Resolving dependencies... Configuring bindings-DSL-1.0.22... Building bindings-DSL-1.0.22... Preprocessing library bindings-DSL-1.0.22... [1 of 1] Compiling Bindings.Utilities ( Bindings/Utilities.hs, dist/build/Bindings/Utilities.o ) In-place registering bindings-DSL-1.0.22... Running Haddock for bindings-DSL-1.0.22... Running hscolour for bindings-DSL-1.0.22... Preprocessing library bindings-DSL-1.0.22... Preprocessing library bindings-DSL-1.0.22... Haddock coverage: 67% ( 2 / 3) in 'Bindings.Utilities' Documentation created: dist/doc/html/bindings-DSL/index.html, dist/doc/html/bindings-DSL/bindings-DSL.txt Creating package registration file: /tmp/pkgConf-bindings-DSL-1.01174.22 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/bindings-DSL-1.0.22 Registering bindings-DSL-1.0.22... Installed bindings-DSL-1.0.22 Configuring bitmap-0.0.2... Building bitmap-0.0.2... Preprocessing library bitmap-0.0.2... [ 1 of 10] Compiling Data.Bitmap.Internal ( Data/Bitmap/Internal.hs, dist/build/Data/Bitmap/Internal.o ) [ 2 of 10] Compiling Data.Bitmap.Base ( Data/Bitmap/Base.hs, dist/build/Data/Bitmap/Base.o ) [ 3 of 10] Compiling Data.Bitmap.IO ( Data/Bitmap/IO.hs, dist/build/Data/Bitmap/IO.o ) Data/Bitmap/IO.hs:1248:1: Warning: SPECIALISE pragma for non-overloaded function ‘myPlusPtr’ Data/Bitmap/IO.hs:1249:1: Warning: SPECIALISE pragma for non-overloaded function ‘myPlusPtr’ [ 4 of 10] Compiling Data.Bitmap.Pure ( Data/Bitmap/Pure.hs, dist/build/Data/Bitmap/Pure.o ) [ 5 of 10] Compiling Data.Bitmap.IO.File ( Data/Bitmap/IO/File.hs, dist/build/Data/Bitmap/IO/File.o ) [ 6 of 10] Compiling Data.Bitmap.Pure.File ( Data/Bitmap/Pure/File.hs, dist/build/Data/Bitmap/Pure/File.o ) [ 7 of 10] Compiling Data.Bitmap.Pure.Pixels ( Data/Bitmap/Pure/Pixels.hs, dist/build/Data/Bitmap/Pure/Pixels.o ) Data/Bitmap/Pure/Pixels.hs:147:1: Warning: SPECIALISE pragma for non-overloaded function ‘myPlusPtr’ Data/Bitmap/Pure/Pixels.hs:148:1: Warning: SPECIALISE pragma for non-overloaded function ‘myPlusPtr’ [ 8 of 10] Compiling Data.Bitmap.IO.Pixels ( Data/Bitmap/IO/Pixels.hs, dist/build/Data/Bitmap/IO/Pixels.o ) Data/Bitmap/IO/Pixels.hs:197:1: Warning: SPECIALISE pragma for non-overloaded function ‘myPlusPtr’ Data/Bitmap/IO/Pixels.hs:198:1: Warning: SPECIALISE pragma for non-overloaded function ‘myPlusPtr’ [ 9 of 10] Compiling Data.Bitmap.Simple ( Data/Bitmap/Simple.hs, dist/build/Data/Bitmap/Simple.o ) [10 of 10] Compiling Data.Bitmap ( Data/Bitmap.hs, dist/build/Data/Bitmap.o ) In-place registering bitmap-0.0.2... Running Haddock for bitmap-0.0.2... Running hscolour for bitmap-0.0.2... Preprocessing library bitmap-0.0.2... Preprocessing library bitmap-0.0.2... Data/Bitmap/IO.hs:1248:1: Warning: SPECIALISE pragma for non-overloaded function ‘myPlusPtr’ Data/Bitmap/IO.hs:1249:1: Warning: SPECIALISE pragma for non-overloaded function ‘myPlusPtr’ Data/Bitmap/Pure/Pixels.hs:147:1: Warning: SPECIALISE pragma for non-overloaded function ‘myPlusPtr’ Data/Bitmap/Pure/Pixels.hs:148:1: Warning: SPECIALISE pragma for non-overloaded function ‘myPlusPtr’ Data/Bitmap/IO/Pixels.hs:197:1: Warning: SPECIALISE pragma for non-overloaded function ‘myPlusPtr’ Data/Bitmap/IO/Pixels.hs:198:1: Warning: SPECIALISE pragma for non-overloaded function ‘myPlusPtr’ Haddock coverage: 13% ( 6 / 47) in 'Data.Bitmap.Internal' 22% ( 6 / 27) in 'Data.Bitmap.Base' 58% ( 29 / 50) in 'Data.Bitmap.IO' 76% ( 26 / 34) in 'Data.Bitmap.Pure' 44% ( 4 / 9) in 'Data.Bitmap.IO.File' 40% ( 2 / 5) in 'Data.Bitmap.Pure.File' 25% ( 4 / 16) in 'Data.Bitmap.Pure.Pixels' 28% ( 8 / 29) in 'Data.Bitmap.IO.Pixels' 78% ( 25 / 32) in 'Data.Bitmap.Simple' 100% ( 2 / 2) in 'Data.Bitmap' Warning: Data.Bitmap.Base: could not find link destinations for: Data.Bitmap.Internal.c_type Data.Bitmap.Internal.toFloat Data.Bitmap.Internal.fromFloat Data.Bitmap.Internal.underlyingBitmap Documentation created: dist/doc/html/bitmap/index.html, dist/doc/html/bitmap/bitmap.txt Creating package registration file: /tmp/pkgConf-bitmap-0.01174.2 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/bitmap-0.0.2 Registering bitmap-0.0.2... Installed bitmap-0.0.2 Configuring bytestring-trie-0.2.4.1... Building bytestring-trie-0.2.4.1... Preprocessing library bytestring-trie-0.2.4.1... [1 of 6] Compiling Data.Trie.ByteStringInternal ( src/Data/Trie/ByteStringInternal.hs, dist/build/Data/Trie/ByteStringInternal.o ) [2 of 6] Compiling Data.Trie.BitTwiddle ( src/Data/Trie/BitTwiddle.hs, dist/build/Data/Trie/BitTwiddle.o ) [3 of 6] Compiling Data.Trie.Errors ( src/Data/Trie/Errors.hs, dist/build/Data/Trie/Errors.o ) [4 of 6] Compiling Data.Trie.Internal ( src/Data/Trie/Internal.hs, dist/build/Data/Trie/Internal.o ) [5 of 6] Compiling Data.Trie ( src/Data/Trie.hs, dist/build/Data/Trie.o ) [6 of 6] Compiling Data.Trie.Convenience ( src/Data/Trie/Convenience.hs, dist/build/Data/Trie/Convenience.o ) In-place registering bytestring-trie-0.2.4.1... Running Haddock for bytestring-trie-0.2.4.1... Running hscolour for bytestring-trie-0.2.4.1... Preprocessing library bytestring-trie-0.2.4.1... Preprocessing library bytestring-trie-0.2.4.1... Haddock coverage: 100% ( 4 / 4) in 'Data.Trie.ByteStringInternal' 56% ( 5 / 9) in 'Data.Trie.BitTwiddle' 100% ( 2 / 2) in 'Data.Trie.Errors' 89% ( 33 / 37) in 'Data.Trie.Internal' 100% ( 33 / 33) in 'Data.Trie' 100% ( 26 / 26) in 'Data.Trie.Convenience' Documentation created: dist/doc/html/bytestring-trie/index.html, dist/doc/html/bytestring-trie/bytestring-trie.txt Creating package registration file: /tmp/pkgConf-bytestring-trie-0.2.41174.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/bytestring-trie-0.2.4.1 Registering bytestring-trie-0.2.4.1... Installed bytestring-trie-0.2.4.1 Configuring digest-0.0.1.2... Building digest-0.0.1.2... Preprocessing library digest-0.0.1.2... [1 of 2] Compiling Data.Digest.Adler32 ( dist/build/Data/Digest/Adler32.hs, dist/build/Data/Digest/Adler32.o ) [2 of 2] Compiling Data.Digest.CRC32 ( dist/build/Data/Digest/CRC32.hs, dist/build/Data/Digest/CRC32.o ) In-place registering digest-0.0.1.2... Running Haddock for digest-0.0.1.2... Running hscolour for digest-0.0.1.2... Preprocessing library digest-0.0.1.2... Preprocessing library digest-0.0.1.2... Haddock coverage: Warning: Data.Digest.Adler32: adler32 is exported separately but will be documented under Adler32. Consider exporting it together with its parent(s) for code clarity. Warning: Data.Digest.Adler32: adler32Update is exported separately but will be documented under Adler32. Consider exporting it together with its parent(s) for code clarity. 100% ( 2 / 2) in 'Data.Digest.Adler32' Warning: Data.Digest.CRC32: crc32 is exported separately but will be documented under CRC32. Consider exporting it together with its parent(s) for code clarity. Warning: Data.Digest.CRC32: crc32Update is exported separately but will be documented under CRC32. Consider exporting it together with its parent(s) for code clarity. 100% ( 2 / 2) in 'Data.Digest.CRC32' Documentation created: dist/doc/html/digest/index.html, dist/doc/html/digest/digest.txt Creating package registration file: /tmp/pkgConf-digest-0.0.11174.2 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/digest-0.0.1.2 Registering digest-0.0.1.2... Installed digest-0.0.1.2 Configuring random-1.1... Building random-1.1... Preprocessing library random-1.1... [1 of 1] Compiling System.Random ( System/Random.hs, dist/build/System/Random.o ) In-place registering random-1.1... Running Haddock for random-1.1... Running hscolour for random-1.1... Preprocessing library random-1.1... Preprocessing library random-1.1... Haddock coverage: Cannot find documentation for: $intro 100% ( 16 / 16) in 'System.Random' Documentation created: dist/doc/html/random/index.html, dist/doc/html/random/random.txt Creating package registration file: /tmp/pkgConf-random-11174.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/random-1.1 Registering random-1.1... Installed random-1.1 Configuring stm-2.4.4... Building stm-2.4.4... Preprocessing library stm-2.4.4... [ 1 of 10] Compiling Control.Sequential.STM ( Control/Sequential/STM.hs, dist/build/Control/Sequential/STM.o ) [ 2 of 10] Compiling Control.Concurrent.STM.TBQueue ( Control/Concurrent/STM/TBQueue.hs, dist/build/Control/Concurrent/STM/TBQueue.o ) [ 3 of 10] Compiling Control.Concurrent.STM.TQueue ( Control/Concurrent/STM/TQueue.hs, dist/build/Control/Concurrent/STM/TQueue.o ) [ 4 of 10] Compiling Control.Concurrent.STM.TChan ( Control/Concurrent/STM/TChan.hs, dist/build/Control/Concurrent/STM/TChan.o ) [ 5 of 10] Compiling Control.Concurrent.STM.TMVar ( Control/Concurrent/STM/TMVar.hs, dist/build/Control/Concurrent/STM/TMVar.o ) [ 6 of 10] Compiling Control.Concurrent.STM.TVar ( Control/Concurrent/STM/TVar.hs, dist/build/Control/Concurrent/STM/TVar.o ) [ 7 of 10] Compiling Control.Concurrent.STM.TArray ( Control/Concurrent/STM/TArray.hs, dist/build/Control/Concurrent/STM/TArray.o ) [ 8 of 10] Compiling Control.Monad.STM ( Control/Monad/STM.hs, dist/build/Control/Monad/STM.o ) [ 9 of 10] Compiling Control.Concurrent.STM ( Control/Concurrent/STM.hs, dist/build/Control/Concurrent/STM.o ) [10 of 10] Compiling Control.Concurrent.STM.TSem ( Control/Concurrent/STM/TSem.hs, dist/build/Control/Concurrent/STM/TSem.o ) In-place registering stm-2.4.4... Running Haddock for stm-2.4.4... Running hscolour for stm-2.4.4... Preprocessing library stm-2.4.4... Preprocessing library stm-2.4.4... Haddock coverage: 0% ( 0 / 11) in 'Control.Sequential.STM' 100% ( 13 / 13) in 'Control.Concurrent.STM.TBQueue' 100% ( 12 / 12) in 'Control.Concurrent.STM.TQueue' 100% ( 18 / 18) in 'Control.Concurrent.STM.TChan' 100% ( 16 / 16) in 'Control.Concurrent.STM.TMVar' 100% ( 13 / 13) in 'Control.Concurrent.STM.TVar' 100% ( 2 / 2) in 'Control.Concurrent.STM.TArray' 90% ( 9 / 10) in 'Control.Monad.STM' 100% ( 8 / 8) in 'Control.Concurrent.STM' 40% ( 2 / 5) in 'Control.Concurrent.STM.TSem' Documentation created: dist/doc/html/stm/index.html, dist/doc/html/stm/stm.txt Creating package registration file: /tmp/pkgConf-stm-2.41174.4 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/stm-2.4.4 Registering stm-2.4.4... Installed stm-2.4.4 Configuring text-1.2.1.1... Building text-1.2.1.1... Preprocessing library text-1.2.1.1... [ 1 of 44] Compiling Data.Text.Internal.Read ( Data/Text/Internal/Read.hs, dist/build/Data/Text/Internal/Read.o ) [ 2 of 44] Compiling Data.Text.Internal.Encoding.Utf32 ( Data/Text/Internal/Encoding/Utf32.hs, dist/build/Data/Text/Internal/Encoding/Utf32.o ) [ 3 of 44] Compiling Data.Text.Internal.Builder.RealFloat.Functions ( Data/Text/Internal/Builder/RealFloat/Functions.hs, dist/build/Data/Text/Internal/Builder/RealFloat/Functions.o ) [ 4 of 44] Compiling Data.Text.Internal.Builder.Int.Digits ( Data/Text/Internal/Builder/Int/Digits.hs, dist/build/Data/Text/Internal/Builder/Int/Digits.o ) [ 5 of 44] Compiling Data.Text.Encoding.Error ( Data/Text/Encoding/Error.hs, dist/build/Data/Text/Encoding/Error.o ) [ 6 of 44] Compiling Data.Text.Internal.Unsafe.Shift ( Data/Text/Internal/Unsafe/Shift.hs, dist/build/Data/Text/Internal/Unsafe/Shift.o ) [ 7 of 44] Compiling Data.Text.Internal.Encoding.Utf16 ( Data/Text/Internal/Encoding/Utf16.hs, dist/build/Data/Text/Internal/Encoding/Utf16.o ) [ 8 of 44] Compiling Data.Text.Internal.Functions ( Data/Text/Internal/Functions.hs, dist/build/Data/Text/Internal/Functions.o ) [ 9 of 44] Compiling Data.Text.Internal.Unsafe ( Data/Text/Internal/Unsafe.hs, dist/build/Data/Text/Internal/Unsafe.o ) [10 of 44] Compiling Data.Text.Array ( Data/Text/Array.hs, dist/build/Data/Text/Array.o ) [11 of 44] Compiling Data.Text.Internal.Unsafe.Char ( Data/Text/Internal/Unsafe/Char.hs, dist/build/Data/Text/Internal/Unsafe/Char.o ) [12 of 44] Compiling Data.Text.Internal ( Data/Text/Internal.hs, dist/build/Data/Text/Internal.o ) [13 of 44] Compiling Data.Text.Internal.Fusion.Size ( Data/Text/Internal/Fusion/Size.hs, dist/build/Data/Text/Internal/Fusion/Size.o ) [14 of 44] Compiling Data.Text.Internal.Fusion.Types ( Data/Text/Internal/Fusion/Types.hs, dist/build/Data/Text/Internal/Fusion/Types.o ) [15 of 44] Compiling Data.Text.Internal.Fusion.CaseMapping ( Data/Text/Internal/Fusion/CaseMapping.hs, dist/build/Data/Text/Internal/Fusion/CaseMapping.o ) [16 of 44] Compiling Data.Text.Internal.Fusion.Common ( Data/Text/Internal/Fusion/Common.hs, dist/build/Data/Text/Internal/Fusion/Common.o ) [17 of 44] Compiling Data.Text.Unsafe ( Data/Text/Unsafe.hs, dist/build/Data/Text/Unsafe.o ) [18 of 44] Compiling Data.Text.Internal.Private ( Data/Text/Internal/Private.hs, dist/build/Data/Text/Internal/Private.o ) [19 of 44] Compiling Data.Text.Internal.Fusion ( Data/Text/Internal/Fusion.hs, dist/build/Data/Text/Internal/Fusion.o ) [20 of 44] Compiling Data.Text.Show ( Data/Text/Show.hs, dist/build/Data/Text/Show.o ) [21 of 44] Compiling Data.Text.Internal.Encoding.Fusion.Common ( Data/Text/Internal/Encoding/Fusion/Common.hs, dist/build/Data/Text/Internal/Encoding/Fusion/Common.o ) [22 of 44] Compiling Data.Text.Internal.Encoding.Utf8 ( Data/Text/Internal/Encoding/Utf8.hs, dist/build/Data/Text/Internal/Encoding/Utf8.o ) [23 of 44] Compiling Data.Text.Internal.Encoding.Fusion ( Data/Text/Internal/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Encoding/Fusion.o ) [24 of 44] Compiling Data.Text.Encoding ( Data/Text/Encoding.hs, dist/build/Data/Text/Encoding.o ) [25 of 44] Compiling Data.Text.Internal.Lazy.Encoding.Fusion ( Data/Text/Internal/Lazy/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Encoding/Fusion.o ) [26 of 44] Compiling Data.Text.Internal.Search ( Data/Text/Internal/Search.hs, dist/build/Data/Text/Internal/Search.o ) [27 of 44] Compiling Data.Text.Foreign ( Data/Text/Foreign.hs, dist/build/Data/Text/Foreign.o ) [28 of 44] Compiling Data.Text ( Data/Text.hs, dist/build/Data/Text.o ) [29 of 44] Compiling Data.Text.Internal.IO ( Data/Text/Internal/IO.hs, dist/build/Data/Text/Internal/IO.o ) [30 of 44] Compiling Data.Text.IO ( Data/Text/IO.hs, dist/build/Data/Text/IO.o ) [31 of 44] Compiling Data.Text.Internal.Lazy ( Data/Text/Internal/Lazy.hs, dist/build/Data/Text/Internal/Lazy.o ) [32 of 44] Compiling Data.Text.Internal.Lazy.Fusion ( Data/Text/Internal/Lazy/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Fusion.o ) [33 of 44] Compiling Data.Text.Internal.Lazy.Search ( Data/Text/Internal/Lazy/Search.hs, dist/build/Data/Text/Internal/Lazy/Search.o ) [34 of 44] Compiling Data.Text.Lazy.Internal ( Data/Text/Lazy/Internal.hs, dist/build/Data/Text/Lazy/Internal.o ) [35 of 44] Compiling Data.Text.Lazy.Encoding ( Data/Text/Lazy/Encoding.hs, dist/build/Data/Text/Lazy/Encoding.o ) [36 of 44] Compiling Data.Text.Lazy ( Data/Text/Lazy.hs, dist/build/Data/Text/Lazy.o ) [37 of 44] Compiling Data.Text.Internal.Builder ( Data/Text/Internal/Builder.hs, dist/build/Data/Text/Internal/Builder.o ) [38 of 44] Compiling Data.Text.Lazy.Builder ( Data/Text/Lazy/Builder.hs, dist/build/Data/Text/Lazy/Builder.o ) [39 of 44] Compiling Data.Text.Internal.Builder.Functions ( Data/Text/Internal/Builder/Functions.hs, dist/build/Data/Text/Internal/Builder/Functions.o ) [40 of 44] Compiling Data.Text.Lazy.Builder.Int ( Data/Text/Lazy/Builder/Int.hs, dist/build/Data/Text/Lazy/Builder/Int.o ) [41 of 44] Compiling Data.Text.Lazy.IO ( Data/Text/Lazy/IO.hs, dist/build/Data/Text/Lazy/IO.o ) [42 of 44] Compiling Data.Text.Lazy.Read ( Data/Text/Lazy/Read.hs, dist/build/Data/Text/Lazy/Read.o ) [43 of 44] Compiling Data.Text.Lazy.Builder.RealFloat ( Data/Text/Lazy/Builder/RealFloat.hs, dist/build/Data/Text/Lazy/Builder/RealFloat.o ) [44 of 44] Compiling Data.Text.Read ( Data/Text/Read.hs, dist/build/Data/Text/Read.o ) In-place registering text-1.2.1.1... Running Haddock for text-1.2.1.1... Running hscolour for text-1.2.1.1... Preprocessing library text-1.2.1.1... Preprocessing library text-1.2.1.1... Haddock coverage: 14% ( 1 / 7) in 'Data.Text.Internal.Read' 50% ( 1 / 2) in 'Data.Text.Internal.Encoding.Utf32' 50% ( 1 / 2) in 'Data.Text.Internal.Builder.RealFloat.Functions' 0% ( 0 / 2) in 'Data.Text.Internal.Builder.Int.Digits' 100% ( 12 / 12) in 'Data.Text.Encoding.Error' 100% ( 2 / 2) in 'Data.Text.Internal.Unsafe.Shift' 25% ( 1 / 4) in 'Data.Text.Internal.Encoding.Utf16' 100% ( 2 / 2) in 'Data.Text.Internal.Functions' 100% ( 3 / 3) in 'Data.Text.Internal.Unsafe' 100% ( 16 / 16) in 'Data.Text.Array' 33% ( 2 / 6) in 'Data.Text.Internal.Unsafe.Char' 95% ( 19 / 20) in 'Data.Text.Internal' 38% ( 5 / 13) in 'Data.Text.Internal.Fusion.Size' 88% ( 7 / 8) in 'Data.Text.Internal.Fusion.Types' 0% ( 0 / 5) in 'Data.Text.Internal.Fusion.CaseMapping' 89% ( 63 / 71) in 'Data.Text.Internal.Fusion.Common' 93% ( 13 / 14) in 'Data.Text.Unsafe' 33% ( 1 / 3) in 'Data.Text.Internal.Private' 91% ( 20 / 22) in 'Data.Text.Internal.Fusion' 100% ( 4 / 4) in 'Data.Text.Show' 33% ( 2 / 6) in 'Data.Text.Internal.Encoding.Fusion.Common' 17% ( 2 / 12) in 'Data.Text.Internal.Encoding.Utf8' 91% ( 10 / 11) in 'Data.Text.Internal.Encoding.Fusion' 100% ( 33 / 33) in 'Data.Text.Encoding' 100% ( 10 / 10) in 'Data.Text.Internal.Lazy.Encoding.Fusion' 100% ( 2 / 2) in 'Data.Text.Internal.Search' 100% ( 18 / 18) in 'Data.Text.Foreign' 100% (126 /126) in 'Data.Text' 100% ( 3 / 3) in 'Data.Text.Internal.IO' 100% ( 20 / 20) in 'Data.Text.IO' 93% ( 14 / 15) in 'Data.Text.Internal.Lazy' 100% ( 8 / 8) in 'Data.Text.Internal.Lazy.Fusion' 100% ( 2 / 2) in 'Data.Text.Internal.Lazy.Search' 100% ( 2 / 2) in 'Data.Text.Lazy.Internal' 89% ( 24 / 27) in 'Data.Text.Lazy.Encoding' 99% (127 /128) in 'Data.Text.Lazy' 94% ( 16 / 17) in 'Data.Text.Internal.Builder' 100% ( 12 / 12) in 'Data.Text.Lazy.Builder' 100% ( 3 / 3) in 'Data.Text.Internal.Builder.Functions' 0% ( 0 / 3) in 'Data.Text.Lazy.Builder.Int' 100% ( 19 / 19) in 'Data.Text.Lazy.IO' 100% ( 7 / 7) in 'Data.Text.Lazy.Read' 75% ( 3 / 4) in 'Data.Text.Lazy.Builder.RealFloat' 100% ( 7 / 7) in 'Data.Text.Read' Warning: Data.Text.Internal.Fusion.Common: could not find link destinations for: Data.Text.Internal.Fusion.Common.findIndicesI Warning: Data.Text.Unsafe: could not find link destinations for: GHC.IO.bracket Warning: Data.Text: could not find link destinations for: Data.Text.replicateChar Data.Text.countChar Warning: Data.Text.Internal.IO: could not find link destinations for: GHC.IO.Handle.Types.Handle__ Warning: Data.Text.Lazy: could not find link destinations for: Data.Text.Lazy.replicateChar Data.Text.Lazy.dropWords Data.Text.Lazy.splitAtWord Data.Text.Lazy.countChar Warning: Data.Text.Internal.Builder: could not find link destinations for: Data.Text.Internal.Builder.empty Data.Text.Internal.Builder.append Warning: Data.Text.Lazy.Builder.RealFloat: could not find link destinations for: Data.Text.Lazy.Builder.RealFloat.floatToDigits Documentation created: dist/doc/html/text/index.html, dist/doc/html/text/text.txt Creating package registration file: /tmp/pkgConf-text-1.2.11174.