Build #5 for layers-game-0.5

[all reports]

Package layers-game-0.5
Install InstallOk
Docs Ok
Tests NotTried
Time submitted 2015-11-13 11:40:06.149896 UTC
Compiler ghc-7.10.2
OS linux
Arch x86_64
Dependencies pretty-show-1.6.9, mtl-2.2.1, data-lens-2.10.7, composition-1.0.2, cmdargs-0.10.13, base-4.8.1.0, OpenGLRaw-1.5.0.1, ListZipper-1.2.0.2, Gamgine-0.5, GLFW-b-1.4.7.3
Flags none

Code Coverage

No Code Coverage was submitted for this report.

Build log

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Resolving dependencies...
Configuring OpenGLRaw-1.5.0.1...
Building OpenGLRaw-1.5.0.1...
Preprocessing library OpenGLRaw-1.5.0.1...
[  1 of 223] Compiling Graphics.Rendering.OpenGL.Raw.GetProcAddress ( src/Graphics/Rendering/OpenGL/Raw/GetProcAddress.hs, dist/build/Graphics/Rendering/OpenGL/Raw/GetProcAddress.o )
[  2 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Extensions ( src/Graphics/Rendering/OpenGL/Raw/Extensions.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Extensions.o )
[  3 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SceneMarker ( src/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.o )
[  4 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Types ( src/Graphics/Rendering/OpenGL/Raw/Types.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Types.o )
[  5 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core31.Types ( src/Graphics/Rendering/OpenGL/Raw/Core31/Types.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31/Types.o )
[  6 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.o )
[  7 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.o )
[  8 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.o )
[  9 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.o )
[ 10 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer ( src/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.o )
[ 11 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.o )
[ 12 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.DepthClamp ( src/Graphics/Rendering/OpenGL/Raw/NV/DepthClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/DepthClamp.o )
[ 13 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.o )
[ 14 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.o )
[ 15 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex ( src/Graphics/Rendering/OpenGL/Raw/EXT/ProvokingVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ProvokingVertex.o )
[ 16 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap ( src/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.o )
[ 17 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.o )
[ 18 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.CreateContextProfile ( src/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.o )
[ 19 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.o )
[ 20 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.o )
[ 21 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2 ( src/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery2.o )
[ 22 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects ( src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.o )
[ 23 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRGB10A2UI.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRGB10A2UI.o )
[ 24 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.o )
[ 25 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.o )
[ 26 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawIndirect.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawIndirect.o )
[ 27 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5 ( src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.o )
[ 28 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64 ( src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.o )
[ 29 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.o )
[ 30 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.o )
[ 31 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2 ( src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.o )
[ 32 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback3.o )
[ 33 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.o )
[ 34 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects ( src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.o )
[ 35 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.o )
[ 36 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.o )
[ 37 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.o )
[ 38 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.o )
[ 39 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/QueryBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/QueryBufferObject.o )
[ 40 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core31.Functions ( src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31/Functions.o )
[ 41 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core31.Tokens ( src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.o )
[ 42 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core31 ( src/Graphics/Rendering/OpenGL/Raw/Core31.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31.o )
[ 43 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Tokens ( src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.o )
[ 44 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended ( src/Graphics/Rendering/OpenGL/Raw/ARB/BlendFuncExtended.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/BlendFuncExtended.o )
[ 45 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Functions ( src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.o )
[ 46 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Compatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility.o )
[ 47 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix ( src/Graphics/Rendering/OpenGL/Raw/ARB/TransposeMatrix.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TransposeMatrix.o )
[ 48 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvAdd ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvAdd.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvAdd.o )
[ 49 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.o )
[ 50 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.WindowPos ( src/Graphics/Rendering/OpenGL/Raw/ARB/WindowPos.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/WindowPos.o )
[ 51 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PointSprite ( src/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.o )
[ 52 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Histogram ( src/Graphics/Rendering/OpenGL/Raw/EXT/Histogram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Histogram.o )
[ 53 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Convolution ( src/Graphics/Rendering/OpenGL/Raw/EXT/Convolution.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Convolution.o )
[ 54 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal ( src/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.o )
[ 55 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable ( src/Graphics/Rendering/OpenGL/Raw/EXT/ColorSubtable.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ColorSubtable.o )
[ 56 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.o )
[ 57 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.o )
[ 58 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FogCoord ( src/Graphics/Rendering/OpenGL/Raw/EXT/FogCoord.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FogCoord.o )
[ 59 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.o )
[ 60 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvAdd ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvAdd.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvAdd.o )
[ 61 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3 ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvDot3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvDot3.o )
[ 62 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection ( src/Graphics/Rendering/OpenGL/Raw/NV/TexgenReflection.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TexgenReflection.o )
[ 63 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObject.o )
[ 64 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4 ( src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.o )
[ 65 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary ( src/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.o )
[ 66 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4 ( src/Graphics/Rendering/OpenGL/Raw/EXT/GeometryShader4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/GeometryShader4.o )
[ 67 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010Rev ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.o )
[ 68 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.o )
[ 69 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.o )
[ 70 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedDepthStencil.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedDepthStencil.o )
[ 71 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSharedExponent.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSharedExponent.o )
[ 72 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.o )
[ 73 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal ( src/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.o )
[ 74 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame ( src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.o )
[ 75 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide ( src/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.o )
[ 76 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest ( src/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.o )
[ 77 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.StencilClearTag ( src/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.o )
[ 78 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.GPUProgramParameters ( src/Graphics/Rendering/OpenGL/Raw/EXT/GPUProgramParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/GPUProgramParameters.o )
[ 79 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform ( src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.o )
[ 80 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.o )
[ 81 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.o )
[ 82 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners ( src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.o )
[ 83 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.Fence ( src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/Fence.o )
[ 84 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2 ( src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.o )
[ 85 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery ( src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.o )
[ 86 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart ( src/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.o )
[ 87 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage ( src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.o )
[ 88 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PathRendering ( src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.o )
[ 89 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Sync ( src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Sync.o )
[ 90 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core32 ( src/Graphics/Rendering/OpenGL/Raw/Core32.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core32.o )
[ 91 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange ( src/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferRange.o )
[ 92 of 223] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.FlushBufferRange ( src/Graphics/Rendering/OpenGL/Raw/APPLE/FlushBufferRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/FlushBufferRange.o )
[ 93 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexArrayObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexArrayObject.o )
[ 94 of 223] Compiling Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject ( src/Graphics/Rendering/OpenGL/Raw/APPLE/VertexArrayObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE/VertexArrayObject.o )
[ 95 of 223] Compiling Graphics.Rendering.OpenGL.Raw.APPLE ( src/Graphics/Rendering/OpenGL/Raw/APPLE.hs, dist/build/Graphics/Rendering/OpenGL/Raw/APPLE.o )
[ 96 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Multitexture ( src/Graphics/Rendering/OpenGL/Raw/ARB/Multitexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Multitexture.o )
[ 97 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Multisample ( src/Graphics/Rendering/OpenGL/Raw/ARB/Multisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Multisample.o )
[ 98 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMap.o )
[ 99 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompression.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompression.o )
[100 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.o )
[101 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PointParameters ( src/Graphics/Rendering/OpenGL/Raw/ARB/PointParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PointParameters.o )
[102 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.o )
[103 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.o )
[104 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette ( src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.o )
[105 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.o )
[106 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCrossbar ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCrossbar.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCrossbar.o )
[107 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.o )
[108 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthTexture.o )
[109 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Shadow ( src/Graphics/Rendering/OpenGL/Raw/ARB/Shadow.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Shadow.o )
[110 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.o )
[111 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.o )
[112 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.o )
[113 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram ( src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.o )
[114 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram ( src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.o )
[115 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexBufferObject.o )
[116 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery ( src/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery.o )
[117 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.o )
[118 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.o )
[119 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram3.o )
[120 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.o )
[121 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100 ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguage100.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguage100.o )
[122 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffers.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffers.o )
[123 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/ARB/ColorBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ColorBufferFloat.o )
[124 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel ( src/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatPixel.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatPixel.o )
[125 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.o )
[126 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/PixelBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PixelBufferObject.o )
[127 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthBufferFloat.o )
[128 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.o )
[129 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.o )
[130 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays ( src/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.o )
[131 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.o )
[132 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRG ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRG.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRG.o )
[133 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.o )
[134 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SampleShading ( src/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.o )
[135 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.o )
[136 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureGather ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.o )
[137 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery ( src/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.o )
[138 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ABGR ( src/Graphics/Rendering/OpenGL/Raw/EXT/ABGR.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ABGR.o )
[139 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendColor.o )
[140 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset ( src/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.o )
[141 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Texture ( src/Graphics/Rendering/OpenGL/Raw/EXT/Texture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Texture.o )
[142 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Texture3D ( src/Graphics/Rendering/OpenGL/Raw/EXT/Texture3D.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Texture3D.o )
[143 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Subtexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/Subtexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Subtexture.o )
[144 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/CopyTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CopyTexture.o )
[145 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CMYKA ( src/Graphics/Rendering/OpenGL/Raw/EXT/CMYKA.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CMYKA.o )
[146 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureObject ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.o )
[147 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.o )
[148 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexArray ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexArray.o )
[149 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendMinmax.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendMinmax.o )
[150 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.o )
[151 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PointParameters ( src/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.o )
[152 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.o )
[153 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint ( src/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.o )
[154 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.o )
[155 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.o )
[156 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray ( src/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.o )
[157 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CullVertex ( src/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.o )
[158 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FragmentLighting ( src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.o )
[159 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements ( src/Graphics/Rendering/OpenGL/Raw/EXT/DrawRangeElements.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DrawRangeElements.o )
[160 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.LightTexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.o )
[161 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BGRA ( src/Graphics/Rendering/OpenGL/Raw/EXT/BGRA.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BGRA.o )
[162 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform ( src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.o )
[163 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette ( src/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.o )
[164 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays ( src/Graphics/Rendering/OpenGL/Raw/EXT/MultiDrawArrays.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/MultiDrawArrays.o )
[165 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendFuncSeparate.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendFuncSeparate.o )
[166 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap ( src/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.o )
[167 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels ( src/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.o )
[168 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureLODBias ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureLODBias.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureLODBias.o )
[169 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.o )
[170 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.o )
[171 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionDXT1 ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionDXT1.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionDXT1.o )
[172 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureCompressionVTC ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureCompressionVTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureCompressionVTC.o )
[173 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Multisample ( src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.o )
[174 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexShader ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.o )
[175 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.o )
[176 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendEquationSeparate.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendEquationSeparate.o )
[177 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.o )
[178 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.o )
[179 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferBlit.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferBlit.o )
[180 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferMultisample.o )
[181 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4 ( src/Graphics/Rendering/OpenGL/Raw/EXT/GPUShader4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/GPUShader4.o )
[182 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.o )
[183 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureArray ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureArray.o )
[184 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.o )
[185 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionRGTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionRGTC.o )
[186 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.o )
[187 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent ( src/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.o )
[188 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.FogDistance ( src/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.o )
[189 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss ( src/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.o )
[190 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.o )
[191 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil ( src/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.o )
[192 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.o )
[193 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.o )
[194 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader2 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.o )
[195 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.o )
[196 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor ( src/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.o )
[197 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint ( src/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.o )
[198 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PointSprite ( src/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.o )
[199 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader3 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.o )
[200 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer ( src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.o )
[201 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.HalfFloat ( src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.o )
[202 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange ( src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.o )
[203 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.o )
[204 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2 ( src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.o )
[205 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.o )
[206 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.o )
[207 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.o )
[208 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.o )
[209 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.o )
[210 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender ( src/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.o )
[211 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PresentVideo ( src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.o )
[212 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.o )
[213 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB ( src/Graphics/Rendering/OpenGL/Raw/ARB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB.o )
[214 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess ( src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.o )
[215 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2 ( src/Graphics/Rendering/OpenGL/Raw/EXT/DrawBuffers2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DrawBuffers2.o )
[216 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject ( src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.o )
[217 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback ( src/Graphics/Rendering/OpenGL/Raw/EXT/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TransformFeedback.o )
[218 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback ( src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.o )
[219 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample ( src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.o )
[220 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV ( src/Graphics/Rendering/OpenGL/Raw/NV.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV.o )
[221 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery ( src/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.o )
[222 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT ( src/Graphics/Rendering/OpenGL/Raw/EXT.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT.o )
[223 of 223] Compiling Graphics.Rendering.OpenGL.Raw ( src/Graphics/Rendering/OpenGL/Raw.hs, dist/build/Graphics/Rendering/OpenGL/Raw.o )
In-place registering OpenGLRaw-1.5.0.1...
Running Haddock for OpenGLRaw-1.5.0.1...
Running hscolour for OpenGLRaw-1.5.0.1...
Preprocessing library OpenGLRaw-1.5.0.1...
Preprocessing library OpenGLRaw-1.5.0.1...
Haddock coverage:
 100% (  3 /  3) in 'Graphics.Rendering.OpenGL.Raw.GetProcAddress'
  60% (  3 /  5) in 'Graphics.Rendering.OpenGL.Raw.Extensions'
  Missing documentation for:
    Invoker (src/Graphics/Rendering/OpenGL/Raw/Extensions.hs:29)
    getExtensionEntry (src/Graphics/Rendering/OpenGL/Raw/Extensions.hs:31)
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.SceneMarker'
  Missing documentation for:
    glBeginScene (src/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.hs:30)
    glEndScene (src/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.hs:31)
 100% ( 23 / 23) in 'Graphics.Rendering.OpenGL.Raw.Types'
 100% ( 19 / 19) in 'Graphics.Rendering.OpenGL.Raw.Core31.Types'
  25% (  2 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle'
  Missing documentation for:
    gl_TEXTURE_RECTANGLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs:28)
    gl_TEXTURE_BINDING_RECTANGLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs:31)
    gl_PROXY_TEXTURE_RECTANGLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs:34)
    gl_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs:37)
    gl_SAMPLER_2D_RECT (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs:40)
    gl_SAMPLER_2D_RECT_SHADOW (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs:43)
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced'
  Missing documentation for:
    glDrawArraysInstanced (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.hs:33)
    glDrawElementsInstanced (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.hs:34)
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject'
  Missing documentation for:
    glTexBuffer (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hs:37)
    gl_TEXTURE_BUFFER (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hs:39)
    gl_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hs:42)
    gl_TEXTURE_BINDING_BUFFER (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hs:45)
    gl_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hs:48)
    gl_TEXTURE_BUFFER_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hs:51)
   7% (  3 / 46) in 'Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject'
  Missing documentation for:
    glGetUniformIndices (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:75)
    glGetActiveUniformsiv (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:76)
    glGetActiveUniformName (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:77)
    glGetUniformBlockIndex (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:78)
    glGetActiveUniformBlockiv (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:79)
    glGetActiveUniformBlockName (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:80)
    glBindBufferRange (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:81)
    glBindBufferBase (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:82)
    glGetIntegeri_v (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:83)
    glUniformBlockBinding (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:84)
    gl_UNIFORM_BUFFER (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:86)
    gl_UNIFORM_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:89)
    gl_UNIFORM_BUFFER_START (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:92)
    gl_UNIFORM_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:95)
    gl_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:98)
    gl_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:101)
    gl_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:104)
    gl_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:107)
    gl_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:110)
    gl_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:113)
    gl_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:116)
    gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:119)
    gl_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:122)
    gl_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:125)
    gl_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:128)
    gl_ACTIVE_UNIFORM_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:131)
    gl_UNIFORM_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:134)
    gl_UNIFORM_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:137)
    gl_UNIFORM_NAME_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:140)
    gl_UNIFORM_BLOCK_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:143)
    gl_UNIFORM_OFFSET (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:146)
    gl_UNIFORM_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:149)
    gl_UNIFORM_MATRIX_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:152)
    gl_UNIFORM_IS_ROW_MAJOR (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:155)
    gl_UNIFORM_BLOCK_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:158)
    gl_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:161)
    gl_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:164)
    gl_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:167)
    gl_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:170)
    gl_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:173)
    gl_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:176)
    gl_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:179)
    gl_INVALID_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:182)
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer'
  Missing documentation for:
    glCopyBufferSubData (src/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hs:35)
    gl_COPY_READ_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hs:37)
    gl_COPY_READ_BUFFER (src/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hs:40)
    gl_COPY_WRITE_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hs:43)
    gl_COPY_WRITE_BUFFER (src/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hs:46)
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp'
  Missing documentation for:
    gl_DEPTH_CLAMP (src/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.hs:23)
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.DepthClamp'
  Missing documentation for:
    gl_DEPTH_CLAMP (src/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.hs:23)
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex'
  Missing documentation for:
    glDrawElementsBaseVertex (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hs:35)
    glDrawRangeElementsBaseVertex (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hs:36)
    glDrawElementsInstancedBaseVertex (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hs:37)
    glMultiDrawElementsBaseVertex (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hs:38)
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex'
  Missing documentation for:
    glProvokingVertex (src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs:36)
    gl_FIRST_VERTEX_CONVENTION (src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs:38)
    gl_LAST_VERTEX_CONVENTION (src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs:41)
    gl_PROVOKING_VERTEX (src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs:44)
    gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs:47)
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex'
  Missing documentation for:
    glProvokingVertex (src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs:36)
    gl_FIRST_VERTEX_CONVENTION (src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs:38)
    gl_LAST_VERTEX_CONVENTION (src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs:41)
    gl_PROVOKING_VERTEX (src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs:44)
    gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs:47)
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap'
  Missing documentation for:
    gl_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.hs:23)
  11% (  3 / 28) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample'
  Missing documentation for:
    glTexImage2DMultisample (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:57)
    glTexImage3DMultisample (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:58)
    glGetMultisamplefv (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:59)
    glSampleMaski (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:60)
    gl_SAMPLE_POSITION (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:63)
    gl_SAMPLE_MASK (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:66)
    gl_SAMPLE_MASK_VALUE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:69)
    gl_TEXTURE_2D_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:72)
    gl_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:75)
    gl_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:78)
    gl_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:81)
    gl_MAX_SAMPLE_MASK_WORDS (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:84)
    gl_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:87)
    gl_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:90)
    gl_MAX_INTEGER_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:93)
    gl_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:96)
    gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:99)
    gl_TEXTURE_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:102)
    gl_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:105)
    gl_SAMPLER_2D_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:108)
    gl_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:111)
    gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:114)
    gl_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:117)
    gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:120)
    gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:123)
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.CreateContextProfile'
  Missing documentation for:
    gl_CONTEXT_CORE_PROFILE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.hs:25)
    gl_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.hs:28)
    gl_CONTEXT_PROFILE_MASK (src/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.hs:31)
  25% (  3 / 12) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude'
  Missing documentation for:
    glNamedString (src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs:44)
    glDeleteNamedString (src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs:45)
    glCompileShaderInclude (src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs:46)
    glIsNamedString (src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs:47)
    glGetNamedString (src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs:48)
    glGetNamedStringiv (src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs:49)
    gl_SHADER_INCLUDE (src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs:51)
    gl_NAMED_STRING_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs:54)
    gl_NAMED_STRING_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs:57)
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC'
  Missing documentation for:
    gl_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.hs:27)
    gl_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.hs:30)
    gl_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.hs:33)
    gl_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.hs:36)
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2'
  Missing documentation for:
    gl_ANY_SAMPLES_PASSED (src/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery2.hs:23)
  17% (  3 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects'
  Missing documentation for:
    glGenSamplers (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:50)
    glDeleteSamplers (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:51)
    glIsSampler (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:52)
    glBindSampler (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:53)
    glSamplerParameteri (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:54)
    glSamplerParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:55)
    glSamplerParameterf (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:56)
    glSamplerParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:57)
    glSamplerParameterIiv (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:58)
    glSamplerParameterIuiv (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:59)
    glGetSamplerParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:60)
    glGetSamplerParameterIiv (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:61)
    glGetSamplerParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:62)
    glGetSamplerParameterIuiv (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:63)
    gl_SAMPLER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:65)
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI'
  Missing documentation for:
    gl_RGB10_A2UI (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRGB10A2UI.hs:24)
  17% (  1 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle'
  Missing documentation for:
    gl_TEXTURE_SWIZZLE_R (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs:28)
    gl_TEXTURE_SWIZZLE_G (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs:31)
    gl_TEXTURE_SWIZZLE_B (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs:34)
    gl_TEXTURE_SWIZZLE_A (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs:37)
    gl_TEXTURE_SWIZZLE_RGBA (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs:40)
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle'
  Missing documentation for:
    gl_TEXTURE_SWIZZLE_R (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs:28)
    gl_TEXTURE_SWIZZLE_G (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs:31)
    gl_TEXTURE_SWIZZLE_B (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs:34)
    gl_TEXTURE_SWIZZLE_A (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs:37)
    gl_TEXTURE_SWIZZLE_RGBA (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs:40)
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect'
  Missing documentation for:
    glDrawArraysIndirect (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawIndirect.hs:36)
    glDrawElementsIndirect (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawIndirect.hs:37)
    gl_DRAW_INDIRECT_BUFFER (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawIndirect.hs:39)
    gl_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawIndirect.hs:42)
  14% (  1 /  7) in 'Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5'
  Missing documentation for:
    gl_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.hs:29)
    gl_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.hs:32)
    gl_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.hs:35)
    gl_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.hs:38)
    gl_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.hs:41)
    gl_MAX_VERTEX_STREAMS (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.hs:44)
   9% (  3 / 33) in 'Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64'
  Missing documentation for:
    glUniform1d (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:65)
    glUniform2d (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:66)
    glUniform3d (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:67)
    glUniform4d (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:68)
    glUniform1dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:69)
    glUniform2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:70)
    glUniform3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:71)
    glUniform4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:72)
    glUniformMatrix2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:73)
    glUniformMatrix3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:74)
    glUniformMatrix4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:75)
    glUniformMatrix2x3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:76)
    glUniformMatrix2x4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:77)
    glUniformMatrix3x2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:78)
    glUniformMatrix3x4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:79)
    glUniformMatrix4x2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:80)
    glUniformMatrix4x3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:81)
    glGetUniformdv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:82)
    gl_DOUBLE_VEC2 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:84)
    gl_DOUBLE_VEC3 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:87)
    gl_DOUBLE_VEC4 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:90)
    gl_DOUBLE_MAT2 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:93)
    gl_DOUBLE_MAT3 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:96)
    gl_DOUBLE_MAT4 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:99)
    gl_DOUBLE_MAT2x3 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:102)
    gl_DOUBLE_MAT2x4 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:105)
    gl_DOUBLE_MAT3x2 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:108)
    gl_DOUBLE_MAT3x4 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:111)
    gl_DOUBLE_MAT4x2 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:114)
    gl_DOUBLE_MAT4x3 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:117)
  14% (  3 / 22) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine'
  Missing documentation for:
    glGetSubroutineUniformLocation (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:55)
    glGetSubroutineIndex (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:56)
    glGetActiveSubroutineUniformiv (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:57)
    glGetActiveSubroutineUniformName (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:58)
    glGetActiveSubroutineName (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:59)
    glUniformSubroutinesuiv (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:60)
    glGetUniformSubroutineuiv (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:61)
    glGetProgramStageiv (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:62)
    gl_ACTIVE_SUBROUTINES (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:64)
    gl_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:67)
    gl_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:70)
    gl_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:73)
    gl_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:76)
    gl_MAX_SUBROUTINES (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:79)
    gl_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:82)
    gl_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:85)
    gl_COMPATIBLE_SUBROUTINES (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:88)
    gl_UNIFORM_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:137)
    gl_UNIFORM_NAME_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:140)
  31% (  5 / 16) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2'
  Missing documentation for:
    glBindTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:48)
    glDeleteTransformFeedbacks (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:49)
    glGenTransformFeedbacks (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:50)
    glIsTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:51)
    glPauseTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:52)
    glResumeTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:53)
    glDrawTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:54)
    gl_TRANSFORM_FEEDBACK (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:56)
    gl_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:63)
    gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:70)
    gl_TRANSFORM_FEEDBACK_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:73)
  21% (  3 / 14) in 'Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2'
  Missing documentation for:
    glBindTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:48)
    glDeleteTransformFeedbacks (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:49)
    glGenTransformFeedbacks (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:50)
    glIsTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:51)
    glPauseTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:52)
    glResumeTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:53)
    glDrawTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:54)
    gl_TRANSFORM_FEEDBACK (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:56)
    gl_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:63)
    gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:70)
    gl_TRANSFORM_FEEDBACK_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:73)
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3'
  Missing documentation for:
    glDrawTransformFeedbackStream (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback3.hs:43)
    glBeginQueryIndexed (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback3.hs:44)
    glEndQueryIndexed (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback3.hs:45)
    glGetQueryIndexediv (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback3.hs:46)
    gl_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback3.hs:48)
    gl_MAX_VERTEX_STREAMS (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.hs:44)
  12% (  3 / 24) in 'Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility'
  Missing documentation for:
    glReleaseShaderCompiler (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:54)
    glShaderBinary (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:55)
    glGetShaderPrecisionFormat (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:56)
    glDepthRangef (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:57)
    glClearDepthf (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:58)
    gl_FIXED (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:60)
    gl_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:63)
    gl_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:66)
    gl_LOW_FLOAT (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:69)
    gl_MEDIUM_FLOAT (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:72)
    gl_HIGH_FLOAT (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:75)
    gl_LOW_INT (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:78)
    gl_MEDIUM_INT (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:81)
    gl_HIGH_INT (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:84)
    gl_SHADER_COMPILER (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:87)
    gl_SHADER_BINARY_FORMATS (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:90)
    gl_NUM_SHADER_BINARY_FORMATS (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:93)
    gl_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:96)
    gl_MAX_VARYING_VECTORS (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:99)
    gl_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:102)
    gl_RGB565 (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:105)
   4% (  3 / 72) in 'Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects'
  Missing documentation for:
    glUseProgramStages (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:102)
    glActiveShaderProgram (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:103)
    glCreateShaderProgramv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:104)
    glBindProgramPipeline (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:105)
    glDeleteProgramPipelines (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:106)
    glGenProgramPipelines (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:107)
    glIsProgramPipeline (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:108)
    glGetProgramPipelineiv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:109)
    glProgramUniform1i (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:110)
    glProgramUniform1iv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:111)
    glProgramUniform1f (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:112)
    glProgramUniform1fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:113)
    glProgramUniform1d (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:114)
    glProgramUniform1dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:115)
    glProgramUniform1ui (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:116)
    glProgramUniform1uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:117)
    glProgramUniform2i (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:118)
    glProgramUniform2iv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:119)
    glProgramUniform2f (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:120)
    glProgramUniform2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:121)
    glProgramUniform2d (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:122)
    glProgramUniform2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:123)
    glProgramUniform2ui (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:124)
    glProgramUniform2uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:125)
    glProgramUniform3i (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:126)
    glProgramUniform3iv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:127)
    glProgramUniform3f (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:128)
    glProgramUniform3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:129)
    glProgramUniform3d (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:130)
    glProgramUniform3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:131)
    glProgramUniform3ui (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:132)
    glProgramUniform3uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:133)
    glProgramUniform4i (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:134)
    glProgramUniform4iv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:135)
    glProgramUniform4f (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:136)
    glProgramUniform4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:137)
    glProgramUniform4d (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:138)
    glProgramUniform4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:139)
    glProgramUniform4ui (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:140)
    glProgramUniform4uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:141)
    glProgramUniformMatrix2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:142)
    glProgramUniformMatrix3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:143)
    glProgramUniformMatrix4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:144)
    glProgramUniformMatrix2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:145)
    glProgramUniformMatrix3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:146)
    glProgramUniformMatrix4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:147)
    glProgramUniformMatrix2x3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:148)
    glProgramUniformMatrix3x2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:149)
    glProgramUniformMatrix2x4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:150)
    glProgramUniformMatrix4x2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:151)
    glProgramUniformMatrix3x4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:152)
    glProgramUniformMatrix4x3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:153)
    glProgramUniformMatrix2x3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:154)
    glProgramUniformMatrix3x2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:155)
    glProgramUniformMatrix2x4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:156)
    glProgramUniformMatrix4x2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:157)
    glProgramUniformMatrix3x4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:158)
    glProgramUniformMatrix4x3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:159)
    glValidateProgramPipeline (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:160)
    glGetProgramPipelineInfoLog (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:161)
    gl_VERTEX_SHADER_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:163)
    gl_FRAGMENT_SHADER_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:166)
    gl_GEOMETRY_SHADER_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:169)
    gl_TESS_CONTROL_SHADER_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:172)
    gl_TESS_EVALUATION_SHADER_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:175)
    gl_ALL_SHADER_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:178)
    gl_PROGRAM_SEPARABLE (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:181)
    gl_ACTIVE_PROGRAM (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:184)
    gl_PROGRAM_PIPELINE_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:187)
   9% (  3 / 33) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters'
  Missing documentation for:
    glGetActiveAtomicCounterBufferiv (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:62)
    gl_ATOMIC_COUNTER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:64)
    gl_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:67)
    gl_ATOMIC_COUNTER_BUFFER_START (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:70)
    gl_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:73)
    gl_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:76)
    gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:79)
    gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:82)
    gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:85)
    gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:88)
    gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:91)
    gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:94)
    gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:97)
    gl_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:100)
    gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:103)
    gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:106)
    gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:109)
    gl_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:112)
    gl_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:115)
    gl_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:118)
    gl_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:121)
    gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:124)
    gl_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:127)
    gl_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:130)
    gl_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:133)
    gl_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:136)
    gl_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:139)
    gl_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:142)
    gl_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:145)
    gl_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:148)
  13% (  3 / 23) in 'Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader'
  Missing documentation for:
    glDispatchCompute (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:51)
    glDispatchComputeIndirect (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:52)
    gl_COMPUTE_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:54)
    gl_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:57)
    gl_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:60)
    gl_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:63)
    gl_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:66)
    gl_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:69)
    gl_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:72)
    gl_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:75)
    gl_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:78)
    gl_MAX_COMPUTE_LOCAL_INVOCATIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:81)
    gl_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:84)
    gl_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:87)
    gl_COMPUTE_LOCAL_WORK_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:90)
    gl_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:93)
    gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:96)
    gl_DISPATCH_INDIRECT_BUFFER (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:99)
    gl_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:102)
    gl_COMPUTE_SHADER_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:105)
  13% (  2 / 15) in 'Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility'
  Missing documentation for:
    gl_COMPRESSED_RGB8_ETC2 (src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs:35)
    gl_COMPRESSED_SRGB8_ETC2 (src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs:38)
    gl_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs:41)
    gl_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs:44)
    gl_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs:47)
    gl_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs:50)
    gl_COMPRESSED_R11_EAC (src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs:53)
    gl_COMPRESSED_SIGNED_R11_EAC (src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs:56)
    gl_COMPRESSED_RG11_EAC (src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs:59)
    gl_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs:62)
    gl_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs:65)
    gl_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs:68)
    gl_MAX_ELEMENT_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs:71)
  14% (  3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject'
  Missing documentation for:
    glShaderStorageBlockBinding (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.hs:50)
    gl_SHADER_STORAGE_BUFFER (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.hs:52)
    gl_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.hs:55)
    gl_SHADER_STORAGE_BUFFER_START (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.hs:58)
    gl_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.hs:61)
    gl_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.hs:64)
    gl_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.hs:67)
    gl_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.hs:70)
    gl_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.hs:73)
    gl_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.hs:76)
    gl_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.hs:79)
    gl_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.hs:82)
    gl_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.hs:85)
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   0% (  1 /683) in 'Graphics.Rendering.OpenGL.Raw.Core31.Tokens'
  Missing documentation for:
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    gl_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:23)
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    gl_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:290)
    gl_COMPRESSED_SRGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:293)
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    gl_COMPRESSED_TEXTURE_FORMATS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:299)
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    gl_CONTEXT_FLAGS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:308)
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    gl_CULL_FACE_MODE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:323)
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    gl_DEPTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:347)
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    gl_DEPTH32F_STENCIL8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:353)
    gl_DEPTH_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:356)
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    gl_DEPTH_COMPONENT24 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:374)
    gl_DEPTH_COMPONENT32 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:377)
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    gl_DEPTH_STENCIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:389)
    gl_DEPTH_STENCIL_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:392)
    gl_DEPTH_TEST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:395)
    gl_DEPTH_WRITEMASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:398)
    gl_DITHER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:401)
    gl_DONT_CARE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:404)
    gl_DOUBLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:407)
    gl_DOUBLEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:410)
    gl_DRAW_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:413)
    gl_DRAW_BUFFER0 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:416)
    gl_DRAW_BUFFER1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:419)
    gl_DRAW_BUFFER10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:422)
    gl_DRAW_BUFFER11 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:425)
    gl_DRAW_BUFFER12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:428)
    gl_DRAW_BUFFER13 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:431)
    gl_DRAW_BUFFER14 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:434)
    gl_DRAW_BUFFER15 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:437)
    gl_DRAW_BUFFER2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:440)
    gl_DRAW_BUFFER3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:443)
    gl_DRAW_BUFFER4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:446)
    gl_DRAW_BUFFER5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:449)
    gl_DRAW_BUFFER6 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:452)
    gl_DRAW_BUFFER7 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:455)
    gl_DRAW_BUFFER8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:458)
    gl_DRAW_BUFFER9 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:461)
    gl_DRAW_FRAMEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:464)
    gl_DRAW_FRAMEBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:467)
    gl_DST_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:470)
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    gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:584)
    gl_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:587)
    gl_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:590)
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    gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:596)
    gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:599)
    gl_FRAMEBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:602)
    gl_FRAMEBUFFER_COMPLETE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:605)
    gl_FRAMEBUFFER_DEFAULT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:608)
    gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:611)
    gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:614)
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    gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:620)
    gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:623)
    gl_FRAMEBUFFER_SRGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:626)
    gl_FRAMEBUFFER_UNDEFINED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:629)
    gl_FRAMEBUFFER_UNSUPPORTED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:632)
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    gl_FUNC_SUBTRACT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:656)
    gl_GEQUAL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:659)
    gl_GREATER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:662)
    gl_GREEN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:665)
    gl_GREEN_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:668)
    gl_HALF_FLOAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:671)
    gl_INCR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:674)
    gl_INCR_WRAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:677)
    gl_INFO_LOG_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:680)
    gl_INT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:683)
    gl_INTERLEAVED_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:686)
    gl_INT_SAMPLER_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:689)
    gl_INT_SAMPLER_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:692)
    gl_INT_SAMPLER_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:695)
    gl_INT_SAMPLER_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:698)
    gl_INT_SAMPLER_2D_RECT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:701)
    gl_INT_SAMPLER_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:704)
    gl_INT_SAMPLER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:707)
    gl_INT_SAMPLER_CUBE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:710)
    gl_INT_VEC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:713)
    gl_INT_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:716)
    gl_INT_VEC4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:719)
    gl_INVALID_ENUM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:722)
    gl_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:725)
    gl_INVALID_OPERATION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:728)
    gl_INVALID_VALUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:731)
    gl_INVERT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:734)
    gl_KEEP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:737)
    gl_LEFT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:740)
    gl_LEQUAL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:743)
    gl_LESS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:746)
    gl_LINE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:749)
    gl_LINEAR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:752)
    gl_LINEAR_MIPMAP_LINEAR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:755)
    gl_LINEAR_MIPMAP_NEAREST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:758)
    gl_LINES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:761)
    gl_LINE_LOOP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:764)
    gl_LINE_SMOOTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:767)
    gl_LINE_SMOOTH_HINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:770)
    gl_LINE_STRIP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:773)
    gl_LINE_WIDTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:776)
    gl_LINE_WIDTH_GRANULARITY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:779)
    gl_LINE_WIDTH_RANGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:782)
    gl_LINK_STATUS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:785)
    gl_LOGIC_OP_MODE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:788)
    gl_LOWER_LEFT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:791)
    gl_MAJOR_VERSION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:794)
    gl_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:797)
    gl_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:800)
    gl_MAP_INVALIDATE_RANGE_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:803)
    gl_MAP_READ_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:806)
    gl_MAP_UNSYNCHRONIZED_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:809)
    gl_MAP_WRITE_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:812)
    gl_MAX (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:815)
    gl_MAX_3D_TEXTURE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:818)
    gl_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:821)
    gl_MAX_CLIP_DISTANCES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:824)
    gl_MAX_COLOR_ATTACHMENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:827)
    gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:830)
    gl_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:833)
    gl_MAX_DRAW_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:836)
    gl_MAX_ELEMENTS_INDICES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:839)
    gl_MAX_ELEMENTS_VERTICES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:842)
    gl_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:845)
    gl_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:848)
    gl_MAX_RENDERBUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:851)
    gl_MAX_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:854)
    gl_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:857)
    gl_MAX_TEXTURE_LOD_BIAS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:860)
    gl_MAX_TEXTURE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:863)
    gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:866)
    gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:869)
    gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:872)
    gl_MAX_VARYING_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:875)
    gl_MAX_VARYING_FLOATS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:878)
    gl_MAX_VERTEX_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:881)
    gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:884)
    gl_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:887)
    gl_MAX_VIEWPORT_DIMS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:890)
    gl_MIN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:893)
    gl_MINOR_VERSION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:896)
    gl_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:899)
    gl_MIRRORED_REPEAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:902)
    gl_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:905)
    gl_NAND (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:908)
    gl_NEAREST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:911)
    gl_NEAREST_MIPMAP_LINEAR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:914)
    gl_NEAREST_MIPMAP_NEAREST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:917)
    gl_NEVER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:920)
    gl_NICEST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:923)
    gl_NONE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:926)
    gl_NOOP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:929)
    gl_NOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:932)
    gl_NOTEQUAL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:935)
    gl_NO_ERROR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:938)
    gl_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:941)
    gl_NUM_EXTENSIONS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:944)
    gl_ONE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:947)
    gl_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:950)
    gl_ONE_MINUS_CONSTANT_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:953)
    gl_ONE_MINUS_DST_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:956)
    gl_ONE_MINUS_DST_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:959)
    gl_ONE_MINUS_SRC_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:962)
    gl_ONE_MINUS_SRC_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:965)
    gl_OR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:968)
    gl_OR_INVERTED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:971)
    gl_OR_REVERSE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:974)
    gl_OUT_OF_MEMORY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:977)
    gl_PACK_ALIGNMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:980)
    gl_PACK_IMAGE_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:983)
    gl_PACK_LSB_FIRST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:986)
    gl_PACK_ROW_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:989)
    gl_PACK_SKIP_IMAGES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:992)
    gl_PACK_SKIP_PIXELS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:995)
    gl_PACK_SKIP_ROWS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:998)
    gl_PACK_SWAP_BYTES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1001)
    gl_PIXEL_PACK_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1004)
    gl_PIXEL_PACK_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1007)
    gl_PIXEL_UNPACK_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1010)
    gl_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1013)
    gl_POINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1016)
    gl_POINTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1019)
    gl_POINT_FADE_THRESHOLD_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1022)
    gl_POINT_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1025)
    gl_POINT_SIZE_GRANULARITY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1028)
    gl_POINT_SIZE_RANGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1031)
    gl_POINT_SPRITE_COORD_ORIGIN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1034)
    gl_POLYGON_OFFSET_FACTOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1037)
    gl_POLYGON_OFFSET_FILL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1040)
    gl_POLYGON_OFFSET_LINE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1043)
    gl_POLYGON_OFFSET_POINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1046)
    gl_POLYGON_OFFSET_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1049)
    gl_POLYGON_SMOOTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1052)
    gl_POLYGON_SMOOTH_HINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1055)
    gl_PRIMITIVES_GENERATED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1058)
    gl_PRIMITIVE_RESTART (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1061)
    gl_PRIMITIVE_RESTART_INDEX (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1064)
    gl_PROXY_TEXTURE_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1067)
    gl_PROXY_TEXTURE_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1070)
    gl_PROXY_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1073)
    gl_PROXY_TEXTURE_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1076)
    gl_PROXY_TEXTURE_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1079)
    gl_PROXY_TEXTURE_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1082)
    gl_QUERY_BY_REGION_NO_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1085)
    gl_QUERY_BY_REGION_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1088)
    gl_QUERY_COUNTER_BITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1091)
    gl_QUERY_NO_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1094)
    gl_QUERY_RESULT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1097)
    gl_QUERY_RESULT_AVAILABLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1100)
    gl_QUERY_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1103)
