Build #2 for lambdacube-examples-0.1.2

[all reports]

Package lambdacube-examples-0.1.2
Install DependencyFailed lambdacube-engine-0.2.4
Docs NotTried
Tests NotTried
Time submitted 2015-06-02 15:35:36.562263 UTC
Compiler ghc-7.8.3
OS linux
Arch x86_64
Dependencies mtl-2.2.1, lambdacube-engine-0.2.4, hslogger-1.2.9, elerea-2.8.0, base-4.7.0.1, GLFW-b-1.4.7.2
Flags none

Code Coverage

No Code Coverage was submitted for this report.

Build log

[view raw]

Resolving dependencies...
Configuring bindings-DSL-1.0.22...
Building bindings-DSL-1.0.22...
Preprocessing library bindings-DSL-1.0.22...
[1 of 1] Compiling Bindings.Utilities ( Bindings/Utilities.hs, dist/build/Bindings/Utilities.o )
In-place registering bindings-DSL-1.0.22...
Running Haddock for bindings-DSL-1.0.22...
Running hscolour for bindings-DSL-1.0.22...
Preprocessing library bindings-DSL-1.0.22...
Preprocessing library bindings-DSL-1.0.22...
Haddock coverage:
  67% (  2 /  3) in 'Bindings.Utilities'
Documentation created: dist/doc/html/bindings-DSL/index.html,
dist/doc/html/bindings-DSL/bindings-DSL.txt
Creating package registration file: /tmp/pkgConf-bindings-DSL-1.08982.22
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/bindings-DSL-1.0.22
Registering bindings-DSL-1.0.22...
Installed bindings-DSL-1.0.22
Configuring bitmap-0.0.2...
Building bitmap-0.0.2...
Preprocessing library bitmap-0.0.2...
[ 1 of 10] Compiling Data.Bitmap.Internal ( Data/Bitmap/Internal.hs, dist/build/Data/Bitmap/Internal.o )
[ 2 of 10] Compiling Data.Bitmap.Base ( Data/Bitmap/Base.hs, dist/build/Data/Bitmap/Base.o )
[ 3 of 10] Compiling Data.Bitmap.IO   ( Data/Bitmap/IO.hs, dist/build/Data/Bitmap/IO.o )

Data/Bitmap/IO.hs:1248:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’

Data/Bitmap/IO.hs:1249:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’
[ 4 of 10] Compiling Data.Bitmap.Pure ( Data/Bitmap/Pure.hs, dist/build/Data/Bitmap/Pure.o )
[ 5 of 10] Compiling Data.Bitmap.IO.File ( Data/Bitmap/IO/File.hs, dist/build/Data/Bitmap/IO/File.o )
[ 6 of 10] Compiling Data.Bitmap.Pure.File ( Data/Bitmap/Pure/File.hs, dist/build/Data/Bitmap/Pure/File.o )
[ 7 of 10] Compiling Data.Bitmap.Pure.Pixels ( Data/Bitmap/Pure/Pixels.hs, dist/build/Data/Bitmap/Pure/Pixels.o )

Data/Bitmap/Pure/Pixels.hs:147:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’

Data/Bitmap/Pure/Pixels.hs:148:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’
[ 8 of 10] Compiling Data.Bitmap.IO.Pixels ( Data/Bitmap/IO/Pixels.hs, dist/build/Data/Bitmap/IO/Pixels.o )

Data/Bitmap/IO/Pixels.hs:197:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’

Data/Bitmap/IO/Pixels.hs:198:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’
[ 9 of 10] Compiling Data.Bitmap.Simple ( Data/Bitmap/Simple.hs, dist/build/Data/Bitmap/Simple.o )
[10 of 10] Compiling Data.Bitmap      ( Data/Bitmap.hs, dist/build/Data/Bitmap.o )
In-place registering bitmap-0.0.2...
Running Haddock for bitmap-0.0.2...
Running hscolour for bitmap-0.0.2...
Preprocessing library bitmap-0.0.2...
Preprocessing library bitmap-0.0.2...

Data/Bitmap/IO.hs:1248:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’

Data/Bitmap/IO.hs:1249:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’

Data/Bitmap/Pure/Pixels.hs:147:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’

Data/Bitmap/Pure/Pixels.hs:148:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’

Data/Bitmap/IO/Pixels.hs:197:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’

Data/Bitmap/IO/Pixels.hs:198:1: Warning:
    SPECIALISE pragma for non-overloaded function ‘myPlusPtr’
Haddock coverage:
  13% (  6 / 47) in 'Data.Bitmap.Internal'
  22% (  6 / 27) in 'Data.Bitmap.Base'
  58% ( 29 / 50) in 'Data.Bitmap.IO'
  76% ( 26 / 34) in 'Data.Bitmap.Pure'
  44% (  4 /  9) in 'Data.Bitmap.IO.File'
  40% (  2 /  5) in 'Data.Bitmap.Pure.File'
  25% (  4 / 16) in 'Data.Bitmap.Pure.Pixels'
  28% (  8 / 29) in 'Data.Bitmap.IO.Pixels'
  78% ( 25 / 32) in 'Data.Bitmap.Simple'
 100% (  2 /  2) in 'Data.Bitmap'
Warning: Data.Bitmap.Base: could not find link destinations for:
    Data.Bitmap.Internal.c_type Data.Bitmap.Internal.toFloat Data.Bitmap.Internal.fromFloat Data.Bitmap.Internal.underlyingBitmap
Documentation created: dist/doc/html/bitmap/index.html,
dist/doc/html/bitmap/bitmap.txt
Creating package registration file: /tmp/pkgConf-bitmap-0.08982.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/bitmap-0.0.2
Registering bitmap-0.0.2...
Installed bitmap-0.0.2
Configuring bytestring-trie-0.2.4.1...
Building bytestring-trie-0.2.4.1...
Preprocessing library bytestring-trie-0.2.4.1...
[1 of 6] Compiling Data.Trie.ByteStringInternal ( src/Data/Trie/ByteStringInternal.hs, dist/build/Data/Trie/ByteStringInternal.o )
[2 of 6] Compiling Data.Trie.BitTwiddle ( src/Data/Trie/BitTwiddle.hs, dist/build/Data/Trie/BitTwiddle.o )
[3 of 6] Compiling Data.Trie.Errors ( src/Data/Trie/Errors.hs, dist/build/Data/Trie/Errors.o )
[4 of 6] Compiling Data.Trie.Internal ( src/Data/Trie/Internal.hs, dist/build/Data/Trie/Internal.o )
[5 of 6] Compiling Data.Trie        ( src/Data/Trie.hs, dist/build/Data/Trie.o )
[6 of 6] Compiling Data.Trie.Convenience ( src/Data/Trie/Convenience.hs, dist/build/Data/Trie/Convenience.o )
In-place registering bytestring-trie-0.2.4.1...
Running Haddock for bytestring-trie-0.2.4.1...
Running hscolour for bytestring-trie-0.2.4.1...
Preprocessing library bytestring-trie-0.2.4.1...
Preprocessing library bytestring-trie-0.2.4.1...
Haddock coverage:
 100% (  4 /  4) in 'Data.Trie.ByteStringInternal'
  56% (  5 /  9) in 'Data.Trie.BitTwiddle'
 100% (  2 /  2) in 'Data.Trie.Errors'
  89% ( 33 / 37) in 'Data.Trie.Internal'
 100% ( 33 / 33) in 'Data.Trie'
 100% ( 26 / 26) in 'Data.Trie.Convenience'
Documentation created: dist/doc/html/bytestring-trie/index.html,
dist/doc/html/bytestring-trie/bytestring-trie.txt
Creating package registration file: /tmp/pkgConf-bytestring-trie-0.2.48982.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/bytestring-trie-0.2.4.1
Registering bytestring-trie-0.2.4.1...
Installed bytestring-trie-0.2.4.1
Configuring digest-0.0.1.2...
Building digest-0.0.1.2...
Preprocessing library digest-0.0.1.2...
[1 of 2] Compiling Data.Digest.Adler32 ( dist/build/Data/Digest/Adler32.hs, dist/build/Data/Digest/Adler32.o )
[2 of 2] Compiling Data.Digest.CRC32 ( dist/build/Data/Digest/CRC32.hs, dist/build/Data/Digest/CRC32.o )
In-place registering digest-0.0.1.2...
Running Haddock for digest-0.0.1.2...
Running hscolour for digest-0.0.1.2...
Preprocessing library digest-0.0.1.2...
Preprocessing library digest-0.0.1.2...
Haddock coverage:
Warning: Data.Digest.Adler32: adler32 is exported separately but will be documented under Adler32. Consider exporting it together with its parent(s) for code clarity.
Warning: Data.Digest.Adler32: adler32Update is exported separately but will be documented under Adler32. Consider exporting it together with its parent(s) for code clarity.
 100% (  2 /  2) in 'Data.Digest.Adler32'
Warning: Data.Digest.CRC32: crc32 is exported separately but will be documented under CRC32. Consider exporting it together with its parent(s) for code clarity.
Warning: Data.Digest.CRC32: crc32Update is exported separately but will be documented under CRC32. Consider exporting it together with its parent(s) for code clarity.
 100% (  2 /  2) in 'Data.Digest.CRC32'
Documentation created: dist/doc/html/digest/index.html,
dist/doc/html/digest/digest.txt
Creating package registration file: /tmp/pkgConf-digest-0.0.18982.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/digest-0.0.1.2
Registering digest-0.0.1.2...
Installed digest-0.0.1.2
Configuring network-2.6.2.0...
configure: WARNING: unrecognized options: --with-compiler, --with-gcc
checking build system type... x86_64-unknown-linux-gnu
checking host system type... x86_64-unknown-linux-gnu
checking for gcc... gcc
checking whether the C compiler works... yes
checking for C compiler default output file name... a.out
checking for suffix of executables... 
checking whether we are cross compiling... no
checking for suffix of object files... o
checking whether we are using the GNU C compiler... yes
checking whether gcc accepts -g... yes
checking for gcc option to accept ISO C89... none needed
checking for an ANSI C-conforming const... yes
checking how to run the C preprocessor... gcc -E
checking for grep that handles long lines and -e... /bin/grep
checking for egrep... /bin/grep -E
checking for ANSI C header files... yes
checking for sys/types.h... yes
checking for sys/stat.h... yes
checking for stdlib.h... yes
checking for string.h... yes
checking for memory.h... yes
checking for strings.h... yes
checking for inttypes.h... yes
checking for stdint.h... yes
checking for unistd.h... yes
checking fcntl.h usability... yes
checking fcntl.h presence... yes
checking for fcntl.h... yes
checking limits.h usability... yes
checking limits.h presence... yes
checking for limits.h... yes
checking for stdlib.h... (cached) yes
checking for sys/types.h... (cached) yes
checking for unistd.h... (cached) yes
checking winsock2.h usability... no
checking winsock2.h presence... no
checking for winsock2.h... no
checking ws2tcpip.h usability... no
checking ws2tcpip.h presence... no
checking for ws2tcpip.h... no
checking arpa/inet.h usability... yes
checking arpa/inet.h presence... yes
checking for arpa/inet.h... yes
checking netdb.h usability... yes
checking netdb.h presence... yes
checking for netdb.h... yes
checking netinet/in.h usability... yes
checking netinet/in.h presence... yes
checking for netinet/in.h... yes
checking netinet/tcp.h usability... yes
checking netinet/tcp.h presence... yes
checking for netinet/tcp.h... yes
checking sys/socket.h usability... yes
checking sys/socket.h presence... yes
checking for sys/socket.h... yes
checking sys/uio.h usability... yes
checking sys/uio.h presence... yes
checking for sys/uio.h... yes
checking sys/un.h usability... yes
checking sys/un.h presence... yes
checking for sys/un.h... yes
checking linux/can.h usability... yes
checking linux/can.h presence... yes
checking for linux/can.h... yes
checking net/if.h usability... yes
checking net/if.h presence... yes
checking for net/if.h... yes
checking for readlink... yes
checking for symlink... yes
checking for if_nametoindex... yes
checking for struct msghdr.msg_control... yes
checking for struct msghdr.msg_accrights... no
checking for struct sockaddr.sa_len... no
checking for in_addr_t in netinet/in.h... yes
checking for SO_PEERCRED and struct ucred in sys/socket.h... yes
checking for getpeereid in unistd.h... checking for getpeereid... no
checking for _head_libws2_32_a in -lws2_32... no
checking for getaddrinfo... yes
checking for gai_strerror... yes
checking whether AI_ADDRCONFIG is declared... yes
checking whether AI_ALL is declared... yes
checking whether AI_NUMERICSERV is declared... yes
checking whether AI_V4MAPPED is declared... yes
checking whether IPV6_V6ONLY is declared... yes
checking whether IPPROTO_IP is declared... yes
checking whether IPPROTO_TCP is declared... yes
checking whether IPPROTO_IPV6 is declared... yes
checking for sendfile in sys/sendfile.h... yes
checking for sendfile in sys/socket.h... no
checking for gethostent... yes
checking for accept4... yes
configure: creating ./config.status
config.status: creating network.buildinfo
config.status: creating include/HsNetworkConfig.h
configure: WARNING: unrecognized options: --with-compiler, --with-gcc
Building network-2.6.2.0...
Preprocessing library network-2.6.2.0...
[ 1 of 11] Compiling Network.Socket.ByteString.IOVec ( dist/build/Network/Socket/ByteString/IOVec.hs, dist/build/Network/Socket/ByteString/IOVec.o )
[ 2 of 11] Compiling Network.Socket.Types ( dist/build/Network/Socket/Types.hs, dist/build/Network/Socket/Types.o )

Network/Socket/Types.hsc:826:28: Warning:
    Pattern match(es) are overlapped
    In a case alternative: _ -> ...

Network/Socket/Types.hsc:869:1: Warning:
    Pattern match(es) are non-exhaustive
    In an equation for ‘sizeOfSockAddrByFamily’:
        Patterns not matched:
            AF_UNSPEC
            AF_IMPLINK
            AF_PUP
            AF_CHAOS
            ...

Network/Socket/Types.hsc:951:3: Warning:
    Pattern match(es) are non-exhaustive
    In a case alternative:
        Patterns not matched: #x with #x `notElem` [1#, 2#, 10#, 29#]

Network/Socket/Types.hsc:1012:10: Warning:
    Orphan instance: instance Storable HostAddress6
[ 3 of 11] Compiling Network.Socket.Internal ( dist/build/Network/Socket/Internal.hs, dist/build/Network/Socket/Internal.o )

Network/Socket/Internal.hsc:75:1: Warning:
    The import of ‘Foreign.C.String’ is redundant
      except perhaps to import instances from ‘Foreign.C.String’
    To import instances alone, use: import Foreign.C.String()

Network/Socket/Internal.hsc:77:1: Warning:
    The import of ‘Foreign.Ptr’ is redundant
      except perhaps to import instances from ‘Foreign.Ptr’
    To import instances alone, use: import Foreign.Ptr()
[ 4 of 11] Compiling Network.Socket   ( dist/build/Network/Socket.hs, dist/build/Network/Socket.o )

Network/Socket.hsc:177:1: Warning:
    The import of ‘delete’ from module ‘Data.List’ is redundant

Network/Socket.hsc:193:1: Warning:
    The qualified import of ‘Control.Exception’ is redundant
      except perhaps to import instances from ‘Control.Exception’
    To import instances alone, use: import Control.Exception()

Network/Socket.hsc:212:1: Warning:
    The import of ‘GHC.IO.FD’ is redundant
      except perhaps to import instances from ‘GHC.IO.FD’
    To import instances alone, use: import GHC.IO.FD()

Network/Socket.hsc:949:27: Warning:
    Defaulting the following constraint(s) to type ‘Integer’
      (Num a0)
        arising from the literal ‘12’ at Network/Socket.hsc:949:27-28
      (Integral a0)
        arising from a use of ‘fromIntegral’
        at Network/Socket.hsc:949:13-24
    In the first argument of ‘fromIntegral’, namely ‘(12)’
    In the expression: (fromIntegral (12))
    In an equation for ‘sz’: sz = (fromIntegral (12))

Network/Socket.hsc:1571:1: Warning:
    Defined but not used: ‘c_accept’

Network/Socket.hsc:276:3: Warning:
    Pattern match(es) are non-exhaustive
    In an equation for ‘showsPrec’:
        Patterns not matched: _ (SockAddrCan _)

Network/Socket.hsc:953:6: Warning:
    A do-notation statement discarded a result of type ‘CInt’
    Suppress this warning by saying
      ‘_ <- ($)
              throwSocketErrorIfMinus1Retry "getPeerCred"
              c_getsockopt fd (1) (17) ptr_cr ptr_sz’
    or by using the flag -fno-warn-unused-do-bind

Network/Socket.hsc:989:3: Warning:
    A do-notation statement discarded a result of type ‘CInt’
    Suppress this warning by saying
      ‘_ <- ($)
              throwSocketErrorWaitWrite sock "sendFd"
              c_sendFd (fdSocket sock) outfd’
    or by using the flag -fno-warn-unused-do-bind
[ 5 of 11] Compiling Network.Socket.ByteString.MsgHdr ( dist/build/Network/Socket/ByteString/MsgHdr.hs, dist/build/Network/Socket/ByteString/MsgHdr.o )
[ 6 of 11] Compiling Network.Socket.ByteString.Internal ( Network/Socket/ByteString/Internal.hs, dist/build/Network/Socket/ByteString/Internal.o )
[ 7 of 11] Compiling Network.Socket.ByteString ( dist/build/Network/Socket/ByteString.hs, dist/build/Network/Socket/ByteString.o )

Network/Socket/ByteString.hsc:54:1: Warning:
    The import of ‘SockAddr, Socket’
    from module ‘Network.Socket’ is redundant
[ 8 of 11] Compiling Network.Socket.ByteString.Lazy.Posix ( Network/Socket/ByteString/Lazy/Posix.hs, dist/build/Network/Socket/ByteString/Lazy/Posix.o )
[ 9 of 11] Compiling Network.Socket.ByteString.Lazy ( Network/Socket/ByteString/Lazy.hs, dist/build/Network/Socket/ByteString/Lazy.o )
[10 of 11] Compiling Network.BSD      ( dist/build/Network/BSD.hs, dist/build/Network/BSD.o )

Network/BSD.hsc:166:43: Warning:
    In the use of data constructor ‘PortNum’
    (imported from Network.Socket, but defined in Network.Socket.Types):
    Deprecated: "Do not use the PortNum constructor. Use the Num instance. PortNum will be removed in the next release."

Network/BSD.hsc:190:19: Warning:
    In the use of data constructor ‘PortNum’
    (imported from Network.Socket, but defined in Network.Socket.Types):
    Deprecated: "Do not use the PortNum constructor. Use the Num instance. PortNum will be removed in the next release."
[11 of 11] Compiling Network          ( Network.hs, dist/build/Network.o )

Network.hs:292:16: Warning:
    Pattern match(es) are non-exhaustive
    In a case alternative: Patterns not matched: SockAddrCan _

Network.hs:401:5: Warning:
    Pattern match(es) are non-exhaustive
    In a case alternative: Patterns not matched: SockAddrCan _
In-place registering network-2.6.2.0...
Running Haddock for network-2.6.2.0...
Running hscolour for network-2.6.2.0...
Preprocessing library network-2.6.2.0...
Preprocessing library network-2.6.2.0...

Network/Socket/Types.hsc:1012:10: Warning:
    Orphan instance: instance Storable HostAddress6

Network/Socket/Internal.hsc:75:1: Warning:
    The import of ‘Foreign.C.String’ is redundant
      except perhaps to import instances from ‘Foreign.C.String’
    To import instances alone, use: import Foreign.C.String()

Network/Socket/Internal.hsc:77:1: Warning:
    The import of ‘Foreign.Ptr’ is redundant
      except perhaps to import instances from ‘Foreign.Ptr’
    To import instances alone, use: import Foreign.Ptr()

Network/Socket.hsc:177:1: Warning:
    The import of ‘delete’ from module ‘Data.List’ is redundant

Network/Socket.hsc:193:1: Warning:
    The qualified import of ‘Control.Exception’ is redundant
      except perhaps to import instances from ‘Control.Exception’
    To import instances alone, use: import Control.Exception()

Network/Socket.hsc:212:1: Warning:
    The import of ‘GHC.IO.FD’ is redundant
      except perhaps to import instances from ‘GHC.IO.FD’
    To import instances alone, use: import GHC.IO.FD()

Network/Socket.hsc:949:27: Warning:
    Defaulting the following constraint(s) to type ‘Integer’
      (Num a0)
        arising from the literal ‘12’ at Network/Socket.hsc:949:27-28
      (Integral a0)
        arising from a use of ‘fromIntegral’
        at Network/Socket.hsc:949:13-24
    In the first argument of ‘fromIntegral’, namely ‘(12)’
    In the expression: (fromIntegral (12))
    In an equation for ‘sz’: sz = (fromIntegral (12))

Network/Socket.hsc:1571:1: Warning:
    Defined but not used: ‘c_accept’

Network/Socket/ByteString.hsc:54:1: Warning:
    The import of ‘SockAddr, Socket’
    from module ‘Network.Socket’ is redundant

Network/BSD.hsc:166:43: Warning:
    In the use of data constructor ‘PortNum’
    (imported from Network.Socket, but defined in Network.Socket.Types):
    Deprecated: "Do not use the PortNum constructor. Use the Num instance. PortNum will be removed in the next release."

