module JSDOM.Generated.SVGAnimatedNumberList
(getBaseVal, getBaseValUnsafe, getBaseValUnchecked, getAnimVal,
getAnimValUnsafe, getAnimValUnchecked, SVGAnimatedNumberList(..),
gTypeSVGAnimatedNumberList)
where
import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, realToFrac, fmap, Show, Read, Eq, Ord, Maybe(..))
import qualified Prelude (error)
import Data.Typeable (Typeable)
import Language.Javascript.JSaddle (JSM(..), JSVal(..), JSString, strictEqual, toJSVal, valToStr, valToNumber, valToBool, js, jss, jsf, jsg, function, new, array)
import Data.Int (Int64)
import Data.Word (Word, Word64)
import JSDOM.Types
import Control.Applicative ((<$>))
import Control.Monad (void)
import Control.Lens.Operators ((^.))
import JSDOM.EventTargetClosures (EventName, unsafeEventName)
import JSDOM.Enums
getBaseVal ::
(MonadDOM m) => SVGAnimatedNumberList -> m (Maybe SVGNumberList)
getBaseVal self = liftDOM ((self ^. js "baseVal") >>= fromJSVal)
getBaseValUnsafe ::
(MonadDOM m, HasCallStack) =>
SVGAnimatedNumberList -> m SVGNumberList
getBaseValUnsafe self
= liftDOM
(((self ^. js "baseVal") >>= fromJSVal) >>=
maybe (Prelude.error "Nothing to return") return)
getBaseValUnchecked ::
(MonadDOM m) => SVGAnimatedNumberList -> m SVGNumberList
getBaseValUnchecked self
= liftDOM ((self ^. js "baseVal") >>= fromJSValUnchecked)
getAnimVal ::
(MonadDOM m) => SVGAnimatedNumberList -> m (Maybe SVGNumberList)
getAnimVal self = liftDOM ((self ^. js "animVal") >>= fromJSVal)
getAnimValUnsafe ::
(MonadDOM m, HasCallStack) =>
SVGAnimatedNumberList -> m SVGNumberList
getAnimValUnsafe self
= liftDOM
(((self ^. js "animVal") >>= fromJSVal) >>=
maybe (Prelude.error "Nothing to return") return)
getAnimValUnchecked ::
(MonadDOM m) => SVGAnimatedNumberList -> m SVGNumberList
getAnimValUnchecked self
= liftDOM ((self ^. js "animVal") >>= fromJSValUnchecked)