    gl_R11F_G11F_B10F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1106)
    gl_R16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1109)
    gl_R16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1112)
    gl_R16I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1115)
    gl_R16UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1118)
    gl_R16_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1121)
    gl_R32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1124)
    gl_R32I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1127)
    gl_R32UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1130)
    gl_R3_G3_B2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1133)
    gl_R8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1136)
    gl_R8I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1139)
    gl_R8UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1142)
    gl_R8_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1145)
    gl_RASTERIZER_DISCARD (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1148)
    gl_READ_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1151)
    gl_READ_FRAMEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1154)
    gl_READ_FRAMEBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1157)
    gl_READ_ONLY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1160)
    gl_READ_WRITE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1163)
    gl_RED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1166)
    gl_RED_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1169)
    gl_RED_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1172)
    gl_RENDERBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1175)
    gl_RENDERBUFFER_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1178)
    gl_RENDERBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1181)
    gl_RENDERBUFFER_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1184)
    gl_RENDERBUFFER_DEPTH_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1187)
    gl_RENDERBUFFER_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1190)
    gl_RENDERBUFFER_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1193)
    gl_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1196)
    gl_RENDERBUFFER_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1199)
    gl_RENDERBUFFER_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1202)
    gl_RENDERBUFFER_STENCIL_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1205)
    gl_RENDERBUFFER_WIDTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1208)
    gl_RENDERER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1211)
    gl_REPEAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1214)
    gl_REPLACE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1217)
    gl_RG (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1220)
    gl_RG16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1223)
    gl_RG16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1226)
    gl_RG16I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1229)
    gl_RG16UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1232)
    gl_RG16_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1235)
    gl_RG32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1238)
    gl_RG32I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1241)
    gl_RG32UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1244)
    gl_RG8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1247)
    gl_RG8I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1250)
    gl_RG8UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1253)
    gl_RG8_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1256)
    gl_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1259)
    gl_RGB10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1262)
    gl_RGB10_A2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1265)
    gl_RGB12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1268)
    gl_RGB16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1271)
    gl_RGB16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1274)
    gl_RGB16I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1277)
    gl_RGB16UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1280)
    gl_RGB16_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1283)
    gl_RGB32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1286)
    gl_RGB32I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1289)
    gl_RGB32UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1292)
    gl_RGB4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1295)
    gl_RGB5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1298)
    gl_RGB5_A1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1301)
    gl_RGB8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1304)
    gl_RGB8I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1307)
    gl_RGB8UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1310)
    gl_RGB8_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1313)
    gl_RGB9_E5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1316)
    gl_RGBA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1319)
    gl_RGBA12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1322)
    gl_RGBA16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1325)
    gl_RGBA16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1328)
    gl_RGBA16I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1331)
    gl_RGBA16UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1334)
    gl_RGBA16_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1337)
    gl_RGBA2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1340)
    gl_RGBA32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1343)
    gl_RGBA32I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1346)
    gl_RGBA32UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1349)
    gl_RGBA4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1352)
    gl_RGBA8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1355)
    gl_RGBA8I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1358)
    gl_RGBA8UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1361)
    gl_RGBA8_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1364)
    gl_RGBA_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1367)
    gl_RGBA_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1370)
    gl_RGB_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1373)
    gl_RGB_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1376)
    gl_RG_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1379)
    gl_RG_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1382)
    gl_RIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1385)
    gl_SAMPLER_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1388)
    gl_SAMPLER_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1391)
    gl_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1394)
    gl_SAMPLER_1D_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1397)
    gl_SAMPLER_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1400)
    gl_SAMPLER_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1403)
    gl_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1406)
    gl_SAMPLER_2D_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1409)
    gl_SAMPLER_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1412)
    gl_SAMPLER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1415)
    gl_SAMPLER_CUBE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1418)
    gl_SAMPLER_CUBE_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1421)
    gl_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1424)
    gl_SAMPLES_PASSED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1427)
    gl_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1430)
    gl_SAMPLE_ALPHA_TO_ONE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1433)
    gl_SAMPLE_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1436)
    gl_SAMPLE_COVERAGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1439)
    gl_SAMPLE_COVERAGE_INVERT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1442)
    gl_SAMPLE_COVERAGE_VALUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1445)
    gl_SCISSOR_BOX (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1448)
    gl_SCISSOR_TEST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1451)
    gl_SEPARATE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1454)
    gl_SET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1457)
    gl_SHADER_SOURCE_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1460)
    gl_SHADER_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1463)
    gl_SHADING_LANGUAGE_VERSION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1466)
    gl_SHORT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1469)
    gl_SIGNED_NORMALIZED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1472)
    gl_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1475)
    gl_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1478)
    gl_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1481)
    gl_SMOOTH_POINT_SIZE_RANGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1484)
    gl_SRC_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1487)
    gl_SRC_ALPHA_SATURATE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1490)
    gl_SRC_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1493)
    gl_SRGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1496)
    gl_SRGB8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1499)
    gl_SRGB8_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1502)
    gl_SRGB_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1505)
    gl_STATIC_COPY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1508)
    gl_STATIC_DRAW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1511)
    gl_STATIC_READ (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1514)
    gl_STENCIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1517)
    gl_STENCIL_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1520)
    gl_STENCIL_BACK_FAIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1523)
    gl_STENCIL_BACK_FUNC (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1526)
    gl_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1529)
    gl_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1532)
    gl_STENCIL_BACK_REF (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1535)
    gl_STENCIL_BACK_VALUE_MASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1538)
    gl_STENCIL_BACK_WRITEMASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1541)
    gl_STENCIL_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1544)
    gl_STENCIL_BUFFER_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1547)
    gl_STENCIL_CLEAR_VALUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1550)
    gl_STENCIL_FAIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1553)
    gl_STENCIL_FUNC (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1556)
    gl_STENCIL_INDEX (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1559)
    gl_STENCIL_INDEX1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1562)
    gl_STENCIL_INDEX16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1565)
    gl_STENCIL_INDEX4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1568)
    gl_STENCIL_INDEX8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1571)
    gl_STENCIL_PASS_DEPTH_FAIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1574)
    gl_STENCIL_PASS_DEPTH_PASS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1577)
    gl_STENCIL_REF (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1580)
    gl_STENCIL_TEST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1583)
    gl_STENCIL_VALUE_MASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1586)
    gl_STENCIL_WRITEMASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1589)
    gl_STEREO (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1592)
    gl_STREAM_COPY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1595)
    gl_STREAM_DRAW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1598)
    gl_STREAM_READ (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1601)
    gl_SUBPIXEL_BITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1604)
    gl_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1607)
    gl_TEXTURE0 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1610)
    gl_TEXTURE1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1613)
    gl_TEXTURE10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1616)
    gl_TEXTURE11 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1619)
    gl_TEXTURE12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1622)
    gl_TEXTURE13 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1625)
    gl_TEXTURE14 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1628)
    gl_TEXTURE15 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1631)
    gl_TEXTURE16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1634)
    gl_TEXTURE17 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1637)
    gl_TEXTURE18 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1640)
    gl_TEXTURE19 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1643)
    gl_TEXTURE2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1646)
    gl_TEXTURE20 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1649)
    gl_TEXTURE21 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1652)
    gl_TEXTURE22 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1655)
    gl_TEXTURE23 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1658)
    gl_TEXTURE24 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1661)
    gl_TEXTURE25 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1664)
    gl_TEXTURE26 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1667)
    gl_TEXTURE27 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1670)
    gl_TEXTURE28 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1673)
    gl_TEXTURE29 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1676)
    gl_TEXTURE3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1679)
    gl_TEXTURE30 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1682)
    gl_TEXTURE31 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1685)
    gl_TEXTURE4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1688)
    gl_TEXTURE5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1691)
    gl_TEXTURE6 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1694)
    gl_TEXTURE7 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1697)
    gl_TEXTURE8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1700)
    gl_TEXTURE9 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1703)
    gl_TEXTURE_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1706)
    gl_TEXTURE_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1709)
    gl_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1712)
    gl_TEXTURE_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1715)
    gl_TEXTURE_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1718)
    gl_TEXTURE_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1721)
    gl_TEXTURE_ALPHA_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1724)
    gl_TEXTURE_BASE_LEVEL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1727)
    gl_TEXTURE_BINDING_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1730)
    gl_TEXTURE_BINDING_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1733)
    gl_TEXTURE_BINDING_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1736)
    gl_TEXTURE_BINDING_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1739)
    gl_TEXTURE_BINDING_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1742)
    gl_TEXTURE_BINDING_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1745)
    gl_TEXTURE_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1748)
    gl_TEXTURE_BLUE_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1751)
    gl_TEXTURE_BORDER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1754)
    gl_TEXTURE_BORDER_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1757)
    gl_TEXTURE_COMPARE_FUNC (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1760)
    gl_TEXTURE_COMPARE_MODE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1763)
    gl_TEXTURE_COMPRESSED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1766)
    gl_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1769)
    gl_TEXTURE_COMPRESSION_HINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1772)
    gl_TEXTURE_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1775)
    gl_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1778)
    gl_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1781)
    gl_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1784)
    gl_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1787)
    gl_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1790)
    gl_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1793)
    gl_TEXTURE_DEPTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1796)
    gl_TEXTURE_DEPTH_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1799)
    gl_TEXTURE_DEPTH_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1802)
    gl_TEXTURE_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1805)
    gl_TEXTURE_GREEN_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1808)
    gl_TEXTURE_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1811)
    gl_TEXTURE_INTERNAL_FORMAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1814)
    gl_TEXTURE_LOD_BIAS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1817)
    gl_TEXTURE_MAG_FILTER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1820)
    gl_TEXTURE_MAX_LEVEL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1823)
    gl_TEXTURE_MAX_LOD (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1826)
    gl_TEXTURE_MIN_FILTER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1829)
    gl_TEXTURE_MIN_LOD (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1832)
    gl_TEXTURE_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1835)
    gl_TEXTURE_RED_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1838)
    gl_TEXTURE_SHARED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1841)
    gl_TEXTURE_STENCIL_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1844)
    gl_TEXTURE_WIDTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1847)
    gl_TEXTURE_WRAP_R (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1850)
    gl_TEXTURE_WRAP_S (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1853)
    gl_TEXTURE_WRAP_T (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1856)
    gl_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1859)
    gl_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1862)
    gl_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1865)
    gl_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1868)
    gl_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1871)
    gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1874)
    gl_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1877)
    gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1880)
    gl_TRIANGLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1883)
    gl_TRIANGLE_FAN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1886)
    gl_TRIANGLE_STRIP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1889)
    gl_TRUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1892)
    gl_UNPACK_ALIGNMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1895)
    gl_UNPACK_IMAGE_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1898)
    gl_UNPACK_LSB_FIRST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1901)
    gl_UNPACK_ROW_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1904)
    gl_UNPACK_SKIP_IMAGES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1907)
    gl_UNPACK_SKIP_PIXELS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1910)
    gl_UNPACK_SKIP_ROWS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1913)
    gl_UNPACK_SWAP_BYTES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1916)
    gl_UNSIGNED_BYTE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1919)
    gl_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1922)
    gl_UNSIGNED_BYTE_3_3_2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1925)
    gl_UNSIGNED_INT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1928)
    gl_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1931)
    gl_UNSIGNED_INT_10_10_10_2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1934)
    gl_UNSIGNED_INT_24_8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1937)
    gl_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1940)
    gl_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1943)
    gl_UNSIGNED_INT_8_8_8_8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1946)
    gl_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1949)
    gl_UNSIGNED_INT_SAMPLER_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1952)
    gl_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1955)
    gl_UNSIGNED_INT_SAMPLER_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1958)
    gl_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1961)
    gl_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1964)
    gl_UNSIGNED_INT_SAMPLER_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1967)
    gl_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1970)
    gl_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1973)
    gl_UNSIGNED_INT_VEC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1976)
    gl_UNSIGNED_INT_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1979)
    gl_UNSIGNED_INT_VEC4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1982)
    gl_UNSIGNED_NORMALIZED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1985)
    gl_UNSIGNED_SHORT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1988)
    gl_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1991)
    gl_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1994)
    gl_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1997)
    gl_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2000)
    gl_UNSIGNED_SHORT_5_6_5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2003)
    gl_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2006)
    gl_UPPER_LEFT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2009)
    gl_VALIDATE_STATUS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2012)
    gl_VENDOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2015)
    gl_VERSION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2018)
    gl_VERTEX_ARRAY_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2021)
    gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2024)
    gl_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2027)
    gl_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2030)
    gl_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2033)
    gl_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2036)
    gl_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2039)
    gl_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2042)
    gl_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2045)
    gl_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2048)
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   1% ( 11 /977) in 'Graphics.Rendering.OpenGL.Raw.Core31'
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    glVertexAttribI2i (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:580)
    glVertexAttribI2iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:581)
    glVertexAttribI2ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:582)
    glVertexAttribI2uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:583)
    glVertexAttribI3i (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:584)
    glVertexAttribI3iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:585)
    glVertexAttribI3ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:586)
    glVertexAttribI3uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:587)
    glVertexAttribI4bv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:588)
    glVertexAttribI4i (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:589)
    glVertexAttribI4iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:590)
    glVertexAttribI4sv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:591)
    glVertexAttribI4ubv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:592)
    glVertexAttribI4ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:593)
    glVertexAttribI4uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:594)
    glVertexAttribI4usv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:595)
    glVertexAttribIPointer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:596)
    glVertexAttribPointer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:597)
    glViewport (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:598)
    gl_ACTIVE_ATTRIBUTES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:20)
    gl_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:23)
    gl_ACTIVE_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:26)
    gl_ACTIVE_UNIFORMS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:29)
    gl_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:32)
    gl_ALIASED_LINE_WIDTH_RANGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:35)
    gl_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:38)
    gl_ALWAYS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:41)
    gl_AND (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:44)
    gl_AND_INVERTED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:47)
    gl_AND_REVERSE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:50)
    gl_ARRAY_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:53)
    gl_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:56)
    gl_ATTACHED_SHADERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:59)
    gl_BACK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:62)
    gl_BACK_LEFT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:65)
    gl_BACK_RIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:68)
    gl_BGR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:71)
    gl_BGRA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:74)
    gl_BGRA_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:77)
    gl_BGR_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:80)
    gl_BLEND (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:83)
    gl_BLEND_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:86)
    gl_BLEND_DST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:89)
    gl_BLEND_DST_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:92)
    gl_BLEND_DST_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:95)
    gl_BLEND_EQUATION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:98)
    gl_BLEND_EQUATION_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:101)
    gl_BLEND_EQUATION_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:104)
    gl_BLEND_SRC (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:107)
    gl_BLEND_SRC_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:110)
    gl_BLEND_SRC_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:113)
    gl_BLUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:116)
    gl_BLUE_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:119)
    gl_BOOL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:122)
    gl_BOOL_VEC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:125)
    gl_BOOL_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:128)
    gl_BOOL_VEC4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:131)
    gl_BUFFER_ACCESS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:134)
    gl_BUFFER_ACCESS_FLAGS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:137)
    gl_BUFFER_MAPPED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:140)
    gl_BUFFER_MAP_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:143)
    gl_BUFFER_MAP_OFFSET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:146)
    gl_BUFFER_MAP_POINTER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:149)
    gl_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:152)
    gl_BUFFER_USAGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:155)
    gl_BYTE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:158)
    gl_CCW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:161)
    gl_CLAMP_READ_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:164)
    gl_CLAMP_TO_BORDER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:167)
    gl_CLAMP_TO_EDGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:170)
    gl_CLEAR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:173)
    gl_CLIP_DISTANCE0 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:176)
    gl_CLIP_DISTANCE1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:179)
    gl_CLIP_DISTANCE2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:182)
    gl_CLIP_DISTANCE3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:185)
    gl_CLIP_DISTANCE4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:188)
    gl_CLIP_DISTANCE5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:191)
    gl_CLIP_DISTANCE6 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:194)
    gl_CLIP_DISTANCE7 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:197)
    gl_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:200)
    gl_COLOR_ATTACHMENT0 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:203)
    gl_COLOR_ATTACHMENT1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:206)
    gl_COLOR_ATTACHMENT10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:209)
    gl_COLOR_ATTACHMENT11 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:212)
    gl_COLOR_ATTACHMENT12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:215)
    gl_COLOR_ATTACHMENT13 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:218)
    gl_COLOR_ATTACHMENT14 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:221)
    gl_COLOR_ATTACHMENT15 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:224)
    gl_COLOR_ATTACHMENT2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:227)
    gl_COLOR_ATTACHMENT3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:230)
    gl_COLOR_ATTACHMENT4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:233)
    gl_COLOR_ATTACHMENT5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:236)
    gl_COLOR_ATTACHMENT6 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:239)
    gl_COLOR_ATTACHMENT7 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:242)
    gl_COLOR_ATTACHMENT8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:245)
    gl_COLOR_ATTACHMENT9 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:248)
    gl_COLOR_BUFFER_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:251)
    gl_COLOR_CLEAR_VALUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:254)
    gl_COLOR_LOGIC_OP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:257)
    gl_COLOR_WRITEMASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:260)
    gl_COMPARE_REF_TO_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:263)
    gl_COMPILE_STATUS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:266)
    gl_COMPRESSED_RED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:269)
    gl_COMPRESSED_RED_RGTC1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:272)
    gl_COMPRESSED_RG (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:275)
    gl_COMPRESSED_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:278)
    gl_COMPRESSED_RGBA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:281)
    gl_COMPRESSED_RG_RGTC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:284)
    gl_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:287)
    gl_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:290)
    gl_COMPRESSED_SRGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:293)
    gl_COMPRESSED_SRGB_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:296)
    gl_COMPRESSED_TEXTURE_FORMATS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:299)
    gl_CONSTANT_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:302)
    gl_CONSTANT_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:305)
    gl_CONTEXT_FLAGS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:308)
    gl_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:311)
    gl_COPY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:314)
    gl_COPY_INVERTED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:317)
    gl_CULL_FACE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:320)
    gl_CULL_FACE_MODE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:323)
    gl_CURRENT_PROGRAM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:326)
    gl_CURRENT_QUERY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:329)
    gl_CURRENT_VERTEX_ATTRIB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:332)
    gl_CW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:335)
    gl_DECR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:338)
    gl_DECR_WRAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:341)
    gl_DELETE_STATUS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:344)
    gl_DEPTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:347)
    gl_DEPTH24_STENCIL8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:350)
    gl_DEPTH32F_STENCIL8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:353)
    gl_DEPTH_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:356)
    gl_DEPTH_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:359)
    gl_DEPTH_BUFFER_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:362)
    gl_DEPTH_CLEAR_VALUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:365)
    gl_DEPTH_COMPONENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:368)
    gl_DEPTH_COMPONENT16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:371)
    gl_DEPTH_COMPONENT24 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:374)
    gl_DEPTH_COMPONENT32 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:377)
    gl_DEPTH_COMPONENT32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:380)
    gl_DEPTH_FUNC (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:383)
    gl_DEPTH_RANGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:386)
    gl_DEPTH_STENCIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:389)
    gl_DEPTH_STENCIL_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:392)
    gl_DEPTH_TEST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:395)
    gl_DEPTH_WRITEMASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:398)
    gl_DITHER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:401)
    gl_DONT_CARE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:404)
    gl_DOUBLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:407)
    gl_DOUBLEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:410)
    gl_DRAW_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:413)
    gl_DRAW_BUFFER0 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:416)
    gl_DRAW_BUFFER1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:419)
    gl_DRAW_BUFFER10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:422)
    gl_DRAW_BUFFER11 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:425)
    gl_DRAW_BUFFER12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:428)
    gl_DRAW_BUFFER13 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:431)
    gl_DRAW_BUFFER14 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:434)
    gl_DRAW_BUFFER15 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:437)
    gl_DRAW_BUFFER2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:440)
    gl_DRAW_BUFFER3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:443)
    gl_DRAW_BUFFER4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:446)
    gl_DRAW_BUFFER5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:449)
    gl_DRAW_BUFFER6 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:452)
    gl_DRAW_BUFFER7 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:455)
    gl_DRAW_BUFFER8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:458)
    gl_DRAW_BUFFER9 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:461)
    gl_DRAW_FRAMEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:464)
    gl_DRAW_FRAMEBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:467)
    gl_DST_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:470)
    gl_DST_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:473)
    gl_DYNAMIC_COPY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:476)
    gl_DYNAMIC_DRAW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:479)
    gl_DYNAMIC_READ (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:482)
    gl_ELEMENT_ARRAY_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:485)
    gl_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:488)
    gl_EQUAL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:491)
    gl_EQUIV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:494)
    gl_EXTENSIONS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:497)
    gl_FALSE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:500)
    gl_FASTEST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:503)
    gl_FILL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:506)
    gl_FIXED_ONLY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:509)
    gl_FLOAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:512)
    gl_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:515)
    gl_FLOAT_MAT2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:518)
    gl_FLOAT_MAT2x3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:521)
    gl_FLOAT_MAT2x4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:524)
    gl_FLOAT_MAT3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:527)
    gl_FLOAT_MAT3x2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:530)
    gl_FLOAT_MAT3x4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:533)
    gl_FLOAT_MAT4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:536)
    gl_FLOAT_MAT4x2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:539)
    gl_FLOAT_MAT4x3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:542)
    gl_FLOAT_VEC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:545)
    gl_FLOAT_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:548)
    gl_FLOAT_VEC4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:551)
    gl_FRAGMENT_SHADER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:554)
    gl_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:557)
    gl_FRAMEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:560)
    gl_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:563)
    gl_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:566)
    gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:569)
    gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:572)
    gl_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:575)
    gl_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:578)
    gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:581)
    gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:584)
    gl_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:587)
    gl_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:590)
    gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:593)
    gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:596)
    gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:599)
    gl_FRAMEBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:602)
    gl_FRAMEBUFFER_COMPLETE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:605)
    gl_FRAMEBUFFER_DEFAULT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:608)
    gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:611)
    gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:614)
    gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:617)
    gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:620)
    gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:623)
    gl_FRAMEBUFFER_SRGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:626)
    gl_FRAMEBUFFER_UNDEFINED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:629)
    gl_FRAMEBUFFER_UNSUPPORTED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:632)
    gl_FRONT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:635)
    gl_FRONT_AND_BACK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:638)
    gl_FRONT_FACE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:641)
    gl_FRONT_LEFT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:644)
    gl_FRONT_RIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:647)
    gl_FUNC_ADD (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:650)
    gl_FUNC_REVERSE_SUBTRACT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:653)
    gl_FUNC_SUBTRACT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:656)
    gl_GEQUAL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:659)
    gl_GREATER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:662)
    gl_GREEN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:665)
    gl_GREEN_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:668)
    gl_HALF_FLOAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:671)
    gl_INCR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:674)
    gl_INCR_WRAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:677)
    gl_INFO_LOG_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:680)
    gl_INT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:683)
    gl_INTERLEAVED_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:686)
    gl_INT_SAMPLER_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:689)
    gl_INT_SAMPLER_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:692)
    gl_INT_SAMPLER_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:695)
    gl_INT_SAMPLER_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:698)
    gl_INT_SAMPLER_2D_RECT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:701)
    gl_INT_SAMPLER_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:704)
    gl_INT_SAMPLER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:707)
    gl_INT_SAMPLER_CUBE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:710)
    gl_INT_VEC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:713)
    gl_INT_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:716)
    gl_INT_VEC4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:719)
    gl_INVALID_ENUM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:722)
    gl_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:725)
    gl_INVALID_OPERATION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:728)
    gl_INVALID_VALUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:731)
    gl_INVERT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:734)
    gl_KEEP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:737)
    gl_LEFT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:740)
    gl_LEQUAL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:743)
    gl_LESS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:746)
    gl_LINE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:749)
    gl_LINEAR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:752)
    gl_LINEAR_MIPMAP_LINEAR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:755)
    gl_LINEAR_MIPMAP_NEAREST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:758)
    gl_LINES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:761)
    gl_LINE_LOOP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:764)
    gl_LINE_SMOOTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:767)
    gl_LINE_SMOOTH_HINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:770)
    gl_LINE_STRIP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:773)
    gl_LINE_WIDTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:776)
    gl_LINE_WIDTH_GRANULARITY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:779)
    gl_LINE_WIDTH_RANGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:782)
    gl_LINK_STATUS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:785)
    gl_LOGIC_OP_MODE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:788)
    gl_LOWER_LEFT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:791)
    gl_MAJOR_VERSION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:794)
    gl_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:797)
    gl_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:800)
    gl_MAP_INVALIDATE_RANGE_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:803)
    gl_MAP_READ_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:806)
    gl_MAP_UNSYNCHRONIZED_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:809)
    gl_MAP_WRITE_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:812)
    gl_MAX (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:815)
    gl_MAX_3D_TEXTURE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:818)
    gl_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:821)
    gl_MAX_CLIP_DISTANCES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:824)
    gl_MAX_COLOR_ATTACHMENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:827)
    gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:830)
    gl_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:833)
    gl_MAX_DRAW_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:836)
    gl_MAX_ELEMENTS_INDICES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:839)
    gl_MAX_ELEMENTS_VERTICES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:842)
    gl_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:845)
    gl_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:848)
    gl_MAX_RENDERBUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:851)
    gl_MAX_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:854)
    gl_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:857)
    gl_MAX_TEXTURE_LOD_BIAS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:860)
    gl_MAX_TEXTURE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:863)
    gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:866)
    gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:869)
    gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:872)
    gl_MAX_VARYING_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:875)
    gl_MAX_VARYING_FLOATS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:878)
    gl_MAX_VERTEX_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:881)
    gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:884)
    gl_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:887)
    gl_MAX_VIEWPORT_DIMS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:890)
    gl_MIN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:893)
    gl_MINOR_VERSION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:896)
    gl_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:899)
    gl_MIRRORED_REPEAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:902)
    gl_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:905)
    gl_NAND (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:908)
    gl_NEAREST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:911)
    gl_NEAREST_MIPMAP_LINEAR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:914)
    gl_NEAREST_MIPMAP_NEAREST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:917)
    gl_NEVER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:920)
    gl_NICEST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:923)
    gl_NONE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:926)
    gl_NOOP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:929)
    gl_NOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:932)
    gl_NOTEQUAL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:935)
    gl_NO_ERROR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:938)
    gl_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:941)
    gl_NUM_EXTENSIONS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:944)
    gl_ONE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:947)
    gl_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:950)
    gl_ONE_MINUS_CONSTANT_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:953)
    gl_ONE_MINUS_DST_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:956)
    gl_ONE_MINUS_DST_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:959)
    gl_ONE_MINUS_SRC_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:962)
    gl_ONE_MINUS_SRC_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:965)
    gl_OR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:968)
    gl_OR_INVERTED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:971)
    gl_OR_REVERSE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:974)
    gl_OUT_OF_MEMORY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:977)
    gl_PACK_ALIGNMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:980)
    gl_PACK_IMAGE_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:983)
    gl_PACK_LSB_FIRST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:986)
    gl_PACK_ROW_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:989)
    gl_PACK_SKIP_IMAGES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:992)
    gl_PACK_SKIP_PIXELS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:995)
    gl_PACK_SKIP_ROWS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:998)
    gl_PACK_SWAP_BYTES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1001)
    gl_PIXEL_PACK_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1004)
    gl_PIXEL_PACK_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1007)
    gl_PIXEL_UNPACK_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1010)
    gl_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1013)
    gl_POINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1016)
    gl_POINTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1019)
    gl_POINT_FADE_THRESHOLD_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1022)
    gl_POINT_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1025)
    gl_POINT_SIZE_GRANULARITY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1028)
    gl_POINT_SIZE_RANGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1031)
    gl_POINT_SPRITE_COORD_ORIGIN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1034)
    gl_POLYGON_OFFSET_FACTOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1037)
    gl_POLYGON_OFFSET_FILL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1040)
    gl_POLYGON_OFFSET_LINE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1043)
    gl_POLYGON_OFFSET_POINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1046)
    gl_POLYGON_OFFSET_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1049)
    gl_POLYGON_SMOOTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1052)
    gl_POLYGON_SMOOTH_HINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1055)
    gl_PRIMITIVES_GENERATED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1058)
    gl_PRIMITIVE_RESTART (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1061)
    gl_PRIMITIVE_RESTART_INDEX (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1064)
    gl_PROXY_TEXTURE_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1067)
    gl_PROXY_TEXTURE_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1070)
    gl_PROXY_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1073)
    gl_PROXY_TEXTURE_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1076)
    gl_PROXY_TEXTURE_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1079)
    gl_PROXY_TEXTURE_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1082)
    gl_QUERY_BY_REGION_NO_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1085)
    gl_QUERY_BY_REGION_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1088)
    gl_QUERY_COUNTER_BITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1091)
    gl_QUERY_NO_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1094)
    gl_QUERY_RESULT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1097)
    gl_QUERY_RESULT_AVAILABLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1100)
    gl_QUERY_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1103)
    gl_R11F_G11F_B10F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1106)
    gl_R16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1109)
    gl_R16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1112)
    gl_R16I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1115)
    gl_R16UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1118)
    gl_R16_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1121)
    gl_R32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1124)
    gl_R32I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1127)
    gl_R32UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1130)
    gl_R3_G3_B2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1133)
    gl_R8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1136)
    gl_R8I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1139)
    gl_R8UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1142)
    gl_R8_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1145)
    gl_RASTERIZER_DISCARD (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1148)
    gl_READ_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1151)
    gl_READ_FRAMEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1154)
    gl_READ_FRAMEBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1157)
    gl_READ_ONLY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1160)
    gl_READ_WRITE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1163)
    gl_RED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1166)
    gl_RED_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1169)
    gl_RED_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1172)
    gl_RENDERBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1175)
    gl_RENDERBUFFER_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1178)
    gl_RENDERBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1181)
    gl_RENDERBUFFER_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1184)
    gl_RENDERBUFFER_DEPTH_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1187)
    gl_RENDERBUFFER_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1190)
    gl_RENDERBUFFER_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1193)
    gl_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1196)
    gl_RENDERBUFFER_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1199)
    gl_RENDERBUFFER_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1202)
    gl_RENDERBUFFER_STENCIL_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1205)
    gl_RENDERBUFFER_WIDTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1208)
    gl_RENDERER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1211)
    gl_REPEAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1214)
    gl_REPLACE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1217)
    gl_RG (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1220)
    gl_RG16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1223)
    gl_RG16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1226)
    gl_RG16I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1229)
    gl_RG16UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1232)
    gl_RG16_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1235)
    gl_RG32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1238)
    gl_RG32I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1241)
    gl_RG32UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1244)
    gl_RG8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1247)
    gl_RG8I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1250)
    gl_RG8UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1253)
    gl_RG8_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1256)
    gl_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1259)
    gl_RGB10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1262)
    gl_RGB10_A2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1265)
    gl_RGB12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1268)
    gl_RGB16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1271)
    gl_RGB16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1274)
    gl_RGB16I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1277)
    gl_RGB16UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1280)
    gl_RGB16_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1283)
    gl_RGB32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1286)
    gl_RGB32I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1289)
    gl_RGB32UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1292)
    gl_RGB4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1295)
    gl_RGB5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1298)
    gl_RGB5_A1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1301)
    gl_RGB8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1304)
    gl_RGB8I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1307)
    gl_RGB8UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1310)
    gl_RGB8_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1313)
    gl_RGB9_E5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1316)
    gl_RGBA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1319)
    gl_RGBA12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1322)
    gl_RGBA16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1325)
    gl_RGBA16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1328)
    gl_RGBA16I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1331)
    gl_RGBA16UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1334)
    gl_RGBA16_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1337)
    gl_RGBA2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1340)
    gl_RGBA32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1343)
    gl_RGBA32I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1346)
    gl_RGBA32UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1349)
    gl_RGBA4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1352)
    gl_RGBA8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1355)
    gl_RGBA8I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1358)
    gl_RGBA8UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1361)
    gl_RGBA8_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1364)
    gl_RGBA_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1367)
    gl_RGBA_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1370)
    gl_RGB_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1373)
    gl_RGB_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1376)
    gl_RG_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1379)
    gl_RG_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1382)
    gl_RIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1385)
    gl_SAMPLER_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1388)
    gl_SAMPLER_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1391)
    gl_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1394)
    gl_SAMPLER_1D_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1397)
    gl_SAMPLER_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1400)
    gl_SAMPLER_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1403)
    gl_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1406)
    gl_SAMPLER_2D_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1409)
    gl_SAMPLER_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1412)
    gl_SAMPLER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1415)
    gl_SAMPLER_CUBE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1418)
    gl_SAMPLER_CUBE_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1421)
    gl_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1424)
    gl_SAMPLES_PASSED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1427)
    gl_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1430)
    gl_SAMPLE_ALPHA_TO_ONE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1433)
    gl_SAMPLE_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1436)
    gl_SAMPLE_COVERAGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1439)
    gl_SAMPLE_COVERAGE_INVERT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1442)
    gl_SAMPLE_COVERAGE_VALUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1445)
    gl_SCISSOR_BOX (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1448)
    gl_SCISSOR_TEST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1451)
    gl_SEPARATE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1454)
    gl_SET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1457)
    gl_SHADER_SOURCE_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1460)
    gl_SHADER_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1463)
    gl_SHADING_LANGUAGE_VERSION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1466)
    gl_SHORT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1469)
    gl_SIGNED_NORMALIZED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1472)
    gl_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1475)
    gl_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1478)
    gl_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1481)
    gl_SMOOTH_POINT_SIZE_RANGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1484)
    gl_SRC_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1487)
    gl_SRC_ALPHA_SATURATE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1490)
    gl_SRC_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1493)
    gl_SRGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1496)
    gl_SRGB8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1499)
    gl_SRGB8_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1502)
    gl_SRGB_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1505)
    gl_STATIC_COPY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1508)
    gl_STATIC_DRAW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1511)
    gl_STATIC_READ (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1514)
    gl_STENCIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1517)
    gl_STENCIL_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1520)
    gl_STENCIL_BACK_FAIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1523)
    gl_STENCIL_BACK_FUNC (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1526)
    gl_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1529)
    gl_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1532)
    gl_STENCIL_BACK_REF (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1535)
    gl_STENCIL_BACK_VALUE_MASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1538)
    gl_STENCIL_BACK_WRITEMASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1541)
    gl_STENCIL_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1544)
    gl_STENCIL_BUFFER_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1547)
    gl_STENCIL_CLEAR_VALUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1550)
    gl_STENCIL_FAIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1553)
    gl_STENCIL_FUNC (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1556)
    gl_STENCIL_INDEX (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1559)
    gl_STENCIL_INDEX1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1562)
    gl_STENCIL_INDEX16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1565)
    gl_STENCIL_INDEX4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1568)
    gl_STENCIL_INDEX8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1571)
    gl_STENCIL_PASS_DEPTH_FAIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1574)
    gl_STENCIL_PASS_DEPTH_PASS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1577)
    gl_STENCIL_REF (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1580)
    gl_STENCIL_TEST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1583)
    gl_STENCIL_VALUE_MASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1586)
    gl_STENCIL_WRITEMASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1589)
    gl_STEREO (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1592)
    gl_STREAM_COPY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1595)
    gl_STREAM_DRAW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1598)
    gl_STREAM_READ (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1601)
    gl_SUBPIXEL_BITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1604)
    gl_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1607)
    gl_TEXTURE0 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1610)
    gl_TEXTURE1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1613)
    gl_TEXTURE10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1616)
    gl_TEXTURE11 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1619)
    gl_TEXTURE12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1622)
    gl_TEXTURE13 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1625)
    gl_TEXTURE14 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1628)
    gl_TEXTURE15 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1631)
    gl_TEXTURE16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1634)
    gl_TEXTURE17 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1637)
    gl_TEXTURE18 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1640)
    gl_TEXTURE19 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1643)
    gl_TEXTURE2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1646)
    gl_TEXTURE20 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1649)
    gl_TEXTURE21 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1652)
    gl_TEXTURE22 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1655)
    gl_TEXTURE23 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1658)
    gl_TEXTURE24 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1661)
    gl_TEXTURE25 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1664)
    gl_TEXTURE26 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1667)
    gl_TEXTURE27 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1670)
    gl_TEXTURE28 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1673)
    gl_TEXTURE29 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1676)
    gl_TEXTURE3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1679)
    gl_TEXTURE30 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1682)
    gl_TEXTURE31 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1685)
    gl_TEXTURE4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1688)
    gl_TEXTURE5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1691)
    gl_TEXTURE6 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1694)
    gl_TEXTURE7 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1697)
    gl_TEXTURE8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1700)
    gl_TEXTURE9 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1703)
    gl_TEXTURE_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1706)
    gl_TEXTURE_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1709)
    gl_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1712)
    gl_TEXTURE_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1715)
    gl_TEXTURE_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1718)
    gl_TEXTURE_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1721)
    gl_TEXTURE_ALPHA_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1724)
    gl_TEXTURE_BASE_LEVEL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1727)
    gl_TEXTURE_BINDING_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1730)
    gl_TEXTURE_BINDING_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1733)
    gl_TEXTURE_BINDING_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1736)
    gl_TEXTURE_BINDING_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1739)
    gl_TEXTURE_BINDING_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1742)
    gl_TEXTURE_BINDING_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1745)
    gl_TEXTURE_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1748)
    gl_TEXTURE_BLUE_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1751)
    gl_TEXTURE_BORDER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1754)
    gl_TEXTURE_BORDER_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1757)
    gl_TEXTURE_COMPARE_FUNC (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1760)
    gl_TEXTURE_COMPARE_MODE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1763)
    gl_TEXTURE_COMPRESSED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1766)
    gl_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1769)
    gl_TEXTURE_COMPRESSION_HINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1772)
    gl_TEXTURE_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1775)
    gl_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1778)
    gl_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1781)
    gl_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1784)
    gl_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1787)
    gl_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1790)
    gl_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1793)
    gl_TEXTURE_DEPTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1796)
    gl_TEXTURE_DEPTH_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1799)
    gl_TEXTURE_DEPTH_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1802)
    gl_TEXTURE_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1805)
    gl_TEXTURE_GREEN_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1808)
    gl_TEXTURE_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1811)
    gl_TEXTURE_INTERNAL_FORMAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1814)
    gl_TEXTURE_LOD_BIAS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1817)
    gl_TEXTURE_MAG_FILTER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1820)
    gl_TEXTURE_MAX_LEVEL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1823)
    gl_TEXTURE_MAX_LOD (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1826)
    gl_TEXTURE_MIN_FILTER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1829)
    gl_TEXTURE_MIN_LOD (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1832)
    gl_TEXTURE_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1835)
    gl_TEXTURE_RED_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1838)
    gl_TEXTURE_SHARED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1841)
    gl_TEXTURE_STENCIL_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1844)
    gl_TEXTURE_WIDTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1847)
    gl_TEXTURE_WRAP_R (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1850)
    gl_TEXTURE_WRAP_S (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1853)
    gl_TEXTURE_WRAP_T (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1856)
    gl_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1859)
    gl_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1862)
    gl_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1865)
    gl_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1868)
    gl_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1871)
    gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1874)
    gl_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1877)
    gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1880)
    gl_TRIANGLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1883)
    gl_TRIANGLE_FAN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1886)
    gl_TRIANGLE_STRIP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1889)
    gl_TRUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1892)
    gl_UNPACK_ALIGNMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1895)
    gl_UNPACK_IMAGE_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1898)
    gl_UNPACK_LSB_FIRST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1901)
    gl_UNPACK_ROW_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1904)
    gl_UNPACK_SKIP_IMAGES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1907)
    gl_UNPACK_SKIP_PIXELS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1910)
    gl_UNPACK_SKIP_ROWS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1913)
    gl_UNPACK_SWAP_BYTES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1916)
    gl_UNSIGNED_BYTE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1919)
    gl_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1922)
    gl_UNSIGNED_BYTE_3_3_2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1925)
    gl_UNSIGNED_INT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1928)
    gl_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1931)
    gl_UNSIGNED_INT_10_10_10_2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1934)
    gl_UNSIGNED_INT_24_8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1937)
    gl_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1940)
    gl_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1943)
    gl_UNSIGNED_INT_8_8_8_8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1946)
    gl_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1949)
    gl_UNSIGNED_INT_SAMPLER_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1952)
    gl_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1955)
    gl_UNSIGNED_INT_SAMPLER_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1958)
    gl_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1961)
    gl_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1964)
    gl_UNSIGNED_INT_SAMPLER_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1967)
    gl_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1970)
    gl_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1973)
    gl_UNSIGNED_INT_VEC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1976)
    gl_UNSIGNED_INT_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1979)
    gl_UNSIGNED_INT_VEC4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1982)
    gl_UNSIGNED_NORMALIZED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1985)
    gl_UNSIGNED_SHORT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1988)
    gl_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1991)
    gl_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1994)
    gl_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1997)
    gl_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2000)
    gl_UNSIGNED_SHORT_5_6_5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2003)
    gl_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2006)
    gl_UPPER_LEFT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2009)
    gl_VALIDATE_STATUS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2012)
    gl_VENDOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2015)
    gl_VERSION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2018)
    gl_VERTEX_ARRAY_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2021)
    gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2024)
    gl_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2027)
    gl_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2030)
    gl_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2033)
    gl_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2036)
    gl_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2039)
    gl_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2042)
    gl_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2045)
    gl_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2048)
    gl_VERTEX_SHADER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2051)
    gl_VIEWPORT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2054)
    gl_WRITE_ONLY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2057)
    gl_XOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2060)
    gl_ZERO (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2063)
   0% (  1 /504) in 'Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Tokens'
  Missing documentation for:
    gl_2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:21)
    gl_2_BYTES (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:24)
    gl_3D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:27)
    gl_3D_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:30)
    gl_3D_COLOR_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:33)
    gl_3_BYTES (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:36)
    gl_4D_COLOR_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:39)
    gl_4_BYTES (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:42)
    gl_ACCUM (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:45)
    gl_ACCUM_ALPHA_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:48)
    gl_ACCUM_BLUE_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:51)
    gl_ACCUM_BUFFER_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:54)
    gl_ACCUM_CLEAR_VALUE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:57)
    gl_ACCUM_GREEN_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:60)
    gl_ACCUM_RED_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:63)
    gl_ADD (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:66)
    gl_ADD_SIGNED (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:69)
    gl_ALIASED_POINT_SIZE_RANGE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:72)
    gl_ALL_ATTRIB_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:75)
    gl_ALPHA12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:78)
    gl_ALPHA16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:81)
    gl_ALPHA4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:84)
    gl_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:87)
    gl_ALPHA_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:90)
    gl_ALPHA_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:93)
    gl_ALPHA_INTEGER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:96)
    gl_ALPHA_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:99)