Network/BSD.hsc:190:19: Warning:
    In the use of data constructor ‘PortNum’
    (imported from Network.Socket, but defined in Network.Socket.Types):
    Deprecated: "Do not use the PortNum constructor. Use the Num instance. PortNum will be removed in the next release."
Haddock coverage:
  50% (  1 /  2) in 'Network.Socket.ByteString.IOVec'
  68% ( 27 / 40) in 'Network.Socket.Types'
  94% ( 30 / 32) in 'Network.Socket.Internal'
  71% ( 68 / 96) in 'Network.Socket'
  50% (  1 /  2) in 'Network.Socket.ByteString.MsgHdr'
  25% (  1 /  4) in 'Network.Socket.ByteString.Internal'
 100% ( 15 / 15) in 'Network.Socket.ByteString'
  25% (  1 /  4) in 'Network.Socket.ByteString.Lazy.Posix'
  71% (  5 /  7) in 'Network.Socket.ByteString.Lazy'
  44% ( 23 / 52) in 'Network.BSD'
  89% ( 24 / 27) in 'Network'
Warning: Network.Socket.ByteString: could not find link destinations for:
    Network.Socket.ByteString.IOVec.IOVec
Documentation created: dist/doc/html/network/index.html,
dist/doc/html/network/network.txt
Creating package registration file: /tmp/pkgConf-network-2.6.28982.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/network-2.6.2.0
Registering network-2.6.2.0...
Installed network-2.6.2.0
Configuring random-1.1...
Building random-1.1...
Preprocessing library random-1.1...
[1 of 1] Compiling System.Random    ( System/Random.hs, dist/build/System/Random.o )
In-place registering random-1.1...
Running Haddock for random-1.1...
Running hscolour for random-1.1...
Preprocessing library random-1.1...
Preprocessing library random-1.1...
Haddock coverage:
Cannot find documentation for: $intro
 100% ( 16 / 16) in 'System.Random'
Documentation created: dist/doc/html/random/index.html,
dist/doc/html/random/random.txt
Creating package registration file: /tmp/pkgConf-random-18982.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/random-1.1
Registering random-1.1...
Installed random-1.1
Configuring stm-2.4.4...
Building stm-2.4.4...
Preprocessing library stm-2.4.4...
[ 1 of 10] Compiling Control.Sequential.STM ( Control/Sequential/STM.hs, dist/build/Control/Sequential/STM.o )
[ 2 of 10] Compiling Control.Concurrent.STM.TBQueue ( Control/Concurrent/STM/TBQueue.hs, dist/build/Control/Concurrent/STM/TBQueue.o )
[ 3 of 10] Compiling Control.Concurrent.STM.TQueue ( Control/Concurrent/STM/TQueue.hs, dist/build/Control/Concurrent/STM/TQueue.o )
[ 4 of 10] Compiling Control.Concurrent.STM.TChan ( Control/Concurrent/STM/TChan.hs, dist/build/Control/Concurrent/STM/TChan.o )
[ 5 of 10] Compiling Control.Concurrent.STM.TMVar ( Control/Concurrent/STM/TMVar.hs, dist/build/Control/Concurrent/STM/TMVar.o )
[ 6 of 10] Compiling Control.Concurrent.STM.TVar ( Control/Concurrent/STM/TVar.hs, dist/build/Control/Concurrent/STM/TVar.o )
[ 7 of 10] Compiling Control.Concurrent.STM.TArray ( Control/Concurrent/STM/TArray.hs, dist/build/Control/Concurrent/STM/TArray.o )
[ 8 of 10] Compiling Control.Monad.STM ( Control/Monad/STM.hs, dist/build/Control/Monad/STM.o )
[ 9 of 10] Compiling Control.Concurrent.STM ( Control/Concurrent/STM.hs, dist/build/Control/Concurrent/STM.o )
[10 of 10] Compiling Control.Concurrent.STM.TSem ( Control/Concurrent/STM/TSem.hs, dist/build/Control/Concurrent/STM/TSem.o )
In-place registering stm-2.4.4...
Running Haddock for stm-2.4.4...
Running hscolour for stm-2.4.4...
Preprocessing library stm-2.4.4...
Preprocessing library stm-2.4.4...
Haddock coverage:
   0% (  0 / 11) in 'Control.Sequential.STM'
 100% ( 13 / 13) in 'Control.Concurrent.STM.TBQueue'
 100% ( 12 / 12) in 'Control.Concurrent.STM.TQueue'
 100% ( 18 / 18) in 'Control.Concurrent.STM.TChan'
 100% ( 16 / 16) in 'Control.Concurrent.STM.TMVar'
 100% ( 13 / 13) in 'Control.Concurrent.STM.TVar'
 100% (  2 /  2) in 'Control.Concurrent.STM.TArray'
  90% (  9 / 10) in 'Control.Monad.STM'
 100% (  8 /  8) in 'Control.Concurrent.STM'
  40% (  2 /  5) in 'Control.Concurrent.STM.TSem'
Documentation created: dist/doc/html/stm/index.html, dist/doc/html/stm/stm.txt
Creating package registration file: /tmp/pkgConf-stm-2.48982.4
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/stm-2.4.4
Registering stm-2.4.4...
Installed stm-2.4.4
Configuring text-1.2.1.1...
Building text-1.2.1.1...
Preprocessing library text-1.2.1.1...
[ 1 of 44] Compiling Data.Text.Internal.Read ( Data/Text/Internal/Read.hs, dist/build/Data/Text/Internal/Read.o )
[ 2 of 44] Compiling Data.Text.Internal.Encoding.Utf32 ( Data/Text/Internal/Encoding/Utf32.hs, dist/build/Data/Text/Internal/Encoding/Utf32.o )
[ 3 of 44] Compiling Data.Text.Internal.Builder.RealFloat.Functions ( Data/Text/Internal/Builder/RealFloat/Functions.hs, dist/build/Data/Text/Internal/Builder/RealFloat/Functions.o )
[ 4 of 44] Compiling Data.Text.Internal.Builder.Int.Digits ( Data/Text/Internal/Builder/Int/Digits.hs, dist/build/Data/Text/Internal/Builder/Int/Digits.o )
[ 5 of 44] Compiling Data.Text.Encoding.Error ( Data/Text/Encoding/Error.hs, dist/build/Data/Text/Encoding/Error.o )
[ 6 of 44] Compiling Data.Text.Internal.Unsafe.Shift ( Data/Text/Internal/Unsafe/Shift.hs, dist/build/Data/Text/Internal/Unsafe/Shift.o )
[ 7 of 44] Compiling Data.Text.Internal.Encoding.Utf16 ( Data/Text/Internal/Encoding/Utf16.hs, dist/build/Data/Text/Internal/Encoding/Utf16.o )
[ 8 of 44] Compiling Data.Text.Internal.Functions ( Data/Text/Internal/Functions.hs, dist/build/Data/Text/Internal/Functions.o )
[ 9 of 44] Compiling Data.Text.Internal.Unsafe ( Data/Text/Internal/Unsafe.hs, dist/build/Data/Text/Internal/Unsafe.o )
[10 of 44] Compiling Data.Text.Array  ( Data/Text/Array.hs, dist/build/Data/Text/Array.o )
[11 of 44] Compiling Data.Text.Internal.Unsafe.Char ( Data/Text/Internal/Unsafe/Char.hs, dist/build/Data/Text/Internal/Unsafe/Char.o )
[12 of 44] Compiling Data.Text.Internal ( Data/Text/Internal.hs, dist/build/Data/Text/Internal.o )
[13 of 44] Compiling Data.Text.Internal.Fusion.Size ( Data/Text/Internal/Fusion/Size.hs, dist/build/Data/Text/Internal/Fusion/Size.o )
[14 of 44] Compiling Data.Text.Internal.Fusion.Types ( Data/Text/Internal/Fusion/Types.hs, dist/build/Data/Text/Internal/Fusion/Types.o )
[15 of 44] Compiling Data.Text.Internal.Fusion.CaseMapping ( Data/Text/Internal/Fusion/CaseMapping.hs, dist/build/Data/Text/Internal/Fusion/CaseMapping.o )
[16 of 44] Compiling Data.Text.Internal.Fusion.Common ( Data/Text/Internal/Fusion/Common.hs, dist/build/Data/Text/Internal/Fusion/Common.o )
[17 of 44] Compiling Data.Text.Unsafe ( Data/Text/Unsafe.hs, dist/build/Data/Text/Unsafe.o )
[18 of 44] Compiling Data.Text.Internal.Private ( Data/Text/Internal/Private.hs, dist/build/Data/Text/Internal/Private.o )
[19 of 44] Compiling Data.Text.Internal.Fusion ( Data/Text/Internal/Fusion.hs, dist/build/Data/Text/Internal/Fusion.o )
[20 of 44] Compiling Data.Text.Show   ( Data/Text/Show.hs, dist/build/Data/Text/Show.o )
[21 of 44] Compiling Data.Text.Internal.Encoding.Fusion.Common ( Data/Text/Internal/Encoding/Fusion/Common.hs, dist/build/Data/Text/Internal/Encoding/Fusion/Common.o )
[22 of 44] Compiling Data.Text.Internal.Encoding.Utf8 ( Data/Text/Internal/Encoding/Utf8.hs, dist/build/Data/Text/Internal/Encoding/Utf8.o )
[23 of 44] Compiling Data.Text.Internal.Encoding.Fusion ( Data/Text/Internal/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Encoding/Fusion.o )
[24 of 44] Compiling Data.Text.Encoding ( Data/Text/Encoding.hs, dist/build/Data/Text/Encoding.o )
[25 of 44] Compiling Data.Text.Internal.Lazy.Encoding.Fusion ( Data/Text/Internal/Lazy/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Encoding/Fusion.o )
[26 of 44] Compiling Data.Text.Internal.Search ( Data/Text/Internal/Search.hs, dist/build/Data/Text/Internal/Search.o )
[27 of 44] Compiling Data.Text.Foreign ( Data/Text/Foreign.hs, dist/build/Data/Text/Foreign.o )
[28 of 44] Compiling Data.Text        ( Data/Text.hs, dist/build/Data/Text.o )
[29 of 44] Compiling Data.Text.Internal.IO ( Data/Text/Internal/IO.hs, dist/build/Data/Text/Internal/IO.o )
[30 of 44] Compiling Data.Text.IO     ( Data/Text/IO.hs, dist/build/Data/Text/IO.o )
[31 of 44] Compiling Data.Text.Internal.Lazy ( Data/Text/Internal/Lazy.hs, dist/build/Data/Text/Internal/Lazy.o )
[32 of 44] Compiling Data.Text.Internal.Lazy.Fusion ( Data/Text/Internal/Lazy/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Fusion.o )
[33 of 44] Compiling Data.Text.Internal.Lazy.Search ( Data/Text/Internal/Lazy/Search.hs, dist/build/Data/Text/Internal/Lazy/Search.o )
[34 of 44] Compiling Data.Text.Lazy.Internal ( Data/Text/Lazy/Internal.hs, dist/build/Data/Text/Lazy/Internal.o )
[35 of 44] Compiling Data.Text.Lazy.Encoding ( Data/Text/Lazy/Encoding.hs, dist/build/Data/Text/Lazy/Encoding.o )
[36 of 44] Compiling Data.Text.Lazy   ( Data/Text/Lazy.hs, dist/build/Data/Text/Lazy.o )
[37 of 44] Compiling Data.Text.Internal.Builder ( Data/Text/Internal/Builder.hs, dist/build/Data/Text/Internal/Builder.o )
[38 of 44] Compiling Data.Text.Lazy.Builder ( Data/Text/Lazy/Builder.hs, dist/build/Data/Text/Lazy/Builder.o )
[39 of 44] Compiling Data.Text.Internal.Builder.Functions ( Data/Text/Internal/Builder/Functions.hs, dist/build/Data/Text/Internal/Builder/Functions.o )
[40 of 44] Compiling Data.Text.Lazy.Builder.Int ( Data/Text/Lazy/Builder/Int.hs, dist/build/Data/Text/Lazy/Builder/Int.o )
[41 of 44] Compiling Data.Text.Lazy.IO ( Data/Text/Lazy/IO.hs, dist/build/Data/Text/Lazy/IO.o )
[42 of 44] Compiling Data.Text.Lazy.Read ( Data/Text/Lazy/Read.hs, dist/build/Data/Text/Lazy/Read.o )
[43 of 44] Compiling Data.Text.Lazy.Builder.RealFloat ( Data/Text/Lazy/Builder/RealFloat.hs, dist/build/Data/Text/Lazy/Builder/RealFloat.o )
[44 of 44] Compiling Data.Text.Read   ( Data/Text/Read.hs, dist/build/Data/Text/Read.o )
In-place registering text-1.2.1.1...
Running Haddock for text-1.2.1.1...
Running hscolour for text-1.2.1.1...
Preprocessing library text-1.2.1.1...
Preprocessing library text-1.2.1.1...
Haddock coverage:
  14% (  1 /  7) in 'Data.Text.Internal.Read'
  50% (  1 /  2) in 'Data.Text.Internal.Encoding.Utf32'
  50% (  1 /  2) in 'Data.Text.Internal.Builder.RealFloat.Functions'
   0% (  0 /  2) in 'Data.Text.Internal.Builder.Int.Digits'
 100% ( 12 / 12) in 'Data.Text.Encoding.Error'
 100% (  2 /  2) in 'Data.Text.Internal.Unsafe.Shift'
  25% (  1 /  4) in 'Data.Text.Internal.Encoding.Utf16'
 100% (  2 /  2) in 'Data.Text.Internal.Functions'
 100% (  3 /  3) in 'Data.Text.Internal.Unsafe'
 100% ( 16 / 16) in 'Data.Text.Array'
  33% (  2 /  6) in 'Data.Text.Internal.Unsafe.Char'
  95% ( 19 / 20) in 'Data.Text.Internal'
  38% (  5 / 13) in 'Data.Text.Internal.Fusion.Size'
  88% (  7 /  8) in 'Data.Text.Internal.Fusion.Types'
   0% (  0 /  5) in 'Data.Text.Internal.Fusion.CaseMapping'
  89% ( 63 / 71) in 'Data.Text.Internal.Fusion.Common'
  93% ( 13 / 14) in 'Data.Text.Unsafe'
  33% (  1 /  3) in 'Data.Text.Internal.Private'
  91% ( 20 / 22) in 'Data.Text.Internal.Fusion'
 100% (  4 /  4) in 'Data.Text.Show'
  33% (  2 /  6) in 'Data.Text.Internal.Encoding.Fusion.Common'
  17% (  2 / 12) in 'Data.Text.Internal.Encoding.Utf8'
  91% ( 10 / 11) in 'Data.Text.Internal.Encoding.Fusion'
 100% ( 33 / 33) in 'Data.Text.Encoding'
 100% ( 10 / 10) in 'Data.Text.Internal.Lazy.Encoding.Fusion'
 100% (  2 /  2) in 'Data.Text.Internal.Search'
 100% ( 18 / 18) in 'Data.Text.Foreign'
 100% (126 /126) in 'Data.Text'
 100% (  3 /  3) in 'Data.Text.Internal.IO'
 100% ( 20 / 20) in 'Data.Text.IO'
  93% ( 14 / 15) in 'Data.Text.Internal.Lazy'
 100% (  8 /  8) in 'Data.Text.Internal.Lazy.Fusion'
 100% (  2 /  2) in 'Data.Text.Internal.Lazy.Search'
 100% (  2 /  2) in 'Data.Text.Lazy.Internal'
  89% ( 24 / 27) in 'Data.Text.Lazy.Encoding'
  99% (127 /128) in 'Data.Text.Lazy'
  94% ( 16 / 17) in 'Data.Text.Internal.Builder'
 100% ( 12 / 12) in 'Data.Text.Lazy.Builder'
 100% (  3 /  3) in 'Data.Text.Internal.Builder.Functions'
   0% (  0 /  3) in 'Data.Text.Lazy.Builder.Int'
 100% ( 19 / 19) in 'Data.Text.Lazy.IO'
 100% (  7 /  7) in 'Data.Text.Lazy.Read'
  75% (  3 /  4) in 'Data.Text.Lazy.Builder.RealFloat'
 100% (  7 /  7) in 'Data.Text.Read'
Warning: Data.Text.Internal.Fusion.Common: could not find link destinations for:
    Data.Text.Internal.Fusion.Common.findIndicesI
Warning: Data.Text.Unsafe: could not find link destinations for:
    GHC.IO.bracket
Warning: Data.Text: could not find link destinations for:
    Data.Text.replicateChar Data.Text.countChar
Warning: Data.Text.Internal.IO: could not find link destinations for:
    GHC.IO.Handle.Types.Handle__
Warning: Data.Text.Lazy: could not find link destinations for:
    Data.Text.Lazy.replicateChar Data.Text.Lazy.dropWords Data.Text.Lazy.splitAtWord Data.Text.Lazy.countChar
Warning: Data.Text.Internal.Builder: could not find link destinations for:
    Data.Text.Internal.Builder.empty Data.Text.Internal.Builder.append
Warning: Data.Text.Lazy.Builder.RealFloat: could not find link destinations for:
    Data.Text.Lazy.Builder.RealFloat.floatToDigits
Documentation created: dist/doc/html/text/index.html,
dist/doc/html/text/text.txt
Creating package registration file: /tmp/pkgConf-text-1.2.18982.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/text-1.2.1.1
Registering text-1.2.1.1...
Installed text-1.2.1.1
Configuring transformers-0.4.3.0...
Building transformers-0.4.3.0...
Preprocessing library transformers-0.4.3.0...
[ 1 of 28] Compiling Data.Functor.Identity ( oldsrc/Data/Functor/Identity.hs, dist/build/Data/Functor/Identity.o )
[ 2 of 28] Compiling Control.Monad.Trans.Class ( Control/Monad/Trans/Class.hs, dist/build/Control/Monad/Trans/Class.o )
[ 3 of 28] Compiling Control.Monad.Signatures ( Control/Monad/Signatures.hs, dist/build/Control/Monad/Signatures.o )
[ 4 of 28] Compiling Control.Monad.IO.Class ( Control/Monad/IO/Class.hs, dist/build/Control/Monad/IO/Class.o )
[ 5 of 28] Compiling Control.Monad.Trans.Cont ( Control/Monad/Trans/Cont.hs, dist/build/Control/Monad/Trans/Cont.o )
[ 6 of 28] Compiling Control.Monad.Trans.Reader ( Control/Monad/Trans/Reader.hs, dist/build/Control/Monad/Trans/Reader.o )
[ 7 of 28] Compiling Control.Monad.Trans.RWS.Lazy ( Control/Monad/Trans/RWS/Lazy.hs, dist/build/Control/Monad/Trans/RWS/Lazy.o )
[ 8 of 28] Compiling Control.Monad.Trans.RWS ( Control/Monad/Trans/RWS.hs, dist/build/Control/Monad/Trans/RWS.o )
[ 9 of 28] Compiling Control.Monad.Trans.RWS.Strict ( Control/Monad/Trans/RWS/Strict.hs, dist/build/Control/Monad/Trans/RWS/Strict.o )
[10 of 28] Compiling Control.Monad.Trans.State.Lazy ( Control/Monad/Trans/State/Lazy.hs, dist/build/Control/Monad/Trans/State/Lazy.o )
[11 of 28] Compiling Control.Monad.Trans.State ( Control/Monad/Trans/State.hs, dist/build/Control/Monad/Trans/State.o )
[12 of 28] Compiling Control.Monad.Trans.State.Strict ( Control/Monad/Trans/State/Strict.hs, dist/build/Control/Monad/Trans/State/Strict.o )
[13 of 28] Compiling Data.Functor.Classes ( Data/Functor/Classes.hs, dist/build/Data/Functor/Classes.o )
[14 of 28] Compiling Data.Functor.Constant ( Data/Functor/Constant.hs, dist/build/Data/Functor/Constant.o )
[15 of 28] Compiling Control.Applicative.Lift ( Control/Applicative/Lift.hs, dist/build/Control/Applicative/Lift.o )
[16 of 28] Compiling Control.Monad.Trans.Except ( Control/Monad/Trans/Except.hs, dist/build/Control/Monad/Trans/Except.o )
[17 of 28] Compiling Control.Monad.Trans.Error ( Control/Monad/Trans/Error.hs, dist/build/Control/Monad/Trans/Error.o )
[18 of 28] Compiling Control.Monad.Trans.Identity ( Control/Monad/Trans/Identity.hs, dist/build/Control/Monad/Trans/Identity.o )
[19 of 28] Compiling Control.Monad.Trans.List ( Control/Monad/Trans/List.hs, dist/build/Control/Monad/Trans/List.o )
[20 of 28] Compiling Control.Monad.Trans.Maybe ( Control/Monad/Trans/Maybe.hs, dist/build/Control/Monad/Trans/Maybe.o )
[21 of 28] Compiling Control.Monad.Trans.Writer.Lazy ( Control/Monad/Trans/Writer/Lazy.hs, dist/build/Control/Monad/Trans/Writer/Lazy.o )
[22 of 28] Compiling Control.Monad.Trans.Writer ( Control/Monad/Trans/Writer.hs, dist/build/Control/Monad/Trans/Writer.o )
[23 of 28] Compiling Control.Monad.Trans.Writer.Strict ( Control/Monad/Trans/Writer/Strict.hs, dist/build/Control/Monad/Trans/Writer/Strict.o )
[24 of 28] Compiling Data.Functor.Compose ( Data/Functor/Compose.hs, dist/build/Data/Functor/Compose.o )
[25 of 28] Compiling Data.Functor.Product ( Data/Functor/Product.hs, dist/build/Data/Functor/Product.o )
[26 of 28] Compiling Data.Functor.Sum ( Data/Functor/Sum.hs, dist/build/Data/Functor/Sum.o )
[27 of 28] Compiling Control.Applicative.Backwards ( Control/Applicative/Backwards.hs, dist/build/Control/Applicative/Backwards.o )
[28 of 28] Compiling Data.Functor.Reverse ( Data/Functor/Reverse.hs, dist/build/Data/Functor/Reverse.o )
In-place registering transformers-0.4.3.0...
Running Haddock for transformers-0.4.3.0...
Running hscolour for transformers-0.4.3.0...
Preprocessing library transformers-0.4.3.0...
Preprocessing library transformers-0.4.3.0...
Haddock coverage:
 100% (  2 /  2) in 'Data.Functor.Identity'
 100% ( 14 / 14) in 'Control.Monad.Trans.Class'
 100% (  5 /  5) in 'Control.Monad.Signatures'
 100% (  2 /  2) in 'Control.Monad.IO.Class'
 100% ( 22 / 22) in 'Control.Monad.Trans.Cont'
 100% ( 18 / 18) in 'Control.Monad.Trans.Reader'
 100% ( 37 / 37) in 'Control.Monad.Trans.RWS.Lazy'
 100% (  2 /  2) in 'Control.Monad.Trans.RWS'
 100% ( 37 / 37) in 'Control.Monad.Trans.RWS.Strict'
 100% ( 34 / 34) in 'Control.Monad.Trans.State.Lazy'
 100% (  2 /  2) in 'Control.Monad.Trans.State'
 100% ( 34 / 34) in 'Control.Monad.Trans.State.Strict'
 100% ( 15 / 15) in 'Data.Functor.Classes'
 100% (  2 /  2) in 'Data.Functor.Constant'
 100% (  9 /  9) in 'Control.Applicative.Lift'
 100% ( 19 / 19) in 'Control.Monad.Trans.Except'
 100% ( 15 / 15) in 'Control.Monad.Trans.Error'
 100% (  7 /  7) in 'Control.Monad.Trans.Identity'
 100% (  7 /  7) in 'Control.Monad.Trans.List'
 100% ( 12 / 12) in 'Control.Monad.Trans.Maybe'
 100% ( 20 / 20) in 'Control.Monad.Trans.Writer.Lazy'
 100% (  2 /  2) in 'Control.Monad.Trans.Writer'
 100% ( 20 / 20) in 'Control.Monad.Trans.Writer.Strict'
 100% (  2 /  2) in 'Data.Functor.Compose'
 100% (  2 /  2) in 'Data.Functor.Product'
 100% (  2 /  2) in 'Data.Functor.Sum'
 100% (  2 /  2) in 'Control.Applicative.Backwards'
 100% (  2 /  2) in 'Data.Functor.Reverse'
Documentation created: dist/doc/html/transformers/index.html,
dist/doc/html/transformers/transformers.txt
Creating package registration file: /tmp/pkgConf-transformers-0.4.38982.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/transformers-0.4.3.0
Registering transformers-0.4.3.0...
Installed transformers-0.4.3.0
Configuring uulib-0.9.20...
Building uulib-0.9.20...
Preprocessing library uulib-0.9.20...
[ 1 of 27] Compiling UU.Util.Utils    ( src/UU/Util/Utils.hs, dist/build/UU/Util/Utils.o )
[ 2 of 27] Compiling UU.Util.PermTree ( src/UU/Util/PermTree.hs, dist/build/UU/Util/PermTree.o )
[ 3 of 27] Compiling UU.Util.BinaryTrees ( src/UU/Util/BinaryTrees.hs, dist/build/UU/Util/BinaryTrees.o )
[ 4 of 27] Compiling UU.Pretty.Basic  ( src/UU/Pretty/Basic.hs, dist/build/UU/Pretty/Basic.o )

src/UU/Pretty/Basic.hs:102:1: Warning:
    Local definition of ‘join’ clashes with a future Prelude name - this will become an error in GHC 7.10, under the Applicative-Monad Proposal.
[ 5 of 27] Compiling UU.Pretty.Ext    ( src/UU/Pretty/Ext.hs, dist/build/UU/Pretty/Ext.o )
[ 6 of 27] Compiling UU.Pretty        ( src/UU/Pretty.hs, dist/build/UU/Pretty.o )
[ 7 of 27] Compiling UU.PPrint        ( src/UU/PPrint.hs, dist/build/UU/PPrint.o )
[ 8 of 27] Compiling UU.Parsing.MachineInterface ( src/UU/Parsing/MachineInterface.hs, dist/build/UU/Parsing/MachineInterface.o )
[ 9 of 27] Compiling UU.Parsing.Machine ( src/UU/Parsing/Machine.hs, dist/build/UU/Parsing/Machine.o )
[10 of 27] Compiling UU.Parsing.StateParser ( src/UU/Parsing/StateParser.hs, dist/build/UU/Parsing/StateParser.o )
[11 of 27] Compiling UU.Scanner.Position ( src/UU/Scanner/Position.hs, dist/build/UU/Scanner/Position.o )
[12 of 27] Compiling UU.Scanner.GenToken ( src/UU/Scanner/GenToken.hs, dist/build/UU/Scanner/GenToken.o )
[13 of 27] Compiling UU.Scanner.GenTokenOrd ( src/UU/Scanner/GenTokenOrd.hs, dist/build/UU/Scanner/GenTokenOrd.o )
[14 of 27] Compiling UU.Scanner.GenTokenSymbol ( src/UU/Scanner/GenTokenSymbol.hs, dist/build/UU/Scanner/GenTokenSymbol.o )
[15 of 27] Compiling UU.Scanner.Token ( src/UU/Scanner/Token.hs, dist/build/UU/Scanner/Token.o )
[16 of 27] Compiling UU.Scanner.Scanner ( src/UU/Scanner/Scanner.hs, dist/build/UU/Scanner/Scanner.o )
[17 of 27] Compiling UU.Scanner.TokenShow ( src/UU/Scanner/TokenShow.hs, dist/build/UU/Scanner/TokenShow.o )
[18 of 27] Compiling UU.Parsing.Interface ( src/UU/Parsing/Interface.hs, dist/build/UU/Parsing/Interface.o )
[19 of 27] Compiling UU.Parsing.Derived ( src/UU/Parsing/Derived.hs, dist/build/UU/Parsing/Derived.o )
[20 of 27] Compiling UU.Parsing.Offside ( src/UU/Parsing/Offside.hs, dist/build/UU/Parsing/Offside.o )
[21 of 27] Compiling UU.Scanner.GenTokenParser ( src/UU/Scanner/GenTokenParser.hs, dist/build/UU/Scanner/GenTokenParser.o )
[22 of 27] Compiling UU.Scanner.TokenParser ( src/UU/Scanner/TokenParser.hs, dist/build/UU/Scanner/TokenParser.o )
[23 of 27] Compiling UU.Scanner       ( src/UU/Scanner.hs, dist/build/UU/Scanner.o )
[24 of 27] Compiling UU.Parsing       ( src/UU/Parsing.hs, dist/build/UU/Parsing.o )
[25 of 27] Compiling UU.Parsing.Merge ( src/UU/Parsing/Merge.hs, dist/build/UU/Parsing/Merge.o )
[26 of 27] Compiling UU.Parsing.Perms ( src/UU/Parsing/Perms.hs, dist/build/UU/Parsing/Perms.o )
[27 of 27] Compiling UU.Parsing.CharParser ( src/UU/Parsing/CharParser.hs, dist/build/UU/Parsing/CharParser.o )
In-place registering uulib-0.9.20...
Running Haddock for uulib-0.9.20...
Running hscolour for uulib-0.9.20...
Preprocessing library uulib-0.9.20...
Preprocessing library uulib-0.9.20...