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/text-1.2.1.1 Registering text-1.2.1.1... Installed text-1.2.1.1 Configuring transformers-0.4.3.0... Building transformers-0.4.3.0... Preprocessing library transformers-0.4.3.0... [ 1 of 28] Compiling Data.Functor.Identity ( oldsrc/Data/Functor/Identity.hs, dist/build/Data/Functor/Identity.o ) [ 2 of 28] Compiling Control.Monad.Trans.Class ( Control/Monad/Trans/Class.hs, dist/build/Control/Monad/Trans/Class.o ) [ 3 of 28] Compiling Control.Monad.Signatures ( Control/Monad/Signatures.hs, dist/build/Control/Monad/Signatures.o ) [ 4 of 28] Compiling Control.Monad.IO.Class ( Control/Monad/IO/Class.hs, dist/build/Control/Monad/IO/Class.o ) [ 5 of 28] Compiling Control.Monad.Trans.Cont ( Control/Monad/Trans/Cont.hs, dist/build/Control/Monad/Trans/Cont.o ) [ 6 of 28] Compiling Control.Monad.Trans.Reader ( Control/Monad/Trans/Reader.hs, dist/build/Control/Monad/Trans/Reader.o ) [ 7 of 28] Compiling Control.Monad.Trans.RWS.Lazy ( Control/Monad/Trans/RWS/Lazy.hs, dist/build/Control/Monad/Trans/RWS/Lazy.o ) [ 8 of 28] Compiling Control.Monad.Trans.RWS ( Control/Monad/Trans/RWS.hs, dist/build/Control/Monad/Trans/RWS.o ) [ 9 of 28] Compiling Control.Monad.Trans.RWS.Strict ( Control/Monad/Trans/RWS/Strict.hs, dist/build/Control/Monad/Trans/RWS/Strict.o ) [10 of 28] Compiling Control.Monad.Trans.State.Lazy ( Control/Monad/Trans/State/Lazy.hs, dist/build/Control/Monad/Trans/State/Lazy.o ) [11 of 28] Compiling Control.Monad.Trans.State ( Control/Monad/Trans/State.hs, dist/build/Control/Monad/Trans/State.o ) [12 of 28] Compiling Control.Monad.Trans.State.Strict ( Control/Monad/Trans/State/Strict.hs, dist/build/Control/Monad/Trans/State/Strict.o ) [13 of 28] Compiling Data.Functor.Classes ( Data/Functor/Classes.hs, dist/build/Data/Functor/Classes.o ) [14 of 28] Compiling Data.Functor.Constant ( Data/Functor/Constant.hs, dist/build/Data/Functor/Constant.o ) [15 of 28] Compiling Control.Applicative.Lift ( Control/Applicative/Lift.hs, dist/build/Control/Applicative/Lift.o ) [16 of 28] Compiling Control.Monad.Trans.Except ( Control/Monad/Trans/Except.hs, dist/build/Control/Monad/Trans/Except.o ) [17 of 28] Compiling Control.Monad.Trans.Error ( Control/Monad/Trans/Error.hs, dist/build/Control/Monad/Trans/Error.o ) [18 of 28] Compiling Control.Monad.Trans.Identity ( Control/Monad/Trans/Identity.hs, dist/build/Control/Monad/Trans/Identity.o ) [19 of 28] Compiling Control.Monad.Trans.List ( Control/Monad/Trans/List.hs, dist/build/Control/Monad/Trans/List.o ) [20 of 28] Compiling Control.Monad.Trans.Maybe ( Control/Monad/Trans/Maybe.hs, dist/build/Control/Monad/Trans/Maybe.o ) [21 of 28] Compiling Control.Monad.Trans.Writer.Lazy ( Control/Monad/Trans/Writer/Lazy.hs, dist/build/Control/Monad/Trans/Writer/Lazy.o ) [22 of 28] Compiling Control.Monad.Trans.Writer ( Control/Monad/Trans/Writer.hs, dist/build/Control/Monad/Trans/Writer.o ) [23 of 28] Compiling Control.Monad.Trans.Writer.Strict ( Control/Monad/Trans/Writer/Strict.hs, dist/build/Control/Monad/Trans/Writer/Strict.o ) [24 of 28] Compiling Data.Functor.Compose ( Data/Functor/Compose.hs, dist/build/Data/Functor/Compose.o ) [25 of 28] Compiling Data.Functor.Product ( Data/Functor/Product.hs, dist/build/Data/Functor/Product.o ) [26 of 28] Compiling Data.Functor.Sum ( Data/Functor/Sum.hs, dist/build/Data/Functor/Sum.o ) [27 of 28] Compiling Control.Applicative.Backwards ( Control/Applicative/Backwards.hs, dist/build/Control/Applicative/Backwards.o ) [28 of 28] Compiling Data.Functor.Reverse ( Data/Functor/Reverse.hs, dist/build/Data/Functor/Reverse.o ) In-place registering transformers-0.4.3.0... Running Haddock for transformers-0.4.3.0... Running hscolour for transformers-0.4.3.0... Preprocessing library transformers-0.4.3.0... Preprocessing library transformers-0.4.3.0... Haddock coverage: 100% ( 2 / 2) in 'Data.Functor.Identity' 100% ( 14 / 14) in 'Control.Monad.Trans.Class' 100% ( 5 / 5) in 'Control.Monad.Signatures' 100% ( 2 / 2) in 'Control.Monad.IO.Class' 100% ( 22 / 22) in 'Control.Monad.Trans.Cont' 100% ( 18 / 18) in 'Control.Monad.Trans.Reader' 100% ( 37 / 37) in 'Control.Monad.Trans.RWS.Lazy' 100% ( 2 / 2) in 'Control.Monad.Trans.RWS' 100% ( 37 / 37) in 'Control.Monad.Trans.RWS.Strict' 100% ( 34 / 34) in 'Control.Monad.Trans.State.Lazy' 100% ( 2 / 2) in 'Control.Monad.Trans.State' 100% ( 34 / 34) in 'Control.Monad.Trans.State.Strict' 100% ( 15 / 15) in 'Data.Functor.Classes' 100% ( 2 / 2) in 'Data.Functor.Constant' 100% ( 9 / 9) in 'Control.Applicative.Lift' 100% ( 19 / 19) in 'Control.Monad.Trans.Except' 100% ( 15 / 15) in 'Control.Monad.Trans.Error' 100% ( 7 / 7) in 'Control.Monad.Trans.Identity' 100% ( 7 / 7) in 'Control.Monad.Trans.List' 100% ( 12 / 12) in 'Control.Monad.Trans.Maybe' 100% ( 20 / 20) in 'Control.Monad.Trans.Writer.Lazy' 100% ( 2 / 2) in 'Control.Monad.Trans.Writer' 100% ( 20 / 20) in 'Control.Monad.Trans.Writer.Strict' 100% ( 2 / 2) in 'Data.Functor.Compose' 100% ( 2 / 2) in 'Data.Functor.Product' 100% ( 2 / 2) in 'Data.Functor.Sum' 100% ( 2 / 2) in 'Control.Applicative.Backwards' 100% ( 2 / 2) in 'Data.Functor.Reverse' Documentation created: dist/doc/html/transformers/index.html, dist/doc/html/transformers/transformers.txt Creating package registration file: /tmp/pkgConf-transformers-0.4.31174.0 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/transformers-0.4.3.0 Registering transformers-0.4.3.0... Installed transformers-0.4.3.0 Configuring uulib-0.9.20... Building uulib-0.9.20... Preprocessing library uulib-0.9.20... [ 1 of 27] Compiling UU.Util.Utils ( src/UU/Util/Utils.hs, dist/build/UU/Util/Utils.o ) [ 2 of 27] Compiling UU.Util.PermTree ( src/UU/Util/PermTree.hs, dist/build/UU/Util/PermTree.o ) [ 3 of 27] Compiling UU.Util.BinaryTrees ( src/UU/Util/BinaryTrees.hs, dist/build/UU/Util/BinaryTrees.o ) [ 4 of 27] Compiling UU.Pretty.Basic ( src/UU/Pretty/Basic.hs, dist/build/UU/Pretty/Basic.o ) src/UU/Pretty/Basic.hs:102:1: Warning: Local definition of ‘join’ clashes with a future Prelude name - this will become an error in GHC 7.10, under the Applicative-Monad Proposal. [ 5 of 27] Compiling UU.Pretty.Ext ( src/UU/Pretty/Ext.hs, dist/build/UU/Pretty/Ext.o ) [ 6 of 27] Compiling UU.Pretty ( src/UU/Pretty.hs, dist/build/UU/Pretty.o ) [ 7 of 27] Compiling UU.PPrint ( src/UU/PPrint.hs, dist/build/UU/PPrint.o ) [ 8 of 27] Compiling UU.Parsing.MachineInterface ( src/UU/Parsing/MachineInterface.hs, dist/build/UU/Parsing/MachineInterface.o ) [ 9 of 27] Compiling UU.Parsing.Machine ( src/UU/Parsing/Machine.hs, dist/build/UU/Parsing/Machine.o ) [10 of 27] Compiling UU.Parsing.StateParser ( src/UU/Parsing/StateParser.hs, dist/build/UU/Parsing/StateParser.o ) [11 of 27] Compiling UU.Scanner.Position ( src/UU/Scanner/Position.hs, dist/build/UU/Scanner/Position.o ) [12 of 27] Compiling UU.Scanner.GenToken ( src/UU/Scanner/GenToken.hs, dist/build/UU/Scanner/GenToken.o ) [13 of 27] Compiling UU.Scanner.GenTokenOrd ( src/UU/Scanner/GenTokenOrd.hs, dist/build/UU/Scanner/GenTokenOrd.o ) [14 of 27] Compiling UU.Scanner.GenTokenSymbol ( src/UU/Scanner/GenTokenSymbol.hs, dist/build/UU/Scanner/GenTokenSymbol.o ) [15 of 27] Compiling UU.Scanner.Token ( src/UU/Scanner/Token.hs, dist/build/UU/Scanner/Token.o ) [16 of 27] Compiling UU.Scanner.Scanner ( src/UU/Scanner/Scanner.hs, dist/build/UU/Scanner/Scanner.o ) [17 of 27] Compiling UU.Scanner.TokenShow ( src/UU/Scanner/TokenShow.hs, dist/build/UU/Scanner/TokenShow.o ) [18 of 27] Compiling UU.Parsing.Interface ( src/UU/Parsing/Interface.hs, dist/build/UU/Parsing/Interface.o ) [19 of 27] Compiling UU.Parsing.Derived ( src/UU/Parsing/Derived.hs, dist/build/UU/Parsing/Derived.o ) [20 of 27] Compiling UU.Parsing.Offside ( src/UU/Parsing/Offside.hs, dist/build/UU/Parsing/Offside.o ) [21 of 27] Compiling UU.Scanner.GenTokenParser ( src/UU/Scanner/GenTokenParser.hs, dist/build/UU/Scanner/GenTokenParser.o ) [22 of 27] Compiling UU.Scanner.TokenParser ( src/UU/Scanner/TokenParser.hs, dist/build/UU/Scanner/TokenParser.o ) [23 of 27] Compiling UU.Scanner ( src/UU/Scanner.hs, dist/build/UU/Scanner.o ) [24 of 27] Compiling UU.Parsing ( src/UU/Parsing.hs, dist/build/UU/Parsing.o ) [25 of 27] Compiling UU.Parsing.Merge ( src/UU/Parsing/Merge.hs, dist/build/UU/Parsing/Merge.o ) [26 of 27] Compiling UU.Parsing.Perms ( src/UU/Parsing/Perms.hs, dist/build/UU/Parsing/Perms.o ) [27 of 27] Compiling UU.Parsing.CharParser ( src/UU/Parsing/CharParser.hs, dist/build/UU/Parsing/CharParser.o ) In-place registering uulib-0.9.20... Running Haddock for uulib-0.9.20... Running hscolour for uulib-0.9.20... Preprocessing library uulib-0.9.20... Preprocessing library uulib-0.9.20... src/UU/Pretty/Basic.hs:102:1: Warning: Local definition of ‘join’ clashes with a future Prelude name - this will become an error in GHC 7.10, under the Applicative-Monad Proposal. Haddock coverage: 0% ( 0 / 7) in 'UU.Util.Utils' 0% ( 0 / 11) in 'UU.Util.PermTree' 0% ( 0 / 6) in 'UU.Util.BinaryTrees' 0% ( 0 / 31) in 'UU.Pretty.Basic' 0% ( 0 / 30) in 'UU.Pretty.Ext' 67% ( 2 / 3) in 'UU.Pretty' Warning: UU.PPrint: pretty is exported separately but will be documented under Pretty. Consider exporting it together with its parent(s) for code clarity. 3% ( 2 / 77) in 'UU.PPrint' 4% ( 1 / 23) in 'UU.Parsing.MachineInterface' 0% ( 0 / 65) in 'UU.Parsing.Machine' 0% ( 0 / 2) in 'UU.Parsing.StateParser' 0% ( 0 / 21) in 'UU.Scanner.Position' 0% ( 0 / 3) in 'UU.Scanner.GenToken' 0% ( 0 / 1) in 'UU.Scanner.GenTokenOrd' 0% ( 0 / 1) in 'UU.Scanner.GenTokenSymbol' 0% ( 0 / 6) in 'UU.Scanner.Token' 0% ( 0 / 13) in 'UU.Scanner.Scanner' 0% ( 0 / 1) in 'UU.Scanner.TokenShow' 32% ( 9 / 28) in 'UU.Parsing.Interface' 24% ( 13 / 54) in 'UU.Parsing.Derived' 12% ( 2 / 16) in 'UU.Parsing.Offside' 0% ( 0 / 10) in 'UU.Scanner.GenTokenParser' 0% ( 0 / 55) in 'UU.Scanner.TokenParser' 80% ( 4 / 5) in 'UU.Scanner' 0% ( 0 / 8) in 'UU.Parsing.CharParser' 50% ( 2 / 4) in 'UU.Parsing' 0% ( 0 / 4) in 'UU.Parsing.Merge' 0% ( 0 / 7) in 'UU.Parsing.Perms' Documentation created: dist/doc/html/uulib/index.html, dist/doc/html/uulib/uulib.txt Creating package registration file: /tmp/pkgConf-uulib-0.91174.20 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/uulib-0.9.20 Registering uulib-0.9.20... Installed uulib-0.9.20 Configuring zlib-0.6.1.1... Building zlib-0.6.1.1... Preprocessing library zlib-0.6.1.1... [1 of 5] Compiling Codec.Compression.Zlib.Stream ( dist/build/Codec/Compression/Zlib/Stream.hs, dist/build/Codec/Compression/Zlib/Stream.o ) [2 of 5] Compiling Codec.Compression.Zlib.Internal ( Codec/Compression/Zlib/Internal.hs, dist/build/Codec/Compression/Zlib/Internal.o ) [3 of 5] Compiling Codec.Compression.Zlib.Raw ( Codec/Compression/Zlib/Raw.hs, dist/build/Codec/Compression/Zlib/Raw.o ) [4 of 5] Compiling Codec.Compression.Zlib ( Codec/Compression/Zlib.hs, dist/build/Codec/Compression/Zlib.o ) [5 of 5] Compiling Codec.Compression.GZip ( Codec/Compression/GZip.hs, dist/build/Codec/Compression/GZip.o ) In-place registering zlib-0.6.1.1... Running Haddock for zlib-0.6.1.1... Running hscolour for zlib-0.6.1.1... Preprocessing library zlib-0.6.1.1... Preprocessing library zlib-0.6.1.1... Haddock coverage: 62% ( 40 / 64) in 'Codec.Compression.Zlib.Stream' 100% ( 51 / 51) in 'Codec.Compression.Zlib.Internal' 88% ( 28 / 32) in 'Codec.Compression.Zlib.Raw' 100% ( 33 / 33) in 'Codec.Compression.Zlib' 100% ( 33 / 33) in 'Codec.Compression.GZip' Documentation created: dist/doc/html/zlib/index.html, dist/doc/html/zlib/zlib.txt Creating package registration file: /tmp/pkgConf-zlib-0.6.11174.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/zlib-0.6.1.1 Registering zlib-0.6.1.1... Installed zlib-0.6.1.1 Configuring bindings-GLFW-3.1.1.3... Building bindings-GLFW-3.1.1.3... Preprocessing library bindings-GLFW-3.1.1.3... GLFW.hsc: In function ‘main’: GLFW.hsc:294:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=] GLFW.hsc:294:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=] GLFW.hsc:294:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=] GLFW.hsc:301:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=] GLFW.hsc:301:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=] GLFW.hsc:301:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=] [1 of 1] Compiling Bindings.GLFW ( dist/build/Bindings/GLFW.hs, dist/build/Bindings/GLFW.o ) In-place registering bindings-GLFW-3.1.1.3... Running Haddock for bindings-GLFW-3.1.1.3... Running hscolour for bindings-GLFW-3.1.1.3... Preprocessing library bindings-GLFW-3.1.1.3... Preprocessing library bindings-GLFW-3.1.1.3... Haddock coverage: 0% ( 0 /423) in 'Bindings.GLFW' Documentation created: dist/doc/html/bindings-GLFW/index.html, dist/doc/html/bindings-GLFW/bindings-GLFW.txt Creating package registration file: /tmp/pkgConf-bindings-GLFW-3.1.11174.3 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/bindings-GLFW-3.1.1.3 Registering bindings-GLFW-3.1.1.3... Installed bindings-GLFW-3.1.1.3 Configuring stb-image-0.2.1... Building stb-image-0.2.1... Preprocessing library stb-image-0.2.1... [1 of 1] Compiling Codec.Image.STB ( Codec/Image/STB.hs, dist/build/Codec/Image/STB.o ) Codec/Image/STB.hs:39:1: Warning: The import of ‘Data.ByteString’ is redundant except perhaps to import instances from ‘Data.ByteString’ To import instances alone, use: import Data.ByteString() In-place registering stb-image-0.2.1... Running Haddock for stb-image-0.2.1... Running hscolour for stb-image-0.2.1... Preprocessing library stb-image-0.2.1... Preprocessing library stb-image-0.2.1... Codec/Image/STB.hs:39:1: Warning: The import of ‘Data.ByteString’ is redundant except perhaps to import instances from ‘Data.ByteString’ To import instances alone, use: import Data.ByteString() Haddock coverage: 86% ( 6 / 7) in 'Codec.Image.STB' Documentation created: dist/doc/html/stb-image/index.html, dist/doc/html/stb-image/stb-image.txt Creating package registration file: /tmp/pkgConf-stb-image-0.21174.