    gl_ALPHA_TEST (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:102)
    gl_ALPHA_TEST_FUNC (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:105)
    gl_ALPHA_TEST_REF (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:108)
    gl_AMBIENT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:111)
    gl_AMBIENT_AND_DIFFUSE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:114)
    gl_ATTRIB_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:117)
    gl_AUTO_NORMAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:120)
    gl_AUX0 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:123)
    gl_AUX1 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:126)
    gl_AUX2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:129)
    gl_AUX3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:132)
    gl_AUX_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:135)
    gl_BITMAP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:138)
    gl_BITMAP_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:141)
    gl_BLUE_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:144)
    gl_BLUE_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:147)
    gl_BLUE_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:150)
    gl_C3F_V3F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:153)
    gl_C4F_N3F_V3F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:156)
    gl_C4UB_V2F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:159)
    gl_C4UB_V3F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:162)
    gl_CLAMP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:165)
    gl_CLAMP_FRAGMENT_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:168)
    gl_CLAMP_VERTEX_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:171)
    gl_CLIENT_ACTIVE_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:174)
    gl_CLIENT_ALL_ATTRIB_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:177)
    gl_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:180)
    gl_CLIENT_PIXEL_STORE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:183)
    gl_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:186)
    gl_CLIP_PLANE0 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:189)
    gl_CLIP_PLANE1 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:192)
    gl_CLIP_PLANE2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:195)
    gl_CLIP_PLANE3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:198)
    gl_CLIP_PLANE4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:201)
    gl_CLIP_PLANE5 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:204)
    gl_COEFF (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:207)
    gl_COLOR_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:210)
    gl_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:213)
    gl_COLOR_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:216)
    gl_COLOR_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:219)
    gl_COLOR_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:222)
    gl_COLOR_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:225)
    gl_COLOR_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:228)
    gl_COLOR_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:231)
    gl_COLOR_INDEXES (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:234)
    gl_COLOR_MATERIAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:237)
    gl_COLOR_MATERIAL_FACE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:240)
    gl_COLOR_MATERIAL_PARAMETER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:243)
    gl_COLOR_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:246)
    gl_COLOR_MATRIX_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:249)
    gl_COLOR_SUM (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:252)
    gl_COLOR_TABLE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:255)
    gl_COLOR_TABLE_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:258)
    gl_COLOR_TABLE_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:261)
    gl_COLOR_TABLE_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:264)
    gl_COLOR_TABLE_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:267)
    gl_COLOR_TABLE_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:270)
    gl_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:273)
    gl_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:276)
    gl_COLOR_TABLE_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:279)
    gl_COLOR_TABLE_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:282)
    gl_COLOR_TABLE_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:285)
    gl_COMBINE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:288)
    gl_COMBINE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:291)
    gl_COMBINE_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:294)
    gl_COMPARE_R_TO_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:297)
    gl_COMPILE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:300)
    gl_COMPILE_AND_EXECUTE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:303)
    gl_COMPRESSED_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:306)
    gl_COMPRESSED_INTENSITY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:309)
    gl_COMPRESSED_LUMINANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:312)
    gl_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:315)
    gl_COMPRESSED_SLUMINANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:318)
    gl_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:321)
    gl_CONSTANT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:324)
    gl_CONSTANT_ATTENUATION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:327)
    gl_CONSTANT_BORDER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:330)
    gl_CONVOLUTION_1D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:333)
    gl_CONVOLUTION_2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:336)
    gl_CONVOLUTION_BORDER_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:339)
    gl_CONVOLUTION_BORDER_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:342)
    gl_CONVOLUTION_FILTER_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:345)
    gl_CONVOLUTION_FILTER_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:348)
    gl_CONVOLUTION_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:351)
    gl_CONVOLUTION_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:354)
    gl_CONVOLUTION_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:357)
    gl_COORD_REPLACE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:360)
    gl_COPY_PIXEL_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:363)
    gl_CURRENT_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:366)
    gl_CURRENT_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:369)
    gl_CURRENT_FOG_COORD (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:372)
    gl_CURRENT_FOG_COORDINATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:375)
    gl_CURRENT_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:378)
    gl_CURRENT_NORMAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:381)
    gl_CURRENT_RASTER_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:384)
    gl_CURRENT_RASTER_DISTANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:387)
    gl_CURRENT_RASTER_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:390)
    gl_CURRENT_RASTER_POSITION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:393)
    gl_CURRENT_RASTER_POSITION_VALID (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:396)
    gl_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:399)
    gl_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:402)
    gl_CURRENT_SECONDARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:405)
    gl_CURRENT_TEXTURE_COORDS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:408)
    gl_DECAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:411)
    gl_DEPTH_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:414)
    gl_DEPTH_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:417)
    gl_DEPTH_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:420)
    gl_DEPTH_TEXTURE_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:423)
    gl_DIFFUSE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:426)
    gl_DOMAIN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:429)
    gl_DOT3_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:432)
    gl_DOT3_RGBA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:435)
    gl_DRAW_PIXEL_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:438)
    gl_EDGE_FLAG (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:441)
    gl_EDGE_FLAG_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:444)
    gl_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:447)
    gl_EDGE_FLAG_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:450)
    gl_EDGE_FLAG_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:453)
    gl_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:456)
    gl_EMISSION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:459)
    gl_ENABLE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:462)
    gl_EVAL_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:465)
    gl_EXP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:468)
    gl_EXP2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:471)
    gl_EYE_LINEAR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:474)
    gl_EYE_PLANE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:477)
    gl_FEEDBACK (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:480)
    gl_FEEDBACK_BUFFER_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:483)
    gl_FEEDBACK_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:486)
    gl_FEEDBACK_BUFFER_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:489)
    gl_FLAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:492)
    gl_FOG (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:495)
    gl_FOG_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:498)
    gl_FOG_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:501)
    gl_FOG_COORD (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:504)
    gl_FOG_COORDINATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:507)
    gl_FOG_COORDINATE_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:510)
    gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:513)
    gl_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:516)
    gl_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:519)
    gl_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:522)
    gl_FOG_COORDINATE_SOURCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:525)
    gl_FOG_COORD_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:528)
    gl_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:531)
    gl_FOG_COORD_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:534)
    gl_FOG_COORD_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:537)
    gl_FOG_COORD_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:540)
    gl_FOG_COORD_SRC (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:543)
    gl_FOG_DENSITY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:546)
    gl_FOG_END (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:549)
    gl_FOG_HINT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:552)
    gl_FOG_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:555)
    gl_FOG_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:558)
    gl_FOG_START (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:561)
    gl_FRAGMENT_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:564)
    gl_GENERATE_MIPMAP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:567)
    gl_GENERATE_MIPMAP_HINT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:570)
    gl_GREEN_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:573)
    gl_GREEN_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:576)
    gl_GREEN_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:579)
    gl_HINT_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:582)
    gl_HISTOGRAM (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:585)
    gl_HISTOGRAM_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:588)
    gl_HISTOGRAM_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:591)
    gl_HISTOGRAM_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:594)
    gl_HISTOGRAM_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:597)
    gl_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:600)
    gl_HISTOGRAM_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:603)
    gl_HISTOGRAM_SINK (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:606)
    gl_HISTOGRAM_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:609)
    gl_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:612)
    gl_INDEX_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:615)
    gl_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:618)
    gl_INDEX_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:621)
    gl_INDEX_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:624)
    gl_INDEX_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:627)
    gl_INDEX_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:630)
    gl_INDEX_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:633)
    gl_INDEX_CLEAR_VALUE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:636)
    gl_INDEX_LOGIC_OP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:639)
    gl_INDEX_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:642)
    gl_INDEX_OFFSET (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:645)
    gl_INDEX_SHIFT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:648)
    gl_INDEX_WRITEMASK (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:651)
    gl_INTENSITY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:654)
    gl_INTENSITY12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:657)
    gl_INTENSITY16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:660)
    gl_INTENSITY4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:663)
    gl_INTENSITY8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:666)
    gl_INTERPOLATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:669)
    gl_LIGHT0 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:672)
    gl_LIGHT1 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:675)
    gl_LIGHT2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:678)
    gl_LIGHT3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:681)
    gl_LIGHT4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:684)
    gl_LIGHT5 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:687)
    gl_LIGHT6 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:690)
    gl_LIGHT7 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:693)
    gl_LIGHTING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:696)
    gl_LIGHTING_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:699)
    gl_LIGHT_MODEL_AMBIENT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:702)
    gl_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:705)
    gl_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:708)
    gl_LIGHT_MODEL_TWO_SIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:711)
    gl_LINEAR_ATTENUATION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:714)
    gl_LINE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:717)
    gl_LINE_RESET_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:720)
    gl_LINE_STIPPLE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:723)
    gl_LINE_STIPPLE_PATTERN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:726)
    gl_LINE_STIPPLE_REPEAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:729)
    gl_LINE_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:732)
    gl_LIST_BASE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:735)
    gl_LIST_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:738)
    gl_LIST_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:741)
    gl_LIST_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:744)
    gl_LOAD (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:747)
    gl_LOGIC_OP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:750)
    gl_LUMINANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:753)
    gl_LUMINANCE12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:756)
    gl_LUMINANCE12_ALPHA12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:759)
    gl_LUMINANCE12_ALPHA4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:762)
    gl_LUMINANCE16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:765)
    gl_LUMINANCE16_ALPHA16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:768)
    gl_LUMINANCE4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:771)
    gl_LUMINANCE4_ALPHA4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:774)
    gl_LUMINANCE6_ALPHA2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:777)
    gl_LUMINANCE8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:780)
    gl_LUMINANCE8_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:783)
    gl_LUMINANCE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:786)
    gl_MAP1_COLOR_4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:789)
    gl_MAP1_GRID_DOMAIN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:792)
    gl_MAP1_GRID_SEGMENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:795)
    gl_MAP1_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:798)
    gl_MAP1_NORMAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:801)
    gl_MAP1_TEXTURE_COORD_1 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:804)
    gl_MAP1_TEXTURE_COORD_2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:807)
    gl_MAP1_TEXTURE_COORD_3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:810)
    gl_MAP1_TEXTURE_COORD_4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:813)
    gl_MAP1_VERTEX_3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:816)
    gl_MAP1_VERTEX_4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:819)
    gl_MAP2_COLOR_4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:822)
    gl_MAP2_GRID_DOMAIN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:825)
    gl_MAP2_GRID_SEGMENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:828)
    gl_MAP2_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:831)
    gl_MAP2_NORMAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:834)
    gl_MAP2_TEXTURE_COORD_1 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:837)
    gl_MAP2_TEXTURE_COORD_2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:840)
    gl_MAP2_TEXTURE_COORD_3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:843)
    gl_MAP2_TEXTURE_COORD_4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:846)
    gl_MAP2_VERTEX_3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:849)
    gl_MAP2_VERTEX_4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:852)
    gl_MAP_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:855)
    gl_MAP_STENCIL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:858)
    gl_MATRIX_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:861)
    gl_MAX_ATTRIB_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:864)
    gl_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:867)
    gl_MAX_CLIP_PLANES (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:870)
    gl_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:873)
    gl_MAX_CONVOLUTION_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:876)
    gl_MAX_CONVOLUTION_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:879)
    gl_MAX_EVAL_ORDER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:882)
    gl_MAX_LIGHTS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:885)
    gl_MAX_LIST_NESTING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:888)
    gl_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:891)
    gl_MAX_NAME_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:894)
    gl_MAX_PIXEL_MAP_TABLE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:897)
    gl_MAX_PROJECTION_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:900)
    gl_MAX_TEXTURE_COORDS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:903)
    gl_MAX_TEXTURE_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:906)
    gl_MAX_TEXTURE_UNITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:909)
    gl_MINMAX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:912)
    gl_MINMAX_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:915)
    gl_MINMAX_SINK (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:918)
    gl_MODELVIEW (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:921)
    gl_MODELVIEW_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:924)
    gl_MODELVIEW_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:927)
    gl_MODULATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:930)
    gl_MULT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:933)
    gl_MULTISAMPLE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:936)
    gl_N3F_V3F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:939)
    gl_NAME_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:942)
    gl_NORMALIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:945)
    gl_NORMAL_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:948)
    gl_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:951)
    gl_NORMAL_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:954)
    gl_NORMAL_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:957)
    gl_NORMAL_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:960)
    gl_NORMAL_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:963)
    gl_NORMAL_MAP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:966)
    gl_OBJECT_LINEAR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:969)
    gl_OBJECT_PLANE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:972)
    gl_OPERAND0_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:975)
    gl_OPERAND0_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:978)
    gl_OPERAND1_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:981)
    gl_OPERAND1_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:984)
    gl_OPERAND2_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:987)
    gl_OPERAND2_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:990)
    gl_ORDER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:993)
    gl_PASS_THROUGH_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:996)
    gl_PERSPECTIVE_CORRECTION_HINT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:999)
    gl_PIXEL_MAP_A_TO_A (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1002)
    gl_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1005)
    gl_PIXEL_MAP_B_TO_B (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1008)
    gl_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1011)
    gl_PIXEL_MAP_G_TO_G (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1014)
    gl_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1017)
    gl_PIXEL_MAP_I_TO_A (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1020)
    gl_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1023)
    gl_PIXEL_MAP_I_TO_B (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1026)
    gl_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1029)
    gl_PIXEL_MAP_I_TO_G (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1032)
    gl_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1035)
    gl_PIXEL_MAP_I_TO_I (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1038)
    gl_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1041)
    gl_PIXEL_MAP_I_TO_R (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1044)
    gl_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1047)
    gl_PIXEL_MAP_R_TO_R (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1050)
    gl_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1053)
    gl_PIXEL_MAP_S_TO_S (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1056)
    gl_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1059)
    gl_PIXEL_MODE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1062)
    gl_POINT_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1065)
    gl_POINT_DISTANCE_ATTENUATION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1068)
    gl_POINT_SIZE_MAX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1071)
    gl_POINT_SIZE_MIN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1074)
    gl_POINT_SMOOTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1077)
    gl_POINT_SMOOTH_HINT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1080)
    gl_POINT_SPRITE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1083)
    gl_POINT_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1086)
    gl_POLYGON (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1089)
    gl_POLYGON_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1092)
    gl_POLYGON_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1095)
    gl_POLYGON_STIPPLE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1098)
    gl_POLYGON_STIPPLE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1101)
    gl_POLYGON_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1104)
    gl_POSITION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1107)
    gl_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1110)
    gl_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1113)
    gl_POST_COLOR_MATRIX_BLUE_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1116)
    gl_POST_COLOR_MATRIX_BLUE_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1119)
    gl_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1122)
    gl_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1125)
    gl_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1128)
    gl_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1131)
    gl_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1134)
    gl_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1137)
    gl_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1140)
    gl_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1143)
    gl_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1146)
    gl_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1149)
    gl_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1152)
    gl_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1155)
    gl_POST_CONVOLUTION_RED_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1158)
    gl_POST_CONVOLUTION_RED_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1161)
    gl_PREVIOUS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1164)
    gl_PRIMARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1167)
    gl_PROJECTION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1170)
    gl_PROJECTION_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1173)
    gl_PROJECTION_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1176)
    gl_PROXY_COLOR_TABLE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1179)
    gl_PROXY_HISTOGRAM (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1182)
    gl_PROXY_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1185)
    gl_PROXY_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1188)
    gl_Q (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1191)
    gl_QUADRATIC_ATTENUATION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1194)
    gl_QUADS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1197)
    gl_QUAD_STRIP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1200)
    gl_R (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1203)
    gl_REDUCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1206)
    gl_RED_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1209)
    gl_RED_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1212)
    gl_RED_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1215)
    gl_REFLECTION_MAP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1218)
    gl_RENDER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1221)
    gl_RENDER_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1224)
    gl_REPLICATE_BORDER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1227)
    gl_RESCALE_NORMAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1230)
    gl_RETURN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1233)
    gl_RGBA_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1236)
    gl_RGB_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1239)
    gl_S (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1242)
    gl_SCISSOR_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1245)
    gl_SECONDARY_COLOR_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1248)
    gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1251)
    gl_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1254)
    gl_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1257)
    gl_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1260)
    gl_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1263)
    gl_SELECT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1266)
    gl_SELECTION_BUFFER_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1269)
    gl_SELECTION_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1272)
    gl_SEPARABLE_2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1275)
    gl_SEPARATE_SPECULAR_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1278)
    gl_SHADE_MODEL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1281)
    gl_SHININESS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1284)
    gl_SINGLE_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1287)
    gl_SLUMINANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1290)
    gl_SLUMINANCE8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1293)
    gl_SLUMINANCE8_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1296)
    gl_SLUMINANCE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1299)
    gl_SMOOTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1302)
    gl_SOURCE0_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1305)
    gl_SOURCE0_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1308)
    gl_SOURCE1_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1311)
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  30% (  3 / 10) in 'Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended'
  Missing documentation for:
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   0% (  1 /383) in 'Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Functions'
  Missing documentation for:
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   0% (  3 /888) in 'Graphics.Rendering.OpenGL.Raw.ARB.Compatibility'
  Missing documentation for:
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    glColor3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:430)
    glColor3i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:431)
    glColor3iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:432)
    glColor3s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:433)
    glColor3sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:434)
    glColor3ub (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:435)
    glColor3ubv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:436)
    glColor3ui (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:437)
    glColor3uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:438)
    glColor3us (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:439)
    glColor3usv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:440)
    glColor4b (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:441)
    glColor4bv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:442)
    glColor4d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:443)
    glColor4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:444)
    glColor4f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:445)
    glColor4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:446)
    glColor4i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:447)
    glColor4iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:448)
    glColor4s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:449)
    glColor4sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:450)
    glColor4ub (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:451)
    glColor4ubv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:452)
    glColor4ui (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:453)
    glColor4uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:454)
    glColor4us (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:455)
    glColor4usv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:456)
    glColorMaterial (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:457)
    glColorPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:458)
    glColorSubTable (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:459)
    glColorTable (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:460)
    glColorTableParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:461)
    glColorTableParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:462)
    glConvolutionFilter1D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:463)
    glConvolutionFilter2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:464)
    glConvolutionParameterf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:465)
    glConvolutionParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:466)
    glConvolutionParameteri (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:467)
    glConvolutionParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:468)
    glCopyColorSubTable (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:469)
    glCopyColorTable (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:470)
    glCopyConvolutionFilter1D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:471)
    glCopyConvolutionFilter2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:472)
    glCopyPixels (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:473)
    glDeleteLists (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:474)
    glDisableClientState (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:475)
    glDrawPixels (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:476)
    glEdgeFlag (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:477)
    glEdgeFlagPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:478)
    glEdgeFlagv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:479)
    glEnableClientState (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:480)
    glEnd (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:481)
    glEndList (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:482)
    glEvalCoord1d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:483)
    glEvalCoord1dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:484)
    glEvalCoord1f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:485)
    glEvalCoord1fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:486)
    glEvalCoord2d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:487)
    glEvalCoord2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:488)
    glEvalCoord2f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:489)
    glEvalCoord2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:490)
    glEvalMesh1 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:491)
    glEvalMesh2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:492)
    glEvalPoint1 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:493)
    glEvalPoint2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:494)
    glFeedbackBuffer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:495)
    glFogCoordPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:496)
    glFogCoordd (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:497)
    glFogCoorddv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:498)
    glFogCoordf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:499)
    glFogCoordfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:500)
    glFogf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:501)
    glFogfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:502)
    glFogi (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:503)
    glFogiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:504)
    glFrustum (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:505)
    glGenLists (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:506)
    glGetClipPlane (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:507)
    glGetColorTable (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:508)
    glGetColorTableParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:509)
    glGetColorTableParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:510)
    glGetConvolutionFilter (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:511)
    glGetConvolutionParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:512)
    glGetConvolutionParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:513)
    glGetHistogram (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:514)
    glGetHistogramParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:515)
    glGetHistogramParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:516)
    glGetLightfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:517)
    glGetLightiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:518)
    glGetMapdv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:519)
    glGetMapfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:520)
    glGetMapiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:521)
    glGetMaterialfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:522)
    glGetMaterialiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:523)
    glGetMinmax (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:524)
    glGetMinmaxParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:525)
    glGetMinmaxParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:526)
    glGetPixelMapfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:527)
    glGetPixelMapuiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:528)
    glGetPixelMapusv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:529)
    glGetPolygonStipple (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:530)
    glGetSeparableFilter (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:531)
    glGetTexEnvfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:532)
    glGetTexEnviv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:533)
    glGetTexGendv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:534)
    glGetTexGenfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:535)
    glGetTexGeniv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:536)
    glHistogram (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:537)
    glIndexMask (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:538)
    glIndexPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:539)
    glIndexd (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:540)
    glIndexdv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:541)
    glIndexf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:542)
    glIndexfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:543)
    glIndexi (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:544)
    glIndexiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:545)
    glIndexs (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:546)
    glIndexsv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:547)
    glIndexub (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:548)
    glIndexubv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:549)
    glInitNames (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:550)
    glInterleavedArrays (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:551)
    glIsList (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:552)
    glLightModelf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:553)
    glLightModelfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:554)
    glLightModeli (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:555)
    glLightModeliv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:556)
    glLightf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:557)
    glLightfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:558)
    glLighti (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:559)
    glLightiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:560)
    glLineStipple (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:561)
    glListBase (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:562)
    glLoadIdentity (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:563)
    glLoadMatrixd (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:564)
    glLoadMatrixf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:565)
    glLoadName (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:566)
    glLoadTransposeMatrixd (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:567)
    glLoadTransposeMatrixf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:568)
    glMap1d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:569)
    glMap1f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:570)
    glMap2d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:571)
    glMap2f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:572)
    glMapGrid1d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:573)
    glMapGrid1f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:574)
    glMapGrid2d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:575)
    glMapGrid2f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:576)
    glMaterialf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:577)
    glMaterialfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:578)
    glMateriali (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:579)
    glMaterialiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:580)
    glMatrixMode (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:581)
    glMinmax (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:582)
    glMultMatrixd (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:583)
    glMultMatrixf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:584)
    glMultTransposeMatrixd (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:585)
    glMultTransposeMatrixf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:586)
    glMultiTexCoord1d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:587)
    glMultiTexCoord1dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:588)
    glMultiTexCoord1f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:589)
    glMultiTexCoord1fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:590)
    glMultiTexCoord1i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:591)
    glMultiTexCoord1iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:592)
    glMultiTexCoord1s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:593)
    glMultiTexCoord1sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:594)
    glMultiTexCoord2d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:595)
    glMultiTexCoord2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:596)
    glMultiTexCoord2f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:597)
    glMultiTexCoord2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:598)
    glMultiTexCoord2i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:599)
    glMultiTexCoord2iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:600)
    glMultiTexCoord2s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:601)
    glMultiTexCoord2sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:602)
    glMultiTexCoord3d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:603)
    glMultiTexCoord3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:604)
    glMultiTexCoord3f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:605)
    glMultiTexCoord3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:606)
    glMultiTexCoord3i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:607)
    glMultiTexCoord3iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:608)
    glMultiTexCoord3s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:609)
    glMultiTexCoord3sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:610)
    glMultiTexCoord4d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:611)
    glMultiTexCoord4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:612)
    glMultiTexCoord4f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:613)
    glMultiTexCoord4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:614)
    glMultiTexCoord4i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:615)
    glMultiTexCoord4iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:616)
    glMultiTexCoord4s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:617)
    glMultiTexCoord4sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:618)
    glNewList (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:619)
    glNormal3b (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:620)
    glNormal3bv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:621)
    glNormal3d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:622)
    glNormal3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:623)
    glNormal3f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:624)
    glNormal3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:625)
    glNormal3i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:626)
    glNormal3iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:627)
    glNormal3s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:628)
    glNormal3sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:629)
    glNormalPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:630)
    glOrtho (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:631)
    glPassThrough (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:632)
    glPixelMapfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:633)
    glPixelMapuiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:634)
    glPixelMapusv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:635)
    glPixelTransferf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:636)
    glPixelTransferi (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:637)
    glPixelZoom (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:638)
    glPolygonStipple (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:639)
    glPopAttrib (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:640)
    glPopClientAttrib (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:641)
    glPopMatrix (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:642)
    glPopName (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:643)
    glPrioritizeTextures (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:644)
    glPushAttrib (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:645)
    glPushClientAttrib (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:646)
    glPushMatrix (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:647)
    glPushName (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:648)
    glRasterPos2d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:649)
    glRasterPos2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:650)
    glRasterPos2f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:651)
    glRasterPos2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:652)
    glRasterPos2i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:653)
    glRasterPos2iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:654)
    glRasterPos2s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:655)
    glRasterPos2sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:656)
    glRasterPos3d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:657)
    glRasterPos3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:658)
    glRasterPos3f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:659)
    glRasterPos3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:660)
    glRasterPos3i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:661)
    glRasterPos3iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:662)
    glRasterPos3s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:663)
    glRasterPos3sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:664)
    glRasterPos4d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:665)
    glRasterPos4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:666)
    glRasterPos4f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:667)
    glRasterPos4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:668)
    glRasterPos4i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:669)
    glRasterPos4iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:670)
    glRasterPos4s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:671)
    glRasterPos4sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:672)
    glRectd (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:673)
    glRectdv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:674)
    glRectf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:675)
    glRectfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:676)
    glRecti (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:677)
    glRectiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:678)
    glRects (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:679)
    glRectsv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:680)
    glRenderMode (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:681)
    glResetHistogram (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:682)
    glResetMinmax (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:683)
    glRotated (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:684)
    glRotatef (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:685)
    glSamplePass (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:686)
    glScaled (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:687)
    glScalef (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:688)
    glSecondaryColor3b (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:689)
    glSecondaryColor3bv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:690)
    glSecondaryColor3d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:691)
    glSecondaryColor3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:692)
    glSecondaryColor3f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:693)
    glSecondaryColor3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:694)
    glSecondaryColor3i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:695)
    glSecondaryColor3iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:696)
    glSecondaryColor3s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:697)
    glSecondaryColor3sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:698)
    glSecondaryColor3ub (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:699)
    glSecondaryColor3ubv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:700)
    glSecondaryColor3ui (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:701)
    glSecondaryColor3uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:702)
    glSecondaryColor3us (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:703)
    glSecondaryColor3usv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:704)
    glSecondaryColorPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:705)
    glSelectBuffer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:706)
    glSeparableFilter2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:707)
    glShadeModel (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:708)
    glTexCoord1d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:709)
    glTexCoord1dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:710)
    glTexCoord1f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:711)
    glTexCoord1fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:712)
    glTexCoord1i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:713)
    glTexCoord1iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:714)
    glTexCoord1s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:715)
    glTexCoord1sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:716)
    glTexCoord2d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:717)
    glTexCoord2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:718)
    glTexCoord2f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:719)
    glTexCoord2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:720)
    glTexCoord2i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:721)
    glTexCoord2iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:722)
    glTexCoord2s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:723)
    glTexCoord2sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:724)
    glTexCoord3d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:725)
    glTexCoord3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:726)
    glTexCoord3f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:727)
    glTexCoord3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:728)
    glTexCoord3i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:729)
    glTexCoord3iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:730)
    glTexCoord3s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:731)
    glTexCoord3sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:732)
    glTexCoord4d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:733)
    glTexCoord4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:734)
    glTexCoord4f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:735)
    glTexCoord4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:736)
    glTexCoord4i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:737)
    glTexCoord4iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:738)
    glTexCoord4s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:739)
    glTexCoord4sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:740)
    glTexCoordPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:741)
    glTexEnvf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:742)
    glTexEnvfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:743)
    glTexEnvi (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:744)
    glTexEnviv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:745)
    glTexGend (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:746)
    glTexGendv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:747)
    glTexGenf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:748)
    glTexGenfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:749)
    glTexGeni (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:750)
    glTexGeniv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:751)
    glTranslated (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:752)
    glTranslatef (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:753)
    glVertex2d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:754)
    glVertex2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:755)
    glVertex2f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:756)
    glVertex2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:757)
    glVertex2i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:758)
    glVertex2iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:759)
    glVertex2s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:760)
    glVertex2sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:761)
    glVertex3d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:762)
    glVertex3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:763)
    glVertex3f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:764)
    glVertex3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:765)
    glVertex3i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:766)
    glVertex3iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:767)
    glVertex3s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:768)
    glVertex3sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:769)
    glVertex4d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:770)
    glVertex4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:771)
    glVertex4f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:772)
    glVertex4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:773)
    glVertex4i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:774)
    glVertex4iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:775)
    glVertex4s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:776)
    glVertex4sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:777)
    glVertexPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:778)
    glWindowPos2d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:779)
    glWindowPos2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:780)
    glWindowPos2f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:781)
    glWindowPos2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:782)
    glWindowPos2i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:783)
    glWindowPos2iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:784)
    glWindowPos2s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:785)
    glWindowPos2sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:786)
    glWindowPos3d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:787)
    glWindowPos3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:788)
    glWindowPos3f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:789)
    glWindowPos3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:790)
    glWindowPos3i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:791)
    glWindowPos3iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:792)
    glWindowPos3s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:793)
    glWindowPos3sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:794)
    gl_2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:21)
    gl_2_BYTES (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:24)
    gl_3D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:27)
    gl_3D_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:30)
    gl_3D_COLOR_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:33)
    gl_3_BYTES (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:36)
    gl_4D_COLOR_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:39)
    gl_4_BYTES (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:42)
    gl_ACCUM (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:45)
    gl_ACCUM_ALPHA_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:48)
    gl_ACCUM_BLUE_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:51)
    gl_ACCUM_BUFFER_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:54)
    gl_ACCUM_CLEAR_VALUE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:57)
    gl_ACCUM_GREEN_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:60)
    gl_ACCUM_RED_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:63)
    gl_ADD (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:66)
    gl_ADD_SIGNED (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:69)
    gl_ALIASED_POINT_SIZE_RANGE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:72)
    gl_ALL_ATTRIB_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:75)
    gl_ALPHA12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:78)
    gl_ALPHA16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:81)
    gl_ALPHA4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:84)
    gl_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:87)
    gl_ALPHA_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:90)
    gl_ALPHA_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:93)
    gl_ALPHA_INTEGER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:96)
    gl_ALPHA_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:99)
    gl_ALPHA_TEST (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:102)
    gl_ALPHA_TEST_FUNC (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:105)
    gl_ALPHA_TEST_REF (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:108)
    gl_AMBIENT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:111)
    gl_AMBIENT_AND_DIFFUSE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:114)
    gl_ATTRIB_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:117)
    gl_AUTO_NORMAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:120)
    gl_AUX0 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:123)
    gl_AUX1 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:126)
    gl_AUX2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:129)
    gl_AUX3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:132)
    gl_AUX_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:135)
    gl_BITMAP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:138)
    gl_BITMAP_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:141)
    gl_BLUE_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:144)
    gl_BLUE_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:147)
    gl_BLUE_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:150)
    gl_C3F_V3F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:153)
    gl_C4F_N3F_V3F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:156)
    gl_C4UB_V2F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:159)
    gl_C4UB_V3F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:162)
    gl_CLAMP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:165)
    gl_CLAMP_FRAGMENT_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:168)
    gl_CLAMP_VERTEX_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:171)
    gl_CLIENT_ACTIVE_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:174)
    gl_CLIENT_ALL_ATTRIB_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:177)
    gl_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:180)
    gl_CLIENT_PIXEL_STORE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:183)
    gl_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:186)
    gl_CLIP_PLANE0 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:189)
    gl_CLIP_PLANE1 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:192)
    gl_CLIP_PLANE2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:195)
    gl_CLIP_PLANE3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:198)
    gl_CLIP_PLANE4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:201)
    gl_CLIP_PLANE5 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:204)
    gl_COEFF (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:207)
    gl_COLOR_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:210)
    gl_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:213)
    gl_COLOR_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:216)
    gl_COLOR_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:219)
    gl_COLOR_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:222)
    gl_COLOR_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:225)
    gl_COLOR_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:228)
    gl_COLOR_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:231)
    gl_COLOR_INDEXES (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:234)
    gl_COLOR_MATERIAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:237)
    gl_COLOR_MATERIAL_FACE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:240)
    gl_COLOR_MATERIAL_PARAMETER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:243)
    gl_COLOR_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:246)
    gl_COLOR_MATRIX_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:249)
    gl_COLOR_SUM (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:252)
    gl_COLOR_TABLE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:255)
    gl_COLOR_TABLE_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:258)
    gl_COLOR_TABLE_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:261)
    gl_COLOR_TABLE_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:264)
    gl_COLOR_TABLE_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:267)
    gl_COLOR_TABLE_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:270)
    gl_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:273)
    gl_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:276)
    gl_COLOR_TABLE_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:279)
    gl_COLOR_TABLE_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:282)
    gl_COLOR_TABLE_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:285)
    gl_COMBINE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:288)
    gl_COMBINE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:291)
    gl_COMBINE_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:294)
    gl_COMPARE_R_TO_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:297)
    gl_COMPILE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:300)
    gl_COMPILE_AND_EXECUTE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:303)
    gl_COMPRESSED_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:306)
    gl_COMPRESSED_INTENSITY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:309)
    gl_COMPRESSED_LUMINANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:312)
    gl_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:315)
    gl_COMPRESSED_SLUMINANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:318)
    gl_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:321)
    gl_CONSTANT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:324)
    gl_CONSTANT_ATTENUATION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:327)
    gl_CONSTANT_BORDER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:330)
    gl_CONVOLUTION_1D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:333)
    gl_CONVOLUTION_2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:336)
    gl_CONVOLUTION_BORDER_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:339)
    gl_CONVOLUTION_BORDER_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:342)
    gl_CONVOLUTION_FILTER_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:345)
    gl_CONVOLUTION_FILTER_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:348)
    gl_CONVOLUTION_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:351)
    gl_CONVOLUTION_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:354)
    gl_CONVOLUTION_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:357)
    gl_COORD_REPLACE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:360)
    gl_COPY_PIXEL_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:363)
    gl_CURRENT_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:366)
    gl_CURRENT_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:369)
    gl_CURRENT_FOG_COORD (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:372)
    gl_CURRENT_FOG_COORDINATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:375)
    gl_CURRENT_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:378)
    gl_CURRENT_NORMAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:381)
    gl_CURRENT_RASTER_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:384)
    gl_CURRENT_RASTER_DISTANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:387)
    gl_CURRENT_RASTER_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:390)
    gl_CURRENT_RASTER_POSITION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:393)
    gl_CURRENT_RASTER_POSITION_VALID (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:396)
    gl_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:399)
    gl_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:402)
    gl_CURRENT_SECONDARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:405)
    gl_CURRENT_TEXTURE_COORDS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:408)
    gl_DECAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:411)
    gl_DEPTH_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:414)
    gl_DEPTH_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:417)
    gl_DEPTH_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:420)
    gl_DEPTH_TEXTURE_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:423)
    gl_DIFFUSE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:426)
    gl_DOMAIN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:429)
    gl_DOT3_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:432)
    gl_DOT3_RGBA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:435)
    gl_DRAW_PIXEL_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:438)
    gl_EDGE_FLAG (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:441)
    gl_EDGE_FLAG_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:444)
    gl_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:447)
    gl_EDGE_FLAG_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:450)
    gl_EDGE_FLAG_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:453)
    gl_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:456)
    gl_EMISSION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:459)
    gl_ENABLE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:462)
    gl_EVAL_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:465)
    gl_EXP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:468)
    gl_EXP2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:471)
    gl_EYE_LINEAR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:474)
    gl_EYE_PLANE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:477)
    gl_FEEDBACK (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:480)
    gl_FEEDBACK_BUFFER_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:483)
    gl_FEEDBACK_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:486)
    gl_FEEDBACK_BUFFER_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:489)
    gl_FLAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:492)
    gl_FOG (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:495)
    gl_FOG_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:498)
    gl_FOG_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:501)
    gl_FOG_COORD (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:504)
    gl_FOG_COORDINATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:507)
    gl_FOG_COORDINATE_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:510)
    gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:513)
    gl_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:516)
    gl_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:519)
    gl_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:522)
    gl_FOG_COORDINATE_SOURCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:525)
    gl_FOG_COORD_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:528)
    gl_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:531)
    gl_FOG_COORD_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:534)
    gl_FOG_COORD_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:537)
    gl_FOG_COORD_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:540)
    gl_FOG_COORD_SRC (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:543)
    gl_FOG_DENSITY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:546)
    gl_FOG_END (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:549)
    gl_FOG_HINT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:552)
    gl_FOG_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:555)
    gl_FOG_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:558)
    gl_FOG_START (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:561)
    gl_FRAGMENT_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:564)
    gl_GENERATE_MIPMAP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:567)
    gl_GENERATE_MIPMAP_HINT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:570)
    gl_GREEN_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:573)
    gl_GREEN_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:576)
    gl_GREEN_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:579)
    gl_HINT_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:582)
    gl_HISTOGRAM (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:585)
    gl_HISTOGRAM_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:588)
    gl_HISTOGRAM_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:591)
    gl_HISTOGRAM_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:594)
    gl_HISTOGRAM_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:597)
    gl_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:600)
    gl_HISTOGRAM_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:603)
    gl_HISTOGRAM_SINK (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:606)
    gl_HISTOGRAM_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:609)
    gl_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:612)
    gl_INDEX_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:615)
    gl_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:618)
    gl_INDEX_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:621)
    gl_INDEX_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:624)
    gl_INDEX_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:627)
    gl_INDEX_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:630)
    gl_INDEX_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:633)
    gl_INDEX_CLEAR_VALUE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:636)
    gl_INDEX_LOGIC_OP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:639)
    gl_INDEX_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:642)
    gl_INDEX_OFFSET (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:645)
    gl_INDEX_SHIFT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:648)
    gl_INDEX_WRITEMASK (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:651)
    gl_INTENSITY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:654)
    gl_INTENSITY12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:657)
    gl_INTENSITY16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:660)
    gl_INTENSITY4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:663)
    gl_INTENSITY8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:666)
    gl_INTERPOLATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:669)
    gl_LIGHT0 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:672)
    gl_LIGHT1 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:675)
    gl_LIGHT2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:678)
    gl_LIGHT3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:681)
    gl_LIGHT4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:684)
    gl_LIGHT5 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:687)
    gl_LIGHT6 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:690)
    gl_LIGHT7 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:693)
    gl_LIGHTING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:696)
    gl_LIGHTING_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:699)
    gl_LIGHT_MODEL_AMBIENT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:702)
    gl_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:705)
    gl_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:708)
    gl_LIGHT_MODEL_TWO_SIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:711)
    gl_LINEAR_ATTENUATION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:714)
    gl_LINE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:717)
    gl_LINE_RESET_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:720)
    gl_LINE_STIPPLE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:723)
    gl_LINE_STIPPLE_PATTERN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:726)
    gl_LINE_STIPPLE_REPEAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:729)
    gl_LINE_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:732)
    gl_LIST_BASE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:735)
    gl_LIST_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:738)
    gl_LIST_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:741)
    gl_LIST_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:744)
    gl_LOAD (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:747)
    gl_LOGIC_OP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:750)
    gl_LUMINANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:753)
    gl_LUMINANCE12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:756)
    gl_LUMINANCE12_ALPHA12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:759)
    gl_LUMINANCE12_ALPHA4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:762)
    gl_LUMINANCE16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:765)
    gl_LUMINANCE16_ALPHA16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:768)
    gl_LUMINANCE4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:771)
    gl_LUMINANCE4_ALPHA4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:774)
    gl_LUMINANCE6_ALPHA2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:777)
    gl_LUMINANCE8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:780)
    gl_LUMINANCE8_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:783)
    gl_LUMINANCE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:786)
    gl_MAP1_COLOR_4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:789)
    gl_MAP1_GRID_DOMAIN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:792)
    gl_MAP1_GRID_SEGMENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:795)
    gl_MAP1_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:798)
    gl_MAP1_NORMAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:801)
    gl_MAP1_TEXTURE_COORD_1 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:804)
    gl_MAP1_TEXTURE_COORD_2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:807)
    gl_MAP1_TEXTURE_COORD_3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:810)