src/UU/Pretty/Basic.hs:102:1: Warning:
    Local definition of ‘join’ clashes with a future Prelude name - this will become an error in GHC 7.10, under the Applicative-Monad Proposal.
Haddock coverage:
   0% (  0 /  7) in 'UU.Util.Utils'
   0% (  0 / 11) in 'UU.Util.PermTree'
   0% (  0 /  6) in 'UU.Util.BinaryTrees'
   0% (  0 / 31) in 'UU.Pretty.Basic'
   0% (  0 / 30) in 'UU.Pretty.Ext'
  67% (  2 /  3) in 'UU.Pretty'
Warning: UU.PPrint: pretty is exported separately but will be documented under Pretty. Consider exporting it together with its parent(s) for code clarity.
   3% (  2 / 77) in 'UU.PPrint'
   4% (  1 / 23) in 'UU.Parsing.MachineInterface'
   0% (  0 / 65) in 'UU.Parsing.Machine'
   0% (  0 /  2) in 'UU.Parsing.StateParser'
   0% (  0 / 21) in 'UU.Scanner.Position'
   0% (  0 /  3) in 'UU.Scanner.GenToken'
   0% (  0 /  1) in 'UU.Scanner.GenTokenOrd'
   0% (  0 /  1) in 'UU.Scanner.GenTokenSymbol'
   0% (  0 /  6) in 'UU.Scanner.Token'
   0% (  0 / 13) in 'UU.Scanner.Scanner'
   0% (  0 /  1) in 'UU.Scanner.TokenShow'
  32% (  9 / 28) in 'UU.Parsing.Interface'
  24% ( 13 / 54) in 'UU.Parsing.Derived'
  12% (  2 / 16) in 'UU.Parsing.Offside'
   0% (  0 / 10) in 'UU.Scanner.GenTokenParser'
   0% (  0 / 55) in 'UU.Scanner.TokenParser'
  80% (  4 /  5) in 'UU.Scanner'
   0% (  0 /  8) in 'UU.Parsing.CharParser'
  50% (  2 /  4) in 'UU.Parsing'
   0% (  0 /  4) in 'UU.Parsing.Merge'
   0% (  0 /  7) in 'UU.Parsing.Perms'
Documentation created: dist/doc/html/uulib/index.html,
dist/doc/html/uulib/uulib.txt
Creating package registration file: /tmp/pkgConf-uulib-0.98982.20
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/uulib-0.9.20
Registering uulib-0.9.20...
Installed uulib-0.9.20
Configuring zlib-0.6.1.1...
Building zlib-0.6.1.1...
Preprocessing library zlib-0.6.1.1...
[1 of 5] Compiling Codec.Compression.Zlib.Stream ( dist/build/Codec/Compression/Zlib/Stream.hs, dist/build/Codec/Compression/Zlib/Stream.o )
[2 of 5] Compiling Codec.Compression.Zlib.Internal ( Codec/Compression/Zlib/Internal.hs, dist/build/Codec/Compression/Zlib/Internal.o )
[3 of 5] Compiling Codec.Compression.Zlib.Raw ( Codec/Compression/Zlib/Raw.hs, dist/build/Codec/Compression/Zlib/Raw.o )
[4 of 5] Compiling Codec.Compression.Zlib ( Codec/Compression/Zlib.hs, dist/build/Codec/Compression/Zlib.o )
[5 of 5] Compiling Codec.Compression.GZip ( Codec/Compression/GZip.hs, dist/build/Codec/Compression/GZip.o )
In-place registering zlib-0.6.1.1...
Running Haddock for zlib-0.6.1.1...
Running hscolour for zlib-0.6.1.1...
Preprocessing library zlib-0.6.1.1...
Preprocessing library zlib-0.6.1.1...
Haddock coverage:
  62% ( 40 / 64) in 'Codec.Compression.Zlib.Stream'
 100% ( 51 / 51) in 'Codec.Compression.Zlib.Internal'
  88% ( 28 / 32) in 'Codec.Compression.Zlib.Raw'
 100% ( 33 / 33) in 'Codec.Compression.Zlib'
 100% ( 33 / 33) in 'Codec.Compression.GZip'
Documentation created: dist/doc/html/zlib/index.html,
dist/doc/html/zlib/zlib.txt
Creating package registration file: /tmp/pkgConf-zlib-0.6.18982.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/zlib-0.6.1.1
Registering zlib-0.6.1.1...
Installed zlib-0.6.1.1
Configuring bindings-GLFW-3.1.1.3...
Building bindings-GLFW-3.1.1.3...
Preprocessing library bindings-GLFW-3.1.1.3...
GLFW.hsc: In function ‘main’:
GLFW.hsc:294:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:294:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:294:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:301:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:301:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:301:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
[1 of 1] Compiling Bindings.GLFW    ( dist/build/Bindings/GLFW.hs, dist/build/Bindings/GLFW.o )
In-place registering bindings-GLFW-3.1.1.3...
Running Haddock for bindings-GLFW-3.1.1.3...
Running hscolour for bindings-GLFW-3.1.1.3...
Preprocessing library bindings-GLFW-3.1.1.3...
Preprocessing library bindings-GLFW-3.1.1.3...
Haddock coverage:
   0% (  0 /423) in 'Bindings.GLFW'
Documentation created: dist/doc/html/bindings-GLFW/index.html,
dist/doc/html/bindings-GLFW/bindings-GLFW.txt
Creating package registration file: /tmp/pkgConf-bindings-GLFW-3.1.18982.3
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/bindings-GLFW-3.1.1.3
Registering bindings-GLFW-3.1.1.3...
Installed bindings-GLFW-3.1.1.3
Configuring stb-image-0.2.1...
Building stb-image-0.2.1...
Preprocessing library stb-image-0.2.1...
[1 of 1] Compiling Codec.Image.STB  ( Codec/Image/STB.hs, dist/build/Codec/Image/STB.o )

Codec/Image/STB.hs:39:1: Warning:
    The import of ‘Data.ByteString’ is redundant
      except perhaps to import instances from ‘Data.ByteString’
    To import instances alone, use: import Data.ByteString()
In-place registering stb-image-0.2.1...
Running Haddock for stb-image-0.2.1...
Running hscolour for stb-image-0.2.1...
Preprocessing library stb-image-0.2.1...
Preprocessing library stb-image-0.2.1...

Codec/Image/STB.hs:39:1: Warning:
    The import of ‘Data.ByteString’ is redundant
      except perhaps to import instances from ‘Data.ByteString’
    To import instances alone, use: import Data.ByteString()
Haddock coverage:
  86% (  6 /  7) in 'Codec.Image.STB'
Documentation created: dist/doc/html/stb-image/index.html,
dist/doc/html/stb-image/stb-image.txt
Creating package registration file: /tmp/pkgConf-stb-image-0.28982.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/stb-image-0.2.1
Registering stb-image-0.2.1...
Installed stb-image-0.2.1
[1 of 1] Compiling Main             ( /tmp/vect-0.4.7-8982/vect-0.4.7/dist/setup/setup.hs, /tmp/vect-0.4.7-8982/vect-0.4.7/dist/setup/Main.o )
Linking /tmp/vect-0.4.7-8982/vect-0.4.7/dist/setup/setup ...
Configuring vect-0.4.7...
Building vect-0.4.7...
Preprocessing library vect-0.4.7...
[ 1 of 21] Compiling Data.Vect.Double.Base ( Data/Vect/Double/Base.hs, dist/build/Data/Vect/Double/Base.o )

Data/Vect/Double/Base.hs:29:1: Warning:
    The import of ‘Control.Monad’ is redundant
      except perhaps to import instances from ‘Control.Monad’
    To import instances alone, use: import Control.Monad()

Data/Vect/Double/Base.hs:132:1: Warning:
    Rule "normalize is idempotent" may never fire
      because ‘normalize’ might inline first
    Probable fix: add an INLINE[n] or NOINLINE[n] pragma on ‘normalize’
[ 2 of 21] Compiling Data.Vect.Double.Util.Dim2 ( Data/Vect/Double/Util/Dim2.hs, dist/build/Data/Vect/Double/Util/Dim2.o )
[ 3 of 21] Compiling Data.Vect.Double.Util.Dim3 ( Data/Vect/Double/Util/Dim3.hs, dist/build/Data/Vect/Double/Util/Dim3.o )

Data/Vect/Double/Util/Dim3.hs:63:10: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim3.hs:7:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim3.hs:70:9: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim3.hs:7:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)
[ 4 of 21] Compiling Data.Vect.Double.Interpolate ( Data/Vect/Double/Interpolate.hs, dist/build/Data/Vect/Double/Interpolate.o )

Data/Vect/Double/Interpolate.hs:15:1: Warning:
    The import of ‘Data.Vect.Double.Util.Dim2’ is redundant
      except perhaps to import instances from ‘Data.Vect.Double.Util.Dim2’
    To import instances alone, use: import Data.Vect.Double.Util.Dim2()

Data/Vect/Double/Interpolate.hs:16:1: Warning:
    The import of ‘Data.Vect.Double.Util.Dim3’ is redundant
      except perhaps to import instances from ‘Data.Vect.Double.Util.Dim3’
    To import instances alone, use: import Data.Vect.Double.Util.Dim3()
[ 5 of 21] Compiling Data.Vect.Double.GramSchmidt ( Data/Vect/Double/GramSchmidt.hs, dist/build/Data/Vect/Double/GramSchmidt.o )
[ 6 of 21] Compiling Data.Vect.Double.Util.Dim4 ( Data/Vect/Double/Util/Dim4.hs, dist/build/Data/Vect/Double/Util/Dim4.o )

Data/Vect/Double/Util/Dim4.hs:72:10: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim4.hs:76:9: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim4.hs:81:13: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim4.hs:91:12: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)
[ 7 of 21] Compiling Data.Vect.Double.Util.Projective ( Data/Vect/Double/Util/Projective.hs, dist/build/Data/Vect/Double/Util/Projective.o )

Data/Vect/Double/Util/Projective.hs:27:1: Warning:
    The qualified import of ‘Data.Vect.Double.Util.Dim4’ is redundant
      except perhaps to import instances from ‘Data.Vect.Double.Util.Dim4’
    To import instances alone, use: import Data.Vect.Double.Util.Dim4()

Data/Vect/Double/Util/Projective.hs:32:17: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Projective.hs:35:16: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Projective.hs:43:18: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Projective.hs:47:19: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)
[ 8 of 21] Compiling Data.Vect.Double.Util.Quaternion ( Data/Vect/Double/Util/Quaternion.hs, dist/build/Data/Vect/Double/Util/Quaternion.o )

Data/Vect/Double/Util/Quaternion.hs:196:11: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Quaternion.hs:21:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Quaternion.hs:199:12: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Quaternion.hs:21:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)
[ 9 of 21] Compiling Data.Vect.Double.Instances ( Data/Vect/Double/Instances.hs, dist/build/Data/Vect/Double/Instances.o )

Data/Vect/Double/Instances.hs:31:10: Warning:
    Orphan instance: instance Eq Vec2

Data/Vect/Double/Instances.hs:34:10: Warning:
    Orphan instance: instance Num Vec2

Data/Vect/Double/Instances.hs:43:10: Warning:
    Orphan instance: instance Fractional Vec2

Data/Vect/Double/Instances.hs:49:10: Warning:
    Orphan instance: instance Eq Vec3

Data/Vect/Double/Instances.hs:52:10: Warning:
    Orphan instance: instance Num Vec3

Data/Vect/Double/Instances.hs:61:10: Warning:
    Orphan instance: instance Fractional Vec3

Data/Vect/Double/Instances.hs:67:10: Warning:
    Orphan instance: instance Eq Vec4

Data/Vect/Double/Instances.hs:70:10: Warning:
    Orphan instance: instance Num Vec4

Data/Vect/Double/Instances.hs:79:10: Warning:
    Orphan instance: instance Fractional Vec4

Data/Vect/Double/Instances.hs:86:10: Warning:
    Orphan instance: instance Eq Mat2

Data/Vect/Double/Instances.hs:89:10: Warning:
    Orphan instance: instance Num Mat2

Data/Vect/Double/Instances.hs:106:10: Warning:
    Orphan instance: instance Fractional Mat2

Data/Vect/Double/Instances.hs:114:10: Warning:
    Orphan instance: instance Eq Mat3

Data/Vect/Double/Instances.hs:117:10: Warning:
    Orphan instance: instance Num Mat3

Data/Vect/Double/Instances.hs:134:10: Warning:
    Orphan instance: instance Fractional Mat3

Data/Vect/Double/Instances.hs:142:10: Warning:
    Orphan instance: instance Eq Mat4

Data/Vect/Double/Instances.hs:145:10: Warning:
    Orphan instance: instance Num Mat4

Data/Vect/Double/Instances.hs:162:10: Warning:
    Orphan instance: instance Fractional Mat4
[10 of 21] Compiling Data.Vect.Double ( Data/Vect/Double.hs, dist/build/Data/Vect/Double.o )
[11 of 21] Compiling Data.Vect.Float.Base ( Data/Vect/Float/Base.hs, dist/build/Data/Vect/Float/Base.o )

Data/Vect/Float/Base.hs:29:1: Warning:
    The import of ‘Control.Monad’ is redundant
      except perhaps to import instances from ‘Control.Monad’
    To import instances alone, use: import Control.Monad()

Data/Vect/Float/Base.hs:132:1: Warning:
    Rule "normalize is idempotent" may never fire
      because ‘normalize’ might inline first
    Probable fix: add an INLINE[n] or NOINLINE[n] pragma on ‘normalize’
[12 of 21] Compiling Data.Vect.Float.Util.Dim2 ( Data/Vect/Float/Util/Dim2.hs, dist/build/Data/Vect/Float/Util/Dim2.o )
[13 of 21] Compiling Data.Vect.Float.Util.Dim3 ( Data/Vect/Float/Util/Dim3.hs, dist/build/Data/Vect/Float/Util/Dim3.o )

Data/Vect/Float/Util/Dim3.hs:63:10: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim3.hs:7:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim3.hs:70:9: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim3.hs:7:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)
[14 of 21] Compiling Data.Vect.Float.Interpolate ( Data/Vect/Float/Interpolate.hs, dist/build/Data/Vect/Float/Interpolate.o )

Data/Vect/Float/Interpolate.hs:15:1: Warning:
    The import of ‘Data.Vect.Float.Util.Dim2’ is redundant
      except perhaps to import instances from ‘Data.Vect.Float.Util.Dim2’
    To import instances alone, use: import Data.Vect.Float.Util.Dim2()

Data/Vect/Float/Interpolate.hs:16:1: Warning:
    The import of ‘Data.Vect.Float.Util.Dim3’ is redundant
      except perhaps to import instances from ‘Data.Vect.Float.Util.Dim3’
    To import instances alone, use: import Data.Vect.Float.Util.Dim3()
[15 of 21] Compiling Data.Vect.Float.GramSchmidt ( Data/Vect/Float/GramSchmidt.hs, dist/build/Data/Vect/Float/GramSchmidt.o )
[16 of 21] Compiling Data.Vect.Float.Util.Dim4 ( Data/Vect/Float/Util/Dim4.hs, dist/build/Data/Vect/Float/Util/Dim4.o )

Data/Vect/Float/Util/Dim4.hs:72:10: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim4.hs:76:9: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim4.hs:81:13: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim4.hs:91:12: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)
[17 of 21] Compiling Data.Vect.Float.Util.Projective ( Data/Vect/Float/Util/Projective.hs, dist/build/Data/Vect/Float/Util/Projective.o )

Data/Vect/Float/Util/Projective.hs:27:1: Warning:
    The qualified import of ‘Data.Vect.Float.Util.Dim4’ is redundant
      except perhaps to import instances from ‘Data.Vect.Float.Util.Dim4’
    To import instances alone, use: import Data.Vect.Float.Util.Dim4()

Data/Vect/Float/Util/Projective.hs:32:17: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Projective.hs:35:16: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Projective.hs:43:18: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Projective.hs:47:19: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)
[18 of 21] Compiling Data.Vect.Float.Util.Quaternion ( Data/Vect/Float/Util/Quaternion.hs, dist/build/Data/Vect/Float/Util/Quaternion.o )

Data/Vect/Float/Util/Quaternion.hs:196:11: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Quaternion.hs:21:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Quaternion.hs:199:12: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Quaternion.hs:21:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)
[19 of 21] Compiling Data.Vect.Float.Instances ( Data/Vect/Float/Instances.hs, dist/build/Data/Vect/Float/Instances.o )

Data/Vect/Float/Instances.hs:31:10: Warning:
    Orphan instance: instance Eq Vec2

Data/Vect/Float/Instances.hs:34:10: Warning:
    Orphan instance: instance Num Vec2

Data/Vect/Float/Instances.hs:43:10: Warning:
    Orphan instance: instance Fractional Vec2

Data/Vect/Float/Instances.hs:49:10: Warning:
    Orphan instance: instance Eq Vec3

Data/Vect/Float/Instances.hs:52:10: Warning:
    Orphan instance: instance Num Vec3

Data/Vect/Float/Instances.hs:61:10: Warning:
    Orphan instance: instance Fractional Vec3

Data/Vect/Float/Instances.hs:67:10: Warning:
    Orphan instance: instance Eq Vec4

Data/Vect/Float/Instances.hs:70:10: Warning:
    Orphan instance: instance Num Vec4

Data/Vect/Float/Instances.hs:79:10: Warning:
    Orphan instance: instance Fractional Vec4

Data/Vect/Float/Instances.hs:86:10: Warning:
    Orphan instance: instance Eq Mat2

Data/Vect/Float/Instances.hs:89:10: Warning:
    Orphan instance: instance Num Mat2

Data/Vect/Float/Instances.hs:106:10: Warning:
    Orphan instance: instance Fractional Mat2

Data/Vect/Float/Instances.hs:114:10: Warning:
    Orphan instance: instance Eq Mat3

Data/Vect/Float/Instances.hs:117:10: Warning:
    Orphan instance: instance Num Mat3

Data/Vect/Float/Instances.hs:134:10: Warning:
    Orphan instance: instance Fractional Mat3

Data/Vect/Float/Instances.hs:142:10: Warning:
    Orphan instance: instance Eq Mat4

Data/Vect/Float/Instances.hs:145:10: Warning:
    Orphan instance: instance Num Mat4

Data/Vect/Float/Instances.hs:162:10: Warning:
    Orphan instance: instance Fractional Mat4
[20 of 21] Compiling Data.Vect.Float  ( Data/Vect/Float.hs, dist/build/Data/Vect/Float.o )
[21 of 21] Compiling Data.Vect        ( Data/Vect.hs, dist/build/Data/Vect.o )
In-place registering vect-0.4.7...
Running Haddock for vect-0.4.7...
Running hscolour for vect-0.4.7...
Preprocessing library vect-0.4.7...
Preprocessing library vect-0.4.7...

Data/Vect/Double/Base.hs:29:1: Warning:
    The import of ‘Control.Monad’ is redundant
      except perhaps to import instances from ‘Control.Monad’
    To import instances alone, use: import Control.Monad()

Data/Vect/Double/Util/Dim3.hs:63:10: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim3.hs:7:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim3.hs:70:9: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim3.hs:7:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Interpolate.hs:15:1: Warning:
    The import of ‘Data.Vect.Double.Util.Dim2’ is redundant
      except perhaps to import instances from ‘Data.Vect.Double.Util.Dim2’
    To import instances alone, use: import Data.Vect.Double.Util.Dim2()

Data/Vect/Double/Interpolate.hs:16:1: Warning:
    The import of ‘Data.Vect.Double.Util.Dim3’ is redundant
      except perhaps to import instances from ‘Data.Vect.Double.Util.Dim3’
    To import instances alone, use: import Data.Vect.Double.Util.Dim3()

Data/Vect/Double/Util/Dim4.hs:72:10: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim4.hs:76:9: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim4.hs:81:13: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim4.hs:91:12: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Projective.hs:27:1: Warning:
    The qualified import of ‘Data.Vect.Double.Util.Dim4’ is redundant
      except perhaps to import instances from ‘Data.Vect.Double.Util.Dim4’
    To import instances alone, use: import Data.Vect.Double.Util.Dim4()

Data/Vect/Double/Util/Projective.hs:32:17: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Projective.hs:35:16: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Projective.hs:43:18: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Projective.hs:47:19: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Quaternion.hs:196:11: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Quaternion.hs:21:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Quaternion.hs:199:12: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Quaternion.hs:21:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Instances.hs:31:10: Warning:
    Orphan instance: instance Eq Vec2

Data/Vect/Double/Instances.hs:34:10: Warning:
    Orphan instance: instance Num Vec2

Data/Vect/Double/Instances.hs:43:10: Warning:
    Orphan instance: instance Fractional Vec2

Data/Vect/Double/Instances.hs:49:10: Warning:
    Orphan instance: instance Eq Vec3

Data/Vect/Double/Instances.hs:52:10: Warning:
    Orphan instance: instance Num Vec3

Data/Vect/Double/Instances.hs:61:10: Warning:
    Orphan instance: instance Fractional Vec3

Data/Vect/Double/Instances.hs:67:10: Warning:
    Orphan instance: instance Eq Vec4

Data/Vect/Double/Instances.hs:70:10: Warning:
    Orphan instance: instance Num Vec4

Data/Vect/Double/Instances.hs:79:10: Warning:
    Orphan instance: instance Fractional Vec4

Data/Vect/Double/Instances.hs:86:10: Warning:
    Orphan instance: instance Eq Mat2

Data/Vect/Double/Instances.hs:89:10: Warning:
    Orphan instance: instance Num Mat2

Data/Vect/Double/Instances.hs:106:10: Warning:
    Orphan instance: instance Fractional Mat2

Data/Vect/Double/Instances.hs:114:10: Warning:
    Orphan instance: instance Eq Mat3

Data/Vect/Double/Instances.hs:117:10: Warning:
    Orphan instance: instance Num Mat3

Data/Vect/Double/Instances.hs:134:10: Warning:
    Orphan instance: instance Fractional Mat3

Data/Vect/Double/Instances.hs:142:10: Warning:
    Orphan instance: instance Eq Mat4

Data/Vect/Double/Instances.hs:145:10: Warning:
    Orphan instance: instance Num Mat4

Data/Vect/Double/Instances.hs:162:10: Warning:
    Orphan instance: instance Fractional Mat4

Data/Vect/Float/Base.hs:29:1: Warning:
    The import of ‘Control.Monad’ is redundant
      except perhaps to import instances from ‘Control.Monad’
    To import instances alone, use: import Control.Monad()

Data/Vect/Float/Util/Dim3.hs:63:10: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim3.hs:7:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim3.hs:70:9: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim3.hs:7:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Interpolate.hs:15:1: Warning:
    The import of ‘Data.Vect.Float.Util.Dim2’ is redundant
      except perhaps to import instances from ‘Data.Vect.Float.Util.Dim2’
    To import instances alone, use: import Data.Vect.Float.Util.Dim2()

Data/Vect/Float/Interpolate.hs:16:1: Warning:
    The import of ‘Data.Vect.Float.Util.Dim3’ is redundant
      except perhaps to import instances from ‘Data.Vect.Float.Util.Dim3’
    To import instances alone, use: import Data.Vect.Float.Util.Dim3()

Data/Vect/Float/Util/Dim4.hs:72:10: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim4.hs:76:9: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim4.hs:81:13: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim4.hs:91:12: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Projective.hs:27:1: Warning:
    The qualified import of ‘Data.Vect.Float.Util.Dim4’ is redundant
      except perhaps to import instances from ‘Data.Vect.Float.Util.Dim4’
    To import instances alone, use: import Data.Vect.Float.Util.Dim4()

Data/Vect/Float/Util/Projective.hs:32:17: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Projective.hs:35:16: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Projective.hs:43:18: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Projective.hs:47:19: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Quaternion.hs:196:11: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Quaternion.hs:21:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Quaternion.hs:199:12: Warning:
    This binding for ‘angle’ shadows the existing binding
      imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Quaternion.hs:21:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Instances.hs:31:10: Warning:
    Orphan instance: instance Eq Vec2

Data/Vect/Float/Instances.hs:34:10: Warning:
    Orphan instance: instance Num Vec2

Data/Vect/Float/Instances.hs:43:10: Warning:
    Orphan instance: instance Fractional Vec2

Data/Vect/Float/Instances.hs:49:10: Warning:
    Orphan instance: instance Eq Vec3

Data/Vect/Float/Instances.hs:52:10: Warning:
    Orphan instance: instance Num Vec3

Data/Vect/Float/Instances.hs:61:10: Warning:
    Orphan instance: instance Fractional Vec3

Data/Vect/Float/Instances.hs:67:10: Warning:
    Orphan instance: instance Eq Vec4

Data/Vect/Float/Instances.hs:70:10: Warning:
    Orphan instance: instance Num Vec4

Data/Vect/Float/Instances.hs:79:10: Warning:
    Orphan instance: instance Fractional Vec4

Data/Vect/Float/Instances.hs:86:10: Warning:
    Orphan instance: instance Eq Mat2

Data/Vect/Float/Instances.hs:89:10: Warning:
    Orphan instance: instance Num Mat2

Data/Vect/Float/Instances.hs:106:10: Warning:
    Orphan instance: instance Fractional Mat2

Data/Vect/Float/Instances.hs:114:10: Warning:
    Orphan instance: instance Eq Mat3

Data/Vect/Float/Instances.hs:117:10: Warning:
    Orphan instance: instance Num Mat3

Data/Vect/Float/Instances.hs:134:10: Warning:
    Orphan instance: instance Fractional Mat3

Data/Vect/Float/Instances.hs:142:10: Warning:
    Orphan instance: instance Eq Mat4

Data/Vect/Float/Instances.hs:145:10: Warning:
    Orphan instance: instance Num Mat4