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/stb-image-0.2.1 Registering stb-image-0.2.1... Installed stb-image-0.2.1 [1 of 1] Compiling Main ( /tmp/vect-0.4.7-1174/vect-0.4.7/dist/setup/setup.hs, /tmp/vect-0.4.7-1174/vect-0.4.7/dist/setup/Main.o ) Linking /tmp/vect-0.4.7-1174/vect-0.4.7/dist/setup/setup ... Configuring vect-0.4.7... Building vect-0.4.7... Preprocessing library vect-0.4.7... [ 1 of 21] Compiling Data.Vect.Double.Base ( Data/Vect/Double/Base.hs, dist/build/Data/Vect/Double/Base.o ) Data/Vect/Double/Base.hs:29:1: Warning: The import of ‘Control.Monad’ is redundant except perhaps to import instances from ‘Control.Monad’ To import instances alone, use: import Control.Monad() Data/Vect/Double/Base.hs:132:1: Warning: Rule "normalize is idempotent" may never fire because ‘normalize’ might inline first Probable fix: add an INLINE[n] or NOINLINE[n] pragma on ‘normalize’ [ 2 of 21] Compiling Data.Vect.Double.Util.Dim2 ( Data/Vect/Double/Util/Dim2.hs, dist/build/Data/Vect/Double/Util/Dim2.o ) [ 3 of 21] Compiling Data.Vect.Double.Util.Dim3 ( Data/Vect/Double/Util/Dim3.hs, dist/build/Data/Vect/Double/Util/Dim3.o ) Data/Vect/Double/Util/Dim3.hs:63:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim3.hs:7:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim3.hs:70:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim3.hs:7:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) [ 4 of 21] Compiling Data.Vect.Double.Interpolate ( Data/Vect/Double/Interpolate.hs, dist/build/Data/Vect/Double/Interpolate.o ) Data/Vect/Double/Interpolate.hs:15:1: Warning: The import of ‘Data.Vect.Double.Util.Dim2’ is redundant except perhaps to import instances from ‘Data.Vect.Double.Util.Dim2’ To import instances alone, use: import Data.Vect.Double.Util.Dim2() Data/Vect/Double/Interpolate.hs:16:1: Warning: The import of ‘Data.Vect.Double.Util.Dim3’ is redundant except perhaps to import instances from ‘Data.Vect.Double.Util.Dim3’ To import instances alone, use: import Data.Vect.Double.Util.Dim3() [ 5 of 21] Compiling Data.Vect.Double.GramSchmidt ( Data/Vect/Double/GramSchmidt.hs, dist/build/Data/Vect/Double/GramSchmidt.o ) [ 6 of 21] Compiling Data.Vect.Double.Util.Dim4 ( Data/Vect/Double/Util/Dim4.hs, dist/build/Data/Vect/Double/Util/Dim4.o ) Data/Vect/Double/Util/Dim4.hs:72:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:76:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:81:13: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:91:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) [ 7 of 21] Compiling Data.Vect.Double.Util.Projective ( Data/Vect/Double/Util/Projective.hs, dist/build/Data/Vect/Double/Util/Projective.o ) Data/Vect/Double/Util/Projective.hs:27:1: Warning: The qualified import of ‘Data.Vect.Double.Util.Dim4’ is redundant except perhaps to import instances from ‘Data.Vect.Double.Util.Dim4’ To import instances alone, use: import Data.Vect.Double.Util.Dim4() Data/Vect/Double/Util/Projective.hs:32:17: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:35:16: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:43:18: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:47:19: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) [ 8 of 21] Compiling Data.Vect.Double.Util.Quaternion ( Data/Vect/Double/Util/Quaternion.hs, dist/build/Data/Vect/Double/Util/Quaternion.o ) Data/Vect/Double/Util/Quaternion.hs:196:11: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Quaternion.hs:21:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Quaternion.hs:199:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Quaternion.hs:21:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) [ 9 of 21] Compiling Data.Vect.Double.Instances ( Data/Vect/Double/Instances.hs, dist/build/Data/Vect/Double/Instances.o ) Data/Vect/Double/Instances.hs:31:10: Warning: Orphan instance: instance Eq Vec2 Data/Vect/Double/Instances.hs:34:10: Warning: Orphan instance: instance Num Vec2 Data/Vect/Double/Instances.hs:43:10: Warning: Orphan instance: instance Fractional Vec2 Data/Vect/Double/Instances.hs:49:10: Warning: Orphan instance: instance Eq Vec3 Data/Vect/Double/Instances.hs:52:10: Warning: Orphan instance: instance Num Vec3 Data/Vect/Double/Instances.hs:61:10: Warning: Orphan instance: instance Fractional Vec3 Data/Vect/Double/Instances.hs:67:10: Warning: Orphan instance: instance Eq Vec4 Data/Vect/Double/Instances.hs:70:10: Warning: Orphan instance: instance Num Vec4 Data/Vect/Double/Instances.hs:79:10: Warning: Orphan instance: instance Fractional Vec4 Data/Vect/Double/Instances.hs:86:10: Warning: Orphan instance: instance Eq Mat2 Data/Vect/Double/Instances.hs:89:10: Warning: Orphan instance: instance Num Mat2 Data/Vect/Double/Instances.hs:106:10: Warning: Orphan instance: instance Fractional Mat2 Data/Vect/Double/Instances.hs:114:10: Warning: Orphan instance: instance Eq Mat3 Data/Vect/Double/Instances.hs:117:10: Warning: Orphan instance: instance Num Mat3 Data/Vect/Double/Instances.hs:134:10: Warning: Orphan instance: instance Fractional Mat3 Data/Vect/Double/Instances.hs:142:10: Warning: Orphan instance: instance Eq Mat4 Data/Vect/Double/Instances.hs:145:10: Warning: Orphan instance: instance Num Mat4 Data/Vect/Double/Instances.hs:162:10: Warning: Orphan instance: instance Fractional Mat4 [10 of 21] Compiling Data.Vect.Double ( Data/Vect/Double.hs, dist/build/Data/Vect/Double.o ) [11 of 21] Compiling Data.Vect.Float.Base ( Data/Vect/Float/Base.hs, dist/build/Data/Vect/Float/Base.o ) Data/Vect/Float/Base.hs:29:1: Warning: The import of ‘Control.Monad’ is redundant except perhaps to import instances from ‘Control.Monad’ To import instances alone, use: import Control.Monad() Data/Vect/Float/Base.hs:132:1: Warning: Rule "normalize is idempotent" may never fire because ‘normalize’ might inline first Probable fix: add an INLINE[n] or NOINLINE[n] pragma on ‘normalize’ [12 of 21] Compiling Data.Vect.Float.Util.Dim2 ( Data/Vect/Float/Util/Dim2.hs, dist/build/Data/Vect/Float/Util/Dim2.o ) [13 of 21] Compiling Data.Vect.Float.Util.Dim3 ( Data/Vect/Float/Util/Dim3.hs, dist/build/Data/Vect/Float/Util/Dim3.o ) Data/Vect/Float/Util/Dim3.hs:63:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim3.hs:7:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim3.hs:70:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim3.hs:7:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) [14 of 21] Compiling Data.Vect.Float.Interpolate ( Data/Vect/Float/Interpolate.hs, dist/build/Data/Vect/Float/Interpolate.o ) Data/Vect/Float/Interpolate.hs:15:1: Warning: The import of ‘Data.Vect.Float.Util.Dim2’ is redundant except perhaps to import instances from ‘Data.Vect.Float.Util.Dim2’ To import instances alone, use: import Data.Vect.Float.Util.Dim2() Data/Vect/Float/Interpolate.hs:16:1: Warning: The import of ‘Data.Vect.Float.Util.Dim3’ is redundant except perhaps to import instances from ‘Data.Vect.Float.Util.Dim3’ To import instances alone, use: import Data.Vect.Float.Util.Dim3() [15 of 21] Compiling Data.Vect.Float.GramSchmidt ( Data/Vect/Float/GramSchmidt.hs, dist/build/Data/Vect/Float/GramSchmidt.o ) [16 of 21] Compiling Data.Vect.Float.Util.Dim4 ( Data/Vect/Float/Util/Dim4.hs, dist/build/Data/Vect/Float/Util/Dim4.o ) Data/Vect/Float/Util/Dim4.hs:72:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:76:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:81:13: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:91:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) [17 of 21] Compiling Data.Vect.Float.Util.Projective ( Data/Vect/Float/Util/Projective.hs, dist/build/Data/Vect/Float/Util/Projective.o ) Data/Vect/Float/Util/Projective.hs:27:1: Warning: The qualified import of ‘Data.Vect.Float.Util.Dim4’ is redundant except perhaps to import instances from ‘Data.Vect.Float.Util.Dim4’ To import instances alone, use: import Data.Vect.Float.Util.Dim4() Data/Vect/Float/Util/Projective.hs:32:17: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:35:16: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:43:18: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:47:19: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) [18 of 21] Compiling Data.Vect.Float.Util.Quaternion ( Data/Vect/Float/Util/Quaternion.hs, dist/build/Data/Vect/Float/Util/Quaternion.o ) Data/Vect/Float/Util/Quaternion.hs:196:11: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Quaternion.hs:21:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Quaternion.hs:199:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Quaternion.hs:21:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) [19 of 21] Compiling Data.Vect.Float.Instances ( Data/Vect/Float/Instances.hs, dist/build/Data/Vect/Float/Instances.o ) Data/Vect/Float/Instances.hs:31:10: Warning: Orphan instance: instance Eq Vec2 Data/Vect/Float/Instances.hs:34:10: Warning: Orphan instance: instance Num Vec2 Data/Vect/Float/Instances.hs:43:10: Warning: Orphan instance: instance Fractional Vec2 Data/Vect/Float/Instances.hs:49:10: Warning: Orphan instance: instance Eq Vec3 Data/Vect/Float/Instances.hs:52:10: Warning: Orphan instance: instance Num Vec3 Data/Vect/Float/Instances.hs:61:10: Warning: Orphan instance: instance Fractional Vec3 Data/Vect/Float/Instances.hs:67:10: Warning: Orphan instance: instance Eq Vec4 Data/Vect/Float/Instances.hs:70:10: Warning: Orphan instance: instance Num Vec4 Data/Vect/Float/Instances.hs:79:10: Warning: Orphan instance: instance Fractional Vec4 Data/Vect/Float/Instances.hs:86:10: Warning: Orphan instance: instance Eq Mat2 Data/Vect/Float/Instances.hs:89:10: Warning: Orphan instance: instance Num Mat2 Data/Vect/Float/Instances.hs:106:10: Warning: Orphan instance: instance Fractional Mat2 Data/Vect/Float/Instances.hs:114:10: Warning: Orphan instance: instance Eq Mat3 Data/Vect/Float/Instances.hs:117:10: Warning: Orphan instance: instance Num Mat3 Data/Vect/Float/Instances.hs:134:10: Warning: Orphan instance: instance Fractional Mat3 Data/Vect/Float/Instances.hs:142:10: Warning: Orphan instance: instance Eq Mat4 Data/Vect/Float/Instances.hs:145:10: Warning: Orphan instance: instance Num Mat4 Data/Vect/Float/Instances.hs:162:10: Warning: Orphan instance: instance Fractional Mat4 [20 of 21] Compiling Data.Vect.Float ( Data/Vect/Float.hs, dist/build/Data/Vect/Float.o ) [21 of 21] Compiling Data.Vect ( Data/Vect.hs, dist/build/Data/Vect.o ) In-place registering vect-0.4.7... Running Haddock for vect-0.4.7... Running hscolour for vect-0.4.7... Preprocessing library vect-0.4.7... Preprocessing library vect-0.4.7... Data/Vect/Double/Base.hs:29:1: Warning: The import of ‘Control.Monad’ is redundant except perhaps to import instances from ‘Control.Monad’ To import instances alone, use: import Control.Monad() Data/Vect/Double/Util/Dim3.hs:63:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim3.hs:7:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim3.hs:70:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim3.hs:7:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Interpolate.hs:15:1: Warning: The import of ‘Data.Vect.Double.Util.Dim2’ is redundant except perhaps to import instances from ‘Data.Vect.Double.Util.Dim2’ To import instances alone, use: import Data.Vect.Double.Util.Dim2() Data/Vect/Double/Interpolate.hs:16:1: Warning: The import of ‘Data.Vect.Double.Util.Dim3’ is redundant except perhaps to import instances from ‘Data.Vect.Double.Util.Dim3’ To import instances alone, use: import Data.Vect.Double.Util.Dim3() Data/Vect/Double/Util/Dim4.hs:72:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:76:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:81:13: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:91:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:27:1: Warning: The qualified import of ‘Data.Vect.Double.Util.Dim4’ is redundant except perhaps to import instances from ‘Data.Vect.Double.Util.Dim4’ To import instances alone, use: import Data.Vect.Double.Util.Dim4() Data/Vect/Double/Util/Projective.hs:32:17: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:35:16: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:43:18: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:47:19: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Quaternion.hs:196:11: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Quaternion.hs:21:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Quaternion.hs:199:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Quaternion.hs:21:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Instances.hs:31:10: Warning: Orphan instance: instance Eq Vec2 Data/Vect/Double/Instances.hs:34:10: Warning: Orphan instance: instance Num Vec2 Data/Vect/Double/Instances.hs:43:10: Warning: Orphan instance: instance Fractional Vec2 Data/Vect/Double/Instances.hs:49:10: Warning: Orphan instance: instance Eq Vec3 Data/Vect/Double/Instances.hs:52:10: Warning: Orphan instance: instance Num Vec3 Data/Vect/Double/Instances.hs:61:10: Warning: Orphan instance: instance Fractional Vec3 Data/Vect/Double/Instances.hs:67:10: Warning: Orphan instance: instance Eq Vec4 Data/Vect/Double/Instances.hs:70:10: Warning: Orphan instance: instance Num Vec4 Data/Vect/Double/Instances.hs:79:10: Warning: Orphan instance: instance Fractional Vec4 Data/Vect/Double/Instances.hs:86:10: Warning: Orphan instance: instance Eq Mat2 Data/Vect/Double/Instances.hs:89:10: Warning: Orphan instance: instance Num Mat2 Data/Vect/Double/Instances.hs:106:10: Warning: Orphan instance: instance Fractional Mat2 Data/Vect/Double/Instances.hs:114:10: Warning: Orphan instance: instance Eq Mat3 Data/Vect/Double/Instances.hs:117:10: Warning: Orphan instance: instance Num Mat3 Data/Vect/Double/Instances.hs:134:10: Warning: Orphan instance: instance Fractional Mat3 Data/Vect/Double/Instances.hs:142:10: Warning: Orphan instance: instance Eq Mat4 Data/Vect/Double/Instances.hs:145:10: Warning: Orphan instance: instance Num Mat4 Data/Vect/Double/Instances.hs:162:10: Warning: Orphan instance: instance Fractional Mat4 Data/Vect/Float/Base.hs:29:1: Warning: The import of ‘Control.Monad’ is redundant except perhaps to import instances from ‘Control.Monad’ To import instances alone, use: import Control.Monad() Data/Vect/Float/Util/Dim3.hs:63:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim3.hs:7:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim3.hs:70:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim3.hs:7:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Interpolate.hs:15:1: Warning: The import of ‘Data.Vect.Float.Util.Dim2’ is redundant except perhaps to import instances from ‘Data.Vect.Float.Util.Dim2’ To import instances alone, use: import Data.Vect.Float.Util.Dim2() Data/Vect/Float/Interpolate.hs:16:1: Warning: The import of ‘Data.Vect.Float.Util.Dim3’ is redundant except perhaps to import instances from ‘Data.Vect.Float.Util.Dim3’ To import instances alone, use: import Data.Vect.Float.Util.Dim3() Data/Vect/Float/Util/Dim4.hs:72:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:76:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:81:13: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:91:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:27:1: Warning: The qualified import of ‘Data.Vect.Float.Util.Dim4’ is redundant except perhaps to import instances from ‘Data.Vect.Float.Util.Dim4’ To import instances alone, use: import Data.Vect.Float.Util.Dim4() Data/Vect/Float/Util/Projective.hs:32:17: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:35:16: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:43:18: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:47:19: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Quaternion.hs:196:11: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Quaternion.hs:21:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Quaternion.hs:199:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Quaternion.hs:21:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Instances.hs:31:10: Warning: Orphan instance: instance Eq Vec2 Data/Vect/Float/Instances.hs:34:10: Warning: Orphan instance: instance Num Vec2 Data/Vect/Float/Instances.hs:43:10: Warning: Orphan instance: instance Fractional Vec2 Data/Vect/Float/Instances.hs:49:10: Warning: Orphan instance: instance Eq Vec3 Data/Vect/Float/Instances.hs:52:10: Warning: Orphan instance: instance Num Vec3 Data/Vect/Float/Instances.hs:61:10: Warning: Orphan instance: instance Fractional Vec3 Data/Vect/Float/Instances.hs:67:10: Warning: Orphan instance: instance Eq Vec4 Data/Vect/Float/Instances.hs:70:10: Warning: Orphan instance: instance Num Vec4 Data/Vect/Float/Instances.hs:79:10: Warning: Orphan instance: instance Fractional Vec4 Data/Vect/Float/Instances.hs:86:10: Warning: Orphan instance: instance Eq Mat2 Data/Vect/Float/Instances.hs:89:10: Warning: Orphan instance: instance Num Mat2 Data/Vect/Float/Instances.hs:106:10: Warning: Orphan instance: instance Fractional Mat2 Data/Vect/Float/Instances.hs:114:10: Warning: Orphan instance: instance Eq Mat3 Data/Vect/Float/Instances.hs:117:10: Warning: Orphan instance: instance Num Mat3 Data/Vect/Float/Instances.hs:134:10: Warning: Orphan instance: instance Fractional Mat3 Data/Vect/Float/Instances.hs:142:10: Warning: Orphan instance: instance Eq Mat4 Data/Vect/Float/Instances.hs:145:10: Warning: Orphan instance: instance Num Mat4 Data/Vect/Float/Instances.hs:162:10: Warning: Orphan instance: instance Fractional Mat4 Haddock coverage: 32% ( 16 / 50) in 'Data.Vect.Double.Base' 39% ( 7 / 18) in 'Data.Vect.Double.Util.Dim2' 29% ( 7 / 24) in 'Data.Vect.Double.Util.Dim3' 20% ( 2 / 10) in 'Data.Vect.Double.Interpolate' 100% ( 2 / 2) in 'Data.Vect.Double.GramSchmidt' 41% ( 7 / 17) in 'Data.Vect.Double.Util.Dim4' 75% ( 9 / 12) in 'Data.Vect.Double.Util.Projective' 49% ( 19 / 39) in 'Data.Vect.Double.Util.Quaternion' 14% ( 3 / 21) in 'Data.Vect.Double.Instances' 83% ( 5 / 6) in 'Data.Vect.Double' 32% ( 16 / 50) in 'Data.Vect.Float.Base' 39% ( 7 / 18) in 'Data.Vect.Float.Util.Dim2' 29% ( 7 / 24) in 'Data.Vect.Float.Util.Dim3' 20% ( 2 / 10) in 'Data.Vect.Float.Interpolate' 100% ( 2 / 2) in 'Data.Vect.Float.GramSchmidt' 41% ( 7 / 17) in 'Data.Vect.Float.Util.Dim4' 75% ( 9 / 12) in 'Data.Vect.Float.Util.Projective' 49% ( 19 / 39) in 'Data.Vect.Float.Util.Quaternion' 14% ( 3 / 21) in 'Data.Vect.Float.Instances' 83% ( 5 / 6) in 'Data.Vect.Float' 100% ( 2 / 2) in 'Data.Vect' Documentation created: dist/doc/html/vect/index.html, dist/doc/html/vect/vect.txt Creating package registration file: /tmp/pkgConf-vect-0.41174.7 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/vect-0.4.7 Registering vect-0.4.7... Installed vect-0.4.7 Configuring xml-1.3.14... Building xml-1.3.14... Preprocessing library xml-1.3.14... [1 of 7] Compiling Text.XML.Light.Types ( Text/XML/Light/Types.hs, dist/build/Text/XML/Light/Types.o ) [2 of 7] Compiling Text.XML.Light.Proc ( Text/XML/Light/Proc.hs, dist/build/Text/XML/Light/Proc.o ) [3 of 7] Compiling Text.XML.Light.Output ( Text/XML/Light/Output.hs, dist/build/Text/XML/Light/Output.o ) [4 of 7] Compiling Text.XML.Light.Lexer ( Text/XML/Light/Lexer.hs, dist/build/Text/XML/Light/Lexer.o ) [5 of 7] Compiling Text.XML.Light.Input ( Text/XML/Light/Input.hs, dist/build/Text/XML/Light/Input.o ) [6 of 7] Compiling Text.XML.Light.Cursor ( Text/XML/Light/Cursor.hs, dist/build/Text/XML/Light/Cursor.o ) [7 of 7] Compiling Text.XML.Light ( Text/XML/Light.hs, dist/build/Text/XML/Light.o ) In-place registering xml-1.3.14... Running Haddock for xml-1.3.14... Running hscolour for xml-1.3.14... Preprocessing library xml-1.3.14... Preprocessing library xml-1.3.14... Haddock coverage: 77% ( 10 / 13) in 'Text.XML.Light.Types' 100% ( 21 / 21) in 'Text.XML.Light.Proc' 65% ( 13 / 20) in 'Text.XML.Light.Output' 9% ( 3 / 32) in 'Text.XML.Light.Lexer' 100% ( 3 / 3) in 'Text.XML.Light.Input' 90% ( 45 / 50) in 'Text.XML.Light.Cursor' 32% ( 10 / 31) in 'Text.XML.Light' Documentation created: dist/doc/html/xml/index.html, dist/doc/html/xml/xml.txt Creating package registration file: /tmp/pkgConf-xml-1.31174.14 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/xml-1.3.14 Registering xml-1.3.14... Installed xml-1.3.14 Configuring OpenGLRaw-2.5.0.0... Building OpenGLRaw-2.5.0.0... Preprocessing library OpenGLRaw-2.5.0.0... [ 1 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Types ( src/Graphics/Rendering/OpenGL/Raw/Types.