    gl_MAP1_TEXTURE_COORD_4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:813)
    gl_MAP1_VERTEX_3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:816)
    gl_MAP1_VERTEX_4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:819)
    gl_MAP2_COLOR_4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:822)
    gl_MAP2_GRID_DOMAIN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:825)
    gl_MAP2_GRID_SEGMENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:828)
    gl_MAP2_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:831)
    gl_MAP2_NORMAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:834)
    gl_MAP2_TEXTURE_COORD_1 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:837)
    gl_MAP2_TEXTURE_COORD_2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:840)
    gl_MAP2_TEXTURE_COORD_3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:843)
    gl_MAP2_TEXTURE_COORD_4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:846)
    gl_MAP2_VERTEX_3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:849)
    gl_MAP2_VERTEX_4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:852)
    gl_MAP_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:855)
    gl_MAP_STENCIL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:858)
    gl_MATRIX_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:861)
    gl_MAX_ATTRIB_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:864)
    gl_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:867)
    gl_MAX_CLIP_PLANES (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:870)
    gl_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:873)
    gl_MAX_CONVOLUTION_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:876)
    gl_MAX_CONVOLUTION_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:879)
    gl_MAX_EVAL_ORDER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:882)
    gl_MAX_LIGHTS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:885)
    gl_MAX_LIST_NESTING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:888)
    gl_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:891)
    gl_MAX_NAME_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:894)
    gl_MAX_PIXEL_MAP_TABLE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:897)
    gl_MAX_PROJECTION_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:900)
    gl_MAX_TEXTURE_COORDS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:903)
    gl_MAX_TEXTURE_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:906)
    gl_MAX_TEXTURE_UNITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:909)
    gl_MINMAX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:912)
    gl_MINMAX_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:915)
    gl_MINMAX_SINK (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:918)
    gl_MODELVIEW (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:921)
    gl_MODELVIEW_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:924)
    gl_MODELVIEW_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:927)
    gl_MODULATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:930)
    gl_MULT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:933)
    gl_MULTISAMPLE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:936)
    gl_N3F_V3F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:939)
    gl_NAME_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:942)
    gl_NORMALIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:945)
    gl_NORMAL_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:948)
    gl_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:951)
    gl_NORMAL_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:954)
    gl_NORMAL_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:957)
    gl_NORMAL_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:960)
    gl_NORMAL_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:963)
    gl_NORMAL_MAP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:966)
    gl_OBJECT_LINEAR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:969)
    gl_OBJECT_PLANE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:972)
    gl_OPERAND0_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:975)
    gl_OPERAND0_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:978)
    gl_OPERAND1_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:981)
    gl_OPERAND1_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:984)
    gl_OPERAND2_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:987)
    gl_OPERAND2_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:990)
    gl_ORDER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:993)
    gl_PASS_THROUGH_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:996)
    gl_PERSPECTIVE_CORRECTION_HINT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:999)
    gl_PIXEL_MAP_A_TO_A (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1002)
    gl_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1005)
    gl_PIXEL_MAP_B_TO_B (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1008)
    gl_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1011)
    gl_PIXEL_MAP_G_TO_G (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1014)
    gl_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1017)
    gl_PIXEL_MAP_I_TO_A (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1020)
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  27% (  3 / 11) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix'
  Missing documentation for:
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  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvAdd'
  Missing documentation for:
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  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3'
  Missing documentation for:
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  11% (  2 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.WindowPos'
  Missing documentation for:
    glWindowPos2d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:779)
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  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.ARB.PointSprite'
  Missing documentation for:
    gl_POINT_SPRITE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1083)
    gl_COORD_REPLACE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:360)
  12% (  3 / 26) in 'Graphics.Rendering.OpenGL.Raw.EXT.Histogram'
  Missing documentation for:
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    glMinmax (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:582)
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    glGetMinmax (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:524)
    glGetMinmaxParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:526)
    glGetMinmaxParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:525)
    gl_HISTOGRAM (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:585)
    gl_PROXY_HISTOGRAM (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1182)
    gl_HISTOGRAM_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:609)
    gl_HISTOGRAM_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:594)
    gl_HISTOGRAM_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:603)
    gl_HISTOGRAM_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:597)
    gl_HISTOGRAM_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:591)
    gl_HISTOGRAM_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:588)
    gl_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:600)
    gl_HISTOGRAM_SINK (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:606)
    gl_MINMAX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:912)
    gl_MINMAX_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:915)
    gl_MINMAX_SINK (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:918)
   8% (  3 / 36) in 'Graphics.Rendering.OpenGL.Raw.EXT.Convolution'
  Missing documentation for:
    glConvolutionFilter1D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:463)
    glConvolutionFilter2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:464)
    glCopyConvolutionFilter1D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:471)
    glCopyConvolutionFilter2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:472)
    glGetConvolutionFilter (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:511)
    glSeparableFilter2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:707)
    glGetSeparableFilter (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:531)
    glConvolutionParameteri (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:467)
    glConvolutionParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:468)
    glConvolutionParameterf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:465)
    glConvolutionParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:466)
    glGetConvolutionParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:513)
    glGetConvolutionParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:512)
    gl_CONVOLUTION_1D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:333)
    gl_CONVOLUTION_2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:336)
    gl_SEPARABLE_2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1275)
    gl_CONVOLUTION_BORDER_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:342)
    gl_CONVOLUTION_FILTER_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:348)
    gl_CONVOLUTION_FILTER_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:345)
    gl_REDUCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1206)
    gl_CONVOLUTION_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:351)
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    gl_CONVOLUTION_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:354)
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    gl_MAX_CONVOLUTION_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:876)
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    gl_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1155)
    gl_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1146)
    gl_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1140)
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    gl_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1152)
    gl_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1143)
    gl_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1137)
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal'
  Missing documentation for:
    gl_RESCALE_NORMAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1230)
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable'
  Missing documentation for:
    glColorSubTable (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:459)
    glCopyColorSubTable (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:469)
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor'
  Missing documentation for:
    gl_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:705)
    gl_SINGLE_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1287)
    gl_SEPARATE_SPECULAR_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1278)
  11% (  3 / 27) in 'Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor'
  Missing documentation for:
    glSecondaryColor3b (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:689)
    glSecondaryColor3s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:697)
    glSecondaryColor3i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:695)
    glSecondaryColor3f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:693)
    glSecondaryColor3d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:691)
    glSecondaryColor3ub (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:699)
    glSecondaryColor3us (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:703)
    glSecondaryColor3ui (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:701)
    glSecondaryColor3bv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:690)
    glSecondaryColor3sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:698)
    glSecondaryColor3iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:696)
    glSecondaryColor3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:694)
    glSecondaryColor3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:692)
    glSecondaryColor3ubv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:700)
    glSecondaryColor3usv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:704)
    glSecondaryColor3uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:702)
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    gl_COLOR_SUM (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:252)
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    gl_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1254)
    gl_SECONDARY_COLOR_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1248)
  19% (  3 / 16) in 'Graphics.Rendering.OpenGL.Raw.EXT.FogCoord'
  Missing documentation for:
    glFogCoordf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:499)
    glFogCoordd (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:497)
    glFogCoordfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:500)
    glFogCoorddv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:498)
    glFogCoordPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:496)
    gl_FOG_COORDINATE_SOURCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:525)
    gl_FOG_COORDINATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:507)
    gl_FRAGMENT_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:564)
    gl_CURRENT_FOG_COORDINATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:375)
    gl_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:522)
    gl_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:519)
    gl_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:516)
    gl_FOG_COORDINATE_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:510)
   9% (  2 / 23) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine'
  Missing documentation for:
    gl_COMBINE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:288)
    gl_COMBINE_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:294)
    gl_COMBINE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:291)
    gl_SOURCE0_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1308)
    gl_SOURCE1_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1314)
    gl_SOURCE2_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1320)
    gl_SOURCE0_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1305)
    gl_SOURCE1_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1311)
    gl_SOURCE2_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1317)
    gl_OPERAND0_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:978)
    gl_OPERAND1_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:984)
    gl_OPERAND2_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:990)
    gl_OPERAND0_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:975)
    gl_OPERAND1_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:981)
    gl_OPERAND2_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:987)
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    gl_INTERPOLATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:669)
    gl_CONSTANT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:324)
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    gl_PREVIOUS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1164)
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvAdd'
  Missing documentation for:
    gl_ADD (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:66)
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3'
  Missing documentation for:
    gl_DOT3_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:432)
    gl_DOT3_RGBA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:435)
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection'
  Missing documentation for:
    gl_NORMAL_MAP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:966)
    gl_REFLECTION_MAP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1218)
   3% (  3 / 97) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObject'
  Missing documentation for:
    glIsRenderbuffer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:457)
    glBindRenderbuffer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:324)
    glDeleteRenderbuffers (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:366)
    glGenRenderbuffers (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:400)
    glRenderbufferStorage (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:480)
    glRenderbufferStorageMultisample (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:481)
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    glIsFramebuffer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:454)
    glBindFramebuffer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:323)
    glDeleteFramebuffers (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:363)
    glGenFramebuffers (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:398)
    glCheckFramebufferStatus (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:335)
    glFramebufferTexture1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:392)
    glFramebufferTexture2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:393)
    glFramebufferTexture3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:394)
    glFramebufferTextureLayer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:395)
    glFramebufferRenderbuffer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:391)
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    glBlitFramebuffer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:332)
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    gl_FRAMEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:560)
    gl_READ_FRAMEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1154)
    gl_DRAW_FRAMEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:464)
    gl_RENDERBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1175)
    gl_STENCIL_INDEX1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1562)
    gl_STENCIL_INDEX4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1568)
    gl_STENCIL_INDEX8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1571)
    gl_STENCIL_INDEX16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1565)
    gl_RENDERBUFFER_WIDTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1208)
    gl_RENDERBUFFER_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1193)
    gl_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1196)
    gl_RENDERBUFFER_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1199)
    gl_RENDERBUFFER_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1190)
    gl_RENDERBUFFER_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1184)
    gl_RENDERBUFFER_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1178)
    gl_RENDERBUFFER_DEPTH_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1187)
    gl_RENDERBUFFER_STENCIL_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1205)
    gl_RENDERBUFFER_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1202)
    gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:584)
    gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:581)
    gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:599)
    gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:593)
    gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:596)
    gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:569)
    gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:572)
    gl_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:587)
    gl_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:578)
    gl_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:566)
    gl_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:563)
    gl_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:575)
    gl_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:590)
    gl_SRGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1496)
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    gl_FRAMEBUFFER_DEFAULT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:608)
    gl_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:612)
    gl_COLOR_ATTACHMENT0 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:203)
    gl_COLOR_ATTACHMENT1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:206)
    gl_COLOR_ATTACHMENT2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:227)
    gl_COLOR_ATTACHMENT3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:230)
    gl_COLOR_ATTACHMENT4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:233)
    gl_COLOR_ATTACHMENT5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:236)
    gl_COLOR_ATTACHMENT6 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:239)
    gl_COLOR_ATTACHMENT7 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:242)
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    gl_COLOR_ATTACHMENT9 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:248)
    gl_COLOR_ATTACHMENT10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:209)
    gl_COLOR_ATTACHMENT11 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:212)
    gl_COLOR_ATTACHMENT12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:215)
    gl_COLOR_ATTACHMENT13 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:218)
    gl_COLOR_ATTACHMENT14 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:221)
    gl_COLOR_ATTACHMENT15 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:224)
    gl_DEPTH_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:356)
    gl_STENCIL_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1520)
    gl_DEPTH_STENCIL_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:392)
    gl_MAX_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:854)
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    gl_RENDERBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1181)
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    gl_UNSIGNED_INT_24_8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1937)
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  11% (  3 / 27) in 'Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4'
  Missing documentation for:
    glProgramParameteri (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:60)
    glFramebufferTexture (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:61)
    glFramebufferTextureLayer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:395)
    glFramebufferTextureFace (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:62)
    gl_LINES_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:64)
    gl_LINE_STRIP_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:67)
    gl_TRIANGLES_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:70)
    gl_TRIANGLE_STRIP_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:73)
    gl_PROGRAM_POINT_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:76)
    gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:79)
    gl_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:82)
    gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:85)
    gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:88)
    gl_GEOMETRY_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:91)
    gl_GEOMETRY_VERTICES_OUT (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:94)
    gl_GEOMETRY_INPUT_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:97)
    gl_GEOMETRY_OUTPUT_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:100)
    gl_MAX_GEOMETRY_VARYING_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:103)
    gl_MAX_VERTEX_VARYING_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:106)
    gl_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:109)
    gl_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:112)
    gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:115)
    gl_MAX_VARYING_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:875)
    gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:596)
  30% (  3 / 10) in 'Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary'
  Missing documentation for:
    glGetProgramBinary (src/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.hs:40)
    glProgramBinary (src/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.hs:41)
    glProgramParameteri (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:60)
    gl_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.hs:43)
    gl_PROGRAM_BINARY_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.hs:46)
    gl_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.hs:49)
    gl_PROGRAM_BINARY_FORMATS (src/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.hs:52)
  12% (  3 / 24) in 'Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4'
  Missing documentation for:
    glProgramParameteri (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:60)
    glFramebufferTexture (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:61)
    glFramebufferTextureFace (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:62)
    gl_GEOMETRY_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:91)
    gl_GEOMETRY_VERTICES_OUT (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:94)
    gl_GEOMETRY_INPUT_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:97)
    gl_GEOMETRY_OUTPUT_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:100)
    gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:79)
    gl_MAX_GEOMETRY_VARYING_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:103)
    gl_MAX_VERTEX_VARYING_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:106)
    gl_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:109)
    gl_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:112)
    gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:115)
    gl_LINES_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:64)
    gl_LINE_STRIP_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:67)
    gl_TRIANGLES_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:70)
    gl_TRIANGLE_STRIP_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:73)
    gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:85)
    gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:88)
    gl_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:82)
    gl_PROGRAM_POINT_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:76)
   7% (  3 / 43) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010Rev'
  Missing documentation for:
    glVertexAttribP1ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:77)
    glVertexAttribP1uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:78)
    glVertexAttribP2ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:79)
    glVertexAttribP2uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:80)
    glVertexAttribP3ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:81)
    glVertexAttribP3uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:82)
    glVertexAttribP4ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:83)
    glVertexAttribP4uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:84)
    glVertexP2ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:85)
    glVertexP2uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:86)
    glVertexP3ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:87)
    glVertexP3uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:88)
    glVertexP4ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:89)
    glVertexP4uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:90)
    glTexCoordP1ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:91)
    glTexCoordP1uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:92)
    glTexCoordP2ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:93)
    glTexCoordP2uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:94)
    glTexCoordP3ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:95)
    glTexCoordP3uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:96)
    glTexCoordP4ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:97)
    glTexCoordP4uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:98)
    glMultiTexCoordP1ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:99)
    glMultiTexCoordP1uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:100)
    glMultiTexCoordP2ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:101)
    glMultiTexCoordP2uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:102)
    glMultiTexCoordP3ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:103)
    glMultiTexCoordP3uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:104)
    glMultiTexCoordP4ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:105)
    glMultiTexCoordP4uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:106)
    glNormalP3ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:107)
    glNormalP3uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:108)
    glColorP3ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:109)
    glColorP3uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:110)
    glColorP4ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:111)
    glColorP4uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:112)
    glSecondaryColorP3ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:113)
    glSecondaryColorP3uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:114)
    gl_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1940)
    gl_INT_2_10_10_10_REV (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:116)
   7% (  3 / 42) in 'Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader'
  Missing documentation for:
    glPatchParameteri (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:74)
    glPatchParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:75)
    gl_PATCHES (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:77)
    gl_PATCH_VERTICES (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:80)
    gl_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:83)
    gl_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:86)
    gl_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:89)
    gl_TESS_GEN_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:92)
    gl_TESS_GEN_SPACING (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:95)
    gl_TESS_GEN_VERTEX_ORDER (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:98)
    gl_TESS_GEN_POINT_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:101)
    gl_TRIANGLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1883)
    gl_ISOLINES (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:104)
    gl_QUADS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1197)
    gl_EQUAL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:491)
    gl_FRACTIONAL_ODD (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:107)
    gl_FRACTIONAL_EVEN (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:110)
    gl_CCW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:161)
    gl_CW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:335)
    gl_MAX_PATCH_VERTICES (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:113)
    gl_MAX_TESS_GEN_LEVEL (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:116)
    gl_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:119)
    gl_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:122)
    gl_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:125)
    gl_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:128)
    gl_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:131)
    gl_MAX_TESS_PATCH_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:134)
    gl_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:137)
    gl_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:140)
    gl_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:143)
    gl_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:146)
    gl_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:149)
    gl_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:152)
    gl_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:155)
    gl_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:158)
    gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:161)
    gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:164)
    gl_TESS_EVALUATION_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:167)
    gl_TESS_CONTROL_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:170)
  12% (  3 / 26) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit'
  Missing documentation for:
    glVertexAttribL1d (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs:60)
    glVertexAttribL2d (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs:61)
    glVertexAttribL3d (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs:62)
    glVertexAttribL4d (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs:63)
    glVertexAttribL1dv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs:64)
    glVertexAttribL2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs:65)
    glVertexAttribL3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs:66)
    glVertexAttribL4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs:67)
    glVertexAttribLPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs:68)
    glGetVertexAttribLdv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs:69)
    gl_RGB32I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1289)
    gl_DOUBLE_VEC2 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:84)
    gl_DOUBLE_VEC3 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:87)
    gl_DOUBLE_VEC4 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:90)
    gl_DOUBLE_MAT2 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:93)
    gl_DOUBLE_MAT3 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:96)
    gl_DOUBLE_MAT4 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:99)
    gl_DOUBLE_MAT2x3 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:102)
    gl_DOUBLE_MAT2x4 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:105)
    gl_DOUBLE_MAT3x2 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:108)
    gl_DOUBLE_MAT3x4 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:111)
    gl_DOUBLE_MAT4x2 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:114)
    gl_DOUBLE_MAT4x3 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:117)
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil'
  Missing documentation for:
    gl_DEPTH_STENCIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:389)
    gl_UNSIGNED_INT_24_8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1937)
    gl_DEPTH24_STENCIL8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:350)
    gl_TEXTURE_STENCIL_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1844)
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent'
  Missing documentation for:
    gl_RGB9_E5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1316)
    gl_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1943)
    gl_TEXTURE_SHARED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1841)
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial'
  Missing documentation for:
    glIndexMaterial (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hs:35)
    gl_INDEX_MATERIAL (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hs:37)
    gl_INDEX_MATERIAL_PARAMETER (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hs:40)
    gl_INDEX_MATERIAL_FACE (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hs:43)
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal'
  Missing documentation for:
    glTextureNormal (src/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.hs:34)
    gl_PERTURB (src/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.hs:36)
    gl_TEXTURE_NORMAL (src/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.hs:39)
   8% (  3 / 39) in 'Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame'
  Missing documentation for:
    glTangent3b (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:68)
    glTangent3d (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:69)
    glTangent3f (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:70)
    glTangent3i (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:71)
    glTangent3s (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:72)
    glTangent3bv (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:73)
    glTangent3dv (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:74)
    glTangent3fv (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:75)
    glTangent3iv (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:76)
    glTangent3sv (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:77)
    glBinormal3b (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:78)
    glBinormal3d (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:79)
    glBinormal3f (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:80)
    glBinormal3i (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:81)
    glBinormal3s (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:82)
    glBinormal3bv (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:83)
    glBinormal3dv (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:84)
    glBinormal3fv (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:85)
    glBinormal3iv (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:86)
    glBinormal3sv (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:87)
    glTangentPointer (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:88)
    glBinormalPointer (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:89)
    gl_TANGENT_ARRAY (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:91)
    gl_BINORMAL_ARRAY (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:94)
    gl_CURRENT_TANGENT (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:97)
    gl_CURRENT_BINORMAL (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:100)
    gl_TANGENT_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:103)
    gl_TANGENT_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:106)
    gl_BINORMAL_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:109)
    gl_BINORMAL_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:112)
    gl_TANGENT_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:115)
    gl_BINORMAL_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:118)
    gl_MAP1_TANGENT (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:121)
    gl_MAP2_TANGENT (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:124)
    gl_MAP1_BINORMAL (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:127)
    gl_MAP2_BINORMAL (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:130)
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide'
  Missing documentation for:
    glActiveStencilFace (src/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.hs:34)
    gl_STENCIL_TEST_TWO_SIDE (src/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.hs:36)
    gl_ACTIVE_STENCIL_FACE (src/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.hs:39)
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest'
  Missing documentation for:
    glDepthBounds (src/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.hs:34)
    gl_DEPTH_BOUNDS_TEST (src/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.hs:36)
    gl_DEPTH_BOUNDS (src/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.hs:39)
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilClearTag'
  Missing documentation for:
    glStencilClearTag (src/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.hs:35)
    gl_STENCIL_TAG_BITS (src/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.hs:37)
    gl_STENCIL_CLEAR_TAG_VALUE (src/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.hs:40)
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.GPUProgramParameters'
  Missing documentation for:
    glProgramEnvParameters4fv (src/Graphics/Rendering/OpenGL/Raw/EXT/GPUProgramParameters.hs:34)
    glProgramLocalParameters4fv (src/Graphics/Rendering/OpenGL/Raw/EXT/GPUProgramParameters.hs:35)
  42% (  5 / 12) in 'Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform'
  Missing documentation for:
    glUniformBuffer (src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs:41)
    glGetUniformBufferSize (src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs:42)
    glGetUniformOffset (src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs:43)
    gl_MAX_VERTEX_BINDABLE_UNIFORMS (src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs:45)
    gl_MAX_FRAGMENT_BINDABLE_UNIFORMS (src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs:48)
    gl_MAX_GEOMETRY_BINDABLE_UNIFORMS (src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs:51)
    gl_MAX_BINDABLE_UNIFORM_SIZE (src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs:54)
   9% (  3 / 32) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger'
  Missing documentation for:
    glClearColorIi (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:62)
    glClearColorIui (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:63)
    gl_ALPHA32UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:65)
    gl_INTENSITY32UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:68)
    gl_LUMINANCE32UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:71)
    gl_LUMINANCE_ALPHA32UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:74)
    gl_ALPHA16UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:77)
    gl_INTENSITY16UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:80)
    gl_LUMINANCE16UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:83)
    gl_LUMINANCE_ALPHA16UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:86)
    gl_ALPHA8UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:89)
    gl_INTENSITY8UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:92)
    gl_LUMINANCE8UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:95)
    gl_LUMINANCE_ALPHA8UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:98)
    gl_ALPHA32I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:101)
    gl_INTENSITY32I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:104)
    gl_LUMINANCE32I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:107)
    gl_LUMINANCE_ALPHA32I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:110)
    gl_ALPHA16I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:113)
    gl_INTENSITY16I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:116)
    gl_LUMINANCE16I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:119)
    gl_LUMINANCE_ALPHA16I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:122)
    gl_ALPHA8I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:125)
    gl_INTENSITY8I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:128)
    gl_LUMINANCE8I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:131)
    gl_LUMINANCE_ALPHA8I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:134)
    gl_ALPHA_INTEGER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:96)
    gl_LUMINANCE_INTEGER (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:137)
    gl_LUMINANCE_ALPHA_INTEGER (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:140)
  30% (  3 / 10) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange'
  Missing documentation for:
    glVertexArrayRange (src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs:40)
    glFlushVertexArrayRange (src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs:41)
    gl_VERTEX_ARRAY_RANGE (src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs:43)
    gl_VERTEX_ARRAY_RANGE_LENGTH (src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs:46)
    gl_VERTEX_ARRAY_RANGE_VALID (src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs:49)
    gl_MAX_VERTEX_ARRAY_RANGE_ELEMENT (src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs:52)
    gl_VERTEX_ARRAY_RANGE_POINTER (src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs:55)
   6% (  4 / 68) in 'Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners'
  Missing documentation for:
    glCombinerParameterfv (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:99)
    glCombinerParameteriv (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:100)
    glCombinerParameterf (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:101)
    glCombinerParameteri (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:102)
    glCombinerInput (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:103)
    glCombinerOutput (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:104)
    glFinalCombinerInput (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:105)
    glGetCombinerInputParameterfv (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:106)
    glGetCombinerInputParameteriv (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:107)
    glGetCombinerOutputParameterfv (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:108)
    glGetCombinerOutputParameteriv (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:109)
    glGetFinalCombinerInputParameterfv (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:110)
    glGetFinalCombinerInputParameteriv (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:111)
    gl_REGISTER_COMBINERS (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:113)
    gl_COMBINER0 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:116)
    gl_COMBINER1 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:119)
    gl_COMBINER2 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:122)
    gl_COMBINER3 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:125)
    gl_COMBINER4 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:128)
    gl_COMBINER5 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:131)
    gl_COMBINER6 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:134)
    gl_COMBINER7 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:137)
    gl_VARIABLE_A (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:140)
    gl_VARIABLE_B (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:143)
    gl_VARIABLE_C (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:146)
    gl_VARIABLE_D (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:149)
    gl_VARIABLE_E (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:152)
    gl_VARIABLE_F (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:155)
    gl_VARIABLE_G (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:158)
    gl_CONSTANT_COLOR0 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:161)
    gl_CONSTANT_COLOR1 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:164)
    gl_FOG (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:495)
    gl_SECONDARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:172)
    gl_SPARE0 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:175)
    gl_SPARE1 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:178)
    gl_UNSIGNED_IDENTITY (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:181)
    gl_UNSIGNED_INVERT (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:184)
    gl_EXPAND_NORMAL (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:187)
    gl_EXPAND_NEGATE (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:190)
    gl_HALF_BIAS_NORMAL (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:193)
    gl_HALF_BIAS_NEGATE (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:196)
    gl_SIGNED_IDENTITY (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:199)
    gl_SIGNED_NEGATE (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:202)
    gl_E_TIMES_F (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:205)
    gl_SPARE0_PLUS_SECONDARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:208)
    gl_SCALE_BY_TWO (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:211)
    gl_SCALE_BY_FOUR (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:214)
    gl_SCALE_BY_ONE_HALF (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:217)
    gl_BIAS_BY_NEGATIVE_ONE_HALF (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:220)
    gl_DISCARD (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:223)
    gl_COMBINER_INPUT (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:226)
    gl_COMBINER_MAPPING (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:229)
    gl_COMBINER_COMPONENT_USAGE (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:232)
    gl_COMBINER_AB_DOT_PRODUCT (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:235)
    gl_COMBINER_CD_DOT_PRODUCT (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:238)
    gl_COMBINER_MUX_SUM (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:241)
    gl_COMBINER_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:244)
    gl_COMBINER_BIAS (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:247)
    gl_COMBINER_AB_OUTPUT (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:250)
    gl_COMBINER_CD_OUTPUT (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:253)
    gl_COMBINER_SUM_OUTPUT (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:256)
    gl_NUM_GENERAL_COMBINERS (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:259)
    gl_COLOR_SUM_CLAMP (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:262)
    gl_MAX_GENERAL_COMBINERS (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:265)
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.Raw.NV.Fence'
  Missing documentation for:
    glGenFences (src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs:42)
    glDeleteFences (src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs:43)
    glSetFence (src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs:44)
    glTestFence (src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs:45)
    glFinishFence (src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs:46)
    glIsFence (src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs:47)
    glGetFenceiv (src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs:48)
    gl_ALL_COMPLETED (src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs:50)
    gl_FENCE_STATUS (src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs:53)
    gl_FENCE_CONDITION (src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs:56)
  19% (  3 / 16) in 'Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2'
  Missing documentation for:
    glCombinerStageParameterfv (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hs:47)
    glGetCombinerStageParameterfv (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hs:48)
    gl_PER_STAGE_CONSTANTS (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hs:50)
    gl_CONSTANT_COLOR0 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:161)
    gl_CONSTANT_COLOR1 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:164)
    gl_COMBINER0 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:116)
    gl_COMBINER1 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:119)
    gl_COMBINER2 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:122)
    gl_COMBINER3 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:125)
    gl_COMBINER4 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:128)
    gl_COMBINER5 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:131)
    gl_COMBINER6 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:134)
    gl_COMBINER7 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:137)
  19% (  3 / 16) in 'Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery'
  Missing documentation for:
    glGenOcclusionQueries (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:46)
    glDeleteOcclusionQueries (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:47)
    glIsOcclusionQuery (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:48)
    glBeginOcclusionQuery (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:49)
    glEndOcclusionQuery (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:50)
    glGetOcclusionQueryiv (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:51)
    glGetOcclusionQueryuiv (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:52)
    gl_OCCLUSION_TEST (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:54)
    gl_OCCLUSION_TEST_RESULT (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:57)
    gl_PIXEL_COUNTER_BITS (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:60)
    gl_CURRENT_OCCLUSION_QUERY_ID (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:63)
    gl_PIXEL_COUNT (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:66)
    gl_PIXEL_COUNT_AVAILABLE (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:69)
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart'
  Missing documentation for:
    glPrimitiveRestart (src/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hs:38)
    glPrimitiveRestartIndexNV (src/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hs:39)
    gl_PRIMITIVE_RESTART_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hs:41)
    gl_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hs:44)
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage'
  Missing documentation for:
    glRenderbufferStorageMultisampleCoverage (src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs:37)
    gl_RENDERBUFFER_COVERAGE_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs:39)
    gl_RENDERBUFFER_COLOR_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs:42)
    gl_MAX_MULTISAMPLE_COVERAGE_MODES (src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs:45)
    gl_MULTISAMPLE_COVERAGE_MODES (src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs:48)
   2% (  3 /179) in 'Graphics.Rendering.OpenGL.Raw.NV.PathRendering'
  Missing documentation for:
    glPathCommandsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:211)
    glPathCoordsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:212)
    glPathSubCommandsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:213)
    glPathSubCoordsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:214)
    glPathStringNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:215)
    glPathGlyphsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:216)
    glPathGlyphRangeNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:217)
    glWeightPathsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:218)
    glCopyPathNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:219)
    glInterpolatePathsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:220)
    glTransformPathNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:221)
    glPathParameterivNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:222)
    glPathParameteriNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:223)
    glPathParameterfvNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:224)
    glPathParameterfNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:225)
    glPathDashArrayNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:226)
    glGenPathsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:227)
    glDeletePathsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:228)
    glIsPathNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:229)
    glPathStencilFuncNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:230)
    glPathStencilDepthOffsetNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:231)
    glStencilFillPathNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:232)
    glStencilStrokePathNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:233)
    glStencilFillPathInstancedNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:234)
    glStencilStrokePathInstancedNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:235)
    glPathCoverDepthFuncNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:236)
    glPathColorGenNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:237)
    glPathTexGenNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:238)
    glPathFogGenNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:239)
    glCoverFillPathNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:240)
    glCoverStrokePathNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:241)
    glCoverFillPathInstancedNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:242)
    glCoverStrokePathInstancedNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:243)
    glGetPathParameterivNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:244)
    glGetPathParameterfvNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:245)
    glGetPathCommandsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:246)
    glGetPathCoordsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:247)
    glGetPathDashArrayNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:248)
    glGetPathMetricsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:249)
    glGetPathMetricRangeNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:250)
    glGetPathSpacingNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:251)
    glGetPathColorGenivNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:252)
    glGetPathColorGenfvNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:253)
    glGetPathTexGenivNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:254)
    glGetPathTexGenfvNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:255)
    glIsPointInFillPathNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:256)
    glIsPointInStrokePathNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:257)
    glGetPathLengthNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:258)
    glPointAlongPathNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:259)
    gl_CLOSE_PATH_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:264)
    gl_MOVE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:267)
    gl_RELATIVE_MOVE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:270)
    gl_LINE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:273)
    gl_RELATIVE_LINE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:276)
    gl_HORIZONTAL_LINE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:279)
    gl_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:282)
    gl_VERTICAL_LINE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:285)
    gl_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:288)
    gl_QUADRATIC_CURVE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:291)
    gl_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:294)
    gl_CUBIC_CURVE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:297)
    gl_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:300)
    gl_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:303)
    gl_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:306)
    gl_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:309)
    gl_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:312)
    gl_SMALL_CCW_ARC_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:315)
    gl_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:318)
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  24% (  7 / 29) in 'Graphics.Rendering.OpenGL.Raw.ARB.Sync'
  Missing documentation for:
    glFenceSync (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:58)
    glIsSync (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:59)
    glDeleteSync (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:60)
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    glWaitSync (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:62)
    glGetInteger64v (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:63)
    glGetSynciv (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:64)
    gl_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:66)
    gl_OBJECT_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:69)
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    gl_UNSIGNALED (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:87)
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  94% ( 15 / 16) in 'Graphics.Rendering.OpenGL.Raw.Core32'
  Missing documentation for:
    glGetInteger64i_v (src/Graphics/Rendering/OpenGL/Raw/Core32.hs:57)
  27% (  3 / 11) in 'Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange'
  Missing documentation for:
    glMapBufferRange (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:465)
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  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.APPLE.FlushBufferRange'
  Missing documentation for:
    glBufferParameteri (src/Graphics/Rendering/OpenGL/Raw/APPLE/FlushBufferRange.hs:39)
    glFlushMappedBufferRange (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:390)
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  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject'
  Missing documentation for:
    glBindVertexArray (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:326)
    glDeleteVertexArrays (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:369)
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  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject'
  Missing documentation for:
    glBindVertexArrayAPPLE (src/Graphics/Rendering/OpenGL/Raw/APPLE/VertexArrayObject.hs:40)
    glDeleteVertexArrays (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:369)
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 100% (  3 /  3) in 'Graphics.Rendering.OpenGL.Raw.APPLE'
   4% (  3 / 72) in 'Graphics.Rendering.OpenGL.Raw.ARB.Multitexture'
  Missing documentation for:
    glActiveTexture (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:315)
    glClientActiveTexture (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:423)
    glMultiTexCoord1d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:587)
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    glMultiTexCoord1f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:589)
    glMultiTexCoord1fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:590)
    glMultiTexCoord1i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:591)
    glMultiTexCoord1iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:592)
    glMultiTexCoord1s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:593)
    glMultiTexCoord1sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:594)
    glMultiTexCoord2d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:595)
    glMultiTexCoord2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:596)
    glMultiTexCoord2f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:597)
    glMultiTexCoord2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:598)
    glMultiTexCoord2i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:599)
    glMultiTexCoord2iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:600)
    glMultiTexCoord2s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:601)
    glMultiTexCoord2sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:602)
    glMultiTexCoord3d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:603)
    glMultiTexCoord3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:604)
    glMultiTexCoord3f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:605)
    glMultiTexCoord3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:606)
    glMultiTexCoord3i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:607)
    glMultiTexCoord3iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:608)
    glMultiTexCoord3s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:609)
    glMultiTexCoord3sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:610)
    glMultiTexCoord4d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:611)
    glMultiTexCoord4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:612)
    glMultiTexCoord4f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:613)
    glMultiTexCoord4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:614)
    glMultiTexCoord4i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:615)
    glMultiTexCoord4iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:616)
    glMultiTexCoord4s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:617)
    glMultiTexCoord4sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:618)
    gl_ACTIVE_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:26)
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    gl_TEXTURE4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1688)
    gl_TEXTURE5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1691)
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    gl_TEXTURE8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1700)
    gl_TEXTURE9 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1703)
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.Raw.ARB.Multisample'
  Missing documentation for:
    glSampleCoverage (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:482)
    gl_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:905)
    gl_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1430)
    gl_SAMPLE_ALPHA_TO_ONE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1433)
    gl_SAMPLE_COVERAGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1439)
    gl_MULTISAMPLE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:936)
    gl_SAMPLE_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1436)
    gl_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1424)
    gl_SAMPLE_COVERAGE_VALUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1445)
    gl_SAMPLE_COVERAGE_INVERT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1442)
  14% (  2 / 14) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap'
  Missing documentation for:
    gl_NORMAL_MAP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:966)
    gl_REFLECTION_MAP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1218)
    gl_TEXTURE_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1775)
    gl_TEXTURE_BINDING_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1745)
    gl_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1787)
    gl_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1778)
    gl_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1790)
    gl_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1781)
    gl_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1793)
    gl_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1784)
    gl_PROXY_TEXTURE_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1082)
    gl_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:833)
  14% (  3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression'
  Missing documentation for:
    glCompressedTexImage3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:350)
    glCompressedTexImage2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:349)
    glCompressedTexImage1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:348)
    glCompressedTexSubImage3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:353)
    glCompressedTexSubImage2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:352)
    glCompressedTexSubImage1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:351)
    glGetCompressedTexImage (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:413)
    gl_COMPRESSED_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:306)
    gl_COMPRESSED_LUMINANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:312)
    gl_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:315)
    gl_COMPRESSED_INTENSITY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:309)
    gl_COMPRESSED_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:278)
    gl_COMPRESSED_RGBA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:281)
    gl_TEXTURE_COMPRESSION_HINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1772)
    gl_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1769)
    gl_TEXTURE_COMPRESSED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1766)
    gl_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:941)
    gl_COMPRESSED_TEXTURE_FORMATS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:299)
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp'
  Missing documentation for:
    gl_CLAMP_TO_BORDER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:167)
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.ARB.PointParameters'
  Missing documentation for:
    glPointParameterf (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:470)
    glPointParameterfv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:471)
    gl_POINT_SIZE_MIN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1074)
    gl_POINT_SIZE_MAX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1071)
    gl_POINT_FADE_THRESHOLD_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1022)
    gl_POINT_DISTANCE_ATTENUATION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1068)
   5% (  3 / 55) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend'
  Missing documentation for:
    glWeightbv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:84)
    glWeightsv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:85)
    glWeightiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:86)
    glWeightfv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:87)
    glWeightdv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:88)
    glWeightubv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:89)
    glWeightusv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:90)
    glWeightuiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:91)
    glWeightPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:92)
    glVertexBlend (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:93)
    gl_MAX_VERTEX_UNITS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:95)
    gl_ACTIVE_VERTEX_UNITS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:98)
    gl_WEIGHT_SUM_UNITY (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:101)
    gl_VERTEX_BLEND (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:104)
    gl_MODELVIEW0 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:107)
    gl_MODELVIEW1 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:110)
    gl_MODELVIEW2 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:113)
    gl_MODELVIEW3 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:116)
    gl_MODELVIEW4 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:119)
    gl_MODELVIEW5 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:122)
    gl_MODELVIEW6 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:125)
    gl_MODELVIEW7 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:128)
    gl_MODELVIEW8 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:131)
    gl_MODELVIEW9 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:134)
    gl_MODELVIEW10 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:137)
    gl_MODELVIEW11 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:140)
    gl_MODELVIEW12 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:143)
    gl_MODELVIEW13 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:146)
    gl_MODELVIEW14 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:149)
    gl_MODELVIEW15 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:152)
    gl_MODELVIEW16 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:155)
    gl_MODELVIEW17 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:158)
    gl_MODELVIEW18 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:161)
    gl_MODELVIEW19 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:164)
    gl_MODELVIEW20 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:167)
    gl_MODELVIEW21 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:170)
    gl_MODELVIEW22 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:173)
    gl_MODELVIEW23 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:176)
    gl_MODELVIEW24 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:179)
    gl_MODELVIEW25 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:182)
    gl_MODELVIEW26 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:185)
    gl_MODELVIEW27 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:188)
    gl_MODELVIEW28 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:191)
    gl_MODELVIEW29 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:194)
    gl_MODELVIEW30 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:197)
    gl_MODELVIEW31 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:200)
    gl_CURRENT_WEIGHT (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:203)
    gl_WEIGHT_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:206)
    gl_WEIGHT_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:209)
    gl_WEIGHT_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:212)
    gl_WEIGHT_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:215)
    gl_WEIGHT_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:218)
  16% (  3 / 19) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting'
  Missing documentation for:
    glVertexWeightf (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:49)
    glVertexWeightfv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:50)
    glVertexWeightPointer (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:51)
    gl_VERTEX_WEIGHTING (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:53)
    gl_MODELVIEW0 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:107)
    gl_MODELVIEW1 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:110)
    gl_MODELVIEW0_MATRIX (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:56)
    gl_MODELVIEW1_MATRIX (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:59)
    gl_CURRENT_VERTEX_WEIGHT (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:62)
    gl_VERTEX_WEIGHT_ARRAY (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:65)
    gl_VERTEX_WEIGHT_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:68)
    gl_VERTEX_WEIGHT_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:71)
    gl_VERTEX_WEIGHT_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:74)
    gl_MODELVIEW0_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:77)
    gl_MODELVIEW1_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:80)
    gl_VERTEX_WEIGHT_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:83)
  17% (  3 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette'
  Missing documentation for:
    glCurrentPaletteMatrix (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:47)
    glMatrixIndexubv (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:48)
    glMatrixIndexusv (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:49)
    glMatrixIndexuiv (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:50)
    glMatrixIndexPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:51)
    gl_MATRIX_PALETTE (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:53)
    gl_MAX_MATRIX_PALETTE_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:56)
    gl_MAX_PALETTE_MATRICES (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:59)
    gl_CURRENT_PALETTE_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:62)
    gl_MATRIX_INDEX_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:65)
    gl_CURRENT_MATRIX_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:68)
    gl_MATRIX_INDEX_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:71)
    gl_MATRIX_INDEX_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:74)
    gl_MATRIX_INDEX_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:77)
    gl_MATRIX_INDEX_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:80)
   6% (  2 / 33) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine'
  Missing documentation for:
    gl_COMBINE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:288)
    gl_COMBINE_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:294)
    gl_COMBINE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:291)
    gl_SOURCE0_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1308)
    gl_SOURCE1_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1314)
    gl_SOURCE2_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1320)
    gl_SOURCE0_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1305)
    gl_SOURCE1_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1311)
    gl_SOURCE2_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1317)
    gl_OPERAND0_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:978)
    gl_OPERAND1_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:984)
    gl_OPERAND2_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:990)
    gl_OPERAND0_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:975)
    gl_OPERAND1_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:981)
    gl_OPERAND2_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:987)
    gl_RGB_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1239)
    gl_ALPHA_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:99)
    gl_REPLACE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1217)
    gl_MODULATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:930)
    gl_ADD (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:66)
    gl_ADD_SIGNED (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:69)
    gl_INTERPOLATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:669)
    gl_SUBTRACT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1365)
    gl_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1607)
    gl_CONSTANT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:324)
    gl_PRIMARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1167)
    gl_PREVIOUS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1164)
    gl_SRC_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1493)
    gl_ONE_MINUS_SRC_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:965)
    gl_SRC_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1487)
    gl_ONE_MINUS_SRC_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:962)
   6% (  2 / 34) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCrossbar'
  Missing documentation for:
    gl_TEXTURE0 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1610)
    gl_TEXTURE1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1613)
    gl_TEXTURE10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1616)
    gl_TEXTURE11 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1619)
    gl_TEXTURE12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1622)