Data/Vect/Float/Instances.hs:162:10: Warning:
    Orphan instance: instance Fractional Mat4
Haddock coverage:
  32% ( 16 / 50) in 'Data.Vect.Double.Base'
  39% (  7 / 18) in 'Data.Vect.Double.Util.Dim2'
  29% (  7 / 24) in 'Data.Vect.Double.Util.Dim3'
  20% (  2 / 10) in 'Data.Vect.Double.Interpolate'
 100% (  2 /  2) in 'Data.Vect.Double.GramSchmidt'
  41% (  7 / 17) in 'Data.Vect.Double.Util.Dim4'
  75% (  9 / 12) in 'Data.Vect.Double.Util.Projective'
  49% ( 19 / 39) in 'Data.Vect.Double.Util.Quaternion'
  14% (  3 / 21) in 'Data.Vect.Double.Instances'
  83% (  5 /  6) in 'Data.Vect.Double'
  32% ( 16 / 50) in 'Data.Vect.Float.Base'
  39% (  7 / 18) in 'Data.Vect.Float.Util.Dim2'
  29% (  7 / 24) in 'Data.Vect.Float.Util.Dim3'
  20% (  2 / 10) in 'Data.Vect.Float.Interpolate'
 100% (  2 /  2) in 'Data.Vect.Float.GramSchmidt'
  41% (  7 / 17) in 'Data.Vect.Float.Util.Dim4'
  75% (  9 / 12) in 'Data.Vect.Float.Util.Projective'
  49% ( 19 / 39) in 'Data.Vect.Float.Util.Quaternion'
  14% (  3 / 21) in 'Data.Vect.Float.Instances'
  83% (  5 /  6) in 'Data.Vect.Float'
 100% (  2 /  2) in 'Data.Vect'
Documentation created: dist/doc/html/vect/index.html,
dist/doc/html/vect/vect.txt
Creating package registration file: /tmp/pkgConf-vect-0.48982.7
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/vect-0.4.7
Registering vect-0.4.7...
Installed vect-0.4.7
Configuring xml-1.3.14...
Building xml-1.3.14...
Preprocessing library xml-1.3.14...
[1 of 7] Compiling Text.XML.Light.Types ( Text/XML/Light/Types.hs, dist/build/Text/XML/Light/Types.o )
[2 of 7] Compiling Text.XML.Light.Proc ( Text/XML/Light/Proc.hs, dist/build/Text/XML/Light/Proc.o )
[3 of 7] Compiling Text.XML.Light.Output ( Text/XML/Light/Output.hs, dist/build/Text/XML/Light/Output.o )
[4 of 7] Compiling Text.XML.Light.Lexer ( Text/XML/Light/Lexer.hs, dist/build/Text/XML/Light/Lexer.o )
[5 of 7] Compiling Text.XML.Light.Input ( Text/XML/Light/Input.hs, dist/build/Text/XML/Light/Input.o )
[6 of 7] Compiling Text.XML.Light.Cursor ( Text/XML/Light/Cursor.hs, dist/build/Text/XML/Light/Cursor.o )
[7 of 7] Compiling Text.XML.Light   ( Text/XML/Light.hs, dist/build/Text/XML/Light.o )
In-place registering xml-1.3.14...
Running Haddock for xml-1.3.14...
Running hscolour for xml-1.3.14...
Preprocessing library xml-1.3.14...
Preprocessing library xml-1.3.14...
Haddock coverage:
  77% ( 10 / 13) in 'Text.XML.Light.Types'
 100% ( 21 / 21) in 'Text.XML.Light.Proc'
  65% ( 13 / 20) in 'Text.XML.Light.Output'
   9% (  3 / 32) in 'Text.XML.Light.Lexer'
 100% (  3 /  3) in 'Text.XML.Light.Input'
  90% ( 45 / 50) in 'Text.XML.Light.Cursor'
  32% ( 10 / 31) in 'Text.XML.Light'
Documentation created: dist/doc/html/xml/index.html, dist/doc/html/xml/xml.txt
Creating package registration file: /tmp/pkgConf-xml-1.38982.14
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/xml-1.3.14
Registering xml-1.3.14...
Installed xml-1.3.14
Configuring OpenGLRaw-2.5.0.0...
Building OpenGLRaw-2.5.0.0...
Preprocessing library OpenGLRaw-2.5.0.0...
[  1 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Types ( src/Graphics/Rendering/OpenGL/Raw/Types.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Types.o )
[  2 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Foreign ( src/Graphics/Rendering/OpenGL/Raw/Foreign.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Foreign.o )
[  3 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Tokens ( src/Graphics/Rendering/OpenGL/Raw/Tokens.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Tokens.o )
[  4 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.AuxDepthStencil ( src/Graphics/Rendering/OpenGL/Raw/APPLE/AuxDepthStencil.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/AuxDepthStencil.o )
[  5 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.ClientStorage ( src/Graphics/Rendering/OpenGL/Raw/APPLE/ClientStorage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/ClientStorage.o )
[  6 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels ( src/Graphics/Rendering/OpenGL/Raw/APPLE/FloatPixels.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/FloatPixels.o )
[  7 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.RGB422 ( src/Graphics/Rendering/OpenGL/Raw/APPLE/RGB422.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/RGB422.o )
[  8 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.RowBytes ( src/Graphics/Rendering/OpenGL/Raw/APPLE/RowBytes.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/RowBytes.o )
[  9 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.SpecularVector ( src/Graphics/Rendering/OpenGL/Raw/APPLE/SpecularVector.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/SpecularVector.o )
[ 10 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.TransformHint ( src/Graphics/Rendering/OpenGL/Raw/APPLE/TransformHint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/TransformHint.o )
[ 11 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.YCbCr422 ( src/Graphics/Rendering/OpenGL/Raw/APPLE/YCbCr422.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/YCbCr422.o )
[ 12 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.CompressedTexturePixelStorage ( src/Graphics/Rendering/OpenGL/Raw/ARB/CompressedTexturePixelStorage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/CompressedTexturePixelStorage.o )
[ 13 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ConditionalRenderInverted ( src/Graphics/Rendering/OpenGL/Raw/ARB/ConditionalRenderInverted.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ConditionalRenderInverted.o )
[ 14 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.CullDistance ( src/Graphics/Rendering/OpenGL/Raw/ARB/CullDistance.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/CullDistance.o )
[ 15 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthBufferFloat.o )
[ 16 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.o )
[ 17 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthTexture.o )
[ 18 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.EnhancedLayouts ( src/Graphics/Rendering/OpenGL/Raw/ARB/EnhancedLayouts.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/EnhancedLayouts.o )
[ 19 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.o )
[ 20 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ExplicitUniformLocation ( src/Graphics/Rendering/OpenGL/Raw/ARB/ExplicitUniformLocation.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ExplicitUniformLocation.o )
[ 21 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.o )
[ 22 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.o )
[ 23 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5 ( src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.o )
[ 24 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel ( src/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatPixel.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatPixel.o )
[ 25 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.o )
[ 26 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.MapBufferAlignment ( src/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferAlignment.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferAlignment.o )
[ 27 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2 ( src/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery2.o )
[ 28 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery ( src/Graphics/Rendering/OpenGL/Raw/ARB/PipelineStatisticsQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PipelineStatisticsQuery.o )
[ 29 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/PixelBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PixelBufferObject.o )
[ 30 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PointSprite ( src/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.o )
[ 31 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/QueryBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/QueryBufferObject.o )
[ 32 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap ( src/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.o )
[ 33 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubemapPerTexture ( src/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubemapPerTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubemapPerTexture.o )
[ 34 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100 ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguage100.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguage100.o )
[ 35 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.o )
[ 36 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Shadow ( src/Graphics/Rendering/OpenGL/Raw/ARB/Shadow.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Shadow.o )
[ 37 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.StencilTexturing ( src/Graphics/Rendering/OpenGL/Raw/ARB/StencilTexturing.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/StencilTexturing.o )
[ 38 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.o )
[ 39 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObjectRGB32 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObjectRGB32.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObjectRGB32.o )
[ 40 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.o )
[ 41 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.o )
[ 42 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.o )
[ 43 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMap.o )
[ 44 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.o )
[ 45 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.o )
[ 46 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.o )
[ 47 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureGather ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.o )
[ 48 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureMirrorClampToEdge ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirrorClampToEdge.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirrorClampToEdge.o )
[ 49 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.o )
[ 50 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.o )
[ 51 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRGB10A2UI.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRGB10A2UI.o )
[ 52 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRG ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRG.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRG.o )
[ 53 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureStencil8 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureStencil8.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureStencil8.o )
[ 54 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.o )
[ 55 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedbackOverflowQuery ( src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedbackOverflowQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedbackOverflowQuery.o )
[ 56 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayBGRA ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexArrayBGRA.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexArrayBGRA.o )
[ 57 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexType10f11f11fRev ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType10f11f11fRev.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexType10f11f11fRev.o )
[ 58 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.Meminfo ( src/Graphics/Rendering/OpenGL/Raw/ATI/Meminfo.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/Meminfo.o )
[ 59 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.PixelFormatFloat ( src/Graphics/Rendering/OpenGL/Raw/ATI/PixelFormatFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/PixelFormatFloat.o )
[ 60 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.TextFragmentShader ( src/Graphics/Rendering/OpenGL/Raw/ATI/TextFragmentShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/TextFragmentShader.o )
[ 61 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.TextureEnvCombine3 ( src/Graphics/Rendering/OpenGL/Raw/ATI/TextureEnvCombine3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/TextureEnvCombine3.o )
[ 62 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.TextureFloat ( src/Graphics/Rendering/OpenGL/Raw/ATI/TextureFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/TextureFloat.o )
[ 63 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.TextureMirrorOnce ( src/Graphics/Rendering/OpenGL/Raw/ATI/TextureMirrorOnce.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/TextureMirrorOnce.o )
[ 64 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ABGR ( src/Graphics/Rendering/OpenGL/Raw/EXT/ABGR.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ABGR.o )
[ 65 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BGRA ( src/Graphics/Rendering/OpenGL/Raw/EXT/BGRA.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BGRA.o )
[ 66 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.o )
[ 67 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint ( src/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.o )
[ 68 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CMYKA ( src/Graphics/Rendering/OpenGL/Raw/EXT/CMYKA.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CMYKA.o )
[ 69 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels ( src/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.o )
[ 70 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisampleBlitScaled ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferMultisampleBlitScaled.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferMultisampleBlitScaled.o )
[ 71 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.o )
[ 72 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.o )
[ 73 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedDepthStencil.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedDepthStencil.o )
[ 74 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.o )
[ 75 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.o )
[ 76 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PixelBufferObject ( src/Graphics/Rendering/OpenGL/Raw/EXT/PixelBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PixelBufferObject.o )
[ 77 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal ( src/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.o )
[ 78 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.o )
[ 79 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette ( src/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.o )
[ 80 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap ( src/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.o )
[ 81 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.o )
[ 82 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionRGTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionRGTC.o )
[ 83 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.o )
[ 84 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCubeMap ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCubeMap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCubeMap.o )
[ 85 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.o )
[ 86 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3 ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvDot3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvDot3.o )
[ 87 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.o )
[ 88 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Texture ( src/Graphics/Rendering/OpenGL/Raw/EXT/Texture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Texture.o )
[ 89 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureLODBias ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureLODBias.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureLODBias.o )
[ 90 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.o )
[ 91 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSharedExponent.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSharedExponent.o )
[ 92 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSNorm.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSNorm.o )
[ 93 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGBDecode ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGBDecode.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGBDecode.o )
[ 94 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.o )
[ 95 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.o )
[ 96 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexArrayBGRA ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexArrayBGRA.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexArrayBGRA.o )
[ 97 of 524] Compiling Graphics.Rendering.OpenGL.Raw.HP.ConvolutionBorderModes ( src/Graphics/Rendering/OpenGL/Raw/HP/ConvolutionBorderModes.hs, dist/build/Graphics/Rendering/OpenGL/Raw/HP/ConvolutionBorderModes.o )
[ 98 of 524] Compiling Graphics.Rendering.OpenGL.Raw.HP.OcclusionTest ( src/Graphics/Rendering/OpenGL/Raw/HP/OcclusionTest.hs, dist/build/Graphics/Rendering/OpenGL/Raw/HP/OcclusionTest.o )
[ 99 of 524] Compiling Graphics.Rendering.OpenGL.Raw.HP.TextureLighting ( src/Graphics/Rendering/OpenGL/Raw/HP/TextureLighting.hs, dist/build/Graphics/Rendering/OpenGL/Raw/HP/TextureLighting.o )
[100 of 524] Compiling Graphics.Rendering.OpenGL.Raw.IBM.CullVertex ( src/Graphics/Rendering/OpenGL/Raw/IBM/CullVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/IBM/CullVertex.o )
[101 of 524] Compiling Graphics.Rendering.OpenGL.Raw.IBM.RasterposClip ( src/Graphics/Rendering/OpenGL/Raw/IBM/RasterposClip.hs, dist/build/Graphics/Rendering/OpenGL/Raw/IBM/RasterposClip.o )
[102 of 524] Compiling Graphics.Rendering.OpenGL.Raw.IBM.TextureMirroredRepeat ( src/Graphics/Rendering/OpenGL/Raw/IBM/TextureMirroredRepeat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/IBM/TextureMirroredRepeat.o )
[103 of 524] Compiling Graphics.Rendering.OpenGL.Raw.INGR.ColorClamp ( src/Graphics/Rendering/OpenGL/Raw/INGR/ColorClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/INGR/ColorClamp.o )
[104 of 524] Compiling Graphics.Rendering.OpenGL.Raw.INGR.InterlaceRead ( src/Graphics/Rendering/OpenGL/Raw/INGR/InterlaceRead.hs, dist/build/Graphics/Rendering/OpenGL/Raw/INGR/InterlaceRead.o )
[105 of 524] Compiling Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvancedCoherent ( src/Graphics/Rendering/OpenGL/Raw/KHR/BlendEquationAdvancedCoherent.hs, dist/build/Graphics/Rendering/OpenGL/Raw/KHR/BlendEquationAdvancedCoherent.o )
[106 of 524] Compiling Graphics.Rendering.OpenGL.Raw.KHR.ContextFlushControl ( src/Graphics/Rendering/OpenGL/Raw/KHR/ContextFlushControl.hs, dist/build/Graphics/Rendering/OpenGL/Raw/KHR/ContextFlushControl.o )
[107 of 524] Compiling Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR ( src/Graphics/Rendering/OpenGL/Raw/KHR/TextureCompressionASTCHDR.hs, dist/build/Graphics/Rendering/OpenGL/Raw/KHR/TextureCompressionASTCHDR.o )
[108 of 524] Compiling Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR ( src/Graphics/Rendering/OpenGL/Raw/KHR/TextureCompressionASTCLDR.hs, dist/build/Graphics/Rendering/OpenGL/Raw/KHR/TextureCompressionASTCLDR.o )
[109 of 524] Compiling Graphics.Rendering.OpenGL.Raw.MESA.PackInvert ( src/Graphics/Rendering/OpenGL/Raw/MESA/PackInvert.hs, dist/build/Graphics/Rendering/OpenGL/Raw/MESA/PackInvert.o )
[110 of 524] Compiling Graphics.Rendering.OpenGL.Raw.MESA.YCbCrTexture ( src/Graphics/Rendering/OpenGL/Raw/MESA/YCbCrTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/MESA/YCbCrTexture.o )
[111 of 524] Compiling Graphics.Rendering.OpenGL.Raw.MESAX.TextureStack ( src/Graphics/Rendering/OpenGL/Raw/MESAX/TextureStack.hs, dist/build/Graphics/Rendering/OpenGL/Raw/MESAX/TextureStack.o )
[112 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvancedCoherent ( src/Graphics/Rendering/OpenGL/Raw/NV/BlendEquationAdvancedCoherent.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/BlendEquationAdvancedCoherent.o )
[113 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.ComputeProgram5 ( src/Graphics/Rendering/OpenGL/Raw/NV/ComputeProgram5.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ComputeProgram5.o )
[114 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor ( src/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.o )
[115 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.DeepTexture3D ( src/Graphics/Rendering/OpenGL/Raw/NV/DeepTexture3D.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/DeepTexture3D.o )
[116 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.DepthClamp ( src/Graphics/Rendering/OpenGL/Raw/NV/DepthClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/DepthClamp.o )
[117 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.FillRectangle ( src/Graphics/Rendering/OpenGL/Raw/NV/FillRectangle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FillRectangle.o )
[118 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer ( src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.o )
[119 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.FogDistance ( src/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.o )
[120 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2 ( src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.o )
[121 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent ( src/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.o )
[122 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.MultisampleCoverage ( src/Graphics/Rendering/OpenGL/Raw/NV/MultisampleCoverage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/MultisampleCoverage.o )
[123 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint ( src/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.o )
[124 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil ( src/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.o )
[125 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.PathRenderingSharedEdge ( src/Graphics/Rendering/OpenGL/Raw/NV/PathRenderingSharedEdge.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PathRenderingSharedEdge.o )
[126 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferStore ( src/Graphics/Rendering/OpenGL/Raw/NV/ShaderBufferStore.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ShaderBufferStore.o )
[127 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.ShaderThreadGroup ( src/Graphics/Rendering/OpenGL/Raw/NV/ShaderThreadGroup.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ShaderThreadGroup.o )
[128 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.TessellationProgram5 ( src/Graphics/Rendering/OpenGL/Raw/NV/TessellationProgram5.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TessellationProgram5.o )
[129 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss ( src/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.o )
[130 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection ( src/Graphics/Rendering/OpenGL/Raw/NV/TexgenReflection.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TexgenReflection.o )
[131 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.o )
[132 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.o )
[133 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.o )
[134 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader2 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.o )
[135 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader3 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.o )
[136 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.o )
[137 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.UniformBufferUnifiedMemory ( src/Graphics/Rendering/OpenGL/Raw/NV/UniformBufferUnifiedMemory.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/UniformBufferUnifiedMemory.o )
[138 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.o )
[139 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.o )
[140 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram3.o )
[141 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NVX.GPUMemoryInfo ( src/Graphics/Rendering/OpenGL/Raw/NVX/GPUMemoryInfo.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NVX/GPUMemoryInfo.o )
[142 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OES.CompressedPalettedTexture ( src/Graphics/Rendering/OpenGL/Raw/OES/CompressedPalettedTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OES/CompressedPalettedTexture.o )
[143 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OES.ReadFormat ( src/Graphics/Rendering/OpenGL/Raw/OES/ReadFormat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OES/ReadFormat.o )
[144 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OML.Interlace ( src/Graphics/Rendering/OpenGL/Raw/OML/Interlace.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OML/Interlace.o )
[145 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OML.Resample ( src/Graphics/Rendering/OpenGL/Raw/OML/Resample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OML/Resample.o )
[146 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OML.Subsample ( src/Graphics/Rendering/OpenGL/Raw/OML/Subsample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OML/Subsample.o )
[147 of 524] Compiling Graphics.Rendering.OpenGL.Raw.PGI.VertexHints ( src/Graphics/Rendering/OpenGL/Raw/PGI/VertexHints.hs, dist/build/Graphics/Rendering/OpenGL/Raw/PGI/VertexHints.o )
[148 of 524] Compiling Graphics.Rendering.OpenGL.Raw.REND.ScreenCoordinates ( src/Graphics/Rendering/OpenGL/Raw/REND/ScreenCoordinates.hs, dist/build/Graphics/Rendering/OpenGL/Raw/REND/ScreenCoordinates.o )
[149 of 524] Compiling Graphics.Rendering.OpenGL.Raw.S3.S3TC ( src/Graphics/Rendering/OpenGL/Raw/S3/S3TC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/S3/S3TC.o )
[150 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGI.ColorMatrix ( src/Graphics/Rendering/OpenGL/Raw/SGI/ColorMatrix.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGI/ColorMatrix.o )
[151 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGI.TextureColorTable ( src/Graphics/Rendering/OpenGL/Raw/SGI/TextureColorTable.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGI/TextureColorTable.o )
[152 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.GenerateMipmap ( src/Graphics/Rendering/OpenGL/Raw/SGIS/GenerateMipmap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/GenerateMipmap.o )
[153 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.PointLineTexgen ( src/Graphics/Rendering/OpenGL/Raw/SGIS/PointLineTexgen.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/PointLineTexgen.o )
[154 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.TextureBorderClamp ( src/Graphics/Rendering/OpenGL/Raw/SGIS/TextureBorderClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/TextureBorderClamp.o )
[155 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.TextureEdgeClamp ( src/Graphics/Rendering/OpenGL/Raw/SGIS/TextureEdgeClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/TextureEdgeClamp.o )
[156 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.TextureLOD ( src/Graphics/Rendering/OpenGL/Raw/SGIS/TextureLOD.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/TextureLOD.o )
[157 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect ( src/Graphics/Rendering/OpenGL/Raw/SGIS/TextureSelect.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/TextureSelect.o )
[158 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.AsyncHistogram ( src/Graphics/Rendering/OpenGL/Raw/SGIX/AsyncHistogram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/AsyncHistogram.o )
[159 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.AsyncPixel ( src/Graphics/Rendering/OpenGL/Raw/SGIX/AsyncPixel.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/AsyncPixel.o )
[160 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.BlendAlphaMinmax ( src/Graphics/Rendering/OpenGL/Raw/SGIX/BlendAlphaMinmax.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/BlendAlphaMinmax.o )
[161 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.CalligraphicFragment ( src/Graphics/Rendering/OpenGL/Raw/SGIX/CalligraphicFragment.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/CalligraphicFragment.o )
[162 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.Clipmap ( src/Graphics/Rendering/OpenGL/Raw/SGIX/Clipmap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/Clipmap.o )
[163 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.ConvolutionAccuracy ( src/Graphics/Rendering/OpenGL/Raw/SGIX/ConvolutionAccuracy.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/ConvolutionAccuracy.o )
[164 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.DepthTexture ( src/Graphics/Rendering/OpenGL/Raw/SGIX/DepthTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/DepthTexture.o )
[165 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.FogOffset ( src/Graphics/Rendering/OpenGL/Raw/SGIX/FogOffset.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/FogOffset.o )
[166 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.Interlace ( src/Graphics/Rendering/OpenGL/Raw/SGIX/Interlace.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/Interlace.o )
[167 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.IrInstrument1 ( src/Graphics/Rendering/OpenGL/Raw/SGIX/IrInstrument1.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/IrInstrument1.o )
[168 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.PixelTiles ( src/Graphics/Rendering/OpenGL/Raw/SGIX/PixelTiles.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/PixelTiles.o )
[169 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.Resample ( src/Graphics/Rendering/OpenGL/Raw/SGIX/Resample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/Resample.o )
[170 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.ScalebiasHint ( src/Graphics/Rendering/OpenGL/Raw/SGIX/ScalebiasHint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/ScalebiasHint.o )
[171 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.ShadowAmbient ( src/Graphics/Rendering/OpenGL/Raw/SGIX/ShadowAmbient.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/ShadowAmbient.o )
[172 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.Shadow ( src/Graphics/Rendering/OpenGL/Raw/SGIX/Shadow.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/Shadow.o )
[173 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.Subsample ( src/Graphics/Rendering/OpenGL/Raw/SGIX/Subsample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/Subsample.o )
[174 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.TextureAddEnv ( src/Graphics/Rendering/OpenGL/Raw/SGIX/TextureAddEnv.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/TextureAddEnv.o )
[175 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.TextureCoordinateClamp ( src/Graphics/Rendering/OpenGL/Raw/SGIX/TextureCoordinateClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/TextureCoordinateClamp.o )
[176 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.TextureLODBias ( src/Graphics/Rendering/OpenGL/Raw/SGIX/TextureLODBias.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/TextureLODBias.o )
[177 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.TextureMultiBuffer ( src/Graphics/Rendering/OpenGL/Raw/SGIX/TextureMultiBuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/TextureMultiBuffer.o )
[178 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.TextureScaleBias ( src/Graphics/Rendering/OpenGL/Raw/SGIX/TextureScaleBias.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/TextureScaleBias.o )
[179 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.VertexPreclip ( src/Graphics/Rendering/OpenGL/Raw/SGIX/VertexPreclip.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/VertexPreclip.o )
[180 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.YCrCbA ( src/Graphics/Rendering/OpenGL/Raw/SGIX/YCrCbA.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/YCrCbA.o )
[181 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.YCrCb ( src/Graphics/Rendering/OpenGL/Raw/SGIX/YCrCb.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/YCrCb.o )
[182 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUN.ConvolutionBorderModes ( src/Graphics/Rendering/OpenGL/Raw/SUN/ConvolutionBorderModes.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUN/ConvolutionBorderModes.o )
[183 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUN.SliceAccum ( src/Graphics/Rendering/OpenGL/Raw/SUN/SliceAccum.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUN/SliceAccum.o )
[184 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ThreeDFX.Multisample ( src/Graphics/Rendering/OpenGL/Raw/ThreeDFX/Multisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ThreeDFX/Multisample.o )
[185 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ThreeDFX.TextureCompressionFXT1 ( src/Graphics/Rendering/OpenGL/Raw/ThreeDFX/TextureCompressionFXT1.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ThreeDFX/TextureCompressionFXT1.o )
[186 of 524] Compiling Graphics.Rendering.OpenGL.Raw.WIN.PhongShading ( src/Graphics/Rendering/OpenGL/Raw/WIN/PhongShading.hs, dist/build/Graphics/Rendering/OpenGL/Raw/WIN/PhongShading.o )
[187 of 524] Compiling Graphics.Rendering.OpenGL.Raw.WIN.SpecularFog ( src/Graphics/Rendering/OpenGL/Raw/WIN/SpecularFog.hs, dist/build/Graphics/Rendering/OpenGL/Raw/WIN/SpecularFog.o )
[188 of 524] Compiling Graphics.Rendering.OpenGL.Raw.AMD.TransformFeedback4 ( src/Graphics/Rendering/OpenGL/Raw/AMD/TransformFeedback4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/AMD/TransformFeedback4.o )
[189 of 524] Compiling Graphics.Rendering.OpenGL.Raw.AMD.SeamlessCubemapPerTexture ( src/Graphics/Rendering/OpenGL/Raw/AMD/SeamlessCubemapPerTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/AMD/SeamlessCubemapPerTexture.o )
[190 of 524] Compiling Graphics.Rendering.OpenGL.Raw.AMD.QueryBufferObject ( src/Graphics/Rendering/OpenGL/Raw/AMD/QueryBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/AMD/QueryBufferObject.o )
[191 of 524] Compiling Graphics.Rendering.OpenGL.Raw.AMD.PinnedMemory ( src/Graphics/Rendering/OpenGL/Raw/AMD/PinnedMemory.hs, dist/build/Graphics/Rendering/OpenGL/Raw/AMD/PinnedMemory.o )
[192 of 524] Compiling Graphics.Rendering.OpenGL.Raw.AMD.DepthClampSeparate ( src/Graphics/Rendering/OpenGL/Raw/AMD/DepthClampSeparate.hs, dist/build/Graphics/Rendering/OpenGL/Raw/AMD/DepthClampSeparate.o )
[193 of 524] Compiling Graphics.Rendering.OpenGL.Raw.AMD.BlendMinmaxFactor ( src/Graphics/Rendering/OpenGL/Raw/AMD/BlendMinmaxFactor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/AMD/BlendMinmaxFactor.o )
[194 of 524] Compiling Graphics.Rendering.OpenGL.Raw.WIN ( src/Graphics/Rendering/OpenGL/Raw/WIN.hs, dist/build/Graphics/Rendering/OpenGL/Raw/WIN.o )
[195 of 524] Compiling Graphics.Rendering.OpenGL.Raw.S3 ( src/Graphics/Rendering/OpenGL/Raw/S3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/S3.o )
[196 of 524] Compiling Graphics.Rendering.OpenGL.Raw.REND ( src/Graphics/Rendering/OpenGL/Raw/REND.hs, dist/build/Graphics/Rendering/OpenGL/Raw/REND.o )
[197 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OML ( src/Graphics/Rendering/OpenGL/Raw/OML.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OML.o )
[198 of 524] Compiling Graphics.Rendering.OpenGL.Raw.MESAX ( src/Graphics/Rendering/OpenGL/Raw/MESAX.hs, dist/build/Graphics/Rendering/OpenGL/Raw/MESAX.o )
[199 of 524] Compiling Graphics.Rendering.OpenGL.Raw.GetProcAddress ( src/Graphics/Rendering/OpenGL/Raw/GetProcAddress.hs, dist/build/Graphics/Rendering/OpenGL/Raw/GetProcAddress.o )
[200 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Functions ( src/Graphics/Rendering/OpenGL/Raw/Functions.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Functions.o )
[201 of 524] Compiling Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput ( src/Graphics/Rendering/OpenGL/Raw/AMD/DebugOutput.hs, dist/build/Graphics/Rendering/OpenGL/Raw/AMD/DebugOutput.o )
[202 of 524] Compiling Graphics.Rendering.OpenGL.Raw.AMD.DrawBuffersBlend ( src/Graphics/Rendering/OpenGL/Raw/AMD/DrawBuffersBlend.hs, dist/build/Graphics/Rendering/OpenGL/Raw/AMD/DrawBuffersBlend.o )
[203 of 524] Compiling Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64 ( src/Graphics/Rendering/OpenGL/Raw/AMD/GPUShaderInt64.hs, dist/build/Graphics/Rendering/OpenGL/Raw/AMD/GPUShaderInt64.o )
[204 of 524] Compiling Graphics.Rendering.OpenGL.Raw.AMD.InterleavedElements ( src/Graphics/Rendering/OpenGL/Raw/AMD/InterleavedElements.hs, dist/build/Graphics/Rendering/OpenGL/Raw/AMD/InterleavedElements.o )
[205 of 524] Compiling Graphics.Rendering.OpenGL.Raw.AMD.MultiDrawIndirect ( src/Graphics/Rendering/OpenGL/Raw/AMD/MultiDrawIndirect.hs, dist/build/Graphics/Rendering/OpenGL/Raw/AMD/MultiDrawIndirect.o )
[206 of 524] Compiling Graphics.Rendering.OpenGL.Raw.AMD.NameGenDelete ( src/Graphics/Rendering/OpenGL/Raw/AMD/NameGenDelete.hs, dist/build/Graphics/Rendering/OpenGL/Raw/AMD/NameGenDelete.o )
[207 of 524] Compiling Graphics.Rendering.OpenGL.Raw.AMD.OcclusionQueryEvent ( src/Graphics/Rendering/OpenGL/Raw/AMD/OcclusionQueryEvent.hs, dist/build/Graphics/Rendering/OpenGL/Raw/AMD/OcclusionQueryEvent.o )
[208 of 524] Compiling Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor ( src/Graphics/Rendering/OpenGL/Raw/AMD/PerformanceMonitor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/AMD/PerformanceMonitor.o )
[209 of 524] Compiling Graphics.Rendering.OpenGL.Raw.AMD.SamplePositions ( src/Graphics/Rendering/OpenGL/Raw/AMD/SamplePositions.hs, dist/build/Graphics/Rendering/OpenGL/Raw/AMD/SamplePositions.o )
[210 of 524] Compiling Graphics.Rendering.OpenGL.Raw.AMD.SparseTexture ( src/Graphics/Rendering/OpenGL/Raw/AMD/SparseTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/AMD/SparseTexture.o )
[211 of 524] Compiling Graphics.Rendering.OpenGL.Raw.AMD.StencilOperationExtended ( src/Graphics/Rendering/OpenGL/Raw/AMD/StencilOperationExtended.hs, dist/build/Graphics/Rendering/OpenGL/Raw/AMD/StencilOperationExtended.o )
[212 of 524] Compiling Graphics.Rendering.OpenGL.Raw.AMD.VertexShaderTessellator ( src/Graphics/Rendering/OpenGL/Raw/AMD/VertexShaderTessellator.hs, dist/build/Graphics/Rendering/OpenGL/Raw/AMD/VertexShaderTessellator.o )
[213 of 524] Compiling Graphics.Rendering.OpenGL.Raw.AMD ( src/Graphics/Rendering/OpenGL/Raw/AMD.hs, dist/build/Graphics/Rendering/OpenGL/Raw/AMD.o )
[214 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.ElementArray ( src/Graphics/Rendering/OpenGL/Raw/APPLE/ElementArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/ElementArray.o )
[215 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.Fence ( src/Graphics/Rendering/OpenGL/Raw/APPLE/Fence.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/Fence.o )
[216 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.FlushBufferRange ( src/Graphics/Rendering/OpenGL/Raw/APPLE/FlushBufferRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/FlushBufferRange.o )
[217 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.ObjectPurgeable ( src/Graphics/Rendering/OpenGL/Raw/APPLE/ObjectPurgeable.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/ObjectPurgeable.o )
[218 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.TextureRange ( src/Graphics/Rendering/OpenGL/Raw/APPLE/TextureRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/TextureRange.o )
[219 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject ( src/Graphics/Rendering/OpenGL/Raw/APPLE/VertexArrayObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/VertexArrayObject.o )
[220 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayRange ( src/Graphics/Rendering/OpenGL/Raw/APPLE/VertexArrayRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/VertexArrayRange.o )
[221 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators ( src/Graphics/Rendering/OpenGL/Raw/APPLE/VertexProgramEvaluators.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/VertexProgramEvaluators.o )
[222 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE ( src/Graphics/Rendering/OpenGL/Raw/APPLE.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE.o )
[223 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.BaseInstance ( src/Graphics/Rendering/OpenGL/Raw/ARB/BaseInstance.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/BaseInstance.o )
[224 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture ( src/Graphics/Rendering/OpenGL/Raw/ARB/BindlessTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/BindlessTexture.o )
[225 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended ( src/Graphics/Rendering/OpenGL/Raw/ARB/BlendFuncExtended.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/BlendFuncExtended.o )
[226 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.BufferStorage ( src/Graphics/Rendering/OpenGL/Raw/ARB/BufferStorage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/BufferStorage.o )
[227 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ClearBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/ClearBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ClearBufferObject.o )
[228 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ClearTexture ( src/Graphics/Rendering/OpenGL/Raw/ARB/ClearTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ClearTexture.o )
[229 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.CLEvent ( src/Graphics/Rendering/OpenGL/Raw/ARB/CLEvent.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/CLEvent.o )
[230 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ClipControl ( src/Graphics/Rendering/OpenGL/Raw/ARB/ClipControl.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ClipControl.o )
[231 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/ARB/ColorBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ColorBufferFloat.o )
