Build #1 for lambdacube-gl-0.5.0.5

[all reports]

Package lambdacube-gl-0.5.0.5
Install InstallOk
Docs Ok
Tests NotTried
Time submitted 2016-05-11 12:55:33.801161 UTC
Compiler ghc-7.10.3
OS linux
Arch x86_64
Dependencies websockets-0.9.6.1, vector-algorithms-0.7.0.1, vector-0.11.0.0, time-1.5.0.1, text-1.2.2.1, network-2.6.2.1, mtl-2.2.1, lambdacube-ir-0.3.0.0, exceptions-0.8.2.1, containers-0.5.6.2, bytestring-0.10.6.0, base64-bytestring-1.0.0.1, base-4.8.2.0, aeson-0.11.2.0, OpenGLRaw-3.2.0.0, JuicyPixels-3.2.7, GLFW-b-1.4.8.0
Flags -testclient -example

Code Coverage

No Code Coverage was submitted for this report.

Build log

[view raw]

Resolving dependencies...
Configuring SHA-1.6.4.2...
Building SHA-1.6.4.2...
Preprocessing library SHA-1.6.4.2...
[1 of 1] Compiling Data.Digest.Pure.SHA ( src/Data/Digest/Pure/SHA.hs, dist/build/Data/Digest/Pure/SHA.o )
In-place registering SHA-1.6.4.2...
Running Haddock for SHA-1.6.4.2...
Running hscolour for SHA-1.6.4.2...
Preprocessing library SHA-1.6.4.2...
Preprocessing library SHA-1.6.4.2...
Haddock coverage:
  62% ( 24 / 39) in 'Data.Digest.Pure.SHA'
  Missing documentation for:
    SHA1State (src/Data/Digest/Pure/SHA.hs:76)
    SHA256State (src/Data/Digest/Pure/SHA.hs:81)
    SHA512State (src/Data/Digest/Pure/SHA.hs:92)
    completeSha1Incremental (src/Data/Digest/Pure/SHA.hs:1002)
    completeSha224Incremental (src/Data/Digest/Pure/SHA.hs:1022)
    completeSha256Incremental (src/Data/Digest/Pure/SHA.hs:1042)
    completeSha384Incremental (src/Data/Digest/Pure/SHA.hs:1060)
    completeSha512Incremental (src/Data/Digest/Pure/SHA.hs:1079)
    toBigEndianSBS (src/Data/Digest/Pure/SHA.hs:259)
    fromBigEndianSBS (src/Data/Digest/Pure/SHA.hs:264)
    calc_k (src/Data/Digest/Pure/SHA.hs:251)
    padSHA1 (src/Data/Digest/Pure/SHA.hs:215)
    padSHA512 (src/Data/Digest/Pure/SHA.hs:221)
    padSHA1Chunks (src/Data/Digest/Pure/SHA.hs:218)
    padSHA512Chunks (src/Data/Digest/Pure/SHA.hs:224)
Documentation created: dist/doc/html/SHA/index.html, dist/doc/html/SHA/SHA.txt
Creating package registration file: /tmp/pkgConf-SHA-1.6.4278722862233665123.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/SHA-1.6.4.2-0ooW8jYoKWjDUFkZlEvhJX
Registering SHA-1.6.4.2...
Installed SHA-1.6.4.2
Configuring base64-bytestring-1.0.0.1...
Building base64-bytestring-1.0.0.1...
Preprocessing library base64-bytestring-1.0.0.1...
[1 of 5] Compiling Data.ByteString.Base64.Internal ( Data/ByteString/Base64/Internal.hs, dist/build/Data/ByteString/Base64/Internal.o )
[2 of 5] Compiling Data.ByteString.Base64.URL ( Data/ByteString/Base64/URL.hs, dist/build/Data/ByteString/Base64/URL.o )
[3 of 5] Compiling Data.ByteString.Base64.URL.Lazy ( Data/ByteString/Base64/URL/Lazy.hs, dist/build/Data/ByteString/Base64/URL/Lazy.o )
[4 of 5] Compiling Data.ByteString.Base64 ( Data/ByteString/Base64.hs, dist/build/Data/ByteString/Base64.o )
[5 of 5] Compiling Data.ByteString.Base64.Lazy ( Data/ByteString/Base64/Lazy.hs, dist/build/Data/ByteString/Base64/Lazy.o )
In-place registering base64-bytestring-1.0.0.1...
Running Haddock for base64-bytestring-1.0.0.1...
Running hscolour for base64-bytestring-1.0.0.1...
Preprocessing library base64-bytestring-1.0.0.1...
Preprocessing library base64-bytestring-1.0.0.1...
Haddock coverage:
  45% (  5 / 11) in 'Data.ByteString.Base64.Internal'
  Missing documentation for:
    mkEncodeTable (Data/ByteString/Base64/Internal.hs:100)
    done (Data/ByteString/Base64/Internal.hs:260)
    peek8 (Data/ByteString/Base64/Internal.hs:36)
    poke8 (Data/ByteString/Base64/Internal.hs:39)
    peek8_32 (Data/ByteString/Base64/Internal.hs:42)
    reChunkIn (Data/ByteString/Base64/Internal.hs:266)
 100% (  5 /  5) in 'Data.ByteString.Base64.URL'
 100% (  4 /  4) in 'Data.ByteString.Base64.URL.Lazy'
 100% (  5 /  5) in 'Data.ByteString.Base64'
 100% (  4 /  4) in 'Data.ByteString.Base64.Lazy'
Documentation created: dist/doc/html/base64-bytestring/index.html,
dist/doc/html/base64-bytestring/base64-bytestring.txt
Creating package registration file:
/tmp/pkgConf-base64-bytestring-1.0.020539999321264095060.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/base64-bytestring-1.0.0.1-AkCk8zInckjJsyQ4AIFHPN
Registering base64-bytestring-1.0.0.1...
Installed base64-bytestring-1.0.0.1
Configuring bindings-DSL-1.0.23...
Building bindings-DSL-1.0.23...
Preprocessing library bindings-DSL-1.0.23...
[1 of 1] Compiling Bindings.Utilities ( Bindings/Utilities.hs, dist/build/Bindings/Utilities.o )

Bindings/Utilities.hs:2:1: Warning: Tab character

Bindings/Utilities.hs:3:1: Warning: Tab character

Bindings/Utilities.hs:32:1: Warning: Tab character

Bindings/Utilities.hs:33:1: Warning: Tab character

Bindings/Utilities.hs:34:1: Warning: Tab character

Bindings/Utilities.hs:35:1: Warning: Tab character

Bindings/Utilities.hs:36:1: Warning: Tab character

Bindings/Utilities.hs:37:1: Warning: Tab character

Bindings/Utilities.hs:38:1: Warning: Tab character

Bindings/Utilities.hs:39:1: Warning: Tab character
In-place registering bindings-DSL-1.0.23...
Running Haddock for bindings-DSL-1.0.23...
Running hscolour for bindings-DSL-1.0.23...
Preprocessing library bindings-DSL-1.0.23...
Preprocessing library bindings-DSL-1.0.23...

Bindings/Utilities.hs:2:1: Warning: Tab character

Bindings/Utilities.hs:3:1: Warning: Tab character

Bindings/Utilities.hs:32:1: Warning: Tab character

Bindings/Utilities.hs:33:1: Warning: Tab character

Bindings/Utilities.hs:34:1: Warning: Tab character

Bindings/Utilities.hs:35:1: Warning: Tab character

Bindings/Utilities.hs:36:1: Warning: Tab character

Bindings/Utilities.hs:37:1: Warning: Tab character

Bindings/Utilities.hs:38:1: Warning: Tab character

Bindings/Utilities.hs:39:1: Warning: Tab character
Haddock coverage:
  67% (  2 /  3) in 'Bindings.Utilities'
  Missing documentation for:
    Module header
Documentation created: dist/doc/html/bindings-DSL/index.html,
dist/doc/html/bindings-DSL/bindings-DSL.txt
Creating package registration file:
/tmp/pkgConf-bindings-DSL-1.012390360291884661237.23
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/bindings-DSL-1.0.23-Es09zjDpTFQCqScuh7qYEQ
Registering bindings-DSL-1.0.23...
Installed bindings-DSL-1.0.23
Configuring dlist-0.7.1.2...
Building dlist-0.7.1.2...
Preprocessing library dlist-0.7.1.2...
[1 of 1] Compiling Data.DList       ( Data/DList.hs, dist/build/Data/DList.o )
In-place registering dlist-0.7.1.2...
Running Haddock for dlist-0.7.1.2...
Running hscolour for dlist-0.7.1.2...
Preprocessing library dlist-0.7.1.2...
Preprocessing library dlist-0.7.1.2...
Haddock coverage:
 100% ( 20 / 20) in 'Data.DList'
Documentation created: dist/doc/html/dlist/index.html,
dist/doc/html/dlist/dlist.txt
Creating package registration file:
/tmp/pkgConf-dlist-0.7.11590079444434248626.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/dlist-0.7.1.2-AO7XAasbAeyL0XLKeq1Aui
Registering dlist-0.7.1.2...
Installed dlist-0.7.1.2
[1 of 1] Compiling Main             ( /tmp/cabal-tmp-16145/entropy-0.3.7/dist/setup/setup.hs, /tmp/cabal-tmp-16145/entropy-0.3.7/dist/setup/Main.o )
Linking /tmp/cabal-tmp-16145/entropy-0.3.7/dist/setup/setup ...
Configuring entropy-0.3.7...
Result of RDRAND Test: True
Building entropy-0.3.7...
Preprocessing library entropy-0.3.7...
[1 of 2] Compiling System.EntropyNix ( System/EntropyNix.hs, dist/build/System/EntropyNix.o )
[2 of 2] Compiling System.Entropy   ( System/Entropy.hs, dist/build/System/Entropy.o )
In-place registering entropy-0.3.7...
Running Haddock for entropy-0.3.7...
Running hscolour for entropy-0.3.7...
Preprocessing library entropy-0.3.7...
Preprocessing library entropy-0.3.7...
Haddock coverage:
 100% (  5 /  5) in 'System.EntropyNix'
 100% (  6 /  6) in 'System.Entropy'
Documentation created: dist/doc/html/entropy/index.html,
dist/doc/html/entropy/entropy.txt
Creating package registration file:
/tmp/pkgConf-entropy-0.3349517445588219756.7
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/entropy-0.3.7-7gYJ61Ci0NNBp8LB4CGmrG
Registering entropy-0.3.7...
Installed entropy-0.3.7
Configuring fail-4.9.0.0...
Building fail-4.9.0.0...
Preprocessing library fail-4.9.0.0...
[1 of 1] Compiling Control.Monad.Fail ( Control/Monad/Fail.hs, dist/build/Control/Monad/Fail.o )
In-place registering fail-4.9.0.0...
Running Haddock for fail-4.9.0.0...
Running hscolour for fail-4.9.0.0...
Preprocessing library fail-4.9.0.0...
Preprocessing library fail-4.9.0.0...
Haddock coverage:
 100% (  2 /  2) in 'Control.Monad.Fail'
Documentation created: dist/doc/html/fail/index.html,
dist/doc/html/fail/fail.txt
Creating package registration file:
/tmp/pkgConf-fail-4.9.06975177212001229904.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/fail-4.9.0.0-2xB1AvdW34sDm9N3JOe33G
Registering fail-4.9.0.0...
Installed fail-4.9.0.0
Configuring fixed-0.2.1.1...
Building fixed-0.2.1.1...
Preprocessing library fixed-0.2.1.1...
[1 of 1] Compiling Numeric.Fixed    ( src/Numeric/Fixed.hs, dist/build/Numeric/Fixed.o )
In-place registering fixed-0.2.1.1...
Running Haddock for fixed-0.2.1.1...
Running hscolour for fixed-0.2.1.1...
Preprocessing library fixed-0.2.1.1...
Preprocessing library fixed-0.2.1.1...
Haddock coverage:
 100% (  4 /  4) in 'Numeric.Fixed'
Documentation created: dist/doc/html/fixed/index.html,
dist/doc/html/fixed/fixed.txt
Creating package registration file:
/tmp/pkgConf-fixed-0.2.11737518944282828202.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/fixed-0.2.1.1-ByTlPuXIaPTB7THXhnn80n
Registering fixed-0.2.1.1...
Installed fixed-0.2.1.1
Configuring half-0.2.2.3...
Building half-0.2.2.3...
Preprocessing library half-0.2.2.3...
[1 of 1] Compiling Numeric.Half     ( src/Numeric/Half.hs, dist/build/Numeric/Half.o )
In-place registering half-0.2.2.3...
Running Haddock for half-0.2.2.3...
Running hscolour for half-0.2.2.3...
Preprocessing library half-0.2.2.3...
Preprocessing library half-0.2.2.3...
Haddock coverage:
  81% ( 13 / 16) in 'Numeric.Half'
  Missing documentation for:
    Half (src/Numeric/Half.hs:61)
    HALF_MIN_10_EXP (src/Numeric/Half.hs:178)
    HALF_MAX_10_EXP (src/Numeric/Half.hs:181)
Documentation created: dist/doc/html/half/index.html,
dist/doc/html/half/half.txt
Creating package registration file:
/tmp/pkgConf-half-0.2.25593010391395132002.3
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/half-0.2.2.3-5nzVTR1xHEH4euBf9ZdTFv
Registering half-0.2.2.3...
Installed half-0.2.2.3
Configuring mtl-2.2.1...
Building mtl-2.2.1...
Preprocessing library mtl-2.2.1...
[ 1 of 22] Compiling Control.Monad.Writer.Class ( Control/Monad/Writer/Class.hs, dist/build/Control/Monad/Writer/Class.o )
[ 2 of 22] Compiling Control.Monad.State.Class ( Control/Monad/State/Class.hs, dist/build/Control/Monad/State/Class.o )
[ 3 of 22] Compiling Control.Monad.Reader.Class ( Control/Monad/Reader/Class.hs, dist/build/Control/Monad/Reader/Class.o )
[ 4 of 22] Compiling Control.Monad.RWS.Class ( Control/Monad/RWS/Class.hs, dist/build/Control/Monad/RWS/Class.o )
[ 5 of 22] Compiling Control.Monad.Identity ( Control/Monad/Identity.hs, dist/build/Control/Monad/Identity.o )
[ 6 of 22] Compiling Control.Monad.Error.Class ( Control/Monad/Error/Class.hs, dist/build/Control/Monad/Error/Class.o )
[ 7 of 22] Compiling Control.Monad.Cont.Class ( Control/Monad/Cont/Class.hs, dist/build/Control/Monad/Cont/Class.o )
[ 8 of 22] Compiling Control.Monad.Trans ( Control/Monad/Trans.hs, dist/build/Control/Monad/Trans.o )
[ 9 of 22] Compiling Control.Monad.Error ( Control/Monad/Error.hs, dist/build/Control/Monad/Error.o )
[10 of 22] Compiling Control.Monad.Except ( Control/Monad/Except.hs, dist/build/Control/Monad/Except.o )
[11 of 22] Compiling Control.Monad.List ( Control/Monad/List.hs, dist/build/Control/Monad/List.o )
[12 of 22] Compiling Control.Monad.RWS.Lazy ( Control/Monad/RWS/Lazy.hs, dist/build/Control/Monad/RWS/Lazy.o )
[13 of 22] Compiling Control.Monad.RWS ( Control/Monad/RWS.hs, dist/build/Control/Monad/RWS.o )
[14 of 22] Compiling Control.Monad.Reader ( Control/Monad/Reader.hs, dist/build/Control/Monad/Reader.o )
[15 of 22] Compiling Control.Monad.RWS.Strict ( Control/Monad/RWS/Strict.hs, dist/build/Control/Monad/RWS/Strict.o )
[16 of 22] Compiling Control.Monad.State.Lazy ( Control/Monad/State/Lazy.hs, dist/build/Control/Monad/State/Lazy.o )
[17 of 22] Compiling Control.Monad.State ( Control/Monad/State.hs, dist/build/Control/Monad/State.o )
[18 of 22] Compiling Control.Monad.State.Strict ( Control/Monad/State/Strict.hs, dist/build/Control/Monad/State/Strict.o )
[19 of 22] Compiling Control.Monad.Writer.Lazy ( Control/Monad/Writer/Lazy.hs, dist/build/Control/Monad/Writer/Lazy.o )
[20 of 22] Compiling Control.Monad.Writer ( Control/Monad/Writer.hs, dist/build/Control/Monad/Writer.o )
[21 of 22] Compiling Control.Monad.Writer.Strict ( Control/Monad/Writer/Strict.hs, dist/build/Control/Monad/Writer/Strict.o )
[22 of 22] Compiling Control.Monad.Cont ( Control/Monad/Cont.hs, dist/build/Control/Monad/Cont.o )
In-place registering mtl-2.2.1...
Running Haddock for mtl-2.2.1...
Running hscolour for mtl-2.2.1...
Preprocessing library mtl-2.2.1...
Preprocessing library mtl-2.2.1...
Haddock coverage:
  75% (  3 /  4) in 'Control.Monad.Writer.Class'
  Missing documentation for:
    MonadWriter (Control/Monad/Writer/Class.hs:62)
 100% (  5 /  5) in 'Control.Monad.State.Class'
 100% (  3 /  3) in 'Control.Monad.Reader.Class'
  80% (  4 /  5) in 'Control.Monad.RWS.Class'
  Missing documentation for:
    MonadRWS (Control/Monad/RWS/Class.hs:44)
 100% (  4 /  4) in 'Control.Monad.Identity'
 100% (  3 /  3) in 'Control.Monad.Error.Class'
  50% (  1 /  2) in 'Control.Monad.Cont.Class'
  Missing documentation for:
    MonadCont (Control/Monad/Cont/Class.hs:73)
 100% (  3 /  3) in 'Control.Monad.Trans'
  93% ( 14 / 15) in 'Control.Monad.Error'
  Missing documentation for:
    runErrorT
 100% ( 19 / 19) in 'Control.Monad.Except'
 100% (  5 /  5) in 'Control.Monad.List'
  95% ( 21 / 22) in 'Control.Monad.RWS.Lazy'
  Missing documentation for:
    runRWST
 100% (  2 /  2) in 'Control.Monad.RWS'
  96% ( 22 / 23) in 'Control.Monad.Reader'
  Missing documentation for:
    runReaderT
  95% ( 21 / 22) in 'Control.Monad.RWS.Strict'
  Missing documentation for:
    runRWST
  96% ( 24 / 25) in 'Control.Monad.State.Lazy'
  Missing documentation for:
    runStateT
 100% (  2 /  2) in 'Control.Monad.State'
  96% ( 24 / 25) in 'Control.Monad.State.Strict'
  Missing documentation for:
    runStateT
  89% ( 17 / 19) in 'Control.Monad.Writer.Lazy'
  Missing documentation for:
    MonadWriter (Control/Monad/Writer/Class.hs:62)
    runWriterT
 100% (  2 /  2) in 'Control.Monad.Writer'
  94% ( 17 / 18) in 'Control.Monad.Writer.Strict'
  Missing documentation for:
    MonadWriter (Control/Monad/Writer/Class.hs:62)
  91% ( 20 / 22) in 'Control.Monad.Cont'
  Missing documentation for:
    MonadCont (Control/Monad/Cont/Class.hs:73)
    runContT
Documentation created: dist/doc/html/mtl/index.html, dist/doc/html/mtl/mtl.txt
Creating package registration file: /tmp/pkgConf-mtl-2.214113282052137390358.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/mtl-2.2.1-Aue4leSeVkpKLsfHIV51E8
Registering mtl-2.2.1...
Installed mtl-2.2.1
Configuring network-2.6.2.1...
configure: WARNING: unrecognized options: --with-compiler, --with-gcc
checking build system type... x86_64-unknown-linux-gnu
checking host system type... x86_64-unknown-linux-gnu
checking for gcc... gcc
checking whether the C compiler works... yes
checking for C compiler default output file name... a.out
checking for suffix of executables... 
checking whether we are cross compiling... no
checking for suffix of object files... o
checking whether we are using the GNU C compiler... yes
checking whether gcc accepts -g... yes
checking for gcc option to accept ISO C89... none needed
checking for an ANSI C-conforming const... yes
checking how to run the C preprocessor... gcc -E
checking for grep that handles long lines and -e... /bin/grep
checking for egrep... /bin/grep -E
checking for ANSI C header files... yes
checking for sys/types.h... yes
checking for sys/stat.h... yes
checking for stdlib.h... yes
checking for string.h... yes
checking for memory.h... yes
checking for strings.h... yes
checking for inttypes.h... yes
checking for stdint.h... yes
checking for unistd.h... yes
checking fcntl.h usability... yes
checking fcntl.h presence... yes
checking for fcntl.h... yes
checking limits.h usability... yes
checking limits.h presence... yes
checking for limits.h... yes
checking for stdlib.h... (cached) yes
checking for sys/types.h... (cached) yes
checking for unistd.h... (cached) yes
checking winsock2.h usability... no
checking winsock2.h presence... no
checking for winsock2.h... no
checking ws2tcpip.h usability... no
checking ws2tcpip.h presence... no
checking for ws2tcpip.h... no
checking arpa/inet.h usability... yes
checking arpa/inet.h presence... yes
checking for arpa/inet.h... yes
checking netdb.h usability... yes
checking netdb.h presence... yes
checking for netdb.h... yes
checking netinet/in.h usability... yes
checking netinet/in.h presence... yes
checking for netinet/in.h... yes
checking netinet/tcp.h usability... yes
checking netinet/tcp.h presence... yes
checking for netinet/tcp.h... yes
checking sys/socket.h usability... yes
checking sys/socket.h presence... yes
checking for sys/socket.h... yes
checking sys/uio.h usability... yes
checking sys/uio.h presence... yes
checking for sys/uio.h... yes
checking sys/un.h usability... yes
checking sys/un.h presence... yes
checking for sys/un.h... yes
checking linux/can.h usability... yes
checking linux/can.h presence... yes
checking for linux/can.h... yes
checking linux/tcp.h usability... yes
checking linux/tcp.h presence... yes
checking for linux/tcp.h... yes
checking net/if.h usability... yes
checking net/if.h presence... yes
checking for net/if.h... yes
checking for readlink... yes
checking for symlink... yes
checking for if_nametoindex... yes
checking for struct msghdr.msg_control... yes
checking for struct msghdr.msg_accrights... no
checking for struct sockaddr.sa_len... no
checking for in_addr_t in netinet/in.h... yes
checking for SO_PEERCRED and struct ucred in sys/socket.h... yes
checking for getpeereid in unistd.h... checking for getpeereid... no
checking for _head_libws2_32_a in -lws2_32... no
checking for getaddrinfo... yes
checking for gai_strerror... yes
checking whether AI_ADDRCONFIG is declared... yes
checking whether AI_ALL is declared... yes
checking whether AI_NUMERICSERV is declared... yes
checking whether AI_V4MAPPED is declared... yes
checking whether IPV6_V6ONLY is declared... yes
checking whether IPPROTO_IP is declared... yes
checking whether IPPROTO_TCP is declared... yes
checking whether IPPROTO_IPV6 is declared... yes
checking for sendfile in sys/sendfile.h... yes
checking for sendfile in sys/socket.h... no
checking for gethostent... yes
checking for accept4... yes
configure: creating ./config.status
config.status: creating network.buildinfo
config.status: creating include/HsNetworkConfig.h
configure: WARNING: unrecognized options: --with-compiler, --with-gcc
Building network-2.6.2.1...
Preprocessing library network-2.6.2.1...
[ 1 of 11] Compiling Network.Socket.ByteString.IOVec ( dist/build/Network/Socket/ByteString/IOVec.hs, dist/build/Network/Socket/ByteString/IOVec.o )
[ 2 of 11] Compiling Network.Socket.Types ( dist/build/Network/Socket/Types.hs, dist/build/Network/Socket/Types.o )

Network/Socket/Types.hsc:826:28: Warning:
    Pattern match(es) are overlapped
    In a case alternative: _ -> ...

Network/Socket/Types.hsc:869:1: Warning:
    Pattern match(es) are non-exhaustive
    In an equation for ‘sizeOfSockAddrByFamily’:
        Patterns not matched:
            AF_UNSPEC
            AF_IMPLINK
            AF_PUP
            AF_CHAOS
            ...

Network/Socket/Types.hsc:951:3: Warning:
    Pattern match(es) are non-exhaustive
    In a case alternative:
        Patterns not matched: #x with #x `notElem` [1#, 2#, 10#, 29#]

Network/Socket/Types.hsc:1012:10: Warning:
    Orphan instance: instance Storable HostAddress6
    To avoid this
        move the instance declaration to the module of the class or of the type, or
        wrap the type with a newtype and declare the instance on the new type.
[ 3 of 11] Compiling Network.Socket.Internal ( dist/build/Network/Socket/Internal.hs, dist/build/Network/Socket/Internal.o )

Network/Socket/Internal.hsc:75:1: Warning:
    The import of ‘Foreign.C.String’ is redundant
      except perhaps to import instances from ‘Foreign.C.String’
    To import instances alone, use: import Foreign.C.String()

Network/Socket/Internal.hsc:77:1: Warning:
    The import of ‘Foreign.Ptr’ is redundant
      except perhaps to import instances from ‘Foreign.Ptr’
    To import instances alone, use: import Foreign.Ptr()
[ 4 of 11] Compiling Network.Socket   ( dist/build/Network/Socket.hs, dist/build/Network/Socket.o )

Network/Socket.hsc:177:1: Warning:
    The import of ‘delete’ from module ‘Data.List’ is redundant

Network/Socket.hsc:193:1: Warning:
    The qualified import of ‘Control.Exception’ is redundant
      except perhaps to import instances from ‘Control.Exception’
    To import instances alone, use: import Control.Exception()

Network/Socket.hsc:212:1: Warning:
    The import of ‘GHC.IO.FD’ is redundant
      except perhaps to import instances from ‘GHC.IO.FD’
    To import instances alone, use: import GHC.IO.FD()

Network/Socket.hsc:949:13: Warning:
    Defaulting the following constraint(s) to type ‘Integer’
      (Integral a0)
        arising from a use of ‘fromIntegral’
        at Network/Socket.hsc:949:13-24
      (Num a0)
        arising from the literal ‘12’ at Network/Socket.hsc:949:27-28
    In the expression: (fromIntegral (12))
    In an equation for ‘sz’: sz = (fromIntegral (12))
    In the expression:
      do { let fd = fdSocket sock;
           let sz = (fromIntegral (12));
           with sz $ \ ptr_cr -> alloca $ \ ptr_sz -> ... }

Network/Socket.hsc:1571:1: Warning:
    Defined but not used: ‘c_accept’

Network/Socket.hsc:276:3: Warning:
    Pattern match(es) are non-exhaustive
    In an equation for ‘showsPrec’:
        Patterns not matched: _ (SockAddrCan _)

Network/Socket.hsc:953:6: Warning:
    A do-notation statement discarded a result of type ‘CInt’
    Suppress this warning by saying
      ‘_ <- ($)
              throwSocketErrorIfMinus1Retry "getPeerCred"
              c_getsockopt fd (1) (17) ptr_cr ptr_sz’
    or by using the flag -fno-warn-unused-do-bind

Network/Socket.hsc:989:3: Warning:
    A do-notation statement discarded a result of type ‘CInt’
    Suppress this warning by saying
      ‘_ <- ($)
              throwSocketErrorWaitWrite sock "sendFd"
              c_sendFd (fdSocket sock) outfd’
    or by using the flag -fno-warn-unused-do-bind
[ 5 of 11] Compiling Network.Socket.ByteString.MsgHdr ( dist/build/Network/Socket/ByteString/MsgHdr.hs, dist/build/Network/Socket/ByteString/MsgHdr.o )
[ 6 of 11] Compiling Network.Socket.ByteString.Internal ( Network/Socket/ByteString/Internal.hs, dist/build/Network/Socket/ByteString/Internal.o )
[ 7 of 11] Compiling Network.Socket.ByteString ( dist/build/Network/Socket/ByteString.hs, dist/build/Network/Socket/ByteString.o )

Network/Socket/ByteString.hsc:54:1: Warning:
    The import of ‘SockAddr, Socket’
    from module ‘Network.Socket’ is redundant
[ 8 of 11] Compiling Network.Socket.ByteString.Lazy.Posix ( Network/Socket/ByteString/Lazy/Posix.hs, dist/build/Network/Socket/ByteString/Lazy/Posix.o )
[ 9 of 11] Compiling Network.Socket.ByteString.Lazy ( Network/Socket/ByteString/Lazy.hs, dist/build/Network/Socket/ByteString/Lazy.o )
[10 of 11] Compiling Network.BSD      ( dist/build/Network/BSD.hs, dist/build/Network/BSD.o )

Network/BSD.hsc:166:43: Warning:
    In the use of data constructor ‘PortNum’
    (imported from Network.Socket, but defined in Network.Socket.Types):
    Deprecated: "Do not use the PortNum constructor. Use the Num instance. PortNum will be removed in the next release."

Network/BSD.hsc:190:19: Warning:
    In the use of data constructor ‘PortNum’
    (imported from Network.Socket, but defined in Network.Socket.Types):
    Deprecated: "Do not use the PortNum constructor. Use the Num instance. PortNum will be removed in the next release."
[11 of 11] Compiling Network          ( Network.hs, dist/build/Network.o )

Network.hs:292:16: Warning:
    Pattern match(es) are non-exhaustive
    In a case alternative: Patterns not matched: SockAddrCan _

Network.hs:401:5: Warning:
    Pattern match(es) are non-exhaustive
    In a case alternative: Patterns not matched: SockAddrCan _
In-place registering network-2.6.2.1...
Running Haddock for network-2.6.2.1...
Running hscolour for network-2.6.2.1...
Preprocessing library network-2.6.2.1...
Preprocessing library network-2.6.2.1...

Network/Socket/Types.hsc:1012:10: Warning:
    Orphan instance: instance Storable HostAddress6
    To avoid this
        move the instance declaration to the module of the class or of the type, or
        wrap the type with a newtype and declare the instance on the new type.

Network/Socket/Internal.hsc:75:1: Warning:
    The import of ‘Foreign.C.String’ is redundant
      except perhaps to import instances from ‘Foreign.C.String’
    To import instances alone, use: import Foreign.C.String()

Network/Socket/Internal.hsc:77:1: Warning:
    The import of ‘Foreign.Ptr’ is redundant
      except perhaps to import instances from ‘Foreign.Ptr’
    To import instances alone, use: import Foreign.Ptr()

Network/Socket.hsc:177:1: Warning:
    The import of ‘delete’ from module ‘Data.List’ is redundant

Network/Socket.hsc:193:1: Warning:
    The qualified import of ‘Control.Exception’ is redundant
      except perhaps to import instances from ‘Control.Exception’
    To import instances alone, use: import Control.Exception()

Network/Socket.hsc:212:1: Warning:
    The import of ‘GHC.IO.FD’ is redundant
      except perhaps to import instances from ‘GHC.IO.FD’
    To import instances alone, use: import GHC.IO.FD()

Network/Socket.hsc:949:13: Warning:
    Defaulting the following constraint(s) to type ‘Integer’
      (Integral a0)
        arising from a use of ‘fromIntegral’
        at Network/Socket.hsc:949:13-24
      (Num a0)
        arising from the literal ‘12’ at Network/Socket.hsc:949:27-28
    In the expression: (fromIntegral (12))
    In an equation for ‘sz’: sz = (fromIntegral (12))
    In the expression:
      do { let fd = fdSocket sock;
           let sz = (fromIntegral (12));
           with sz $ \ ptr_cr -> alloca $ \ ptr_sz -> ... }

Network/Socket.hsc:1571:1: Warning:
    Defined but not used: ‘c_accept’

Network/Socket/ByteString.hsc:54:1: Warning:
    The import of ‘SockAddr, Socket’
    from module ‘Network.Socket’ is redundant

Network/BSD.hsc:166:43: Warning:
    In the use of data constructor ‘PortNum’
    (imported from Network.Socket, but defined in Network.Socket.Types):
    Deprecated: "Do not use the PortNum constructor. Use the Num instance. PortNum will be removed in the next release."

Network/BSD.hsc:190:19: Warning:
    In the use of data constructor ‘PortNum’
    (imported from Network.Socket, but defined in Network.Socket.Types):
    Deprecated: "Do not use the PortNum constructor. Use the Num instance. PortNum will be removed in the next release."
Haddock coverage:
  50% (  1 /  2) in 'Network.Socket.ByteString.IOVec'
  Missing documentation for:
    IOVec (Network/Socket/ByteString/IOVec.hsc:15)
  68% ( 27 / 40) in 'Network.Socket.Types'
  Missing documentation for:
    Module header
    sockFd (Network/Socket/Types.hsc:90)
    sockFamily (Network/Socket/Types.hsc:93)
    sockType (Network/Socket/Types.hsc:96)
    sockProtocol (Network/Socket/Types.hsc:99)
    sockStatus (Network/Socket/Types.hsc:102)
    packSocketType (Network/Socket/Types.hsc:187)
    unpackSocketType (Network/Socket/Types.hsc:202)
    packFamily (Network/Socket/Types.hsc:306)
    unpackFamily (Network/Socket/Types.hsc:522)
    FlowInfo (Network/Socket/Types.hsc:801)
    ScopeID (Network/Socket/Types.hsc:802)
    ProtocolNumber (Network/Socket/Types.hsc:112)
  94% ( 30 / 32) in 'Network.Socket.Internal'
  Missing documentation for:
    FlowInfo (Network/Socket/Types.hsc:801)
    ScopeID (Network/Socket/Types.hsc:802)
  71% ( 68 / 96) in 'Network.Socket'
  Missing documentation for:
    FlowInfo (Network/Socket/Types.hsc:801)
    ScopeID (Network/Socket/Types.hsc:802)
    ShutdownCmd (Network/Socket.hsc:1045)
    ProtocolNumber (Network/Socket/Types.hsc:112)
    ServiceName (Network/Socket.hsc:221)
    AddrInfo (Network/Socket.hsc:1233)
    NameInfoFlag (Network/Socket.hsc:1286)
    getPeerName (Network/Socket.hsc:752)
    getSocketName (Network/Socket.hsc:760)
    socketPort (Network/Socket.hsc:729)
    recvLen (Network/Socket.hsc:670)
    inet_addr (Network/Socket.hsc:1128)
    inet_ntoa (Network/Socket.hsc:1136)
    isBound (Network/Socket.hsc:1095)
    isListening (Network/Socket.hsc:1100)
    isReadable (Network/Socket.hsc:1105)
    isWritable (Network/Socket.hsc:1110)
    sendFd (Network/Socket.hsc:987)
    recvFd (Network/Socket.hsc:995)
    aNY_PORT (Network/Socket.hsc:1009)
    sOMAXCONN (Network/Socket.hsc:1026)
    sOL_SOCKET (Network/Socket.hsc:1029)
    sCM_RIGHTS (Network/Socket.hsc:1033)
    fdSocket (Network/Socket.hsc:264)
    mkSocket (Network/Socket.hsc:252)
    packFamily (Network/Socket/Types.hsc:306)
    unpackFamily (Network/Socket/Types.hsc:522)
    packSocketType (Network/Socket/Types.hsc:187)
  50% (  1 /  2) in 'Network.Socket.ByteString.MsgHdr'
  Missing documentation for:
    MsgHdr (Network/Socket/ByteString/MsgHdr.hsc:22)
  25% (  1 /  4) in 'Network.Socket.ByteString.Internal'
  Missing documentation for:
    mkInvalidRecvArgError (Network/Socket/ByteString/Internal.hs:34)
    c_writev (Network/Socket/ByteString/Internal.hs:40)
    c_sendmsg (Network/Socket/ByteString/Internal.hs:43)
 100% ( 15 / 15) in 'Network.Socket.ByteString'
  25% (  1 /  4) in 'Network.Socket.ByteString.Lazy.Posix'
  Missing documentation for:
    Module header
    send (Network/Socket/ByteString/Lazy/Posix.hs:27)
    sendAll (Network/Socket/ByteString/Lazy/Posix.hs:50)
  71% (  5 /  7) in 'Network.Socket.ByteString.Lazy'
  Missing documentation for:
    send (Network/Socket/ByteString/Lazy/Posix.hs:27)
    sendAll (Network/Socket/ByteString/Lazy/Posix.hs:50)
  44% ( 23 / 52) in 'Network.BSD'
  Missing documentation for:
    HostEntry (Network/BSD.hsc:329)
    hostAddress (Network/BSD.hsc:366)
    getHostEntries (Network/BSD.hsc:419)
    setHostEntry (Network/BSD.hsc:409)
    getHostEntry (Network/BSD.hsc:401)
    endHostEntry (Network/BSD.hsc:414)
    ServiceEntry (Network/BSD.hsc:139)
    ServiceName (Network/Socket.hsc:221)
    getServiceEntries (Network/BSD.hsc:224)
    getServiceEntry (Network/BSD.hsc:206)
    setServiceEntry (Network/BSD.hsc:214)
    endServiceEntry (Network/BSD.hsc:219)
    ProtocolName (Network/BSD.hsc:123)
    ProtocolNumber (Network/Socket/Types.hsc:112)
    ProtocolEntry (Network/BSD.hsc:242)
    getProtocolByName (Network/BSD.hsc:275)
    getProtocolByNumber (Network/BSD.hsc:286)
    getProtocolNumber (Network/BSD.hsc:296)
    getProtocolEntries (Network/BSD.hsc:320)
    setProtocolEntry (Network/BSD.hsc:310)
    getProtocolEntry (Network/BSD.hsc:302)
    endProtocolEntry (Network/BSD.hsc:315)
    NetworkName (Network/BSD.hsc:434)
    NetworkAddr (Network/BSD.hsc:432)
    NetworkEntry (Network/BSD.hsc:436)
    getNetworkByName (Network/BSD.hsc:467)
    getNetworkByAddr (Network/BSD.hsc:477)
    getNetworkEntry (Network/BSD.hsc:486)
    ifNameToIndex (Network/BSD.hsc:521)
  89% ( 24 / 27) in 'Network'
  Missing documentation for:
    PortID (Network.hs:83)
    sendTo (Network.hs:333)
    recvFrom (Network.hs:342)
Warning: Network.Socket.ByteString: could not find link destinations for:
    IOVec
Documentation created: dist/doc/html/network/index.html,
dist/doc/html/network/network.txt
Creating package registration file:
/tmp/pkgConf-network-2.6.2857490000454333378.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/network-2.6.2.1-A6pE0dLgMEk2GtUa1JtTJQ
Registering network-2.6.2.1...
Installed network-2.6.2.1
Configuring primitive-0.6.1.0...
Building primitive-0.6.1.0...
Preprocessing library primitive-0.6.1.0...
[ 1 of 10] Compiling Data.Primitive.Internal.Compat ( Data/Primitive/Internal/Compat.hs, dist/build/Data/Primitive/Internal/Compat.o )
[ 2 of 10] Compiling Data.Primitive.MachDeps ( Data/Primitive/MachDeps.hs, dist/build/Data/Primitive/MachDeps.o )
[ 3 of 10] Compiling Data.Primitive.Internal.Operations ( Data/Primitive/Internal/Operations.hs, dist/build/Data/Primitive/Internal/Operations.o )
[ 4 of 10] Compiling Control.Monad.Primitive ( Control/Monad/Primitive.hs, dist/build/Control/Monad/Primitive.o )

Control/Monad/Primitive.hs:41:1: Warning:
    Module ‘Control.Monad.Trans.Error’ is deprecated:
      Use Control.Monad.Trans.Except instead

Control/Monad/Primitive.hs:100:11: Warning:
    In the use of type constructor or class ‘Error’
    (imported from Control.Monad.Trans.Error):
    Deprecated: "Use Control.Monad.Trans.Except instead"

Control/Monad/Primitive.hs:100:47: Warning:
    In the use of type constructor or class ‘ErrorT’
    (imported from Control.Monad.Trans.Error):
    Deprecated: "Use Control.Monad.Trans.Except instead"

Control/Monad/Primitive.hs:101:19: Warning:
    In the use of type constructor or class ‘ErrorT’
    (imported from Control.Monad.Trans.Error):
    Deprecated: "Use Control.Monad.Trans.Except instead"
[ 5 of 10] Compiling Data.Primitive.Types ( Data/Primitive/Types.hs, dist/build/Data/Primitive/Types.o )
[ 6 of 10] Compiling Data.Primitive.Array ( Data/Primitive/Array.hs, dist/build/Data/Primitive/Array.o )
[ 7 of 10] Compiling Data.Primitive.ByteArray ( Data/Primitive/ByteArray.hs, dist/build/Data/Primitive/ByteArray.o )
[ 8 of 10] Compiling Data.Primitive.Addr ( Data/Primitive/Addr.hs, dist/build/Data/Primitive/Addr.o )
[ 9 of 10] Compiling Data.Primitive   ( Data/Primitive.hs, dist/build/Data/Primitive.o )
[10 of 10] Compiling Data.Primitive.MutVar ( Data/Primitive/MutVar.hs, dist/build/Data/Primitive/MutVar.o )
In-place registering primitive-0.6.1.0...
Running Haddock for primitive-0.6.1.0...
Running hscolour for primitive-0.6.1.0...
Preprocessing library primitive-0.6.1.0...
Preprocessing library primitive-0.6.1.0...

Control/Monad/Primitive.hs:41:1: Warning:
    Module ‘Control.Monad.Trans.Error’ is deprecated:
      Use Control.Monad.Trans.Except instead

Control/Monad/Primitive.hs:100:11: Warning:
    In the use of type constructor or class ‘Error’
    (imported from Control.Monad.Trans.Error):
    Deprecated: "Use Control.Monad.Trans.Except instead"

Control/Monad/Primitive.hs:100:47: Warning:
    In the use of type constructor or class ‘ErrorT’
    (imported from Control.Monad.Trans.Error):
    Deprecated: "Use Control.Monad.Trans.Except instead"

Control/Monad/Primitive.hs:101:19: Warning:
    In the use of type constructor or class ‘ErrorT’
    (imported from Control.Monad.Trans.Error):
    Deprecated: "Use Control.Monad.Trans.Except instead"
Haddock coverage:
 100% (  3 /  3) in 'Data.Primitive.Internal.Compat'
   3% (  1 / 35) in 'Data.Primitive.MachDeps'
  Missing documentation for:
    sIZEOF_CHAR (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_CHAR (Data/Primitive/MachDeps.hs:19)
    sIZEOF_INT (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_INT (Data/Primitive/MachDeps.hs:19)
    sIZEOF_WORD (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_WORD (Data/Primitive/MachDeps.hs:19)
    sIZEOF_DOUBLE (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_DOUBLE (Data/Primitive/MachDeps.hs:19)
    sIZEOF_FLOAT (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_FLOAT (Data/Primitive/MachDeps.hs:19)
    sIZEOF_PTR (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_PTR (Data/Primitive/MachDeps.hs:19)
    sIZEOF_FUNPTR (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_FUNPTR (Data/Primitive/MachDeps.hs:19)
    sIZEOF_STABLEPTR (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_STABLEPTR (Data/Primitive/MachDeps.hs:19)
    sIZEOF_INT8 (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_INT8 (Data/Primitive/MachDeps.hs:19)
    sIZEOF_WORD8 (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_WORD8 (Data/Primitive/MachDeps.hs:19)
    sIZEOF_INT16 (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_INT16 (Data/Primitive/MachDeps.hs:19)
    sIZEOF_WORD16 (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_WORD16 (Data/Primitive/MachDeps.hs:19)
    sIZEOF_INT32 (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_INT32 (Data/Primitive/MachDeps.hs:19)
    sIZEOF_WORD32 (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_WORD32 (Data/Primitive/MachDeps.hs:19)
    sIZEOF_INT64 (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_INT64 (Data/Primitive/MachDeps.hs:19)
    sIZEOF_WORD64 (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_WORD64 (Data/Primitive/MachDeps.hs:19)
    Word64_# (Data/Primitive/MachDeps.hs:120)
    Int64_# (Data/Primitive/MachDeps.hs:121)
   3% (  1 / 29) in 'Data.Primitive.Internal.Operations'
  Missing documentation for:
    setWord8Array# (Data/Primitive/Internal/Operations.hs:33)
    setWord16Array# (Data/Primitive/Internal/Operations.hs:35)
    setWord32Array# (Data/Primitive/Internal/Operations.hs:37)
    setWord64Array# (Data/Primitive/Internal/Operations.hs:39)
    setWordArray# (Data/Primitive/Internal/Operations.hs:41)
    setInt8Array# (Data/Primitive/Internal/Operations.hs:43)
    setInt16Array# (Data/Primitive/Internal/Operations.hs:45)
    setInt32Array# (Data/Primitive/Internal/Operations.hs:47)
    setInt64Array# (Data/Primitive/Internal/Operations.hs:49)
    setIntArray# (Data/Primitive/Internal/Operations.hs:51)
    setAddrArray# (Data/Primitive/Internal/Operations.hs:53)
    setFloatArray# (Data/Primitive/Internal/Operations.hs:55)
    setDoubleArray# (Data/Primitive/Internal/Operations.hs:57)
    setWideCharArray# (Data/Primitive/Internal/Operations.hs:59)
    setWord8OffAddr# (Data/Primitive/Internal/Operations.hs:62)
    setWord16OffAddr# (Data/Primitive/Internal/Operations.hs:64)
    setWord32OffAddr# (Data/Primitive/Internal/Operations.hs:66)
    setWord64OffAddr# (Data/Primitive/Internal/Operations.hs:68)
    setWordOffAddr# (Data/Primitive/Internal/Operations.hs:70)
    setInt8OffAddr# (Data/Primitive/Internal/Operations.hs:72)
    setInt16OffAddr# (Data/Primitive/Internal/Operations.hs:74)
    setInt32OffAddr# (Data/Primitive/Internal/Operations.hs:76)
    setInt64OffAddr# (Data/Primitive/Internal/Operations.hs:78)
    setIntOffAddr# (Data/Primitive/Internal/Operations.hs:80)
    setAddrOffAddr# (Data/Primitive/Internal/Operations.hs:82)
    setFloatOffAddr# (Data/Primitive/Internal/Operations.hs:84)
    setDoubleOffAddr# (Data/Primitive/Internal/Operations.hs:86)
    setWideCharOffAddr# (Data/Primitive/Internal/Operations.hs:88)
  75% ( 12 / 16) in 'Control.Monad.Primitive'
  Missing documentation for:
    unsafeInlinePrim (Control/Monad/Primitive.hs:189)
    unsafeInlineIO (Control/Monad/Primitive.hs:193)
    unsafeInlineST (Control/Monad/Primitive.hs:197)
    touch (Control/Monad/Primitive.hs:201)
 100% (  3 /  3) in 'Data.Primitive.Types'
 100% ( 15 / 15) in 'Data.Primitive.Array'
  93% ( 27 / 29) in 'Data.Primitive.ByteArray'
  Missing documentation for:
    ByteArray#
    MutableByteArray#
 100% ( 16 / 16) in 'Data.Primitive.Addr'
 100% (  7 /  7) in 'Data.Primitive'
 100% (  9 /  9) in 'Data.Primitive.MutVar'
Documentation created: dist/doc/html/primitive/index.html,
dist/doc/html/primitive/primitive.txt
Creating package registration file:
/tmp/pkgConf-primitive-0.6.1916018859222028828.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/primitive-0.6.1.0-EphY2c7CCxSCBKjAN0YTR3
Registering primitive-0.6.1.0...
Installed primitive-0.6.1.0
Configuring random-1.1...
Building random-1.1...
Preprocessing library random-1.1...
[1 of 1] Compiling System.Random    ( System/Random.hs, dist/build/System/Random.o )

System/Random.hs:43:1: Warning: Tab character

System/Random.hs:45:1: Warning: Tab character

System/Random.hs:47:1: Warning: Tab character

System/Random.hs:53:1: Warning: Tab character

System/Random.hs:55:1: Warning: Tab character

System/Random.hs:56:1: Warning: Tab character

System/Random.hs:57:1: Warning: Tab character

System/Random.hs:59:1: Warning: Tab character

System/Random.hs:61:1: Warning: Tab character

System/Random.hs:63:1: Warning: Tab character

System/Random.hs:64:1: Warning: Tab character

System/Random.hs:65:1: Warning: Tab character

System/Random.hs:66:1: Warning: Tab character

System/Random.hs:68:1: Warning: Tab character

System/Random.hs:69:1: Warning: Tab character

System/Random.hs:70:1: Warning: Tab character

System/Random.hs:71:1: Warning: Tab character

System/Random.hs:73:1: Warning: Tab character

System/Random.hs:74:1: Warning: Tab character

System/Random.hs:76:1: Warning: Tab character

System/Random.hs:90:22: Warning: Tab character

System/Random.hs:91:17: Warning: Tab character

System/Random.hs:94:17: Warning: Tab character

System/Random.hs:102:15: Warning: Tab character

System/Random.hs:240:1: Warning: Tab character

System/Random.hs:241:1: Warning: Tab character

System/Random.hs:249:1: Warning: Tab character

System/Random.hs:269:1: Warning: Tab character

System/Random.hs:270:1: Warning: Tab character

System/Random.hs:271:1: Warning: Tab character

System/Random.hs:272:1: Warning: Tab character

System/Random.hs:273:1: Warning: Tab character

System/Random.hs:326:11: Warning: Tab character

System/Random.hs:343:11: Warning: Tab character

System/Random.hs:384:11: Warning: Tab character

System/Random.hs:395:1: Warning: Tab character

System/Random.hs:396:1: Warning: Tab character

System/Random.hs:396:20: Warning: Tab character

System/Random.hs:397:1: Warning: Tab character

System/Random.hs:397:20: Warning: Tab character

System/Random.hs:399:11: Warning: Tab character

System/Random.hs:406:1: Warning: Tab character

System/Random.hs:415:1: Warning: Tab character

System/Random.hs:428:1: Warning: Tab character

System/Random.hs:429:1: Warning: Tab character

System/Random.hs:430:1: Warning: Tab character

System/Random.hs:440:3: Warning: Tab character

System/Random.hs:502:1: Warning: Tab character

System/Random.hs:503:1: Warning: Tab character

System/Random.hs:504:1: Warning: Tab character

System/Random.hs:506:1: Warning: Tab character

System/Random.hs:507:1: Warning: Tab character

System/Random.hs:508:1: Warning: Tab character

System/Random.hs:519:1: Warning: Tab character

System/Random.hs:519:14: Warning: Tab character

System/Random.hs:520:1: Warning: Tab character

System/Random.hs:522:1: Warning: Tab character

System/Random.hs:523:1: Warning: Tab character

System/Random.hs:524:1: Warning: Tab character

System/Random.hs:526:1: Warning: Tab character

System/Random.hs:527:1: Warning: Tab character

System/Random.hs:528:1: Warning: Tab character
In-place registering random-1.1...
Running Haddock for random-1.1...
Running hscolour for random-1.1...
Preprocessing library random-1.1...
Preprocessing library random-1.1...

System/Random.hs:43:1: Warning: Tab character

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System/Random.hs:47:1: Warning: Tab character

System/Random.hs:53:1: Warning: Tab character

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System/Random.hs:90:22: Warning: Tab character

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System/Random.hs:102:15: Warning: Tab character

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Haddock coverage:
Cannot find documentation for: $intro
 100% ( 16 / 16) in 'System.Random'
Documentation created: dist/doc/html/random/index.html,
dist/doc/html/random/random.txt
Creating package registration file: /tmp/pkgConf-random-14824177191163384280.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/random-1.1-9Kgekc9yEaLHLNUuw6paWL
Registering random-1.1...
Installed random-1.1
Configuring stm-2.4.4.1...
Building stm-2.4.4.1...
Preprocessing library stm-2.4.4.1...
[ 1 of 10] Compiling Control.Sequential.STM ( Control/Sequential/STM.hs, dist/build/Control/Sequential/STM.o )
[ 2 of 10] Compiling Control.Concurrent.STM.TBQueue ( Control/Concurrent/STM/TBQueue.hs, dist/build/Control/Concurrent/STM/TBQueue.o )
[ 3 of 10] Compiling Control.Concurrent.STM.TQueue ( Control/Concurrent/STM/TQueue.hs, dist/build/Control/Concurrent/STM/TQueue.o )
[ 4 of 10] Compiling Control.Concurrent.STM.TChan ( Control/Concurrent/STM/TChan.hs, dist/build/Control/Concurrent/STM/TChan.o )
[ 5 of 10] Compiling Control.Concurrent.STM.TMVar ( Control/Concurrent/STM/TMVar.hs, dist/build/Control/Concurrent/STM/TMVar.o )
[ 6 of 10] Compiling Control.Concurrent.STM.TVar ( Control/Concurrent/STM/TVar.hs, dist/build/Control/Concurrent/STM/TVar.o )
[ 7 of 10] Compiling Control.Concurrent.STM.TArray ( Control/Concurrent/STM/TArray.hs, dist/build/Control/Concurrent/STM/TArray.o )
[ 8 of 10] Compiling Control.Monad.STM ( Control/Monad/STM.hs, dist/build/Control/Monad/STM.o )
[ 9 of 10] Compiling Control.Concurrent.STM ( Control/Concurrent/STM.hs, dist/build/Control/Concurrent/STM.o )
[10 of 10] Compiling Control.Concurrent.STM.TSem ( Control/Concurrent/STM/TSem.hs, dist/build/Control/Concurrent/STM/TSem.o )
In-place registering stm-2.4.4.1...
Running Haddock for stm-2.4.4.1...
Running hscolour for stm-2.4.4.1...
Preprocessing library stm-2.4.4.1...
Preprocessing library stm-2.4.4.1...
Haddock coverage:
   0% (  0 / 11) in 'Control.Sequential.STM'
  Missing documentation for:
    Module header
    STM (Control/Sequential/STM.hs:29)
    atomically (Control/Sequential/STM.hs:47)
    throwSTM (Control/Sequential/STM.hs:54)
    catchSTM (Control/Sequential/STM.hs:57)
    TVar (Control/Sequential/STM.hs:72)
    newTVar (Control/Sequential/STM.hs:75)
    newTVarIO (Control/Sequential/STM.hs:78)
    readTVar (Control/Sequential/STM.hs:83)
    readTVarIO (Control/Sequential/STM.hs:86)
    writeTVar (Control/Sequential/STM.hs:89)
 100% ( 13 / 13) in 'Control.Concurrent.STM.TBQueue'
 100% ( 12 / 12) in 'Control.Concurrent.STM.TQueue'
 100% ( 18 / 18) in 'Control.Concurrent.STM.TChan'
 100% ( 16 / 16) in 'Control.Concurrent.STM.TMVar'
 100% ( 13 / 13) in 'Control.Concurrent.STM.TVar'
 100% (  2 /  2) in 'Control.Concurrent.STM.TArray'
  90% (  9 / 10) in 'Control.Monad.STM'
  Missing documentation for:
    check (Control/Monad/STM.hs:81)
 100% (  8 /  8) in 'Control.Concurrent.STM'
  40% (  2 /  5) in 'Control.Concurrent.STM.TSem'
  Missing documentation for:
    newTSem (Control/Concurrent/STM/TSem.hs:42)
    waitTSem (Control/Concurrent/STM/TSem.hs:45)
    signalTSem (Control/Concurrent/STM/TSem.hs:51)
Documentation created: dist/doc/html/stm/index.html, dist/doc/html/stm/stm.txt
Creating package registration file:
/tmp/pkgConf-stm-2.4.415618127221322623287.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/stm-2.4.4.1-EyxFXFfnfY05IrjGaqCxeD
Registering stm-2.4.4.1...
Installed stm-2.4.4.1
Configuring syb-0.6...
Building syb-0.6...
Preprocessing library syb-0.6...
[ 1 of 16] Compiling Data.Generics.Basics ( src/Data/Generics/Basics.hs, dist/build/Data/Generics/Basics.o )
[ 2 of 16] Compiling Generics.SYB.Basics ( src/Generics/SYB/Basics.hs, dist/build/Generics/SYB/Basics.o )
[ 3 of 16] Compiling Data.Generics.Instances ( src/Data/Generics/Instances.hs, dist/build/Data/Generics/Instances.o )
[ 4 of 16] Compiling Generics.SYB.Instances ( src/Generics/SYB/Instances.hs, dist/build/Generics/SYB/Instances.o )
[ 5 of 16] Compiling Data.Generics.Aliases ( src/Data/Generics/Aliases.hs, dist/build/Data/Generics/Aliases.o )
[ 6 of 16] Compiling Data.Generics.Schemes ( src/Data/Generics/Schemes.hs, dist/build/Data/Generics/Schemes.o )
[ 7 of 16] Compiling Generics.SYB.Schemes ( src/Generics/SYB/Schemes.hs, dist/build/Generics/SYB/Schemes.o )
[ 8 of 16] Compiling Data.Generics.Text ( src/Data/Generics/Text.hs, dist/build/Data/Generics/Text.o )
[ 9 of 16] Compiling Generics.SYB.Text ( src/Generics/SYB/Text.hs, dist/build/Generics/SYB/Text.o )
[10 of 16] Compiling Data.Generics.Twins ( src/Data/Generics/Twins.hs, dist/build/Data/Generics/Twins.o )
[11 of 16] Compiling Generics.SYB.Twins ( src/Generics/SYB/Twins.hs, dist/build/Generics/SYB/Twins.o )
[12 of 16] Compiling Data.Generics.Builders ( src/Data/Generics/Builders.hs, dist/build/Data/Generics/Builders.o )
[13 of 16] Compiling Generics.SYB.Builders ( src/Generics/SYB/Builders.hs, dist/build/Generics/SYB/Builders.o )
[14 of 16] Compiling Generics.SYB.Aliases ( src/Generics/SYB/Aliases.hs, dist/build/Generics/SYB/Aliases.o )
[15 of 16] Compiling Data.Generics    ( src/Data/Generics.hs, dist/build/Data/Generics.o )
[16 of 16] Compiling Generics.SYB     ( src/Generics/SYB.hs, dist/build/Generics/SYB.o )
In-place registering syb-0.6...
Running Haddock for syb-0.6...
Running hscolour for syb-0.6...
Preprocessing library syb-0.6...
Preprocessing library syb-0.6...
Haddock coverage:
 100% (  2 /  2) in 'Data.Generics.Basics'
 100% (  2 /  2) in 'Generics.SYB.Basics'
 100% (  1 /  1) in 'Data.Generics.Instances'
 100% (  1 /  1) in 'Generics.SYB.Instances'
  96% ( 43 / 45) in 'Data.Generics.Aliases'
  Missing documentation for:
    GenericQ' (src/Data/Generics/Aliases.hs:268)
    GenericM' (src/Data/Generics/Aliases.hs:269)
 100% ( 19 / 19) in 'Data.Generics.Schemes'
 100% (  2 /  2) in 'Generics.SYB.Schemes'
 100% (  6 /  6) in 'Data.Generics.Text'
 100% (  2 /  2) in 'Generics.SYB.Text'
 100% ( 17 / 17) in 'Data.Generics.Twins'
 100% (  2 /  2) in 'Generics.SYB.Twins'
 100% (  3 /  3) in 'Data.Generics.Builders'
 100% (  2 /  2) in 'Generics.SYB.Builders'
 100% (  2 /  2) in 'Generics.SYB.Aliases'
 100% (  8 /  8) in 'Data.Generics'
 100% (  2 /  2) in 'Generics.SYB'
Documentation created: dist/doc/html/syb/index.html, dist/doc/html/syb/syb.txt
Creating package registration file: /tmp/pkgConf-syb-08320776451220585472.6
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/syb-0.6-4kccWaTe3QZLxAMQYKgEyE
Registering syb-0.6...
Installed syb-0.6
Configuring tagged-0.8.4...
Building tagged-0.8.4...
Preprocessing library tagged-0.8.4...
[1 of 2] Compiling Data.Proxy.TH    ( src/Data/Proxy/TH.hs, dist/build/Data/Proxy/TH.o )
[2 of 2] Compiling Data.Tagged      ( src/Data/Tagged.hs, dist/build/Data/Tagged.o )
In-place registering tagged-0.8.4...
Running Haddock for tagged-0.8.4...
Running hscolour for tagged-0.8.4...
Preprocessing library tagged-0.8.4...
Preprocessing library tagged-0.8.4...
Haddock coverage:
  67% (  2 /  3) in 'Data.Proxy.TH'
  Missing documentation for:
    Module header
  93% ( 14 / 15) in 'Data.Tagged'
  Missing documentation for:
    witness (src/Data/Tagged.hs:383)
Documentation created: dist/doc/html/tagged/index.html,
dist/doc/html/tagged/tagged.txt
Creating package registration file:
/tmp/pkgConf-tagged-0.814355253392011662880.4
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/tagged-0.8.4-LPeicl3HxVfGUMMwMEsAE6
Registering tagged-0.8.4...
Installed tagged-0.8.4
Configuring text-1.2.2.1...
Building text-1.2.2.1...
Preprocessing library text-1.2.2.1...
[ 1 of 44] Compiling Data.Text.Internal.Read ( Data/Text/Internal/Read.hs, dist/build/Data/Text/Internal/Read.o )
[ 2 of 44] Compiling Data.Text.Internal.Encoding.Utf32 ( Data/Text/Internal/Encoding/Utf32.hs, dist/build/Data/Text/Internal/Encoding/Utf32.o )
[ 3 of 44] Compiling Data.Text.Internal.Builder.RealFloat.Functions ( Data/Text/Internal/Builder/RealFloat/Functions.hs, dist/build/Data/Text/Internal/Builder/RealFloat/Functions.o )
[ 4 of 44] Compiling Data.Text.Internal.Builder.Int.Digits ( Data/Text/Internal/Builder/Int/Digits.hs, dist/build/Data/Text/Internal/Builder/Int/Digits.o )
[ 5 of 44] Compiling Data.Text.Encoding.Error ( Data/Text/Encoding/Error.hs, dist/build/Data/Text/Encoding/Error.o )
[ 6 of 44] Compiling Data.Text.Internal.Unsafe.Shift ( Data/Text/Internal/Unsafe/Shift.hs, dist/build/Data/Text/Internal/Unsafe/Shift.o )
[ 7 of 44] Compiling Data.Text.Internal.Encoding.Utf16 ( Data/Text/Internal/Encoding/Utf16.hs, dist/build/Data/Text/Internal/Encoding/Utf16.o )
[ 8 of 44] Compiling Data.Text.Internal.Functions ( Data/Text/Internal/Functions.hs, dist/build/Data/Text/Internal/Functions.o )
[ 9 of 44] Compiling Data.Text.Internal.Unsafe ( Data/Text/Internal/Unsafe.hs, dist/build/Data/Text/Internal/Unsafe.o )
[10 of 44] Compiling Data.Text.Array  ( Data/Text/Array.hs, dist/build/Data/Text/Array.o )
[11 of 44] Compiling Data.Text.Internal.Unsafe.Char ( Data/Text/Internal/Unsafe/Char.hs, dist/build/Data/Text/Internal/Unsafe/Char.o )
[12 of 44] Compiling Data.Text.Internal ( Data/Text/Internal.hs, dist/build/Data/Text/Internal.o )
[13 of 44] Compiling Data.Text.Internal.Fusion.Size ( Data/Text/Internal/Fusion/Size.hs, dist/build/Data/Text/Internal/Fusion/Size.o )
[14 of 44] Compiling Data.Text.Internal.Fusion.Types ( Data/Text/Internal/Fusion/Types.hs, dist/build/Data/Text/Internal/Fusion/Types.o )
[15 of 44] Compiling Data.Text.Internal.Fusion.CaseMapping ( Data/Text/Internal/Fusion/CaseMapping.hs, dist/build/Data/Text/Internal/Fusion/CaseMapping.o )
[16 of 44] Compiling Data.Text.Internal.Fusion.Common ( Data/Text/Internal/Fusion/Common.hs, dist/build/Data/Text/Internal/Fusion/Common.o )
[17 of 44] Compiling Data.Text.Unsafe ( Data/Text/Unsafe.hs, dist/build/Data/Text/Unsafe.o )
[18 of 44] Compiling Data.Text.Internal.Private ( Data/Text/Internal/Private.hs, dist/build/Data/Text/Internal/Private.o )
[19 of 44] Compiling Data.Text.Internal.Fusion ( Data/Text/Internal/Fusion.hs, dist/build/Data/Text/Internal/Fusion.o )
[20 of 44] Compiling Data.Text.Show   ( Data/Text/Show.hs, dist/build/Data/Text/Show.o )
[21 of 44] Compiling Data.Text.Internal.Encoding.Fusion.Common ( Data/Text/Internal/Encoding/Fusion/Common.hs, dist/build/Data/Text/Internal/Encoding/Fusion/Common.o )
[22 of 44] Compiling Data.Text.Internal.Encoding.Utf8 ( Data/Text/Internal/Encoding/Utf8.hs, dist/build/Data/Text/Internal/Encoding/Utf8.o )
[23 of 44] Compiling Data.Text.Internal.Encoding.Fusion ( Data/Text/Internal/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Encoding/Fusion.o )
[24 of 44] Compiling Data.Text.Encoding ( Data/Text/Encoding.hs, dist/build/Data/Text/Encoding.o )
[25 of 44] Compiling Data.Text.Internal.Lazy.Encoding.Fusion ( Data/Text/Internal/Lazy/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Encoding/Fusion.o )
[26 of 44] Compiling Data.Text.Internal.Search ( Data/Text/Internal/Search.hs, dist/build/Data/Text/Internal/Search.o )
[27 of 44] Compiling Data.Text.Foreign ( Data/Text/Foreign.hs, dist/build/Data/Text/Foreign.o )
[28 of 44] Compiling Data.Text        ( Data/Text.hs, dist/build/Data/Text.o )
[29 of 44] Compiling Data.Text.Internal.IO ( Data/Text/Internal/IO.hs, dist/build/Data/Text/Internal/IO.o )
[30 of 44] Compiling Data.Text.IO     ( Data/Text/IO.hs, dist/build/Data/Text/IO.o )
[31 of 44] Compiling Data.Text.Internal.Lazy ( Data/Text/Internal/Lazy.hs, dist/build/Data/Text/Internal/Lazy.o )
[32 of 44] Compiling Data.Text.Internal.Lazy.Fusion ( Data/Text/Internal/Lazy/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Fusion.o )
[33 of 44] Compiling Data.Text.Internal.Lazy.Search ( Data/Text/Internal/Lazy/Search.hs, dist/build/Data/Text/Internal/Lazy/Search.o )
[34 of 44] Compiling Data.Text.Lazy.Internal ( Data/Text/Lazy/Internal.hs, dist/build/Data/Text/Lazy/Internal.o )
[35 of 44] Compiling Data.Text.Lazy.Encoding ( Data/Text/Lazy/Encoding.hs, dist/build/Data/Text/Lazy/Encoding.o )
[36 of 44] Compiling Data.Text.Lazy   ( Data/Text/Lazy.hs, dist/build/Data/Text/Lazy.o )
[37 of 44] Compiling Data.Text.Internal.Builder ( Data/Text/Internal/Builder.hs, dist/build/Data/Text/Internal/Builder.o )
[38 of 44] Compiling Data.Text.Lazy.Builder ( Data/Text/Lazy/Builder.hs, dist/build/Data/Text/Lazy/Builder.o )
[39 of 44] Compiling Data.Text.Internal.Builder.Functions ( Data/Text/Internal/Builder/Functions.hs, dist/build/Data/Text/Internal/Builder/Functions.o )
[40 of 44] Compiling Data.Text.Lazy.Builder.Int ( Data/Text/Lazy/Builder/Int.hs, dist/build/Data/Text/Lazy/Builder/Int.o )
[41 of 44] Compiling Data.Text.Lazy.IO ( Data/Text/Lazy/IO.hs, dist/build/Data/Text/Lazy/IO.o )
[42 of 44] Compiling Data.Text.Lazy.Read ( Data/Text/Lazy/Read.hs, dist/build/Data/Text/Lazy/Read.o )
[43 of 44] Compiling Data.Text.Lazy.Builder.RealFloat ( Data/Text/Lazy/Builder/RealFloat.hs, dist/build/Data/Text/Lazy/Builder/RealFloat.o )
[44 of 44] Compiling Data.Text.Read   ( Data/Text/Read.hs, dist/build/Data/Text/Read.o )
In-place registering text-1.2.2.1...
Running Haddock for text-1.2.2.1...
Running hscolour for text-1.2.2.1...
Preprocessing library text-1.2.2.1...
Preprocessing library text-1.2.2.1...
Haddock coverage:
  14% (  1 /  7) in 'Data.Text.Internal.Read'
  Missing documentation for:
    IReader (Data/Text/Internal/Read.hs:26)
    IParser (Data/Text/Internal/Read.hs:28)
    T (Data/Text/Internal/Read.hs:48)
    digitToInt (Data/Text/Internal/Read.hs:61)
    hexDigitToInt (Data/Text/Internal/Read.hs:55)
    perhaps (Data/Text/Internal/Read.hs:50)
  50% (  1 /  2) in 'Data.Text.Internal.Encoding.Utf32'
  Missing documentation for:
    validate (Data/Text/Internal/Encoding/Utf32.hs:24)
  50% (  1 /  2) in 'Data.Text.Internal.Builder.RealFloat.Functions'
  Missing documentation for:
    roundTo (Data/Text/Internal/Builder/RealFloat/Functions.hs:17)
   0% (  0 /  2) in 'Data.Text.Internal.Builder.Int.Digits'
  Missing documentation for:
    Module header
    digits (Data/Text/Internal/Builder/Int/Digits.hs:21)
 100% ( 12 / 12) in 'Data.Text.Encoding.Error'
 100% (  2 /  2) in 'Data.Text.Internal.Unsafe.Shift'
  25% (  1 /  4) in 'Data.Text.Internal.Encoding.Utf16'
  Missing documentation for:
    chr2 (Data/Text/Internal/Encoding/Utf16.hs:29)
    validate1 (Data/Text/Internal/Encoding/Utf16.hs:38)
    validate2 (Data/Text/Internal/Encoding/Utf16.hs:42)
 100% (  2 /  2) in 'Data.Text.Internal.Functions'
 100% (  3 /  3) in 'Data.Text.Internal.Unsafe'
 100% ( 16 / 16) in 'Data.Text.Array'
  33% (  2 /  6) in 'Data.Text.Internal.Unsafe.Char'
  Missing documentation for:
    ord (Data/Text/Internal/Unsafe/Char.hs:39)
    unsafeChr (Data/Text/Internal/Unsafe/Char.hs:43)
    unsafeChr8 (Data/Text/Internal/Unsafe/Char.hs:47)
    unsafeChr32 (Data/Text/Internal/Unsafe/Char.hs:51)
  95% ( 19 / 20) in 'Data.Text.Internal'
  Missing documentation for:
    textP (Data/Text/Internal.hs:97)
  38% (  5 / 13) in 'Data.Text.Internal.Fusion.Size'
  Missing documentation for:
    Size (Data/Text/Internal/Fusion/Size.hs:40)
    exactly (Data/Text/Internal/Fusion/Size.hs:44)
    exactSize (Data/Text/Internal/Fusion/Size.hs:49)
    maxSize (Data/Text/Internal/Fusion/Size.hs:57)
    betweenSize (Data/Text/Internal/Fusion/Size.hs:65)
    unknownSize (Data/Text/Internal/Fusion/Size.hs:74)
    compareSize (Data/Text/Internal/Fusion/Size.hs:143)
    isEmpty (Data/Text/Internal/Fusion/Size.hs:151)
  88% (  7 /  8) in 'Data.Text.Internal.Fusion.Types'
  Missing documentation for:
    Stream (Data/Text/Internal/Fusion/Types.hs:83)
   0% (  0 /  5) in 'Data.Text.Internal.Fusion.CaseMapping'
  Missing documentation for:
    Module header
    upperMapping (Data/Text/Internal/Fusion/CaseMapping.hs:13)
    lowerMapping (Data/Text/Internal/Fusion/CaseMapping.hs:220)
    titleMapping (Data/Text/Internal/Fusion/CaseMapping.hs:225)
    foldMapping (Data/Text/Internal/Fusion/CaseMapping.hs:324)
  89% ( 63 / 71) in 'Data.Text.Internal.Fusion.Common'
  Missing documentation for:
    singleton (Data/Text/Internal/Fusion/Common.hs:119)
    streamList (Data/Text/Internal/Fusion/Common.hs:125)
    unstreamList (Data/Text/Internal/Fusion/Common.hs:131)
    intercalate (Data/Text/Internal/Fusion/Common.hs:577)
    justifyLeftI (Data/Text/Internal/Fusion/Common.hs:479)
    scanl (Data/Text/Internal/Fusion/Common.hs:656)
    replicateCharI (Data/Text/Internal/Fusion/Common.hs:671)
    replicateI (Data/Text/Internal/Fusion/Common.hs:682)
  93% ( 13 / 14) in 'Data.Text.Unsafe'
  Missing documentation for:
    Iter (Data/Text/Unsafe.hs:62)
  33% (  1 /  3) in 'Data.Text.Internal.Private'
  Missing documentation for:
    runText (Data/Text/Internal/Private.hs:33)
    span_ (Data/Text/Internal/Private.hs:23)
  91% ( 20 / 22) in 'Data.Text.Internal.Fusion'
  Missing documentation for:
    Stream (Data/Text/Internal/Fusion/Types.hs:83)
    length (Data/Text/Internal/Fusion.hs:127)
 100% (  4 /  4) in 'Data.Text.Show'
  33% (  2 /  6) in 'Data.Text.Internal.Encoding.Fusion.Common'
  Missing documentation for:
    restreamUtf16LE (Data/Text/Internal/Encoding/Fusion/Common.hs:63)
    restreamUtf16BE (Data/Text/Internal/Encoding/Fusion/Common.hs:39)
    restreamUtf32LE (Data/Text/Internal/Encoding/Fusion/Common.hs:106)
    restreamUtf32BE (Data/Text/Internal/Encoding/Fusion/Common.hs:87)
  17% (  2 / 12) in 'Data.Text.Internal.Encoding.Utf8'
  Missing documentation for:
    ord2 (Data/Text/Internal/Encoding/Utf8.hs:58)
    ord3 (Data/Text/Internal/Encoding/Utf8.hs:69)
    ord4 (Data/Text/Internal/Encoding/Utf8.hs:81)
    chr2 (Data/Text/Internal/Encoding/Utf8.hs:94)
    chr3 (Data/Text/Internal/Encoding/Utf8.hs:103)
    chr4 (Data/Text/Internal/Encoding/Utf8.hs:114)
    validate1 (Data/Text/Internal/Encoding/Utf8.hs:128)
    validate2 (Data/Text/Internal/Encoding/Utf8.hs:132)
    validate3 (Data/Text/Internal/Encoding/Utf8.hs:136)
    validate4 (Data/Text/Internal/Encoding/Utf8.hs:153)
  91% ( 10 / 11) in 'Data.Text.Internal.Encoding.Fusion'
  Missing documentation for:
    streamASCII (Data/Text/Internal/Encoding/Fusion.hs:57)
 100% ( 33 / 33) in 'Data.Text.Encoding'
 100% ( 10 / 10) in 'Data.Text.Internal.Lazy.Encoding.Fusion'
 100% (  2 /  2) in 'Data.Text.Internal.Search'
 100% ( 18 / 18) in 'Data.Text.Foreign'
 100% (127 /127) in 'Data.Text'
 100% (  3 /  3) in 'Data.Text.Internal.IO'
 100% ( 20 / 20) in 'Data.Text.IO'
  93% ( 14 / 15) in 'Data.Text.Internal.Lazy'
  Missing documentation for:
    Text (Data/Text/Internal/Lazy.hs:47)
 100% (  8 /  8) in 'Data.Text.Internal.Lazy.Fusion'
 100% (  2 /  2) in 'Data.Text.Internal.Lazy.Search'
 100% (  2 /  2) in 'Data.Text.Lazy.Internal'
  89% ( 24 / 27) in 'Data.Text.Lazy.Encoding'
  Missing documentation for:
    encodeUtf8 (Data/Text/Lazy/Encoding.hs:148)
    encodeUtf8Builder (Data/Text/Lazy/Encoding.hs:162)
    encodeUtf8BuilderEscaped (Data/Text/Lazy/Encoding.hs:167)
  99% (128 /129) in 'Data.Text.Lazy'
  Missing documentation for:
    Text (Data/Text/Internal/Lazy.hs:47)
  94% ( 16 / 17) in 'Data.Text.Internal.Builder'
  Missing documentation for:
    append' (Data/Text/Internal/Builder.hs:301)
 100% ( 12 / 12) in 'Data.Text.Lazy.Builder'
 100% (  3 /  3) in 'Data.Text.Internal.Builder.Functions'
   0% (  0 /  3) in 'Data.Text.Lazy.Builder.Int'
  Missing documentation for:
    Module header
    decimal (Data/Text/Lazy/Builder/Int.hs:52)
    hexadecimal (Data/Text/Lazy/Builder/Int.hs:162)
 100% ( 19 / 19) in 'Data.Text.Lazy.IO'
 100% (  7 /  7) in 'Data.Text.Lazy.Read'
  75% (  3 /  4) in 'Data.Text.Lazy.Builder.RealFloat'
  Missing documentation for:
    formatRealFloat (Data/Text/Lazy/Builder/RealFloat.hs:46)
 100% (  7 /  7) in 'Data.Text.Read'
Warning: Data.Text.Internal.Fusion.Common: could not find link destinations for:
    findIndicesI
Warning: Data.Text.Unsafe: could not find link destinations for:
    bracket
Warning: Data.Text: could not find link destinations for:
    replicateChar countChar
Warning: Data.Text.Internal.IO: could not find link destinations for:
    Handle__
Warning: Data.Text.Lazy: could not find link destinations for:
    replicateChar dropWords splitAtWord countChar
Warning: Data.Text.Internal.Builder: could not find link destinations for:
    empty append
Warning: Data.Text.Lazy.Builder.RealFloat: could not find link destinations for:
    floatToDigits
Documentation created: dist/doc/html/text/index.html,
dist/doc/html/text/text.txt
Creating package registration file:
/tmp/pkgConf-text-1.2.26341720251322710936.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/text-1.2.2.1-HmqVQnZSpjaC156ABqPhne
Registering text-1.2.2.1...
Installed text-1.2.2.1
Configuring transformers-compat-0.5.1.4...
Building transformers-compat-0.5.1.4...
Preprocessing library transformers-compat-0.5.1.4...
[1 of 2] Compiling Paths_transformers_compat ( dist/build/autogen/Paths_transformers_compat.hs, dist/build/Paths_transformers_compat.o )
[2 of 2] Compiling Control.Monad.Trans.Instances ( src/Control/Monad/Trans/Instances.hs, dist/build/Control/Monad/Trans/Instances.o )
In-place registering transformers-compat-0.5.1.4...
Running Haddock for transformers-compat-0.5.1.4...
Running hscolour for transformers-compat-0.5.1.4...
Preprocessing library transformers-compat-0.5.1.4...
Preprocessing library transformers-compat-0.5.1.4...
Haddock coverage:
   0% (  0 /  8) in 'Paths_transformers_compat'
  Missing documentation for:
    Module header
    version (dist/build/autogen/Paths_transformers_compat.hs:15)
    getBinDir (dist/build/autogen/Paths_transformers_compat.hs:25)
    getLibDir (dist/build/autogen/Paths_transformers_compat.hs:25)
    getDataDir (dist/build/autogen/Paths_transformers_compat.hs:25)
    getLibexecDir (dist/build/autogen/Paths_transformers_compat.hs:25)
    getDataFileName (dist/build/autogen/Paths_transformers_compat.hs:32)
    getSysconfDir (dist/build/autogen/Paths_transformers_compat.hs:25)
 100% (  1 /  1) in 'Control.Monad.Trans.Instances'
Documentation created: dist/doc/html/transformers-compat/index.html,
dist/doc/html/transformers-compat/transformers-compat.txt
Creating package registration file:
/tmp/pkgConf-transformers-compat-0.5.11268126901742949164.4
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/transformers-compat-0.5.1.4-EfAx8JliEAN1Gu6x0L8GYr
Registering transformers-compat-0.5.1.4...
Installed transformers-compat-0.5.1.4
Configuring zlib-0.6.1.1...
Building zlib-0.6.1.1...
Preprocessing library zlib-0.6.1.1...
[1 of 5] Compiling Codec.Compression.Zlib.Stream ( dist/build/Codec/Compression/Zlib/Stream.hs, dist/build/Codec/Compression/Zlib/Stream.o )
[2 of 5] Compiling Codec.Compression.Zlib.Internal ( Codec/Compression/Zlib/Internal.hs, dist/build/Codec/Compression/Zlib/Internal.o )
[3 of 5] Compiling Codec.Compression.Zlib.Raw ( Codec/Compression/Zlib/Raw.hs, dist/build/Codec/Compression/Zlib/Raw.o )
[4 of 5] Compiling Codec.Compression.Zlib ( Codec/Compression/Zlib.hs, dist/build/Codec/Compression/Zlib.o )
[5 of 5] Compiling Codec.Compression.GZip ( Codec/Compression/GZip.hs, dist/build/Codec/Compression/GZip.o )
In-place registering zlib-0.6.1.1...
Running Haddock for zlib-0.6.1.1...
Running hscolour for zlib-0.6.1.1...
Preprocessing library zlib-0.6.1.1...
Preprocessing library zlib-0.6.1.1...
Haddock coverage:
  62% ( 40 / 64) in 'Codec.Compression.Zlib.Stream'
  Missing documentation for:
    Stream (Codec/Compression/Zlib/Stream.hsc:351)
    State (Codec/Compression/Zlib/Stream.hsc:399)
    mkState (Codec/Compression/Zlib/Stream.hsc:405)
    runStream (Codec/Compression/Zlib/Stream.hsc:419)
    unsafeLiftIO (Codec/Compression/Zlib/Stream.hsc:428)
    deflateInit (Codec/Compression/Zlib/Stream.hsc:936)
    inflateInit (Codec/Compression/Zlib/Stream.hsc:928)
    formatSupportsDictionary (Codec/Compression/Zlib/Stream.hsc:624)
    deflate (Codec/Compression/Zlib/Stream.hsc:250)
    inflate (Codec/Compression/Zlib/Stream.hsc:270)
    Status (Codec/Compression/Zlib/Stream.hsc:518)
    Flush (Codec/Compression/Zlib/Stream.hsc:564)
    ErrorCode (Codec/Compression/Zlib/Stream.hsc:523)
    inflateReset (Codec/Compression/Zlib/Stream.hsc:290)
    pushInputBuffer (Codec/Compression/Zlib/Stream.hsc:147)
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    popRemainingInputBuffer (Codec/Compression/Zlib/Stream.hsc:173)
    pushOutputBuffer (Codec/Compression/Zlib/Stream.hsc:187)
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    outputBufferBytesAvailable (Codec/Compression/Zlib/Stream.hsc:230)
    outputBufferSpaceRemaining (Codec/Compression/Zlib/Stream.hsc:236)
    outputBufferFull (Codec/Compression/Zlib/Stream.hsc:242)
    deflateSetDictionary (Codec/Compression/Zlib/Stream.hsc:306)
    inflateSetDictionary (Codec/Compression/Zlib/Stream.hsc:313)
 100% ( 51 / 51) in 'Codec.Compression.Zlib.Internal'
  88% ( 28 / 32) in 'Codec.Compression.Zlib.Raw'
  Missing documentation for:
    compress (Codec/Compression/Zlib/Raw.hs:64)
    decompress (Codec/Compression/Zlib/Raw.hs:58)
    compressWith (Codec/Compression/Zlib/Raw.hs:67)
    decompressWith (Codec/Compression/Zlib/Raw.hs:61)
 100% ( 33 / 33) in 'Codec.Compression.Zlib'
 100% ( 33 / 33) in 'Codec.Compression.GZip'
Documentation created: dist/doc/html/zlib/index.html,
dist/doc/html/zlib/zlib.txt
Creating package registration file:
/tmp/pkgConf-zlib-0.6.11080502308172669440.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/zlib-0.6.1.1-7LjT7TSHX8U3VTy3t378Vu
Registering zlib-0.6.1.1...
Installed zlib-0.6.1.1
Configuring bindings-GLFW-3.1.2.0...
Building bindings-GLFW-3.1.2.0...
Preprocessing library bindings-GLFW-3.1.2.0...
GLFW.hsc: In function ‘main’:
GLFW.hsc:323:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:323:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:323:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:330:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:330:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:330:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:420:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:420:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:420:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
[1 of 1] Compiling Bindings.GLFW    ( dist/build/Bindings/GLFW.hs, dist/build/Bindings/GLFW.o )
In-place registering bindings-GLFW-3.1.2.0...
Running Haddock for bindings-GLFW-3.1.2.0...
Running hscolour for bindings-GLFW-3.1.2.0...
Preprocessing library bindings-GLFW-3.1.2.0...
Preprocessing library bindings-GLFW-3.1.2.0...
Haddock coverage:
   0% (  0 /450) in 'Bindings.GLFW'
  Missing documentation for:
    Module header
    c'GL_FALSE (Bindings/GLFW.hsc:56)
    c'GL_TRUE (Bindings/GLFW.hsc:57)
    c'GLFW_VERSION_MAJOR (Bindings/GLFW.hsc:59)
    c'GLFW_VERSION_MINOR (Bindings/GLFW.hsc:60)
    c'GLFW_VERSION_REVISION (Bindings/GLFW.hsc:61)
    c'GLFW_RELEASE (Bindings/GLFW.hsc:63)
    c'GLFW_PRESS (Bindings/GLFW.hsc:64)
    c'GLFW_REPEAT (Bindings/GLFW.hsc:65)
    c'GLFW_KEY_UNKNOWN (Bindings/GLFW.hsc:67)
    c'GLFW_KEY_SPACE (Bindings/GLFW.hsc:69)
    c'GLFW_KEY_APOSTROPHE (Bindings/GLFW.hsc:70)
    c'GLFW_KEY_COMMA (Bindings/GLFW.hsc:71)
    c'GLFW_KEY_MINUS (Bindings/GLFW.hsc:72)
    c'GLFW_KEY_PERIOD (Bindings/GLFW.hsc:73)
    c'GLFW_KEY_SLASH (Bindings/GLFW.hsc:74)
    c'GLFW_KEY_0 (Bindings/GLFW.hsc:75)
    c'GLFW_KEY_1 (Bindings/GLFW.hsc:76)
    c'GLFW_KEY_2 (Bindings/GLFW.hsc:77)
    c'GLFW_KEY_3 (Bindings/GLFW.hsc:78)
    c'GLFW_KEY_4 (Bindings/GLFW.hsc:79)
    c'GLFW_KEY_5 (Bindings/GLFW.hsc:80)
    c'GLFW_KEY_6 (Bindings/GLFW.hsc:81)
    c'GLFW_KEY_7 (Bindings/GLFW.hsc:82)
    c'GLFW_KEY_8 (Bindings/GLFW.hsc:83)
    c'GLFW_KEY_9 (Bindings/GLFW.hsc:84)
    c'GLFW_KEY_SEMICOLON (Bindings/GLFW.hsc:85)
    c'GLFW_KEY_EQUAL (Bindings/GLFW.hsc:86)
    c'GLFW_KEY_A (Bindings/GLFW.hsc:87)
    c'GLFW_KEY_B (Bindings/GLFW.hsc:88)
    c'GLFW_KEY_C (Bindings/GLFW.hsc:89)
    c'GLFW_KEY_D (Bindings/GLFW.hsc:90)
    c'GLFW_KEY_E (Bindings/GLFW.hsc:91)
    c'GLFW_KEY_F (Bindings/GLFW.hsc:92)
    c'GLFW_KEY_G (Bindings/GLFW.hsc:93)
    c'GLFW_KEY_H (Bindings/GLFW.hsc:94)
    c'GLFW_KEY_I (Bindings/GLFW.hsc:95)
    c'GLFW_KEY_J (Bindings/GLFW.hsc:96)
    c'GLFW_KEY_K (Bindings/GLFW.hsc:97)
    c'GLFW_KEY_L (Bindings/GLFW.hsc:98)
    c'GLFW_KEY_M (Bindings/GLFW.hsc:99)
    c'GLFW_KEY_N (Bindings/GLFW.hsc:100)
    c'GLFW_KEY_O (Bindings/GLFW.hsc:101)
    c'GLFW_KEY_P (Bindings/GLFW.hsc:102)
    c'GLFW_KEY_Q (Bindings/GLFW.hsc:103)
    c'GLFW_KEY_R (Bindings/GLFW.hsc:104)
    c'GLFW_KEY_S (Bindings/GLFW.hsc:105)
    c'GLFW_KEY_T (Bindings/GLFW.hsc:106)
    c'GLFW_KEY_U (Bindings/GLFW.hsc:107)
    c'GLFW_KEY_V (Bindings/GLFW.hsc:108)
    c'GLFW_KEY_W (Bindings/GLFW.hsc:109)
    c'GLFW_KEY_X (Bindings/GLFW.hsc:110)
    c'GLFW_KEY_Y (Bindings/GLFW.hsc:111)
    c'GLFW_KEY_Z (Bindings/GLFW.hsc:112)
    c'GLFW_KEY_LEFT_BRACKET (Bindings/GLFW.hsc:113)
    c'GLFW_KEY_BACKSLASH (Bindings/GLFW.hsc:114)
    c'GLFW_KEY_RIGHT_BRACKET (Bindings/GLFW.hsc:115)
    c'GLFW_KEY_GRAVE_ACCENT (Bindings/GLFW.hsc:116)
    c'GLFW_KEY_WORLD_1 (Bindings/GLFW.hsc:117)
    c'GLFW_KEY_WORLD_2 (Bindings/GLFW.hsc:118)
    c'GLFW_KEY_ESCAPE (Bindings/GLFW.hsc:120)
    c'GLFW_KEY_ENTER (Bindings/GLFW.hsc:121)
    c'GLFW_KEY_TAB (Bindings/GLFW.hsc:122)
    c'GLFW_KEY_BACKSPACE (Bindings/GLFW.hsc:123)
    c'GLFW_KEY_INSERT (Bindings/GLFW.hsc:124)
    c'GLFW_KEY_DELETE (Bindings/GLFW.hsc:125)
    c'GLFW_KEY_RIGHT (Bindings/GLFW.hsc:126)
    c'GLFW_KEY_LEFT (Bindings/GLFW.hsc:127)
    c'GLFW_KEY_DOWN (Bindings/GLFW.hsc:128)
    c'GLFW_KEY_UP (Bindings/GLFW.hsc:129)
    c'GLFW_KEY_PAGE_UP (Bindings/GLFW.hsc:130)
    c'GLFW_KEY_PAGE_DOWN (Bindings/GLFW.hsc:131)
    c'GLFW_KEY_HOME (Bindings/GLFW.hsc:132)
    c'GLFW_KEY_END (Bindings/GLFW.hsc:133)
    c'GLFW_KEY_CAPS_LOCK (Bindings/GLFW.hsc:134)
    c'GLFW_KEY_SCROLL_LOCK (Bindings/GLFW.hsc:135)
    c'GLFW_KEY_NUM_LOCK (Bindings/GLFW.hsc:136)
    c'GLFW_KEY_PRINT_SCREEN (Bindings/GLFW.hsc:137)
    c'GLFW_KEY_PAUSE (Bindings/GLFW.hsc:138)
    c'GLFW_KEY_F1 (Bindings/GLFW.hsc:139)
    c'GLFW_KEY_F2 (Bindings/GLFW.hsc:140)
    c'GLFW_KEY_F3 (Bindings/GLFW.hsc:141)
    c'GLFW_KEY_F4 (Bindings/GLFW.hsc:142)
    c'GLFW_KEY_F5 (Bindings/GLFW.hsc:143)
    c'GLFW_KEY_F6 (Bindings/GLFW.hsc:144)
    c'GLFW_KEY_F7 (Bindings/GLFW.hsc:145)
    c'GLFW_KEY_F8 (Bindings/GLFW.hsc:146)
    c'GLFW_KEY_F9 (Bindings/GLFW.hsc:147)
    c'GLFW_KEY_F10 (Bindings/GLFW.hsc:148)
    c'GLFW_KEY_F11 (Bindings/GLFW.hsc:149)
    c'GLFW_KEY_F12 (Bindings/GLFW.hsc:150)
    c'GLFW_KEY_F13 (Bindings/GLFW.hsc:151)
    c'GLFW_KEY_F14 (Bindings/GLFW.hsc:152)
    c'GLFW_KEY_F15 (Bindings/GLFW.hsc:153)
    c'GLFW_KEY_F16 (Bindings/GLFW.hsc:154)
    c'GLFW_KEY_F17 (Bindings/GLFW.hsc:155)
    c'GLFW_KEY_F18 (Bindings/GLFW.hsc:156)
    c'GLFW_KEY_F19 (Bindings/GLFW.hsc:157)
    c'GLFW_KEY_F20 (Bindings/GLFW.hsc:158)
    c'GLFW_KEY_F21 (Bindings/GLFW.hsc:159)
    c'GLFW_KEY_F22 (Bindings/GLFW.hsc:160)
    c'GLFW_KEY_F23 (Bindings/GLFW.hsc:161)
    c'GLFW_KEY_F24 (Bindings/GLFW.hsc:162)
    c'GLFW_KEY_F25 (Bindings/GLFW.hsc:163)
    c'GLFW_KEY_KP_0 (Bindings/GLFW.hsc:164)
    c'GLFW_KEY_KP_1 (Bindings/GLFW.hsc:165)
    c'GLFW_KEY_KP_2 (Bindings/GLFW.hsc:166)
    c'GLFW_KEY_KP_3 (Bindings/GLFW.hsc:167)
    c'GLFW_KEY_KP_4 (Bindings/GLFW.hsc:168)
    c'GLFW_KEY_KP_5 (Bindings/GLFW.hsc:169)
    c'GLFW_KEY_KP_6 (Bindings/GLFW.hsc:170)
    c'GLFW_KEY_KP_7 (Bindings/GLFW.hsc:171)
    c'GLFW_KEY_KP_8 (Bindings/GLFW.hsc:172)
    c'GLFW_KEY_KP_9 (Bindings/GLFW.hsc:173)
    c'GLFW_KEY_KP_DECIMAL (Bindings/GLFW.hsc:174)
    c'GLFW_KEY_KP_DIVIDE (Bindings/GLFW.hsc:175)
    c'GLFW_KEY_KP_MULTIPLY (Bindings/GLFW.hsc:176)
    c'GLFW_KEY_KP_SUBTRACT (Bindings/GLFW.hsc:177)
    c'GLFW_KEY_KP_ADD (Bindings/GLFW.hsc:178)
    c'GLFW_KEY_KP_ENTER (Bindings/GLFW.hsc:179)
    c'GLFW_KEY_KP_EQUAL (Bindings/GLFW.hsc:180)
    c'GLFW_KEY_LEFT_SHIFT (Bindings/GLFW.hsc:181)
    c'GLFW_KEY_LEFT_CONTROL (Bindings/GLFW.hsc:182)
    c'GLFW_KEY_LEFT_ALT (Bindings/GLFW.hsc:183)
    c'GLFW_KEY_LEFT_SUPER (Bindings/GLFW.hsc:184)
    c'GLFW_KEY_RIGHT_SHIFT (Bindings/GLFW.hsc:185)
    c'GLFW_KEY_RIGHT_CONTROL (Bindings/GLFW.hsc:186)
    c'GLFW_KEY_RIGHT_ALT (Bindings/GLFW.hsc:187)
    c'GLFW_KEY_RIGHT_SUPER (Bindings/GLFW.hsc:188)
    c'GLFW_KEY_MENU (Bindings/GLFW.hsc:189)
    c'GLFW_KEY_LAST (Bindings/GLFW.hsc:190)
    c'GLFW_MOD_SHIFT (Bindings/GLFW.hsc:192)
    c'GLFW_MOD_CONTROL (Bindings/GLFW.hsc:193)
    c'GLFW_MOD_ALT (Bindings/GLFW.hsc:194)
    c'GLFW_MOD_SUPER (Bindings/GLFW.hsc:195)
    c'GLFW_MOUSE_BUTTON_1 (Bindings/GLFW.hsc:197)
    c'GLFW_MOUSE_BUTTON_2 (Bindings/GLFW.hsc:198)
    c'GLFW_MOUSE_BUTTON_3 (Bindings/GLFW.hsc:199)
    c'GLFW_MOUSE_BUTTON_4 (Bindings/GLFW.hsc:200)
    c'GLFW_MOUSE_BUTTON_5 (Bindings/GLFW.hsc:201)
    c'GLFW_MOUSE_BUTTON_6 (Bindings/GLFW.hsc:202)
    c'GLFW_MOUSE_BUTTON_7 (Bindings/GLFW.hsc:203)
    c'GLFW_MOUSE_BUTTON_8 (Bindings/GLFW.hsc:204)
    c'GLFW_MOUSE_BUTTON_LAST (Bindings/GLFW.hsc:205)
    c'GLFW_MOUSE_BUTTON_LEFT (Bindings/GLFW.hsc:206)
    c'GLFW_MOUSE_BUTTON_RIGHT (Bindings/GLFW.hsc:207)
    c'GLFW_MOUSE_BUTTON_MIDDLE (Bindings/GLFW.hsc:208)
    c'GLFW_JOYSTICK_1 (Bindings/GLFW.hsc:210)
    c'GLFW_JOYSTICK_2 (Bindings/GLFW.hsc:211)
    c'GLFW_JOYSTICK_3 (Bindings/GLFW.hsc:212)
    c'GLFW_JOYSTICK_4 (Bindings/GLFW.hsc:213)
    c'GLFW_JOYSTICK_5 (Bindings/GLFW.hsc:214)
    c'GLFW_JOYSTICK_6 (Bindings/GLFW.hsc:215)
    c'GLFW_JOYSTICK_7 (Bindings/GLFW.hsc:216)
    c'GLFW_JOYSTICK_8 (Bindings/GLFW.hsc:217)
    c'GLFW_JOYSTICK_9 (Bindings/GLFW.hsc:218)
    c'GLFW_JOYSTICK_10 (Bindings/GLFW.hsc:219)
    c'GLFW_JOYSTICK_11 (Bindings/GLFW.hsc:220)
    c'GLFW_JOYSTICK_12 (Bindings/GLFW.hsc:221)
    c'GLFW_JOYSTICK_13 (Bindings/GLFW.hsc:222)
    c'GLFW_JOYSTICK_14 (Bindings/GLFW.hsc:223)
    c'GLFW_JOYSTICK_15 (Bindings/GLFW.hsc:224)
    c'GLFW_JOYSTICK_16 (Bindings/GLFW.hsc:225)
    c'GLFW_JOYSTICK_LAST (Bindings/GLFW.hsc:226)
    c'GLFW_NOT_INITIALIZED (Bindings/GLFW.hsc:228)
    c'GLFW_NO_CURRENT_CONTEXT (Bindings/GLFW.hsc:229)
    c'GLFW_INVALID_ENUM (Bindings/GLFW.hsc:230)
    c'GLFW_INVALID_VALUE (Bindings/GLFW.hsc:231)
    c'GLFW_OUT_OF_MEMORY (Bindings/GLFW.hsc:232)
    c'GLFW_API_UNAVAILABLE (Bindings/GLFW.hsc:233)
    c'GLFW_VERSION_UNAVAILABLE (Bindings/GLFW.hsc:234)
    c'GLFW_PLATFORM_ERROR (Bindings/GLFW.hsc:235)
    c'GLFW_FORMAT_UNAVAILABLE (Bindings/GLFW.hsc:236)
    c'GLFW_FOCUSED (Bindings/GLFW.hsc:238)
    c'GLFW_ICONIFIED (Bindings/GLFW.hsc:239)
    c'GLFW_RESIZABLE (Bindings/GLFW.hsc:240)
    c'GLFW_VISIBLE (Bindings/GLFW.hsc:241)
    c'GLFW_DECORATED (Bindings/GLFW.hsc:242)
    c'GLFW_RED_BITS (Bindings/GLFW.hsc:244)
    c'GLFW_GREEN_BITS (Bindings/GLFW.hsc:245)
    c'GLFW_BLUE_BITS (Bindings/GLFW.hsc:246)
    c'GLFW_ALPHA_BITS (Bindings/GLFW.hsc:247)
    c'GLFW_DEPTH_BITS (Bindings/GLFW.hsc:248)
    c'GLFW_STENCIL_BITS (Bindings/GLFW.hsc:249)
    c'GLFW_ACCUM_RED_BITS (Bindings/GLFW.hsc:250)
    c'GLFW_ACCUM_GREEN_BITS (Bindings/GLFW.hsc:251)
    c'GLFW_ACCUM_BLUE_BITS (Bindings/GLFW.hsc:252)
    c'GLFW_ACCUM_ALPHA_BITS (Bindings/GLFW.hsc:253)
    c'GLFW_AUX_BUFFERS (Bindings/GLFW.hsc:254)
    c'GLFW_STEREO (Bindings/GLFW.hsc:255)
    c'GLFW_SAMPLES (Bindings/GLFW.hsc:256)
    c'GLFW_SRGB_CAPABLE (Bindings/GLFW.hsc:257)
    c'GLFW_REFRESH_RATE (Bindings/GLFW.hsc:258)
    c'GLFW_CLIENT_API (Bindings/GLFW.hsc:260)
    c'GLFW_CONTEXT_VERSION_MAJOR (Bindings/GLFW.hsc:261)
    c'GLFW_CONTEXT_VERSION_MINOR (Bindings/GLFW.hsc:262)
    c'GLFW_CONTEXT_REVISION (Bindings/GLFW.hsc:263)
    c'GLFW_CONTEXT_ROBUSTNESS (Bindings/GLFW.hsc:264)
    c'GLFW_OPENGL_FORWARD_COMPAT (Bindings/GLFW.hsc:265)
    c'GLFW_OPENGL_DEBUG_CONTEXT (Bindings/GLFW.hsc:266)
    c'GLFW_OPENGL_PROFILE (Bindings/GLFW.hsc:267)
    c'GLFW_OPENGL_API (Bindings/GLFW.hsc:269)
    c'GLFW_OPENGL_ES_API (Bindings/GLFW.hsc:270)
    c'GLFW_NO_ROBUSTNESS (Bindings/GLFW.hsc:272)
    c'GLFW_NO_RESET_NOTIFICATION (Bindings/GLFW.hsc:273)
    c'GLFW_LOSE_CONTEXT_ON_RESET (Bindings/GLFW.hsc:274)
    c'GLFW_OPENGL_ANY_PROFILE (Bindings/GLFW.hsc:276)
    c'GLFW_OPENGL_CORE_PROFILE (Bindings/GLFW.hsc:277)
    c'GLFW_OPENGL_COMPAT_PROFILE (Bindings/GLFW.hsc:278)
    c'GLFW_CURSOR (Bindings/GLFW.hsc:280)
    c'GLFW_STICKY_KEYS (Bindings/GLFW.hsc:281)
    c'GLFW_STICKY_MOUSE_BUTTONS (Bindings/GLFW.hsc:282)
    c'GLFW_CURSOR_NORMAL (Bindings/GLFW.hsc:284)
    c'GLFW_CURSOR_HIDDEN (Bindings/GLFW.hsc:285)
    c'GLFW_CURSOR_DISABLED (Bindings/GLFW.hsc:286)
    c'GLFW_CONNECTED (Bindings/GLFW.hsc:288)
    c'GLFW_DISCONNECTED (Bindings/GLFW.hsc:289)
    C'GLFWglproc (Bindings/GLFW.hsc:290)
    mk'GLFWglproc (Bindings/GLFW.hsc:291)
    C'GLFWmonitor (Bindings/GLFW.hsc:292)
    mK'GLFWglproc (Bindings/GLFW.hsc:293)
    C'GLFWwindow (Bindings/GLFW.hsc:296)
    C'GLFWerrorfun (Bindings/GLFW.hsc:300)
    C'GLFWwindowposfun (Bindings/GLFW.hsc:301)
    mk'GLFWerrorfun (Bindings/GLFW.hsc:301)
    C'GLFWwindowsizefun (Bindings/GLFW.hsc:302)
    mk'GLFWwindowposfun (Bindings/GLFW.hsc:302)
    C'GLFWwindowclosefun (Bindings/GLFW.hsc:303)
    mK'GLFWerrorfun (Bindings/GLFW.hsc:303)
    mk'GLFWwindowsizefun (Bindings/GLFW.hsc:303)
    C'GLFWwindowrefreshfun (Bindings/GLFW.hsc:304)
    mk'GLFWwindowclosefun (Bindings/GLFW.hsc:304)
    mK'GLFWwindowposfun (Bindings/GLFW.hsc:304)
    C'GLFWwindowfocusfun (Bindings/GLFW.hsc:305)
    mk'GLFWwindowrefreshfun (Bindings/GLFW.hsc:305)
    mK'GLFWwindowsizefun (Bindings/GLFW.hsc:305)
    C'GLFWwindowiconifyfun (Bindings/GLFW.hsc:306)
    mK'GLFWwindowclosefun (Bindings/GLFW.hsc:306)
    mk'GLFWwindowfocusfun (Bindings/GLFW.hsc:306)
    C'GLFWframebuffersizefun (Bindings/GLFW.hsc:307)
    mK'GLFWwindowrefreshfun (Bindings/GLFW.hsc:307)
    mk'GLFWwindowiconifyfun (Bindings/GLFW.hsc:307)
    C'GLFWmousebuttonfun (Bindings/GLFW.hsc:308)
    mK'GLFWwindowfocusfun (Bindings/GLFW.hsc:308)
    mk'GLFWframebuffersizefun (Bindings/GLFW.hsc:308)
    C'GLFWcursorposfun (Bindings/GLFW.hsc:309)
    mK'GLFWwindowiconifyfun (Bindings/GLFW.hsc:309)
    mk'GLFWmousebuttonfun (Bindings/GLFW.hsc:309)
    C'GLFWcursorenterfun (Bindings/GLFW.hsc:310)
    mK'GLFWframebuffersizefun (Bindings/GLFW.hsc:310)
    mk'GLFWcursorposfun (Bindings/GLFW.hsc:310)
    C'GLFWscrollfun (Bindings/GLFW.hsc:311)
    mk'GLFWcursorenterfun (Bindings/GLFW.hsc:311)
    mK'GLFWmousebuttonfun (Bindings/GLFW.hsc:311)
    C'GLFWkeyfun (Bindings/GLFW.hsc:312)
    mk'GLFWscrollfun (Bindings/GLFW.hsc:312)
    mK'GLFWcursorposfun (Bindings/GLFW.hsc:312)
    C'GLFWcharfun (Bindings/GLFW.hsc:313)
    mK'GLFWcursorenterfun (Bindings/GLFW.hsc:313)
    mk'GLFWkeyfun (Bindings/GLFW.hsc:313)
    C'GLFWmonitorfun (Bindings/GLFW.hsc:314)
    mk'GLFWcharfun (Bindings/GLFW.hsc:314)
    mK'GLFWscrollfun (Bindings/GLFW.hsc:314)
    mk'GLFWmonitorfun (Bindings/GLFW.hsc:315)
    mK'GLFWkeyfun (Bindings/GLFW.hsc:315)
    mK'GLFWcharfun (Bindings/GLFW.hsc:316)
    mK'GLFWmonitorfun (Bindings/GLFW.hsc:317)
    C'GLFWvidmode (Bindings/GLFW.hsc:323)
    C'GLFWgammaramp (Bindings/GLFW.hsc:330)
    p'GLFWvidmode'width (Bindings/GLFW.hsc:332)
    c'glfwInit (Bindings/GLFW.hsc:332)
    c'glfwTerminate (Bindings/GLFW.hsc:333)
    p'GLFWvidmode'height (Bindings/GLFW.hsc:334)
    p'glfwInit (Bindings/GLFW.hsc:334)
    c'glfwGetVersion (Bindings/GLFW.hsc:334)
    c'glfwGetVersionString (Bindings/GLFW.hsc:335)
    p'glfwTerminate (Bindings/GLFW.hsc:335)
    p'GLFWvidmode'redBits (Bindings/GLFW.hsc:336)
    c'glfwSetErrorCallback (Bindings/GLFW.hsc:336)
    p'glfwGetVersion (Bindings/GLFW.hsc:336)
    p'GLFWgammaramp'red (Bindings/GLFW.hsc:337)
    p'glfwGetVersionString (Bindings/GLFW.hsc:337)
    c'glfwGetMonitors (Bindings/GLFW.hsc:337)
    p'GLFWvidmode'greenBits (Bindings/GLFW.hsc:338)
    c'glfwGetPrimaryMonitor (Bindings/GLFW.hsc:338)
    p'glfwSetErrorCallback (Bindings/GLFW.hsc:338)
    p'GLFWgammaramp'green (Bindings/GLFW.hsc:339)
    p'glfwGetMonitors (Bindings/GLFW.hsc:339)
    c'glfwGetMonitorPos (Bindings/GLFW.hsc:339)
    p'GLFWvidmode'blueBits (Bindings/GLFW.hsc:340)
    p'glfwGetPrimaryMonitor (Bindings/GLFW.hsc:340)
    c'glfwGetMonitorPhysicalSize (Bindings/GLFW.hsc:340)
    p'GLFWgammaramp'blue (Bindings/GLFW.hsc:341)
    c'glfwGetMonitorName (Bindings/GLFW.hsc:341)
    p'glfwGetMonitorPos (Bindings/GLFW.hsc:341)
    p'GLFWvidmode'refreshRate (Bindings/GLFW.hsc:342)
    c'glfwSetMonitorCallback (Bindings/GLFW.hsc:342)
    p'glfwGetMonitorPhysicalSize (Bindings/GLFW.hsc:342)
    p'GLFWgammaramp'size (Bindings/GLFW.hsc:343)
    p'glfwGetMonitorName (Bindings/GLFW.hsc:343)
    c'glfwGetVideoModes (Bindings/GLFW.hsc:343)
     (Bindings/GLFW.hsc:343)
    c'glfwGetVideoMode (Bindings/GLFW.hsc:344)
    p'glfwSetMonitorCallback (Bindings/GLFW.hsc:344)
     (Bindings/GLFW.hsc:344)
    c'glfwSetGamma (Bindings/GLFW.hsc:345)
    p'glfwGetVideoModes (Bindings/GLFW.hsc:345)
    c'glfwGetGammaRamp (Bindings/GLFW.hsc:346)
    p'glfwGetVideoMode (Bindings/GLFW.hsc:346)
    p'glfwSetGamma (Bindings/GLFW.hsc:347)
    c'glfwSetGammaRamp (Bindings/GLFW.hsc:347)
    c'glfwDefaultWindowHints (Bindings/GLFW.hsc:348)
    p'glfwGetGammaRamp (Bindings/GLFW.hsc:348)
    c'glfwWindowHint (Bindings/GLFW.hsc:349)
    p'glfwSetGammaRamp (Bindings/GLFW.hsc:349)
    p'glfwDefaultWindowHints (Bindings/GLFW.hsc:350)
    c'glfwCreateWindow (Bindings/GLFW.hsc:350)
    c'glfwDestroyWindow (Bindings/GLFW.hsc:351)
    p'glfwWindowHint (Bindings/GLFW.hsc:351)
    c'glfwWindowShouldClose (Bindings/GLFW.hsc:352)
    p'glfwCreateWindow (Bindings/GLFW.hsc:352)
    c'glfwSetWindowShouldClose (Bindings/GLFW.hsc:353)
    p'glfwDestroyWindow (Bindings/GLFW.hsc:353)
    p'glfwWindowShouldClose (Bindings/GLFW.hsc:354)
    c'glfwSetWindowTitle (Bindings/GLFW.hsc:354)
    p'glfwSetWindowShouldClose (Bindings/GLFW.hsc:355)
    c'glfwGetWindowPos (Bindings/GLFW.hsc:355)
    c'glfwSetWindowPos (Bindings/GLFW.hsc:356)
    p'glfwSetWindowTitle (Bindings/GLFW.hsc:356)
    c'glfwGetWindowSize (Bindings/GLFW.hsc:357)
    p'glfwGetWindowPos (Bindings/GLFW.hsc:357)
    c'glfwSetWindowSize (Bindings/GLFW.hsc:358)
    p'glfwSetWindowPos (Bindings/GLFW.hsc:358)
    c'glfwGetFramebufferSize (Bindings/GLFW.hsc:359)
    p'glfwGetWindowSize (Bindings/GLFW.hsc:359)
    c'glfwIconifyWindow (Bindings/GLFW.hsc:360)
    p'glfwSetWindowSize (Bindings/GLFW.hsc:360)
    c'glfwRestoreWindow (Bindings/GLFW.hsc:361)
    p'glfwGetFramebufferSize (Bindings/GLFW.hsc:361)
    c'glfwShowWindow (Bindings/GLFW.hsc:362)
    p'glfwIconifyWindow (Bindings/GLFW.hsc:362)
    c'glfwHideWindow (Bindings/GLFW.hsc:363)
    p'glfwRestoreWindow (Bindings/GLFW.hsc:363)
    p'glfwShowWindow (Bindings/GLFW.hsc:364)
    c'glfwGetWindowMonitor (Bindings/GLFW.hsc:364)
    p'glfwHideWindow (Bindings/GLFW.hsc:365)
    c'glfwGetWindowAttrib (Bindings/GLFW.hsc:365)
    c'glfwSetWindowUserPointer (Bindings/GLFW.hsc:366)
    p'glfwGetWindowMonitor (Bindings/GLFW.hsc:366)
    c'glfwGetWindowUserPointer (Bindings/GLFW.hsc:367)
    p'glfwGetWindowAttrib (Bindings/GLFW.hsc:367)
    p'glfwSetWindowUserPointer (Bindings/GLFW.hsc:368)
    c'glfwSetWindowPosCallback (Bindings/GLFW.hsc:368)
    p'glfwGetWindowUserPointer (Bindings/GLFW.hsc:369)
    c'glfwSetWindowSizeCallback (Bindings/GLFW.hsc:369)
    c'glfwSetWindowCloseCallback (Bindings/GLFW.hsc:370)
    p'glfwSetWindowPosCallback (Bindings/GLFW.hsc:370)
    c'glfwSetWindowRefreshCallback (Bindings/GLFW.hsc:371)
    p'glfwSetWindowSizeCallback (Bindings/GLFW.hsc:371)
    c'glfwSetWindowFocusCallback (Bindings/GLFW.hsc:372)
    p'glfwSetWindowCloseCallback (Bindings/GLFW.hsc:372)
    c'glfwSetWindowIconifyCallback (Bindings/GLFW.hsc:373)
    p'glfwSetWindowRefreshCallback (Bindings/GLFW.hsc:373)
    c'glfwSetFramebufferSizeCallback (Bindings/GLFW.hsc:374)
    p'glfwSetWindowFocusCallback (Bindings/GLFW.hsc:374)
    c'glfwPollEvents (Bindings/GLFW.hsc:375)
    p'glfwSetWindowIconifyCallback (Bindings/GLFW.hsc:375)
    c'glfwWaitEvents (Bindings/GLFW.hsc:376)
    p'glfwSetFramebufferSizeCallback (Bindings/GLFW.hsc:376)
    c'glfwPostEmptyEvent (Bindings/GLFW.hsc:377)
    p'glfwPollEvents (Bindings/GLFW.hsc:377)
    p'glfwWaitEvents (Bindings/GLFW.hsc:378)
    c'glfwGetInputMode (Bindings/GLFW.hsc:378)
    p'glfwPostEmptyEvent (Bindings/GLFW.hsc:379)
    c'glfwSetInputMode (Bindings/GLFW.hsc:379)
    c'glfwGetKey (Bindings/GLFW.hsc:380)
    p'glfwGetInputMode (Bindings/GLFW.hsc:380)
    c'glfwGetMouseButton (Bindings/GLFW.hsc:381)
    p'glfwSetInputMode (Bindings/GLFW.hsc:381)
    p'glfwGetKey (Bindings/GLFW.hsc:382)
    c'glfwGetCursorPos (Bindings/GLFW.hsc:382)
    p'glfwGetMouseButton (Bindings/GLFW.hsc:383)
    c'glfwSetCursorPos (Bindings/GLFW.hsc:383)
    c'glfwSetKeyCallback (Bindings/GLFW.hsc:384)
    p'glfwGetCursorPos (Bindings/GLFW.hsc:384)
    c'glfwSetCharCallback (Bindings/GLFW.hsc:385)
    p'glfwSetCursorPos (Bindings/GLFW.hsc:385)
    p'glfwSetKeyCallback (Bindings/GLFW.hsc:386)
    c'glfwSetMouseButtonCallback (Bindings/GLFW.hsc:386)
    p'glfwSetCharCallback (Bindings/GLFW.hsc:387)
    c'glfwSetCursorPosCallback (Bindings/GLFW.hsc:387)
    c'glfwSetCursorEnterCallback (Bindings/GLFW.hsc:388)
    p'glfwSetMouseButtonCallback (Bindings/GLFW.hsc:388)
    c'glfwSetScrollCallback (Bindings/GLFW.hsc:389)
    p'glfwSetCursorPosCallback (Bindings/GLFW.hsc:389)
    c'glfwJoystickPresent (Bindings/GLFW.hsc:390)
    p'glfwSetCursorEnterCallback (Bindings/GLFW.hsc:390)
    c'glfwGetJoystickAxes (Bindings/GLFW.hsc:391)
    p'glfwSetScrollCallback (Bindings/GLFW.hsc:391)
    p'glfwJoystickPresent (Bindings/GLFW.hsc:392)
    c'glfwGetJoystickButtons (Bindings/GLFW.hsc:392)
    c'glfwGetJoystickName (Bindings/GLFW.hsc:393)
    p'glfwGetJoystickAxes (Bindings/GLFW.hsc:393)
    c'glfwSetClipboardString (Bindings/GLFW.hsc:394)
    p'glfwGetJoystickButtons (Bindings/GLFW.hsc:394)
    p'glfwGetJoystickName (Bindings/GLFW.hsc:395)
    c'glfwGetClipboardString (Bindings/GLFW.hsc:395)
    c'glfwGetTime (Bindings/GLFW.hsc:396)
    p'glfwSetClipboardString (Bindings/GLFW.hsc:396)
    c'glfwSetTime (Bindings/GLFW.hsc:397)
    p'glfwGetClipboardString (Bindings/GLFW.hsc:397)
    p'glfwGetTime (Bindings/GLFW.hsc:398)
    c'glfwMakeContextCurrent (Bindings/GLFW.hsc:398)
    c'glfwGetCurrentContext (Bindings/GLFW.hsc:399)
    p'glfwSetTime (Bindings/GLFW.hsc:399)
    c'glfwSwapBuffers (Bindings/GLFW.hsc:400)
    p'glfwMakeContextCurrent (Bindings/GLFW.hsc:400)
    c'glfwSwapInterval (Bindings/GLFW.hsc:401)
    p'glfwGetCurrentContext (Bindings/GLFW.hsc:401)
    c'glfwExtensionSupported (Bindings/GLFW.hsc:402)
    p'glfwSwapBuffers (Bindings/GLFW.hsc:402)
    p'glfwSwapInterval (Bindings/GLFW.hsc:403)
    c'glfwGetProcAddress (Bindings/GLFW.hsc:403)
    p'glfwExtensionSupported (Bindings/GLFW.hsc:404)
    p'glfwGetProcAddress (Bindings/GLFW.hsc:405)
    c'GLFW_ARROW_CURSOR (Bindings/GLFW.hsc:410)
    c'GLFW_IBEAM_CURSOR (Bindings/GLFW.hsc:411)
    c'GLFW_CROSSHAIR_CURSOR (Bindings/GLFW.hsc:412)
    c'GLFW_HAND_CURSOR (Bindings/GLFW.hsc:413)
    c'GLFW_HRESIZE_CURSOR (Bindings/GLFW.hsc:414)
    c'GLFW_VRESIZE_CURSOR (Bindings/GLFW.hsc:415)
    C'GLFWimage (Bindings/GLFW.hsc:420)
    C'GLFWcursor (Bindings/GLFW.hsc:422)
    p'GLFWimage'width (Bindings/GLFW.hsc:426)
    C'GLFWdropfun (Bindings/GLFW.hsc:426)
    mk'GLFWdropfun (Bindings/GLFW.hsc:427)
    p'GLFWimage'height (Bindings/GLFW.hsc:428)
    c'glfwCreateCursor (Bindings/GLFW.hsc:428)
    c'glfwCreateStandardCursor (Bindings/GLFW.hsc:429)
    mK'GLFWdropfun (Bindings/GLFW.hsc:429)
    p'GLFWimage'pixels (Bindings/GLFW.hsc:430)
    c'glfwSetCursor (Bindings/GLFW.hsc:430)
    p'glfwCreateCursor (Bindings/GLFW.hsc:430)
    c'glfwDestroyCursor (Bindings/GLFW.hsc:431)
    p'glfwCreateStandardCursor (Bindings/GLFW.hsc:431)
     (Bindings/GLFW.hsc:431)
    c'glfwSetDropCallback (Bindings/GLFW.hsc:432)
    p'glfwSetCursor (Bindings/GLFW.hsc:432)
    p'glfwDestroyCursor (Bindings/GLFW.hsc:433)
    p'glfwSetDropCallback (Bindings/GLFW.hsc:434)
Documentation created: dist/doc/html/bindings-GLFW/index.html,
dist/doc/html/bindings-GLFW/bindings-GLFW.txt
Creating package registration file:
/tmp/pkgConf-bindings-GLFW-3.1.214235247631303785506.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/bindings-GLFW-3.1.2.0-8nqPLeYj8qM0qQCv6IcmEI
Registering bindings-GLFW-3.1.2.0...
Installed bindings-GLFW-3.1.2.0
Configuring vector-0.11.0.0...
Building vector-0.11.0.0...
Preprocessing library vector-0.11.0.0...
[ 1 of 21] Compiling Data.Vector.Storable.Internal ( Data/Vector/Storable/Internal.hs, dist/build/Data/Vector/Storable/Internal.o )
[ 2 of 21] Compiling Data.Vector.Generic.Mutable.Base ( Data/Vector/Generic/Mutable/Base.hs, dist/build/Data/Vector/Generic/Mutable/Base.o )
[ 3 of 21] Compiling Data.Vector.Generic.Base ( Data/Vector/Generic/Base.hs, dist/build/Data/Vector/Generic/Base.o )
[ 4 of 21] Compiling Data.Vector.Fusion.Util ( Data/Vector/Fusion/Util.hs, dist/build/Data/Vector/Fusion/Util.o )

Data/Vector/Fusion/Util.hs:19:1: Warning:
    The import of ‘Control.Applicative’ is redundant
      except perhaps to import instances from ‘Control.Applicative’
    To import instances alone, use: import Control.Applicative()
[ 5 of 21] Compiling Data.Vector.Fusion.Bundle.Size ( Data/Vector/Fusion/Bundle/Size.hs, dist/build/Data/Vector/Fusion/Bundle/Size.o )
[ 6 of 21] Compiling Data.Vector.Internal.Check ( Data/Vector/Internal/Check.hs, dist/build/Data/Vector/Internal/Check.o )
[ 7 of 21] Compiling Data.Vector.Fusion.Stream.Monadic ( Data/Vector/Fusion/Stream/Monadic.hs, dist/build/Data/Vector/Fusion/Stream/Monadic.o )

Data/Vector/Fusion/Stream/Monadic.hs:93:1: Warning:
    The import of ‘Word’ from module ‘Data.Word’ is redundant
[ 8 of 21] Compiling Data.Vector.Fusion.Bundle.Monadic ( Data/Vector/Fusion/Bundle/Monadic.hs, dist/build/Data/Vector/Fusion/Bundle/Monadic.o )

Data/Vector/Fusion/Bundle/Monadic.hs:105:1: Warning:
    The import of ‘Word’ from module ‘Data.Word’ is redundant
[ 9 of 21] Compiling Data.Vector.Fusion.Bundle ( Data/Vector/Fusion/Bundle.hs, dist/build/Data/Vector/Fusion/Bundle.o )

Data/Vector/Fusion/Bundle.hs:114:1: Warning: Tab character
[10 of 21] Compiling Data.Vector.Generic.Mutable ( Data/Vector/Generic/Mutable.hs, dist/build/Data/Vector/Generic/Mutable.o )
[11 of 21] Compiling Data.Vector.Generic.New ( Data/Vector/Generic/New.hs, dist/build/Data/Vector/Generic/New.o )
[12 of 21] Compiling Data.Vector.Generic ( Data/Vector/Generic.hs, dist/build/Data/Vector/Generic.o )
[13 of 21] Compiling Data.Vector.Primitive.Mutable ( Data/Vector/Primitive/Mutable.hs, dist/build/Data/Vector/Primitive/Mutable.o )
[14 of 21] Compiling Data.Vector.Primitive ( Data/Vector/Primitive.hs, dist/build/Data/Vector/Primitive.o )

Data/Vector/Primitive.hs:167:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()
[15 of 21] Compiling Data.Vector.Storable.Mutable ( Data/Vector/Storable/Mutable.hs, dist/build/Data/Vector/Storable/Mutable.o )
[16 of 21] Compiling Data.Vector.Storable ( Data/Vector/Storable.hs, dist/build/Data/Vector/Storable.o )

Data/Vector/Storable.hs:172:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()
[17 of 21] Compiling Data.Vector.Unboxed.Base ( Data/Vector/Unboxed/Base.hs, dist/build/Data/Vector/Unboxed/Base.o )

Data/Vector/Unboxed/Base.hs:33:1: Warning:
    The import of ‘Word’ from module ‘Data.Word’ is redundant
[18 of 21] Compiling Data.Vector.Unboxed ( Data/Vector/Unboxed.hs, dist/build/Data/Vector/Unboxed.o )

Data/Vector/Unboxed.hs:189:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()
[19 of 21] Compiling Data.Vector.Unboxed.Mutable ( Data/Vector/Unboxed/Mutable.hs, dist/build/Data/Vector/Unboxed/Mutable.o )
[20 of 21] Compiling Data.Vector.Mutable ( Data/Vector/Mutable.hs, dist/build/Data/Vector/Mutable.o )
[21 of 21] Compiling Data.Vector      ( Data/Vector.hs, dist/build/Data/Vector.o )

Data/Vector.hs:190:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()
In-place registering vector-0.11.0.0...
Running Haddock for vector-0.11.0.0...
Running hscolour for vector-0.11.0.0...
Preprocessing library vector-0.11.0.0...
Preprocessing library vector-0.11.0.0...