    gl_TEXTURE13 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1625)
    gl_TEXTURE14 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1628)
    gl_TEXTURE15 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1631)
    gl_TEXTURE16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1634)
    gl_TEXTURE17 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1637)
    gl_TEXTURE18 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1640)
    gl_TEXTURE19 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1643)
    gl_TEXTURE2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1646)
    gl_TEXTURE20 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1649)
    gl_TEXTURE21 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1652)
    gl_TEXTURE22 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1655)
    gl_TEXTURE23 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1658)
    gl_TEXTURE24 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1661)
    gl_TEXTURE25 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1664)
    gl_TEXTURE26 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1667)
    gl_TEXTURE27 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1670)
    gl_TEXTURE28 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1673)
    gl_TEXTURE29 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1676)
    gl_TEXTURE3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1679)
    gl_TEXTURE30 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1682)
    gl_TEXTURE31 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1685)
    gl_TEXTURE4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1688)
    gl_TEXTURE5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1691)
    gl_TEXTURE6 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1694)
    gl_TEXTURE7 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1697)
    gl_TEXTURE8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1700)
    gl_TEXTURE9 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1703)
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat'
  Missing documentation for:
    gl_MIRRORED_REPEAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:902)
  25% (  2 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture'
  Missing documentation for:
    gl_DEPTH_COMPONENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:368)
    gl_DEPTH_COMPONENT16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:371)
    gl_DEPTH_COMPONENT24 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:374)
    gl_DEPTH_COMPONENT32 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:377)
    gl_TEXTURE_DEPTH_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1799)
    gl_DEPTH_TEXTURE_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:423)
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.Shadow'
  Missing documentation for:
    gl_TEXTURE_COMPARE_MODE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1763)
    gl_TEXTURE_COMPARE_FUNC (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1760)
    gl_COMPARE_R_TO_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:297)
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient'
  Missing documentation for:
    gl_TEXTURE_COMPARE_FAIL_VALUE (src/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.hs:23)
   2% (  3 /144) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram'
  Missing documentation for:
    glVertexAttrib1s (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:544)
    glVertexAttrib1f (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:542)
    glVertexAttrib1d (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:540)
    glVertexAttrib2s (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:550)
    glVertexAttrib2f (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:548)
    glVertexAttrib2d (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:546)
    glVertexAttrib3s (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:556)
    glVertexAttrib3f (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:554)
    glVertexAttrib3d (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:552)
    glVertexAttrib4s (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:571)
    glVertexAttrib4f (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:568)
    glVertexAttrib4d (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:566)
    glVertexAttrib4Nub (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:561)
    glVertexAttrib1sv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:545)
    glVertexAttrib1fv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:543)
    glVertexAttrib1dv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:541)
    glVertexAttrib2sv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:551)
    glVertexAttrib2fv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:549)
    glVertexAttrib2dv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:547)
    glVertexAttrib3sv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:557)
    glVertexAttrib3fv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:555)
    glVertexAttrib3dv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:553)
    glVertexAttrib4bv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:565)
    glVertexAttrib4sv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:572)
    glVertexAttrib4iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:570)
    glVertexAttrib4ubv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:573)
    glVertexAttrib4usv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:575)
    glVertexAttrib4uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:574)
    glVertexAttrib4fv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:569)
    glVertexAttrib4dv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:567)
    glVertexAttrib4Nbv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:558)
    glVertexAttrib4Nsv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:560)
    glVertexAttrib4Niv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:559)
    glVertexAttrib4Nubv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:562)
    glVertexAttrib4Nusv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:564)
    glVertexAttrib4Nuiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:563)
    glVertexAttribPointer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:597)
    glEnableVertexAttribArray (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:383)
    glDisableVertexAttribArray (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:375)
    glProgramString (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:174)
    glBindProgram (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:175)
    glDeletePrograms (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:176)
    glGenPrograms (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:177)
    glProgramEnvParameter4d (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:178)
    glProgramEnvParameter4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:179)
    glProgramEnvParameter4f (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:180)
    glProgramEnvParameter4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:181)
    glProgramLocalParameter4d (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:182)
    glProgramLocalParameter4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:183)
    glProgramLocalParameter4f (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:184)
    glProgramLocalParameter4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:185)
    glGetProgramEnvParameterdv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:186)
    glGetProgramEnvParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:187)
    glGetProgramLocalParameterdv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:188)
    glGetProgramLocalParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:189)
    glGetProgramiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:422)
    glGetProgramString (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:190)
    glGetVertexAttribdv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:447)
    glGetVertexAttribfv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:448)
    glGetVertexAttribiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:449)
    glGetVertexAttribPointerv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:446)
    glIsProgram (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:455)
    gl_VERTEX_PROGRAM (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:192)
    gl_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2048)
    gl_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1515)
    gl_COLOR_SUM (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:252)
    gl_PROGRAM_FORMAT_ASCII (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:195)
    gl_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2027)
    gl_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2039)
    gl_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2042)
    gl_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2045)
    gl_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2033)
    gl_CURRENT_VERTEX_ATTRIB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:332)
    gl_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2036)
    gl_PROGRAM_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:198)
    gl_PROGRAM_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:201)
    gl_PROGRAM_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:204)
    gl_PROGRAM_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:207)
    gl_MAX_PROGRAM_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:210)
    gl_PROGRAM_NATIVE_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:213)
    gl_MAX_PROGRAM_NATIVE_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:216)
    gl_PROGRAM_TEMPORARIES (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:219)
    gl_MAX_PROGRAM_TEMPORARIES (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:222)
    gl_PROGRAM_NATIVE_TEMPORARIES (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:225)
    gl_MAX_PROGRAM_NATIVE_TEMPORARIES (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:228)
    gl_PROGRAM_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:231)
    gl_MAX_PROGRAM_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:234)
    gl_PROGRAM_NATIVE_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:237)
    gl_MAX_PROGRAM_NATIVE_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:240)
    gl_PROGRAM_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:243)
    gl_MAX_PROGRAM_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:246)
    gl_PROGRAM_NATIVE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:249)
    gl_MAX_PROGRAM_NATIVE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:252)
    gl_PROGRAM_ADDRESS_REGISTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:255)
    gl_MAX_PROGRAM_ADDRESS_REGISTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:258)
    gl_PROGRAM_NATIVE_ADDRESS_REGISTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:261)
    gl_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:264)
    gl_MAX_PROGRAM_LOCAL_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:267)
    gl_MAX_PROGRAM_ENV_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:270)
    gl_PROGRAM_UNDER_NATIVE_LIMITS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:273)
    gl_PROGRAM_STRING (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:276)
    gl_PROGRAM_ERROR_POSITION (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:279)
    gl_CURRENT_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:282)
    gl_TRANSPOSE_CURRENT_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:285)
    gl_CURRENT_MATRIX_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:288)
    gl_MAX_VERTEX_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:881)
    gl_MAX_PROGRAM_MATRICES (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:291)
    gl_MAX_PROGRAM_MATRIX_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:294)
    gl_PROGRAM_ERROR_STRING (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:297)
    gl_MATRIX0 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:300)
    gl_MATRIX1 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:303)
    gl_MATRIX2 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:306)
    gl_MATRIX3 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:309)
    gl_MATRIX4 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:312)
    gl_MATRIX5 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:315)
    gl_MATRIX6 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:318)
    gl_MATRIX7 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:321)
    gl_MATRIX8 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:324)
    gl_MATRIX9 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:327)
    gl_MATRIX10 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:330)
    gl_MATRIX11 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:333)
    gl_MATRIX12 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:336)
    gl_MATRIX13 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:339)
    gl_MATRIX14 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:342)
    gl_MATRIX15 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:345)
    gl_MATRIX16 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:348)
    gl_MATRIX17 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:351)
    gl_MATRIX18 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:354)
    gl_MATRIX19 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:357)
    gl_MATRIX20 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:360)
    gl_MATRIX21 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:363)
    gl_MATRIX22 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:366)
    gl_MATRIX23 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:369)
    gl_MATRIX24 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:372)
    gl_MATRIX25 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:375)
    gl_MATRIX26 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:378)
    gl_MATRIX27 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:381)
    gl_MATRIX28 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:384)
    gl_MATRIX29 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:387)
    gl_MATRIX30 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:390)
    gl_MATRIX31 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:393)
   7% ( 11 /150) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram'
  Missing documentation for:
    glBindProgramNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:180)
    glDeleteProgramsNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:181)
    glExecuteProgram (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:182)
    glGenProgramsNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:183)
    glAreProgramsResident (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:184)
    glRequestResidentPrograms (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:185)
    glGetProgramParameterfv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:186)
    glGetProgramParameterdv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:187)
    glGetProgramivNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:188)
    glGetProgramStringNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:189)
    glGetTrackMatrixiv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:190)
    glGetVertexAttribdvNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:191)
    glGetVertexAttribfvNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:192)
    glGetVertexAttribivNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:193)
    glGetVertexAttribPointervNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:194)
    glIsProgramNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:195)
    glLoadProgram (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:196)
    glProgramParameter4f (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:197)
    glProgramParameter4d (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:198)
    glProgramParameter4dv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:199)
    glProgramParameter4fv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:200)
    glProgramParameters4dv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:201)
    glProgramParameters4fv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:202)
    glTrackMatrix (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:203)
    glVertexAttribPointerNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:204)
    glVertexAttrib1sNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:205)
    glVertexAttrib1fNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:206)
    glVertexAttrib1dNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:207)
    glVertexAttrib2sNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:208)
    glVertexAttrib2fNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:209)
    glVertexAttrib2dNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:210)
    glVertexAttrib3sNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:211)
    glVertexAttrib3fNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:212)
    glVertexAttrib3dNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:213)
    glVertexAttrib4sNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:214)
    glVertexAttrib4fNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:215)
    glVertexAttrib4dNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:216)
    glVertexAttrib4ub (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:217)
    glVertexAttrib1svNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:218)
    glVertexAttrib1fvNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:219)
    glVertexAttrib1dvNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:220)
    glVertexAttrib2svNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:221)
    glVertexAttrib2fvNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:222)
    glVertexAttrib2dvNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:223)
    glVertexAttrib3svNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:224)
    glVertexAttrib3fvNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:225)
    glVertexAttrib3dvNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:226)
    glVertexAttrib4svNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:227)
    glVertexAttrib4fvNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:228)
    glVertexAttrib4dvNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:229)
    glVertexAttrib4ubvNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:230)
    glVertexAttribs1sv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:231)
    glVertexAttribs1fv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:232)
    glVertexAttribs1dv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:233)
    glVertexAttribs2sv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:234)
    glVertexAttribs2fv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:235)
    glVertexAttribs2dv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:236)
    glVertexAttribs3sv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:237)
    glVertexAttribs3fv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:238)
    glVertexAttribs3dv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:239)
    glVertexAttribs4sv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:240)
    glVertexAttribs4fv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:241)
    glVertexAttribs4dv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:242)
    glVertexAttribs4ubv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:243)
    gl_VERTEX_PROGRAM (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:192)
    gl_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2048)
    gl_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1515)
    gl_VERTEX_STATE_PROGRAM (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:245)
    gl_ATTRIB_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:248)
    gl_ATTRIB_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:251)
    gl_ATTRIB_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:254)
    gl_CURRENT_ATTRIB (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:257)
    gl_PROGRAM_PARAMETER (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:260)
    gl_ATTRIB_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:263)
    gl_PROGRAM_TARGET (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:266)
    gl_PROGRAM_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:198)
    gl_PROGRAM_RESIDENT (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:269)
    gl_PROGRAM_STRING (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:276)
    gl_TRACK_MATRIX (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:272)
    gl_TRACK_MATRIX_TRANSFORM (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:275)
    gl_MAX_TRACK_MATRIX_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:278)
    gl_MAX_TRACK_MATRICES (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:281)
    gl_CURRENT_MATRIX_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:288)
    gl_CURRENT_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:282)
    gl_VERTEX_PROGRAM_BINDING (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:284)
    gl_PROGRAM_ERROR_POSITION (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:279)
    gl_MODELVIEW_PROJECTION (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:287)
    gl_IDENTITY (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:322)
    gl_INVERSE (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:325)
    gl_TRANSPOSE (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:328)
    gl_INVERSE_TRANSPOSE (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:331)
    gl_VERTEX_ATTRIB_ARRAY0 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:334)
    gl_VERTEX_ATTRIB_ARRAY1 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:337)
    gl_VERTEX_ATTRIB_ARRAY2 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:340)
    gl_VERTEX_ATTRIB_ARRAY3 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:343)
    gl_VERTEX_ATTRIB_ARRAY4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:346)
    gl_VERTEX_ATTRIB_ARRAY5 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:349)
    gl_VERTEX_ATTRIB_ARRAY6 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:352)
    gl_VERTEX_ATTRIB_ARRAY7 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:355)
    gl_VERTEX_ATTRIB_ARRAY8 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:358)
    gl_VERTEX_ATTRIB_ARRAY9 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:361)
    gl_VERTEX_ATTRIB_ARRAY10 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:364)
    gl_VERTEX_ATTRIB_ARRAY11 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:367)
    gl_VERTEX_ATTRIB_ARRAY12 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:370)
    gl_VERTEX_ATTRIB_ARRAY13 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:373)
    gl_VERTEX_ATTRIB_ARRAY14 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:376)
    gl_VERTEX_ATTRIB_ARRAY15 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:379)
    gl_MAP1_VERTEX_ATTRIB0_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:382)
    gl_MAP1_VERTEX_ATTRIB1_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:385)
    gl_MAP1_VERTEX_ATTRIB2_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:388)
    gl_MAP1_VERTEX_ATTRIB3_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:391)
    gl_MAP1_VERTEX_ATTRIB4_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:394)
    gl_MAP1_VERTEX_ATTRIB5_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:397)
    gl_MAP1_VERTEX_ATTRIB6_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:400)
    gl_MAP1_VERTEX_ATTRIB7_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:403)
    gl_MAP1_VERTEX_ATTRIB8_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:406)
    gl_MAP1_VERTEX_ATTRIB9_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:409)
    gl_MAP1_VERTEX_ATTRIB10_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:412)
    gl_MAP1_VERTEX_ATTRIB11_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:415)
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    gl_MAP1_VERTEX_ATTRIB15_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:427)
    gl_MAP2_VERTEX_ATTRIB0_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:430)
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    gl_MAP2_VERTEX_ATTRIB5_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:445)
    gl_MAP2_VERTEX_ATTRIB6_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:448)
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   3% (  3 /100) in 'Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram'
  Missing documentation for:
    glProgramString (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:174)
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    glDeletePrograms (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:176)
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    glProgramEnvParameter4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:179)
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    glProgramEnvParameter4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:181)
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    glProgramLocalParameter4f (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:184)
    glProgramLocalParameter4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:185)
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    glGetProgramLocalParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:189)
    glGetProgramiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:422)
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    glIsProgram (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:455)
    gl_FRAGMENT_PROGRAM (src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hs:122)
    gl_PROGRAM_FORMAT_ASCII (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:195)
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    gl_MAX_PROGRAM_TEMPORARIES (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:222)
    gl_PROGRAM_NATIVE_TEMPORARIES (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:225)
    gl_MAX_PROGRAM_NATIVE_TEMPORARIES (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:228)
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    gl_MAX_PROGRAM_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:234)
    gl_PROGRAM_NATIVE_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:237)
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    gl_PROGRAM_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:243)
    gl_MAX_PROGRAM_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:246)
    gl_PROGRAM_NATIVE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:249)
    gl_MAX_PROGRAM_NATIVE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:252)
    gl_MAX_PROGRAM_LOCAL_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:267)
    gl_MAX_PROGRAM_ENV_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:270)
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    gl_PROGRAM_ALU_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hs:125)
    gl_PROGRAM_TEX_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hs:128)
    gl_PROGRAM_TEX_INDIRECTIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hs:131)
    gl_PROGRAM_NATIVE_ALU_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hs:134)
    gl_PROGRAM_NATIVE_TEX_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hs:137)
    gl_PROGRAM_NATIVE_TEX_INDIRECTIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hs:140)
    gl_MAX_PROGRAM_ALU_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hs:143)
    gl_MAX_PROGRAM_TEX_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hs:146)
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    gl_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hs:152)
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    gl_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hs:158)
    gl_PROGRAM_STRING (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:276)
    gl_PROGRAM_ERROR_POSITION (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:279)
    gl_CURRENT_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:282)
    gl_TRANSPOSE_CURRENT_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:285)
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    gl_MAX_PROGRAM_MATRICES (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:291)
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    gl_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:857)
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    gl_MATRIX5 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:315)
    gl_MATRIX6 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:318)
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    gl_MATRIX15 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:345)
    gl_MATRIX16 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:348)
    gl_MATRIX17 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:351)
    gl_MATRIX18 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:354)
    gl_MATRIX19 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:357)
    gl_MATRIX20 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:360)
    gl_MATRIX21 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:363)
    gl_MATRIX22 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:366)
    gl_MATRIX23 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:369)
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    gl_MATRIX25 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:375)
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    gl_MATRIX28 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:384)
    gl_MATRIX29 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:387)
    gl_MATRIX30 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:390)
    gl_MATRIX31 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:393)
  14% (  3 / 21) in 'Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram'
  Missing documentation for:
    glProgramNamedParameter4f (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hs:51)
    glProgramNamedParameter4d (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hs:52)
    glProgramNamedParameter4fv (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hs:53)
    glProgramNamedParameter4dv (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hs:54)
    glGetProgramNamedParameterfv (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hs:55)
    glGetProgramNamedParameterdv (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hs:56)
    glProgramLocalParameter4d (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:182)
    glProgramLocalParameter4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:183)
    glProgramLocalParameter4f (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:184)
    glProgramLocalParameter4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:185)
    glGetProgramLocalParameterdv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:188)
    glGetProgramLocalParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:189)
    gl_FRAGMENT_PROGRAM_NV (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hs:58)
    gl_MAX_TEXTURE_COORDS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:903)
    gl_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:857)
    gl_FRAGMENT_PROGRAM_BINDING (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hs:61)
    gl_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hs:64)
    gl_PROGRAM_ERROR_STRING (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:297)
   7% (  3 / 45) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject'
  Missing documentation for:
    glBindBuffer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:321)
    glDeleteBuffers (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:362)
    glGenBuffers (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:397)
    glIsBuffer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:451)
    glBufferData (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:333)
    glBufferSubData (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:334)
    glGetBufferSubData (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:412)
    glMapBuffer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:464)
    glUnmapBuffer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:537)
    glGetBufferParameteriv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:410)
    glGetBufferPointerv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:411)
    gl_ARRAY_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:53)
    gl_ELEMENT_ARRAY_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:485)
    gl_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:56)
    gl_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:488)
    gl_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1497)
    gl_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:951)
    gl_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:213)
    gl_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:618)
    gl_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1404)
    gl_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:447)
    gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1251)
    gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:513)
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    gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2024)
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    gl_STREAM_READ (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1601)
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  19% (  3 / 16) in 'Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery'
  Missing documentation for:
    glGenQueries (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:399)
    glDeleteQueries (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:365)
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    gl_QUERY_RESULT_AVAILABLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1100)
   6% (  5 / 80) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects'
  Missing documentation for:
    glDeleteObject (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hs:110)
    glGetHandle (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hs:111)
    glDetachObject (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hs:112)
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    glShaderSource (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:484)
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    glAttachObject (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hs:115)
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    glUniform1i (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:506)
    glUniform2i (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:512)
    glUniform3i (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:518)
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    glUniform1fv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:505)
    glUniform2fv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:511)
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    gl_OBJECT_COMPILE_STATUS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hs:135)
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    gl_OBJECT_INFO_LOG_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hs:144)
    gl_OBJECT_ATTACHED_OBJECTS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hs:147)
    gl_OBJECT_ACTIVE_UNIFORMS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hs:150)
    gl_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hs:153)
    gl_OBJECT_SHADER_SOURCE_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hs:156)
    gl_SHADER_OBJECT (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hs:159)
    gl_FLOAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:512)
    gl_FLOAT_VEC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:545)
    gl_FLOAT_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:548)
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    gl_INT_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:716)
    gl_INT_VEC4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:719)
    gl_BOOL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:122)
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    gl_BOOL_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:128)
    gl_BOOL_VEC4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:131)
    gl_FLOAT_MAT2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:518)
    gl_FLOAT_MAT3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:527)
    gl_FLOAT_MAT4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:536)
    gl_SAMPLER_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1388)
    gl_SAMPLER_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1400)
    gl_SAMPLER_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1412)
    gl_SAMPLER_CUBE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1418)
    gl_SAMPLER_1D_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1397)
    gl_SAMPLER_2D_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1409)
    gl_SAMPLER_2D_RECT (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs:40)
    gl_SAMPLER_2D_RECT_SHADOW (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs:43)
    GLhandle (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hs:165)
   4% (  3 / 75) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexShader'
  Missing documentation for:
    glVertexAttrib1f (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:542)
    glVertexAttrib1s (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:544)
    glVertexAttrib1d (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:540)
    glVertexAttrib2f (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:548)
    glVertexAttrib2s (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:550)
    glVertexAttrib2d (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:546)
    glVertexAttrib3f (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:554)
    glVertexAttrib3s (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:556)
    glVertexAttrib3d (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:552)
    glVertexAttrib4f (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:568)
    glVertexAttrib4s (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:571)
    glVertexAttrib4d (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:566)
    glVertexAttrib4Nub (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:561)
    glVertexAttrib1fv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:543)
    glVertexAttrib1sv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:545)
    glVertexAttrib1dv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:541)
    glVertexAttrib2fv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:549)
    glVertexAttrib2sv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:551)
    glVertexAttrib2dv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:547)
    glVertexAttrib3fv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:555)
    glVertexAttrib3sv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:557)
    glVertexAttrib3dv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:553)
    glVertexAttrib4fv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:569)
    glVertexAttrib4sv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:572)
    glVertexAttrib4dv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:567)
    glVertexAttrib4iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:570)
    glVertexAttrib4bv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:565)
    glVertexAttrib4ubv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:573)
    glVertexAttrib4usv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:575)
    glVertexAttrib4uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:574)
    glVertexAttrib4Nbv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:558)
    glVertexAttrib4Nsv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:560)
    glVertexAttrib4Niv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:559)
    glVertexAttrib4Nubv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:562)
    glVertexAttrib4Nusv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:564)
    glVertexAttrib4Nuiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:563)
    glVertexAttribPointer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:597)
    glEnableVertexAttribArray (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:383)
    glDisableVertexAttribArray (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:375)
    glBindAttribLocation (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:320)
    glGetActiveAttrib (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:404)
    glGetAttribLocation (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:407)
    glGetVertexAttribdv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:447)
    glGetVertexAttribfv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:448)
    glGetVertexAttribiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:449)
    glGetVertexAttribPointerv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:446)
    gl_VERTEX_SHADER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2051)
    gl_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:887)
    gl_MAX_VARYING_FLOATS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:878)
    gl_MAX_VERTEX_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:881)
    gl_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:857)
    gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:884)
    gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:830)
    gl_MAX_TEXTURE_COORDS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:903)
    gl_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2048)
    gl_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1515)
    gl_OBJECT_ACTIVE_ATTRIBUTES (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.hs:96)
    gl_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.hs:99)
    gl_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2027)
    gl_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2039)
    gl_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2042)
    gl_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2045)
    gl_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2033)
    gl_CURRENT_VERTEX_ATTRIB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:332)
    gl_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2036)
    gl_FLOAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:512)
    gl_FLOAT_VEC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:545)
    gl_FLOAT_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:548)
    gl_FLOAT_VEC4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:551)
    gl_FLOAT_MAT2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:518)
    gl_FLOAT_MAT3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:527)
    gl_FLOAT_MAT4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:536)
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3'
  Missing documentation for:
    gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:884)
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader'
  Missing documentation for:
    gl_FRAGMENT_SHADER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:554)
    gl_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:845)
    gl_MAX_TEXTURE_COORDS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:903)
    gl_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:857)
    gl_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:557)
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100'
  Missing documentation for:
    gl_SHADING_LANGUAGE_VERSION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1466)
  14% (  3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers'
  Missing documentation for:
    glDrawBuffers (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:379)
    gl_MAX_DRAW_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:836)
    gl_DRAW_BUFFER0 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:416)
    gl_DRAW_BUFFER1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:419)
    gl_DRAW_BUFFER2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:440)
    gl_DRAW_BUFFER3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:443)
    gl_DRAW_BUFFER4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:446)
    gl_DRAW_BUFFER5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:449)
    gl_DRAW_BUFFER6 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:452)
    gl_DRAW_BUFFER7 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:455)
    gl_DRAW_BUFFER8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:458)
    gl_DRAW_BUFFER9 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:461)
    gl_DRAW_BUFFER10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:422)
    gl_DRAW_BUFFER11 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:425)
    gl_DRAW_BUFFER12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:428)
    gl_DRAW_BUFFER13 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:431)
    gl_DRAW_BUFFER14 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:434)
    gl_DRAW_BUFFER15 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:437)
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat'
  Missing documentation for:
    gl_RGBA_FLOAT_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/ColorBufferFloat.hs:28)
    gl_CLAMP_VERTEX_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:171)
    gl_CLAMP_FRAGMENT_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:168)
    gl_CLAMP_READ_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:164)
    gl_FIXED_ONLY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:509)
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel'
  Missing documentation for:
    gl_HALF_FLOAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:671)
   9% (  2 / 22) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat'
  Missing documentation for:
    gl_TEXTURE_RED_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1838)
    gl_TEXTURE_GREEN_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1808)
    gl_TEXTURE_BLUE_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1751)
    gl_TEXTURE_ALPHA_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1724)
    gl_TEXTURE_LUMINANCE_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1458)
    gl_TEXTURE_INTENSITY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1452)
    gl_TEXTURE_DEPTH_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1802)
    gl_UNSIGNED_NORMALIZED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1985)
    gl_RGBA32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1343)
    gl_RGB32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1286)
    gl_ALPHA32F (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs:43)
    gl_INTENSITY32F (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs:46)
    gl_LUMINANCE32F (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs:49)
    gl_LUMINANCE_ALPHA32F (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs:52)
    gl_RGBA16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1328)
    gl_RGB16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1274)
    gl_ALPHA16F (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs:55)
    gl_INTENSITY16F (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs:58)
    gl_LUMINANCE16F (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs:61)
    gl_LUMINANCE_ALPHA16F (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs:64)
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject'
  Missing documentation for:
    gl_PIXEL_PACK_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1004)
    gl_PIXEL_UNPACK_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1010)
    gl_PIXEL_PACK_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1007)
    gl_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1013)
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat'
  Missing documentation for:
    gl_DEPTH_COMPONENT32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:380)
    gl_DEPTH32F_STENCIL8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:353)
    gl_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:515)
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB'
  Missing documentation for:
    gl_FRAMEBUFFER_SRGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:626)
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex'
  Missing documentation for:
    gl_HALF_FLOAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:671)
  60% (  3 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays'
  Missing documentation for:
    glVertexAttribDivisor (src/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.hs:33)
    gl_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.hs:35)
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC'
  Missing documentation for:
    gl_COMPRESSED_RED_RGTC1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:272)
    gl_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:287)
    gl_COMPRESSED_RG_RGTC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:284)
    gl_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:290)
   7% (  2 / 27) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRG'
  Missing documentation for:
    gl_R8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1136)
    gl_R16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1109)
    gl_RG8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1247)
    gl_RG16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1223)
    gl_R16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1112)
    gl_R32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1124)
    gl_RG16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1226)
    gl_RG32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1238)
    gl_R8I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1139)
    gl_R8UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1142)
    gl_R16I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1115)
    gl_R16UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1118)
    gl_R32I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1127)
    gl_R32UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1130)
    gl_RG8I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1250)
    gl_RG8UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1253)
    gl_RG16I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1229)
    gl_RG16UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1232)
    gl_RG32I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1241)
    gl_RG32UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1244)
    gl_RED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1166)
    gl_RG (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1220)
    gl_COMPRESSED_RED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:269)
    gl_COMPRESSED_RG (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:275)
    gl_RG_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1379)
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend'
  Missing documentation for:
    glBlendEquationi (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.hs:34)
    glBlendEquationSeparatei (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.hs:35)
    glBlendFunci (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.hs:36)
    glBlendFuncSeparatei (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.hs:37)
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.ARB.SampleShading'
  Missing documentation for:
    glMinSampleShading (src/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.hs:34)
    gl_SAMPLE_SHADING (src/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.hs:36)
    gl_MIN_SAMPLE_SHADING_VALUE (src/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.hs:39)
  22% (  2 /  9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray'
  Missing documentation for:
    gl_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs:29)
    gl_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs:32)
    gl_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs:35)
    gl_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs:38)
    gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs:41)
    gl_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs:44)
    gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs:47)
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureGather'
  Missing documentation for:
    gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.hs:25)
    gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.hs:28)
    gl_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.hs:31)
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery'
  Missing documentation for:
    glQueryCounter (src/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.hs:38)
    glGetQueryObjecti64v (src/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.hs:39)
    glGetQueryObjectui64v (src/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.hs:40)
    gl_TIME_ELAPSED (src/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.hs:42)
    gl_TIMESTAMP (src/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.hs:45)
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.ABGR'
  Missing documentation for:
    gl_ABGR (src/Graphics/Rendering/OpenGL/Raw/EXT/ABGR.hs:23)
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendColor'
  Missing documentation for:
    glBlendColor (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:327)
    gl_CONSTANT_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:305)
    gl_ONE_MINUS_CONSTANT_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:953)
    gl_CONSTANT_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:302)
    gl_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:950)
    gl_BLEND_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:86)
  60% (  3 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset'
  Missing documentation for:
    glPolygonOffset (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:476)
    gl_POLYGON_OFFSET_BIAS (src/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.hs:25)
   4% (  2 / 45) in 'Graphics.Rendering.OpenGL.Raw.EXT.Texture'
  Missing documentation for:
    gl_ALPHA4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:84)
    gl_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:87)
    gl_ALPHA12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:78)
    gl_ALPHA16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:81)
    gl_LUMINANCE4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:771)
    gl_LUMINANCE8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:780)
    gl_LUMINANCE12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:756)
    gl_LUMINANCE16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:765)
    gl_LUMINANCE4_ALPHA4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:774)
    gl_LUMINANCE6_ALPHA2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:777)
    gl_LUMINANCE8_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:783)
    gl_LUMINANCE12_ALPHA4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:762)
    gl_LUMINANCE12_ALPHA12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:759)
    gl_LUMINANCE16_ALPHA16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:768)
    gl_INTENSITY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:654)
    gl_INTENSITY4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:663)
    gl_INTENSITY8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:666)
    gl_INTENSITY12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:657)
    gl_INTENSITY16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:660)
    gl_RGB2 (src/Graphics/Rendering/OpenGL/Raw/EXT/Texture.hs:66)
    gl_RGB4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1295)
    gl_RGB5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1298)
    gl_RGB8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1304)
    gl_RGB10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1262)
    gl_RGB12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1268)
    gl_RGB16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1271)
    gl_RGBA2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1340)
    gl_RGBA4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1352)
    gl_RGB5_A1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1301)
    gl_RGBA8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1355)
    gl_RGB10_A2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1265)
    gl_RGBA12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1322)
    gl_RGBA16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1325)
    gl_TEXTURE_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1835)
    gl_TEXTURE_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1805)
    gl_TEXTURE_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1748)
    gl_TEXTURE_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1721)
    gl_TEXTURE_LUMINANCE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1455)
    gl_TEXTURE_INTENSITY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1449)
    gl_REPLACE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1217)
    gl_PROXY_TEXTURE_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1067)
    gl_PROXY_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1073)
    gl_TEXTURE_TOO_LARGE (src/Graphics/Rendering/OpenGL/Raw/EXT/Texture.hs:69)
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.Raw.EXT.Texture3D'
  Missing documentation for:
    glTexImage3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:493)
    gl_PACK_SKIP_IMAGES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:992)
    gl_PACK_IMAGE_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:983)
    gl_UNPACK_SKIP_IMAGES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1907)
    gl_UNPACK_IMAGE_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1898)
    gl_TEXTURE_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1718)
    gl_PROXY_TEXTURE_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1079)
    gl_TEXTURE_DEPTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1796)
    gl_TEXTURE_WRAP_R (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1850)
    gl_MAX_3D_TEXTURE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:818)
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.Subtexture'
  Missing documentation for:
    glTexSubImage1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:500)
    glTexSubImage2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:501)
    glTexSubImage3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:502)
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture'
  Missing documentation for:
    glCopyTexImage1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:354)
    glCopyTexImage2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:355)
    glCopyTexSubImage1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:356)
    glCopyTexSubImage2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:357)
    glCopyTexSubImage3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:358)
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.CMYKA'
  Missing documentation for:
    gl_CMYK (src/Graphics/Rendering/OpenGL/Raw/EXT/CMYKA.hs:26)
    gl_CMYKA (src/Graphics/Rendering/OpenGL/Raw/EXT/CMYKA.hs:29)
    gl_PACK_CMYK_HINT (src/Graphics/Rendering/OpenGL/Raw/EXT/CMYKA.hs:32)
    gl_UNPACK_CMYK_HINT (src/Graphics/Rendering/OpenGL/Raw/EXT/CMYKA.hs:35)
  21% (  3 / 14) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureObject'
  Missing documentation for:
    glGenTextures (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:401)
    glDeleteTextures (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:368)
    glBindTexture (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:325)
    glPrioritizeTextures (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:644)
    glAreTexturesResident (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:415)
    glIsTexture (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:459)
    gl_TEXTURE_PRIORITY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1464)
    gl_TEXTURE_RESIDENT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1467)
    gl_TEXTURE_1D_BINDING (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.hs:35)
    gl_TEXTURE_2D_BINDING (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.hs:38)
    gl_TEXTURE_3D_BINDING (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.hs:41)
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels'
  Missing documentation for:
    gl_UNSIGNED_BYTE_3_3_2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1925)
    gl_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1994)
    gl_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2000)
    gl_UNSIGNED_INT_8_8_8_8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1946)
    gl_UNSIGNED_INT_10_10_10_2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1934)
   7% (  3 / 44) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexArray'
  Missing documentation for:
    glDrawArrays (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:377)
    glVertexPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:778)
    glNormalPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:630)
    glColorPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:458)
    glIndexPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:539)
    glTexCoordPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:741)
    glEdgeFlagPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:478)
    glGetPointerv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:420)
    gl_VERTEX_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1494)
    gl_NORMAL_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:948)
    gl_COLOR_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:210)
    gl_INDEX_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:615)
    gl_TEXTURE_COORD_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1401)
    gl_EDGE_FLAG_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:444)
    gl_DOUBLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:407)
    gl_VERTEX_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1506)
    gl_VERTEX_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1512)
    gl_VERTEX_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1509)
    gl_VERTEX_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1500)
    gl_NORMAL_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:963)
    gl_NORMAL_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:960)
    gl_NORMAL_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:954)
    gl_COLOR_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:222)
    gl_COLOR_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:228)
    gl_COLOR_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:225)
    gl_COLOR_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:216)
    gl_INDEX_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:630)
    gl_INDEX_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:627)
    gl_INDEX_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:621)
    gl_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1413)
    gl_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1419)
    gl_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1416)
    gl_TEXTURE_COORD_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1407)
    gl_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:456)
    gl_EDGE_FLAG_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:450)
    gl_VERTEX_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1503)
    gl_NORMAL_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:957)
    gl_COLOR_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:219)
    gl_INDEX_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:624)
    gl_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1410)
    gl_EDGE_FLAG_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:453)
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax'
  Missing documentation for:
    glBlendEquation (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:328)
    gl_FUNC_ADD (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:650)
    gl_MIN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:893)
    gl_MAX (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:815)
    gl_BLEND_EQUATION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:98)
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract'
  Missing documentation for:
    gl_FUNC_SUBTRACT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:656)
    gl_FUNC_REVERSE_SUBTRACT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:653)
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.EXT.PointParameters'
  Missing documentation for:
    glPointParameterf (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:470)
    glPointParameterfv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:471)
    gl_POINT_SIZE_MIN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1074)
    gl_POINT_SIZE_MAX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1071)
    gl_POINT_FADE_THRESHOLD_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1022)
    gl_DISTANCE_ATTENUATION (src/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.hs:30)
  10% (  3 / 31) in 'Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture'
  Missing documentation for:
    glColorTable (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:460)
    glColorSubTable (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:459)
    glGetColorTable (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:508)
    glGetColorTableParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:510)
    glGetColorTableParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:509)
    gl_COLOR_INDEX1 (src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs:52)
    gl_COLOR_INDEX2 (src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs:55)
    gl_COLOR_INDEX4 (src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs:58)
    gl_COLOR_INDEX8 (src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs:61)
    gl_COLOR_INDEX12 (src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs:64)
    gl_COLOR_INDEX16 (src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs:67)
    gl_COLOR_TABLE_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:267)
    gl_COLOR_TABLE_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:285)
    gl_COLOR_TABLE_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:279)
    gl_COLOR_TABLE_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:270)
    gl_COLOR_TABLE_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:264)
    gl_COLOR_TABLE_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:258)
    gl_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:276)
    gl_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:273)
    gl_TEXTURE_INDEX_SIZE (src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs:70)
    gl_TEXTURE_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1706)
    gl_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1712)
    gl_TEXTURE_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1718)
    gl_TEXTURE_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1775)
    gl_PROXY_TEXTURE_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1067)
    gl_PROXY_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1073)
    gl_PROXY_TEXTURE_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1079)
    gl_PROXY_TEXTURE_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1082)
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint'
  Missing documentation for:
    gl_CLIP_VOLUME_CLIPPING_HINT (src/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.hs:23)
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc'
  Missing documentation for:
    glIndexFunc (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hs:35)
    gl_INDEX_TEST (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hs:37)
    gl_INDEX_TEST_FUNC (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hs:40)
    gl_INDEX_TEST_REF (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hs:43)
  20% (  2 / 10) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats'
  Missing documentation for:
    gl_IUI_V2F (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs:30)
    gl_IUI_V3F (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs:33)
    gl_IUI_N3F_V2F (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs:36)
    gl_IUI_N3F_V3F (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs:39)
    gl_T2F_IUI_V2F (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs:42)
    gl_T2F_IUI_V3F (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs:45)
    gl_T2F_IUI_N3F_V2F (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs:48)
    gl_T2F_IUI_N3F_V3F (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs:51)
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray'
  Missing documentation for:
    glLockArrays (src/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hs:36)
    glUnlockArrays (src/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hs:37)
    gl_ARRAY_ELEMENT_LOCK_FIRST (src/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hs:39)
    gl_ARRAY_ELEMENT_LOCK_COUNT (src/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hs:42)
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.CullVertex'
  Missing documentation for:
    glCullParameterfv (src/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hs:37)
    glCullParameterdv (src/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hs:38)
    gl_CULL_VERTEX (src/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hs:41)
    gl_CULL_VERTEX_EYE_POSITION (src/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hs:44)
    gl_CULL_VERTEX_OBJECT_POSITION (src/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hs:47)
   7% (  3 / 41) in 'Graphics.Rendering.OpenGL.Raw.EXT.FragmentLighting'
  Missing documentation for:
    glFragmentLightModeli (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:70)
    glFragmentLightModelf (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:71)
    glFragmentLightModeliv (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:72)
    glFragmentLightModelfv (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:73)
    glFragmentLighti (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:74)
    glFragmentLightf (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:75)
    glFragmentLightiv (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:76)
    glFragmentLightfv (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:77)
    glGetFragmentLightiv (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:78)
    glGetFragmentLightfv (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:79)
    glFragmentMaterialf (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:80)
    glFragmentMateriali (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:81)
    glFragmentMaterialfv (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:82)
    glFragmentMaterialiv (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:83)
    glFragmentColorMaterial (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:84)
    glGetFragmentMaterialfv (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:85)
    glGetFragmentMaterialiv (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:86)
    glLightEnvi (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:87)
    gl_FRAGMENT_LIGHTING (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:89)
    gl_FRAGMENT_COLOR_MATERIAL (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:92)
    gl_FRAGMENT_COLOR_MATERIAL_FACE (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:95)
    gl_FRAGMENT_COLOR_MATERIAL_PARAMETER (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:98)
    gl_MAX_FRAGMENT_LIGHTS (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:101)
    gl_MAX_ACTIVE_LIGHTS (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:104)
    gl_CURRENT_RASTER_NORMAL (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:107)
    gl_LIGHT_ENV_MODE (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:110)
    gl_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:113)
    gl_FRAGMENT_LIGHT_MODEL_TWO_SIDE (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:116)
    gl_FRAGMENT_LIGHT_MODEL_AMBIENT (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:119)
    gl_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:122)
    gl_FRAGMENT_LIGHT0 (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:125)
    gl_FRAGMENT_LIGHT1 (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:128)
    gl_FRAGMENT_LIGHT2 (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:131)
    gl_FRAGMENT_LIGHT3 (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:134)
    gl_FRAGMENT_LIGHT4 (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:137)
    gl_FRAGMENT_LIGHT5 (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:140)
    gl_FRAGMENT_LIGHT6 (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:143)
    gl_FRAGMENT_LIGHT7 (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:146)
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements'
  Missing documentation for:
    glDrawRangeElements (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:381)
    gl_MAX_ELEMENTS_VERTICES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:842)
    gl_MAX_ELEMENTS_INDICES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:839)
  19% (  3 / 16) in 'Graphics.Rendering.OpenGL.Raw.EXT.LightTexture'
  Missing documentation for:
    glApplyTexture (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:45)
    glTextureLight (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:46)
    glTextureMaterial (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:47)
    gl_FRAGMENT_MATERIAL (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:49)
    gl_FRAGMENT_NORMAL (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:52)
    gl_FRAGMENT_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:564)
    gl_FRAGMENT_COLOR (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:55)
    gl_ATTENUATION (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:58)
    gl_SHADOW_ATTENUATION (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:61)
    gl_TEXTURE_APPLICATION_MODE (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:64)
    gl_TEXTURE_LIGHT (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:67)
    gl_TEXTURE_MATERIAL_FACE (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:70)
    gl_TEXTURE_MATERIAL_PARAMETER (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:73)
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.BGRA'
  Missing documentation for:
    gl_BGR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:71)
    gl_BGRA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:74)
  17% (  3 / 18) in 'Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform'
  Missing documentation for:
    glPixelTransformParameteri (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:47)
    glPixelTransformParameterf (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:48)
    glPixelTransformParameteriv (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:49)
    glPixelTransformParameterfv (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:50)
    glGetPixelTransformParameteriv (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:51)
    glGetPixelTransformParameterfv (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:52)
    gl_PIXEL_MAG_FILTER (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:54)
    gl_PIXEL_MIN_FILTER (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:57)
    gl_PIXEL_CUBIC_WEIGHT (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:60)
    gl_CUBIC (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:63)
    gl_AVERAGE (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:66)
    gl_PIXEL_TRANSFORM_2D (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:69)
    gl_PIXEL_TRANSFORM_2D_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:72)
    gl_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:75)
    gl_PIXEL_TRANSFORM_2D_MATRIX (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:78)
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette'
  Missing documentation for:
    gl_SHARED_TEXTURE_PALETTE (src/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.hs:23)
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays'
  Missing documentation for:
    glMultiDrawArrays (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:466)
    glMultiDrawElements (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:467)
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate'
  Missing documentation for:
    glBlendFuncSeparate (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:331)
    gl_BLEND_DST_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:95)
    gl_BLEND_SRC_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:113)
    gl_BLEND_DST_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:92)
    gl_BLEND_SRC_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:110)
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap'
  Missing documentation for:
    gl_INCR_WRAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:677)
    gl_DECR_WRAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:341)
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels'
  Missing documentation for:
    gl_422 (src/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hs:26)
    gl_422_REV (src/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hs:29)
    gl_422_AVERAGE (src/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hs:32)