[232 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.o )
[233 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ComputeVariableGroupSize ( src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeVariableGroupSize.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ComputeVariableGroupSize.o )
[234 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer ( src/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.o )
[235 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.CopyImage ( src/Graphics/Rendering/OpenGL/Raw/ARB/CopyImage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/CopyImage.o )
[236 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput ( src/Graphics/Rendering/OpenGL/Raw/ARB/DebugOutput.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DebugOutput.o )
[237 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess ( src/Graphics/Rendering/OpenGL/Raw/ARB/DirectStateAccess.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DirectStateAccess.o )
[238 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.o )
[239 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffers.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffers.o )
[240 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.o )
[241 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawIndirect.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawIndirect.o )
[242 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.o )
[243 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.o )
[244 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ES31Compatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/ES31Compatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ES31Compatibility.o )
[245 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram ( src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.o )
[246 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.o )
[247 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObjectCompatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObjectCompatibility.o )
[248 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObjectCore.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObjectCore.o )
[249 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4 ( src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.o )
[250 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary ( src/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.o )
[251 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GetTextureSubImage ( src/Graphics/Rendering/OpenGL/Raw/ARB/GetTextureSubImage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GetTextureSubImage.o )
[252 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64 ( src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.o )
[253 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/ImagingCompatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ImagingCompatibility.o )
[254 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore ( src/Graphics/Rendering/OpenGL/Raw/ARB/ImagingCore.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ImagingCore.o )
[255 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.IndirectParameters ( src/Graphics/Rendering/OpenGL/Raw/ARB/IndirectParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/IndirectParameters.o )
[256 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays ( src/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.o )
[257 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2 ( src/Graphics/Rendering/OpenGL/Raw/ARB/InternalformatQuery2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/InternalformatQuery2.o )
[258 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery ( src/Graphics/Rendering/OpenGL/Raw/ARB/InternalformatQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/InternalformatQuery.o )
[259 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.InvalidateSubdata ( src/Graphics/Rendering/OpenGL/Raw/ARB/InvalidateSubdata.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/InvalidateSubdata.o )
[260 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange ( src/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferRange.o )
[261 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette ( src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.o )
[262 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.MultiBind ( src/Graphics/Rendering/OpenGL/Raw/ARB/MultiBind.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/MultiBind.o )
[263 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.MultiDrawIndirect ( src/Graphics/Rendering/OpenGL/Raw/ARB/MultiDrawIndirect.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/MultiDrawIndirect.o )
[264 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Multisample ( src/Graphics/Rendering/OpenGL/Raw/ARB/Multisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Multisample.o )
[265 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Multitexture ( src/Graphics/Rendering/OpenGL/Raw/ARB/Multitexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Multitexture.o )
[266 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery ( src/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery.o )
[267 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PointParameters ( src/Graphics/Rendering/OpenGL/Raw/ARB/PointParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PointParameters.o )
[268 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery ( src/Graphics/Rendering/OpenGL/Raw/ARB/ProgramInterfaceQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ProgramInterfaceQuery.o )
[269 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.o )
[270 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/RobustnessCompatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/RobustnessCompatibility.o )
[271 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore ( src/Graphics/Rendering/OpenGL/Raw/ARB/RobustnessCore.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/RobustnessCore.o )
[272 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects ( src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.o )
[273 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SampleShading ( src/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.o )
[274 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects ( src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.o )
[275 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.o )
[276 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderImageLoadStore.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderImageLoadStore.o )
[277 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.o )
[278 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.o )
[279 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.o )
[280 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.o )
[281 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SparseBuffer ( src/Graphics/Rendering/OpenGL/Raw/ARB/SparseBuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SparseBuffer.o )
[282 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SparseTexture ( src/Graphics/Rendering/OpenGL/Raw/ARB/SparseTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SparseTexture.o )
[283 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Sync ( src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Sync.o )
[284 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.o )
[285 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureBarrier ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBarrier.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureBarrier.o )
[286 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.o )
[287 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferRange ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferRange.o )
[288 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompression.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompression.o )
[289 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.o )
[290 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureStorage ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureStorage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureStorage.o )
[291 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureStorageMultisample ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureStorageMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureStorageMultisample.o )
[292 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureView ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureView.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureView.o )
[293 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery ( src/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.o )
[294 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.o )
[295 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback3.o )
[296 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedbackInstanced ( src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedbackInstanced.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedbackInstanced.o )
[297 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix ( src/Graphics/Rendering/OpenGL/Raw/ARB/TransposeMatrix.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TransposeMatrix.o )
[298 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.o )
[299 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexArrayObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexArrayObject.o )
[300 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.o )
[301 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexAttribBinding ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttribBinding.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttribBinding.o )
[302 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.o )
[303 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexBufferObject.o )
[304 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.o )
[305 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.o )
[306 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010RevCompatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010RevCompatibility.o )
[307 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCore ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010RevCore.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010RevCore.o )
[308 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray ( src/Graphics/Rendering/OpenGL/Raw/ARB/ViewportArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ViewportArray.o )
[309 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.WindowPos ( src/Graphics/Rendering/OpenGL/Raw/ARB/WindowPos.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/WindowPos.o )
[310 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB ( src/Graphics/Rendering/OpenGL/Raw/ARB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB.o )
[311 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers ( src/Graphics/Rendering/OpenGL/Raw/ATI/DrawBuffers.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/DrawBuffers.o )
[312 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.ElementArray ( src/Graphics/Rendering/OpenGL/Raw/ATI/ElementArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/ElementArray.o )
[313 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.EnvmapBumpmap ( src/Graphics/Rendering/OpenGL/Raw/ATI/EnvmapBumpmap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/EnvmapBumpmap.o )
[314 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader ( src/Graphics/Rendering/OpenGL/Raw/ATI/FragmentShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/FragmentShader.o )
[315 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.MapObjectBuffer ( src/Graphics/Rendering/OpenGL/Raw/ATI/MapObjectBuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/MapObjectBuffer.o )
[316 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles ( src/Graphics/Rendering/OpenGL/Raw/ATI/PNTriangles.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/PNTriangles.o )
[317 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.SeparateStencil ( src/Graphics/Rendering/OpenGL/Raw/ATI/SeparateStencil.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/SeparateStencil.o )
[318 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject ( src/Graphics/Rendering/OpenGL/Raw/ATI/VertexArrayObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/VertexArrayObject.o )
[319 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.VertexAttribArrayObject ( src/Graphics/Rendering/OpenGL/Raw/ATI/VertexAttribArrayObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/VertexAttribArrayObject.o )
[320 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams ( src/Graphics/Rendering/OpenGL/Raw/ATI/VertexStreams.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/VertexStreams.o )
[321 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI ( src/Graphics/Rendering/OpenGL/Raw/ATI.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI.o )
[322 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Compatibility30 ( src/Graphics/Rendering/OpenGL/Raw/Compatibility30.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Compatibility30.o )
[323 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Compatibility31 ( src/Graphics/Rendering/OpenGL/Raw/Compatibility31.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Compatibility31.o )
[324 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Compatibility32 ( src/Graphics/Rendering/OpenGL/Raw/Compatibility32.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Compatibility32.o )
[325 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Compatibility33 ( src/Graphics/Rendering/OpenGL/Raw/Compatibility33.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Compatibility33.o )
[326 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Compatibility40 ( src/Graphics/Rendering/OpenGL/Raw/Compatibility40.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Compatibility40.o )
[327 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Compatibility41 ( src/Graphics/Rendering/OpenGL/Raw/Compatibility41.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Compatibility41.o )
[328 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Compatibility42 ( src/Graphics/Rendering/OpenGL/Raw/Compatibility42.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Compatibility42.o )
[329 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Compatibility43 ( src/Graphics/Rendering/OpenGL/Raw/Compatibility43.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Compatibility43.o )
[330 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Compatibility44 ( src/Graphics/Rendering/OpenGL/Raw/Compatibility44.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Compatibility44.o )
[331 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Core30 ( src/Graphics/Rendering/OpenGL/Raw/Core30.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core30.o )
[332 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Core31 ( src/Graphics/Rendering/OpenGL/Raw/Core31.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31.o )
[333 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Core32 ( src/Graphics/Rendering/OpenGL/Raw/Core32.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core32.o )
[334 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Core33 ( src/Graphics/Rendering/OpenGL/Raw/Core33.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core33.o )
[335 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Core40 ( src/Graphics/Rendering/OpenGL/Raw/Core40.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core40.o )
[336 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Core41 ( src/Graphics/Rendering/OpenGL/Raw/Core41.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core41.o )
[337 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Core42 ( src/Graphics/Rendering/OpenGL/Raw/Core42.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core42.o )
[338 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Core43 ( src/Graphics/Rendering/OpenGL/Raw/Core43.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core43.o )
[339 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Core44 ( src/Graphics/Rendering/OpenGL/Raw/Core44.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core44.o )
[340 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Core45 ( src/Graphics/Rendering/OpenGL/Raw/Core45.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core45.o )
[341 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform ( src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.o )
[342 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendColor.o )
[343 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendEquationSeparate.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendEquationSeparate.o )
[344 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendFuncSeparate.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendFuncSeparate.o )
[345 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendMinmax.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendMinmax.o )
[346 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable ( src/Graphics/Rendering/OpenGL/Raw/EXT/ColorSubtable.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ColorSubtable.o )
[347 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray ( src/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.o )
[348 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Convolution ( src/Graphics/Rendering/OpenGL/Raw/EXT/Convolution.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Convolution.o )
[349 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame ( src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.o )
[350 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/CopyTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CopyTexture.o )
[351 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CullVertex ( src/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.o )
[352 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DebugLabel ( src/Graphics/Rendering/OpenGL/Raw/EXT/DebugLabel.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DebugLabel.o )
[353 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DebugMarker ( src/Graphics/Rendering/OpenGL/Raw/EXT/DebugMarker.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DebugMarker.o )
[354 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest ( src/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.o )
[355 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess ( src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.o )
[356 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2 ( src/Graphics/Rendering/OpenGL/Raw/EXT/DrawBuffers2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DrawBuffers2.o )
[357 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DrawInstanced ( src/Graphics/Rendering/OpenGL/Raw/EXT/DrawInstanced.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DrawInstanced.o )
[358 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements ( src/Graphics/Rendering/OpenGL/Raw/EXT/DrawRangeElements.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DrawRangeElements.o )
[359 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FogCoord ( src/Graphics/Rendering/OpenGL/Raw/EXT/FogCoord.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FogCoord.o )
[360 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferBlit.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferBlit.o )
[361 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferMultisample.o )
[362 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.o )
[363 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4 ( src/Graphics/Rendering/OpenGL/Raw/EXT/GeometryShader4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/GeometryShader4.o )
[364 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.GPUProgramParameters ( src/Graphics/Rendering/OpenGL/Raw/EXT/GPUProgramParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/GPUProgramParameters.o )
[365 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4 ( src/Graphics/Rendering/OpenGL/Raw/EXT/GPUShader4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/GPUShader4.o )
[366 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Histogram ( src/Graphics/Rendering/OpenGL/Raw/EXT/Histogram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Histogram.o )
[367 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.o )
[368 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.o )
[369 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.LightTexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.o )
[370 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays ( src/Graphics/Rendering/OpenGL/Raw/EXT/MultiDrawArrays.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/MultiDrawArrays.o )
[371 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Multisample ( src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.o )
[372 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.o )
[373 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform ( src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.o )
[374 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PointParameters ( src/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.o )
[375 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffsetClamp ( src/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffsetClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffsetClamp.o )
[376 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset ( src/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.o )
[377 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex ( src/Graphics/Rendering/OpenGL/Raw/EXT/ProvokingVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ProvokingVertex.o )
[378 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.RasterMultisample ( src/Graphics/Rendering/OpenGL/Raw/EXT/RasterMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/RasterMultisample.o )
[379 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.o )
[380 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SeparateShaderObjects ( src/Graphics/Rendering/OpenGL/Raw/EXT/SeparateShaderObjects.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SeparateShaderObjects.o )
[381 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore ( src/Graphics/Rendering/OpenGL/Raw/EXT/ShaderImageLoadStore.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ShaderImageLoadStore.o )
[382 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.StencilClearTag ( src/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.o )
[383 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide ( src/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.o )
[384 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Subtexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/Subtexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Subtexture.o )
[385 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Texture3D ( src/Graphics/Rendering/OpenGL/Raw/EXT/Texture3D.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Texture3D.o )
[386 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureArray ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureArray.o )
[387 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureBufferObject ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureBufferObject.o )
[388 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterMinmax ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterMinmax.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterMinmax.o )
[389 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.o )
[390 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureObject ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.o )
[391 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal ( src/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.o )
[392 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery ( src/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.o )
[393 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback ( src/Graphics/Rendering/OpenGL/Raw/EXT/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TransformFeedback.o )
[394 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexArray ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexArray.o )
[395 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexAttrib64Bit.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexAttrib64Bit.o )
[396 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexShader ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.o )
[397 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.o )
[398 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.X11SyncObject ( src/Graphics/Rendering/OpenGL/Raw/EXT/X11SyncObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/X11SyncObject.o )
[399 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT ( src/Graphics/Rendering/OpenGL/Raw/EXT.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT.o )
[400 of 524] Compiling Graphics.Rendering.OpenGL.Raw.GREMEDY.FrameTerminator ( src/Graphics/Rendering/OpenGL/Raw/GREMEDY/FrameTerminator.hs, dist/build/Graphics/Rendering/OpenGL/Raw/GREMEDY/FrameTerminator.o )
[401 of 524] Compiling Graphics.Rendering.OpenGL.Raw.GREMEDY.StringMarker ( src/Graphics/Rendering/OpenGL/Raw/GREMEDY/StringMarker.hs, dist/build/Graphics/Rendering/OpenGL/Raw/GREMEDY/StringMarker.o )
[402 of 524] Compiling Graphics.Rendering.OpenGL.Raw.GREMEDY ( src/Graphics/Rendering/OpenGL/Raw/GREMEDY.hs, dist/build/Graphics/Rendering/OpenGL/Raw/GREMEDY.o )
[403 of 524] Compiling Graphics.Rendering.OpenGL.Raw.HP.ImageTransform ( src/Graphics/Rendering/OpenGL/Raw/HP/ImageTransform.hs, dist/build/Graphics/Rendering/OpenGL/Raw/HP/ImageTransform.o )
[404 of 524] Compiling Graphics.Rendering.OpenGL.Raw.HP ( src/Graphics/Rendering/OpenGL/Raw/HP.hs, dist/build/Graphics/Rendering/OpenGL/Raw/HP.o )
[405 of 524] Compiling Graphics.Rendering.OpenGL.Raw.IBM.MultimodeDrawArrays ( src/Graphics/Rendering/OpenGL/Raw/IBM/MultimodeDrawArrays.hs, dist/build/Graphics/Rendering/OpenGL/Raw/IBM/MultimodeDrawArrays.o )
[406 of 524] Compiling Graphics.Rendering.OpenGL.Raw.IBM.StaticData ( src/Graphics/Rendering/OpenGL/Raw/IBM/StaticData.hs, dist/build/Graphics/Rendering/OpenGL/Raw/IBM/StaticData.o )
[407 of 524] Compiling Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists ( src/Graphics/Rendering/OpenGL/Raw/IBM/VertexArrayLists.hs, dist/build/Graphics/Rendering/OpenGL/Raw/IBM/VertexArrayLists.o )
[408 of 524] Compiling Graphics.Rendering.OpenGL.Raw.IBM ( src/Graphics/Rendering/OpenGL/Raw/IBM.hs, dist/build/Graphics/Rendering/OpenGL/Raw/IBM.o )
[409 of 524] Compiling Graphics.Rendering.OpenGL.Raw.INGR.BlendFuncSeparate ( src/Graphics/Rendering/OpenGL/Raw/INGR/BlendFuncSeparate.hs, dist/build/Graphics/Rendering/OpenGL/Raw/INGR/BlendFuncSeparate.o )
[410 of 524] Compiling Graphics.Rendering.OpenGL.Raw.INGR ( src/Graphics/Rendering/OpenGL/Raw/INGR.hs, dist/build/Graphics/Rendering/OpenGL/Raw/INGR.o )
[411 of 524] Compiling Graphics.Rendering.OpenGL.Raw.INTEL.MapTexture ( src/Graphics/Rendering/OpenGL/Raw/INTEL/MapTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/INTEL/MapTexture.o )
[412 of 524] Compiling Graphics.Rendering.OpenGL.Raw.INTEL.ParallelArrays ( src/Graphics/Rendering/OpenGL/Raw/INTEL/ParallelArrays.hs, dist/build/Graphics/Rendering/OpenGL/Raw/INTEL/ParallelArrays.o )
[413 of 524] Compiling Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery ( src/Graphics/Rendering/OpenGL/Raw/INTEL/PerformanceQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/INTEL/PerformanceQuery.o )
[414 of 524] Compiling Graphics.Rendering.OpenGL.Raw.INTEL ( src/Graphics/Rendering/OpenGL/Raw/INTEL.hs, dist/build/Graphics/Rendering/OpenGL/Raw/INTEL.o )
[415 of 524] Compiling Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced ( src/Graphics/Rendering/OpenGL/Raw/KHR/BlendEquationAdvanced.hs, dist/build/Graphics/Rendering/OpenGL/Raw/KHR/BlendEquationAdvanced.o )
[416 of 524] Compiling Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility ( src/Graphics/Rendering/OpenGL/Raw/KHR/DebugCompatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/KHR/DebugCompatibility.o )
[417 of 524] Compiling Graphics.Rendering.OpenGL.Raw.KHR.DebugCore ( src/Graphics/Rendering/OpenGL/Raw/KHR/DebugCore.hs, dist/build/Graphics/Rendering/OpenGL/Raw/KHR/DebugCore.o )
[418 of 524] Compiling Graphics.Rendering.OpenGL.Raw.KHR.Robustness ( src/Graphics/Rendering/OpenGL/Raw/KHR/Robustness.hs, dist/build/Graphics/Rendering/OpenGL/Raw/KHR/Robustness.o )
[419 of 524] Compiling Graphics.Rendering.OpenGL.Raw.KHR ( src/Graphics/Rendering/OpenGL/Raw/KHR.hs, dist/build/Graphics/Rendering/OpenGL/Raw/KHR.o )
[420 of 524] Compiling Graphics.Rendering.OpenGL.Raw.MESA.ResizeBuffers ( src/Graphics/Rendering/OpenGL/Raw/MESA/ResizeBuffers.hs, dist/build/Graphics/Rendering/OpenGL/Raw/MESA/ResizeBuffers.o )
[421 of 524] Compiling Graphics.Rendering.OpenGL.Raw.MESA.WindowPos ( src/Graphics/Rendering/OpenGL/Raw/MESA/WindowPos.hs, dist/build/Graphics/Rendering/OpenGL/Raw/MESA/WindowPos.o )
[422 of 524] Compiling Graphics.Rendering.OpenGL.Raw.MESA ( src/Graphics/Rendering/OpenGL/Raw/MESA.hs, dist/build/Graphics/Rendering/OpenGL/Raw/MESA.o )
[423 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirectCount ( src/Graphics/Rendering/OpenGL/Raw/NV/BindlessMultiDrawIndirectCount.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/BindlessMultiDrawIndirectCount.o )
[424 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirect ( src/Graphics/Rendering/OpenGL/Raw/NV/BindlessMultiDrawIndirect.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/BindlessMultiDrawIndirect.o )
[425 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture ( src/Graphics/Rendering/OpenGL/Raw/NV/BindlessTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/BindlessTexture.o )
[426 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced ( src/Graphics/Rendering/OpenGL/Raw/NV/BlendEquationAdvanced.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/BlendEquationAdvanced.o )
[427 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.CommandList ( src/Graphics/Rendering/OpenGL/Raw/NV/CommandList.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/CommandList.o )
[428 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender ( src/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.o )
[429 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.ConservativeRaster ( src/Graphics/Rendering/OpenGL/Raw/NV/ConservativeRaster.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ConservativeRaster.o )
[430 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.CopyImage ( src/Graphics/Rendering/OpenGL/Raw/NV/CopyImage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/CopyImage.o )
[431 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.o )
[432 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.DrawTexture ( src/Graphics/Rendering/OpenGL/Raw/NV/DrawTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/DrawTexture.o )
[433 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.Evaluators ( src/Graphics/Rendering/OpenGL/Raw/NV/Evaluators.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/Evaluators.o )
[434 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample ( src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.o )
[435 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.Fence ( src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/Fence.o )
[436 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.FragmentCoverageToColor ( src/Graphics/Rendering/OpenGL/Raw/NV/FragmentCoverageToColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FragmentCoverageToColor.o )
[437 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram ( src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.o )
[438 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples ( src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMixedSamples.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMixedSamples.o )
[439 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage ( src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.o )
[440 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.o )
[441 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.o )
[442 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.GPUProgram5 ( src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram5.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram5.o )
[443 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.GPUShader5 ( src/Graphics/Rendering/OpenGL/Raw/NV/GPUShader5.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GPUShader5.o )
[444 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.HalfFloat ( src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.o )
[445 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.InternalformatSampleQuery ( src/Graphics/Rendering/OpenGL/Raw/NV/InternalformatSampleQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/InternalformatSampleQuery.o )
[446 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery ( src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.o )
[447 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject ( src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.o )
[448 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility ( src/Graphics/Rendering/OpenGL/Raw/NV/PathRenderingCompatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PathRenderingCompatibility.o )
[449 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore ( src/Graphics/Rendering/OpenGL/Raw/NV/PathRenderingCore.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PathRenderingCore.o )
[450 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange ( src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.o )
[451 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.PointSprite ( src/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.o )
[452 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.PresentVideo ( src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.o )
[453 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart ( src/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.o )
[454 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2 ( src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.o )
[455 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners ( src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.o )
[456 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.SampleLocations ( src/Graphics/Rendering/OpenGL/Raw/NV/SampleLocations.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/SampleLocations.o )
[457 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad ( src/Graphics/Rendering/OpenGL/Raw/NV/ShaderBufferLoad.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ShaderBufferLoad.o )
[458 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureBarrier ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureBarrier.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureBarrier.o )
[459 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureMultisample ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureMultisample.o )
[460 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2 ( src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.o )
[461 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback ( src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.o )
[462 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop ( src/Graphics/Rendering/OpenGL/Raw/NV/VDPAUInterop.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VDPAUInterop.o )
[463 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.o )
[464 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexAttribInteger64Bit.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexAttribInteger64Bit.o )
[465 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexBufferUnifiedMemory.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexBufferUnifiedMemory.o )
[466 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.o )
[467 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.o )
[468 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VideoCapture ( src/Graphics/Rendering/OpenGL/Raw/NV/VideoCapture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VideoCapture.o )
[469 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV ( src/Graphics/Rendering/OpenGL/Raw/NV.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV.o )
[470 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NVX.ConditionalRender ( src/Graphics/Rendering/OpenGL/Raw/NVX/ConditionalRender.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NVX/ConditionalRender.o )
[471 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NVX ( src/Graphics/Rendering/OpenGL/Raw/NVX.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NVX.o )
[472 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates ( src/Graphics/Rendering/OpenGL/Raw/OES/ByteCoordinates.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OES/ByteCoordinates.o )
[473 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OES.FixedPoint ( src/Graphics/Rendering/OpenGL/Raw/OES/FixedPoint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OES/FixedPoint.o )
[474 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OES.QueryMatrix ( src/Graphics/Rendering/OpenGL/Raw/OES/QueryMatrix.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OES/QueryMatrix.o )
[475 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OES.SinglePrecision ( src/Graphics/Rendering/OpenGL/Raw/OES/SinglePrecision.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OES/SinglePrecision.o )
[476 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OES ( src/Graphics/Rendering/OpenGL/Raw/OES.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OES.o )
[477 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OVR.Multiview ( src/Graphics/Rendering/OpenGL/Raw/OVR/Multiview.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OVR/Multiview.o )
[478 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OVR ( src/Graphics/Rendering/OpenGL/Raw/OVR.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OVR.o )
[479 of 524] Compiling Graphics.Rendering.OpenGL.Raw.PGI.MiscHints ( src/Graphics/Rendering/OpenGL/Raw/PGI/MiscHints.hs, dist/build/Graphics/Rendering/OpenGL/Raw/PGI/MiscHints.o )
[480 of 524] Compiling Graphics.Rendering.OpenGL.Raw.PGI ( src/Graphics/Rendering/OpenGL/Raw/PGI.hs, dist/build/Graphics/Rendering/OpenGL/Raw/PGI.o )
[481 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGI.ColorTable ( src/Graphics/Rendering/OpenGL/Raw/SGI/ColorTable.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGI/ColorTable.o )
[482 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGI ( src/Graphics/Rendering/OpenGL/Raw/SGI.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGI.o )
[483 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.DetailTexture ( src/Graphics/Rendering/OpenGL/Raw/SGIS/DetailTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/DetailTexture.o )
[484 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.FogFunction ( src/Graphics/Rendering/OpenGL/Raw/SGIS/FogFunction.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/FogFunction.o )
[485 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.Multisample ( src/Graphics/Rendering/OpenGL/Raw/SGIS/Multisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/Multisample.o )
[486 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.PixelTexture ( src/Graphics/Rendering/OpenGL/Raw/SGIS/PixelTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/PixelTexture.o )
[487 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.PointParameters ( src/Graphics/Rendering/OpenGL/Raw/SGIS/PointParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/PointParameters.o )
[488 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.SharpenTexture ( src/Graphics/Rendering/OpenGL/Raw/SGIS/SharpenTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/SharpenTexture.o )
[489 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.Texture4D ( src/Graphics/Rendering/OpenGL/Raw/SGIS/Texture4D.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/Texture4D.o )
[490 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.TextureColorMask ( src/Graphics/Rendering/OpenGL/Raw/SGIS/TextureColorMask.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/TextureColorMask.o )
[491 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.TextureFilter4 ( src/Graphics/Rendering/OpenGL/Raw/SGIS/TextureFilter4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/TextureFilter4.o )
[492 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS ( src/Graphics/Rendering/OpenGL/Raw/SGIS.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS.o )
[493 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.Async ( src/Graphics/Rendering/OpenGL/Raw/SGIX/Async.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/Async.o )
[494 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.FlushRaster ( src/Graphics/Rendering/OpenGL/Raw/SGIX/FlushRaster.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/FlushRaster.o )
[495 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting ( src/Graphics/Rendering/OpenGL/Raw/SGIX/FragmentLighting.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/FragmentLighting.o )