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Types.o ) [ 2 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Foreign ( src/Graphics/Rendering/OpenGL/Raw/Foreign.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Foreign.o ) [ 3 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Tokens ( src/Graphics/Rendering/OpenGL/Raw/Tokens.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Tokens.o ) [ 4 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.AuxDepthStencil ( src/Graphics/Rendering/OpenGL/Raw/APPLE/AuxDepthStencil.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/AuxDepthStencil.o ) [ 5 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.ClientStorage ( src/Graphics/Rendering/OpenGL/Raw/APPLE/ClientStorage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/ClientStorage.o ) [ 6 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels ( src/Graphics/Rendering/OpenGL/Raw/APPLE/FloatPixels.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/FloatPixels.o ) [ 7 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.RGB422 ( src/Graphics/Rendering/OpenGL/Raw/APPLE/RGB422.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/RGB422.o ) [ 8 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.RowBytes ( src/Graphics/Rendering/OpenGL/Raw/APPLE/RowBytes.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/RowBytes.o ) [ 9 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.SpecularVector ( src/Graphics/Rendering/OpenGL/Raw/APPLE/SpecularVector.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/SpecularVector.o ) [ 10 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.TransformHint ( src/Graphics/Rendering/OpenGL/Raw/APPLE/TransformHint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/TransformHint.o ) [ 11 of 524] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.YCbCr422 ( src/Graphics/Rendering/OpenGL/Raw/APPLE/YCbCr422.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/YCbCr422.o ) [ 12 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.CompressedTexturePixelStorage ( src/Graphics/Rendering/OpenGL/Raw/ARB/CompressedTexturePixelStorage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/CompressedTexturePixelStorage.o ) [ 13 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ConditionalRenderInverted ( src/Graphics/Rendering/OpenGL/Raw/ARB/ConditionalRenderInverted.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ConditionalRenderInverted.o ) [ 14 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.CullDistance ( src/Graphics/Rendering/OpenGL/Raw/ARB/CullDistance.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/CullDistance.o ) [ 15 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthBufferFloat.o ) [ 16 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.o ) [ 17 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthTexture.o ) [ 18 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.EnhancedLayouts ( src/Graphics/Rendering/OpenGL/Raw/ARB/EnhancedLayouts.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/EnhancedLayouts.o ) [ 19 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.o ) [ 20 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ExplicitUniformLocation ( src/Graphics/Rendering/OpenGL/Raw/ARB/ExplicitUniformLocation.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ExplicitUniformLocation.o ) [ 21 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.o ) [ 22 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.o ) [ 23 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5 ( src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.o ) [ 24 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel ( src/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatPixel.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatPixel.o ) [ 25 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.o ) [ 26 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.MapBufferAlignment ( src/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferAlignment.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferAlignment.o ) [ 27 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2 ( src/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery2.o ) [ 28 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery ( src/Graphics/Rendering/OpenGL/Raw/ARB/PipelineStatisticsQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PipelineStatisticsQuery.o ) [ 29 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/PixelBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PixelBufferObject.o ) [ 30 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PointSprite ( src/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.o ) [ 31 of 524] Compiling 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dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.o ) [ 36 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Shadow ( src/Graphics/Rendering/OpenGL/Raw/ARB/Shadow.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Shadow.o ) [ 37 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.StencilTexturing ( src/Graphics/Rendering/OpenGL/Raw/ARB/StencilTexturing.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/StencilTexturing.o ) [ 38 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.o ) [ 39 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObjectRGB32 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObjectRGB32.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObjectRGB32.o ) [ 40 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.o ) [ 41 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.o ) [ 42 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.o ) [ 43 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMap.o ) [ 44 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.o ) [ 45 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.o ) [ 46 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.o ) [ 47 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureGather ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.o ) [ 48 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureMirrorClampToEdge ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirrorClampToEdge.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirrorClampToEdge.o ) [ 49 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.o ) [ 50 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.o ) [ 51 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRGB10A2UI.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRGB10A2UI.o ) [ 52 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRG ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRG.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRG.o ) [ 53 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureStencil8 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureStencil8.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureStencil8.o ) [ 54 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.o ) [ 55 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedbackOverflowQuery ( src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedbackOverflowQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedbackOverflowQuery.o ) [ 56 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayBGRA ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexArrayBGRA.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexArrayBGRA.o ) [ 57 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexType10f11f11fRev ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType10f11f11fRev.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexType10f11f11fRev.o ) [ 58 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.Meminfo ( src/Graphics/Rendering/OpenGL/Raw/ATI/Meminfo.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/Meminfo.o ) [ 59 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.PixelFormatFloat ( src/Graphics/Rendering/OpenGL/Raw/ATI/PixelFormatFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/PixelFormatFloat.o ) [ 60 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.TextFragmentShader ( src/Graphics/Rendering/OpenGL/Raw/ATI/TextFragmentShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/TextFragmentShader.o ) [ 61 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.TextureEnvCombine3 ( src/Graphics/Rendering/OpenGL/Raw/ATI/TextureEnvCombine3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/TextureEnvCombine3.o ) [ 62 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.TextureFloat ( src/Graphics/Rendering/OpenGL/Raw/ATI/TextureFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/TextureFloat.o ) [ 63 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.TextureMirrorOnce ( src/Graphics/Rendering/OpenGL/Raw/ATI/TextureMirrorOnce.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/TextureMirrorOnce.o ) [ 64 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ABGR ( src/Graphics/Rendering/OpenGL/Raw/EXT/ABGR.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ABGR.o ) [ 65 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BGRA ( src/Graphics/Rendering/OpenGL/Raw/EXT/BGRA.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BGRA.o ) [ 66 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.o ) [ 67 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint ( src/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.o ) [ 68 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CMYKA ( src/Graphics/Rendering/OpenGL/Raw/EXT/CMYKA.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CMYKA.o ) [ 69 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels ( src/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.o ) [ 70 of 524] Compiling 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dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.o ) [ 75 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.o ) [ 76 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PixelBufferObject ( src/Graphics/Rendering/OpenGL/Raw/EXT/PixelBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PixelBufferObject.o ) [ 77 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal ( src/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.o ) [ 78 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.o ) [ 79 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette ( src/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.o ) [ 80 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap ( src/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.o ) [ 81 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.o ) [ 82 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionRGTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionRGTC.o ) [ 83 of 524] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.o ) [ 84 of 524] Compiling 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src/Graphics/Rendering/OpenGL/Raw/KHR/TextureCompressionASTCLDR.hs, dist/build/Graphics/Rendering/OpenGL/Raw/KHR/TextureCompressionASTCLDR.o ) [109 of 524] Compiling Graphics.Rendering.OpenGL.Raw.MESA.PackInvert ( src/Graphics/Rendering/OpenGL/Raw/MESA/PackInvert.hs, dist/build/Graphics/Rendering/OpenGL/Raw/MESA/PackInvert.o ) [110 of 524] Compiling Graphics.Rendering.OpenGL.Raw.MESA.YCbCrTexture ( src/Graphics/Rendering/OpenGL/Raw/MESA/YCbCrTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/MESA/YCbCrTexture.o ) [111 of 524] Compiling Graphics.Rendering.OpenGL.Raw.MESAX.TextureStack ( src/Graphics/Rendering/OpenGL/Raw/MESAX/TextureStack.hs, dist/build/Graphics/Rendering/OpenGL/Raw/MESAX/TextureStack.o ) [112 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvancedCoherent ( src/Graphics/Rendering/OpenGL/Raw/NV/BlendEquationAdvancedCoherent.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/BlendEquationAdvancedCoherent.o ) [113 of 524] Compiling 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of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObjectCore.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObjectCore.o ) [249 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4 ( src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.o ) [250 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary ( src/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.o ) [251 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GetTextureSubImage ( src/Graphics/Rendering/OpenGL/Raw/ARB/GetTextureSubImage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GetTextureSubImage.o ) [252 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64 ( src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs, 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dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderImageLoadStore.o ) [277 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.o ) [278 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.o ) [279 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.o ) [280 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.o ) [281 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SparseBuffer ( 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dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.o ) [306 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010RevCompatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010RevCompatibility.o ) [307 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCore ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010RevCore.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010RevCore.o ) [308 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray ( src/Graphics/Rendering/OpenGL/Raw/ARB/ViewportArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ViewportArray.o ) [309 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB.WindowPos ( src/Graphics/Rendering/OpenGL/Raw/ARB/WindowPos.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/WindowPos.o ) [310 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ARB ( src/Graphics/Rendering/OpenGL/Raw/ARB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB.o ) [311 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers ( src/Graphics/Rendering/OpenGL/Raw/ATI/DrawBuffers.