    gl_422_REV_AVERAGE (src/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hs:35)
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureLODBias'
  Missing documentation for:
    gl_TEXTURE_FILTER_CONTROL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1431)
    gl_TEXTURE_LOD_BIAS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1817)
    gl_MAX_TEXTURE_LOD_BIAS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:860)
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic'
  Missing documentation for:
    gl_TEXTURE_MAX_ANISOTROPY (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.hs:24)
    gl_MAX_TEXTURE_MAX_ANISOTROPY (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.hs:27)
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC'
  Missing documentation for:
    gl_COMPRESSED_RGB_S3TC_DXT1 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs:26)
    gl_COMPRESSED_RGBA_S3TC_DXT1 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs:29)
    gl_COMPRESSED_RGBA_S3TC_DXT3 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs:32)
    gl_COMPRESSED_RGBA_S3TC_DXT5 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs:35)
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionDXT1'
  Missing documentation for:
    gl_COMPRESSED_RGB_S3TC_DXT1 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs:26)
    gl_COMPRESSED_RGBA_S3TC_DXT1 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs:29)
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureCompressionVTC'
  Missing documentation for:
    gl_COMPRESSED_RGB_S3TC_DXT1 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs:26)
    gl_COMPRESSED_RGBA_S3TC_DXT1 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs:29)
    gl_COMPRESSED_RGBA_S3TC_DXT3 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs:32)
    gl_COMPRESSED_RGBA_S3TC_DXT5 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs:35)
  23% (  5 / 22) in 'Graphics.Rendering.OpenGL.Raw.EXT.Multisample'
  Missing documentation for:
    glSampleMask (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:52)
    glSamplePattern (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:53)
    gl_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:905)
    gl_SAMPLE_ALPHA_TO_MASK (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:55)
    gl_SAMPLE_ALPHA_TO_ONE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1433)
    gl_MULTISAMPLE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:936)
    gl_1PASS (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:62)
    gl_2PASS_0 (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:65)
    gl_2PASS_1 (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:68)
    gl_4PASS_0 (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:71)
    gl_4PASS_1 (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:74)
    gl_4PASS_2 (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:77)
    gl_4PASS_3 (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:80)
    gl_SAMPLE_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1436)
    gl_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1424)
    gl_SAMPLE_MASK_INVERT (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:87)
    gl_SAMPLE_PATTERN (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:90)
   2% (  3 /155) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexShader'
  Missing documentation for:
    glBeginVertexShader (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:185)
    glEndVertexShader (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:186)
    glBindVertexShader (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:187)
    glGenVertexShaders (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:188)
    glDeleteVertexShader (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:189)
    glShaderOp1 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:190)
    glShaderOp2 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:191)
    glShaderOp3 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:192)
    glSwizzle (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:193)
    glWriteMask (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:194)
    glInsertComponent (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:195)
    glExtractComponent (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:196)
    glGenSymbols (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:197)
    glSetInvariant (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:198)
    glSetLocalConstant (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:199)
    glVariantbv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:200)
    glVariantsv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:201)
    glVariantiv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:202)
    glVariantfv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:203)
    glVariantdv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:204)
    glVariantubv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:205)
    glVariantusv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:206)
    glVariantuiv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:207)
    glVariantPointer (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:208)
    glEnableVariantClientState (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:209)
    glDisableVariantClientState (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:210)
    glBindLightParameter (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:211)
    glBindMaterialParameter (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:212)
    glBindTexGenParameter (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:213)
    glBindTextureUnitParameter (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:214)
    glBindParameter (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:215)
    glIsVariantEnabled (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:216)
    glGetVariantBooleanv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:217)
    glGetVariantIntegerv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:218)
    glGetVariantFloatv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:219)
    glGetVariantPointerv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:220)
    glGetInvariantBooleanv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:221)
    glGetInvariantIntegerv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:222)
    glGetInvariantFloatv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:223)
    glGetLocalConstantBooleanv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:224)
    glGetLocalConstantIntegerv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:225)
    glGetLocalConstantFloatv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:226)
    gl_VERTEX_SHADER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2051)
    gl_VARIANT_VALUE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:228)
    gl_VARIANT_DATATYPE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:231)
    gl_VARIANT_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:234)
    gl_VARIANT_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:237)
    gl_VARIANT_ARRAY (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:240)
    gl_VARIANT_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:243)
    gl_INVARIANT_VALUE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:246)
    gl_INVARIANT_DATATYPE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:249)
    gl_LOCAL_CONSTANT_VALUE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:252)
    gl_LOCAL_CONSTANT_DATATYPE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:255)
    gl_OP_INDEX (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:258)
    gl_OP_NEGATE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:261)
    gl_OP_DOT3 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:264)
    gl_OP_DOT4 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:267)
    gl_OP_MUL (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:270)
    gl_OP_ADD (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:273)
    gl_OP_MADD (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:276)
    gl_OP_FRAC (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:279)
    gl_OP_MAX (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:282)
    gl_OP_MIN (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:285)
    gl_OP_SET_GE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:288)
    gl_OP_SET_LT (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:291)
    gl_OP_CLAMP (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:294)
    gl_OP_FLOOR (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:297)
    gl_OP_ROUND (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:300)
    gl_OP_EXP_BASE_2 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:303)
    gl_OP_LOG_BASE_2 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:306)
    gl_OP_POWER (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:309)
    gl_OP_RECIP (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:312)
    gl_OP_RECIP_SQRT (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:315)
    gl_OP_SUB (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:318)
    gl_OP_CROSS_PRODUCT (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:321)
    gl_OP_MULTIPLY_MATRIX (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:324)
    gl_OP_MOV (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:327)
    gl_OUTPUT_VERTEX (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:330)
    gl_OUTPUT_COLOR0 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:333)
    gl_OUTPUT_COLOR1 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:336)
    gl_OUTPUT_TEXTURE_COORD0 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:339)
    gl_OUTPUT_TEXTURE_COORD1 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:342)
    gl_OUTPUT_TEXTURE_COORD2 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:345)
    gl_OUTPUT_TEXTURE_COORD3 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:348)
    gl_OUTPUT_TEXTURE_COORD4 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:351)
    gl_OUTPUT_TEXTURE_COORD5 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:354)
    gl_OUTPUT_TEXTURE_COORD6 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:357)
    gl_OUTPUT_TEXTURE_COORD7 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:360)
    gl_OUTPUT_TEXTURE_COORD8 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:363)
    gl_OUTPUT_TEXTURE_COORD9 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:366)
    gl_OUTPUT_TEXTURE_COORD10 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:369)
    gl_OUTPUT_TEXTURE_COORD11 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:372)
    gl_OUTPUT_TEXTURE_COORD12 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:375)
    gl_OUTPUT_TEXTURE_COORD13 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:378)
    gl_OUTPUT_TEXTURE_COORD14 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:381)
    gl_OUTPUT_TEXTURE_COORD15 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:384)
    gl_OUTPUT_TEXTURE_COORD16 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:387)
    gl_OUTPUT_TEXTURE_COORD17 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:390)
    gl_OUTPUT_TEXTURE_COORD18 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:393)
    gl_OUTPUT_TEXTURE_COORD19 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:396)
    gl_OUTPUT_TEXTURE_COORD20 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:399)
    gl_OUTPUT_TEXTURE_COORD21 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:402)
    gl_OUTPUT_TEXTURE_COORD22 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:405)
    gl_OUTPUT_TEXTURE_COORD23 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:408)
    gl_OUTPUT_TEXTURE_COORD24 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:411)
    gl_OUTPUT_TEXTURE_COORD25 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:414)
    gl_OUTPUT_TEXTURE_COORD26 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:417)
    gl_OUTPUT_TEXTURE_COORD27 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:420)
    gl_OUTPUT_TEXTURE_COORD28 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:423)
    gl_OUTPUT_TEXTURE_COORD29 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:426)
    gl_OUTPUT_TEXTURE_COORD30 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:429)
    gl_OUTPUT_TEXTURE_COORD31 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:432)
    gl_OUTPUT_FOG (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:435)
    gl_SCALAR (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:438)
    gl_VECTOR (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:441)
    gl_MATRIX (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:444)
    gl_VARIANT (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:447)
    gl_INVARIANT (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:450)
    gl_LOCAL_CONSTANT (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:453)
    gl_LOCAL (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:456)
    gl_MAX_VERTEX_SHADER_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:459)
    gl_MAX_VERTEX_SHADER_VARIANTS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:462)
    gl_MAX_VERTEX_SHADER_INVARIANTS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:465)
    gl_MAX_VERTEX_SHADER_LOCAL_CONSTANTS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:468)
    gl_MAX_VERTEX_SHADER_LOCALS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:471)
    gl_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:474)
    gl_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:477)
    gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:480)
    gl_MAX_OPTIMIZED_VERTEX_SHADER_INARIANTS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:483)
    gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:486)
    gl_VERTEX_SHADER_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:489)
    gl_VERTEX_SHADER_VARIANTS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:492)
    gl_VERTEX_SHADER_INVARIANTS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:495)
    gl_VERTEX_SHADER_LOCAL_CONSTANTS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:498)
    gl_VERTEX_SHADER_LOCALS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:501)
    gl_VERTEX_SHADER_BINDING (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:504)
    gl_VERTEX_SHADER_OPTIMIZED (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:507)
    gl_X (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:510)
    gl_Y (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:513)
    gl_Z (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:516)
    gl_W (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:519)
    gl_NEGATIVE_X (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:522)
    gl_NEGATIVE_Y (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:525)
    gl_NEGATIVE_Z (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:528)
    gl_NEGATIVE_W (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:531)
    gl_ZERO (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2063)
    gl_ONE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:947)
    gl_NEGATIVE_ONE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:534)
    gl_NORMALIZED_RANGE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:537)
    gl_FULL_RANGE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:540)
    gl_CURRENT_VERTEX (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:543)
    gl_MVP_MATRIX (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:546)
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp'
  Missing documentation for:
    gl_MIRROR_CLAMP (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.hs:25)
    gl_MIRROR_CLAMP_TO_EDGE (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.hs:28)
    gl_MIRROR_CLAMP_TO_BORDER (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.hs:31)
  50% (  3 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate'
  Missing documentation for:
    glBlendEquationSeparate (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:329)
    gl_BLEND_EQUATION_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:104)
    gl_BLEND_EQUATION_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:101)
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject'
  Missing documentation for:
    gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS (src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.hs:25)
    gl_FRAMEBUFFER_INCOMPLETE_FORMATS (src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.hs:28)
  17% (  2 / 12) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB'
  Missing documentation for:
    gl_SLUMINANCE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1299)
    gl_SLUMINANCE8_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1296)
    gl_SLUMINANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1290)
    gl_SLUMINANCE8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1293)
    gl_COMPRESSED_SLUMINANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:318)
    gl_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:321)
    gl_COMPRESSED_SRGB_S3TC_DXT1 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hs:34)
    gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hs:37)
    gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hs:40)
    gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hs:43)
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit'
  Missing documentation for:
    glBlitFramebuffer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:332)
    gl_READ_FRAMEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1154)
    gl_DRAW_FRAMEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:464)
    gl_DRAW_FRAMEBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:467)
    gl_READ_FRAMEBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1157)
  43% (  3 /  7) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample'
  Missing documentation for:
    glRenderbufferStorageMultisample (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:481)
    gl_RENDERBUFFER_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1202)
    gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:620)
    gl_MAX_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:854)
   7% (  3 / 42) in 'Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4'
  Missing documentation for:
    glGetUniformuiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:443)
    glBindFragDataLocation (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:322)
    glGetFragDataLocation (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:417)
    glUniform1ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:508)
    glUniform2ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:514)
    glUniform3ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:520)
    glUniform4ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:526)
    glUniform1uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:509)
    glUniform2uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:515)
    glUniform3uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:521)
    glUniform4uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:527)
    gl_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2030)
    gl_SAMPLER_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1391)
    gl_SAMPLER_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1403)
    gl_SAMPLER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1415)
    gl_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1394)
    gl_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1406)
    gl_SAMPLER_CUBE_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1421)
    gl_UNSIGNED_INT_VEC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1976)
    gl_UNSIGNED_INT_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1979)
    gl_UNSIGNED_INT_VEC4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1982)
    gl_INT_SAMPLER_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:689)
    gl_INT_SAMPLER_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:695)
    gl_INT_SAMPLER_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:704)
    gl_INT_SAMPLER_CUBE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:710)
    gl_INT_SAMPLER_2D_RECT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:701)
    gl_INT_SAMPLER_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:692)
    gl_INT_SAMPLER_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:698)
    gl_INT_SAMPLER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:707)
    gl_UNSIGNED_INT_SAMPLER_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1952)
    gl_UNSIGNED_INT_SAMPLER_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1958)
    gl_UNSIGNED_INT_SAMPLER_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1967)
    gl_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1973)
    gl_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1964)
    gl_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1955)
    gl_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1961)
    gl_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1970)
    gl_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:899)
    gl_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:848)
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat'
  Missing documentation for:
    gl_RGBA_SIGNED_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.hs:24)
  18% (  2 / 11) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureArray'
  Missing documentation for:
    gl_TEXTURE_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1709)
    gl_PROXY_TEXTURE_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1070)
    gl_TEXTURE_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1715)
    gl_PROXY_TEXTURE_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1076)
    gl_TEXTURE_BINDING_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1733)
    gl_TEXTURE_BINDING_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1739)
    gl_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:821)
    gl_COMPARE_REF_DEPTH_TO_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureArray.hs:32)
    gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:596)
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC'
  Missing documentation for:
    gl_COMPRESSED_LUMINANCE_LATC1 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.hs:27)
    gl_COMPRESSED_SIGNED_LUMINANCE_LATC1 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.hs:30)
    gl_COMPRESSED_LUMINANCE_ALPHA_LATC2 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.hs:33)
    gl_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.hs:36)
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC'
  Missing documentation for:
    gl_COMPRESSED_RED_RGTC1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:272)
    gl_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:287)
    gl_COMPRESSED_RED_GREEN_RGTC2 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionRGTC.hs:26)
    gl_COMPRESSED_SIGNED_RED_GREEN_RGTC2 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionRGTC.hs:29)
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB'
  Missing documentation for:
    gl_FRAMEBUFFER_SRGB_CAPABLE (src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.hs:24)
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent'
  Missing documentation for:
    gl_MAX_SHININESS (src/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.hs:25)
    gl_MAX_SPOT_EXPONENT (src/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.hs:28)
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.NV.FogDistance'
  Missing documentation for:
    gl_FOG_DISTANCE_MODE (src/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.hs:28)
    gl_EYE_RADIAL (src/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.hs:31)
    gl_EYE_PLANE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:477)
    gl_EYE_PLANE_ABSOLUTE (src/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.hs:34)
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss'
  Missing documentation for:
    gl_EMBOSS_MAP (src/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.hs:26)
    gl_EMBOSS_LIGHT (src/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.hs:29)
    gl_EMBOSS_CONSTANT (src/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.hs:32)
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4'
  Missing documentation for:
    gl_COMBINE4 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hs:28)
    gl_SOURCE3_RGB (src/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hs:31)
    gl_SOURCE3_ALPHA (src/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hs:34)
    gl_OPERAND3_RGB (src/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hs:37)
    gl_OPERAND3_ALPHA (src/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hs:40)
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil'
  Missing documentation for:
    gl_DEPTH_STENCIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:389)
    gl_UNSIGNED_INT_24_8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1937)
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle'
  Missing documentation for:
    gl_TEXTURE_RECTANGLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs:28)
    gl_TEXTURE_BINDING_RECTANGLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs:31)
    gl_PROXY_TEXTURE_RECTANGLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs:34)
    gl_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs:37)
   3% (  2 / 77) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader'
  Missing documentation for:
    gl_TEXTURE_SHADER (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:99)
    gl_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:102)
    gl_SHADER_OPERATION (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:105)
    gl_OFFSET_TEXTURE_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:108)
    gl_OFFSET_TEXTURE_BIAS (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:111)
    gl_OFFSET_TEXTURE_2D_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:114)
    gl_OFFSET_TEXTURE_2D_BIAS (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:117)
    gl_PREVIOUS_TEXTURE_INPUT (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:120)
    gl_CULL_MODES (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:123)
    gl_OFFSET_TEXTURE_MATRIX (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:126)
    gl_OFFSET_TEXTURE_2D_MATRIX (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:129)
    gl_CONST_EYE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:132)
    gl_SHADER_CONSISTENT (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:135)
    gl_PASS_THROUGH (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:138)
    gl_CULL_FRAGMENT (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:141)
    gl_OFFSET_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:144)
    gl_OFFSET_TEXTURE_RECTANGLE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:147)
    gl_OFFSET_TEXTURE_RECTANGLE_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:150)
    gl_DEPENDENT_AR_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:153)
    gl_DEPENDENT_GB_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:156)
    gl_DOT_PRODUCT (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:159)
    gl_DOT_PRODUCT_DEPTH_REPLACE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:162)
    gl_DOT_PRODUCT_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:165)
    gl_DOT_PRODUCT_TEXTURE_RECTANGLE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:168)
    gl_DOT_PRODUCT_TEXTURE_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:171)
    gl_DOT_PRODUCT_DIFFUSE_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:174)
    gl_DOT_PRODUCT_REFLECT_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:177)
    gl_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:180)
    gl_UNSIGNED_IDENTITY (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:181)
    gl_EXPAND_NORMAL (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:187)
    gl_HILO (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:183)
    gl_DSDT (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:186)
    gl_DSDT_MAG (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:189)
    gl_DSDT_MAG_VIB (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:192)
    gl_UNSIGNED_INT_S8_S8_8_8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:195)
    gl_UNSIGNED_INT_8_8_S8_S8_REV (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:198)
    gl_SIGNED_RGBA (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:201)
    gl_SIGNED_RGBA8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:204)
    gl_SIGNED_RGB (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:207)
    gl_SIGNED_RGB8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:210)
    gl_SIGNED_LUMINANCE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:213)
    gl_SIGNED_LUMINANCE8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:216)
    gl_SIGNED_LUMINANCE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:219)
    gl_SIGNED_LUMINANCE8_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:222)
    gl_SIGNED_ALPHA (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:225)
    gl_SIGNED_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:228)
    gl_SIGNED_INTENSITY (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:231)
    gl_SIGNED_INTENSITY8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:234)
    gl_SIGNED_RGB_UNSIGNED_ALPHA (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:237)
    gl_SIGNED_RGB8_UNSIGNED_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:240)
    gl_HILO16 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:243)
    gl_SIGNED_HILO (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:246)
    gl_SIGNED_HILO16 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:249)
    gl_DSDT8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:252)
    gl_DSDT8_MAG8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:255)
    gl_DSDT_MAG_INTENSITY (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:258)
    gl_DSDT8_MAG8_INTENSITY8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:261)
    gl_HI_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:264)
    gl_LO_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:267)
    gl_DS_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:270)
    gl_DT_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:273)
    gl_MAGNITUDE_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:276)
    gl_VIBRANCE_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:279)
    gl_HI_BIAS (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:282)
    gl_LO_BIAS (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:285)
    gl_DS_BIAS (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:288)
    gl_DT_BIAS (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:291)
    gl_MAGNITUDE_BIAS (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:294)
    gl_VIBRANCE_BIAS (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:297)
    gl_TEXTURE_BORDER_VALUES (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:300)
    gl_TEXTURE_HI_SIZE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:303)
    gl_TEXTURE_LO_SIZE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:306)
    gl_TEXTURE_DS_SIZE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:309)
    gl_TEXTURE_DT_SIZE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:312)
    gl_TEXTURE_MAG_SIZE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:315)
   7% (  2 / 30) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader2'
  Missing documentation for:
    gl_DOT_PRODUCT_TEXTURE_3D (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.hs:52)
    gl_HILO (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:183)
    gl_DSDT (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:186)
    gl_DSDT_MAG (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:189)
    gl_DSDT_MAG_VIB (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:192)
    gl_UNSIGNED_INT_S8_S8_8_8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:195)
    gl_UNSIGNED_INT_8_8_S8_S8_REV (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:198)
    gl_SIGNED_RGBA (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:201)
    gl_SIGNED_RGBA8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:204)
    gl_SIGNED_RGB (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:207)
    gl_SIGNED_RGB8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:210)
    gl_SIGNED_LUMINANCE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:213)
    gl_SIGNED_LUMINANCE8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:216)
    gl_SIGNED_LUMINANCE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:219)
    gl_SIGNED_LUMINANCE8_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:222)
    gl_SIGNED_ALPHA (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:225)
    gl_SIGNED_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:228)
    gl_SIGNED_INTENSITY (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:231)
    gl_SIGNED_INTENSITY8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:234)
    gl_SIGNED_RGB_UNSIGNED_ALPHA (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:237)
    gl_SIGNED_RGB8_UNSIGNED_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:240)
    gl_HILO16 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:243)
    gl_SIGNED_HILO (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:246)
    gl_SIGNED_HILO16 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:249)
    gl_DSDT8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:252)
    gl_DSDT8_MAG8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:255)
    gl_DSDT_MAG_INTENSITY (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:258)
    gl_DSDT8_MAG8_INTENSITY8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:261)
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2'
  Missing documentation for:
    gl_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH (src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.hs:24)
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor'
  Missing documentation for:
    gl_DEPTH_STENCIL_TO_RGBA (src/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.hs:25)
    gl_DEPTH_STENCIL_TO_BGRA (src/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.hs:28)
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint'
  Missing documentation for:
    gl_MULTISAMPLE_FILTER_HINT (src/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.hs:24)
  40% (  2 /  5) in 'Graphics.Rendering.OpenGL.Raw.NV.PointSprite'
  Missing documentation for:
    gl_POINT_SPRITE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1083)
    gl_COORD_REPLACE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:360)
    gl_POINT_SPRITE_R_MODE (src/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.hs:27)
  11% (  2 / 19) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader3'
  Missing documentation for:
    gl_OFFSET_PROJECTIVE_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:39)
    gl_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:42)
    gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:45)
    gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:48)
    gl_OFFSET_HILO_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:51)
    gl_OFFSET_HILO_TEXTURE_RECTANGLE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:54)
    gl_OFFSET_HILO_PROJECTIVE_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:57)
    gl_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:60)
    gl_DEPENDENT_HILO_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:63)
    gl_DEPENDENT_RGB_TEXTURE_3D (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:66)
    gl_DEPENDENT_RGB_TEXTURE_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:69)
    gl_DOT_PRODUCT_PASS_THROUGH (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:72)
    gl_DOT_PRODUCT_TEXTURE_1D (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:75)
    gl_DOT_PRODUCT_AFFINE_DEPTH_REPLACE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:78)
    gl_HILO8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:81)
    gl_SIGNED_HILO8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:84)
    gl_FORCE_BLUE_TO_ONE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:87)
  12% (  2 / 17) in 'Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer'
  Missing documentation for:
    gl_FLOAT_R (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:37)
    gl_FLOAT_RG (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:40)
    gl_FLOAT_RGB (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:43)
    gl_FLOAT_RGBA (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:46)
    gl_FLOAT_R16 (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:49)
    gl_FLOAT_R32 (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:52)
    gl_FLOAT_RG16 (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:55)
    gl_FLOAT_RG32 (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:58)
    gl_FLOAT_RGB16 (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:61)
    gl_FLOAT_RGB32 (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:64)
    gl_FLOAT_RGBA16 (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:67)
    gl_FLOAT_RGBA32 (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:70)
    gl_TEXTURE_FLOAT_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:73)
    gl_FLOAT_CLEAR_COLOR_VALUE (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:76)
    gl_FLOAT_RGBA_MODE (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:79)
  10% (  5 / 52) in 'Graphics.Rendering.OpenGL.Raw.NV.HalfFloat'
  Missing documentation for:
    glVertex2h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:82)
    glVertex2hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:83)
    glVertex3h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:84)
    glVertex3hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:85)
    glVertex4h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:86)
    glVertex4hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:87)
    glNormal3h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:88)
    glNormal3hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:89)
    glColor3h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:90)
    glColor3hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:91)
    glColor4h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:92)
    glColor4hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:93)
    glTexCoord1h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:94)
    glTexCoord1hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:95)
    glTexCoord2h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:96)
    glTexCoord2hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:97)
    glTexCoord3h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:98)
    glTexCoord3hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:99)
    glTexCoord4h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:100)
    glTexCoord4hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:101)
    glMultiTexCoord1h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:102)
    glMultiTexCoord1hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:103)
    glMultiTexCoord2h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:104)
    glMultiTexCoord2hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:105)
    glMultiTexCoord3h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:106)
    glMultiTexCoord3hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:107)
    glMultiTexCoord4h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:108)
    glMultiTexCoord4hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:109)
    glFogCoordh (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:110)
    glFogCoordhv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:111)
    glSecondaryColor3h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:112)
    glSecondaryColor3hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:113)
    glVertexWeighth (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:114)
    glVertexWeighthv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:115)
    glVertexAttrib1h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:116)
    glVertexAttrib1hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:117)
    glVertexAttrib2h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:118)
    glVertexAttrib2hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:119)
    glVertexAttrib3h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:120)
    glVertexAttrib3hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:121)
    glVertexAttrib4h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:122)
    glVertexAttrib4hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:123)
    glVertexAttribs1hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:124)
    glVertexAttribs2hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:125)
    glVertexAttribs3hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:126)
    glVertexAttribs4hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:127)
    gl_HALF_FLOAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:671)
  25% (  2 /  8) in 'Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange'
  Missing documentation for:
    gl_WRITE_PIXEL_DATA_RANGE (src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs:28)
    gl_READ_PIXEL_DATA_RANGE (src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs:31)
    gl_WRITE_PIXEL_DATA_RANGE_LENGTH (src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs:34)
    gl_READ_PIXEL_DATA_RANGE_LENGTH (src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs:37)
    gl_WRITE_PIXEL_DATA_RANGE_POINTER (src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs:40)
    gl_READ_PIXEL_DATA_RANGE_POINTER (src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs:43)
  67% (  2 /  3) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal'
  Missing documentation for:
    gl_TEXTURE_UNSIGNED_REMAP_MODE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.hs:23)
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2'
  Missing documentation for:
    gl_MAX_PROGRAM_EXEC_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs:27)
    gl_MAX_PROGRAM_CALL_DEPTH (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs:30)
    gl_MAX_PROGRAM_IF_DEPTH (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs:33)
    gl_MAX_PROGRAM_LOOP_DEPTH (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs:36)
    gl_MAX_PROGRAM_LOOP_COUNT (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs:39)
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option'
  Missing documentation for:
    gl_MAX_PROGRAM_EXEC_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs:27)
    gl_MAX_PROGRAM_CALL_DEPTH (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs:30)
  11% (  3 / 27) in 'Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4'
  Missing documentation for:
    glProgramLocalParameterI4i (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:57)
    glProgramLocalParameterI4iv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:58)
    glProgramLocalParametersI4iv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:59)
    glProgramLocalParameterI4ui (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:60)
    glProgramLocalParameterI4uiv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:61)
    glProgramLocalParametersI4uiv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:62)
    glProgramEnvParameterI4i (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:63)
    glProgramEnvParameterI4iv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:64)
    glProgramEnvParametersI4iv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:65)
    glProgramEnvParameterI4ui (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:66)
    glProgramEnvParameterI4uiv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:67)
    glProgramEnvParametersI4uiv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:68)
    glGetProgramLocalParameterIiv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:69)
    glGetProgramLocalParameterIuiv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:70)
    glGetProgramEnvParameterIiv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:71)
    glGetProgramEnvParameterIuiv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:72)
    gl_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:899)
    gl_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:848)
    gl_PROGRAM_ATTRIB_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:74)
    gl_PROGRAM_RESULT_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:77)
    gl_MAX_PROGRAM_ATTRIB_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:80)
    gl_MAX_PROGRAM_RESULT_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:83)
    gl_MAX_PROGRAM_GENERIC_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:86)
    gl_MAX_PROGRAM_GENERIC_RESULTS (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:89)
  15% (  3 / 20) in 'Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4'
  Missing documentation for:
    glProgramVertexLimit (src/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hs:49)
    gl_GEOMETRY_PROGRAM (src/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hs:51)
    gl_MAX_PROGRAM_OUTPUT_VERTICES (src/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hs:54)
    gl_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hs:57)
    gl_GEOMETRY_VERTICES_OUT (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:94)
    gl_GEOMETRY_INPUT_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:97)
    gl_GEOMETRY_OUTPUT_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:100)
    gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:79)
    gl_LINES_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:64)
    gl_LINE_STRIP_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:67)
    gl_TRIANGLES_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:70)
    gl_TRIANGLE_STRIP_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:73)
    gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:85)
    gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:88)
    gl_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:82)
    gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:596)
    gl_PROGRAM_POINT_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:76)
  11% (  3 / 27) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4'
  Missing documentation for:
    glVertexAttribI1i (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:576)
    glVertexAttribI2i (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:580)
    glVertexAttribI3i (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:584)
    glVertexAttribI4i (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:589)
    glVertexAttribI1ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:578)
    glVertexAttribI2ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:582)
    glVertexAttribI3ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:586)
    glVertexAttribI4ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:593)
    glVertexAttribI1iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:577)
    glVertexAttribI2iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:581)
    glVertexAttribI3iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:585)
    glVertexAttribI4iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:590)
    glVertexAttribI1uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:579)
    glVertexAttribI2uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:583)
    glVertexAttribI3uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:587)
    glVertexAttribI4uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:594)
    glVertexAttribI4bv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:588)
    glVertexAttribI4sv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:591)
    glVertexAttribI4ubv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:592)
    glVertexAttribI4usv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:595)
    glVertexAttribIPointer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:596)
    glGetVertexAttribIiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:444)
    glGetVertexAttribIuiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:445)
    gl_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2030)
  30% (  3 / 10) in 'Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat'
  Missing documentation for:
    glDepthRanged (src/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hs:39)
    glClearDepthd (src/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hs:40)
    glDepthBoundsd (src/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hs:41)
    gl_DEPTH_COMPONENT32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:380)
    gl_DEPTH32F_STENCIL8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:353)
    gl_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:515)
    gl_DEPTH_BUFFER_FLOAT_MODE (src/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hs:43)
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender'
  Missing documentation for:
    glBeginConditionalRender (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:317)
    glEndConditionalRender (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:385)
    gl_QUERY_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1103)
    gl_QUERY_NO_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1094)
    gl_QUERY_BY_REGION_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1088)
    gl_QUERY_BY_REGION_NO_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1085)
  20% (  3 / 15) in 'Graphics.Rendering.OpenGL.Raw.NV.PresentVideo'
  Missing documentation for:
    glPresentFrameKeyed (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:44)
    glPresentFrameDualFill (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:45)
    glGetVideoiv (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:46)
    glGetVideouiv (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:47)
    glGetVideoi64v (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:48)
    glGetVideoui64v (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:49)
    gl_FRAME (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:51)
    gl_FIELDS (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:54)
    gl_CURRENT_TIME (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:57)
    gl_NUM_FILL_STREAMS (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:60)
    gl_PRESENT_TIME (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:63)
    gl_PRESENT_DURATION (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:66)
  21% (  3 / 14) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments'
  Missing documentation for:
    glFramebufferParameteri (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:45)
    glGetFramebufferParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:46)
    gl_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:48)
    gl_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:51)
    gl_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:54)
    gl_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:57)
    gl_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:60)
    gl_MAX_FRAMEBUFFER_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:63)
    gl_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:66)
    gl_MAX_FRAMEBUFFER_LAYERS (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:69)
    gl_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:72)
 100% ( 86 / 86) in 'Graphics.Rendering.OpenGL.Raw.ARB'
   2% (  3 /197) in 'Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess'
  Missing documentation for:
    glClientAttribDefault (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:229)
    glPushClientAttribDefault (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:230)
    glMatrixLoadf (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:231)
    glMatrixLoadd (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:232)
    glMatrixMultf (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:233)
    glMatrixMultd (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:234)
    glMatrixLoadIdentity (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:235)
    glMatrixRotatef (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:236)
    glMatrixRotated (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:237)
    glMatrixScalef (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:238)
    glMatrixScaled (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:239)
    glMatrixTranslatef (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:240)
    glMatrixTranslated (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:241)
    glMatrixOrtho (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:242)
    glMatrixFrustum (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:243)
    glMatrixPush (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:244)
    glMatrixPop (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:245)
    glTextureParameteri (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:246)
    glTextureParameteriv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:247)
    glTextureParameterf (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:248)
    glTextureParameterfv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:249)
    glTextureImage1D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:250)
    glTextureImage2D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:251)
    glTextureSubImage1D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:252)
    glTextureSubImage2D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:253)
    glCopyTextureImage1D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:254)
    glCopyTextureImage2D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:255)
    glCopyTextureSubImage1D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:256)
    glCopyTextureSubImage2D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:257)
    glGetTextureImage (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:258)
    glGetTextureParameterfv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:259)
    glGetTextureParameteriv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:260)
    glGetTextureLevelParameterfv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:261)
    glGetTextureLevelParameteriv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:262)
    glTextureImage3D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:263)
    glTextureSubImage3D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:264)
    glCopyTextureSubImage3D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:265)
    glBindMultiTexture (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:266)
    glMultiTexCoordPointer (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:267)
    glMultiTexEnvf (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:268)
    glMultiTexEnvfv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:269)
    glMultiTexEnvi (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:270)
    glMultiTexEnviv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:271)
    glMultiTexGend (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:272)
    glMultiTexGendv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:273)
    glMultiTexGenf (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:274)
    glMultiTexGenfv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:275)
    glMultiTexGeni (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:276)
    glMultiTexGeniv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:277)
    glGetMultiTexEnvfv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:278)
    glGetMultiTexEnviv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:279)
    glGetMultiTexGendv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:280)
    glGetMultiTexGenfv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:281)
    glGetMultiTexGeniv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:282)
    glMultiTexParameteri (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:283)
    glMultiTexParameteriv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:284)
    glMultiTexParameterf (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:285)
    glMultiTexParameterfv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:286)
    glMultiTexImage1D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:287)
    glMultiTexImage2D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:288)
    glMultiTexSubImage1D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:289)
    glMultiTexSubImage2D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:290)
    glCopyMultiTexImage1D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:291)
    glCopyMultiTexImage2D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:292)
    glCopyMultiTexSubImage1D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:293)
    glCopyMultiTexSubImage2D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:294)
    glGetMultiTexImage (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:295)
    glGetMultiTexParameterfv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:296)
    glGetMultiTexParameteriv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:297)
    glGetMultiTexLevelParameterfv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:298)
    glGetMultiTexLevelParameteriv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:299)
    glMultiTexImage3D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:300)
    glMultiTexSubImage3D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:301)
    glCopyMultiTexSubImage3D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:302)
    glEnableClientStateIndexed (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:303)
    glDisableClientStateIndexed (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:304)
    glGetFloatIndexedv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:305)
    glGetDoubleIndexedv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:306)
    glGetPointerIndexedv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:307)
    glEnableIndexed (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:308)
    glDisableIndexed (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:309)
    glIsEnabledIndexed (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:310)
    glGetIntegerIndexedv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:311)
    glGetBooleanIndexedv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:312)
    glNamedProgramString (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:313)
    glNamedProgramLocalParameter4d (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:314)
    glNamedProgramLocalParameter4dv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:315)
    glNamedProgramLocalParameter4f (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:316)
    glNamedProgramLocalParameter4fv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:317)
    glGetNamedProgramLocalParameterdv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:318)
    glGetNamedProgramLocalParameterfv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:319)
    glGetNamedProgramiv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:320)
    glGetNamedProgramString (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:321)
    glCompressedTextureImage3D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:322)
    glCompressedTextureImage2D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:323)
    glCompressedTextureImage1D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:324)
    glCompressedTextureSubImage3D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:325)
    glCompressedTextureSubImage2D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:326)
    glCompressedTextureSubImage1D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:327)
    glGetCompressedTextureImage (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:328)
    glCompressedMultiTexImage3D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:329)
    glCompressedMultiTexImage2D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:330)
    glCompressedMultiTexImage1D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:331)
    glCompressedMultiTexSubImage3D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:332)
    glCompressedMultiTexSubImage2D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:333)
    glCompressedMultiTexSubImage1D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:334)
    glGetCompressedMultiTexImage (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:335)
    glMatrixLoadTransposef (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:336)
    glMatrixLoadTransposed (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:337)
    glMatrixMultTransposef (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:338)
    glMatrixMultTransposed (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:339)
    glNamedBufferData (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:340)
    glNamedBufferSubData (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:341)
    glMapNamedBuffer (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:342)
    glUnmapNamedBuffer (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:343)
    glGetNamedBufferParameteriv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:344)
    glGetNamedBufferPointerv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:345)
    glGetNamedBufferSubData (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:346)
    glProgramUniform1f (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:112)
    glProgramUniform2f (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:120)
    glProgramUniform3f (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:128)
    glProgramUniform4f (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:136)
    glProgramUniform1i (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:110)
    glProgramUniform2i (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:118)
    glProgramUniform3i (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:126)
    glProgramUniform4i (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:134)
    glProgramUniform1fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:113)
    glProgramUniform2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:121)
    glProgramUniform3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:129)
    glProgramUniform4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:137)
    glProgramUniform1iv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:111)
    glProgramUniform2iv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:119)
    glProgramUniform3iv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:127)
    glProgramUniform4iv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:135)
    glProgramUniformMatrix2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:142)
    glProgramUniformMatrix3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:143)
    glProgramUniformMatrix4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:144)
    glProgramUniformMatrix2x3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:148)
    glProgramUniformMatrix3x2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:149)
    glProgramUniformMatrix2x4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:150)
    glProgramUniformMatrix4x2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:151)
    glProgramUniformMatrix3x4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:152)
    glProgramUniformMatrix4x3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:153)
    glTextureBuffer (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:347)
    glMultiTexBuffer (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:348)
    glTextureParameterIiv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:349)
    glTextureParameterIuiv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:350)
    glGetTextureParameterIiv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:351)
    glGetTextureParameterIuiv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:352)
    glMultiTexParameterIiv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:353)
    glMultiTexParameterIuiv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:354)
    glGetMultiTexParameterIiv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:355)
    glGetMultiTexParameterIuiv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:356)
    glProgramUniform1ui (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:116)
    glProgramUniform2ui (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:124)
    glProgramUniform3ui (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:132)
    glProgramUniform4ui (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:140)
    glProgramUniform1uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:117)
    glProgramUniform2uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:125)
    glProgramUniform3uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:133)
    glProgramUniform4uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:141)
    glNamedProgramLocalParameters4fv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:357)
    glNamedProgramLocalParameterI4i (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:358)
    glNamedProgramLocalParameterI4iv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:359)
    glNamedProgramLocalParametersI4iv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:360)
    glNamedProgramLocalParameterI4ui (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:361)
    glNamedProgramLocalParameterI4uiv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:362)
    glNamedProgramLocalParametersI4uiv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:363)
    glGetNamedProgramLocalParameterIiv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:364)
    glGetNamedProgramLocalParameterIuiv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:365)
    glNamedRenderbufferStorage (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:366)
    glGetNamedRenderbufferParameteriv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:367)
    glNamedRenderbufferStorageMultisample (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:368)
    glNamedRenderbufferStorageMultisampleCoverage (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:369)
    glCheckNamedFramebufferStatus (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:370)
    glNamedFramebufferTexture1D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:371)
    glNamedFramebufferTexture2D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:372)
    glNamedFramebufferTexture3D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:373)
    glNamedFramebufferRenderbuffer (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:374)
    glGetNamedFramebufferAttachmentParameteriv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:375)
    glGenerateTextureMipmap (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:376)
    glGenerateMultiTexMipmap (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:377)
    glFramebufferDrawBuffer (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:378)
    glFramebufferDrawBuffers (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:379)
    glFramebufferReadBuffer (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:380)
    glGetFramebufferParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:46)
    glNamedFramebufferTexture (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:381)
    glNamedFramebufferTextureLayer (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:382)
    glNamedFramebufferTextureFace (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:383)
    glTextureRenderbuffer (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:384)
    glMultiTexRenderbuffer (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:385)
    gl_PROGRAM_MATRIX (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:387)
    gl_TRANSPOSE_PROGRAM_MATRIX (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:390)
    gl_PROGRAM_MATRIX_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:393)
  25% (  2 /  8) in 'Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2'
  Missing documentation for:
    glColorMaskIndexed (src/Graphics/Rendering/OpenGL/Raw/EXT/DrawBuffers2.hs:29)
    glGetBooleanIndexedv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:312)
    glGetIntegerIndexedv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:311)
    glEnableIndexed (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:308)
    glDisableIndexed (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:309)
    glIsEnabledIndexed (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:310)
  20% (  3 / 15) in 'Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject'
  Missing documentation for:
    glBindBufferRange (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:81)
    glBindBufferOffset (src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs:46)
    glBindBufferBase (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:82)
    glProgramBufferParametersfv (src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs:47)
    glProgramBufferParametersIiv (src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs:48)
    glProgramBufferParametersIuiv (src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs:49)
    glGetIntegerIndexedv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:311)
    gl_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS (src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs:51)
    gl_MAX_PROGRAM_PARAMETER_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs:54)
    gl_VERTEX_PROGRAM_PARAMETER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs:57)
    gl_GEOMETRY_PROGRAM_PARAMETER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs:60)
    gl_FRAGMENT_PROGRAM_PARAMETER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs:63)
  12% (  3 / 25) in 'Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback'
  Missing documentation for:
    glBeginTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:319)
    glEndTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:387)
    glBindBufferRange (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:81)
    glBindBufferOffset (src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs:46)
    glBindBufferBase (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:82)
    glTransformFeedbackVaryings (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:503)
    glGetTransformFeedbackVarying (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:439)
    gl_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1859)
    gl_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1871)
    gl_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1868)
    gl_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1862)
    gl_INTERLEAVED_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:686)
    gl_SEPARATE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1454)
    gl_PRIMITIVES_GENERATED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1058)
    gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1874)
    gl_RASTERIZER_DISCARD (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1148)
    gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:866)
    gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:869)
    gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:872)
    gl_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1877)
    gl_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1865)
    gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1880)
   6% (  3 / 50) in 'Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback'
  Missing documentation for:
    glBindBufferRange (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:81)
    glBindBufferOffset (src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs:46)
    glBindBufferBase (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:82)
    glTransformFeedbackAttribs (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:83)
    glTransformFeedbackVaryingsNV (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:84)
    glBeginTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:319)
    glEndTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:387)
    glGetVaryingLocation (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:85)
    glGetActiveVarying (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:86)
    glActiveVarying (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:87)
    glGetTransformFeedbackVaryingNV (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:88)
    glGetIntegerIndexedv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:311)
    glGetBooleanIndexedv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:312)
    gl_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1859)
    gl_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1871)
    gl_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1868)
    gl_TRANSFORM_FEEDBACK_RECORD (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:90)
    gl_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1862)
    gl_INTERLEAVED_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:686)
    gl_SEPARATE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1454)
    gl_PRIMITIVES_GENERATED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1058)
    gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1874)
    gl_RASTERIZER_DISCARD (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1148)
    gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:866)
    gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:869)
    gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:872)
    gl_TRANSFORM_FEEDBACK_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:93)
    gl_ACTIVE_VARYINGS (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:96)
    gl_ACTIVE_VARYING_MAX_LENGTH (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:99)
    gl_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1877)
    gl_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1865)
    gl_BACK_PRIMARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:102)
    gl_BACK_SECONDARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:105)
    gl_TEXTURE_COORD (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:108)
    gl_CLIP_DISTANCE (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:111)
    gl_VERTEX_ID (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:114)
    gl_PRIMITIVE_ID (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:117)
    gl_GENERIC_ATTRIB (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:120)
    gl_POINT_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1025)
    gl_FOG_COORDINATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:507)
    gl_SECONDARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:172)
    gl_PRIMARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1167)
    gl_POSITION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1107)
    gl_LAYER (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:123)
    gl_UNSIGNED_INT_VEC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1976)
    gl_UNSIGNED_INT_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1979)
    gl_UNSIGNED_INT_VEC4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1982)
  17% (  3 / 18) in 'Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample'
  Missing documentation for:
    glGetBooleanIndexedv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:312)
    glGetIntegerIndexedv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:311)
    glGetMultisamplefv (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:59)
    glSampleMaskIndexed (src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs:47)
    glTexRenderbuffer (src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs:48)
    gl_SAMPLE_POSITION (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:63)
    gl_SAMPLE_MASK (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:66)
    gl_SAMPLE_MASK_VALUE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:69)
    gl_TEXTURE_BINDING_RENDERBUFFER (src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs:50)
    gl_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING (src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs:53)
    gl_MAX_SAMPLE_MASK_WORDS (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:84)
    gl_TEXTURE_RENDERBUFFER (src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs:56)
    gl_SAMPLER_RENDERBUFFER (src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs:59)
    gl_INT_SAMPLER_RENDERBUFFER (src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs:62)
    gl_UNSIGNED_INT_SAMPLER_RENDERBUFFER (src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs:65)
 100% ( 44 / 44) in 'Graphics.Rendering.OpenGL.Raw.NV'
  67% (  6 /  9) in 'Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery'
  Missing documentation for:
    glGetQueryObjecti64v (src/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.hs:39)
    glGetQueryObjectui64v (src/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.hs:40)
    gl_TIME_ELAPSED (src/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.hs:42)
 100% ( 79 / 79) in 'Graphics.Rendering.OpenGL.Raw.EXT'
 100% (  8 /  8) in 'Graphics.Rendering.OpenGL.Raw'
Documentation created: dist/doc/html/OpenGLRaw/index.html,
dist/doc/html/OpenGLRaw/OpenGLRaw.txt
Creating package registration file:
/tmp/pkgConf-OpenGLRaw-1.5.0278722862233665123.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/OpenGLRaw-1.5.0.1-37r9BovveiNEHZoJdfHpC6
Registering OpenGLRaw-1.5.0.1...
Installed OpenGLRaw-1.5.0.1
Configuring Vec-1.0.5...
Building Vec-1.0.5...
Preprocessing library Vec-1.0.5...