[496 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.Framezoom ( src/Graphics/Rendering/OpenGL/Raw/SGIX/Framezoom.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/Framezoom.o )
[497 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.IglooInterface ( src/Graphics/Rendering/OpenGL/Raw/SGIX/IglooInterface.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/IglooInterface.o )
[498 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.Instruments ( src/Graphics/Rendering/OpenGL/Raw/SGIX/Instruments.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/Instruments.o )
[499 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.ListPriority ( src/Graphics/Rendering/OpenGL/Raw/SGIX/ListPriority.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/ListPriority.o )
[500 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.PixelTexture ( src/Graphics/Rendering/OpenGL/Raw/SGIX/PixelTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/PixelTexture.o )
[501 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.PolynomialFFD ( src/Graphics/Rendering/OpenGL/Raw/SGIX/PolynomialFFD.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/PolynomialFFD.o )
[502 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.ReferencePlane ( src/Graphics/Rendering/OpenGL/Raw/SGIX/ReferencePlane.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/ReferencePlane.o )
[503 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.Sprite ( src/Graphics/Rendering/OpenGL/Raw/SGIX/Sprite.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/Sprite.o )
[504 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.TagSampleBuffer ( src/Graphics/Rendering/OpenGL/Raw/SGIX/TagSampleBuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/TagSampleBuffer.o )
[505 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX ( src/Graphics/Rendering/OpenGL/Raw/SGIX.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX.o )
[506 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUN.GlobalAlpha ( src/Graphics/Rendering/OpenGL/Raw/SUN/GlobalAlpha.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUN/GlobalAlpha.o )
[507 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUN.MeshArray ( src/Graphics/Rendering/OpenGL/Raw/SUN/MeshArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUN/MeshArray.o )
[508 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUN.TriangleList ( src/Graphics/Rendering/OpenGL/Raw/SUN/TriangleList.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUN/TriangleList.o )
[509 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUN.Vertex ( src/Graphics/Rendering/OpenGL/Raw/SUN/Vertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUN/Vertex.o )
[510 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUN ( src/Graphics/Rendering/OpenGL/Raw/SUN.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUN.o )
[511 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUNX.ConstantData ( src/Graphics/Rendering/OpenGL/Raw/SUNX/ConstantData.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUNX/ConstantData.o )
[512 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUNX ( src/Graphics/Rendering/OpenGL/Raw/SUNX.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUNX.o )
[513 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ThreeDFX.Tbuffer ( src/Graphics/Rendering/OpenGL/Raw/ThreeDFX/Tbuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ThreeDFX/Tbuffer.o )
[514 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ThreeDFX ( src/Graphics/Rendering/OpenGL/Raw/ThreeDFX.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ThreeDFX.o )
[515 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version10 ( src/Graphics/Rendering/OpenGL/Raw/Version10.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version10.o )
[516 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version11 ( src/Graphics/Rendering/OpenGL/Raw/Version11.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version11.o )
[517 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version12 ( src/Graphics/Rendering/OpenGL/Raw/Version12.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version12.o )
[518 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version13 ( src/Graphics/Rendering/OpenGL/Raw/Version13.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version13.o )
[519 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version14 ( src/Graphics/Rendering/OpenGL/Raw/Version14.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version14.o )
[520 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version15 ( src/Graphics/Rendering/OpenGL/Raw/Version15.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version15.o )
[521 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version20 ( src/Graphics/Rendering/OpenGL/Raw/Version20.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version20.o )
[522 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version21 ( src/Graphics/Rendering/OpenGL/Raw/Version21.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version21.o )
[523 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Compatibility45 ( src/Graphics/Rendering/OpenGL/Raw/Compatibility45.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Compatibility45.o )
[524 of 524] Compiling Graphics.Rendering.OpenGL.Raw ( src/Graphics/Rendering/OpenGL/Raw.hs, dist/build/Graphics/Rendering/OpenGL/Raw.o )
In-place registering OpenGLRaw-2.5.0.0...
Running Haddock for OpenGLRaw-2.5.0.0...
Running hscolour for OpenGLRaw-2.5.0.0...
Preprocessing library OpenGLRaw-2.5.0.0...
Preprocessing library OpenGLRaw-2.5.0.0...
Haddock coverage:
  64% ( 32 / 50) in 'Graphics.Rendering.OpenGL.Raw.Types'
   0% (  1 /865) in 'Graphics.Rendering.OpenGL.Raw.Foreign'
   0% (  1 /5508) in 'Graphics.Rendering.OpenGL.Raw.Tokens'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.APPLE.AuxDepthStencil'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.APPLE.ClientStorage'
  12% (  2 / 16) in 'Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.APPLE.RGB422'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.APPLE.RowBytes'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.APPLE.SpecularVector'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.APPLE.TransformHint'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.APPLE.YCbCr422'
  20% (  2 / 10) in 'Graphics.Rendering.OpenGL.Raw.ARB.CompressedTexturePixelStorage'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.ConditionalRenderInverted'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.ARB.CullDistance'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.EnhancedLayouts'
  13% (  2 / 15) in 'Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ExplicitUniformLocation'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB'
  25% (  2 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5'
  60% (  3 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel'
  80% (  4 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.MapBufferAlignment'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2'
  15% (  2 / 13) in 'Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.ARB.PointSprite'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubemapPerTexture'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.Shadow'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.StencilTexturing'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObjectRGB32'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC'
  22% (  2 /  9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray'
  14% (  2 / 14) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap'
   8% (  2 / 24) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3'
   9% (  2 / 22) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureGather'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureMirrorClampToEdge'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI'
   8% (  2 / 24) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRG'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureStencil8'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedbackOverflowQuery'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayBGRA'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexType10f11f11fRev'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.ATI.Meminfo'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.ATI.PixelFormatFloat'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ATI.TextFragmentShader'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.ATI.TextureEnvCombine3'
  14% (  2 / 14) in 'Graphics.Rendering.OpenGL.Raw.ATI.TextureFloat'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.ATI.TextureMirrorOnce'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.ABGR'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.BGRA'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.CMYKA'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisampleBlitScaled'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB'
  20% (  2 / 10) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.PixelBufferObject'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC'
  14% (  2 / 14) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCubeMap'
   9% (  2 / 23) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic'
   4% (  2 / 45) in 'Graphics.Rendering.OpenGL.Raw.EXT.Texture'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureLODBias'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent'
   7% (  2 / 27) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGBDecode'
  11% (  2 / 18) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexArrayBGRA'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.HP.ConvolutionBorderModes'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.HP.OcclusionTest'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.HP.TextureLighting'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.IBM.CullVertex'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.IBM.RasterposClip'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.IBM.TextureMirroredRepeat'
  20% (  2 / 10) in 'Graphics.Rendering.OpenGL.Raw.INGR.ColorClamp'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.INGR.InterlaceRead'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvancedCoherent'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.KHR.ContextFlushControl'
   7% (  2 / 30) in 'Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR'
   7% (  2 / 30) in 'Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.MESA.PackInvert'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.MESA.YCbCrTexture'
  25% (  2 /  8) in 'Graphics.Rendering.OpenGL.Raw.MESAX.TextureStack'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvancedCoherent'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.ComputeProgram5'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.DeepTexture3D'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.DepthClamp'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.FillRectangle'
  12% (  2 / 17) in 'Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.NV.FogDistance'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.MultisampleCoverage'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.PathRenderingSharedEdge'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferStore'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.NV.ShaderThreadGroup'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.NV.TessellationProgram5'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader2'
  11% (  2 / 19) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader3'
   3% (  2 / 75) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.NV.UniformBufferUnifiedMemory'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.NVX.GPUMemoryInfo'
  17% (  2 / 12) in 'Graphics.Rendering.OpenGL.Raw.OES.CompressedPalettedTexture'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.OES.ReadFormat'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.OML.Interlace'
  25% (  2 /  8) in 'Graphics.Rendering.OpenGL.Raw.OML.Resample'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.OML.Subsample'
   8% (  2 / 24) in 'Graphics.Rendering.OpenGL.Raw.PGI.VertexHints'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.REND.ScreenCoordinates'
  25% (  2 /  8) in 'Graphics.Rendering.OpenGL.Raw.S3.S3TC'
  15% (  2 / 13) in 'Graphics.Rendering.OpenGL.Raw.SGI.ColorMatrix'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.SGI.TextureColorTable'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.SGIS.GenerateMipmap'
  20% (  2 / 10) in 'Graphics.Rendering.OpenGL.Raw.SGIS.PointLineTexgen'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.SGIS.TextureBorderClamp'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.SGIS.TextureEdgeClamp'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.SGIS.TextureLOD'
   8% (  2 / 24) in 'Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.SGIX.AsyncHistogram'
  25% (  2 /  8) in 'Graphics.Rendering.OpenGL.Raw.SGIX.AsyncPixel'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.SGIX.BlendAlphaMinmax'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.CalligraphicFragment'
  14% (  2 / 14) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Clipmap'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.ConvolutionAccuracy'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.SGIX.DepthTexture'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.SGIX.FogOffset'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Interlace'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.IrInstrument1'
  20% (  2 / 10) in 'Graphics.Rendering.OpenGL.Raw.SGIX.PixelTiles'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Resample'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.ScalebiasHint'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.ShadowAmbient'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Shadow'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Subsample'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.TextureAddEnv'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.SGIX.TextureCoordinateClamp'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.SGIX.TextureLODBias'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.TextureMultiBuffer'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.SGIX.TextureScaleBias'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.SGIX.VertexPreclip'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.SGIX.YCrCbA'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.SGIX.YCrCb'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.SUN.ConvolutionBorderModes'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.SUN.SliceAccum'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ThreeDFX.Multisample'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.ThreeDFX.TextureCompressionFXT1'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.WIN.PhongShading'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.WIN.SpecularFog'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.AMD.TransformFeedback4'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.AMD.SeamlessCubemapPerTexture'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.AMD.QueryBufferObject'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.AMD.PinnedMemory'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.AMD.DepthClampSeparate'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.AMD.BlendMinmaxFactor'
 100% (  3 /  3) in 'Graphics.Rendering.OpenGL.Raw.WIN'
 100% (  2 /  2) in 'Graphics.Rendering.OpenGL.Raw.S3'
 100% (  2 /  2) in 'Graphics.Rendering.OpenGL.Raw.REND'
 100% (  4 /  4) in 'Graphics.Rendering.OpenGL.Raw.OML'
 100% (  2 /  2) in 'Graphics.Rendering.OpenGL.Raw.MESAX'
 100% (  9 /  9) in 'Graphics.Rendering.OpenGL.Raw.GetProcAddress'
  32% (993 /3083) in 'Graphics.Rendering.OpenGL.Raw.Functions'
  14% (  3 / 21) in 'Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.AMD.DrawBuffersBlend'
   5% (  3 / 65) in 'Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64'
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.Raw.AMD.InterleavedElements'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.AMD.MultiDrawIndirect'
  27% (  3 / 11) in 'Graphics.Rendering.OpenGL.Raw.AMD.NameGenDelete'
  30% (  3 / 10) in 'Graphics.Rendering.OpenGL.Raw.AMD.OcclusionQueryEvent'
  14% (  3 / 21) in 'Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor'
  60% (  3 /  5) in 'Graphics.Rendering.OpenGL.Raw.AMD.SamplePositions'
  21% (  3 / 14) in 'Graphics.Rendering.OpenGL.Raw.AMD.SparseTexture'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.AMD.StencilOperationExtended'
  25% (  3 / 12) in 'Graphics.Rendering.OpenGL.Raw.AMD.VertexShaderTessellator'
 100% ( 19 / 19) in 'Graphics.Rendering.OpenGL.Raw.AMD'
  27% (  3 / 11) in 'Graphics.Rendering.OpenGL.Raw.APPLE.ElementArray'
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.Raw.APPLE.Fence'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.APPLE.FlushBufferRange'
  25% (  3 / 12) in 'Graphics.Rendering.OpenGL.Raw.APPLE.ObjectPurgeable'
  27% (  3 / 11) in 'Graphics.Rendering.OpenGL.Raw.APPLE.TextureRange'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject'
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayRange'
  15% (  3 / 20) in 'Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators'
 100% ( 17 / 17) in 'Graphics.Rendering.OpenGL.Raw.APPLE'
 100% (  5 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.BaseInstance'
  15% (  3 / 20) in 'Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture'
  50% (  5 / 10) in 'Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended'
  31% (  4 / 13) in 'Graphics.Rendering.OpenGL.Raw.ARB.BufferStorage'
 100% (  4 /  4) in 'Graphics.Rendering.OpenGL.Raw.ARB.ClearBufferObject'
  83% (  5 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.ClearTexture'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.CLEvent'
  40% (  4 / 10) in 'Graphics.Rendering.OpenGL.Raw.ARB.ClipControl'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat'
  22% (  5 / 23) in 'Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.ComputeVariableGroupSize'
  67% (  4 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer'
 100% (  3 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.CopyImage'
  10% (  3 / 29) in 'Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput'
  85% ( 96 /113) in 'Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess'
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend'
  14% (  3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers'
 100% (  6 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex'
  71% (  5 /  7) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced'
  33% (  8 / 24) in 'Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility'
  80% (  4 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.ES31Compatibility'
   3% (  3 /100) in 'Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram'
  36% (  5 / 14) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments'
  24% ( 23 / 96) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility'
  24% ( 23 / 95) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore'
  11% (  3 / 27) in 'Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4'
  60% (  6 / 10) in 'Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary'
 100% (  4 /  4) in 'Graphics.Rendering.OpenGL.Raw.ARB.GetTextureSubImage'
  12% (  4 / 34) in 'Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64'
  33% ( 37 /112) in 'Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility'
  31% (  5 / 16) in 'Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.ARB.IndirectParameters'
  60% (  3 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays'
   3% (  4 /119) in 'Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2'
  80% (  4 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery'
 100% (  8 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.InvalidateSubdata'
  45% (  5 / 11) in 'Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange'
  17% (  3 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette'
 100% (  8 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.MultiBind'
 100% (  4 /  4) in 'Graphics.Rendering.OpenGL.Raw.ARB.MultiDrawIndirect'
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.Raw.ARB.Multisample'
   4% (  3 / 72) in 'Graphics.Rendering.OpenGL.Raw.ARB.Multitexture'
  19% (  3 / 16) in 'Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.ARB.PointParameters'
  15% (  9 / 59) in 'Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery'
  50% (  4 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex'
  10% (  3 / 31) in 'Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility'
  16% (  3 / 19) in 'Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore'
  94% ( 17 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.SampleShading'
  64% ( 46 / 72) in 'Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects'
  12% (  4 / 33) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters'
   7% (  5 / 69) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore'
   4% (  3 / 76) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects'
  19% (  4 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject'
  50% ( 11 / 22) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine'
  25% (  3 / 12) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.SparseBuffer'
  20% (  3 / 15) in 'Graphics.Rendering.OpenGL.Raw.ARB.SparseTexture'
  40% ( 10 / 25) in 'Graphics.Rendering.OpenGL.Raw.ARB.Sync'
  12% (  5 / 42) in 'Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader'
 100% (  3 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBarrier'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject'
  57% (  4 /  7) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferRange'
  14% (  3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression'
  25% (  7 / 28) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample'
  86% (  6 /  7) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureStorage'
 100% (  4 /  4) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureStorageMultisample'
  44% (  4 /  9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureView'
  75% (  6 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery'
  71% ( 10 / 14) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2'
  78% (  7 /  9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3'
 100% (  4 /  4) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedbackInstanced'
  27% (  3 / 11) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix'
  28% ( 13 / 46) in 'Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject'
  88% (  7 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject'
  50% ( 13 / 26) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit'
  56% (  9 / 16) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexAttribBinding'
   5% (  3 / 55) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend'
   7% (  3 / 45) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject'
   2% (  3 /144) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram'
   4% (  3 / 75) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexShader'
  16% (  7 / 43) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility'
  54% (  7 / 13) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCore'
  50% ( 13 / 26) in 'Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray'
  11% (  2 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.WindowPos'
 100% (134 /134) in 'Graphics.Rendering.OpenGL.Raw.ARB'
  14% (  3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.ATI.ElementArray'
  20% (  3 / 15) in 'Graphics.Rendering.OpenGL.Raw.ATI.EnvmapBumpmap'
   2% (  3 /121) in 'Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.ATI.MapObjectBuffer'
  21% (  3 / 14) in 'Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.ATI.SeparateStencil'
  13% (  3 / 23) in 'Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.ATI.VertexAttribArrayObject'
   5% (  3 / 58) in 'Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams'
 100% ( 17 / 17) in 'Graphics.Rendering.OpenGL.Raw.ATI'
  38% (658 /1749) in 'Graphics.Rendering.OpenGL.Raw.Compatibility30'
  37% (670 /1822) in 'Graphics.Rendering.OpenGL.Raw.Compatibility31'
  36% (692 /1908) in 'Graphics.Rendering.OpenGL.Raw.Compatibility32'
  36% (716 /1982) in 'Graphics.Rendering.OpenGL.Raw.Compatibility33'
  35% (745 /2105) in 'Graphics.Rendering.OpenGL.Raw.Compatibility40'
  37% (816 /2228) in 'Graphics.Rendering.OpenGL.Raw.Compatibility41'
  35% (828 /2352) in 'Graphics.Rendering.OpenGL.Raw.Compatibility42'
  33% (874 /2657) in 'Graphics.Rendering.OpenGL.Raw.Compatibility43'
  33% (883 /2685) in 'Graphics.Rendering.OpenGL.Raw.Compatibility44'
  38% (658 /1746) in 'Graphics.Rendering.OpenGL.Raw.Core30'
  37% (670 /1819) in 'Graphics.Rendering.OpenGL.Raw.Core31'
  30% (342 /1126) in 'Graphics.Rendering.OpenGL.Raw.Core32'
  31% (366 /1170) in 'Graphics.Rendering.OpenGL.Raw.Core33'
  31% (395 /1294) in 'Graphics.Rendering.OpenGL.Raw.Core40'
  33% (466 /1417) in 'Graphics.Rendering.OpenGL.Raw.Core41'
  31% (478 /1541) in 'Graphics.Rendering.OpenGL.Raw.Core42'
  28% (525 /1849) in 'Graphics.Rendering.OpenGL.Raw.Core43'
  28% (534 /1877) in 'Graphics.Rendering.OpenGL.Raw.Core44'
  32% (640 /2009) in 'Graphics.Rendering.OpenGL.Raw.Core45'
  25% (  3 / 12) in 'Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendColor'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray'
   8% (  3 / 36) in 'Graphics.Rendering.OpenGL.Raw.EXT.Convolution'
   8% (  3 / 39) in 'Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.CullVertex'
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.Raw.EXT.DebugLabel'
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.DebugMarker'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest'
   1% (  3 /261) in 'Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess'
  25% (  2 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.DrawInstanced'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements'
  19% (  3 / 16) in 'Graphics.Rendering.OpenGL.Raw.EXT.FogCoord'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample'
   4% (  3 / 71) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject'
  12% (  3 / 24) in 'Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.GPUProgramParameters'
   7% (  3 / 42) in 'Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4'
  11% (  3 / 27) in 'Graphics.Rendering.OpenGL.Raw.EXT.Histogram'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial'
  19% (  3 / 16) in 'Graphics.Rendering.OpenGL.Raw.EXT.LightTexture'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays'
  14% (  3 / 22) in 'Graphics.Rendering.OpenGL.Raw.EXT.Multisample'
  21% (  3 / 14) in 'Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture'
  17% (  3 / 18) in 'Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.EXT.PointParameters'
  60% (  3 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffsetClamp'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex'
  30% (  3 / 10) in 'Graphics.Rendering.OpenGL.Raw.EXT.RasterMultisample'
  11% (  3 / 27) in 'Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.SeparateShaderObjects'
   5% (  3 / 60) in 'Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilClearTag'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.Subtexture'
  21% (  3 / 14) in 'Graphics.Rendering.OpenGL.Raw.EXT.Texture3D'
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureArray'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureBufferObject'
  30% (  3 / 10) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterMinmax'
   5% (  3 / 56) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger'
  21% (  3 / 14) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureObject'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery'
  12% (  3 / 25) in 'Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback'
   7% (  3 / 44) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexArray'
  12% (  3 / 26) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit'
   2% (  3 /155) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexShader'
  16% (  3 / 19) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting'
  60% (  3 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.X11SyncObject'
 100% ( 92 / 92) in 'Graphics.Rendering.OpenGL.Raw.EXT'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.GREMEDY.FrameTerminator'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.GREMEDY.StringMarker'
 100% (  3 /  3) in 'Graphics.Rendering.OpenGL.Raw.GREMEDY'
  12% (  3 / 24) in 'Graphics.Rendering.OpenGL.Raw.HP.ImageTransform'
 100% (  5 /  5) in 'Graphics.Rendering.OpenGL.Raw.HP'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.IBM.MultimodeDrawArrays'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.IBM.StaticData'
  11% (  3 / 27) in 'Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists'
 100% (  7 /  7) in 'Graphics.Rendering.OpenGL.Raw.IBM'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.INGR.BlendFuncSeparate'
 100% (  4 /  4) in 'Graphics.Rendering.OpenGL.Raw.INGR'
  30% (  3 / 10) in 'Graphics.Rendering.OpenGL.Raw.INTEL.MapTexture'
  25% (  3 / 12) in 'Graphics.Rendering.OpenGL.Raw.INTEL.ParallelArrays'
   9% (  3 / 33) in 'Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery'
 100% (  4 /  4) in 'Graphics.Rendering.OpenGL.Raw.INTEL'
  16% (  3 / 19) in 'Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced'
  25% ( 14 / 55) in 'Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility'
  26% ( 14 / 54) in 'Graphics.Rendering.OpenGL.Raw.KHR.DebugCore'
  47% (  8 / 17) in 'Graphics.Rendering.OpenGL.Raw.KHR.Robustness'
 100% (  9 /  9) in 'Graphics.Rendering.OpenGL.Raw.KHR'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.MESA.ResizeBuffers'
   8% (  2 / 26) in 'Graphics.Rendering.OpenGL.Raw.MESA.WindowPos'
 100% (  5 /  5) in 'Graphics.Rendering.OpenGL.Raw.MESA'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirectCount'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirect'
  13% (  2 / 15) in 'Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture'
   5% (  3 / 56) in 'Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced'
   8% (  3 / 39) in 'Graphics.Rendering.OpenGL.Raw.NV.CommandList'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.NV.ConservativeRaster'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.CopyImage'
  30% (  3 / 10) in 'Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.DrawTexture'
   8% (  3 / 36) in 'Graphics.Rendering.OpenGL.Raw.NV.Evaluators'
  19% (  3 / 16) in 'Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample'
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.Raw.NV.Fence'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.NV.FragmentCoverageToColor'
  20% (  3 / 15) in 'Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram'
  14% (  3 / 21) in 'Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage'
  13% (  3 / 23) in 'Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4'
  11% (  3 / 27) in 'Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4'
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.Raw.NV.GPUProgram5'
   5% (  3 / 65) in 'Graphics.Rendering.OpenGL.Raw.NV.GPUShader5'
   6% (  3 / 50) in 'Graphics.Rendering.OpenGL.Raw.NV.HalfFloat'
  27% (  3 / 11) in 'Graphics.Rendering.OpenGL.Raw.NV.InternalformatSampleQuery'
  21% (  3 / 14) in 'Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery'
  27% (  3 / 11) in 'Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject'
   1% (  3 /231) in 'Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility'
   1% (  3 /213) in 'Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore'
  27% (  3 / 11) in 'Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.NV.PointSprite'
  20% (  3 / 15) in 'Graphics.Rendering.OpenGL.Raw.NV.PresentVideo'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2'
   4% (  3 / 72) in 'Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners'
  21% (  3 / 14) in 'Graphics.Rendering.OpenGL.Raw.NV.SampleLocations'
  15% (  3 / 20) in 'Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureBarrier'
  27% (  3 / 11) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureMultisample'
  21% (  3 / 14) in 'Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2'
   7% (  3 / 46) in 'Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback'
  18% (  3 / 17) in 'Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop'
  30% (  3 / 10) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange'
  12% (  3 / 24) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit'
   8% (  3 / 40) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory'
  11% (  3 / 27) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4'
   2% (  3 /150) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram'
   7% (  3 / 44) in 'Graphics.Rendering.OpenGL.Raw.NV.VideoCapture'
 100% ( 76 / 76) in 'Graphics.Rendering.OpenGL.Raw.NV'
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NVX.ConditionalRender'
 100% (  3 /  3) in 'Graphics.Rendering.OpenGL.Raw.NVX'
  18% (  5 / 28) in 'Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates'
   3% (  3 /107) in 'Graphics.Rendering.OpenGL.Raw.OES.FixedPoint'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.OES.QueryMatrix'
  25% (  2 /  8) in 'Graphics.Rendering.OpenGL.Raw.OES.SinglePrecision'
 100% (  7 /  7) in 'Graphics.Rendering.OpenGL.Raw.OES'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.OVR.Multiview'
 100% (  2 /  2) in 'Graphics.Rendering.OpenGL.Raw.OVR'
  12% (  3 / 24) in 'Graphics.Rendering.OpenGL.Raw.PGI.MiscHints'
 100% (  3 /  3) in 'Graphics.Rendering.OpenGL.Raw.PGI'
  12% (  3 / 26) in 'Graphics.Rendering.OpenGL.Raw.SGI.ColorTable'
 100% (  4 /  4) in 'Graphics.Rendering.OpenGL.Raw.SGI'
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.Raw.SGIS.DetailTexture'
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.SGIS.FogFunction'
  14% (  3 / 21) in 'Graphics.Rendering.OpenGL.Raw.SGIS.Multisample'
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.Raw.SGIS.PixelTexture'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.SGIS.PointParameters'
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.SGIS.SharpenTexture'
  20% (  3 / 15) in 'Graphics.Rendering.OpenGL.Raw.SGIS.Texture4D'
  60% (  3 /  5) in 'Graphics.Rendering.OpenGL.Raw.SGIS.TextureColorMask'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.SGIS.TextureFilter4'
 100% ( 16 / 16) in 'Graphics.Rendering.OpenGL.Raw.SGIS'
  30% (  3 / 10) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Async'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.FlushRaster'
   7% (  3 / 41) in 'Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting'
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Framezoom'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.IglooInterface'
  27% (  3 / 11) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Instruments'
  30% (  3 / 10) in 'Graphics.Rendering.OpenGL.Raw.SGIX.ListPriority'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.SGIX.PixelTexture'
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.Raw.SGIX.PolynomialFFD'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.SGIX.ReferencePlane'
  21% (  3 / 14) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Sprite'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.TagSampleBuffer'
 100% ( 37 / 37) in 'Graphics.Rendering.OpenGL.Raw.SGIX'
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.Raw.SUN.GlobalAlpha'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.SUN.MeshArray'
  11% (  3 / 27) in 'Graphics.Rendering.OpenGL.Raw.SUN.TriangleList'
   5% (  2 / 42) in 'Graphics.Rendering.OpenGL.Raw.SUN.Vertex'
 100% (  7 /  7) in 'Graphics.Rendering.OpenGL.Raw.SUN'
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.SUNX.ConstantData'
 100% (  2 /  2) in 'Graphics.Rendering.OpenGL.Raw.SUNX'
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ThreeDFX.Tbuffer'
 100% (  4 /  4) in 'Graphics.Rendering.OpenGL.Raw.ThreeDFX'
  38% (323 /851) in 'Graphics.Rendering.OpenGL.Raw.Version10'
  40% (355 /883) in 'Graphics.Rendering.OpenGL.Raw.Version11'
  39% (359 /928) in 'Graphics.Rendering.OpenGL.Raw.Version12'
  38% (405 /1070) in 'Graphics.Rendering.OpenGL.Raw.Version13'
  39% (452 /1165) in 'Graphics.Rendering.OpenGL.Raw.Version14'
  38% (473 /1236) in 'Graphics.Rendering.OpenGL.Raw.Version15'
  40% (567 /1414) in 'Graphics.Rendering.OpenGL.Raw.Version20'
  40% (573 /1443) in 'Graphics.Rendering.OpenGL.Raw.Version21'
  35% (989 /2829) in 'Graphics.Rendering.OpenGL.Raw.Compatibility45'
 100% ( 31 / 31) in 'Graphics.Rendering.OpenGL.Raw'
Documentation created: dist/doc/html/OpenGLRaw/index.html,
dist/doc/html/OpenGLRaw/OpenGLRaw.txt
Creating package registration file: /tmp/pkgConf-OpenGLRaw-2.5.08982.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/OpenGLRaw-2.5.0.0
Registering OpenGLRaw-2.5.0.0...
Installed OpenGLRaw-2.5.0.0
Configuring mtl-2.2.1...
Building mtl-2.2.1...
Preprocessing library mtl-2.2.1...
[ 1 of 22] Compiling Control.Monad.Writer.Class ( Control/Monad/Writer/Class.hs, dist/build/Control/Monad/Writer/Class.o )
[ 2 of 22] Compiling Control.Monad.State.Class ( Control/Monad/State/Class.hs, dist/build/Control/Monad/State/Class.o )
[ 3 of 22] Compiling Control.Monad.Reader.Class ( Control/Monad/Reader/Class.hs, dist/build/Control/Monad/Reader/Class.o )
[ 4 of 22] Compiling Control.Monad.RWS.Class ( Control/Monad/RWS/Class.hs, dist/build/Control/Monad/RWS/Class.o )
[ 5 of 22] Compiling Control.Monad.Identity ( Control/Monad/Identity.hs, dist/build/Control/Monad/Identity.o )
[ 6 of 22] Compiling Control.Monad.Error.Class ( Control/Monad/Error/Class.hs, dist/build/Control/Monad/Error/Class.o )
[ 7 of 22] Compiling Control.Monad.Cont.Class ( Control/Monad/Cont/Class.hs, dist/build/Control/Monad/Cont/Class.o )
[ 8 of 22] Compiling Control.Monad.Trans ( Control/Monad/Trans.hs, dist/build/Control/Monad/Trans.o )
[ 9 of 22] Compiling Control.Monad.Error ( Control/Monad/Error.hs, dist/build/Control/Monad/Error.o )
[10 of 22] Compiling Control.Monad.Except ( Control/Monad/Except.hs, dist/build/Control/Monad/Except.o )
[11 of 22] Compiling Control.Monad.List ( Control/Monad/List.hs, dist/build/Control/Monad/List.o )
[12 of 22] Compiling Control.Monad.RWS.Lazy ( Control/Monad/RWS/Lazy.hs, dist/build/Control/Monad/RWS/Lazy.o )
[13 of 22] Compiling Control.Monad.RWS ( Control/Monad/RWS.hs, dist/build/Control/Monad/RWS.o )
[14 of 22] Compiling Control.Monad.Reader ( Control/Monad/Reader.hs, dist/build/Control/Monad/Reader.o )
[15 of 22] Compiling Control.Monad.RWS.Strict ( Control/Monad/RWS/Strict.hs, dist/build/Control/Monad/RWS/Strict.o )
[16 of 22] Compiling Control.Monad.State.Lazy ( Control/Monad/State/Lazy.hs, dist/build/Control/Monad/State/Lazy.o )
[17 of 22] Compiling Control.Monad.State ( Control/Monad/State.hs, dist/build/Control/Monad/State.o )
[18 of 22] Compiling Control.Monad.State.Strict ( Control/Monad/State/Strict.hs, dist/build/Control/Monad/State/Strict.o )
[19 of 22] Compiling Control.Monad.Writer.Lazy ( Control/Monad/Writer/Lazy.hs, dist/build/Control/Monad/Writer/Lazy.o )
[20 of 22] Compiling Control.Monad.Writer ( Control/Monad/Writer.hs, dist/build/Control/Monad/Writer.o )
[21 of 22] Compiling Control.Monad.Writer.Strict ( Control/Monad/Writer/Strict.hs, dist/build/Control/Monad/Writer/Strict.o )
[22 of 22] Compiling Control.Monad.Cont ( Control/Monad/Cont.hs, dist/build/Control/Monad/Cont.o )
In-place registering mtl-2.2.1...
Running Haddock for mtl-2.2.1...
Running hscolour for mtl-2.2.1...
Preprocessing library mtl-2.2.1...
Preprocessing library mtl-2.2.1...
Haddock coverage:
  75% (  3 /  4) in 'Control.Monad.Writer.Class'
 100% (  5 /  5) in 'Control.Monad.State.Class'
 100% (  3 /  3) in 'Control.Monad.Reader.Class'
  80% (  4 /  5) in 'Control.Monad.RWS.Class'
 100% (  4 /  4) in 'Control.Monad.Identity'
 100% (  3 /  3) in 'Control.Monad.Error.Class'
  50% (  1 /  2) in 'Control.Monad.Cont.Class'
 100% (  3 /  3) in 'Control.Monad.Trans'
  93% ( 14 / 15) in 'Control.Monad.Error'
 100% ( 19 / 19) in 'Control.Monad.Except'
 100% (  5 /  5) in 'Control.Monad.List'
  95% ( 21 / 22) in 'Control.Monad.RWS.Lazy'
 100% (  2 /  2) in 'Control.Monad.RWS'
  96% ( 22 / 23) in 'Control.Monad.Reader'
  95% ( 21 / 22) in 'Control.Monad.RWS.Strict'
  96% ( 24 / 25) in 'Control.Monad.State.Lazy'
 100% (  2 /  2) in 'Control.Monad.State'
  96% ( 24 / 25) in 'Control.Monad.State.Strict'
  89% ( 17 / 19) in 'Control.Monad.Writer.Lazy'
 100% (  2 /  2) in 'Control.Monad.Writer'
  94% ( 17 / 18) in 'Control.Monad.Writer.Strict'
  91% ( 20 / 22) in 'Control.Monad.Cont'
Documentation created: dist/doc/html/mtl/index.html, dist/doc/html/mtl/mtl.txt
Creating package registration file: /tmp/pkgConf-mtl-2.28982.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/mtl-2.2.1
Registering mtl-2.2.1...
Installed mtl-2.2.1
Configuring primitive-0.6...
Building primitive-0.6...
Preprocessing library primitive-0.6...
[ 1 of 10] Compiling Data.Primitive.Internal.Compat ( Data/Primitive/Internal/Compat.hs, dist/build/Data/Primitive/Internal/Compat.o )
[ 2 of 10] Compiling Data.Primitive.MachDeps ( Data/Primitive/MachDeps.hs, dist/build/Data/Primitive/MachDeps.o )
[ 3 of 10] Compiling Data.Primitive.Internal.Operations ( Data/Primitive/Internal/Operations.hs, dist/build/Data/Primitive/Internal/Operations.o )
[ 4 of 10] Compiling Control.Monad.Primitive ( Control/Monad/Primitive.hs, dist/build/Control/Monad/Primitive.o )