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/DrawBuffers.o ) [312 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.ElementArray ( src/Graphics/Rendering/OpenGL/Raw/ATI/ElementArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/ElementArray.o ) [313 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.EnvmapBumpmap ( src/Graphics/Rendering/OpenGL/Raw/ATI/EnvmapBumpmap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/EnvmapBumpmap.o ) [314 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader ( src/Graphics/Rendering/OpenGL/Raw/ATI/FragmentShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/FragmentShader.o ) [315 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.MapObjectBuffer ( src/Graphics/Rendering/OpenGL/Raw/ATI/MapObjectBuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/MapObjectBuffer.o ) [316 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles ( src/Graphics/Rendering/OpenGL/Raw/ATI/PNTriangles.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/PNTriangles.o ) [317 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.SeparateStencil ( src/Graphics/Rendering/OpenGL/Raw/ATI/SeparateStencil.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/SeparateStencil.o ) [318 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject ( src/Graphics/Rendering/OpenGL/Raw/ATI/VertexArrayObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/VertexArrayObject.o ) [319 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.VertexAttribArrayObject ( src/Graphics/Rendering/OpenGL/Raw/ATI/VertexAttribArrayObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ATI/VertexAttribArrayObject.o ) [320 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams ( 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dist/build/Graphics/Rendering/OpenGL/Raw/NV/Evaluators.o ) [434 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample ( src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.o ) [435 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.Fence ( src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/Fence.o ) [436 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.FragmentCoverageToColor ( src/Graphics/Rendering/OpenGL/Raw/NV/FragmentCoverageToColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FragmentCoverageToColor.o ) [437 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram ( src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.o ) [438 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples ( src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMixedSamples.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMixedSamples.o ) [439 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage ( src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.o ) [440 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.o ) [441 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.o ) [442 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.GPUProgram5 ( src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram5.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram5.o ) [443 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.GPUShader5 ( src/Graphics/Rendering/OpenGL/Raw/NV/GPUShader5.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GPUShader5.o ) [444 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.HalfFloat ( src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.o ) [445 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.InternalformatSampleQuery ( src/Graphics/Rendering/OpenGL/Raw/NV/InternalformatSampleQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/InternalformatSampleQuery.o ) [446 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery ( src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.o ) [447 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject ( src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.o ) [448 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility ( src/Graphics/Rendering/OpenGL/Raw/NV/PathRenderingCompatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PathRenderingCompatibility.o ) [449 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore ( src/Graphics/Rendering/OpenGL/Raw/NV/PathRenderingCore.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PathRenderingCore.o ) [450 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange ( src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.o ) [451 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.PointSprite ( src/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.o ) [452 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.PresentVideo ( src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.o ) [453 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart ( src/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.o ) [454 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2 ( src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.o ) [455 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners ( src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.o ) [456 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.SampleLocations ( src/Graphics/Rendering/OpenGL/Raw/NV/SampleLocations.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/SampleLocations.o ) [457 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad ( src/Graphics/Rendering/OpenGL/Raw/NV/ShaderBufferLoad.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ShaderBufferLoad.o ) [458 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureBarrier ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureBarrier.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureBarrier.o ) [459 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureMultisample ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureMultisample.o ) [460 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2 ( src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.o ) [461 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback ( src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.o ) [462 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop ( src/Graphics/Rendering/OpenGL/Raw/NV/VDPAUInterop.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VDPAUInterop.o ) [463 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.o ) [464 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexAttribInteger64Bit.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexAttribInteger64Bit.o ) [465 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexBufferUnifiedMemory.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexBufferUnifiedMemory.o ) [466 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.o ) [467 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.o ) [468 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV.VideoCapture ( src/Graphics/Rendering/OpenGL/Raw/NV/VideoCapture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VideoCapture.o ) [469 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NV ( src/Graphics/Rendering/OpenGL/Raw/NV.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV.o ) [470 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NVX.ConditionalRender ( src/Graphics/Rendering/OpenGL/Raw/NVX/ConditionalRender.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NVX/ConditionalRender.o ) [471 of 524] Compiling Graphics.Rendering.OpenGL.Raw.NVX ( src/Graphics/Rendering/OpenGL/Raw/NVX.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NVX.o ) [472 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates ( src/Graphics/Rendering/OpenGL/Raw/OES/ByteCoordinates.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OES/ByteCoordinates.o ) [473 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OES.FixedPoint ( src/Graphics/Rendering/OpenGL/Raw/OES/FixedPoint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OES/FixedPoint.o ) [474 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OES.QueryMatrix ( src/Graphics/Rendering/OpenGL/Raw/OES/QueryMatrix.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OES/QueryMatrix.o ) [475 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OES.SinglePrecision ( src/Graphics/Rendering/OpenGL/Raw/OES/SinglePrecision.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OES/SinglePrecision.o ) [476 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OES ( src/Graphics/Rendering/OpenGL/Raw/OES.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OES.o ) [477 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OVR.Multiview ( src/Graphics/Rendering/OpenGL/Raw/OVR/Multiview.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OVR/Multiview.o ) [478 of 524] Compiling Graphics.Rendering.OpenGL.Raw.OVR ( src/Graphics/Rendering/OpenGL/Raw/OVR.hs, dist/build/Graphics/Rendering/OpenGL/Raw/OVR.o ) [479 of 524] Compiling Graphics.Rendering.OpenGL.Raw.PGI.MiscHints ( src/Graphics/Rendering/OpenGL/Raw/PGI/MiscHints.hs, dist/build/Graphics/Rendering/OpenGL/Raw/PGI/MiscHints.o ) [480 of 524] Compiling Graphics.Rendering.OpenGL.Raw.PGI ( src/Graphics/Rendering/OpenGL/Raw/PGI.hs, dist/build/Graphics/Rendering/OpenGL/Raw/PGI.o ) [481 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGI.ColorTable ( src/Graphics/Rendering/OpenGL/Raw/SGI/ColorTable.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGI/ColorTable.o ) [482 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGI ( src/Graphics/Rendering/OpenGL/Raw/SGI.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGI.o ) [483 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.DetailTexture ( src/Graphics/Rendering/OpenGL/Raw/SGIS/DetailTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/DetailTexture.o ) [484 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.FogFunction ( src/Graphics/Rendering/OpenGL/Raw/SGIS/FogFunction.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/FogFunction.o ) [485 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.Multisample ( src/Graphics/Rendering/OpenGL/Raw/SGIS/Multisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/Multisample.o ) [486 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.PixelTexture ( src/Graphics/Rendering/OpenGL/Raw/SGIS/PixelTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/PixelTexture.o ) [487 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.PointParameters ( src/Graphics/Rendering/OpenGL/Raw/SGIS/PointParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/PointParameters.o ) [488 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.SharpenTexture ( src/Graphics/Rendering/OpenGL/Raw/SGIS/SharpenTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/SharpenTexture.o ) [489 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.Texture4D ( src/Graphics/Rendering/OpenGL/Raw/SGIS/Texture4D.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/Texture4D.o ) [490 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.TextureColorMask ( src/Graphics/Rendering/OpenGL/Raw/SGIS/TextureColorMask.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/TextureColorMask.o ) [491 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS.TextureFilter4 ( src/Graphics/Rendering/OpenGL/Raw/SGIS/TextureFilter4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS/TextureFilter4.o ) [492 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIS ( src/Graphics/Rendering/OpenGL/Raw/SGIS.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIS.o ) [493 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.Async ( src/Graphics/Rendering/OpenGL/Raw/SGIX/Async.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/Async.o ) [494 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.FlushRaster ( src/Graphics/Rendering/OpenGL/Raw/SGIX/FlushRaster.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/FlushRaster.o ) [495 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting ( src/Graphics/Rendering/OpenGL/Raw/SGIX/FragmentLighting.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/FragmentLighting.o ) [496 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.Framezoom ( src/Graphics/Rendering/OpenGL/Raw/SGIX/Framezoom.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/Framezoom.o ) [497 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.IglooInterface ( src/Graphics/Rendering/OpenGL/Raw/SGIX/IglooInterface.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/IglooInterface.o ) [498 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.Instruments ( src/Graphics/Rendering/OpenGL/Raw/SGIX/Instruments.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/Instruments.o ) [499 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.ListPriority ( src/Graphics/Rendering/OpenGL/Raw/SGIX/ListPriority.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/ListPriority.o ) [500 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.PixelTexture ( src/Graphics/Rendering/OpenGL/Raw/SGIX/PixelTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/PixelTexture.o ) [501 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.PolynomialFFD ( src/Graphics/Rendering/OpenGL/Raw/SGIX/PolynomialFFD.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/PolynomialFFD.o ) [502 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.ReferencePlane ( src/Graphics/Rendering/OpenGL/Raw/SGIX/ReferencePlane.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/ReferencePlane.o ) [503 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.Sprite ( src/Graphics/Rendering/OpenGL/Raw/SGIX/Sprite.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/Sprite.o ) [504 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX.TagSampleBuffer ( src/Graphics/Rendering/OpenGL/Raw/SGIX/TagSampleBuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX/TagSampleBuffer.o ) [505 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SGIX ( src/Graphics/Rendering/OpenGL/Raw/SGIX.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SGIX.o ) [506 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUN.GlobalAlpha ( src/Graphics/Rendering/OpenGL/Raw/SUN/GlobalAlpha.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUN/GlobalAlpha.o ) [507 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUN.MeshArray ( src/Graphics/Rendering/OpenGL/Raw/SUN/MeshArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUN/MeshArray.o ) [508 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUN.TriangleList ( src/Graphics/Rendering/OpenGL/Raw/SUN/TriangleList.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUN/TriangleList.o ) [509 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUN.Vertex ( src/Graphics/Rendering/OpenGL/Raw/SUN/Vertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUN/Vertex.o ) [510 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUN ( src/Graphics/Rendering/OpenGL/Raw/SUN.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUN.o ) [511 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUNX.ConstantData ( src/Graphics/Rendering/OpenGL/Raw/SUNX/ConstantData.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUNX/ConstantData.o ) [512 of 524] Compiling Graphics.Rendering.OpenGL.Raw.SUNX ( src/Graphics/Rendering/OpenGL/Raw/SUNX.hs, dist/build/Graphics/Rendering/OpenGL/Raw/SUNX.o ) [513 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ThreeDFX.Tbuffer ( src/Graphics/Rendering/OpenGL/Raw/ThreeDFX/Tbuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ThreeDFX/Tbuffer.o ) [514 of 524] Compiling Graphics.Rendering.OpenGL.Raw.ThreeDFX ( src/Graphics/Rendering/OpenGL/Raw/ThreeDFX.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ThreeDFX.o ) [515 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version10 ( src/Graphics/Rendering/OpenGL/Raw/Version10.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version10.o ) [516 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version11 ( src/Graphics/Rendering/OpenGL/Raw/Version11.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version11.o ) [517 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version12 ( src/Graphics/Rendering/OpenGL/Raw/Version12.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version12.o ) [518 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version13 ( src/Graphics/Rendering/OpenGL/Raw/Version13.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version13.o ) [519 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version14 ( src/Graphics/Rendering/OpenGL/Raw/Version14.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version14.o ) [520 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version15 ( src/Graphics/Rendering/OpenGL/Raw/Version15.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version15.o ) [521 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version20 ( src/Graphics/Rendering/OpenGL/Raw/Version20.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version20.o ) [522 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Version21 ( src/Graphics/Rendering/OpenGL/Raw/Version21.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Version21.o ) [523 of 524] Compiling Graphics.Rendering.OpenGL.Raw.Compatibility45 ( src/Graphics/Rendering/OpenGL/Raw/Compatibility45.