Data/Vector/Fusion/Util.hs:19:1: Warning:
    The import of ‘Control.Applicative’ is redundant
      except perhaps to import instances from ‘Control.Applicative’
    To import instances alone, use: import Control.Applicative()

Data/Vector/Fusion/Stream/Monadic.hs:93:1: Warning:
    The import of ‘Word’ from module ‘Data.Word’ is redundant

Data/Vector/Fusion/Bundle/Monadic.hs:105:1: Warning:
    The import of ‘Word’ from module ‘Data.Word’ is redundant

Data/Vector/Fusion/Bundle.hs:114:1: Warning: Tab character
Haddock coverage:
  25% (  1 /  4) in 'Data.Vector.Storable.Internal'
  Missing documentation for:
    getPtr (Data/Vector/Storable/Internal.hs:22)
    setPtr (Data/Vector/Storable/Internal.hs:26)
    updPtr (Data/Vector/Storable/Internal.hs:30)
 100% (  2 /  2) in 'Data.Vector.Generic.Mutable.Base'
 100% (  3 /  3) in 'Data.Vector.Generic.Base'
 100% (  5 /  5) in 'Data.Vector.Fusion.Util'
 100% (  8 /  8) in 'Data.Vector.Fusion.Bundle.Size'
  11% (  1 /  9) in 'Data.Vector.Internal.Check'
  Missing documentation for:
    Checks (Data/Vector/Internal/Check.hs:51)
    doChecks (Data/Vector/Internal/Check.hs:75)
    error (Data/Vector/Internal/Check.hs:84)
    internalError (Data/Vector/Internal/Check.hs:89)
    check (Data/Vector/Internal/Check.hs:105)
    checkIndex (Data/Vector/Internal/Check.hs:119)
    checkLength (Data/Vector/Internal/Check.hs:133)
    checkSlice (Data/Vector/Internal/Check.hs:147)
  82% (103 /125) in 'Data.Vector.Fusion.Stream.Monadic'
  Missing documentation for:
    generate (Data/Vector/Fusion/Stream/Monadic.hs:184)
    unbox (Data/Vector/Fusion/Stream/Monadic.hs:436)
    concatMap (Data/Vector/Fusion/Stream/Monadic.hs:996)
    zipWithM_ (Data/Vector/Fusion/Stream/Monadic.hs:512)
    zipWith3M (Data/Vector/Fusion/Stream/Monadic.hs:516)
    zipWith4M (Data/Vector/Fusion/Stream/Monadic.hs:544)
    zipWith5M (Data/Vector/Fusion/Stream/Monadic.hs:551)
    zipWith6M (Data/Vector/Fusion/Stream/Monadic.hs:558)
    zipWith (Data/Vector/Fusion/Stream/Monadic.hs:566)
    zipWith3 (Data/Vector/Fusion/Stream/Monadic.hs:570)
    zipWith4 (Data/Vector/Fusion/Stream/Monadic.hs:575)
    zipWith5 (Data/Vector/Fusion/Stream/Monadic.hs:581)
    zipWith6 (Data/Vector/Fusion/Stream/Monadic.hs:587)
    zip (Data/Vector/Fusion/Stream/Monadic.hs:593)
    zip3 (Data/Vector/Fusion/Stream/Monadic.hs:597)
    zip4 (Data/Vector/Fusion/Stream/Monadic.hs:601)
    zip5 (Data/Vector/Fusion/Stream/Monadic.hs:606)
    zip6 (Data/Vector/Fusion/Stream/Monadic.hs:611)
    and (Data/Vector/Fusion/Stream/Monadic.hs:970)
    or (Data/Vector/Fusion/Stream/Monadic.hs:983)
    concatMapM (Data/Vector/Fusion/Stream/Monadic.hs:1000)
    unfoldrN (Data/Vector/Fusion/Stream/Monadic.hs:1062)
  79% (106 /135) in 'Data.Vector.Fusion.Bundle.Monadic'
  Missing documentation for:
    Chunk (Data/Vector/Fusion/Bundle/Monadic.hs:110)
    generate (Data/Vector/Fusion/Bundle/Monadic.hs:190)
    unbox (Data/Vector/Fusion/Bundle/Monadic.hs:301)
    concatMap (Data/Vector/Fusion/Bundle/Monadic.hs:595)
    zipWithM_ (Data/Vector/Fusion/Bundle/Monadic.hs:332)
    zipWith3M (Data/Vector/Fusion/Bundle/Monadic.hs:336)
    zipWith4M (Data/Vector/Fusion/Bundle/Monadic.hs:343)
    zipWith5M (Data/Vector/Fusion/Bundle/Monadic.hs:350)
    zipWith6M (Data/Vector/Fusion/Bundle/Monadic.hs:357)
    zipWith (Data/Vector/Fusion/Bundle/Monadic.hs:365)
    zipWith3 (Data/Vector/Fusion/Bundle/Monadic.hs:369)
    zipWith4 (Data/Vector/Fusion/Bundle/Monadic.hs:374)
    zipWith5 (Data/Vector/Fusion/Bundle/Monadic.hs:380)
    zipWith6 (Data/Vector/Fusion/Bundle/Monadic.hs:386)
    zip (Data/Vector/Fusion/Bundle/Monadic.hs:392)
    zip3 (Data/Vector/Fusion/Bundle/Monadic.hs:396)
    zip4 (Data/Vector/Fusion/Bundle/Monadic.hs:400)
    zip5 (Data/Vector/Fusion/Bundle/Monadic.hs:405)
    zip6 (Data/Vector/Fusion/Bundle/Monadic.hs:410)
    and (Data/Vector/Fusion/Bundle/Monadic.hs:587)
    or (Data/Vector/Fusion/Bundle/Monadic.hs:591)
    concatMapM (Data/Vector/Fusion/Bundle/Monadic.hs:599)
    fromVector (Data/Vector/Fusion/Bundle/Monadic.hs:1009)
    reVector (Data/Vector/Fusion/Bundle/Monadic.hs:1085)
    fromVectors (Data/Vector/Fusion/Bundle/Monadic.hs:1028)
    concatVectors (Data/Vector/Fusion/Bundle/Monadic.hs:1054)
    fromStream (Data/Vector/Fusion/Bundle/Monadic.hs:119)
    chunks (Data/Vector/Fusion/Bundle/Monadic.hs:126)
    elements (Data/Vector/Fusion/Bundle/Monadic.hs:130)
  81% ( 88 /109) in 'Data.Vector.Fusion.Bundle'
  Missing documentation for:
    Chunk (Data/Vector/Fusion/Bundle/Monadic.hs:110)
    inplace (Data/Vector/Fusion/Bundle.hs:113)
    concatMap (Data/Vector/Fusion/Bundle.hs:265)
    unbox (Data/Vector/Fusion/Bundle.hs:261)
    zipWith4 (Data/Vector/Fusion/Bundle.hs:293)
    zipWith5 (Data/Vector/Fusion/Bundle.hs:299)
    zipWith6 (Data/Vector/Fusion/Bundle.hs:305)
    zip (Data/Vector/Fusion/Bundle.hs:311)
    zip3 (Data/Vector/Fusion/Bundle.hs:315)
    zip4 (Data/Vector/Fusion/Bundle.hs:319)
    zip5 (Data/Vector/Fusion/Bundle.hs:324)
    zip6 (Data/Vector/Fusion/Bundle.hs:329)
    and (Data/Vector/Fusion/Bundle.hs:415)
    or (Data/Vector/Fusion/Bundle.hs:419)
    unsafeFromList (Data/Vector/Fusion/Bundle.hs:609)
    fromVector (Data/Vector/Fusion/Bundle.hs:613)
    reVector (Data/Vector/Fusion/Bundle.hs:617)
    fromVectors (Data/Vector/Fusion/Bundle.hs:621)
    concatVectors (Data/Vector/Fusion/Bundle.hs:625)
    zipWithM (Data/Vector/Fusion/Bundle.hs:520)
    zipWithM_ (Data/Vector/Fusion/Bundle.hs:524)
  66% ( 48 / 73) in 'Data.Vector.Generic.Mutable'
  Missing documentation for:
    init (Data/Vector/Generic/Mutable.hs:536)
    tail (Data/Vector/Generic/Mutable.hs:540)
    take (Data/Vector/Generic/Mutable.hs:515)
    drop (Data/Vector/Generic/Mutable.hs:519)
    splitAt (Data/Vector/Generic/Mutable.hs:527)
    unsafeInit (Data/Vector/Generic/Mutable.hs:554)
    unsafeTail (Data/Vector/Generic/Mutable.hs:558)
    unsafeTake (Data/Vector/Generic/Mutable.hs:562)
    unsafeDrop (Data/Vector/Generic/Mutable.hs:566)
    growFront (Data/Vector/Generic/Mutable.hs:626)
    unsafeGrowFront (Data/Vector/Generic/Mutable.hs:665)
    mstream (Data/Vector/Generic/Mutable.hs:244)
    mstreamR (Data/Vector/Generic/Mutable.hs:274)
    transform (Data/Vector/Generic/Mutable.hs:268)
    transformR (Data/Vector/Generic/Mutable.hs:303)
    fill (Data/Vector/Generic/Mutable.hs:255)
    fillR (Data/Vector/Generic/Mutable.hs:287)
    unsafeAccum (Data/Vector/Generic/Mutable.hs:848)
    accum (Data/Vector/Generic/Mutable.hs:824)
    unsafeUpdate (Data/Vector/Generic/Mutable.hs:861)
    update (Data/Vector/Generic/Mutable.hs:837)
    reverse (Data/Vector/Generic/Mutable.hs:872)
    unstablePartition (Data/Vector/Generic/Mutable.hs:881)
    unstablePartitionBundle (Data/Vector/Generic/Mutable.hs:910)
    partitionBundle (Data/Vector/Generic/Mutable.hs:938)
   5% (  1 / 20) in 'Data.Vector.Generic.New'
  Missing documentation for:
    New (Data/Vector/Generic/New.hs:40)
    create (Data/Vector/Generic/New.hs:42)
    run (Data/Vector/Generic/New.hs:46)
    runPrim (Data/Vector/Generic/New.hs:50)
    apply (Data/Vector/Generic/New.hs:54)
    modify (Data/Vector/Generic/New.hs:58)
    modifyWithBundle (Data/Vector/Generic/New.hs:62)
    unstream (Data/Vector/Generic/New.hs:67)
    transform (Data/Vector/Generic/New.hs:71)
    unstreamR (Data/Vector/Generic/New.hs:93)
    transformR (Data/Vector/Generic/New.hs:97)
    slice (Data/Vector/Generic/New.hs:119)
    init (Data/Vector/Generic/New.hs:123)
    tail (Data/Vector/Generic/New.hs:127)
    take (Data/Vector/Generic/New.hs:131)
    drop (Data/Vector/Generic/New.hs:135)
    unsafeSlice (Data/Vector/Generic/New.hs:139)
    unsafeInit (Data/Vector/Generic/New.hs:143)
    unsafeTail (Data/Vector/Generic/New.hs:147)
  93% (223 /240) in 'Data.Vector.Generic'
  Missing documentation for:
    zipWith4 (Data/Vector/Generic.hs:1069)
    zipWith5 (Data/Vector/Generic.hs:1078)
    zipWith6 (Data/Vector/Generic.hs:1090)
    izipWith3 (Data/Vector/Generic.hs:1112)
    izipWith4 (Data/Vector/Generic.hs:1120)
    izipWith5 (Data/Vector/Generic.hs:1129)
    izipWith6 (Data/Vector/Generic.hs:1141)
    zip3 (Data/Vector/Generic.hs:1159)
    zip4 (Data/Vector/Generic.hs:1164)
    zip5 (Data/Vector/Generic.hs:1169)
    zip6 (Data/Vector/Generic.hs:1175)
    unzip3 (Data/Vector/Generic.hs:1225)
    unzip4 (Data/Vector/Generic.hs:1232)
    unzip5 (Data/Vector/Generic.hs:1241)
    unzip6 (Data/Vector/Generic.hs:1251)
    dataCast (Data/Vector/Generic.hs:2080)
    mkType (Data/Vector/Generic.hs:2075)
  79% ( 41 / 52) in 'Data.Vector.Primitive.Mutable'
  Missing documen
Data/Vector/Primitive.hs:167:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()

Data/Vector/Storable.hs:172:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()

Data/Vector/Unboxed/Base.hs:33:1: Warning:
    The import of ‘Word’ from module ‘Data.Word’ is redundant

Data/Vector/Unboxed.hs:189:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()