Control/Monad/Primitive.hs:39:1: Warning:
    Module ‘Control.Monad.Trans.Error’ is deprecated:
      Use Control.Monad.Trans.Except instead

Control/Monad/Primitive.hs:98:11: Warning:
    In the use of type constructor or class ‘Error’
    (imported from Control.Monad.Trans.Error):
    Deprecated: "Use Control.Monad.Trans.Except instead"

Control/Monad/Primitive.hs:98:47: Warning:
    In the use of type constructor or class ‘ErrorT’
    (imported from Control.Monad.Trans.Error):
    Deprecated: "Use Control.Monad.Trans.Except instead"

Control/Monad/Primitive.hs:99:19: Warning:
    In the use of type constructor or class ‘ErrorT’
    (imported from Control.Monad.Trans.Error):
    Deprecated: "Use Control.Monad.Trans.Except instead"
[ 5 of 10] Compiling Data.Primitive.Types ( Data/Primitive/Types.hs, dist/build/Data/Primitive/Types.o )
[ 6 of 10] Compiling Data.Primitive.Array ( Data/Primitive/Array.hs, dist/build/Data/Primitive/Array.o )
[ 7 of 10] Compiling Data.Primitive.ByteArray ( Data/Primitive/ByteArray.hs, dist/build/Data/Primitive/ByteArray.o )
[ 8 of 10] Compiling Data.Primitive.Addr ( Data/Primitive/Addr.hs, dist/build/Data/Primitive/Addr.o )
[ 9 of 10] Compiling Data.Primitive   ( Data/Primitive.hs, dist/build/Data/Primitive.o )
[10 of 10] Compiling Data.Primitive.MutVar ( Data/Primitive/MutVar.hs, dist/build/Data/Primitive/MutVar.o )
In-place registering primitive-0.6...
Running Haddock for primitive-0.6...
Running hscolour for primitive-0.6...
Preprocessing library primitive-0.6...
Preprocessing library primitive-0.6...

Control/Monad/Primitive.hs:39:1: Warning:
    Module ‘Control.Monad.Trans.Error’ is deprecated:
      Use Control.Monad.Trans.Except instead

Control/Monad/Primitive.hs:98:11: Warning:
    In the use of type constructor or class ‘Error’
    (imported from Control.Monad.Trans.Error):
    Deprecated: "Use Control.Monad.Trans.Except instead"

Control/Monad/Primitive.hs:98:47: Warning:
    In the use of type constructor or class ‘ErrorT’
    (imported from Control.Monad.Trans.Error):
    Deprecated: "Use Control.Monad.Trans.Except instead"

Control/Monad/Primitive.hs:99:19: Warning:
    In the use of type constructor or class ‘ErrorT’
    (imported from Control.Monad.Trans.Error):
    Deprecated: "Use Control.Monad.Trans.Except instead"
Haddock coverage:
 100% (  3 /  3) in 'Data.Primitive.Internal.Compat'
   3% (  1 / 35) in 'Data.Primitive.MachDeps'
   3% (  1 / 29) in 'Data.Primitive.Internal.Operations'
  75% ( 12 / 16) in 'Control.Monad.Primitive'
 100% (  3 /  3) in 'Data.Primitive.Types'
 100% ( 15 / 15) in 'Data.Primitive.Array'
  93% ( 27 / 29) in 'Data.Primitive.ByteArray'
 100% ( 16 / 16) in 'Data.Primitive.Addr'
 100% (  7 /  7) in 'Data.Primitive'
 100% (  9 /  9) in 'Data.Primitive.MutVar'
Documentation created: dist/doc/html/primitive/index.html,
dist/doc/html/primitive/primitive.txt
Creating package registration file: /tmp/pkgConf-primitive-08982.6
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/primitive-0.6
Registering primitive-0.6...
Installed primitive-0.6
Configuring transformers-compat-0.4.0.4...
Building transformers-compat-0.4.0.4...
Preprocessing library transformers-compat-0.4.0.4...
[1 of 1] Compiling Paths_transformers_compat ( dist/build/autogen/Paths_transformers_compat.hs, dist/build/Paths_transformers_compat.o )
In-place registering transformers-compat-0.4.0.4...
Running Haddock for transformers-compat-0.4.0.4...
Running hscolour for transformers-compat-0.4.0.4...
Preprocessing library transformers-compat-0.4.0.4...
Preprocessing library transformers-compat-0.4.0.4...
Haddock coverage:
   0% (  0 /  8) in 'Paths_transformers_compat'
Documentation created: dist/doc/html/transformers-compat/index.html,
dist/doc/html/transformers-compat/transformers-compat.txt
Creating package registration file:
/tmp/pkgConf-transformers-compat-0.4.08982.4
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/transformers-compat-0.4.0.4
Registering transformers-compat-0.4.0.4...
Installed transformers-compat-0.4.0.4
Configuring GLFW-b-1.4.7.2...
Building GLFW-b-1.4.7.2...
Preprocessing library GLFW-b-1.4.7.2...
[1 of 3] Compiling Graphics.UI.GLFW.Types ( Graphics/UI/GLFW/Types.hs, dist/build/Graphics/UI/GLFW/Types.o )
Loading package ghc-prim ... linking ... done.
Loading package integer-gmp ... linking ... done.
Loading package base ... linking ... done.
Loading package bindings-DSL-1.0.22 ... linking ... done.
Loading package bindings-GLFW-3.1.1.3 ... linking ... done.
[2 of 3] Compiling Graphics.UI.GLFW.C ( Graphics/UI/GLFW/C.hs, dist/build/Graphics/UI/GLFW/C.o )
[3 of 3] Compiling Graphics.UI.GLFW ( Graphics/UI/GLFW.hs, dist/build/Graphics/UI/GLFW.o )
In-place registering GLFW-b-1.4.7.2...
Running Haddock for GLFW-b-1.4.7.2...
Running hscolour for GLFW-b-1.4.7.2...
Preprocessing library GLFW-b-1.4.7.2...
Preprocessing library GLFW-b-1.4.7.2...
haddock: /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/bindings-GLFW-3.1.1.3/libHSbindings-GLFW-3.1.1.3.a: unknown symbol `deRefStablePtr'
Haddock coverage:
haddock: unable to load package `bindings-GLFW-3.1.1.3'
Creating package registration file: /tmp/pkgConf-GLFW-b-1.4.78982.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/GLFW-b-1.4.7.2
Registering GLFW-b-1.4.7.2...
Installed GLFW-b-1.4.7.2
Configuring hslogger-1.2.9...
Building hslogger-1.2.9...
Preprocessing library hslogger-1.2.9...
[1 of 8] Compiling System.Log       ( src/System/Log.hs, dist/build/System/Log.o )
[2 of 8] Compiling System.Log.Formatter ( src/System/Log/Formatter.hs, dist/build/System/Log/Formatter.o )
[3 of 8] Compiling System.Log.Handler ( src/System/Log/Handler.hs, dist/build/System/Log/Handler.o )
[4 of 8] Compiling System.Log.Handler.Simple ( src/System/Log/Handler/Simple.hs, dist/build/System/Log/Handler/Simple.o )
[5 of 8] Compiling System.Log.Handler.Syslog ( src/System/Log/Handler/Syslog.hs, dist/build/System/Log/Handler/Syslog.o )
[6 of 8] Compiling System.Log.Handler.Growl ( src/System/Log/Handler/Growl.hs, dist/build/System/Log/Handler/Growl.o )
[7 of 8] Compiling System.Log.Handler.Log4jXML ( src/System/Log/Handler/Log4jXML.hs, dist/build/System/Log/Handler/Log4jXML.o )
[8 of 8] Compiling System.Log.Logger ( src/System/Log/Logger.hs, dist/build/System/Log/Logger.o )

src/System/Log/Logger.hs:201:1: Warning:
    Module ‘Control.Monad.Error’ is deprecated:
      Use Control.Monad.Except instead
In-place registering hslogger-1.2.9...
Running Haddock for hslogger-1.2.9...
Running hscolour for hslogger-1.2.9...
Preprocessing library hslogger-1.2.9...
Preprocessing library hslogger-1.2.9...

