lambdacube-engine-0.2.1: 3D rendering engine written entirely in Haskell
data HardwareVertexBuffer vb => VertexData vb Source
Declaration of the vertex to be used in this operation. remarks Note that this is created for you on construction.
The vertex buffer bindings to be used. remarks Note that this is created for you on construction.
The base vertex index to start from
The number of vertices used in this operation
data HardwareIndexBuffer ib => IndexData ib Source
pointer to the HardwareIndexBuffer to use, must be specified if useIndexes = true
index in the buffer to start from for this operation
The number of indexes to use from the buffer
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