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Compatibility45.o ) [524 of 524] Compiling Graphics.Rendering.OpenGL.Raw ( src/Graphics/Rendering/OpenGL/Raw.hs, dist/build/Graphics/Rendering/OpenGL/Raw.o ) In-place registering OpenGLRaw-2.5.0.0... Running Haddock for OpenGLRaw-2.5.0.0... Running hscolour for OpenGLRaw-2.5.0.0... Preprocessing library OpenGLRaw-2.5.0.0... Preprocessing library OpenGLRaw-2.5.0.0... Haddock coverage: 64% ( 32 / 50) in 'Graphics.Rendering.OpenGL.Raw.Types' 0% ( 1 /865) in 'Graphics.Rendering.OpenGL.Raw.Foreign' 0% ( 1 /5508) in 'Graphics.Rendering.OpenGL.Raw.Tokens' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.APPLE.AuxDepthStencil' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.APPLE.ClientStorage' 12% ( 2 / 16) in 'Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.APPLE.RGB422' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.APPLE.RowBytes' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.APPLE.SpecularVector' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.APPLE.TransformHint' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.APPLE.YCbCr422' 20% ( 2 / 10) in 'Graphics.Rendering.OpenGL.Raw.ARB.CompressedTexturePixelStorage' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.ConditionalRenderInverted' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.CullDistance' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.EnhancedLayouts' 13% ( 2 / 15) in 'Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ExplicitUniformLocation' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5' 60% ( 3 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel' 80% ( 4 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.MapBufferAlignment' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2' 15% ( 2 / 13) in 'Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.PointSprite' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubemapPerTexture' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.Shadow' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.StencilTexturing' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObjectRGB32' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC' 22% ( 2 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray' 14% ( 2 / 14) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap' 8% ( 2 / 24) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3' 9% ( 2 / 22) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureGather' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureMirrorClampToEdge' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI' 8% ( 2 / 24) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRG' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureStencil8' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedbackOverflowQuery' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayBGRA' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexType10f11f11fRev' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ATI.Meminfo' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ATI.PixelFormatFloat' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ATI.TextFragmentShader' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ATI.TextureEnvCombine3' 14% ( 2 / 14) in 'Graphics.Rendering.OpenGL.Raw.ATI.TextureFloat' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ATI.TextureMirrorOnce' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.ABGR' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.BGRA' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.CMYKA' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisampleBlitScaled' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB' 20% ( 2 / 10) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.PixelBufferObject' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC' 14% ( 2 / 14) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCubeMap' 9% ( 2 / 23) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic' 4% ( 2 / 45) in 'Graphics.Rendering.OpenGL.Raw.EXT.Texture' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureLODBias' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent' 7% ( 2 / 27) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGBDecode' 11% ( 2 / 18) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexArrayBGRA' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.HP.ConvolutionBorderModes' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.HP.OcclusionTest' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.HP.TextureLighting' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.IBM.CullVertex' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.IBM.RasterposClip' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.IBM.TextureMirroredRepeat' 20% ( 2 / 10) in 'Graphics.Rendering.OpenGL.Raw.INGR.ColorClamp' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.INGR.InterlaceRead' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvancedCoherent' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.KHR.ContextFlushControl' 7% ( 2 / 30) in 'Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR' 7% ( 2 / 30) in 'Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.MESA.PackInvert' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.MESA.YCbCrTexture' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.MESAX.TextureStack' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvancedCoherent' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.ComputeProgram5' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.DeepTexture3D' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.DepthClamp' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.FillRectangle' 12% ( 2 / 17) in 'Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.NV.FogDistance' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.MultisampleCoverage' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.PathRenderingSharedEdge' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferStore' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.NV.ShaderThreadGroup' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.NV.TessellationProgram5' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader2' 11% ( 2 / 19) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader3' 3% ( 2 / 75) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.NV.UniformBufferUnifiedMemory' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.NVX.GPUMemoryInfo' 17% ( 2 / 12) in 'Graphics.Rendering.OpenGL.Raw.OES.CompressedPalettedTexture' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.OES.ReadFormat' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.OML.Interlace' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.OML.Resample' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.OML.Subsample' 8% ( 2 / 24) in 'Graphics.Rendering.OpenGL.Raw.PGI.VertexHints' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.REND.ScreenCoordinates' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.S3.S3TC' 15% ( 2 / 13) in 'Graphics.Rendering.OpenGL.Raw.SGI.ColorMatrix' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.SGI.TextureColorTable' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.SGIS.GenerateMipmap' 20% ( 2 / 10) in 'Graphics.Rendering.OpenGL.Raw.SGIS.PointLineTexgen' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIS.TextureBorderClamp' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIS.TextureEdgeClamp' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.SGIS.TextureLOD' 8% ( 2 / 24) in 'Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.SGIX.AsyncHistogram' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.SGIX.AsyncPixel' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.SGIX.BlendAlphaMinmax' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.CalligraphicFragment' 14% ( 2 / 14) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Clipmap' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.ConvolutionAccuracy' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.SGIX.DepthTexture' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.SGIX.FogOffset' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Interlace' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.IrInstrument1' 20% ( 2 / 10) in 'Graphics.Rendering.OpenGL.Raw.SGIX.PixelTiles' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Resample' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.ScalebiasHint' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.ShadowAmbient' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Shadow' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Subsample' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.TextureAddEnv' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.SGIX.TextureCoordinateClamp' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.SGIX.TextureLODBias' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.TextureMultiBuffer' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.SGIX.TextureScaleBias' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.SGIX.VertexPreclip' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.SGIX.YCrCbA' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.SGIX.YCrCb' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SUN.ConvolutionBorderModes' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SUN.SliceAccum' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ThreeDFX.Multisample' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ThreeDFX.TextureCompressionFXT1' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.WIN.PhongShading' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.WIN.SpecularFog' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.AMD.TransformFeedback4' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.AMD.SeamlessCubemapPerTexture' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.AMD.QueryBufferObject' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.AMD.PinnedMemory' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.AMD.DepthClampSeparate' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.AMD.BlendMinmaxFactor' 100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.Raw.WIN' 100% ( 2 / 2) in 'Graphics.Rendering.OpenGL.Raw.S3' 100% ( 2 / 2) in 'Graphics.Rendering.OpenGL.Raw.REND' 100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.Raw.OML' 100% ( 2 / 2) in 'Graphics.Rendering.OpenGL.Raw.MESAX' 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.Raw.GetProcAddress' 32% (993 /3083) in 'Graphics.Rendering.OpenGL.Raw.Functions' 14% ( 3 / 21) in 'Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.AMD.DrawBuffersBlend' 5% ( 3 / 65) in 'Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.AMD.InterleavedElements' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.AMD.MultiDrawIndirect' 27% ( 3 / 11) in 'Graphics.Rendering.OpenGL.Raw.AMD.NameGenDelete' 30% ( 3 / 10) in 'Graphics.Rendering.OpenGL.Raw.AMD.OcclusionQueryEvent' 14% ( 3 / 21) in 'Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor' 60% ( 3 / 5) in 'Graphics.Rendering.OpenGL.Raw.AMD.SamplePositions' 21% ( 3 / 14) in 'Graphics.Rendering.OpenGL.Raw.AMD.SparseTexture' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.AMD.StencilOperationExtended' 25% ( 3 / 12) in 'Graphics.Rendering.OpenGL.Raw.AMD.VertexShaderTessellator' 100% ( 19 / 19) in 'Graphics.Rendering.OpenGL.Raw.AMD' 27% ( 3 / 11) in 'Graphics.Rendering.OpenGL.Raw.APPLE.ElementArray' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.APPLE.Fence' 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.APPLE.FlushBufferRange' 25% ( 3 / 12) in 'Graphics.Rendering.OpenGL.Raw.APPLE.ObjectPurgeable' 27% ( 3 / 11) in 'Graphics.Rendering.OpenGL.Raw.APPLE.TextureRange' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayRange' 15% ( 3 / 20) in 'Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators' 100% ( 17 / 17) in 'Graphics.Rendering.OpenGL.Raw.APPLE' 100% ( 5 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.BaseInstance' 15% ( 3 / 20) in 'Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture' 50% ( 5 / 10) in 'Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended' 31% ( 4 / 13) in 'Graphics.Rendering.OpenGL.Raw.ARB.BufferStorage' 100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.ClearBufferObject' 83% ( 5 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.ClearTexture' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.CLEvent' 40% ( 4 / 10) in 'Graphics.Rendering.OpenGL.Raw.ARB.ClipControl' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat' 22% ( 5 / 23) in 'Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.ComputeVariableGroupSize' 67% ( 4 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer' 100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.CopyImage' 10% ( 3 / 29) in 'Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput' 85% ( 96 /113) in 'Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend' 14% ( 3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers' 100% ( 6 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex' 71% ( 5 / 7) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced' 33% ( 8 / 24) in 'Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility' 80% ( 4 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.ES31Compatibility' 3% ( 3 /100) in 'Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram' 36% ( 5 / 14) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments' 24% ( 23 / 96) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility' 24% ( 23 / 95) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore' 11% ( 3 / 27) in 'Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4' 60% ( 6 / 10) in 'Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary' 100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.GetTextureSubImage' 12% ( 4 / 34) in 'Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64' 33% ( 37 /112) in 'Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility' 31% ( 5 / 16) in 'Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore' 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.ARB.IndirectParameters' 60% ( 3 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays' 3% ( 4 /119) in 'Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2' 80% ( 4 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery' 100% ( 8 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.InvalidateSubdata' 45% ( 5 / 11) in 'Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange' 17% ( 3 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette' 100% ( 8 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.MultiBind' 100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.MultiDrawIndirect' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.ARB.Multisample' 4% ( 3 / 72) in 'Graphics.Rendering.OpenGL.Raw.ARB.Multitexture' 19% ( 3 / 16) in 'Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.PointParameters' 15% ( 9 / 59) in 'Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery' 50% ( 4 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex' 10% ( 3 / 31) in 'Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility' 16% ( 3 / 19) in 'Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore' 94% ( 17 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.SampleShading' 64% ( 46 / 72) in 'Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects' 12% ( 4 / 33) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters' 7% ( 5 / 69) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore' 4% ( 3 / 76) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects' 19% ( 4 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject' 50% ( 11 / 22) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine' 25% ( 3 / 12) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.SparseBuffer' 20% ( 3 / 15) in 'Graphics.Rendering.OpenGL.Raw.ARB.SparseTexture' 40% ( 10 / 25) in 'Graphics.Rendering.OpenGL.Raw.ARB.Sync' 12% ( 5 / 42) in 'Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader' 100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBarrier' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject' 57% ( 4 / 7) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferRange' 14% ( 3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression' 25% ( 7 / 28) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample' 86% ( 6 / 7) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureStorage' 100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureStorageMultisample' 44% ( 4 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureView' 75% ( 6 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery' 71% ( 10 / 14) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2' 78% ( 7 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3' 100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedbackInstanced' 27% ( 3 / 11) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix' 28% ( 13 / 46) in 'Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject' 88% ( 7 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject' 50% ( 13 / 26) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit' 56% ( 9 / 16) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexAttribBinding' 5% ( 3 / 55) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend' 