on the commandline: Warning:
    -XOverlappingInstances is deprecated: instead use per-instance pragmas OVERLAPPING/OVERLAPPABLE/OVERLAPS
[1 of 5] Compiling Data.Vec.Nat     ( Data/Vec/Nat.hs, dist/build/Data/Vec/Nat.o )
[2 of 5] Compiling Data.Vec.Base    ( Data/Vec/Base.hs, dist/build/Data/Vec/Base.o )
[3 of 5] Compiling Data.Vec.LinAlg  ( Data/Vec/LinAlg.hs, dist/build/Data/Vec/LinAlg.o )
[4 of 5] Compiling Data.Vec.Packed  ( Data/Vec/Packed.hs, dist/build/Data/Vec/Packed.o )
[5 of 5] Compiling Data.Vec         ( Data/Vec.hs, dist/build/Data/Vec.o )
In-place registering Vec-1.0.5...
Running Haddock for Vec-1.0.5...
Running hscolour for Vec-1.0.5...
Preprocessing library Vec-1.0.5...
Preprocessing library Vec-1.0.5...
Haddock coverage:
   4% (  2 / 48) in 'Data.Vec.Nat'
  Missing documentation for:
    N0 (Data/Vec/Nat.hs:17)
    Succ (Data/Vec/Nat.hs:18)
    N1 (Data/Vec/Nat.hs:20)
    N2 (Data/Vec/Nat.hs:21)
    N3 (Data/Vec/Nat.hs:22)
    N4 (Data/Vec/Nat.hs:23)
    N5 (Data/Vec/Nat.hs:24)
    N6 (Data/Vec/Nat.hs:25)
    N7 (Data/Vec/Nat.hs:26)
    N8 (Data/Vec/Nat.hs:27)
    N9 (Data/Vec/Nat.hs:28)
    N10 (Data/Vec/Nat.hs:29)
    N11 (Data/Vec/Nat.hs:30)
    N12 (Data/Vec/Nat.hs:31)
    N13 (Data/Vec/Nat.hs:32)
    N14 (Data/Vec/Nat.hs:33)
    N15 (Data/Vec/Nat.hs:34)
    N16 (Data/Vec/Nat.hs:35)
    N17 (Data/Vec/Nat.hs:36)
    N18 (Data/Vec/Nat.hs:37)
    N19 (Data/Vec/Nat.hs:38)
    n0 (Data/Vec/Nat.hs:40)
    n1 (Data/Vec/Nat.hs:41)
    n2 (Data/Vec/Nat.hs:42)
    n3 (Data/Vec/Nat.hs:43)
    n4 (Data/Vec/Nat.hs:44)
    n5 (Data/Vec/Nat.hs:45)
    n6 (Data/Vec/Nat.hs:46)
    n7 (Data/Vec/Nat.hs:47)
    n8 (Data/Vec/Nat.hs:48)
    n9 (Data/Vec/Nat.hs:49)
    n10 (Data/Vec/Nat.hs:50)
    n11 (Data/Vec/Nat.hs:51)
    n12 (Data/Vec/Nat.hs:52)
    n13 (Data/Vec/Nat.hs:53)
    n14 (Data/Vec/Nat.hs:54)
    n15 (Data/Vec/Nat.hs:55)
    n16 (Data/Vec/Nat.hs:56)
    n17 (Data/Vec/Nat.hs:57)
    n18 (Data/Vec/Nat.hs:58)
    n19 (Data/Vec/Nat.hs:59)
     (Data/Vec/Nat.hs:63)
     (Data/Vec/Nat.hs:64)
    Pred (Data/Vec/Nat.hs:66)
     (Data/Vec/Nat.hs:67)
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  25% ( 29 /115) in 'Data.Vec.Base'
  Missing documentation for:
    Module header
     (Data/Vec/Base.hs:47)
    ShowVec (Data/Vec/Base.hs:52)
     (Data/Vec/Base.hs:55)
     (Data/Vec/Base.hs:59)
    Vec2 (Data/Vec/Base.hs:65)
    Vec3 (Data/Vec/Base.hs:66)
    Vec4 (Data/Vec/Base.hs:67)
    Vec5 (Data/Vec/Base.hs:68)
    Vec6 (Data/Vec/Base.hs:69)
    Vec7 (Data/Vec/Base.hs:70)
    Vec8 (Data/Vec/Base.hs:71)
    Vec9 (Data/Vec/Base.hs:72)
    Vec10 (Data/Vec/Base.hs:73)
    Vec11 (Data/Vec/Base.hs:74)
    Vec12 (Data/Vec/Base.hs:75)
    Vec13 (Data/Vec/Base.hs:76)
    Vec14 (Data/Vec/Base.hs:77)
    Vec15 (Data/Vec/Base.hs:78)
    Vec16 (Data/Vec/Base.hs:79)
    Vec17 (Data/Vec/Base.hs:80)
    Vec18 (Data/Vec/Base.hs:81)
    Vec19 (Data/Vec/Base.hs:82)
     (Data/Vec/Base.hs:97)
     (Data/Vec/Base.hs:101)
     (Data/Vec/Base.hs:137)
     (Data/Vec/Base.hs:150)
     (Data/Vec/Base.hs:171)
     (Data/Vec/Base.hs:177)
     (Data/Vec/Base.hs:191)
     (Data/Vec/Base.hs:201)
     (Data/Vec/Base.hs:215)
     (Data/Vec/Base.hs:219)
     (Data/Vec/Base.hs:234)
     (Data/Vec/Base.hs:238)
     (Data/Vec/Base.hs:242)
     (Data/Vec/Base.hs:246)
     (Data/Vec/Base.hs:261)
     (Data/Vec/Base.hs:269)
     (Data/Vec/Base.hs:289)
     (Data/Vec/Base.hs:293)
     (Data/Vec/Base.hs:303)
     (Data/Vec/Base.hs:307)
     (Data/Vec/Base.hs:311)
     (Data/Vec/Base.hs:324)
     (Data/Vec/Base.hs:328)
     (Data/Vec/Base.hs:340)
     (Data/Vec/Base.hs:344)
     (Data/Vec/Base.hs:355)
     (Data/Vec/Base.hs:359)
     (Data/Vec/Base.hs:368)
     (Data/Vec/Base.hs:372)
     (Data/Vec/Base.hs:381)
     (Data/Vec/Base.hs:384)
    toList (Data/Vec/Base.hs:408)
    Mat22 (Data/Vec/Base.hs:420)
    Mat23 (Data/Vec/Base.hs:421)
    Mat24 (Data/Vec/Base.hs:422)
    Mat32 (Data/Vec/Base.hs:424)
    Mat33 (Data/Vec/Base.hs:425)
    Mat34 (Data/Vec/Base.hs:426)
    Mat35 (Data/Vec/Base.hs:427)
    Mat36 (Data/Vec/Base.hs:428)
    Mat42 (Data/Vec/Base.hs:430)
    Mat43 (Data/Vec/Base.hs:431)
    Mat44 (Data/Vec/Base.hs:432)
    Mat45 (Data/Vec/Base.hs:433)
    Mat46 (Data/Vec/Base.hs:434)
    Mat47 (Data/Vec/Base.hs:435)
    Mat48 (Data/Vec/Base.hs:436)
     (Data/Vec/Base.hs:464)
     (Data/Vec/Base.hs:482)
     (Data/Vec/Base.hs:515)
     (Data/Vec/Base.hs:537)
    sizeOf# (Data/Vec/Base.hs:558)
    VecArrayRW (Data/Vec/Base.hs:563)
     (Data/Vec/Base.hs:572)
     (Data/Vec/Base.hs:589)
     (Data/Vec/Base.hs:609)
     (Data/Vec/Base.hs:626)
     (Data/Vec/Base.hs:647)
     (Data/Vec/Base.hs:664)
     (Data/Vec/Base.hs:685)
     (Data/Vec/Base.hs:702)
     (Data/Vec/Base.hs:726)
     (Data/Vec/Base.hs:743)
Warning: Not found in environment: mapFst
  39% ( 36 / 93) in 'Data.Vec.LinAlg'
  Missing documentation for:
    Module header
   4% (  3 / 70) in 'Data.Vec.Packed'
  Missing documentation for:
     (Data/Vec/Packed.hs:90)
     (Data/Vec/Packed.hs:98)
     (Data/Vec/Packed.hs:106)
    Vec2B (Data/Vec/Packed.hs:115)
    Vec3B (Data/Vec/Packed.hs:116)
    Vec4B (Data/Vec/Packed.hs:117)
     (Data/Vec/Packed.hs:122)
     (Data/Vec/Packed.hs:130)
     (Data/Vec/Packed.hs:138)
    Vec2I (Data/Vec/Packed.hs:147)
    Vec3I (Data/Vec/Packed.hs:148)
    Vec4I (Data/Vec/Packed.hs:149)
     (Data/Vec/Packed.hs:154)
     (Data/Vec/Packed.hs:162)
     (Data/Vec/Packed.hs:170)
    Vec2F (Data/Vec/Packed.hs:178)
    Vec3F (Data/Vec/Packed.hs:179)
    Vec4F (Data/Vec/Packed.hs:180)
     (Data/Vec/Packed.hs:186)
     (Data/Vec/Packed.hs:194)
     (Data/Vec/Packed.hs:202)
    Vec2D (Data/Vec/Packed.hs:210)
    Vec3D (Data/Vec/Packed.hs:211)
    Vec4D (Data/Vec/Packed.hs:212)
     (Data/Vec/Packed.hs:218)
     (Data/Vec/Packed.hs:226)
     (Data/Vec/Packed.hs:234)
    Vec2CF (Data/Vec/Packed.hs:242)
    Vec3CF (Data/Vec/Packed.hs:243)
    Vec4CF (Data/Vec/Packed.hs:244)
     (Data/Vec/Packed.hs:250)
     (Data/Vec/Packed.hs:258)
     (Data/Vec/Packed.hs:266)
    Vec2CI (Data/Vec/Packed.hs:274)
    Vec3CI (Data/Vec/Packed.hs:275)
    Vec4CI (Data/Vec/Packed.hs:276)
     (Data/Vec/Packed.hs:281)
     (Data/Vec/Packed.hs:289)
     (Data/Vec/Packed.hs:297)
    Vec2CD (Data/Vec/Packed.hs:305)
    Vec3CD (Data/Vec/Packed.hs:306)
    Vec4CD (Data/Vec/Packed.hs:307)
    Mat22D (Data/Vec/Packed.hs:312)
    Mat23D (Data/Vec/Packed.hs:313)
    Mat24D (Data/Vec/Packed.hs:314)
    Mat33D (Data/Vec/Packed.hs:315)
    Mat34D (Data/Vec/Packed.hs:316)
    Mat44D (Data/Vec/Packed.hs:317)
    unpackMat (Data/Vec/Packed.hs:325)
     (Data/Vec/Packed.hs:329)
     (Data/Vec/Packed.hs:335)
     (Data/Vec/Packed.hs:344)
     (Data/Vec/Packed.hs:350)
     (Data/Vec/Packed.hs:365)
     (Data/Vec/Packed.hs:374)
     (Data/Vec/Packed.hs:394)
     (Data/Vec/Packed.hs:399)
     (Data/Vec/Packed.hs:404)
     (Data/Vec/Packed.hs:409)
     (Data/Vec/Packed.hs:414)
     (Data/Vec/Packed.hs:420)
     (Data/Vec/Packed.hs:426)
     (Data/Vec/Packed.hs:432)
     (Data/Vec/Packed.hs:438)
     (Data/Vec/Packed.hs:445)
     (Data/Vec/Packed.hs:458)
     (Data/Vec/Packed.hs:477)
Warning: Data.Vec: Could not find documentation for exported module: X
 100% (  1 /  1) in 'Data.Vec'
Warning: Data.Vec.LinAlg: could not find link destinations for:
    mapFst
Documentation created: dist/doc/html/Vec/index.html, dist/doc/html/Vec/Vec.txt
Creating package registration file: /tmp/pkgConf-Vec-1.010326843671478326644.5
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/Vec-1.0.5-JRyeYKLYJRWDJi1MV46ZDR
Registering Vec-1.0.5...
Installed Vec-1.0.5
Configuring base-orphans-0.4.4...
Building base-orphans-0.4.4...
Preprocessing library base-orphans-0.4.4...
[1 of 2] Compiling Data.Orphans.Prelude ( src/Data/Orphans/Prelude.hs, dist/build/Data/Orphans/Prelude.o )
[2 of 2] Compiling Data.Orphans     ( src/Data/Orphans.hs, dist/build/Data/Orphans.o )
In-place registering base-orphans-0.4.4...
Running Haddock for base-orphans-0.4.4...
Running hscolour for base-orphans-0.4.4...
Preprocessing library base-orphans-0.4.4...
Preprocessing library base-orphans-0.4.4...
Haddock coverage:
Warning: Data.Orphans.Prelude: Could not find documentation for exported module: OrphansPrelude
 100% (  1 /  1) in 'Data.Orphans.Prelude'
 100% (  1 /  1) in 'Data.Orphans'
Documentation created: dist/doc/html/base-orphans/index.html,
dist/doc/html/base-orphans/base-orphans.txt
Creating package registration file:
/tmp/pkgConf-base-orphans-0.412594801292082735328.4
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/base-orphans-0.4.4-E55c3OEBLyu45sND7mOuE9
Registering base-orphans-0.4.4...
Installed base-orphans-0.4.4
Configuring bindings-DSL-1.0.23...
Building bindings-DSL-1.0.23...
Preprocessing library bindings-DSL-1.0.23...
[1 of 1] Compiling Bindings.Utilities ( Bindings/Utilities.hs, dist/build/Bindings/Utilities.o )