Data/Vector.hs:190:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()
tation for:
    IOVector (Data/Vector/Primitive/Mutable.hs:76)
    STVector (Data/Vector/Primitive/Mutable.hs:77)
    init (Data/Vector/Primitive/Mutable.hs:164)
    tail (Data/Vector/Primitive/Mutable.hs:168)
    take (Data/Vector/Primitive/Mutable.hs:152)
    drop (Data/Vector/Primitive/Mutable.hs:156)
    splitAt (Data/Vector/Primitive/Mutable.hs:160)
    unsafeInit (Data/Vector/Primitive/Mutable.hs:190)
    unsafeTail (Data/Vector/Primitive/Mutable.hs:194)
    unsafeTake (Data/Vector/Primitive/Mutable.hs:182)
    unsafeDrop (Data/Vector/Primitive/Mutable.hs:186)
  97% (185 /191) in 'Data.Vector.Primitive'
  Missing documentation for:
    zipWith4 (Data/Vector/Primitive.hs:802)
    zipWith5 (Data/Vector/Primitive.hs:808)
    zipWith6 (Data/Vector/Primitive.hs:816)
    izipWith4 (Data/Vector/Primitive.hs:838)
    izipWith5 (Data/Vector/Primitive.hs:844)
    izipWith6 (Data/Vector/Primitive.hs:852)
  82% ( 49 / 60) in 'Data.Vector.Storable.Mutable'
  Missing documentation for:
    IOVector (Data/Vector/Storable/Mutable.hs:96)
    STVector (Data/Vector/Storable/Mutable.hs:97)
    init (Data/Vector/Storable/Mutable.hs:246)
    tail (Data/Vector/Storable/Mutable.hs:250)
    take (Data/Vector/Storable/Mutable.hs:234)
    drop (Data/Vector/Storable/Mutable.hs:238)
    splitAt (Data/Vector/Storable/Mutable.hs:242)
    unsafeInit (Data/Vector/Storable/Mutable.hs:272)
    unsafeTail (Data/Vector/Storable/Mutable.hs:276)
    unsafeTake (Data/Vector/Storable/Mutable.hs:264)
    unsafeDrop (Data/Vector/Storable/Mutable.hs:268)
  97% (194 /200) in 'Data.Vector.Storable'
  Missing documentation for:
    zipWith4 (Data/Vector/Storable.hs:812)
    zipWith5 (Data/Vector/Storable.hs:818)
    zipWith6 (Data/Vector/Storable.hs:826)
    izipWith4 (Data/Vector/Storable.hs:848)
    izipWith5 (Data/Vector/Storable.hs:854)
    izipWith6 (Data/Vector/Storable.hs:862)
  17% (  1 /  6) in 'Data.Vector.Unboxed.Base'
  Missing documentation for:
    MVector (Data/Vector/Unboxed/Base.hs:55)
    IOVector (Data/Vector/Unboxed/Base.hs:58)
    STVector (Data/Vector/Unboxed/Base.hs:59)
    Vector (Data/Vector/Unboxed/Base.hs:56)
    Unbox (Data/Vector/Unboxed/Base.hs:63)
  96% (209 /218) in 'Data.Vector.Unboxed'
  Missing documentation for:
    Vector (Data/Vector/Unboxed/Base.hs:56)
    MVector (Data/Vector/Unboxed/Base.hs:55)
    Unbox (Data/Vector/Unboxed/Base.hs:63)
    zipWith4 (Data/Vector/Unboxed.hs:849)
    zipWith5 (Data/Vector/Unboxed.hs:855)
    zipWith6 (Data/Vector/Unboxed.hs:862)
    izipWith4 (Data/Vector/Unboxed.hs:883)
    izipWith5 (Data/Vector/Unboxed.hs:889)
    izipWith6 (Data/Vector/Unboxed.hs:896)
  79% ( 50 / 63) in 'Data.Vector.Unboxed.Mutable'
  Missing documentation for:
    MVector (Data/Vector/Unboxed/Base.hs:55)
    IOVector (Data/Vector/Unboxed/Base.hs:58)
    STVector (Data/Vector/Unboxed/Base.hs:59)
    Unbox (Data/Vector/Unboxed/Base.hs:63)
    init (Data/Vector/Unboxed/Mutable.hs:102)
    tail (Data/Vector/Unboxed/Mutable.hs:106)
    take (Data/Vector/Unboxed/Mutable.hs:90)
    drop (Data/Vector/Unboxed/Mutable.hs:94)
    splitAt (Data/Vector/Unboxed/Mutable.hs:98)
    unsafeInit (Data/Vector/Unboxed/Mutable.hs:128)
    unsafeTail (Data/Vector/Unboxed/Mutable.hs:132)
    unsafeTake (Data/Vector/Unboxed/Mutable.hs:120)
    unsafeDrop (Data/Vector/Unboxed/Mutable.hs:124)
  78% ( 40 / 51) in 'Data.Vector.Mutable'
  Missing documentation for:
    IOVector (Data/Vector/Mutable.hs:70)
    STVector (Data/Vector/Mutable.hs:71)
    init (Data/Vector/Mutable.hs:222)
    tail (Data/Vector/Mutable.hs:226)
    take (Data/Vector/Mutable.hs:210)
    drop (Data/Vector/Mutable.hs:214)
    splitAt (Data/Vector/Mutable.hs:219)
    unsafeInit (Data/Vector/Mutable.hs:247)
    unsafeTail (Data/Vector/Mutable.hs:251)
    unsafeTake (Data/Vector/Mutable.hs:239)
    unsafeDrop (Data/Vector/Mutable.hs:243)
  94% (207 /220) in 'Data.Vector'
  Missing documentation for:
    zipWith4 (Data/Vector.hs:944)
    zipWith5 (Data/Vector.hs:949)
    zipWith6 (Data/Vector.hs:955)
    izipWith4 (Data/Vector.hs:973)
    izipWith5 (Data/Vector.hs:978)
    izipWith6 (Data/Vector.hs:984)
    zip4 (Data/Vector.hs:1000)
    zip5 (Data/Vector.hs:1005)
    zip6 (Data/Vector.hs:1010)
    unzip3 (Data/Vector.hs:1023)
    unzip4 (Data/Vector.hs:1027)
    unzip5 (Data/Vector.hs:1031)
    unzip6 (Data/Vector.hs:1036)
Warning: Data.Vector.Unboxed: could not find link destinations for:
    TFCo:R:VectorBool V_Bool TFCo:R:VectorChar V_Char TFCo:R:VectorDouble V_Double TFCo:R:VectorFloat V_Float TFCo:R:VectorInt V_Int TFCo:R:VectorInt8 V_Int8 TFCo:R:VectorInt16 V_Int16 TFCo:R:VectorInt32 V_Int32 TFCo:R:VectorInt64 V_Int64 TFCo:R:VectorWord V_Word TFCo:R:VectorWord8 V_Word8 TFCo:R:VectorWord16 V_Word16 TFCo:R:VectorWord32 V_Word32 TFCo:R:VectorWord64 V_Word64 TFCo:R:Vector() V_Unit TFCo:R:VectorComplex V_Complex TFCo:R:Vector(,) V_2 TFCo:R:Vector(,,) V_3 TFCo:R:Vector(,,,) V_4 TFCo:R:Vector(,,,,) V_5 TFCo:R:Vector(,,,,,) V_6 TFCo:R:MVectorsBool MV_Bool TFCo:R:MVectorsChar MV_Char TFCo:R:MVectorsDouble MV_Double TFCo:R:MVectorsFloat MV_Float TFCo:R:MVectorsWord64 MV_Word64 TFCo:R:MVectorsWord32 MV_Word32 TFCo:R:MVectorsWord16 MV_Word16 TFCo:R:MVectorsWord8 MV_Word8 TFCo:R:MVectorsWord MV_Word TFCo:R:MVectorsInt64 MV_Int64 TFCo:R:MVectorsInt32 MV_Int32 TFCo:R:MVectorsInt16 MV_Int16 TFCo:R:MVectorsInt8 MV_Int8 TFCo:R:MVectorsInt MV_Int TFCo:R:MVectors() MV_Unit TFCo:R:MVectorsComplex MV_Complex TFCo:R:MVectors(,) MV_2 TFCo:R:MVectors(,,) MV_3 TFCo:R:MVectors(,,,) MV_4 TFCo:R:MVectors(,,,,) MV_5 TFCo:R:MVectors(,,,,,) MV_6
Warning: Data.Vector.Unboxed.Mutable: could not find link destinations for:
    TFCo:R:MVectorsBool MV_Bool TFCo:R:MVectorsChar MV_Char TFCo:R:MVectorsDouble MV_Double TFCo:R:MVectorsFloat MV_Float TFCo:R:MVectorsWord64 MV_Word64 TFCo:R:MVectorsWord32 MV_Word32 TFCo:R:MVectorsWord16 MV_Word16 TFCo:R:MVectorsWord8 MV_Word8 TFCo:R:MVectorsWord MV_Word TFCo:R:MVectorsInt64 MV_Int64 TFCo:R:MVectorsInt32 MV_Int32 TFCo:R:MVectorsInt16 MV_Int16 TFCo:R:MVectorsInt8 MV_Int8 TFCo:R:MVectorsInt MV_Int TFCo:R:MVectors() MV_Unit TFCo:R:MVectorsComplex MV_Complex TFCo:R:MVectors(,) MV_2 TFCo:R:MVectors(,,) MV_3 TFCo:R:MVectors(,,,) MV_4 TFCo:R:MVectors(,,,,) MV_5 TFCo:R:MVectors(,,,,,) MV_6
Documentation created: dist/doc/html/vector/index.html,
dist/doc/html/vector/vector.txt
Creating package registration file:
/tmp/pkgConf-vector-0.11.01367480709198805545.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/vector-0.11.0.0-LmZ3LQW4ivu8MsQuVgukln
Registering vector-0.11.0.0...
Installed vector-0.11.0.0
Configuring OpenGLRaw-3.2.0.0...
Building OpenGLRaw-3.2.0.0...
Preprocessing library OpenGLRaw-3.2.0.0...
[  1 of 535] Compiling Graphics.GL.Groups ( src/Graphics/GL/Groups.hs, dist/build/Graphics/GL/Groups.o )
[  2 of 535] Compiling Graphics.GL.Types ( src/Graphics/GL/Types.hs, dist/build/Graphics/GL/Types.o )
[  3 of 535] Compiling Graphics.GL.Foreign ( src/Graphics/GL/Foreign.hs, dist/build/Graphics/GL/Foreign.o )
[  4 of 535] Compiling Graphics.GL.Tokens ( src/Graphics/GL/Tokens.hs, dist/build/Graphics/GL/Tokens.o )
[  5 of 535] Compiling Graphics.GL.GetProcAddress ( src/Graphics/GL/GetProcAddress.hs, dist/build/Graphics/GL/GetProcAddress.o )
[  6 of 535] Compiling Graphics.GL.ExtensionPredicates ( src/Graphics/GL/ExtensionPredicates.hs, dist/build/Graphics/GL/ExtensionPredicates.o )
[  7 of 535] Compiling Graphics.GL.AMD.BlendMinmaxFactor ( src/Graphics/GL/AMD/BlendMinmaxFactor.hs, dist/build/Graphics/GL/AMD/BlendMinmaxFactor.o )
[  8 of 535] Compiling Graphics.GL.AMD.DepthClampSeparate ( src/Graphics/GL/AMD/DepthClampSeparate.hs, dist/build/Graphics/GL/AMD/DepthClampSeparate.o )
[  9 of 535] Compiling Graphics.GL.AMD.PinnedMemory ( src/Graphics/GL/AMD/PinnedMemory.hs, dist/build/Graphics/GL/AMD/PinnedMemory.o )
[ 10 of 535] Compiling Graphics.GL.AMD.QueryBufferObject ( src/Graphics/GL/AMD/QueryBufferObject.hs, dist/build/Graphics/GL/AMD/QueryBufferObject.o )
[ 11 of 535] Compiling Graphics.GL.AMD.SeamlessCubemapPerTexture ( src/Graphics/GL/AMD/SeamlessCubemapPerTexture.hs, dist/build/Graphics/GL/AMD/SeamlessCubemapPerTexture.o )
[ 12 of 535] Compiling Graphics.GL.AMD.TransformFeedback4 ( src/Graphics/GL/AMD/TransformFeedback4.hs, dist/build/Graphics/GL/AMD/TransformFeedback4.o )
[ 13 of 535] Compiling Graphics.GL.APPLE.AuxDepthStencil ( src/Graphics/GL/APPLE/AuxDepthStencil.hs, dist/build/Graphics/GL/APPLE/AuxDepthStencil.o )
[ 14 of 535] Compiling Graphics.GL.APPLE.ClientStorage ( src/Graphics/GL/APPLE/ClientStorage.hs, dist/build/Graphics/GL/APPLE/ClientStorage.o )
[ 15 of 535] Compiling Graphics.GL.APPLE.FloatPixels ( src/Graphics/GL/APPLE/FloatPixels.hs, dist/build/Graphics/GL/APPLE/FloatPixels.o )
[ 16 of 535] Compiling Graphics.GL.APPLE.RGB422 ( src/Graphics/GL/APPLE/RGB422.hs, dist/build/Graphics/GL/APPLE/RGB422.o )
[ 17 of 535] Compiling Graphics.GL.APPLE.RowBytes ( src/Graphics/GL/APPLE/RowBytes.hs, dist/build/Graphics/GL/APPLE/RowBytes.o )
[ 18 of 535] Compiling Graphics.GL.APPLE.SpecularVector ( src/Graphics/GL/APPLE/SpecularVector.hs, dist/build/Graphics/GL/APPLE/SpecularVector.o )
[ 19 of 535] Compiling Graphics.GL.APPLE.TransformHint ( src/Graphics/GL/APPLE/TransformHint.hs, dist/build/Graphics/GL/APPLE/TransformHint.o )
[ 20 of 535] Compiling Graphics.GL.APPLE.YCbCr422 ( src/Graphics/GL/APPLE/YCbCr422.hs, dist/build/Graphics/GL/APPLE/YCbCr422.o )
[ 21 of 535] Compiling Graphics.GL.ARB.CompressedTexturePixelStorage ( src/Graphics/GL/ARB/CompressedTexturePixelStorage.hs, dist/build/Graphics/GL/ARB/CompressedTexturePixelStorage.o )
[ 22 of 535] Compiling Graphics.GL.ARB.ConditionalRenderInverted ( src/Graphics/GL/ARB/ConditionalRenderInverted.hs, dist/build/Graphics/GL/ARB/ConditionalRenderInverted.o )
[ 23 of 535] Compiling Graphics.GL.ARB.CullDistance ( src/Graphics/GL/ARB/CullDistance.hs, dist/build/Graphics/GL/ARB/CullDistance.o )
[ 24 of 535] Compiling Graphics.GL.ARB.DepthBufferFloat ( src/Graphics/GL/ARB/DepthBufferFloat.hs, dist/build/Graphics/GL/ARB/DepthBufferFloat.o )
[ 25 of 535] Compiling Graphics.GL.ARB.DepthClamp ( src/Graphics/GL/ARB/DepthClamp.hs, dist/build/Graphics/GL/ARB/DepthClamp.o )
[ 26 of 535] Compiling Graphics.GL.ARB.DepthTexture ( src/Graphics/GL/ARB/DepthTexture.hs, dist/build/Graphics/GL/ARB/DepthTexture.o )
[ 27 of 535] Compiling Graphics.GL.ARB.ES3Compatibility ( src/Graphics/GL/ARB/ES3Compatibility.hs, dist/build/Graphics/GL/ARB/ES3Compatibility.o )
[ 28 of 535] Compiling Graphics.GL.ARB.EnhancedLayouts ( src/Graphics/GL/ARB/EnhancedLayouts.hs, dist/build/Graphics/GL/ARB/EnhancedLayouts.o )
[ 29 of 535] Compiling Graphics.GL.ARB.ExplicitUniformLocation ( src/Graphics/GL/ARB/ExplicitUniformLocation.hs, dist/build/Graphics/GL/ARB/ExplicitUniformLocation.o )
[ 30 of 535] Compiling Graphics.GL.ARB.FragmentShader ( src/Graphics/GL/ARB/FragmentShader.hs, dist/build/Graphics/GL/ARB/FragmentShader.o )
[ 31 of 535] Compiling Graphics.GL.ARB.FramebufferSRGB ( src/Graphics/GL/ARB/FramebufferSRGB.hs, dist/build/Graphics/GL/ARB/FramebufferSRGB.o )
[ 32 of 535] Compiling Graphics.GL.ARB.GPUShader5 ( src/Graphics/GL/ARB/GPUShader5.hs, dist/build/Graphics/GL/ARB/GPUShader5.o )
[ 33 of 535] Compiling Graphics.GL.ARB.HalfFloatPixel ( src/Graphics/GL/ARB/HalfFloatPixel.hs, dist/build/Graphics/GL/ARB/HalfFloatPixel.o )
[ 34 of 535] Compiling Graphics.GL.ARB.HalfFloatVertex ( src/Graphics/GL/ARB/HalfFloatVertex.hs, dist/build/Graphics/GL/ARB/HalfFloatVertex.o )
[ 35 of 535] Compiling Graphics.GL.ARB.MapBufferAlignment ( src/Graphics/GL/ARB/MapBufferAlignment.hs, dist/build/Graphics/GL/ARB/MapBufferAlignment.o )
[ 36 of 535] Compiling Graphics.GL.ARB.OcclusionQuery2 ( src/Graphics/GL/ARB/OcclusionQuery2.hs, dist/build/Graphics/GL/ARB/OcclusionQuery2.o )
[ 37 of 535] Compiling Graphics.GL.ARB.PipelineStatisticsQuery ( src/Graphics/GL/ARB/PipelineStatisticsQuery.hs, dist/build/Graphics/GL/ARB/PipelineStatisticsQuery.o )
[ 38 of 535] Compiling Graphics.GL.ARB.PixelBufferObject ( src/Graphics/GL/ARB/PixelBufferObject.hs, dist/build/Graphics/GL/ARB/PixelBufferObject.o )
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[ 41 of 535] Compiling Graphics.GL.ARB.SeamlessCubeMap ( src/Graphics/GL/ARB/SeamlessCubeMap.hs, dist/build/Graphics/GL/ARB/SeamlessCubeMap.o )
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[ 74 of 535] Compiling Graphics.GL.EXT.ABGR ( src/Graphics/GL/EXT/ABGR.hs, dist/build/Graphics/GL/EXT/ABGR.o )
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[100 of 535] Compiling Graphics.GL.EXT.TextureMirrorClamp ( src/Graphics/GL/EXT/TextureMirrorClamp.hs, dist/build/Graphics/GL/EXT/TextureMirrorClamp.o )
[101 of 535] Compiling Graphics.GL.EXT.TextureSNorm ( src/Graphics/GL/EXT/TextureSNorm.hs, dist/build/Graphics/GL/EXT/TextureSNorm.o )
[102 of 535] Compiling Graphics.GL.EXT.TextureSRGB ( src/Graphics/GL/EXT/TextureSRGB.hs, dist/build/Graphics/GL/EXT/TextureSRGB.o )
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[104 of 535] Compiling Graphics.GL.EXT.TextureSharedExponent ( src/Graphics/GL/EXT/TextureSharedExponent.hs, dist/build/Graphics/GL/EXT/TextureSharedExponent.o )
[105 of 535] Compiling Graphics.GL.EXT.TextureSwizzle ( src/Graphics/GL/EXT/TextureSwizzle.hs, dist/build/Graphics/GL/EXT/TextureSwizzle.o )
[106 of 535] Compiling Graphics.GL.EXT.VertexArrayBGRA ( src/Graphics/GL/EXT/VertexArrayBGRA.hs, dist/build/Graphics/GL/EXT/VertexArrayBGRA.o )
[107 of 535] Compiling Graphics.GL.HP.ConvolutionBorderModes ( src/Graphics/GL/HP/ConvolutionBorderModes.hs, dist/build/Graphics/GL/HP/ConvolutionBorderModes.o )
[108 of 535] Compiling Graphics.GL.HP.OcclusionTest ( src/Graphics/GL/HP/OcclusionTest.hs, dist/build/Graphics/GL/HP/OcclusionTest.o )
[109 of 535] Compiling Graphics.GL.HP.TextureLighting ( src/Graphics/GL/HP/TextureLighting.hs, dist/build/Graphics/GL/HP/TextureLighting.o )
[110 of 535] Compiling Graphics.GL.IBM.CullVertex ( src/Graphics/GL/IBM/CullVertex.hs, dist/build/Graphics/GL/IBM/CullVertex.o )
[111 of 535] Compiling Graphics.GL.IBM.RasterposClip ( src/Graphics/GL/IBM/RasterposClip.hs, dist/build/Graphics/GL/IBM/RasterposClip.o )
[112 of 535] Compiling Graphics.GL.IBM.TextureMirroredRepeat ( src/Graphics/GL/IBM/TextureMirroredRepeat.hs, dist/build/Graphics/GL/IBM/TextureMirroredRepeat.o )
[113 of 535] Compiling Graphics.GL.INGR.ColorClamp ( src/Graphics/GL/INGR/ColorClamp.hs, dist/build/Graphics/GL/INGR/ColorClamp.o )
[114 of 535] Compiling Graphics.GL.INGR.InterlaceRead ( src/Graphics/GL/INGR/InterlaceRead.hs, dist/build/Graphics/GL/INGR/InterlaceRead.o )
[115 of 535] Compiling Graphics.GL.KHR.BlendEquationAdvancedCoherent ( src/Graphics/GL/KHR/BlendEquationAdvancedCoherent.hs, dist/build/Graphics/GL/KHR/BlendEquationAdvancedCoherent.o )
[116 of 535] Compiling Graphics.GL.KHR.ContextFlushControl ( src/Graphics/GL/KHR/ContextFlushControl.hs, dist/build/Graphics/GL/KHR/ContextFlushControl.o )
[117 of 535] Compiling Graphics.GL.KHR.NoError ( src/Graphics/GL/KHR/NoError.hs, dist/build/Graphics/GL/KHR/NoError.o )
[118 of 535] Compiling Graphics.GL.KHR.TextureCompressionASTCHDR ( src/Graphics/GL/KHR/TextureCompressionASTCHDR.hs, dist/build/Graphics/GL/KHR/TextureCompressionASTCHDR.o )
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[120 of 535] Compiling Graphics.GL.MESA.PackInvert ( src/Graphics/GL/MESA/PackInvert.hs, dist/build/Graphics/GL/MESA/PackInvert.o )
[121 of 535] Compiling Graphics.GL.MESA.YCbCrTexture ( src/Graphics/GL/MESA/YCbCrTexture.hs, dist/build/Graphics/GL/MESA/YCbCrTexture.o )
[122 of 535] Compiling Graphics.GL.MESAX.TextureStack ( src/Graphics/GL/MESAX/TextureStack.hs, dist/build/Graphics/GL/MESAX/TextureStack.o )
[123 of 535] Compiling Graphics.GL.MESAX ( src/Graphics/GL/MESAX.hs, dist/build/Graphics/GL/MESAX.o )
[124 of 535] Compiling Graphics.GL.NV.BlendEquationAdvancedCoherent ( src/Graphics/GL/NV/BlendEquationAdvancedCoherent.hs, dist/build/Graphics/GL/NV/BlendEquationAdvancedCoherent.o )
[125 of 535] Compiling Graphics.GL.NV.ComputeProgram5 ( src/Graphics/GL/NV/ComputeProgram5.hs, dist/build/Graphics/GL/NV/ComputeProgram5.o )
[126 of 535] Compiling Graphics.GL.NV.CopyDepthToColor ( src/Graphics/GL/NV/CopyDepthToColor.hs, dist/build/Graphics/GL/NV/CopyDepthToColor.o )
[127 of 535] Compiling Graphics.GL.NV.DeepTexture3D ( src/Graphics/GL/NV/DeepTexture3D.hs, dist/build/Graphics/GL/NV/DeepTexture3D.o )
[128 of 535] Compiling Graphics.GL.NV.DepthClamp ( src/Graphics/GL/NV/DepthClamp.hs, dist/build/Graphics/GL/NV/DepthClamp.o )
[129 of 535] Compiling Graphics.GL.NV.FillRectangle ( src/Graphics/GL/NV/FillRectangle.hs, dist/build/Graphics/GL/NV/FillRectangle.o )
[130 of 535] Compiling Graphics.GL.NV.FloatBuffer ( src/Graphics/GL/NV/FloatBuffer.hs, dist/build/Graphics/GL/NV/FloatBuffer.o )
[131 of 535] Compiling Graphics.GL.NV.FogDistance ( src/Graphics/GL/NV/FogDistance.hs, dist/build/Graphics/GL/NV/FogDistance.o )
[132 of 535] Compiling Graphics.GL.NV.FragmentProgram2 ( src/Graphics/GL/NV/FragmentProgram2.hs, dist/build/Graphics/GL/NV/FragmentProgram2.o )
[133 of 535] Compiling Graphics.GL.NV.LightMaxExponent ( src/Graphics/GL/NV/LightMaxExponent.hs, dist/build/Graphics/GL/NV/LightMaxExponent.o )
[134 of 535] Compiling Graphics.GL.NV.MultisampleCoverage ( src/Graphics/GL/NV/MultisampleCoverage.hs, dist/build/Graphics/GL/NV/MultisampleCoverage.o )
[135 of 535] Compiling Graphics.GL.NV.MultisampleFilterHint ( src/Graphics/GL/NV/MultisampleFilterHint.hs, dist/build/Graphics/GL/NV/MultisampleFilterHint.o )
[136 of 535] Compiling Graphics.GL.NV.PackedDepthStencil ( src/Graphics/GL/NV/PackedDepthStencil.hs, dist/build/Graphics/GL/NV/PackedDepthStencil.o )
[137 of 535] Compiling Graphics.GL.NV.PathRenderingSharedEdge ( src/Graphics/GL/NV/PathRenderingSharedEdge.hs, dist/build/Graphics/GL/NV/PathRenderingSharedEdge.o )
[138 of 535] Compiling Graphics.GL.NV.ShaderBufferStore ( src/Graphics/GL/NV/ShaderBufferStore.hs, dist/build/Graphics/GL/NV/ShaderBufferStore.o )
[139 of 535] Compiling Graphics.GL.NV.ShaderThreadGroup ( src/Graphics/GL/NV/ShaderThreadGroup.hs, dist/build/Graphics/GL/NV/ShaderThreadGroup.o )
[140 of 535] Compiling Graphics.GL.NV.TessellationProgram5 ( src/Graphics/GL/NV/TessellationProgram5.hs, dist/build/Graphics/GL/NV/TessellationProgram5.o )
[141 of 535] Compiling Graphics.GL.NV.TexgenEmboss ( src/Graphics/GL/NV/TexgenEmboss.hs, dist/build/Graphics/GL/NV/TexgenEmboss.o )
[142 of 535] Compiling Graphics.GL.NV.TexgenReflection ( src/Graphics/GL/NV/TexgenReflection.hs, dist/build/Graphics/GL/NV/TexgenReflection.o )
[143 of 535] Compiling Graphics.GL.NV.TextureEnvCombine4 ( src/Graphics/GL/NV/TextureEnvCombine4.hs, dist/build/Graphics/GL/NV/TextureEnvCombine4.o )
[144 of 535] Compiling Graphics.GL.NV.TextureExpandNormal ( src/Graphics/GL/NV/TextureExpandNormal.hs, dist/build/Graphics/GL/NV/TextureExpandNormal.o )
[145 of 535] Compiling Graphics.GL.NV.TextureRectangle ( src/Graphics/GL/NV/TextureRectangle.hs, dist/build/Graphics/GL/NV/TextureRectangle.o )
[146 of 535] Compiling Graphics.GL.NV.TextureShader ( src/Graphics/GL/NV/TextureShader.hs, dist/build/Graphics/GL/NV/TextureShader.o )
[147 of 535] Compiling Graphics.GL.NV.TextureShader2 ( src/Graphics/GL/NV/TextureShader2.hs, dist/build/Graphics/GL/NV/TextureShader2.o )
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[149 of 535] Compiling Graphics.GL.NV.UniformBufferUnifiedMemory ( src/Graphics/GL/NV/UniformBufferUnifiedMemory.hs, dist/build/Graphics/GL/NV/UniformBufferUnifiedMemory.o )
[150 of 535] Compiling Graphics.GL.NV.VertexArrayRange2 ( src/Graphics/GL/NV/VertexArrayRange2.hs, dist/build/Graphics/GL/NV/VertexArrayRange2.o )
[151 of 535] Compiling Graphics.GL.NV.VertexProgram2Option ( src/Graphics/GL/NV/VertexProgram2Option.hs, dist/build/Graphics/GL/NV/VertexProgram2Option.o )
[152 of 535] Compiling Graphics.GL.NV.VertexProgram3 ( src/Graphics/GL/NV/VertexProgram3.hs, dist/build/Graphics/GL/NV/VertexProgram3.o )
[153 of 535] Compiling Graphics.GL.NVX.GPUMemoryInfo ( src/Graphics/GL/NVX/GPUMemoryInfo.hs, dist/build/Graphics/GL/NVX/GPUMemoryInfo.o )
[154 of 535] Compiling Graphics.GL.OES.CompressedPalettedTexture ( src/Graphics/GL/OES/CompressedPalettedTexture.hs, dist/build/Graphics/GL/OES/CompressedPalettedTexture.o )
[155 of 535] Compiling Graphics.GL.OES.ReadFormat ( src/Graphics/GL/OES/ReadFormat.hs, dist/build/Graphics/GL/OES/ReadFormat.o )
[156 of 535] Compiling Graphics.GL.OML.Interlace ( src/Graphics/GL/OML/Interlace.hs, dist/build/Graphics/GL/OML/Interlace.o )
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[159 of 535] Compiling Graphics.GL.OML  ( src/Graphics/GL/OML.hs, dist/build/Graphics/GL/OML.o )
[160 of 535] Compiling Graphics.GL.PGI.VertexHints ( src/Graphics/GL/PGI/VertexHints.hs, dist/build/Graphics/GL/PGI/VertexHints.o )
[161 of 535] Compiling Graphics.GL.REND.ScreenCoordinates ( src/Graphics/GL/REND/ScreenCoordinates.hs, dist/build/Graphics/GL/REND/ScreenCoordinates.o )
[162 of 535] Compiling Graphics.GL.REND ( src/Graphics/GL/REND.hs, dist/build/Graphics/GL/REND.o )
[163 of 535] Compiling Graphics.GL.S3.S3TC ( src/Graphics/GL/S3/S3TC.hs, dist/build/Graphics/GL/S3/S3TC.o )
[164 of 535] Compiling Graphics.GL.S3   ( src/Graphics/GL/S3.hs, dist/build/Graphics/GL/S3.o )
[165 of 535] Compiling Graphics.GL.SGI.ColorMatrix ( src/Graphics/GL/SGI/ColorMatrix.hs, dist/build/Graphics/GL/SGI/ColorMatrix.o )
[166 of 535] Compiling Graphics.GL.SGI.TextureColorTable ( src/Graphics/GL/SGI/TextureColorTable.hs, dist/build/Graphics/GL/SGI/TextureColorTable.o )
[167 of 535] Compiling Graphics.GL.SGIS.GenerateMipmap ( src/Graphics/GL/SGIS/GenerateMipmap.hs, dist/build/Graphics/GL/SGIS/GenerateMipmap.o )
[168 of 535] Compiling Graphics.GL.SGIS.PointLineTexgen ( src/Graphics/GL/SGIS/PointLineTexgen.hs, dist/build/Graphics/GL/SGIS/PointLineTexgen.o )
[169 of 535] Compiling Graphics.GL.SGIS.TextureBorderClamp ( src/Graphics/GL/SGIS/TextureBorderClamp.hs, dist/build/Graphics/GL/SGIS/TextureBorderClamp.o )
[170 of 535] Compiling Graphics.GL.SGIS.TextureEdgeClamp ( src/Graphics/GL/SGIS/TextureEdgeClamp.hs, dist/build/Graphics/GL/SGIS/TextureEdgeClamp.o )
[171 of 535] Compiling Graphics.GL.SGIS.TextureLOD ( src/Graphics/GL/SGIS/TextureLOD.hs, dist/build/Graphics/GL/SGIS/TextureLOD.o )
[172 of 535] Compiling Graphics.GL.SGIS.TextureSelect ( src/Graphics/GL/SGIS/TextureSelect.hs, dist/build/Graphics/GL/SGIS/TextureSelect.o )
[173 of 535] Compiling Graphics.GL.SGIX.AsyncHistogram ( src/Graphics/GL/SGIX/AsyncHistogram.hs, dist/build/Graphics/GL/SGIX/AsyncHistogram.o )
[174 of 535] Compiling Graphics.GL.SGIX.AsyncPixel ( src/Graphics/GL/SGIX/AsyncPixel.hs, dist/build/Graphics/GL/SGIX/AsyncPixel.o )
[175 of 535] Compiling Graphics.GL.SGIX.BlendAlphaMinmax ( src/Graphics/GL/SGIX/BlendAlphaMinmax.hs, dist/build/Graphics/GL/SGIX/BlendAlphaMinmax.o )
[176 of 535] Compiling Graphics.GL.SGIX.CalligraphicFragment ( src/Graphics/GL/SGIX/CalligraphicFragment.hs, dist/build/Graphics/GL/SGIX/CalligraphicFragment.o )
[177 of 535] Compiling Graphics.GL.SGIX.Clipmap ( src/Graphics/GL/SGIX/Clipmap.hs, dist/build/Graphics/GL/SGIX/Clipmap.o )
[178 of 535] Compiling Graphics.GL.SGIX.ConvolutionAccuracy ( src/Graphics/GL/SGIX/ConvolutionAccuracy.hs, dist/build/Graphics/GL/SGIX/ConvolutionAccuracy.o )
[179 of 535] Compiling Graphics.GL.SGIX.DepthTexture ( src/Graphics/GL/SGIX/DepthTexture.hs, dist/build/Graphics/GL/SGIX/DepthTexture.o )
[180 of 535] Compiling Graphics.GL.SGIX.FogOffset ( src/Graphics/GL/SGIX/FogOffset.hs, dist/build/Graphics/GL/SGIX/FogOffset.o )
[181 of 535] Compiling Graphics.GL.SGIX.Interlace ( src/Graphics/GL/SGIX/Interlace.hs, dist/build/Graphics/GL/SGIX/Interlace.o )
[182 of 535] Compiling Graphics.GL.SGIX.IrInstrument1 ( src/Graphics/GL/SGIX/IrInstrument1.hs, dist/build/Graphics/GL/SGIX/IrInstrument1.o )
[183 of 535] Compiling Graphics.GL.SGIX.PixelTiles ( src/Graphics/GL/SGIX/PixelTiles.hs, dist/build/Graphics/GL/SGIX/PixelTiles.o )
[184 of 535] Compiling Graphics.GL.SGIX.Resample ( src/Graphics/GL/SGIX/Resample.hs, dist/build/Graphics/GL/SGIX/Resample.o )
[185 of 535] Compiling Graphics.GL.SGIX.ScalebiasHint ( src/Graphics/GL/SGIX/ScalebiasHint.hs, dist/build/Graphics/GL/SGIX/ScalebiasHint.o )
[186 of 535] Compiling Graphics.GL.SGIX.Shadow ( src/Graphics/GL/SGIX/Shadow.hs, dist/build/Graphics/GL/SGIX/Shadow.o )
[187 of 535] Compiling Graphics.GL.SGIX.ShadowAmbient ( src/Graphics/GL/SGIX/ShadowAmbient.hs, dist/build/Graphics/GL/SGIX/ShadowAmbient.o )
[188 of 535] Compiling Graphics.GL.SGIX.Subsample ( src/Graphics/GL/SGIX/Subsample.hs, dist/build/Graphics/GL/SGIX/Subsample.o )
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[190 of 535] Compiling Graphics.GL.SGIX.TextureCoordinateClamp ( src/Graphics/GL/SGIX/TextureCoordinateClamp.hs, dist/build/Graphics/GL/SGIX/TextureCoordinateClamp.o )
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[195 of 535] Compiling Graphics.GL.SGIX.YCrCb ( src/Graphics/GL/SGIX/YCrCb.hs, dist/build/Graphics/GL/SGIX/YCrCb.o )
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[199 of 535] Compiling Graphics.GL.ThreeDFX.Multisample ( src/Graphics/GL/ThreeDFX/Multisample.hs, dist/build/Graphics/GL/ThreeDFX/Multisample.o )
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[202 of 535] Compiling Graphics.GL.WIN.SpecularFog ( src/Graphics/GL/WIN/SpecularFog.hs, dist/build/Graphics/GL/WIN/SpecularFog.o )
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[216 of 535] Compiling Graphics.GL.AMD.VertexShaderTessellator ( src/Graphics/GL/AMD/VertexShaderTessellator.hs, dist/build/Graphics/GL/AMD/VertexShaderTessellator.o )
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[225 of 535] Compiling Graphics.GL.APPLE.VertexProgramEvaluators ( src/Graphics/GL/APPLE/VertexProgramEvaluators.hs, dist/build/Graphics/GL/APPLE/VertexProgramEvaluators.o )
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[227 of 535] Compiling Graphics.GL.ARB.BaseInstance ( src/Graphics/GL/ARB/BaseInstance.hs, dist/build/Graphics/GL/ARB/BaseInstance.o )
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[229 of 535] Compiling Graphics.GL.ARB.BlendFuncExtended ( src/Graphics/GL/ARB/BlendFuncExtended.hs, dist/build/Graphics/GL/ARB/BlendFuncExtended.o )
[230 of 535] Compiling Graphics.GL.ARB.BufferStorage ( src/Graphics/GL/ARB/BufferStorage.hs, dist/build/Graphics/GL/ARB/BufferStorage.o )
[231 of 535] Compiling Graphics.GL.ARB.CLEvent ( src/Graphics/GL/ARB/CLEvent.hs, dist/build/Graphics/GL/ARB/CLEvent.o )
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[236 of 535] Compiling Graphics.GL.ARB.ComputeShader ( src/Graphics/GL/ARB/ComputeShader.hs, dist/build/Graphics/GL/ARB/ComputeShader.o )
[237 of 535] Compiling Graphics.GL.ARB.ComputeVariableGroupSize ( src/Graphics/GL/ARB/ComputeVariableGroupSize.hs, dist/build/Graphics/GL/ARB/ComputeVariableGroupSize.o )
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[240 of 535] Compiling Graphics.GL.ARB.DebugOutput ( src/Graphics/GL/ARB/DebugOutput.hs, dist/build/Graphics/GL/ARB/DebugOutput.o )
[241 of 535] Compiling Graphics.GL.ARB.DirectStateAccess ( src/Graphics/GL/ARB/DirectStateAccess.hs, dist/build/Graphics/GL/ARB/DirectStateAccess.o )
[242 of 535] Compiling Graphics.GL.ARB.DrawBuffers ( src/Graphics/GL/ARB/DrawBuffers.hs, dist/build/Graphics/GL/ARB/DrawBuffers.o )
[243 of 535] Compiling Graphics.GL.ARB.DrawBuffersBlend ( src/Graphics/GL/ARB/DrawBuffersBlend.hs, dist/build/Graphics/GL/ARB/DrawBuffersBlend.o )
[244 of 535] Compiling Graphics.GL.ARB.DrawElementsBaseVertex ( src/Graphics/GL/ARB/DrawElementsBaseVertex.hs, dist/build/Graphics/GL/ARB/DrawElementsBaseVertex.o )
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[246 of 535] Compiling Graphics.GL.ARB.DrawInstanced ( src/Graphics/GL/ARB/DrawInstanced.hs, dist/build/Graphics/GL/ARB/DrawInstanced.o )
[247 of 535] Compiling Graphics.GL.ARB.ES2Compatibility ( src/Graphics/GL/ARB/ES2Compatibility.hs, dist/build/Graphics/GL/ARB/ES2Compatibility.o )
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[250 of 535] Compiling Graphics.GL.ARB.FragmentProgram ( src/Graphics/GL/ARB/FragmentProgram.hs, dist/build/Graphics/GL/ARB/FragmentProgram.o )
[251 of 535] Compiling Graphics.GL.ARB.FramebufferNoAttachments ( src/Graphics/GL/ARB/FramebufferNoAttachments.hs, dist/build/Graphics/GL/ARB/FramebufferNoAttachments.o )
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[254 of 535] Compiling Graphics.GL.ARB.GPUShaderFP64 ( src/Graphics/GL/ARB/GPUShaderFP64.hs, dist/build/Graphics/GL/ARB/GPUShaderFP64.o )
[255 of 535] Compiling Graphics.GL.ARB.GPUShaderInt64 ( src/Graphics/GL/ARB/GPUShaderInt64.hs, dist/build/Graphics/GL/ARB/GPUShaderInt64.o )
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[257 of 535] Compiling Graphics.GL.ARB.GetProgramBinary ( src/Graphics/GL/ARB/GetProgramBinary.hs, dist/build/Graphics/GL/ARB/GetProgramBinary.o )
[258 of 535] Compiling Graphics.GL.ARB.GetTextureSubImage ( src/Graphics/GL/ARB/GetTextureSubImage.hs, dist/build/Graphics/GL/ARB/GetTextureSubImage.o )
[259 of 535] Compiling Graphics.GL.ARB.ImagingCompatibility ( src/Graphics/GL/ARB/ImagingCompatibility.hs, dist/build/Graphics/GL/ARB/ImagingCompatibility.o )
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[261 of 535] Compiling Graphics.GL.ARB.IndirectParameters ( src/Graphics/GL/ARB/IndirectParameters.hs, dist/build/Graphics/GL/ARB/IndirectParameters.o )
[262 of 535] Compiling Graphics.GL.ARB.InstancedArrays ( src/Graphics/GL/ARB/InstancedArrays.hs, dist/build/Graphics/GL/ARB/InstancedArrays.o )
[263 of 535] Compiling Graphics.GL.ARB.InternalformatQuery ( src/Graphics/GL/ARB/InternalformatQuery.hs, dist/build/Graphics/GL/ARB/InternalformatQuery.o )
[264 of 535] Compiling Graphics.GL.ARB.InternalformatQuery2 ( src/Graphics/GL/ARB/InternalformatQuery2.hs, dist/build/Graphics/GL/ARB/InternalformatQuery2.o )
[265 of 535] Compiling Graphics.GL.ARB.InvalidateSubdata ( src/Graphics/GL/ARB/InvalidateSubdata.hs, dist/build/Graphics/GL/ARB/InvalidateSubdata.o )
[266 of 535] Compiling Graphics.GL.ARB.MapBufferRange ( src/Graphics/GL/ARB/MapBufferRange.hs, dist/build/Graphics/GL/ARB/MapBufferRange.o )
[267 of 535] Compiling Graphics.GL.ARB.MatrixPalette ( src/Graphics/GL/ARB/MatrixPalette.hs, dist/build/Graphics/GL/ARB/MatrixPalette.o )
[268 of 535] Compiling Graphics.GL.ARB.MultiBind ( src/Graphics/GL/ARB/MultiBind.hs, dist/build/Graphics/GL/ARB/MultiBind.o )
[269 of 535] Compiling Graphics.GL.ARB.MultiDrawIndirect ( src/Graphics/GL/ARB/MultiDrawIndirect.hs, dist/build/Graphics/GL/ARB/MultiDrawIndirect.o )
[270 of 535] Compiling Graphics.GL.ARB.Multisample ( src/Graphics/GL/ARB/Multisample.hs, dist/build/Graphics/GL/ARB/Multisample.o )
[271 of 535] Compiling Graphics.GL.ARB.Multitexture ( src/Graphics/GL/ARB/Multitexture.hs, dist/build/Graphics/GL/ARB/Multitexture.o )
[272 of 535] Compiling Graphics.GL.ARB.OcclusionQuery ( src/Graphics/GL/ARB/OcclusionQuery.hs, dist/build/Graphics/GL/ARB/OcclusionQuery.o )
[273 of 535] Compiling Graphics.GL.ARB.ParallelShaderCompile ( src/Graphics/GL/ARB/ParallelShaderCompile.hs, dist/build/Graphics/GL/ARB/ParallelShaderCompile.o )
[274 of 535] Compiling Graphics.GL.ARB.PointParameters ( src/Graphics/GL/ARB/PointParameters.hs, dist/build/Graphics/GL/ARB/PointParameters.o )
[275 of 535] Compiling Graphics.GL.ARB.ProgramInterfaceQuery ( src/Graphics/GL/ARB/ProgramInterfaceQuery.hs, dist/build/Graphics/GL/ARB/ProgramInterfaceQuery.o )
[276 of 535] Compiling Graphics.GL.ARB.ProvokingVertex ( src/Graphics/GL/ARB/ProvokingVertex.hs, dist/build/Graphics/GL/ARB/ProvokingVertex.o )
[277 of 535] Compiling Graphics.GL.ARB.RobustnessCompatibility ( src/Graphics/GL/ARB/RobustnessCompatibility.hs, dist/build/Graphics/GL/ARB/RobustnessCompatibility.o )
[278 of 535] Compiling Graphics.GL.ARB.RobustnessCore ( src/Graphics/GL/ARB/RobustnessCore.hs, dist/build/Graphics/GL/ARB/RobustnessCore.o )
[279 of 535] Compiling Graphics.GL.ARB.SampleLocations ( src/Graphics/GL/ARB/SampleLocations.hs, dist/build/Graphics/GL/ARB/SampleLocations.o )
[280 of 535] Compiling Graphics.GL.ARB.SampleShading ( src/Graphics/GL/ARB/SampleShading.hs, dist/build/Graphics/GL/ARB/SampleShading.o )
[281 of 535] Compiling Graphics.GL.ARB.SamplerObjects ( src/Graphics/GL/ARB/SamplerObjects.hs, dist/build/Graphics/GL/ARB/SamplerObjects.o )
[282 of 535] Compiling Graphics.GL.ARB.SeparateShaderObjects ( src/Graphics/GL/ARB/SeparateShaderObjects.hs, dist/build/Graphics/GL/ARB/SeparateShaderObjects.o )
[283 of 535] Compiling Graphics.GL.ARB.ShaderAtomicCounters ( src/Graphics/GL/ARB/ShaderAtomicCounters.hs, dist/build/Graphics/GL/ARB/ShaderAtomicCounters.o )
[284 of 535] Compiling Graphics.GL.ARB.ShaderImageLoadStore ( src/Graphics/GL/ARB/ShaderImageLoadStore.hs, dist/build/Graphics/GL/ARB/ShaderImageLoadStore.o )
[285 of 535] Compiling Graphics.GL.ARB.ShaderObjects ( src/Graphics/GL/ARB/ShaderObjects.hs, dist/build/Graphics/GL/ARB/ShaderObjects.o )
[286 of 535] Compiling Graphics.GL.ARB.ShaderStorageBufferObject ( src/Graphics/GL/ARB/ShaderStorageBufferObject.hs, dist/build/Graphics/GL/ARB/ShaderStorageBufferObject.o )
[287 of 535] Compiling Graphics.GL.ARB.ShaderSubroutine ( src/Graphics/GL/ARB/ShaderSubroutine.hs, dist/build/Graphics/GL/ARB/ShaderSubroutine.o )
[288 of 535] Compiling Graphics.GL.ARB.ShadingLanguageInclude ( src/Graphics/GL/ARB/ShadingLanguageInclude.hs, dist/build/Graphics/GL/ARB/ShadingLanguageInclude.o )
[289 of 535] Compiling Graphics.GL.ARB.SparseBuffer ( src/Graphics/GL/ARB/SparseBuffer.hs, dist/build/Graphics/GL/ARB/SparseBuffer.o )
[290 of 535] Compiling Graphics.GL.ARB.SparseTexture ( src/Graphics/GL/ARB/SparseTexture.hs, dist/build/Graphics/GL/ARB/SparseTexture.o )
[291 of 535] Compiling Graphics.GL.ARB.Sync ( src/Graphics/GL/ARB/Sync.hs, dist/build/Graphics/GL/ARB/Sync.o )
[292 of 535] Compiling Graphics.GL.ARB.TessellationShader ( src/Graphics/GL/ARB/TessellationShader.hs, dist/build/Graphics/GL/ARB/TessellationShader.o )
[293 of 535] Compiling Graphics.GL.ARB.TextureBarrier ( src/Graphics/GL/ARB/TextureBarrier.hs, dist/build/Graphics/GL/ARB/TextureBarrier.o )
[294 of 535] Compiling Graphics.GL.ARB.TextureBufferObject ( src/Graphics/GL/ARB/TextureBufferObject.hs, dist/build/Graphics/GL/ARB/TextureBufferObject.o )
[295 of 535] Compiling Graphics.GL.ARB.TextureBufferRange ( src/Graphics/GL/ARB/TextureBufferRange.hs, dist/build/Graphics/GL/ARB/TextureBufferRange.o )
[296 of 535] Compiling Graphics.GL.ARB.TextureCompression ( src/Graphics/GL/ARB/TextureCompression.hs, dist/build/Graphics/GL/ARB/TextureCompression.o )
[297 of 535] Compiling Graphics.GL.ARB.TextureMultisample ( src/Graphics/GL/ARB/TextureMultisample.hs, dist/build/Graphics/GL/ARB/TextureMultisample.o )
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[299 of 535] Compiling Graphics.GL.ARB.TextureStorageMultisample ( src/Graphics/GL/ARB/TextureStorageMultisample.hs, dist/build/Graphics/GL/ARB/TextureStorageMultisample.o )
[300 of 535] Compiling Graphics.GL.ARB.TextureView ( src/Graphics/GL/ARB/TextureView.hs, dist/build/Graphics/GL/ARB/TextureView.o )
[301 of 535] Compiling Graphics.GL.ARB.TimerQuery ( src/Graphics/GL/ARB/TimerQuery.hs, dist/build/Graphics/GL/ARB/TimerQuery.o )
[302 of 535] Compiling Graphics.GL.ARB.TransformFeedback2 ( src/Graphics/GL/ARB/TransformFeedback2.hs, dist/build/Graphics/GL/ARB/TransformFeedback2.o )
[303 of 535] Compiling Graphics.GL.ARB.TransformFeedback3 ( src/Graphics/GL/ARB/TransformFeedback3.hs, dist/build/Graphics/GL/ARB/TransformFeedback3.o )
[304 of 535] Compiling Graphics.GL.ARB.TransformFeedbackInstanced ( src/Graphics/GL/ARB/TransformFeedbackInstanced.hs, dist/build/Graphics/GL/ARB/TransformFeedbackInstanced.o )
[305 of 535] Compiling Graphics.GL.ARB.TransposeMatrix ( src/Graphics/GL/ARB/TransposeMatrix.hs, dist/build/Graphics/GL/ARB/TransposeMatrix.o )
[306 of 535] Compiling Graphics.GL.ARB.UniformBufferObject ( src/Graphics/GL/ARB/UniformBufferObject.hs, dist/build/Graphics/GL/ARB/UniformBufferObject.o )
[307 of 535] Compiling Graphics.GL.ARB.VertexArrayObject ( src/Graphics/GL/ARB/VertexArrayObject.hs, dist/build/Graphics/GL/ARB/VertexArrayObject.o )
[308 of 535] Compiling Graphics.GL.ARB.VertexAttrib64Bit ( src/Graphics/GL/ARB/VertexAttrib64Bit.hs, dist/build/Graphics/GL/ARB/VertexAttrib64Bit.o )
[309 of 535] Compiling Graphics.GL.ARB.VertexAttribBinding ( src/Graphics/GL/ARB/VertexAttribBinding.hs, dist/build/Graphics/GL/ARB/VertexAttribBinding.o )
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[311 of 535] Compiling Graphics.GL.ARB.VertexBufferObject ( src/Graphics/GL/ARB/VertexBufferObject.hs, dist/build/Graphics/GL/ARB/VertexBufferObject.o )
[312 of 535] Compiling Graphics.GL.ARB.VertexProgram ( src/Graphics/GL/ARB/VertexProgram.hs, dist/build/Graphics/GL/ARB/VertexProgram.o )
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[314 of 535] Compiling Graphics.GL.ARB.VertexType2101010RevCompatibility ( src/Graphics/GL/ARB/VertexType2101010RevCompatibility.hs, dist/build/Graphics/GL/ARB/VertexType2101010RevCompatibility.o )
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[316 of 535] Compiling Graphics.GL.ARB.ViewportArray ( src/Graphics/GL/ARB/ViewportArray.hs, dist/build/Graphics/GL/ARB/ViewportArray.o )
[317 of 535] Compiling Graphics.GL.ARB.WindowPos ( src/Graphics/GL/ARB/WindowPos.hs, dist/build/Graphics/GL/ARB/WindowPos.o )
[318 of 535] Compiling Graphics.GL.ARB  ( src/Graphics/GL/ARB.hs, dist/build/Graphics/GL/ARB.o )
[319 of 535] Compiling Graphics.GL.ATI.DrawBuffers ( src/Graphics/GL/ATI/DrawBuffers.hs, dist/build/Graphics/GL/ATI/DrawBuffers.o )
[320 of 535] Compiling Graphics.GL.ATI.ElementArray ( src/Graphics/GL/ATI/ElementArray.hs, dist/build/Graphics/GL/ATI/ElementArray.o )
[321 of 535] Compiling Graphics.GL.ATI.EnvmapBumpmap ( src/Graphics/GL/ATI/EnvmapBumpmap.hs, dist/build/Graphics/GL/ATI/EnvmapBumpmap.o )
[322 of 535] Compiling Graphics.GL.ATI.FragmentShader ( src/Graphics/GL/ATI/FragmentShader.hs, dist/build/Graphics/GL/ATI/FragmentShader.o )
[323 of 535] Compiling Graphics.GL.ATI.MapObjectBuffer ( src/Graphics/GL/ATI/MapObjectBuffer.hs, dist/build/Graphics/GL/ATI/MapObjectBuffer.o )
[324 of 535] Compiling Graphics.GL.ATI.PNTriangles ( src/Graphics/GL/ATI/PNTriangles.hs, dist/build/Graphics/GL/ATI/PNTriangles.o )
[325 of 535] Compiling Graphics.GL.ATI.SeparateStencil ( src/Graphics/GL/ATI/SeparateStencil.hs, dist/build/Graphics/GL/ATI/SeparateStencil.o )
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[328 of 535] Compiling Graphics.GL.ATI.VertexStreams ( src/Graphics/GL/ATI/VertexStreams.hs, dist/build/Graphics/GL/ATI/VertexStreams.o )
[329 of 535] Compiling Graphics.GL.ATI  ( src/Graphics/GL/ATI.hs, dist/build/Graphics/GL/ATI.o )
[330 of 535] Compiling Graphics.GL.Compatibility30 ( src/Graphics/GL/Compatibility30.hs, dist/build/Graphics/GL/Compatibility30.o )
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[467 of 535] Compiling Graphics.GL.NV.ShaderBufferLoad ( src/Graphics/GL/NV/ShaderBufferLoad.hs, dist/build/Graphics/GL/NV/ShaderBufferLoad.o )
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[509 of 535] Compiling Graphics.GL.SGIX.Instruments ( src/Graphics/GL/SGIX/Instruments.hs, dist/build/Graphics/GL/SGIX/Instruments.o )
[510 of 535] Compiling Graphics.GL.SGIX.ListPriority ( src/Graphics/GL/SGIX/ListPriority.hs, dist/build/Graphics/GL/SGIX/ListPriority.o )
[511 of 535] Compiling Graphics.GL.SGIX.PixelTexture ( src/Graphics/GL/SGIX/PixelTexture.hs, dist/build/Graphics/GL/SGIX/PixelTexture.o )
[512 of 535] Compiling Graphics.GL.SGIX.PolynomialFFD ( src/Graphics/GL/SGIX/PolynomialFFD.hs, dist/build/Graphics/GL/SGIX/PolynomialFFD.o )
[513 of 535] Compiling Graphics.GL.SGIX.ReferencePlane ( src/Graphics/GL/SGIX/ReferencePlane.hs, dist/build/Graphics/GL/SGIX/ReferencePlane.o )
[514 of 535] Compiling Graphics.GL.SGIX.Sprite ( src/Graphics/GL/SGIX/Sprite.hs, dist/build/Graphics/GL/SGIX/Sprite.o )
[515 of 535] Compiling Graphics.GL.SGIX.TagSampleBuffer ( src/Graphics/GL/SGIX/TagSampleBuffer.hs, dist/build/Graphics/GL/SGIX/TagSampleBuffer.o )
[516 of 535] Compiling Graphics.GL.SGIX ( src/Graphics/GL/SGIX.hs, dist/build/Graphics/GL/SGIX.o )
[517 of 535] Compiling Graphics.GL.SUN.GlobalAlpha ( src/Graphics/GL/SUN/GlobalAlpha.hs, dist/build/Graphics/GL/SUN/GlobalAlpha.o )
[518 of 535] Compiling Graphics.GL.SUN.MeshArray ( src/Graphics/GL/SUN/MeshArray.hs, dist/build/Graphics/GL/SUN/MeshArray.o )
[519 of 535] Compiling Graphics.GL.SUN.TriangleList ( src/Graphics/GL/SUN/TriangleList.hs, dist/build/Graphics/GL/SUN/TriangleList.o )
[520 of 535] Compiling Graphics.GL.SUN.Vertex ( src/Graphics/GL/SUN/Vertex.hs, dist/build/Graphics/GL/SUN/Vertex.o )
[521 of 535] Compiling Graphics.GL.SUN  ( src/Graphics/GL/SUN.hs, dist/build/Graphics/GL/SUN.o )
[522 of 535] Compiling Graphics.GL.SUNX.ConstantData ( src/Graphics/GL/SUNX/ConstantData.hs, dist/build/Graphics/GL/SUNX/ConstantData.o )
[523 of 535] Compiling Graphics.GL.SUNX ( src/Graphics/GL/SUNX.hs, dist/build/Graphics/GL/SUNX.o )
[524 of 535] Compiling Graphics.GL.ThreeDFX.Tbuffer ( src/Graphics/GL/ThreeDFX/Tbuffer.hs, dist/build/Graphics/GL/ThreeDFX/Tbuffer.o )
[525 of 535] Compiling Graphics.GL.ThreeDFX ( src/Graphics/GL/ThreeDFX.hs, dist/build/Graphics/GL/ThreeDFX.o )
[526 of 535] Compiling Graphics.GL.Version10 ( src/Graphics/GL/Version10.hs, dist/build/Graphics/GL/Version10.o )
[527 of 535] Compiling Graphics.GL.Version11 ( src/Graphics/GL/Version11.hs, dist/build/Graphics/GL/Version11.o )
[528 of 535] Compiling Graphics.GL.Version12 ( src/Graphics/GL/Version12.hs, dist/build/Graphics/GL/Version12.o )
[529 of 535] Compiling Graphics.GL.Version13 ( src/Graphics/GL/Version13.hs, dist/build/Graphics/GL/Version13.o )
[530 of 535] Compiling Graphics.GL.Version14 ( src/Graphics/GL/Version14.hs, dist/build/Graphics/GL/Version14.o )
[531 of 535] Compiling Graphics.GL.Version15 ( src/Graphics/GL/Version15.hs, dist/build/Graphics/GL/Version15.o )
[532 of 535] Compiling Graphics.GL.Version20 ( src/Graphics/GL/Version20.hs, dist/build/Graphics/GL/Version20.o )
[533 of 535] Compiling Graphics.GL.Version21 ( src/Graphics/GL/Version21.hs, dist/build/Graphics/GL/Version21.o )
[534 of 535] Compiling Graphics.GL.Compatibility45 ( src/Graphics/GL/Compatibility45.hs, dist/build/Graphics/GL/Compatibility45.o )
[535 of 535] Compiling Graphics.GL      ( src/Graphics/GL.hs, dist/build/Graphics/GL.o )
In-place registering OpenGLRaw-3.2.0.0...
Running Haddock for OpenGLRaw-3.2.0.0...
Running hscolour for OpenGLRaw-3.2.0.0...
Preprocessing library OpenGLRaw-3.2.0.0...
Preprocessing library OpenGLRaw-3.2.0.0...
Haddock coverage:
 100% (  2 /  2) in 'Graphics.GL.Groups'
  60% ( 33 / 55) in 'Graphics.GL.Types'
  Missing documentation for:
    GLcharARB (src/Graphics/GL/Types.hs:168)
    GLint64EXT (src/Graphics/GL/Types.hs:170)
    GLuint64EXT (src/Graphics/GL/Types.hs:172)
    GLintptrARB (src/Graphics/GL/Types.hs:174)
    GLsizeiptrARB (src/Graphics/GL/Types.hs:176)
    GLhalfARB (src/Graphics/GL/Types.hs:178)
    GLhalfNV (src/Graphics/GL/Types.hs:180)
    GLDEBUGPROCAMD (src/Graphics/GL/Types.hs:182)
    GLDEBUGPROCARB (src/Graphics/GL/Types.hs:199)
    GLDEBUGPROCARBFunc (src/Graphics/GL/Types.hs:201)
    makeGLDEBUGPROCARB (src/Graphics/GL/Types.hs:203)
    GLDEBUGPROCKHR (src/Graphics/GL/Types.hs:206)
    GLDEBUGPROCKHRFunc (src/Graphics/GL/Types.hs:208)
    makeGLDEBUGPROCKHR (src/Graphics/GL/Types.hs:210)
    GLclampx (src/Graphics/GL/Types.hs:213)
    GLhandleARB (src/Graphics/GL/Types.hs:218)
    GLvdpauSurfaceNV (src/Graphics/GL/Types.hs:221)
    GLeglImageOES (src/Graphics/GL/Types.hs:223)
    mkGLDEBUGPROC (src/Graphics/GL/Types.hs:226)
    mkGLDEBUGPROCAMD (src/Graphics/GL/Types.hs:230)
    mkGLDEBUGPROCARB (src/Graphics/GL/Types.hs:234)
    mkGLDEBUGPROCKHR (src/Graphics/GL/Types.hs:238)
   0% (  1 /888) in 'Graphics.GL.Foreign'
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    dyn696 (src/Graphics/GL/Foreign.hs:81)
    dyn223 (src/Graphics/GL/Foreign.hs:85)
    dyn80 (src/Graphics/GL/Foreign.hs:89)
    dyn695 (src/Graphics/GL/Foreign.hs:93)
    dyn295 (src/Graphics/GL/Foreign.hs:97)
    dyn109 (src/Graphics/GL/Foreign.hs:101)
    dyn38 (src/Graphics/GL/Foreign.hs:105)
    dyn217 (src/Graphics/GL/Foreign.hs:109)
    dyn78 (src/Graphics/GL/Foreign.hs:113)
    dyn276 (src/Graphics/GL/Foreign.hs:117)
    dyn448 (src/Graphics/GL/Foreign.hs:121)
    dyn336 (src/Graphics/GL/Foreign.hs:125)
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    dyn539 (src/Graphics/GL/Foreign.hs:141)
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   0% (  1 /5640) in 'Graphics.GL.Tokens'
  Missing documentation for:
    GL_1PASS_EXT (src/Graphics/GL/Tokens.hs:24)
    GL_1PASS_SGIS (src/Graphics/GL/Tokens.hs:26)
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2PASS_0_EXT (src/Graphics/GL/Tokens.hs:30)
    GL_2PASS_0_SGIS (src/Graphics/GL/Tokens.hs:32)
    GL_2PASS_1_EXT (src/Graphics/GL/Tokens.hs:34)
    GL_2PASS_1_SGIS (src/Graphics/GL/Tokens.hs:36)
    GL_2X_BIT_ATI (src/Graphics/GL/Tokens.hs:38)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_2_BYTES_NV (src/Graphics/GL/Tokens.hs:42)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3DC_XY_AMD (src/Graphics/GL/Tokens.hs:46)
    GL_3DC_X_AMD (src/Graphics/GL/Tokens.hs:48)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_3_BYTES_NV (src/Graphics/GL/Tokens.hs:56)
    GL_422_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:58)
    GL_422_EXT (src/Graphics/GL/Tokens.hs:60)
    GL_422_REV_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:62)
    GL_422_REV_EXT (src/Graphics/GL/Tokens.hs:64)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4PASS_0_EXT (src/Graphics/GL/Tokens.hs:68)
    GL_4PASS_0_SGIS (src/Graphics/GL/Tokens.hs:70)
    GL_4PASS_1_EXT (src/Graphics/GL/Tokens.hs:72)
    GL_4PASS_1_SGIS (src/Graphics/GL/Tokens.hs:74)
    GL_4PASS_2_EXT (src/Graphics/GL/Tokens.hs:76)
    GL_4PASS_2_SGIS (src/Graphics/GL/Tokens.hs:78)
    GL_4PASS_3_EXT (src/Graphics/GL/Tokens.hs:80)
    GL_4PASS_3_SGIS (src/Graphics/GL/Tokens.hs:82)
    GL_4X_BIT_ATI (src/Graphics/GL/Tokens.hs:84)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_4_BYTES_NV (src/Graphics/GL/Tokens.hs:88)
    GL_8X_BIT_ATI (src/Graphics/GL/Tokens.hs:90)
    GL_ABGR_EXT (src/Graphics/GL/Tokens.hs:92)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_PROGRAM_EXT (src/Graphics/GL/Tokens.hs:118)
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_STENCIL_FACE_EXT (src/Graphics/GL/Tokens.hs:122)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:136)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ACTIVE_VARYINGS_NV (src/Graphics/GL/Tokens.hs:148)
    GL_ACTIVE_VARYING_MAX_LENGTH_NV (src/Graphics/GL/Tokens.hs:150)
    GL_ACTIVE_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:152)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_ATI (src/Graphics/GL/Tokens.hs:156)
    GL_ADD_BLEND_IMG (src/Graphics/GL/Tokens.hs:158)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ADD_SIGNED_ARB (src/Graphics/GL/Tokens.hs:162)
    GL_ADD_SIGNED_EXT (src/Graphics/GL/Tokens.hs:164)
    GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166)
    GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168)
    GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALLOW_DRAW_FRG_HINT_PGI (src/Graphics/GL/Tokens.hs:176)
    GL_ALLOW_DRAW_MEM_HINT_PGI (src/Graphics/GL/Tokens.hs:178)
    GL_ALLOW_DRAW_OBJ_HINT_PGI (src/Graphics/GL/Tokens.hs:180)
    GL_ALLOW_DRAW_WIN_HINT_PGI (src/Graphics/GL/Tokens.hs:182)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_BARRIER_BITS_EXT (src/Graphics/GL/Tokens.hs:188)
    GL_ALL_COMPLETED_NV (src/Graphics/GL/Tokens.hs:190)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_ALL_SHADER_BITS_EXT (src/Graphics/GL/Tokens.hs:194)
    GL_ALL_STATIC_DATA_IBM (src/Graphics/GL/Tokens.hs:196)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA16F_EXT (src/Graphics/GL/Tokens.hs:208)
    GL_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:210)
    GL_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:212)
    GL_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:214)
    GL_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:216)
    GL_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:218)
    GL_ALPHA32F_EXT (src/Graphics/GL/Tokens.hs:220)
    GL_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:222)
    GL_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:224)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:234)
    GL_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:236)
    GL_ALPHA8_OES (src/Graphics/GL/Tokens.hs:238)
    GL_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:240)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:248)
    GL_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:250)
    GL_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:252)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:256)
    GL_ALPHA_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:258)
    GL_ALPHA_MAX_SGIX (src/Graphics/GL/Tokens.hs:260)
    GL_ALPHA_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:262)
    GL_ALPHA_MIN_SGIX (src/Graphics/GL/Tokens.hs:264)
    GL_ALPHA_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:266)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC_QCOM (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_QCOM (src/Graphics/GL/Tokens.hs:278)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALPHA_TEST_REF_QCOM (src/Graphics/GL/Tokens.hs:282)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALREADY_SIGNALED_APPLE (src/Graphics/GL/Tokens.hs:286)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_ALWAYS_FAST_HINT_PGI (src/Graphics/GL/Tokens.hs:290)
    GL_ALWAYS_SOFT_HINT_PGI (src/Graphics/GL/Tokens.hs:292)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT (src/Graphics/GL/Tokens.hs:308)
    GL_ANY_SAMPLES_PASSED_EXT (src/Graphics/GL/Tokens.hs:310)
    GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:312)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:316)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:320)
    GL_ARRAY_ELEMENT_LOCK_COUNT_EXT (src/Graphics/GL/Tokens.hs:322)
    GL_ARRAY_ELEMENT_LOCK_FIRST_EXT (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_OBJECT_BUFFER_ATI (src/Graphics/GL/Tokens.hs:326)
    GL_ARRAY_OBJECT_OFFSET_ATI (src/Graphics/GL/Tokens.hs:328)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
    GL_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:334)
    GL_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:336)
    GL_ASYNC_MARKER_SGIX (src/Graphics/GL/Tokens.hs:338)
    GL_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:340)
    GL_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:342)
    GL_ATC_RGBA_EXPLICIT_ALPHA_AMD (src/Graphics/GL/Tokens.hs:344)
    GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD (src/Graphics/GL/Tokens.hs:346)
    GL_ATC_RGB_AMD (src/Graphics/GL/Tokens.hs:348)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
    GL_ATOMIC_COUNTER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:352)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:384)
    GL_ATTRIBUTE_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:386)
    GL_ATTRIB_ARRAY_POINTER_NV (src/Graphics/GL/Tokens.hs:388)
    GL_ATTRIB_ARRAY_SIZE_NV (src/Graphics/GL/Tokens.hs:390)
    GL_ATTRIB_ARRAY_STRIDE_NV (src/Graphics/GL/Tokens.hs:392)
    GL_ATTRIB_ARRAY_TYPE_NV (src/Graphics/GL/Tokens.hs:394)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_AUX_DEPTH_STENCIL_APPLE (src/Graphics/GL/Tokens.hs:412)
    GL_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:414)
    GL_AVERAGE_HP (src/Graphics/GL/Tokens.hs:416)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_NORMALS_HINT_PGI (src/Graphics/GL/Tokens.hs:422)
    GL_BACK_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:424)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BACK_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:428)
    GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:430)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA8_EXT (src/Graphics/GL/Tokens.hs:436)
    GL_BGRA_EXT (src/Graphics/GL/Tokens.hs:438)
    GL_BGRA_IMG (src/Graphics/GL/Tokens.hs:440)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGRA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR_EXT (src/Graphics/GL/Tokens.hs:446)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BGR_INTEGER_EXT (src/Graphics/GL/Tokens.hs:450)
    GL_BIAS_BIT_ATI (src/Graphics/GL/Tokens.hs:452)
    GL_BIAS_BY_NEGATIVE_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:454)
    GL_BINNING_CONTROL_HINT_QCOM (src/Graphics/GL/Tokens.hs:456)
    GL_BINORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:458)
    GL_BINORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:460)
    GL_BINORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:462)
    GL_BINORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:464)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_ADVANCED_COHERENT_KHR (src/Graphics/GL/Tokens.hs:472)
    GL_BLEND_ADVANCED_COHERENT_NV (src/Graphics/GL/Tokens.hs:474)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:476)
    GL_BLEND_COLOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:478)
    GL_BLEND_COLOR_EXT (src/Graphics/GL/Tokens.hs:480)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_ALPHA_EXT (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND_DST_ALPHA_OES (src/Graphics/GL/Tokens.hs:488)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_DST_RGB_EXT (src/Graphics/GL/Tokens.hs:492)
    GL_BLEND_DST_RGB_OES (src/Graphics/GL/Tokens.hs:494)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_ALPHA_EXT (src/Graphics/GL/Tokens.hs:500)
    GL_BLEND_EQUATION_ALPHA_OES (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_EQUATION_EXT (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_EQUATION_OES (src/Graphics/GL/Tokens.hs:506)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_EQUATION_RGB_EXT (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION_RGB_OES (src/Graphics/GL/Tokens.hs:512)
    GL_BLEND_OVERLAP_NV (src/Graphics/GL/Tokens.hs:514)
    GL_BLEND_PREMULTIPLIED_SRC_NV (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_ALPHA_EXT (src/Graphics/GL/Tokens.hs:522)
    GL_BLEND_SRC_ALPHA_OES (src/Graphics/GL/Tokens.hs:524)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLEND_SRC_RGB_EXT (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC_RGB_OES (src/Graphics/GL/Tokens.hs:530)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_BIT_ATI (src/Graphics/GL/Tokens.hs:540)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:544)
    GL_BLUE_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:546)
    GL_BLUE_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:548)
    GL_BLUE_NV (src/Graphics/GL/Tokens.hs:550)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:554)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_ARB (src/Graphics/GL/Tokens.hs:558)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC2_ARB (src/Graphics/GL/Tokens.hs:562)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC3_ARB (src/Graphics/GL/Tokens.hs:566)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BOOL_VEC4_ARB (src/Graphics/GL/Tokens.hs:570)
    GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:572)
    GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:574)
    GL_BROWSER_DEFAULT_WEBGL (src/Graphics/GL/Tokens.hs:576)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_ARB (src/Graphics/GL/Tokens.hs:582)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_ACCESS_OES (src/Graphics/GL/Tokens.hs:586)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
    GL_BUFFER_FLUSHING_UNMAP_APPLE (src/Graphics/GL/Tokens.hs:592)
    GL_BUFFER_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:594)
    GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
    GL_BUFFER_IMMUTABLE_STORAGE_EXT (src/Graphics/GL/Tokens.hs:598)
    GL_BUFFER_KHR (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAPPED_ARB (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_MAPPED_OES (src/Graphics/GL/Tokens.hs:606)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_MAP_POINTER_ARB (src/Graphics/GL/Tokens.hs:614)
    GL_BUFFER_MAP_POINTER_OES (src/Graphics/GL/Tokens.hs:616)
    GL_BUFFER_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:618)
    GL_BUFFER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:620)
    GL_BUFFER_SERIALIZED_MODIFY_APPLE (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:626)
    GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_STORAGE_FLAGS_EXT (src/Graphics/GL/Tokens.hs:630)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:634)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BUFFER_USAGE_ARB (src/Graphics/GL/Tokens.hs:638)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
    GL_BUMP_ENVMAP_ATI (src/Graphics/GL/Tokens.hs:642)
    GL_BUMP_NUM_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:644)
    GL_BUMP_ROT_MATRIX_ATI (src/Graphics/GL/Tokens.hs:646)
    GL_BUMP_ROT_MATRIX_SIZE_ATI (src/Graphics/GL/Tokens.hs:648)
    GL_BUMP_TARGET_ATI (src/Graphics/GL/Tokens.hs:650)
    GL_BUMP_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:652)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CALLIGRAPHIC_FRAGMENT_SGIX (src/Graphics/GL/Tokens.hs:664)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:670)
    GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:672)
    GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:674)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_FRAGMENT_COLOR_ARB (src/Graphics/GL/Tokens.hs:680)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_READ_COLOR_ARB (src/Graphics/GL/Tokens.hs:684)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_BORDER_ARB (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:690)
    GL_CLAMP_TO_BORDER_NV (src/Graphics/GL/Tokens.hs:692)
    GL_CLAMP_TO_BORDER_OES (src/Graphics/GL/Tokens.hs:694)
    GL_CLAMP_TO_BORDER_SGIS (src/Graphics/GL/Tokens.hs:696)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_TO_EDGE_SGIS (src/Graphics/GL/Tokens.hs:700)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLAMP_VERTEX_COLOR_ARB (src/Graphics/GL/Tokens.hs:704)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
    GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:714)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:722)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_STORAGE_BIT_EXT (src/Graphics/GL/Tokens.hs:728)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIPPING_INPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:732)
    GL_CLIPPING_OUTPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:734)
    GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:736)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE0_APPLE (src/Graphics/GL/Tokens.hs:740)
    GL_CLIP_DISTANCE0_EXT (src/Graphics/GL/Tokens.hs:742)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE1_APPLE (src/Graphics/GL/Tokens.hs:746)
    GL_CLIP_DISTANCE1_EXT (src/Graphics/GL/Tokens.hs:748)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE2_APPLE (src/Graphics/GL/Tokens.hs:752)
    GL_CLIP_DISTANCE2_EXT (src/Graphics/GL/Tokens.hs:754)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE3_APPLE (src/Graphics/GL/Tokens.hs:758)
    GL_CLIP_DISTANCE3_EXT (src/Graphics/GL/Tokens.hs:760)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE4_APPLE (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE4_EXT (src/Graphics/GL/Tokens.hs:766)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE5_APPLE (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE5_EXT (src/Graphics/GL/Tokens.hs:772)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE6_APPLE (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE6_EXT (src/Graphics/GL/Tokens.hs:778)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_DISTANCE7_APPLE (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE7_EXT (src/Graphics/GL/Tokens.hs:784)
    GL_CLIP_DISTANCE_NV (src/Graphics/GL/Tokens.hs:786)
    GL_CLIP_FAR_HINT_PGI (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_NEAR_HINT_PGI (src/Graphics/GL/Tokens.hs:790)
    GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:792)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE0_IMG (src/Graphics/GL/Tokens.hs:796)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE1_IMG (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE2_IMG (src/Graphics/GL/Tokens.hs:804)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE3_IMG (src/Graphics/GL/Tokens.hs:808)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE4_IMG (src/Graphics/GL/Tokens.hs:812)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_CLIP_PLANE5_IMG (src/Graphics/GL/Tokens.hs:816)
    GL_CLIP_VOLUME_CLIPPING_HINT_EXT (src/Graphics/GL/Tokens.hs:818)
    GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:820)
    GL_CMYKA_EXT (src/Graphics/GL/Tokens.hs:822)
    GL_CMYK_EXT (src/Graphics/GL/Tokens.hs:824)
    GL_CND0_ATI (src/Graphics/GL/Tokens.hs:826)
    GL_CND_ATI (src/Graphics/GL/Tokens.hs:828)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR3_BIT_PGI (src/Graphics/GL/Tokens.hs:834)
    GL_COLOR4_BIT_PGI (src/Graphics/GL/Tokens.hs:836)
    GL_COLORBURN (src/Graphics/GL/Tokens.hs:838)
    GL_COLORBURN_KHR (src/Graphics/GL/Tokens.hs:840)
    GL_COLORBURN_NV (src/Graphics/GL/Tokens.hs:842)
    GL_COLORDODGE (src/Graphics/GL/Tokens.hs:844)
    GL_COLORDODGE_KHR (src/Graphics/GL/Tokens.hs:846)
    GL_COLORDODGE_NV (src/Graphics/GL/Tokens.hs:848)
    GL_COLOR_ALPHA_PAIRING_ATI (src/Graphics/GL/Tokens.hs:850)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:854)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:862)
    GL_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:864)
    GL_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:866)
    GL_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:868)
    GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:870)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:874)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:878)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:882)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:886)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT0_EXT (src/Graphics/GL/Tokens.hs:890)
    GL_COLOR_ATTACHMENT0_NV (src/Graphics/GL/Tokens.hs:892)
    GL_COLOR_ATTACHMENT0_OES (src/Graphics/GL/Tokens.hs:894)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT10_EXT (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ATTACHMENT10_NV (src/Graphics/GL/Tokens.hs:902)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT11_EXT (src/Graphics/GL/Tokens.hs:906)
    GL_COLOR_ATTACHMENT11_NV (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT12_EXT (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_ATTACHMENT12_NV (src/Graphics/GL/Tokens.hs:914)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT13_EXT (src/Graphics/GL/Tokens.hs:918)
    GL_COLOR_ATTACHMENT13_NV (src/Graphics/GL/Tokens.hs:920)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT14_EXT (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT14_NV (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT15_EXT (src/Graphics/GL/Tokens.hs:930)
    GL_COLOR_ATTACHMENT15_NV (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT1_EXT (src/Graphics/GL/Tokens.hs:942)
    GL_COLOR_ATTACHMENT1_NV (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT2_EXT (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2_NV (src/Graphics/GL/Tokens.hs:970)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT3_EXT (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT3_NV (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT4_EXT (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT4_NV (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT5_EXT (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT5_NV (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT6_EXT (src/Graphics/GL/Tokens.hs:996)
    GL_COLOR_ATTACHMENT6_NV (src/Graphics/GL/Tokens.hs:998)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT7_EXT (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT7_NV (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT8_EXT (src/Graphics/GL/Tokens.hs:1008)
    GL_COLOR_ATTACHMENT8_NV (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_ATTACHMENT9_EXT (src/Graphics/GL/Tokens.hs:1014)
    GL_COLOR_ATTACHMENT9_NV (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:1018)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:1024)
    GL_COLOR_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:1026)
    GL_COLOR_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:1030)
    GL_COLOR_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:1032)
    GL_COLOR_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:1036)
    GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI (src/Graphics/GL/Tokens.hs:1038)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
    GL_COLOR_EXT (src/Graphics/GL/Tokens.hs:1046)
    GL_COLOR_FLOAT_APPLE (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEX12_EXT (src/Graphics/GL/Tokens.hs:1052)
    GL_COLOR_INDEX16_EXT (src/Graphics/GL/Tokens.hs:1054)
    GL_COLOR_INDEX1_EXT (src/Graphics/GL/Tokens.hs:1056)
    GL_COLOR_INDEX2_EXT (src/Graphics/GL/Tokens.hs:1058)
    GL_COLOR_INDEX4_EXT (src/Graphics/GL/Tokens.hs:1060)
    GL_COLOR_INDEX8_EXT (src/Graphics/GL/Tokens.hs:1062)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:1074)
    GL_COLOR_MATRIX_SGI (src/Graphics/GL/Tokens.hs:1076)
    GL_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:1080)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
    GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1084)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_SUM_ARB (src/Graphics/GL/Tokens.hs:1088)
    GL_COLOR_SUM_CLAMP_NV (src/Graphics/GL/Tokens.hs:1090)
    GL_COLOR_SUM_EXT (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_TABLE (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_TABLE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_TABLE_ALPHA_SIZE_SGI (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_TABLE_BIAS (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_TABLE_BIAS_SGI (src/Graphics/GL/Tokens.hs:1102)
    GL_COLOR_TABLE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:1104)
    GL_COLOR_TABLE_BLUE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1106)
    GL_COLOR_TABLE_FORMAT (src/Graphics/GL/Tokens.hs:1108)
    GL_COLOR_TABLE_FORMAT_SGI (src/Graphics/GL/Tokens.hs:1110)
    GL_COLOR_TABLE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:1112)
    GL_COLOR_TABLE_GREEN_SIZE_SGI (src/Graphics/GL/Tokens.hs:1114)
    GL_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:1116)
    GL_COLOR_TABLE_INTENSITY_SIZE_SGI (src/Graphics/GL/Tokens.hs:1118)
    GL_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:1120)
    GL_COLOR_TABLE_LUMINANCE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1122)
    GL_COLOR_TABLE_RED_SIZE (src/Graphics/GL/Tokens.hs:1124)
    GL_COLOR_TABLE_RED_SIZE_SGI (src/Graphics/GL/Tokens.hs:1126)
    GL_COLOR_TABLE_SCALE (src/Graphics/GL/Tokens.hs:1128)
    GL_COLOR_TABLE_SCALE_SGI (src/Graphics/GL/Tokens.hs:1130)
    GL_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:1132)
    GL_COLOR_TABLE_WIDTH (src/Graphics/GL/Tokens.hs:1134)
    GL_COLOR_TABLE_WIDTH_SGI (src/Graphics/GL/Tokens.hs:1136)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE4_NV (src/Graphics/GL/Tokens.hs:1142)
    GL_COMBINER0_NV (src/Graphics/GL/Tokens.hs:1144)
    GL_COMBINER1_NV (src/Graphics/GL/Tokens.hs:1146)
    GL_COMBINER2_NV (src/Graphics/GL/Tokens.hs:1148)
    GL_COMBINER3_NV (src/Graphics/GL/Tokens.hs:1150)
    GL_COMBINER4_NV (src/Graphics/GL/Tokens.hs:1152)
    GL_COMBINER5_NV (src/Graphics/GL/Tokens.hs:1154)
    GL_COMBINER6_NV (src/Graphics/GL/Tokens.hs:1156)
    GL_COMBINER7_NV (src/Graphics/GL/Tokens.hs:1158)
    GL_COMBINER_AB_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1160)
    GL_COMBINER_AB_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1162)
    GL_COMBINER_BIAS_NV (src/Graphics/GL/Tokens.hs:1164)
    GL_COMBINER_CD_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINER_CD_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINER_COMPONENT_USAGE_NV (src/Graphics/GL/Tokens.hs:1170)
    GL_COMBINER_INPUT_NV (src/Graphics/GL/Tokens.hs:1172)
    GL_COMBINER_MAPPING_NV (src/Graphics/GL/Tokens.hs:1174)
    GL_COMBINER_MUX_SUM_NV (src/Graphics/GL/Tokens.hs:1176)
    GL_COMBINER_SCALE_NV (src/Graphics/GL/Tokens.hs:1178)
    GL_COMBINER_SUM_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1180)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1184)
    GL_COMBINE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1186)
    GL_COMBINE_ARB (src/Graphics/GL/Tokens.hs:1188)
    GL_COMBINE_EXT (src/Graphics/GL/Tokens.hs:1190)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMBINE_RGB_ARB (src/Graphics/GL/Tokens.hs:1194)
    GL_COMBINE_RGB_EXT (src/Graphics/GL/Tokens.hs:1196)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
    GL_COMMAND_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:1200)
    GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1202)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_REF_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1206)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPARE_R_TO_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:1210)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPLETION_STATUS_ARB (src/Graphics/GL/Tokens.hs:1220)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1224)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_INTENSITY_ARB (src/Graphics/GL/Tokens.hs:1228)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI (src/Graphics/GL/Tokens.hs:1234)
    GL_COMPRESSED_LUMINANCE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1236)
    GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1238)
    GL_COMPRESSED_LUMINANCE_ARB (src/Graphics/GL/Tokens.hs:1240)
    GL_COMPRESSED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPRESSED_R11_EAC_OES (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1250)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1254)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
    GL_COMPRESSED_RG11_EAC_OES (src/Graphics/GL/Tokens.hs:1260)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
    GL_COMPRESSED_RGB8_ETC2_OES (src/Graphics/GL/Tokens.hs:1266)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES (src/Graphics/GL/Tokens.hs:1270)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_RGBA8_ETC2_EAC_OES (src/Graphics/GL/Tokens.hs:1276)
    GL_COMPRESSED_RGBA_ARB (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RGBA_ASTC_10x10 (src/Graphics/GL/Tokens.hs:1280)
    GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RGBA_ASTC_10x5 (src/Graphics/GL/Tokens.hs:1284)
    GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RGBA_ASTC_10x6 (src/Graphics/GL/Tokens.hs:1288)
    GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1290)
    GL_COMPRESSED_RGBA_ASTC_10x8 (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1294)
    GL_COMPRESSED_RGBA_ASTC_12x10 (src/Graphics/GL/Tokens.hs:1296)
    GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1298)
    GL_COMPRESSED_RGBA_ASTC_12x12 (src/Graphics/GL/Tokens.hs:1300)
    GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RGBA_ASTC_3x3x3_OES (src/Graphics/GL/Tokens.hs:1304)
    GL_COMPRESSED_RGBA_ASTC_4x3x3_OES (src/Graphics/GL/Tokens.hs:1306)
    GL_COMPRESSED_RGBA_ASTC_4x4 (src/Graphics/GL/Tokens.hs:1308)
    GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1310)
    GL_COMPRESSED_RGBA_ASTC_4x4x3_OES (src/Graphics/GL/Tokens.hs:1312)
    GL_COMPRESSED_RGBA_ASTC_4x4x4_OES (src/Graphics/GL/Tokens.hs:1314)
    GL_COMPRESSED_RGBA_ASTC_5x4 (src/Graphics/GL/Tokens.hs:1316)
    GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1318)
    GL_COMPRESSED_RGBA_ASTC_5x4x4_OES (src/Graphics/GL/Tokens.hs:1320)
    GL_COMPRESSED_RGBA_ASTC_5x5 (src/Graphics/GL/Tokens.hs:1322)
    GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1324)
    GL_COMPRESSED_RGBA_ASTC_5x5x4_OES (src/Graphics/GL/Tokens.hs:1326)
    GL_COMPRESSED_RGBA_ASTC_5x5x5_OES (src/Graphics/GL/Tokens.hs:1328)
    GL_COMPRESSED_RGBA_ASTC_6x5 (src/Graphics/GL/Tokens.hs:1330)
    GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1332)
    GL_COMPRESSED_RGBA_ASTC_6x5x5_OES (src/Graphics/GL/Tokens.hs:1334)
    GL_COMPRESSED_RGBA_ASTC_6x6 (src/Graphics/GL/Tokens.hs:1336)
    GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1338)
    GL_COMPRESSED_RGBA_ASTC_6x6x5_OES (src/Graphics/GL/Tokens.hs:1340)
    GL_COMPRESSED_RGBA_ASTC_6x6x6_OES (src/Graphics/GL/Tokens.hs:1342)
    GL_COMPRESSED_RGBA_ASTC_8x5 (src/Graphics/GL/Tokens.hs:1344)
    GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1346)
    GL_COMPRESSED_RGBA_ASTC_8x6 (src/Graphics/GL/Tokens.hs:1348)
    GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1350)
    GL_COMPRESSED_RGBA_ASTC_8x8 (src/Graphics/GL/Tokens.hs:1352)
    GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1354)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
    GL_COMPRESSED_RGBA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1358)
    GL_COMPRESSED_RGBA_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1360)
    GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG (src/Graphics/GL/Tokens.hs:1362)
    GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG (src/Graphics/GL/Tokens.hs:1364)
    GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG (src/Graphics/GL/Tokens.hs:1366)
    GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG (src/Graphics/GL/Tokens.hs:1368)
    GL_COMPRESSED_RGBA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1370)
    GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE (src/Graphics/GL/Tokens.hs:1372)
    GL_COMPRESSED_RGBA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1374)
    GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE (src/Graphics/GL/Tokens.hs:1376)
    GL_COMPRESSED_RGBA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1378)
    GL_COMPRESSED_RGB_ARB (src/Graphics/GL/Tokens.hs:1380)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1384)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1388)
    GL_COMPRESSED_RGB_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1390)
    GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG (src/Graphics/GL/Tokens.hs:1392)
    GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG (src/Graphics/GL/Tokens.hs:1394)
    GL_COMPRESSED_RGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1396)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1400)
    GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1402)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
    GL_COMPRESSED_SIGNED_R11_EAC_OES (src/Graphics/GL/Tokens.hs:1406)
    GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1408)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1412)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_SIGNED_RG11_EAC_OES (src/Graphics/GL/Tokens.hs:1416)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1424)
    GL_COMPRESSED_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:1426)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 (src/Graphics/GL/Tokens.hs:1430)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1432)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1436)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 (src/Graphics/GL/Tokens.hs:1438)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1440)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 (src/Graphics/GL/Tokens.hs:1442)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1444)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1448)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 (src/Graphics/GL/Tokens.hs:1450)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1452)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES (src/Graphics/GL/Tokens.hs:1456)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 (src/Graphics/GL/Tokens.hs:1458)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1460)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES (src/Graphics/GL/Tokens.hs:1462)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 (src/Graphics/GL/Tokens.hs:1466)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1468)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES (src/Graphics/GL/Tokens.hs:1470)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 (src/Graphics/GL/Tokens.hs:1472)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1474)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES (src/Graphics/GL/Tokens.hs:1476)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES (src/Graphics/GL/Tokens.hs:1478)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 (src/Graphics/GL/Tokens.hs:1480)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1482)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES (src/Graphics/GL/Tokens.hs:1484)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 (src/Graphics/GL/Tokens.hs:1486)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1488)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES (src/Graphics/GL/Tokens.hs:1490)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES (src/Graphics/GL/Tokens.hs:1492)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 (src/Graphics/GL/Tokens.hs:1494)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1496)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 (src/Graphics/GL/Tokens.hs:1498)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1500)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 (src/Graphics/GL/Tokens.hs:1502)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1504)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES (src/Graphics/GL/Tokens.hs:1508)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
    GL_COMPRESSED_SRGB8_ETC2_OES (src/Graphics/GL/Tokens.hs:1512)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES (src/Graphics/GL/Tokens.hs:1516)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1522)
    GL_COMPRESSED_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1524)
    GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT (src/Graphics/GL/Tokens.hs:1526)
    GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG (src/Graphics/GL/Tokens.hs:1528)
    GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT (src/Graphics/GL/Tokens.hs:1530)
    GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG (src/Graphics/GL/Tokens.hs:1532)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1534)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV (src/Graphics/GL/Tokens.hs:1536)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1538)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV (src/Graphics/GL/Tokens.hs:1540)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1542)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV (src/Graphics/GL/Tokens.hs:1544)
    GL_COMPRESSED_SRGB_EXT (src/Graphics/GL/Tokens.hs:1546)
    GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT (src/Graphics/GL/Tokens.hs:1548)
    GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT (src/Graphics/GL/Tokens.hs:1550)
    GL_COMPRESSED_SRGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1552)
    GL_COMPRESSED_SRGB_S3TC_DXT1_NV (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:1558)
    GL_COMPUTE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:1560)
    GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:1562)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
    GL_COMPUTE_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:1568)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
    GL_COMP_BIT_ATI (src/Graphics/GL/Tokens.hs:1578)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONDITION_SATISFIED_APPLE (src/Graphics/GL/Tokens.hs:1582)
    GL_CONFORMANT_NV (src/Graphics/GL/Tokens.hs:1584)
    GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1586)
    GL_CONJOINT_NV (src/Graphics/GL/Tokens.hs:1588)
    GL_CONSERVATIVE_RASTERIZATION_NV (src/Graphics/GL/Tokens.hs:1590)
    GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:1592)
    GL_CONSERVATIVE_RASTER_DILATE_NV (src/Graphics/GL/Tokens.hs:1594)
    GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV (src/Graphics/GL/Tokens.hs:1596)
    GL_CONSERVE_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:1598)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1604)
    GL_CONSTANT_ARB (src/Graphics/GL/Tokens.hs:1606)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_BORDER (src/Graphics/GL/Tokens.hs:1610)
    GL_CONSTANT_BORDER_HP (src/Graphics/GL/Tokens.hs:1612)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONSTANT_COLOR0_NV (src/Graphics/GL/Tokens.hs:1616)
    GL_CONSTANT_COLOR1_NV (src/Graphics/GL/Tokens.hs:1618)
    GL_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:1620)
    GL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:1622)
    GL_CONSTANT_NV (src/Graphics/GL/Tokens.hs:1624)
    GL_CONST_EYE_NV (src/Graphics/GL/Tokens.hs:1626)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
    GL_CONTEXT_FLAG_DEBUG_BIT_KHR (src/Graphics/GL/Tokens.hs:1636)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR (src/Graphics/GL/Tokens.hs:1640)
    GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT (src/Graphics/GL/Tokens.hs:1642)
    GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1644)
    GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1646)
    GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1648)
    GL_CONTEXT_LOST_KHR (src/Graphics/GL/Tokens.hs:1650)
    GL_CONTEXT_LOST_WEBGL (src/Graphics/GL/Tokens.hs:1652)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1656)
    GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1658)
    GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR (src/Graphics/GL/Tokens.hs:1660)
    GL_CONTEXT_RELEASE_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:1662)
    GL_CONTEXT_ROBUST_ACCESS (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_ROBUST_ACCESS_EXT (src/Graphics/GL/Tokens.hs:1666)
    GL_CONTEXT_ROBUST_ACCESS_KHR (src/Graphics/GL/Tokens.hs:1668)
    GL_CONTINUOUS_AMD (src/Graphics/GL/Tokens.hs:1670)
    GL_CONTRAST_NV (src/Graphics/GL/Tokens.hs:1672)
    GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1674)
    GL_CONVOLUTION_1D (src/Graphics/GL/Tokens.hs:1676)
    GL_CONVOLUTION_1D_EXT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONVOLUTION_2D (src/Graphics/GL/Tokens.hs:1680)
    GL_CONVOLUTION_2D_EXT (src/Graphics/GL/Tokens.hs:1682)
    GL_CONVOLUTION_BORDER_COLOR (src/Graphics/GL/Tokens.hs:1684)
    GL_CONVOLUTION_BORDER_COLOR_HP (src/Graphics/GL/Tokens.hs:1686)
    GL_CONVOLUTION_BORDER_MODE (src/Graphics/GL/Tokens.hs:1688)
    GL_CONVOLUTION_BORDER_MODE_EXT (src/Graphics/GL/Tokens.hs:1690)
    GL_CONVOLUTION_FILTER_BIAS (src/Graphics/GL/Tokens.hs:1692)
    GL_CONVOLUTION_FILTER_BIAS_EXT (src/Graphics/GL/Tokens.hs:1694)
    GL_CONVOLUTION_FILTER_SCALE (src/Graphics/GL/Tokens.hs:1696)
    GL_CONVOLUTION_FILTER_SCALE_EXT (src/Graphics/GL/Tokens.hs:1698)
    GL_CONVOLUTION_FORMAT (src/Graphics/GL/Tokens.hs:1700)
    GL_CONVOLUTION_FORMAT_EXT (src/Graphics/GL/Tokens.hs:1702)
    GL_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:1704)
    GL_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:1706)
    GL_CONVOLUTION_HINT_SGIX (src/Graphics/GL/Tokens.hs:1708)
    GL_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:1710)
    GL_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:1712)
    GL_CON_0_ATI (src/Graphics/GL/Tokens.hs:1714)
    GL_CON_10_ATI (src/Graphics/GL/Tokens.hs:1716)
    GL_CON_11_ATI (src/Graphics/GL/Tokens.hs:1718)
    GL_CON_12_ATI (src/Graphics/GL/Tokens.hs:1720)
    GL_CON_13_ATI (src/Graphics/GL/Tokens.hs:1722)
    GL_CON_14_ATI (src/Graphics/GL/Tokens.hs:1724)
    GL_CON_15_ATI (src/Graphics/GL/Tokens.hs:1726)
    GL_CON_16_ATI (src/Graphics/GL/Tokens.hs:1728)
    GL_CON_17_ATI (src/Graphics/GL/Tokens.hs:1730)
    GL_CON_18_ATI (src/Graphics/GL/Tokens.hs:1732)
    GL_CON_19_ATI (src/Graphics/GL/Tokens.hs:1734)
    GL_CON_1_ATI (src/Graphics/GL/Tokens.hs:1736)
    GL_CON_20_ATI (src/Graphics/GL/Tokens.hs:1738)
    GL_CON_21_ATI (src/Graphics/GL/Tokens.hs:1740)
    GL_CON_22_ATI (src/Graphics/GL/Tokens.hs:1742)
    GL_CON_23_ATI (src/Graphics/GL/Tokens.hs:1744)
    GL_CON_24_ATI (src/Graphics/GL/Tokens.hs:1746)
    GL_CON_25_ATI (src/Graphics/GL/Tokens.hs:1748)
    GL_CON_26_ATI (src/Graphics/GL/Tokens.hs:1750)
    GL_CON_27_ATI (src/Graphics/GL/Tokens.hs:1752)
    GL_CON_28_ATI (src/Graphics/GL/Tokens.hs:1754)
    GL_CON_29_ATI (src/Graphics/GL/Tokens.hs:1756)
    GL_CON_2_ATI (src/Graphics/GL/Tokens.hs:1758)
    GL_CON_30_ATI (src/Graphics/GL/Tokens.hs:1760)
    GL_CON_31_ATI (src/Graphics/GL/Tokens.hs:1762)
    GL_CON_3_ATI (src/Graphics/GL/Tokens.hs:1764)
    GL_CON_4_ATI (src/Graphics/GL/Tokens.hs:1766)
    GL_CON_5_ATI (src/Graphics/GL/Tokens.hs:1768)
    GL_CON_6_ATI (src/Graphics/GL/Tokens.hs:1770)
    GL_CON_7_ATI (src/Graphics/GL/Tokens.hs:1772)
    GL_CON_8_ATI (src/Graphics/GL/Tokens.hs:1774)
    GL_CON_9_ATI (src/Graphics/GL/Tokens.hs:1776)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COORD_REPLACE_ARB (src/Graphics/GL/Tokens.hs:1780)
    GL_COORD_REPLACE_NV (src/Graphics/GL/Tokens.hs:1782)
    GL_COORD_REPLACE_OES (src/Graphics/GL/Tokens.hs:1784)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
    GL_COPY_READ_BUFFER_NV (src/Graphics/GL/Tokens.hs:1796)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
    GL_COPY_WRITE_BUFFER_NV (src/Graphics/GL/Tokens.hs:1802)
    GL_COUNTER_RANGE_AMD (src/Graphics/GL/Tokens.hs:1804)
    GL_COUNTER_TYPE_AMD (src/Graphics/GL/Tokens.hs:1806)
    GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1808)
    GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1810)
    GL_COVERAGE_ALL_FRAGMENTS_NV (src/Graphics/GL/Tokens.hs:1812)
    GL_COVERAGE_ATTACHMENT_NV (src/Graphics/GL/Tokens.hs:1814)
    GL_COVERAGE_AUTOMATIC_NV (src/Graphics/GL/Tokens.hs:1816)
    GL_COVERAGE_BUFFERS_NV (src/Graphics/GL/Tokens.hs:1818)
    GL_COVERAGE_BUFFER_BIT_NV (src/Graphics/GL/Tokens.hs:1820)
    GL_COVERAGE_COMPONENT4_NV (src/Graphics/GL/Tokens.hs:1822)
    GL_COVERAGE_COMPONENT_NV (src/Graphics/GL/Tokens.hs:1824)
    GL_COVERAGE_EDGE_FRAGMENTS_NV (src/Graphics/GL/Tokens.hs:1826)
    GL_COVERAGE_MODULATION_NV (src/Graphics/GL/Tokens.hs:1828)
    GL_COVERAGE_MODULATION_TABLE_NV (src/Graphics/GL/Tokens.hs:1830)
    GL_COVERAGE_MODULATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:1832)
    GL_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1834)
    GL_CPU_OPTIMIZED_QCOM (src/Graphics/GL/Tokens.hs:1836)
    GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1838)
    GL_CUBIC_EXT (src/Graphics/GL/Tokens.hs:1840)
    GL_CUBIC_HP (src/Graphics/GL/Tokens.hs:1842)
    GL_CUBIC_IMG (src/Graphics/GL/Tokens.hs:1844)
    GL_CUBIC_MIPMAP_LINEAR_IMG (src/Graphics/GL/Tokens.hs:1846)
    GL_CUBIC_MIPMAP_NEAREST_IMG (src/Graphics/GL/Tokens.hs:1848)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CULL_FRAGMENT_NV (src/Graphics/GL/Tokens.hs:1854)
    GL_CULL_MODES_NV (src/Graphics/GL/Tokens.hs:1856)
    GL_CULL_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1858)
    GL_CULL_VERTEX_EYE_POSITION_EXT (src/Graphics/GL/Tokens.hs:1860)
    GL_CULL_VERTEX_IBM (src/Graphics/GL/Tokens.hs:1862)
    GL_CULL_VERTEX_OBJECT_POSITION_EXT (src/Graphics/GL/Tokens.hs:1864)
    GL_CURRENT_ATTRIB_NV (src/Graphics/GL/Tokens.hs:1866)
    GL_CURRENT_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:1868)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:1878)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1882)
    GL_CURRENT_MATRIX_INDEX_ARB (src/Graphics/GL/Tokens.hs:1884)
    GL_CURRENT_MATRIX_NV (src/Graphics/GL/Tokens.hs:1886)
    GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1888)
    GL_CURRENT_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:1890)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_OCCLUSION_QUERY_ID_NV (src/Graphics/GL/Tokens.hs:1894)
    GL_CURRENT_PALETTE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1896)
    GL_CURRENT_PALETTE_MATRIX_OES (src/Graphics/GL/Tokens.hs:1898)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_QUERY_ARB (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_QUERY_EXT (src/Graphics/GL/Tokens.hs:1906)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_NORMAL_SGIX (src/Graphics/GL/Tokens.hs:1914)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_SECONDARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:1926)
    GL_CURRENT_TANGENT_EXT (src/Graphics/GL/Tokens.hs:1928)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_TIME_NV (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1936)
    GL_CURRENT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1938)
    GL_CURRENT_VERTEX_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:1940)
    GL_CURRENT_WEIGHT_ARB (src/Graphics/GL/Tokens.hs:1942)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DARKEN (src/Graphics/GL/Tokens.hs:1946)
    GL_DARKEN_KHR (src/Graphics/GL/Tokens.hs:1948)
    GL_DARKEN_NV (src/Graphics/GL/Tokens.hs:1950)
    GL_DATA_BUFFER_AMD (src/Graphics/GL/Tokens.hs:1952)
    GL_DEBUG_ASSERT_MESA (src/Graphics/GL/Tokens.hs:1954)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
    GL_DEBUG_CALLBACK_FUNCTION_ARB (src/Graphics/GL/Tokens.hs:1958)
    GL_DEBUG_CALLBACK_FUNCTION_KHR (src/Graphics/GL/Tokens.hs:1960)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
    GL_DEBUG_CALLBACK_USER_PARAM_ARB (src/Graphics/GL/Tokens.hs:1964)
    GL_DEBUG_CALLBACK_USER_PARAM_KHR (src/Graphics/GL/Tokens.hs:1966)
    GL_DEBUG_CATEGORY_API_ERROR_AMD (src/Graphics/GL/Tokens.hs:1968)
    GL_DEBUG_CATEGORY_APPLICATION_AMD (src/Graphics/GL/Tokens.hs:1970)
    GL_DEBUG_CATEGORY_DEPRECATION_AMD (src/Graphics/GL/Tokens.hs:1972)
    GL_DEBUG_CATEGORY_OTHER_AMD (src/Graphics/GL/Tokens.hs:1974)
    GL_DEBUG_CATEGORY_PERFORMANCE_AMD (src/Graphics/GL/Tokens.hs:1976)
    GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD (src/Graphics/GL/Tokens.hs:1978)
    GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD (src/Graphics/GL/Tokens.hs:1980)
    GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD (src/Graphics/GL/Tokens.hs:1982)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
    GL_DEBUG_GROUP_STACK_DEPTH_KHR (src/Graphics/GL/Tokens.hs:1986)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
    GL_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:1990)
    GL_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:1992)
    GL_DEBUG_LOGGED_MESSAGES_KHR (src/Graphics/GL/Tokens.hs:1994)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:1998)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR (src/Graphics/GL/Tokens.hs:2000)
    GL_DEBUG_OBJECT_MESA (src/Graphics/GL/Tokens.hs:2002)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
    GL_DEBUG_OUTPUT_KHR (src/Graphics/GL/Tokens.hs:2006)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
    GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB (src/Graphics/GL/Tokens.hs:2010)
    GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR (src/Graphics/GL/Tokens.hs:2012)
    GL_DEBUG_PRINT_MESA (src/Graphics/GL/Tokens.hs:2014)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_SEVERITY_HIGH_AMD (src/Graphics/GL/Tokens.hs:2018)
    GL_DEBUG_SEVERITY_HIGH_ARB (src/Graphics/GL/Tokens.hs:2020)
    GL_DEBUG_SEVERITY_HIGH_KHR (src/Graphics/GL/Tokens.hs:2022)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
    GL_DEBUG_SEVERITY_LOW_AMD (src/Graphics/GL/Tokens.hs:2026)
    GL_DEBUG_SEVERITY_LOW_ARB (src/Graphics/GL/Tokens.hs:2028)
    GL_DEBUG_SEVERITY_LOW_KHR (src/Graphics/GL/Tokens.hs:2030)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
    GL_DEBUG_SEVERITY_MEDIUM_AMD (src/Graphics/GL/Tokens.hs:2034)
    GL_DEBUG_SEVERITY_MEDIUM_ARB (src/Graphics/GL/Tokens.hs:2036)
    GL_DEBUG_SEVERITY_MEDIUM_KHR (src/Graphics/GL/Tokens.hs:2038)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
    GL_DEBUG_SEVERITY_NOTIFICATION_KHR (src/Graphics/GL/Tokens.hs:2042)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
    GL_DEBUG_SOURCE_API_ARB (src/Graphics/GL/Tokens.hs:2046)
    GL_DEBUG_SOURCE_API_KHR (src/Graphics/GL/Tokens.hs:2048)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_SOURCE_APPLICATION_ARB (src/Graphics/GL/Tokens.hs:2052)
    GL_DEBUG_SOURCE_APPLICATION_KHR (src/Graphics/GL/Tokens.hs:2054)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
    GL_DEBUG_SOURCE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2058)
    GL_DEBUG_SOURCE_OTHER_KHR (src/Graphics/GL/Tokens.hs:2060)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SOURCE_SHADER_COMPILER_ARB (src/Graphics/GL/Tokens.hs:2064)
    GL_DEBUG_SOURCE_SHADER_COMPILER_KHR (src/Graphics/GL/Tokens.hs:2066)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
    GL_DEBUG_SOURCE_THIRD_PARTY_ARB (src/Graphics/GL/Tokens.hs:2070)
    GL_DEBUG_SOURCE_THIRD_PARTY_KHR (src/Graphics/GL/Tokens.hs:2072)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB (src/Graphics/GL/Tokens.hs:2076)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR (src/Graphics/GL/Tokens.hs:2078)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2082)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:2084)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_TYPE_ERROR_ARB (src/Graphics/GL/Tokens.hs:2088)
    GL_DEBUG_TYPE_ERROR_KHR (src/Graphics/GL/Tokens.hs:2090)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
    GL_DEBUG_TYPE_MARKER_KHR (src/Graphics/GL/Tokens.hs:2094)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
    GL_DEBUG_TYPE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2098)
    GL_DEBUG_TYPE_OTHER_KHR (src/Graphics/GL/Tokens.hs:2100)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
    GL_DEBUG_TYPE_PERFORMANCE_ARB (src/Graphics/GL/Tokens.hs:2104)
    GL_DEBUG_TYPE_PERFORMANCE_KHR (src/Graphics/GL/Tokens.hs:2106)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
    GL_DEBUG_TYPE_POP_GROUP_KHR (src/Graphics/GL/Tokens.hs:2110)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
    GL_DEBUG_TYPE_PORTABILITY_ARB (src/Graphics/GL/Tokens.hs:2114)
    GL_DEBUG_TYPE_PORTABILITY_KHR (src/Graphics/GL/Tokens.hs:2116)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
    GL_DEBUG_TYPE_PUSH_GROUP_KHR (src/Graphics/GL/Tokens.hs:2120)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2124)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:2126)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECODE_EXT (src/Graphics/GL/Tokens.hs:2130)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DECR_WRAP_EXT (src/Graphics/GL/Tokens.hs:2136)
    GL_DECR_WRAP_OES (src/Graphics/GL/Tokens.hs:2138)
    GL_DEFORMATIONS_MASK_SGIX (src/Graphics/GL/Tokens.hs:2140)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPENDENT_AR_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2144)
    GL_DEPENDENT_GB_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2146)
    GL_DEPENDENT_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2148)
    GL_DEPENDENT_RGB_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2150)
    GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2152)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH24_STENCIL8_EXT (src/Graphics/GL/Tokens.hs:2158)
    GL_DEPTH24_STENCIL8_OES (src/Graphics/GL/Tokens.hs:2160)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH32F_STENCIL8_NV (src/Graphics/GL/Tokens.hs:2164)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:2168)
    GL_DEPTH_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:2170)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BOUNDS_EXT (src/Graphics/GL/Tokens.hs:2176)
    GL_DEPTH_BOUNDS_TEST_EXT (src/Graphics/GL/Tokens.hs:2178)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:2182)
    GL_DEPTH_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:2184)
    GL_DEPTH_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:2186)
    GL_DEPTH_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:2188)
    GL_DEPTH_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:2190)
    GL_DEPTH_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:2192)
    GL_DEPTH_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:2194)
    GL_DEPTH_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:2196)
    GL_DEPTH_BUFFER_FLOAT_MODE_NV (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLAMP_FAR_AMD (src/Graphics/GL/Tokens.hs:2202)
    GL_DEPTH_CLAMP_NEAR_AMD (src/Graphics/GL/Tokens.hs:2204)
    GL_DEPTH_CLAMP_NV (src/Graphics/GL/Tokens.hs:2206)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT16_ARB (src/Graphics/GL/Tokens.hs:2214)
    GL_DEPTH_COMPONENT16_NONLINEAR_NV (src/Graphics/GL/Tokens.hs:2216)
    GL_DEPTH_COMPONENT16_OES (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_COMPONENT16_SGIX (src/Graphics/GL/Tokens.hs:2220)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT24_ARB (src/Graphics/GL/Tokens.hs:2224)
    GL_DEPTH_COMPONENT24_OES (src/Graphics/GL/Tokens.hs:2226)
    GL_DEPTH_COMPONENT24_SGIX (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_COMPONENT32F_NV (src/Graphics/GL/Tokens.hs:2234)
    GL_DEPTH_COMPONENT32_ARB (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_COMPONENT32_OES (src/Graphics/GL/Tokens.hs:2238)
    GL_DEPTH_COMPONENT32_SGIX (src/Graphics/GL/Tokens.hs:2240)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
    GL_DEPTH_EXT (src/Graphics/GL/Tokens.hs:2244)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX (src/Graphics/GL/Tokens.hs:2248)
    GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX (src/Graphics/GL/Tokens.hs:2250)
    GL_DEPTH_PASS_INSTRUMENT_SGIX (src/Graphics/GL/Tokens.hs:2252)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_SAMPLES_NV (src/Graphics/GL/Tokens.hs:2258)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_STENCIL_EXT (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_STENCIL_MESA (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_STENCIL_NV (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_STENCIL_OES (src/Graphics/GL/Tokens.hs:2272)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
    GL_DEPTH_STENCIL_TO_BGRA_NV (src/Graphics/GL/Tokens.hs:2276)
    GL_DEPTH_STENCIL_TO_RGBA_NV (src/Graphics/GL/Tokens.hs:2278)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_TEXTURE_MODE_ARB (src/Graphics/GL/Tokens.hs:2284)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DETAIL_TEXTURE_2D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:2288)
    GL_DETAIL_TEXTURE_2D_SGIS (src/Graphics/GL/Tokens.hs:2290)
    GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:2292)
    GL_DETAIL_TEXTURE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:2294)
    GL_DETAIL_TEXTURE_MODE_SGIS (src/Graphics/GL/Tokens.hs:2296)
    GL_DIFFERENCE (src/Graphics/GL/Tokens.hs:2298)
    GL_DIFFERENCE_KHR (src/Graphics/GL/Tokens.hs:2300)
    GL_DIFFERENCE_NV (src/Graphics/GL/Tokens.hs:2302)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DISCARD_ATI (src/Graphics/GL/Tokens.hs:2306)
    GL_DISCARD_NV (src/Graphics/GL/Tokens.hs:2308)
    GL_DISCRETE_AMD (src/Graphics/GL/Tokens.hs:2310)
    GL_DISJOINT_NV (src/Graphics/GL/Tokens.hs:2312)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
    GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2318)
    GL_DISTANCE_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:2320)
    GL_DISTANCE_ATTENUATION_SGIS (src/Graphics/GL/Tokens.hs:2322)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DMP_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:2326)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT2_ADD_ATI (src/Graphics/GL/Tokens.hs:2332)
    GL_DOT3_ATI (src/Graphics/GL/Tokens.hs:2334)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOT3_RGBA_ARB (src/Graphics/GL/Tokens.hs:2340)
    GL_DOT3_RGBA_EXT (src/Graphics/GL/Tokens.hs:2342)
    GL_DOT3_RGBA_IMG (src/Graphics/GL/Tokens.hs:2344)
    GL_DOT3_RGB_ARB (src/Graphics/GL/Tokens.hs:2346)
    GL_DOT3_RGB_EXT (src/Graphics/GL/Tokens.hs:2348)
    GL_DOT4_ATI (src/Graphics/GL/Tokens.hs:2350)
    GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2352)
    GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2354)
    GL_DOT_PRODUCT_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2356)
    GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2358)
    GL_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:2360)
    GL_DOT_PRODUCT_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:2362)
    GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2364)
    GL_DOT_PRODUCT_TEXTURE_1D_NV (src/Graphics/GL/Tokens.hs:2366)
    GL_DOT_PRODUCT_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2368)
    GL_DOT_PRODUCT_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2370)
    GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2372)
    GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2374)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_EXT (src/Graphics/GL/Tokens.hs:2380)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2_EXT (src/Graphics/GL/Tokens.hs:2384)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x3_EXT (src/Graphics/GL/Tokens.hs:2388)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT2x4_EXT (src/Graphics/GL/Tokens.hs:2392)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3_EXT (src/Graphics/GL/Tokens.hs:2396)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x2_EXT (src/Graphics/GL/Tokens.hs:2400)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT3x4_EXT (src/Graphics/GL/Tokens.hs:2404)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4_EXT (src/Graphics/GL/Tokens.hs:2408)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x2_EXT (src/Graphics/GL/Tokens.hs:2412)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_MAT4x3_EXT (src/Graphics/GL/Tokens.hs:2416)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC2_EXT (src/Graphics/GL/Tokens.hs:2420)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC3_EXT (src/Graphics/GL/Tokens.hs:2424)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DOUBLE_VEC4_EXT (src/Graphics/GL/Tokens.hs:2428)
    GL_DOWNSAMPLE_SCALES_IMG (src/Graphics/GL/Tokens.hs:2430)
    GL_DRAW_ARRAYS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2432)
    GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2434)
    GL_DRAW_ARRAYS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2436)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER0_ARB (src/Graphics/GL/Tokens.hs:2442)
    GL_DRAW_BUFFER0_ATI (src/Graphics/GL/Tokens.hs:2444)
    GL_DRAW_BUFFER0_EXT (src/Graphics/GL/Tokens.hs:2446)
    GL_DRAW_BUFFER0_NV (src/Graphics/GL/Tokens.hs:2448)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER10_ARB (src/Graphics/GL/Tokens.hs:2454)
    GL_DRAW_BUFFER10_ATI (src/Graphics/GL/Tokens.hs:2456)
    GL_DRAW_BUFFER10_EXT (src/Graphics/GL/Tokens.hs:2458)
    GL_DRAW_BUFFER10_NV (src/Graphics/GL/Tokens.hs:2460)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER11_ARB (src/Graphics/GL/Tokens.hs:2464)
    GL_DRAW_BUFFER11_ATI (src/Graphics/GL/Tokens.hs:2466)
    GL_DRAW_BUFFER11_EXT (src/Graphics/GL/Tokens.hs:2468)
    GL_DRAW_BUFFER11_NV (src/Graphics/GL/Tokens.hs:2470)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER12_ARB (src/Graphics/GL/Tokens.hs:2474)
    GL_DRAW_BUFFER12_ATI (src/Graphics/GL/Tokens.hs:2476)
    GL_DRAW_BUFFER12_EXT (src/Graphics/GL/Tokens.hs:2478)
    GL_DRAW_BUFFER12_NV (src/Graphics/GL/Tokens.hs:2480)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER13_ARB (src/Graphics/GL/Tokens.hs:2484)
    GL_DRAW_BUFFER13_ATI (src/Graphics/GL/Tokens.hs:2486)
    GL_DRAW_BUFFER13_EXT (src/Graphics/GL/Tokens.hs:2488)
    GL_DRAW_BUFFER13_NV (src/Graphics/GL/Tokens.hs:2490)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER14_ARB (src/Graphics/GL/Tokens.hs:2494)
    GL_DRAW_BUFFER14_ATI (src/Graphics/GL/Tokens.hs:2496)
    GL_DRAW_BUFFER14_EXT (src/Graphics/GL/Tokens.hs:2498)
    GL_DRAW_BUFFER14_NV (src/Graphics/GL/Tokens.hs:2500)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER15_ARB (src/Graphics/GL/Tokens.hs:2504)
    GL_DRAW_BUFFER15_ATI (src/Graphics/GL/Tokens.hs:2506)
    GL_DRAW_BUFFER15_EXT (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER15_NV (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1_ARB (src/Graphics/GL/Tokens.hs:2512)
    GL_DRAW_BUFFER1_ATI (src/Graphics/GL/Tokens.hs:2514)
    GL_DRAW_BUFFER1_EXT (src/Graphics/GL/Tokens.hs:2516)
    GL_DRAW_BUFFER1_NV (src/Graphics/GL/Tokens.hs:2518)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER2_ARB (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER2_ATI (src/Graphics/GL/Tokens.hs:2524)
    GL_DRAW_BUFFER2_EXT (src/Graphics/GL/Tokens.hs:2526)
    GL_DRAW_BUFFER2_NV (src/Graphics/GL/Tokens.hs:2528)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER3_ARB (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER3_ATI (src/Graphics/GL/Tokens.hs:2534)
    GL_DRAW_BUFFER3_EXT (src/Graphics/GL/Tokens.hs:2536)
    GL_DRAW_BUFFER3_NV (src/Graphics/GL/Tokens.hs:2538)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER4_ARB (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER4_ATI (src/Graphics/GL/Tokens.hs:2544)
    GL_DRAW_BUFFER4_EXT (src/Graphics/GL/Tokens.hs:2546)
    GL_DRAW_BUFFER4_NV (src/Graphics/GL/Tokens.hs:2548)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER5_ARB (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER5_ATI (src/Graphics/GL/Tokens.hs:2554)
    GL_DRAW_BUFFER5_EXT (src/Graphics/GL/Tokens.hs:2556)
    GL_DRAW_BUFFER5_NV (src/Graphics/GL/Tokens.hs:2558)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER6_ARB (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER6_ATI (src/Graphics/GL/Tokens.hs:2564)
    GL_DRAW_BUFFER6_EXT (src/Graphics/GL/Tokens.hs:2566)
    GL_DRAW_BUFFER6_NV (src/Graphics/GL/Tokens.hs:2568)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER7_ARB (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER7_ATI (src/Graphics/GL/Tokens.hs:2574)
    GL_DRAW_BUFFER7_EXT (src/Graphics/GL/Tokens.hs:2576)
    GL_DRAW_BUFFER7_NV (src/Graphics/GL/Tokens.hs:2578)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER8_ARB (src/Graphics/GL/Tokens.hs:2582)
    GL_DRAW_BUFFER8_ATI (src/Graphics/GL/Tokens.hs:2584)
    GL_DRAW_BUFFER8_EXT (src/Graphics/GL/Tokens.hs:2586)
    GL_DRAW_BUFFER8_NV (src/Graphics/GL/Tokens.hs:2588)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER9_ARB (src/Graphics/GL/Tokens.hs:2592)
    GL_DRAW_BUFFER9_ATI (src/Graphics/GL/Tokens.hs:2594)
    GL_DRAW_BUFFER9_EXT (src/Graphics/GL/Tokens.hs:2596)
    GL_DRAW_BUFFER9_NV (src/Graphics/GL/Tokens.hs:2598)
    GL_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_ELEMENTS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2602)
    GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2604)
    GL_DRAW_ELEMENTS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2606)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_ANGLE (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_FRAMEBUFFER_APPLE (src/Graphics/GL/Tokens.hs:2612)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:2616)
    GL_DRAW_FRAMEBUFFER_BINDING_APPLE (src/Graphics/GL/Tokens.hs:2618)
    GL_DRAW_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_FRAMEBUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:2622)
    GL_DRAW_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:2624)
    GL_DRAW_FRAMEBUFFER_NV (src/Graphics/GL/Tokens.hs:2626)
    GL_DRAW_INDIRECT_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2628)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DRAW_INDIRECT_LENGTH_NV (src/Graphics/GL/Tokens.hs:2634)
    GL_DRAW_INDIRECT_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2636)
    GL_DRAW_PIXELS_APPLE (src/Graphics/GL/Tokens.hs:2638)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DSDT8_MAG8_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:2642)
    GL_DSDT8_MAG8_NV (src/Graphics/GL/Tokens.hs:2644)
    GL_DSDT8_NV (src/Graphics/GL/Tokens.hs:2646)
    GL_DSDT_MAG_INTENSITY_NV (src/Graphics/GL/Tokens.hs:2648)
    GL_DSDT_MAG_NV (src/Graphics/GL/Tokens.hs:2650)
    GL_DSDT_MAG_VIB_NV (src/Graphics/GL/Tokens.hs:2652)
    GL_DSDT_NV (src/Graphics/GL/Tokens.hs:2654)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_ATOP_NV (src/Graphics/GL/Tokens.hs:2658)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DST_IN_NV (src/Graphics/GL/Tokens.hs:2662)
    GL_DST_NV (src/Graphics/GL/Tokens.hs:2664)
    GL_DST_OUT_NV (src/Graphics/GL/Tokens.hs:2666)
    GL_DST_OVER_NV (src/Graphics/GL/Tokens.hs:2668)
    GL_DS_BIAS_NV (src/Graphics/GL/Tokens.hs:2670)
    GL_DS_SCALE_NV (src/Graphics/GL/Tokens.hs:2672)
    GL_DT_BIAS_NV (src/Graphics/GL/Tokens.hs:2674)
    GL_DT_SCALE_NV (src/Graphics/GL/Tokens.hs:2676)
    GL_DU8DV8_ATI (src/Graphics/GL/Tokens.hs:2678)
    GL_DUAL_ALPHA12_SGIS (src/Graphics/GL/Tokens.hs:2680)
    GL_DUAL_ALPHA16_SGIS (src/Graphics/GL/Tokens.hs:2682)
    GL_DUAL_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2684)
    GL_DUAL_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2686)
    GL_DUAL_INTENSITY12_SGIS (src/Graphics/GL/Tokens.hs:2688)
    GL_DUAL_INTENSITY16_SGIS (src/Graphics/GL/Tokens.hs:2690)
    GL_DUAL_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:2692)
    GL_DUAL_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:2694)
    GL_DUAL_LUMINANCE12_SGIS (src/Graphics/GL/Tokens.hs:2696)
    GL_DUAL_LUMINANCE16_SGIS (src/Graphics/GL/Tokens.hs:2698)
    GL_DUAL_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:2700)
    GL_DUAL_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:2702)
    GL_DUAL_LUMINANCE_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2704)
    GL_DUAL_LUMINANCE_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2706)
    GL_DUAL_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:2708)
    GL_DUDV_ATI (src/Graphics/GL/Tokens.hs:2710)
    GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2712)
    GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2714)
    GL_DYNAMIC_ATI (src/Graphics/GL/Tokens.hs:2716)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_COPY_ARB (src/Graphics/GL/Tokens.hs:2720)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:2724)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_DYNAMIC_READ_ARB (src/Graphics/GL/Tokens.hs:2728)
    GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2730)
    GL_DYNAMIC_STORAGE_BIT_EXT (src/Graphics/GL/Tokens.hs:2732)
    GL_EDGEFLAG_BIT_PGI (src/Graphics/GL/Tokens.hs:2734)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2740)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2744)
    GL_EDGE_FLAG_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:2746)
    GL_EDGE_FLAG_ARRAY_EXT (src/Graphics/GL/Tokens.hs:2748)
    GL_EDGE_FLAG_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2750)
    GL_EDGE_FLAG_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:2752)
    GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:2754)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:2758)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_EDGE_FLAG_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:2762)
    GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2764)
    GL_EIGHTH_BIT_ATI (src/Graphics/GL/Tokens.hs:2766)
    GL_ELEMENT_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2768)
    GL_ELEMENT_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2770)
    GL_ELEMENT_ARRAY_APPLE (src/Graphics/GL/Tokens.hs:2772)
    GL_ELEMENT_ARRAY_ATI (src/Graphics/GL/Tokens.hs:2774)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
    GL_ELEMENT_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:2778)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:2782)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2786)
    GL_ELEMENT_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2788)
    GL_ELEMENT_ARRAY_POINTER_APPLE (src/Graphics/GL/Tokens.hs:2790)
    GL_ELEMENT_ARRAY_POINTER_ATI (src/Graphics/GL/Tokens.hs:2792)
    GL_ELEMENT_ARRAY_TYPE_APPLE (src/Graphics/GL/Tokens.hs:2794)
    GL_ELEMENT_ARRAY_TYPE_ATI (src/Graphics/GL/Tokens.hs:2796)
    GL_ELEMENT_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2798)
    GL_EMBOSS_CONSTANT_NV (src/Graphics/GL/Tokens.hs:2800)
    GL_EMBOSS_LIGHT_NV (src/Graphics/GL/Tokens.hs:2802)
    GL_EMBOSS_MAP_NV (src/Graphics/GL/Tokens.hs:2804)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_ETC1_RGB8_OES (src/Graphics/GL/Tokens.hs:2814)
    GL_ETC1_SRGB8_NV (src/Graphics/GL/Tokens.hs:2816)
    GL_EVAL_2D_NV (src/Graphics/GL/Tokens.hs:2818)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EVAL_FRACTIONAL_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:2822)
    GL_EVAL_TRIANGULAR_2D_NV (src/Graphics/GL/Tokens.hs:2824)
    GL_EVAL_VERTEX_ATTRIB0_NV (src/Graphics/GL/Tokens.hs:2826)
    GL_EVAL_VERTEX_ATTRIB10_NV (src/Graphics/GL/Tokens.hs:2828)
    GL_EVAL_VERTEX_ATTRIB11_NV (src/Graphics/GL/Tokens.hs:2830)
    GL_EVAL_VERTEX_ATTRIB12_NV (src/Graphics/GL/Tokens.hs:2832)
    GL_EVAL_VERTEX_ATTRIB13_NV (src/Graphics/GL/Tokens.hs:2834)
    GL_EVAL_VERTEX_ATTRIB14_NV (src/Graphics/GL/Tokens.hs:2836)
    GL_EVAL_VERTEX_ATTRIB15_NV (src/Graphics/GL/Tokens.hs:2838)
    GL_EVAL_VERTEX_ATTRIB1_NV (src/Graphics/GL/Tokens.hs:2840)
    GL_EVAL_VERTEX_ATTRIB2_NV (src/Graphics/GL/Tokens.hs:2842)
    GL_EVAL_VERTEX_ATTRIB3_NV (src/Graphics/GL/Tokens.hs:2844)
    GL_EVAL_VERTEX_ATTRIB4_NV (src/Graphics/GL/Tokens.hs:2846)
    GL_EVAL_VERTEX_ATTRIB5_NV (src/Graphics/GL/Tokens.hs:2848)
    GL_EVAL_VERTEX_ATTRIB6_NV (src/Graphics/GL/Tokens.hs:2850)
    GL_EVAL_VERTEX_ATTRIB7_NV (src/Graphics/GL/Tokens.hs:2852)
    GL_EVAL_VERTEX_ATTRIB8_NV (src/Graphics/GL/Tokens.hs:2854)
    GL_EVAL_VERTEX_ATTRIB9_NV (src/Graphics/GL/Tokens.hs:2856)
    GL_EXCLUSION (src/Graphics/GL/Tokens.hs:2858)
    GL_EXCLUSION_KHR (src/Graphics/GL/Tokens.hs:2860)
    GL_EXCLUSION_NV (src/Graphics/GL/Tokens.hs:2862)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXPAND_NEGATE_NV (src/Graphics/GL/Tokens.hs:2868)
    GL_EXPAND_NORMAL_NV (src/Graphics/GL/Tokens.hs:2870)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2874)
    GL_EYE_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:2876)
    GL_EYE_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:2878)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_LINEAR_NV (src/Graphics/GL/Tokens.hs:2882)
    GL_EYE_LINE_SGIS (src/Graphics/GL/Tokens.hs:2884)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_EYE_PLANE_ABSOLUTE_NV (src/Graphics/GL/Tokens.hs:2888)
    GL_EYE_POINT_SGIS (src/Graphics/GL/Tokens.hs:2890)
    GL_EYE_RADIAL_NV (src/Graphics/GL/Tokens.hs:2892)
    GL_E_TIMES_F_NV (src/Graphics/GL/Tokens.hs:2894)
    GL_FACTOR_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:2896)
    GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2898)
    GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2900)
    GL_FAILURE_NV (src/Graphics/GL/Tokens.hs:2902)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FENCE_APPLE (src/Graphics/GL/Tokens.hs:2916)
    GL_FENCE_CONDITION_NV (src/Graphics/GL/Tokens.hs:2918)
    GL_FENCE_STATUS_NV (src/Graphics/GL/Tokens.hs:2920)
    GL_FETCH_PER_SAMPLE_ARM (src/Graphics/GL/Tokens.hs:2922)
    GL_FIELDS_NV (src/Graphics/GL/Tokens.hs:2924)
    GL_FIELD_LOWER_NV (src/Graphics/GL/Tokens.hs:2926)
    GL_FIELD_UPPER_NV (src/Graphics/GL/Tokens.hs:2928)
    GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:2930)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FILL_NV (src/Graphics/GL/Tokens.hs:2934)
    GL_FILL_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2936)
    GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
    GL_FILTER4_SGIS (src/Graphics/GL/Tokens.hs:2940)
    GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:2942)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIRST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:2946)
    GL_FIRST_VERTEX_CONVENTION_OES (src/Graphics/GL/Tokens.hs:2948)
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_FIXED_OES (src/Graphics/GL/Tokens.hs:2952)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FIXED_ONLY_ARB (src/Graphics/GL/Tokens.hs:2956)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:2962)
    GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:2964)
    GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:2966)
    GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:2968)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV (src/Graphics/GL/Tokens.hs:2972)
    GL_FLOAT_CLEAR_COLOR_VALUE_NV (src/Graphics/GL/Tokens.hs:2974)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:2978)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x3_NV (src/Graphics/GL/Tokens.hs:2982)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT2x4_NV (src/Graphics/GL/Tokens.hs:2986)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:2990)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x2_NV (src/Graphics/GL/Tokens.hs:2994)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT3x4_NV (src/Graphics/GL/Tokens.hs:2998)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3002)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x2_NV (src/Graphics/GL/Tokens.hs:3006)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_MAT4x3_NV (src/Graphics/GL/Tokens.hs:3010)
    GL_FLOAT_R16_NV (src/Graphics/GL/Tokens.hs:3012)
    GL_FLOAT_R32_NV (src/Graphics/GL/Tokens.hs:3014)
    GL_FLOAT_RG16_NV (src/Graphics/GL/Tokens.hs:3016)
    GL_FLOAT_RG32_NV (src/Graphics/GL/Tokens.hs:3018)
    GL_FLOAT_RGB16_NV (src/Graphics/GL/Tokens.hs:3020)
    GL_FLOAT_RGB32_NV (src/Graphics/GL/Tokens.hs:3022)
    GL_FLOAT_RGBA16_NV (src/Graphics/GL/Tokens.hs:3024)
    GL_FLOAT_RGBA32_NV (src/Graphics/GL/Tokens.hs:3026)
    GL_FLOAT_RGBA_MODE_NV (src/Graphics/GL/Tokens.hs:3028)
    GL_FLOAT_RGBA_NV (src/Graphics/GL/Tokens.hs:3030)
    GL_FLOAT_RGB_NV (src/Graphics/GL/Tokens.hs:3032)
    GL_FLOAT_RG_NV (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT_R_NV (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3040)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3044)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3048)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3064)
    GL_FOG_COORDINATE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3066)
    GL_FOG_COORDINATE_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3068)
    GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3070)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3074)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3078)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3082)
    GL_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:3084)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORDINATE_SOURCE_EXT (src/Graphics/GL/Tokens.hs:3088)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3092)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3096)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_DISTANCE_MODE_NV (src/Graphics/GL/Tokens.hs:3108)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:3112)
    GL_FOG_FUNC_SGIS (src/Graphics/GL/Tokens.hs:3114)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:3122)
    GL_FOG_OFFSET_VALUE_SGIX (src/Graphics/GL/Tokens.hs:3124)
    GL_FOG_SPECULAR_TEXTURE_WIN (src/Graphics/GL/Tokens.hs:3126)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3130)
    GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3132)
    GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3134)
    GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3136)
    GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3138)
    GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3140)
    GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3142)
    GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3144)
    GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3146)
    GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3148)
    GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3150)
    GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3152)
    GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3154)
    GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3156)
    GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3158)
    GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3160)
    GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3162)
    GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3164)
    GL_FORCE_BLUE_TO_ONE_NV (src/Graphics/GL/Tokens.hs:3166)
    GL_FORMAT_SUBSAMPLE_244_244_OML (src/Graphics/GL/Tokens.hs:3168)
    GL_FORMAT_SUBSAMPLE_24_24_OML (src/Graphics/GL/Tokens.hs:3170)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_EVEN_EXT (src/Graphics/GL/Tokens.hs:3174)
    GL_FRACTIONAL_EVEN_OES (src/Graphics/GL/Tokens.hs:3176)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRACTIONAL_ODD_EXT (src/Graphics/GL/Tokens.hs:3180)
    GL_FRACTIONAL_ODD_OES (src/Graphics/GL/Tokens.hs:3182)
    GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX (src/Graphics/GL/Tokens.hs:3184)
    GL_FRAGMENTS_INSTRUMENT_MAX_SGIX (src/Graphics/GL/Tokens.hs:3186)
    GL_FRAGMENTS_INSTRUMENT_SGIX (src/Graphics/GL/Tokens.hs:3188)
    GL_FRAGMENT_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:3190)
    GL_FRAGMENT_COLOR_EXT (src/Graphics/GL/Tokens.hs:3192)
    GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX (src/Graphics/GL/Tokens.hs:3194)
    GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX (src/Graphics/GL/Tokens.hs:3196)
    GL_FRAGMENT_COLOR_MATERIAL_SGIX (src/Graphics/GL/Tokens.hs:3198)
    GL_FRAGMENT_COVERAGE_COLOR_NV (src/Graphics/GL/Tokens.hs:3200)
    GL_FRAGMENT_COVERAGE_TO_COLOR_NV (src/Graphics/GL/Tokens.hs:3202)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3206)
    GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3208)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES (src/Graphics/GL/Tokens.hs:3212)
    GL_FRAGMENT_LIGHT0_SGIX (src/Graphics/GL/Tokens.hs:3214)
    GL_FRAGMENT_LIGHT1_SGIX (src/Graphics/GL/Tokens.hs:3216)
    GL_FRAGMENT_LIGHT2_SGIX (src/Graphics/GL/Tokens.hs:3218)
    GL_FRAGMENT_LIGHT3_SGIX (src/Graphics/GL/Tokens.hs:3220)
    GL_FRAGMENT_LIGHT4_SGIX (src/Graphics/GL/Tokens.hs:3222)
    GL_FRAGMENT_LIGHT5_SGIX (src/Graphics/GL/Tokens.hs:3224)
    GL_FRAGMENT_LIGHT6_SGIX (src/Graphics/GL/Tokens.hs:3226)
    GL_FRAGMENT_LIGHT7_SGIX (src/Graphics/GL/Tokens.hs:3228)
    GL_FRAGMENT_LIGHTING_SGIX (src/Graphics/GL/Tokens.hs:3230)
    GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:3232)
    GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX (src/Graphics/GL/Tokens.hs:3234)
    GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX (src/Graphics/GL/Tokens.hs:3236)
    GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX (src/Graphics/GL/Tokens.hs:3238)
    GL_FRAGMENT_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3240)
    GL_FRAGMENT_NORMAL_EXT (src/Graphics/GL/Tokens.hs:3242)
    GL_FRAGMENT_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:3244)
    GL_FRAGMENT_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:3246)
    GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA (src/Graphics/GL/Tokens.hs:3248)
    GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA (src/Graphics/GL/Tokens.hs:3250)
    GL_FRAGMENT_PROGRAM_CALLBACK_MESA (src/Graphics/GL/Tokens.hs:3252)
    GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV (src/Graphics/GL/Tokens.hs:3254)
    GL_FRAGMENT_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3256)
    GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3258)
    GL_FRAGMENT_PROGRAM_POSITION_MESA (src/Graphics/GL/Tokens.hs:3260)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_ARB (src/Graphics/GL/Tokens.hs:3264)
    GL_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:3266)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_FRAGMENT_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:3270)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB (src/Graphics/GL/Tokens.hs:3274)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES (src/Graphics/GL/Tokens.hs:3276)
    GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3278)
    GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM (src/Graphics/GL/Tokens.hs:3280)
    GL_FRAGMENT_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3282)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_ANGLE (src/Graphics/GL/Tokens.hs:3294)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT (src/Graphics/GL/Tokens.hs:3300)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3304)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB (src/Graphics/GL/Tokens.hs:3312)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3314)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES (src/Graphics/GL/Tokens.hs:3316)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT (src/Graphics/GL/Tokens.hs:3320)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES (src/Graphics/GL/Tokens.hs:3322)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3326)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES (src/Graphics/GL/Tokens.hs:3328)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT (src/Graphics/GL/Tokens.hs:3334)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES (src/Graphics/GL/Tokens.hs:3336)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR (src/Graphics/GL/Tokens.hs:3338)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT (src/Graphics/GL/Tokens.hs:3342)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES (src/Graphics/GL/Tokens.hs:3344)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3348)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3352)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES (src/Graphics/GL/Tokens.hs:3354)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR (src/Graphics/GL/Tokens.hs:3356)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3358)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG (src/Graphics/GL/Tokens.hs:3360)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAMEBUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:3364)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:3368)
    GL_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:3370)
    GL_FRAMEBUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_COMPLETE_EXT (src/Graphics/GL/Tokens.hs:3378)
    GL_FRAMEBUFFER_COMPLETE_OES (src/Graphics/GL/Tokens.hs:3380)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT (src/Graphics/GL/Tokens.hs:3390)
    GL_FRAMEBUFFER_DEFAULT_LAYERS_OES (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
    GL_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3402)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS (src/Graphics/GL/Tokens.hs:3406)
    GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3414)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES (src/Graphics/GL/Tokens.hs:3416)
    GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (src/Graphics/GL/Tokens.hs:3418)
    GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT (src/Graphics/GL/Tokens.hs:3422)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB (src/Graphics/GL/Tokens.hs:3424)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB (src/Graphics/GL/Tokens.hs:3430)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3438)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:3440)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG (src/Graphics/GL/Tokens.hs:3444)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE (src/Graphics/GL/Tokens.hs:3446)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3450)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV (src/Graphics/GL/Tokens.hs:3454)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3458)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES (src/Graphics/GL/Tokens.hs:3460)
    GL_FRAMEBUFFER_OES (src/Graphics/GL/Tokens.hs:3462)
    GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3464)
    GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV (src/Graphics/GL/Tokens.hs:3466)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3470)
    GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB (src/Graphics/GL/Tokens.hs:3472)
    GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV (src/Graphics/GL/Tokens.hs:3474)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_SRGB_CAPABLE_EXT (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_SRGB_EXT (src/Graphics/GL/Tokens.hs:3480)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNDEFINED_OES (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRAMEBUFFER_UNSUPPORTED_EXT (src/Graphics/GL/Tokens.hs:3488)
    GL_FRAMEBUFFER_UNSUPPORTED_OES (src/Graphics/GL/Tokens.hs:3490)
    GL_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:3492)
    GL_FRAMEZOOM_SGIX (src/Graphics/GL/Tokens.hs:3494)
    GL_FRAME_NV (src/Graphics/GL/Tokens.hs:3496)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_FACE_COMMAND_NV (src/Graphics/GL/Tokens.hs:3504)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FULL_RANGE_EXT (src/Graphics/GL/Tokens.hs:3510)
    GL_FULL_STIPPLE_HINT_PGI (src/Graphics/GL/Tokens.hs:3512)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_ADD_EXT (src/Graphics/GL/Tokens.hs:3518)
    GL_FUNC_ADD_OES (src/Graphics/GL/Tokens.hs:3520)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_REVERSE_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3524)
    GL_FUNC_REVERSE_SUBTRACT_OES (src/Graphics/GL/Tokens.hs:3526)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_FUNC_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3530)
    GL_FUNC_SUBTRACT_OES (src/Graphics/GL/Tokens.hs:3532)
    GL_GCCSO_SHADER_BINARY_FJ (src/Graphics/GL/Tokens.hs:3534)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GENERATE_MIPMAP_HINT_SGIS (src/Graphics/GL/Tokens.hs:3540)
    GL_GENERATE_MIPMAP_SGIS (src/Graphics/GL/Tokens.hs:3542)
    GL_GENERIC_ATTRIB_NV (src/Graphics/GL/Tokens.hs:3544)
    GL_GEOMETRY_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:3546)
    GL_GEOMETRY_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:3548)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_INPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3552)
    GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3554)
    GL_GEOMETRY_LINKED_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3556)
    GL_GEOMETRY_LINKED_INPUT_TYPE_OES (src/Graphics/GL/Tokens.hs:3558)
    GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3560)
    GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES (src/Graphics/GL/Tokens.hs:3562)
    GL_GEOMETRY_LINKED_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3564)
    GL_GEOMETRY_LINKED_VERTICES_OUT_OES (src/Graphics/GL/Tokens.hs:3566)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_OUTPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3570)
    GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3572)
    GL_GEOMETRY_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3574)
    GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3576)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_ARB (src/Graphics/GL/Tokens.hs:3580)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_GEOMETRY_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:3584)
    GL_GEOMETRY_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:3586)
    GL_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:3588)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_SHADER_INVOCATIONS_EXT (src/Graphics/GL/Tokens.hs:3592)
    GL_GEOMETRY_SHADER_INVOCATIONS_OES (src/Graphics/GL/Tokens.hs:3594)
    GL_GEOMETRY_SHADER_OES (src/Graphics/GL/Tokens.hs:3596)
    GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB (src/Graphics/GL/Tokens.hs:3598)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEOMETRY_VERTICES_OUT_ARB (src/Graphics/GL/Tokens.hs:3608)
    GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3610)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3614)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
    GL_GLOBAL_ALPHA_FACTOR_SUN (src/Graphics/GL/Tokens.hs:3618)
    GL_GLOBAL_ALPHA_SUN (src/Graphics/GL/Tokens.hs:3620)
    GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3622)
    GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3624)
    GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3626)
    GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3628)
    GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3630)
    GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3632)
    GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3634)
    GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3636)
    GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3638)
    GL_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3640)
    GL_GPU_DISJOINT_EXT (src/Graphics/GL/Tokens.hs:3642)
    GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3644)
    GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3646)
    GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3648)
    GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX (src/Graphics/GL/Tokens.hs:3650)
    GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3652)
    GL_GPU_OPTIMIZED_QCOM (src/Graphics/GL/Tokens.hs:3654)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_BIT_ATI (src/Graphics/GL/Tokens.hs:3664)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_INTEGER_EXT (src/Graphics/GL/Tokens.hs:3668)
    GL_GREEN_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3670)
    GL_GREEN_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3672)
    GL_GREEN_NV (src/Graphics/GL/Tokens.hs:3674)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_GS_PROGRAM_BINARY_MTK (src/Graphics/GL/Tokens.hs:3678)
    GL_GS_SHADER_BINARY_MTK (src/Graphics/GL/Tokens.hs:3680)
    GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3682)
    GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3684)
    GL_GUILTY_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:3686)
    GL_GUILTY_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:3688)
    GL_HALF_APPLE (src/Graphics/GL/Tokens.hs:3690)
    GL_HALF_BIAS_NEGATE_NV (src/Graphics/GL/Tokens.hs:3692)
    GL_HALF_BIAS_NORMAL_NV (src/Graphics/GL/Tokens.hs:3694)
    GL_HALF_BIT_ATI (src/Graphics/GL/Tokens.hs:3696)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HALF_FLOAT_ARB (src/Graphics/GL/Tokens.hs:3700)
    GL_HALF_FLOAT_NV (src/Graphics/GL/Tokens.hs:3702)
    GL_HALF_FLOAT_OES (src/Graphics/GL/Tokens.hs:3704)
    GL_HARDLIGHT (src/Graphics/GL/Tokens.hs:3706)
    GL_HARDLIGHT_KHR (src/Graphics/GL/Tokens.hs:3708)
    GL_HARDLIGHT_NV (src/Graphics/GL/Tokens.hs:3710)
    GL_HARDMIX_NV (src/Graphics/GL/Tokens.hs:3712)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_HILO16_NV (src/Graphics/GL/Tokens.hs:3718)
    GL_HILO8_NV (src/Graphics/GL/Tokens.hs:3720)
    GL_HILO_NV (src/Graphics/GL/Tokens.hs:3722)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_HISTOGRAM (src/Graphics/GL/Tokens.hs:3726)
    GL_HISTOGRAM_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3728)
    GL_HISTOGRAM_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:3730)
    GL_HISTOGRAM_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3732)
    GL_HISTOGRAM_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3734)
    GL_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:3736)
    GL_HISTOGRAM_FORMAT (src/Graphics/GL/Tokens.hs:3738)
    GL_HISTOGRAM_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3740)
    GL_HISTOGRAM_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3742)
    GL_HISTOGRAM_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:3744)
    GL_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:3746)
    GL_HISTOGRAM_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3748)
    GL_HISTOGRAM_RED_SIZE (src/Graphics/GL/Tokens.hs:3750)
    GL_HISTOGRAM_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:3752)
    GL_HISTOGRAM_SINK (src/Graphics/GL/Tokens.hs:3754)
    GL_HISTOGRAM_SINK_EXT (src/Graphics/GL/Tokens.hs:3756)
    GL_HISTOGRAM_WIDTH (src/Graphics/GL/Tokens.hs:3758)
    GL_HISTOGRAM_WIDTH_EXT (src/Graphics/GL/Tokens.hs:3760)
    GL_HI_BIAS_NV (src/Graphics/GL/Tokens.hs:3762)
    GL_HI_SCALE_NV (src/Graphics/GL/Tokens.hs:3764)
    GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3766)
    GL_HSL_COLOR (src/Graphics/GL/Tokens.hs:3768)
    GL_HSL_COLOR_KHR (src/Graphics/GL/Tokens.hs:3770)
    GL_HSL_COLOR_NV (src/Graphics/GL/Tokens.hs:3772)
    GL_HSL_HUE (src/Graphics/GL/Tokens.hs:3774)
    GL_HSL_HUE_KHR (src/Graphics/GL/Tokens.hs:3776)
    GL_HSL_HUE_NV (src/Graphics/GL/Tokens.hs:3778)
    GL_HSL_LUMINOSITY (src/Graphics/GL/Tokens.hs:3780)
    GL_HSL_LUMINOSITY_KHR (src/Graphics/GL/Tokens.hs:3782)
    GL_HSL_LUMINOSITY_NV (src/Graphics/GL/Tokens.hs:3784)
    GL_HSL_SATURATION (src/Graphics/GL/Tokens.hs:3786)
    GL_HSL_SATURATION_KHR (src/Graphics/GL/Tokens.hs:3788)
    GL_HSL_SATURATION_NV (src/Graphics/GL/Tokens.hs:3790)
    GL_IDENTITY_NV (src/Graphics/GL/Tokens.hs:3792)
    GL_IGNORE_BORDER_HP (src/Graphics/GL/Tokens.hs:3794)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
    GL_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3800)
    GL_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:3802)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
    GL_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3808)
    GL_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:3810)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3816)
    GL_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3818)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
    GL_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:3822)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
    GL_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:3826)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
    GL_IMAGE_BINDING_ACCESS_EXT (src/Graphics/GL/Tokens.hs:3830)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
    GL_IMAGE_BINDING_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3834)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
    GL_IMAGE_BINDING_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3840)
    GL_IMAGE_BINDING_LAYER_EXT (src/Graphics/GL/Tokens.hs:3842)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_BINDING_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3846)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
    GL_IMAGE_BINDING_NAME_EXT (src/Graphics/GL/Tokens.hs:3850)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3854)
    GL_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:3856)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3858)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3860)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3862)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3868)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3872)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3874)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3878)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3880)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
    GL_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:3884)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
    GL_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3888)
    GL_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:3890)
    GL_IMAGE_CUBIC_WEIGHT_HP (src/Graphics/GL/Tokens.hs:3892)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
    GL_IMAGE_MAG_FILTER_HP (src/Graphics/GL/Tokens.hs:3900)
    GL_IMAGE_MIN_FILTER_HP (src/Graphics/GL/Tokens.hs:3902)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
    GL_IMAGE_ROTATE_ANGLE_HP (src/Graphics/GL/Tokens.hs:3908)
    GL_IMAGE_ROTATE_ORIGIN_X_HP (src/Graphics/GL/Tokens.hs:3910)
    GL_IMAGE_ROTATE_ORIGIN_Y_HP (src/Graphics/GL/Tokens.hs:3912)
    GL_IMAGE_SCALE_X_HP (src/Graphics/GL/Tokens.hs:3914)
    GL_IMAGE_SCALE_Y_HP (src/Graphics/GL/Tokens.hs:3916)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
    GL_IMAGE_TRANSFORM_2D_HP (src/Graphics/GL/Tokens.hs:3920)
    GL_IMAGE_TRANSLATE_X_HP (src/Graphics/GL/Tokens.hs:3922)
    GL_IMAGE_TRANSLATE_Y_HP (src/Graphics/GL/Tokens.hs:3924)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES (src/Graphics/GL/Tokens.hs:3928)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
    GL_IMPLEMENTATION_COLOR_READ_TYPE_OES (src/Graphics/GL/Tokens.hs:3932)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INCR_WRAP_EXT (src/Graphics/GL/Tokens.hs:3938)
    GL_INCR_WRAP_OES (src/Graphics/GL/Tokens.hs:3940)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3946)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3950)
    GL_INDEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:3952)
    GL_INDEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3954)
    GL_INDEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3956)
    GL_INDEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3958)
    GL_INDEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3960)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3964)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3968)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3972)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_BIT_PGI (src/Graphics/GL/Tokens.hs:3976)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3982)
    GL_INDEX_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:3984)
    GL_INDEX_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:3986)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_TEST_EXT (src/Graphics/GL/Tokens.hs:3994)
    GL_INDEX_TEST_FUNC_EXT (src/Graphics/GL/Tokens.hs:3996)
    GL_INDEX_TEST_REF_EXT (src/Graphics/GL/Tokens.hs:3998)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4004)
    GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4006)
    GL_INNOCENT_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:4008)
    GL_INNOCENT_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:4010)
    GL_INSTRUMENT_BUFFER_POINTER_SGIX (src/Graphics/GL/Tokens.hs:4012)
    GL_INSTRUMENT_MEASUREMENTS_SGIX (src/Graphics/GL/Tokens.hs:4014)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INT16_NV (src/Graphics/GL/Tokens.hs:4018)
    GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4020)
    GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4022)
    GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4024)
    GL_INT64_ARB (src/Graphics/GL/Tokens.hs:4026)
    GL_INT64_NV (src/Graphics/GL/Tokens.hs:4028)
    GL_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:4030)
    GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4032)
    GL_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:4034)
    GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4036)
    GL_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:4038)
    GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4040)
    GL_INT8_NV (src/Graphics/GL/Tokens.hs:4042)
    GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4044)
    GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4046)
    GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4048)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY12_EXT (src/Graphics/GL/Tokens.hs:4054)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY16F_ARB (src/Graphics/GL/Tokens.hs:4058)
    GL_INTENSITY16I_EXT (src/Graphics/GL/Tokens.hs:4060)
    GL_INTENSITY16UI_EXT (src/Graphics/GL/Tokens.hs:4062)
    GL_INTENSITY16_EXT (src/Graphics/GL/Tokens.hs:4064)
    GL_INTENSITY16_SNORM (src/Graphics/GL/Tokens.hs:4066)
    GL_INTENSITY32F_ARB (src/Graphics/GL/Tokens.hs:4068)
    GL_INTENSITY32I_EXT (src/Graphics/GL/Tokens.hs:4070)
    GL_INTENSITY32UI_EXT (src/Graphics/GL/Tokens.hs:4072)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY4_EXT (src/Graphics/GL/Tokens.hs:4076)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTENSITY8I_EXT (src/Graphics/GL/Tokens.hs:4080)
    GL_INTENSITY8UI_EXT (src/Graphics/GL/Tokens.hs:4082)
    GL_INTENSITY8_EXT (src/Graphics/GL/Tokens.hs:4084)
    GL_INTENSITY8_SNORM (src/Graphics/GL/Tokens.hs:4086)
    GL_INTENSITY_EXT (src/Graphics/GL/Tokens.hs:4088)
    GL_INTENSITY_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4090)
    GL_INTENSITY_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4092)
    GL_INTENSITY_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4094)
    GL_INTENSITY_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4096)
    GL_INTENSITY_SNORM (src/Graphics/GL/Tokens.hs:4098)
    GL_INTERLACE_OML (src/Graphics/GL/Tokens.hs:4100)
    GL_INTERLACE_READ_INGR (src/Graphics/GL/Tokens.hs:4102)
    GL_INTERLACE_READ_OML (src/Graphics/GL/Tokens.hs:4104)
    GL_INTERLACE_SGIX (src/Graphics/GL/Tokens.hs:4106)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERLEAVED_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:4110)
    GL_INTERLEAVED_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:4112)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4132)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INTERPOLATE_ARB (src/Graphics/GL/Tokens.hs:4146)
    GL_INTERPOLATE_EXT (src/Graphics/GL/Tokens.hs:4148)
    GL_INT_10_10_10_2_OES (src/Graphics/GL/Tokens.hs:4150)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
    GL_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4158)
    GL_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:4160)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
    GL_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4166)
    GL_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:4168)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4174)
    GL_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:4176)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
    GL_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4180)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
    GL_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:4184)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
    GL_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4188)
    GL_INT_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:4190)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
    GL_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4194)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
    GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4198)
    GL_INT_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4200)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4206)
    GL_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:4208)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4214)
    GL_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:4216)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:4222)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4226)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:4230)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:4234)
    GL_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4236)
    GL_INT_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:4238)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:4242)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4246)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4248)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4250)
    GL_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:4252)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC2_ARB (src/Graphics/GL/Tokens.hs:4256)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC3_ARB (src/Graphics/GL/Tokens.hs:4260)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INT_VEC4_ARB (src/Graphics/GL/Tokens.hs:4264)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_FRAMEBUFFER_OPERATION_EXT (src/Graphics/GL/Tokens.hs:4270)
    GL_INVALID_FRAMEBUFFER_OPERATION_OES (src/Graphics/GL/Tokens.hs:4272)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4280)
    GL_INVARIANT_EXT (src/Graphics/GL/Tokens.hs:4282)
    GL_INVARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4284)
    GL_INVERSE_NV (src/Graphics/GL/Tokens.hs:4286)
    GL_INVERSE_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:4288)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_INVERTED_SCREEN_W_REND (src/Graphics/GL/Tokens.hs:4292)
    GL_INVERT_OVG_NV (src/Graphics/GL/Tokens.hs:4294)
    GL_INVERT_RGB_NV (src/Graphics/GL/Tokens.hs:4296)
    GL_IR_INSTRUMENT1_SGIX (src/Graphics/GL/Tokens.hs:4298)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_ISOLINES_EXT (src/Graphics/GL/Tokens.hs:4302)
    GL_ISOLINES_OES (src/Graphics/GL/Tokens.hs:4304)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
    GL_IS_PER_PATCH_EXT (src/Graphics/GL/Tokens.hs:4308)
    GL_IS_PER_PATCH_OES (src/Graphics/GL/Tokens.hs:4310)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
    GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4314)
    GL_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:4316)
    GL_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:4318)
    GL_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:4320)
    GL_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:4322)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4326)
    GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4328)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:4332)
    GL_LAST_VERTEX_CONVENTION_OES (src/Graphics/GL/Tokens.hs:4334)
    GL_LAST_VIDEO_CAPTURE_STATUS_NV (src/Graphics/GL/Tokens.hs:4336)
    GL_LAYER_NV (src/Graphics/GL/Tokens.hs:4338)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_LAYER_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:4342)
    GL_LAYER_PROVOKING_VERTEX_OES (src/Graphics/GL/Tokens.hs:4344)
    GL_LAYOUT_DEFAULT_INTEL (src/Graphics/GL/Tokens.hs:4346)
    GL_LAYOUT_LINEAR_CPU_CACHED_INTEL (src/Graphics/GL/Tokens.hs:4348)
    GL_LAYOUT_LINEAR_INTEL (src/Graphics/GL/Tokens.hs:4350)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LERP_ATI (src/Graphics/GL/Tokens.hs:4356)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTEN (src/Graphics/GL/Tokens.hs:4376)
    GL_LIGHTEN_KHR (src/Graphics/GL/Tokens.hs:4378)
    GL_LIGHTEN_NV (src/Graphics/GL/Tokens.hs:4380)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_ENV_MODE_SGIX (src/Graphics/GL/Tokens.hs:4386)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_COLOR_CONTROL_EXT (src/Graphics/GL/Tokens.hs:4392)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE (src/Graphics/GL/Tokens.hs:4396)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEARBURN_NV (src/Graphics/GL/Tokens.hs:4404)
    GL_LINEARDODGE_NV (src/Graphics/GL/Tokens.hs:4406)
    GL_LINEARLIGHT_NV (src/Graphics/GL/Tokens.hs:4408)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:4412)
    GL_LINEAR_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:4414)
    GL_LINEAR_DETAIL_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4416)
    GL_LINEAR_DETAIL_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4418)
    GL_LINEAR_DETAIL_SGIS (src/Graphics/GL/Tokens.hs:4420)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINEAR_SHARPEN_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4426)
    GL_LINEAR_SHARPEN_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4428)
    GL_LINEAR_SHARPEN_SGIS (src/Graphics/GL/Tokens.hs:4430)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4436)
    GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4438)
    GL_LINES_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:4440)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_NV (src/Graphics/GL/Tokens.hs:4446)
    GL_LINE_QUALITY_HINT_SGIX (src/Graphics/GL/Tokens.hs:4448)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4466)
    GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4468)
    GL_LINE_STRIP_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:4470)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4474)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_COMMAND_NV (src/Graphics/GL/Tokens.hs:4478)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LIST_PRIORITY_SGIX (src/Graphics/GL/Tokens.hs:4494)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOCAL_CONSTANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4498)
    GL_LOCAL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:4500)
    GL_LOCAL_CONSTANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4502)
    GL_LOCAL_EXT (src/Graphics/GL/Tokens.hs:4504)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
    GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4508)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
    GL_LOCATION_INDEX_EXT (src/Graphics/GL/Tokens.hs:4512)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4518)
    GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4520)
    GL_LOSE_CONTEXT_ON_RESET_EXT (src/Graphics/GL/Tokens.hs:4522)
    GL_LOSE_CONTEXT_ON_RESET_KHR (src/Graphics/GL/Tokens.hs:4524)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
    GL_LO_BIAS_NV (src/Graphics/GL/Tokens.hs:4532)
    GL_LO_SCALE_NV (src/Graphics/GL/Tokens.hs:4534)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:4542)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE12_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4546)
    GL_LUMINANCE12_EXT (src/Graphics/GL/Tokens.hs:4548)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16F_ARB (src/Graphics/GL/Tokens.hs:4552)
    GL_LUMINANCE16F_EXT (src/Graphics/GL/Tokens.hs:4554)
    GL_LUMINANCE16I_EXT (src/Graphics/GL/Tokens.hs:4556)
    GL_LUMINANCE16UI_EXT (src/Graphics/GL/Tokens.hs:4558)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE16_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:4562)
    GL_LUMINANCE16_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:4564)
    GL_LUMINANCE16_EXT (src/Graphics/GL/Tokens.hs:4566)
    GL_LUMINANCE16_SNORM (src/Graphics/GL/Tokens.hs:4568)
    GL_LUMINANCE32F_ARB (src/Graphics/GL/Tokens.hs:4570)
    GL_LUMINANCE32F_EXT (src/Graphics/GL/Tokens.hs:4572)
    GL_LUMINANCE32I_EXT (src/Graphics/GL/Tokens.hs:4574)
    GL_LUMINANCE32UI_EXT (src/Graphics/GL/Tokens.hs:4576)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE4_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4582)
    GL_LUMINANCE4_ALPHA4_OES (src/Graphics/GL/Tokens.hs:4584)
    GL_LUMINANCE4_EXT (src/Graphics/GL/Tokens.hs:4586)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE6_ALPHA2_EXT (src/Graphics/GL/Tokens.hs:4590)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8I_EXT (src/Graphics/GL/Tokens.hs:4594)
    GL_LUMINANCE8UI_EXT (src/Graphics/GL/Tokens.hs:4596)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:4600)
    GL_LUMINANCE8_ALPHA8_OES (src/Graphics/GL/Tokens.hs:4602)
    GL_LUMINANCE8_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:4604)
    GL_LUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:4606)
    GL_LUMINANCE8_OES (src/Graphics/GL/Tokens.hs:4608)
    GL_LUMINANCE8_SNORM (src/Graphics/GL/Tokens.hs:4610)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_LUMINANCE_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:4614)
    GL_LUMINANCE_ALPHA16F_EXT (src/Graphics/GL/Tokens.hs:4616)
    GL_LUMINANCE_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:4618)
    GL_LUMINANCE_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:4620)
    GL_LUMINANCE_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:4622)
    GL_LUMINANCE_ALPHA32F_EXT (src/Graphics/GL/Tokens.hs:4624)
    GL_LUMINANCE_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:4626)
    GL_LUMINANCE_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:4628)
    GL_LUMINANCE_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:4630)
    GL_LUMINANCE_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:4632)
    GL_LUMINANCE_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4634)
    GL_LUMINANCE_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4636)
    GL_LUMINANCE_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4638)
    GL_LUMINANCE_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4640)
    GL_LUMINANCE_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4642)
    GL_LUMINANCE_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:4644)
    GL_LUMINANCE_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4646)
    GL_LUMINANCE_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4648)
    GL_LUMINANCE_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4650)
    GL_LUMINANCE_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4652)
    GL_LUMINANCE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4654)
    GL_LUMINANCE_SNORM (src/Graphics/GL/Tokens.hs:4656)
    GL_MAD_ATI (src/Graphics/GL/Tokens.hs:4658)
    GL_MAGNITUDE_BIAS_NV (src/Graphics/GL/Tokens.hs:4660)
    GL_MAGNITUDE_SCALE_NV (src/Graphics/GL/Tokens.hs:4662)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MALI_PROGRAM_BINARY_ARM (src/Graphics/GL/Tokens.hs:4666)
    GL_MALI_SHADER_BINARY_ARM (src/Graphics/GL/Tokens.hs:4668)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
    GL_MAP1_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4672)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4684)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP1_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4698)
    GL_MAP1_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4700)
    GL_MAP1_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4702)
    GL_MAP1_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4704)
    GL_MAP1_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4706)
    GL_MAP1_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4708)
    GL_MAP1_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4710)
    GL_MAP1_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4712)
    GL_MAP1_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4714)
    GL_MAP1_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4716)
    GL_MAP1_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4718)
    GL_MAP1_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4720)
    GL_MAP1_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4722)
    GL_MAP1_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4724)
    GL_MAP1_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4726)
    GL_MAP1_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4728)
    GL_MAP2_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4730)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4742)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP2_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4756)
    GL_MAP2_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4758)
    GL_MAP2_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4760)
    GL_MAP2_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4762)
    GL_MAP2_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4764)
    GL_MAP2_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4766)
    GL_MAP2_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4768)
    GL_MAP2_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4770)
    GL_MAP2_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4772)
    GL_MAP2_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4774)
    GL_MAP2_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4776)
    GL_MAP2_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4778)
    GL_MAP2_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4780)
    GL_MAP2_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4782)
    GL_MAP2_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4784)
    GL_MAP2_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4786)
    GL_MAP_ATTRIB_U_ORDER_NV (src/Graphics/GL/Tokens.hs:4788)
    GL_MAP_ATTRIB_V_ORDER_NV (src/Graphics/GL/Tokens.hs:4790)
    GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4792)
    GL_MAP_COHERENT_BIT_EXT (src/Graphics/GL/Tokens.hs:4794)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_FLUSH_EXPLICIT_BIT_EXT (src/Graphics/GL/Tokens.hs:4800)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_BUFFER_BIT_EXT (src/Graphics/GL/Tokens.hs:4804)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_INVALIDATE_RANGE_BIT_EXT (src/Graphics/GL/Tokens.hs:4808)
    GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4810)
    GL_MAP_PERSISTENT_BIT_EXT (src/Graphics/GL/Tokens.hs:4812)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_READ_BIT_EXT (src/Graphics/GL/Tokens.hs:4816)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:4820)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_UNSYNCHRONIZED_BIT_EXT (src/Graphics/GL/Tokens.hs:4824)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MAP_WRITE_BIT_EXT (src/Graphics/GL/Tokens.hs:4828)
    GL_MATERIAL_SIDE_HINT_PGI (src/Graphics/GL/Tokens.hs:4830)
    GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4832)
    GL_MATRIX0_NV (src/Graphics/GL/Tokens.hs:4834)
    GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4836)
    GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4838)
    GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4840)
    GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4842)
    GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:4844)
    GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:4846)
    GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:4848)
    GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:4850)
    GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:4852)
    GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:4854)
    GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:4856)
    GL_MATRIX1_NV (src/Graphics/GL/Tokens.hs:4858)
    GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:4860)
    GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:4862)
    GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:4864)
    GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:4866)
    GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:4868)
    GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:4870)
    GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:4872)
    GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:4874)
    GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:4876)
    GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:4878)
    GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:4880)
    GL_MATRIX2_NV (src/Graphics/GL/Tokens.hs:4882)
    GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:4884)
    GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:4886)
    GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:4888)
    GL_MATRIX3_NV (src/Graphics/GL/Tokens.hs:4890)
    GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:4892)
    GL_MATRIX4_NV (src/Graphics/GL/Tokens.hs:4894)
    GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:4896)
    GL_MATRIX5_NV (src/Graphics/GL/Tokens.hs:4898)
    GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:4900)
    GL_MATRIX6_NV (src/Graphics/GL/Tokens.hs:4902)
    GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:4904)
    GL_MATRIX7_NV (src/Graphics/GL/Tokens.hs:4906)
    GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:4908)
    GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:4910)
    GL_MATRIX_EXT (src/Graphics/GL/Tokens.hs:4912)
    GL_MATRIX_INDEX_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4914)
    GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:4916)
    GL_MATRIX_INDEX_ARRAY_OES (src/Graphics/GL/Tokens.hs:4918)
    GL_MATRIX_INDEX_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:4920)
    GL_MATRIX_INDEX_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:4922)
    GL_MATRIX_INDEX_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:4924)
    GL_MATRIX_INDEX_ARRAY_SIZE_OES (src/Graphics/GL/Tokens.hs:4926)
    GL_MATRIX_INDEX_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:4928)
    GL_MATRIX_INDEX_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:4930)
    GL_MATRIX_INDEX_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:4932)
    GL_MATRIX_INDEX_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:4934)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MATRIX_PALETTE_ARB (src/Graphics/GL/Tokens.hs:4938)
    GL_MATRIX_PALETTE_OES (src/Graphics/GL/Tokens.hs:4940)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
    GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4944)
    GL_MAT_AMBIENT_BIT_PGI (src/Graphics/GL/Tokens.hs:4946)
    GL_MAT_COLOR_INDEXES_BIT_PGI (src/Graphics/GL/Tokens.hs:4948)
    GL_MAT_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4950)
    GL_MAT_EMISSION_BIT_PGI (src/Graphics/GL/Tokens.hs:4952)
    GL_MAT_SHININESS_BIT_PGI (src/Graphics/GL/Tokens.hs:4954)
    GL_MAT_SPECULAR_BIT_PGI (src/Graphics/GL/Tokens.hs:4956)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAX_3D_TEXTURE_SIZE_OES (src/Graphics/GL/Tokens.hs:4964)
    GL_MAX_4D_TEXTURE_SIZE_SGIS (src/Graphics/GL/Tokens.hs:4966)
    GL_MAX_ACTIVE_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:4968)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:4972)
    GL_MAX_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:4974)
    GL_MAX_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:4976)
    GL_MAX_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:4978)
    GL_MAX_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:4980)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_BINDABLE_UNIFORM_SIZE_EXT (src/Graphics/GL/Tokens.hs:4988)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:4992)
    GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:4994)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_DISTANCES_APPLE (src/Graphics/GL/Tokens.hs:4998)
    GL_MAX_CLIP_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5000)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_CLIP_PLANES_IMG (src/Graphics/GL/Tokens.hs:5004)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_ATTACHMENTS_EXT (src/Graphics/GL/Tokens.hs:5008)
    GL_MAX_COLOR_ATTACHMENTS_NV (src/Graphics/GL/Tokens.hs:5010)
    GL_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5012)
    GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:5014)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
    GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5022)
    GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5024)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5034)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5036)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT (src/Graphics/GL/Tokens.hs:5042)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5050)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5052)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5056)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5058)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5062)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
    GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5072)
    GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5074)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
    GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5088)
    GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5090)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
    GL_MAX_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:5098)
    GL_MAX_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:5100)
    GL_MAX_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:5102)
    GL_MAX_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:5104)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5108)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5110)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES (src/Graphics/GL/Tokens.hs:5112)
    GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_CULL_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR (src/Graphics/GL/Tokens.hs:5120)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
    GL_MAX_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:5124)
    GL_MAX_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_DEBUG_LOGGED_MESSAGES_KHR (src/Graphics/GL/Tokens.hs:5128)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
    GL_MAX_DEBUG_MESSAGE_LENGTH_AMD (src/Graphics/GL/Tokens.hs:5132)
    GL_MAX_DEBUG_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:5134)
    GL_MAX_DEBUG_MESSAGE_LENGTH_KHR (src/Graphics/GL/Tokens.hs:5136)
    GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV (src/Graphics/GL/Tokens.hs:5138)
    GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV (src/Graphics/GL/Tokens.hs:5140)
    GL_MAX_DEFORMATION_ORDER_SGIX (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DRAW_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:5150)
    GL_MAX_DRAW_BUFFERS_ATI (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_DRAW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5154)
    GL_MAX_DRAW_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5156)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5160)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_INDICES_EXT (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_ELEMENTS_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5168)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_EXT (src/Graphics/GL/Tokens.hs:5174)
    GL_MAX_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:5176)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5182)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5190)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_FRAGMENT_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5196)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5204)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_FRAMEBUFFER_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5212)
    GL_MAX_FRAMEBUFFER_LAYERS_OES (src/Graphics/GL/Tokens.hs:5214)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
    GL_MAX_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:5220)
    GL_MAX_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:5222)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5228)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5234)
    GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5236)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5240)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5242)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5246)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5248)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5252)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5254)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB (src/Graphics/GL/Tokens.hs:5258)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5260)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES (src/Graphics/GL/Tokens.hs:5262)
    GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5264)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT (src/Graphics/GL/Tokens.hs:5268)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES (src/Graphics/GL/Tokens.hs:5270)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5274)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5276)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5280)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5282)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5284)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5288)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5290)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5292)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5296)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5298)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5302)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5304)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5306)
    GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5308)
    GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5310)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_IMAGE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5316)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
    GL_MAX_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
    GL_MAX_LABEL_LENGTH_KHR (src/Graphics/GL/Tokens.hs:5326)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:5334)
    GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_MULTIVIEW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5342)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5352)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5354)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5356)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5358)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_PALETTE_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5362)
    GL_MAX_PALETTE_MATRICES_OES (src/Graphics/GL/Tokens.hs:5364)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PATCH_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5368)
    GL_MAX_PATCH_VERTICES_OES (src/Graphics/GL/Tokens.hs:5370)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5378)
    GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5380)
    GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5382)
    GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5384)
    GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5386)
    GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5388)
    GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5390)
    GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5392)
    GL_MAX_PROGRAM_GENERIC_RESULTS_NV (src/Graphics/GL/Tokens.hs:5394)
    GL_MAX_PROGRAM_IF_DEPTH_NV (src/Graphics/GL/Tokens.hs:5396)
    GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5398)
    GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5400)
    GL_MAX_PROGRAM_LOOP_COUNT_NV (src/Graphics/GL/Tokens.hs:5402)
    GL_MAX_PROGRAM_LOOP_DEPTH_NV (src/Graphics/GL/Tokens.hs:5404)
    GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5406)
    GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5408)
    GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5410)
    GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5412)
    GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5414)
    GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5416)
    GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5420)
    GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5422)
    GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_PROGRAM_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5426)
    GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5428)
    GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:5432)
    GL_MAX_PROGRAM_PATCH_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5434)
    GL_MAX_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5436)
    GL_MAX_PROGRAM_SUBROUTINE_NUM_NV (src/Graphics/GL/Tokens.hs:5438)
    GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5440)
    GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5442)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5446)
    GL_MAX_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5448)
    GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5450)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5454)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5456)
    GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5458)
    GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5460)
    GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5462)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5466)
    GL_MAX_RATIONAL_EVAL_ORDER_NV (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5472)
    GL_MAX_RECTANGLE_TEXTURE_SIZE_NV (src/Graphics/GL/Tokens.hs:5474)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_RENDERBUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5478)
    GL_MAX_RENDERBUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:5480)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLES_ANGLE (src/Graphics/GL/Tokens.hs:5484)
    GL_MAX_SAMPLES_APPLE (src/Graphics/GL/Tokens.hs:5486)
    GL_MAX_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5488)
    GL_MAX_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:5490)
    GL_MAX_SAMPLES_NV (src/Graphics/GL/Tokens.hs:5492)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SAMPLE_MASK_WORDS_NV (src/Graphics/GL/Tokens.hs:5496)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SERVER_WAIT_TIMEOUT_APPLE (src/Graphics/GL/Tokens.hs:5500)
    GL_MAX_SHADER_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:5502)
    GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT (src/Graphics/GL/Tokens.hs:5504)
    GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_SHADER_COMPILER_THREADS_ARB (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT (src/Graphics/GL/Tokens.hs:5510)
    GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5512)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
    GL_MAX_SHININESS_NV (src/Graphics/GL/Tokens.hs:5518)
    GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5520)
    GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5522)
    GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5524)
    GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5526)
    GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB (src/Graphics/GL/Tokens.hs:5528)
    GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5530)
    GL_MAX_SPARSE_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5532)
    GL_MAX_SPARSE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5534)
    GL_MAX_SPARSE_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5536)
    GL_MAX_SPOT_EXPONENT_NV (src/Graphics/GL/Tokens.hs:5538)
    GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5550)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5554)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5556)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5560)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5562)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5566)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5568)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5572)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5578)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5580)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5584)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5586)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5590)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5592)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5596)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5598)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5602)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5604)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5608)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5610)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5614)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5616)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5620)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5622)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5626)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5628)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5632)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5634)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5638)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5640)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5644)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5650)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5652)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5656)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5658)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_GEN_LEVEL_EXT (src/Graphics/GL/Tokens.hs:5662)
    GL_MAX_TESS_GEN_LEVEL_OES (src/Graphics/GL/Tokens.hs:5664)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TESS_PATCH_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5668)
    GL_MAX_TESS_PATCH_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5670)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:5674)
    GL_MAX_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5676)
    GL_MAX_TEXTURE_BUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5682)
    GL_MAX_TEXTURE_COORDS_NV (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5688)
    GL_MAX_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5690)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:5694)
    GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:5696)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TEXTURE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5704)
    GL_MAX_TRACK_MATRICES_NV (src/Graphics/GL/Tokens.hs:5706)
    GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:5708)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5714)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5716)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:5720)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5722)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5726)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5728)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5738)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VARYING_FLOATS_ARB (src/Graphics/GL/Tokens.hs:5742)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV (src/Graphics/GL/Tokens.hs:5746)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5754)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
    GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5760)
    GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5762)
    GL_MAX_VERTEX_HINT_PGI (src/Graphics/GL/Tokens.hs:5764)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5770)
    GL_MAX_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5772)
    GL_MAX_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5774)
    GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5776)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
    GL_MAX_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5780)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_STREAMS_ATI (src/Graphics/GL/Tokens.hs:5784)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5788)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5794)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:5798)
    GL_MAX_VERTEX_UNITS_OES (src/Graphics/GL/Tokens.hs:5800)
    GL_MAX_VERTEX_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5802)
    GL_MAX_VERTEX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5804)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_VIEWPORTS_NV (src/Graphics/GL/Tokens.hs:5808)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_VIEWS_OVR (src/Graphics/GL/Tokens.hs:5812)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINMAX (src/Graphics/GL/Tokens.hs:5822)
    GL_MINMAX_EXT (src/Graphics/GL/Tokens.hs:5824)
    GL_MINMAX_FORMAT (src/Graphics/GL/Tokens.hs:5826)
    GL_MINMAX_FORMAT_EXT (src/Graphics/GL/Tokens.hs:5828)
    GL_MINMAX_SINK (src/Graphics/GL/Tokens.hs:5830)
    GL_MINMAX_SINK_EXT (src/Graphics/GL/Tokens.hs:5832)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MINUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:5836)
    GL_MINUS_NV (src/Graphics/GL/Tokens.hs:5838)
    GL_MIN_EXT (src/Graphics/GL/Tokens.hs:5840)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5844)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES (src/Graphics/GL/Tokens.hs:5846)
    GL_MIN_LOD_WARNING_AMD (src/Graphics/GL/Tokens.hs:5848)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5854)
    GL_MIN_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5856)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5860)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5862)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIN_SAMPLE_SHADING_VALUE_ARB (src/Graphics/GL/Tokens.hs:5866)
    GL_MIN_SAMPLE_SHADING_VALUE_OES (src/Graphics/GL/Tokens.hs:5868)
    GL_MIN_SPARSE_LEVEL_AMD (src/Graphics/GL/Tokens.hs:5870)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MIRRORED_REPEAT_ARB (src/Graphics/GL/Tokens.hs:5876)
    GL_MIRRORED_REPEAT_IBM (src/Graphics/GL/Tokens.hs:5878)
    GL_MIRRORED_REPEAT_OES (src/Graphics/GL/Tokens.hs:5880)
    GL_MIRROR_CLAMP_ATI (src/Graphics/GL/Tokens.hs:5882)
    GL_MIRROR_CLAMP_EXT (src/Graphics/GL/Tokens.hs:5884)
    GL_MIRROR_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:5886)
    GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5888)
    GL_MIRROR_CLAMP_TO_EDGE_ATI (src/Graphics/GL/Tokens.hs:5890)
    GL_MIRROR_CLAMP_TO_EDGE_EXT (src/Graphics/GL/Tokens.hs:5892)
    GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:5894)
    GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:5896)
    GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:5898)
    GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:5900)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW0_ARB (src/Graphics/GL/Tokens.hs:5904)
    GL_MODELVIEW0_EXT (src/Graphics/GL/Tokens.hs:5906)
    GL_MODELVIEW0_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5908)
    GL_MODELVIEW0_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5910)
    GL_MODELVIEW10_ARB (src/Graphics/GL/Tokens.hs:5912)
    GL_MODELVIEW11_ARB (src/Graphics/GL/Tokens.hs:5914)
    GL_MODELVIEW12_ARB (src/Graphics/GL/Tokens.hs:5916)
    GL_MODELVIEW13_ARB (src/Graphics/GL/Tokens.hs:5918)
    GL_MODELVIEW14_ARB (src/Graphics/GL/Tokens.hs:5920)
    GL_MODELVIEW15_ARB (src/Graphics/GL/Tokens.hs:5922)
    GL_MODELVIEW16_ARB (src/Graphics/GL/Tokens.hs:5924)
    GL_MODELVIEW17_ARB (src/Graphics/GL/Tokens.hs:5926)
    GL_MODELVIEW18_ARB (src/Graphics/GL/Tokens.hs:5928)
    GL_MODELVIEW19_ARB (src/Graphics/GL/Tokens.hs:5930)
    GL_MODELVIEW1_ARB (src/Graphics/GL/Tokens.hs:5932)
    GL_MODELVIEW1_EXT (src/Graphics/GL/Tokens.hs:5934)
    GL_MODELVIEW1_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5936)
    GL_MODELVIEW1_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5938)
    GL_MODELVIEW20_ARB (src/Graphics/GL/Tokens.hs:5940)
    GL_MODELVIEW21_ARB (src/Graphics/GL/Tokens.hs:5942)
    GL_MODELVIEW22_ARB (src/Graphics/GL/Tokens.hs:5944)
    GL_MODELVIEW23_ARB (src/Graphics/GL/Tokens.hs:5946)
    GL_MODELVIEW24_ARB (src/Graphics/GL/Tokens.hs:5948)
    GL_MODELVIEW25_ARB (src/Graphics/GL/Tokens.hs:5950)
    GL_MODELVIEW26_ARB (src/Graphics/GL/Tokens.hs:5952)
    GL_MODELVIEW27_ARB (src/Graphics/GL/Tokens.hs:5954)
    GL_MODELVIEW28_ARB (src/Graphics/GL/Tokens.hs:5956)
    GL_MODELVIEW29_ARB (src/Graphics/GL/Tokens.hs:5958)
    GL_MODELVIEW2_ARB (src/Graphics/GL/Tokens.hs:5960)
    GL_MODELVIEW30_ARB (src/Graphics/GL/Tokens.hs:5962)
    GL_MODELVIEW31_ARB (src/Graphics/GL/Tokens.hs:5964)
    GL_MODELVIEW3_ARB (src/Graphics/GL/Tokens.hs:5966)
    GL_MODELVIEW4_ARB (src/Graphics/GL/Tokens.hs:5968)
    GL_MODELVIEW5_ARB (src/Graphics/GL/Tokens.hs:5970)
    GL_MODELVIEW6_ARB (src/Graphics/GL/Tokens.hs:5972)
    GL_MODELVIEW7_ARB (src/Graphics/GL/Tokens.hs:5974)
    GL_MODELVIEW8_ARB (src/Graphics/GL/Tokens.hs:5976)
    GL_MODELVIEW9_ARB (src/Graphics/GL/Tokens.hs:5978)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:5982)
    GL_MODELVIEW_PROJECTION_NV (src/Graphics/GL/Tokens.hs:5984)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MODULATE_ADD_ATI (src/Graphics/GL/Tokens.hs:5990)
    GL_MODULATE_COLOR_IMG (src/Graphics/GL/Tokens.hs:5992)
    GL_MODULATE_SIGNED_ADD_ATI (src/Graphics/GL/Tokens.hs:5994)
    GL_MODULATE_SUBTRACT_ATI (src/Graphics/GL/Tokens.hs:5996)
    GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:5998)
    GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6000)
    GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6002)
    GL_MOV_ATI (src/Graphics/GL/Tokens.hs:6004)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTIPLY (src/Graphics/GL/Tokens.hs:6008)
    GL_MULTIPLY_KHR (src/Graphics/GL/Tokens.hs:6010)
    GL_MULTIPLY_NV (src/Graphics/GL/Tokens.hs:6012)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLES_NV (src/Graphics/GL/Tokens.hs:6016)
    GL_MULTISAMPLE_3DFX (src/Graphics/GL/Tokens.hs:6018)
    GL_MULTISAMPLE_ARB (src/Graphics/GL/Tokens.hs:6020)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_MULTISAMPLE_BIT_3DFX (src/Graphics/GL/Tokens.hs:6024)
    GL_MULTISAMPLE_BIT_ARB (src/Graphics/GL/Tokens.hs:6026)
    GL_MULTISAMPLE_BIT_EXT (src/Graphics/GL/Tokens.hs:6028)
    GL_MULTISAMPLE_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:6030)
    GL_MULTISAMPLE_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:6032)
    GL_MULTISAMPLE_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:6034)
    GL_MULTISAMPLE_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:6036)
    GL_MULTISAMPLE_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:6038)
    GL_MULTISAMPLE_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:6040)
    GL_MULTISAMPLE_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:6042)
    GL_MULTISAMPLE_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:6044)
    GL_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:6046)
    GL_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:6048)
    GL_MULTISAMPLE_FILTER_HINT_NV (src/Graphics/GL/Tokens.hs:6050)
    GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:6052)
    GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB (src/Graphics/GL/Tokens.hs:6054)
    GL_MULTISAMPLE_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:6056)
    GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB (src/Graphics/GL/Tokens.hs:6058)
    GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6060)
    GL_MULTISAMPLE_SGIS (src/Graphics/GL/Tokens.hs:6062)
    GL_MULTIVIEW_EXT (src/Graphics/GL/Tokens.hs:6064)
    GL_MUL_ATI (src/Graphics/GL/Tokens.hs:6066)
    GL_MVP_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6068)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAMED_STRING_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6072)
    GL_NAMED_STRING_TYPE_ARB (src/Graphics/GL/Tokens.hs:6074)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI (src/Graphics/GL/Tokens.hs:6082)
    GL_NATIVE_GRAPHICS_END_HINT_PGI (src/Graphics/GL/Tokens.hs:6084)
    GL_NATIVE_GRAPHICS_HANDLE_PGI (src/Graphics/GL/Tokens.hs:6086)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:6090)
    GL_NEAREST_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:6092)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEGATE_BIT_ATI (src/Graphics/GL/Tokens.hs:6098)
    GL_NEGATIVE_ONE_EXT (src/Graphics/GL/Tokens.hs:6100)
    GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6102)
    GL_NEGATIVE_W_EXT (src/Graphics/GL/Tokens.hs:6104)
    GL_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:6106)
    GL_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:6108)
    GL_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:6110)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NEXT_BUFFER_NV (src/Graphics/GL/Tokens.hs:6114)
    GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV (src/Graphics/GL/Tokens.hs:6116)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NONE_OES (src/Graphics/GL/Tokens.hs:6122)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOP_COMMAND_NV (src/Graphics/GL/Tokens.hs:6126)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMALIZED_RANGE_EXT (src/Graphics/GL/Tokens.hs:6132)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:6136)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6140)
    GL_NORMAL_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:6142)
    GL_NORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:6144)
    GL_NORMAL_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:6146)
    GL_NORMAL_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:6148)
    GL_NORMAL_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:6150)
    GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:6152)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:6156)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:6160)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:6164)
    GL_NORMAL_BIT_PGI (src/Graphics/GL/Tokens.hs:6166)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NORMAL_MAP_ARB (src/Graphics/GL/Tokens.hs:6170)
    GL_NORMAL_MAP_EXT (src/Graphics/GL/Tokens.hs:6172)
    GL_NORMAL_MAP_NV (src/Graphics/GL/Tokens.hs:6174)
    GL_NORMAL_MAP_OES (src/Graphics/GL/Tokens.hs:6176)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6182)
    GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6184)
    GL_NO_RESET_NOTIFICATION_EXT (src/Graphics/GL/Tokens.hs:6186)
    GL_NO_RESET_NOTIFICATION_KHR (src/Graphics/GL/Tokens.hs:6188)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:6196)
    GL_NUM_DOWNSAMPLE_SCALES_IMG (src/Graphics/GL/Tokens.hs:6198)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_NUM_FILL_STREAMS_NV (src/Graphics/GL/Tokens.hs:6202)
    GL_NUM_FRAGMENT_CONSTANTS_ATI (src/Graphics/GL/Tokens.hs:6204)
    GL_NUM_FRAGMENT_REGISTERS_ATI (src/Graphics/GL/Tokens.hs:6206)
    GL_NUM_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:6208)
    GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6210)
    GL_NUM_INSTRUCTIONS_PER_PASS_ATI (src/Graphics/GL/Tokens.hs:6212)
    GL_NUM_INSTRUCTIONS_TOTAL_ATI (src/Graphics/GL/Tokens.hs:6214)
    GL_NUM_LOOPBACK_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6216)
    GL_NUM_PASSES_ATI (src/Graphics/GL/Tokens.hs:6218)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_NUM_PROGRAM_BINARY_FORMATS_OES (src/Graphics/GL/Tokens.hs:6222)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6228)
    GL_NUM_SPARSE_LEVELS_ARB (src/Graphics/GL/Tokens.hs:6230)
    GL_NUM_SPARSE_LEVELS_EXT (src/Graphics/GL/Tokens.hs:6232)
    GL_NUM_VIDEO_CAPTURE_STREAMS_NV (src/Graphics/GL/Tokens.hs:6234)
    GL_NUM_VIRTUAL_PAGE_SIZES_ARB (src/Graphics/GL/Tokens.hs:6236)
    GL_NUM_VIRTUAL_PAGE_SIZES_EXT (src/Graphics/GL/Tokens.hs:6238)
    GL_OBJECT_ACTIVE_ATTRIBUTES_ARB (src/Graphics/GL/Tokens.hs:6240)
    GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6242)
    GL_OBJECT_ACTIVE_UNIFORMS_ARB (src/Graphics/GL/Tokens.hs:6244)
    GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6246)
    GL_OBJECT_ATTACHED_OBJECTS_ARB (src/Graphics/GL/Tokens.hs:6248)
    GL_OBJECT_BUFFER_SIZE_ATI (src/Graphics/GL/Tokens.hs:6250)
    GL_OBJECT_BUFFER_USAGE_ATI (src/Graphics/GL/Tokens.hs:6252)
    GL_OBJECT_COMPILE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6254)
    GL_OBJECT_DELETE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6256)
    GL_OBJECT_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:6258)
    GL_OBJECT_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:6260)
    GL_OBJECT_INFO_LOG_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6262)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_LINEAR_NV (src/Graphics/GL/Tokens.hs:6266)
    GL_OBJECT_LINE_SGIS (src/Graphics/GL/Tokens.hs:6268)
    GL_OBJECT_LINK_STATUS_ARB (src/Graphics/GL/Tokens.hs:6270)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_OBJECT_POINT_SGIS (src/Graphics/GL/Tokens.hs:6274)
    GL_OBJECT_SHADER_SOURCE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6276)
    GL_OBJECT_SUBTYPE_ARB (src/Graphics/GL/Tokens.hs:6278)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_OBJECT_TYPE_APPLE (src/Graphics/GL/Tokens.hs:6282)
    GL_OBJECT_TYPE_ARB (src/Graphics/GL/Tokens.hs:6284)
    GL_OBJECT_VALIDATE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6286)
    GL_OCCLUSION_QUERY_EVENT_MASK_AMD (src/Graphics/GL/Tokens.hs:6288)
    GL_OCCLUSION_TEST_HP (src/Graphics/GL/Tokens.hs:6290)
    GL_OCCLUSION_TEST_RESULT_HP (src/Graphics/GL/Tokens.hs:6292)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
    GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6296)
    GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6298)
    GL_OFFSET_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6300)
    GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6302)
    GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6304)
    GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6306)
    GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6308)
    GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6310)
    GL_OFFSET_TEXTURE_2D_BIAS_NV (src/Graphics/GL/Tokens.hs:6312)
    GL_OFFSET_TEXTURE_2D_MATRIX_NV (src/Graphics/GL/Tokens.hs:6314)
    GL_OFFSET_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6316)
    GL_OFFSET_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6318)
    GL_OFFSET_TEXTURE_BIAS_NV (src/Graphics/GL/Tokens.hs:6320)
    GL_OFFSET_TEXTURE_MATRIX_NV (src/Graphics/GL/Tokens.hs:6322)
    GL_OFFSET_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6324)
    GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6326)
    GL_OFFSET_TEXTURE_SCALE_NV (src/Graphics/GL/Tokens.hs:6328)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_EXT (src/Graphics/GL/Tokens.hs:6332)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6336)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:6340)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6348)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC1_COLOR_EXT (src/Graphics/GL/Tokens.hs:6352)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6360)
    GL_OPERAND0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6362)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND0_RGB_ARB (src/Graphics/GL/Tokens.hs:6366)
    GL_OPERAND0_RGB_EXT (src/Graphics/GL/Tokens.hs:6368)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6372)
    GL_OPERAND1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6374)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND1_RGB_ARB (src/Graphics/GL/Tokens.hs:6378)
    GL_OPERAND1_RGB_EXT (src/Graphics/GL/Tokens.hs:6380)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6384)
    GL_OPERAND2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6386)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OPERAND2_RGB_ARB (src/Graphics/GL/Tokens.hs:6390)
    GL_OPERAND2_RGB_EXT (src/Graphics/GL/Tokens.hs:6392)
    GL_OPERAND3_ALPHA_NV (src/Graphics/GL/Tokens.hs:6394)
    GL_OPERAND3_RGB_NV (src/Graphics/GL/Tokens.hs:6396)
    GL_OP_ADD_EXT (src/Graphics/GL/Tokens.hs:6398)
    GL_OP_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6400)
    GL_OP_CROSS_PRODUCT_EXT (src/Graphics/GL/Tokens.hs:6402)
    GL_OP_DOT3_EXT (src/Graphics/GL/Tokens.hs:6404)
    GL_OP_DOT4_EXT (src/Graphics/GL/Tokens.hs:6406)
    GL_OP_EXP_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6408)
    GL_OP_FLOOR_EXT (src/Graphics/GL/Tokens.hs:6410)
    GL_OP_FRAC_EXT (src/Graphics/GL/Tokens.hs:6412)
    GL_OP_INDEX_EXT (src/Graphics/GL/Tokens.hs:6414)
    GL_OP_LOG_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6416)
    GL_OP_MADD_EXT (src/Graphics/GL/Tokens.hs:6418)
    GL_OP_MAX_EXT (src/Graphics/GL/Tokens.hs:6420)
    GL_OP_MIN_EXT (src/Graphics/GL/Tokens.hs:6422)
    GL_OP_MOV_EXT (src/Graphics/GL/Tokens.hs:6424)
    GL_OP_MULTIPLY_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6426)
    GL_OP_MUL_EXT (src/Graphics/GL/Tokens.hs:6428)
    GL_OP_NEGATE_EXT (src/Graphics/GL/Tokens.hs:6430)
    GL_OP_POWER_EXT (src/Graphics/GL/Tokens.hs:6432)
    GL_OP_RECIP_EXT (src/Graphics/GL/Tokens.hs:6434)
    GL_OP_RECIP_SQRT_EXT (src/Graphics/GL/Tokens.hs:6436)
    GL_OP_ROUND_EXT (src/Graphics/GL/Tokens.hs:6438)
    GL_OP_SET_GE_EXT (src/Graphics/GL/Tokens.hs:6440)
    GL_OP_SET_LT_EXT (src/Graphics/GL/Tokens.hs:6442)
    GL_OP_SUB_EXT (src/Graphics/GL/Tokens.hs:6444)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUTPUT_COLOR0_EXT (src/Graphics/GL/Tokens.hs:6454)
    GL_OUTPUT_COLOR1_EXT (src/Graphics/GL/Tokens.hs:6456)
    GL_OUTPUT_FOG_EXT (src/Graphics/GL/Tokens.hs:6458)
    GL_OUTPUT_TEXTURE_COORD0_EXT (src/Graphics/GL/Tokens.hs:6460)
    GL_OUTPUT_TEXTURE_COORD10_EXT (src/Graphics/GL/Tokens.hs:6462)
    GL_OUTPUT_TEXTURE_COORD11_EXT (src/Graphics/GL/Tokens.hs:6464)
    GL_OUTPUT_TEXTURE_COORD12_EXT (src/Graphics/GL/Tokens.hs:6466)
    GL_OUTPUT_TEXTURE_COORD13_EXT (src/Graphics/GL/Tokens.hs:6468)
    GL_OUTPUT_TEXTURE_COORD14_EXT (src/Graphics/GL/Tokens.hs:6470)
    GL_OUTPUT_TEXTURE_COORD15_EXT (src/Graphics/GL/Tokens.hs:6472)
    GL_OUTPUT_TEXTURE_COORD16_EXT (src/Graphics/GL/Tokens.hs:6474)
    GL_OUTPUT_TEXTURE_COORD17_EXT (src/Graphics/GL/Tokens.hs:6476)
    GL_OUTPUT_TEXTURE_COORD18_EXT (src/Graphics/GL/Tokens.hs:6478)
    GL_OUTPUT_TEXTURE_COORD19_EXT (src/Graphics/GL/Tokens.hs:6480)
    GL_OUTPUT_TEXTURE_COORD1_EXT (src/Graphics/GL/Tokens.hs:6482)
    GL_OUTPUT_TEXTURE_COORD20_EXT (src/Graphics/GL/Tokens.hs:6484)
    GL_OUTPUT_TEXTURE_COORD21_EXT (src/Graphics/GL/Tokens.hs:6486)
    GL_OUTPUT_TEXTURE_COORD22_EXT (src/Graphics/GL/Tokens.hs:6488)
    GL_OUTPUT_TEXTURE_COORD23_EXT (src/Graphics/GL/Tokens.hs:6490)
    GL_OUTPUT_TEXTURE_COORD24_EXT (src/Graphics/GL/Tokens.hs:6492)
    GL_OUTPUT_TEXTURE_COORD25_EXT (src/Graphics/GL/Tokens.hs:6494)
    GL_OUTPUT_TEXTURE_COORD26_EXT (src/Graphics/GL/Tokens.hs:6496)
    GL_OUTPUT_TEXTURE_COORD27_EXT (src/Graphics/GL/Tokens.hs:6498)
    GL_OUTPUT_TEXTURE_COORD28_EXT (src/Graphics/GL/Tokens.hs:6500)
    GL_OUTPUT_TEXTURE_COORD29_EXT (src/Graphics/GL/Tokens.hs:6502)
    GL_OUTPUT_TEXTURE_COORD2_EXT (src/Graphics/GL/Tokens.hs:6504)
    GL_OUTPUT_TEXTURE_COORD30_EXT (src/Graphics/GL/Tokens.hs:6506)
    GL_OUTPUT_TEXTURE_COORD31_EXT (src/Graphics/GL/Tokens.hs:6508)
    GL_OUTPUT_TEXTURE_COORD3_EXT (src/Graphics/GL/Tokens.hs:6510)
    GL_OUTPUT_TEXTURE_COORD4_EXT (src/Graphics/GL/Tokens.hs:6512)
    GL_OUTPUT_TEXTURE_COORD5_EXT (src/Graphics/GL/Tokens.hs:6514)
    GL_OUTPUT_TEXTURE_COORD6_EXT (src/Graphics/GL/Tokens.hs:6516)
    GL_OUTPUT_TEXTURE_COORD7_EXT (src/Graphics/GL/Tokens.hs:6518)
    GL_OUTPUT_TEXTURE_COORD8_EXT (src/Graphics/GL/Tokens.hs:6520)
    GL_OUTPUT_TEXTURE_COORD9_EXT (src/Graphics/GL/Tokens.hs:6522)
    GL_OUTPUT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:6524)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_OVERLAY (src/Graphics/GL/Tokens.hs:6528)
    GL_OVERLAY_KHR (src/Graphics/GL/Tokens.hs:6530)
    GL_OVERLAY_NV (src/Graphics/GL/Tokens.hs:6532)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:6536)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
    GL_PACK_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6546)
    GL_PACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:6548)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:6552)
    GL_PACK_INVERT_MESA (src/Graphics/GL/Tokens.hs:6554)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_MAX_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6558)
    GL_PACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:6560)
    GL_PACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:6562)
    GL_PACK_REVERSE_ROW_ORDER_ANGLE (src/Graphics/GL/Tokens.hs:6564)
    GL_PACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:6566)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:6572)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:6578)
    GL_PACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:6580)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PALETTE4_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6584)
    GL_PALETTE4_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6586)
    GL_PALETTE4_RGB8_OES (src/Graphics/GL/Tokens.hs:6588)
    GL_PALETTE4_RGBA4_OES (src/Graphics/GL/Tokens.hs:6590)
    GL_PALETTE4_RGBA8_OES (src/Graphics/GL/Tokens.hs:6592)
    GL_PALETTE8_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6594)
    GL_PALETTE8_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6596)
    GL_PALETTE8_RGB8_OES (src/Graphics/GL/Tokens.hs:6598)
    GL_PALETTE8_RGBA4_OES (src/Graphics/GL/Tokens.hs:6600)
    GL_PALETTE8_RGBA8_OES (src/Graphics/GL/Tokens.hs:6602)
    GL_PARALLEL_ARRAYS_INTEL (src/Graphics/GL/Tokens.hs:6604)
    GL_PARAMETER_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6606)
    GL_PARAMETER_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6608)
    GL_PARTIAL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:6610)
    GL_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:6612)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCHES_EXT (src/Graphics/GL/Tokens.hs:6618)
    GL_PATCHES_OES (src/Graphics/GL/Tokens.hs:6620)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_INNER_LEVEL_EXT (src/Graphics/GL/Tokens.hs:6624)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_DEFAULT_OUTER_LEVEL_EXT (src/Graphics/GL/Tokens.hs:6628)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PATCH_VERTICES_EXT (src/Graphics/GL/Tokens.hs:6632)
    GL_PATCH_VERTICES_OES (src/Graphics/GL/Tokens.hs:6634)
    GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6636)
    GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6638)
    GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6640)
    GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6642)
    GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6644)
    GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6646)
    GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6648)
    GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6650)
    GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6652)
    GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6654)
    GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6656)
    GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6658)
    GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6660)
    GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6662)
    GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6664)
    GL_PATH_FOG_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6666)
    GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6668)
    GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6670)
    GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6672)
    GL_PATH_GEN_COLOR_FORMAT_NV (src/Graphics/GL/Tokens.hs:6674)
    GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6676)
    GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6678)
    GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6680)
    GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6682)
    GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6684)
    GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6686)
    GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6688)
    GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6690)
    GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6692)
    GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6694)
    GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6696)
    GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6698)
    GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6700)
    GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6702)
    GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6704)
    GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6706)
    GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6708)
    GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6710)
    GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6712)
    GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6714)
    GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6716)
    GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6718)
    GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:6720)
    GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:6722)
    GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6724)
    GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6726)
    GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6728)
    GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6730)
    GL_PERCENTAGE_AMD (src/Graphics/GL/Tokens.hs:6732)
    GL_PERFMON_GLOBAL_MODE_QCOM (src/Graphics/GL/Tokens.hs:6734)
    GL_PERFMON_RESULT_AMD (src/Graphics/GL/Tokens.hs:6736)
    GL_PERFMON_RESULT_AVAILABLE_AMD (src/Graphics/GL/Tokens.hs:6738)
    GL_PERFMON_RESULT_SIZE_AMD (src/Graphics/GL/Tokens.hs:6740)
    GL_PERFORMANCE_MONITOR_AMD (src/Graphics/GL/Tokens.hs:6742)
    GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL (src/Graphics/GL/Tokens.hs:6744)
    GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL (src/Graphics/GL/Tokens.hs:6746)
    GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL (src/Graphics/GL/Tokens.hs:6748)
    GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL (src/Graphics/GL/Tokens.hs:6750)
    GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL (src/Graphics/GL/Tokens.hs:6752)
    GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6754)
    GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL (src/Graphics/GL/Tokens.hs:6756)
    GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL (src/Graphics/GL/Tokens.hs:6758)
    GL_PERFQUERY_COUNTER_EVENT_INTEL (src/Graphics/GL/Tokens.hs:6760)
    GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6762)
    GL_PERFQUERY_COUNTER_RAW_INTEL (src/Graphics/GL/Tokens.hs:6764)
    GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL (src/Graphics/GL/Tokens.hs:6766)
    GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL (src/Graphics/GL/Tokens.hs:6768)
    GL_PERFQUERY_DONOT_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6770)
    GL_PERFQUERY_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6772)
    GL_PERFQUERY_GLOBAL_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6774)
    GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL (src/Graphics/GL/Tokens.hs:6776)
    GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6778)
    GL_PERFQUERY_SINGLE_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6780)
    GL_PERFQUERY_WAIT_INTEL (src/Graphics/GL/Tokens.hs:6782)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PERTURB_EXT (src/Graphics/GL/Tokens.hs:6786)
    GL_PER_STAGE_CONSTANTS_NV (src/Graphics/GL/Tokens.hs:6788)
    GL_PHONG_HINT_WIN (src/Graphics/GL/Tokens.hs:6790)
    GL_PHONG_WIN (src/Graphics/GL/Tokens.hs:6792)
    GL_PINLIGHT_NV (src/Graphics/GL/Tokens.hs:6794)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
    GL_PIXEL_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:6798)
    GL_PIXEL_COUNTER_BITS_NV (src/Graphics/GL/Tokens.hs:6800)
    GL_PIXEL_COUNT_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:6802)
    GL_PIXEL_COUNT_NV (src/Graphics/GL/Tokens.hs:6804)
    GL_PIXEL_CUBIC_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:6806)
    GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6808)
    GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6810)
    GL_PIXEL_GROUP_COLOR_SGIS (src/Graphics/GL/Tokens.hs:6812)
    GL_PIXEL_MAG_FILTER_EXT (src/Graphics/GL/Tokens.hs:6814)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MIN_FILTER_EXT (src/Graphics/GL/Tokens.hs:6856)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6862)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_PACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6866)
    GL_PIXEL_PACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6868)
    GL_PIXEL_PACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6870)
    GL_PIXEL_SUBSAMPLE_2424_SGIX (src/Graphics/GL/Tokens.hs:6872)
    GL_PIXEL_SUBSAMPLE_4242_SGIX (src/Graphics/GL/Tokens.hs:6874)
    GL_PIXEL_SUBSAMPLE_4444_SGIX (src/Graphics/GL/Tokens.hs:6876)
    GL_PIXEL_TEXTURE_SGIS (src/Graphics/GL/Tokens.hs:6878)
    GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX (src/Graphics/GL/Tokens.hs:6880)
    GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX (src/Graphics/GL/Tokens.hs:6882)
    GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX (src/Graphics/GL/Tokens.hs:6884)
    GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX (src/Graphics/GL/Tokens.hs:6886)
    GL_PIXEL_TEX_GEN_MODE_SGIX (src/Graphics/GL/Tokens.hs:6888)
    GL_PIXEL_TEX_GEN_Q_CEILING_SGIX (src/Graphics/GL/Tokens.hs:6890)
    GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX (src/Graphics/GL/Tokens.hs:6892)
    GL_PIXEL_TEX_GEN_Q_ROUND_SGIX (src/Graphics/GL/Tokens.hs:6894)
    GL_PIXEL_TEX_GEN_SGIX (src/Graphics/GL/Tokens.hs:6896)
    GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX (src/Graphics/GL/Tokens.hs:6898)
    GL_PIXEL_TILE_CACHE_INCREMENT_SGIX (src/Graphics/GL/Tokens.hs:6900)
    GL_PIXEL_TILE_CACHE_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6902)
    GL_PIXEL_TILE_GRID_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:6904)
    GL_PIXEL_TILE_GRID_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:6906)
    GL_PIXEL_TILE_GRID_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:6908)
    GL_PIXEL_TILE_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:6910)
    GL_PIXEL_TILE_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:6912)
    GL_PIXEL_TRANSFORM_2D_EXT (src/Graphics/GL/Tokens.hs:6914)
    GL_PIXEL_TRANSFORM_2D_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6916)
    GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6918)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6922)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_PIXEL_UNPACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6926)
    GL_PIXEL_UNPACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6928)
    GL_PIXEL_UNPACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6930)
    GL_PLUS_CLAMPED_ALPHA_NV (src/Graphics/GL/Tokens.hs:6932)
    GL_PLUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:6934)
    GL_PLUS_DARKER_NV (src/Graphics/GL/Tokens.hs:6936)
    GL_PLUS_NV (src/Graphics/GL/Tokens.hs:6938)
    GL_PN_TRIANGLES_ATI (src/Graphics/GL/Tokens.hs:6940)
    GL_PN_TRIANGLES_NORMAL_MODE_ATI (src/Graphics/GL/Tokens.hs:6942)
    GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6944)
    GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI (src/Graphics/GL/Tokens.hs:6946)
    GL_PN_TRIANGLES_POINT_MODE_ATI (src/Graphics/GL/Tokens.hs:6948)
    GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI (src/Graphics/GL/Tokens.hs:6950)
    GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6952)
    GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:6954)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_DISTANCE_ATTENUATION_ARB (src/Graphics/GL/Tokens.hs:6964)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_FADE_THRESHOLD_SIZE_ARB (src/Graphics/GL/Tokens.hs:6968)
    GL_POINT_FADE_THRESHOLD_SIZE_EXT (src/Graphics/GL/Tokens.hs:6970)
    GL_POINT_FADE_THRESHOLD_SIZE_SGIS (src/Graphics/GL/Tokens.hs:6972)
    GL_POINT_NV (src/Graphics/GL/Tokens.hs:6974)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:6978)
    GL_POINT_SIZE_ARRAY_OES (src/Graphics/GL/Tokens.hs:6980)
    GL_POINT_SIZE_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:6982)
    GL_POINT_SIZE_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:6984)
    GL_POINT_SIZE_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:6986)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MAX_ARB (src/Graphics/GL/Tokens.hs:6992)
    GL_POINT_SIZE_MAX_EXT (src/Graphics/GL/Tokens.hs:6994)
    GL_POINT_SIZE_MAX_SGIS (src/Graphics/GL/Tokens.hs:6996)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_MIN_ARB (src/Graphics/GL/Tokens.hs:7000)
    GL_POINT_SIZE_MIN_EXT (src/Graphics/GL/Tokens.hs:7002)
    GL_POINT_SIZE_MIN_SGIS (src/Graphics/GL/Tokens.hs:7004)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_ARB (src/Graphics/GL/Tokens.hs:7014)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_SPRITE_NV (src/Graphics/GL/Tokens.hs:7018)
    GL_POINT_SPRITE_OES (src/Graphics/GL/Tokens.hs:7020)
    GL_POINT_SPRITE_R_MODE_NV (src/Graphics/GL/Tokens.hs:7022)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_MODE_NV (src/Graphics/GL/Tokens.hs:7032)
    GL_POLYGON_OFFSET_BIAS_EXT (src/Graphics/GL/Tokens.hs:7034)
    GL_POLYGON_OFFSET_CLAMP_EXT (src/Graphics/GL/Tokens.hs:7036)
    GL_POLYGON_OFFSET_COMMAND_NV (src/Graphics/GL/Tokens.hs:7038)
    GL_POLYGON_OFFSET_EXT (src/Graphics/GL/Tokens.hs:7040)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FACTOR_EXT (src/Graphics/GL/Tokens.hs:7044)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_LINE_NV (src/Graphics/GL/Tokens.hs:7050)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_POINT_NV (src/Graphics/GL/Tokens.hs:7054)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7070)
    GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI (src/Graphics/GL/Tokens.hs:7072)
    GL_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7074)
    GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI (src/Graphics/GL/Tokens.hs:7076)
    GL_POST_COLOR_MATRIX_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7078)
    GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI (src/Graphics/GL/Tokens.hs:7080)
    GL_POST_COLOR_MATRIX_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7082)
    GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI (src/Graphics/GL/Tokens.hs:7084)
    GL_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7086)
    GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7088)
    GL_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7090)
    GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI (src/Graphics/GL/Tokens.hs:7092)
    GL_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7094)
    GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI (src/Graphics/GL/Tokens.hs:7096)
    GL_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/GL/Tokens.hs:7098)
    GL_POST_COLOR_MATRIX_RED_BIAS_SGI (src/Graphics/GL/Tokens.hs:7100)
    GL_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/GL/Tokens.hs:7102)
    GL_POST_COLOR_MATRIX_RED_SCALE_SGI (src/Graphics/GL/Tokens.hs:7104)
    GL_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7106)
    GL_POST_CONVOLUTION_ALPHA_BIAS_EXT (src/Graphics/GL/Tokens.hs:7108)
    GL_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7110)
    GL_POST_CONVOLUTION_ALPHA_SCALE_EXT (src/Graphics/GL/Tokens.hs:7112)
    GL_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7114)
    GL_POST_CONVOLUTION_BLUE_BIAS_EXT (src/Graphics/GL/Tokens.hs:7116)
    GL_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7118)
    GL_POST_CONVOLUTION_BLUE_SCALE_EXT (src/Graphics/GL/Tokens.hs:7120)
    GL_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7122)
    GL_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7124)
    GL_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7126)
    GL_POST_CONVOLUTION_GREEN_BIAS_EXT (src/Graphics/GL/Tokens.hs:7128)
    GL_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7130)
    GL_POST_CONVOLUTION_GREEN_SCALE_EXT (src/Graphics/GL/Tokens.hs:7132)
    GL_POST_CONVOLUTION_RED_BIAS (src/Graphics/GL/Tokens.hs:7134)
    GL_POST_CONVOLUTION_RED_BIAS_EXT (src/Graphics/GL/Tokens.hs:7136)
    GL_POST_CONVOLUTION_RED_SCALE (src/Graphics/GL/Tokens.hs:7138)
    GL_POST_CONVOLUTION_RED_SCALE_EXT (src/Graphics/GL/Tokens.hs:7140)
    GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7142)
    GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7144)
    GL_POST_TEXTURE_FILTER_BIAS_SGIX (src/Graphics/GL/Tokens.hs:7146)
    GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7148)
    GL_POST_TEXTURE_FILTER_SCALE_SGIX (src/Graphics/GL/Tokens.hs:7150)
    GL_PREFER_DOUBLEBUFFER_HINT_PGI (src/Graphics/GL/Tokens.hs:7152)
    GL_PRESENT_DURATION_NV (src/Graphics/GL/Tokens.hs:7154)
    GL_PRESENT_TIME_NV (src/Graphics/GL/Tokens.hs:7156)
    GL_PRESERVE_ATI (src/Graphics/GL/Tokens.hs:7158)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PREVIOUS_ARB (src/Graphics/GL/Tokens.hs:7162)
    GL_PREVIOUS_EXT (src/Graphics/GL/Tokens.hs:7164)
    GL_PREVIOUS_TEXTURE_INPUT_NV (src/Graphics/GL/Tokens.hs:7166)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMARY_COLOR_ARB (src/Graphics/GL/Tokens.hs:7170)
    GL_PRIMARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:7172)
    GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7174)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVES_GENERATED_EXT (src/Graphics/GL/Tokens.hs:7178)
    GL_PRIMITIVES_GENERATED_NV (src/Graphics/GL/Tokens.hs:7180)
    GL_PRIMITIVES_GENERATED_OES (src/Graphics/GL/Tokens.hs:7182)
    GL_PRIMITIVES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:7184)
    GL_PRIMITIVE_BOUNDING_BOX (src/Graphics/GL/Tokens.hs:7186)
    GL_PRIMITIVE_BOUNDING_BOX_ARB (src/Graphics/GL/Tokens.hs:7188)
    GL_PRIMITIVE_BOUNDING_BOX_EXT (src/Graphics/GL/Tokens.hs:7190)
    GL_PRIMITIVE_BOUNDING_BOX_OES (src/Graphics/GL/Tokens.hs:7192)
    GL_PRIMITIVE_ID_NV (src/Graphics/GL/Tokens.hs:7194)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7198)
    GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7200)
    GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES (src/Graphics/GL/Tokens.hs:7202)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/GL/Tokens.hs:7206)
    GL_PRIMITIVE_RESTART_NV (src/Graphics/GL/Tokens.hs:7208)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:7212)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:7214)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB (src/Graphics/GL/Tokens.hs:7216)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:7218)
    GL_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7220)
    GL_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7222)
    GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7224)
    GL_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7226)
    GL_PROGRAM_BINARY_ANGLE (src/Graphics/GL/Tokens.hs:7228)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_FORMATS_OES (src/Graphics/GL/Tokens.hs:7232)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_LENGTH_OES (src/Graphics/GL/Tokens.hs:7236)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
    GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7240)
    GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7242)
    GL_PROGRAM_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:7244)
    GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7246)
    GL_PROGRAM_ERROR_STRING_NV (src/Graphics/GL/Tokens.hs:7248)
    GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7250)
    GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7252)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
    GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7256)
    GL_PROGRAM_KHR (src/Graphics/GL/Tokens.hs:7258)
    GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7260)
    GL_PROGRAM_LENGTH_NV (src/Graphics/GL/Tokens.hs:7262)
    GL_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7264)
    GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7266)
    GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7268)
    GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7270)
    GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7272)
    GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7274)
    GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7276)
    GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7278)
    GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7280)
    GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7282)
    GL_PROGRAM_OBJECT_ARB (src/Graphics/GL/Tokens.hs:7284)
    GL_PROGRAM_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7286)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
    GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7290)
    GL_PROGRAM_PARAMETER_NV (src/Graphics/GL/Tokens.hs:7292)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_PIPELINE_BINDING_EXT (src/Graphics/GL/Tokens.hs:7298)
    GL_PROGRAM_PIPELINE_KHR (src/Graphics/GL/Tokens.hs:7300)
    GL_PROGRAM_PIPELINE_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7302)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:7306)
    GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7308)
    GL_PROGRAM_RESIDENT_NV (src/Graphics/GL/Tokens.hs:7310)
    GL_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7312)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_PROGRAM_SEPARABLE_EXT (src/Graphics/GL/Tokens.hs:7316)
    GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7318)
    GL_PROGRAM_STRING_NV (src/Graphics/GL/Tokens.hs:7320)
    GL_PROGRAM_TARGET_NV (src/Graphics/GL/Tokens.hs:7322)
    GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7324)
    GL_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7326)
    GL_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7328)
    GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7330)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:7336)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:7342)
    GL_PROXY_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7344)
    GL_PROXY_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7346)
    GL_PROXY_HISTOGRAM (src/Graphics/GL/Tokens.hs:7348)
    GL_PROXY_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:7350)
    GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7352)
    GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7354)
    GL_PROXY_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7356)
    GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7358)
    GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7360)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7366)
    GL_PROXY_TEXTURE_1D_EXT (src/Graphics/GL/Tokens.hs:7368)
    GL_PROXY_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7370)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7376)
    GL_PROXY_TEXTURE_2D_EXT (src/Graphics/GL/Tokens.hs:7378)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7384)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:7388)
    GL_PROXY_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:7390)
    GL_PROXY_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7392)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:7396)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:7400)
    GL_PROXY_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:7402)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_PROXY_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:7406)
    GL_PROXY_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:7408)
    GL_PURGEABLE_APPLE (src/Graphics/GL/Tokens.hs:7410)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7416)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_EXT (src/Graphics/GL/Tokens.hs:7420)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:7424)
    GL_QUADS_OES (src/Graphics/GL/Tokens.hs:7426)
    GL_QUAD_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:7428)
    GL_QUAD_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:7430)
    GL_QUAD_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:7432)
    GL_QUAD_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:7434)
    GL_QUAD_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:7436)
    GL_QUAD_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:7438)
    GL_QUAD_MESH_SUN (src/Graphics/GL/Tokens.hs:7440)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUAD_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:7444)
    GL_QUARTER_BIT_ATI (src/Graphics/GL/Tokens.hs:7446)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
    GL_QUERY_ALL_EVENT_BITS_AMD (src/Graphics/GL/Tokens.hs:7450)
    GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7452)
    GL_QUERY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:7454)
    GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7456)
    GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7458)
    GL_QUERY_BUFFER_BINDING_AMD (src/Graphics/GL/Tokens.hs:7460)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7464)
    GL_QUERY_BY_REGION_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7466)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7470)
    GL_QUERY_BY_REGION_WAIT_NV (src/Graphics/GL/Tokens.hs:7472)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_COUNTER_BITS_ARB (src/Graphics/GL/Tokens.hs:7476)
    GL_QUERY_COUNTER_BITS_EXT (src/Graphics/GL/Tokens.hs:7478)
    GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7480)
    GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7482)
    GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7484)
    GL_QUERY_KHR (src/Graphics/GL/Tokens.hs:7486)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7490)
    GL_QUERY_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7492)
    GL_QUERY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:7494)
    GL_QUERY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7496)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_ARB (src/Graphics/GL/Tokens.hs:7500)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_RESULT_AVAILABLE_ARB (src/Graphics/GL/Tokens.hs:7504)
    GL_QUERY_RESULT_AVAILABLE_EXT (src/Graphics/GL/Tokens.hs:7506)
    GL_QUERY_RESULT_EXT (src/Graphics/GL/Tokens.hs:7508)
    GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7510)
    GL_QUERY_RESULT_NO_WAIT_AMD (src/Graphics/GL/Tokens.hs:7512)
    GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7514)
    GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7516)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7520)
    GL_QUERY_WAIT_NV (src/Graphics/GL/Tokens.hs:7522)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R11F_G11F_B10F_APPLE (src/Graphics/GL/Tokens.hs:7528)
    GL_R11F_G11F_B10F_EXT (src/Graphics/GL/Tokens.hs:7530)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16F_EXT (src/Graphics/GL/Tokens.hs:7536)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_EXT (src/Graphics/GL/Tokens.hs:7542)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R16_SNORM_EXT (src/Graphics/GL/Tokens.hs:7546)
    GL_R1UI_C3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7548)
    GL_R1UI_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7550)
    GL_R1UI_C4UB_V3F_SUN (src/Graphics/GL/Tokens.hs:7552)
    GL_R1UI_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7554)
    GL_R1UI_T2F_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7556)
    GL_R1UI_T2F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7558)
    GL_R1UI_T2F_V3F_SUN (src/Graphics/GL/Tokens.hs:7560)
    GL_R1UI_V3F_SUN (src/Graphics/GL/Tokens.hs:7562)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32F_EXT (src/Graphics/GL/Tokens.hs:7566)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_EXT (src/Graphics/GL/Tokens.hs:7580)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_RASTERIZER_DISCARD_EXT (src/Graphics/GL/Tokens.hs:7586)
    GL_RASTERIZER_DISCARD_NV (src/Graphics/GL/Tokens.hs:7588)
    GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7590)
    GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7592)
    GL_RASTER_POSITION_UNCLIPPED_IBM (src/Graphics/GL/Tokens.hs:7594)
    GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7596)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7600)
    GL_READ_BUFFER_NV (src/Graphics/GL/Tokens.hs:7602)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_ANGLE (src/Graphics/GL/Tokens.hs:7606)
    GL_READ_FRAMEBUFFER_APPLE (src/Graphics/GL/Tokens.hs:7608)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:7612)
    GL_READ_FRAMEBUFFER_BINDING_APPLE (src/Graphics/GL/Tokens.hs:7614)
    GL_READ_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7616)
    GL_READ_FRAMEBUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:7618)
    GL_READ_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:7620)
    GL_READ_FRAMEBUFFER_NV (src/Graphics/GL/Tokens.hs:7622)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_ONLY_ARB (src/Graphics/GL/Tokens.hs:7626)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
    GL_READ_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:7634)
    GL_READ_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:7636)
    GL_READ_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:7638)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_READ_WRITE_ARB (src/Graphics/GL/Tokens.hs:7642)
    GL_RECIP_ADD_SIGNED_ALPHA_IMG (src/Graphics/GL/Tokens.hs:7644)
    GL_RECLAIM_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:7646)
    GL_RECT_NV (src/Graphics/GL/Tokens.hs:7648)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_REDUCE (src/Graphics/GL/Tokens.hs:7652)
    GL_REDUCE_EXT (src/Graphics/GL/Tokens.hs:7654)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_BIT_ATI (src/Graphics/GL/Tokens.hs:7660)
    GL_RED_EXT (src/Graphics/GL/Tokens.hs:7662)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_INTEGER_EXT (src/Graphics/GL/Tokens.hs:7666)
    GL_RED_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7668)
    GL_RED_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7670)
    GL_RED_NV (src/Graphics/GL/Tokens.hs:7672)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_RED_SNORM (src/Graphics/GL/Tokens.hs:7676)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
    GL_REFERENCED_BY_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:7684)
    GL_REFERENCED_BY_GEOMETRY_SHADER_OES (src/Graphics/GL/Tokens.hs:7686)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT (src/Graphics/GL/Tokens.hs:7690)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES (src/Graphics/GL/Tokens.hs:7692)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT (src/Graphics/GL/Tokens.hs:7696)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES (src/Graphics/GL/Tokens.hs:7698)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
    GL_REFERENCE_PLANE_EQUATION_SGIX (src/Graphics/GL/Tokens.hs:7702)
    GL_REFERENCE_PLANE_SGIX (src/Graphics/GL/Tokens.hs:7704)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_REFLECTION_MAP_ARB (src/Graphics/GL/Tokens.hs:7708)
    GL_REFLECTION_MAP_EXT (src/Graphics/GL/Tokens.hs:7710)
    GL_REFLECTION_MAP_NV (src/Graphics/GL/Tokens.hs:7712)
    GL_REFLECTION_MAP_OES (src/Graphics/GL/Tokens.hs:7714)
    GL_REGISTER_COMBINERS_NV (src/Graphics/GL/Tokens.hs:7716)
    GL_REG_0_ATI (src/Graphics/GL/Tokens.hs:7718)
    GL_REG_10_ATI (src/Graphics/GL/Tokens.hs:7720)
    GL_REG_11_ATI (src/Graphics/GL/Tokens.hs:7722)
    GL_REG_12_ATI (src/Graphics/GL/Tokens.hs:7724)
    GL_REG_13_ATI (src/Graphics/GL/Tokens.hs:7726)
    GL_REG_14_ATI (src/Graphics/GL/Tokens.hs:7728)
    GL_REG_15_ATI (src/Graphics/GL/Tokens.hs:7730)
    GL_REG_16_ATI (src/Graphics/GL/Tokens.hs:7732)
    GL_REG_17_ATI (src/Graphics/GL/Tokens.hs:7734)
    GL_REG_18_ATI (src/Graphics/GL/Tokens.hs:7736)
    GL_REG_19_ATI (src/Graphics/GL/Tokens.hs:7738)
    GL_REG_1_ATI (src/Graphics/GL/Tokens.hs:7740)
    GL_REG_20_ATI (src/Graphics/GL/Tokens.hs:7742)
    GL_REG_21_ATI (src/Graphics/GL/Tokens.hs:7744)
    GL_REG_22_ATI (src/Graphics/GL/Tokens.hs:7746)
    GL_REG_23_ATI (src/Graphics/GL/Tokens.hs:7748)
    GL_REG_24_ATI (src/Graphics/GL/Tokens.hs:7750)
    GL_REG_25_ATI (src/Graphics/GL/Tokens.hs:7752)
    GL_REG_26_ATI (src/Graphics/GL/Tokens.hs:7754)
    GL_REG_27_ATI (src/Graphics/GL/Tokens.hs:7756)
    GL_REG_28_ATI (src/Graphics/GL/Tokens.hs:7758)
    GL_REG_29_ATI (src/Graphics/GL/Tokens.hs:7760)
    GL_REG_2_ATI (src/Graphics/GL/Tokens.hs:7762)
    GL_REG_30_ATI (src/Graphics/GL/Tokens.hs:7764)
    GL_REG_31_ATI (src/Graphics/GL/Tokens.hs:7766)
    GL_REG_3_ATI (src/Graphics/GL/Tokens.hs:7768)
    GL_REG_4_ATI (src/Graphics/GL/Tokens.hs:7770)
    GL_REG_5_ATI (src/Graphics/GL/Tokens.hs:7772)
    GL_REG_6_ATI (src/Graphics/GL/Tokens.hs:7774)
    GL_REG_7_ATI (src/Graphics/GL/Tokens.hs:7776)
    GL_REG_8_ATI (src/Graphics/GL/Tokens.hs:7778)
    GL_REG_9_ATI (src/Graphics/GL/Tokens.hs:7780)
    GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7782)
    GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7784)
    GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7786)
    GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7788)
    GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7790)
    GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7792)
    GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7794)
    GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:7796)
    GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7798)
    GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:7800)
    GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:7802)
    GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:7804)
    GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:7806)
    GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:7808)
    GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7810)
    GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7812)
    GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7814)
    GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7816)
    GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7818)
    GL_RELEASED_APPLE (src/Graphics/GL/Tokens.hs:7820)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:7828)
    GL_RENDERBUFFER_ALPHA_SIZE_OES (src/Graphics/GL/Tokens.hs:7830)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:7834)
    GL_RENDERBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7836)
    GL_RENDERBUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:7838)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:7842)
    GL_RENDERBUFFER_BLUE_SIZE_OES (src/Graphics/GL/Tokens.hs:7844)
    GL_RENDERBUFFER_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7846)
    GL_RENDERBUFFER_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7848)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_DEPTH_SIZE_EXT (src/Graphics/GL/Tokens.hs:7852)
    GL_RENDERBUFFER_DEPTH_SIZE_OES (src/Graphics/GL/Tokens.hs:7854)
    GL_RENDERBUFFER_EXT (src/Graphics/GL/Tokens.hs:7856)
    GL_RENDERBUFFER_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:7858)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:7862)
    GL_RENDERBUFFER_GREEN_SIZE_OES (src/Graphics/GL/Tokens.hs:7864)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:7868)
    GL_RENDERBUFFER_HEIGHT_OES (src/Graphics/GL/Tokens.hs:7870)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_INTERNAL_FORMAT_EXT (src/Graphics/GL/Tokens.hs:7874)
    GL_RENDERBUFFER_INTERNAL_FORMAT_OES (src/Graphics/GL/Tokens.hs:7876)
    GL_RENDERBUFFER_OES (src/Graphics/GL/Tokens.hs:7878)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:7882)
    GL_RENDERBUFFER_RED_SIZE_OES (src/Graphics/GL/Tokens.hs:7884)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_SAMPLES_ANGLE (src/Graphics/GL/Tokens.hs:7888)
    GL_RENDERBUFFER_SAMPLES_APPLE (src/Graphics/GL/Tokens.hs:7890)
    GL_RENDERBUFFER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7892)
    GL_RENDERBUFFER_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:7894)
    GL_RENDERBUFFER_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7896)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:7900)
    GL_RENDERBUFFER_STENCIL_SIZE_OES (src/Graphics/GL/Tokens.hs:7902)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERBUFFER_WIDTH_EXT (src/Graphics/GL/Tokens.hs:7906)
    GL_RENDERBUFFER_WIDTH_OES (src/Graphics/GL/Tokens.hs:7908)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM (src/Graphics/GL/Tokens.hs:7912)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN (src/Graphics/GL/Tokens.hs:7920)
    GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN (src/Graphics/GL/Tokens.hs:7922)
    GL_REPLACEMENT_CODE_ARRAY_SUN (src/Graphics/GL/Tokens.hs:7924)
    GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN (src/Graphics/GL/Tokens.hs:7926)
    GL_REPLACEMENT_CODE_SUN (src/Graphics/GL/Tokens.hs:7928)
    GL_REPLACE_EXT (src/Graphics/GL/Tokens.hs:7930)
    GL_REPLACE_MIDDLE_SUN (src/Graphics/GL/Tokens.hs:7932)
    GL_REPLACE_OLDEST_SUN (src/Graphics/GL/Tokens.hs:7934)
    GL_REPLACE_VALUE_AMD (src/Graphics/GL/Tokens.hs:7936)
    GL_REPLICATE_BORDER (src/Graphics/GL/Tokens.hs:7938)
    GL_REPLICATE_BORDER_HP (src/Graphics/GL/Tokens.hs:7940)
    GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:7942)
    GL_RESAMPLE_AVERAGE_OML (src/Graphics/GL/Tokens.hs:7944)
    GL_RESAMPLE_DECIMATE_OML (src/Graphics/GL/Tokens.hs:7946)
    GL_RESAMPLE_DECIMATE_SGIX (src/Graphics/GL/Tokens.hs:7948)
    GL_RESAMPLE_REPLICATE_OML (src/Graphics/GL/Tokens.hs:7950)
    GL_RESAMPLE_REPLICATE_SGIX (src/Graphics/GL/Tokens.hs:7952)
    GL_RESAMPLE_ZERO_FILL_OML (src/Graphics/GL/Tokens.hs:7954)
    GL_RESAMPLE_ZERO_FILL_SGIX (src/Graphics/GL/Tokens.hs:7956)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RESCALE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:7960)
    GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:7962)
    GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:7964)
    GL_RESET_NOTIFICATION_STRATEGY_EXT (src/Graphics/GL/Tokens.hs:7966)
    GL_RESET_NOTIFICATION_STRATEGY_KHR (src/Graphics/GL/Tokens.hs:7968)
    GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:7970)
    GL_RESTART_SUN (src/Graphics/GL/Tokens.hs:7972)
    GL_RETAINED_APPLE (src/Graphics/GL/Tokens.hs:7974)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16F_EXT (src/Graphics/GL/Tokens.hs:7984)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_EXT (src/Graphics/GL/Tokens.hs:7990)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG16_SNORM_EXT (src/Graphics/GL/Tokens.hs:7994)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32F_EXT (src/Graphics/GL/Tokens.hs:7998)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_EXT (src/Graphics/GL/Tokens.hs:8010)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB10_A2_EXT (src/Graphics/GL/Tokens.hs:8022)
    GL_RGB10_EXT (src/Graphics/GL/Tokens.hs:8024)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB12_EXT (src/Graphics/GL/Tokens.hs:8028)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16F_ARB (src/Graphics/GL/Tokens.hs:8034)
    GL_RGB16F_EXT (src/Graphics/GL/Tokens.hs:8036)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16I_EXT (src/Graphics/GL/Tokens.hs:8040)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16UI_EXT (src/Graphics/GL/Tokens.hs:8044)
    GL_RGB16_EXT (src/Graphics/GL/Tokens.hs:8046)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8050)
    GL_RGB2_EXT (src/Graphics/GL/Tokens.hs:8052)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32F_ARB (src/Graphics/GL/Tokens.hs:8056)
    GL_RGB32F_EXT (src/Graphics/GL/Tokens.hs:8058)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32I_EXT (src/Graphics/GL/Tokens.hs:8062)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB32UI_EXT (src/Graphics/GL/Tokens.hs:8066)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB4_EXT (src/Graphics/GL/Tokens.hs:8070)
    GL_RGB4_S3TC (src/Graphics/GL/Tokens.hs:8072)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
    GL_RGB565_OES (src/Graphics/GL/Tokens.hs:8078)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB5_A1_EXT (src/Graphics/GL/Tokens.hs:8082)
    GL_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:8084)
    GL_RGB5_EXT (src/Graphics/GL/Tokens.hs:8086)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8I_EXT (src/Graphics/GL/Tokens.hs:8092)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8UI_EXT (src/Graphics/GL/Tokens.hs:8096)
    GL_RGB8_EXT (src/Graphics/GL/Tokens.hs:8098)
    GL_RGB8_OES (src/Graphics/GL/Tokens.hs:8100)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGB9_E5_APPLE (src/Graphics/GL/Tokens.hs:8106)
    GL_RGB9_E5_EXT (src/Graphics/GL/Tokens.hs:8108)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA12_EXT (src/Graphics/GL/Tokens.hs:8114)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16F_ARB (src/Graphics/GL/Tokens.hs:8120)
    GL_RGBA16F_EXT (src/Graphics/GL/Tokens.hs:8122)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16I_EXT (src/Graphics/GL/Tokens.hs:8126)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16UI_EXT (src/Graphics/GL/Tokens.hs:8130)
    GL_RGBA16_EXT (src/Graphics/GL/Tokens.hs:8132)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8136)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA2_EXT (src/Graphics/GL/Tokens.hs:8140)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32F_ARB (src/Graphics/GL/Tokens.hs:8144)
    GL_RGBA32F_EXT (src/Graphics/GL/Tokens.hs:8146)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32I_EXT (src/Graphics/GL/Tokens.hs:8150)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA32UI_EXT (src/Graphics/GL/Tokens.hs:8154)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA4_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8158)
    GL_RGBA4_EXT (src/Graphics/GL/Tokens.hs:8160)
    GL_RGBA4_OES (src/Graphics/GL/Tokens.hs:8162)
    GL_RGBA4_S3TC (src/Graphics/GL/Tokens.hs:8164)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8I_EXT (src/Graphics/GL/Tokens.hs:8170)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8UI_EXT (src/Graphics/GL/Tokens.hs:8174)
    GL_RGBA8_EXT (src/Graphics/GL/Tokens.hs:8176)
    GL_RGBA8_OES (src/Graphics/GL/Tokens.hs:8178)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8182)
    GL_RGBA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8184)
    GL_RGBA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8186)
    GL_RGBA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8188)
    GL_RGBA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8190)
    GL_RGBA_FLOAT_MODE_ARB (src/Graphics/GL/Tokens.hs:8192)
    GL_RGBA_FLOAT_MODE_ATI (src/Graphics/GL/Tokens.hs:8194)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8198)
    GL_RGBA_INTEGER_MODE_EXT (src/Graphics/GL/Tokens.hs:8200)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGBA_S3TC (src/Graphics/GL/Tokens.hs:8204)
    GL_RGBA_SIGNED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:8206)
    GL_RGBA_SNORM (src/Graphics/GL/Tokens.hs:8208)
    GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV (src/Graphics/GL/Tokens.hs:8210)
    GL_RGB_422_APPLE (src/Graphics/GL/Tokens.hs:8212)
    GL_RGB_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8214)
    GL_RGB_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8216)
    GL_RGB_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8218)
    GL_RGB_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8220)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8224)
    GL_RGB_RAW_422_APPLE (src/Graphics/GL/Tokens.hs:8226)
    GL_RGB_S3TC (src/Graphics/GL/Tokens.hs:8228)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RGB_SCALE_ARB (src/Graphics/GL/Tokens.hs:8232)
    GL_RGB_SCALE_EXT (src/Graphics/GL/Tokens.hs:8234)
    GL_RGB_SNORM (src/Graphics/GL/Tokens.hs:8236)
    GL_RG_EXT (src/Graphics/GL/Tokens.hs:8238)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RG_SNORM (src/Graphics/GL/Tokens.hs:8242)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8246)
    GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8248)
    GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8250)
    GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8252)
    GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8254)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARB (src/Graphics/GL/Tokens.hs:8262)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8266)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8270)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_1D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8274)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARB (src/Graphics/GL/Tokens.hs:8278)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8282)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8286)
    GL_SAMPLER_2D_ARRAY_SHADOW_NV (src/Graphics/GL/Tokens.hs:8288)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:8294)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_ARB (src/Graphics/GL/Tokens.hs:8298)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_RECT_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8302)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_2D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8306)
    GL_SAMPLER_2D_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8308)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_3D_ARB (src/Graphics/GL/Tokens.hs:8312)
    GL_SAMPLER_3D_OES (src/Graphics/GL/Tokens.hs:8314)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:8320)
    GL_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:8322)
    GL_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:8324)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_ARB (src/Graphics/GL/Tokens.hs:8328)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:8332)
    GL_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8334)
    GL_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:8336)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8340)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8342)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES (src/Graphics/GL/Tokens.hs:8344)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLER_CUBE_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8348)
    GL_SAMPLER_CUBE_SHADOW_NV (src/Graphics/GL/Tokens.hs:8350)
    GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT (src/Graphics/GL/Tokens.hs:8352)
    GL_SAMPLER_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:8354)
    GL_SAMPLER_KHR (src/Graphics/GL/Tokens.hs:8356)
    GL_SAMPLER_OBJECT_AMD (src/Graphics/GL/Tokens.hs:8358)
    GL_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:8360)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_3DFX (src/Graphics/GL/Tokens.hs:8364)
    GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8366)
    GL_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8368)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLES_PASSED_ARB (src/Graphics/GL/Tokens.hs:8372)
    GL_SAMPLES_SGIS (src/Graphics/GL/Tokens.hs:8374)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8378)
    GL_SAMPLE_ALPHA_TO_MASK_EXT (src/Graphics/GL/Tokens.hs:8380)
    GL_SAMPLE_ALPHA_TO_MASK_SGIS (src/Graphics/GL/Tokens.hs:8382)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_ALPHA_TO_ONE_ARB (src/Graphics/GL/Tokens.hs:8386)
    GL_SAMPLE_ALPHA_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:8388)
    GL_SAMPLE_ALPHA_TO_ONE_SGIS (src/Graphics/GL/Tokens.hs:8390)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_BUFFERS_3DFX (src/Graphics/GL/Tokens.hs:8394)
    GL_SAMPLE_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:8396)
    GL_SAMPLE_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:8398)
    GL_SAMPLE_BUFFERS_SGIS (src/Graphics/GL/Tokens.hs:8400)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8404)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_INVERT_ARB (src/Graphics/GL/Tokens.hs:8408)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_COVERAGE_VALUE_ARB (src/Graphics/GL/Tokens.hs:8412)
    GL_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:8414)
    GL_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:8416)
    GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB (src/Graphics/GL/Tokens.hs:8418)
    GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8420)
    GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB (src/Graphics/GL/Tokens.hs:8422)
    GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV (src/Graphics/GL/Tokens.hs:8424)
    GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB (src/Graphics/GL/Tokens.hs:8426)
    GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:8428)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_EXT (src/Graphics/GL/Tokens.hs:8432)
    GL_SAMPLE_MASK_INVERT_EXT (src/Graphics/GL/Tokens.hs:8434)
    GL_SAMPLE_MASK_INVERT_SGIS (src/Graphics/GL/Tokens.hs:8436)
    GL_SAMPLE_MASK_NV (src/Graphics/GL/Tokens.hs:8438)
    GL_SAMPLE_MASK_SGIS (src/Graphics/GL/Tokens.hs:8440)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_MASK_VALUE_EXT (src/Graphics/GL/Tokens.hs:8444)
    GL_SAMPLE_MASK_VALUE_NV (src/Graphics/GL/Tokens.hs:8446)
    GL_SAMPLE_MASK_VALUE_SGIS (src/Graphics/GL/Tokens.hs:8448)
    GL_SAMPLE_PATTERN_EXT (src/Graphics/GL/Tokens.hs:8450)
    GL_SAMPLE_PATTERN_SGIS (src/Graphics/GL/Tokens.hs:8452)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_POSITION_NV (src/Graphics/GL/Tokens.hs:8456)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SAMPLE_SHADING_ARB (src/Graphics/GL/Tokens.hs:8460)
    GL_SAMPLE_SHADING_OES (src/Graphics/GL/Tokens.hs:8462)
    GL_SATURATE_BIT_ATI (src/Graphics/GL/Tokens.hs:8464)
    GL_SCALAR_EXT (src/Graphics/GL/Tokens.hs:8466)
    GL_SCALEBIAS_HINT_SGIX (src/Graphics/GL/Tokens.hs:8468)
    GL_SCALED_RESOLVE_FASTEST_EXT (src/Graphics/GL/Tokens.hs:8470)
    GL_SCALED_RESOLVE_NICEST_EXT (src/Graphics/GL/Tokens.hs:8472)
    GL_SCALE_BY_FOUR_NV (src/Graphics/GL/Tokens.hs:8474)
    GL_SCALE_BY_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:8476)
    GL_SCALE_BY_TWO_NV (src/Graphics/GL/Tokens.hs:8478)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:8484)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SCREEN (src/Graphics/GL/Tokens.hs:8488)
    GL_SCREEN_COORDINATES_REND (src/Graphics/GL/Tokens.hs:8490)
    GL_SCREEN_KHR (src/Graphics/GL/Tokens.hs:8492)
    GL_SCREEN_NV (src/Graphics/GL/Tokens.hs:8494)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:8498)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:8502)
    GL_SECONDARY_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8504)
    GL_SECONDARY_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:8506)
    GL_SECONDARY_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:8508)
    GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:8510)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:8514)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:8518)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:8522)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:8526)
    GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8528)
    GL_SECONDARY_INTERPOLATOR_ATI (src/Graphics/GL/Tokens.hs:8530)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARABLE_2D (src/Graphics/GL/Tokens.hs:8538)
    GL_SEPARABLE_2D_EXT (src/Graphics/GL/Tokens.hs:8540)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:8544)
    GL_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:8546)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SEPARATE_SPECULAR_COLOR_EXT (src/Graphics/GL/Tokens.hs:8550)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SET_AMD (src/Graphics/GL/Tokens.hs:8554)
    GL_SGX_BINARY_IMG (src/Graphics/GL/Tokens.hs:8556)
    GL_SGX_PROGRAM_BINARY_IMG (src/Graphics/GL/Tokens.hs:8558)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
    GL_SHADER_BINARY_DMP (src/Graphics/GL/Tokens.hs:8562)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
    GL_SHADER_BINARY_VIV (src/Graphics/GL/Tokens.hs:8566)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
    GL_SHADER_CONSISTENT_NV (src/Graphics/GL/Tokens.hs:8570)
    GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV (src/Graphics/GL/Tokens.hs:8572)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:8576)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
    GL_SHADER_INCLUDE_ARB (src/Graphics/GL/Tokens.hs:8584)
    GL_SHADER_KHR (src/Graphics/GL/Tokens.hs:8586)
    GL_SHADER_OBJECT_ARB (src/Graphics/GL/Tokens.hs:8588)
    GL_SHADER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:8590)
    GL_SHADER_OPERATION_NV (src/Graphics/GL/Tokens.hs:8592)
    GL_SHADER_PIXEL_LOCAL_STORAGE_EXT (src/Graphics/GL/Tokens.hs:8594)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHADING_LANGUAGE_VERSION_ARB (src/Graphics/GL/Tokens.hs:8618)
    GL_SHADOW_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:8620)
    GL_SHADOW_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:8622)
    GL_SHARED_EDGE_NV (src/Graphics/GL/Tokens.hs:8624)
    GL_SHARED_TEXTURE_PALETTE_EXT (src/Graphics/GL/Tokens.hs:8626)
    GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:8628)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNALED_APPLE (src/Graphics/GL/Tokens.hs:8636)
    GL_SIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8638)
    GL_SIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8640)
    GL_SIGNED_HILO16_NV (src/Graphics/GL/Tokens.hs:8642)
    GL_SIGNED_HILO8_NV (src/Graphics/GL/Tokens.hs:8644)
    GL_SIGNED_HILO_NV (src/Graphics/GL/Tokens.hs:8646)
    GL_SIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:8648)
    GL_SIGNED_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:8650)
    GL_SIGNED_INTENSITY_NV (src/Graphics/GL/Tokens.hs:8652)
    GL_SIGNED_LUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8654)
    GL_SIGNED_LUMINANCE8_NV (src/Graphics/GL/Tokens.hs:8656)
    GL_SIGNED_LUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:8658)
    GL_SIGNED_LUMINANCE_NV (src/Graphics/GL/Tokens.hs:8660)
    GL_SIGNED_NEGATE_NV (src/Graphics/GL/Tokens.hs:8662)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SIGNED_RGB8_NV (src/Graphics/GL/Tokens.hs:8666)
    GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8668)
    GL_SIGNED_RGBA8_NV (src/Graphics/GL/Tokens.hs:8670)
    GL_SIGNED_RGBA_NV (src/Graphics/GL/Tokens.hs:8672)
    GL_SIGNED_RGB_NV (src/Graphics/GL/Tokens.hs:8674)
    GL_SIGNED_RGB_UNSIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8676)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SINGLE_COLOR_EXT (src/Graphics/GL/Tokens.hs:8688)
    GL_SKIP_COMPONENTS1_NV (src/Graphics/GL/Tokens.hs:8690)
    GL_SKIP_COMPONENTS2_NV (src/Graphics/GL/Tokens.hs:8692)
    GL_SKIP_COMPONENTS3_NV (src/Graphics/GL/Tokens.hs:8694)
    GL_SKIP_COMPONENTS4_NV (src/Graphics/GL/Tokens.hs:8696)
    GL_SKIP_DECODE_EXT (src/Graphics/GL/Tokens.hs:8698)
    GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:8700)
    GL_SLICE_ACCUM_SUN (src/Graphics/GL/Tokens.hs:8702)
    GL_SLIM10U_SGIX (src/Graphics/GL/Tokens.hs:8704)
    GL_SLIM12S_SGIX (src/Graphics/GL/Tokens.hs:8706)
    GL_SLIM8U_SGIX (src/Graphics/GL/Tokens.hs:8708)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8716)
    GL_SLUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8718)
    GL_SLUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:8720)
    GL_SLUMINANCE8_NV (src/Graphics/GL/Tokens.hs:8722)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8726)
    GL_SLUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:8728)
    GL_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:8730)
    GL_SLUMINANCE_NV (src/Graphics/GL/Tokens.hs:8732)
    GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8734)
    GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8736)
    GL_SMAPHS30_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:8738)
    GL_SMAPHS_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:8740)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8744)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8754)
    GL_SM_COUNT_NV (src/Graphics/GL/Tokens.hs:8756)
    GL_SOFTLIGHT (src/Graphics/GL/Tokens.hs:8758)
    GL_SOFTLIGHT_KHR (src/Graphics/GL/Tokens.hs:8760)
    GL_SOFTLIGHT_NV (src/Graphics/GL/Tokens.hs:8762)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8766)
    GL_SOURCE0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8768)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE0_RGB_ARB (src/Graphics/GL/Tokens.hs:8772)
    GL_SOURCE0_RGB_EXT (src/Graphics/GL/Tokens.hs:8774)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8778)
    GL_SOURCE1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8780)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE1_RGB_ARB (src/Graphics/GL/Tokens.hs:8784)
    GL_SOURCE1_RGB_EXT (src/Graphics/GL/Tokens.hs:8786)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8790)
    GL_SOURCE2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8792)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SOURCE2_RGB_ARB (src/Graphics/GL/Tokens.hs:8796)
    GL_SOURCE2_RGB_EXT (src/Graphics/GL/Tokens.hs:8798)
    GL_SOURCE3_ALPHA_NV (src/Graphics/GL/Tokens.hs:8800)
    GL_SOURCE3_RGB_NV (src/Graphics/GL/Tokens.hs:8802)
    GL_SPARE0_NV (src/Graphics/GL/Tokens.hs:8804)
    GL_SPARE0_PLUS_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8806)
    GL_SPARE1_NV (src/Graphics/GL/Tokens.hs:8808)
    GL_SPARSE_BUFFER_PAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:8810)
    GL_SPARSE_STORAGE_BIT_ARB (src/Graphics/GL/Tokens.hs:8812)
    GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB (src/Graphics/GL/Tokens.hs:8814)
    GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT (src/Graphics/GL/Tokens.hs:8816)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SPRITE_AXIAL_SGIX (src/Graphics/GL/Tokens.hs:8828)
    GL_SPRITE_AXIS_SGIX (src/Graphics/GL/Tokens.hs:8830)
    GL_SPRITE_EYE_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:8832)
    GL_SPRITE_MODE_SGIX (src/Graphics/GL/Tokens.hs:8834)
    GL_SPRITE_OBJECT_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:8836)
    GL_SPRITE_SGIX (src/Graphics/GL/Tokens.hs:8838)
    GL_SPRITE_TRANSLATION_SGIX (src/Graphics/GL/Tokens.hs:8840)
    GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:8842)
    GL_SR8_EXT (src/Graphics/GL/Tokens.hs:8844)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8852)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC1_COLOR_EXT (src/Graphics/GL/Tokens.hs:8856)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_ALPHA_SATURATE_EXT (src/Graphics/GL/Tokens.hs:8868)
    GL_SRC_ATOP_NV (src/Graphics/GL/Tokens.hs:8870)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRC_IN_NV (src/Graphics/GL/Tokens.hs:8874)
    GL_SRC_NV (src/Graphics/GL/Tokens.hs:8876)
    GL_SRC_OUT_NV (src/Graphics/GL/Tokens.hs:8878)
    GL_SRC_OVER_NV (src/Graphics/GL/Tokens.hs:8880)
    GL_SRG8_EXT (src/Graphics/GL/Tokens.hs:8882)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8890)
    GL_SRGB8_EXT (src/Graphics/GL/Tokens.hs:8892)
    GL_SRGB8_NV (src/Graphics/GL/Tokens.hs:8894)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8898)
    GL_SRGB_DECODE_ARB (src/Graphics/GL/Tokens.hs:8900)
    GL_SRGB_EXT (src/Graphics/GL/Tokens.hs:8902)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_OVERFLOW_KHR (src/Graphics/GL/Tokens.hs:8910)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STACK_UNDERFLOW_KHR (src/Graphics/GL/Tokens.hs:8914)
    GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:8916)
    GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:8918)
    GL_STATE_RESTORE (src/Graphics/GL/Tokens.hs:8920)
    GL_STATIC_ATI (src/Graphics/GL/Tokens.hs:8922)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_COPY_ARB (src/Graphics/GL/Tokens.hs:8926)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:8930)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STATIC_READ_ARB (src/Graphics/GL/Tokens.hs:8934)
    GL_STATIC_VERTEX_ARRAY_IBM (src/Graphics/GL/Tokens.hs:8936)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:8942)
    GL_STENCIL_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:8944)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FAIL_ATI (src/Graphics/GL/Tokens.hs:8948)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_FUNC_ATI (src/Graphics/GL/Tokens.hs:8952)
    GL_STENCIL_BACK_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:8954)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI (src/Graphics/GL/Tokens.hs:8958)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI (src/Graphics/GL/Tokens.hs:8962)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:8974)
    GL_STENCIL_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:8976)
    GL_STENCIL_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:8978)
    GL_STENCIL_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:8980)
    GL_STENCIL_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:8982)
    GL_STENCIL_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:8984)
    GL_STENCIL_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:8986)
    GL_STENCIL_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:8988)
    GL_STENCIL_CLEAR_TAG_VALUE_EXT (src/Graphics/GL/Tokens.hs:8990)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
    GL_STENCIL_EXT (src/Graphics/GL/Tokens.hs:8996)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX16_EXT (src/Graphics/GL/Tokens.hs:9008)
    GL_STENCIL_INDEX1_EXT (src/Graphics/GL/Tokens.hs:9010)
    GL_STENCIL_INDEX1_OES (src/Graphics/GL/Tokens.hs:9012)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX4_EXT (src/Graphics/GL/Tokens.hs:9016)
    GL_STENCIL_INDEX4_OES (src/Graphics/GL/Tokens.hs:9018)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_INDEX8_EXT (src/Graphics/GL/Tokens.hs:9022)
    GL_STENCIL_INDEX8_OES (src/Graphics/GL/Tokens.hs:9024)
    GL_STENCIL_INDEX_OES (src/Graphics/GL/Tokens.hs:9026)
    GL_STENCIL_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9028)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:9036)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
    GL_STENCIL_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9040)
    GL_STENCIL_TAG_BITS_EXT (src/Graphics/GL/Tokens.hs:9042)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_TEST_TWO_SIDE_EXT (src/Graphics/GL/Tokens.hs:9046)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9054)
    GL_STORAGE_CLIENT_APPLE (src/Graphics/GL/Tokens.hs:9056)
    GL_STORAGE_PRIVATE_APPLE (src/Graphics/GL/Tokens.hs:9058)
    GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9060)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_COPY_ARB (src/Graphics/GL/Tokens.hs:9064)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_DRAW_ARB (src/Graphics/GL/Tokens.hs:9068)
    GL_STREAM_RASTERIZATION_AMD (src/Graphics/GL/Tokens.hs:9070)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_STREAM_READ_ARB (src/Graphics/GL/Tokens.hs:9074)
    GL_STRICT_DEPTHFUNC_HINT_PGI (src/Graphics/GL/Tokens.hs:9076)
    GL_STRICT_LIGHTING_HINT_PGI (src/Graphics/GL/Tokens.hs:9078)
    GL_STRICT_SCISSOR_HINT_PGI (src/Graphics/GL/Tokens.hs:9080)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV (src/Graphics/GL/Tokens.hs:9084)
    GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV (src/Graphics/GL/Tokens.hs:9086)
    GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9088)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_SUBTRACT_ARB (src/Graphics/GL/Tokens.hs:9092)
    GL_SUB_ATI (src/Graphics/GL/Tokens.hs:9094)
    GL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:9096)
    GL_SUPERSAMPLE_SCALE_X_NV (src/Graphics/GL/Tokens.hs:9098)
    GL_SUPERSAMPLE_SCALE_Y_NV (src/Graphics/GL/Tokens.hs:9100)
    GL_SURFACE_MAPPED_NV (src/Graphics/GL/Tokens.hs:9102)
    GL_SURFACE_REGISTERED_NV (src/Graphics/GL/Tokens.hs:9104)
    GL_SURFACE_STATE_NV (src/Graphics/GL/Tokens.hs:9106)
    GL_SWIZZLE_STQ_ATI (src/Graphics/GL/Tokens.hs:9108)
    GL_SWIZZLE_STQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9110)
    GL_SWIZZLE_STRQ_ATI (src/Graphics/GL/Tokens.hs:9112)
    GL_SWIZZLE_STRQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9114)
    GL_SWIZZLE_STR_ATI (src/Graphics/GL/Tokens.hs:9116)
    GL_SWIZZLE_STR_DR_ATI (src/Graphics/GL/Tokens.hs:9118)
    GL_SYNC_CL_EVENT_ARB (src/Graphics/GL/Tokens.hs:9120)
    GL_SYNC_CL_EVENT_COMPLETE_ARB (src/Graphics/GL/Tokens.hs:9122)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_CONDITION_APPLE (src/Graphics/GL/Tokens.hs:9126)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FENCE_APPLE (src/Graphics/GL/Tokens.hs:9130)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLAGS_APPLE (src/Graphics/GL/Tokens.hs:9134)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_FLUSH_COMMANDS_BIT_APPLE (src/Graphics/GL/Tokens.hs:9138)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE (src/Graphics/GL/Tokens.hs:9142)
    GL_SYNC_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:9144)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_SYNC_STATUS_APPLE (src/Graphics/GL/Tokens.hs:9148)
    GL_SYNC_X11_FENCE_EXT (src/Graphics/GL/Tokens.hs:9150)
    GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9152)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:9162)
    GL_T2F_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:9164)
    GL_T2F_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:9166)
    GL_T2F_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:9168)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TABLE_TOO_LARGE (src/Graphics/GL/Tokens.hs:9178)
    GL_TABLE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:9180)
    GL_TANGENT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9182)
    GL_TANGENT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9184)
    GL_TANGENT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9186)
    GL_TANGENT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9188)
    GL_TERMINATE_SEQUENCE_COMMAND_NV (src/Graphics/GL/Tokens.hs:9190)
    GL_TESSELLATION_FACTOR_AMD (src/Graphics/GL/Tokens.hs:9192)
    GL_TESSELLATION_MODE_AMD (src/Graphics/GL/Tokens.hs:9194)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:9198)
    GL_TESS_CONTROL_OUTPUT_VERTICES_OES (src/Graphics/GL/Tokens.hs:9200)
    GL_TESS_CONTROL_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9202)
    GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9204)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_CONTROL_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:9210)
    GL_TESS_CONTROL_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:9212)
    GL_TESS_CONTROL_SHADER_EXT (src/Graphics/GL/Tokens.hs:9214)
    GL_TESS_CONTROL_SHADER_OES (src/Graphics/GL/Tokens.hs:9216)
    GL_TESS_CONTROL_SHADER_PATCHES_ARB (src/Graphics/GL/Tokens.hs:9218)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
    GL_TESS_EVALUATION_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9226)
    GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9228)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_TESS_EVALUATION_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:9234)
    GL_TESS_EVALUATION_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:9236)
    GL_TESS_EVALUATION_SHADER_EXT (src/Graphics/GL/Tokens.hs:9238)
    GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:9240)
    GL_TESS_EVALUATION_SHADER_OES (src/Graphics/GL/Tokens.hs:9242)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_MODE_EXT (src/Graphics/GL/Tokens.hs:9252)
    GL_TESS_GEN_MODE_OES (src/Graphics/GL/Tokens.hs:9254)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_POINT_MODE_EXT (src/Graphics/GL/Tokens.hs:9258)
    GL_TESS_GEN_POINT_MODE_OES (src/Graphics/GL/Tokens.hs:9260)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_SPACING_EXT (src/Graphics/GL/Tokens.hs:9264)
    GL_TESS_GEN_SPACING_OES (src/Graphics/GL/Tokens.hs:9266)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TESS_GEN_VERTEX_ORDER_EXT (src/Graphics/GL/Tokens.hs:9270)
    GL_TESS_GEN_VERTEX_ORDER_OES (src/Graphics/GL/Tokens.hs:9272)
    GL_TEXCOORD1_BIT_PGI (src/Graphics/GL/Tokens.hs:9274)
    GL_TEXCOORD2_BIT_PGI (src/Graphics/GL/Tokens.hs:9276)
    GL_TEXCOORD3_BIT_PGI (src/Graphics/GL/Tokens.hs:9278)
    GL_TEXCOORD4_BIT_PGI (src/Graphics/GL/Tokens.hs:9280)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9286)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE10_ARB (src/Graphics/GL/Tokens.hs:9292)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE11_ARB (src/Graphics/GL/Tokens.hs:9296)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE12_ARB (src/Graphics/GL/Tokens.hs:9300)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE13_ARB (src/Graphics/GL/Tokens.hs:9304)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE14_ARB (src/Graphics/GL/Tokens.hs:9308)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE15_ARB (src/Graphics/GL/Tokens.hs:9312)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE16_ARB (src/Graphics/GL/Tokens.hs:9316)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE17_ARB (src/Graphics/GL/Tokens.hs:9320)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE18_ARB (src/Graphics/GL/Tokens.hs:9324)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE19_ARB (src/Graphics/GL/Tokens.hs:9328)
    GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9330)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE20_ARB (src/Graphics/GL/Tokens.hs:9336)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE21_ARB (src/Graphics/GL/Tokens.hs:9340)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE22_ARB (src/Graphics/GL/Tokens.hs:9344)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE23_ARB (src/Graphics/GL/Tokens.hs:9348)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE24_ARB (src/Graphics/GL/Tokens.hs:9352)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE25_ARB (src/Graphics/GL/Tokens.hs:9356)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE26_ARB (src/Graphics/GL/Tokens.hs:9360)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE27_ARB (src/Graphics/GL/Tokens.hs:9364)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE28_ARB (src/Graphics/GL/Tokens.hs:9368)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE29_ARB (src/Graphics/GL/Tokens.hs:9372)
    GL_TEXTURE2_ARB (src/Graphics/GL/Tokens.hs:9374)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE30_ARB (src/Graphics/GL/Tokens.hs:9380)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE31_ARB (src/Graphics/GL/Tokens.hs:9384)
    GL_TEXTURE3_ARB (src/Graphics/GL/Tokens.hs:9386)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE4_ARB (src/Graphics/GL/Tokens.hs:9390)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE5_ARB (src/Graphics/GL/Tokens.hs:9394)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE6_ARB (src/Graphics/GL/Tokens.hs:9398)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE7_ARB (src/Graphics/GL/Tokens.hs:9402)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE8_ARB (src/Graphics/GL/Tokens.hs:9406)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE9_ARB (src/Graphics/GL/Tokens.hs:9410)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9416)
    GL_TEXTURE_1D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9418)
    GL_TEXTURE_1D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9420)
    GL_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9422)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9428)
    GL_TEXTURE_2D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9430)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:9436)
    GL_TEXTURE_2D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9438)
    GL_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9440)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_3D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9444)
    GL_TEXTURE_3D_BINDING_OES (src/Graphics/GL/Tokens.hs:9446)
    GL_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:9448)
    GL_TEXTURE_3D_OES (src/Graphics/GL/Tokens.hs:9450)
    GL_TEXTURE_4DSIZE_SGIS (src/Graphics/GL/Tokens.hs:9452)
    GL_TEXTURE_4D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:9454)
    GL_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:9456)
    GL_TEXTURE_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:9458)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:9462)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_ALPHA_TYPE_ARB (src/Graphics/GL/Tokens.hs:9466)
    GL_TEXTURE_APPLICATION_MODE_EXT (src/Graphics/GL/Tokens.hs:9468)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BASE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9472)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9478)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9484)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:9490)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_3D_OES (src/Graphics/GL/Tokens.hs:9494)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9498)
    GL_TEXTURE_BINDING_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9500)
    GL_TEXTURE_BINDING_BUFFER_OES (src/Graphics/GL/Tokens.hs:9502)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9506)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9510)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9512)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:9514)
    GL_TEXTURE_BINDING_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9516)
    GL_TEXTURE_BINDING_CUBE_MAP_OES (src/Graphics/GL/Tokens.hs:9518)
    GL_TEXTURE_BINDING_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:9520)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BINDING_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9524)
    GL_TEXTURE_BINDING_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9526)
    GL_TEXTURE_BINDING_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9528)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9534)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BLUE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9538)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BORDER_COLOR_EXT (src/Graphics/GL/Tokens.hs:9544)
    GL_TEXTURE_BORDER_COLOR_NV (src/Graphics/GL/Tokens.hs:9546)
    GL_TEXTURE_BORDER_COLOR_OES (src/Graphics/GL/Tokens.hs:9548)
    GL_TEXTURE_BORDER_VALUES_NV (src/Graphics/GL/Tokens.hs:9550)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9554)
    GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9556)
    GL_TEXTURE_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:9558)
    GL_TEXTURE_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:9560)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB (src/Graphics/GL/Tokens.hs:9564)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT (src/Graphics/GL/Tokens.hs:9566)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES (src/Graphics/GL/Tokens.hs:9568)
    GL_TEXTURE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9570)
    GL_TEXTURE_BUFFER_FORMAT_ARB (src/Graphics/GL/Tokens.hs:9572)
    GL_TEXTURE_BUFFER_FORMAT_EXT (src/Graphics/GL/Tokens.hs:9574)
    GL_TEXTURE_BUFFER_OES (src/Graphics/GL/Tokens.hs:9576)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT (src/Graphics/GL/Tokens.hs:9582)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES (src/Graphics/GL/Tokens.hs:9584)
    GL_TEXTURE_BUFFER_OFFSET_EXT (src/Graphics/GL/Tokens.hs:9586)
    GL_TEXTURE_BUFFER_OFFSET_OES (src/Graphics/GL/Tokens.hs:9588)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:9592)
    GL_TEXTURE_BUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:9594)
    GL_TEXTURE_CLIPMAP_CENTER_SGIX (src/Graphics/GL/Tokens.hs:9596)
    GL_TEXTURE_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9598)
    GL_TEXTURE_CLIPMAP_FRAME_SGIX (src/Graphics/GL/Tokens.hs:9600)
    GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9602)
    GL_TEXTURE_CLIPMAP_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9604)
    GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9606)
    GL_TEXTURE_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9608)
    GL_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:9610)
    GL_TEXTURE_COLOR_WRITEMASK_SGIS (src/Graphics/GL/Tokens.hs:9612)
    GL_TEXTURE_COMPARE_FAIL_VALUE_ARB (src/Graphics/GL/Tokens.hs:9614)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_FUNC_ARB (src/Graphics/GL/Tokens.hs:9618)
    GL_TEXTURE_COMPARE_FUNC_EXT (src/Graphics/GL/Tokens.hs:9620)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPARE_MODE_ARB (src/Graphics/GL/Tokens.hs:9624)
    GL_TEXTURE_COMPARE_MODE_EXT (src/Graphics/GL/Tokens.hs:9626)
    GL_TEXTURE_COMPARE_OPERATOR_SGIX (src/Graphics/GL/Tokens.hs:9628)
    GL_TEXTURE_COMPARE_SGIX (src/Graphics/GL/Tokens.hs:9630)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_ARB (src/Graphics/GL/Tokens.hs:9636)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9646)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COMPRESSION_HINT_ARB (src/Graphics/GL/Tokens.hs:9650)
    GL_TEXTURE_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:9652)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:9656)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:9660)
    GL_TEXTURE_COORD_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:9662)
    GL_TEXTURE_COORD_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9664)
    GL_TEXTURE_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:9666)
    GL_TEXTURE_COORD_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:9668)
    GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:9670)
    GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:9672)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9676)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9680)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9684)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_COORD_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9688)
    GL_TEXTURE_COORD_NV (src/Graphics/GL/Tokens.hs:9690)
    GL_TEXTURE_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9692)
    GL_TEXTURE_CROP_RECT_OES (src/Graphics/GL/Tokens.hs:9694)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9698)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9702)
    GL_TEXTURE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9704)
    GL_TEXTURE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:9706)
    GL_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9708)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:9714)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9720)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES (src/Graphics/GL/Tokens.hs:9724)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9728)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES (src/Graphics/GL/Tokens.hs:9732)
    GL_TEXTURE_CUBE_MAP_OES (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT (src/Graphics/GL/Tokens.hs:9740)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9748)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9756)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES (src/Graphics/GL/Tokens.hs:9758)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:9764)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_EXT (src/Graphics/GL/Tokens.hs:9768)
    GL_TEXTURE_DEPTH_QCOM (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_SIZE_ARB (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_DEPTH_TYPE_ARB (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE_DS_SIZE_NV (src/Graphics/GL/Tokens.hs:9780)
    GL_TEXTURE_DT_SIZE_NV (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_BIAS_SGIX (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:9792)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE_FETCH_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:9796)
    GL_TEXTURE_FILTER4_SIZE_SGIS (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_FILTER_CONTROL_EXT (src/Graphics/GL/Tokens.hs:9802)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_FLOAT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE_FORMAT_QCOM (src/Graphics/GL/Tokens.hs:9808)
    GL_TEXTURE_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_MODE_OES (src/Graphics/GL/Tokens.hs:9818)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_STR_OES (src/Graphics/GL/Tokens.hs:9826)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:9830)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:9834)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_GREEN_TYPE_ARB (src/Graphics/GL/Tokens.hs:9838)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_HEIGHT_QCOM (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_HI_SIZE_NV (src/Graphics/GL/Tokens.hs:9844)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
    GL_TEXTURE_IMAGE_VALID_QCOM (src/Graphics/GL/Tokens.hs:9850)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_IMMUTABLE_FORMAT_EXT (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
    GL_TEXTURE_INDEX_SIZE_EXT (src/Graphics/GL/Tokens.hs:9858)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTENSITY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_INTENSITY_TYPE_ARB (src/Graphics/GL/Tokens.hs:9866)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_INTERNAL_FORMAT_QCOM (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_LEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:9872)
    GL_TEXTURE_LIGHTING_MODE_HP (src/Graphics/GL/Tokens.hs:9874)
    GL_TEXTURE_LIGHT_EXT (src/Graphics/GL/Tokens.hs:9876)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:9880)
    GL_TEXTURE_LOD_BIAS_R_SGIX (src/Graphics/GL/Tokens.hs:9882)
    GL_TEXTURE_LOD_BIAS_S_SGIX (src/Graphics/GL/Tokens.hs:9884)
    GL_TEXTURE_LOD_BIAS_T_SGIX (src/Graphics/GL/Tokens.hs:9886)
    GL_TEXTURE_LO_SIZE_NV (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_LUMINANCE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9896)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MAG_SIZE_NV (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:9902)
    GL_TEXTURE_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:9908)
    GL_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_MAX_CLAMP_R_SGIX (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_MAX_CLAMP_S_SGIX (src/Graphics/GL/Tokens.hs:9914)
    GL_TEXTURE_MAX_CLAMP_T_SGIX (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LEVEL_APPLE (src/Graphics/GL/Tokens.hs:9920)
    GL_TEXTURE_MAX_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MAX_LOD_SGIS (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_MEMORY_LAYOUT_INTEL (src/Graphics/GL/Tokens.hs:9928)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_MIN_LOD_SGIS (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_MULTI_BUFFER_HINT_SGIX (src/Graphics/GL/Tokens.hs:9936)
    GL_TEXTURE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:9938)
    GL_TEXTURE_NUM_LEVELS_QCOM (src/Graphics/GL/Tokens.hs:9940)
    GL_TEXTURE_OBJECT_VALID_QCOM (src/Graphics/GL/Tokens.hs:9942)
    GL_TEXTURE_POST_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9944)
    GL_TEXTURE_PRE_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9946)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_PRIORITY_EXT (src/Graphics/GL/Tokens.hs:9950)
    GL_TEXTURE_PROTECTED_EXT (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:9954)
    GL_TEXTURE_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:9956)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_REDUCTION_MODE_ARB (src/Graphics/GL/Tokens.hs:9964)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:9968)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RED_TYPE_ARB (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV (src/Graphics/GL/Tokens.hs:9974)
    GL_TEXTURE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9976)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_RESIDENT_EXT (src/Graphics/GL/Tokens.hs:9980)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:9984)
    GL_TEXTURE_SHADER_NV (src/Graphics/GL/Tokens.hs:9986)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_SHARED_SIZE_EXT (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_SPARSE_ARB (src/Graphics/GL/Tokens.hs:9994)
    GL_TEXTURE_SPARSE_EXT (src/Graphics/GL/Tokens.hs:9996)
    GL_TEXTURE_SRGB_DECODE_EXT (src/Graphics/GL/Tokens.hs:9998)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:10004)
    GL_TEXTURE_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10006)
    GL_TEXTURE_STORAGE_SPARSE_BIT_AMD (src/Graphics/GL/Tokens.hs:10008)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_A_EXT (src/Graphics/GL/Tokens.hs:10012)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_B_EXT (src/Graphics/GL/Tokens.hs:10016)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_G_EXT (src/Graphics/GL/Tokens.hs:10020)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_SWIZZLE_RGBA_EXT (src/Graphics/GL/Tokens.hs:10026)
    GL_TEXTURE_SWIZZLE_R_EXT (src/Graphics/GL/Tokens.hs:10028)
    GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10030)
    GL_TEXTURE_TARGET_QCOM (src/Graphics/GL/Tokens.hs:10032)
    GL_TEXTURE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:10034)
    GL_TEXTURE_TYPE_QCOM (src/Graphics/GL/Tokens.hs:10036)
    GL_TEXTURE_UNSIGNED_REMAP_MODE_NV (src/Graphics/GL/Tokens.hs:10038)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
    GL_TEXTURE_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10042)
    GL_TEXTURE_USAGE_ANGLE (src/Graphics/GL/Tokens.hs:10044)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
    GL_TEXTURE_VIEW_MIN_LAYER_EXT (src/Graphics/GL/Tokens.hs:10050)
    GL_TEXTURE_VIEW_MIN_LAYER_OES (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
    GL_TEXTURE_VIEW_MIN_LEVEL_EXT (src/Graphics/GL/Tokens.hs:10056)
    GL_TEXTURE_VIEW_MIN_LEVEL_OES (src/Graphics/GL/Tokens.hs:10058)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
    GL_TEXTURE_VIEW_NUM_LAYERS_EXT (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_VIEW_NUM_LAYERS_OES (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
    GL_TEXTURE_VIEW_NUM_LEVELS_EXT (src/Graphics/GL/Tokens.hs:10068)
    GL_TEXTURE_VIEW_NUM_LEVELS_OES (src/Graphics/GL/Tokens.hs:10070)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WIDTH_QCOM (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_WRAP_Q_SGIS (src/Graphics/GL/Tokens.hs:10076)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_R_EXT (src/Graphics/GL/Tokens.hs:10080)
    GL_TEXTURE_WRAP_R_OES (src/Graphics/GL/Tokens.hs:10082)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TEXT_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:10088)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_EXPIRED_APPLE (src/Graphics/GL/Tokens.hs:10092)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMEOUT_IGNORED_APPLE (src/Graphics/GL/Tokens.hs:10096)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIMESTAMP_EXT (src/Graphics/GL/Tokens.hs:10100)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TIME_ELAPSED_EXT (src/Graphics/GL/Tokens.hs:10104)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
    GL_TRACE_ALL_BITS_MESA (src/Graphics/GL/Tokens.hs:10110)
    GL_TRACE_ARRAYS_BIT_MESA (src/Graphics/GL/Tokens.hs:10112)
    GL_TRACE_ERRORS_BIT_MESA (src/Graphics/GL/Tokens.hs:10114)
    GL_TRACE_MASK_MESA (src/Graphics/GL/Tokens.hs:10116)
    GL_TRACE_NAME_MESA (src/Graphics/GL/Tokens.hs:10118)
    GL_TRACE_OPERATIONS_BIT_MESA (src/Graphics/GL/Tokens.hs:10120)
    GL_TRACE_PIXELS_BIT_MESA (src/Graphics/GL/Tokens.hs:10122)
    GL_TRACE_PRIMITIVES_BIT_MESA (src/Graphics/GL/Tokens.hs:10124)
    GL_TRACE_TEXTURES_BIT_MESA (src/Graphics/GL/Tokens.hs:10126)
    GL_TRACK_MATRIX_NV (src/Graphics/GL/Tokens.hs:10128)
    GL_TRACK_MATRIX_TRANSFORM_NV (src/Graphics/GL/Tokens.hs:10130)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
    GL_TRANSFORM_FEEDBACK_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:10138)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10142)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BINDING_NV (src/Graphics/GL/Tokens.hs:10146)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV (src/Graphics/GL/Tokens.hs:10152)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10156)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:10158)
    GL_TRANSFORM_FEEDBACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10160)
    GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10162)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT (src/Graphics/GL/Tokens.hs:10166)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV (src/Graphics/GL/Tokens.hs:10168)
    GL_TRANSFORM_FEEDBACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:10170)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV (src/Graphics/GL/Tokens.hs:10174)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10178)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:10180)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT (src/Graphics/GL/Tokens.hs:10184)
    GL_TRANSFORM_FEEDBACK_BUFFER_START_NV (src/Graphics/GL/Tokens.hs:10186)
    GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10188)
    GL_TRANSFORM_FEEDBACK_NV (src/Graphics/GL/Tokens.hs:10190)
    GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10192)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT (src/Graphics/GL/Tokens.hs:10198)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV (src/Graphics/GL/Tokens.hs:10200)
    GL_TRANSFORM_FEEDBACK_RECORD_NV (src/Graphics/GL/Tokens.hs:10202)
    GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10204)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYINGS_EXT (src/Graphics/GL/Tokens.hs:10210)
    GL_TRANSFORM_FEEDBACK_VARYINGS_NV (src/Graphics/GL/Tokens.hs:10212)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10216)
    GL_TRANSFORM_HINT_APPLE (src/Graphics/GL/Tokens.hs:10218)
    GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE (src/Graphics/GL/Tokens.hs:10220)
    GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10222)
    GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10224)
    GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10226)
    GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10228)
    GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10230)
    GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10232)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_COLOR_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10236)
    GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10238)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_MODELVIEW_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10242)
    GL_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:10244)
    GL_TRANSPOSE_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:10246)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_PROJECTION_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10250)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRANSPOSE_TEXTURE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10254)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10260)
    GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10262)
    GL_TRIANGLES_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:10264)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_LIST_SUN (src/Graphics/GL/Tokens.hs:10268)
    GL_TRIANGLE_MESH_SUN (src/Graphics/GL/Tokens.hs:10270)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRIANGLE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10276)
    GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10278)
    GL_TRIANGLE_STRIP_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:10280)
    GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10282)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
    GL_UNCORRELATED_NV (src/Graphics/GL/Tokens.hs:10288)
    GL_UNDEFINED_APPLE (src/Graphics/GL/Tokens.hs:10290)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_UNDEFINED_VERTEX_EXT (src/Graphics/GL/Tokens.hs:10294)
    GL_UNDEFINED_VERTEX_OES (src/Graphics/GL/Tokens.hs:10296)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
    GL_UNIFORM_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:10300)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
    GL_UNIFORM_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10308)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10338)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10342)
    GL_UNIFORM_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10344)
    GL_UNIFORM_BUFFER_LENGTH_NV (src/Graphics/GL/Tokens.hs:10346)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_BUFFER_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10354)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10368)
    GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10370)
    GL_UNKNOWN_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:10372)
    GL_UNKNOWN_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:10374)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_CLIENT_STORAGE_APPLE (src/Graphics/GL/Tokens.hs:10378)
    GL_UNPACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:10380)
    GL_UNPACK_COLORSPACE_CONVERSION_WEBGL (src/Graphics/GL/Tokens.hs:10382)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
    GL_UNPACK_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:10392)
    GL_UNPACK_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10394)
    GL_UNPACK_FLIP_Y_WEBGL (src/Graphics/GL/Tokens.hs:10396)
    GL_UNPACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:10398)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:10402)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL (src/Graphics/GL/Tokens.hs:10406)
    GL_UNPACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:10408)
    GL_UNPACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:10410)
    GL_UNPACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:10412)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_ROW_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10416)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:10420)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_PIXELS_EXT (src/Graphics/GL/Tokens.hs:10424)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SKIP_ROWS_EXT (src/Graphics/GL/Tokens.hs:10428)
    GL_UNPACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:10430)
    GL_UNPACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:10432)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNALED_APPLE (src/Graphics/GL/Tokens.hs:10438)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_2_3_3_REV_EXT (src/Graphics/GL/Tokens.hs:10444)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_BYTE_3_3_2_EXT (src/Graphics/GL/Tokens.hs:10448)
    GL_UNSIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:10450)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10454)
    GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10456)
    GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10458)
    GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10460)
    GL_UNSIGNED_INT64_AMD (src/Graphics/GL/Tokens.hs:10462)
    GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10464)
    GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10466)
    GL_UNSIGNED_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:10468)
    GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10470)
    GL_UNSIGNED_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:10472)
    GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10474)
    GL_UNSIGNED_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:10476)
    GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10478)
    GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10480)
    GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10482)
    GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10484)
    GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10486)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE (src/Graphics/GL/Tokens.hs:10490)
    GL_UNSIGNED_INT_10F_11F_11F_REV_EXT (src/Graphics/GL/Tokens.hs:10492)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_10_10_10_2_EXT (src/Graphics/GL/Tokens.hs:10496)
    GL_UNSIGNED_INT_10_10_10_2_OES (src/Graphics/GL/Tokens.hs:10498)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_24_8_EXT (src/Graphics/GL/Tokens.hs:10502)
    GL_UNSIGNED_INT_24_8_MESA (src/Graphics/GL/Tokens.hs:10504)
    GL_UNSIGNED_INT_24_8_NV (src/Graphics/GL/Tokens.hs:10506)
    GL_UNSIGNED_INT_24_8_OES (src/Graphics/GL/Tokens.hs:10508)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_2_10_10_10_REV_EXT (src/Graphics/GL/Tokens.hs:10512)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_5_9_9_9_REV_APPLE (src/Graphics/GL/Tokens.hs:10516)
    GL_UNSIGNED_INT_5_9_9_9_REV_EXT (src/Graphics/GL/Tokens.hs:10518)
    GL_UNSIGNED_INT_8_24_REV_MESA (src/Graphics/GL/Tokens.hs:10520)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_EXT (src/Graphics/GL/Tokens.hs:10524)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_8_8_8_8_REV_EXT (src/Graphics/GL/Tokens.hs:10528)
    GL_UNSIGNED_INT_8_8_S8_S8_REV_NV (src/Graphics/GL/Tokens.hs:10530)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10538)
    GL_UNSIGNED_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:10540)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10546)
    GL_UNSIGNED_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:10548)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10554)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:10556)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
    GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10560)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
    GL_UNSIGNED_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:10564)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
    GL_UNSIGNED_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10568)
    GL_UNSIGNED_INT_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:10570)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
    GL_UNSIGNED_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:10574)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10578)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:10580)
    GL_UNSIGNED_INT_S8_S8_8_8_NV (src/Graphics/GL/Tokens.hs:10582)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10588)
    GL_UNSIGNED_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:10590)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10596)
    GL_UNSIGNED_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:10598)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:10604)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10608)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:10612)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:10616)
    GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10618)
    GL_UNSIGNED_INT_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:10620)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:10624)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:10628)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10630)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:10632)
    GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10634)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC2_EXT (src/Graphics/GL/Tokens.hs:10638)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC3_EXT (src/Graphics/GL/Tokens.hs:10642)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_INT_VEC4_EXT (src/Graphics/GL/Tokens.hs:10646)
    GL_UNSIGNED_INVERT_NV (src/Graphics/GL/Tokens.hs:10648)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10652)
    GL_UNSIGNED_NORMALIZED_EXT (src/Graphics/GL/Tokens.hs:10654)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_15_1_MESA (src/Graphics/GL/Tokens.hs:10658)
    GL_UNSIGNED_SHORT_1_15_REV_MESA (src/Graphics/GL/Tokens.hs:10660)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT (src/Graphics/GL/Tokens.hs:10664)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_EXT (src/Graphics/GL/Tokens.hs:10668)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT (src/Graphics/GL/Tokens.hs:10672)
    GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG (src/Graphics/GL/Tokens.hs:10674)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_5_5_1_EXT (src/Graphics/GL/Tokens.hs:10678)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_EXT (src/Graphics/GL/Tokens.hs:10682)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UNSIGNED_SHORT_5_6_5_REV_EXT (src/Graphics/GL/Tokens.hs:10686)
    GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:10688)
    GL_UNSIGNED_SHORT_8_8_MESA (src/Graphics/GL/Tokens.hs:10690)
    GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:10692)
    GL_UNSIGNED_SHORT_8_8_REV_MESA (src/Graphics/GL/Tokens.hs:10694)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:10698)
    GL_UTF16_NV (src/Graphics/GL/Tokens.hs:10700)
    GL_UTF8_NV (src/Graphics/GL/Tokens.hs:10702)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VARIABLE_A_NV (src/Graphics/GL/Tokens.hs:10710)
    GL_VARIABLE_B_NV (src/Graphics/GL/Tokens.hs:10712)
    GL_VARIABLE_C_NV (src/Graphics/GL/Tokens.hs:10714)
    GL_VARIABLE_D_NV (src/Graphics/GL/Tokens.hs:10716)
    GL_VARIABLE_E_NV (src/Graphics/GL/Tokens.hs:10718)
    GL_VARIABLE_F_NV (src/Graphics/GL/Tokens.hs:10720)
    GL_VARIABLE_G_NV (src/Graphics/GL/Tokens.hs:10722)
    GL_VARIANT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10724)
    GL_VARIANT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10726)
    GL_VARIANT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10728)
    GL_VARIANT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10730)
    GL_VARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:10732)
    GL_VARIANT_EXT (src/Graphics/GL/Tokens.hs:10734)
    GL_VARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:10736)
    GL_VBO_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:10738)
    GL_VECTOR_EXT (src/Graphics/GL/Tokens.hs:10740)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERSION_ES_CL_1_0 (src/Graphics/GL/Tokens.hs:10746)
    GL_VERSION_ES_CL_1_1 (src/Graphics/GL/Tokens.hs:10748)
    GL_VERSION_ES_CM_1_1 (src/Graphics/GL/Tokens.hs:10750)
    GL_VERTEX23_BIT_PGI (src/Graphics/GL/Tokens.hs:10752)
    GL_VERTEX4_BIT_PGI (src/Graphics/GL/Tokens.hs:10754)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10758)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BINDING_APPLE (src/Graphics/GL/Tokens.hs:10762)
    GL_VERTEX_ARRAY_BINDING_OES (src/Graphics/GL/Tokens.hs:10764)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10768)
    GL_VERTEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:10770)
    GL_VERTEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10772)
    GL_VERTEX_ARRAY_KHR (src/Graphics/GL/Tokens.hs:10774)
    GL_VERTEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10776)
    GL_VERTEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:10778)
    GL_VERTEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:10780)
    GL_VERTEX_ARRAY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:10782)
    GL_VERTEX_ARRAY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:10784)
    GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:10786)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10790)
    GL_VERTEX_ARRAY_RANGE_APPLE (src/Graphics/GL/Tokens.hs:10792)
    GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10794)
    GL_VERTEX_ARRAY_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:10796)
    GL_VERTEX_ARRAY_RANGE_NV (src/Graphics/GL/Tokens.hs:10798)
    GL_VERTEX_ARRAY_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10800)
    GL_VERTEX_ARRAY_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:10802)
    GL_VERTEX_ARRAY_RANGE_VALID_NV (src/Graphics/GL/Tokens.hs:10804)
    GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV (src/Graphics/GL/Tokens.hs:10806)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10810)
    GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10812)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10816)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10820)
    GL_VERTEX_ATTRIB_ARRAY0_NV (src/Graphics/GL/Tokens.hs:10822)
    GL_VERTEX_ATTRIB_ARRAY10_NV (src/Graphics/GL/Tokens.hs:10824)
    GL_VERTEX_ATTRIB_ARRAY11_NV (src/Graphics/GL/Tokens.hs:10826)
    GL_VERTEX_ATTRIB_ARRAY12_NV (src/Graphics/GL/Tokens.hs:10828)
    GL_VERTEX_ATTRIB_ARRAY13_NV (src/Graphics/GL/Tokens.hs:10830)
    GL_VERTEX_ATTRIB_ARRAY14_NV (src/Graphics/GL/Tokens.hs:10832)
    GL_VERTEX_ATTRIB_ARRAY15_NV (src/Graphics/GL/Tokens.hs:10834)
    GL_VERTEX_ATTRIB_ARRAY1_NV (src/Graphics/GL/Tokens.hs:10836)
    GL_VERTEX_ATTRIB_ARRAY2_NV (src/Graphics/GL/Tokens.hs:10838)
    GL_VERTEX_ATTRIB_ARRAY3_NV (src/Graphics/GL/Tokens.hs:10840)
    GL_VERTEX_ATTRIB_ARRAY4_NV (src/Graphics/GL/Tokens.hs:10842)
    GL_VERTEX_ATTRIB_ARRAY5_NV (src/Graphics/GL/Tokens.hs:10844)
    GL_VERTEX_ATTRIB_ARRAY6_NV (src/Graphics/GL/Tokens.hs:10846)
    GL_VERTEX_ATTRIB_ARRAY7_NV (src/Graphics/GL/Tokens.hs:10848)
    GL_VERTEX_ATTRIB_ARRAY8_NV (src/Graphics/GL/Tokens.hs:10850)
    GL_VERTEX_ATTRIB_ARRAY9_NV (src/Graphics/GL/Tokens.hs:10852)
    GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10854)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10858)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10862)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE (src/Graphics/GL/Tokens.hs:10866)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB (src/Graphics/GL/Tokens.hs:10868)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT (src/Graphics/GL/Tokens.hs:10870)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV (src/Graphics/GL/Tokens.hs:10872)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:10876)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT (src/Graphics/GL/Tokens.hs:10880)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV (src/Graphics/GL/Tokens.hs:10882)
    GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10884)
    GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10886)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10890)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:10894)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:10898)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:10902)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10906)
    GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10908)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
    GL_VERTEX_ATTRIB_MAP1_APPLE (src/Graphics/GL/Tokens.hs:10912)
    GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10914)
    GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10916)
    GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10918)
    GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10920)
    GL_VERTEX_ATTRIB_MAP2_APPLE (src/Graphics/GL/Tokens.hs:10922)
    GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10924)
    GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10926)
    GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10928)
    GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10930)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
    GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10934)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10938)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
    GL_VERTEX_BLEND_ARB (src/Graphics/GL/Tokens.hs:10942)
    GL_VERTEX_CONSISTENT_HINT_PGI (src/Graphics/GL/Tokens.hs:10944)
    GL_VERTEX_DATA_HINT_PGI (src/Graphics/GL/Tokens.hs:10946)
    GL_VERTEX_ELEMENT_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:10948)
    GL_VERTEX_ID_NV (src/Graphics/GL/Tokens.hs:10950)
    GL_VERTEX_ID_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:10952)
    GL_VERTEX_PRECLIP_HINT_SGIX (src/Graphics/GL/Tokens.hs:10954)
    GL_VERTEX_PRECLIP_SGIX (src/Graphics/GL/Tokens.hs:10956)
    GL_VERTEX_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:10958)
    GL_VERTEX_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:10960)
    GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA (src/Graphics/GL/Tokens.hs:10962)
    GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA (src/Graphics/GL/Tokens.hs:10964)
    GL_VERTEX_PROGRAM_CALLBACK_MESA (src/Graphics/GL/Tokens.hs:10966)
    GL_VERTEX_PROGRAM_NV (src/Graphics/GL/Tokens.hs:10968)
    GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:10970)
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 100% ( 14 / 14) in 'Graphics.GL.GetProcAddress'
 100% (931 /931) in 'Graphics.GL.ExtensionPredicates'
  71% (  5 /  7) in 'Graphics.GL.AMD.BlendMinmaxFactor'
  Missing documentation for:
    GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2898)
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  71% (  5 /  7) in 'Graphics.GL.AMD.DepthClampSeparate'
  Missing documentation for:
    GL_DEPTH_CLAMP_FAR_AMD (src/Graphics/GL/Tokens.hs:2202)
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  83% (  5 /  6) in 'Graphics.GL.AMD.PinnedMemory'
  Missing documentation for:
    GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2874)
  62% (  5 /  8) in 'Graphics.GL.AMD.QueryBufferObject'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.AMD.SeamlessCubemapPerTexture'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.AMD.TransformFeedback4'
  Missing documentation for:
    GL_STREAM_RASTERIZATION_AMD (src/Graphics/GL/Tokens.hs:9070)
  83% (  5 /  6) in 'Graphics.GL.APPLE.AuxDepthStencil'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.APPLE.ClientStorage'
  Missing documentation for:
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  26% (  5 / 19) in 'Graphics.GL.APPLE.FloatPixels'
  Missing documentation for:
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  56% (  5 /  9) in 'Graphics.GL.APPLE.RGB422'
  Missing documentation for:
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  71% (  5 /  7) in 'Graphics.GL.APPLE.RowBytes'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.APPLE.SpecularVector'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.APPLE.TransformHint'
  Missing documentation for:
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  62% (  5 /  8) in 'Graphics.GL.APPLE.YCbCr422'
  Missing documentation for:
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  38% (  5 / 13) in 'Graphics.GL.ARB.CompressedTexturePixelStorage'
  Missing documentation for:
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  56% (  5 /  9) in 'Graphics.GL.ARB.ConditionalRenderInverted'
  Missing documentation for:
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  71% (  5 /  7) in 'Graphics.GL.ARB.CullDistance'
  Missing documentation for:
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  62% (  5 /  8) in 'Graphics.GL.ARB.DepthBufferFloat'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.ARB.DepthClamp'
  Missing documentation for:
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  50% (  5 / 10) in 'Graphics.GL.ARB.DepthTexture'
  Missing documentation for:
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  28% (  5 / 18) in 'Graphics.GL.ARB.ES3Compatibility'
  Missing documentation for:
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  56% (  5 /  9) in 'Graphics.GL.ARB.EnhancedLayouts'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.ARB.ExplicitUniformLocation'
  Missing documentation for:
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  62% (  5 /  8) in 'Graphics.GL.ARB.FragmentShader'
  Missing documentation for:
    GL_FRAGMENT_SHADER_ARB (src/Graphics/GL/Tokens.hs:3264)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB (src/Graphics/GL/Tokens.hs:3274)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5204)
  83% (  5 /  6) in 'Graphics.GL.ARB.FramebufferSRGB'
  Missing documentation for:
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
  45% (  5 / 11) in 'Graphics.GL.ARB.GPUShader5'
  Missing documentation for:
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
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    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
  75% (  6 /  8) in 'Graphics.GL.ARB.HalfFloatPixel'
  Missing documentation for:
    GLhalfARB (src/Graphics/GL/Types.hs:178)
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  88% (  7 /  8) in 'Graphics.GL.ARB.HalfFloatVertex'
  Missing documentation for:
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
  83% (  5 /  6) in 'Graphics.GL.ARB.MapBufferAlignment'
  Missing documentation for:
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
  83% (  5 /  6) in 'Graphics.GL.ARB.OcclusionQuery2'
  Missing documentation for:
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
  31% (  5 / 16) in 'Graphics.GL.ARB.PipelineStatisticsQuery'
  Missing documentation for:
    GL_CLIPPING_INPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:732)
    GL_CLIPPING_OUTPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:734)
    GL_COMPUTE_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:1568)
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    GL_PRIMITIVES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:7184)
    GL_TESS_CONTROL_SHADER_PATCHES_ARB (src/Graphics/GL/Tokens.hs:9218)
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    GL_VERTEX_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:11002)
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  56% (  5 /  9) in 'Graphics.GL.ARB.PixelBufferObject'
  Missing documentation for:
    GL_PIXEL_PACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6862)
    GL_PIXEL_PACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6866)
    GL_PIXEL_UNPACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6922)
    GL_PIXEL_UNPACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6926)
  71% (  5 /  7) in 'Graphics.GL.ARB.PointSprite'
  Missing documentation for:
    GL_COORD_REPLACE_ARB (src/Graphics/GL/Tokens.hs:1780)
    GL_POINT_SPRITE_ARB (src/Graphics/GL/Tokens.hs:7014)
  56% (  5 /  9) in 'Graphics.GL.ARB.QueryBufferObject'
  Missing documentation for:
    GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7452)
    GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7456)
    GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7458)
    GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7510)
  83% (  5 /  6) in 'Graphics.GL.ARB.SeamlessCubeMap'
  Missing documentation for:
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
  83% (  5 /  6) in 'Graphics.GL.ARB.SeamlessCubemapPerTexture'
  Missing documentation for:
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
  83% (  5 /  6) in 'Graphics.GL.ARB.ShadingLanguage100'
  Missing documentation for:
    GL_SHADING_LANGUAGE_VERSION_ARB (src/Graphics/GL/Tokens.hs:8618)
  62% (  5 /  8) in 'Graphics.GL.ARB.Shadow'
  Missing documentation for:
    GL_COMPARE_R_TO_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:1210)
    GL_TEXTURE_COMPARE_FUNC_ARB (src/Graphics/GL/Tokens.hs:9618)
    GL_TEXTURE_COMPARE_MODE_ARB (src/Graphics/GL/Tokens.hs:9624)
  83% (  5 /  6) in 'Graphics.GL.ARB.ShadowAmbient'
  Missing documentation for:
    GL_TEXTURE_COMPARE_FAIL_VALUE_ARB (src/Graphics/GL/Tokens.hs:9614)
  83% (  5 /  6) in 'Graphics.GL.ARB.StencilTexturing'
  Missing documentation for:
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
  83% (  5 /  6) in 'Graphics.GL.ARB.TextureBorderClamp'
  Missing documentation for:
    GL_CLAMP_TO_BORDER_ARB (src/Graphics/GL/Tokens.hs:688)
  62% (  5 /  8) in 'Graphics.GL.ARB.TextureBufferObjectRGB32'
  Missing documentation for:
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
  56% (  5 /  9) in 'Graphics.GL.ARB.TextureCompressionBPTC'
  Missing documentation for:
    GL_COMPRESSED_RGBA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1358)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1384)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1388)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1522)
  56% (  5 /  9) in 'Graphics.GL.ARB.TextureCompressionRGTC'
  Missing documentation for:
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
  29% (  5 / 17) in 'Graphics.GL.ARB.TextureCubeMap'
  Missing documentation for:
    GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5108)
    GL_NORMAL_MAP_ARB (src/Graphics/GL/Tokens.hs:6170)
    GL_PROXY_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:7396)
    GL_REFLECTION_MAP_ARB (src/Graphics/GL/Tokens.hs:7708)
    GL_TEXTURE_BINDING_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9506)
    GL_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9698)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9720)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9728)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9754)
  42% (  5 / 12) in 'Graphics.GL.ARB.TextureCubeMapArray'
  Missing documentation for:
    GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4246)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:7400)
    GL_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:8332)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8340)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9510)
    GL_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9702)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:10628)
  19% (  5 / 27) in 'Graphics.GL.ARB.TextureEnvCombine'
  Missing documentation for:
    GL_ADD_SIGNED_ARB (src/Graphics/GL/Tokens.hs:162)
    GL_COMBINE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1184)
    GL_COMBINE_ARB (src/Graphics/GL/Tokens.hs:1188)
    GL_COMBINE_RGB_ARB (src/Graphics/GL/Tokens.hs:1194)
    GL_CONSTANT_ARB (src/Graphics/GL/Tokens.hs:1606)
    GL_INTERPOLATE_ARB (src/Graphics/GL/Tokens.hs:4146)
    GL_OPERAND0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6360)
    GL_OPERAND0_RGB_ARB (src/Graphics/GL/Tokens.hs:6366)
    GL_OPERAND1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6372)
    GL_OPERAND1_RGB_ARB (src/Graphics/GL/Tokens.hs:6378)
    GL_OPERAND2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6384)
    GL_OPERAND2_RGB_ARB (src/Graphics/GL/Tokens.hs:6390)
    GL_PREVIOUS_ARB (src/Graphics/GL/Tokens.hs:7162)
    GL_PRIMARY_COLOR_ARB (src/Graphics/GL/Tokens.hs:7170)
    GL_RGB_SCALE_ARB (src/Graphics/GL/Tokens.hs:8232)
    GL_SOURCE0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8766)
    GL_SOURCE0_RGB_ARB (src/Graphics/GL/Tokens.hs:8772)
    GL_SOURCE1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8778)
    GL_SOURCE1_RGB_ARB (src/Graphics/GL/Tokens.hs:8784)
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    GL_SUBTRACT_ARB (src/Graphics/GL/Tokens.hs:9092)
  71% (  5 /  7) in 'Graphics.GL.ARB.TextureEnvDot3'
  Missing documentation for:
    GL_DOT3_RGBA_ARB (src/Graphics/GL/Tokens.hs:2340)
    GL_DOT3_RGB_ARB (src/Graphics/GL/Tokens.hs:2346)
  71% (  5 /  7) in 'Graphics.GL.ARB.TextureFilterMinmax'
  Missing documentation for:
    GL_TEXTURE_REDUCTION_MODE_ARB (src/Graphics/GL/Tokens.hs:9964)
    GL_WEIGHTED_AVERAGE_ARB (src/Graphics/GL/Tokens.hs:11202)
  20% (  5 / 25) in 'Graphics.GL.ARB.TextureFloat'
  Missing documentation for:
    GL_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:218)
    GL_INTENSITY16F_ARB (src/Graphics/GL/Tokens.hs:4058)
    GL_INTENSITY32F_ARB (src/Graphics/GL/Tokens.hs:4068)
    GL_LUMINANCE16F_ARB (src/Graphics/GL/Tokens.hs:4552)
    GL_LUMINANCE32F_ARB (src/Graphics/GL/Tokens.hs:4570)
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    GL_LUMINANCE_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:4622)
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    GL_RGB32F_ARB (src/Graphics/GL/Tokens.hs:8056)
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    GL_TEXTURE_ALPHA_TYPE_ARB (src/Graphics/GL/Tokens.hs:9466)
    GL_TEXTURE_BLUE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9538)
    GL_TEXTURE_DEPTH_TYPE_ARB (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE_GREEN_TYPE_ARB (src/Graphics/GL/Tokens.hs:9838)
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    GL_UNSIGNED_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10652)
  62% (  5 /  8) in 'Graphics.GL.ARB.TextureGather'
  Missing documentation for:
    GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5450)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5454)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5860)
  83% (  5 /  6) in 'Graphics.GL.ARB.TextureMirrorClampToEdge'
  Missing documentation for:
    GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5888)
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  Missing documentation for:
    GL_MIRRORED_REPEAT_ARB (src/Graphics/GL/Tokens.hs:5876)
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  Missing documentation for:
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
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    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
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  83% (  5 /  6) in 'Graphics.GL.ARB.TextureRGB10A2UI'
  Missing documentation for:
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
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  Missing documentation for:
    GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5472)
    GL_PROXY_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:7406)
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  71% (  5 /  7) in 'Graphics.GL.ARB.TextureStencil8'
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    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
  50% (  5 / 10) in 'Graphics.GL.ARB.TextureSwizzle'
  Missing documentation for:
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
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  71% (  5 /  7) in 'Graphics.GL.ARB.TransformFeedbackOverflowQuery'
  Missing documentation for:
    GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10192)
    GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10204)
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  Missing documentation for:
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
  83% (  5 /  6) in 'Graphics.GL.ARB.VertexType10f11f11fRev'
  Missing documentation for:
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
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  Missing documentation for:
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    GL_VBO_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:10738)
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  Missing documentation for:
    GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI (src/Graphics/GL/Tokens.hs:1038)
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  83% (  5 /  6) in 'Graphics.GL.ATI.TextFragmentShader'
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    GL_TEXT_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:10088)
  62% (  5 /  8) in 'Graphics.GL.ATI.TextureEnvCombine3'
  Missing documentation for:
    GL_MODULATE_ADD_ATI (src/Graphics/GL/Tokens.hs:5990)
    GL_MODULATE_SIGNED_ADD_ATI (src/Graphics/GL/Tokens.hs:5994)
    GL_MODULATE_SUBTRACT_ATI (src/Graphics/GL/Tokens.hs:5996)
  29% (  5 / 17) in 'Graphics.GL.ATI.TextureFloat'
  Missing documentation for:
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    GL_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:252)
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  71% (  5 /  7) in 'Graphics.GL.ATI.TextureMirrorOnce'
  Missing documentation for:
    GL_MIRROR_CLAMP_ATI (src/Graphics/GL/Tokens.hs:5882)
    GL_MIRROR_CLAMP_TO_EDGE_ATI (src/Graphics/GL/Tokens.hs:5890)
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  Missing documentation for:
    GL_ABGR_EXT (src/Graphics/GL/Tokens.hs:92)
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  Missing documentation for:
    GL_BGRA_EXT (src/Graphics/GL/Tokens.hs:438)
    GL_BGR_EXT (src/Graphics/GL/Tokens.hs:446)
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  Missing documentation for:
    GL_FUNC_REVERSE_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3524)
    GL_FUNC_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3530)
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  Missing documentation for:
    GL_CMYKA_EXT (src/Graphics/GL/Tokens.hs:822)
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  83% (  5 /  6) in 'Graphics.GL.EXT.ClipVolumeHint'
  Missing documentation for:
    GL_CLIP_VOLUME_CLIPPING_HINT_EXT (src/Graphics/GL/Tokens.hs:818)
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  Missing documentation for:
    GL_422_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:58)
    GL_422_EXT (src/Graphics/GL/Tokens.hs:60)
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    GL_422_REV_EXT (src/Graphics/GL/Tokens.hs:64)
  71% (  5 /  7) in 'Graphics.GL.EXT.FramebufferMultisampleBlitScaled'
  Missing documentation for:
    GL_SCALED_RESOLVE_FASTEST_EXT (src/Graphics/GL/Tokens.hs:8470)
    GL_SCALED_RESOLVE_NICEST_EXT (src/Graphics/GL/Tokens.hs:8472)
  71% (  5 /  7) in 'Graphics.GL.EXT.FramebufferSRGB'
  Missing documentation for:
    GL_FRAMEBUFFER_SRGB_CAPABLE_EXT (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_SRGB_EXT (src/Graphics/GL/Tokens.hs:3480)
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  Missing documentation for:
    GL_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:4316)
    GL_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:4318)
    GL_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:4320)
    GL_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:4322)
    GL_T2F_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:9162)
    GL_T2F_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:9164)
    GL_T2F_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:9166)
    GL_T2F_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:9168)
  56% (  5 /  9) in 'Graphics.GL.EXT.PackedDepthStencil'
  Missing documentation for:
    GL_DEPTH24_STENCIL8_EXT (src/Graphics/GL/Tokens.hs:2158)
    GL_DEPTH_STENCIL_EXT (src/Graphics/GL/Tokens.hs:2266)
    GL_TEXTURE_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:10004)
    GL_UNSIGNED_INT_24_8_EXT (src/Graphics/GL/Tokens.hs:10502)
  62% (  5 /  8) in 'Graphics.GL.EXT.PackedFloat'
  Missing documentation for:
    GL_R11F_G11F_B10F_EXT (src/Graphics/GL/Tokens.hs:7530)
    GL_RGBA_SIGNED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:8206)
    GL_UNSIGNED_INT_10F_11F_11F_REV_EXT (src/Graphics/GL/Tokens.hs:10492)
  50% (  5 / 10) in 'Graphics.GL.EXT.PackedPixels'
  Missing documentation for:
    GL_UNSIGNED_BYTE_3_3_2_EXT (src/Graphics/GL/Tokens.hs:10448)
    GL_UNSIGNED_INT_10_10_10_2_EXT (src/Graphics/GL/Tokens.hs:10496)
    GL_UNSIGNED_INT_8_8_8_8_EXT (src/Graphics/GL/Tokens.hs:10524)
    GL_UNSIGNED_SHORT_4_4_4_4_EXT (src/Graphics/GL/Tokens.hs:10668)
    GL_UNSIGNED_SHORT_5_5_5_1_EXT (src/Graphics/GL/Tokens.hs:10678)
  56% (  5 /  9) in 'Graphics.GL.EXT.PixelBufferObject'
  Missing documentation for:
    GL_PIXEL_PACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6868)
    GL_PIXEL_PACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6870)
    GL_PIXEL_UNPACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6928)
    GL_PIXEL_UNPACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6930)
  83% (  5 /  6) in 'Graphics.GL.EXT.RescaleNormal'
  Missing documentation for:
    GL_RESCALE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:7960)
  62% (  5 /  8) in 'Graphics.GL.EXT.SeparateSpecularColor'
  Missing documentation for:
    GL_LIGHT_MODEL_COLOR_CONTROL_EXT (src/Graphics/GL/Tokens.hs:4392)
    GL_SEPARATE_SPECULAR_COLOR_EXT (src/Graphics/GL/Tokens.hs:8550)
    GL_SINGLE_COLOR_EXT (src/Graphics/GL/Tokens.hs:8688)
  83% (  5 /  6) in 'Graphics.GL.EXT.SharedTexturePalette'
  Missing documentation for:
    GL_SHARED_TEXTURE_PALETTE_EXT (src/Graphics/GL/Tokens.hs:8626)
  71% (  5 /  7) in 'Graphics.GL.EXT.StencilWrap'
  Missing documentation for:
    GL_DECR_WRAP_EXT (src/Graphics/GL/Tokens.hs:2136)
    GL_INCR_WRAP_EXT (src/Graphics/GL/Tokens.hs:3938)
  10% (  5 / 48) in 'Graphics.GL.EXT.Texture'
  Missing documentation for:
    GL_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:214)
    GL_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:236)
    GL_INTENSITY12_EXT (src/Graphics/GL/Tokens.hs:4054)
    GL_INTENSITY16_EXT (src/Graphics/GL/Tokens.hs:4064)
    GL_INTENSITY4_EXT (src/Graphics/GL/Tokens.hs:4076)
    GL_INTENSITY8_EXT (src/Graphics/GL/Tokens.hs:4084)
    GL_INTENSITY_EXT (src/Graphics/GL/Tokens.hs:4088)
    GL_LUMINANCE12_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:4542)
    GL_LUMINANCE12_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4546)
    GL_LUMINANCE12_EXT (src/Graphics/GL/Tokens.hs:4548)
    GL_LUMINANCE16_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:4562)
    GL_LUMINANCE16_EXT (src/Graphics/GL/Tokens.hs:4566)
    GL_LUMINANCE4_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4582)
    GL_LUMINANCE4_EXT (src/Graphics/GL/Tokens.hs:4586)
    GL_LUMINANCE6_ALPHA2_EXT (src/Graphics/GL/Tokens.hs:4590)
    GL_LUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:4600)
    GL_LUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:4606)
    GL_PROXY_TEXTURE_1D_EXT (src/Graphics/GL/Tokens.hs:7368)
    GL_PROXY_TEXTURE_2D_EXT (src/Graphics/GL/Tokens.hs:7378)
    GL_REPLACE_EXT (src/Graphics/GL/Tokens.hs:7930)
    GL_RGB10_A2_EXT (src/Graphics/GL/Tokens.hs:8022)
    GL_RGB10_EXT (src/Graphics/GL/Tokens.hs:8024)
    GL_RGB12_EXT (src/Graphics/GL/Tokens.hs:8028)
    GL_RGB16_EXT (src/Graphics/GL/Tokens.hs:8046)
    GL_RGB2_EXT (src/Graphics/GL/Tokens.hs:8052)
    GL_RGB4_EXT (src/Graphics/GL/Tokens.hs:8070)
    GL_RGB5_A1_EXT (src/Graphics/GL/Tokens.hs:8082)
    GL_RGB5_EXT (src/Graphics/GL/Tokens.hs:8086)
    GL_RGB8_EXT (src/Graphics/GL/Tokens.hs:8098)
    GL_RGBA12_EXT (src/Graphics/GL/Tokens.hs:8114)
    GL_RGBA16_EXT (src/Graphics/GL/Tokens.hs:8132)
    GL_RGBA2_EXT (src/Graphics/GL/Tokens.hs:8140)
    GL_RGBA4_EXT (src/Graphics/GL/Tokens.hs:8160)
    GL_RGBA8_EXT (src/Graphics/GL/Tokens.hs:8176)
    GL_TEXTURE_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:9462)
    GL_TEXTURE_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9534)
    GL_TEXTURE_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:9834)
    GL_TEXTURE_INTENSITY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:9968)
    GL_TEXTURE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:10034)
  56% (  5 /  9) in 'Graphics.GL.EXT.TextureCompressionLATC'
  Missing documentation for:
    GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1238)
    GL_COMPRESSED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1400)
    GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1402)
  56% (  5 /  9) in 'Graphics.GL.EXT.TextureCompressionRGTC'
  Missing documentation for:
    GL_COMPRESSED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1250)
    GL_COMPRESSED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1254)
    GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1408)
    GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1412)
  56% (  5 /  9) in 'Graphics.GL.EXT.TextureCompressionS3TC'
  Missing documentation for:
    GL_COMPRESSED_RGBA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1370)
    GL_COMPRESSED_RGBA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1374)
    GL_COMPRESSED_RGBA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1378)
    GL_COMPRESSED_RGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1396)
  29% (  5 / 17) in 'Graphics.GL.EXT.TextureCubeMap'
  Missing documentation for:
    GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5110)
    GL_NORMAL_MAP_EXT (src/Graphics/GL/Tokens.hs:6172)
    GL_PROXY_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:7402)
    GL_REFLECTION_MAP_EXT (src/Graphics/GL/Tokens.hs:7710)
    GL_TEXTURE_BINDING_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9516)
    GL_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9708)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:9714)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT (src/Graphics/GL/Tokens.hs:9740)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9748)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9756)
  19% (  5 / 26) in 'Graphics.GL.EXT.TextureEnvCombine'
  Missing documentation for:
    GL_ADD_SIGNED_EXT (src/Graphics/GL/Tokens.hs:164)
    GL_COMBINE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1186)
    GL_COMBINE_EXT (src/Graphics/GL/Tokens.hs:1190)
    GL_COMBINE_RGB_EXT (src/Graphics/GL/Tokens.hs:1196)
    GL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:1622)
    GL_INTERPOLATE_EXT (src/Graphics/GL/Tokens.hs:4148)
    GL_OPERAND0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6362)
    GL_OPERAND0_RGB_EXT (src/Graphics/GL/Tokens.hs:6368)
    GL_OPERAND1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6374)
    GL_OPERAND1_RGB_EXT (src/Graphics/GL/Tokens.hs:6380)
    GL_OPERAND2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6386)
    GL_OPERAND2_RGB_EXT (src/Graphics/GL/Tokens.hs:6392)
    GL_PREVIOUS_EXT (src/Graphics/GL/Tokens.hs:7164)
    GL_PRIMARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:7172)
    GL_RGB_SCALE_EXT (src/Graphics/GL/Tokens.hs:8234)
    GL_SOURCE0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8768)
    GL_SOURCE0_RGB_EXT (src/Graphics/GL/Tokens.hs:8774)
    GL_SOURCE1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8780)
    GL_SOURCE1_RGB_EXT (src/Graphics/GL/Tokens.hs:8786)
    GL_SOURCE2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8792)
    GL_SOURCE2_RGB_EXT (src/Graphics/GL/Tokens.hs:8798)
  71% (  5 /  7) in 'Graphics.GL.EXT.TextureEnvDot3'
  Missing documentation for:
    GL_DOT3_RGBA_EXT (src/Graphics/GL/Tokens.hs:2342)
    GL_DOT3_RGB_EXT (src/Graphics/GL/Tokens.hs:2348)
  71% (  5 /  7) in 'Graphics.GL.EXT.TextureFilterAnisotropic'
  Missing documentation for:
    GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:5696)
    GL_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:9910)
  62% (  5 /  8) in 'Graphics.GL.EXT.TextureLODBias'
  Missing documentation for:
    GL_MAX_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:5694)
    GL_TEXTURE_FILTER_CONTROL_EXT (src/Graphics/GL/Tokens.hs:9802)
    GL_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:9880)
  62% (  5 /  8) in 'Graphics.GL.EXT.TextureMirrorClamp'
  Missing documentation for:
    GL_MIRROR_CLAMP_EXT (src/Graphics/GL/Tokens.hs:5884)
    GL_MIRROR_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:5886)
    GL_MIRROR_CLAMP_TO_EDGE_EXT (src/Graphics/GL/Tokens.hs:5892)
  17% (  5 / 30) in 'Graphics.GL.EXT.TextureSNorm'
  Missing documentation for:
    GL_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:216)
    GL_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:240)
    GL_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:270)
    GL_INTENSITY16_SNORM (src/Graphics/GL/Tokens.hs:4066)
    GL_INTENSITY8_SNORM (src/Graphics/GL/Tokens.hs:4086)
    GL_INTENSITY_SNORM (src/Graphics/GL/Tokens.hs:4098)
    GL_LUMINANCE16_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:4564)
    GL_LUMINANCE16_SNORM (src/Graphics/GL/Tokens.hs:4568)
    GL_LUMINANCE8_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:4604)
    GL_LUMINANCE8_SNORM (src/Graphics/GL/Tokens.hs:4610)
    GL_LUMINANCE_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:4644)
    GL_LUMINANCE_SNORM (src/Graphics/GL/Tokens.hs:4656)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RED_SNORM (src/Graphics/GL/Tokens.hs:7676)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_SNORM (src/Graphics/GL/Tokens.hs:8208)
    GL_RGB_SNORM (src/Graphics/GL/Tokens.hs:8236)
    GL_RG_SNORM (src/Graphics/GL/Tokens.hs:8242)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
  24% (  5 / 21) in 'Graphics.GL.EXT.TextureSRGB'
  Missing documentation for:
    GL_COMPRESSED_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1424)
    GL_COMPRESSED_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:1426)
    GL_COMPRESSED_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1524)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1534)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1538)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1542)
    GL_COMPRESSED_SRGB_EXT (src/Graphics/GL/Tokens.hs:1546)
    GL_COMPRESSED_SRGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1552)
    GL_SLUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8716)
    GL_SLUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:8720)
    GL_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8726)
    GL_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:8730)
    GL_SRGB8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8890)
    GL_SRGB8_EXT (src/Graphics/GL/Tokens.hs:8892)
    GL_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8898)
    GL_SRGB_EXT (src/Graphics/GL/Tokens.hs:8902)
  62% (  5 /  8) in 'Graphics.GL.EXT.TextureSRGBDecode'
  Missing documentation for:
    GL_DECODE_EXT (src/Graphics/GL/Tokens.hs:2130)
    GL_SKIP_DECODE_EXT (src/Graphics/GL/Tokens.hs:8698)
    GL_TEXTURE_SRGB_DECODE_EXT (src/Graphics/GL/Tokens.hs:9998)
  62% (  5 /  8) in 'Graphics.GL.EXT.TextureSharedExponent'
  Missing documentation for:
    GL_RGB9_E5_EXT (src/Graphics/GL/Tokens.hs:8108)
    GL_TEXTURE_SHARED_SIZE_EXT (src/Graphics/GL/Tokens.hs:9992)
    GL_UNSIGNED_INT_5_9_9_9_REV_EXT (src/Graphics/GL/Tokens.hs:10518)
  50% (  5 / 10) in 'Graphics.GL.EXT.TextureSwizzle'
  Missing documentation for:
    GL_TEXTURE_SWIZZLE_A_EXT (src/Graphics/GL/Tokens.hs:10012)
    GL_TEXTURE_SWIZZLE_B_EXT (src/Graphics/GL/Tokens.hs:10016)
    GL_TEXTURE_SWIZZLE_G_EXT (src/Graphics/GL/Tokens.hs:10020)
    GL_TEXTURE_SWIZZLE_RGBA_EXT (src/Graphics/GL/Tokens.hs:10026)
    GL_TEXTURE_SWIZZLE_R_EXT (src/Graphics/GL/Tokens.hs:10028)
  83% (  5 /  6) in 'Graphics.GL.EXT.VertexArrayBGRA'
  Missing documentation for:
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
  56% (  5 /  9) in 'Graphics.GL.HP.ConvolutionBorderModes'
  Missing documentation for:
    GL_CONSTANT_BORDER_HP (src/Graphics/GL/Tokens.hs:1612)
    GL_CONVOLUTION_BORDER_COLOR_HP (src/Graphics/GL/Tokens.hs:1686)
    GL_IGNORE_BORDER_HP (src/Graphics/GL/Tokens.hs:3794)
    GL_REPLICATE_BORDER_HP (src/Graphics/GL/Tokens.hs:7940)
  71% (  5 /  7) in 'Graphics.GL.HP.OcclusionTest'
  Missing documentation for:
    GL_OCCLUSION_TEST_HP (src/Graphics/GL/Tokens.hs:6290)
    GL_OCCLUSION_TEST_RESULT_HP (src/Graphics/GL/Tokens.hs:6292)
  62% (  5 /  8) in 'Graphics.GL.HP.TextureLighting'
  Missing documentation for:
    GL_TEXTURE_LIGHTING_MODE_HP (src/Graphics/GL/Tokens.hs:9874)
    GL_TEXTURE_POST_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9944)
    GL_TEXTURE_PRE_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9946)
  83% (  5 /  6) in 'Graphics.GL.IBM.CullVertex'
  Missing documentation for:
    GL_CULL_VERTEX_IBM (src/Graphics/GL/Tokens.hs:1862)
  83% (  5 /  6) in 'Graphics.GL.IBM.RasterposClip'
  Missing documentation for:
    GL_RASTER_POSITION_UNCLIPPED_IBM (src/Graphics/GL/Tokens.hs:7594)
  83% (  5 /  6) in 'Graphics.GL.IBM.TextureMirroredRepeat'
  Missing documentation for:
    GL_MIRRORED_REPEAT_IBM (src/Graphics/GL/Tokens.hs:5878)
  38% (  5 / 13) in 'Graphics.GL.INGR.ColorClamp'
  Missing documentation for:
    GL_ALPHA_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:258)
    GL_ALPHA_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:262)
    GL_BLUE_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:546)
    GL_BLUE_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:548)
    GL_GREEN_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3670)
    GL_GREEN_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3672)
    GL_RED_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7668)
    GL_RED_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7670)
  83% (  5 /  6) in 'Graphics.GL.INGR.InterlaceRead'
  Missing documentation for:
    GL_INTERLACE_READ_INGR (src/Graphics/GL/Tokens.hs:4102)
  83% (  5 /  6) in 'Graphics.GL.KHR.BlendEquationAdvancedCoherent'
  Missing documentation for:
    GL_BLEND_ADVANCED_COHERENT_KHR (src/Graphics/GL/Tokens.hs:472)
  62% (  5 /  8) in 'Graphics.GL.KHR.ContextFlushControl'
  Missing documentation for:
    GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1656)
    GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1658)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
  83% (  5 /  6) in 'Graphics.GL.KHR.NoError'
  Missing documentation for:
    GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR (src/Graphics/GL/Tokens.hs:1640)
  15% (  5 / 33) in 'Graphics.GL.KHR.TextureCompressionASTCHDR'
  Missing documentation for:
    GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1290)
    GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1294)
    GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1298)
    GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1310)
    GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1318)
    GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1324)
    GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1332)
    GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1338)
    GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1346)
    GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1350)
    GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1354)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1432)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1436)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1440)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1444)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1448)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1452)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1460)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1468)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1474)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1482)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1488)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1496)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1500)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1504)
  15% (  5 / 33) in 'Graphics.GL.KHR.TextureCompressionASTCLDR'
  Missing documentation for:
    GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1290)
    GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1294)
    GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1298)
    GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1310)
    GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1318)
    GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1324)
    GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1332)
    GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1338)
    GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1346)
    GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1350)
    GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1354)
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    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1452)
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    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1474)
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  83% (  5 /  6) in 'Graphics.GL.MESA.PackInvert'
  Missing documentation for:
    GL_PACK_INVERT_MESA (src/Graphics/GL/Tokens.hs:6554)
  62% (  5 /  8) in 'Graphics.GL.MESA.YCbCrTexture'
  Missing documentation for:
    GL_UNSIGNED_SHORT_8_8_MESA (src/Graphics/GL/Tokens.hs:10690)
    GL_UNSIGNED_SHORT_8_8_REV_MESA (src/Graphics/GL/Tokens.hs:10694)
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  45% (  5 / 11) in 'Graphics.GL.MESAX.TextureStack'
  Missing documentation for:
    GL_PROXY_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7370)
    GL_PROXY_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7384)
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 100% (  2 /  2) in 'Graphics.GL.MESAX'
  83% (  5 /  6) in 'Graphics.GL.NV.BlendEquationAdvancedCoherent'
  Missing documentation for:
    GL_BLEND_ADVANCED_COHERENT_NV (src/Graphics/GL/Tokens.hs:474)
  71% (  5 /  7) in 'Graphics.GL.NV.ComputeProgram5'
  Missing documentation for:
    GL_COMPUTE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:1560)
    GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:1562)
  71% (  5 /  7) in 'Graphics.GL.NV.CopyDepthToColor'
  Missing documentation for:
    GL_DEPTH_STENCIL_TO_BGRA_NV (src/Graphics/GL/Tokens.hs:2276)
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  71% (  5 /  7) in 'Graphics.GL.NV.DeepTexture3D'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.NV.DepthClamp'
  Missing documentation for:
    GL_DEPTH_CLAMP_NV (src/Graphics/GL/Tokens.hs:2206)
  83% (  5 /  6) in 'Graphics.GL.NV.FillRectangle'
  Missing documentation for:
    GL_FILL_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2936)
  25% (  5 / 20) in 'Graphics.GL.NV.FloatBuffer'
  Missing documentation for:
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  56% (  5 /  9) in 'Graphics.GL.NV.FogDistance'
  Missing documentation for:
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  50% (  5 / 10) in 'Graphics.GL.NV.FragmentProgram2'
  Missing documentation for:
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  71% (  5 /  7) in 'Graphics.GL.NV.LightMaxExponent'
  Missing documentation for:
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  71% (  5 /  7) in 'Graphics.GL.NV.MultisampleCoverage'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.NV.MultisampleFilterHint'
  Missing documentation for:
    GL_MULTISAMPLE_FILTER_HINT_NV (src/Graphics/GL/Tokens.hs:6050)
  71% (  5 /  7) in 'Graphics.GL.NV.PackedDepthStencil'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.NV.PathRenderingSharedEdge'