7% ( 3 / 45) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject' 2% ( 3 /144) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram' 4% ( 3 / 75) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexShader' 16% ( 7 / 43) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility' 54% ( 7 / 13) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCore' 50% ( 13 / 26) in 'Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray' 11% ( 2 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.WindowPos' 100% (134 /134) in 'Graphics.Rendering.OpenGL.Raw.ARB' 14% ( 3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.ATI.ElementArray' 20% ( 3 / 15) in 'Graphics.Rendering.OpenGL.Raw.ATI.EnvmapBumpmap' 2% ( 3 /121) in 'Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ATI.MapObjectBuffer' 21% ( 3 / 14) in 'Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.ATI.SeparateStencil' 13% ( 3 / 23) in 'Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ATI.VertexAttribArrayObject' 5% ( 3 / 58) in 'Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams' 100% ( 17 / 17) in 'Graphics.Rendering.OpenGL.Raw.ATI' 38% (658 /1749) in 'Graphics.Rendering.OpenGL.Raw.Compatibility30' 37% (670 /1822) in 'Graphics.Rendering.OpenGL.Raw.Compatibility31' 36% (692 /1908) in 'Graphics.Rendering.OpenGL.Raw.Compatibility32' 36% (716 /1982) in 'Graphics.Rendering.OpenGL.Raw.Compatibility33' 35% (745 /2105) in 'Graphics.Rendering.OpenGL.Raw.Compatibility40' 37% (816 /2228) in 'Graphics.Rendering.OpenGL.Raw.Compatibility41' 35% (828 /2352) in 'Graphics.Rendering.OpenGL.Raw.Compatibility42' 33% (874 /2657) in 'Graphics.Rendering.OpenGL.Raw.Compatibility43' 33% (883 /2685) in 'Graphics.Rendering.OpenGL.Raw.Compatibility44' 38% (658 /1746) in 'Graphics.Rendering.OpenGL.Raw.Core30' 37% (670 /1819) in 'Graphics.Rendering.OpenGL.Raw.Core31' 30% (342 /1126) in 'Graphics.Rendering.OpenGL.Raw.Core32' 31% (366 /1170) in 'Graphics.Rendering.OpenGL.Raw.Core33' 31% (395 /1294) in 'Graphics.Rendering.OpenGL.Raw.Core40' 33% (466 /1417) in 'Graphics.Rendering.OpenGL.Raw.Core41' 31% (478 /1541) in 'Graphics.Rendering.OpenGL.Raw.Core42' 28% (525 /1849) in 'Graphics.Rendering.OpenGL.Raw.Core43' 28% (534 /1877) in 'Graphics.Rendering.OpenGL.Raw.Core44' 32% (640 /2009) in 'Graphics.Rendering.OpenGL.Raw.Core45' 25% ( 3 / 12) in 'Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendColor' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate' 38% ( 3 / 8) in 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'Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop' 30% ( 3 / 10) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange' 12% ( 3 / 24) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit' 8% ( 3 / 40) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory' 11% ( 3 / 27) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4' 2% ( 3 /150) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram' 7% ( 3 / 44) in 'Graphics.Rendering.OpenGL.Raw.NV.VideoCapture' 100% ( 76 / 76) in 'Graphics.Rendering.OpenGL.Raw.NV' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NVX.ConditionalRender' 100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.Raw.NVX' 18% ( 5 / 28) in 'Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates' 3% ( 3 /107) in 'Graphics.Rendering.OpenGL.Raw.OES.FixedPoint' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.OES.QueryMatrix' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.OES.SinglePrecision' 100% ( 7 / 7) in 'Graphics.Rendering.OpenGL.Raw.OES' 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.OVR.Multiview' 100% ( 2 / 2) in 'Graphics.Rendering.OpenGL.Raw.OVR' 12% ( 3 / 24) in 'Graphics.Rendering.OpenGL.Raw.PGI.MiscHints' 100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.Raw.PGI' 12% ( 3 / 26) in 'Graphics.Rendering.OpenGL.Raw.SGI.ColorTable' 100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.Raw.SGI' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.SGIS.DetailTexture' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.SGIS.FogFunction' 14% ( 3 / 21) in 'Graphics.Rendering.OpenGL.Raw.SGIS.Multisample' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.SGIS.PixelTexture' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.SGIS.PointParameters' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.SGIS.SharpenTexture' 20% ( 3 / 15) in 'Graphics.Rendering.OpenGL.Raw.SGIS.Texture4D' 60% ( 3 / 5) in 'Graphics.Rendering.OpenGL.Raw.SGIS.TextureColorMask' 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.SGIS.TextureFilter4' 100% ( 16 / 16) in 'Graphics.Rendering.OpenGL.Raw.SGIS' 30% ( 3 / 10) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Async' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.FlushRaster' 7% ( 3 / 41) in 'Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting' 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Framezoom' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.IglooInterface' 27% ( 3 / 11) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Instruments' 30% ( 3 / 10) in 'Graphics.Rendering.OpenGL.Raw.SGIX.ListPriority' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.SGIX.PixelTexture' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.SGIX.PolynomialFFD' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.SGIX.ReferencePlane' 21% ( 3 / 14) in 'Graphics.Rendering.OpenGL.Raw.SGIX.Sprite' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.SGIX.TagSampleBuffer' 100% ( 37 / 37) in 'Graphics.Rendering.OpenGL.Raw.SGIX' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.SUN.GlobalAlpha' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.SUN.MeshArray' 11% ( 3 / 27) in 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'Graphics.Rendering.OpenGL.Raw' Documentation created: dist/doc/html/OpenGLRaw/index.html, dist/doc/html/OpenGLRaw/OpenGLRaw.txt Creating package registration file: /tmp/pkgConf-OpenGLRaw-2.5.01174.0 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/OpenGLRaw-2.5.0.0 Registering OpenGLRaw-2.5.0.0... Installed OpenGLRaw-2.5.0.0 Configuring mtl-2.2.1... Building mtl-2.2.1... Preprocessing library mtl-2.2.1... [ 1 of 22] Compiling Control.Monad.Writer.Class ( Control/Monad/Writer/Class.hs, dist/build/Control/Monad/Writer/Class.o ) [ 2 of 22] Compiling Control.Monad.State.Class ( Control/Monad/State/Class.hs, dist/build/Control/Monad/State/Class.o ) [ 3 of 22] Compiling Control.Monad.Reader.Class ( Control/Monad/Reader/Class.hs, dist/build/Control/Monad/Reader/Class.o ) [ 4 of 22] Compiling Control.Monad.RWS.Class ( Control/Monad/RWS/Class.hs, dist/build/Control/Monad/RWS/Class.o ) [ 5 of 22] Compiling Control.Monad.Identity ( Control/Monad/Identity.hs, dist/build/Control/Monad/Identity.o ) [ 6 of 22] Compiling Control.Monad.Error.Class ( Control/Monad/Error/Class.hs, dist/build/Control/Monad/Error/Class.o ) [ 7 of 22] Compiling Control.Monad.Cont.Class ( Control/Monad/Cont/Class.hs, dist/build/Control/Monad/Cont/Class.o ) [ 8 of 22] Compiling Control.Monad.Trans ( Control/Monad/Trans.hs, dist/build/Control/Monad/Trans.o ) [ 9 of 22] Compiling Control.Monad.Error ( Control/Monad/Error.hs, dist/build/Control/Monad/Error.o ) [10 of 22] Compiling Control.Monad.Except ( Control/Monad/Except.hs, dist/build/Control/Monad/Except.o ) [11 of 22] Compiling Control.Monad.List ( Control/Monad/List.hs, dist/build/Control/Monad/List.o ) [12 of 22] Compiling Control.Monad.RWS.Lazy ( Control/Monad/RWS/Lazy.hs, dist/build/Control/Monad/RWS/Lazy.o ) [13 of 22] Compiling Control.Monad.RWS ( Control/Monad/RWS.hs, dist/build/Control/Monad/RWS.o ) [14 of 22] Compiling Control.Monad.Reader ( Control/Monad/Reader.hs, dist/build/Control/Monad/Reader.o ) [15 of 22] Compiling Control.Monad.RWS.Strict ( Control/Monad/RWS/Strict.hs, dist/build/Control/Monad/RWS/Strict.o ) [16 of 22] Compiling Control.Monad.State.Lazy ( Control/Monad/State/Lazy.hs, dist/build/Control/Monad/State/Lazy.o ) [17 of 22] Compiling Control.Monad.State ( Control/Monad/State.hs, dist/build/Control/Monad/State.o ) [18 of 22] Compiling Control.Monad.State.Strict ( Control/Monad/State/Strict.hs, dist/build/Control/Monad/State/Strict.o ) [19 of 22] Compiling Control.Monad.Writer.Lazy ( Control/Monad/Writer/Lazy.hs, dist/build/Control/Monad/Writer/Lazy.o ) [20 of 22] Compiling Control.Monad.Writer ( Control/Monad/Writer.hs, dist/build/Control/Monad/Writer.o ) [21 of 22] Compiling Control.Monad.Writer.Strict ( Control/Monad/Writer/Strict.hs, dist/build/Control/Monad/Writer/Strict.o ) [22 of 22] Compiling Control.Monad.Cont ( Control/Monad/Cont.hs, dist/build/Control/Monad/Cont.o ) In-place registering mtl-2.2.1... Running Haddock for mtl-2.2.1... Running hscolour for mtl-2.2.1... Preprocessing library mtl-2.2.1... Preprocessing library mtl-2.2.1... Haddock coverage: 75% ( 3 / 4) in 'Control.Monad.Writer.Class' 100% ( 5 / 5) in 'Control.Monad.State.Class' 100% ( 3 / 3) in 'Control.Monad.Reader.Class' 80% ( 4 / 5) in 'Control.Monad.RWS.Class' 100% ( 4 / 4) in 'Control.Monad.Identity' 100% ( 3 / 3) in 'Control.Monad.Error.Class' 50% ( 1 / 2) in 'Control.Monad.Cont.Class' 100% ( 3 / 3) in 'Control.Monad.Trans' 93% ( 14 / 15) in 'Control.Monad.Error' 100% ( 19 / 19) in 'Control.Monad.Except' 100% ( 5 / 5) in 'Control.Monad.List' 95% ( 21 / 22) in 'Control.Monad.RWS.Lazy' 100% ( 2 / 2) in 'Control.Monad.RWS' 96% ( 22 / 23) in 'Control.Monad.Reader' 95% ( 21 / 22) in 'Control.Monad.RWS.Strict' 96% ( 24 / 25) in 'Control.Monad.State.Lazy' 100% ( 2 / 2) in 'Control.Monad.State' 96% ( 24 / 25) in 'Control.Monad.State.Strict' 89% ( 17 / 19) in 'Control.Monad.Writer.Lazy' 100% ( 2 / 2) in 'Control.Monad.Writer' 94% ( 17 / 18) in 'Control.Monad.Writer.Strict' 91% ( 20 / 22) in 'Control.Monad.Cont' Documentation created: dist/doc/html/mtl/index.html, dist/doc/html/mtl/mtl.txt Creating package registration file: /tmp/pkgConf-mtl-2.21174.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/mtl-2.2.1 Registering mtl-2.2.1... Installed mtl-2.2.1 Configuring primitive-0.6... Building primitive-0.6... Preprocessing library primitive-0.6... [ 1 of 10] Compiling Data.Primitive.Internal.Compat ( Data/Primitive/Internal/Compat.hs, dist/build/Data/Primitive/Internal/Compat.o ) [ 2 of 10] Compiling Data.Primitive.MachDeps ( Data/Primitive/MachDeps.hs, dist/build/Data/Primitive/MachDeps.o ) [ 3 of 10] Compiling Data.Primitive.Internal.Operations ( Data/Primitive/Internal/Operations.hs, dist/build/Data/Primitive/Internal/Operations.o ) [ 4 of 10] Compiling Control.Monad.Primitive ( Control/Monad/Primitive.hs, dist/build/Control/Monad/Primitive.o ) Control/Monad/Primitive.hs:39:1: Warning: Module ‘Control.Monad.Trans.Error’ is deprecated: Use Control.Monad.Trans.Except instead Control/Monad/Primitive.hs:98:11: Warning: In the use of type constructor or class ‘Error’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" Control/Monad/Primitive.hs:98:47: Warning: In the use of type constructor or class ‘ErrorT’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" Control/Monad/Primitive.hs:99:19: Warning: In the use of type constructor or class ‘ErrorT’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" [ 5 of 10] Compiling Data.Primitive.Types ( Data/Primitive/Types.hs, dist/build/Data/Primitive/Types.o ) [ 6 of 10] Compiling Data.Primitive.Array ( Data/Primitive/Array.hs, dist/build/Data/Primitive/Array.o ) [ 7 of 10] Compiling Data.Primitive.ByteArray ( Data/Primitive/ByteArray.hs, dist/build/Data/Primitive/ByteArray.o ) [ 8 of 10] Compiling Data.Primitive.Addr ( Data/Primitive/Addr.hs, dist/build/Data/Primitive/Addr.o ) [ 9 of 10] Compiling Data.Primitive ( Data/Primitive.hs, dist/build/Data/Primitive.o ) [10 of 10] Compiling Data.Primitive.MutVar ( Data/Primitive/MutVar.hs, dist/build/Data/Primitive/MutVar.o ) In-place registering primitive-0.6... Running Haddock for primitive-0.6... Running hscolour for primitive-0.6... Preprocessing library primitive-0.6... Preprocessing library primitive-0.6... Control/Monad/Primitive.hs:39:1: Warning: Module ‘Control.Monad.Trans.Error’ is deprecated: Use Control.Monad.Trans.Except instead Control/Monad/Primitive.hs:98:11: Warning: In the use of type constructor or class ‘Error’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" Control/Monad/Primitive.hs:98:47: Warning: In the use of type constructor or class ‘ErrorT’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" Control/Monad/Primitive.hs:99:19: Warning: In the use of type constructor or class ‘ErrorT’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" Haddock coverage: 100% ( 3 / 3) in 'Data.Primitive.Internal.Compat' 3% ( 1 / 35) in 'Data.Primitive.MachDeps' 3% ( 1 / 29) in 'Data.Primitive.Internal.Operations' 75% ( 12 / 16) in 'Control.Monad.Primitive' 100% ( 3 / 3) in 'Data.Primitive.Types' 100% ( 15 / 15) in 'Data.Primitive.Array' 93% ( 27 / 29) in 'Data.Primitive.ByteArray' 100% ( 16 / 16) in 'Data.Primitive.Addr' 100% ( 7 / 7) in 'Data.Primitive' 100% ( 9 / 9) in 'Data.Primitive.MutVar' Documentation created: dist/doc/html/primitive/index.html, dist/doc/html/primitive/primitive.txt Creating package registration file: /tmp/pkgConf-primitive-01174.6 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/primitive-0.6 Registering primitive-0.6... Installed primitive-0.6 Configuring transformers-compat-0.4.0.4... Building transformers-compat-0.4.0.4... Preprocessing library transformers-compat-0.4.0.4... [1 of 1] Compiling Paths_transformers_compat ( dist/build/autogen/Paths_transformers_compat.hs, dist/build/Paths_transformers_compat.o ) In-place registering transformers-compat-0.4.0.4... Running Haddock for transformers-compat-0.4.0.4... Running hscolour for transformers-compat-0.4.0.4... Preprocessing library transformers-compat-0.4.0.4... Preprocessing library transformers-compat-0.4.0.4... Haddock coverage: 0% ( 0 / 8) in 'Paths_transformers_compat' Documentation created: dist/doc/html/transformers-compat/index.html, dist/doc/html/transformers-compat/transformers-compat.txt Creating package registration file: /tmp/pkgConf-transformers-compat-0.4.01174.4 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/transformers-compat-0.4.0.4 Registering transformers-compat-0.4.0.4... Installed transformers-compat-0.4.0.4 Configuring GLFW-b-1.4.7.2... Building GLFW-b-1.4.7.2... Preprocessing library GLFW-b-1.4.7.2... [1 of 3] Compiling Graphics.UI.GLFW.Types ( Graphics/UI/GLFW/Types.hs, dist/build/Graphics/UI/GLFW/Types.o ) Loading package ghc-prim ... linking ... done. Loading package integer-gmp ... linking ... done. Loading package base ... linking ... done. Loading package bindings-DSL-1.0.22 ... linking ... done. Loading package bindings-GLFW-3.1.1.3 ... linking ... done. [2 of 3] Compiling Graphics.UI.GLFW.C ( Graphics/UI/GLFW/C.hs, dist/build/Graphics/UI/GLFW/C.o ) [3 of 3] Compiling Graphics.UI.GLFW ( Graphics/UI/GLFW.hs, dist/build/Graphics/UI/GLFW.o ) In-place registering GLFW-b-1.4.7.2... Running Haddock for GLFW-b-1.4.7.2... Running hscolour for GLFW-b-1.4.7.2... Preprocessing library GLFW-b-1.4.7.2... Preprocessing library GLFW-b-1.4.7.2... haddock: /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/bindings-GLFW-3.1.1.3/libHSbindings-GLFW-3.1.1.3.a: unknown symbol `deRefStablePtr' Haddock coverage: haddock: unable to load package `bindings-GLFW-3.1.1.3' Creating package registration file: /tmp/pkgConf-GLFW-b-1.4.71174.2 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/GLFW-b-1.4.7.2 Registering GLFW-b-1.4.7.2... Installed GLFW-b-1.4.7.2 [1 of 1] Compiling Main ( /tmp/zip-archive-0.2.3.7-1174/zip-archive-0.2.3.7/dist/setup/setup.hs, /tmp/zip-archive-0.2.3.7-1174/zip-archive-0.2.3.7/dist/setup/Main.o ) Linking /tmp/zip-archive-0.2.3.7-1174/zip-archive-0.2.3.7/dist/setup/setup ... Configuring zip-archive-0.2.3.7... Building zip-archive-0.2.3.7... Preprocessing library zip-archive-0.2.3.7... [1 of 1] Compiling Codec.Archive.Zip ( src/Codec/Archive/Zip.hs, dist/build/Codec/Archive/Zip.o ) In-place registering zip-archive-0.2.3.7... Running Haddock for zip-archive-0.2.3.7... Running hscolour for zip-archive-0.2.3.7... Preprocessing library zip-archive-0.2.3.7... Preprocessing library zip-archive-0.2.3.7... Haddock coverage: 100% ( 22 / 22) in 'Codec.Archive.Zip' Documentation created: dist/doc/html/zip-archive/index.html, dist/doc/html/zip-archive/zip-archive.txt Creating package registration file: /tmp/pkgConf-zip-archive-0.2.31174.7 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/zip-archive-0.2.3.7 Registering zip-archive-0.2.3.7... Installed zip-archive-0.2.3.7 Configuring vector-0.10.12.3... Building vector-0.10.12.3... Preprocessing library vector-0.10.12.3... [ 1 of 19] Compiling Data.Vector.Storable.Internal ( Data/Vector/Storable/Internal.hs, dist/build/Data/Vector/Storable/Internal.o ) [ 2 of 19] Compiling Data.Vector.Fusion.Util ( Data/Vector/Fusion/Util.hs, dist/build/Data/Vector/Fusion/Util.o ) [ 3 of 19] Compiling Data.Vector.Fusion.Stream.Size ( Data/Vector/Fusion/Stream/Size.hs, dist/build/Data/Vector/Fusion/Stream/Size.o ) Data/Vector/Fusion/Stream/Size.hs:25:10: Warning: No explicit implementation for ‘*’, ‘abs’, and ‘signum’ In the instance declaration for ‘Num Size’ [ 4 of 19] Compiling Data.Vector.Internal.Check ( Data/Vector/Internal/Check.hs, dist/build/Data/Vector/Internal/Check.o ) [ 5 of 19] Compiling Data.Vector.Fusion.Stream.Monadic ( Data/Vector/Fusion/Stream/Monadic.hs, dist/build/Data/Vector/Fusion/Stream/Monadic.o ) Loading package ghc-prim ... linking ... done. Loading package integer-gmp ... linking ... done. Loading package base ... linking ... done. Loading package transformers-0.4.3.0 ... linking ... done. Loading package primitive-0.6 ... linking ... done. Loading package array-0.5.0.0 ... linking ... done. Loading package deepseq-1.3.0.2 ... linking ... done. [ 6 of 19] Compiling Data.Vector.Fusion.Stream ( Data/Vector/Fusion/Stream.hs, dist/build/Data/Vector/Fusion/Stream.o ) [ 7 of 19] Compiling Data.Vector.Generic.Mutable ( Data/Vector/Generic/Mutable.hs, dist/build/Data/Vector/Generic/Mutable.o ) [ 8 of 19] Compiling Data.Vector.Generic.Base ( Data/Vector/Generic/Base.hs, dist/build/Data/Vector/Generic/Base.o ) [ 9 of 19] Compiling Data.Vector.Generic.New ( Data/Vector/Generic/New.hs, dist/build/Data/Vector/Generic/New.o ) [10 of 19] Compiling Data.Vector.Generic ( Data/Vector/Generic.hs, dist/build/Data/Vector/Generic.o ) [11 of 19] Compiling Data.Vector.Primitive.Mutable ( Data/Vector/Primitive/Mutable.hs, dist/build/Data/Vector/Primitive/Mutable.o ) [12 of 19] Compiling Data.Vector.Primitive ( Data/Vector/Primitive.hs, dist/build/Data/Vector/Primitive.o ) [13 of 19] Compiling Data.Vector.Storable.Mutable ( Data/Vector/Storable/Mutable.hs, dist/build/Data/Vector/Storable/Mutable.o ) Data/Vector/Storable/Mutable.hs:450:1: Warning: Rule "unsafeFromForeignPtr fp 0 n -> unsafeFromForeignPtr0 fp n " may never fire because ‘unsafeFromForeignPtr’ might inline first Probable fix: add an INLINE[n] or NOINLINE[n] pragma on ‘unsafeFromForeignPtr’ [14 of 19] Compiling Data.Vector.Storable ( Data/Vector/Storable.hs, dist/build/Data/Vector/Storable.o ) Data/Vector/Storable.hs:1398:1: Warning: Rule "unsafeFromForeignPtr fp 0 n -> unsafeFromForeignPtr0 fp n " may never fire because ‘unsafeFromForeignPtr’ might inline first Probable fix: add an INLINE[n] or NOINLINE[n] pragma on ‘unsafeFromForeignPtr’ [15 of 19] Compiling Data.Vector.Unboxed.Base ( Data/Vector/Unboxed/Base.hs, dist/build/Data/Vector/Unboxed/Base.o ) [16 of 19] Compiling Data.Vector.Unboxed ( Data/Vector/Unboxed.hs, dist/build/Data/Vector/Unboxed.o ) [17 of 19] Compiling Data.Vector.Unboxed.Mutable ( Data/Vector/Unboxed/Mutable.hs, dist/build/Data/Vector/Unboxed/Mutable.o ) [18 of 19] Compiling Data.Vector.Mutable ( Data/Vector/Mutable.hs, dist/build/Data/Vector/Mutable.o ) [19 of 19] Compiling Data.Vector ( Data/Vector.hs, dist/build/Data/Vector.o ) In-place registering vector-0.10.12.3... Running Haddock for vector-0.10.12.3... Running hscolour for vector-0.10.12.3... Preprocessing library vector-0.10.12.3... Preprocessing library vector-0.10.12.3... Data/Vector/Fusion/Stream/Size.hs:25:10: Warning: No explicit implementation for ‘*’, ‘abs’, and ‘signum’ In the instance declaration for ‘Num Size’ Haddock coverage: 25% ( 1 / 4) in 'Data.Vector.Storable.Internal' 100% ( 5 / 5) in 'Data.Vector.Fusion.Util' 100% ( 6 / 6) in 'Data.Vector.Fusion.Stream.Size' 11% ( 1 / 9) in 'Data.Vector.Internal.Check' 83% (104 /126) in 'Data.Vector.Fusion.Stream.Monadic' 85% ( 88 /104) in 'Data.Vector.Fusion.Stream' 64% ( 42 / 66) in 'Data.Vector.Generic.Mutable' 100% ( 3 / 3) in 'Data.Vector.Generic.Base' 5% ( 1 / 20) in 'Data.Vector.Generic.New' 93% (215 /232) in 'Data.Vector.Generic' 76% ( 38 / 50) in 'Data.Vector.Primitive.Mutable' 97% (185 /191) in 'Data.Vector.Primitive' 79% ( 46 / 58) in 'Data.Vector.Storable.Mutable' 97% (194 /200) in 'Data.Vector.Storable' 17% ( 1 / 6) in 'Data.Vector.Unboxed.Base' 96% (201 /210) in 'Data.Vector.Unboxed' 77% ( 47 / 61) in 'Data.Vector.Unboxed.Mutable' 76% ( 37 / 49) in 'Data.Vector.Mutable' 94% (199 /212) in 'Data.Vector' Warning: Data.Vector.Unboxed: could not find link destinations for: Data.Vector.Unboxed.Base.TFCo:R:VectorBool Data.Vector.Unboxed.Base.V_Bool Data.Vector.Unboxed.Base.TFCo:R:VectorChar Data.Vector.Unboxed.Base.V_Char Data.Vector.Unboxed.Base.TFCo:R:VectorDouble Data.Vector.Unboxed.Base.V_Double Data.Vector.Unboxed.Base.TFCo:R:VectorFloat Data.Vector.Unboxed.Base.V_Float Data.Vector.Unboxed.Base.TFCo:R:VectorInt Data.Vector.Unboxed.Base.V_Int Data.Vector.Unboxed.Base.TFCo:R:VectorInt8 Data.Vector.Unboxed.Base.V_Int8 Data.Vector.Unboxed.Base.TFCo:R:VectorInt16 Data.Vector.Unboxed.Base.V_Int16 Data.Vector.Unboxed.Base.TFCo:R:VectorInt32 Data.Vector.Unboxed.Base.V_Int32 Data.Vector.Unboxed.Base.TFCo:R:VectorInt64 Data.Vector.Unboxed.Base.V_Int64 Data.Vector.Unboxed.Base.TFCo:R:VectorWord Data.Vector.Unboxed.Base.V_Word Data.Vector.Unboxed.Base.TFCo:R:VectorWord8 Data.Vector.Unboxed.Base.V_Word8 Data.Vector.Unboxed.Base.TFCo:R:VectorWord16 Data.Vector.Unboxed.Base.V_Word16 Data.Vector.Unboxed.Base.TFCo:R:VectorWord32 Data.Vector.Unboxed.Base.V_Word32 Data.Vector.Unboxed.Base.TFCo:R:VectorWord64 Data.Vector.Unboxed.Base.V_Word64 Data.Vector.Unboxed.Base.TFCo:R:Vector() Data.Vector.Unboxed.Base.V_Unit Data.Vector.Unboxed.Base.TFCo:R:VectorComplex Data.Vector.Unboxed.Base.V_Complex Data.Vector.Unboxed.Base.TFCo:R:Vector(,) Data.Vector.Unboxed.Base.V_2 Data.Vector.Unboxed.Base.TFCo:R:Vector(,,) Data.Vector.Unboxed.Base.V_3 Data.Vector.Unboxed.Base.TFCo:R:Vector(,,,) Data.Vector.Unboxed.Base.V_4 Data.Vector.Unboxed.Base.TFCo:R:Vector(,,,,) Data.Vector.Unboxed.Base.V_5 Data.Vector.Unboxed.Base.TFCo:R:Vector(,,,,,) Data.Vector.Unboxed.Base.V_6 Data.Vector.Unboxed.Base.TFCo:R:MVectorsBool Data.Vector.Unboxed.Base.MV_Bool Data.Vector.Unboxed.Base.TFCo:R:MVectorsChar Data.Vector.Unboxed.Base.MV_Char Data.Vector.Unboxed.Base.TFCo:R:MVectorsDouble Data.Vector.Unboxed.Base.MV_Double Data.Vector.Unboxed.Base.TFCo:R:MVectorsFloat Data.Vector.Unboxed.Base.MV_Float Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord64 Data.Vector.Unboxed.Base.MV_Word64 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord32 Data.Vector.Unboxed.Base.MV_Word32 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord16 Data.Vector.Unboxed.Base.MV_Word16 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord8 Data.Vector.Unboxed.Base.MV_Word8 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord Data.Vector.Unboxed.Base.MV_Word Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt64 Data.Vector.Unboxed.Base.MV_Int64 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt32 Data.Vector.Unboxed.Base.MV_Int32 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt16 Data.Vector.Unboxed.Base.MV_Int16 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt8 Data.Vector.Unboxed.Base.MV_Int8 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt Data.Vector.Unboxed.Base.MV_Int Data.Vector.Unboxed.Base.TFCo:R:MVectors() Data.Vector.Unboxed.Base.MV_Unit Data.Vector.Unboxed.Base.TFCo:R:MVectorsComplex Data.Vector.Unboxed.Base.MV_Complex Data.Vector.Unboxed.Base.TFCo:R:MVectors(,) Data.Vector.Unboxed.Base.MV_2 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,) Data.Vector.Unboxed.Base.MV_3 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,) Data.Vector.Unboxed.Base.MV_4 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,,) Data.Vector.Unboxed.Base.MV_5 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,,,) Data.Vector.Unboxed.Base.MV_6 Warning: Data.Vector.Unboxed.Mutable: could not find link destinations for: Data.Vector.Unboxed.Base.TFCo:R:MVectorsBool Data.Vector.Unboxed.Base.MV_Bool Data.Vector.Unboxed.Base.TFCo:R:MVectorsChar Data.Vector.Unboxed.Base.MV_Char Data.Vector.Unboxed.Base.TFCo:R:MVectorsDouble Data.Vector.Unboxed.Base.MV_Double Data.Vector.Unboxed.Base.TFCo:R:MVectorsFloat Data.Vector.Unboxed.Base.MV_Float Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord64 Data.Vector.Unboxed.Base.MV_Word64 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord32 Data.Vector.Unboxed.Base.MV_Word32 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord16 Data.Vector.Unboxed.Base.MV_Word16 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord8 Data.Vector.Unboxed.Base.MV_Word8 Data.Vector.Unboxed.Base.TFCo:R:MVectorsWord Data.Vector.Unboxed.Base.MV_Word Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt64 Data.Vector.Unboxed.Base.MV_Int64 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt32 Data.Vector.Unboxed.Base.MV_Int32 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt16 Data.Vector.Unboxed.Base.MV_Int16 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt8 Data.Vector.Unboxed.Base.MV_Int8 Data.Vector.Unboxed.Base.TFCo:R:MVectorsInt Data.Vector.Unboxed.Base.MV_Int Data.Vector.Unboxed.Base.TFCo:R:MVectors() Data.Vector.Unboxed.Base.MV_Unit Data.Vector.Unboxed.Base.TFCo:R:MVectorsComplex Data.Vector.Unboxed.Base.MV_Complex Data.Vector.Unboxed.Base.TFCo:R:MVectors(,) Data.Vector.Unboxed.Base.MV_2 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,) Data.Vector.Unboxed.Base.MV_3 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,) Data.Vector.Unboxed.Base.MV_4 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,,) Data.Vector.Unboxed.Base.MV_5 Data.Vector.Unboxed.Base.TFCo:R:MVectors(,,,,,) Data.Vector.Unboxed.Base.MV_6 Documentation created: dist/doc/html/vector/index.html, dist/doc/html/vector/vector.txt Creating package registration file: /tmp/pkgConf-vector-0.10.121174.3 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/vector-0.10.12.3 Registering vector-0.10.12.3... Installed vector-0.10.12.3 Configuring transformers-base-0.4.4... Building transformers-base-0.4.4... Preprocessing library transformers-base-0.4.4... [1 of 1] Compiling Control.Monad.Base ( src/Control/Monad/Base.hs, dist/build/Control/Monad/Base.o ) In-place registering transformers-base-0.4.4... Running Haddock for transformers-base-0.4.4... Running hscolour for transformers-base-0.4.4... Preprocessing library transformers-base-0.4.4... Preprocessing library transformers-base-0.4.4... Haddock coverage: 33% ( 1 / 3) in 'Control.Monad.Base' Documentation created: dist/doc/html/transformers-base/index.html, dist/doc/html/transformers-base/transformers-base.txt Creating package registration file: /tmp/pkgConf-transformers-base-0.41174.4 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/transformers-base-0.4.4 Registering transformers-base-0.4.4... Installed transformers-base-0.4.4 Configuring mwc-random-0.13.3.2... Building mwc-random-0.13.3.2... Preprocessing library mwc-random-0.13.3.2... [1 of 3] Compiling System.Random.MWC ( System/Random/MWC.hs, dist/build/System/Random/MWC.o ) System/Random/MWC.hs:106:1: Warning: The import of ‘Bits’ from module ‘Data.Bits’ is redundant [2 of 3] Compiling System.Random.MWC.Distributions ( System/Random/MWC/Distributions.hs, dist/build/System/Random/MWC/Distributions.o ) [3 of 3] Compiling System.Random.MWC.CondensedTable ( System/Random/MWC/CondensedTable.hs, dist/build/System/Random/MWC/CondensedTable.o ) In-place registering mwc-random-0.13.3.2... Running Haddock for mwc-random-0.13.3.2... Running hscolour for mwc-random-0.13.3.2... Preprocessing library mwc-random-0.13.3.2... Preprocessing library mwc-random-0.13.3.2... System/Random/MWC.hs:106:1: Warning: The import of ‘Bits’ from module ‘Data.Bits’ is redundant Haddock coverage: 100% ( 24 / 24) in 'System.Random.MWC' 100% ( 23 / 23) in 'System.Random.MWC.Distributions' 100% ( 15 / 15) in 'System.Random.MWC.CondensedTable' Documentation created: dist/doc/html/mwc-random/index.html, dist/doc/html/mwc-random/mwc-random.txt Creating package registration file: /tmp/pkgConf-mwc-random-0.13.31174.2 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/mwc-random-0.13.3.2 Registering mwc-random-0.13.3.2... Installed mwc-random-0.13.3.2 Configuring elerea-2.8.0... Building elerea-2.8.0... Preprocessing library elerea-2.8.0... [1 of 5] Compiling FRP.Elerea.Clocked ( FRP/Elerea/Clocked.hs, dist/build/FRP/Elerea/Clocked.o ) [2 of 5] Compiling FRP.Elerea.Param ( FRP/Elerea/Param.hs, dist/build/FRP/Elerea/Param.o ) [3 of 5] Compiling FRP.Elerea.Simple.Pure ( FRP/Elerea/Simple/Pure.hs, dist/build/FRP/Elerea/Simple/Pure.o ) [4 of 5] Compiling FRP.Elerea.Simple ( FRP/Elerea/Simple.hs, dist/build/FRP/Elerea/Simple.o ) [5 of 5] Compiling FRP.Elerea ( FRP/Elerea.hs, dist/build/FRP/Elerea.o ) In-place registering elerea-2.8.0... Running Haddock for elerea-2.8.0... Running hscolour for elerea-2.8.0... Preprocessing library elerea-2.8.0... Preprocessing library elerea-2.8.0... Haddock coverage: 100% ( 30 / 30) in 'FRP.Elerea.Clocked' 100% ( 30 / 30) in 'FRP.Elerea.Param' 30% ( 6 / 20) in 'FRP.Elerea.Simple.Pure' 100% ( 30 / 30) in 'FRP.Elerea.Simple' 100% ( 1 / 1) in 'FRP.Elerea' Documentation created: dist/doc/html/elerea/index.html, dist/doc/html/elerea/elerea.txt Creating package registration file: /tmp/pkgConf-elerea-2.81174.0 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/elerea-2.8.0 Registering elerea-2.8.0... Installed elerea-2.8.0 Configuring vector-algorithms-0.7... Building vector-algorithms-0.7... Preprocessing library vector-algorithms-0.7... [ 1 of 10] Compiling Data.Vector.Algorithms.Common ( src/Data/Vector/Algorithms/Common.hs, dist/build/Data/Vector/Algorithms/Common.o ) [ 2 of 10] Compiling Data.Vector.Algorithms.Radix ( src/Data/Vector/Algorithms/Radix.hs, dist/build/Data/Vector/Algorithms/Radix.o ) [ 3 of 10] Compiling Data.Vector.Algorithms.Search ( src/Data/Vector/Algorithms/Search.hs, dist/build/Data/Vector/Algorithms/Search.o ) [ 4 of 10] Compiling Data.Vector.Algorithms.Optimal ( src/Data/Vector/Algorithms/Optimal.hs, dist/build/Data/Vector/Algorithms/Optimal.o ) [ 5 of 10] Compiling Data.Vector.Algorithms.Insertion ( src/Data/Vector/Algorithms/Insertion.hs, dist/build/Data/Vector/Algorithms/Insertion.o ) [ 6 of 10] Compiling Data.Vector.Algorithms.AmericanFlag ( src/Data/Vector/Algorithms/AmericanFlag.hs, dist/build/Data/Vector/Algorithms/AmericanFlag.o ) [ 7 of 10] Compiling Data.Vector.Algorithms.Tim ( src/Data/Vector/Algorithms/Tim.hs, dist/build/Data/Vector/Algorithms/Tim.o ) [ 8 of 10] Compiling Data.Vector.Algorithms.Heap ( src/Data/Vector/Algorithms/Heap.hs, dist/build/Data/Vector/Algorithms/Heap.o ) [ 9 of 10] Compiling Data.Vector.Algorithms.Intro ( src/Data/Vector/Algorithms/Intro.hs, dist/build/Data/Vector/Algorithms/Intro.o ) [10 of 10] Compiling Data.Vector.Algorithms.Merge ( src/Data/Vector/Algorithms/Merge.hs, dist/build/Data/Vector/Algorithms/Merge.o ) In-place registering vector-algorithms-0.7... Running Haddock for vector-algorithms-0.7... Running hscolour for vector-algorithms-0.7... Preprocessing library vector-algorithms-0.7... Preprocessing library vector-algorithms-0.7... Haddock coverage: 40% ( 2 / 5) in 'Data.Vector.Algorithms.Common' 75% ( 3 / 4) in 'Data.Vector.Algorithms.Radix' 100% ( 17 / 17) in 'Data.Vector.Algorithms.Search' 100% ( 8 / 8) in 'Data.Vector.Algorithms.Optimal' 100% ( 6 / 6) in 'Data.Vector.Algorithms.Insertion' 100% ( 4 / 4) in 'Data.Vector.Algorithms.AmericanFlag' 100% ( 3 / 3) in 'Data.Vector.Algorithms.Tim' 100% ( 20 / 20) in 'Data.Vector.Algorithms.Heap' 100% ( 14 / 14) in 'Data.Vector.Algorithms.Intro' 100% ( 4 / 4) in 'Data.Vector.Algorithms.Merge' Warning: Data.Vector.Algorithms.Tim: could not find link destinations for: Data.Vector.Algorithms.Tim.mergeHi Data.Vector.Algorithms.Tim.mergeLo Documentation created: dist/doc/html/vector-algorithms/index.html, dist/doc/html/vector-algorithms/vector-algorithms.txt Creating package registration file: /tmp/pkgConf-vector-algorithms-01174.7 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.8.3/vector-algorithms-0.7 Registering vector-algorithms-0.7... Installed vector-algorithms-0.7 Configuring lambdacube-engine-0.2.4... Building lambdacube-engine-0.2.4... Preprocessing library lambdacube-engine-0.2.4... on the commandline: Warning: -XDatatypeContexts is deprecated: It was widely considered a misfeature, and has been removed from the Haskell language. Graphics/LambdaCube/RenderSystem/GL/Capabilities.hs:6:18: Could not find module ‘Graphics.Rendering.OpenGL.Raw.ARB.Compatibility’ Perhaps you meant Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility (from OpenGLRaw-2.5.0.0) Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility (from OpenGLRaw-2.5.0.0) Graphics.Rendering.OpenGL.Raw.ARB.ES31Compatibility (from OpenGLRaw-2.5.0.0) Use -v to see a list of the files searched for. Failed to install lambdacube-engine-0.2.4 cabal: Error: some packages failed to install: lambdacube-engine-0.2.4 failed during the building phase. The exception was: ExitFailure 1 lambdacube-examples-0.2.1 depends on lambdacube-engine-0.2.4 which failed to install.