module Ray where import Scenes import Basics import Camera import Vectors import Trace import Debug.Trace --rt time = render (sceneCone) cam1 (pi/2) (pi/4) 400 200 rt time = Debug.Trace.trace (show $ animScene time) $ render (animScene time) cam1 (pi/2) (pi/4) 400 200 --main = print $ testRT --testRT = traceRay Scenes.scene1 (pi * 0.5) (pi * 0.5) 1 1