  Missing documentation for:
    GL_SHARED_EDGE_NV (src/Graphics/GL/Tokens.hs:8624)
  62% (  5 /  8) in 'Graphics.GL.NV.ShaderBufferStore'
  Missing documentation for:
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  62% (  5 /  8) in 'Graphics.GL.NV.ShaderThreadGroup'
  Missing documentation for:
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  50% (  5 / 10) in 'Graphics.GL.NV.TessellationProgram5'
  Missing documentation for:
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  62% (  5 /  8) in 'Graphics.GL.NV.TexgenEmboss'
  Missing documentation for:
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  71% (  5 /  7) in 'Graphics.GL.NV.TexgenReflection'
  Missing documentation for:
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    GL_REFLECTION_MAP_NV (src/Graphics/GL/Tokens.hs:7712)
  50% (  5 / 10) in 'Graphics.GL.NV.TextureEnvCombine4'
  Missing documentation for:
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    GL_OPERAND3_ALPHA_NV (src/Graphics/GL/Tokens.hs:6394)
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  83% (  5 /  6) in 'Graphics.GL.NV.TextureExpandNormal'
  Missing documentation for:
    GL_TEXTURE_UNSIGNED_REMAP_MODE_NV (src/Graphics/GL/Tokens.hs:10038)
  56% (  5 /  9) in 'Graphics.GL.NV.TextureRectangle'
  Missing documentation for:
    GL_MAX_RECTANGLE_TEXTURE_SIZE_NV (src/Graphics/GL/Tokens.hs:5474)
    GL_PROXY_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:7408)
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   6% (  5 / 78) in 'Graphics.GL.NV.TextureShader'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.NV.TextureShader2'
  Missing documentation for:
    GL_DOT_PRODUCT_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2370)
  23% (  5 / 22) in 'Graphics.GL.NV.TextureShader3'
  Missing documentation for:
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    GL_DEPENDENT_RGB_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2150)
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  62% (  5 /  8) in 'Graphics.GL.NV.UniformBufferUnifiedMemory'
  Missing documentation for:
    GL_UNIFORM_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10338)
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  83% (  5 /  6) in 'Graphics.GL.NV.VertexArrayRange2'
  Missing documentation for:
    GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV (src/Graphics/GL/Tokens.hs:10806)
  71% (  5 /  7) in 'Graphics.GL.NV.VertexProgram2Option'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.NV.VertexProgram3'
  Missing documentation for:
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  50% (  5 / 10) in 'Graphics.GL.NVX.GPUMemoryInfo'
  Missing documentation for:
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  33% (  5 / 15) in 'Graphics.GL.OES.CompressedPalettedTexture'
  Missing documentation for:
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  71% (  5 /  7) in 'Graphics.GL.OES.ReadFormat'
  Missing documentation for:
    GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES (src/Graphics/GL/Tokens.hs:3928)
    GL_IMPLEMENTATION_COLOR_READ_TYPE_OES (src/Graphics/GL/Tokens.hs:3932)
  71% (  5 /  7) in 'Graphics.GL.OML.Interlace'
  Missing documentation for:
    GL_INTERLACE_OML (src/Graphics/GL/Tokens.hs:4100)
    GL_INTERLACE_READ_OML (src/Graphics/GL/Tokens.hs:4104)
  45% (  5 / 11) in 'Graphics.GL.OML.Resample'
  Missing documentation for:
    GL_PACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:6560)
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  71% (  5 /  7) in 'Graphics.GL.OML.Subsample'
  Missing documentation for:
    GL_FORMAT_SUBSAMPLE_244_244_OML (src/Graphics/GL/Tokens.hs:3168)
    GL_FORMAT_SUBSAMPLE_24_24_OML (src/Graphics/GL/Tokens.hs:3170)
 100% (  4 /  4) in 'Graphics.GL.OML'
  19% (  5 / 27) in 'Graphics.GL.PGI.VertexHints'
  Missing documentation for:
    GL_COLOR3_BIT_PGI (src/Graphics/GL/Tokens.hs:834)
    GL_COLOR4_BIT_PGI (src/Graphics/GL/Tokens.hs:836)
    GL_EDGEFLAG_BIT_PGI (src/Graphics/GL/Tokens.hs:2734)
    GL_INDEX_BIT_PGI (src/Graphics/GL/Tokens.hs:3976)
    GL_MATERIAL_SIDE_HINT_PGI (src/Graphics/GL/Tokens.hs:4830)
    GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4944)
    GL_MAT_AMBIENT_BIT_PGI (src/Graphics/GL/Tokens.hs:4946)
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    GL_MAT_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4950)
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    GL_MAT_SHININESS_BIT_PGI (src/Graphics/GL/Tokens.hs:4954)
    GL_MAT_SPECULAR_BIT_PGI (src/Graphics/GL/Tokens.hs:4956)
    GL_MAX_VERTEX_HINT_PGI (src/Graphics/GL/Tokens.hs:5764)
    GL_NORMAL_BIT_PGI (src/Graphics/GL/Tokens.hs:6166)
    GL_TEXCOORD1_BIT_PGI (src/Graphics/GL/Tokens.hs:9274)
    GL_TEXCOORD2_BIT_PGI (src/Graphics/GL/Tokens.hs:9276)
    GL_TEXCOORD3_BIT_PGI (src/Graphics/GL/Tokens.hs:9278)
    GL_TEXCOORD4_BIT_PGI (src/Graphics/GL/Tokens.hs:9280)
    GL_VERTEX23_BIT_PGI (src/Graphics/GL/Tokens.hs:10752)
    GL_VERTEX4_BIT_PGI (src/Graphics/GL/Tokens.hs:10754)
    GL_VERTEX_CONSISTENT_HINT_PGI (src/Graphics/GL/Tokens.hs:10944)
    GL_VERTEX_DATA_HINT_PGI (src/Graphics/GL/Tokens.hs:10946)
  71% (  5 /  7) in 'Graphics.GL.REND.ScreenCoordinates'
  Missing documentation for:
    GL_INVERTED_SCREEN_W_REND (src/Graphics/GL/Tokens.hs:4292)
    GL_SCREEN_COORDINATES_REND (src/Graphics/GL/Tokens.hs:8490)
 100% (  2 /  2) in 'Graphics.GL.REND'
  45% (  5 / 11) in 'Graphics.GL.S3.S3TC'
  Missing documentation for:
    GL_RGB4_S3TC (src/Graphics/GL/Tokens.hs:8072)
    GL_RGBA4_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8158)
    GL_RGBA4_S3TC (src/Graphics/GL/Tokens.hs:8164)
    GL_RGBA_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8182)
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    GL_RGB_S3TC (src/Graphics/GL/Tokens.hs:8228)
 100% (  2 /  2) in 'Graphics.GL.S3'
  31% (  5 / 16) in 'Graphics.GL.SGI.ColorMatrix'
  Missing documentation for:
    GL_COLOR_MATRIX_SGI (src/Graphics/GL/Tokens.hs:1076)
    GL_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:1080)
    GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:5014)
    GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI (src/Graphics/GL/Tokens.hs:7072)
    GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI (src/Graphics/GL/Tokens.hs:7076)
    GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI (src/Graphics/GL/Tokens.hs:7080)
    GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI (src/Graphics/GL/Tokens.hs:7084)
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    GL_POST_COLOR_MATRIX_RED_BIAS_SGI (src/Graphics/GL/Tokens.hs:7100)
    GL_POST_COLOR_MATRIX_RED_SCALE_SGI (src/Graphics/GL/Tokens.hs:7104)
  71% (  5 /  7) in 'Graphics.GL.SGI.TextureColorTable'
  Missing documentation for:
    GL_PROXY_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7392)
    GL_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:9610)
  71% (  5 /  7) in 'Graphics.GL.SGIS.GenerateMipmap'
  Missing documentation for:
    GL_GENERATE_MIPMAP_HINT_SGIS (src/Graphics/GL/Tokens.hs:3540)
    GL_GENERATE_MIPMAP_SGIS (src/Graphics/GL/Tokens.hs:3542)
  38% (  5 / 13) in 'Graphics.GL.SGIS.PointLineTexgen'
  Missing documentation for:
    GL_EYE_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:2876)
    GL_EYE_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:2878)
    GL_EYE_LINE_SGIS (src/Graphics/GL/Tokens.hs:2884)
    GL_EYE_POINT_SGIS (src/Graphics/GL/Tokens.hs:2890)
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    GL_OBJECT_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:6260)
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    GL_OBJECT_POINT_SGIS (src/Graphics/GL/Tokens.hs:6274)
  83% (  5 /  6) in 'Graphics.GL.SGIS.TextureBorderClamp'
  Missing documentation for:
    GL_CLAMP_TO_BORDER_SGIS (src/Graphics/GL/Tokens.hs:696)
  83% (  5 /  6) in 'Graphics.GL.SGIS.TextureEdgeClamp'
  Missing documentation for:
    GL_CLAMP_TO_EDGE_SGIS (src/Graphics/GL/Tokens.hs:700)
  56% (  5 /  9) in 'Graphics.GL.SGIS.TextureLOD'
  Missing documentation for:
    GL_TEXTURE_BASE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9472)
    GL_TEXTURE_MAX_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_MAX_LOD_SGIS (src/Graphics/GL/Tokens.hs:9926)
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  19% (  5 / 27) in 'Graphics.GL.SGIS.TextureSelect'
  Missing documentation for:
    GL_DUAL_ALPHA12_SGIS (src/Graphics/GL/Tokens.hs:2680)
    GL_DUAL_ALPHA16_SGIS (src/Graphics/GL/Tokens.hs:2682)
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    GL_DUAL_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2686)
    GL_DUAL_INTENSITY12_SGIS (src/Graphics/GL/Tokens.hs:2688)
    GL_DUAL_INTENSITY16_SGIS (src/Graphics/GL/Tokens.hs:2690)
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    GL_DUAL_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:2694)
    GL_DUAL_LUMINANCE12_SGIS (src/Graphics/GL/Tokens.hs:2696)
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    GL_DUAL_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:2702)
    GL_DUAL_LUMINANCE_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2704)
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    GL_DUAL_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:2708)
    GL_QUAD_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:7428)
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    GL_QUAD_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:7432)
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    GL_QUAD_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:7444)
  71% (  5 /  7) in 'Graphics.GL.SGIX.AsyncHistogram'
  Missing documentation for:
    GL_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:336)
    GL_MAX_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:4976)
  45% (  5 / 11) in 'Graphics.GL.SGIX.AsyncPixel'
  Missing documentation for:
    GL_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:334)
    GL_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:340)
    GL_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:342)
    GL_MAX_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:4974)
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    GL_MAX_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:4980)
  71% (  5 /  7) in 'Graphics.GL.SGIX.BlendAlphaMinmax'
  Missing documentation for:
    GL_ALPHA_MAX_SGIX (src/Graphics/GL/Tokens.hs:260)
    GL_ALPHA_MIN_SGIX (src/Graphics/GL/Tokens.hs:264)
  83% (  5 /  6) in 'Graphics.GL.SGIX.CalligraphicFragment'
  Missing documentation for:
    GL_CALLIGRAPHIC_FRAGMENT_SGIX (src/Graphics/GL/Tokens.hs:664)
  29% (  5 / 17) in 'Graphics.GL.SGIX.Clipmap'
  Missing documentation for:
    GL_LINEAR_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:4412)
    GL_LINEAR_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:4414)
    GL_MAX_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:4992)
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  83% (  5 /  6) in 'Graphics.GL.SGIX.ConvolutionAccuracy'
  Missing documentation for:
    GL_CONVOLUTION_HINT_SGIX (src/Graphics/GL/Tokens.hs:1708)
  62% (  5 /  8) in 'Graphics.GL.SGIX.DepthTexture'
  Missing documentation for:
    GL_DEPTH_COMPONENT16_SGIX (src/Graphics/GL/Tokens.hs:2220)
    GL_DEPTH_COMPONENT24_SGIX (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_COMPONENT32_SGIX (src/Graphics/GL/Tokens.hs:2240)
  71% (  5 /  7) in 'Graphics.GL.SGIX.FogOffset'
  Missing documentation for:
    GL_FOG_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:3122)
    GL_FOG_OFFSET_VALUE_SGIX (src/Graphics/GL/Tokens.hs:3124)
  83% (  5 /  6) in 'Graphics.GL.SGIX.Interlace'
  Missing documentation for:
    GL_INTERLACE_SGIX (src/Graphics/GL/Tokens.hs:4106)
  83% (  5 /  6) in 'Graphics.GL.SGIX.IrInstrument1'
  Missing documentation for:
    GL_IR_INSTRUMENT1_SGIX (src/Graphics/GL/Tokens.hs:4298)
  38% (  5 / 13) in 'Graphics.GL.SGIX.PixelTiles'
  Missing documentation for:
    GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX (src/Graphics/GL/Tokens.hs:6898)
    GL_PIXEL_TILE_CACHE_INCREMENT_SGIX (src/Graphics/GL/Tokens.hs:6900)
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  50% (  5 / 10) in 'Graphics.GL.SGIX.Resample'
  Missing documentation for:
    GL_PACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:6562)
    GL_RESAMPLE_DECIMATE_SGIX (src/Graphics/GL/Tokens.hs:7948)
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  83% (  5 /  6) in 'Graphics.GL.SGIX.ScalebiasHint'
  Missing documentation for:
    GL_SCALEBIAS_HINT_SGIX (src/Graphics/GL/Tokens.hs:8468)
  56% (  5 /  9) in 'Graphics.GL.SGIX.Shadow'
  Missing documentation for:
    GL_TEXTURE_COMPARE_OPERATOR_SGIX (src/Graphics/GL/Tokens.hs:9628)
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  83% (  5 /  6) in 'Graphics.GL.SGIX.ShadowAmbient'
  Missing documentation for:
    GL_SHADOW_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:8620)
  50% (  5 / 10) in 'Graphics.GL.SGIX.Subsample'
  Missing documentation for:
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    GL_PIXEL_SUBSAMPLE_2424_SGIX (src/Graphics/GL/Tokens.hs:6872)
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  83% (  5 /  6) in 'Graphics.GL.SGIX.TextureAddEnv'
  Missing documentation for:
    GL_TEXTURE_ENV_BIAS_SGIX (src/Graphics/GL/Tokens.hs:9786)
  62% (  5 /  8) in 'Graphics.GL.SGIX.TextureCoordinateClamp'
  Missing documentation for:
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    GL_TEXTURE_MAX_CLAMP_S_SGIX (src/Graphics/GL/Tokens.hs:9914)
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  62% (  5 /  8) in 'Graphics.GL.SGIX.TextureLODBias'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.SGIX.TextureMultiBuffer'
  Missing documentation for:
    GL_TEXTURE_MULTI_BUFFER_HINT_SGIX (src/Graphics/GL/Tokens.hs:9936)
  56% (  5 /  9) in 'Graphics.GL.SGIX.TextureScaleBias'
  Missing documentation for:
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  71% (  5 /  7) in 'Graphics.GL.SGIX.VertexPreclip'
  Missing documentation for:
    GL_VERTEX_PRECLIP_HINT_SGIX (src/Graphics/GL/Tokens.hs:10954)
    GL_VERTEX_PRECLIP_SGIX (src/Graphics/GL/Tokens.hs:10956)
  71% (  5 /  7) in 'Graphics.GL.SGIX.YCrCb'
  Missing documentation for:
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  71% (  5 /  7) in 'Graphics.GL.SGIX.YCrCbA'
  Missing documentation for:
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    GL_YCRCB_SGIX (src/Graphics/GL/Tokens.hs:11274)
  83% (  5 /  6) in 'Graphics.GL.SUN.ConvolutionBorderModes'
  Missing documentation for:
    GL_WRAP_BORDER_SUN (src/Graphics/GL/Tokens.hs:11234)
  83% (  5 /  6) in 'Graphics.GL.SUN.SliceAccum'
  Missing documentation for:
    GL_SLICE_ACCUM_SUN (src/Graphics/GL/Tokens.hs:8702)
  56% (  5 /  9) in 'Graphics.GL.ThreeDFX.Multisample'
  Missing documentation for:
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    GL_MULTISAMPLE_BIT_3DFX (src/Graphics/GL/Tokens.hs:6024)
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  71% (  5 /  7) in 'Graphics.GL.ThreeDFX.TextureCompressionFXT1'
  Missing documentation for:
    GL_COMPRESSED_RGBA_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1360)
    GL_COMPRESSED_RGB_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1390)
  71% (  5 /  7) in 'Graphics.GL.WIN.PhongShading'
  Missing documentation for:
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    GL_PHONG_WIN (src/Graphics/GL/Tokens.hs:6792)
  83% (  5 /  6) in 'Graphics.GL.WIN.SpecularFog'
  Missing documentation for:
    GL_FOG_SPECULAR_TEXTURE_WIN (src/Graphics/GL/Tokens.hs:3126)
 100% (  3 /  3) in 'Graphics.GL.WIN'
  53% (1652 /3138) in 'Graphics.GL.Functions'
  Missing documentation for:
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    glGetLocalConstantBooleanvEXT (src/Graphics/GL/Functions.hs:17267)
    glGetLocalConstantFloatvEXT (src/Graphics/GL/Functions.hs:17281)
    glGetLocalConstantIntegervEXT (src/Graphics/GL/Functions.hs:17295)
    glGetMapAttribParameterfvNV (src/Graphics/GL/Functions.hs:17309)
    glGetMapAttribParameterivNV (src/Graphics/GL/Functions.hs:17324)
    glGetMapControlPointsNV (src/Graphics/GL/Functions.hs:17339)
    glGetMapParameterfvNV (src/Graphics/GL/Functions.hs:17357)
    glGetMapParameterivNV (src/Graphics/GL/Functions.hs:17371)
    glGetMapxvOES (src/Graphics/GL/Functions.hs:17430)
    glGetMaterialxOES (src/Graphics/GL/Functions.hs:17474)
    glGetMaterialxv (src/Graphics/GL/Functions.hs:17488)
    glGetMaterialxvOES (src/Graphics/GL/Functions.hs:17502)
    glGetMinmaxEXT (src/Graphics/GL/Functions.hs:17533)
    glGetMinmaxParameterfvEXT (src/Graphics/GL/Functions.hs:17564)
    glGetMinmaxParameterivEXT (src/Graphics/GL/Functions.hs:17593)
    glGetMultiTexEnvfvEXT (src/Graphics/GL/Functions.hs:17607)
    glGetMultiTexEnvivEXT (src/Graphics/GL/Functions.hs:17622)
    glGetMultiTexGendvEXT (src/Graphics/GL/Functions.hs:17637)
    glGetMultiTexGenfvEXT (src/Graphics/GL/Functions.hs:17652)
    glGetMultiTexGenivEXT (src/Graphics/GL/Functions.hs:17667)
    glGetMultiTexImageEXT (src/Graphics/GL/Functions.hs:17682)
    glGetMultiTexLevelParameterfvEXT (src/Graphics/GL/Functions.hs:17699)
    glGetMultiTexLevelParameterivEXT (src/Graphics/GL/Functions.hs:17715)
    glGetMultiTexParameterIivEXT (src/Graphics/GL/Functions.hs:17731)
    glGetMultiTexParameterIuivEXT (src/Graphics/GL/Functions.hs:17746)
    glGetMultiTexParameterfvEXT (src/Graphics/GL/Functions.hs:17761)
    glGetMultiTexParameterivEXT (src/Graphics/GL/Functions.hs:17776)
    glGetNamedBufferParameterivEXT (src/Graphics/GL/Functions.hs:17851)
    glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions.hs:17865)
    glGetNamedBufferPointervEXT (src/Graphics/GL/Functions.hs:17894)
    glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions.hs:17924)
    glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions.hs:17955)
    glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions.hs:17985)
    glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions.hs:17999)
    glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions.hs:18014)
    glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions.hs:18029)
    glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions.hs:18044)
    glGetNamedProgramStringEXT (src/Graphics/GL/Functions.hs:18059)
    glGetNamedProgramivEXT (src/Graphics/GL/Functions.hs:18074)
    glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions.hs:18104)
    glGetNamedStringARB (src/Graphics/GL/Functions.hs:18118)
    glGetNamedStringivARB (src/Graphics/GL/Functions.hs:18134)
    glGetNextPerfQueryIdINTEL (src/Graphics/GL/Functions.hs:18149)
    glGetObjectBufferfvATI (src/Graphics/GL/Functions.hs:18162)
    glGetObjectBufferivATI (src/Graphics/GL/Functions.hs:18176)
    glGetObjectLabelEXT (src/Graphics/GL/Functions.hs:18207)
    glGetObjectParameterfvARB (src/Graphics/GL/Functions.hs:18240)
    glGetObjectParameterivAPPLE (src/Graphics/GL/Functions.hs:18254)
    glGetObjectParameterivARB (src/Graphics/GL/Functions.hs:18269)
    glGetOcclusionQueryivNV (src/Graphics/GL/Functions.hs:18315)
    glGetOcclusionQueryuivNV (src/Graphics/GL/Functions.hs:18329)
    glGetPathColorGenfvNV (src/Graphics/GL/Functions.hs:18343)
    glGetPathColorGenivNV (src/Graphics/GL/Functions.hs:18357)
    glGetPathCommandsNV (src/Graphics/GL/Functions.hs:18371)
    glGetPathCoordsNV (src/Graphics/GL/Functions.hs:18384)
    glGetPathDashArrayNV (src/Graphics/GL/Functions.hs:18397)
    glGetPathLengthNV (src/Graphics/GL/Functions.hs:18410)
    glGetPathMetricRangeNV (src/Graphics/GL/Functions.hs:18424)
    glGetPathMetricsNV (src/Graphics/GL/Functions.hs:18440)
    glGetPathParameterfvNV (src/Graphics/GL/Functions.hs:18458)
    glGetPathParameterivNV (src/Graphics/GL/Functions.hs:18472)
    glGetPathSpacingNV (src/Graphics/GL/Functions.hs:18486)
    glGetPathTexGenfvNV (src/Graphics/GL/Functions.hs:18506)
    glGetPathTexGenivNV (src/Graphics/GL/Functions.hs:18520)
    glGetPerfCounterInfoINTEL (src/Graphics/GL/Functions.hs:18534)
    glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions.hs:18556)
    glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions.hs:18572)
    glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions.hs:18587)
    glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions.hs:18603)
    glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions.hs:18619)
    glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions.hs:18634)
    glGetPerfQueryDataINTEL (src/Graphics/GL/Functions.hs:18648)
    glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions.hs:18664)
    glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions.hs:18677)
    glGetPixelMapxv (src/Graphics/GL/Functions.hs:18737)
    glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions.hs:18751)
    glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions.hs:18764)
    glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions.hs:18777)
    glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions.hs:18791)
    glGetPointerIndexedvEXT (src/Graphics/GL/Functions.hs:18805)
    glGetPointeri_vEXT (src/Graphics/GL/Functions.hs:18819)
    glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions.hs:18922)
    glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions.hs:18936)
    glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions.hs:18950)
    glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions.hs:18964)
    glGetProgramLocalParameterIivNV (src/Graphics/GL/Functions.hs:19010)
    glGetProgramLocalParameterIuivNV (src/Graphics/GL/Functions.hs:19024)
    glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions.hs:19038)
    glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions.hs:19052)
    glGetProgramNamedParameterdvNV (src/Graphics/GL/Functions.hs:19066)
    glGetProgramNamedParameterfvNV (src/Graphics/GL/Functions.hs:19081)
    glGetProgramParameterdvNV (src/Graphics/GL/Functions.hs:19096)
    glGetProgramParameterfvNV (src/Graphics/GL/Functions.hs:19111)
    glGetProgramPipelineInfoLogEXT (src/Graphics/GL/Functions.hs:19142)
    glGetProgramPipelineivEXT (src/Graphics/GL/Functions.hs:19172)
    glGetProgramResourceLocationIndexEXT (src/Graphics/GL/Functions.hs:19231)
    glGetProgramResourcefvNV (src/Graphics/GL/Functions.hs:19263)
    glGetProgramStringARB (src/Graphics/GL/Functions.hs:19318)
    glGetProgramStringNV (src/Graphics/GL/Functions.hs:19332)
    glGetProgramSubroutineParameteruivNV (src/Graphics/GL/Functions.hs:19346)
    glGetProgramivARB (src/Graphics/GL/Functions.hs:19375)
    glGetProgramivNV (src/Graphics/GL/Functions.hs:19389)
    glGetQueryBufferObjecti64v (src/Graphics/GL/Functions.hs:19403)
    glGetQueryBufferObjectiv (src/Graphics/GL/Functions.hs:19418)
    glGetQueryBufferObjectui64v (src/Graphics/GL/Functions.hs:19433)
    glGetQueryBufferObjectuiv (src/Graphics/GL/Functions.hs:19448)
    glGetQueryObjectuivEXT (src/Graphics/GL/Functions.hs:19614)
    glGetQueryivEXT (src/Graphics/GL/Functions.hs:19658)
    glGetRenderbufferParameterivOES (src/Graphics/GL/Functions.hs:19702)
    glGetSeparableFilterEXT (src/Graphics/GL/Functions.hs:19854)
    glGetSharpenTexFuncSGIS (src/Graphics/GL/Functions.hs:19950)
    glGetStageIndexNV (src/Graphics/GL/Functions.hs:19963)
    glGetTexBumpParameterfvATI (src/Graphics/GL/Functions.hs:20066)
    glGetTexBumpParameterivATI (src/Graphics/GL/Functions.hs:20079)
    glGetTexEnvxv (src/Graphics/GL/Functions.hs:20122)
    glGetTexEnvxvOES (src/Graphics/GL/Functions.hs:20136)
    glGetTexFilterFuncSGIS (src/Graphics/GL/Functions.hs:20150)
    glGetTexGenfvOES (src/Graphics/GL/Functions.hs:20194)
    glGetTexGenivOES (src/Graphics/GL/Functions.hs:20223)
    glGetTexGenxvOES (src/Graphics/GL/Functions.hs:20237)
    glGetTexLevelParameterxvOES (src/Graphics/GL/Functions.hs:20300)
    glGetTexParameterPointervAPPLE (src/Graphics/GL/Functions.hs:20405)
    glGetTexParameterxv (src/Graphics/GL/Functions.hs:20449)
    glGetTexParameterxvOES (src/Graphics/GL/Functions.hs:20463)
    glGetTextureHandleARB (src/Graphics/GL/Functions.hs:20477)
    glGetTextureHandleNV (src/Graphics/GL/Functions.hs:20489)
    glGetTextureImageEXT (src/Graphics/GL/Functions.hs:20519)
    glGetTextureLevelParameterfvEXT (src/Graphics/GL/Functions.hs:20552)
    glGetTextureLevelParameterivEXT (src/Graphics/GL/Functions.hs:20584)
    glGetTextureParameterIivEXT (src/Graphics/GL/Functions.hs:20615)
    glGetTextureParameterIuivEXT (src/Graphics/GL/Functions.hs:20645)
    glGetTextureParameterfvEXT (src/Graphics/GL/Functions.hs:20675)
    glGetTextureParameterivEXT (src/Graphics/GL/Functions.hs:20705)
    glGetTextureSamplerHandleARB (src/Graphics/GL/Functions.hs:20720)
    glGetTextureSamplerHandleNV (src/Graphics/GL/Functions.hs:20733)
    glGetTrackMatrixivNV (src/Graphics/GL/Functions.hs:20770)
    glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions.hs:20823)
    glGetTranslatedShaderSourceANGLE (src/Graphics/GL/Functions.hs:20884)
    glGetUniformBufferSizeEXT (src/Graphics/GL/Functions.hs:20913)
    glGetUniformOffsetEXT (src/Graphics/GL/Functions.hs:20970)
    glGetUniformi64vARB (src/Graphics/GL/Functions.hs:21043)
    glGetUniformi64vNV (src/Graphics/GL/Functions.hs:21057)
    glGetUniformui64vARB (src/Graphics/GL/Functions.hs:21101)
    glGetUniformui64vNV (src/Graphics/GL/Functions.hs:21115)
    glGetVariantArrayObjectfvATI (src/Graphics/GL/Functions.hs:21159)
    glGetVariantArrayObjectivATI (src/Graphics/GL/Functions.hs:21173)
    glGetVariantBooleanvEXT (src/Graphics/GL/Functions.hs:21187)
    glGetVariantFloatvEXT (src/Graphics/GL/Functions.hs:21201)
    glGetVariantIntegervEXT (src/Graphics/GL/Functions.hs:21215)
    glGetVariantPointervEXT (src/Graphics/GL/Functions.hs:21229)
    glGetVaryingLocationNV (src/Graphics/GL/Functions.hs:21243)
    glGetVertexArrayIntegeri_vEXT (src/Graphics/GL/Functions.hs:21288)
    glGetVertexArrayIntegervEXT (src/Graphics/GL/Functions.hs:21303)
    glGetVertexArrayPointeri_vEXT (src/Graphics/GL/Functions.hs:21317)
    glGetVertexArrayPointervEXT (src/Graphics/GL/Functions.hs:21332)
    glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions.hs:21361)
    glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions.hs:21375)
    glGetVertexAttribLi64vNV (src/Graphics/GL/Functions.hs:21479)
    glGetVertexAttribLui64vARB (src/Graphics/GL/Functions.hs:21493)
    glGetVertexAttribLui64vNV (src/Graphics/GL/Functions.hs:21507)
    glGetVideoCaptureStreamdvNV (src/Graphics/GL/Functions.hs:21701)
    glGetVideoCaptureStreamfvNV (src/Graphics/GL/Functions.hs:21716)
    glGetVideoCaptureStreamivNV (src/Graphics/GL/Functions.hs:21731)
    glGetVideoCaptureivNV (src/Graphics/GL/Functions.hs:21746)
    glGetVideoi64vNV (src/Graphics/GL/Functions.hs:21760)
    glGetVideoivNV (src/Graphics/GL/Functions.hs:21774)
    glGetVideoui64vNV (src/Graphics/GL/Functions.hs:21788)
    glGetVideouivNV (src/Graphics/GL/Functions.hs:21802)
    glGetnColorTable (src/Graphics/GL/Functions.hs:21816)
    glGetnColorTableARB (src/Graphics/GL/Functions.hs:21832)
    glGetnCompressedTexImageARB (src/Graphics/GL/Functions.hs:21864)
    glGetnConvolutionFilter (src/Graphics/GL/Functions.hs:21879)
    glGetnConvolutionFilterARB (src/Graphics/GL/Functions.hs:21895)
    glGetnHistogram (src/Graphics/GL/Functions.hs:21911)
    glGetnHistogramARB (src/Graphics/GL/Functions.hs:21928)
    glGetnMapdv (src/Graphics/GL/Functions.hs:21945)
    glGetnMapdvARB (src/Graphics/GL/Functions.hs:21960)
    glGetnMapfv (src/Graphics/GL/Functions.hs:21975)
    glGetnMapfvARB (src/Graphics/GL/Functions.hs:21990)
    glGetnMapiv (src/Graphics/GL/Functions.hs:22005)
    glGetnMapivARB (src/Graphics/GL/Functions.hs:22020)
    glGetnMinmax (src/Graphics/GL/Functions.hs:22035)
    glGetnMinmaxARB (src/Graphics/GL/Functions.hs:22052)
    glGetnPixelMapfv (src/Graphics/GL/Functions.hs:22069)
    glGetnPixelMapfvARB (src/Graphics/GL/Functions.hs:22083)
    glGetnPixelMapuiv (src/Graphics/GL/Functions.hs:22097)
    glGetnPixelMapuivARB (src/Graphics/GL/Functions.hs:22111)
    glGetnPixelMapusv (src/Graphics/GL/Functions.hs:22125)
    glGetnPixelMapusvARB (src/Graphics/GL/Functions.hs:22139)
    glGetnPolygonStipple (src/Graphics/GL/Functions.hs:22153)
    glGetnPolygonStippleARB (src/Graphics/GL/Functions.hs:22166)
    glGetnSeparableFilter (src/Graphics/GL/Functions.hs:22179)
    glGetnSeparableFilterARB (src/Graphics/GL/Functions.hs:22198)
    glGetnTexImageARB (src/Graphics/GL/Functions.hs:22235)
    glGetnUniformdvARB (src/Graphics/GL/Functions.hs:22268)
    glGetnUniformfvARB (src/Graphics/GL/Functions.hs:22299)
    glGetnUniformfvEXT (src/Graphics/GL/Functions.hs:22314)
    glGetnUniformi64vARB (src/Graphics/GL/Functions.hs:22345)
    glGetnUniformivARB (src/Graphics/GL/Functions.hs:22376)
    glGetnUniformivEXT (src/Graphics/GL/Functions.hs:22391)
    glGetnUniformui64vARB (src/Graphics/GL/Functions.hs:22422)
    glGetnUniformuivARB (src/Graphics/GL/Functions.hs:22453)
    glGlobalAlphaFactorbSUN (src/Graphics/GL/Functions.hs:22484)
    glGlobalAlphaFactordSUN (src/Graphics/GL/Functions.hs:22496)
    glGlobalAlphaFactorfSUN (src/Graphics/GL/Functions.hs:22508)
    glGlobalAlphaFactoriSUN (src/Graphics/GL/Functions.hs:22520)
    glGlobalAlphaFactorsSUN (src/Graphics/GL/Functions.hs:22532)
    glGlobalAlphaFactorubSUN (src/Graphics/GL/Functions.hs:22544)
    glGlobalAlphaFactoruiSUN (src/Graphics/GL/Functions.hs:22556)
    glGlobalAlphaFactorusSUN (src/Graphics/GL/Functions.hs:22568)
    glHintPGI (src/Graphics/GL/Functions.hs:22594)
    glIglooInterfaceSGIX (src/Graphics/GL/Functions.hs:22639)
    glImageTransformParameterfHP (src/Graphics/GL/Functions.hs:22652)
    glImageTransformParameterfvHP (src/Graphics/GL/Functions.hs:22666)
    glImageTransformParameteriHP (src/Graphics/GL/Functions.hs:22680)
    glImageTransformParameterivHP (src/Graphics/GL/Functions.hs:22694)
    glImportSyncEXT (src/Graphics/GL/Functions.hs:22708)
    glIndexFormatNV (src/Graphics/GL/Functions.hs:22722)
    glIndexFuncEXT (src/Graphics/GL/Functions.hs:22735)
    glIndexMaterialEXT (src/Graphics/GL/Functions.hs:22761)
    glIndexPointerEXT (src/Graphics/GL/Functions.hs:22789)
    glIndexPointerListIBM (src/Graphics/GL/Functions.hs:22804)
    glIndexxOES (src/Graphics/GL/Functions.hs:22949)
    glIndexxvOES (src/Graphics/GL/Functions.hs:22961)
    glInsertComponentEXT (src/Graphics/GL/Functions.hs:22985)
    glInsertEventMarkerEXT (src/Graphics/GL/Functions.hs:22999)
    glInstrumentsBufferSGIX (src/Graphics/GL/Functions.hs:23012)
    glInterpolatePathsNV (src/Graphics/GL/Functions.hs:23040)
    glIsAsyncMarkerSGIX (src/Graphics/GL/Functions.hs:23185)
    glIsBufferResidentNV (src/Graphics/GL/Functions.hs:23223)
    glIsCommandListNV (src/Graphics/GL/Functions.hs:23235)
    glIsFenceAPPLE (src/Graphics/GL/Functions.hs:23330)
    glIsFenceNV (src/Graphics/GL/Functions.hs:23342)
    glIsFramebufferOES (src/Graphics/GL/Functions.hs:23380)
    glIsImageHandleResidentARB (src/Graphics/GL/Functions.hs:23392)
    glIsImageHandleResidentNV (src/Graphics/GL/Functions.hs:23404)
    glIsNameAMD (src/Graphics/GL/Functions.hs:23429)
    glIsNamedBufferResidentNV (src/Graphics/GL/Functions.hs:23442)
    glIsNamedStringARB (src/Graphics/GL/Functions.hs:23454)
    glIsObjectBufferATI (src/Graphics/GL/Functions.hs:23467)
    glIsOcclusionQueryNV (src/Graphics/GL/Functions.hs:23479)
    glIsPathNV (src/Graphics/GL/Functions.hs:23491)
    glIsPointInFillPathNV (src/Graphics/GL/Functions.hs:23503)
    glIsPointInStrokePathNV (src/Graphics/GL/Functions.hs:23518)
    glIsProgramARB (src/Graphics/GL/Functions.hs:23545)
    glIsProgramPipelineEXT (src/Graphics/GL/Functions.hs:23583)
    glIsQueryEXT (src/Graphics/GL/Functions.hs:23621)
    glIsRenderbufferOES (src/Graphics/GL/Functions.hs:23659)
    glIsStateNV (src/Graphics/GL/Functions.hs:23697)
    glIsTextureEXT (src/Graphics/GL/Functions.hs:23748)
    glIsTextureHandleResidentARB (src/Graphics/GL/Functions.hs:23760)
    glIsTextureHandleResidentNV (src/Graphics/GL/Functions.hs:23772)
    glIsVariantEnabledEXT (src/Graphics/GL/Functions.hs:23810)
    glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions.hs:23862)
    glLabelObjectEXT (src/Graphics/GL/Functions.hs:23875)
    glLightEnviSGIX (src/Graphics/GL/Functions.hs:23890)
    glLightModelx (src/Graphics/GL/Functions.hs:23959)
    glLightModelxOES (src/Graphics/GL/Functions.hs:23972)
    glLightModelxv (src/Graphics/GL/Functions.hs:23985)
    glLightModelxvOES (src/Graphics/GL/Functions.hs:23998)
    glLightx (src/Graphics/GL/Functions.hs:24071)
    glLightxOES (src/Graphics/GL/Functions.hs:24085)
    glLightxv (src/Graphics/GL/Functions.hs:24099)
    glLightxvOES (src/Graphics/GL/Functions.hs:24113)
    glLineWidthx (src/Graphics/GL/Functions.hs:24154)
    glLineWidthxOES (src/Graphics/GL/Functions.hs:24166)
    glListDrawCommandsStatesClientNV (src/Graphics/GL/Functions.hs:24217)
    glListParameterfSGIX (src/Graphics/GL/Functions.hs:24235)
    glListParameterfvSGIX (src/Graphics/GL/Functions.hs:24249)
    glListParameteriSGIX (src/Graphics/GL/Functions.hs:24263)
    glListParameterivSGIX (src/Graphics/GL/Functions.hs:24277)
    glLoadIdentityDeformationMapSGIX (src/Graphics/GL/Functions.hs:24303)
    glLoadMatrixx (src/Graphics/GL/Functions.hs:24341)
    glLoadMatrixxOES (src/Graphics/GL/Functions.hs:24353)
    glLoadPaletteFromModelViewMatrixOES (src/Graphics/GL/Functions.hs:24378)
    glLoadProgramNV (src/Graphics/GL/Functions.hs:24389)
    glLoadTransposeMatrixxOES (src/Graphics/GL/Functions.hs:24456)
    glLockArraysEXT (src/Graphics/GL/Functions.hs:24468)
    glMakeBufferNonResidentNV (src/Graphics/GL/Functions.hs:24494)
    glMakeBufferResidentNV (src/Graphics/GL/Functions.hs:24506)
    glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions.hs:24519)
    glMakeImageHandleNonResidentNV (src/Graphics/GL/Functions.hs:24531)
    glMakeImageHandleResidentARB (src/Graphics/GL/Functions.hs:24543)
    glMakeImageHandleResidentNV (src/Graphics/GL/Functions.hs:24556)
    glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions.hs:24569)
    glMakeNamedBufferResidentNV (src/Graphics/GL/Functions.hs:24581)
    glMakeTextureHandleNonResidentARB (src/Graphics/GL/Functions.hs:24594)
    glMakeTextureHandleNonResidentNV (src/Graphics/GL/Functions.hs:24606)
    glMakeTextureHandleResidentARB (src/Graphics/GL/Functions.hs:24618)
    glMakeTextureHandleResidentNV (src/Graphics/GL/Functions.hs:24630)
    glMap1xOES (src/Graphics/GL/Functions.hs:24678)
    glMap2xOES (src/Graphics/GL/Functions.hs:24739)
    glMapControlPointsNV (src/Graphics/GL/Functions.hs:24834)
    glMapGrid1xOES (src/Graphics/GL/Functions.hs:24884)
    glMapGrid2xOES (src/Graphics/GL/Functions.hs:24934)
    glMapNamedBufferEXT (src/Graphics/GL/Functions.hs:24964)
    glMapNamedBufferRangeEXT (src/Graphics/GL/Functions.hs:24993)
    glMapObjectBufferATI (src/Graphics/GL/Functions.hs:25008)
    glMapParameterfvNV (src/Graphics/GL/Functions.hs:25020)
    glMapParameterivNV (src/Graphics/GL/Functions.hs:25034)
    glMapTexture2DINTEL (src/Graphics/GL/Functions.hs:25048)
    glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions.hs:25064)
    glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions.hs:25082)
    glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions.hs:25100)
    glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions.hs:25122)
    glMaterialx (src/Graphics/GL/Functions.hs:25204)
    glMaterialxOES (src/Graphics/GL/Functions.hs:25218)
    glMaterialxv (src/Graphics/GL/Functions.hs:25232)
    glMaterialxvOES (src/Graphics/GL/Functions.hs:25246)
    glMatrixFrustumEXT (src/Graphics/GL/Functions.hs:25260)
    glMatrixIndexPointerARB (src/Graphics/GL/Functions.hs:25278)
    glMatrixIndexPointerOES (src/Graphics/GL/Functions.hs:25293)
    glMatrixIndexubvARB (src/Graphics/GL/Functions.hs:25308)
    glMatrixIndexuivARB (src/Graphics/GL/Functions.hs:25321)
    glMatrixIndexusvARB (src/Graphics/GL/Functions.hs:25334)
    glMatrixLoad3x2fNV (src/Graphics/GL/Functions.hs:25347)
    glMatrixLoad3x3fNV (src/Graphics/GL/Functions.hs:25360)
    glMatrixLoadIdentityEXT (src/Graphics/GL/Functions.hs:25373)
    glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions.hs:25385)
    glMatrixLoadTransposedEXT (src/Graphics/GL/Functions.hs:25398)
    glMatrixLoadTransposefEXT (src/Graphics/GL/Functions.hs:25411)
    glMatrixLoaddEXT (src/Graphics/GL/Functions.hs:25424)
    glMatrixLoadfEXT (src/Graphics/GL/Functions.hs:25437)
    glMatrixMult3x2fNV (src/Graphics/GL/Functions.hs:25463)
    glMatrixMult3x3fNV (src/Graphics/GL/Functions.hs:25476)
    glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions.hs:25489)
    glMatrixMultTransposedEXT (src/Graphics/GL/Functions.hs:25502)
    glMatrixMultTransposefEXT (src/Graphics/GL/Functions.hs:25515)
    glMatrixMultdEXT (src/Graphics/GL/Functions.hs:25528)
    glMatrixMultfEXT (src/Graphics/GL/Functions.hs:25541)
    glMatrixOrthoEXT (src/Graphics/GL/Functions.hs:25554)
    glMatrixPopEXT (src/Graphics/GL/Functions.hs:25572)
    glMatrixPushEXT (src/Graphics/GL/Functions.hs:25584)
    glMatrixRotatedEXT (src/Graphics/GL/Functions.hs:25596)
    glMatrixRotatefEXT (src/Graphics/GL/Functions.hs:25612)
    glMatrixScaledEXT (src/Graphics/GL/Functions.hs:25628)
    glMatrixScalefEXT (src/Graphics/GL/Functions.hs:25643)
    glMatrixTranslatedEXT (src/Graphics/GL/Functions.hs:25658)
    glMatrixTranslatefEXT (src/Graphics/GL/Functions.hs:25673)
    glMaxShaderCompilerThreadsARB (src/Graphics/GL/Functions.hs:25688)
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    glVertexPointervINTEL (src/Graphics/GL/Functions.hs:47932)
    glVertexStream1dATI (src/Graphics/GL/Functions.hs:47946)
    glVertexStream1dvATI (src/Graphics/GL/Functions.hs:47959)
    glVertexStream1fATI (src/Graphics/GL/Functions.hs:47972)
    glVertexStream1fvATI (src/Graphics/GL/Functions.hs:47985)
    glVertexStream1iATI (src/Graphics/GL/Functions.hs:47998)
    glVertexStream1ivATI (src/Graphics/GL/Functions.hs:48011)
    glVertexStream1sATI (src/Graphics/GL/Functions.hs:48024)
    glVertexStream1svATI (src/Graphics/GL/Functions.hs:48037)
    glVertexStream2dATI (src/Graphics/GL/Functions.hs:48050)
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    glVertexStream2fATI (src/Graphics/GL/Functions.hs:48077)
    glVertexStream2fvATI (src/Graphics/GL/Functions.hs:48091)
    glVertexStream2iATI (src/Graphics/GL/Functions.hs:48104)
    glVertexStream2ivATI (src/Graphics/GL/Functions.hs:48118)
    glVertexStream2sATI (src/Graphics/GL/Functions.hs:48131)
    glVertexStream2svATI (src/Graphics/GL/Functions.hs:48145)
    glVertexStream3dATI (src/Graphics/GL/Functions.hs:48158)
    glVertexStream3dvATI (src/Graphics/GL/Functions.hs:48173)
    glVertexStream3fATI (src/Graphics/GL/Functions.hs:48186)
    glVertexStream3fvATI (src/Graphics/GL/Functions.hs:48201)
    glVertexStream3iATI (src/Graphics/GL/Functions.hs:48214)
    glVertexStream3ivATI (src/Graphics/GL/Functions.hs:48229)
    glVertexStream3sATI (src/Graphics/GL/Functions.hs:48242)
    glVertexStream3svATI (src/Graphics/GL/Functions.hs:48257)
    glVertexStream4dATI (src/Graphics/GL/Functions.hs:48270)
    glVertexStream4dvATI (src/Graphics/GL/Functions.hs:48286)
    glVertexStream4fATI (src/Graphics/GL/Functions.hs:48299)
    glVertexStream4fvATI (src/Graphics/GL/Functions.hs:48315)
    glVertexStream4iATI (src/Graphics/GL/Functions.hs:48328)
    glVertexStream4ivATI (src/Graphics/GL/Functions.hs:48344)
    glVertexStream4sATI (src/Graphics/GL/Functions.hs:48357)
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    glVertexWeightPointerEXT (src/Graphics/GL/Functions.hs:48386)
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    glVertexWeighthvNV (src/Graphics/GL/Functions.hs:48439)
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    glViewportSwizzleNV (src/Graphics/GL/Functions.hs:48618)
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    glWeightPointerARB (src/Graphics/GL/Functions.hs:48679)
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    glWeightbvARB (src/Graphics/GL/Functions.hs:48709)
    glWeightdvARB (src/Graphics/GL/Functions.hs:48722)
    glWeightfvARB (src/Graphics/GL/Functions.hs:48735)
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    glWeightuivARB (src/Graphics/GL/Functions.hs:48787)
    glWeightusvARB (src/Graphics/GL/Functions.hs:48800)
    glWindowPos4dvMESA (src/Graphics/GL/Functions.hs:49489)
    glWindowPos4fvMESA (src/Graphics/GL/Functions.hs:49517)
    glWindowPos4ivMESA (src/Graphics/GL/Functions.hs:49545)
    glWindowPos4svMESA (src/Graphics/GL/Functions.hs:49573)
    glWriteMaskEXT (src/Graphics/GL/Functions.hs:49585)
  25% (  6 / 24) in 'Graphics.GL.AMD.DebugOutput'
  Missing documentation for:
    GL_DEBUG_CATEGORY_API_ERROR_AMD (src/Graphics/GL/Tokens.hs:1968)
    GL_DEBUG_CATEGORY_APPLICATION_AMD (src/Graphics/GL/Tokens.hs:1970)
    GL_DEBUG_CATEGORY_DEPRECATION_AMD (src/Graphics/GL/Tokens.hs:1972)
    GL_DEBUG_CATEGORY_OTHER_AMD (src/Graphics/GL/Tokens.hs:1974)
    GL_DEBUG_CATEGORY_PERFORMANCE_AMD (src/Graphics/GL/Tokens.hs:1976)
    GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD (src/Graphics/GL/Tokens.hs:1978)
    GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD (src/Graphics/GL/Tokens.hs:1980)
    GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD (src/Graphics/GL/Tokens.hs:1982)
    GL_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:1990)
    GL_DEBUG_SEVERITY_HIGH_AMD (src/Graphics/GL/Tokens.hs:2018)
    GL_DEBUG_SEVERITY_LOW_AMD (src/Graphics/GL/Tokens.hs:2026)
    GL_DEBUG_SEVERITY_MEDIUM_AMD (src/Graphics/GL/Tokens.hs:2034)
    GL_MAX_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:5124)
    GL_MAX_DEBUG_MESSAGE_LENGTH_AMD (src/Graphics/GL/Tokens.hs:5132)
    glDebugMessageCallbackAMD (src/Graphics/GL/Functions.hs:9795)
    glDebugMessageEnableAMD (src/Graphics/GL/Functions.hs:9890)
    glDebugMessageInsertAMD (src/Graphics/GL/Functions.hs:9924)
    glGetDebugMessageLogAMD (src/Graphics/GL/Functions.hs:16160)
 100% (  9 /  9) in 'Graphics.GL.AMD.DrawBuffersBlend'
   9% (  6 / 68) in 'Graphics.GL.AMD.GPUShaderInt64'
  Missing documentation for:
    GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:2962)
    GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:2964)
    GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:2966)
    GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:2968)
    GL_INT16_NV (src/Graphics/GL/Tokens.hs:4018)
    GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4020)
    GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4022)
    GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4024)
    GL_INT64_NV (src/Graphics/GL/Tokens.hs:4028)
    GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4032)
    GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4036)
    GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4040)
    GL_INT8_NV (src/Graphics/GL/Tokens.hs:4042)
    GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4044)
    GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4046)
    GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4048)
    GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10454)
    GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10456)
    GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10458)
    GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10460)
    GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10466)
    GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10470)
    GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10474)
    GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10478)
    GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10480)
    GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10482)
    GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10484)
    GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10486)
    glGetUniformi64vNV (src/Graphics/GL/Functions.hs:21057)
    glGetUniformui64vNV (src/Graphics/GL/Functions.hs:21115)
    glProgramUniform1i64NV (src/Graphics/GL/Functions.hs:31823)
    glProgramUniform1i64vNV (src/Graphics/GL/Functions.hs:31852)
    glProgramUniform1ui64NV (src/Graphics/GL/Functions.hs:31943)
    glProgramUniform1ui64vNV (src/Graphics/GL/Functions.hs:31972)
    glProgramUniform2i64NV (src/Graphics/GL/Functions.hs:32189)
    glProgramUniform2i64vNV (src/Graphics/GL/Functions.hs:32219)
    glProgramUniform2ui64NV (src/Graphics/GL/Functions.hs:32313)
    glProgramUniform2ui64vNV (src/Graphics/GL/Functions.hs:32343)
    glProgramUniform3i64NV (src/Graphics/GL/Functions.hs:32567)
    glProgramUniform3i64vNV (src/Graphics/GL/Functions.hs:32598)
    glProgramUniform3ui64NV (src/Graphics/GL/Functions.hs:32695)
    glProgramUniform3ui64vNV (src/Graphics/GL/Functions.hs:32726)
    glProgramUniform4i64NV (src/Graphics/GL/Functions.hs:32957)
    glProgramUniform4i64vNV (src/Graphics/GL/Functions.hs:32989)
    glProgramUniform4ui64NV (src/Graphics/GL/Functions.hs:33089)
    glProgramUniform4ui64vNV (src/Graphics/GL/Functions.hs:33121)
    glUniform1i64NV (src/Graphics/GL/Functions.hs:41140)
    glUniform1i64vNV (src/Graphics/GL/Functions.hs:41167)
    glUniform1ui64NV (src/Graphics/GL/Functions.hs:41252)
    glUniform1ui64vNV (src/Graphics/GL/Functions.hs:41279)
    glUniform2i64NV (src/Graphics/GL/Functions.hs:41454)
    glUniform2i64vNV (src/Graphics/GL/Functions.hs:41482)
    glUniform2ui64NV (src/Graphics/GL/Functions.hs:41570)
    glUniform2ui64vNV (src/Graphics/GL/Functions.hs:41598)
    glUniform3i64NV (src/Graphics/GL/Functions.hs:41779)
    glUniform3i64vNV (src/Graphics/GL/Functions.hs:41808)
    glUniform3ui64NV (src/Graphics/GL/Functions.hs:41899)
    glUniform3ui64vNV (src/Graphics/GL/Functions.hs:41928)
    glUniform4i64NV (src/Graphics/GL/Functions.hs:42115)
    glUniform4i64vNV (src/Graphics/GL/Functions.hs:42145)
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    glUniform4ui64vNV (src/Graphics/GL/Functions.hs:42269)
  38% (  6 / 16) in 'Graphics.GL.AMD.InterleavedElements'
  Missing documentation for:
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_VERTEX_ELEMENT_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:10948)
    GL_VERTEX_ID_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:10952)
    glVertexAttribParameteriAMD (src/Graphics/GL/Functions.hs:47436)
 100% (  7 /  7) in 'Graphics.GL.AMD.MultiDrawIndirect'
  43% (  6 / 14) in 'Graphics.GL.AMD.NameGenDelete'
  Missing documentation for:
    GL_DATA_BUFFER_AMD (src/Graphics/GL/Tokens.hs:1952)
    GL_PERFORMANCE_MONITOR_AMD (src/Graphics/GL/Tokens.hs:6742)
    GL_QUERY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:7494)
    GL_SAMPLER_OBJECT_AMD (src/Graphics/GL/Tokens.hs:8358)
    GL_VERTEX_ARRAY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:10782)
    glDeleteNamesAMD (src/Graphics/GL/Functions.hs:10198)
    glGenNamesAMD (src/Graphics/GL/Functions.hs:14736)
    glIsNameAMD (src/Graphics/GL/Functions.hs:23429)
  46% (  6 / 13) in 'Graphics.GL.AMD.OcclusionQueryEvent'
  Missing documentation for:
    GL_OCCLUSION_QUERY_EVENT_MASK_AMD (src/Graphics/GL/Tokens.hs:6288)
    GL_QUERY_ALL_EVENT_BITS_AMD (src/Graphics/GL/Tokens.hs:7450)
    GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7480)
    GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7482)
    GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7484)
    GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7514)
    glQueryObjectParameteruiAMD (src/Graphics/GL/Functions.hs:34055)
  25% (  6 / 24) in 'Graphics.GL.AMD.PerformanceMonitor'
  Missing documentation for:
    GL_COUNTER_RANGE_AMD (src/Graphics/GL/Tokens.hs:1804)
    GL_COUNTER_TYPE_AMD (src/Graphics/GL/Tokens.hs:1806)
    GL_PERCENTAGE_AMD (src/Graphics/GL/Tokens.hs:6732)
    GL_PERFMON_RESULT_AMD (src/Graphics/GL/Tokens.hs:6736)
    GL_PERFMON_RESULT_AVAILABLE_AMD (src/Graphics/GL/Tokens.hs:6738)
    GL_PERFMON_RESULT_SIZE_AMD (src/Graphics/GL/Tokens.hs:6740)
    GL_UNSIGNED_INT64_AMD (src/Graphics/GL/Tokens.hs:10462)
    glBeginPerfMonitorAMD (src/Graphics/GL/Functions.hs:3629)
    glDeletePerfMonitorsAMD (src/Graphics/GL/Functions.hs:10250)
    glEndPerfMonitorAMD (src/Graphics/GL/Functions.hs:12559)
    glGenPerfMonitorsAMD (src/Graphics/GL/Functions.hs:14775)
    glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions.hs:18556)
    glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions.hs:18572)
    glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions.hs:18587)
    glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions.hs:18603)
    glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions.hs:18619)
    glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions.hs:18634)
    glSelectPerfMonitorCountersAMD (src/Graphics/GL/Functions.hs:36572)
  75% (  6 /  8) in 'Graphics.GL.AMD.SamplePositions'
  Missing documentation for:
    GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9088)
    glSetMultisamplefvAMD (src/Graphics/GL/Functions.hs:36694)
  35% (  6 / 17) in 'Graphics.GL.AMD.SparseTexture'
  Missing documentation for:
    GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5520)
    GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5526)
    GL_MAX_SPARSE_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5532)
    GL_MIN_LOD_WARNING_AMD (src/Graphics/GL/Tokens.hs:5848)
    GL_MIN_SPARSE_LEVEL_AMD (src/Graphics/GL/Tokens.hs:5870)
    GL_TEXTURE_STORAGE_SPARSE_BIT_AMD (src/Graphics/GL/Tokens.hs:10008)
    GL_VIRTUAL_PAGE_SIZE_X_AMD (src/Graphics/GL/Tokens.hs:11172)
    GL_VIRTUAL_PAGE_SIZE_Y_AMD (src/Graphics/GL/Tokens.hs:11178)
    GL_VIRTUAL_PAGE_SIZE_Z_AMD (src/Graphics/GL/Tokens.hs:11184)
    glTexStorageSparseAMD (src/Graphics/GL/Functions.hs:39751)
    glTextureStorageSparseAMD (src/Graphics/GL/Functions.hs:40626)
  55% (  6 / 11) in 'Graphics.GL.AMD.StencilOperationExtended'
  Missing documentation for:
    GL_REPLACE_VALUE_AMD (src/Graphics/GL/Tokens.hs:7936)
    GL_SET_AMD (src/Graphics/GL/Tokens.hs:8554)
    GL_STENCIL_BACK_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:8954)
    GL_STENCIL_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9028)
    glStencilOpValueAMD (src/Graphics/GL/Functions.hs:37102)
  40% (  6 / 15) in 'Graphics.GL.AMD.VertexShaderTessellator'
  Missing documentation for:
    GL_CONTINUOUS_AMD (src/Graphics/GL/Tokens.hs:1670)
    GL_DISCRETE_AMD (src/Graphics/GL/Tokens.hs:2310)
    GL_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:4234)
    GL_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:8320)
    GL_TESSELLATION_FACTOR_AMD (src/Graphics/GL/Tokens.hs:9192)
    GL_TESSELLATION_MODE_AMD (src/Graphics/GL/Tokens.hs:9194)
    GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:10616)
    glTessellationFactorAMD (src/Graphics/GL/Functions.hs:37457)
    glTessellationModeAMD (src/Graphics/GL/Functions.hs:37469)
 100% ( 19 / 19) in 'Graphics.GL.AMD'
  43% (  6 / 14) in 'Graphics.GL.APPLE.ElementArray'
  Missing documentation for:
    GL_ELEMENT_ARRAY_APPLE (src/Graphics/GL/Tokens.hs:2772)
    GL_ELEMENT_ARRAY_POINTER_APPLE (src/Graphics/GL/Tokens.hs:2790)
    GL_ELEMENT_ARRAY_TYPE_APPLE (src/Graphics/GL/Tokens.hs:2794)
    glDrawElementArrayAPPLE (src/Graphics/GL/Functions.hs:11434)
    glDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions.hs:11788)
    glElementPointerAPPLE (src/Graphics/GL/Functions.hs:12226)
    glMultiDrawElementArrayAPPLE (src/Graphics/GL/Functions.hs:26051)
    glMultiDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions.hs:26257)
  38% (  6 / 16) in 'Graphics.GL.APPLE.Fence'
  Missing documentation for:
    GL_DRAW_PIXELS_APPLE (src/Graphics/GL/Tokens.hs:2638)
    GL_FENCE_APPLE (src/Graphics/GL/Tokens.hs:2916)
    glDeleteFencesAPPLE (src/Graphics/GL/Functions.hs:10092)
    glFinishFenceAPPLE (src/Graphics/GL/Functions.hs:13244)
    glFinishObjectAPPLE (src/Graphics/GL/Functions.hs:13268)
    glGenFencesAPPLE (src/Graphics/GL/Functions.hs:14644)
    glIsFenceAPPLE (src/Graphics/GL/Functions.hs:23330)
    glSetFenceAPPLE (src/Graphics/GL/Functions.hs:36628)
    glTestFenceAPPLE (src/Graphics/GL/Functions.hs:37481)
    glTestObjectAPPLE (src/Graphics/GL/Functions.hs:37505)
  70% (  7 / 10) in 'Graphics.GL.APPLE.FlushBufferRange'
  Missing documentation for:
    GL_BUFFER_FLUSHING_UNMAP_APPLE (src/Graphics/GL/Tokens.hs:592)
    GL_BUFFER_SERIALIZED_MODIFY_APPLE (src/Graphics/GL/Tokens.hs:622)
    glBufferParameteriAPPLE (src/Graphics/GL/Functions.hs:5469)
  40% (  6 / 15) in 'Graphics.GL.APPLE.ObjectPurgeable'
  Missing documentation for:
    GL_BUFFER_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:618)
    GL_PURGEABLE_APPLE (src/Graphics/GL/Tokens.hs:7410)
    GL_RELEASED_APPLE (src/Graphics/GL/Tokens.hs:7820)
    GL_RETAINED_APPLE (src/Graphics/GL/Tokens.hs:7974)
    GL_UNDEFINED_APPLE (src/Graphics/GL/Tokens.hs:10290)
    GL_VOLATILE_APPLE (src/Graphics/GL/Tokens.hs:11192)
    glGetObjectParameterivAPPLE (src/Graphics/GL/Functions.hs:18254)
    glObjectPurgeableAPPLE (src/Graphics/GL/Functions.hs:29395)
    glObjectUnpurgeableAPPLE (src/Graphics/GL/Functions.hs:29409)
  43% (  6 / 14) in 'Graphics.GL.APPLE.TextureRange'
  Missing documentation for:
    GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9054)
    GL_STORAGE_PRIVATE_APPLE (src/Graphics/GL/Tokens.hs:9058)
    GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9060)
    GL_TEXTURE_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:9954)
    GL_TEXTURE_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:9956)
    GL_TEXTURE_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10006)
    glGetTexParameterPointervAPPLE (src/Graphics/GL/Functions.hs:20405)
    glTextureRangeAPPLE (src/Graphics/GL/Functions.hs:40422)
  82% (  9 / 11) in 'Graphics.GL.APPLE.VertexArrayObject'
  Missing documentation for:
    GL_VERTEX_ARRAY_BINDING_APPLE (src/Graphics/GL/Tokens.hs:10762)
    glBindVertexArrayAPPLE (src/Graphics/GL/Functions.hs:4453)
  38% (  6 / 16) in 'Graphics.GL.APPLE.VertexArrayRange'
  Missing documentation for:
    GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9054)
    GL_STORAGE_CLIENT_APPLE (src/Graphics/GL/Tokens.hs:9056)
    GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9060)
    GL_VERTEX_ARRAY_RANGE_APPLE (src/Graphics/GL/Tokens.hs:10792)
    GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10794)
    GL_VERTEX_ARRAY_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10800)
    GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10812)
    glFlushVertexArrayRangeAPPLE (src/Graphics/GL/Functions.hs:13413)
    glVertexArrayParameteriAPPLE (src/Graphics/GL/Functions.hs:44161)
    glVertexArrayRangeAPPLE (src/Graphics/GL/Functions.hs:44174)
  26% (  6 / 23) in 'Graphics.GL.APPLE.VertexProgramEvaluators'
  Missing documentation for:
    GL_VERTEX_ATTRIB_MAP1_APPLE (src/Graphics/GL/Tokens.hs:10912)
    GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10914)
    GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10916)
    GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10918)
    GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10920)
    GL_VERTEX_ATTRIB_MAP2_APPLE (src/Graphics/GL/Tokens.hs:10922)
    GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10924)
    GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10926)
    GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10928)
    GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10930)
    glDisableVertexAttribAPPLE (src/Graphics/GL/Functions.hs:10962)
    glEnableVertexAttribAPPLE (src/Graphics/GL/Functions.hs:12382)
    glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions.hs:23862)
    glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions.hs:25064)
    glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions.hs:25082)
    glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions.hs:25100)
    glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions.hs:25122)
 100% ( 17 / 17) in 'Graphics.GL.APPLE'
 100% (  8 /  8) in 'Graphics.GL.ARB.BaseInstance'
  26% (  6 / 23) in 'Graphics.GL.ARB.BindlessTexture'
  Missing documentation for:
    GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10464)
    glGetImageHandleARB (src/Graphics/GL/Functions.hs:16860)
    glGetTextureHandleARB (src/Graphics/GL/Functions.hs:20477)
    glGetTextureSamplerHandleARB (src/Graphics/GL/Functions.hs:20720)
    glGetVertexAttribLui64vARB (src/Graphics/GL/Functions.hs:21493)
    glIsImageHandleResidentARB (src/Graphics/GL/Functions.hs:23392)
    glIsTextureHandleResidentARB (src/Graphics/GL/Functions.hs:23760)
    glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions.hs:24519)
    glMakeImageHandleResidentARB (src/Graphics/GL/Functions.hs:24543)
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    glVertexAttribL1ui64vARB (src/Graphics/GL/Functions.hs:46873)
  62% (  8 / 13) in 'Graphics.GL.ARB.BlendFuncExtended'
  Missing documentation for:
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
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    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
  44% (  7 / 16) in 'Graphics.GL.ARB.BufferStorage'
  Missing documentation for:
    GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
    GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
    GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
    GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2730)
    GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4792)
    GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4810)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
  67% (  6 /  9) in 'Graphics.GL.ARB.CLEvent'
  Missing documentation for:
    GL_SYNC_CL_EVENT_ARB (src/Graphics/GL/Tokens.hs:9120)
    GL_SYNC_CL_EVENT_COMPLETE_ARB (src/Graphics/GL/Tokens.hs:9122)
    glCreateSyncFromCLeventARB (src/Graphics/GL/Functions.hs:9661)
 100% (  7 /  7) in 'Graphics.GL.ARB.ClearBufferObject'
  89% (  8 /  9) in 'Graphics.GL.ARB.ClearTexture'
  Missing documentation for:
    GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
  54% (  7 / 13) in 'Graphics.GL.ARB.ClipControl'
  Missing documentation for:
    GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:736)
    GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:792)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6102)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11294)
  58% (  7 / 12) in 'Graphics.GL.ARB.ColorBufferFloat'
  Missing documentation for:
    GL_CLAMP_FRAGMENT_COLOR_ARB (src/Graphics/GL/Tokens.hs:680)
    GL_CLAMP_READ_COLOR_ARB (src/Graphics/GL/Tokens.hs:684)
    GL_CLAMP_VERTEX_COLOR_ARB (src/Graphics/GL/Tokens.hs:704)
    GL_FIXED_ONLY_ARB (src/Graphics/GL/Tokens.hs:2956)
    GL_RGBA_FLOAT_MODE_ARB (src/Graphics/GL/Tokens.hs:8192)
  31% (  8 / 26) in 'Graphics.GL.ARB.ComputeShader'
  Missing documentation for:
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
  55% (  6 / 11) in 'Graphics.GL.ARB.ComputeVariableGroupSize'
  Missing documentation for:
    GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5072)
    GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5074)
    GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5088)
    GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5090)
    glDispatchComputeGroupSizeARB (src/Graphics/GL/Functions.hs:11086)
  78% (  7 /  9) in 'Graphics.GL.ARB.CopyBuffer'
  Missing documentation for:
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
 100% (  6 /  6) in 'Graphics.GL.ARB.CopyImage'
  31% ( 10 / 32) in 'Graphics.GL.ARB.DebugOutput'
  Missing documentation for:
    GL_DEBUG_CALLBACK_FUNCTION_ARB (src/Graphics/GL/Tokens.hs:1958)
    GL_DEBUG_CALLBACK_USER_PARAM_ARB (src/Graphics/GL/Tokens.hs:1964)
    GL_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:1992)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:1998)
    GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB (src/Graphics/GL/Tokens.hs:2010)
    GL_DEBUG_SEVERITY_HIGH_ARB (src/Graphics/GL/Tokens.hs:2020)
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    GL_DEBUG_SEVERITY_MEDIUM_ARB (src/Graphics/GL/Tokens.hs:2036)
    GL_DEBUG_SOURCE_API_ARB (src/Graphics/GL/Tokens.hs:2046)
    GL_DEBUG_SOURCE_APPLICATION_ARB (src/Graphics/GL/Tokens.hs:2052)
    GL_DEBUG_SOURCE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2058)
    GL_DEBUG_SOURCE_SHADER_COMPILER_ARB (src/Graphics/GL/Tokens.hs:2064)
    GL_DEBUG_SOURCE_THIRD_PARTY_ARB (src/Graphics/GL/Tokens.hs:2070)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB (src/Graphics/GL/Tokens.hs:2076)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2082)
    GL_DEBUG_TYPE_ERROR_ARB (src/Graphics/GL/Tokens.hs:2088)
    GL_DEBUG_TYPE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2098)
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    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2124)
    GL_MAX_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_DEBUG_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:5134)
  85% ( 99 /116) in 'Graphics.GL.ARB.DirectStateAccess'
  Missing documentation for:
    GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7516)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10030)
    glGetQueryBufferObjecti64v (src/Graphics/GL/Functions.hs:19403)
    glGetQueryBufferObjectiv (src/Graphics/GL/Functions.hs:19418)
    glGetQueryBufferObjectui64v (src/Graphics/GL/Functions.hs:19433)
    glGetQueryBufferObjectuiv (src/Graphics/GL/Functions.hs:19448)
  29% (  7 / 24) in 'Graphics.GL.ARB.DrawBuffers'
  Missing documentation for:
    GL_DRAW_BUFFER0_ARB (src/Graphics/GL/Tokens.hs:2442)
    GL_DRAW_BUFFER10_ARB (src/Graphics/GL/Tokens.hs:2454)
    GL_DRAW_BUFFER11_ARB (src/Graphics/GL/Tokens.hs:2464)
    GL_DRAW_BUFFER12_ARB (src/Graphics/GL/Tokens.hs:2474)
    GL_DRAW_BUFFER13_ARB (src/Graphics/GL/Tokens.hs:2484)
    GL_DRAW_BUFFER14_ARB (src/Graphics/GL/Tokens.hs:2494)
    GL_DRAW_BUFFER15_ARB (src/Graphics/GL/Tokens.hs:2504)
    GL_DRAW_BUFFER1_ARB (src/Graphics/GL/Tokens.hs:2512)
    GL_DRAW_BUFFER2_ARB (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER3_ARB (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER4_ARB (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER5_ARB (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER6_ARB (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER7_ARB (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER8_ARB (src/Graphics/GL/Tokens.hs:2582)
    GL_DRAW_BUFFER9_ARB (src/Graphics/GL/Tokens.hs:2592)
    GL_MAX_DRAW_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:5150)
 100% (  9 /  9) in 'Graphics.GL.ARB.DrawBuffersBlend'
 100% (  9 /  9) in 'Graphics.GL.ARB.DrawElementsBaseVertex'
  80% (  8 / 10) in 'Graphics.GL.ARB.DrawIndirect'
  Missing documentation for:
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
 100% (  7 /  7) in 'Graphics.GL.ARB.DrawInstanced'
  41% ( 11 / 27) in 'Graphics.GL.ARB.ES2Compatibility'
  Missing documentation for:
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
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    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
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    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
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    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
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  88% (  7 /  8) in 'Graphics.GL.ARB.ES31Compatibility'
  Missing documentation for:
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
  70% (  7 / 10) in 'Graphics.GL.ARB.ES32Compatibility'
  Missing documentation for:
    GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB (src/Graphics/GL/Tokens.hs:6054)
    GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB (src/Graphics/GL/Tokens.hs:6058)
    GL_PRIMITIVE_BOUNDING_BOX_ARB (src/Graphics/GL/Tokens.hs:7188)
  10% ( 10 /103) in 'Graphics.GL.ARB.FragmentProgram'
  Missing documentation for:
    GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1882)
    GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1888)
    GL_FRAGMENT_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:3244)
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    GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:4862)
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    GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:4888)
    GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:4892)
    GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:4896)
    GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:4900)
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    GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:4908)
    GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:4910)
    GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5380)
    GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5382)
    GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5388)
    GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5398)
    GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5400)
    GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5406)
    GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5408)
    GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5412)
    GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5414)
    GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5416)
    GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5420)
    GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5422)
    GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5428)
    GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5442)
    GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5458)
    GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5460)
    GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5682)
    GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5688)
    GL_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7222)
    GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7224)
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    GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7246)
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    GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7256)
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    GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7272)
    GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7274)
    GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7276)
    GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7278)
    GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7280)
    GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7282)
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    GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7318)
    GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7324)
    GL_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7326)
    GL_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7328)
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  47% (  8 / 17) in 'Graphics.GL.ARB.FramebufferNoAttachments'
  Missing documentation for:
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
  26% ( 26 / 99) in 'Graphics.GL.ARB.FramebufferObjectCompatibility'
  Missing documentation for:
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
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    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
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    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
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    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
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    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
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  27% ( 26 / 98) in 'Graphics.GL.ARB.FramebufferObjectCore'
  Missing documentation for:
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
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    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
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    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
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    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
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    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
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    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
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    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
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    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
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    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
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    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
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    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
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    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
  19% (  7 / 37) in 'Graphics.GL.ARB.GPUShaderFP64'
  Missing documentation for:
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
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    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    glUniform1d (src/Graphics/GL/Functions.hs:41028)
    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
    glUniform2d (src/Graphics/GL/Functions.hs:41337)
    glUniform2dv (src/Graphics/GL/Functions.hs:41351)
    glUniform3d (src/Graphics/GL/Functions.hs:41657)
    glUniform3dv (src/Graphics/GL/Functions.hs:41672)
    glUniform4d (src/Graphics/GL/Functions.hs:41988)
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    glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
    glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
    glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
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    glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
  12% (  6 / 50) in 'Graphics.GL.ARB.GPUShaderInt64'
  Missing documentation for:
    GL_INT64_ARB (src/Graphics/GL/Tokens.hs:4026)
    GL_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:4030)
    GL_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:4034)
    GL_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:4038)
    GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10464)
    GL_UNSIGNED_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:10468)
    GL_UNSIGNED_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:10472)
    GL_UNSIGNED_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:10476)
    glGetUniformi64vARB (src/Graphics/GL/Functions.hs:21043)
    glGetUniformui64vARB (src/Graphics/GL/Functions.hs:21101)
    glGetnUniformi64vARB (src/Graphics/GL/Functions.hs:22345)
    glGetnUniformui64vARB (src/Graphics/GL/Functions.hs:22422)
    glProgramUniform1i64ARB (src/Graphics/GL/Functions.hs:31809)
    glProgramUniform1i64vARB (src/Graphics/GL/Functions.hs:31837)
    glProgramUniform1ui64ARB (src/Graphics/GL/Functions.hs:31929)
    glProgramUniform1ui64vARB (src/Graphics/GL/Functions.hs:31957)
    glProgramUniform2i64ARB (src/Graphics/GL/Functions.hs:32174)
    glProgramUniform2i64vARB (src/Graphics/GL/Functions.hs:32204)
    glProgramUniform2ui64ARB (src/Graphics/GL/Functions.hs:32298)
    glProgramUniform2ui64vARB (src/Graphics/GL/Functions.hs:32328)
    glProgramUniform3i64ARB (src/Graphics/GL/Functions.hs:32551)
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    glProgramUniform3ui64ARB (src/Graphics/GL/Functions.hs:32679)
    glProgramUniform3ui64vARB (src/Graphics/GL/Functions.hs:32711)
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    glProgramUniform4ui64vARB (src/Graphics/GL/Functions.hs:33106)
    glUniform1i64ARB (src/Graphics/GL/Functions.hs:41127)
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    glUniform2i64ARB (src/Graphics/GL/Functions.hs:41440)
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    glUniform3i64vARB (src/Graphics/GL/Functions.hs:41794)
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    glUniform4ui64vARB (src/Graphics/GL/Functions.hs:42255)
  30% (  9 / 30) in 'Graphics.GL.ARB.GeometryShader4'
  Missing documentation for:
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB (src/Graphics/GL/Tokens.hs:3312)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB (src/Graphics/GL/Tokens.hs:3424)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB (src/Graphics/GL/Tokens.hs:3430)
    GL_GEOMETRY_INPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3552)
    GL_GEOMETRY_OUTPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3570)
    GL_GEOMETRY_SHADER_ARB (src/Graphics/GL/Tokens.hs:3580)
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    GL_LINES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4436)
    GL_LINE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4466)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB (src/Graphics/GL/Tokens.hs:5258)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5280)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5288)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5302)
    GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5308)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VERTEX_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5802)
    GL_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:7306)
    GL_TRIANGLES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10260)
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    glFramebufferTextureFaceARB (src/Graphics/GL/Functions.hs:14340)
  69% (  9 / 13) in 'Graphics.GL.ARB.GetProgramBinary'
  Missing documentation for:
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
 100% (  7 /  7) in 'Graphics.GL.ARB.GetTextureSubImage'
  35% ( 40 /115) in 'Graphics.GL.ARB.ImagingCompatibility'
  Missing documentation for:
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:476)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:496)
    GL_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:1074)
    GL_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1078)
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    GL_COLOR_TABLE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_TABLE_BIAS (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_TABLE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:1104)
    GL_COLOR_TABLE_FORMAT (src/Graphics/GL/Tokens.hs:1108)
    GL_COLOR_TABLE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:1112)
    GL_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:1116)
    GL_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:1120)
    GL_COLOR_TABLE_RED_SIZE (src/Graphics/GL/Tokens.hs:1124)
    GL_COLOR_TABLE_SCALE (src/Graphics/GL/Tokens.hs:1128)
    GL_COLOR_TABLE_WIDTH (src/Graphics/GL/Tokens.hs:1134)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_BORDER (src/Graphics/GL/Tokens.hs:1610)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONVOLUTION_1D (src/Graphics/GL/Tokens.hs:1676)
    GL_CONVOLUTION_2D (src/Graphics/GL/Tokens.hs:1680)
    GL_CONVOLUTION_BORDER_COLOR (src/Graphics/GL/Tokens.hs:1684)
    GL_CONVOLUTION_BORDER_MODE (src/Graphics/GL/Tokens.hs:1688)
    GL_CONVOLUTION_FILTER_BIAS (src/Graphics/GL/Tokens.hs:1692)
    GL_CONVOLUTION_FILTER_SCALE (src/Graphics/GL/Tokens.hs:1696)
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    GL_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:1704)
    GL_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:1710)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_HISTOGRAM (src/Graphics/GL/Tokens.hs:3726)
    GL_HISTOGRAM_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3728)
    GL_HISTOGRAM_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3732)
    GL_HISTOGRAM_FORMAT (src/Graphics/GL/Tokens.hs:3738)
    GL_HISTOGRAM_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3742)
    GL_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:3746)
    GL_HISTOGRAM_RED_SIZE (src/Graphics/GL/Tokens.hs:3750)
    GL_HISTOGRAM_SINK (src/Graphics/GL/Tokens.hs:3754)
    GL_HISTOGRAM_WIDTH (src/Graphics/GL/Tokens.hs:3758)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
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    GL_MAX_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:5098)
    GL_MAX_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:5102)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINMAX (src/Graphics/GL/Tokens.hs:5822)
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    GL_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7070)
    GL_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7074)
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    GL_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7086)
    GL_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7090)
    GL_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7094)
    GL_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/GL/Tokens.hs:7098)
    GL_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/GL/Tokens.hs:7102)
    GL_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7106)
    GL_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7110)
    GL_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7114)
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    GL_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7122)
    GL_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7126)
    GL_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7130)
    GL_POST_CONVOLUTION_RED_BIAS (src/Graphics/GL/Tokens.hs:7134)
    GL_POST_CONVOLUTION_RED_SCALE (src/Graphics/GL/Tokens.hs:7138)
    GL_PROXY_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7344)
    GL_PROXY_HISTOGRAM (src/Graphics/GL/Tokens.hs:7348)
    GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7352)
    GL_PROXY_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7356)
    GL_REDUCE (src/Graphics/GL/Tokens.hs:7652)
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    GL_TABLE_TOO_LARGE (src/Graphics/GL/Tokens.hs:9178)
  42% (  8 / 19) in 'Graphics.GL.ARB.ImagingCore'
  Missing documentation for:
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:476)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:496)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
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    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
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  60% (  6 / 10) in 'Graphics.GL.ARB.IndirectParameters'
  Missing documentation for:
    GL_PARAMETER_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6606)
    GL_PARAMETER_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6608)
    glMultiDrawArraysIndirectCountARB (src/Graphics/GL/Functions.hs:26019)
    glMultiDrawElementsIndirectCountARB (src/Graphics/GL/Functions.hs:26223)
  88% (  7 /  8) in 'Graphics.GL.ARB.InstancedArrays'
  Missing documentation for:
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB (src/Graphics/GL/Tokens.hs:10868)
  88% (  7 /  8) in 'Graphics.GL.ARB.InternalformatQuery'
  Missing documentation for:
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
   6% (  7 /122) in 'Graphics.GL.ARB.InternalformatQuery2'
  Missing documentation for:
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
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    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
    GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
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    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
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    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
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    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
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    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
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    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
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    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
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    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
    GL_SRGB_DECODE_ARB (src/Graphics/GL/Tokens.hs:8900)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11036)
    GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11134)
    GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11136)
    GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11138)
    GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11140)
    GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11142)
    GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11144)
    GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11146)
    GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11148)
    GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11150)
    GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11152)
    GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11154)
    GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11156)
    GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11158)
    GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11160)
    GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11162)
    GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11164)
    GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11166)
 100% ( 11 / 11) in 'Graphics.GL.ARB.InvalidateSubdata'
  57% (  8 / 14) in 'Graphics.GL.ARB.MapBufferRange'
  Missing documentation for:
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
  29% (  6 / 21) in 'Graphics.GL.ARB.MatrixPalette'
  Missing documentation for:
    GL_CURRENT_MATRIX_INDEX_ARB (src/Graphics/GL/Tokens.hs:1884)
    GL_CURRENT_PALETTE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1896)
    GL_MATRIX_INDEX_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4914)
    GL_MATRIX_INDEX_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:4920)
    GL_MATRIX_INDEX_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:4924)
    GL_MATRIX_INDEX_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:4928)
    GL_MATRIX_INDEX_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:4932)
    GL_MATRIX_PALETTE_ARB (src/Graphics/GL/Tokens.hs:4938)
    GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_PALETTE_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5362)
    glCurrentPaletteMatrixARB (src/Graphics/GL/Functions.hs:9757)
    glMatrixIndexPointerARB (src/Graphics/GL/Functions.hs:25278)
    glMatrixIndexubvARB (src/Graphics/GL/Functions.hs:25308)
    glMatrixIndexuivARB (src/Graphics/GL/Functions.hs:25321)
    glMatrixIndexusvARB (src/Graphics/GL/Functions.hs:25334)
 100% ( 11 / 11) in 'Graphics.GL.ARB.MultiBind'
 100% (  7 /  7) in 'Graphics.GL.ARB.MultiDrawIndirect'
  44% (  7 / 16) in 'Graphics.GL.ARB.Multisample'
  Missing documentation for:
    GL_MULTISAMPLE_ARB (src/Graphics/GL/Tokens.hs:6020)
    GL_MULTISAMPLE_BIT_ARB (src/Graphics/GL/Tokens.hs:6026)
    GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8366)
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    GL_SAMPLE_ALPHA_TO_ONE_ARB (src/Graphics/GL/Tokens.hs:8386)
    GL_SAMPLE_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:8396)
    GL_SAMPLE_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8404)
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    GL_SAMPLE_COVERAGE_VALUE_ARB (src/Graphics/GL/Tokens.hs:8412)
  53% ( 40 / 75) in 'Graphics.GL.ARB.Multitexture'
  Missing documentation for:
    GL_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:136)
    GL_CLIENT_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:714)
    GL_MAX_TEXTURE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5704)
    GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9286)
    GL_TEXTURE10_ARB (src/Graphics/GL/Tokens.hs:9292)
    GL_TEXTURE11_ARB (src/Graphics/GL/Tokens.hs:9296)
    GL_TEXTURE12_ARB (src/Graphics/GL/Tokens.hs:9300)
    GL_TEXTURE13_ARB (src/Graphics/GL/Tokens.hs:9304)
    GL_TEXTURE14_ARB (src/Graphics/GL/Tokens.hs:9308)
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    GL_TEXTURE17_ARB (src/Graphics/GL/Tokens.hs:9320)
    GL_TEXTURE18_ARB (src/Graphics/GL/Tokens.hs:9324)
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    GL_TEXTURE22_ARB (src/Graphics/GL/Tokens.hs:9344)
    GL_TEXTURE23_ARB (src/Graphics/GL/Tokens.hs:9348)
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    GL_TEXTURE25_ARB (src/Graphics/GL/Tokens.hs:9356)
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    GL_TEXTURE7_ARB (src/Graphics/GL/Tokens.hs:9402)
    GL_TEXTURE8_ARB (src/Graphics/GL/Tokens.hs:9406)
    GL_TEXTURE9_ARB (src/Graphics/GL/Tokens.hs:9410)
  74% ( 14 / 19) in 'Graphics.GL.ARB.OcclusionQuery'
  Missing documentation for:
    GL_CURRENT_QUERY_ARB (src/Graphics/GL/Tokens.hs:1904)
    GL_QUERY_COUNTER_BITS_ARB (src/Graphics/GL/Tokens.hs:7476)
    GL_QUERY_RESULT_ARB (src/Graphics/GL/Tokens.hs:7500)
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    GL_SAMPLES_PASSED_ARB (src/Graphics/GL/Tokens.hs:8372)
  67% (  6 /  9) in 'Graphics.GL.ARB.ParallelShaderCompile'
  Missing documentation for:
    GL_COMPLETION_STATUS_ARB (src/Graphics/GL/Tokens.hs:1220)
    GL_MAX_SHADER_COMPILER_THREADS_ARB (src/Graphics/GL/Tokens.hs:5508)
    glMaxShaderCompilerThreadsARB (src/Graphics/GL/Functions.hs:25688)
  67% (  8 / 12) in 'Graphics.GL.ARB.PointParameters'
  Missing documentation for:
    GL_POINT_DISTANCE_ATTENUATION_ARB (src/Graphics/GL/Tokens.hs:6964)
    GL_POINT_FADE_THRESHOLD_SIZE_ARB (src/Graphics/GL/Tokens.hs:6968)
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    GL_POINT_SIZE_MIN_ARB (src/Graphics/GL/Tokens.hs:7000)
  19% ( 12 / 62) in 'Graphics.GL.ARB.ProgramInterfaceQuery'
  Missing documentation for:
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11032)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11034)
  64% (  7 / 11) in 'Graphics.GL.ARB.ProvokingVertex'
  Missing documentation for:
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
  21% (  7 / 34) in 'Graphics.GL.ARB.RobustnessCompatibility'
  Missing documentation for:
    GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1646)
    GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3684)
    GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4006)
    GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4520)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6184)
    GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:7964)
    GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10370)
    glGetGraphicsResetStatusARB (src/Graphics/GL/Functions.hs:16709)
    glGetnColorTableARB (src/Graphics/GL/Functions.hs:21832)
    glGetnCompressedTexImageARB (src/Graphics/GL/Functions.hs:21864)
    glGetnConvolutionFilterARB (src/Graphics/GL/Functions.hs:21895)
    glGetnHistogramARB (src/Graphics/GL/Functions.hs:21928)
    glGetnMapdvARB (src/Graphics/GL/Functions.hs:21960)
    glGetnMapfvARB (src/Graphics/GL/Functions.hs:21990)
    glGetnMapivARB (src/Graphics/GL/Functions.hs:22020)
    glGetnMinmaxARB (src/Graphics/GL/Functions.hs:22052)
    glGetnPixelMapfvARB (src/Graphics/GL/Functions.hs:22083)
    glGetnPixelMapuivARB (src/Graphics/GL/Functions.hs:22111)
    glGetnPixelMapusvARB (src/Graphics/GL/Functions.hs:22139)
    glGetnPolygonStippleARB (src/Graphics/GL/Functions.hs:22166)
    glGetnSeparableFilterARB (src/Graphics/GL/Functions.hs:22198)
    glGetnTexImageARB (src/Graphics/GL/Functions.hs:22235)
    glGetnUniformdvARB (src/Graphics/GL/Functions.hs:22268)
    glGetnUniformfvARB (src/Graphics/GL/Functions.hs:22299)
    glGetnUniformivARB (src/Graphics/GL/Functions.hs:22376)
    glGetnUniformuivARB (src/Graphics/GL/Functions.hs:22453)
  32% (  7 / 22) in 'Graphics.GL.ARB.RobustnessCore'
  Missing documentation for:
    GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1646)
    GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3684)
    GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4006)
    GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4520)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6184)
    GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:7964)
    GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10370)
    glGetGraphicsResetStatusARB (src/Graphics/GL/Functions.hs:16709)
    glGetnCompressedTexImageARB (src/Graphics/GL/Functions.hs:21864)
    glGetnTexImageARB (src/Graphics/GL/Functions.hs:22235)
    glGetnUniformdvARB (src/Graphics/GL/Functions.hs:22268)
    glGetnUniformfvARB (src/Graphics/GL/Functions.hs:22299)
    glGetnUniformivARB (src/Graphics/GL/Functions.hs:22376)
    glGetnUniformuivARB (src/Graphics/GL/Functions.hs:22453)
  35% (  6 / 17) in 'Graphics.GL.ARB.SampleLocations'
  Missing documentation for:
    GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3464)
    GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB (src/Graphics/GL/Tokens.hs:3472)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:7212)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB (src/Graphics/GL/Tokens.hs:7216)
    GL_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:8414)
    GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB (src/Graphics/GL/Tokens.hs:8418)
    GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB (src/Graphics/GL/Tokens.hs:8422)
    GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB (src/Graphics/GL/Tokens.hs:8426)
    glEvaluateDepthValuesARB (src/Graphics/GL/Functions.hs:12933)
    glFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions.hs:14072)
    glNamedFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions.hs:28375)
  78% (  7 /  9) in 'Graphics.GL.ARB.SampleShading'
  Missing documentation for:
    GL_MIN_SAMPLE_SHADING_VALUE_ARB (src/Graphics/GL/Tokens.hs:5866)
    GL_SAMPLE_SHADING_ARB (src/Graphics/GL/Tokens.hs:8460)
  95% ( 20 / 21) in 'Graphics.GL.ARB.SamplerObjects'
  Missing documentation for:
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
  65% ( 49 / 75) in 'Graphics.GL.ARB.SeparateShaderObjects'
  Missing documentation for:
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
    glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
    glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
    glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
    glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
    glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
    glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
    glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
    glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
  19% (  7 / 36) in 'Graphics.GL.ARB.ShaderAtomicCounters'
  Missing documentation for:
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
  11% (  8 / 72) in 'Graphics.GL.ARB.ShaderImageLoadStore'
  Missing documentation for:
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
  49% ( 39 / 79) in 'Graphics.GL.ARB.ShaderObjects'
  Missing documentation for:
    GL_BOOL_ARB (src/Graphics/GL/Tokens.hs:558)
    GL_BOOL_VEC2_ARB (src/Graphics/GL/Tokens.hs:562)
    GL_BOOL_VEC3_ARB (src/Graphics/GL/Tokens.hs:566)
    GL_BOOL_VEC4_ARB (src/Graphics/GL/Tokens.hs:570)
    GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:2978)
    GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:2990)
    GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3002)
    GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3040)
    GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3044)
    GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3048)
    GL_INT_VEC2_ARB (src/Graphics/GL/Tokens.hs:4256)
    GL_INT_VEC3_ARB (src/Graphics/GL/Tokens.hs:4260)
    GL_INT_VEC4_ARB (src/Graphics/GL/Tokens.hs:4264)
    GL_OBJECT_ACTIVE_UNIFORMS_ARB (src/Graphics/GL/Tokens.hs:6244)
    GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6246)
    GL_OBJECT_ATTACHED_OBJECTS_ARB (src/Graphics/GL/Tokens.hs:6248)
    GL_OBJECT_COMPILE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6254)
    GL_OBJECT_DELETE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6256)
    GL_OBJECT_INFO_LOG_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6262)
    GL_OBJECT_LINK_STATUS_ARB (src/Graphics/GL/Tokens.hs:6270)
    GL_OBJECT_SHADER_SOURCE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6276)
    GL_OBJECT_SUBTYPE_ARB (src/Graphics/GL/Tokens.hs:6278)
    GL_OBJECT_TYPE_ARB (src/Graphics/GL/Tokens.hs:6284)
    GL_OBJECT_VALIDATE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6286)
    GL_PROGRAM_OBJECT_ARB (src/Graphics/GL/Tokens.hs:7284)
    GL_SAMPLER_1D_ARB (src/Graphics/GL/Tokens.hs:8262)
    GL_SAMPLER_1D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8274)
    GL_SAMPLER_2D_ARB (src/Graphics/GL/Tokens.hs:8278)
    GL_SAMPLER_2D_RECT_ARB (src/Graphics/GL/Tokens.hs:8298)
    GL_SAMPLER_2D_RECT_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8302)
    GL_SAMPLER_2D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8306)
    GL_SAMPLER_3D_ARB (src/Graphics/GL/Tokens.hs:8312)
    GL_SAMPLER_CUBE_ARB (src/Graphics/GL/Tokens.hs:8328)
    GL_SHADER_OBJECT_ARB (src/Graphics/GL/Tokens.hs:8588)
    glDeleteObjectARB (src/Graphics/GL/Functions.hs:10212)
    glGetAttachedObjectsARB (src/Graphics/GL/Functions.hs:15397)
    glGetHandleARB (src/Graphics/GL/Functions.hs:16743)
    glGetInfoLogARB (src/Graphics/GL/Functions.hs:16920)
    glGetObjectParameterfvARB (src/Graphics/GL/Functions.hs:18240)
    glGetObjectParameterivARB (src/Graphics/GL/Functions.hs:18269)
  29% (  7 / 24) in 'Graphics.GL.ARB.ShaderStorageBufferObject'
  Missing documentation for:
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
  56% ( 14 / 25) in 'Graphics.GL.ARB.ShaderSubroutine'
  Missing documentation for:
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
  40% (  6 / 15) in 'Graphics.GL.ARB.ShadingLanguageInclude'
  Missing documentation for:
    GL_NAMED_STRING_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6072)
    GL_NAMED_STRING_TYPE_ARB (src/Graphics/GL/Tokens.hs:6074)
    GL_SHADER_INCLUDE_ARB (src/Graphics/GL/Tokens.hs:8584)
    glCompileShaderIncludeARB (src/Graphics/GL/Functions.hs:7672)
    glDeleteNamedStringARB (src/Graphics/GL/Functions.hs:10185)
    glGetNamedStringARB (src/Graphics/GL/Functions.hs:18118)
    glGetNamedStringivARB (src/Graphics/GL/Functions.hs:18134)
    glIsNamedStringARB (src/Graphics/GL/Functions.hs:23454)
    glNamedStringARB (src/Graphics/GL/Functions.hs:28815)
  55% (  6 / 11) in 'Graphics.GL.ARB.SparseBuffer'
  Missing documentation for:
    GL_SPARSE_BUFFER_PAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:8810)
    GL_SPARSE_STORAGE_BIT_ARB (src/Graphics/GL/Tokens.hs:8812)
    glBufferPageCommitmentARB (src/Graphics/GL/Functions.hs:5454)
    glNamedBufferPageCommitmentARB (src/Graphics/GL/Functions.hs:28162)
    glNamedBufferPageCommitmentEXT (src/Graphics/GL/Functions.hs:28177)
  33% (  6 / 18) in 'Graphics.GL.ARB.SparseTexture'
  Missing documentation for:
    GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5522)
    GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB (src/Graphics/GL/Tokens.hs:5528)
    GL_MAX_SPARSE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5534)
    GL_NUM_SPARSE_LEVELS_ARB (src/Graphics/GL/Tokens.hs:6230)
    GL_NUM_VIRTUAL_PAGE_SIZES_ARB (src/Graphics/GL/Tokens.hs:6236)
    GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB (src/Graphics/GL/Tokens.hs:8814)
    GL_TEXTURE_SPARSE_ARB (src/Graphics/GL/Tokens.hs:9994)
    GL_VIRTUAL_PAGE_SIZE_INDEX_ARB (src/Graphics/GL/Tokens.hs:11168)
    GL_VIRTUAL_PAGE_SIZE_X_ARB (src/Graphics/GL/Tokens.hs:11174)
    GL_VIRTUAL_PAGE_SIZE_Y_ARB (src/Graphics/GL/Tokens.hs:11180)
    GL_VIRTUAL_PAGE_SIZE_Z_ARB (src/Graphics/GL/Tokens.hs:11186)
    glTexPageCommitmentARB (src/Graphics/GL/Functions.hs:39333)
  46% ( 13 / 28) in 'Graphics.GL.ARB.Sync'
  Missing documentation for:
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
  18% (  8 / 45) in 'Graphics.GL.ARB.TessellationShader'
  Missing documentation for:
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
 100% (  6 /  6) in 'Graphics.GL.ARB.TextureBarrier'
  58% (  7 / 12) in 'Graphics.GL.ARB.TextureBufferObject'
  Missing documentation for:
    GL_MAX_TEXTURE_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:5674)
    GL_TEXTURE_BINDING_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9498)
    GL_TEXTURE_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9554)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB (src/Graphics/GL/Tokens.hs:9564)
    GL_TEXTURE_BUFFER_FORMAT_ARB (src/Graphics/GL/Tokens.hs:9572)
  70% (  7 / 10) in 'Graphics.GL.ARB.TextureBufferRange'
  Missing documentation for:
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
  54% ( 13 / 24) in 'Graphics.GL.ARB.TextureCompression'
  Missing documentation for:
    GL_COMPRESSED_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1224)
    GL_COMPRESSED_INTENSITY_ARB (src/Graphics/GL/Tokens.hs:1228)
    GL_COMPRESSED_LUMINANCE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1236)
    GL_COMPRESSED_LUMINANCE_ARB (src/Graphics/GL/Tokens.hs:1240)
    GL_COMPRESSED_RGBA_ARB (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RGB_ARB (src/Graphics/GL/Tokens.hs:1380)
    GL_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:1558)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:6196)
    GL_TEXTURE_COMPRESSED_ARB (src/Graphics/GL/Tokens.hs:9636)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9646)
    GL_TEXTURE_COMPRESSION_HINT_ARB (src/Graphics/GL/Tokens.hs:9650)
  32% ( 10 / 31) in 'Graphics.GL.ARB.TextureMultisample'
  Missing documentation for:
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
  90% (  9 / 10) in 'Graphics.GL.ARB.TextureStorage'
  Missing documentation for:
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
 100% (  7 /  7) in 'Graphics.GL.ARB.TextureStorageMultisample'
  58% (  7 / 12) in 'Graphics.GL.ARB.TextureView'
  Missing documentation for:
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
  82% (  9 / 11) in 'Graphics.GL.ARB.TimerQuery'
  Missing documentation for:
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
  76% ( 13 / 17) in 'Graphics.GL.ARB.TransformFeedback2'
  Missing documentation for:
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
  83% ( 10 / 12) in 'Graphics.GL.ARB.TransformFeedback3'
  Missing documentation for:
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
 100% (  7 /  7) in 'Graphics.GL.ARB.TransformFeedbackInstanced'
  71% ( 10 / 14) in 'Graphics.GL.ARB.TransposeMatrix'
  Missing documentation for:
    GL_TRANSPOSE_COLOR_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10236)
    GL_TRANSPOSE_MODELVIEW_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10242)
    GL_TRANSPOSE_PROJECTION_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10250)
    GL_TRANSPOSE_TEXTURE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10254)
  33% ( 16 / 49) in 'Graphics.GL.ARB.UniformBufferObject'
  Missing documentation for:
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
  91% ( 10 / 11) in 'Graphics.GL.ARB.VertexArrayObject'
  Missing documentation for:
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
  55% ( 16 / 29) in 'Graphics.GL.ARB.VertexAttrib64Bit'
  Missing documentation for:
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
  63% ( 12 / 19) in 'Graphics.GL.ARB.VertexAttribBinding'
  Missing documentation for:
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10938)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
  10% (  6 / 58) in 'Graphics.GL.ARB.VertexBlend'
  Missing documentation for:
    GL_ACTIVE_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:152)
    GL_CURRENT_WEIGHT_ARB (src/Graphics/GL/Tokens.hs:1942)
    GL_MAX_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:5798)
    GL_MODELVIEW0_ARB (src/Graphics/GL/Tokens.hs:5904)
    GL_MODELVIEW10_ARB (src/Graphics/GL/Tokens.hs:5912)
    GL_MODELVIEW11_ARB (src/Graphics/GL/Tokens.hs:5914)
    GL_MODELVIEW12_ARB (src/Graphics/GL/Tokens.hs:5916)
    GL_MODELVIEW13_ARB (src/Graphics/GL/Tokens.hs:5918)
    GL_MODELVIEW14_ARB (src/Graphics/GL/Tokens.hs:5920)
    GL_MODELVIEW15_ARB (src/Graphics/GL/Tokens.hs:5922)
    GL_MODELVIEW16_ARB (src/Graphics/GL/Tokens.hs:5924)
    GL_MODELVIEW17_ARB (src/Graphics/GL/Tokens.hs:5926)
    GL_MODELVIEW18_ARB (src/Graphics/GL/Tokens.hs:5928)
    GL_MODELVIEW19_ARB (src/Graphics/GL/Tokens.hs:5930)
    GL_MODELVIEW1_ARB (src/Graphics/GL/Tokens.hs:5932)
    GL_MODELVIEW20_ARB (src/Graphics/GL/Tokens.hs:5940)
    GL_MODELVIEW21_ARB (src/Graphics/GL/Tokens.hs:5942)
    GL_MODELVIEW22_ARB (src/Graphics/GL/Tokens.hs:5944)
    GL_MODELVIEW23_ARB (src/Graphics/GL/Tokens.hs:5946)
    GL_MODELVIEW24_ARB (src/Graphics/GL/Tokens.hs:5948)
    GL_MODELVIEW25_ARB (src/Graphics/GL/Tokens.hs:5950)
    GL_MODELVIEW26_ARB (src/Graphics/GL/Tokens.hs:5952)
    GL_MODELVIEW27_ARB (src/Graphics/GL/Tokens.hs:5954)
    GL_MODELVIEW28_ARB (src/Graphics/GL/Tokens.hs:5956)
    GL_MODELVIEW29_ARB (src/Graphics/GL/Tokens.hs:5958)
    GL_MODELVIEW2_ARB (src/Graphics/GL/Tokens.hs:5960)
    GL_MODELVIEW30_ARB (src/Graphics/GL/Tokens.hs:5962)
    GL_MODELVIEW31_ARB (src/Graphics/GL/Tokens.hs:5964)
    GL_MODELVIEW3_ARB (src/Graphics/GL/Tokens.hs:5966)
    GL_MODELVIEW4_ARB (src/Graphics/GL/Tokens.hs:5968)
    GL_MODELVIEW5_ARB (src/Graphics/GL/Tokens.hs:5970)
    GL_MODELVIEW6_ARB (src/Graphics/GL/Tokens.hs:5972)
    GL_MODELVIEW7_ARB (src/Graphics/GL/Tokens.hs:5974)
    GL_MODELVIEW8_ARB (src/Graphics/GL/Tokens.hs:5976)
    GL_MODELVIEW9_ARB (src/Graphics/GL/Tokens.hs:5978)
    GL_VERTEX_BLEND_ARB (src/Graphics/GL/Tokens.hs:10942)
    GL_WEIGHT_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11204)
    GL_WEIGHT_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11214)
    GL_WEIGHT_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11218)
    GL_WEIGHT_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11222)
    GL_WEIGHT_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11226)
    GL_WEIGHT_SUM_UNITY_ARB (src/Graphics/GL/Tokens.hs:11230)
    glVertexBlendARB (src/Graphics/GL/Functions.hs:47754)
    glWeightPointerARB (src/Graphics/GL/Functions.hs:48679)
    glWeightbvARB (src/Graphics/GL/Functions.hs:48709)
    glWeightdvARB (src/Graphics/GL/Functions.hs:48722)
    glWeightfvARB (src/Graphics/GL/Functions.hs:48735)
    glWeightivARB (src/Graphics/GL/Functions.hs:48748)
    glWeightsvARB (src/Graphics/GL/Functions.hs:48761)
    glWeightubvARB (src/Graphics/GL/Functions.hs:48774)
    glWeightuivARB (src/Graphics/GL/Functions.hs:48787)
    glWeightusvARB (src/Graphics/GL/Functions.hs:48800)
  35% ( 17 / 48) in 'Graphics.GL.ARB.VertexBufferObject'
  Missing documentation for:
    GL_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:316)
    GL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:320)
    GL_BUFFER_ACCESS_ARB (src/Graphics/GL/Tokens.hs:582)
    GL_BUFFER_MAPPED_ARB (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_MAP_POINTER_ARB (src/Graphics/GL/Tokens.hs:614)
    GL_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:626)
    GL_BUFFER_USAGE_ARB (src/Graphics/GL/Tokens.hs:638)
    GL_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:858)
    GL_DYNAMIC_COPY_ARB (src/Graphics/GL/Tokens.hs:2720)
    GL_DYNAMIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:2724)
    GL_DYNAMIC_READ_ARB (src/Graphics/GL/Tokens.hs:2728)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2744)
    GL_ELEMENT_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:2782)
    GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2786)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3064)
    GL_INDEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3950)
    GL_NORMAL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6140)
    GL_READ_ONLY_ARB (src/Graphics/GL/Tokens.hs:7626)
    GL_READ_WRITE_ARB (src/Graphics/GL/Tokens.hs:7642)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:8502)
    GL_STATIC_COPY_ARB (src/Graphics/GL/Tokens.hs:8926)
    GL_STATIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:8930)
    GL_STATIC_READ_ARB (src/Graphics/GL/Tokens.hs:8934)
    GL_STREAM_COPY_ARB (src/Graphics/GL/Tokens.hs:9064)
    GL_STREAM_DRAW_ARB (src/Graphics/GL/Tokens.hs:9068)
    GL_STREAM_READ_ARB (src/Graphics/GL/Tokens.hs:9074)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:9660)
    GL_VERTEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10768)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10862)
    GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11208)
    GL_WRITE_ONLY_ARB (src/Graphics/GL/Tokens.hs:11242)
  36% ( 53 /147) in 'Graphics.GL.ARB.VertexProgram'
  Missing documentation for:
    GL_COLOR_SUM_ARB (src/Graphics/GL/Tokens.hs:1088)
    GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1882)
    GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1888)
    GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1936)
    GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4832)
    GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4836)
    GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4838)
    GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4840)
    GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4842)
    GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:4844)
    GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:4846)
    GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:4848)
    GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:4850)
    GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:4852)
    GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:4854)
    GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:4856)
    GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:4860)
    GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:4862)
    GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:4864)
    GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:4866)
    GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:4868)
    GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:4870)
    GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:4872)
    GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:4874)
    GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:4876)
    GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:4878)
    GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:4880)
    GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:4884)
    GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:4886)
    GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:4888)
    GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:4892)
    GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:4896)
    GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:4900)
    GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:4904)
    GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:4908)
    GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:4910)
    GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5378)
    GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5382)
    GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5388)
    GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5398)
    GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5400)
    GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5406)
    GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5408)
    GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5410)
    GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5414)
    GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5416)
    GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5420)
    GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5428)
    GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5442)
    GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5754)
    GL_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7220)
    GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7224)
    GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7240)
    GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7242)
    GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7246)
    GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7250)
    GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7252)
    GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7256)
    GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7260)
    GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7268)
    GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7272)
    GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7274)
    GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7276)
    GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7278)
    GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7290)
    GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7318)
    GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7324)
    GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7330)
    GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10238)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:10876)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10890)
    GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:10894)
    GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:10898)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:10902)
    GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10906)
    GL_VERTEX_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:10958)
    GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:10974)
    GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:10982)
    glBindProgramARB (src/Graphics/GL/Functions.hs:4208)
    glDeleteProgramsARB (src/Graphics/GL/Functions.hs:10315)
    glGenProgramsARB (src/Graphics/GL/Functions.hs:14815)
    glGetProgramEnvParameterdvARB (src/Graphics/GL/Functions.hs:18950)
    glGetProgramEnvParameterfvARB (src/Graphics/GL/Functions.hs:18964)
    glGetProgramLocalParameterdvARB (src/Graphics/GL/Functions.hs:19038)
    glGetProgramLocalParameterfvARB (src/Graphics/GL/Functions.hs:19052)
    glGetProgramStringARB (src/Graphics/GL/Functions.hs:19318)
    glGetProgramivARB (src/Graphics/GL/Functions.hs:19375)
    glIsProgramARB (src/Graphics/GL/Functions.hs:23545)
    glProgramEnvParameter4dvARB (src/Graphics/GL/Functions.hs:31094)
    glProgramEnvParameter4fvARB (src/Graphics/GL/Functions.hs:31126)
    glProgramLocalParameter4dvARB (src/Graphics/GL/Functions.hs:31267)
    glProgramLocalParameter4fvARB (src/Graphics/GL/Functions.hs:31299)
    glProgramStringARB (src/Graphics/GL/Functions.hs:31645)
  67% ( 52 / 78) in 'Graphics.GL.ARB.VertexShader'
  Missing documentation for:
    GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1936)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:2978)
    GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:2990)
    GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3002)
    GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3040)
    GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3044)
    GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3048)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5062)
    GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5682)
    GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5688)
    GL_MAX_VARYING_FLOATS_ARB (src/Graphics/GL/Tokens.hs:5742)
    GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5754)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5788)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5794)
    GL_OBJECT_ACTIVE_ATTRIBUTES_ARB (src/Graphics/GL/Tokens.hs:6240)
    GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6242)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:10876)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10890)
    GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:10894)
    GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:10898)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:10902)
    GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10906)
    GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:10974)
    GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:10982)
    GL_VERTEX_SHADER_ARB (src/Graphics/GL/Tokens.hs:10988)
  22% ( 10 / 46) in 'Graphics.GL.ARB.VertexType2101010RevCompatibility'
  Missing documentation for:
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    glColorP3ui (src/Graphics/GL/Functions.hs:7253)
    glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
    glColorP4ui (src/Graphics/GL/Functions.hs:7279)
    glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
    glNormalP3ui (src/Graphics/GL/Functions.hs:29109)
    glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
    glSecondaryColorP3ui (src/Graphics/GL/Functions.hs:36484)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions.hs:36497)
    glTexCoordP1ui (src/Graphics/GL/Functions.hs:38659)
    glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
    glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
    glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
    glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
    glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
    glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
    glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
    glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
    glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
    glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
    glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
    glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
    glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
  62% ( 10 / 16) in 'Graphics.GL.ARB.VertexType2101010RevCore'
  Missing documentation for:
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
  55% ( 16 / 29) in 'Graphics.GL.ARB.ViewportArray'
  Missing documentation for:
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
 100% ( 21 / 21) in 'Graphics.GL.ARB.WindowPos'
 100% (139 /139) in 'Graphics.GL.ARB'
  29% (  7 / 24) in 'Graphics.GL.ATI.DrawBuffers'
  Missing documentation for:
    GL_DRAW_BUFFER0_ATI (src/Graphics/GL/Tokens.hs:2444)
    GL_DRAW_BUFFER10_ATI (src/Graphics/GL/Tokens.hs:2456)
    GL_DRAW_BUFFER11_ATI (src/Graphics/GL/Tokens.hs:2466)
    GL_DRAW_BUFFER12_ATI (src/Graphics/GL/Tokens.hs:2476)
    GL_DRAW_BUFFER13_ATI (src/Graphics/GL/Tokens.hs:2486)
    GL_DRAW_BUFFER14_ATI (src/Graphics/GL/Tokens.hs:2496)
    GL_DRAW_BUFFER15_ATI (src/Graphics/GL/Tokens.hs:2506)
    GL_DRAW_BUFFER1_ATI (src/Graphics/GL/Tokens.hs:2514)
    GL_DRAW_BUFFER2_ATI (src/Graphics/GL/Tokens.hs:2524)
    GL_DRAW_BUFFER3_ATI (src/Graphics/GL/Tokens.hs:2534)
    GL_DRAW_BUFFER4_ATI (src/Graphics/GL/Tokens.hs:2544)
    GL_DRAW_BUFFER5_ATI (src/Graphics/GL/Tokens.hs:2554)
    GL_DRAW_BUFFER6_ATI (src/Graphics/GL/Tokens.hs:2564)
    GL_DRAW_BUFFER7_ATI (src/Graphics/GL/Tokens.hs:2574)
    GL_DRAW_BUFFER8_ATI (src/Graphics/GL/Tokens.hs:2584)
    GL_DRAW_BUFFER9_ATI (src/Graphics/GL/Tokens.hs:2594)
    GL_MAX_DRAW_BUFFERS_ATI (src/Graphics/GL/Tokens.hs:5152)
  50% (  6 / 12) in 'Graphics.GL.ATI.ElementArray'
  Missing documentation for:
    GL_ELEMENT_ARRAY_ATI (src/Graphics/GL/Tokens.hs:2774)
    GL_ELEMENT_ARRAY_POINTER_ATI (src/Graphics/GL/Tokens.hs:2792)
    GL_ELEMENT_ARRAY_TYPE_ATI (src/Graphics/GL/Tokens.hs:2796)
    glDrawElementArrayATI (src/Graphics/GL/Functions.hs:11448)
    glDrawRangeElementArrayATI (src/Graphics/GL/Functions.hs:11804)
    glElementPointerATI (src/Graphics/GL/Functions.hs:12239)
  33% (  6 / 18) in 'Graphics.GL.ATI.EnvmapBumpmap'
  Missing documentation for:
    GL_BUMP_ENVMAP_ATI (src/Graphics/GL/Tokens.hs:642)
    GL_BUMP_NUM_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:644)
    GL_BUMP_ROT_MATRIX_ATI (src/Graphics/GL/Tokens.hs:646)
    GL_BUMP_ROT_MATRIX_SIZE_ATI (src/Graphics/GL/Tokens.hs:648)
    GL_BUMP_TARGET_ATI (src/Graphics/GL/Tokens.hs:650)
    GL_BUMP_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:652)
    GL_DU8DV8_ATI (src/Graphics/GL/Tokens.hs:2678)
    GL_DUDV_ATI (src/Graphics/GL/Tokens.hs:2710)
    glGetTexBumpParameterfvATI (src/Graphics/GL/Functions.hs:20066)
    glGetTexBumpParameterivATI (src/Graphics/GL/Functions.hs:20079)
    glTexBumpParameterfvATI (src/Graphics/GL/Functions.hs:37629)
    glTexBumpParameterivATI (src/Graphics/GL/Functions.hs:37642)
   5% (  6 /124) in 'Graphics.GL.ATI.FragmentShader'
  Missing documentation for:
    GL_2X_BIT_ATI (src/Graphics/GL/Tokens.hs:38)
    GL_4X_BIT_ATI (src/Graphics/GL/Tokens.hs:84)
    GL_8X_BIT_ATI (src/Graphics/GL/Tokens.hs:90)
    GL_ADD_ATI (src/Graphics/GL/Tokens.hs:156)
    GL_BIAS_BIT_ATI (src/Graphics/GL/Tokens.hs:452)
    GL_BLUE_BIT_ATI (src/Graphics/GL/Tokens.hs:540)
    GL_CND0_ATI (src/Graphics/GL/Tokens.hs:826)
    GL_CND_ATI (src/Graphics/GL/Tokens.hs:828)
    GL_COLOR_ALPHA_PAIRING_ATI (src/Graphics/GL/Tokens.hs:850)
    GL_COMP_BIT_ATI (src/Graphics/GL/Tokens.hs:1578)
    GL_CON_0_ATI (src/Graphics/GL/Tokens.hs:1714)
    GL_CON_10_ATI (src/Graphics/GL/Tokens.hs:1716)
    GL_CON_11_ATI (src/Graphics/GL/Tokens.hs:1718)
    GL_CON_12_ATI (src/Graphics/GL/Tokens.hs:1720)
    GL_CON_13_ATI (src/Graphics/GL/Tokens.hs:1722)
    GL_CON_14_ATI (src/Graphics/GL/Tokens.hs:1724)
    GL_CON_15_ATI (src/Graphics/GL/Tokens.hs:1726)
    GL_CON_16_ATI (src/Graphics/GL/Tokens.hs:1728)
    GL_CON_17_ATI (src/Graphics/GL/Tokens.hs:1730)
    GL_CON_18_ATI (src/Graphics/GL/Tokens.hs:1732)
    GL_CON_19_ATI (src/Graphics/GL/Tokens.hs:1734)
    GL_CON_1_ATI (src/Graphics/GL/Tokens.hs:1736)
    GL_CON_20_ATI (src/Graphics/GL/Tokens.hs:1738)
    GL_CON_21_ATI (src/Graphics/GL/Tokens.hs:1740)
    GL_CON_22_ATI (src/Graphics/GL/Tokens.hs:1742)
    GL_CON_23_ATI (src/Graphics/GL/Tokens.hs:1744)
    GL_CON_24_ATI (src/Graphics/GL/Tokens.hs:1746)
    GL_CON_25_ATI (src/Graphics/GL/Tokens.hs:1748)
    GL_CON_26_ATI (src/Graphics/GL/Tokens.hs:1750)
    GL_CON_27_ATI (src/Graphics/GL/Tokens.hs:1752)
    GL_CON_28_ATI (src/Graphics/GL/Tokens.hs:1754)
    GL_CON_29_ATI (src/Graphics/GL/Tokens.hs:1756)
    GL_CON_2_ATI (src/Graphics/GL/Tokens.hs:1758)
    GL_CON_30_ATI (src/Graphics/GL/Tokens.hs:1760)
    GL_CON_31_ATI (src/Graphics/GL/Tokens.hs:1762)
    GL_CON_3_ATI (src/Graphics/GL/Tokens.hs:1764)
    GL_CON_4_ATI (src/Graphics/GL/Tokens.hs:1766)
    GL_CON_5_ATI (src/Graphics/GL/Tokens.hs:1768)
    GL_CON_6_ATI (src/Graphics/GL/Tokens.hs:1770)
    GL_CON_7_ATI (src/Graphics/GL/Tokens.hs:1772)
    GL_CON_8_ATI (src/Graphics/GL/Tokens.hs:1774)
    GL_CON_9_ATI (src/Graphics/GL/Tokens.hs:1776)
    GL_DOT2_ADD_ATI (src/Graphics/GL/Tokens.hs:2332)
    GL_DOT3_ATI (src/Graphics/GL/Tokens.hs:2334)
    GL_DOT4_ATI (src/Graphics/GL/Tokens.hs:2350)
    GL_EIGHTH_BIT_ATI (src/Graphics/GL/Tokens.hs:2766)
    GL_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:3266)
    GL_GREEN_BIT_ATI (src/Graphics/GL/Tokens.hs:3664)
    GL_HALF_BIT_ATI (src/Graphics/GL/Tokens.hs:3696)
    GL_LERP_ATI (src/Graphics/GL/Tokens.hs:4356)
    GL_MAD_ATI (src/Graphics/GL/Tokens.hs:4658)
    GL_MOV_ATI (src/Graphics/GL/Tokens.hs:6004)
    GL_MUL_ATI (src/Graphics/GL/Tokens.hs:6066)
    GL_NEGATE_BIT_ATI (src/Graphics/GL/Tokens.hs:6098)
    GL_NUM_FRAGMENT_CONSTANTS_ATI (src/Graphics/GL/Tokens.hs:6204)
    GL_NUM_FRAGMENT_REGISTERS_ATI (src/Graphics/GL/Tokens.hs:6206)
    GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6210)
    GL_NUM_INSTRUCTIONS_PER_PASS_ATI (src/Graphics/GL/Tokens.hs:6212)
    GL_NUM_INSTRUCTIONS_TOTAL_ATI (src/Graphics/GL/Tokens.hs:6214)
    GL_NUM_LOOPBACK_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6216)
    GL_NUM_PASSES_ATI (src/Graphics/GL/Tokens.hs:6218)
    GL_QUARTER_BIT_ATI (src/Graphics/GL/Tokens.hs:7446)
    GL_RED_BIT_ATI (src/Graphics/GL/Tokens.hs:7660)
    GL_REG_0_ATI (src/Graphics/GL/Tokens.hs:7718)
    GL_REG_10_ATI (src/Graphics/GL/Tokens.hs:7720)
    GL_REG_11_ATI (src/Graphics/GL/Tokens.hs:7722)
    GL_REG_12_ATI (src/Graphics/GL/Tokens.hs:7724)
    GL_REG_13_ATI (src/Graphics/GL/Tokens.hs:7726)
    GL_REG_14_ATI (src/Graphics/GL/Tokens.hs:7728)
    GL_REG_15_ATI (src/Graphics/GL/Tokens.hs:7730)
    GL_REG_16_ATI (src/Graphics/GL/Tokens.hs:7732)
    GL_REG_17_ATI (src/Graphics/GL/Tokens.hs:7734)
    GL_REG_18_ATI (src/Graphics/GL/Tokens.hs:7736)
    GL_REG_19_ATI (src/Graphics/GL/Tokens.hs:7738)
    GL_REG_1_ATI (src/Graphics/GL/Tokens.hs:7740)
    GL_REG_20_ATI (src/Graphics/GL/Tokens.hs:7742)
    GL_REG_21_ATI (src/Graphics/GL/Tokens.hs:7744)
    GL_REG_22_ATI (src/Graphics/GL/Tokens.hs:7746)
    GL_REG_23_ATI (src/Graphics/GL/Tokens.hs:7748)
    GL_REG_24_ATI (src/Graphics/GL/Tokens.hs:7750)
    GL_REG_25_ATI (src/Graphics/GL/Tokens.hs:7752)
    GL_REG_26_ATI (src/Graphics/GL/Tokens.hs:7754)
    GL_REG_27_ATI (src/Graphics/GL/Tokens.hs:7756)
    GL_REG_28_ATI (src/Graphics/GL/Tokens.hs:7758)
    GL_REG_29_ATI (src/Graphics/GL/Tokens.hs:7760)
    GL_REG_2_ATI (src/Graphics/GL/Tokens.hs:7762)
    GL_REG_30_ATI (src/Graphics/GL/Tokens.hs:7764)
    GL_REG_31_ATI (src/Graphics/GL/Tokens.hs:7766)
    GL_REG_3_ATI (src/Graphics/GL/Tokens.hs:7768)
    GL_REG_4_ATI (src/Graphics/GL/Tokens.hs:7770)
    GL_REG_5_ATI (src/Graphics/GL/Tokens.hs:7772)
    GL_REG_6_ATI (src/Graphics/GL/Tokens.hs:7774)
    GL_REG_7_ATI (src/Graphics/GL/Tokens.hs:7776)
    GL_REG_8_ATI (src/Graphics/GL/Tokens.hs:7778)
    GL_REG_9_ATI (src/Graphics/GL/Tokens.hs:7780)
    GL_SATURATE_BIT_ATI (src/Graphics/GL/Tokens.hs:8464)
    GL_SECONDARY_INTERPOLATOR_ATI (src/Graphics/GL/Tokens.hs:8530)
    GL_SUB_ATI (src/Graphics/GL/Tokens.hs:9094)
    GL_SWIZZLE_STQ_ATI (src/Graphics/GL/Tokens.hs:9108)
    GL_SWIZZLE_STQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9110)
    GL_SWIZZLE_STRQ_ATI (src/Graphics/GL/Tokens.hs:9112)
    GL_SWIZZLE_STRQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9114)
    GL_SWIZZLE_STR_ATI (src/Graphics/GL/Tokens.hs:9116)
    GL_SWIZZLE_STR_DR_ATI (src/Graphics/GL/Tokens.hs:9118)
    glAlphaFragmentOp1ATI (src/Graphics/GL/Functions.hs:3291)
    glAlphaFragmentOp2ATI (src/Graphics/GL/Functions.hs:3308)
    glAlphaFragmentOp3ATI (src/Graphics/GL/Functions.hs:3328)
    glBeginFragmentShaderATI (src/Graphics/GL/Functions.hs:3606)
    glBindFragmentShaderATI (src/Graphics/GL/Functions.hs:4052)
    glColorFragmentOp1ATI (src/Graphics/GL/Functions.hs:7092)
    glColorFragmentOp2ATI (src/Graphics/GL/Functions.hs:7110)
    glColorFragmentOp3ATI (src/Graphics/GL/Functions.hs:7131)
    glDeleteFragmentShaderATI (src/Graphics/GL/Functions.hs:10118)
    glEndFragmentShaderATI (src/Graphics/GL/Functions.hs:12525)
    glGenFragmentShadersATI (src/Graphics/GL/Functions.hs:14670)
    glPassTexCoordATI (src/Graphics/GL/Functions.hs:29535)
    glSampleMapATI (src/Graphics/GL/Functions.hs:35586)
    glSetFragmentShaderConstantATI (src/Graphics/GL/Functions.hs:36653)
  71% (  5 /  7) in 'Graphics.GL.ATI.MapObjectBuffer'
  Missing documentation for:
    glMapObjectBufferATI (src/Graphics/GL/Functions.hs:25008)
    glUnmapObjectBufferATI (src/Graphics/GL/Functions.hs:42953)
  35% (  6 / 17) in 'Graphics.GL.ATI.PNTriangles'
  Missing documentation for:
    GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:5376)
    GL_PN_TRIANGLES_ATI (src/Graphics/GL/Tokens.hs:6940)
    GL_PN_TRIANGLES_NORMAL_MODE_ATI (src/Graphics/GL/Tokens.hs:6942)
    GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6944)
    GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI (src/Graphics/GL/Tokens.hs:6946)
    GL_PN_TRIANGLES_POINT_MODE_ATI (src/Graphics/GL/Tokens.hs:6948)
    GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI (src/Graphics/GL/Tokens.hs:6950)
    GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6952)
    GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:6954)
    glPNTrianglesfATI (src/Graphics/GL/Functions.hs:29509)
    glPNTrianglesiATI (src/Graphics/GL/Functions.hs:29522)
  58% (  7 / 12) in 'Graphics.GL.ATI.SeparateStencil'
  Missing documentation for:
    GL_STENCIL_BACK_FAIL_ATI (src/Graphics/GL/Tokens.hs:8948)
    GL_STENCIL_BACK_FUNC_ATI (src/Graphics/GL/Tokens.hs:8952)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI (src/Graphics/GL/Tokens.hs:8958)
    GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI (src/Graphics/GL/Tokens.hs:8962)
    glStencilFuncSeparateATI (src/Graphics/GL/Functions.hs:37013)
  23% (  6 / 26) in 'Graphics.GL.ATI.VertexArrayObject'
  Missing documentation for:
    GL_ARRAY_OBJECT_BUFFER_ATI (src/Graphics/GL/Tokens.hs:326)
    GL_ARRAY_OBJECT_OFFSET_ATI (src/Graphics/GL/Tokens.hs:328)
    GL_DISCARD_ATI (src/Graphics/GL/Tokens.hs:2306)
    GL_DYNAMIC_ATI (src/Graphics/GL/Tokens.hs:2716)
    GL_OBJECT_BUFFER_SIZE_ATI (src/Graphics/GL/Tokens.hs:6250)
    GL_OBJECT_BUFFER_USAGE_ATI (src/Graphics/GL/Tokens.hs:6252)
    GL_PRESERVE_ATI (src/Graphics/GL/Tokens.hs:7158)
    GL_STATIC_ATI (src/Graphics/GL/Tokens.hs:8922)
    glArrayObjectATI (src/Graphics/GL/Functions.hs:3496)
    glFreeObjectBufferATI (src/Graphics/GL/Functions.hs:14493)
    glGetArrayObjectfvATI (src/Graphics/GL/Functions.hs:15369)
    glGetArrayObjectivATI (src/Graphics/GL/Functions.hs:15383)
    glGetObjectBufferfvATI (src/Graphics/GL/Functions.hs:18162)
    glGetObjectBufferivATI (src/Graphics/GL/Functions.hs:18176)
    glGetVariantArrayObjectfvATI (src/Graphics/GL/Functions.hs:21159)
    glGetVariantArrayObjectivATI (src/Graphics/GL/Functions.hs:21173)
    glIsObjectBufferATI (src/Graphics/GL/Functions.hs:23467)
    glNewObjectBufferATI (src/Graphics/GL/Functions.hs:28845)
    glUpdateObjectBufferATI (src/Graphics/GL/Functions.hs:42978)
    glVariantArrayObjectATI (src/Graphics/GL/Functions.hs:43246)
  62% (  5 /  8) in 'Graphics.GL.ATI.VertexAttribArrayObject'
  Missing documentation for:
    glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions.hs:21361)
    glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions.hs:21375)
    glVertexAttribArrayObjectATI (src/Graphics/GL/Functions.hs:45981)
  10% (  6 / 61) in 'Graphics.GL.ATI.VertexStreams'
  Missing documentation for:
    GL_MAX_VERTEX_STREAMS_ATI (src/Graphics/GL/Tokens.hs:5784)
    GL_VERTEX_SOURCE_ATI (src/Graphics/GL/Tokens.hs:11012)
    GL_VERTEX_STREAM0_ATI (src/Graphics/GL/Tokens.hs:11016)
    GL_VERTEX_STREAM1_ATI (src/Graphics/GL/Tokens.hs:11018)
    GL_VERTEX_STREAM2_ATI (src/Graphics/GL/Tokens.hs:11020)
    GL_VERTEX_STREAM3_ATI (src/Graphics/GL/Tokens.hs:11022)
    GL_VERTEX_STREAM4_ATI (src/Graphics/GL/Tokens.hs:11024)
    GL_VERTEX_STREAM5_ATI (src/Graphics/GL/Tokens.hs:11026)
    GL_VERTEX_STREAM6_ATI (src/Graphics/GL/Tokens.hs:11028)
    GL_VERTEX_STREAM7_ATI (src/Graphics/GL/Tokens.hs:11030)
    glClientActiveVertexStreamATI (src/Graphics/GL/Functions.hs:6213)
    glNormalStream3bATI (src/Graphics/GL/Functions.hs:29193)
    glNormalStream3bvATI (src/Graphics/GL/Functions.hs:29208)
    glNormalStream3dATI (src/Graphics/GL/Functions.hs:29221)
    glNormalStream3dvATI (src/Graphics/GL/Functions.hs:29236)
    glNormalStream3fATI (src/Graphics/GL/Functions.hs:29249)
    glNormalStream3fvATI (src/Graphics/GL/Functions.hs:29264)
    glNormalStream3iATI (src/Graphics/GL/Functions.hs:29277)
    glNormalStream3ivATI (src/Graphics/GL/Functions.hs:29292)
    glNormalStream3sATI (src/Graphics/GL/Functions.hs:29305)
    glNormalStream3svATI (src/Graphics/GL/Functions.hs:29320)
    glVertexBlendEnvfATI (src/Graphics/GL/Functions.hs:47766)
    glVertexBlendEnviATI (src/Graphics/GL/Functions.hs:47779)
    glVertexStream1dATI (src/Graphics/GL/Functions.hs:47946)
    glVertexStream1dvATI (src/Graphics/GL/Functions.hs:47959)
    glVertexStream1fATI (src/Graphics/GL/Functions.hs:47972)
    glVertexStream1fvATI (src/Graphics/GL/Functions.hs:47985)
    glVertexStream1iATI (src/Graphics/GL/Functions.hs:47998)
    glVertexStream1ivATI (src/Graphics/GL/Functions.hs:48011)
    glVertexStream1sATI (src/Graphics/GL/Functions.hs:48024)
    glVertexStream1svATI (src/Graphics/GL/Functions.hs:48037)
    glVertexStream2dATI (src/Graphics/GL/Functions.hs:48050)
    glVertexStream2dvATI (src/Graphics/GL/Functions.hs:48064)
    glVertexStream2fATI (src/Graphics/GL/Functions.hs:48077)
    glVertexStream2fvATI (src/Graphics/GL/Functions.hs:48091)
    glVertexStream2iATI (src/Graphics/GL/Functions.hs:48104)
    glVertexStream2ivATI (src/Graphics/GL/Functions.hs:48118)
    glVertexStream2sATI (src/Graphics/GL/Functions.hs:48131)
    glVertexStream2svATI (src/Graphics/GL/Functions.hs:48145)
    glVertexStream3dATI (src/Graphics/GL/Functions.hs:48158)
    glVertexStream3dvATI (src/Graphics/GL/Functions.hs:48173)
    glVertexStream3fATI (src/Graphics/GL/Functions.hs:48186)
    glVertexStream3fvATI (src/Graphics/GL/Functions.hs:48201)
    glVertexStream3iATI (src/Graphics/GL/Functions.hs:48214)
    glVertexStream3ivATI (src/Graphics/GL/Functions.hs:48229)
    glVertexStream3sATI (src/Graphics/GL/Functions.hs:48242)
    glVertexStream3svATI (src/Graphics/GL/Functions.hs:48257)
    glVertexStream4dATI (src/Graphics/GL/Functions.hs:48270)
    glVertexStream4dvATI (src/Graphics/GL/Functions.hs:48286)
    glVertexStream4fATI (src/Graphics/GL/Functions.hs:48299)
    glVertexStream4fvATI (src/Graphics/GL/Functions.hs:48315)
    glVertexStream4iATI (src/Graphics/GL/Functions.hs:48328)
    glVertexStream4ivATI (src/Graphics/GL/Functions.hs:48344)
    glVertexStream4sATI (src/Graphics/GL/Functions.hs:48357)
    glVertexStream4svATI (src/Graphics/GL/Functions.hs:48373)
 100% ( 17 / 17) in 'Graphics.GL.ATI'
  37% (658 /1765) in 'Graphics.GL.Compatibility30'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  36% (670 /1838) in 'Graphics.GL.Compatibility31'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  36% (692 /1924) in 'Graphics.GL.Compatibility32'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  36% (716 /1998) in 'Graphics.GL.Compatibility33'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
    glColorP3ui (src/Graphics/GL/Functions.hs:7253)
    glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
    glColorP4ui (src/Graphics/GL/Functions.hs:7279)
    glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
    glNormalP3ui (src/Graphics/GL/Functions.hs:29109)
    glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
    glSecondaryColorP3ui (src/Graphics/GL/Functions.hs:36484)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions.hs:36497)
    glTexCoordP1ui (src/Graphics/GL/Functions.hs:38659)
    glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
    glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
    glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
    glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
    glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
    glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
    glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
    glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
    glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
    glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
    glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
    glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
    glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
  35% (745 /2121) in 'Graphics.GL.Compatibility40'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
    glColorP3ui (src/Graphics/GL/Functions.hs:7253)
    glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
    glColorP4ui (src/Graphics/GL/Functions.hs:7279)
    glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
    glNormalP3ui (src/Graphics/GL/Functions.hs:29109)
    glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
    glSecondaryColorP3ui (src/Graphics/GL/Functions.hs:36484)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions.hs:36497)
    glTexCoordP1ui (src/Graphics/GL/Functions.hs:38659)
    glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
    glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
    glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
    glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
    glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
    glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
    glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
    glUniform1d (src/Graphics/GL/Functions.hs:41028)
    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
    glUniform2d (src/Graphics/GL/Functions.hs:41337)
    glUniform2dv (src/Graphics/GL/Functions.hs:41351)
    glUniform3d (src/Graphics/GL/Functions.hs:41657)
    glUniform3dv (src/Graphics/GL/Functions.hs:41672)
    glUniform4d (src/Graphics/GL/Functions.hs:41988)
    glUniform4dv (src/Graphics/GL/Functions.hs:42004)
    glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
    glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
    glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
    glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
    glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
    glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
    glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
    glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
    glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
  36% (816 /2244) in 'Graphics.GL.Compatibility41'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
    glColorP3ui (src/Graphics/GL/Functions.hs:7253)
    glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
    glColorP4ui (src/Graphics/GL/Functions.hs:7279)
    glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
    glNormalP3ui (src/Graphics/GL/Functions.hs:29109)
    glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
    glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
    glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
    glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
    glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
    glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
    glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
    glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
    glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
    glSecondaryColorP3ui (src/Graphics/GL/Functions.hs:36484)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions.hs:36497)
    glTexCoordP1ui (src/Graphics/GL/Functions.hs:38659)
    glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
    glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
    glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
    glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
    glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
    glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
    glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
    glUniform1d (src/Graphics/GL/Functions.hs:41028)
    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
    glUniform2d (src/Graphics/GL/Functions.hs:41337)
    glUniform2dv (src/Graphics/GL/Functions.hs:41351)
    glUniform3d (src/Graphics/GL/Functions.hs:41657)
    glUniform3dv (src/Graphics/GL/Functions.hs:41672)
    glUniform4d (src/Graphics/GL/Functions.hs:41988)
    glUniform4dv (src/Graphics/GL/Functions.hs:42004)
    glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
    glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
    glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
    glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
    glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
    glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
    glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
    glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
    glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
  35% (828 /2368) in 'Graphics.GL.Compatibility42'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
    glColorP3ui (src/Graphics/GL/Functions.hs:7253)
    glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
    glColorP4ui (src/Graphics/GL/Functions.hs:7279)
    glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
    glNormalP3ui (src/Graphics/GL/Functions.hs:29109)
    glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
    glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
    glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
    glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
    glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
    glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
    glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
    glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
    glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
    glSecondaryColorP3ui (src/Graphics/GL/Functions.hs:36484)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions.hs:36497)
    glTexCoordP1ui (src/Graphics/GL/Functions.hs:38659)
    glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
    glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
    glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
    glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
    glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
    glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
    glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
    glUniform1d (src/Graphics/GL/Functions.hs:41028)
    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
    glUniform2d (src/Graphics/GL/Functions.hs:41337)
    glUniform2dv (src/Graphics/GL/Functions.hs:41351)
    glUniform3d (src/Graphics/GL/Functions.hs:41657)
    glUniform3dv (src/Graphics/GL/Functions.hs:41672)
    glUniform4d (src/Graphics/GL/Functions.hs:41988)
    glUniform4dv (src/Graphics/GL/Functions.hs:42004)
    glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
    glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
    glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
    glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
    glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
    glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
    glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
    glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
    glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
  33% (874 /2673) in 'Graphics.GL.Compatibility43'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
    GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2318)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3470)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3614)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3858)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3860)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3862)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3868)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3872)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3874)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3878)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3880)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4132)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6228)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7198)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10886)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
    GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10934)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10938)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11032)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11034)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11036)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
    GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11134)
    GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11136)
    GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11138)
    GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11140)
    GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11142)
    GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11144)
    GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11146)
    GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11148)
    GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11150)
    GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11152)
    GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11154)
    GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11156)
    GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11158)
    GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11160)
    GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11162)
    GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11164)
    GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11166)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
    glColorP3ui (src/Graphics/GL/Functions.hs:7253)
    glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
    glColorP4ui (src/Graphics/GL/Functions.hs:7279)
    glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
    glNormalP3ui (src/Graphics/GL/Functions.hs:29109)
    glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
    glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
    glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
    glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
    glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
    glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
    glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
    glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
    glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
    glSecondaryColorP3ui (src/Graphics/GL/Functions.hs:36484)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions.hs:36497)
    glTexCoordP1ui (src/Graphics/GL/Functions.hs:38659)
    glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
    glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
    glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
    glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
    glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
    glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
    glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
    glUniform1d (src/Graphics/GL/Functions.hs:41028)
    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
    glUniform2d (src/Graphics/GL/Functions.hs:41337)
    glUniform2dv (src/Graphics/GL/Functions.hs:41351)
    glUniform3d (src/Graphics/GL/Functions.hs:41657)
    glUniform3dv (src/Graphics/GL/Functions.hs:41672)
    glUniform4d (src/Graphics/GL/Functions.hs:41988)
    glUniform4dv (src/Graphics/GL/Functions.hs:42004)
    glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
    glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
    glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
    glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
    glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
    glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
    glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
    glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
    glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
  33% (883 /2701) in 'Graphics.GL.Compatibility44'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
    GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
    GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
    GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2318)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2730)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3470)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3614)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3858)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3860)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3862)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3868)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3872)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3874)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3878)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3880)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4132)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
    GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4508)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4792)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4810)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
    GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5760)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5888)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6228)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7198)
    GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7200)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
    GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7452)
    GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7456)
    GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7458)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7510)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9556)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10162)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10188)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10886)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
    GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10934)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10938)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11032)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11034)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11036)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
    GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11134)
    GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11136)
    GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11138)
    GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11140)
    GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11142)
    GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11144)
    GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11146)
    GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11148)
    GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11150)
    GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11152)
    GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11154)
    GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11156)
    GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11158)
    GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11160)
    GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11162)
    GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11164)
    GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11166)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
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    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
    glColorP3ui (src/Graphics/GL/Functions.hs:7253)
    glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
    glColorP4ui (src/Graphics/GL/Functions.hs:7279)
    glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
    glNormalP3ui (src/Graphics/GL/Functions.hs:29109)
    glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
    glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
    glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
    glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
    glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
    glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
    glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
    glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
    glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
    glSecondaryColorP3ui (src/Graphics/GL/Functions.hs:36484)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions.hs:36497)
    glTexCoordP1ui (src/Graphics/GL/Functions.hs:38659)
    glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
    glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
    glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
    glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
    glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
    glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
    glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
    glUniform1d (src/Graphics/GL/Functions.hs:41028)
    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
    glUniform2d (src/Graphics/GL/Functions.hs:41337)
    glUniform2dv (src/Graphics/GL/Functions.hs:41351)
    glUniform3d (src/Graphics/GL/Functions.hs:41657)
    glUniform3dv (src/Graphics/GL/Functions.hs:41672)
    glUniform4d (src/Graphics/GL/Functions.hs:41988)
    glUniform4dv (src/Graphics/GL/Functions.hs:42004)
    glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
    glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
    glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
    glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
    glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
    glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
    glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
    glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
    glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
  37% (658 /1762) in 'Graphics.GL.Core30'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  37% (670 /1835) in 'Graphics.GL.Core31'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  30% (342 /1142) in 'Graphics.GL.Core32'
  Missing documentation for:
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
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    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
  31% (366 /1186) in 'Graphics.GL.Core33'
  Missing documentation for:
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
  30% (395 /1310) in 'Graphics.GL.Core40'
  Missing documentation for:
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    glUniform1d (src/Graphics/GL/Functions.hs:41028)
    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
    glUniform2d (src/Graphics/GL/Functions.hs:41337)
    glUniform2dv (src/Graphics/GL/Functions.hs:41351)
    glUniform3d (src/Graphics/GL/Functions.hs:41657)
    glUniform3dv (src/Graphics/GL/Functions.hs:41672)
    glUniform4d (src/Graphics/GL/Functions.hs:41988)
    glUniform4dv (src/Graphics/GL/Functions.hs:42004)
    glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
    glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
    glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
  33% (466 /1433) in 'Graphics.GL.Core41'
  Missing documentation for:
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
    glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
    glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
    glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
    glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
    glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
    glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
    glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
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    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
  31% (478 /1557) in 'Graphics.GL.Core42'
  Missing documentation for:
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
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    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
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    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
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    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
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    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
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    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
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    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
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    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
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    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
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    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
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    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
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    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
    glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
    glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
    glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
    glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
    glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
    glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
    glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
    glUniform1d (src/Graphics/GL/Functions.hs:41028)
    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
    glUniform2d (src/Graphics/GL/Functions.hs:41337)
    glUniform2dv (src/Graphics/GL/Functions.hs:41351)
    glUniform3d (src/Graphics/GL/Functions.hs:41657)
    glUniform3dv (src/Graphics/GL/Functions.hs:41672)
    glUniform4d (src/Graphics/GL/Functions.hs:41988)
    glUniform4dv (src/Graphics/GL/Functions.hs:42004)
    glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
    glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
    glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
  28% (525 /1865) in 'Graphics.GL.Core43'
  Missing documentation for:
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3470)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3614)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3858)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3860)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3862)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3868)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3872)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3874)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3878)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3880)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4132)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6228)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7198)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10886)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
    GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10934)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10938)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
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    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11034)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11036)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
    GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11134)
    GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11136)
    GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11138)
    GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11140)
    GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11142)
    GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11144)
    GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11146)
    GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11148)
    GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11150)
    GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11152)
    GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11154)
    GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11156)
    GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11158)
    GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11160)
    GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11162)
    GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11164)
    GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11166)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
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    glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
    glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
    glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
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    glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
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    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
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    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
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    glUniform2dv (src/Graphics/GL/Functions.hs:41351)
    glUniform3d (src/Graphics/GL/Functions.hs:41657)
    glUniform3dv (src/Graphics/GL/Functions.hs:41672)
    glUniform4d (src/Graphics/GL/Functions.hs:41988)
    glUniform4dv (src/Graphics/GL/Functions.hs:42004)
    glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
    glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
    glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
  28% (534 /1893) in 'Graphics.GL.Core44'
  Missing documentation for:
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
    GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
    GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
    GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2730)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3470)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3614)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3858)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3860)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3862)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3868)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3872)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3874)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3878)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3880)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4132)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
    GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4508)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
    GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4792)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4810)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
    GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5760)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5888)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6228)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7198)
    GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7200)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
    GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7452)
    GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7456)
    GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7458)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7510)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9556)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10162)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10188)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10886)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
    GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10934)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10938)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11032)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11034)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11036)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
    GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11134)
    GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11136)
    GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11138)
    GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11140)
    GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11142)
    GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11144)
    GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11146)
    GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11148)
    GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11150)
    GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11152)
    GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11154)
    GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11156)
    GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11158)
    GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11160)
    GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11162)
    GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11164)
    GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11166)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
    glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
    glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
    glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
    glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
    glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
    glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
    glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
    glUniform1d (src/Graphics/GL/Functions.hs:41028)
    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
    glUniform2d (src/Graphics/GL/Functions.hs:41337)
    glUniform2dv (src/Graphics/GL/Functions.hs:41351)
    glUniform3d (src/Graphics/GL/Functions.hs:41657)
    glUniform3dv (src/Graphics/GL/Functions.hs:41672)
    glUniform4d (src/Graphics/GL/Functions.hs:41988)
    glUniform4dv (src/Graphics/GL/Functions.hs:42004)
    glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
    glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
    glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
  32% (640 /2025) in 'Graphics.GL.Core45'
  Missing documentation for:
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
    GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
    GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
    GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
    GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:736)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:792)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1644)
    GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1648)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1656)
    GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1658)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2730)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3470)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3614)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3682)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3858)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3860)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3862)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3868)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3872)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3874)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3878)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3880)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4004)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4132)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
    GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4508)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4518)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
    GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4792)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4810)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
    GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5022)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
    GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5760)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5888)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6102)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6182)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6228)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7198)
    GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7200)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
    GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7452)
    GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7456)
    GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7458)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7464)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7470)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7490)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7510)
    GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7516)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7520)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:7962)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9556)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10030)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10162)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10188)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10368)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10886)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
    GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10934)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10938)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11032)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11034)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11036)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
    GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11134)
    GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11136)
    GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11138)
    GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11140)
    GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11142)
    GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11144)
    GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11146)
    GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11148)
    GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11150)
    GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11152)
    GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11154)
    GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11156)
    GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11158)
    GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11160)
    GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11162)
    GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11164)
    GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11166)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11294)
    glGetQueryBufferObjecti64v (src/Graphics/GL/Functions.hs:19403)
    glGetQueryBufferObjectiv (src/Graphics/GL/Functions.hs:19418)
    glGetQueryBufferObjectui64v (src/Graphics/GL/Functions.hs:19433)
    glGetQueryBufferObjectuiv (src/Graphics/GL/Functions.hs:19448)
    glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
    glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
    glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
    glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
    glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
    glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
    glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
    glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
    glUniform1d (src/Graphics/GL/Functions.hs:41028)
    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
    glUniform2d (src/Graphics/GL/Functions.hs:41337)
    glUniform2dv (src/Graphics/GL/Functions.hs:41351)
    glUniform3d (src/Graphics/GL/Functions.hs:41657)
    glUniform3dv (src/Graphics/GL/Functions.hs:41672)
    glUniform4d (src/Graphics/GL/Functions.hs:41988)
    glUniform4dv (src/Graphics/GL/Functions.hs:42004)
    glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
    glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
    glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
  40% (  6 / 15) in 'Graphics.GL.EXT.BindableUniform'
  Missing documentation for:
    GL_MAX_BINDABLE_UNIFORM_SIZE_EXT (src/Graphics/GL/Tokens.hs:4988)
    GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5182)
    GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5236)
    GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5762)
    GL_UNIFORM_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10342)
    GL_UNIFORM_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10344)
    glGetUniformBufferSizeEXT (src/Graphics/GL/Functions.hs:20913)
    glGetUniformOffsetEXT (src/Graphics/GL/Functions.hs:20970)
    glUniformBufferEXT (src/Graphics/GL/Functions.hs:42345)
  58% (  7 / 12) in 'Graphics.GL.EXT.BlendColor'
  Missing documentation for:
    GL_BLEND_COLOR_EXT (src/Graphics/GL/Tokens.hs:480)
    GL_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1604)
    GL_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:1620)
    GL_ONE_MINUS_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6336)
    GL_ONE_MINUS_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:6340)
  78% (  7 /  9) in 'Graphics.GL.EXT.BlendEquationSeparate'
  Missing documentation for:
    GL_BLEND_EQUATION_ALPHA_EXT (src/Graphics/GL/Tokens.hs:500)
    GL_BLEND_EQUATION_RGB_EXT (src/Graphics/GL/Tokens.hs:510)
  64% (  7 / 11) in 'Graphics.GL.EXT.BlendFuncSeparate'
  Missing documentation for:
    GL_BLEND_DST_ALPHA_EXT (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND_DST_RGB_EXT (src/Graphics/GL/Tokens.hs:492)
    GL_BLEND_SRC_ALPHA_EXT (src/Graphics/GL/Tokens.hs:522)
    GL_BLEND_SRC_RGB_EXT (src/Graphics/GL/Tokens.hs:528)
  64% (  7 / 11) in 'Graphics.GL.EXT.BlendMinmax'
  Missing documentation for:
    GL_BLEND_EQUATION_EXT (src/Graphics/GL/Tokens.hs:504)
    GL_FUNC_ADD_EXT (src/Graphics/GL/Tokens.hs:3518)
    GL_MAX_EXT (src/Graphics/GL/Tokens.hs:5174)
    GL_MIN_EXT (src/Graphics/GL/Tokens.hs:5840)
 100% (  7 /  7) in 'Graphics.GL.EXT.ColorSubtable'
  60% (  6 / 10) in 'Graphics.GL.EXT.CompiledVertexArray'
  Missing documentation for:
    GL_ARRAY_ELEMENT_LOCK_COUNT_EXT (src/Graphics/GL/Tokens.hs:322)
    GL_ARRAY_ELEMENT_LOCK_FIRST_EXT (src/Graphics/GL/Tokens.hs:324)
    glLockArraysEXT (src/Graphics/GL/Functions.hs:24468)
    glUnlockArraysEXT (src/Graphics/GL/Functions.hs:42878)
  38% ( 15 / 39) in 'Graphics.GL.EXT.Convolution'
  Missing documentation for:
    GL_CONVOLUTION_1D_EXT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONVOLUTION_2D_EXT (src/Graphics/GL/Tokens.hs:1682)
    GL_CONVOLUTION_BORDER_MODE_EXT (src/Graphics/GL/Tokens.hs:1690)
    GL_CONVOLUTION_FILTER_BIAS_EXT (src/Graphics/GL/Tokens.hs:1694)
    GL_CONVOLUTION_FILTER_SCALE_EXT (src/Graphics/GL/Tokens.hs:1698)
    GL_CONVOLUTION_FORMAT_EXT (src/Graphics/GL/Tokens.hs:1702)
    GL_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:1706)
    GL_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:1712)
    GL_MAX_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:5100)
    GL_MAX_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:5104)
    GL_POST_CONVOLUTION_ALPHA_BIAS_EXT (src/Graphics/GL/Tokens.hs:7108)
    GL_POST_CONVOLUTION_ALPHA_SCALE_EXT (src/Graphics/GL/Tokens.hs:7112)
    GL_POST_CONVOLUTION_BLUE_BIAS_EXT (src/Graphics/GL/Tokens.hs:7116)
    GL_POST_CONVOLUTION_BLUE_SCALE_EXT (src/Graphics/GL/Tokens.hs:7120)
    GL_POST_CONVOLUTION_GREEN_BIAS_EXT (src/Graphics/GL/Tokens.hs:7128)
    GL_POST_CONVOLUTION_GREEN_SCALE_EXT (src/Graphics/GL/Tokens.hs:7132)
    GL_POST_CONVOLUTION_RED_BIAS_EXT (src/Graphics/GL/Tokens.hs:7136)
    GL_POST_CONVOLUTION_RED_SCALE_EXT (src/Graphics/GL/Tokens.hs:7140)
    GL_REDUCE_EXT (src/Graphics/GL/Tokens.hs:7654)
    GL_SEPARABLE_2D_EXT (src/Graphics/GL/Tokens.hs:8540)
    glGetConvolutionFilterEXT (src/Graphics/GL/Functions.hs:16040)
    glGetConvolutionParameterfvEXT (src/Graphics/GL/Functions.hs:16070)
    glGetConvolutionParameterivEXT (src/Graphics/GL/Functions.hs:16099)
    glGetSeparableFilterEXT (src/Graphics/GL/Functions.hs:19854)
  38% ( 16 / 42) in 'Graphics.GL.EXT.CoordinateFrame'
  Missing documentation for:
    GL_BINORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:458)
    GL_BINORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:460)
    GL_BINORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:462)
    GL_BINORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:464)
    GL_CURRENT_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:1868)
    GL_CURRENT_TANGENT_EXT (src/Graphics/GL/Tokens.hs:1928)
    GL_MAP1_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4672)
    GL_MAP1_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4684)
    GL_MAP2_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4730)
    GL_MAP2_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4742)
    GL_TANGENT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9182)
    GL_TANGENT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9184)
    GL_TANGENT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9186)
    GL_TANGENT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9188)
    glBinormal3bvEXT (src/Graphics/GL/Functions.hs:4569)
    glBinormal3dvEXT (src/Graphics/GL/Functions.hs:4596)
    glBinormal3fvEXT (src/Graphics/GL/Functions.hs:4623)
    glBinormal3ivEXT (src/Graphics/GL/Functions.hs:4650)
    glBinormal3svEXT (src/Graphics/GL/Functions.hs:4677)
    glBinormalPointerEXT (src/Graphics/GL/Functions.hs:4689)
    glTangent3bvEXT (src/Graphics/GL/Functions.hs:37311)
    glTangent3dvEXT (src/Graphics/GL/Functions.hs:37338)