src/System/Log/Logger.hs:201:1: Warning:
    Module ‘Control.Monad.Error’ is deprecated:
      Use Control.Monad.Except instead
Haddock coverage:
 100% (  4 /  4) in 'System.Log'
 100% (  6 /  6) in 'System.Log.Formatter'
 100% (  3 /  3) in 'System.Log.Handler'
 100% (  5 /  5) in 'System.Log.Handler.Simple'
 100% ( 10 / 10) in 'System.Log.Handler.Syslog'
 100% (  3 /  3) in 'System.Log.Handler.Growl'
 100% ( 17 / 17) in 'System.Log.Handler.Log4jXML'
  97% ( 38 / 39) in 'System.Log.Logger'
Warning: System.Log.Handler.Syslog: could not find link destinations for:
    System.Log.Handler.Syslog.SyslogHandler
Warning: System.Log.Handler.Growl: could not find link destinations for:
    System.Log.Handler.Growl.GrowlHandler
Documentation created: dist/doc/html/hslogger/index.html,
dist/doc/html/hslogger/hslogger.txt
Creating package registration file: /tmp/pkgConf-hslogger-1.28982.9
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/hslogger-1.2.9
Registering hslogger-1.2.9...
Installed hslogger-1.2.9
[1 of 1] Compiling Main             ( /tmp/zip-archive-0.2.3.7-8982/zip-archive-0.2.3.7/dist/setup/setup.hs, /tmp/zip-archive-0.2.3.7-8982/zip-archive-0.2.3.7/dist/setup/Main.o )
Linking /tmp/zip-archive-0.2.3.7-8982/zip-archive-0.2.3.7/dist/setup/setup ...
Configuring zip-archive-0.2.3.7...
Building zip-archive-0.2.3.7...
Preprocessing library zip-archive-0.2.3.7...
[1 of 1] Compiling Codec.Archive.Zip ( src/Codec/Archive/Zip.hs, dist/build/Codec/Archive/Zip.o )
In-place registering zip-archive-0.2.3.7...
Running Haddock for zip-archive-0.2.3.7...
Running hscolour for zip-archive-0.2.3.7...
Preprocessing library zip-archive-0.2.3.7...
Preprocessing library zip-archive-0.2.3.7...
Haddock coverage:
 100% ( 22 / 22) in 'Codec.Archive.Zip'
Documentation created: dist/doc/html/zip-archive/index.html,
dist/doc/html/zip-archive/zip-archive.txt
Creating package registration file: /tmp/pkgConf-zip-archive-0.2.38982.7
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/zip-archive-0.2.3.7
Registering zip-archive-0.2.3.7...
Installed zip-archive-0.2.3.7
Configuring vector-0.10.12.3...
Building vector-0.10.12.3...
Preprocessing library vector-0.10.12.3...
[ 1 of 19] Compiling Data.Vector.Storable.Internal ( Data/Vector/Storable/Internal.hs, dist/build/Data/Vector/Storable/Internal.o )
[ 2 of 19] Compiling Data.Vector.Fusion.Util ( Data/Vector/Fusion/Util.hs, dist/build/Data/Vector/Fusion/Util.o )
[ 3 of 19] Compiling Data.Vector.Fusion.Stream.Size ( Data/Vector/Fusion/Stream/Size.hs, dist/build/Data/Vector/Fusion/Stream/Size.o )

Data/Vector/Fusion/Stream/Size.hs:25:10: Warning:
    No explicit implementation for
      ‘*’, ‘abs’, and ‘signum’
    In the instance declaration for ‘Num Size’
[ 4 of 19] Compiling Data.Vector.Internal.Check ( Data/Vector/Internal/Check.hs, dist/build/Data/Vector/Internal/Check.o )
[ 5 of 19] Compiling Data.Vector.Fusion.Stream.Monadic ( Data/Vector/Fusion/Stream/Monadic.hs, dist/build/Data/Vector/Fusion/Stream/Monadic.o )
Loading package ghc-prim ... linking ... done.
Loading package integer-gmp ... linking ... done.
Loading package base ... linking ... done.
Loading package transformers-0.4.3.0 ... linking ... done.
Loading package primitive-0.6 ... linking ... done.
Loading package array-0.5.0.0 ... linking ... done.
Loading package deepseq-1.3.0.2 ... linking ... done.
[ 6 of 19] Compiling Data.Vector.Fusion.Stream ( Data/Vector/Fusion/Stream.hs, dist/build/Data/Vector/Fusion/Stream.o )
[ 7 of 19] Compiling Data.Vector.Generic.Mutable ( Data/Vector/Generic/Mutable.hs, dist/build/Data/Vector/Generic/Mutable.o )
[ 8 of 19] Compiling Data.Vector.Generic.Base ( Data/Vector/Generic/Base.hs, dist/build/Data/Vector/Generic/Base.o )
[ 9 of 19] Compiling Data.Vector.Generic.New ( Data/Vector/Generic/New.hs, dist/build/Data/Vector/Generic/New.o )
[10 of 19] Compiling Data.Vector.Generic ( Data/Vector/Generic.hs, dist/build/Data/Vector/Generic.o )
[11 of 19] Compiling Data.Vector.Primitive.Mutable ( Data/Vector/Primitive/Mutable.hs, dist/build/Data/Vector/Primitive/Mutable.o )
[12 of 19] Compiling Data.Vector.Primitive ( Data/Vector/Primitive.hs, dist/build/Data/Vector/Primitive.o )
[13 of 19] Compiling Data.Vector.Storable.Mutable ( Data/Vector/Storable/Mutable.hs, dist/build/Data/Vector/Storable/Mutable.o )

Data/Vector/Storable/Mutable.hs:450:1: Warning:
    Rule "unsafeFromForeignPtr fp 0 n -> unsafeFromForeignPtr0 fp n " may never fire
      because ‘unsafeFromForeignPtr’ might inline first
    Probable fix: add an INLINE[n] or NOINLINE[n] pragma on ‘unsafeFromForeignPtr’
[14 of 19] Compiling Data.Vector.Storable ( Data/Vector/Storable.hs, dist/build/Data/Vector/Storable.o )

Data/Vector/Storable.hs:1398:1: Warning:
    Rule "unsafeFromForeignPtr fp 0 n -> unsafeFromForeignPtr0 fp n " may never fire
      because ‘unsafeFromForeignPtr’ might inline first
    Probable fix: add an INLINE[n] or NOINLINE[n] pragma on ‘unsafeFromForeignPtr’
[15 of 19] Compiling Data.Vector.Unboxed.Base ( Data/Vector/Unboxed/Base.hs, dist/build/Data/Vector/Unboxed/Base.o )
[16 of 19] Compiling Data.Vector.Unboxed ( Data/Vector/Unboxed.hs, dist/build/Data/Vector/Unboxed.o )
[17 of 19] Compiling Data.Vector.Unboxed.Mutable ( Data/Vector/Unboxed/Mutable.hs, dist/build/Data/Vector/Unboxed/Mutable.o )
[18 of 19] Compiling Data.Vector.Mutable ( Data/Vector/Mutable.hs, dist/build/Data/Vector/Mutable.o )
[19 of 19] Compiling Data.Vector      ( Data/Vector.hs, dist/build/Data/Vector.o )
In-place registering vector-0.10.12.3...
Running Haddock for vector-0.10.12.3...
Running hscolour for vector-0.10.12.3...
Preprocessing library vector-0.10.12.3...
Preprocessing library vector-0.10.12.3...

Data/Vector/Fusion/Stream/Size.hs:25:10: Warning:
    No explicit implementation for
      ‘*’, ‘abs’, and ‘signum’
    In the instance declaration for ‘Num Size’
Haddock coverage:
  25% (  1 /  4) in 'Data.Vector.Storable.Internal'
 100% (  5 /  5) in 'Data.Vector.Fusion.Util'
 100% (  6 /  6) in 'Data.Vector.Fusion.Stream.Size'
  11% (  1 /  9) in 'Data.Vector.Internal.Check'
  83% (104 /126) in 'Data.Vector.Fusion.Stream.Monadic'
  85% ( 88 /104) in 'Data.Vector.Fusion.Stream'
  64% ( 42 / 66) in 'Data.Vector.Generic.Mutable'
 100% (  3 /  3) in 'Data.Vector.Generic.Base'
   5% (  1 / 20) in 'Data.Vector.Generic.New'
  93% (215 /232) in 'Data.Vector.Generic'
  76% ( 38 / 50) in 'Data.Vector.Primitive.Mutable'
  97% (185 /191) in 'Data.Vector.Primitive'
  79% ( 46 / 58) in 'Data.Vector.Storable.Mutable'
  97% (194 /200) in 'Data.Vector.Storable'
  17% (  1 /  6) in 'Data.Vector.Unboxed.Base'
  96% (201 /210) in 'Data.Vector.Unboxed'
  77% ( 47 / 61) in 'Data.Vector.Unboxed.Mutable'
  76% ( 37 / 49) in 'Data.Vector.Mutable'
  94% (199 /212) in 'Data.Vector'
Warning: Data.Vector.Unboxed: could not find link destinations for:
    Data.Vector.Unboxed.Base.TFCo:R:VectorBool Data.Vector.Unboxed.Base.V_Bool Data.Vector.Unboxed.Base.TFCo:R:VectorChar Data.Vector.Unboxed.Base.V_Char Data.Vector.Unboxed.Base.TFCo:R:VectorDouble Data.Vector.Unboxed.Base.V_Double Data.Vector.Unboxed.Base.TFCo:R:VectorFloat Data.Vector.Unboxed.Base.V_Float Data.Vector.Unboxed.Base.TFCo:R:VectorInt Data.Vector.Unboxed.Base.V_Int Data.Vector.Unboxed.Base.TFCo:R:VectorInt8 Data.Vector.Unboxed.Base.V_Int8 Data.Vector.Unboxed.Base.TFCo:R:VectorInt16 Data.Vector.Unboxed.Base.V_Int16 Data.Vector.Unboxed.Base.TFCo:R:VectorInt32 Data.Vector.Unboxed.Base.V_Int32 Data.Vector.Unboxed.Base.TFCo:R:VectorInt64 Data.Vector.Unboxed.Base.V_Int64 Data.Vector.Unboxed.Base.TFCo:R:VectorWord Data.Vector.Unboxed.Base.V_Word Data.Vector.Unboxed.Base.TFCo:R:VectorWord8 Data.Vector.Unboxed.Base.V_Word8 Data.Vector.Unboxed.Base.TFCo:R:VectorWord16 Data.Vector.Unboxed.Base.V_Word16 Data.Vector.Unboxed.Base.TFCo:R:VectorWord32 Data.Vector.Unboxed.Base.V_Word32 Data.Vector.Unboxed.Base.TFCo:R:VectorWord64 Data.Vector.Unboxed.Base.V_Word64 Data.Vector.Unboxed.Base.TFCo:R:Vector() Data.Vector.Unboxed.Base.V_Unit Data.Vector.Unboxed.Base.TFCo:R:VectorComplex Data.Vector.Unboxed.Base.V_Complex Data.Vector.Unboxed.Base.TFCo:R:Vector(,) Data.Vector.Unboxed.Base.V_2 Data.Vector.Unboxed.Base.TFCo:R:Vector(,,) Data.Vector.Unboxed.Base.V_3 Data.Vector.Unboxed.Base.TFCo:R:Vector(,,,) Data.Vector.Unboxed.Base.V_4 Data.Vector.Unboxed.Base.TFCo:R:Vector(,,,,) Data.Vector.Unboxed.Base.V_5 Data.Vector.Unboxed.Base.TFCo:R:Vector(,,,,,) Data.Vector.Unboxed.Base.V_6 Data.Vector.Unboxed.Base.TFCo:R:MVectorsBool Data.Vector.Unboxed.Base.MV_Bool Data.Vector.Unboxed.Base.TFCo:R:MVectorsChar Data.Vector.Unboxed.Base.MV_Char Data.Vector.Unboxed.Base.TFCo:R:MVectorsDouble Data.Vector.Unboxed.Base.MV_Double Data.Vector.Unboxed.Base.TFCo:R:MVectorsFloat Data.Vector.Unboxed.Base.MV_Float Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord64 Data.Vector.Unboxed.Base.MV_Word64 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord32 Data.Vector.Unboxed.Base.MV_Word32 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord16 Data.Vector.Unboxed.Base.MV_Word16 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord8 Data.Vector.Unboxed.Base.MV_Word8 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord Data.Vector.Unboxed.Base.MV_Word Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt64 Data.Vector.Unboxed.Base.MV_Int64 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt32 Data.Vector.Unboxed.Base.MV_Int32 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt16 Data.Vector.Unboxed.Base.MV_Int16 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt8 Data.Vector.Unboxed.Base.MV_Int8 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt Data.Vector.Unboxed.Base.MV_Int Data.Vector.Unboxed.Base.TFCo:R:MVectors() Data.Vector.Unboxed.Base.MV_Unit Data.Vector.Unboxed.Base.TFCo:R:MVectorsComplex Data.Vector.Unboxed.Base.MV_Complex Data.Vector.Unboxed.Base.TFCo:R:MVectors(,) Data.Vector.Unboxed.Base.MV_2 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,) Data.Vector.Unboxed.Base.MV_3 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,) Data.Vector.Unboxed.Base.MV_4 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,,) Data.Vector.Unboxed.Base.MV_5 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,,,) Data.Vector.Unboxed.Base.MV_6
Warning: Data.Vector.Unboxed.Mutable: could not find link destinations for:
    Data.Vector.Unboxed.Base.TFCo:R:MVectorsBool Data.Vector.Unboxed.Base.MV_Bool Data.Vector.Unboxed.Base.TFCo:R:MVectorsChar Data.Vector.Unboxed.Base.MV_Char Data.Vector.Unboxed.Base.TFCo:R:MVectorsDouble Data.Vector.Unboxed.Base.MV_Double Data.Vector.Unboxed.Base.TFCo:R:MVectorsFloat Data.Vector.Unboxed.Base.MV_Float Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord64 Data.Vector.Unboxed.Base.MV_Word64 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord32 Data.Vector.Unboxed.Base.MV_Word32 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord16 Data.Vector.Unboxed.Base.MV_Word16 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord8 Data.Vector.Unboxed.Base.MV_Word8 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord Data.Vector.Unboxed.Base.MV_Word Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt64 Data.Vector.Unboxed.Base.MV_Int64 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt32 Data.Vector.Unboxed.Base.MV_Int32 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt16 Data.Vector.Unboxed.Base.MV_Int16 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt8 Data.Vector.Unboxed.Base.MV_Int8 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt Data.Vector.Unboxed.Base.MV_Int Data.Vector.Unboxed.Base.TFCo:R:MVectors() Data.Vector.Unboxed.Base.MV_Unit Data.Vector.Unboxed.Base.TFCo:R:MVectorsComplex Data.Vector.Unboxed.Base.MV_Complex Data.Vector.Unboxed.Base.TFCo:R:MVectors(,) Data.Vector.Unboxed.Base.MV_2 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,) Data.Vector.Unboxed.Base.MV_3 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,) Data.Vector.Unboxed.Base.MV_4 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,,) Data.Vector.Unboxed.Base.MV_5 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,,,) Data.Vector.Unboxed.Base.MV_6
Documentation created: dist/doc/html/vector/index.html,
dist/doc/html/vector/vector.txt
Creating package registration file: /tmp/pkgConf-vector-0.10.128982.3
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/vector-0.10.12.3
Registering vector-0.10.12.3...
Installed vector-0.10.12.3
Configuring transformers-base-0.4.4...
Building transformers-base-0.4.4...
Preprocessing library transformers-base-0.4.4...
[1 of 1] Compiling Control.Monad.Base ( src/Control/Monad/Base.hs, dist/build/Control/Monad/Base.o )
In-place registering transformers-base-0.4.4...
Running Haddock for transformers-base-0.4.4...
Running hscolour for transformers-base-0.4.4...
Preprocessing library transformers-base-0.4.4...
Preprocessing library transformers-base-0.4.4...
Haddock coverage:
  33% (  1 /  3) in 'Control.Monad.Base'
Documentation created: dist/doc/html/transformers-base/index.html,
dist/doc/html/transformers-base/transformers-base.txt
Creating package registration file: /tmp/pkgConf-transformers-base-0.48982.4
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/transformers-base-0.4.4
Registering transformers-base-0.4.4...
Installed transformers-base-0.4.4
Configuring mwc-random-0.13.3.2...
Building mwc-random-0.13.3.2...
Preprocessing library mwc-random-0.13.3.2...
[1 of 3] Compiling System.Random.MWC ( System/Random/MWC.hs, dist/build/System/Random/MWC.o )

System/Random/MWC.hs:106:1: Warning:
    The import of ‘Bits’ from module ‘Data.Bits’ is redundant
[2 of 3] Compiling System.Random.MWC.Distributions ( System/Random/MWC/Distributions.hs, dist/build/System/Random/MWC/Distributions.o )
[3 of 3] Compiling System.Random.MWC.CondensedTable ( System/Random/MWC/CondensedTable.hs, dist/build/System/Random/MWC/CondensedTable.o )
In-place registering mwc-random-0.13.3.2...
Running Haddock for mwc-random-0.13.3.2...
Running hscolour for mwc-random-0.13.3.2...
Preprocessing library mwc-random-0.13.3.2...
Preprocessing library mwc-random-0.13.3.2...

System/Random/MWC.hs:106:1: Warning:
    The import of ‘Bits’ from module ‘Data.Bits’ is redundant
Haddock coverage:
 100% ( 24 / 24) in 'System.Random.MWC'
 100% ( 23 / 23) in 'System.Random.MWC.Distributions'
 100% ( 15 / 15) in 'System.Random.MWC.CondensedTable'
Documentation created: dist/doc/html/mwc-random/index.html,
dist/doc/html/mwc-random/mwc-random.txt
Creating package registration file: /tmp/pkgConf-mwc-random-0.13.38982.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/mwc-random-0.13.3.2
Registering mwc-random-0.13.3.2...
Installed mwc-random-0.13.3.2
Configuring elerea-2.8.0...
Building elerea-2.8.0...
Preprocessing library elerea-2.8.0...
[1 of 5] Compiling FRP.Elerea.Clocked ( FRP/Elerea/Clocked.hs, dist/build/FRP/Elerea/Clocked.o )
[2 of 5] Compiling FRP.Elerea.Param ( FRP/Elerea/Param.hs, dist/build/FRP/Elerea/Param.o )
[3 of 5] Compiling FRP.Elerea.Simple.Pure ( FRP/Elerea/Simple/Pure.hs, dist/build/FRP/Elerea/Simple/Pure.o )
[4 of 5] Compiling FRP.Elerea.Simple ( FRP/Elerea/Simple.hs, dist/build/FRP/Elerea/Simple.o )
[5 of 5] Compiling FRP.Elerea       ( FRP/Elerea.hs, dist/build/FRP/Elerea.o )
In-place registering elerea-2.8.0...
Running Haddock for elerea-2.8.0...
Running hscolour for elerea-2.8.0...
Preprocessing library elerea-2.8.0...
Preprocessing library elerea-2.8.0...
Haddock coverage:
 100% ( 30 / 30) in 'FRP.Elerea.Clocked'
 100% ( 30 / 30) in 'FRP.Elerea.Param'
  30% (  6 / 20) in 'FRP.Elerea.Simple.Pure'
 100% ( 30 / 30) in 'FRP.Elerea.Simple'
 100% (  1 /  1) in 'FRP.Elerea'
Documentation created: dist/doc/html/elerea/index.html,
dist/doc/html/elerea/elerea.txt
Creating package registration file: /tmp/pkgConf-elerea-2.88982.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/elerea-2.8.0
Registering elerea-2.8.0...
Installed elerea-2.8.0
Configuring vector-algorithms-0.7...
Building vector-algorithms-0.7...
Preprocessing library vector-algorithms-0.7...
[ 1 of 10] Compiling Data.Vector.Algorithms.Common ( src/Data/Vector/Algorithms/Common.hs, dist/build/Data/Vector/Algorithms/Common.o )
[ 2 of 10] Compiling Data.Vector.Algorithms.Radix ( src/Data/Vector/Algorithms/Radix.hs, dist/build/Data/Vector/Algorithms/Radix.o )
[ 3 of 10] Compiling Data.Vector.Algorithms.Search ( src/Data/Vector/Algorithms/Search.hs, dist/build/Data/Vector/Algorithms/Search.o )
[ 4 of 10] Compiling Data.Vector.Algorithms.Optimal ( src/Data/Vector/Algorithms/Optimal.hs, dist/build/Data/Vector/Algorithms/Optimal.o )
[ 5 of 10] Compiling Data.Vector.Algorithms.Insertion ( src/Data/Vector/Algorithms/Insertion.hs, dist/build/Data/Vector/Algorithms/Insertion.o )
[ 6 of 10] Compiling Data.Vector.Algorithms.AmericanFlag ( src/Data/Vector/Algorithms/AmericanFlag.hs, dist/build/Data/Vector/Algorithms/AmericanFlag.o )
[ 7 of 10] Compiling Data.Vector.Algorithms.Tim ( src/Data/Vector/Algorithms/Tim.hs, dist/build/Data/Vector/Algorithms/Tim.o )
[ 8 of 10] Compiling Data.Vector.Algorithms.Heap ( src/Data/Vector/Algorithms/Heap.hs, dist/build/Data/Vector/Algorithms/Heap.o )
[ 9 of 10] Compiling Data.Vector.Algorithms.Intro ( src/Data/Vector/Algorithms/Intro.hs, dist/build/Data/Vector/Algorithms/Intro.o )
[10 of 10] Compiling Data.Vector.Algorithms.Merge ( src/Data/Vector/Algorithms/Merge.hs, dist/build/Data/Vector/Algorithms/Merge.o )
In-place registering vector-algorithms-0.7...
Running Haddock for vector-algorithms-0.7...
Running hscolour for vector-algorithms-0.7...
Preprocessing library vector-algorithms-0.7...
Preprocessing library vector-algorithms-0.7...
Haddock coverage:
  40% (  2 /  5) in 'Data.Vector.Algorithms.Common'
  75% (  3 /  4) in 'Data.Vector.Algorithms.Radix'
 100% ( 17 / 17) in 'Data.Vector.Algorithms.Search'
 100% (  8 /  8) in 'Data.Vector.Algorithms.Optimal'
 100% (  6 /  6) in 'Data.Vector.Algorithms.Insertion'
 100% (  4 /  4) in 'Data.Vector.Algorithms.AmericanFlag'
 100% (  3 /  3) in 'Data.Vector.Algorithms.Tim'
 100% ( 20 / 20) in 'Data.Vector.Algorithms.Heap'
 100% ( 14 / 14) in 'Data.Vector.Algorithms.Intro'
 100% (  4 /  4) in 'Data.Vector.Algorithms.Merge'
Warning: Data.Vector.Algorithms.Tim: could not find link destinations for:
    Data.Vector.Algorithms.Tim.mergeHi Data.Vector.Algorithms.Tim.mergeLo
Documentation created: dist/doc/html/vector-algorithms/index.html,
dist/doc/html/vector-algorithms/vector-algorithms.txt
Creating package registration file: /tmp/pkgConf-vector-algorithms-08982.7
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/vector-algorithms-0.7
Registering vector-algorithms-0.7...
Installed vector-algorithms-0.7
Configuring lambdacube-engine-0.2.4...
Building lambdacube-engine-0.2.4...
Preprocessing library lambdacube-engine-0.2.4...

on the commandline: Warning:
    -XDatatypeContexts is deprecated: It was widely considered a misfeature, and has been removed from the Haskell language.

Graphics/LambdaCube/RenderSystem/GL/Capabilities.hs:6:18:
    Could not find module ‘Graphics.Rendering.OpenGL.Raw.ARB.Compatibility’
    Perhaps you meant
      Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility (from OpenGLRaw-2.5.0.0)
      Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility (from OpenGLRaw-2.5.0.0)
      Graphics.Rendering.OpenGL.Raw.ARB.ES31Compatibility (from OpenGLRaw-2.5.0.0)
    Use -v to see a list of the files searched for.
Failed to install lambdacube-engine-0.2.4
cabal: Error: some packages failed to install:
lambdacube-engine-0.2.4 failed during the building phase. The exception was:
ExitFailure 1
lambdacube-examples-0.1.2 depends on lambdacube-engine-0.2.4 which failed to
install.

Test log

No test log was submitted for this report.