    glTangent3fvEXT (src/Graphics/GL/Functions.hs:37365)
    glTangent3ivEXT (src/Graphics/GL/Functions.hs:37392)
    glTangent3svEXT (src/Graphics/GL/Functions.hs:37419)
    glTangentPointerEXT (src/Graphics/GL/Functions.hs:37431)
 100% ( 10 / 10) in 'Graphics.GL.EXT.CopyTexture'
  55% (  6 / 11) in 'Graphics.GL.EXT.CullVertex'
  Missing documentation for:
    GL_CULL_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1858)
    GL_CULL_VERTEX_EYE_POSITION_EXT (src/Graphics/GL/Tokens.hs:1860)
    GL_CULL_VERTEX_OBJECT_POSITION_EXT (src/Graphics/GL/Tokens.hs:1864)
    glCullParameterdvEXT (src/Graphics/GL/Functions.hs:9731)
    glCullParameterfvEXT (src/Graphics/GL/Functions.hs:9744)
  38% (  6 / 16) in 'Graphics.GL.EXT.DebugLabel'
  Missing documentation for:
    GL_BUFFER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:620)
    GL_PROGRAM_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7286)
    GL_PROGRAM_PIPELINE_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7302)
    GL_QUERY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7496)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
    GL_SHADER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:8590)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_VERTEX_ARRAY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:10784)
    glGetObjectLabelEXT (src/Graphics/GL/Functions.hs:18207)
    glLabelObjectEXT (src/Graphics/GL/Functions.hs:23875)
  62% (  5 /  8) in 'Graphics.GL.EXT.DebugMarker'
  Missing documentation for:
    glInsertEventMarkerEXT (src/Graphics/GL/Functions.hs:22999)
    glPopGroupMarkerEXT (src/Graphics/GL/Functions.hs:30756)
    glPushGroupMarkerEXT (src/Graphics/GL/Functions.hs:33976)
  67% (  6 /  9) in 'Graphics.GL.EXT.DepthBoundsTest'
  Missing documentation for:
    GL_DEPTH_BOUNDS_EXT (src/Graphics/GL/Tokens.hs:2176)
    GL_DEPTH_BOUNDS_TEST_EXT (src/Graphics/GL/Tokens.hs:2178)
    glDepthBoundsEXT (src/Graphics/GL/Functions.hs:10599)
  24% ( 63 /264) in 'Graphics.GL.EXT.DirectStateAccess'
  Missing documentation for:
    GL_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7264)
    GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7266)
    GL_TRANSPOSE_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:10246)
    glBindMultiTextureEXT (src/Graphics/GL/Functions.hs:4182)
    glCheckNamedFramebufferStatusEXT (src/Graphics/GL/Functions.hs:5639)
    glClearNamedBufferDataEXT (src/Graphics/GL/Functions.hs:6002)
    glClearNamedBufferSubDataEXT (src/Graphics/GL/Functions.hs:6037)
    glClientAttribDefaultEXT (src/Graphics/GL/Functions.hs:6225)
    glCompressedMultiTexImage1DEXT (src/Graphics/GL/Functions.hs:7687)
    glCompressedMultiTexImage2DEXT (src/Graphics/GL/Functions.hs:7706)
    glCompressedMultiTexImage3DEXT (src/Graphics/GL/Functions.hs:7726)
    glCompressedMultiTexSubImage1DEXT (src/Graphics/GL/Functions.hs:7747)
    glCompressedMultiTexSubImage2DEXT (src/Graphics/GL/Functions.hs:7766)
    glCompressedMultiTexSubImage3DEXT (src/Graphics/GL/Functions.hs:7787)
    glCompressedTextureImage1DEXT (src/Graphics/GL/Functions.hs:8100)
    glCompressedTextureImage2DEXT (src/Graphics/GL/Functions.hs:8119)
    glCompressedTextureImage3DEXT (src/Graphics/GL/Functions.hs:8139)
    glCompressedTextureSubImage1DEXT (src/Graphics/GL/Functions.hs:8179)
    glCompressedTextureSubImage2DEXT (src/Graphics/GL/Functions.hs:8219)
    glCompressedTextureSubImage3DEXT (src/Graphics/GL/Functions.hs:8263)
    glCopyMultiTexImage1DEXT (src/Graphics/GL/Functions.hs:8800)
    glCopyMultiTexImage2DEXT (src/Graphics/GL/Functions.hs:8819)
    glCopyMultiTexSubImage1DEXT (src/Graphics/GL/Functions.hs:8839)
    glCopyMultiTexSubImage2DEXT (src/Graphics/GL/Functions.hs:8857)
    glCopyMultiTexSubImage3DEXT (src/Graphics/GL/Functions.hs:8877)
    glCopyTextureImage1DEXT (src/Graphics/GL/Functions.hs:9162)
    glCopyTextureImage2DEXT (src/Graphics/GL/Functions.hs:9181)
    glCopyTextureSubImage1DEXT (src/Graphics/GL/Functions.hs:9234)
    glCopyTextureSubImage2DEXT (src/Graphics/GL/Functions.hs:9272)
    glCopyTextureSubImage3DEXT (src/Graphics/GL/Functions.hs:9313)
    glDisableClientStateIndexedEXT (src/Graphics/GL/Functions.hs:10858)
    glDisableClientStateiEXT (src/Graphics/GL/Functions.hs:10871)
    glDisableVertexArrayAttribEXT (src/Graphics/GL/Functions.hs:10936)
    glDisableVertexArrayEXT (src/Graphics/GL/Functions.hs:10949)
    glEnableClientStateIndexedEXT (src/Graphics/GL/Functions.hs:12278)
    glEnableClientStateiEXT (src/Graphics/GL/Functions.hs:12291)
    glEnableVertexArrayAttribEXT (src/Graphics/GL/Functions.hs:12356)
    glEnableVertexArrayEXT (src/Graphics/GL/Functions.hs:12369)
    glFlushMappedNamedBufferRangeEXT (src/Graphics/GL/Functions.hs:13364)
    glFramebufferDrawBufferEXT (src/Graphics/GL/Functions.hs:13957)
    glFramebufferDrawBuffersEXT (src/Graphics/GL/Functions.hs:13970)
    glFramebufferReadBufferEXT (src/Graphics/GL/Functions.hs:14012)
    glGenerateMultiTexMipmapEXT (src/Graphics/GL/Functions.hs:15100)
    glGenerateTextureMipmapEXT (src/Graphics/GL/Functions.hs:15126)
    glGetCompressedMultiTexImageEXT (src/Graphics/GL/Functions.hs:15926)
    glGetCompressedTextureImageEXT (src/Graphics/GL/Functions.hs:15987)
    glGetFramebufferParameterivEXT (src/Graphics/GL/Functions.hs:16671)
    glGetMultiTexEnvfvEXT (src/Graphics/GL/Functions.hs:17607)
    glGetMultiTexEnvivEXT (src/Graphics/GL/Functions.hs:17622)
    glGetMultiTexGendvEXT (src/Graphics/GL/Functions.hs:17637)
    glGetMultiTexGenfvEXT (src/Graphics/GL/Functions.hs:17652)
    glGetMultiTexGenivEXT (src/Graphics/GL/Functions.hs:17667)
    glGetMultiTexImageEXT (src/Graphics/GL/Functions.hs:17682)
    glGetMultiTexLevelParameterfvEXT (src/Graphics/GL/Functions.hs:17699)
    glGetMultiTexLevelParameterivEXT (src/Graphics/GL/Functions.hs:17715)
    glGetMultiTexParameterIivEXT (src/Graphics/GL/Functions.hs:17731)
    glGetMultiTexParameterIuivEXT (src/Graphics/GL/Functions.hs:17746)
    glGetMultiTexParameterfvEXT (src/Graphics/GL/Functions.hs:17761)
    glGetMultiTexParameterivEXT (src/Graphics/GL/Functions.hs:17776)
    glGetNamedBufferParameterivEXT (src/Graphics/GL/Functions.hs:17851)
    glGetNamedBufferPointervEXT (src/Graphics/GL/Functions.hs:17894)
    glGetNamedBufferSubDataEXT (src/Graphics/GL/Functions.hs:17924)
    glGetNamedFramebufferAttachmentParameterivEXT (src/Graphics/GL/Functions.hs:17955)
    glGetNamedFramebufferParameterivEXT (src/Graphics/GL/Functions.hs:17985)
    glGetNamedProgramLocalParameterIivEXT (src/Graphics/GL/Functions.hs:17999)
    glGetNamedProgramLocalParameterIuivEXT (src/Graphics/GL/Functions.hs:18014)
    glGetNamedProgramLocalParameterdvEXT (src/Graphics/GL/Functions.hs:18029)
    glGetNamedProgramLocalParameterfvEXT (src/Graphics/GL/Functions.hs:18044)
    glGetNamedProgramStringEXT (src/Graphics/GL/Functions.hs:18059)
    glGetNamedProgramivEXT (src/Graphics/GL/Functions.hs:18074)
    glGetNamedRenderbufferParameterivEXT (src/Graphics/GL/Functions.hs:18104)
    glGetPointerIndexedvEXT (src/Graphics/GL/Functions.hs:18805)
    glGetPointeri_vEXT (src/Graphics/GL/Functions.hs:18819)
    glGetTextureImageEXT (src/Graphics/GL/Functions.hs:20519)
    glGetTextureLevelParameterfvEXT (src/Graphics/GL/Functions.hs:20552)
    glGetTextureLevelParameterivEXT (src/Graphics/GL/Functions.hs:20584)
    glGetTextureParameterIivEXT (src/Graphics/GL/Functions.hs:20615)
    glGetTextureParameterIuivEXT (src/Graphics/GL/Functions.hs:20645)
    glGetTextureParameterfvEXT (src/Graphics/GL/Functions.hs:20675)
    glGetTextureParameterivEXT (src/Graphics/GL/Functions.hs:20705)
    glGetVertexArrayIntegeri_vEXT (src/Graphics/GL/Functions.hs:21288)
    glGetVertexArrayIntegervEXT (src/Graphics/GL/Functions.hs:21303)
    glGetVertexArrayPointeri_vEXT (src/Graphics/GL/Functions.hs:21317)
    glGetVertexArrayPointervEXT (src/Graphics/GL/Functions.hs:21332)
    glMapNamedBufferEXT (src/Graphics/GL/Functions.hs:24964)
    glMapNamedBufferRangeEXT (src/Graphics/GL/Functions.hs:24993)
    glMatrixFrustumEXT (src/Graphics/GL/Functions.hs:25260)
    glMatrixLoadIdentityEXT (src/Graphics/GL/Functions.hs:25373)
    glMatrixLoadTransposedEXT (src/Graphics/GL/Functions.hs:25398)
    glMatrixLoadTransposefEXT (src/Graphics/GL/Functions.hs:25411)
    glMatrixLoaddEXT (src/Graphics/GL/Functions.hs:25424)
    glMatrixLoadfEXT (src/Graphics/GL/Functions.hs:25437)
    glMatrixMultTransposedEXT (src/Graphics/GL/Functions.hs:25502)
    glMatrixMultTransposefEXT (src/Graphics/GL/Functions.hs:25515)
    glMatrixMultdEXT (src/Graphics/GL/Functions.hs:25528)
    glMatrixMultfEXT (src/Graphics/GL/Functions.hs:25541)
    glMatrixOrthoEXT (src/Graphics/GL/Functions.hs:25554)
    glMatrixPopEXT (src/Graphics/GL/Functions.hs:25572)
    glMatrixPushEXT (src/Graphics/GL/Functions.hs:25584)
    glMatrixRotatedEXT (src/Graphics/GL/Functions.hs:25596)
    glMatrixRotatefEXT (src/Graphics/GL/Functions.hs:25612)
    glMatrixScaledEXT (src/Graphics/GL/Functions.hs:25628)
    glMatrixScalefEXT (src/Graphics/GL/Functions.hs:25643)
    glMatrixTranslatedEXT (src/Graphics/GL/Functions.hs:25658)
    glMatrixTranslatefEXT (src/Graphics/GL/Functions.hs:25673)
    glMultiTexBufferEXT (src/Graphics/GL/Functions.hs:26307)
    glMultiTexCoordPointerEXT (src/Graphics/GL/Functions.hs:27728)
    glMultiTexEnvfvEXT (src/Graphics/GL/Functions.hs:27760)
    glMultiTexEnvivEXT (src/Graphics/GL/Functions.hs:27791)
    glMultiTexGendvEXT (src/Graphics/GL/Functions.hs:27822)
    glMultiTexGenfvEXT (src/Graphics/GL/Functions.hs:27853)
    glMultiTexGenivEXT (src/Graphics/GL/Functions.hs:27884)
    glMultiTexImage1DEXT (src/Graphics/GL/Functions.hs:27899)
    glMultiTexImage2DEXT (src/Graphics/GL/Functions.hs:27919)
    glMultiTexImage3DEXT (src/Graphics/GL/Functions.hs:27940)
    glMultiTexParameterIivEXT (src/Graphics/GL/Functions.hs:27962)
    glMultiTexParameterIuivEXT (src/Graphics/GL/Functions.hs:27977)
    glMultiTexParameterfvEXT (src/Graphics/GL/Functions.hs:28008)
    glMultiTexParameterivEXT (src/Graphics/GL/Functions.hs:28039)
    glMultiTexRenderbufferEXT (src/Graphics/GL/Functions.hs:28054)
    glMultiTexSubImage1DEXT (src/Graphics/GL/Functions.hs:28068)
    glMultiTexSubImage2DEXT (src/Graphics/GL/Functions.hs:28087)
    glMultiTexSubImage3DEXT (src/Graphics/GL/Functions.hs:28108)
    glNamedBufferDataEXT (src/Graphics/GL/Functions.hs:28147)
    glNamedCopyBufferSubDataEXT (src/Graphics/GL/Functions.hs:28256)
    glNamedFramebufferParameteriEXT (src/Graphics/GL/Functions.hs:28316)
    glNamedFramebufferRenderbufferEXT (src/Graphics/GL/Functions.hs:28360)
    glNamedFramebufferTexture1DEXT (src/Graphics/GL/Functions.hs:28421)
    glNamedFramebufferTexture2DEXT (src/Graphics/GL/Functions.hs:28437)
    glNamedFramebufferTexture3DEXT (src/Graphics/GL/Functions.hs:28453)
    glNamedFramebufferTextureEXT (src/Graphics/GL/Functions.hs:28470)
    glNamedFramebufferTextureFaceEXT (src/Graphics/GL/Functions.hs:28485)
    glNamedFramebufferTextureLayerEXT (src/Graphics/GL/Functions.hs:28518)
    glNamedProgramLocalParameter4dvEXT (src/Graphics/GL/Functions.hs:28553)
    glNamedProgramLocalParameter4fvEXT (src/Graphics/GL/Functions.hs:28587)
    glNamedProgramLocalParameterI4ivEXT (src/Graphics/GL/Functions.hs:28621)
    glNamedProgramLocalParameterI4uivEXT (src/Graphics/GL/Functions.hs:28655)
    glNamedProgramLocalParameters4fvEXT (src/Graphics/GL/Functions.hs:28670)
    glNamedProgramLocalParametersI4ivEXT (src/Graphics/GL/Functions.hs:28686)
    glNamedProgramLocalParametersI4uivEXT (src/Graphics/GL/Functions.hs:28702)
    glNamedProgramStringEXT (src/Graphics/GL/Functions.hs:28718)
    glNamedRenderbufferStorageEXT (src/Graphics/GL/Functions.hs:28750)
    glNamedRenderbufferStorageMultisampleCoverageEXT (src/Graphics/GL/Functions.hs:28782)
    glNamedRenderbufferStorageMultisampleEXT (src/Graphics/GL/Functions.hs:28799)
    glProgramUniform1dEXT (src/Graphics/GL/Functions.hs:31688)
    glProgramUniform1dvEXT (src/Graphics/GL/Functions.hs:31717)
    glProgramUniform2dEXT (src/Graphics/GL/Functions.hs:32049)
    glProgramUniform2dvEXT (src/Graphics/GL/Functions.hs:32079)
    glProgramUniform3dEXT (src/Graphics/GL/Functions.hs:32422)
    glProgramUniform3dvEXT (src/Graphics/GL/Functions.hs:32453)
    glProgramUniform4dEXT (src/Graphics/GL/Functions.hs:32807)
    glProgramUniform4dvEXT (src/Graphics/GL/Functions.hs:32839)
    glProgramUniformMatrix2dvEXT (src/Graphics/GL/Functions.hs:33260)
    glProgramUniformMatrix2x3dvEXT (src/Graphics/GL/Functions.hs:33326)
    glProgramUniformMatrix2x4dvEXT (src/Graphics/GL/Functions.hs:33392)
    glProgramUniformMatrix3dvEXT (src/Graphics/GL/Functions.hs:33458)
    glProgramUniformMatrix3x2dvEXT (src/Graphics/GL/Functions.hs:33524)
    glProgramUniformMatrix3x4dvEXT (src/Graphics/GL/Functions.hs:33590)
    glProgramUniformMatrix4dvEXT (src/Graphics/GL/Functions.hs:33656)
    glProgramUniformMatrix4x2dvEXT (src/Graphics/GL/Functions.hs:33722)
    glProgramUniformMatrix4x3dvEXT (src/Graphics/GL/Functions.hs:33788)
    glPushClientAttribDefaultEXT (src/Graphics/GL/Functions.hs:33932)
    glTextureBufferEXT (src/Graphics/GL/Functions.hs:39980)
    glTextureBufferRangeEXT (src/Graphics/GL/Functions.hs:40012)
    glTextureImage1DEXT (src/Graphics/GL/Functions.hs:40044)
    glTextureImage2DEXT (src/Graphics/GL/Functions.hs:40064)
    glTextureImage3DEXT (src/Graphics/GL/Functions.hs:40122)
    glTexturePageCommitmentEXT (src/Graphics/GL/Functions.hs:40220)
    glTextureParameterIivEXT (src/Graphics/GL/Functions.hs:40255)
    glTextureParameterIuivEXT (src/Graphics/GL/Functions.hs:40285)
    glTextureParameterfvEXT (src/Graphics/GL/Functions.hs:40346)
    glTextureParameterivEXT (src/Graphics/GL/Functions.hs:40407)
    glTextureRenderbufferEXT (src/Graphics/GL/Functions.hs:40436)
    glTextureStorage1DEXT (src/Graphics/GL/Functions.hs:40466)
    glTextureStorage2DEXT (src/Graphics/GL/Functions.hs:40499)
    glTextureStorage2DMultisampleEXT (src/Graphics/GL/Functions.hs:40534)
    glTextureStorage3DEXT (src/Graphics/GL/Functions.hs:40570)
    glTextureStorage3DMultisampleEXT (src/Graphics/GL/Functions.hs:40607)
    glTextureSubImage1DEXT (src/Graphics/GL/Functions.hs:40664)
    glTextureSubImage2DEXT (src/Graphics/GL/Functions.hs:40704)
    glTextureSubImage3DEXT (src/Graphics/GL/Functions.hs:40748)
    glUnmapNamedBufferEXT (src/Graphics/GL/Functions.hs:42941)
    glVertexArrayBindVertexBufferEXT (src/Graphics/GL/Functions.hs:44018)
    glVertexArrayColorOffsetEXT (src/Graphics/GL/Functions.hs:44049)
    glVertexArrayEdgeFlagOffsetEXT (src/Graphics/GL/Functions.hs:44066)
    glVertexArrayFogCoordOffsetEXT (src/Graphics/GL/Functions.hs:44095)
    glVertexArrayIndexOffsetEXT (src/Graphics/GL/Functions.hs:44111)
    glVertexArrayMultiTexCoordOffsetEXT (src/Graphics/GL/Functions.hs:44127)
    glVertexArrayNormalOffsetEXT (src/Graphics/GL/Functions.hs:44145)
    glVertexArraySecondaryColorOffsetEXT (src/Graphics/GL/Functions.hs:44200)
    glVertexArrayTexCoordOffsetEXT (src/Graphics/GL/Functions.hs:44217)
    glVertexArrayVertexAttribBindingEXT (src/Graphics/GL/Functions.hs:44234)
    glVertexArrayVertexAttribDivisorEXT (src/Graphics/GL/Functions.hs:44248)
    glVertexArrayVertexAttribFormatEXT (src/Graphics/GL/Functions.hs:44262)
    glVertexArrayVertexAttribIFormatEXT (src/Graphics/GL/Functions.hs:44279)
    glVertexArrayVertexAttribIOffsetEXT (src/Graphics/GL/Functions.hs:44295)
    glVertexArrayVertexAttribLFormatEXT (src/Graphics/GL/Functions.hs:44313)
    glVertexArrayVertexAttribLOffsetEXT (src/Graphics/GL/Functions.hs:44329)
    glVertexArrayVertexAttribOffsetEXT (src/Graphics/GL/Functions.hs:44347)
    glVertexArrayVertexBindingDivisorEXT (src/Graphics/GL/Functions.hs:44366)
    glVertexArrayVertexOffsetEXT (src/Graphics/GL/Functions.hs:44415)
 100% ( 11 / 11) in 'Graphics.GL.EXT.DrawBuffers2'
 100% (  7 /  7) in 'Graphics.GL.EXT.DrawInstanced'
  78% (  7 /  9) in 'Graphics.GL.EXT.DrawRangeElements'
  Missing documentation for:
    GL_MAX_ELEMENTS_INDICES_EXT (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_ELEMENTS_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5168)
  58% ( 11 / 19) in 'Graphics.GL.EXT.FogCoord'
  Missing documentation for:
    GL_CURRENT_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:1878)
    GL_FOG_COORDINATE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3066)
    GL_FOG_COORDINATE_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3074)
    GL_FOG_COORDINATE_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3078)
    GL_FOG_COORDINATE_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3082)
    GL_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:3084)
    GL_FOG_COORDINATE_SOURCE_EXT (src/Graphics/GL/Tokens.hs:3088)
    GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3206)
  64% (  7 / 11) in 'Graphics.GL.EXT.FramebufferBlit'
  Missing documentation for:
    GL_DRAW_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:2624)
    GL_READ_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7616)
    GL_READ_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:7620)
  70% (  7 / 10) in 'Graphics.GL.EXT.FramebufferMultisample'
  Missing documentation for:
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3450)
    GL_MAX_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5488)
    GL_RENDERBUFFER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7892)
  28% ( 21 / 74) in 'Graphics.GL.EXT.FramebufferObject'
  Missing documentation for:
    GL_COLOR_ATTACHMENT0_EXT (src/Graphics/GL/Tokens.hs:890)
    GL_COLOR_ATTACHMENT10_EXT (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ATTACHMENT11_EXT (src/Graphics/GL/Tokens.hs:906)
    GL_COLOR_ATTACHMENT12_EXT (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_ATTACHMENT13_EXT (src/Graphics/GL/Tokens.hs:918)
    GL_COLOR_ATTACHMENT14_EXT (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT15_EXT (src/Graphics/GL/Tokens.hs:930)
    GL_COLOR_ATTACHMENT1_EXT (src/Graphics/GL/Tokens.hs:942)
    GL_COLOR_ATTACHMENT2_EXT (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT3_EXT (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT4_EXT (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT5_EXT (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT6_EXT (src/Graphics/GL/Tokens.hs:996)
    GL_COLOR_ATTACHMENT7_EXT (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT8_EXT (src/Graphics/GL/Tokens.hs:1008)
    GL_COLOR_ATTACHMENT9_EXT (src/Graphics/GL/Tokens.hs:1014)
    GL_DEPTH_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:2168)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT (src/Graphics/GL/Tokens.hs:3320)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3326)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT (src/Graphics/GL/Tokens.hs:3334)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT (src/Graphics/GL/Tokens.hs:3342)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3352)
    GL_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:3370)
    GL_FRAMEBUFFER_COMPLETE_EXT (src/Graphics/GL/Tokens.hs:3378)
    GL_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3402)
    GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3414)
    GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (src/Graphics/GL/Tokens.hs:3418)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3438)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3458)
    GL_FRAMEBUFFER_UNSUPPORTED_EXT (src/Graphics/GL/Tokens.hs:3488)
    GL_INVALID_FRAMEBUFFER_OPERATION_EXT (src/Graphics/GL/Tokens.hs:4270)
    GL_MAX_COLOR_ATTACHMENTS_EXT (src/Graphics/GL/Tokens.hs:5008)
    GL_MAX_RENDERBUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5478)
    GL_RENDERBUFFER_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:7828)
    GL_RENDERBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7836)
    GL_RENDERBUFFER_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:7842)
    GL_RENDERBUFFER_DEPTH_SIZE_EXT (src/Graphics/GL/Tokens.hs:7852)
    GL_RENDERBUFFER_EXT (src/Graphics/GL/Tokens.hs:7856)
    GL_RENDERBUFFER_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:7862)
    GL_RENDERBUFFER_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:7868)
    GL_RENDERBUFFER_INTERNAL_FORMAT_EXT (src/Graphics/GL/Tokens.hs:7874)
    GL_RENDERBUFFER_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:7882)
    GL_RENDERBUFFER_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:7900)
    GL_RENDERBUFFER_WIDTH_EXT (src/Graphics/GL/Tokens.hs:7906)
    GL_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:8942)
    GL_STENCIL_INDEX16_EXT (src/Graphics/GL/Tokens.hs:9008)
    GL_STENCIL_INDEX1_EXT (src/Graphics/GL/Tokens.hs:9010)
    GL_STENCIL_INDEX4_EXT (src/Graphics/GL/Tokens.hs:9016)
    GL_STENCIL_INDEX8_EXT (src/Graphics/GL/Tokens.hs:9022)
    glBindFramebufferEXT (src/Graphics/GL/Functions.hs:4078)
    glBindRenderbufferEXT (src/Graphics/GL/Functions.hs:4274)
  71% (  5 /  7) in 'Graphics.GL.EXT.GPUProgramParameters'
  Missing documentation for:
    glProgramEnvParameters4fvEXT (src/Graphics/GL/Functions.hs:31204)
    glProgramLocalParameters4fvEXT (src/Graphics/GL/Functions.hs:31377)
  38% ( 17 / 45) in 'Graphics.GL.EXT.GPUShader4'
  Missing documentation for:
    GL_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4206)
    GL_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:4208)
    GL_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4214)
    GL_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:4216)
    GL_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4226)
    GL_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:4230)
    GL_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4236)
    GL_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:4242)
    GL_MAX_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5446)
    GL_MIN_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5854)
    GL_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8266)
    GL_SAMPLER_1D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8270)
    GL_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8282)
    GL_SAMPLER_2D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8286)
    GL_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:8322)
    GL_SAMPLER_CUBE_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8348)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10588)
    GL_UNSIGNED_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:10590)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10596)
    GL_UNSIGNED_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:10598)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10608)
    GL_UNSIGNED_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:10612)
    GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10618)
    GL_UNSIGNED_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:10624)
    GL_UNSIGNED_INT_VEC2_EXT (src/Graphics/GL/Tokens.hs:10638)
    GL_UNSIGNED_INT_VEC3_EXT (src/Graphics/GL/Tokens.hs:10642)
    GL_UNSIGNED_INT_VEC4_EXT (src/Graphics/GL/Tokens.hs:10646)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT (src/Graphics/GL/Tokens.hs:10880)
  26% (  7 / 27) in 'Graphics.GL.EXT.GeometryShader4'
  Missing documentation for:
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3314)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3348)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3432)
    GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3554)
    GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3572)
    GL_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:3588)
    GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3610)
    GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4438)
    GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4468)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5260)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5282)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5290)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5304)
    GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5310)
    GL_MAX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5738)
    GL_MAX_VERTEX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5804)
    GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7308)
    GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10262)
    GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10278)
  33% ( 10 / 30) in 'Graphics.GL.EXT.Histogram'
  Missing documentation for:
    GL_HISTOGRAM_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:3730)
    GL_HISTOGRAM_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3734)
    GL_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:3736)
    GL_HISTOGRAM_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3740)
    GL_HISTOGRAM_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:3744)
    GL_HISTOGRAM_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3748)
    GL_HISTOGRAM_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:3752)
    GL_HISTOGRAM_SINK_EXT (src/Graphics/GL/Tokens.hs:3756)
    GL_HISTOGRAM_WIDTH_EXT (src/Graphics/GL/Tokens.hs:3760)
    GL_MINMAX_EXT (src/Graphics/GL/Tokens.hs:5824)
    GL_MINMAX_FORMAT_EXT (src/Graphics/GL/Tokens.hs:5828)
    GL_MINMAX_SINK_EXT (src/Graphics/GL/Tokens.hs:5832)
    GL_PROXY_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:7350)
    GL_TABLE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:9180)
    glGetHistogramEXT (src/Graphics/GL/Functions.hs:16772)
    glGetHistogramParameterfvEXT (src/Graphics/GL/Functions.hs:16803)
    glGetHistogramParameterivEXT (src/Graphics/GL/Functions.hs:16832)
    glGetMinmaxEXT (src/Graphics/GL/Functions.hs:17533)
    glGetMinmaxParameterfvEXT (src/Graphics/GL/Functions.hs:17564)
    glGetMinmaxParameterivEXT (src/Graphics/GL/Functions.hs:17593)
  60% (  6 / 10) in 'Graphics.GL.EXT.IndexFunc'
  Missing documentation for:
    GL_INDEX_TEST_EXT (src/Graphics/GL/Tokens.hs:3994)
    GL_INDEX_TEST_FUNC_EXT (src/Graphics/GL/Tokens.hs:3996)
    GL_INDEX_TEST_REF_EXT (src/Graphics/GL/Tokens.hs:3998)
    glIndexFuncEXT (src/Graphics/GL/Functions.hs:22735)
  60% (  6 / 10) in 'Graphics.GL.EXT.IndexMaterial'
  Missing documentation for:
    GL_INDEX_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3982)
    GL_INDEX_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:3984)
    GL_INDEX_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:3986)
    glIndexMaterialEXT (src/Graphics/GL/Functions.hs:22761)
  32% (  6 / 19) in 'Graphics.GL.EXT.LightTexture'
  Missing documentation for:
    GL_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:384)
    GL_FRAGMENT_COLOR_EXT (src/Graphics/GL/Tokens.hs:3192)
    GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3206)
    GL_FRAGMENT_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3240)
    GL_FRAGMENT_NORMAL_EXT (src/Graphics/GL/Tokens.hs:3242)
    GL_SHADOW_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:8622)
    GL_TEXTURE_APPLICATION_MODE_EXT (src/Graphics/GL/Tokens.hs:9468)
    GL_TEXTURE_LIGHT_EXT (src/Graphics/GL/Tokens.hs:9876)
    GL_TEXTURE_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:9902)
    GL_TEXTURE_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:9904)
    glApplyTextureEXT (src/Graphics/GL/Functions.hs:3415)
    glTextureLightEXT (src/Graphics/GL/Functions.hs:40183)
    glTextureMaterialEXT (src/Graphics/GL/Functions.hs:40195)
 100% (  7 /  7) in 'Graphics.GL.EXT.MultiDrawArrays'
  24% (  6 / 25) in 'Graphics.GL.EXT.Multisample'
  Missing documentation for:
    GL_1PASS_EXT (src/Graphics/GL/Tokens.hs:24)
    GL_2PASS_0_EXT (src/Graphics/GL/Tokens.hs:30)
    GL_2PASS_1_EXT (src/Graphics/GL/Tokens.hs:34)
    GL_4PASS_0_EXT (src/Graphics/GL/Tokens.hs:68)
    GL_4PASS_1_EXT (src/Graphics/GL/Tokens.hs:72)
    GL_4PASS_2_EXT (src/Graphics/GL/Tokens.hs:76)
    GL_4PASS_3_EXT (src/Graphics/GL/Tokens.hs:80)
    GL_MULTISAMPLE_BIT_EXT (src/Graphics/GL/Tokens.hs:6028)
    GL_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:6048)
    GL_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8368)
    GL_SAMPLE_ALPHA_TO_MASK_EXT (src/Graphics/GL/Tokens.hs:8380)
    GL_SAMPLE_ALPHA_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:8388)
    GL_SAMPLE_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:8398)
    GL_SAMPLE_MASK_EXT (src/Graphics/GL/Tokens.hs:8432)
    GL_SAMPLE_MASK_INVERT_EXT (src/Graphics/GL/Tokens.hs:8434)
    GL_SAMPLE_MASK_VALUE_EXT (src/Graphics/GL/Tokens.hs:8444)
    GL_SAMPLE_PATTERN_EXT (src/Graphics/GL/Tokens.hs:8450)
    glSampleMaskEXT (src/Graphics/GL/Functions.hs:35600)
    glSamplePatternEXT (src/Graphics/GL/Functions.hs:35654)
  59% ( 10 / 17) in 'Graphics.GL.EXT.PalettedTexture'
  Missing documentation for:
    GL_COLOR_INDEX12_EXT (src/Graphics/GL/Tokens.hs:1052)
    GL_COLOR_INDEX16_EXT (src/Graphics/GL/Tokens.hs:1054)
    GL_COLOR_INDEX1_EXT (src/Graphics/GL/Tokens.hs:1056)
    GL_COLOR_INDEX2_EXT (src/Graphics/GL/Tokens.hs:1058)
    GL_COLOR_INDEX4_EXT (src/Graphics/GL/Tokens.hs:1060)
    GL_COLOR_INDEX8_EXT (src/Graphics/GL/Tokens.hs:1062)
    GL_TEXTURE_INDEX_SIZE_EXT (src/Graphics/GL/Tokens.hs:9858)
  29% (  6 / 21) in 'Graphics.GL.EXT.PixelTransform'
  Missing documentation for:
    GL_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:414)
    GL_CUBIC_EXT (src/Graphics/GL/Tokens.hs:1840)
    GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5374)
    GL_PIXEL_CUBIC_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:6806)
    GL_PIXEL_MAG_FILTER_EXT (src/Graphics/GL/Tokens.hs:6814)
    GL_PIXEL_MIN_FILTER_EXT (src/Graphics/GL/Tokens.hs:6856)
    GL_PIXEL_TRANSFORM_2D_EXT (src/Graphics/GL/Tokens.hs:6914)
    GL_PIXEL_TRANSFORM_2D_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6916)
    GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6918)
    glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions.hs:18777)
    glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions.hs:18791)
    glPixelTransformParameterfEXT (src/Graphics/GL/Functions.hs:30203)
    glPixelTransformParameterfvEXT (src/Graphics/GL/Functions.hs:30217)
    glPixelTransformParameteriEXT (src/Graphics/GL/Functions.hs:30231)
    glPixelTransformParameterivEXT (src/Graphics/GL/Functions.hs:30245)
  67% (  8 / 12) in 'Graphics.GL.EXT.PointParameters'
  Missing documentation for:
    GL_DISTANCE_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:2320)
    GL_POINT_FADE_THRESHOLD_SIZE_EXT (src/Graphics/GL/Tokens.hs:6970)
    GL_POINT_SIZE_MAX_EXT (src/Graphics/GL/Tokens.hs:6994)
    GL_POINT_SIZE_MIN_EXT (src/Graphics/GL/Tokens.hs:7002)
  60% (  6 / 10) in 'Graphics.GL.EXT.PolygonOffset'
  Missing documentation for:
    GL_POLYGON_OFFSET_BIAS_EXT (src/Graphics/GL/Tokens.hs:7034)
    GL_POLYGON_OFFSET_EXT (src/Graphics/GL/Tokens.hs:7040)
    GL_POLYGON_OFFSET_FACTOR_EXT (src/Graphics/GL/Tokens.hs:7044)
    glPolygonOffsetEXT (src/Graphics/GL/Functions.hs:30656)
  75% (  6 /  8) in 'Graphics.GL.EXT.PolygonOffsetClamp'
  Missing documentation for:
    GL_POLYGON_OFFSET_CLAMP_EXT (src/Graphics/GL/Tokens.hs:7036)
    glPolygonOffsetClampEXT (src/Graphics/GL/Functions.hs:30642)
  64% (  7 / 11) in 'Graphics.GL.EXT.ProvokingVertex'
  Missing documentation for:
    GL_FIRST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:2946)
    GL_LAST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:4332)
    GL_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:7342)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:7424)
  46% (  6 / 13) in 'Graphics.GL.EXT.RasterMultisample'
  Missing documentation for:
    GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2764)
    GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5466)
    GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6060)
    GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7590)
    GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7592)
    GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7596)
    glRasterSamplesEXT (src/Graphics/GL/Functions.hs:34484)
  77% ( 23 / 30) in 'Graphics.GL.EXT.SecondaryColor'
  Missing documentation for:
    GL_COLOR_SUM_EXT (src/Graphics/GL/Tokens.hs:1092)
    GL_CURRENT_SECONDARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:1926)
    GL_SECONDARY_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8504)
    GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:8514)
    GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:8518)
    GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:8522)
    GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:8526)
  60% (  6 / 10) in 'Graphics.GL.EXT.SeparateShaderObjects'
  Missing documentation for:
    GL_ACTIVE_PROGRAM_EXT (src/Graphics/GL/Tokens.hs:118)
    glActiveProgramEXT (src/Graphics/GL/Functions.hs:3201)
    glCreateShaderProgramEXT (src/Graphics/GL/Functions.hs:9606)
    glUseShaderProgramEXT (src/Graphics/GL/Functions.hs:43049)
  11% (  7 / 63) in 'Graphics.GL.EXT.ShaderImageLoadStore'
  Missing documentation for:
    GL_ALL_BARRIER_BITS_EXT (src/Graphics/GL/Tokens.hs:188)
    GL_ATOMIC_COUNTER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:352)
    GL_BUFFER_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:634)
    GL_COMMAND_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:1200)
    GL_ELEMENT_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:2778)
    GL_FRAMEBUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:3364)
    GL_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3800)
    GL_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:3802)
    GL_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3808)
    GL_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:3810)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3816)
    GL_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3818)
    GL_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:3822)
    GL_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:3826)
    GL_IMAGE_BINDING_ACCESS_EXT (src/Graphics/GL/Tokens.hs:3830)
    GL_IMAGE_BINDING_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3834)
    GL_IMAGE_BINDING_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3840)
    GL_IMAGE_BINDING_LAYER_EXT (src/Graphics/GL/Tokens.hs:3842)
    GL_IMAGE_BINDING_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3846)
    GL_IMAGE_BINDING_NAME_EXT (src/Graphics/GL/Tokens.hs:3850)
    GL_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3854)
    GL_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:3884)
    GL_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3888)
    GL_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4158)
    GL_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:4160)
    GL_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4166)
    GL_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:4168)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4174)
    GL_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:4176)
    GL_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4180)
    GL_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:4184)
    GL_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4188)
    GL_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4194)
    GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4198)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT (src/Graphics/GL/Tokens.hs:5042)
    GL_MAX_IMAGE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5316)
    GL_MAX_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5320)
    GL_PIXEL_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:6798)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:8576)
    GL_TEXTURE_FETCH_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:9796)
    GL_TEXTURE_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10042)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10142)
    GL_UNIFORM_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10308)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10538)
    GL_UNSIGNED_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:10540)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10546)
    GL_UNSIGNED_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:10548)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10554)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:10556)
    GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10560)
    GL_UNSIGNED_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:10564)
    GL_UNSIGNED_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10568)
    GL_UNSIGNED_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:10574)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10578)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10858)
    glBindImageTextureEXT (src/Graphics/GL/Functions.hs:4123)
  67% (  6 /  9) in 'Graphics.GL.EXT.StencilClearTag'
  Missing documentation for:
    GL_STENCIL_CLEAR_TAG_VALUE_EXT (src/Graphics/GL/Tokens.hs:8990)
    GL_STENCIL_TAG_BITS_EXT (src/Graphics/GL/Tokens.hs:9042)
    glStencilClearTagEXT (src/Graphics/GL/Functions.hs:36936)
  67% (  6 /  9) in 'Graphics.GL.EXT.StencilTwoSide'
  Missing documentation for:
    GL_ACTIVE_STENCIL_FACE_EXT (src/Graphics/GL/Tokens.hs:122)
    GL_STENCIL_TEST_TWO_SIDE_EXT (src/Graphics/GL/Tokens.hs:9046)
    glActiveStencilFaceEXT (src/Graphics/GL/Functions.hs:3240)
 100% (  7 /  7) in 'Graphics.GL.EXT.Subtexture'
  47% (  8 / 17) in 'Graphics.GL.EXT.Texture3D'
  Missing documentation for:
    GL_MAX_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:4962)
    GL_PACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:6552)
    GL_PACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:6572)
    GL_PROXY_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:7388)
    GL_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:9448)
    GL_TEXTURE_DEPTH_EXT (src/Graphics/GL/Tokens.hs:9768)
    GL_TEXTURE_WRAP_R_EXT (src/Graphics/GL/Tokens.hs:10080)
    GL_UNPACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:10402)
    GL_UNPACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:10420)
  44% (  7 / 16) in 'Graphics.GL.EXT.TextureArray'
  Missing documentation for:
    GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1202)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3348)
    GL_MAX_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:4972)
    GL_PROXY_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7366)
    GL_PROXY_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7376)
    GL_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9416)
    GL_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9428)
    GL_TEXTURE_BINDING_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9478)
    GL_TEXTURE_BINDING_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9484)
  58% (  7 / 12) in 'Graphics.GL.EXT.TextureBufferObject'
  Missing documentation for:
    GL_MAX_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5676)
    GL_TEXTURE_BINDING_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9500)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT (src/Graphics/GL/Tokens.hs:9566)
    GL_TEXTURE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9570)
    GL_TEXTURE_BUFFER_FORMAT_EXT (src/Graphics/GL/Tokens.hs:9574)
  46% (  6 / 13) in 'Graphics.GL.EXT.TextureFilterMinmax'
  Missing documentation for:
    GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2764)
    GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5466)
    GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6060)
    GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7590)
    GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7592)
    GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7596)
    glRasterSamplesEXT (src/Graphics/GL/Functions.hs:34484)
  17% ( 10 / 59) in 'Graphics.GL.EXT.TextureInteger'
  Missing documentation for:
    GL_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:210)
    GL_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:212)
    GL_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:222)
    GL_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:224)
    GL_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:234)
    GL_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:256)
    GL_BGRA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR_INTEGER_EXT (src/Graphics/GL/Tokens.hs:450)
    GL_BLUE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:544)
    GL_GREEN_INTEGER_EXT (src/Graphics/GL/Tokens.hs:3668)
    GL_INTENSITY16I_EXT (src/Graphics/GL/Tokens.hs:4060)
    GL_INTENSITY16UI_EXT (src/Graphics/GL/Tokens.hs:4062)
    GL_INTENSITY32I_EXT (src/Graphics/GL/Tokens.hs:4070)
    GL_INTENSITY32UI_EXT (src/Graphics/GL/Tokens.hs:4072)
    GL_INTENSITY8I_EXT (src/Graphics/GL/Tokens.hs:4080)
    GL_INTENSITY8UI_EXT (src/Graphics/GL/Tokens.hs:4082)
    GL_LUMINANCE16I_EXT (src/Graphics/GL/Tokens.hs:4556)
    GL_LUMINANCE16UI_EXT (src/Graphics/GL/Tokens.hs:4558)
    GL_LUMINANCE32I_EXT (src/Graphics/GL/Tokens.hs:4574)
    GL_LUMINANCE32UI_EXT (src/Graphics/GL/Tokens.hs:4576)
    GL_LUMINANCE8I_EXT (src/Graphics/GL/Tokens.hs:4594)
    GL_LUMINANCE8UI_EXT (src/Graphics/GL/Tokens.hs:4596)
    GL_LUMINANCE_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:4618)
    GL_LUMINANCE_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:4620)
    GL_LUMINANCE_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:4626)
    GL_LUMINANCE_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:4628)
    GL_LUMINANCE_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:4630)
    GL_LUMINANCE_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:4632)
    GL_LUMINANCE_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4642)
    GL_LUMINANCE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4654)
    GL_RED_INTEGER_EXT (src/Graphics/GL/Tokens.hs:7666)
    GL_RGB16I_EXT (src/Graphics/GL/Tokens.hs:8040)
    GL_RGB16UI_EXT (src/Graphics/GL/Tokens.hs:8044)
    GL_RGB32I_EXT (src/Graphics/GL/Tokens.hs:8062)
    GL_RGB32UI_EXT (src/Graphics/GL/Tokens.hs:8066)
    GL_RGB8I_EXT (src/Graphics/GL/Tokens.hs:8092)
    GL_RGB8UI_EXT (src/Graphics/GL/Tokens.hs:8096)
    GL_RGBA16I_EXT (src/Graphics/GL/Tokens.hs:8126)
    GL_RGBA16UI_EXT (src/Graphics/GL/Tokens.hs:8130)
    GL_RGBA32I_EXT (src/Graphics/GL/Tokens.hs:8150)
    GL_RGBA32UI_EXT (src/Graphics/GL/Tokens.hs:8154)
    GL_RGBA8I_EXT (src/Graphics/GL/Tokens.hs:8170)
    GL_RGBA8UI_EXT (src/Graphics/GL/Tokens.hs:8174)
    GL_RGBA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8198)
    GL_RGBA_INTEGER_MODE_EXT (src/Graphics/GL/Tokens.hs:8200)
    GL_RGB_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8224)
    glClearColorIiEXT (src/Graphics/GL/Functions.hs:5837)
    glClearColorIuiEXT (src/Graphics/GL/Functions.hs:5852)
  47% (  8 / 17) in 'Graphics.GL.EXT.TextureObject'
  Missing documentation for:
    GL_TEXTURE_1D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9418)
    GL_TEXTURE_2D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9430)
    GL_TEXTURE_3D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9444)
    GL_TEXTURE_PRIORITY_EXT (src/Graphics/GL/Tokens.hs:9950)
    GL_TEXTURE_RESIDENT_EXT (src/Graphics/GL/Tokens.hs:9980)
    glAreTexturesResidentEXT (src/Graphics/GL/Functions.hs:3456)
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    glGenTexturesEXT (src/Graphics/GL/Functions.hs:14967)
    glIsTextureEXT (src/Graphics/GL/Functions.hs:23748)
  67% (  6 /  9) in 'Graphics.GL.EXT.TexturePerturbNormal'
  Missing documentation for:
    GL_PERTURB_EXT (src/Graphics/GL/Tokens.hs:6786)
    GL_TEXTURE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:9938)
    glTextureNormalEXT (src/Graphics/GL/Functions.hs:40208)
  89% (  8 /  9) in 'Graphics.GL.EXT.TimerQuery'
  Missing documentation for:
    GL_TIME_ELAPSED_EXT (src/Graphics/GL/Tokens.hs:10104)
  43% ( 12 / 28) in 'Graphics.GL.EXT.TransformFeedback'
  Missing documentation for:
    GL_INTERLEAVED_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:4110)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5714)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:5720)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5726)
    GL_PRIMITIVES_GENERATED_EXT (src/Graphics/GL/Tokens.hs:7178)
    GL_RASTERIZER_DISCARD_EXT (src/Graphics/GL/Tokens.hs:7586)
    GL_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:8544)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10156)
    GL_TRANSFORM_FEEDBACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10160)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT (src/Graphics/GL/Tokens.hs:10166)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10178)
    GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT (src/Graphics/GL/Tokens.hs:10184)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT (src/Graphics/GL/Tokens.hs:10198)
    GL_TRANSFORM_FEEDBACK_VARYINGS_EXT (src/Graphics/GL/Tokens.hs:10210)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10216)
    glBindBufferOffsetEXT (src/Graphics/GL/Functions.hs:3874)
  19% (  9 / 47) in 'Graphics.GL.EXT.VertexArray'
  Missing documentation for:
    GL_COLOR_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:862)
    GL_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:874)
    GL_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:878)
    GL_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:882)
    GL_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:886)
    GL_EDGE_FLAG_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:2746)
    GL_EDGE_FLAG_ARRAY_EXT (src/Graphics/GL/Tokens.hs:2748)
    GL_EDGE_FLAG_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:2758)
    GL_EDGE_FLAG_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:2762)
    GL_INDEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:3952)
    GL_INDEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3954)
    GL_INDEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3964)
    GL_INDEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3968)
    GL_INDEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3972)
    GL_NORMAL_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:6142)
    GL_NORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:6144)
    GL_NORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:6156)
    GL_NORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:6160)
    GL_NORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:6164)
    GL_TEXTURE_COORD_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:9662)
    GL_TEXTURE_COORD_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9664)
    GL_TEXTURE_COORD_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9676)
    GL_TEXTURE_COORD_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9680)
    GL_TEXTURE_COORD_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9684)
    GL_TEXTURE_COORD_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9688)
    GL_VERTEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:10770)
    GL_VERTEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10772)
    GL_VERTEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10790)
    GL_VERTEX_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10810)
    GL_VERTEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10816)
    GL_VERTEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10820)
    glColorPointerEXT (src/Graphics/GL/Functions.hs:7321)
    glEdgeFlagPointerEXT (src/Graphics/GL/Functions.hs:12185)
    glIndexPointerEXT (src/Graphics/GL/Functions.hs:22789)
    glNormalPointerEXT (src/Graphics/GL/Functions.hs:29150)
    glTexCoordPointerEXT (src/Graphics/GL/Functions.hs:38779)
    glVertexPointerEXT (src/Graphics/GL/Functions.hs:47900)
  55% ( 16 / 29) in 'Graphics.GL.EXT.VertexAttrib64Bit'
  Missing documentation for:
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLE_MAT2_EXT (src/Graphics/GL/Tokens.hs:2384)
    GL_DOUBLE_MAT2x3_EXT (src/Graphics/GL/Tokens.hs:2388)
    GL_DOUBLE_MAT2x4_EXT (src/Graphics/GL/Tokens.hs:2392)
    GL_DOUBLE_MAT3_EXT (src/Graphics/GL/Tokens.hs:2396)
    GL_DOUBLE_MAT3x2_EXT (src/Graphics/GL/Tokens.hs:2400)
    GL_DOUBLE_MAT3x4_EXT (src/Graphics/GL/Tokens.hs:2404)
    GL_DOUBLE_MAT4_EXT (src/Graphics/GL/Tokens.hs:2408)
    GL_DOUBLE_MAT4x2_EXT (src/Graphics/GL/Tokens.hs:2412)
    GL_DOUBLE_MAT4x3_EXT (src/Graphics/GL/Tokens.hs:2416)
    GL_DOUBLE_VEC2_EXT (src/Graphics/GL/Tokens.hs:2420)
    GL_DOUBLE_VEC3_EXT (src/Graphics/GL/Tokens.hs:2424)
    GL_DOUBLE_VEC4_EXT (src/Graphics/GL/Tokens.hs:2428)
   4% (  6 /158) in 'Graphics.GL.EXT.VertexShader'
  Missing documentation for:
    GL_CURRENT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1938)
    GL_FULL_RANGE_EXT (src/Graphics/GL/Tokens.hs:3510)
    GL_INVARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4280)
    GL_INVARIANT_EXT (src/Graphics/GL/Tokens.hs:4282)
    GL_INVARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4284)
    GL_LOCAL_CONSTANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4498)
    GL_LOCAL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:4500)
    GL_LOCAL_CONSTANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4502)
    GL_LOCAL_EXT (src/Graphics/GL/Tokens.hs:4504)
    GL_MATRIX_EXT (src/Graphics/GL/Tokens.hs:4912)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5352)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5354)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5356)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5358)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5770)
    GL_MAX_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5772)
    GL_MAX_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5774)
    GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5776)
    GL_MAX_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5780)
    GL_MVP_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6068)
    GL_NEGATIVE_ONE_EXT (src/Graphics/GL/Tokens.hs:6100)
    GL_NEGATIVE_W_EXT (src/Graphics/GL/Tokens.hs:6104)
    GL_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:6106)
    GL_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:6108)
    GL_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:6110)
    GL_NORMALIZED_RANGE_EXT (src/Graphics/GL/Tokens.hs:6132)
    GL_ONE_EXT (src/Graphics/GL/Tokens.hs:6332)
    GL_OP_ADD_EXT (src/Graphics/GL/Tokens.hs:6398)
    GL_OP_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6400)
    GL_OP_CROSS_PRODUCT_EXT (src/Graphics/GL/Tokens.hs:6402)
    GL_OP_DOT3_EXT (src/Graphics/GL/Tokens.hs:6404)
    GL_OP_DOT4_EXT (src/Graphics/GL/Tokens.hs:6406)
    GL_OP_EXP_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6408)
    GL_OP_FLOOR_EXT (src/Graphics/GL/Tokens.hs:6410)
    GL_OP_FRAC_EXT (src/Graphics/GL/Tokens.hs:6412)
    GL_OP_INDEX_EXT (src/Graphics/GL/Tokens.hs:6414)
    GL_OP_LOG_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6416)
    GL_OP_MADD_EXT (src/Graphics/GL/Tokens.hs:6418)
    GL_OP_MAX_EXT (src/Graphics/GL/Tokens.hs:6420)
    GL_OP_MIN_EXT (src/Graphics/GL/Tokens.hs:6422)
    GL_OP_MOV_EXT (src/Graphics/GL/Tokens.hs:6424)
    GL_OP_MULTIPLY_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6426)
    GL_OP_MUL_EXT (src/Graphics/GL/Tokens.hs:6428)
    GL_OP_NEGATE_EXT (src/Graphics/GL/Tokens.hs:6430)
    GL_OP_POWER_EXT (src/Graphics/GL/Tokens.hs:6432)
    GL_OP_RECIP_EXT (src/Graphics/GL/Tokens.hs:6434)
    GL_OP_RECIP_SQRT_EXT (src/Graphics/GL/Tokens.hs:6436)
    GL_OP_ROUND_EXT (src/Graphics/GL/Tokens.hs:6438)
    GL_OP_SET_GE_EXT (src/Graphics/GL/Tokens.hs:6440)
    GL_OP_SET_LT_EXT (src/Graphics/GL/Tokens.hs:6442)
    GL_OP_SUB_EXT (src/Graphics/GL/Tokens.hs:6444)
    GL_OUTPUT_COLOR0_EXT (src/Graphics/GL/Tokens.hs:6454)
    GL_OUTPUT_COLOR1_EXT (src/Graphics/GL/Tokens.hs:6456)
    GL_OUTPUT_FOG_EXT (src/Graphics/GL/Tokens.hs:6458)
    GL_OUTPUT_TEXTURE_COORD0_EXT (src/Graphics/GL/Tokens.hs:6460)
    GL_OUTPUT_TEXTURE_COORD10_EXT (src/Graphics/GL/Tokens.hs:6462)
    GL_OUTPUT_TEXTURE_COORD11_EXT (src/Graphics/GL/Tokens.hs:6464)
    GL_OUTPUT_TEXTURE_COORD12_EXT (src/Graphics/GL/Tokens.hs:6466)
    GL_OUTPUT_TEXTURE_COORD13_EXT (src/Graphics/GL/Tokens.hs:6468)
    GL_OUTPUT_TEXTURE_COORD14_EXT (src/Graphics/GL/Tokens.hs:6470)
    GL_OUTPUT_TEXTURE_COORD15_EXT (src/Graphics/GL/Tokens.hs:6472)
    GL_OUTPUT_TEXTURE_COORD16_EXT (src/Graphics/GL/Tokens.hs:6474)
    GL_OUTPUT_TEXTURE_COORD17_EXT (src/Graphics/GL/Tokens.hs:6476)
    GL_OUTPUT_TEXTURE_COORD18_EXT (src/Graphics/GL/Tokens.hs:6478)
    GL_OUTPUT_TEXTURE_COORD19_EXT (src/Graphics/GL/Tokens.hs:6480)
    GL_OUTPUT_TEXTURE_COORD1_EXT (src/Graphics/GL/Tokens.hs:6482)
    GL_OUTPUT_TEXTURE_COORD20_EXT (src/Graphics/GL/Tokens.hs:6484)
    GL_OUTPUT_TEXTURE_COORD21_EXT (src/Graphics/GL/Tokens.hs:6486)
    GL_OUTPUT_TEXTURE_COORD22_EXT (src/Graphics/GL/Tokens.hs:6488)
    GL_OUTPUT_TEXTURE_COORD23_EXT (src/Graphics/GL/Tokens.hs:6490)
    GL_OUTPUT_TEXTURE_COORD24_EXT (src/Graphics/GL/Tokens.hs:6492)
    GL_OUTPUT_TEXTURE_COORD25_EXT (src/Graphics/GL/Tokens.hs:6494)
    GL_OUTPUT_TEXTURE_COORD26_EXT (src/Graphics/GL/Tokens.hs:6496)
    GL_OUTPUT_TEXTURE_COORD27_EXT (src/Graphics/GL/Tokens.hs:6498)
    GL_OUTPUT_TEXTURE_COORD28_EXT (src/Graphics/GL/Tokens.hs:6500)
    GL_OUTPUT_TEXTURE_COORD29_EXT (src/Graphics/GL/Tokens.hs:6502)
    GL_OUTPUT_TEXTURE_COORD2_EXT (src/Graphics/GL/Tokens.hs:6504)
    GL_OUTPUT_TEXTURE_COORD30_EXT (src/Graphics/GL/Tokens.hs:6506)
    GL_OUTPUT_TEXTURE_COORD31_EXT (src/Graphics/GL/Tokens.hs:6508)
    GL_OUTPUT_TEXTURE_COORD3_EXT (src/Graphics/GL/Tokens.hs:6510)
    GL_OUTPUT_TEXTURE_COORD4_EXT (src/Graphics/GL/Tokens.hs:6512)
    GL_OUTPUT_TEXTURE_COORD5_EXT (src/Graphics/GL/Tokens.hs:6514)
    GL_OUTPUT_TEXTURE_COORD6_EXT (src/Graphics/GL/Tokens.hs:6516)
    GL_OUTPUT_TEXTURE_COORD7_EXT (src/Graphics/GL/Tokens.hs:6518)
    GL_OUTPUT_TEXTURE_COORD8_EXT (src/Graphics/GL/Tokens.hs:6520)
    GL_OUTPUT_TEXTURE_COORD9_EXT (src/Graphics/GL/Tokens.hs:6522)
    GL_OUTPUT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:6524)
    GL_SCALAR_EXT (src/Graphics/GL/Tokens.hs:8466)
    GL_VARIANT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10724)
    GL_VARIANT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10726)
    GL_VARIANT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10728)
    GL_VARIANT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10730)
    GL_VARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:10732)
    GL_VARIANT_EXT (src/Graphics/GL/Tokens.hs:10734)
    GL_VARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:10736)
    GL_VECTOR_EXT (src/Graphics/GL/Tokens.hs:10740)
    GL_VERTEX_SHADER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10990)
    GL_VERTEX_SHADER_EXT (src/Graphics/GL/Tokens.hs:10996)
    GL_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:10998)
    GL_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:11000)
    GL_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:11004)
    GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:11006)
    GL_VERTEX_SHADER_OPTIMIZED_EXT (src/Graphics/GL/Tokens.hs:11008)
    GL_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:11010)
    GL_W_EXT (src/Graphics/GL/Tokens.hs:11252)
    GL_X_EXT (src/Graphics/GL/Tokens.hs:11258)
    GL_Y_EXT (src/Graphics/GL/Tokens.hs:11276)
    GL_ZERO_EXT (src/Graphics/GL/Tokens.hs:11292)
    GL_Z_EXT (src/Graphics/GL/Tokens.hs:11300)
    glBeginVertexShaderEXT (src/Graphics/GL/Functions.hs:3748)
    glBindLightParameterEXT (src/Graphics/GL/Functions.hs:4156)
    glBindMaterialParameterEXT (src/Graphics/GL/Functions.hs:4169)
    glBindParameterEXT (src/Graphics/GL/Functions.hs:4196)
    glBindTexGenParameterEXT (src/Graphics/GL/Functions.hs:4329)
    glBindTextureUnitParameterEXT (src/Graphics/GL/Functions.hs:4385)
    glBindVertexShaderEXT (src/Graphics/GL/Functions.hs:4511)
    glDeleteVertexShaderEXT (src/Graphics/GL/Functions.hs:10587)
    glDisableVariantClientStateEXT (src/Graphics/GL/Functions.hs:10910)
    glEnableVariantClientStateEXT (src/Graphics/GL/Functions.hs:12330)
    glEndVertexShaderEXT (src/Graphics/GL/Functions.hs:12683)
    glExtractComponentEXT (src/Graphics/GL/Functions.hs:13134)
    glGenSymbolsEXT (src/Graphics/GL/Functions.hs:14938)
    glGenVertexShadersEXT (src/Graphics/GL/Functions.hs:15050)
    glGetInvariantBooleanvEXT (src/Graphics/GL/Functions.hs:17125)
    glGetInvariantFloatvEXT (src/Graphics/GL/Functions.hs:17139)
    glGetInvariantIntegervEXT (src/Graphics/GL/Functions.hs:17153)
    glGetLocalConstantBooleanvEXT (src/Graphics/GL/Functions.hs:17267)
    glGetLocalConstantFloatvEXT (src/Graphics/GL/Functions.hs:17281)
    glGetLocalConstantIntegervEXT (src/Graphics/GL/Functions.hs:17295)
    glGetVariantBooleanvEXT (src/Graphics/GL/Functions.hs:21187)
    glGetVariantFloatvEXT (src/Graphics/GL/Functions.hs:21201)
    glGetVariantIntegervEXT (src/Graphics/GL/Functions.hs:21215)
    glGetVariantPointervEXT (src/Graphics/GL/Functions.hs:21229)
    glInsertComponentEXT (src/Graphics/GL/Functions.hs:22985)
    glIsVariantEnabledEXT (src/Graphics/GL/Functions.hs:23810)
    glSetInvariantEXT (src/Graphics/GL/Functions.hs:36666)
    glSetLocalConstantEXT (src/Graphics/GL/Functions.hs:36680)
    glShaderOp1EXT (src/Graphics/GL/Functions.hs:36738)
    glShaderOp2EXT (src/Graphics/GL/Functions.hs:36752)
    glShaderOp3EXT (src/Graphics/GL/Functions.hs:36767)
    glSwizzleEXT (src/Graphics/GL/Functions.hs:37256)
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    glVariantbvEXT (src/Graphics/GL/Functions.hs:43277)
    glVariantdvEXT (src/Graphics/GL/Functions.hs:43290)
    glVariantfvEXT (src/Graphics/GL/Functions.hs:43303)
    glVariantivEXT (src/Graphics/GL/Functions.hs:43316)
    glVariantsvEXT (src/Graphics/GL/Functions.hs:43329)
    glVariantubvEXT (src/Graphics/GL/Functions.hs:43342)
    glVariantuivEXT (src/Graphics/GL/Functions.hs:43355)
    glVariantusvEXT (src/Graphics/GL/Functions.hs:43368)
    glWriteMaskEXT (src/Graphics/GL/Functions.hs:49585)
  32% (  7 / 22) in 'Graphics.GL.EXT.VertexWeighting'
  Missing documentation for:
    GL_CURRENT_VERTEX_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:1940)
    GL_MODELVIEW0_EXT (src/Graphics/GL/Tokens.hs:5906)
    GL_MODELVIEW0_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5908)
    GL_MODELVIEW0_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5910)
    GL_MODELVIEW1_EXT (src/Graphics/GL/Tokens.hs:5934)
    GL_MODELVIEW1_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5936)
    GL_MODELVIEW1_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5938)
    GL_VERTEX_WEIGHTING_EXT (src/Graphics/GL/Tokens.hs:11038)
    GL_VERTEX_WEIGHT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11040)
    GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11042)
    GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11044)
    GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11046)
    GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11048)
    glVertexWeightPointerEXT (src/Graphics/GL/Functions.hs:48386)
    glVertexWeightfvEXT (src/Graphics/GL/Functions.hs:48414)
  75% (  6 /  8) in 'Graphics.GL.EXT.X11SyncObject'
  Missing documentation for:
    GL_SYNC_X11_FENCE_EXT (src/Graphics/GL/Tokens.hs:9150)
    glImportSyncEXT (src/Graphics/GL/Functions.hs:22708)
 100% ( 92 / 92) in 'Graphics.GL.EXT'
  83% (  5 /  6) in 'Graphics.GL.GREMEDY.FrameTerminator'
  Missing documentation for:
    glFrameTerminatorGREMEDY (src/Graphics/GL/Functions.hs:13934)
  83% (  5 /  6) in 'Graphics.GL.GREMEDY.StringMarker'
  Missing documentation for:
    glStringMarkerGREMEDY (src/Graphics/GL/Functions.hs:37230)
 100% (  3 /  3) in 'Graphics.GL.GREMEDY'
  22% (  6 / 27) in 'Graphics.GL.HP.ImageTransform'
  Missing documentation for:
    GL_AVERAGE_HP (src/Graphics/GL/Tokens.hs:416)
    GL_CUBIC_HP (src/Graphics/GL/Tokens.hs:1842)
    GL_IMAGE_CUBIC_WEIGHT_HP (src/Graphics/GL/Tokens.hs:3892)
    GL_IMAGE_MAG_FILTER_HP (src/Graphics/GL/Tokens.hs:3900)
    GL_IMAGE_MIN_FILTER_HP (src/Graphics/GL/Tokens.hs:3902)
    GL_IMAGE_ROTATE_ANGLE_HP (src/Graphics/GL/Tokens.hs:3908)
    GL_IMAGE_ROTATE_ORIGIN_X_HP (src/Graphics/GL/Tokens.hs:3910)
    GL_IMAGE_ROTATE_ORIGIN_Y_HP (src/Graphics/GL/Tokens.hs:3912)
    GL_IMAGE_SCALE_X_HP (src/Graphics/GL/Tokens.hs:3914)
    GL_IMAGE_SCALE_Y_HP (src/Graphics/GL/Tokens.hs:3916)
    GL_IMAGE_TRANSFORM_2D_HP (src/Graphics/GL/Tokens.hs:3920)
    GL_IMAGE_TRANSLATE_X_HP (src/Graphics/GL/Tokens.hs:3922)
    GL_IMAGE_TRANSLATE_Y_HP (src/Graphics/GL/Tokens.hs:3924)
    GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7142)
    GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7360)
    glGetImageTransformParameterfvHP (src/Graphics/GL/Functions.hs:16892)
    glGetImageTransformParameterivHP (src/Graphics/GL/Functions.hs:16906)
    glImageTransformParameterfHP (src/Graphics/GL/Functions.hs:22652)
    glImageTransformParameterfvHP (src/Graphics/GL/Functions.hs:22666)
    glImageTransformParameteriHP (src/Graphics/GL/Functions.hs:22680)
    glImageTransformParameterivHP (src/Graphics/GL/Functions.hs:22694)
 100% (  5 /  5) in 'Graphics.GL.HP'
  71% (  5 /  7) in 'Graphics.GL.IBM.MultimodeDrawArrays'
  Missing documentation for:
    glMultiModeDrawArraysIBM (src/Graphics/GL/Functions.hs:26274)
    glMultiModeDrawElementsIBM (src/Graphics/GL/Functions.hs:26290)
  67% (  6 /  9) in 'Graphics.GL.IBM.StaticData'
  Missing documentation for:
    GL_ALL_STATIC_DATA_IBM (src/Graphics/GL/Tokens.hs:196)
    GL_STATIC_VERTEX_ARRAY_IBM (src/Graphics/GL/Tokens.hs:8936)
    glFlushStaticDataIBM (src/Graphics/GL/Functions.hs:13401)
  20% (  6 / 30) in 'Graphics.GL.IBM.VertexArrayLists'
  Missing documentation for:
    GL_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:866)
    GL_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:868)
    GL_EDGE_FLAG_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:2752)
    GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:2754)
    GL_FOG_COORDINATE_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3068)
    GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3070)
    GL_INDEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3958)
    GL_INDEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3960)
    GL_NORMAL_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:6148)
    GL_NORMAL_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:6150)
    GL_SECONDARY_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:8508)
    GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:8510)
    GL_TEXTURE_COORD_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:9668)
    GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:9670)
    GL_VERTEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:10778)
    GL_VERTEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:10780)
    glColorPointerListIBM (src/Graphics/GL/Functions.hs:7337)
    glEdgeFlagPointerListIBM (src/Graphics/GL/Functions.hs:12199)
    glFogCoordPointerListIBM (src/Graphics/GL/Functions.hs:13480)
    glIndexPointerListIBM (src/Graphics/GL/Functions.hs:22804)
    glNormalPointerListIBM (src/Graphics/GL/Functions.hs:29165)
    glSecondaryColorPointerListIBM (src/Graphics/GL/Functions.hs:36542)
    glTexCoordPointerListIBM (src/Graphics/GL/Functions.hs:38795)
    glVertexPointerListIBM (src/Graphics/GL/Functions.hs:47916)
 100% (  7 /  7) in 'Graphics.GL.IBM'
 100% (  6 /  6) in 'Graphics.GL.INGR.BlendFuncSeparate'
 100% (  4 /  4) in 'Graphics.GL.INGR'
  83% (  5 /  6) in 'Graphics.GL.INTEL.FramebufferCmaa'
  Missing documentation for:
    glApplyFramebufferAttachmentCMAAINTEL (src/Graphics/GL/Functions.hs:3404)
  46% (  6 / 13) in 'Graphics.GL.INTEL.MapTexture'
  Missing documentation for:
    GL_LAYOUT_DEFAULT_INTEL (src/Graphics/GL/Tokens.hs:4346)
    GL_LAYOUT_LINEAR_CPU_CACHED_INTEL (src/Graphics/GL/Tokens.hs:4348)
    GL_LAYOUT_LINEAR_INTEL (src/Graphics/GL/Tokens.hs:4350)
    GL_TEXTURE_MEMORY_LAYOUT_INTEL (src/Graphics/GL/Tokens.hs:9928)
    glMapTexture2DINTEL (src/Graphics/GL/Functions.hs:25048)
    glSyncTextureINTEL (src/Graphics/GL/Functions.hs:37273)
    glUnmapTexture2DINTEL (src/Graphics/GL/Functions.hs:42965)
  40% (  6 / 15) in 'Graphics.GL.INTEL.ParallelArrays'
  Missing documentation for:
    GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:870)
    GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:6152)
    GL_PARALLEL_ARRAYS_INTEL (src/Graphics/GL/Tokens.hs:6604)
    GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:9672)
    GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:10786)
    glColorPointervINTEL (src/Graphics/GL/Functions.hs:7353)
    glNormalPointervINTEL (src/Graphics/GL/Functions.hs:29180)
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    glVertexPointervINTEL (src/Graphics/GL/Functions.hs:47932)
  17% (  6 / 36) in 'Graphics.GL.INTEL.PerformanceQuery'
  Missing documentation for:
    GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL (src/Graphics/GL/Tokens.hs:6744)
    GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL (src/Graphics/GL/Tokens.hs:6746)
    GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL (src/Graphics/GL/Tokens.hs:6748)
    GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL (src/Graphics/GL/Tokens.hs:6750)
    GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL (src/Graphics/GL/Tokens.hs:6752)
    GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6754)
    GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL (src/Graphics/GL/Tokens.hs:6756)
    GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL (src/Graphics/GL/Tokens.hs:6758)
    GL_PERFQUERY_COUNTER_EVENT_INTEL (src/Graphics/GL/Tokens.hs:6760)
    GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6762)
    GL_PERFQUERY_COUNTER_RAW_INTEL (src/Graphics/GL/Tokens.hs:6764)
    GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL (src/Graphics/GL/Tokens.hs:6766)
    GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL (src/Graphics/GL/Tokens.hs:6768)
    GL_PERFQUERY_DONOT_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6770)
    GL_PERFQUERY_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6772)
    GL_PERFQUERY_GLOBAL_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6774)
    GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL (src/Graphics/GL/Tokens.hs:6776)
    GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6778)
    GL_PERFQUERY_SINGLE_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6780)
    GL_PERFQUERY_WAIT_INTEL (src/Graphics/GL/Tokens.hs:6782)
    glBeginPerfQueryINTEL (src/Graphics/GL/Functions.hs:3641)
    glCreatePerfQueryINTEL (src/Graphics/GL/Functions.hs:9486)
    glDeletePerfQueryINTEL (src/Graphics/GL/Functions.hs:10263)
    glEndPerfQueryINTEL (src/Graphics/GL/Functions.hs:12571)
    glGetFirstPerfQueryIdINTEL (src/Graphics/GL/Functions.hs:16373)
    glGetNextPerfQueryIdINTEL (src/Graphics/GL/Functions.hs:18149)
    glGetPerfCounterInfoINTEL (src/Graphics/GL/Functions.hs:18534)
    glGetPerfQueryDataINTEL (src/Graphics/GL/Functions.hs:18648)
    glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions.hs:18664)
    glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions.hs:18677)
 100% (  5 /  5) in 'Graphics.GL.INTEL'
  32% (  7 / 22) in 'Graphics.GL.KHR.BlendEquationAdvanced'
  Missing documentation for:
    GL_COLORBURN_KHR (src/Graphics/GL/Tokens.hs:840)
    GL_COLORDODGE_KHR (src/Graphics/GL/Tokens.hs:846)
    GL_DARKEN_KHR (src/Graphics/GL/Tokens.hs:1948)
    GL_DIFFERENCE_KHR (src/Graphics/GL/Tokens.hs:2300)
    GL_EXCLUSION_KHR (src/Graphics/GL/Tokens.hs:2860)
    GL_HARDLIGHT_KHR (src/Graphics/GL/Tokens.hs:3708)
    GL_HSL_COLOR_KHR (src/Graphics/GL/Tokens.hs:3770)
    GL_HSL_HUE_KHR (src/Graphics/GL/Tokens.hs:3776)
    GL_HSL_LUMINOSITY_KHR (src/Graphics/GL/Tokens.hs:3782)
    GL_HSL_SATURATION_KHR (src/Graphics/GL/Tokens.hs:3788)
    GL_LIGHTEN_KHR (src/Graphics/GL/Tokens.hs:4378)
    GL_MULTIPLY_KHR (src/Graphics/GL/Tokens.hs:6010)
    GL_OVERLAY_KHR (src/Graphics/GL/Tokens.hs:6530)
    GL_SCREEN_KHR (src/Graphics/GL/Tokens.hs:8492)
    GL_SOFTLIGHT_KHR (src/Graphics/GL/Tokens.hs:8760)
  29% ( 17 / 58) in 'Graphics.GL.KHR.DebugCompatibility'
  Missing documentation for:
    GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
    GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2318)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
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    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
  30% ( 17 / 57) in 'Graphics.GL.KHR.DebugCore'
  Missing documentation for:
    GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
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    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
  55% ( 11 / 20) in 'Graphics.GL.KHR.Robustness'
  Missing documentation for:
    GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1648)
    GL_CONTEXT_ROBUST_ACCESS (src/Graphics/GL/Tokens.hs:1664)
    GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3682)
    GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4004)
    GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4518)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6182)
    GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:7962)
    GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10368)
 100% ( 10 / 10) in 'Graphics.GL.KHR'
  83% (  5 /  6) in 'Graphics.GL.MESA.ResizeBuffers'
  Missing documentation for:
    glResizeBuffersMESA (src/Graphics/GL/Functions.hs:35413)
  86% ( 25 / 29) in 'Graphics.GL.MESA.WindowPos'
  Missing documentation for:
    glWindowPos4dvMESA (src/Graphics/GL/Functions.hs:49489)
    glWindowPos4fvMESA (src/Graphics/GL/Functions.hs:49517)
    glWindowPos4ivMESA (src/Graphics/GL/Functions.hs:49545)
    glWindowPos4svMESA (src/Graphics/GL/Functions.hs:49573)
 100% (  5 /  5) in 'Graphics.GL.MESA'
  71% (  5 /  7) in 'Graphics.GL.NV.BindlessMultiDrawIndirect'
  Missing documentation for:
    glMultiDrawArraysIndirectBindlessNV (src/Graphics/GL/Functions.hs:26003)
    glMultiDrawElementsIndirectBindlessNV (src/Graphics/GL/Functions.hs:26206)
  71% (  5 /  7) in 'Graphics.GL.NV.BindlessMultiDrawIndirectCount'
  Missing documentation for:
    glMultiDrawArraysIndirectBindlessCountNV (src/Graphics/GL/Functions.hs:25986)
    glMultiDrawElementsIndirectBindlessCountNV (src/Graphics/GL/Functions.hs:26188)
  28% (  5 / 18) in 'Graphics.GL.NV.BindlessTexture'
  Missing documentation for:
    glGetImageHandleNV (src/Graphics/GL/Functions.hs:16876)
    glGetTextureHandleNV (src/Graphics/GL/Functions.hs:20489)
    glGetTextureSamplerHandleNV (src/Graphics/GL/Functions.hs:20733)
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    glUniformHandleui64vNV (src/Graphics/GL/Functions.hs:42399)
  12% (  7 / 59) in 'Graphics.GL.NV.BlendEquationAdvanced'
  Missing documentation for:
    GL_BLEND_OVERLAP_NV (src/Graphics/GL/Tokens.hs:514)
    GL_BLEND_PREMULTIPLIED_SRC_NV (src/Graphics/GL/Tokens.hs:516)
    GL_BLUE_NV (src/Graphics/GL/Tokens.hs:550)
    GL_COLORBURN_NV (src/Graphics/GL/Tokens.hs:842)
    GL_COLORDODGE_NV (src/Graphics/GL/Tokens.hs:848)
    GL_CONJOINT_NV (src/Graphics/GL/Tokens.hs:1588)
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    GL_DARKEN_NV (src/Graphics/GL/Tokens.hs:1950)
    GL_DIFFERENCE_NV (src/Graphics/GL/Tokens.hs:2302)
    GL_DISJOINT_NV (src/Graphics/GL/Tokens.hs:2312)
    GL_DST_ATOP_NV (src/Graphics/GL/Tokens.hs:2658)
    GL_DST_IN_NV (src/Graphics/GL/Tokens.hs:2662)
    GL_DST_NV (src/Graphics/GL/Tokens.hs:2664)
    GL_DST_OUT_NV (src/Graphics/GL/Tokens.hs:2666)
    GL_DST_OVER_NV (src/Graphics/GL/Tokens.hs:2668)
    GL_EXCLUSION_NV (src/Graphics/GL/Tokens.hs:2862)
    GL_GREEN_NV (src/Graphics/GL/Tokens.hs:3674)
    GL_HARDLIGHT_NV (src/Graphics/GL/Tokens.hs:3710)
    GL_HARDMIX_NV (src/Graphics/GL/Tokens.hs:3712)
    GL_HSL_COLOR_NV (src/Graphics/GL/Tokens.hs:3772)
    GL_HSL_HUE_NV (src/Graphics/GL/Tokens.hs:3778)
    GL_HSL_LUMINOSITY_NV (src/Graphics/GL/Tokens.hs:3784)
    GL_HSL_SATURATION_NV (src/Graphics/GL/Tokens.hs:3790)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_INVERT_OVG_NV (src/Graphics/GL/Tokens.hs:4294)
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    GL_LINEARBURN_NV (src/Graphics/GL/Tokens.hs:4404)
    GL_LINEARDODGE_NV (src/Graphics/GL/Tokens.hs:4406)
    GL_LINEARLIGHT_NV (src/Graphics/GL/Tokens.hs:4408)
    GL_MINUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:5836)
    GL_MINUS_NV (src/Graphics/GL/Tokens.hs:5838)
    GL_MULTIPLY_NV (src/Graphics/GL/Tokens.hs:6012)
    GL_OVERLAY_NV (src/Graphics/GL/Tokens.hs:6532)
    GL_PINLIGHT_NV (src/Graphics/GL/Tokens.hs:6794)
    GL_PLUS_CLAMPED_ALPHA_NV (src/Graphics/GL/Tokens.hs:6932)
    GL_PLUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:6934)
    GL_PLUS_DARKER_NV (src/Graphics/GL/Tokens.hs:6936)
    GL_PLUS_NV (src/Graphics/GL/Tokens.hs:6938)
    GL_RED_NV (src/Graphics/GL/Tokens.hs:7672)
    GL_SCREEN_NV (src/Graphics/GL/Tokens.hs:8494)
    GL_SOFTLIGHT_NV (src/Graphics/GL/Tokens.hs:8762)
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    GL_SRC_IN_NV (src/Graphics/GL/Tokens.hs:8874)
    GL_SRC_NV (src/Graphics/GL/Tokens.hs:8876)
    GL_SRC_OUT_NV (src/Graphics/GL/Tokens.hs:8878)
    GL_SRC_OVER_NV (src/Graphics/GL/Tokens.hs:8880)
    GL_UNCORRELATED_NV (src/Graphics/GL/Tokens.hs:10288)
    GL_VIVIDLIGHT_NV (src/Graphics/GL/Tokens.hs:11190)
    GL_XOR_NV (src/Graphics/GL/Tokens.hs:11256)
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  14% (  6 / 42) in 'Graphics.GL.NV.CommandList'
  Missing documentation for:
    GL_ALPHA_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:266)
    GL_ATTRIBUTE_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:386)
    GL_BLEND_COLOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:478)
    GL_DRAW_ARRAYS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2432)
    GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2434)
    GL_DRAW_ARRAYS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2436)
    GL_DRAW_ELEMENTS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2602)
    GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2604)
    GL_DRAW_ELEMENTS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2606)
    GL_ELEMENT_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2768)
    GL_FRONT_FACE_COMMAND_NV (src/Graphics/GL/Tokens.hs:3504)
    GL_LINE_WIDTH_COMMAND_NV (src/Graphics/GL/Tokens.hs:4478)
    GL_NOP_COMMAND_NV (src/Graphics/GL/Tokens.hs:6126)
    GL_POLYGON_OFFSET_COMMAND_NV (src/Graphics/GL/Tokens.hs:7038)
    GL_SCISSOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:8484)
    GL_STENCIL_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:9036)
    GL_TERMINATE_SEQUENCE_COMMAND_NV (src/Graphics/GL/Tokens.hs:9190)
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    GL_VIEWPORT_COMMAND_NV (src/Graphics/GL/Tokens.hs:11096)
    glCallCommandListNV (src/Graphics/GL/Functions.hs:5547)
    glCommandListSegmentsNV (src/Graphics/GL/Functions.hs:7621)
    glCompileCommandListNV (src/Graphics/GL/Functions.hs:7634)
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    glStateCaptureNV (src/Graphics/GL/Functions.hs:36923)
  67% (  8 / 12) in 'Graphics.GL.NV.ConditionalRender'
  Missing documentation for:
    GL_QUERY_BY_REGION_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7466)
    GL_QUERY_BY_REGION_WAIT_NV (src/Graphics/GL/Tokens.hs:7472)
    GL_QUERY_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7492)
    GL_QUERY_WAIT_NV (src/Graphics/GL/Tokens.hs:7522)
  55% (  6 / 11) in 'Graphics.GL.NV.ConservativeRaster'
  Missing documentation for:
    GL_CONSERVATIVE_RASTERIZATION_NV (src/Graphics/GL/Tokens.hs:1590)
    GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV (src/Graphics/GL/Tokens.hs:5540)
    GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV (src/Graphics/GL/Tokens.hs:9084)
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    glSubpixelPrecisionBiasNV (src/Graphics/GL/Functions.hs:37243)
  60% (  6 / 10) in 'Graphics.GL.NV.ConservativeRasterDilate'
  Missing documentation for:
    GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:1592)
    GL_CONSERVATIVE_RASTER_DILATE_NV (src/Graphics/GL/Tokens.hs:1594)
    GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV (src/Graphics/GL/Tokens.hs:1596)
    glConservativeRasterParameterfNV (src/Graphics/GL/Functions.hs:8286)
  83% (  5 /  6) in 'Graphics.GL.NV.CopyImage'
  Missing documentation for:
    glCopyImageSubDataNV (src/Graphics/GL/Functions.hs:8747)
  46% (  6 / 13) in 'Graphics.GL.NV.DepthBufferFloat'
  Missing documentation for:
    GL_DEPTH32F_STENCIL8_NV (src/Graphics/GL/Tokens.hs:2164)
    GL_DEPTH_BUFFER_FLOAT_MODE_NV (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH_COMPONENT32F_NV (src/Graphics/GL/Tokens.hs:2234)
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    glDepthBoundsdNV (src/Graphics/GL/Functions.hs:10612)
    glDepthRangedNV (src/Graphics/GL/Functions.hs:10723)
  83% (  5 /  6) in 'Graphics.GL.NV.DrawTexture'
  Missing documentation for:
    glDrawTextureNV (src/Graphics/GL/Functions.hs:11996)
  15% (  6 / 39) in 'Graphics.GL.NV.Evaluators'
  Missing documentation for:
    GL_EVAL_2D_NV (src/Graphics/GL/Tokens.hs:2818)
    GL_EVAL_FRACTIONAL_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:2822)
    GL_EVAL_TRIANGULAR_2D_NV (src/Graphics/GL/Tokens.hs:2824)
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    GL_EVAL_VERTEX_ATTRIB5_NV (src/Graphics/GL/Tokens.hs:2848)
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    GL_EVAL_VERTEX_ATTRIB7_NV (src/Graphics/GL/Tokens.hs:2852)
    GL_EVAL_VERTEX_ATTRIB8_NV (src/Graphics/GL/Tokens.hs:2854)
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    GL_MAP_ATTRIB_U_ORDER_NV (src/Graphics/GL/Tokens.hs:4788)
    GL_MAP_ATTRIB_V_ORDER_NV (src/Graphics/GL/Tokens.hs:4790)
    GL_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:4820)
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    glMapParameterivNV (src/Graphics/GL/Functions.hs:25034)
  37% (  7 / 19) in 'Graphics.GL.NV.ExplicitMultisample'
  Missing documentation for:
    GL_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:4252)
    GL_MAX_SAMPLE_MASK_WORDS_NV (src/Graphics/GL/Tokens.hs:5496)
    GL_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:8360)
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    GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10634)
    glSampleMaskIndexedNV (src/Graphics/GL/Functions.hs:35613)
    glTexRenderbufferNV (src/Graphics/GL/Functions.hs:39580)
  38% (  6 / 16) in 'Graphics.GL.NV.Fence'
  Missing documentation for:
    GL_ALL_COMPLETED_NV (src/Graphics/GL/Tokens.hs:190)
    GL_FENCE_CONDITION_NV (src/Graphics/GL/Tokens.hs:2918)
    GL_FENCE_STATUS_NV (src/Graphics/GL/Tokens.hs:2920)
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    glTestFenceNV (src/Graphics/GL/Functions.hs:37493)
  67% (  6 /  9) in 'Graphics.GL.NV.FragmentCoverageToColor'
  Missing documentation for:
    GL_FRAGMENT_COVERAGE_COLOR_NV (src/Graphics/GL/Tokens.hs:3200)
    GL_FRAGMENT_COVERAGE_TO_COLOR_NV (src/Graphics/GL/Tokens.hs:3202)
    glFragmentCoverageColorNV (src/Graphics/GL/Functions.hs:13758)
  44% (  8 / 18) in 'Graphics.GL.NV.FragmentProgram'
  Missing documentation for:
    GL_FRAGMENT_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:3246)
    GL_FRAGMENT_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3256)
    GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5196)
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  25% (  6 / 24) in 'Graphics.GL.NV.FramebufferMixedSamples'
  Missing documentation for:
    GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1084)
    GL_COVERAGE_MODULATION_NV (src/Graphics/GL/Tokens.hs:1828)
    GL_COVERAGE_MODULATION_TABLE_NV (src/Graphics/GL/Tokens.hs:1830)
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    GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7592)
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    glRasterSamplesEXT (src/Graphics/GL/Functions.hs:34484)
  55% (  6 / 11) in 'Graphics.GL.NV.FramebufferMultisampleCoverage'
  Missing documentation for:
    GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:5340)
    GL_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:6046)
    GL_RENDERBUFFER_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7846)
    GL_RENDERBUFFER_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7848)
    glRenderbufferStorageMultisampleCoverageNV (src/Graphics/GL/Functions.hs:34912)
  33% ( 10 / 30) in 'Graphics.GL.NV.GPUProgram4'
  Missing documentation for:
    GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5384)
    GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5392)
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    glProgramLocalParametersI4uivNV (src/Graphics/GL/Functions.hs:31407)
  38% (  6 / 16) in 'Graphics.GL.NV.GPUProgram5'
  Missing documentation for:
    GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV (src/Graphics/GL/Tokens.hs:3254)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5190)
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    glProgramSubroutineParametersuivNV (src/Graphics/GL/Functions.hs:31660)
   9% (  6 / 68) in 'Graphics.GL.NV.GPUShader5'
  Missing documentation for:
    GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:2962)
    GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:2964)
    GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:2966)
    GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:2968)
    GL_INT16_NV (src/Graphics/GL/Tokens.hs:4018)
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    GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4046)
    GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4048)
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  35% (  9 / 26) in 'Graphics.GL.NV.GeometryProgram4'
  Missing documentation for:
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3314)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3348)
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    GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10278)
    glProgramVertexLimitNV (src/Graphics/GL/Functions.hs:33867)
  51% ( 27 / 53) in 'Graphics.GL.NV.HalfFloat'
  Missing documentation for:
    GL_HALF_FLOAT_NV (src/Graphics/GL/Tokens.hs:3702)
    glColor3hvNV (src/Graphics/GL/Functions.hs:6502)
    glColor4hvNV (src/Graphics/GL/Functions.hs:6818)
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  43% (  6 / 14) in 'Graphics.GL.NV.InternalformatSampleQuery'
  Missing documentation for:
    GL_CONFORMANT_NV (src/Graphics/GL/Tokens.hs:1584)
    GL_MULTISAMPLES_NV (src/Graphics/GL/Tokens.hs:6016)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
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    glGetInternalformatSampleivNV (src/Graphics/GL/Functions.hs:17074)
  35% (  6 / 17) in 'Graphics.GL.NV.OcclusionQuery'
  Missing documentation for:
    GL_CURRENT_OCCLUSION_QUERY_ID_NV (src/Graphics/GL/Tokens.hs:1894)
    GL_PIXEL_COUNTER_BITS_NV (src/Graphics/GL/Tokens.hs:6800)
    GL_PIXEL_COUNT_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:6802)
    GL_PIXEL_COUNT_NV (src/Graphics/GL/Tokens.hs:6804)
    glBeginOcclusionQueryNV (src/Graphics/GL/Functions.hs:3617)
    glDeleteOcclusionQueriesNV (src/Graphics/GL/Functions.hs:10224)
    glEndOcclusionQueryNV (src/Graphics/GL/Functions.hs:12548)
    glGenOcclusionQueriesNV (src/Graphics/GL/Functions.hs:14750)
    glGetOcclusionQueryivNV (src/Graphics/GL/Functions.hs:18315)
    glGetOcclusionQueryuivNV (src/Graphics/GL/Functions.hs:18329)
    glIsOcclusionQueryNV (src/Graphics/GL/Functions.hs:23479)
  43% (  6 / 14) in 'Graphics.GL.NV.ParameterBufferObject'
  Missing documentation for:
    GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3258)
    GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3576)
    GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:5432)
    GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:10970)
    glProgramBufferParametersIivNV (src/Graphics/GL/Functions.hs:31028)
    glProgramBufferParametersIuivNV (src/Graphics/GL/Functions.hs:31044)
    glProgramBufferParametersfvNV (src/Graphics/GL/Functions.hs:31060)
   3% (  6 /234) in 'Graphics.GL.NV.PathRenderingCompatibility'
  Missing documentation for:
    GL_2_BYTES_NV (src/Graphics/GL/Tokens.hs:42)
    GL_3_BYTES_NV (src/Graphics/GL/Tokens.hs:56)
    GL_4_BYTES_NV (src/Graphics/GL/Tokens.hs:88)
    GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96)
    GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166)
    GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168)
    GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170)
    GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:312)
    GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:430)
    GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:554)
    GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:572)
    GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:574)
    GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:670)
    GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:672)
    GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:674)
    GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:820)
    GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1586)
    GL_CONSTANT_NV (src/Graphics/GL/Tokens.hs:1624)
    GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1674)
    GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1808)
    GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1810)
    GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1838)
    GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2712)
    GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2714)
    GL_EYE_LINEAR_NV (src/Graphics/GL/Tokens.hs:2882)
    GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:2930)
    GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:2942)
    GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3130)
    GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3132)
    GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3134)
    GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3136)
    GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3138)
    GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3140)
    GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3142)
    GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3144)
    GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3146)
    GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3148)
    GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3150)
    GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3152)
    GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3154)
    GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3156)
    GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3158)
    GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3160)
    GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3162)
    GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3164)
    GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3208)
    GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3622)
    GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3624)
    GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3626)
    GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3628)
    GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3630)
    GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3632)
    GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3634)
    GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3636)
    GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3638)
    GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3766)
    GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4314)
    GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4326)
    GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4328)
    GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4474)
    GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:5894)
    GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:5896)
    GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:5998)
    GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6000)
    GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6002)
    GL_OBJECT_LINEAR_NV (src/Graphics/GL/Tokens.hs:6266)
    GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6636)
    GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6638)
    GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6640)
    GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6642)
    GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6644)
    GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6646)
    GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6648)
    GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6650)
    GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6652)
    GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6654)
    GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6656)
    GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6658)
    GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6660)
    GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6662)
    GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6664)
    GL_PATH_FOG_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6666)
    GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6668)
    GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6670)
    GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6672)
    GL_PATH_GEN_COLOR_FORMAT_NV (src/Graphics/GL/Tokens.hs:6674)
    GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6676)
    GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6678)
    GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6680)
    GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6682)
    GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6684)
    GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6686)
    GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6688)
    GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6690)
    GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6692)
    GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6694)
    GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6696)
    GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6698)
    GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6700)
    GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6702)
    GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6704)
    GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6706)
    GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6708)
    GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6710)
    GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6712)
    GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6714)
    GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6716)
    GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6718)
    GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:6720)
    GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:6722)
    GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6724)
    GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6726)
    GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6728)
    GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6730)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7174)
    GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7416)
    GL_RECT_NV (src/Graphics/GL/Tokens.hs:7648)
    GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7782)
    GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7784)
    GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7786)
    GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7788)
    GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7790)
    GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7792)
    GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7794)
    GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:7796)
    GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7798)
    GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:7800)
    GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:7802)
    GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:7804)
    GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:7806)
    GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:7808)
    GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7810)
    GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7812)
    GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7814)
    GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7816)
    GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7818)
    GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:7970)
    GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8246)
    GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8248)
    GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8250)
    GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8252)
    GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8254)
    GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8528)
    GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:8700)
    GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8734)
    GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8736)
    GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8744)
    GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8754)
    GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:8842)
    GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:8916)
    GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:8918)
    GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9152)
    GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10222)
    GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10224)
    GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10226)
    GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10228)
    GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10230)
    GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10232)
    GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10282)
    GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:10698)
    GL_UTF16_NV (src/Graphics/GL/Tokens.hs:10700)
    GL_UTF8_NV (src/Graphics/GL/Tokens.hs:10702)
    GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11050)
    glCopyPathNV (src/Graphics/GL/Functions.hs:8915)
    glCoverFillPathInstancedNV (src/Graphics/GL/Functions.hs:9334)
    glCoverFillPathNV (src/Graphics/GL/Functions.hs:9352)
    glCoverStrokePathInstancedNV (src/Graphics/GL/Functions.hs:9365)
    glCoverStrokePathNV (src/Graphics/GL/Functions.hs:9383)
    glDeletePathsNV (src/Graphics/GL/Functions.hs:10237)
    glGenPathsNV (src/Graphics/GL/Functions.hs:14763)
    glGetPathColorGenfvNV (src/Graphics/GL/Functions.hs:18343)
    glGetPathColorGenivNV (src/Graphics/GL/Functions.hs:18357)
    glGetPathCommandsNV (src/Graphics/GL/Functions.hs:18371)
    glGetPathCoordsNV (src/Graphics/GL/Functions.hs:18384)
    glGetPathDashArrayNV (src/Graphics/GL/Functions.hs:18397)
    glGetPathLengthNV (src/Graphics/GL/Functions.hs:18410)
    glGetPathMetricRangeNV (src/Graphics/GL/Functions.hs:18424)
    glGetPathMetricsNV (src/Graphics/GL/Functions.hs:18440)
    glGetPathParameterfvNV (src/Graphics/GL/Functions.hs:18458)
    glGetPathParameterivNV (src/Graphics/GL/Functions.hs:18472)
    glGetPathSpacingNV (src/Graphics/GL/Functions.hs:18486)
    glGetPathTexGenfvNV (src/Graphics/GL/Functions.hs:18506)
    glGetPathTexGenivNV (src/Graphics/GL/Functions.hs:18520)
    glGetProgramResourcefvNV (src/Graphics/GL/Functions.hs:19263)
    glInterpolatePathsNV (src/Graphics/GL/Functions.hs:23040)
    glIsPathNV (src/Graphics/GL/Functions.hs:23491)
    glIsPointInFillPathNV (src/Graphics/GL/Functions.hs:23503)
    glIsPointInStrokePathNV (src/Graphics/GL/Functions.hs:23518)
    glMatrixLoad3x2fNV (src/Graphics/GL/Functions.hs:25347)
    glMatrixLoad3x3fNV (src/Graphics/GL/Functions.hs:25360)
    glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions.hs:25385)
    glMatrixMult3x2fNV (src/Graphics/GL/Functions.hs:25463)
    glMatrixMult3x3fNV (src/Graphics/GL/Functions.hs:25476)
    glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions.hs:25489)
    glPathColorGenNV (src/Graphics/GL/Functions.hs:29630)
    glPathCommandsNV (src/Graphics/GL/Functions.hs:29645)
    glPathCoordsNV (src/Graphics/GL/Functions.hs:29662)
    glPathCoverDepthFuncNV (src/Graphics/GL/Functions.hs:29677)
    glPathDashArrayNV (src/Graphics/GL/Functions.hs:29689)
    glPathFogGenNV (src/Graphics/GL/Functions.hs:29703)
    glPathGlyphIndexArrayNV (src/Graphics/GL/Functions.hs:29715)
    glPathGlyphIndexRangeNV (src/Graphics/GL/Functions.hs:29734)
    glPathGlyphRangeNV (src/Graphics/GL/Functions.hs:29751)
    glPathGlyphsNV (src/Graphics/GL/Functions.hs:29771)
    glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions.hs:29792)
    glPathParameterfNV (src/Graphics/GL/Functions.hs:29812)
    glPathParameterfvNV (src/Graphics/GL/Functions.hs:29826)
    glPathParameteriNV (src/Graphics/GL/Functions.hs:29840)
    glPathParameterivNV (src/Graphics/GL/Functions.hs:29854)
    glPathStencilDepthOffsetNV (src/Graphics/GL/Functions.hs:29868)
    glPathStencilFuncNV (src/Graphics/GL/Functions.hs:29881)
    glPathStringNV (src/Graphics/GL/Functions.hs:29895)
    glPathSubCommandsNV (src/Graphics/GL/Functions.hs:29910)
    glPathSubCoordsNV (src/Graphics/GL/Functions.hs:29929)
    glPathTexGenNV (src/Graphics/GL/Functions.hs:29945)
    glPointAlongPathNV (src/Graphics/GL/Functions.hs:30286)
    glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions.hs:31629)
    glStencilFillPathInstancedNV (src/Graphics/GL/Functions.hs:36949)
    glStencilFillPathNV (src/Graphics/GL/Functions.hs:36968)
    glStencilStrokePathInstancedNV (src/Graphics/GL/Functions.hs:37115)
    glStencilStrokePathNV (src/Graphics/GL/Functions.hs:37134)
    glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions.hs:37148)
    glStencilThenCoverFillPathNV (src/Graphics/GL/Functions.hs:37168)
    glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions.hs:37183)
    glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions.hs:37203)
    glTransformPathNV (src/Graphics/GL/Functions.hs:40955)
    glWeightPathsNV (src/Graphics/GL/Functions.hs:48664)
   3% (  6 /216) in 'Graphics.GL.NV.PathRenderingCore'
  Missing documentation for:
    GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96)
    GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166)
    GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168)
    GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170)
    GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:312)
    GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:430)
    GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:554)
    GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:572)
    GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:574)
    GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:670)
    GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:672)
    GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:674)
    GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:820)
    GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1586)
    GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1674)
    GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1808)
    GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1810)
    GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1838)
    GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2712)
    GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2714)
    GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:2930)
    GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:2942)
    GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3130)
    GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3132)
    GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3134)
    GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3136)
    GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3138)
    GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3140)
    GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3142)
    GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3144)
    GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3146)
    GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3148)
    GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3150)
    GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3152)
    GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3154)
    GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3156)
    GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3158)
    GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3160)
    GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3162)
    GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3164)
    GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3208)
    GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3622)
    GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3624)
    GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3626)
    GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3628)
    GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3630)
    GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3632)
    GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3634)
    GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3636)
    GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3638)
    GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3766)
    GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4314)
    GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4326)
    GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4328)
    GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4474)
    GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:5894)
    GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:5896)
    GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:5998)
    GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6000)
    GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6002)
    GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6636)
    GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6638)
    GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6640)
    GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6642)
    GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6644)
    GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6646)
    GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6648)
    GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6650)
    GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6652)
    GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6654)
    GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6656)
    GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6658)
    GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6660)
    GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6662)
    GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6664)
    GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6668)
    GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6670)
    GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6672)
    GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6676)
    GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6678)
    GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6680)
    GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6682)
    GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6684)
    GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6686)
    GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6688)
    GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6690)
    GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6692)
    GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6694)
    GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6696)
    GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6698)
    GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6700)
    GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6702)
    GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6704)
    GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6706)
    GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6708)
    GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6710)
    GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6712)
    GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6714)
    GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6716)
    GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6718)
    GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:6720)
    GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:6722)
    GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6724)
    GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6726)
    GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6728)
    GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6730)
    GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7416)
    GL_RECT_NV (src/Graphics/GL/Tokens.hs:7648)
    GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7782)
    GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7784)
    GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7786)
    GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7788)
    GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7790)
    GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7792)
    GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7794)
    GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:7796)
    GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7798)
    GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:7800)
    GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:7802)
    GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:7804)
    GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:7806)
    GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:7808)
    GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7810)
    GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7812)
    GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7814)
    GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7816)
    GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7818)
    GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:7970)
    GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8246)
    GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8248)
    GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8250)
    GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8252)
    GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8254)
    GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:8700)
    GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8734)
    GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8736)
    GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8744)
    GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8754)
    GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:8842)
    GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:8916)
    GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:8918)
    GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9152)
    GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10222)
    GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10224)
    GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10226)
    GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10228)
    GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10230)
    GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10232)
    GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10282)
    GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:10698)
    GL_UTF16_NV (src/Graphics/GL/Tokens.hs:10700)
    GL_UTF8_NV (src/Graphics/GL/Tokens.hs:10702)
    GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11050)
    glCopyPathNV (src/Graphics/GL/Functions.hs:8915)
    glCoverFillPathInstancedNV (src/Graphics/GL/Functions.hs:9334)
    glCoverFillPathNV (src/Graphics/GL/Functions.hs:9352)
    glCoverStrokePathInstancedNV (src/Graphics/GL/Functions.hs:9365)
    glCoverStrokePathNV (src/Graphics/GL/Functions.hs:9383)
    glDeletePathsNV (src/Graphics/GL/Functions.hs:10237)
    glGenPathsNV (src/Graphics/GL/Functions.hs:14763)
    glGetPathCommandsNV (src/Graphics/GL/Functions.hs:18371)
    glGetPathCoordsNV (src/Graphics/GL/Functions.hs:18384)
    glGetPathDashArrayNV (src/Graphics/GL/Functions.hs:18397)
    glGetPathLengthNV (src/Graphics/GL/Functions.hs:18410)
    glGetPathMetricRangeNV (src/Graphics/GL/Functions.hs:18424)
    glGetPathMetricsNV (src/Graphics/GL/Functions.hs:18440)
    glGetPathParameterfvNV (src/Graphics/GL/Functions.hs:18458)
    glGetPathParameterivNV (src/Graphics/GL/Functions.hs:18472)
    glGetPathSpacingNV (src/Graphics/GL/Functions.hs:18486)
    glGetProgramResourcefvNV (src/Graphics/GL/Functions.hs:19263)
    glInterpolatePathsNV (src/Graphics/GL/Functions.hs:23040)
    glIsPathNV (src/Graphics/GL/Functions.hs:23491)
    glIsPointInFillPathNV (src/Graphics/GL/Functions.hs:23503)
    glIsPointInStrokePathNV (src/Graphics/GL/Functions.hs:23518)
    glMatrixLoad3x2fNV (src/Graphics/GL/Functions.hs:25347)
    glMatrixLoad3x3fNV (src/Graphics/GL/Functions.hs:25360)
    glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions.hs:25385)
    glMatrixMult3x2fNV (src/Graphics/GL/Functions.hs:25463)
    glMatrixMult3x3fNV (src/Graphics/GL/Functions.hs:25476)
    glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions.hs:25489)
    glPathCommandsNV (src/Graphics/GL/Functions.hs:29645)
    glPathCoordsNV (src/Graphics/GL/Functions.hs:29662)
    glPathCoverDepthFuncNV (src/Graphics/GL/Functions.hs:29677)
    glPathDashArrayNV (src/Graphics/GL/Functions.hs:29689)
    glPathGlyphIndexArrayNV (src/Graphics/GL/Functions.hs:29715)
    glPathGlyphIndexRangeNV (src/Graphics/GL/Functions.hs:29734)
    glPathGlyphRangeNV (src/Graphics/GL/Functions.hs:29751)
    glPathGlyphsNV (src/Graphics/GL/Functions.hs:29771)
    glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions.hs:29792)
    glPathParameterfNV (src/Graphics/GL/Functions.hs:29812)
    glPathParameterfvNV (src/Graphics/GL/Functions.hs:29826)
    glPathParameteriNV (src/Graphics/GL/Functions.hs:29840)
    glPathParameterivNV (src/Graphics/GL/Functions.hs:29854)
    glPathStencilDepthOffsetNV (src/Graphics/GL/Functions.hs:29868)
    glPathStencilFuncNV (src/Graphics/GL/Functions.hs:29881)
    glPathStringNV (src/Graphics/GL/Functions.hs:29895)
    glPathSubCommandsNV (src/Graphics/GL/Functions.hs:29910)
    glPathSubCoordsNV (src/Graphics/GL/Functions.hs:29929)
    glPointAlongPathNV (src/Graphics/GL/Functions.hs:30286)
    glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions.hs:31629)
    glStencilFillPathInstancedNV (src/Graphics/GL/Functions.hs:36949)
    glStencilFillPathNV (src/Graphics/GL/Functions.hs:36968)
    glStencilStrokePathInstancedNV (src/Graphics/GL/Functions.hs:37115)
    glStencilStrokePathNV (src/Graphics/GL/Functions.hs:37134)
    glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions.hs:37148)
    glStencilThenCoverFillPathNV (src/Graphics/GL/Functions.hs:37168)
    glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions.hs:37183)
    glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions.hs:37203)
    glTransformPathNV (src/Graphics/GL/Functions.hs:40955)
    glWeightPathsNV (src/Graphics/GL/Functions.hs:48664)
  43% (  6 / 14) in 'Graphics.GL.NV.PixelDataRange'
  Missing documentation for:
    GL_READ_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:7634)
    GL_READ_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:7636)
    GL_READ_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:7638)
    GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11246)
    GL_WRITE_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:11248)
    GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11250)
    glFlushPixelDataRangeNV (src/Graphics/GL/Functions.hs:13378)
    glPixelDataRangeNV (src/Graphics/GL/Functions.hs:29984)
  73% (  8 / 11) in 'Graphics.GL.NV.PointSprite'
  Missing documentation for:
    GL_COORD_REPLACE_NV (src/Graphics/GL/Tokens.hs:1782)
    GL_POINT_SPRITE_NV (src/Graphics/GL/Tokens.hs:7018)
    GL_POINT_SPRITE_R_MODE_NV (src/Graphics/GL/Tokens.hs:7022)
  33% (  6 / 18) in 'Graphics.GL.NV.PresentVideo'
  Missing documentation for:
    GL_CURRENT_TIME_NV (src/Graphics/GL/Tokens.hs:1932)
    GL_FIELDS_NV (src/Graphics/GL/Tokens.hs:2924)
    GL_FRAME_NV (src/Graphics/GL/Tokens.hs:3496)
    GL_NUM_FILL_STREAMS_NV (src/Graphics/GL/Tokens.hs:6202)
    GL_PRESENT_DURATION_NV (src/Graphics/GL/Tokens.hs:7154)
    GL_PRESENT_TIME_NV (src/Graphics/GL/Tokens.hs:7156)
    glGetVideoi64vNV (src/Graphics/GL/Functions.hs:21760)
    glGetVideoivNV (src/Graphics/GL/Functions.hs:21774)
    glGetVideoui64vNV (src/Graphics/GL/Functions.hs:21788)
    glGetVideouivNV (src/Graphics/GL/Functions.hs:21802)
    glPresentFrameDualFillNV (src/Graphics/GL/Functions.hs:30791)
    glPresentFrameKeyedNV (src/Graphics/GL/Functions.hs:30815)
  60% (  6 / 10) in 'Graphics.GL.NV.PrimitiveRestart'
  Missing documentation for:
    GL_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/GL/Tokens.hs:7206)
    GL_PRIMITIVE_RESTART_NV (src/Graphics/GL/Tokens.hs:7208)
    glPrimitiveRestartIndexNV (src/Graphics/GL/Functions.hs:30929)
    glPrimitiveRestartNV (src/Graphics/GL/Functions.hs:30941)
   8% (  6 / 75) in 'Graphics.GL.NV.RegisterCombiners'
  Missing documentation for:
    GL_BIAS_BY_NEGATIVE_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:454)
    GL_COLOR_SUM_CLAMP_NV (src/Graphics/GL/Tokens.hs:1090)
    GL_COMBINER0_NV (src/Graphics/GL/Tokens.hs:1144)
    GL_COMBINER1_NV (src/Graphics/GL/Tokens.hs:1146)
    GL_COMBINER2_NV (src/Graphics/GL/Tokens.hs:1148)
    GL_COMBINER3_NV (src/Graphics/GL/Tokens.hs:1150)
    GL_COMBINER4_NV (src/Graphics/GL/Tokens.hs:1152)
    GL_COMBINER5_NV (src/Graphics/GL/Tokens.hs:1154)
    GL_COMBINER6_NV (src/Graphics/GL/Tokens.hs:1156)
    GL_COMBINER7_NV (src/Graphics/GL/Tokens.hs:1158)
    GL_COMBINER_AB_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1160)
    GL_COMBINER_AB_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1162)
    GL_COMBINER_BIAS_NV (src/Graphics/GL/Tokens.hs:1164)
    GL_COMBINER_CD_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINER_CD_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINER_COMPONENT_USAGE_NV (src/Graphics/GL/Tokens.hs:1170)
    GL_COMBINER_INPUT_NV (src/Graphics/GL/Tokens.hs:1172)
    GL_COMBINER_MAPPING_NV (src/Graphics/GL/Tokens.hs:1174)
    GL_COMBINER_MUX_SUM_NV (src/Graphics/GL/Tokens.hs:1176)
    GL_COMBINER_SCALE_NV (src/Graphics/GL/Tokens.hs:1178)
    GL_COMBINER_SUM_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1180)
    GL_CONSTANT_COLOR0_NV (src/Graphics/GL/Tokens.hs:1616)
    GL_CONSTANT_COLOR1_NV (src/Graphics/GL/Tokens.hs:1618)
    GL_DISCARD_NV (src/Graphics/GL/Tokens.hs:2308)
    GL_EXPAND_NEGATE_NV (src/Graphics/GL/Tokens.hs:2868)
    GL_EXPAND_NORMAL_NV (src/Graphics/GL/Tokens.hs:2870)
    GL_E_TIMES_F_NV (src/Graphics/GL/Tokens.hs:2894)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_HALF_BIAS_NEGATE_NV (src/Graphics/GL/Tokens.hs:3692)
    GL_HALF_BIAS_NORMAL_NV (src/Graphics/GL/Tokens.hs:3694)
    GL_MAX_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:5222)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NUM_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:6208)
    GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7174)
    GL_REGISTER_COMBINERS_NV (src/Graphics/GL/Tokens.hs:7716)
    GL_SCALE_BY_FOUR_NV (src/Graphics/GL/Tokens.hs:8474)
    GL_SCALE_BY_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:8476)
    GL_SCALE_BY_TWO_NV (src/Graphics/GL/Tokens.hs:8478)
    GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8528)
    GL_SIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:8648)
    GL_SIGNED_NEGATE_NV (src/Graphics/GL/Tokens.hs:8662)
    GL_SPARE0_NV (src/Graphics/GL/Tokens.hs:8804)
    GL_SPARE0_PLUS_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8806)
    GL_SPARE1_NV (src/Graphics/GL/Tokens.hs:8808)
    GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9286)
    GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9330)
    GL_UNSIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:10450)
    GL_UNSIGNED_INVERT_NV (src/Graphics/GL/Tokens.hs:10648)
    GL_VARIABLE_A_NV (src/Graphics/GL/Tokens.hs:10710)
    GL_VARIABLE_B_NV (src/Graphics/GL/Tokens.hs:10712)
    GL_VARIABLE_C_NV (src/Graphics/GL/Tokens.hs:10714)
    GL_VARIABLE_D_NV (src/Graphics/GL/Tokens.hs:10716)
    GL_VARIABLE_E_NV (src/Graphics/GL/Tokens.hs:10718)
    GL_VARIABLE_F_NV (src/Graphics/GL/Tokens.hs:10720)
    GL_VARIABLE_G_NV (src/Graphics/GL/Tokens.hs:10722)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    glCombinerInputNV (src/Graphics/GL/Functions.hs:7517)
    glCombinerOutputNV (src/Graphics/GL/Functions.hs:7534)
    glCombinerParameterfNV (src/Graphics/GL/Functions.hs:7555)
    glCombinerParameterfvNV (src/Graphics/GL/Functions.hs:7568)
    glCombinerParameteriNV (src/Graphics/GL/Functions.hs:7581)
    glCombinerParameterivNV (src/Graphics/GL/Functions.hs:7594)
    glFinalCombinerInputNV (src/Graphics/GL/Functions.hs:13205)
    glGetCombinerInputParameterfvNV (src/Graphics/GL/Functions.hs:15837)
    glGetCombinerInputParameterivNV (src/Graphics/GL/Functions.hs:15853)
    glGetCombinerOutputParameterfvNV (src/Graphics/GL/Functions.hs:15869)
    glGetCombinerOutputParameterivNV (src/Graphics/GL/Functions.hs:15884)
    glGetFinalCombinerInputParameterfvNV (src/Graphics/GL/Functions.hs:16345)
    glGetFinalCombinerInputParameterivNV (src/Graphics/GL/Functions.hs:16359)
  67% (  6 /  9) in 'Graphics.GL.NV.RegisterCombiners2'
  Missing documentation for:
    GL_PER_STAGE_CONSTANTS_NV (src/Graphics/GL/Tokens.hs:6788)
    glCombinerStageParameterfvNV (src/Graphics/GL/Functions.hs:7607)
    glGetCombinerStageParameterfvNV (src/Graphics/GL/Functions.hs:15899)
  35% (  6 / 17) in 'Graphics.GL.NV.SampleLocations'
  Missing documentation for:
    GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV (src/Graphics/GL/Tokens.hs:3466)
    GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV (src/Graphics/GL/Tokens.hs:3474)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:7214)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:7218)
    GL_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:8416)
    GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8420)
    GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV (src/Graphics/GL/Tokens.hs:8424)
    GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:8428)
    glFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions.hs:14087)
    glNamedFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions.hs:28390)
    glResolveDepthValuesNV (src/Graphics/GL/Functions.hs:35424)
  26% (  6 / 23) in 'Graphics.GL.NV.ShaderBufferLoad'
  Missing documentation for:
    GL_BUFFER_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:594)
    GL_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3640)
    GL_MAX_SHADER_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:5502)
    glGetBufferParameterui64vNV (src/Graphics/GL/Functions.hs:15545)
    glGetIntegerui64vNV (src/Graphics/GL/Functions.hs:17047)
    glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions.hs:17865)
    glGetUniformui64vNV (src/Graphics/GL/Functions.hs:21115)
    glIsBufferResidentNV (src/Graphics/GL/Functions.hs:23223)
    glIsNamedBufferResidentNV (src/Graphics/GL/Functions.hs:23442)
    glMakeBufferNonResidentNV (src/Graphics/GL/Functions.hs:24494)
    glMakeBufferResidentNV (src/Graphics/GL/Functions.hs:24506)
    glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions.hs:24569)
    glMakeNamedBufferResidentNV (src/Graphics/GL/Functions.hs:24581)
    glProgramUniformui64NV (src/Graphics/GL/Functions.hs:33838)
    glProgramUniformui64vNV (src/Graphics/GL/Functions.hs:33852)
    glUniformui64NV (src/Graphics/GL/Functions.hs:42851)
    glUniformui64vNV (src/Graphics/GL/Functions.hs:42864)
  83% (  5 /  6) in 'Graphics.GL.NV.TextureBarrier'
  Missing documentation for:
    glTextureBarrierNV (src/Graphics/GL/Functions.hs:39954)
  43% (  6 / 14) in 'Graphics.GL.NV.TextureMultisample'
  Missing documentation for:
    GL_TEXTURE_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9608)
    GL_TEXTURE_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9692)
    glTexImage2DMultisampleCoverageNV (src/Graphics/GL/Functions.hs:39189)
    glTexImage3DMultisampleCoverageNV (src/Graphics/GL/Functions.hs:39270)
    glTextureImage2DMultisampleCoverageNV (src/Graphics/GL/Functions.hs:40085)
    glTextureImage2DMultisampleNV (src/Graphics/GL/Functions.hs:40104)
    glTextureImage3DMultisampleCoverageNV (src/Graphics/GL/Functions.hs:40144)
    glTextureImage3DMultisampleNV (src/Graphics/GL/Functions.hs:40164)
  22% ( 11 / 49) in 'Graphics.GL.NV.TransformFeedback'
  Missing documentation for:
    GL_ACTIVE_VARYINGS_NV (src/Graphics/GL/Tokens.hs:148)
    GL_ACTIVE_VARYING_MAX_LENGTH_NV (src/Graphics/GL/Tokens.hs:150)
    GL_BACK_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:424)
    GL_BACK_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:428)
    GL_CLIP_DISTANCE_NV (src/Graphics/GL/Tokens.hs:786)
    GL_GENERIC_ATTRIB_NV (src/Graphics/GL/Tokens.hs:3544)
    GL_INTERLEAVED_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:4112)
    GL_LAYER_NV (src/Graphics/GL/Tokens.hs:4338)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5716)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5722)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5728)
    GL_NEXT_BUFFER_NV (src/Graphics/GL/Tokens.hs:6114)
    GL_PRIMITIVES_GENERATED_NV (src/Graphics/GL/Tokens.hs:7180)
    GL_PRIMITIVE_ID_NV (src/Graphics/GL/Tokens.hs:7194)
    GL_RASTERIZER_DISCARD_NV (src/Graphics/GL/Tokens.hs:7588)
    GL_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:8546)
    GL_SKIP_COMPONENTS1_NV (src/Graphics/GL/Tokens.hs:8690)
    GL_SKIP_COMPONENTS2_NV (src/Graphics/GL/Tokens.hs:8692)
    GL_SKIP_COMPONENTS3_NV (src/Graphics/GL/Tokens.hs:8694)
    GL_SKIP_COMPONENTS4_NV (src/Graphics/GL/Tokens.hs:8696)
    GL_TEXTURE_COORD_NV (src/Graphics/GL/Tokens.hs:9690)
    GL_TRANSFORM_FEEDBACK_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:10138)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:10158)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV (src/Graphics/GL/Tokens.hs:10168)
    GL_TRANSFORM_FEEDBACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:10170)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:10180)
    GL_TRANSFORM_FEEDBACK_BUFFER_START_NV (src/Graphics/GL/Tokens.hs:10186)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV (src/Graphics/GL/Tokens.hs:10200)
    GL_TRANSFORM_FEEDBACK_RECORD_NV (src/Graphics/GL/Tokens.hs:10202)
    GL_TRANSFORM_FEEDBACK_VARYINGS_NV (src/Graphics/GL/Tokens.hs:10212)
    GL_VERTEX_ID_NV (src/Graphics/GL/Tokens.hs:10950)
    glActiveVaryingNV (src/Graphics/GL/Functions.hs:3278)
    glGetActiveVaryingNV (src/Graphics/GL/Functions.hs:15351)
    glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions.hs:20823)
    glGetVaryingLocationNV (src/Graphics/GL/Functions.hs:21243)
    glTransformFeedbackAttribsNV (src/Graphics/GL/Functions.hs:40846)
    glTransformFeedbackStreamAttribsNV (src/Graphics/GL/Functions.hs:40892)
    glTransformFeedbackVaryingsNV (src/Graphics/GL/Functions.hs:40940)
  71% ( 12 / 17) in 'Graphics.GL.NV.TransformFeedback2'
  Missing documentation for:
    GL_TRANSFORM_FEEDBACK_BINDING_NV (src/Graphics/GL/Tokens.hs:10146)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV (src/Graphics/GL/Tokens.hs:10152)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV (src/Graphics/GL/Tokens.hs:10174)
    GL_TRANSFORM_FEEDBACK_NV (src/Graphics/GL/Tokens.hs:10190)
    glBindTransformFeedbackNV (src/Graphics/GL/Functions.hs:4427)
  30% (  6 / 20) in 'Graphics.GL.NV.VDPAUInterop'
  Missing documentation for:
    GL_SURFACE_MAPPED_NV (src/Graphics/GL/Tokens.hs:9102)
    GL_SURFACE_REGISTERED_NV (src/Graphics/GL/Tokens.hs:9104)
    GL_SURFACE_STATE_NV (src/Graphics/GL/Tokens.hs:9106)
    GL_WRITE_DISCARD_NV (src/Graphics/GL/Tokens.hs:11238)
    glVDPAUFiniNV (src/Graphics/GL/Functions.hs:43062)
    glVDPAUGetSurfaceivNV (src/Graphics/GL/Functions.hs:43073)
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    glVDPAURegisterOutputSurfaceNV (src/Graphics/GL/Functions.hs:43127)
    glVDPAURegisterVideoSurfaceNV (src/Graphics/GL/Functions.hs:43142)
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    glVDPAUUnregisterSurfaceNV (src/Graphics/GL/Functions.hs:43183)
  46% (  6 / 13) in 'Graphics.GL.NV.VertexArrayRange'
  Missing documentation for:
    GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV (src/Graphics/GL/Tokens.hs:5746)
    GL_VERTEX_ARRAY_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:10796)
    GL_VERTEX_ARRAY_RANGE_NV (src/Graphics/GL/Tokens.hs:10798)
    GL_VERTEX_ARRAY_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:10802)
    GL_VERTEX_ARRAY_RANGE_VALID_NV (src/Graphics/GL/Tokens.hs:10804)
    glFlushVertexArrayRangeNV (src/Graphics/GL/Functions.hs:13426)
    glVertexArrayRangeNV (src/Graphics/GL/Functions.hs:44187)
  22% (  6 / 27) in 'Graphics.GL.NV.VertexAttribInteger64Bit'
  Missing documentation for:
    GL_INT64_NV (src/Graphics/GL/Tokens.hs:4028)
    GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10466)
    glGetVertexAttribLi64vNV (src/Graphics/GL/Functions.hs:21479)
    glGetVertexAttribLui64vNV (src/Graphics/GL/Functions.hs:21507)
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    glVertexAttribL1i64vNV (src/Graphics/GL/Functions.hs:46834)
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    glVertexAttribL1ui64vNV (src/Graphics/GL/Functions.hs:46886)
    glVertexAttribL2i64NV (src/Graphics/GL/Functions.hs:46957)
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    glVertexAttribL2ui64NV (src/Graphics/GL/Functions.hs:46984)
    glVertexAttribL2ui64vNV (src/Graphics/GL/Functions.hs:46998)
    glVertexAttribL3i64NV (src/Graphics/GL/Functions.hs:47071)
    glVertexAttribL3i64vNV (src/Graphics/GL/Functions.hs:47086)
    glVertexAttribL3ui64NV (src/Graphics/GL/Functions.hs:47099)
    glVertexAttribL3ui64vNV (src/Graphics/GL/Functions.hs:47114)
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    glVertexAttribL4i64vNV (src/Graphics/GL/Functions.hs:47205)
    glVertexAttribL4ui64NV (src/Graphics/GL/Functions.hs:47218)
    glVertexAttribL4ui64vNV (src/Graphics/GL/Functions.hs:47234)
    glVertexAttribLFormatNV (src/Graphics/GL/Functions.hs:47263)
  14% (  6 / 43) in 'Graphics.GL.NV.VertexBufferUnifiedMemory'
  Missing documentation for:
    GL_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:854)
    GL_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:864)
    GL_DRAW_INDIRECT_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2628)
    GL_DRAW_INDIRECT_LENGTH_NV (src/Graphics/GL/Tokens.hs:2634)
    GL_DRAW_INDIRECT_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2636)
    GL_EDGE_FLAG_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2740)
    GL_EDGE_FLAG_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2750)
    GL_ELEMENT_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2770)
    GL_ELEMENT_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2788)
    GL_ELEMENT_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2798)
    GL_FOG_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3092)
    GL_FOG_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3096)
    GL_INDEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3946)
    GL_INDEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3956)
    GL_NORMAL_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:6136)
    GL_NORMAL_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:6146)
    GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:8498)
    GL_SECONDARY_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:8506)
    GL_TEXTURE_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:9656)
    GL_TEXTURE_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:9666)
    GL_VERTEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10758)
    GL_VERTEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10776)
    GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10854)
    GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10884)
    GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10908)
    glBufferAddressRangeNV (src/Graphics/GL/Functions.hs:5407)
    glColorFormatNV (src/Graphics/GL/Functions.hs:7078)
    glEdgeFlagFormatNV (src/Graphics/GL/Functions.hs:12159)
    glFogCoordFormatNV (src/Graphics/GL/Functions.hs:13437)
    glGetIntegerui64i_vNV (src/Graphics/GL/Functions.hs:17033)
    glIndexFormatNV (src/Graphics/GL/Functions.hs:22722)
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    glSecondaryColorFormatNV (src/Graphics/GL/Functions.hs:36470)
    glTexCoordFormatNV (src/Graphics/GL/Functions.hs:38645)
    glVertexAttribFormatNV (src/Graphics/GL/Functions.hs:46100)
    glVertexAttribIFormatNV (src/Graphics/GL/Functions.hs:46716)
    glVertexFormatNV (src/Graphics/GL/Functions.hs:47792)
  27% ( 42 /153) in 'Graphics.GL.NV.VertexProgram'
  Missing documentation for:
    GL_ATTRIB_ARRAY_POINTER_NV (src/Graphics/GL/Tokens.hs:388)
    GL_ATTRIB_ARRAY_SIZE_NV (src/Graphics/GL/Tokens.hs:390)
    GL_ATTRIB_ARRAY_STRIDE_NV (src/Graphics/GL/Tokens.hs:392)
    GL_ATTRIB_ARRAY_TYPE_NV (src/Graphics/GL/Tokens.hs:394)
    GL_CURRENT_ATTRIB_NV (src/Graphics/GL/Tokens.hs:1866)
    GL_CURRENT_MATRIX_NV (src/Graphics/GL/Tokens.hs:1886)
    GL_CURRENT_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:1890)
    GL_IDENTITY_NV (src/Graphics/GL/Tokens.hs:3792)
    GL_INVERSE_NV (src/Graphics/GL/Tokens.hs:4286)
    GL_INVERSE_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:4288)
    GL_MAP1_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4698)
    GL_MAP1_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4700)
    GL_MAP1_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4702)
    GL_MAP1_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4704)
    GL_MAP1_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4706)
    GL_MAP1_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4708)
    GL_MAP1_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4710)
    GL_MAP1_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4712)
    GL_MAP1_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4714)
    GL_MAP1_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4716)
    GL_MAP1_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4718)
    GL_MAP1_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4720)
    GL_MAP1_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4722)
    GL_MAP1_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4724)
    GL_MAP1_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4726)
    GL_MAP1_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4728)
    GL_MAP2_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4756)
    GL_MAP2_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4758)
    GL_MAP2_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4760)
    GL_MAP2_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4762)
    GL_MAP2_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4764)
    GL_MAP2_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4766)
    GL_MAP2_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4768)
    GL_MAP2_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4770)
    GL_MAP2_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4772)
    GL_MAP2_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4774)
    GL_MAP2_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4776)
    GL_MAP2_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4778)
    GL_MAP2_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4780)
    GL_MAP2_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4782)
    GL_MAP2_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4784)
    GL_MAP2_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4786)
    GL_MATRIX0_NV (src/Graphics/GL/Tokens.hs:4834)
    GL_MATRIX1_NV (src/Graphics/GL/Tokens.hs:4858)
    GL_MATRIX2_NV (src/Graphics/GL/Tokens.hs:4882)
    GL_MATRIX3_NV (src/Graphics/GL/Tokens.hs:4890)
    GL_MATRIX4_NV (src/Graphics/GL/Tokens.hs:4894)
    GL_MATRIX5_NV (src/Graphics/GL/Tokens.hs:4898)
    GL_MATRIX6_NV (src/Graphics/GL/Tokens.hs:4902)
    GL_MATRIX7_NV (src/Graphics/GL/Tokens.hs:4906)
    GL_MAX_TRACK_MATRICES_NV (src/Graphics/GL/Tokens.hs:5706)
    GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:5708)
    GL_MODELVIEW_PROJECTION_NV (src/Graphics/GL/Tokens.hs:5984)
    GL_PROGRAM_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:7244)
    GL_PROGRAM_LENGTH_NV (src/Graphics/GL/Tokens.hs:7262)
    GL_PROGRAM_PARAMETER_NV (src/Graphics/GL/Tokens.hs:7292)
    GL_PROGRAM_RESIDENT_NV (src/Graphics/GL/Tokens.hs:7310)
    GL_PROGRAM_STRING_NV (src/Graphics/GL/Tokens.hs:7320)
    GL_PROGRAM_TARGET_NV (src/Graphics/GL/Tokens.hs:7322)
    GL_TRACK_MATRIX_NV (src/Graphics/GL/Tokens.hs:10128)
    GL_TRACK_MATRIX_TRANSFORM_NV (src/Graphics/GL/Tokens.hs:10130)
    GL_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:10244)
    GL_VERTEX_ATTRIB_ARRAY0_NV (src/Graphics/GL/Tokens.hs:10822)
    GL_VERTEX_ATTRIB_ARRAY10_NV (src/Graphics/GL/Tokens.hs:10824)
    GL_VERTEX_ATTRIB_ARRAY11_NV (src/Graphics/GL/Tokens.hs:10826)
    GL_VERTEX_ATTRIB_ARRAY12_NV (src/Graphics/GL/Tokens.hs:10828)
    GL_VERTEX_ATTRIB_ARRAY13_NV (src/Graphics/GL/Tokens.hs:10830)
    GL_VERTEX_ATTRIB_ARRAY14_NV (src/Graphics/GL/Tokens.hs:10832)
    GL_VERTEX_ATTRIB_ARRAY15_NV (src/Graphics/GL/Tokens.hs:10834)
    GL_VERTEX_ATTRIB_ARRAY1_NV (src/Graphics/GL/Tokens.hs:10836)
    GL_VERTEX_ATTRIB_ARRAY2_NV (src/Graphics/GL/Tokens.hs:10838)
    GL_VERTEX_ATTRIB_ARRAY3_NV (src/Graphics/GL/Tokens.hs:10840)
    GL_VERTEX_ATTRIB_ARRAY4_NV (src/Graphics/GL/Tokens.hs:10842)
    GL_VERTEX_ATTRIB_ARRAY5_NV (src/Graphics/GL/Tokens.hs:10844)
    GL_VERTEX_ATTRIB_ARRAY6_NV (src/Graphics/GL/Tokens.hs:10846)
    GL_VERTEX_ATTRIB_ARRAY7_NV (src/Graphics/GL/Tokens.hs:10848)
    GL_VERTEX_ATTRIB_ARRAY8_NV (src/Graphics/GL/Tokens.hs:10850)
    GL_VERTEX_ATTRIB_ARRAY9_NV (src/Graphics/GL/Tokens.hs:10852)
    GL_VERTEX_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:10960)
    GL_VERTEX_PROGRAM_NV (src/Graphics/GL/Tokens.hs:10968)
    GL_VERTEX_PROGRAM_POINT_SIZE_NV (src/Graphics/GL/Tokens.hs:10976)
    GL_VERTEX_PROGRAM_TWO_SIDE_NV (src/Graphics/GL/Tokens.hs:10984)
    GL_VERTEX_STATE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11014)
    glAreProgramsResidentNV (src/Graphics/GL/Functions.hs:3427)
    glExecuteProgramNV (src/Graphics/GL/Functions.hs:12944)
    glGetProgramParameterdvNV (src/Graphics/GL/Functions.hs:19096)
    glGetProgramParameterfvNV (src/Graphics/GL/Functions.hs:19111)
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    glGetProgramivNV (src/Graphics/GL/Functions.hs:19389)
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  97% ( 29 / 30) in 'Graphics.GL.NV.VertexProgram4'
  Missing documentation for:
    GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV (src/Graphics/GL/Tokens.hs:10882)
  13% (  6 / 47) in 'Graphics.GL.NV.VideoCapture'
  Missing documentation for:
    GL_FAILURE_NV (src/Graphics/GL/Tokens.hs:2902)
    GL_FIELD_LOWER_NV (src/Graphics/GL/Tokens.hs:2926)
    GL_FIELD_UPPER_NV (src/Graphics/GL/Tokens.hs:2928)
    GL_LAST_VIDEO_CAPTURE_STATUS_NV (src/Graphics/GL/Tokens.hs:4336)
    GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV (src/Graphics/GL/Tokens.hs:6116)
    GL_NUM_VIDEO_CAPTURE_STREAMS_NV (src/Graphics/GL/Tokens.hs:6234)
    GL_PARTIAL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:6610)
    GL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:9096)
    GL_VIDEO_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:11058)
    GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV (src/Graphics/GL/Tokens.hs:11060)
    GL_VIDEO_BUFFER_NV (src/Graphics/GL/Tokens.hs:11062)
    GL_VIDEO_BUFFER_PITCH_NV (src/Graphics/GL/Tokens.hs:11064)
    GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11066)
    GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11068)
    GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11070)
    GL_VIDEO_CAPTURE_FRAME_WIDTH_NV (src/Graphics/GL/Tokens.hs:11072)
    GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV (src/Graphics/GL/Tokens.hs:11074)
    GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:11076)
    GL_VIDEO_COLOR_CONVERSION_MATRIX_NV (src/Graphics/GL/Tokens.hs:11078)
    GL_VIDEO_COLOR_CONVERSION_MAX_NV (src/Graphics/GL/Tokens.hs:11080)
    GL_VIDEO_COLOR_CONVERSION_MIN_NV (src/Graphics/GL/Tokens.hs:11082)
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    GL_YCBAYCR8A_4224_NV (src/Graphics/GL/Tokens.hs:11260)
    GL_YCBYCR8_422_NV (src/Graphics/GL/Tokens.hs:11266)
    GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV (src/Graphics/GL/Tokens.hs:11280)
    GL_Z4Y12Z4CB12Z4CR12_444_NV (src/Graphics/GL/Tokens.hs:11282)
    GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV (src/Graphics/GL/Tokens.hs:11284)
    GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV (src/Graphics/GL/Tokens.hs:11286)
    GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV (src/Graphics/GL/Tokens.hs:11288)
    glBeginVideoCaptureNV (src/Graphics/GL/Functions.hs:3759)
    glBindVideoCaptureStreamBufferNV (src/Graphics/GL/Functions.hs:4523)
    glBindVideoCaptureStreamTextureNV (src/Graphics/GL/Functions.hs:4538)
    glEndVideoCaptureNV (src/Graphics/GL/Functions.hs:12694)
    glGetVideoCaptureStreamdvNV (src/Graphics/GL/Functions.hs:21701)
    glGetVideoCaptureStreamfvNV (src/Graphics/GL/Functions.hs:21716)
    glGetVideoCaptureStreamivNV (src/Graphics/GL/Functions.hs:21731)
    glGetVideoCaptureivNV (src/Graphics/GL/Functions.hs:21746)
    glVideoCaptureNV (src/Graphics/GL/Functions.hs:48451)
    glVideoCaptureStreamParameterdvNV (src/Graphics/GL/Functions.hs:48465)
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    glVideoCaptureStreamParameterivNV (src/Graphics/GL/Functions.hs:48495)
  32% (  6 / 19) in 'Graphics.GL.NV.ViewportSwizzle'
  Missing documentation for:
    GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV (src/Graphics/GL/Tokens.hs:11110)
    GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV (src/Graphics/GL/Tokens.hs:11112)
    GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV (src/Graphics/GL/Tokens.hs:11114)
    GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV (src/Graphics/GL/Tokens.hs:11116)
    GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV (src/Graphics/GL/Tokens.hs:11118)
    GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV (src/Graphics/GL/Tokens.hs:11120)
    GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV (src/Graphics/GL/Tokens.hs:11122)
    GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV (src/Graphics/GL/Tokens.hs:11124)
    GL_VIEWPORT_SWIZZLE_W_NV (src/Graphics/GL/Tokens.hs:11126)
    GL_VIEWPORT_SWIZZLE_X_NV (src/Graphics/GL/Tokens.hs:11128)
    GL_VIEWPORT_SWIZZLE_Y_NV (src/Graphics/GL/Tokens.hs:11130)
    GL_VIEWPORT_SWIZZLE_Z_NV (src/Graphics/GL/Tokens.hs:11132)
    glViewportSwizzleNV (src/Graphics/GL/Functions.hs:48618)
 100% ( 78 / 78) in 'Graphics.GL.NV'
  86% (  6 /  7) in 'Graphics.GL.NVX.ConditionalRender'
  Missing documentation for:
    glBeginConditionalRenderNVX (src/Graphics/GL/Functions.hs:3594)
 100% (  3 /  3) in 'Graphics.GL.NVX'
  26% (  8 / 31) in 'Graphics.GL.OES.ByteCoordinates'
  Missing documentation for:
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    glMultiTexCoord1bOES (src/Graphics/GL/Functions.hs:26322)
    glMultiTexCoord1bvOES (src/Graphics/GL/Functions.hs:26335)
    glMultiTexCoord2bOES (src/Graphics/GL/Functions.hs:26625)
    glMultiTexCoord2bvOES (src/Graphics/GL/Functions.hs:26639)
    glMultiTexCoord3bOES (src/Graphics/GL/Functions.hs:26939)
    glMultiTexCoord3bvOES (src/Graphics/GL/Functions.hs:26954)
    glMultiTexCoord4bOES (src/Graphics/GL/Functions.hs:27264)
    glMultiTexCoord4bvOES (src/Graphics/GL/Functions.hs:27280)
    glTexCoord1bOES (src/Graphics/GL/Functions.hs:37655)
    glTexCoord1bvOES (src/Graphics/GL/Functions.hs:37667)
    glTexCoord2bOES (src/Graphics/GL/Functions.hs:37832)
    glTexCoord2bvOES (src/Graphics/GL/Functions.hs:37845)
    glTexCoord3bOES (src/Graphics/GL/Functions.hs:38183)
    glTexCoord3bvOES (src/Graphics/GL/Functions.hs:38197)
    glTexCoord4bOES (src/Graphics/GL/Functions.hs:38374)
    glTexCoord4bvOES (src/Graphics/GL/Functions.hs:38389)
    glVertex2bOES (src/Graphics/GL/Functions.hs:43381)
    glVertex2bvOES (src/Graphics/GL/Functions.hs:43394)
    glVertex3bOES (src/Graphics/GL/Functions.hs:43564)
    glVertex3bvOES (src/Graphics/GL/Functions.hs:43578)
    glVertex4bOES (src/Graphics/GL/Functions.hs:43754)
    glVertex4bvOES (src/Graphics/GL/Functions.hs:43769)
   5% (  6 /110) in 'Graphics.GL.OES.FixedPoint'
  Missing documentation for:
    GL_FIXED_OES (src/Graphics/GL/Tokens.hs:2952)
    glAccumxOES (src/Graphics/GL/Functions.hs:3188)
    glAlphaFuncxOES (src/Graphics/GL/Functions.hs:3391)
    glBitmapxOES (src/Graphics/GL/Functions.hs:4722)
    glBlendColorxOES (src/Graphics/GL/Functions.hs:4807)
    glClearAccumxOES (src/Graphics/GL/Functions.hs:5709)
    glClearColorxOES (src/Graphics/GL/Functions.hs:5882)
    glClearDepthxOES (src/Graphics/GL/Functions.hs:5960)
    glClipPlanexOES (src/Graphics/GL/Functions.hs:6360)
    glColor3xOES (src/Graphics/GL/Functions.hs:6654)
    glColor3xvOES (src/Graphics/GL/Functions.hs:6668)
    glColor4xOES (src/Graphics/GL/Functions.hs:7051)
    glColor4xvOES (src/Graphics/GL/Functions.hs:7066)
    glConvolutionParameterxOES (src/Graphics/GL/Functions.hs:8493)
    glConvolutionParameterxvOES (src/Graphics/GL/Functions.hs:8507)
    glDepthRangexOES (src/Graphics/GL/Functions.hs:10777)
    glEvalCoord1xOES (src/Graphics/GL/Functions.hs:12758)
    glEvalCoord1xvOES (src/Graphics/GL/Functions.hs:12770)
    glEvalCoord2xOES (src/Graphics/GL/Functions.hs:12836)
    glEvalCoord2xvOES (src/Graphics/GL/Functions.hs:12849)
    glFeedbackBufferxOES (src/Graphics/GL/Functions.hs:13163)
    glFogxOES (src/Graphics/GL/Functions.hs:13706)
    glFogxvOES (src/Graphics/GL/Functions.hs:13732)
    glFrustumxOES (src/Graphics/GL/Functions.hs:14587)
    glGetClipPlanexOES (src/Graphics/GL/Functions.hs:15689)
    glGetConvolutionParameterxvOES (src/Graphics/GL/Functions.hs:16113)
    glGetFixedvOES (src/Graphics/GL/Functions.hs:16398)
    glGetHistogramParameterxvOES (src/Graphics/GL/Functions.hs:16846)
    glGetLightxOES (src/Graphics/GL/Functions.hs:17197)
    glGetMapxvOES (src/Graphics/GL/Functions.hs:17430)
    glGetMaterialxOES (src/Graphics/GL/Functions.hs:17474)
    glGetPixelMapxv (src/Graphics/GL/Functions.hs:18737)
    glGetTexEnvxvOES (src/Graphics/GL/Functions.hs:20136)
    glGetTexGenxvOES (src/Graphics/GL/Functions.hs:20237)
    glGetTexLevelParameterxvOES (src/Graphics/GL/Functions.hs:20300)
    glGetTexParameterxvOES (src/Graphics/GL/Functions.hs:20463)
    glIndexxOES (src/Graphics/GL/Functions.hs:22949)
    glIndexxvOES (src/Graphics/GL/Functions.hs:22961)
    glLightModelxOES (src/Graphics/GL/Functions.hs:23972)
    glLightModelxvOES (src/Graphics/GL/Functions.hs:23998)
    glLightxOES (src/Graphics/GL/Functions.hs:24085)
    glLightxvOES (src/Graphics/GL/Functions.hs:24113)
    glLineWidthxOES (src/Graphics/GL/Functions.hs:24166)
    glLoadMatrixxOES (src/Graphics/GL/Functions.hs:24353)
    glLoadTransposeMatrixxOES (src/Graphics/GL/Functions.hs:24456)
    glMap1xOES (src/Graphics/GL/Functions.hs:24678)
    glMap2xOES (src/Graphics/GL/Functions.hs:24739)
    glMapGrid1xOES (src/Graphics/GL/Functions.hs:24884)
    glMapGrid2xOES (src/Graphics/GL/Functions.hs:24934)
    glMaterialxOES (src/Graphics/GL/Functions.hs:25218)
    glMaterialxvOES (src/Graphics/GL/Functions.hs:25246)
    glMultMatrixxOES (src/Graphics/GL/Functions.hs:25846)
    glMultTransposeMatrixxOES (src/Graphics/GL/Functions.hs:25910)
    glMultiTexCoord1xOES (src/Graphics/GL/Functions.hs:26599)
    glMultiTexCoord1xvOES (src/Graphics/GL/Functions.hs:26612)
    glMultiTexCoord2xOES (src/Graphics/GL/Functions.hs:26912)
    glMultiTexCoord2xvOES (src/Graphics/GL/Functions.hs:26926)
    glMultiTexCoord3xOES (src/Graphics/GL/Functions.hs:27236)
    glMultiTexCoord3xvOES (src/Graphics/GL/Functions.hs:27251)
    glMultiTexCoord4xOES (src/Graphics/GL/Functions.hs:27587)
    glMultiTexCoord4xvOES (src/Graphics/GL/Functions.hs:27603)
    glNormal3xOES (src/Graphics/GL/Functions.hs:29070)
    glNormal3xvOES (src/Graphics/GL/Functions.hs:29084)
    glOrthoxOES (src/Graphics/GL/Functions.hs:29492)
    glPassThroughxOES (src/Graphics/GL/Functions.hs:29562)
    glPixelMapx (src/Graphics/GL/Functions.hs:30043)
    glPixelStorex (src/Graphics/GL/Functions.hs:30085)
    glPixelTransferxOES (src/Graphics/GL/Functions.hs:30190)
    glPixelZoomxOES (src/Graphics/GL/Functions.hs:30273)
    glPointParameterxvOES (src/Graphics/GL/Functions.hs:30512)
    glPointSizexOES (src/Graphics/GL/Functions.hs:30564)
    glPolygonOffsetxOES (src/Graphics/GL/Functions.hs:30682)
    glPrioritizeTexturesxOES (src/Graphics/GL/Functions.hs:30982)
    glRasterPos2xOES (src/Graphics/GL/Functions.hs:34178)
    glRasterPos2xvOES (src/Graphics/GL/Functions.hs:34191)
    glRasterPos3xOES (src/Graphics/GL/Functions.hs:34315)
    glRasterPos3xvOES (src/Graphics/GL/Functions.hs:34329)
    glRasterPos4xOES (src/Graphics/GL/Functions.hs:34457)
    glRasterPos4xvOES (src/Graphics/GL/Functions.hs:34472)
    glRectxOES (src/Graphics/GL/Functions.hs:34766)
    glRectxvOES (src/Graphics/GL/Functions.hs:34781)
    glRotatexOES (src/Graphics/GL/Functions.hs:35517)
    glScalexOES (src/Graphics/GL/Functions.hs:35873)
    glTexCoord1xOES (src/Graphics/GL/Functions.hs:37808)
    glTexCoord1xvOES (src/Graphics/GL/Functions.hs:37820)
    glTexCoord2xOES (src/Graphics/GL/Functions.hs:38158)
    glTexCoord2xvOES (src/Graphics/GL/Functions.hs:38171)
    glTexCoord3xOES (src/Graphics/GL/Functions.hs:38348)
    glTexCoord3xvOES (src/Graphics/GL/Functions.hs:38362)
    glTexCoord4xOES (src/Graphics/GL/Functions.hs:38618)
    glTexCoord4xvOES (src/Graphics/GL/Functions.hs:38633)
    glTexEnvxOES (src/Graphics/GL/Functions.hs:38899)
    glTexEnvxvOES (src/Graphics/GL/Functions.hs:38927)
    glTexGenxOES (src/Graphics/GL/Functions.hs:39102)
    glTexGenxvOES (src/Graphics/GL/Functions.hs:39116)
    glTexParameterxOES (src/Graphics/GL/Functions.hs:39538)
    glTexParameterxvOES (src/Graphics/GL/Functions.hs:39566)
    glTranslatexOES (src/Graphics/GL/Functions.hs:41014)
    glVertex2xOES (src/Graphics/GL/Functions.hs:43540)
    glVertex2xvOES (src/Graphics/GL/Functions.hs:43552)
    glVertex3xOES (src/Graphics/GL/Functions.hs:43729)
    glVertex3xvOES (src/Graphics/GL/Functions.hs:43742)
    glVertex4xOES (src/Graphics/GL/Functions.hs:43925)
    glVertex4xvOES (src/Graphics/GL/Functions.hs:43939)
  83% (  5 /  6) in 'Graphics.GL.OES.QueryMatrix'
  Missing documentation for:
    glQueryMatrixxOES (src/Graphics/GL/Functions.hs:34042)
  64% (  7 / 11) in 'Graphics.GL.OES.SinglePrecision'
  Missing documentation for:
    glClipPlanefOES (src/Graphics/GL/Functions.hs:6321)
    glFrustumfOES (src/Graphics/GL/Functions.hs:14553)
    glGetClipPlanefOES (src/Graphics/GL/Functions.hs:15663)
    glOrthofOES (src/Graphics/GL/Functions.hs:29458)
 100% (  7 /  7) in 'Graphics.GL.OES'
  60% (  6 / 10) in 'Graphics.GL.OVR.Multiview'
  Missing documentation for:
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR (src/Graphics/GL/Tokens.hs:3338)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR (src/Graphics/GL/Tokens.hs:3356)
    GL_MAX_VIEWS_OVR (src/Graphics/GL/Tokens.hs:5812)
    glFramebufferTextureMultiviewOVR (src/Graphics/GL/Functions.hs:14460)
 100% (  2 /  2) in 'Graphics.GL.OVR'
  22% (  6 / 27) in 'Graphics.GL.PGI.MiscHints'
  Missing documentation for:
    GL_ALLOW_DRAW_FRG_HINT_PGI (src/Graphics/GL/Tokens.hs:176)
    GL_ALLOW_DRAW_MEM_HINT_PGI (src/Graphics/GL/Tokens.hs:178)
    GL_ALLOW_DRAW_OBJ_HINT_PGI (src/Graphics/GL/Tokens.hs:180)
    GL_ALLOW_DRAW_WIN_HINT_PGI (src/Graphics/GL/Tokens.hs:182)
    GL_ALWAYS_FAST_HINT_PGI (src/Graphics/GL/Tokens.hs:290)
    GL_ALWAYS_SOFT_HINT_PGI (src/Graphics/GL/Tokens.hs:292)
    GL_BACK_NORMALS_HINT_PGI (src/Graphics/GL/Tokens.hs:422)
    GL_CLIP_FAR_HINT_PGI (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_NEAR_HINT_PGI (src/Graphics/GL/Tokens.hs:790)
    GL_CONSERVE_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:1598)
    GL_FULL_STIPPLE_HINT_PGI (src/Graphics/GL/Tokens.hs:3512)
    GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI (src/Graphics/GL/Tokens.hs:6082)
    GL_NATIVE_GRAPHICS_END_HINT_PGI (src/Graphics/GL/Tokens.hs:6084)
    GL_NATIVE_GRAPHICS_HANDLE_PGI (src/Graphics/GL/Tokens.hs:6086)
    GL_PREFER_DOUBLEBUFFER_HINT_PGI (src/Graphics/GL/Tokens.hs:7152)
    GL_RECLAIM_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:7646)
    GL_STRICT_DEPTHFUNC_HINT_PGI (src/Graphics/GL/Tokens.hs:9076)
    GL_STRICT_LIGHTING_HINT_PGI (src/Graphics/GL/Tokens.hs:9078)
    GL_STRICT_SCISSOR_HINT_PGI (src/Graphics/GL/Tokens.hs:9080)
    GL_WIDE_LINE_HINT_PGI (src/Graphics/GL/Tokens.hs:11232)
    glHintPGI (src/Graphics/GL/Functions.hs:22594)
 100% (  3 /  3) in 'Graphics.GL.PGI'
  34% ( 10 / 29) in 'Graphics.GL.SGI.ColorTable'
  Missing documentation for:
    GL_COLOR_TABLE_ALPHA_SIZE_SGI (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_TABLE_BIAS_SGI (src/Graphics/GL/Tokens.hs:1102)
    GL_COLOR_TABLE_BLUE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1106)
    GL_COLOR_TABLE_FORMAT_SGI (src/Graphics/GL/Tokens.hs:1110)
    GL_COLOR_TABLE_GREEN_SIZE_SGI (src/Graphics/GL/Tokens.hs:1114)
    GL_COLOR_TABLE_INTENSITY_SIZE_SGI (src/Graphics/GL/Tokens.hs:1118)
    GL_COLOR_TABLE_LUMINANCE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1122)
    GL_COLOR_TABLE_RED_SIZE_SGI (src/Graphics/GL/Tokens.hs:1126)
    GL_COLOR_TABLE_SCALE_SGI (src/Graphics/GL/Tokens.hs:1130)
    GL_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:1132)
    GL_COLOR_TABLE_WIDTH_SGI (src/Graphics/GL/Tokens.hs:1136)
    GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7088)
    GL_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7124)
    GL_PROXY_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7346)
    GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7354)
    GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7358)
    glGetColorTableParameterfvSGI (src/Graphics/GL/Functions.hs:15764)
    glGetColorTableParameterivSGI (src/Graphics/GL/Functions.hs:15808)
    glGetColorTableSGI (src/Graphics/GL/Functions.hs:15822)
 100% (  4 /  4) in 'Graphics.GL.SGI'
  38% (  6 / 16) in 'Graphics.GL.SGIS.DetailTexture'
  Missing documentation for:
    GL_DETAIL_TEXTURE_2D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:2288)
    GL_DETAIL_TEXTURE_2D_SGIS (src/Graphics/GL/Tokens.hs:2290)
    GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:2292)
    GL_DETAIL_TEXTURE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:2294)
    GL_DETAIL_TEXTURE_MODE_SGIS (src/Graphics/GL/Tokens.hs:2296)
    GL_LINEAR_DETAIL_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4416)
    GL_LINEAR_DETAIL_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4418)
    GL_LINEAR_DETAIL_SGIS (src/Graphics/GL/Tokens.hs:4420)
    glDetailTexFuncSGIS (src/Graphics/GL/Functions.hs:10818)
    glGetDetailTexFuncSGIS (src/Graphics/GL/Functions.hs:16218)
  55% (  6 / 11) in 'Graphics.GL.SGIS.FogFunction'
  Missing documentation for:
    GL_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:3112)
    GL_FOG_FUNC_SGIS (src/Graphics/GL/Tokens.hs:3114)
    GL_MAX_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:5176)
    glFogFuncSGIS (src/Graphics/GL/Functions.hs:13624)
    glGetFogFuncSGIS (src/Graphics/GL/Functions.hs:16485)
  33% (  8 / 24) in 'Graphics.GL.SGIS.Multisample'
  Missing documentation for:
    GL_1PASS_SGIS (src/Graphics/GL/Tokens.hs:26)
    GL_2PASS_0_SGIS (src/Graphics/GL/Tokens.hs:32)
    GL_2PASS_1_SGIS (src/Graphics/GL/Tokens.hs:36)
    GL_4PASS_0_SGIS (src/Graphics/GL/Tokens.hs:70)
    GL_4PASS_1_SGIS (src/Graphics/GL/Tokens.hs:74)
    GL_4PASS_2_SGIS (src/Graphics/GL/Tokens.hs:78)
    GL_4PASS_3_SGIS (src/Graphics/GL/Tokens.hs:82)
    GL_MULTISAMPLE_SGIS (src/Graphics/GL/Tokens.hs:6062)
    GL_SAMPLES_SGIS (src/Graphics/GL/Tokens.hs:8374)
    GL_SAMPLE_ALPHA_TO_MASK_SGIS (src/Graphics/GL/Tokens.hs:8382)
    GL_SAMPLE_ALPHA_TO_ONE_SGIS (src/Graphics/GL/Tokens.hs:8390)
    GL_SAMPLE_BUFFERS_SGIS (src/Graphics/GL/Tokens.hs:8400)
    GL_SAMPLE_MASK_INVERT_SGIS (src/Graphics/GL/Tokens.hs:8436)
    GL_SAMPLE_MASK_SGIS (src/Graphics/GL/Tokens.hs:8440)
    GL_SAMPLE_MASK_VALUE_SGIS (src/Graphics/GL/Tokens.hs:8448)
    GL_SAMPLE_PATTERN_SGIS (src/Graphics/GL/Tokens.hs:8452)
  38% (  6 / 16) in 'Graphics.GL.SGIS.PixelTexture'
  Missing documentation for:
    GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6808)
    GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6810)
    GL_PIXEL_GROUP_COLOR_SGIS (src/Graphics/GL/Tokens.hs:6812)
    GL_PIXEL_TEXTURE_SGIS (src/Graphics/GL/Tokens.hs:6878)
    glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions.hs:18751)
    glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions.hs:18764)
    glPixelTexGenParameterfSGIS (src/Graphics/GL/Functions.hs:30098)
    glPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions.hs:30111)
    glPixelTexGenParameteriSGIS (src/Graphics/GL/Functions.hs:30124)
    glPixelTexGenParameterivSGIS (src/Graphics/GL/Functions.hs:30137)
  67% (  8 / 12) in 'Graphics.GL.SGIS.PointParameters'
  Missing documentation for:
    GL_DISTANCE_ATTENUATION_SGIS (src/Graphics/GL/Tokens.hs:2322)
    GL_POINT_FADE_THRESHOLD_SIZE_SGIS (src/Graphics/GL/Tokens.hs:6972)
    GL_POINT_SIZE_MAX_SGIS (src/Graphics/GL/Tokens.hs:6996)
    GL_POINT_SIZE_MIN_SGIS (src/Graphics/GL/Tokens.hs:7004)
  50% (  6 / 12) in 'Graphics.GL.SGIS.SharpenTexture'
  Missing documentation for:
    GL_LINEAR_SHARPEN_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4426)
    GL_LINEAR_SHARPEN_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4428)
    GL_LINEAR_SHARPEN_SGIS (src/Graphics/GL/Tokens.hs:4430)
    GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:8628)
    glGetSharpenTexFuncSGIS (src/Graphics/GL/Functions.hs:19950)
    glSharpenTexFuncSGIS (src/Graphics/GL/Functions.hs:36830)
  33% (  6 / 18) in 'Graphics.GL.SGIS.Texture4D'
  Missing documentation for:
    GL_MAX_4D_TEXTURE_SIZE_SGIS (src/Graphics/GL/Tokens.hs:4966)
    GL_PACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:6548)
    GL_PACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:6578)
    GL_PROXY_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:7390)
    GL_TEXTURE_4DSIZE_SGIS (src/Graphics/GL/Tokens.hs:9452)
    GL_TEXTURE_4D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:9454)
    GL_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:9456)
    GL_TEXTURE_WRAP_Q_SGIS (src/Graphics/GL/Tokens.hs:10076)
    GL_UNPACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:10398)
    GL_UNPACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:10430)
    glTexImage4DSGIS (src/Graphics/GL/Functions.hs:39311)
    glTexSubImage4DSGIS (src/Graphics/GL/Functions.hs:39918)
  75% (  6 /  8) in 'Graphics.GL.SGIS.TextureColorMask'
  Missing documentation for:
    GL_TEXTURE_COLOR_WRITEMASK_SGIS (src/Graphics/GL/Tokens.hs:9612)
    glTextureColorMaskSGIS (src/Graphics/GL/Functions.hs:40029)
  60% (  6 / 10) in 'Graphics.GL.SGIS.TextureFilter4'
  Missing documentation for:
    GL_FILTER4_SGIS (src/Graphics/GL/Tokens.hs:2940)
    GL_TEXTURE_FILTER4_SIZE_SGIS (src/Graphics/GL/Tokens.hs:9798)
    glGetTexFilterFuncSGIS (src/Graphics/GL/Functions.hs:20150)
    glTexFilterFuncSGIS (src/Graphics/GL/Functions.hs:38941)
 100% ( 16 / 16) in 'Graphics.GL.SGIS'
  46% (  6 / 13) in 'Graphics.GL.SGIX.Async'
  Missing documentation for:
    GL_ASYNC_MARKER_SGIX (src/Graphics/GL/Tokens.hs:338)
    glAsyncMarkerSGIX (src/Graphics/GL/Functions.hs:3513)
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  83% (  5 /  6) in 'Graphics.GL.SGIX.FlushRaster'
  Missing documentation for:
    glFlushRasterSGIX (src/Graphics/GL/Functions.hs:13390)
  14% (  6 / 44) in 'Graphics.GL.SGIX.FragmentLighting'
  Missing documentation for:
    GL_CURRENT_RASTER_NORMAL_SGIX (src/Graphics/GL/Tokens.hs:1914)
    GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX (src/Graphics/GL/Tokens.hs:3194)
    GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX (src/Graphics/GL/Tokens.hs:3196)
    GL_FRAGMENT_COLOR_MATERIAL_SGIX (src/Graphics/GL/Tokens.hs:3198)
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    GL_FRAGMENT_LIGHT1_SGIX (src/Graphics/GL/Tokens.hs:3216)
    GL_FRAGMENT_LIGHT2_SGIX (src/Graphics/GL/Tokens.hs:3218)
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    GL_FRAGMENT_LIGHT5_SGIX (src/Graphics/GL/Tokens.hs:3224)
    GL_FRAGMENT_LIGHT6_SGIX (src/Graphics/GL/Tokens.hs:3226)
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    GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:3232)
    GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX (src/Graphics/GL/Tokens.hs:3234)
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    GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX (src/Graphics/GL/Tokens.hs:3238)
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  60% (  6 / 10) in 'Graphics.GL.SGIX.Framezoom'
  Missing documentation for:
    GL_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:3492)
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  83% (  5 /  6) in 'Graphics.GL.SGIX.IglooInterface'
  Missing documentation for:
    glIglooInterfaceSGIX (src/Graphics/GL/Functions.hs:22639)
  43% (  6 / 14) in 'Graphics.GL.SGIX.Instruments'
  Missing documentation for:
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    GL_INSTRUMENT_MEASUREMENTS_SGIX (src/Graphics/GL/Tokens.hs:4014)
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  46% (  6 / 13) in 'Graphics.GL.SGIX.ListPriority'
  Missing documentation for:
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  67% (  6 /  9) in 'Graphics.GL.SGIX.PixelTexture'
  Missing documentation for:
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  38% (  6 / 16) in 'Graphics.GL.SGIX.PolynomialFFD'
  Missing documentation for:
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  67% (  6 /  9) in 'Graphics.GL.SGIX.ReferencePlane'
  Missing documentation for:
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    GL_REFERENCE_PLANE_SGIX (src/Graphics/GL/Tokens.hs:7704)
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  35% (  6 / 17) in 'Graphics.GL.SGIX.Sprite'
  Missing documentation for:
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    GL_SPRITE_AXIS_SGIX (src/Graphics/GL/Tokens.hs:8830)
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  83% (  5 /  6) in 'Graphics.GL.SGIX.TagSampleBuffer'
  Missing documentation for:
    glTagSampleBufferSGIX (src/Graphics/GL/Functions.hs:37285)
 100% ( 37 / 37) in 'Graphics.GL.SGIX'
  38% (  6 / 16) in 'Graphics.GL.SUN.GlobalAlpha'
  Missing documentation for:
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    GL_GLOBAL_ALPHA_SUN (src/Graphics/GL/Tokens.hs:3620)
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  67% (  6 /  9) in 'Graphics.GL.SUN.MeshArray'
  Missing documentation for:
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    GL_TRIANGLE_MESH_SUN (src/Graphics/GL/Tokens.hs:10270)
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  20% (  6 / 30) in 'Graphics.GL.SUN.TriangleList'
  Missing documentation for:
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    GL_R1UI_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7550)
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  11% (  5 / 45) in 'Graphics.GL.SUN.Vertex'
  Missing documentation for:
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 100% (  7 /  7) in 'Graphics.GL.SUN'
  67% (  6 /  9) in 'Graphics.GL.SUNX.ConstantData'
  Missing documentation for:
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 100% (  2 /  2) in 'Graphics.GL.SUNX'
  83% (  5 /  6) in 'Graphics.GL.ThreeDFX.Tbuffer'
  Missing documentation for:
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 100% (  4 /  4) in 'Graphics.GL.ThreeDFX'
  38% (323 /851) in 'Graphics.GL.Version10'
  Missing documentation for:
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    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  40% (355 /883) in 'Graphics.GL.Version11'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  39% (359 /928) in 'Graphics.GL.Version12'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  38% (405 /1070) in 'Graphics.GL.Version13'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  39% (452 /1165) in 'Graphics.GL.Version14'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  38% (473 /1236) in 'Graphics.GL.Version15'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  40% (567 /1414) in 'Graphics.GL.Version20'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  40% (573 /1443) in 'Graphics.GL.Version21'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  35% (989 /2845) in 'Graphics.GL.Compatibility45'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
    GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
    GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:736)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:792)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1644)
    GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1648)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1656)
    GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1658)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
    GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2318)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2730)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3470)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3614)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3682)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3858)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3860)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3862)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3868)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3872)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3874)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3878)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3880)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4004)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4132)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
    GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4508)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4518)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4792)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4810)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
    GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5022)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
    GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5760)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5888)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6102)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6182)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6228)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7198)
    GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7200)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
    GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7452)
    GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7456)
    GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7458)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7464)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7470)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7490)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7510)
    GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7516)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7520)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:7962)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9556)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10030)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10162)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10188)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10368)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10886)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
    GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10934)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10938)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11032)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11034)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11036)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
    GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11134)
    GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11136)
    GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11138)
    GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11140)
    GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11142)
    GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11144)
    GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11146)
    GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11148)
    GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11150)
    GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11152)
    GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11154)
    GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11156)
    GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11158)
    GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11160)
    GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11162)
    GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11164)
    GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11166)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11294)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
    glColorP3ui (src/Graphics/GL/Functions.hs:7253)
    glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
    glColorP4ui (src/Graphics/GL/Functions.hs:7279)
    glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
    glGetQueryBufferObjecti64v (src/Graphics/GL/Functions.hs:19403)
    glGetQueryBufferObjectiv (src/Graphics/GL/Functions.hs:19418)
    glGetQueryBufferObjectui64v (src/Graphics/GL/Functions.hs:19433)
    glGetQueryBufferObjectuiv (src/Graphics/GL/Functions.hs:19448)
    glGetnColorTable (src/Graphics/GL/Functions.hs:21816)
    glGetnConvolutionFilter (src/Graphics/GL/Functions.hs:21879)
    glGetnHistogram (src/Graphics/GL/Functions.hs:21911)
    glGetnMapdv (src/Graphics/GL/Functions.hs:21945)
    glGetnMapfv (src/Graphics/GL/Functions.hs:21975)
    glGetnMapiv (src/Graphics/GL/Functions.hs:22005)
    glGetnMinmax (src/Graphics/GL/Functions.hs:22035)
    glGetnPixelMapfv (src/Graphics/GL/Functions.hs:22069)
    glGetnPixelMapuiv (src/Graphics/GL/Functions.hs:22097)
    glGetnPixelMapusv (src/Graphics/GL/Functions.hs:22125)
    glGetnPolygonStipple (src/Graphics/GL/Functions.hs:22153)
    glGetnSeparableFilter (src/Graphics/GL/Functions.hs:22179)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
    glNormalP3ui (src/Graphics/GL/Functions.hs:29109)
    glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
    glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
    glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
    glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
    glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
    glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
    glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
    glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
    glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
    glSecondaryColorP3ui (src/Graphics/GL/Functions.hs:36484)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions.hs:36497)
    glTexCoordP1ui (src/Graphics/GL/Functions.hs:38659)
    glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
    glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
    glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
    glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
    glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
    glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
    glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
    glUniform1d (src/Graphics/GL/Functions.hs:41028)
    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
    glUniform2d (src/Graphics/GL/Functions.hs:41337)
    glUniform2dv (src/Graphics/GL/Functions.hs:41351)
    glUniform3d (src/Graphics/GL/Functions.hs:41657)
    glUniform3dv (src/Graphics/GL/Functions.hs:41672)
    glUniform4d (src/Graphics/GL/Functions.hs:41988)
    glUniform4dv (src/Graphics/GL/Functions.hs:42004)
    glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
    glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
    glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
    glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
    glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
    glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
    glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
    glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
    glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
 100% ( 31 / 31) in 'Graphics.GL'
Documentation created: dist/doc/html/OpenGLRaw/index.html,
dist/doc/html/OpenGLRaw/OpenGLRaw.txt
Creating package registration file:
/tmp/pkgConf-OpenGLRaw-3.2.0769823461989833661.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/OpenGLRaw-3.2.0.0-BEK3ZZkHFlc3nqb9eL8Lfh
Registering OpenGLRaw-3.2.0.0...
Installed OpenGLRaw-3.2.0.0
Configuring blaze-builder-0.4.0.2...
Building blaze-builder-0.4.0.2...
Preprocessing library blaze-builder-0.4.0.2...
[ 1 of 10] Compiling Blaze.ByteString.Builder.Internal.Write ( Blaze/ByteString/Builder/Internal/Write.hs, dist/build/Blaze/ByteString/Builder/Internal/Write.o )
[ 2 of 10] Compiling Blaze.ByteString.Builder.Compat.Write ( Blaze/ByteString/Builder/Compat/Write.hs, dist/build/Blaze/ByteString/Builder/Compat/Write.o )
[ 3 of 10] Compiling Blaze.ByteString.Builder.Char.Utf8 ( Blaze/ByteString/Builder/Char/Utf8.hs, dist/build/Blaze/ByteString/Builder/Char/Utf8.o )
[ 4 of 10] Compiling Blaze.ByteString.Builder.Char8 ( Blaze/ByteString/Builder/Char8.hs, dist/build/Blaze/ByteString/Builder/Char8.o )
[ 5 of 10] Compiling Blaze.ByteString.Builder.Html.Utf8 ( Blaze/ByteString/Builder/Html/Utf8.hs, dist/build/Blaze/ByteString/Builder/Html/Utf8.o )
[ 6 of 10] Compiling Blaze.ByteString.Builder.ByteString ( Blaze/ByteString/Builder/ByteString.hs, dist/build/Blaze/ByteString/Builder/ByteString.o )
[ 7 of 10] Compiling Blaze.ByteString.Builder.HTTP ( Blaze/ByteString/Builder/HTTP.hs, dist/build/Blaze/ByteString/Builder/HTTP.o )
[ 8 of 10] Compiling Blaze.ByteString.Builder.Word ( Blaze/ByteString/Builder/Word.hs, dist/build/Blaze/ByteString/Builder/Word.o )
[ 9 of 10] Compiling Blaze.ByteString.Builder.Int ( Blaze/ByteString/Builder/Int.hs, dist/build/Blaze/ByteString/Builder/Int.o )
[10 of 10] Compiling Blaze.ByteString.Builder ( Blaze/ByteString/Builder.hs, dist/build/Blaze/ByteString/Builder.o )
In-place registering blaze-builder-0.4.0.2...
Running Haddock for blaze-builder-0.4.0.2...
Running hscolour for blaze-builder-0.4.0.2...
Preprocessing library blaze-builder-0.4.0.2...
Preprocessing library blaze-builder-0.4.0.2...
Haddock coverage:
  96% ( 24 / 25) in 'Blaze.ByteString.Builder.Internal.Write'
  Missing documentation for:
    fromWriteSingleton (Blaze/ByteString/Builder/Internal/Write.hs:229)
  50% (  2 /  4) in 'Blaze.ByteString.Builder.Compat.Write'
  Missing documentation for:
    writePrimFixed (Blaze/ByteString/Builder/Compat/Write.hs:24)
    writePrimBounded (Blaze/ByteString/Builder/Compat/Write.hs:28)
 100% (  9 /  9) in 'Blaze.ByteString.Builder.Char.Utf8'
 100% (  9 /  9) in 'Blaze.ByteString.Builder.Char8'
 100% ( 10 / 10) in 'Blaze.ByteString.Builder.Html.Utf8'
 100% ( 12 / 12) in 'Blaze.ByteString.Builder.ByteString'
 100% (  4 /  4) in 'Blaze.ByteString.Builder.HTTP'
 100% ( 43 / 43) in 'Blaze.ByteString.Builder.Word'
 100% ( 43 / 43) in 'Blaze.ByteString.Builder.Int'
  92% ( 22 / 24) in 'Blaze.ByteString.Builder'
  Missing documentation for:
    toByteStringIOWith (Blaze/ByteString/Builder.hs:175)
    fromWriteSingleton (Blaze/ByteString/Builder/Internal/Write.hs:229)
Documentation created: dist/doc/html/blaze-builder/index.html,
dist/doc/html/blaze-builder/blaze-builder.txt
Creating package registration file:
/tmp/pkgConf-blaze-builder-0.4.01104222232978940910.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/blaze-builder-0.4.0.2-5LQurmvTy7l9rPlWgPlNE4
Registering blaze-builder-0.4.0.2...
Installed blaze-builder-0.4.0.2
Configuring hashable-1.2.4.0...
Building hashable-1.2.4.0...
Preprocessing library hashable-1.2.4.0...
[1 of 3] Compiling Data.Hashable.Class ( Data/Hashable/Class.hs, dist/build/Data/Hashable/Class.o )

Data/Hashable/Class.hs:460:28: Warning:
    In the use of ‘B.inlinePerformIO’
    (imported from Data.ByteString.Internal):
    Deprecated: "If you think you know what you are doing, use 'unsafePerformIO'. If you are sure you know what you are doing, use 'unsafeDupablePerformIO'. If you enjoy sharing an address space with a malevolent agent of chaos, try 'accursedUnutterablePerformIO'."
[2 of 3] Compiling Data.Hashable.Generic ( Data/Hashable/Generic.hs, dist/build/Data/Hashable/Generic.o )
[3 of 3] Compiling Data.Hashable    ( Data/Hashable.hs, dist/build/Data/Hashable.o )
In-place registering hashable-1.2.4.0...
Running Haddock for hashable-1.2.4.0...
Running hscolour for hashable-1.2.4.0...
Preprocessing library hashable-1.2.4.0...
Preprocessing library hashable-1.2.4.0...

Data/Hashable/Class.hs:460:28: Warning:
    In the use of ‘B.inlinePerformIO’
    (imported from Data.ByteString.Internal):
    Deprecated: "If you think you know what you are doing, use 'unsafePerformIO'. If you are sure you know what you are doing, use 'unsafeDupablePerformIO'. If you enjoy sharing an address space with a malevolent agent of chaos, try 'accursedUnutterablePerformIO'."
Haddock coverage:
 100% ( 11 / 11) in 'Data.Hashable.Class'
 100% (  1 /  1) in 'Data.Hashable.Generic'
 100% ( 22 / 22) in 'Data.Hashable'
Warning: Data.Hashable: could not find link destinations for:
    GHashable
Documentation created: dist/doc/html/hashable/index.html,
dist/doc/html/hashable/hashable.txt
Creating package registration file:
/tmp/pkgConf-hashable-1.2.410352297801201034821.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/hashable-1.2.4.0-EalUWgp8NarBYWPbvYAD8I
Registering hashable-1.2.4.0...
Installed hashable-1.2.4.0
Configuring exceptions-0.8.2.1...
Building exceptions-0.8.2.1...
Preprocessing library exceptions-0.8.2.1...
[1 of 2] Compiling Control.Monad.Catch ( src/Control/Monad/Catch.hs, dist/build/Control/Monad/Catch.o )
[2 of 2] Compiling Control.Monad.Catch.Pure ( src/Control/Monad/Catch/Pure.hs, dist/build/Control/Monad/Catch/Pure.o )
In-place registering exceptions-0.8.2.1...
Running Haddock for exceptions-0.8.2.1...
Running hscolour for exceptions-0.8.2.1...
Preprocessing library exceptions-0.8.2.1...
Preprocessing library exceptions-0.8.2.1...
Haddock coverage:
 100% ( 31 / 31) in 'Control.Monad.Catch'
  80% (  8 / 10) in 'Control.Monad.Catch.Pure'
  Missing documentation for:
    Catch (src/Control/Monad/Catch/Pure.hs:95)
    runCatch (src/Control/Monad/Catch/Pure.hs:97)
Documentation created: dist/doc/html/exceptions/index.html,
dist/doc/html/exceptions/exceptions.txt
Creating package registration file:
/tmp/pkgConf-exceptions-0.8.225897652747851013.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/exceptions-0.8.2.1-Jkl94O78MPXBSznLIarVn2
Registering exceptions-0.8.2.1...
Installed exceptions-0.8.2.1
Configuring GLFW-b-1.4.8.0...
Building GLFW-b-1.4.8.0...
Preprocessing library GLFW-b-1.4.8.0...
[1 of 3] Compiling Graphics.UI.GLFW.Types ( Graphics/UI/GLFW/Types.hs, dist/build/Graphics/UI/GLFW/Types.o )
[2 of 3] Compiling Graphics.UI.GLFW.C ( Graphics/UI/GLFW/C.hs, dist/build/Graphics/UI/GLFW/C.o )
[3 of 3] Compiling Graphics.UI.GLFW ( Graphics/UI/GLFW.hs, dist/build/Graphics/UI/GLFW.o )
In-place registering GLFW-b-1.4.8.0...
Running Haddock for GLFW-b-1.4.8.0...
Running hscolour for GLFW-b-1.4.8.0...
Preprocessing library GLFW-b-1.4.8.0...
Preprocessing library GLFW-b-1.4.8.0...
Haddock coverage:
   0% (  0 / 30) in 'Graphics.UI.GLFW.Types'
  Missing documentation for:
    Module header
    Error (Graphics/UI/GLFW/Types.hs:22)
    Version (Graphics/UI/GLFW/Types.hs:37)
    Monitor (Graphics/UI/GLFW/Types.hs:46)
    MonitorState (Graphics/UI/GLFW/Types.hs:50)
    VideoMode (Graphics/UI/GLFW/Types.hs:55)
    GammaRamp (Graphics/UI/GLFW/Types.hs:66)
    makeGammaRamp (Graphics/UI/GLFW/Types.hs:73)
    WindowCallbacks (Graphics/UI/GLFW/Types.hs:87)
    Window (Graphics/UI/GLFW/Types.hs:104)
    WindowHint (Graphics/UI/GLFW/Types.hs:108)
    FocusState (Graphics/UI/GLFW/Types.hs:136)
    IconifyState (Graphics/UI/GLFW/Types.hs:141)
    ContextRobustness (Graphics/UI/GLFW/Types.hs:146)
    OpenGLProfile (Graphics/UI/GLFW/Types.hs:152)
    ClientAPI (Graphics/UI/GLFW/Types.hs:158)
    Key (Graphics/UI/GLFW/Types.hs:166)
    KeyState (Graphics/UI/GLFW/Types.hs:290)
    Joystick (Graphics/UI/GLFW/Types.hs:296)
    JoystickButtonState (Graphics/UI/GLFW/Types.hs:315)
    MouseButton (Graphics/UI/GLFW/Types.hs:320)
    MouseButtonState (Graphics/UI/GLFW/Types.hs:331)
    CursorState (Graphics/UI/GLFW/Types.hs:336)
    CursorInputMode (Graphics/UI/GLFW/Types.hs:341)
    StickyKeysInputMode (Graphics/UI/GLFW/Types.hs:347)
    StickyMouseButtonsInputMode (Graphics/UI/GLFW/Types.hs:352)
    ModifierKeys (Graphics/UI/GLFW/Types.hs:357)
    Image (Graphics/UI/GLFW/Types.hs:370)
    Cursor (Graphics/UI/GLFW/Types.hs:376)
    StandardCursorShape (Graphics/UI/GLFW/Types.hs:380)
   0% (  0 / 33) in 'Graphics.UI.GLFW.C'
  Missing documentation for:
    Module header
    C (Graphics/UI/GLFW/C.hs:23)
     (Graphics/UI/GLFW/C.hs:29)
     (Graphics/UI/GLFW/C.hs:33)
     (Graphics/UI/GLFW/C.hs:37)
     (Graphics/UI/GLFW/C.hs:41)
     (Graphics/UI/GLFW/C.hs:45)
     (Graphics/UI/GLFW/C.hs:49)
     (Graphics/UI/GLFW/C.hs:53)
     (Graphics/UI/GLFW/C.hs:57)
     (Graphics/UI/GLFW/C.hs:61)
     (Graphics/UI/GLFW/C.hs:65)
     (Graphics/UI/GLFW/C.hs:69)
     (Graphics/UI/GLFW/C.hs:78)
     (Graphics/UI/GLFW/C.hs:91)
     (Graphics/UI/GLFW/C.hs:99)
     (Graphics/UI/GLFW/C.hs:121)
     (Graphics/UI/GLFW/C.hs:129)
     (Graphics/UI/GLFW/C.hs:137)
     (Graphics/UI/GLFW/C.hs:145)
     (Graphics/UI/GLFW/C.hs:155)
     (Graphics/UI/GLFW/C.hs:165)
     (Graphics/UI/GLFW/C.hs:173)
     (Graphics/UI/GLFW/C.hs:419)
     (Graphics/UI/GLFW/C.hs:429)
     (Graphics/UI/GLFW/C.hs:465)
     (Graphics/UI/GLFW/C.hs:473)
     (Graphics/UI/GLFW/C.hs:493)
     (Graphics/UI/GLFW/C.hs:501)
     (Graphics/UI/GLFW/C.hs:509)
     (Graphics/UI/GLFW/C.hs:519)
     (Graphics/UI/GLFW/C.hs:527)
     (Graphics/UI/GLFW/C.hs:539)
  19% ( 31 /160) in 'Graphics.UI.GLFW'
  Missing documentation for:
    Module header
    Error (Graphics/UI/GLFW/Types.hs:22)
    setErrorCallback (Graphics/UI/GLFW.hs:294)
    ErrorCallback (Graphics/UI/GLFW.hs:219)
    Version (Graphics/UI/GLFW/Types.hs:37)
    init (Graphics/UI/GLFW.hs:306)
    terminate (Graphics/UI/GLFW.hs:310)
    getVersion (Graphics/UI/GLFW.hs:317)
    getVersionString (Graphics/UI/GLFW.hs:329)
    Monitor (Graphics/UI/GLFW/Types.hs:46)
    MonitorState (Graphics/UI/GLFW/Types.hs:50)
    VideoMode (Graphics/UI/GLFW/Types.hs:55)
    GammaRamp (Graphics/UI/GLFW/Types.hs:66)
    makeGammaRamp (Graphics/UI/GLFW/Types.hs:73)
    getMonitors (Graphics/UI/GLFW.hs:339)
    getPrimaryMonitor (Graphics/UI/GLFW.hs:348)
    getMonitorPos (Graphics/UI/GLFW.hs:356)
    getMonitorPhysicalSize (Graphics/UI/GLFW.hs:366)
    getMonitorName (Graphics/UI/GLFW.hs:376)
    setMonitorCallback (Graphics/UI/GLFW.hs:383)
    MonitorCallback (Graphics/UI/GLFW.hs:233)
    getVideoModes (Graphics/UI/GLFW.hs:390)
    getVideoMode (Graphics/UI/GLFW.hs:399)
    setGamma (Graphics/UI/GLFW.hs:406)
    getGammaRamp (Graphics/UI/GLFW.hs:410)
    setGammaRamp (Graphics/UI/GLFW.hs:434)
    Window (Graphics/UI/GLFW/Types.hs:104)
    WindowHint (Graphics/UI/GLFW/Types.hs:108)
    FocusState (Graphics/UI/GLFW/Types.hs:136)
    IconifyState (Graphics/UI/GLFW/Types.hs:141)
    ContextRobustness (Graphics/UI/GLFW/Types.hs:146)
    OpenGLProfile (Graphics/UI/GLFW/Types.hs:152)
    ClientAPI (Graphics/UI/GLFW/Types.hs:158)
    defaultWindowHints (Graphics/UI/GLFW.hs:458)
    windowHint (Graphics/UI/GLFW.hs:462)
    destroyWindow (Graphics/UI/GLFW.hs:542)
    windowShouldClose (Graphics/UI/GLFW.hs:566)
    setWindowShouldClose (Graphics/UI/GLFW.hs:570)
    setWindowTitle (Graphics/UI/GLFW.hs:574)
    getWindowPos (Graphics/UI/GLFW.hs:578)
    setWindowPos (Graphics/UI/GLFW.hs:588)
    getWindowSize (Graphics/UI/GLFW.hs:592)
    setWindowSize (Graphics/UI/GLFW.hs:602)
    getFramebufferSize (Graphics/UI/GLFW.hs:606)
    iconifyWindow (Graphics/UI/GLFW.hs:616)
    restoreWindow (Graphics/UI/GLFW.hs:620)
    showWindow (Graphics/UI/GLFW.hs:624)
    hideWindow (Graphics/UI/GLFW.hs:628)
    getWindowMonitor (Graphics/UI/GLFW.hs:632)
    setCursorPos (Graphics/UI/GLFW.hs:639)
    getWindowFocused (Graphics/UI/GLFW.hs:645)
    getWindowIconified (Graphics/UI/GLFW.hs:649)
    getWindowResizable (Graphics/UI/GLFW.hs:653)
    getWindowDecorated (Graphics/UI/GLFW.hs:657)
    getWindowVisible (Graphics/UI/GLFW.hs:661)
    getWindowClientAPI (Graphics/UI/GLFW.hs:665)
    getWindowContextVersionMajor (Graphics/UI/GLFW.hs:669)
    getWindowContextVersionMinor (Graphics/UI/GLFW.hs:673)
    getWindowContextVersionRevision (Graphics/UI/GLFW.hs:677)
    getWindowContextRobustness (Graphics/UI/GLFW.hs:681)
    getWindowOpenGLForwardCompat (Graphics/UI/GLFW.hs:685)
    getWindowOpenGLDebugContext (Graphics/UI/GLFW.hs:689)
    getWindowOpenGLProfile (Graphics/UI/GLFW.hs:693)
    setWindowPosCallback (Graphics/UI/GLFW.hs:699)
    WindowPosCallback (Graphics/UI/GLFW.hs:220)
    setWindowSizeCallback (Graphics/UI/GLFW.hs:708)
    WindowSizeCallback (Graphics/UI/GLFW.hs:221)
    setWindowCloseCallback (Graphics/UI/GLFW.hs:717)
    WindowCloseCallback (Graphics/UI/GLFW.hs:222)
    setWindowRefreshCallback (Graphics/UI/GLFW.hs:725)
    WindowRefreshCallback (Graphics/UI/GLFW.hs:223)
    setWindowFocusCallback (Graphics/UI/GLFW.hs:733)
    WindowFocusCallback (Graphics/UI/GLFW.hs:224)
    setWindowIconifyCallback (Graphics/UI/GLFW.hs:741)
    WindowIconifyCallback (Graphics/UI/GLFW.hs:225)
    setFramebufferSizeCallback (Graphics/UI/GLFW.hs:749)
    FramebufferSizeCallback (Graphics/UI/GLFW.hs:226)
    pollEvents (Graphics/UI/GLFW.hs:757)
    waitEvents (Graphics/UI/GLFW.hs:760)
    postEmptyEvent (Graphics/UI/GLFW.hs:763)
    Key (Graphics/UI/GLFW/Types.hs:166)
    KeyState (Graphics/UI/GLFW/Types.hs:290)
    Joystick (Graphics/UI/GLFW/Types.hs:296)
    JoystickButtonState (Graphics/UI/GLFW/Types.hs:315)
    MouseButton (Graphics/UI/GLFW/Types.hs:320)
    MouseButtonState (Graphics/UI/GLFW/Types.hs:331)
    CursorState (Graphics/UI/GLFW/Types.hs:336)
    CursorInputMode (Graphics/UI/GLFW/Types.hs:341)
    StickyKeysInputMode (Graphics/UI/GLFW/Types.hs:347)
    StickyMouseButtonsInputMode (Graphics/UI/GLFW/Types.hs:352)
    ModifierKeys (Graphics/UI/GLFW/Types.hs:357)
    Image (Graphics/UI/GLFW/Types.hs:370)
    Cursor (Graphics/UI/GLFW/Types.hs:376)
    StandardCursorShape (Graphics/UI/GLFW/Types.hs:380)
    getCursorInputMode (Graphics/UI/GLFW.hs:771)
    setCursorInputMode (Graphics/UI/GLFW.hs:775)
    getStickyKeysInputMode (Graphics/UI/GLFW.hs:779)
    setStickyKeysInputMode (Graphics/UI/GLFW.hs:783)
    getStickyMouseButtonsInputMode (Graphics/UI/GLFW.hs:787)
    setStickyMouseButtonsInputMode (Graphics/UI/GLFW.hs:791)
    getKey (Graphics/UI/GLFW.hs:797)
    getMouseButton (Graphics/UI/GLFW.hs:801)
    getCursorPos (Graphics/UI/GLFW.hs:805)
    setKeyCallback (Graphics/UI/GLFW.hs:815)
    KeyCallback (Graphics/UI/GLFW.hs:231)
    setCharCallback (Graphics/UI/GLFW.hs:825)
    CharCallback (Graphics/UI/GLFW.hs:232)
    setMouseButtonCallback (Graphics/UI/GLFW.hs:833)
    MouseButtonCallback (Graphics/UI/GLFW.hs:227)
    setCursorPosCallback (Graphics/UI/GLFW.hs:841)
    CursorPosCallback (Graphics/UI/GLFW.hs:228)
    setCursorEnterCallback (Graphics/UI/GLFW.hs:849)
    CursorEnterCallback (Graphics/UI/GLFW.hs:229)
    setScrollCallback (Graphics/UI/GLFW.hs:857)
    ScrollCallback (Graphics/UI/GLFW.hs:230)
    DropCallback (Graphics/UI/GLFW.hs:994)
    joystickPresent (Graphics/UI/GLFW.hs:865)
    getJoystickAxes (Graphics/UI/GLFW.hs:869)
    getJoystickButtons (Graphics/UI/GLFW.hs:878)
    getJoystickName (Graphics/UI/GLFW.hs:887)
    getTime (Graphics/UI/GLFW.hs:897)
    setTime (Graphics/UI/GLFW.hs:904)
    makeContextCurrent (Graphics/UI/GLFW.hs:911)
    getCurrentContext (Graphics/UI/GLFW.hs:915)
    swapBuffers (Graphics/UI/GLFW.hs:922)
    swapInterval (Graphics/UI/GLFW.hs:926)
    extensionSupported (Graphics/UI/GLFW.hs:930)
    getClipboardString (Graphics/UI/GLFW.hs:942)
    setClipboardString (Graphics/UI/GLFW.hs:938)
Documentation created: dist/doc/html/GLFW-b/index.html,
dist/doc/html/GLFW-b/GLFW-b.txt
Creating package registration file:
/tmp/pkgConf-GLFW-b-1.4.8453173332588824910.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/GLFW-b-1.4.8.0-2uIwrpk3JbOCl8VCCYOstU
Registering GLFW-b-1.4.8.0...
Installed GLFW-b-1.4.8.0
Configuring JuicyPixels-3.2.7...
Building JuicyPixels-3.2.7...
Preprocessing library JuicyPixels-3.2.7...
[ 1 of 30] Compiling Codec.Picture.Metadata.Exif ( src/Codec/Picture/Metadata/Exif.hs, dist/build/Codec/Picture/Metadata/Exif.o )
[ 2 of 30] Compiling Codec.Picture.Tiff.Types ( src/Codec/Picture/Tiff/Types.hs, dist/build/Codec/Picture/Tiff/Types.o )
[ 3 of 30] Compiling Codec.Picture.InternalHelper ( src/Codec/Picture/InternalHelper.hs, dist/build/Codec/Picture/InternalHelper.o )
[ 4 of 30] Compiling Codec.Picture.Types ( src/Codec/Picture/Types.hs, dist/build/Codec/Picture/Types.o )
[ 5 of 30] Compiling Codec.Picture.ColorQuant ( src/Codec/Picture/ColorQuant.hs, dist/build/Codec/Picture/ColorQuant.o )
[ 6 of 30] Compiling Codec.Picture.VectorByteConversion ( src/Codec/Picture/VectorByteConversion.hs, dist/build/Codec/Picture/VectorByteConversion.o )
[ 7 of 30] Compiling Codec.Picture.BitWriter ( src/Codec/Picture/BitWriter.hs, dist/build/Codec/Picture/BitWriter.o )
[ 8 of 30] Compiling Codec.Picture.Gif.LZW ( src/Codec/Picture/Gif/LZW.hs, dist/build/Codec/Picture/Gif/LZW.o )
[ 9 of 30] Compiling Codec.Picture.Gif.LZWEncoding ( src/Codec/Picture/Gif/LZWEncoding.hs, dist/build/Codec/Picture/Gif/LZWEncoding.o )
[10 of 30] Compiling Codec.Picture.Jpg.DefaultTable ( src/Codec/Picture/Jpg/DefaultTable.hs, dist/build/Codec/Picture/Jpg/DefaultTable.o )
[11 of 30] Compiling Codec.Picture.Jpg.Types ( src/Codec/Picture/Jpg/Types.hs, dist/build/Codec/Picture/Jpg/Types.o )
[12 of 30] Compiling Codec.Picture.Jpg.FastDct ( src/Codec/Picture/Jpg/FastDct.hs, dist/build/Codec/Picture/Jpg/FastDct.o )
[13 of 30] Compiling Codec.Picture.Jpg.FastIdct ( src/Codec/Picture/Jpg/FastIdct.hs, dist/build/Codec/Picture/Jpg/FastIdct.o )
[14 of 30] Compiling Codec.Picture.Png.Type ( src/Codec/Picture/Png/Type.hs, dist/build/Codec/Picture/Png/Type.o )
[15 of 30] Compiling Codec.Picture.Jpg.Common ( src/Codec/Picture/Jpg/Common.hs, dist/build/Codec/Picture/Jpg/Common.o )
[16 of 30] Compiling Codec.Picture.Jpg.Progressive ( src/Codec/Picture/Jpg/Progressive.hs, dist/build/Codec/Picture/Jpg/Progressive.o )
[17 of 30] Compiling Codec.Picture.Metadata ( src/Codec/Picture/Metadata.hs, dist/build/Codec/Picture/Metadata.o )
[18 of 30] Compiling Codec.Picture.Bitmap ( src/Codec/Picture/Bitmap.hs, dist/build/Codec/Picture/Bitmap.o )
[19 of 30] Compiling Codec.Picture.Gif ( src/Codec/Picture/Gif.hs, dist/build/Codec/Picture/Gif.o )
[20 of 30] Compiling Codec.Picture.HDR ( src/Codec/Picture/HDR.hs, dist/build/Codec/Picture/HDR.o )
[21 of 30] Compiling Codec.Picture.Tga ( src/Codec/Picture/Tga.hs, dist/build/Codec/Picture/Tga.o )
[22 of 30] Compiling Codec.Picture.Png.Metadata ( src/Codec/Picture/Png/Metadata.hs, dist/build/Codec/Picture/Png/Metadata.o )
[23 of 30] Compiling Codec.Picture.Png.Export ( src/Codec/Picture/Png/Export.hs, dist/build/Codec/Picture/Png/Export.o )
[24 of 30] Compiling Codec.Picture.Png ( src/Codec/Picture/Png.hs, dist/build/Codec/Picture/Png.o )
[25 of 30] Compiling Codec.Picture.Tiff.Metadata ( src/Codec/Picture/Tiff/Metadata.hs, dist/build/Codec/Picture/Tiff/Metadata.o )
[26 of 30] Compiling Codec.Picture.Tiff ( src/Codec/Picture/Tiff.hs, dist/build/Codec/Picture/Tiff.o )
[27 of 30] Compiling Codec.Picture.Jpg.Metadata ( src/Codec/Picture/Jpg/Metadata.hs, dist/build/Codec/Picture/Jpg/Metadata.o )
[28 of 30] Compiling Codec.Picture.Jpg ( src/Codec/Picture/Jpg.hs, dist/build/Codec/Picture/Jpg.o )
[29 of 30] Compiling Codec.Picture.Saving ( src/Codec/Picture/Saving.hs, dist/build/Codec/Picture/Saving.o )
[30 of 30] Compiling Codec.Picture    ( src/Codec/Picture.hs, dist/build/Codec/Picture.o )
In-place registering JuicyPixels-3.2.7...
Running Haddock for JuicyPixels-3.2.7...
Running hscolour for JuicyPixels-3.2.7...
Preprocessing library JuicyPixels-3.2.7...
Preprocessing library JuicyPixels-3.2.7...
Haddock coverage:
 100% (  5 /  5) in 'Codec.Picture.Metadata.Exif'
   9% (  2 / 22) in 'Codec.Picture.Tiff.Types'
  Missing documentation for:
    Module header
    Endianness (src/Codec/Picture/Tiff/Types.hs:59)
    TiffHeader (src/Codec/Picture/Tiff/Types.hs:83)
    TiffPlanarConfiguration (src/Codec/Picture/Tiff/Types.hs:122)
    TiffCompression (src/Codec/Picture/Tiff/Types.hs:136)
    IfdType (src/Codec/Picture/Tiff/Types.hs:143)
    TiffColorspace (src/Codec/Picture/Tiff/Types.hs:403)
    TiffSampleFormat (src/Codec/Picture/Tiff/Types.hs:351)
    ImageFileDirectory (src/Codec/Picture/Tiff/Types.hs:366)
    ExtraSample (src/Codec/Picture/Tiff/Types.hs:437)
    Predictor (src/Codec/Picture/Tiff/Types.hs:196)
    planarConfgOfConstant (src/Codec/Picture/Tiff/Types.hs:126)
    constantToPlaneConfiguration (src/Codec/Picture/Tiff/Types.hs:132)
    unpackSampleFormat (src/Codec/Picture/Tiff/Types.hs:358)
    unpackPhotometricInterpretation (src/Codec/Picture/Tiff/Types.hs:425)
    packPhotometricInterpretation (src/Codec/Picture/Tiff/Types.hs:414)
    codeOfExtraSample (src/Codec/Picture/Tiff/Types.hs:442)
    unPackCompression (src/Codec/Picture/Tiff/Types.hs:448)
    packCompression (src/Codec/Picture/Tiff/Types.hs:458)
    predictorOfConstant (src/Codec/Picture/Tiff/Types.hs:201)
   0% (  0 /  6) in 'Codec.Picture.InternalHelper'
  Missing documentation for:
    Module header
    runGet (src/Codec/Picture/InternalHelper.hs:27)
    runGetStrict (src/Codec/Picture/InternalHelper.hs:38)
    decode (src/Codec/Picture/InternalHelper.hs:24)
    getRemainingBytes (src/Codec/Picture/InternalHelper.hs:41)
    getRemainingLazyBytes (src/Codec/Picture/InternalHelper.hs:49)
 100% ( 77 / 77) in 'Codec.Picture.Types'
 100% (  5 /  5) in 'Codec.Picture.ColorQuant'
  25% (  1 /  4) in 'Codec.Picture.VectorByteConversion'
  Missing documentation for:
    Module header
    blitVector (src/Codec/Picture/VectorByteConversion.hs:24)
    toByteString (src/Codec/Picture/VectorByteConversion.hs:28)
  36% (  8 / 22) in 'Codec.Picture.BitWriter'
  Missing documentation for:
    emptyBoolState (src/Codec/Picture/BitWriter.hs:58)
    getNextBitsLSBFirst (src/Codec/Picture/BitWriter.hs:158)
    getNextBitsMSBFirst (src/Codec/Picture/BitWriter.hs:140)
    getNextBitJpg (src/Codec/Picture/BitWriter.hs:101)
    getNextIntJpg (src/Codec/Picture/BitWriter.hs:111)
    setDecodedStringMSB (src/Codec/Picture/BitWriter.hs:133)
    runBoolReader (src/Codec/Picture/BitWriter.hs:64)
    BoolWriteStateRef (src/Codec/Picture/BitWriter.hs:196)
    newWriteStateRef (src/Codec/Picture/BitWriter.hs:204)
    finalizeBoolWriter (src/Codec/Picture/BitWriter.hs:213)
    initBoolState (src/Codec/Picture/BitWriter.hs:73)
    initBoolStateJpg (src/Codec/Picture/BitWriter.hs:78)
    execBoolReader (src/Codec/Picture/BitWriter.hs:70)
    runBoolReaderWith (src/Codec/Picture/BitWriter.hs:67)
   0% (  0 /  3) in 'Codec.Picture.Gif.LZW'
  Missing documentation for:
    Module header
    decodeLzw (src/Codec/Picture/Gif/LZW.hs:61)
    decodeLzwTiff (src/Codec/Picture/Gif/LZW.hs:72)
   0% (  0 /  2) in 'Codec.Picture.Gif.LZWEncoding'
  Missing documentation for:
    Module header
    lzwEncode (src/Codec/Picture/Gif/LZWEncoding.hs:65)
  38% (  9 / 24) in 'Codec.Picture.Jpg.DefaultTable'
  Missing documentation for:
    HuffmanTable (src/Codec/Picture/Jpg/DefaultTable.hs:258)
    HuffmanPackedTree (src/Codec/Picture/Jpg/DefaultTable.hs:54)
    QuantificationTable (src/Codec/Picture/Jpg/DefaultTable.hs:103)
    HuffmanWriterCode (src/Codec/Picture/Jpg/DefaultTable.hs:56)
    scaleQuantisationMatrix (src/Codec/Picture/Jpg/DefaultTable.hs:130)
    makeInverseTable (src/Codec/Picture/Jpg/DefaultTable.hs:90)
    packHuffmanTree (src/Codec/Picture/Jpg/DefaultTable.hs:58)
    huffmanPackedDecode (src/Codec/Picture/Jpg/DefaultTable.hs:144)
    defaultChromaQuantizationTable (src/Codec/Picture/Jpg/DefaultTable.hs:166)
    defaultLumaQuantizationTable (src/Codec/Picture/Jpg/DefaultTable.hs:154)
    defaultAcChromaHuffmanTree (src/Codec/Picture/Jpg/DefaultTable.hs:260)
    defaultAcChromaHuffmanTable (src/Codec/Picture/Jpg/DefaultTable.hs:263)
    defaultAcLumaHuffmanTree (src/Codec/Picture/Jpg/DefaultTable.hs:226)
    defaultDcChromaHuffmanTree (src/Codec/Picture/Jpg/DefaultTable.hs:202)
    defaultDcLumaHuffmanTree (src/Codec/Picture/Jpg/DefaultTable.hs:178)
  17% (  4 / 23) in 'Codec.Picture.Jpg.Types'
  Missing documentation for:
    Module header
    printMacroBlock (src/Codec/Picture/Jpg/Types.hs:709)
    printPureMacroBlock (src/Codec/Picture/Jpg/Types.hs:718)
    JpgImage (src/Codec/Picture/Jpg/Types.hs:274)
    JpgComponent (src/Codec/Picture/Jpg/Types.hs:261)
    JpgFrameHeader (src/Codec/Picture/Jpg/Types.hs:246)
    JpgFrame (src/Codec/Picture/Jpg/Types.hs:104)
    JpgFrameKind (src/Codec/Picture/Jpg/Types.hs:79)
    JpgScanHeader (src/Codec/Picture/Jpg/Types.hs:290)
    JpgQuantTableSpec (src/Codec/Picture/Jpg/Types.hs:312)
    JpgHuffmanTableSpec (src/Codec/Picture/Jpg/Types.hs:367)
    JpgImageKind (src/Codec/Picture/Jpg/Types.hs:570)
    JpgScanSpecification (src/Codec/Picture/Jpg/Types.hs:277)
    JpgColorSpace (src/Codec/Picture/Jpg/Types.hs:117)
    AdobeTransform (src/Codec/Picture/Jpg/Types.hs:129)
    JpgAdobeApp14 (src/Codec/Picture/Jpg/Types.hs:135)
    JpgJFIFApp0 (src/Codec/Picture/Jpg/Types.hs:163)
    calculateSize (src/Codec/Picture/Jpg/Types.hs:324)
    dctBlockSize (src/Codec/Picture/Jpg/Types.hs:728)
  67% (  2 /  3) in 'Codec.Picture.Jpg.FastDct'
  Missing documentation for:
    Module header
 100% (  5 /  5) in 'Codec.Picture.Jpg.FastIdct'
  59% ( 19 / 32) in 'Codec.Picture.Png.Type'
  Missing documentation for:
    PngPhysicalDimension (src/Codec/Picture/Png/Type.hs:97)
    PngGamma (src/Codec/Picture/Png/Type.hs:108)
    PngUnit (src/Codec/Picture/Png/Type.hs:81)
    APngAnimationControl (src/Codec/Picture/Png/Type.hs:114)
    APngFrameControl (src/Codec/Picture/Png/Type.hs:144)
    tRNSSignature (src/Codec/Picture/Png/Type.hs:395)
    tEXtSignature (src/Codec/Picture/Png/Type.hs:404)
    zTXtSignature (src/Codec/Picture/Png/Type.hs:407)
    gammaSignature (src/Codec/Picture/Png/Type.hs:398)
    pHYsSignature (src/Codec/Picture/Png/Type.hs:401)
    animationControlSignature (src/Codec/Picture/Png/Type.hs:410)
    chunksWithSig (src/Codec/Picture/Png/Type.hs:447)
    mkRawChunk (src/Codec/Picture/Png/Type.hs:193)
  31% (  5 / 16) in 'Codec.Picture.Jpg.Common'
  Missing documentation for:
    Module header
    JpgUnpackerParameter (src/Codec/Picture/Jpg/Common.hs:45)
    decodeInt (src/Codec/Picture/Jpg/Common.hs:74)
    dcCoefficientDecode (src/Codec/Picture/Jpg/Common.hs:92)
    decodeRrrrSsss (src/Codec/Picture/Jpg/Common.hs:85)
    zigZagReorderForward (src/Codec/Picture/Jpg/Common.hs:138)
    zigZagReorderForwardv (src/Codec/Picture/Jpg/Common.hs:128)
    zigZagReorder (src/Codec/Picture/Jpg/Common.hs:160)
    inverseDirectCosineTransform (src/Codec/Picture/Jpg/Common.hs:111)
    rasterMap (src/Codec/Picture/Jpg/Common.hs:179)
    decodeRestartInterval (src/Codec/Picture/Jpg/Common.hs:63)
   0% (  0 /  3) in 'Codec.Picture.Jpg.Progressive'
  Missing documentation for:
    Module header
    JpgUnpackerParameter (src/Codec/Picture/Jpg/Common.hs:45)
    progressiveUnpack (src/Codec/Picture/Jpg/Progressive.hs:212)
 100% ( 25 / 25) in 'Codec.Picture.Metadata'
 100% ( 12 / 12) in 'Codec.Picture.Bitmap'
 100% ( 16 / 16) in 'Codec.Picture.Gif'
 100% (  8 /  8) in 'Codec.Picture.HDR'
 100% (  6 /  6) in 'Codec.Picture.Tga'
   0% (  0 /  3) in 'Codec.Picture.Png.Metadata'
  Missing documentation for:
    Module header
    extractMetadatas (src/Codec/Picture/Png/Metadata.hs:92)
    encodeMetadatas (src/Codec/Picture/Png/Metadata.hs:133)
 100% (  7 /  7) in 'Codec.Picture.Png.Export'
 100% ( 10 / 10) in 'Codec.Picture.Png'
   0% (  0 /  2) in 'Codec.Picture.Tiff.Metadata'
  Missing documentation for:
    Module header
    extractTiffMetadata (src/Codec/Picture/Tiff/Metadata.hs:96)
 100% (  6 /  6) in 'Codec.Picture.Tiff'
   0% (  0 /  3) in 'Codec.Picture.Jpg.Metadata'
  Missing documentation for:
    Module header
    extractMetadatas (src/Codec/Picture/Jpg/Metadata.hs:23)
    encodeMetadatas (src/Codec/Picture/Jpg/Metadata.hs:31)
 100% (  8 /  8) in 'Codec.Picture.Jpg'
 100% (  8 /  8) in 'Codec.Picture.Saving'
Cannot find documentation for: $graph
 100% (107 /107) in 'Codec.Picture'
Warning: Codec.Picture.Types: could not find link destinations for:
    toComponentIndex
Warning: Codec.Picture.ColorQuant: could not find link destinations for:
    Fold fold
Warning: Codec.Picture.Bitmap: could not find link destinations for:
    BmpPalette encodeBitmapWithPalette bitsPerPixel bmpEncode
Warning: Codec.Picture.Tga: could not find link destinations for:
    tgaDataOfImage tgaPixelDepthOfImage tgaTypeOfImage
Warning: Codec.Picture.Tiff: could not find link destinations for:
    colorSpaceOfPixel
Warning: Codec.Picture.Jpg: could not find link destinations for:
    componentsOfColorSpace encodingState scanSpecificationOfColorSpace
Warning: Codec.Picture: could not find link destinations for:
    bitsPerPixel bmpEncode tgaDataOfImage tgaPixelDepthOfImage tgaTypeOfImage colorSpaceOfPixel
Documentation created: dist/doc/html/JuicyPixels/index.html,
dist/doc/html/JuicyPixels/JuicyPixels.txt
Creating package registration file:
/tmp/pkgConf-JuicyPixels-3.2689627512654040400.7
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/JuicyPixels-3.2.7-JMgE8PBYSKHBOmusQuiyg6
Registering JuicyPixels-3.2.7...
Installed JuicyPixels-3.2.7
Configuring mwc-random-0.13.4.0...
Building mwc-random-0.13.4.0...
Preprocessing library mwc-random-0.13.4.0...
[1 of 3] Compiling System.Random.MWC ( System/Random/MWC.hs, dist/build/System/Random/MWC.o )
[2 of 3] Compiling System.Random.MWC.Distributions ( System/Random/MWC/Distributions.hs, dist/build/System/Random/MWC/Distributions.o )
[3 of 3] Compiling System.Random.MWC.CondensedTable ( System/Random/MWC/CondensedTable.hs, dist/build/System/Random/MWC/CondensedTable.o )
In-place registering mwc-random-0.13.4.0...
Running Haddock for mwc-random-0.13.4.0...
Running hscolour for mwc-random-0.13.4.0...
Preprocessing library mwc-random-0.13.4.0...
Preprocessing library mwc-random-0.13.4.0...
Haddock coverage:
 100% ( 24 / 24) in 'System.Random.MWC'
 100% ( 23 / 23) in 'System.Random.MWC.Distributions'
 100% ( 15 / 15) in 'System.Random.MWC.CondensedTable'
Documentation created: dist/doc/html/mwc-random/index.html,
dist/doc/html/mwc-random/mwc-random.txt
Creating package registration file:
/tmp/pkgConf-mwc-random-0.13.47190353911633819949.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/mwc-random-0.13.4.0-0lrQ1SkkNA85sa8eZ98xQk
Registering mwc-random-0.13.4.0...
Installed mwc-random-0.13.4.0
Configuring scientific-0.3.4.6...
Building scientific-0.3.4.6...
Preprocessing library scientific-0.3.4.6...
[1 of 7] Compiling GHC.Integer.Logarithms.Compat ( src/GHC/Integer/Logarithms/Compat.hs, dist/build/GHC/Integer/Logarithms/Compat.o )
[2 of 7] Compiling Utils            ( src/Utils.hs, dist/build/Utils.o )
[3 of 7] Compiling GHC.Integer.Compat ( src/GHC/Integer/Compat.hs, dist/build/GHC/Integer/Compat.o )
[4 of 7] Compiling Math.NumberTheory.Logarithms ( src/Math/NumberTheory/Logarithms.hs, dist/build/Math/NumberTheory/Logarithms.o )
[5 of 7] Compiling Data.Scientific  ( src/Data/Scientific.hs, dist/build/Data/Scientific.o )
[6 of 7] Compiling Data.Text.Lazy.Builder.Scientific ( src/Data/Text/Lazy/Builder/Scientific.hs, dist/build/Data/Text/Lazy/Builder/Scientific.o )
[7 of 7] Compiling Data.ByteString.Builder.Scientific ( src/Data/ByteString/Builder/Scientific.hs, dist/build/Data/ByteString/Builder/Scientific.o )
In-place registering scientific-0.3.4.6...
Running Haddock for scientific-0.3.4.6...
Running hscolour for scientific-0.3.4.6...
Preprocessing library scientific-0.3.4.6...
Preprocessing library scientific-0.3.4.6...
Haddock coverage:
  67% (  2 /  3) in 'GHC.Integer.Logarithms.Compat'
  Missing documentation for:
    Module header
  33% (  1 /  3) in 'Utils'
  Missing documentation for:
    Module header
    roundTo (src/Utils.hs:12)
   0% (  0 /  2) in 'GHC.Integer.Compat'
  Missing documentation for:
    Module header
    divInteger
 100% (  2 /  2) in 'Math.NumberTheory.Logarithms'
 100% ( 24 / 24) in 'Data.Scientific'
  75% (  3 /  4) in 'Data.Text.Lazy.Builder.Scientific'
  Missing documentation for:
    Module header
  75% (  3 /  4) in 'Data.ByteString.Builder.Scientific'
  Missing documentation for:
    Module header
Warning: Data.Scientific: could not find link destinations for:
    whenFloating
Documentation created: dist/doc/html/scientific/index.html,
dist/doc/html/scientific/scientific.txt
Creating package registration file:
/tmp/pkgConf-scientific-0.3.41257460810248561908.6
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/scientific-0.3.4.6-5s26qRhE5w04kI4pP1Rtwm
Registering scientific-0.3.4.6...
Installed scientific-0.3.4.6
Configuring unordered-containers-0.2.7.0...
Building unordered-containers-0.2.7.0...
Preprocessing library unordered-containers-0.2.7.0...
[1 of 8] Compiling Data.HashMap.UnsafeShift ( Data/HashMap/UnsafeShift.hs, dist/build/Data/HashMap/UnsafeShift.o )
[2 of 8] Compiling Data.HashMap.PopCount ( Data/HashMap/PopCount.hs, dist/build/Data/HashMap/PopCount.o )
[3 of 8] Compiling Data.HashMap.Unsafe ( Data/HashMap/Unsafe.hs, dist/build/Data/HashMap/Unsafe.o )
[4 of 8] Compiling Data.HashMap.Array ( Data/HashMap/Array.hs, dist/build/Data/HashMap/Array.o )
[5 of 8] Compiling Data.HashMap.Base ( Data/HashMap/Base.hs, dist/build/Data/HashMap/Base.o )
[6 of 8] Compiling Data.HashMap.Strict ( Data/HashMap/Strict.hs, dist/build/Data/HashMap/Strict.o )
[7 of 8] Compiling Data.HashMap.Lazy ( Data/HashMap/Lazy.hs, dist/build/Data/HashMap/Lazy.o )
[8 of 8] Compiling Data.HashSet     ( Data/HashSet.hs, dist/build/Data/HashSet.o )
In-place registering unordered-containers-0.2.7.0...
Running Haddock for unordered-containers-0.2.7.0...
Running hscolour for unordered-containers-0.2.7.0...
Preprocessing library unordered-containers-0.2.7.0...
Preprocessing library unordered-containers-0.2.7.0...
Haddock coverage:
   0% (  0 /  3) in 'Data.HashMap.UnsafeShift'
  Missing documentation for:
    Module header
    unsafeShiftL (Data/HashMap/UnsafeShift.hs:10)
    unsafeShiftR (Data/HashMap/UnsafeShift.hs:14)
  50% (  1 /  2) in 'Data.HashMap.PopCount'
  Missing documentation for:
    Module header
 100% (  2 /  2) in 'Data.HashMap.Unsafe'
  38% ( 14 / 37) in 'Data.HashMap.Array'
  Missing documentation for:
    Array (Data/HashMap/Array.hs:101)
    MArray (Data/HashMap/Array.hs:126)
    new_ (Data/HashMap/Array.hs:173)
    singleton (Data/HashMap/Array.hs:176)
    singletonM (Data/HashMap/Array.hs:180)
    pair (Data/HashMap/Array.hs:184)
    length (Data/HashMap/Array.hs:112)
    lengthM (Data/HashMap/Array.hs:134)
    read (Data/HashMap/Array.hs:191)
    write (Data/HashMap/Array.hs:197)
    index (Data/HashMap/Array.hs:204)
    indexM (Data/HashMap/Array.hs:210)
    unsafeFreeze (Data/HashMap/Array.hs:216)
    unsafeThaw (Data/HashMap/Array.hs:222)
    run (Data/HashMap/Array.hs:228)
    run2 (Data/HashMap/Array.hs:232)
    foldl' (Data/HashMap/Array.hs:334)
    foldr (Data/HashMap/Array.hs:342)
    thaw (Data/HashMap/Array.hs:354)
    map (Data/HashMap/Array.hs:387)
    traverse (Data/HashMap/Array.hs:430)
    filter (Data/HashMap/Array.hs:435)
    toList (Data/HashMap/Array.hs:427)
  87% ( 61 / 70) in 'Data.HashMap.Base'
  Missing documentation for:
    Module header
    Leaf (Data/HashMap/Base.hs:135)
    Hash (Data/HashMap/Base.hs:202)
    Bitmap (Data/HashMap/Base.hs:203)
    mask (Data/HashMap/Base.hs:1226)
    bitsPerSubkey (Data/HashMap/Base.hs:1214)
    sparseIndex (Data/HashMap/Base.hs:1223)
    updateOrConcatWith (Data/HashMap/Base.hs:1131)
    updateOrConcatWithKey (Data/HashMap/Base.hs:1135)
 100% ( 52 / 52) in 'Data.HashMap.Strict'
 100% ( 52 / 52) in 'Data.HashMap.Lazy'
 100% ( 31 / 31) in 'Data.HashSet'
Documentation created: dist/doc/html/unordered-containers/index.html,
dist/doc/html/unordered-containers/unordered-containers.txt
Creating package registration file:
/tmp/pkgConf-unordered-containers-0.2.738454414742738557.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/unordered-containers-0.2.7.0-2BLx4faR35mFWLJj5xiBgm
Registering unordered-containers-0.2.7.0...
Installed unordered-containers-0.2.7.0
Configuring vector-algorithms-0.7.0.1...
Building vector-algorithms-0.7.0.1...
Preprocessing library vector-algorithms-0.7.0.1...
[ 1 of 10] Compiling Data.Vector.Algorithms.Common ( src/Data/Vector/Algorithms/Common.hs, dist/build/Data/Vector/Algorithms/Common.o )
[ 2 of 10] Compiling Data.Vector.Algorithms.Radix ( src/Data/Vector/Algorithms/Radix.hs, dist/build/Data/Vector/Algorithms/Radix.o )
[ 3 of 10] Compiling Data.Vector.Algorithms.Search ( src/Data/Vector/Algorithms/Search.hs, dist/build/Data/Vector/Algorithms/Search.o )
[ 4 of 10] Compiling Data.Vector.Algorithms.Optimal ( src/Data/Vector/Algorithms/Optimal.hs, dist/build/Data/Vector/Algorithms/Optimal.o )
[ 5 of 10] Compiling Data.Vector.Algorithms.Insertion ( src/Data/Vector/Algorithms/Insertion.hs, dist/build/Data/Vector/Algorithms/Insertion.o )
[ 6 of 10] Compiling Data.Vector.Algorithms.AmericanFlag ( src/Data/Vector/Algorithms/AmericanFlag.hs, dist/build/Data/Vector/Algorithms/AmericanFlag.o )
[ 7 of 10] Compiling Data.Vector.Algorithms.Tim ( src/Data/Vector/Algorithms/Tim.hs, dist/build/Data/Vector/Algorithms/Tim.o )
[ 8 of 10] Compiling Data.Vector.Algorithms.Heap ( src/Data/Vector/Algorithms/Heap.hs, dist/build/Data/Vector/Algorithms/Heap.o )
[ 9 of 10] Compiling Data.Vector.Algorithms.Intro ( src/Data/Vector/Algorithms/Intro.hs, dist/build/Data/Vector/Algorithms/Intro.o )
[10 of 10] Compiling Data.Vector.Algorithms.Merge ( src/Data/Vector/Algorithms/Merge.hs, dist/build/Data/Vector/Algorithms/Merge.o )
In-place registering vector-algorithms-0.7.0.1...
Running Haddock for vector-algorithms-0.7.0.1...
Running hscolour for vector-algorithms-0.7.0.1...
Preprocessing library vector-algorithms-0.7.0.1...
Preprocessing library vector-algorithms-0.7.0.1...
Haddock coverage:
  40% (  2 /  5) in 'Data.Vector.Algorithms.Common'
  Missing documentation for:
    copyOffset (src/Data/Vector/Algorithms/Common.hs:27)
    inc (src/Data/Vector/Algorithms/Common.hs:33)
    countLoop (src/Data/Vector/Algorithms/Common.hs:38)
  75% (  3 /  4) in 'Data.Vector.Algorithms.Radix'
  Missing documentation for:
    Radix (src/Data/Vector/Algorithms/Radix.hs:58)
 100% ( 17 / 17) in 'Data.Vector.Algorithms.Search'
 100% (  8 /  8) in 'Data.Vector.Algorithms.Optimal'
 100% (  6 /  6) in 'Data.Vector.Algorithms.Insertion'
 100% (  4 /  4) in 'Data.Vector.Algorithms.AmericanFlag'
 100% (  3 /  3) in 'Data.Vector.Algorithms.Tim'
 100% ( 20 / 20) in 'Data.Vector.Algorithms.Heap'
 100% ( 14 / 14) in 'Data.Vector.Algorithms.Intro'
 100% (  4 /  4) in 'Data.Vector.Algorithms.Merge'
Warning: Data.Vector.Algorithms.Tim: could not find link destinations for:
    mergeHi mergeLo
Documentation created: dist/doc/html/vector-algorithms/index.html,
dist/doc/html/vector-algorithms/vector-algorithms.txt
Creating package registration file:
/tmp/pkgConf-vector-algorithms-0.7.015333925111902871502.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/vector-algorithms-0.7.0.1-2O3XZ6glbAwDmJCc3dC3Ee
Registering vector-algorithms-0.7.0.1...
Installed vector-algorithms-0.7.0.1
Configuring attoparsec-0.13.0.2...
Building attoparsec-0.13.0.2...
Preprocessing library attoparsec-0.13.0.2...
[ 1 of 21] Compiling Data.Attoparsec.Text.FastSet ( Data/Attoparsec/Text/FastSet.hs, dist/build/Data/Attoparsec/Text/FastSet.o )
[ 2 of 21] Compiling Data.Attoparsec.Internal.Fhthagn ( Data/Attoparsec/Internal/Fhthagn.hs, dist/build/Data/Attoparsec/Internal/Fhthagn.o )
[ 3 of 21] Compiling Data.Attoparsec.Text.Buffer ( Data/Attoparsec/Text/Buffer.hs, dist/build/Data/Attoparsec/Text/Buffer.o )
[ 4 of 21] Compiling Data.Attoparsec.ByteString.Buffer ( Data/Attoparsec/ByteString/Buffer.hs, dist/build/Data/Attoparsec/ByteString/Buffer.o )
[ 5 of 21] Compiling Data.Attoparsec.Zepto ( Data/Attoparsec/Zepto.hs, dist/build/Data/Attoparsec/Zepto.o )
[ 6 of 21] Compiling Data.Attoparsec.Number ( Data/Attoparsec/Number.hs, dist/build/Data/Attoparsec/Number.o )
[ 7 of 21] Compiling Data.Attoparsec.ByteString.FastSet ( Data/Attoparsec/ByteString/FastSet.hs, dist/build/Data/Attoparsec/ByteString/FastSet.o )
[ 8 of 21] Compiling Data.Attoparsec.Internal.Types ( Data/Attoparsec/Internal/Types.hs, dist/build/Data/Attoparsec/Internal/Types.o )
[ 9 of 21] Compiling Data.Attoparsec.Types ( Data/Attoparsec/Types.hs, dist/build/Data/Attoparsec/Types.o )
[10 of 21] Compiling Data.Attoparsec.Internal ( Data/Attoparsec/Internal.hs, dist/build/Data/Attoparsec/Internal.o )
[11 of 21] Compiling Data.Attoparsec.Combinator ( Data/Attoparsec/Combinator.hs, dist/build/Data/Attoparsec/Combinator.o )
[12 of 21] Compiling Data.Attoparsec.ByteString.Internal ( Data/Attoparsec/ByteString/Internal.hs, dist/build/Data/Attoparsec/ByteString/Internal.o )
[13 of 21] Compiling Data.Attoparsec.Text.Internal ( Data/Attoparsec/Text/Internal.hs, dist/build/Data/Attoparsec/Text/Internal.o )
[14 of 21] Compiling Data.Attoparsec.Text ( Data/Attoparsec/Text.hs, dist/build/Data/Attoparsec/Text.o )
[15 of 21] Compiling Data.Attoparsec.Text.Lazy ( Data/Attoparsec/Text/Lazy.hs, dist/build/Data/Attoparsec/Text/Lazy.o )
[16 of 21] Compiling Data.Attoparsec.ByteString ( Data/Attoparsec/ByteString.hs, dist/build/Data/Attoparsec/ByteString.o )
[17 of 21] Compiling Data.Attoparsec.ByteString.Char8 ( Data/Attoparsec/ByteString/Char8.hs, dist/build/Data/Attoparsec/ByteString/Char8.o )
[18 of 21] Compiling Data.Attoparsec.Char8 ( Data/Attoparsec/Char8.hs, dist/build/Data/Attoparsec/Char8.o )
[19 of 21] Compiling Data.Attoparsec.ByteString.Lazy ( Data/Attoparsec/ByteString/Lazy.hs, dist/build/Data/Attoparsec/ByteString/Lazy.o )
[20 of 21] Compiling Data.Attoparsec.Lazy ( Data/Attoparsec/Lazy.hs, dist/build/Data/Attoparsec/Lazy.o )
[21 of 21] Compiling Data.Attoparsec  ( Data/Attoparsec.hs, dist/build/Data/Attoparsec.o )
In-place registering attoparsec-0.13.0.2...
Running Haddock for attoparsec-0.13.0.2...
Running hscolour for attoparsec-0.13.0.2...
Preprocessing library attoparsec-0.13.0.2...
Preprocessing library attoparsec-0.13.0.2...
Haddock coverage:
  60% (  6 / 10) in 'Data.Attoparsec.Text.FastSet'
  Missing documentation for:
    FastSet (Data/Attoparsec/Text/FastSet.hs:40)
    fromList (Data/Attoparsec/Text/FastSet.hs:82)
    set (Data/Attoparsec/Text/FastSet.hs:104)
    charClass (Data/Attoparsec/Text/FastSet.hs:117)
  50% (  1 /  2) in 'Data.Attoparsec.Internal.Fhthagn'
  Missing documentation for:
    Module header
  36% (  4 / 11) in 'Data.Attoparsec.Text.Buffer'
  Missing documentation for:
    Buffer (Data/Attoparsec/Text/Buffer.hs:58)
    unbuffer (Data/Attoparsec/Text/Buffer.hs:75)
    unbufferAt (Data/Attoparsec/Text/Buffer.hs:78)
    length (Data/Attoparsec/Text/Buffer.hs:122)
    pappend (Data/Attoparsec/Text/Buffer.hs:95)
    substring (Data/Attoparsec/Text/Buffer.hs:126)
    dropWord16 (Data/Attoparsec/Text/Buffer.hs:133)
  22% (  2 /  9) in 'Data.Attoparsec.ByteString.Buffer'
  Missing documentation for:
    Buffer (Data/Attoparsec/ByteString/Buffer.hs:71)
    unbuffer (Data/Attoparsec/ByteString/Buffer.hs:88)
    pappend (Data/Attoparsec/ByteString/Buffer.hs:101)
    length (Data/Attoparsec/ByteString/Buffer.hs:134)
    unsafeIndex (Data/Attoparsec/ByteString/Buffer.hs:138)
    substring (Data/Attoparsec/ByteString/Buffer.hs:143)
    unsafeDrop (Data/Attoparsec/ByteString/Buffer.hs:150)
  89% (  8 /  9) in 'Data.Attoparsec.Zepto'
  Missing documentation for:
    Parser (Data/Attoparsec/Zepto.hs:69)
 100% (  2 /  2) in 'Data.Attoparsec.Number'
  69% (  9 / 13) in 'Data.Attoparsec.ByteString.FastSet'
  Missing documentation for:
    FastSet (Data/Attoparsec/ByteString/FastSet.hs:44)
    fromList (Data/Attoparsec/ByteString/FastSet.hs:62)
    fromSet (Data/Attoparsec/ByteString/FastSet.hs:44)
    charClass (Data/Attoparsec/ByteString/FastSet.hs:111)
  50% (  5 / 10) in 'Data.Attoparsec.Internal.Types'
  Missing documentation for:
    State (Data/Attoparsec/Internal/Types.hs:118)
    Failure (Data/Attoparsec/Internal/Types.hs:122)
    Success (Data/Attoparsec/Internal/Types.hs:124)
    Pos (Data/Attoparsec/Internal/Types.hs:46)
    <> (Data/Attoparsec/Internal/Types.hs:209)
 100% (  4 /  4) in 'Data.Attoparsec.Types'
 100% ( 10 / 10) in 'Data.Attoparsec.Internal'
 100% ( 24 / 24) in 'Data.Attoparsec.Combinator'
  93% ( 39 / 42) in 'Data.Attoparsec.ByteString.Internal'
  Missing documentation for:
    Parser (Data/Attoparsec/ByteString/Internal.hs:95)
    Result (Data/Attoparsec/ByteString/Internal.hs:96)
    storable (Data/Attoparsec/ByteString/Internal.hs:138)
  95% ( 39 / 41) in 'Data.Attoparsec.Text.Internal'
  Missing documentation for:
    Parser (Data/Attoparsec/Text/Internal.hs:89)
    Result (Data/Attoparsec/Text/Internal.hs:90)
  98% ( 90 / 92) in 'Data.Attoparsec.Text'
  Missing documentation for:
    Parser (Data/Attoparsec/Text/Internal.hs:89)
    Result (Data/Attoparsec/Text/Internal.hs:90)
 100% (  9 /  9) in 'Data.Attoparsec.Text.Lazy'
  97% ( 66 / 68) in 'Data.Attoparsec.ByteString'
  Missing documentation for:
    Parser (Data/Attoparsec/ByteString/Internal.hs:95)
    Result (Data/Attoparsec/ByteString/Internal.hs:96)
  98% ( 91 / 93) in 'Data.Attoparsec.ByteString.Char8'
  Missing documentation for:
    Parser (Data/Attoparsec/ByteString/Internal.hs:95)
    Result (Data/Attoparsec/ByteString/Internal.hs:96)
 100% (  2 /  2) in 'Data.Attoparsec.Char8'
 100% (  9 /  9) in 'Data.Attoparsec.ByteString.Lazy'
 100% (  2 /  2) in 'Data.Attoparsec.Lazy'
 100% (  2 /  2) in 'Data.Attoparsec'
Documentation created: dist/doc/html/attoparsec/index.html,
dist/doc/html/attoparsec/attoparsec.txt
Creating package registration file:
/tmp/pkgConf-attoparsec-0.13.08932490251254158124.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/attoparsec-0.13.0.2-41FU8li3hiTHrQHazQNzh3
Registering attoparsec-0.13.0.2...
Installed attoparsec-0.13.0.2
Configuring semigroups-0.18.1...
Building semigroups-0.18.1...
Preprocessing library semigroups-0.18.1...
[1 of 3] Compiling Data.List.NonEmpty ( src-ghc7/Data/List/NonEmpty.hs, dist/build/Data/List/NonEmpty.o )
[2 of 3] Compiling Data.Semigroup   ( src-ghc7/Data/Semigroup.hs, dist/build/Data/Semigroup.o )
[3 of 3] Compiling Data.Semigroup.Generic ( src/Data/Semigroup/Generic.hs, dist/build/Data/Semigroup/Generic.o )
In-place registering semigroups-0.18.1...
Running Haddock for semigroups-0.18.1...
Running hscolour for semigroups-0.18.1...
Preprocessing library semigroups-0.18.1...
Preprocessing library semigroups-0.18.1...
Haddock coverage:
  94% ( 64 / 68) in 'Data.List.NonEmpty'
  Missing documentation for:
    NonEmpty (src-ghc7/Data/List/NonEmpty.hs:172)
    length (src-ghc7/Data/List/NonEmpty.hs:217)
    unfoldr (src-ghc7/Data/List/NonEmpty.hs:248)
    xor (src-ghc7/Data/List/NonEmpty.hs:221)
  83% ( 25 / 30) in 'Data.Semigroup'
  Missing documentation for:
    Semigroup (src-ghc7/Data/Semigroup.hs:189)
    Min (src-ghc7/Data/Semigroup.hs:427)
    Max (src-ghc7/Data/Semigroup.hs:512)
    ArgMin (src-ghc7/Data/Semigroup.hs:613)
    ArgMax (src-ghc7/Data/Semigroup.hs:614)
  60% (  3 /  5) in 'Data.Semigroup.Generic'
  Missing documentation for:
    GSemigroup (src/Data/Semigroup/Generic.hs:39)
    GMonoid (src/Data/Semigroup/Generic.hs:69)
Warning: Data.Semigroup: could not find link destinations for:
    Max Min D1Dual C1_0Dual S1_0_0Dual D1Endo C1_0Endo S1_0_0Endo D1All C1_0All S1_0_0All D1Any C1_0Any S1_0_0Any D1Sum C1_0Sum S1_0_0Sum D1Product C1_0Product S1_0_0Product
Warning: Data.Semigroup.Generic: could not find link destinations for:
    gmappend' gmempty'
Documentation created: dist/doc/html/semigroups/index.html,
dist/doc/html/semigroups/semigroups.txt
Creating package registration file:
/tmp/pkgConf-semigroups-0.181233927532380791514.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/semigroups-0.18.1-Iivsiy35cmk8ISqG11MEap
Registering semigroups-0.18.1...
Installed semigroups-0.18.1
Configuring aeson-0.11.2.0...
Building aeson-0.11.2.0...
Preprocessing library aeson-0.11.2.0...
[ 1 of 16] Compiling Data.Aeson.Functions ( Data/Aeson/Functions.hs, dist/build/Data/Aeson/Functions.o )
[ 2 of 16] Compiling Data.Aeson.Internal.Time ( Data/Aeson/Internal/Time.hs, dist/build/Data/Aeson/Internal/Time.o )
[ 3 of 16] Compiling Data.Aeson.Types.Internal ( Data/Aeson/Types/Internal.hs, dist/build/Data/Aeson/Types/Internal.o )
[ 4 of 16] Compiling Data.Aeson.Encode.Builder ( Data/Aeson/Encode/Builder.hs, dist/build/Data/Aeson/Encode/Builder.o )
[ 5 of 16] Compiling Data.Aeson.Types.Class ( Data/Aeson/Types/Class.hs, dist/build/Data/Aeson/Types/Class.o )
[ 6 of 16] Compiling Data.Aeson.Encode.Functions ( Data/Aeson/Encode/Functions.hs, dist/build/Data/Aeson/Encode/Functions.o )
[ 7 of 16] Compiling Data.Aeson.Parser.Time ( Data/Aeson/Parser/Time.hs, dist/build/Data/Aeson/Parser/Time.o )
[ 8 of 16] Compiling Data.Aeson.Types.Instances ( Data/Aeson/Types/Instances.hs, dist/build/Data/Aeson/Types/Instances.o )
[ 9 of 16] Compiling Data.Aeson.Internal ( Data/Aeson/Internal.hs, dist/build/Data/Aeson/Internal.o )
[10 of 16] Compiling Data.Aeson.Types.Generic ( Data/Aeson/Types/Generic.hs, dist/build/Data/Aeson/Types/Generic.o )
[11 of 16] Compiling Data.Aeson.Types ( Data/Aeson/Types.hs, dist/build/Data/Aeson/Types.o )
[12 of 16] Compiling Data.Aeson.Parser.Internal ( Data/Aeson/Parser/Internal.hs, dist/build/Data/Aeson/Parser/Internal.o )
[13 of 16] Compiling Data.Aeson.Parser ( Data/Aeson/Parser.hs, dist/build/Data/Aeson/Parser.o )
[14 of 16] Compiling Data.Aeson.Encode ( Data/Aeson/Encode.hs, dist/build/Data/Aeson/Encode.o )
[15 of 16] Compiling Data.Aeson       ( Data/Aeson.hs, dist/build/Data/Aeson.o )
[16 of 16] Compiling Data.Aeson.TH    ( Data/Aeson/TH.hs, dist/build/Data/Aeson/TH.o )
In-place registering aeson-0.11.2.0...
Running Haddock for aeson-0.11.2.0...
Running hscolour for aeson-0.11.2.0...
Preprocessing library aeson-0.11.2.0...
Preprocessing library aeson-0.11.2.0...
Haddock coverage:
 100% (  5 /  5) in 'Data.Aeson.Functions'
  33% (  2 /  6) in 'Data.Aeson.Internal.Time'
  Missing documentation for:
    fromPico (Data/Aeson/Internal/Time.hs:32)
    toPico (Data/Aeson/Internal/Time.hs:29)
    diffTimeOfDay64 (Data/Aeson/Internal/Time.hs:50)
    toTimeOfDay64 (Data/Aeson/Internal/Time.hs:56)
  97% ( 36 / 37) in 'Data.Aeson.Types.Internal'
  Missing documentation for:
    JSONPath (Data/Aeson/Types/Internal.hs:108)
  48% ( 10 / 21) in 'Data.Aeson.Encode.Builder'
  Missing documentation for:
    emptyArray_ (Data/Aeson/Encode/Builder.hs:138)
    emptyObject_ (Data/Aeson/Encode/Builder.hs:144)
    object (Data/Aeson/Encode/Builder.hs:87)
    day (Data/Aeson/Encode/Builder.hs:176)
    localTime (Data/Aeson/Encode/Builder.hs:244)
    utcTime (Data/Aeson/Encode/Builder.hs:240)
    timeOfDay (Data/Aeson/Encode/Builder.hs:192)
    zonedTime (Data/Aeson/Encode/Builder.hs:248)
    ascii2 (Data/Aeson/Encode/Builder.hs:150)
    ascii4 (Data/Aeson/Encode/Builder.hs:154)
    ascii5 (Data/Aeson/Encode/Builder.hs:159)
 100% ( 15 / 15) in 'Data.Aeson.Types.Class'
  50% (  4 /  8) in 'Data.Aeson.Encode.Functions'
  Missing documentation for:
    Module header
    brackets (Data/Aeson/Encode/Functions.hs:51)
    builder (Data/Aeson/Encode/Functions.hs:28)
    list (Data/Aeson/Encode/Functions.hs:44)
 100% (  8 /  8) in 'Data.Aeson.Parser.Time'
  94% ( 30 / 32) in 'Data.Aeson.Types.Instances'
  Missing documentation for:
    tuple (Data/Aeson/Types/Instances.hs:849)
    >*< (Data/Aeson/Types/Instances.hs:853)
  88% (  7 /  8) in 'Data.Aeson.Internal'
  Missing documentation for:
    JSONPath (Data/Aeson/Types/Internal.hs:108)
 100% (  1 /  1) in 'Data.Aeson.Types.Generic'
 100% ( 54 / 54) in 'Data.Aeson.Types'
  73% ( 11 / 15) in 'Data.Aeson.Parser.Internal'
  Missing documentation for:
    decodeWith (Data/Aeson/Parser/Internal.hs:313)
    decodeStrictWith (Data/Aeson/Parser/Internal.hs:322)
    eitherDecodeWith (Data/Aeson/Parser/Internal.hs:330)
    eitherDecodeStrictWith (Data/Aeson/Parser/Internal.hs:340)
 100% ( 10 / 10) in 'Data.Aeson.Parser'
  86% (  6 /  7) in 'Data.Aeson.Encode'
  Missing documentation for:
    fromValue (Data/Aeson/Encode.hs:71)
 100% ( 66 / 66) in 'Data.Aeson'
 100% ( 13 / 13) in 'Data.Aeson.TH'
Documentation created: dist/doc/html/aeson/index.html,
dist/doc/html/aeson/aeson.txt
Creating package registration file:
/tmp/pkgConf-aeson-0.11.21661754130372519149.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/aeson-0.11.2.0-33XPr26G7eRCQzR9rt6W5q
Registering aeson-0.11.2.0...
Installed aeson-0.11.2.0
Configuring case-insensitive-1.2.0.6...
Building case-insensitive-1.2.0.6...
Preprocessing library case-insensitive-1.2.0.6...
[1 of 3] Compiling Data.CaseInsensitive.Internal ( Data/CaseInsensitive/Internal.hs, dist/build/Data/CaseInsensitive/Internal.o )
[2 of 3] Compiling Data.CaseInsensitive.Unsafe ( Data/CaseInsensitive/Unsafe.hs, dist/build/Data/CaseInsensitive/Unsafe.o )
[3 of 3] Compiling Data.CaseInsensitive ( Data/CaseInsensitive.hs, dist/build/Data/CaseInsensitive.o )
In-place registering case-insensitive-1.2.0.6...
Running Haddock for case-insensitive-1.2.0.6...
Running hscolour for case-insensitive-1.2.0.6...
Preprocessing library case-insensitive-1.2.0.6...
Preprocessing library case-insensitive-1.2.0.6...
Haddock coverage:
 100% (  8 /  8) in 'Data.CaseInsensitive.Internal'
 100% (  2 /  2) in 'Data.CaseInsensitive.Unsafe'
 100% (  7 /  7) in 'Data.CaseInsensitive'
Documentation created: dist/doc/html/case-insensitive/index.html,
dist/doc/html/case-insensitive/case-insensitive.txt
Creating package registration file:
/tmp/pkgConf-case-insensitive-1.2.05834123231348551138.6
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/case-insensitive-1.2.0.6-KREfefAtA7j6zRZtlU9vZn
Registering case-insensitive-1.2.0.6...
Installed case-insensitive-1.2.0.6
Configuring lambdacube-ir-0.3.0.0...
Building lambdacube-ir-0.3.0.0...
Preprocessing library lambdacube-ir-0.3.0.0...
[1 of 5] Compiling LambdaCube.Linear ( src/LambdaCube/Linear.hs, dist/build/LambdaCube/Linear.o )
[2 of 5] Compiling LambdaCube.IR    ( src/LambdaCube/IR.hs, dist/build/LambdaCube/IR.o )
[3 of 5] Compiling LambdaCube.Mesh  ( src/LambdaCube/Mesh.hs, dist/build/LambdaCube/Mesh.o )
[4 of 5] Compiling LambdaCube.PipelineSchema ( src/LambdaCube/PipelineSchema.hs, dist/build/LambdaCube/PipelineSchema.o )
[5 of 5] Compiling LambdaCube.PipelineSchemaUtil ( src/LambdaCube/PipelineSchemaUtil.hs, dist/build/LambdaCube/PipelineSchemaUtil.o )
In-place registering lambdacube-ir-0.3.0.0...
Running Haddock for lambdacube-ir-0.3.0.0...
Running hscolour for lambdacube-ir-0.3.0.0...
Preprocessing library lambdacube-ir-0.3.0.0...
Preprocessing library lambdacube-ir-0.3.0.0...
Haddock coverage:
   0% (  0 / 31) in 'LambdaCube.Linear'
  Missing documentation for:
    Module header
    V2 (src/LambdaCube/Linear.hs:12)
    V3 (src/LambdaCube/Linear.hs:13)
    V4 (src/LambdaCube/Linear.hs:14)
    M22F (src/LambdaCube/Linear.hs:17)
    M23F (src/LambdaCube/Linear.hs:18)
    M24F (src/LambdaCube/Linear.hs:19)
    M32F (src/LambdaCube/Linear.hs:20)
    M33F (src/LambdaCube/Linear.hs:21)
    M34F (src/LambdaCube/Linear.hs:22)
    M42F (src/LambdaCube/Linear.hs:23)
    M43F (src/LambdaCube/Linear.hs:24)
    M44F (src/LambdaCube/Linear.hs:25)
    V2F (src/LambdaCube/Linear.hs:27)
    V3F (src/LambdaCube/Linear.hs:28)
    V4F (src/LambdaCube/Linear.hs:29)
    V2I (src/LambdaCube/Linear.hs:30)
    V3I (src/LambdaCube/Linear.hs:31)
    V4I (src/LambdaCube/Linear.hs:32)
    V2U (src/LambdaCube/Linear.hs:33)
    V3U (src/LambdaCube/Linear.hs:34)
    V4U (src/LambdaCube/Linear.hs:35)
    V2B (src/LambdaCube/Linear.hs:36)
    V3B (src/LambdaCube/Linear.hs:37)
    V4B (src/LambdaCube/Linear.hs:38)
     (src/LambdaCube/Linear.hs:40)
     (src/LambdaCube/Linear.hs:43)
     (src/LambdaCube/Linear.hs:46)
     (src/LambdaCube/Linear.hs:49)
     (src/LambdaCube/Linear.hs:53)
     (src/LambdaCube/Linear.hs:57)
   0% (  0 /144) in 'LambdaCube.IR'
  Missing documentation for:
    Module header
    StreamName (src/LambdaCube/IR.hs:19)
    ProgramName (src/LambdaCube/IR.hs:21)
    TextureName (src/LambdaCube/IR.hs:23)
    SamplerName (src/LambdaCube/IR.hs:25)
    UniformName (src/LambdaCube/IR.hs:27)
    SlotName (src/LambdaCube/IR.hs:29)
    FrameBufferComponent (src/LambdaCube/IR.hs:31)
    TextureUnit (src/LambdaCube/IR.hs:33)
    RenderTargetName (src/LambdaCube/IR.hs:35)
    TextureUnitMapping (src/LambdaCube/IR.hs:37)
    ArrayValue (src/LambdaCube/IR.hs:39)
    Value (src/LambdaCube/IR.hs:46)
    InputType (src/LambdaCube/IR.hs:74)
    PointSpriteCoordOrigin (src/LambdaCube/IR.hs:138)
    PointSize (src/LambdaCube/IR.hs:143)
    PolygonOffset (src/LambdaCube/IR.hs:148)
    FrontFace (src/LambdaCube/IR.hs:153)
    PolygonMode (src/LambdaCube/IR.hs:158)
    ProvokingVertex (src/LambdaCube/IR.hs:164)
    CullMode (src/LambdaCube/IR.hs:169)
    ComparisonFunction (src/LambdaCube/IR.hs:175)
    DepthFunction (src/LambdaCube/IR.hs:186)
    StencilOperation (src/LambdaCube/IR.hs:188)
    BlendEquation (src/LambdaCube/IR.hs:199)
    BlendingFactor (src/LambdaCube/IR.hs:207)
    LogicOperation (src/LambdaCube/IR.hs:225)
    StencilOps (src/LambdaCube/IR.hs:244)
    StencilTest (src/LambdaCube/IR.hs:252)
    StencilTests (src/LambdaCube/IR.hs:261)
    FetchPrimitive (src/LambdaCube/IR.hs:265)
    OutputPrimitive (src/LambdaCube/IR.hs:273)
    ColorArity (src/LambdaCube/IR.hs:279)
    Blending (src/LambdaCube/IR.hs:286)
    RasterContext (src/LambdaCube/IR.hs:301)
    FragmentOperation (src/LambdaCube/IR.hs:307)
    AccumulationContext (src/LambdaCube/IR.hs:313)
    TextureDataType (src/LambdaCube/IR.hs:321)
    TextureType (src/LambdaCube/IR.hs:328)
    MipMap (src/LambdaCube/IR.hs:338)
    Filter (src/LambdaCube/IR.hs:344)
    EdgeMode (src/LambdaCube/IR.hs:353)
    ImageSemantic (src/LambdaCube/IR.hs:360)
    ImageRef (src/LambdaCube/IR.hs:366)
    ClearImage (src/LambdaCube/IR.hs:371)
    Command (src/LambdaCube/IR.hs:379)
    SamplerDescriptor (src/LambdaCube/IR.hs:395)
    TextureDescriptor (src/LambdaCube/IR.hs:411)
    Parameter (src/LambdaCube/IR.hs:423)
    Program (src/LambdaCube/IR.hs:431)
    Slot (src/LambdaCube/IR.hs:444)
    StreamData (src/LambdaCube/IR.hs:455)
    TargetItem (src/LambdaCube/IR.hs:465)
    RenderTarget (src/LambdaCube/IR.hs:473)
    Backend (src/LambdaCube/IR.hs:480)
    Pipeline (src/LambdaCube/IR.hs:485)
     (src/LambdaCube/IR.hs:501)
     (src/LambdaCube/IR.hs:508)
     (src/LambdaCube/IR.hs:518)
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     (src/LambdaCube/IR.hs:752)
     (src/LambdaCube/IR.hs:760)
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     (src/LambdaCube/IR.hs:775)
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     (src/LambdaCube/IR.hs:788)
     (src/LambdaCube/IR.hs:794)
     (src/LambdaCube/IR.hs:803)
     (src/LambdaCube/IR.hs:814)
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     (src/LambdaCube/IR.hs:861)
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     (src/LambdaCube/IR.hs:960)
     (src/LambdaCube/IR.hs:973)
     (src/LambdaCube/IR.hs:982)
     (src/LambdaCube/IR.hs:997)
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     (src/LambdaCube/IR.hs:1008)
     (src/LambdaCube/IR.hs:1016)
     (src/LambdaCube/IR.hs:1027)
     (src/LambdaCube/IR.hs:1033)
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     (src/LambdaCube/IR.hs:1049)
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     (src/LambdaCube/IR.hs:1099)
     (src/LambdaCube/IR.hs:1105)
     (src/LambdaCube/IR.hs:1114)
     (src/LambdaCube/IR.hs:1120)
     (src/LambdaCube/IR.hs:1129)
     (src/LambdaCube/IR.hs:1137)
     (src/LambdaCube/IR.hs:1150)
     (src/LambdaCube/IR.hs:1157)
     (src/LambdaCube/IR.hs:1167)
     (src/LambdaCube/IR.hs:1177)
     (src/LambdaCube/IR.hs:1190)
     (src/LambdaCube/IR.hs:1196)
     (src/LambdaCube/IR.hs:1205)
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     (src/LambdaCube/IR.hs:1226)
     (src/LambdaCube/IR.hs:1233)
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     (src/LambdaCube/IR.hs:1249)
     (src/LambdaCube/IR.hs:1258)
     (src/LambdaCube/IR.hs:1263)
     (src/LambdaCube/IR.hs:1271)
     (src/LambdaCube/IR.hs:1279)
     (src/LambdaCube/IR.hs:1292)
     (src/LambdaCube/IR.hs:1308)
     (src/LambdaCube/IR.hs:1327)
     (src/LambdaCube/IR.hs:1343)
     (src/LambdaCube/IR.hs:1372)
     (src/LambdaCube/IR.hs:1384)
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     (src/LambdaCube/IR.hs:1439)
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     (src/LambdaCube/IR.hs:1540)
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   0% (  0 / 10) in 'LambdaCube.Mesh'
  Missing documentation for:
    Module header
    MeshAttribute (src/LambdaCube/Mesh.hs:19)
    MeshPrimitive (src/LambdaCube/Mesh.hs:31)
    Mesh (src/LambdaCube/Mesh.hs:39)
     (src/LambdaCube/Mesh.hs:48)
     (src/LambdaCube/Mesh.hs:60)
     (src/LambdaCube/Mesh.hs:75)
     (src/LambdaCube/Mesh.hs:83)
     (src/LambdaCube/Mesh.hs:94)
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   0% (  0 / 10) in 'LambdaCube.PipelineSchema'
  Missing documentation for:
    Module header
    StreamType (src/LambdaCube/PipelineSchema.hs:20)
    ObjectArraySchema (src/LambdaCube/PipelineSchema.hs:44)
    PipelineSchema (src/LambdaCube/PipelineSchema.hs:52)
     (src/LambdaCube/PipelineSchema.hs:61)
     (src/LambdaCube/PipelineSchema.hs:85)
     (src/LambdaCube/PipelineSchema.hs:112)
     (src/LambdaCube/PipelineSchema.hs:120)
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   0% (  0 /  7) in 'LambdaCube.PipelineSchemaUtil'
  Missing documentation for:
    Module header
    @: (src/LambdaCube/PipelineSchemaUtil.hs:8)
    defObjectArray (src/LambdaCube/PipelineSchemaUtil.hs:9)
    defUniforms (src/LambdaCube/PipelineSchemaUtil.hs:10)
    makeSchema (src/LambdaCube/PipelineSchemaUtil.hs:11)
    unionObjectArraySchema (src/LambdaCube/PipelineSchemaUtil.hs:13)
     (src/LambdaCube/PipelineSchemaUtil.hs:17)
Documentation created: dist/doc/html/lambdacube-ir/index.html,
dist/doc/html/lambdacube-ir/lambdacube-ir.txt
Creating package registration file:
/tmp/pkgConf-lambdacube-ir-0.3.06794149051085459807.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/lambdacube-ir-0.3.0.0-KRKQaQZNt83DqTghQC2JUR
Registering lambdacube-ir-0.3.0.0...
Installed lambdacube-ir-0.3.0.0
Configuring websockets-0.9.6.1...
Building websockets-0.9.6.1...
Preprocessing library websockets-0.9.6.1...
[ 1 of 11] Compiling Network.WebSockets.Hybi13.Mask ( src/Network/WebSockets/Hybi13/Mask.hs, dist/build/Network/WebSockets/Hybi13/Mask.o )
[ 2 of 11] Compiling Network.WebSockets.Http ( src/Network/WebSockets/Http.hs, dist/build/Network/WebSockets/Http.o )

src/Network/WebSockets/Http.hs:35:1: Warning:
    The import of ‘Control.Applicative’ is redundant
      except perhaps to import instances from ‘Control.Applicative’
    To import instances alone, use: import Control.Applicative()

src/Network/WebSockets/Http.hs:46:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()
[ 3 of 11] Compiling Network.WebSockets.Types ( src/Network/WebSockets/Types.hs, dist/build/Network/WebSockets/Types.o )
[ 4 of 11] Compiling Network.WebSockets.Stream ( src/Network/WebSockets/Stream.hs, dist/build/Network/WebSockets/Stream.o )
[ 5 of 11] Compiling Network.WebSockets.Hybi13.Demultiplex ( src/Network/WebSockets/Hybi13/Demultiplex.hs, dist/build/Network/WebSockets/Hybi13/Demultiplex.o )

src/Network/WebSockets/Hybi13/Demultiplex.hs:19:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()
[ 6 of 11] Compiling Network.WebSockets.Hybi13 ( src/Network/WebSockets/Hybi13.hs, dist/build/Network/WebSockets/Hybi13.o )

src/Network/WebSockets/Hybi13.hs:19:1: Warning:
    The import of ‘Control.Applicative’ is redundant
      except perhaps to import instances from ‘Control.Applicative’
    To import instances alone, use: import Control.Applicative()

src/Network/WebSockets/Hybi13.hs:34:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()
[ 7 of 11] Compiling Network.WebSockets.Protocol ( src/Network/WebSockets/Protocol.hs, dist/build/Network/WebSockets/Protocol.o )
[ 8 of 11] Compiling Network.WebSockets.Connection ( src/Network/WebSockets/Connection.hs, dist/build/Network/WebSockets/Connection.o )
[ 9 of 11] Compiling Network.WebSockets.Server ( src/Network/WebSockets/Server.hs, dist/build/Network/WebSockets/Server.o )
[10 of 11] Compiling Network.WebSockets.Client ( src/Network/WebSockets/Client.hs, dist/build/Network/WebSockets/Client.o )
[11 of 11] Compiling Network.WebSockets ( src/Network/WebSockets.hs, dist/build/Network/WebSockets.o )
In-place registering websockets-0.9.6.1...
Running Haddock for websockets-0.9.6.1...
Running hscolour for websockets-0.9.6.1...
Preprocessing library websockets-0.9.6.1...
Preprocessing library websockets-0.9.6.1...

src/Network/WebSockets/Http.hs:35:1: Warning:
    The import of ‘Control.Applicative’ is redundant
      except perhaps to import instances from ‘Control.Applicative’
    To import instances alone, use: import Control.Applicative()

src/Network/WebSockets/Http.hs:46:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()

src/Network/WebSockets/Hybi13/Demultiplex.hs:19:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()

src/Network/WebSockets/Hybi13.hs:19:1: Warning:
    The import of ‘Control.Applicative’ is redundant
      except perhaps to import instances from ‘Control.Applicative’
    To import instances alone, use: import Control.Applicative()

src/Network/WebSockets/Hybi13.hs:34:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()
Haddock coverage:
 100% (  4 /  4) in 'Network.WebSockets.Hybi13.Mask'
  70% ( 14 / 20) in 'Network.WebSockets.Http'
  Missing documentation for:
    encodeRequestHead (src/Network/WebSockets/Http.hs:113)
    encodeRequest (src/Network/WebSockets/Http.hs:127)
    encodeResponse (src/Network/WebSockets/Http.hs:165)
    decodeResponse (src/Network/WebSockets/Http.hs:200)
    getRequestHeader (src/Network/WebSockets/Http.hs:205)
    getResponseHeader (src/Network/WebSockets/Http.hs:215)
  88% (  7 /  8) in 'Network.WebSockets.Types'
  Missing documentation for:
    ConnectionType (src/Network/WebSockets/Types.hs:130)
  38% (  3 /  8) in 'Network.WebSockets.Stream'
  Missing documentation for:
    makeSocketStream (src/Network/WebSockets/Stream.hs:101)
    makeEchoStream (src/Network/WebSockets/Stream.hs:118)
    parse (src/Network/WebSockets/Stream.hs:127)
    write (src/Network/WebSockets/Stream.hs:160)
    close (src/Network/WebSockets/Stream.hs:165)
  67% (  4 /  6) in 'Network.WebSockets.Hybi13.Demultiplex'
  Missing documentation for:
    emptyDemultiplexState (src/Network/WebSockets/Hybi13/Demultiplex.hs:69)
    demultiplex (src/Network/WebSockets/Hybi13/Demultiplex.hs:74)
   0% (  0 /  8) in 'Network.WebSockets.Hybi13'
  Missing documentation for:
    Module header
    headerVersions (src/Network/WebSockets/Hybi13.hs:51)
    finishRequest (src/Network/WebSockets/Hybi13.hs:56)
    finishResponse (src/Network/WebSockets/Hybi13.hs:67)
    encodeMessages (src/Network/WebSockets/Hybi13.hs:107)
    decodeMessages (src/Network/WebSockets/Hybi13.hs:150)
    createRequest (src/Network/WebSockets/Hybi13.hs:228)
    encodeFrame (src/Network/WebSockets/Hybi13.hs:119)
   9% (  1 / 11) in 'Network.WebSockets.Protocol'
  Missing documentation for:
    Protocol (src/Network/WebSockets/Protocol.hs:31)
    defaultProtocol (src/Network/WebSockets/Protocol.hs:37)
    protocols (src/Network/WebSockets/Protocol.hs:42)
    compatible (src/Network/WebSockets/Protocol.hs:52)
    headerVersions (src/Network/WebSockets/Protocol.hs:47)
    finishRequest (src/Network/WebSockets/Protocol.hs:59)
    finishResponse (src/Network/WebSockets/Protocol.hs:64)
    encodeMessages (src/Network/WebSockets/Protocol.hs:69)
    decodeMessages (src/Network/WebSockets/Protocol.hs:76)
    createRequest (src/Network/WebSockets/Protocol.hs:83)
  60% ( 12 / 20) in 'Network.WebSockets.Connection'
  Missing documentation for:
    AcceptRequest (src/Network/WebSockets/Connection.hs:71)
    acceptRequest (src/Network/WebSockets/Connection.hs:87)
    acceptRequestWith (src/Network/WebSockets/Connection.hs:92)
    rejectRequest (src/Network/WebSockets/Connection.hs:123)
    Connection (src/Network/WebSockets/Connection.hs:128)
    defaultConnectionOptions (src/Network/WebSockets/Connection.hs:153)
    receive (src/Network/WebSockets/Connection.hs:160)
    send (src/Network/WebSockets/Connection.hs:208)
 100% (  7 /  7) in 'Network.WebSockets.Server'
  33% (  2 /  6) in 'Network.WebSockets.Client'
  Missing documentation for:
    runClient (src/Network/WebSockets/Client.hs:39)
    runClientWith (src/Network/WebSockets/Client.hs:49)
    runClientWithSocket (src/Network/WebSockets/Client.hs:121)
    runClientWithStream (src/Network/WebSockets/Client.hs:76)
  76% ( 41 / 54) in 'Network.WebSockets'
  Missing documentation for:
    Module header
    AcceptRequest (src/Network/WebSockets/Connection.hs:71)
    acceptRequest (src/Network/WebSockets/Connection.hs:87)
    acceptRequestWith (src/Network/WebSockets/Connection.hs:92)
    rejectRequest (src/Network/WebSockets/Connection.hs:123)
    Connection (src/Network/WebSockets/Connection.hs:128)
    defaultConnectionOptions (src/Network/WebSockets/Connection.hs:153)
    receive (src/Network/WebSockets/Connection.hs:160)
    send (src/Network/WebSockets/Connection.hs:208)
    runClient (src/Network/WebSockets/Client.hs:39)
    runClientWith (src/Network/WebSockets/Client.hs:49)
    runClientWithSocket (src/Network/WebSockets/Client.hs:121)
    runClientWithStream (src/Network/WebSockets/Client.hs:76)
Warning: Network.WebSockets.Connection: could not find link destinations for:
    ConnectionType Protocol
Documentation created: dist/doc/html/websockets/index.html,
dist/doc/html/websockets/websockets.txt
Creating package registration file:
/tmp/pkgConf-websockets-0.9.6171929935316370704.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/websockets-0.9.6.1-2fo5XlIdPxuComHEsI2LLW
Registering websockets-0.9.6.1...
Installed websockets-0.9.6.1
Downloading lambdacube-gl-0.5.0.5...
Configuring lambdacube-gl-0.5.0.5...
Building lambdacube-gl-0.5.0.5...
Preprocessing library lambdacube-gl-0.5.0.5...
[1 of 7] Compiling LambdaCube.GL.Type ( src/LambdaCube/GL/Type.hs, dist/build/LambdaCube/GL/Type.o )
[2 of 7] Compiling LambdaCube.GL.Util ( src/LambdaCube/GL/Util.hs, dist/build/LambdaCube/GL/Util.o )
[3 of 7] Compiling LambdaCube.GL.Data ( src/LambdaCube/GL/Data.hs, dist/build/LambdaCube/GL/Data.o )
[4 of 7] Compiling LambdaCube.GL.Input ( src/LambdaCube/GL/Input.hs, dist/build/LambdaCube/GL/Input.o )
[5 of 7] Compiling LambdaCube.GL.Backend ( src/LambdaCube/GL/Backend.hs, dist/build/LambdaCube/GL/Backend.o )
[6 of 7] Compiling LambdaCube.GL    ( src/LambdaCube/GL.hs, dist/build/LambdaCube/GL.o )
[7 of 7] Compiling LambdaCube.GL.Mesh ( src/LambdaCube/GL/Mesh.hs, dist/build/LambdaCube/GL/Mesh.o )
In-place registering lambdacube-gl-0.5.0.5...
Running Haddock for lambdacube-gl-0.5.0.5...
Running hscolour for lambdacube-gl-0.5.0.5...
Preprocessing library lambdacube-gl-0.5.0.5...
Preprocessing library lambdacube-gl-0.5.0.5...
Haddock coverage:
   0% (  0 / 37) in 'LambdaCube.GL.Type'
  Missing documentation for:
    Module header
    GLUniformName (src/LambdaCube/GL/Type.hs:21)
    Buffer (src/LambdaCube/GL/Type.hs:39)
    ArrayDesc (src/LambdaCube/GL/Type.hs:46)
    GLUniform (src/LambdaCube/GL/Type.hs:70)
     (src/LambdaCube/GL/Type.hs:72)
    OrderJob (src/LambdaCube/GL/Type.hs:75)
    GLSlot (src/LambdaCube/GL/Type.hs:80)
    GLStorage (src/LambdaCube/GL/Type.hs:87)
    Object (src/LambdaCube/GL/Type.hs:99)
    GLProgram (src/LambdaCube/GL/Type.hs:117)
    GLTexture (src/LambdaCube/GL/Type.hs:127)
    InputConnection (src/LambdaCube/GL/Type.hs:133)
    GLStream (src/LambdaCube/GL/Type.hs:141)
    GLRenderer (src/LambdaCube/GL/Type.hs:149)
    GLSampler (src/LambdaCube/GL/Type.hs:164)
    GLRenderTarget (src/LambdaCube/GL/Type.hs:169)
    GLCommand (src/LambdaCube/GL/Type.hs:175)
     (src/LambdaCube/GL/Type.hs:191)
    GLObjectCommand (src/LambdaCube/GL/Type.hs:194)
    SetterFun (src/LambdaCube/GL/Type.hs:204)
    InputSetter (src/LambdaCube/GL/Type.hs:207)
    BufferSetter (src/LambdaCube/GL/Type.hs:282)
    ArrayType (src/LambdaCube/GL/Type.hs:286)
    sizeOfArrayType (src/LambdaCube/GL/Type.hs:297)
    Array (src/LambdaCube/GL/Type.hs:308)
    toStreamType (src/LambdaCube/GL/Type.hs:311)
    fromStreamType (src/LambdaCube/GL/Type.hs:335)
    Stream (src/LambdaCube/GL/Type.hs:360)
    streamToStreamType (src/LambdaCube/GL/Type.hs:391)
    IndexStream (src/LambdaCube/GL/Type.hs:417)
    TextureData (src/LambdaCube/GL/Type.hs:425)
    Primitive (src/LambdaCube/GL/Type.hs:431)
    StreamSetter (src/LambdaCube/GL/Type.hs:444)
     (src/LambdaCube/GL/Type.hs:447)
     (src/LambdaCube/GL/Type.hs:464)
     (src/LambdaCube/GL/Type.hs:483)
   0% (  0 / 30) in 'LambdaCube.GL.Util'
  Missing documentation for:
    Module header
    queryUniforms (src/LambdaCube/GL/Util.hs:61)
    queryStreams (src/LambdaCube/GL/Util.hs:136)
    mkUniformSetter (src/LambdaCube/GL/Util.hs:73)
    setUniform (src/LambdaCube/GL/Util.hs:102)
    setVertexAttrib (src/LambdaCube/GL/Util.hs:155)
    compileShader (src/LambdaCube/GL/Util.hs:297)
    printProgramLog (src/LambdaCube/GL/Util.hs:284)
    glGetShaderiv1 (src/LambdaCube/GL/Util.hs:278)
    glGetProgramiv1 (src/LambdaCube/GL/Util.hs:281)
    Buffer (src/LambdaCube/GL/Type.hs:39)
    ArrayDesc (src/LambdaCube/GL/Type.hs:46)
    StreamSetter (src/LambdaCube/GL/Type.hs:444)
    streamToInputType (src/LambdaCube/GL/Util.hs:317)
    arrayTypeToGLType (src/LambdaCube/GL/Util.hs:144)
    comparisonFunctionToGLType (src/LambdaCube/GL/Util.hs:350)
    logicOperationToGLType (src/LambdaCube/GL/Util.hs:361)
    blendEquationToGLType (src/LambdaCube/GL/Util.hs:380)
    blendingFactorToGLType (src/LambdaCube/GL/Util.hs:388)
    checkGL (src/LambdaCube/GL/Util.hs:305)
    textureDataTypeToGLType (src/LambdaCube/GL/Util.hs:406)
    textureDataTypeToGLArityType (src/LambdaCube/GL/Util.hs:425)
    glGetIntegerv1 (src/LambdaCube/GL/Util.hs:481)
    setSampler (src/LambdaCube/GL/Util.hs:53)
    checkFBO (src/LambdaCube/GL/Util.hs:484)
    compileSampler (src/LambdaCube/GL/Util.hs:587)
    compileTexture (src/LambdaCube/GL/Util.hs:595)
    primitiveToFetchPrimitive (src/LambdaCube/GL/Util.hs:688)
    primitiveToGLType (src/LambdaCube/GL/Util.hs:701)
    inputTypeToTextureTarget (src/LambdaCube/GL/Util.hs:714)
   0% (  0 / 10) in 'LambdaCube.GL.Data'
  Missing documentation for:
    Module header
    disposeBuffer (src/LambdaCube/GL/Data.hs:26)
    compileBuffer (src/LambdaCube/GL/Data.hs:29)
    updateBuffer (src/LambdaCube/GL/Data.hs:42)
    bufferSize (src/LambdaCube/GL/Data.hs:51)
    arraySize (src/LambdaCube/GL/Data.hs:54)
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   0% (  0 / 70) in 'LambdaCube.GL.Input'
  Missing documentation for:
    Module header
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     (src/LambdaCube/GL/Input.hs:404)
     (src/LambdaCube/GL/Input.hs:405)
     (src/LambdaCube/GL/Input.hs:406)
     (src/LambdaCube/GL/Input.hs:407)
     (src/LambdaCube/GL/Input.hs:408)
     (src/LambdaCube/GL/Input.hs:409)
     (src/LambdaCube/GL/Input.hs:410)
     (src/LambdaCube/GL/Input.hs:411)
     (src/LambdaCube/GL/Input.hs:412)
     (src/LambdaCube/GL/Input.hs:413)
     (src/LambdaCube/GL/Input.hs:414)
     (src/LambdaCube/GL/Input.hs:415)
     (src/LambdaCube/GL/Input.hs:416)
     (src/LambdaCube/GL/Input.hs:417)
     (src/LambdaCube/GL/Input.hs:418)
     (src/LambdaCube/GL/Input.hs:419)
     (src/LambdaCube/GL/Input.hs:420)
     (src/LambdaCube/GL/Input.hs:421)
     (src/LambdaCube/GL/Input.hs:422)
     (src/LambdaCube/GL/Input.hs:423)
     (src/LambdaCube/GL/Input.hs:424)
     (src/LambdaCube/GL/Input.hs:425)
     (src/LambdaCube/GL/Input.hs:426)
     (src/LambdaCube/GL/Input.hs:427)
     (src/LambdaCube/GL/Input.hs:428)
     (src/LambdaCube/GL/Input.hs:429)
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   0% (  0 / 21) in 'LambdaCube.GL.Backend'
  Missing documentation for:
    Module header
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   1% (  1 / 81) in 'LambdaCube.GL'
  Missing documentation for:
    Module header
    V2
    V3
    V4
    Array (src/LambdaCube/GL/Type.hs:308)
    ArrayType (src/LambdaCube/GL/Type.hs:286)
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    @:
    defObjectArray
    defUniforms
    makeSchema
    @= (src/LambdaCube/GL/Input.hs:400)
    updateUniforms (src/LambdaCube/GL/Input.hs:431)
   0% (  0 / 10) in 'LambdaCube.GL.Mesh'
  Missing documentation for:
    Module header
    addMeshToObjectArray (src/LambdaCube/GL/Mesh.hs:50)
    uploadMeshToGPU (src/LambdaCube/GL/Mesh.hs:102)
    disposeMesh (src/LambdaCube/GL/Mesh.hs:117)
    updateMesh (src/LambdaCube/GL/Mesh.hs:81)
    Mesh
    MeshPrimitive
    MeshAttribute
    GPUMesh (src/LambdaCube/GL/Mesh.hs:44)
    meshData (src/LambdaCube/GL/Mesh.hs:46)
Documentation created: dist/doc/html/lambdacube-gl/index.html,
dist/doc/html/lambdacube-gl/lambdacube-gl.txt
Creating package registration file:
/tmp/pkgConf-lambdacube-gl-0.5.011956704251580443608.5
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/lambdacube-gl-0.5.0.5-95yfneoHEmK2fIwWFzPtqz
Registering lambdacube-gl-0.5.0.5...
Installed lambdacube-gl-0.5.0.5

Test log

No test log was submitted for this report.