Bindings/Utilities.hs:2:1: Warning: Tab character

Bindings/Utilities.hs:3:1: Warning: Tab character

Bindings/Utilities.hs:32:1: Warning: Tab character

Bindings/Utilities.hs:33:1: Warning: Tab character

Bindings/Utilities.hs:34:1: Warning: Tab character

Bindings/Utilities.hs:35:1: Warning: Tab character

Bindings/Utilities.hs:36:1: Warning: Tab character

Bindings/Utilities.hs:37:1: Warning: Tab character

Bindings/Utilities.hs:38:1: Warning: Tab character

Bindings/Utilities.hs:39:1: Warning: Tab character
In-place registering bindings-DSL-1.0.23...
Running Haddock for bindings-DSL-1.0.23...
Running hscolour for bindings-DSL-1.0.23...
Preprocessing library bindings-DSL-1.0.23...
Preprocessing library bindings-DSL-1.0.23...

Bindings/Utilities.hs:2:1: Warning: Tab character

Bindings/Utilities.hs:3:1: Warning: Tab character

Bindings/Utilities.hs:32:1: Warning: Tab character

Bindings/Utilities.hs:33:1: Warning: Tab character

Bindings/Utilities.hs:34:1: Warning: Tab character

Bindings/Utilities.hs:35:1: Warning: Tab character

Bindings/Utilities.hs:36:1: Warning: Tab character

Bindings/Utilities.hs:37:1: Warning: Tab character

Bindings/Utilities.hs:38:1: Warning: Tab character

Bindings/Utilities.hs:39:1: Warning: Tab character
Haddock coverage:
  67% (  2 /  3) in 'Bindings.Utilities'
  Missing documentation for:
    Module header
Documentation created: dist/doc/html/bindings-DSL/index.html,
dist/doc/html/bindings-DSL/bindings-DSL.txt
Creating package registration file:
/tmp/pkgConf-bindings-DSL-1.01845394080625728906.23
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/bindings-DSL-1.0.23-F1hS6HHs19oGGFku17XxGY
Registering bindings-DSL-1.0.23...
Installed bindings-DSL-1.0.23
Configuring cmdargs-0.10.13...
Building cmdargs-0.10.13...
Preprocessing library cmdargs-0.10.13...
[ 1 of 25] Compiling System.Console.CmdArgs.Implicit.Ann ( System/Console/CmdArgs/Implicit/Ann.hs, dist/build/System/Console/CmdArgs/Implicit/Ann.o )
[ 2 of 25] Compiling System.Console.CmdArgs.Implicit.UI ( System/Console/CmdArgs/Implicit/UI.hs, dist/build/System/Console/CmdArgs/Implicit/UI.o )
[ 3 of 25] Compiling System.Console.CmdArgs.Verbosity ( System/Console/CmdArgs/Verbosity.hs, dist/build/System/Console/CmdArgs/Verbosity.o )
[ 4 of 25] Compiling System.Console.CmdArgs.Implicit.Type ( System/Console/CmdArgs/Implicit/Type.hs, dist/build/System/Console/CmdArgs/Implicit/Type.o )
[ 5 of 25] Compiling System.Console.CmdArgs.Explicit.SplitJoin ( System/Console/CmdArgs/Explicit/SplitJoin.hs, dist/build/System/Console/CmdArgs/Explicit/SplitJoin.o )
[ 6 of 25] Compiling System.Console.CmdArgs.Explicit.ExpandArgsAt ( System/Console/CmdArgs/Explicit/ExpandArgsAt.hs, dist/build/System/Console/CmdArgs/Explicit/ExpandArgsAt.o )
[ 7 of 25] Compiling System.Console.CmdArgs.Explicit.Type ( System/Console/CmdArgs/Explicit/Type.hs, dist/build/System/Console/CmdArgs/Explicit/Type.o )
[ 8 of 25] Compiling System.Console.CmdArgs.Explicit.Process ( System/Console/CmdArgs/Explicit/Process.hs, dist/build/System/Console/CmdArgs/Explicit/Process.o )
[ 9 of 25] Compiling System.Console.CmdArgs.Explicit.Complete ( System/Console/CmdArgs/Explicit/Complete.hs, dist/build/System/Console/CmdArgs/Explicit/Complete.o )
[10 of 25] Compiling System.Console.CmdArgs.Helper ( System/Console/CmdArgs/Helper.hs, dist/build/System/Console/CmdArgs/Helper.o )
[11 of 25] Compiling System.Console.CmdArgs.Default ( System/Console/CmdArgs/Default.hs, dist/build/System/Console/CmdArgs/Default.o )
[12 of 25] Compiling System.Console.CmdArgs.Text ( System/Console/CmdArgs/Text.hs, dist/build/System/Console/CmdArgs/Text.o )
[13 of 25] Compiling System.Console.CmdArgs.Explicit.Help ( System/Console/CmdArgs/Explicit/Help.hs, dist/build/System/Console/CmdArgs/Explicit/Help.o )
[14 of 25] Compiling System.Console.CmdArgs.Explicit ( System/Console/CmdArgs/Explicit.hs, dist/build/System/Console/CmdArgs/Explicit.o )
[15 of 25] Compiling System.Console.CmdArgs.GetOpt ( System/Console/CmdArgs/GetOpt.hs, dist/build/System/Console/CmdArgs/GetOpt.o )
[16 of 25] Compiling Data.Generics.Any ( Data/Generics/Any.hs, dist/build/Data/Generics/Any.o )
[17 of 25] Compiling Data.Generics.Any.Prelude ( Data/Generics/Any/Prelude.hs, dist/build/Data/Generics/Any/Prelude.o )
[18 of 25] Compiling System.Console.CmdArgs.Implicit.Reader ( System/Console/CmdArgs/Implicit/Reader.hs, dist/build/System/Console/CmdArgs/Implicit/Reader.o )
[19 of 25] Compiling System.Console.CmdArgs.Annotate ( System/Console/CmdArgs/Annotate.hs, dist/build/System/Console/CmdArgs/Annotate.o )
[20 of 25] Compiling System.Console.CmdArgs.Implicit.Local ( System/Console/CmdArgs/Implicit/Local.hs, dist/build/System/Console/CmdArgs/Implicit/Local.o )
[21 of 25] Compiling System.Console.CmdArgs.Implicit.Reform ( System/Console/CmdArgs/Implicit/Reform.hs, dist/build/System/Console/CmdArgs/Implicit/Reform.o )
[22 of 25] Compiling System.Console.CmdArgs.Implicit.Global ( System/Console/CmdArgs/Implicit/Global.hs, dist/build/System/Console/CmdArgs/Implicit/Global.o )
[23 of 25] Compiling System.Console.CmdArgs.Implicit ( System/Console/CmdArgs/Implicit.hs, dist/build/System/Console/CmdArgs/Implicit.o )
[24 of 25] Compiling System.Console.CmdArgs.Quote ( System/Console/CmdArgs/Quote.hs, dist/build/System/Console/CmdArgs/Quote.o )
[25 of 25] Compiling System.Console.CmdArgs ( System/Console/CmdArgs.hs, dist/build/System/Console/CmdArgs.o )
In-place registering cmdargs-0.10.13...
Running Haddock for cmdargs-0.10.13...
Running hscolour for cmdargs-0.10.13...
Preprocessing library cmdargs-0.10.13...
Preprocessing library cmdargs-0.10.13...
Haddock coverage:
  50% (  1 /  2) in 'System.Console.CmdArgs.Implicit.Ann'
  Missing documentation for:
    Module header
 100% ( 21 / 21) in 'System.Console.CmdArgs.Implicit.UI'
 100% (  8 /  8) in 'System.Console.CmdArgs.Verbosity'
  25% (  2 /  8) in 'System.Console.CmdArgs.Implicit.Type'
  Missing documentation for:
    cmdArgsHasValue (System/Console/CmdArgs/Implicit/Type.hs:28)
    embed (System/Console/CmdArgs/Implicit/Type.hs:35)
    reembed (System/Console/CmdArgs/Implicit/Type.hs:38)
    CmdArgsPrivate (System/Console/CmdArgs/Implicit/Type.hs:42)
    incArgsSeen (System/Console/CmdArgs/Implicit/Type.hs:46)
    getArgsSeen (System/Console/CmdArgs/Implicit/Type.hs:47)
  67% (  2 /  3) in 'System.Console.CmdArgs.Explicit.SplitJoin'
  Missing documentation for:
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  50% (  1 /  2) in 'System.Console.CmdArgs.Explicit.ExpandArgsAt'
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    Module header
  73% ( 24 / 33) in 'System.Console.CmdArgs.Explicit.Type'
  Missing documentation for:
    Module header
     (System/Console/CmdArgs/Explicit/Type.hs:50)
     (System/Console/CmdArgs/Explicit/Type.hs:53)
    Remap (System/Console/CmdArgs/Explicit/Type.hs:184)
    remap2 (System/Console/CmdArgs/Explicit/Type.hs:189)
     (System/Console/CmdArgs/Explicit/Type.hs:192)
     (System/Console/CmdArgs/Explicit/Type.hs:201)
     (System/Console/CmdArgs/Explicit/Type.hs:204)
    remapUpdate (System/Console/CmdArgs/Explicit/Type.hs:207)
  50% (  1 /  2) in 'System.Console.CmdArgs.Explicit.Process'
  Missing documentation for:
    Module header
  60% (  3 /  5) in 'System.Console.CmdArgs.Explicit.Complete'
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    completeBash (System/Console/CmdArgs/Explicit/Complete.hs:144)
    completeZsh (System/Console/CmdArgs/Explicit/Complete.hs:200)
 100% (  8 /  8) in 'System.Console.CmdArgs.Helper'
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  Missing documentation for:
     (System/Console/CmdArgs/Default.hs:14)
     (System/Console/CmdArgs/Default.hs:15)
     (System/Console/CmdArgs/Default.hs:16)
     (System/Console/CmdArgs/Default.hs:17)
     (System/Console/CmdArgs/Default.hs:18)
     (System/Console/CmdArgs/Default.hs:19)
     (System/Console/CmdArgs/Default.hs:20)
     (System/Console/CmdArgs/Default.hs:21)
     (System/Console/CmdArgs/Default.hs:23)
     (System/Console/CmdArgs/Default.hs:24)
     (System/Console/CmdArgs/Default.hs:25)
     (System/Console/CmdArgs/Default.hs:26)
     (System/Console/CmdArgs/Default.hs:27)
     (System/Console/CmdArgs/Default.hs:28)
     (System/Console/CmdArgs/Default.hs:29)
     (System/Console/CmdArgs/Default.hs:30)
     (System/Console/CmdArgs/Default.hs:31)
     (System/Console/CmdArgs/Default.hs:34)
     (System/Console/CmdArgs/Default.hs:35)
     (System/Console/CmdArgs/Default.hs:36)
     (System/Console/CmdArgs/Default.hs:37)
     (System/Console/CmdArgs/Default.hs:38)
     (System/Console/CmdArgs/Default.hs:39)
     (System/Console/CmdArgs/Default.hs:40)
     (System/Console/CmdArgs/Default.hs:41)
     (System/Console/CmdArgs/Default.hs:42)
 100% (  5 /  5) in 'System.Console.CmdArgs.Text'
  67% (  2 /  3) in 'System.Console.CmdArgs.Explicit.Help'
  Missing documentation for:
    Module header
  85% ( 44 / 52) in 'System.Console.CmdArgs.Explicit'
  Missing documentation for:
     (System/Console/CmdArgs/Explicit/Type.hs:50)
     (System/Console/CmdArgs/Explicit/Type.hs:53)
    Remap (System/Console/CmdArgs/Explicit/Type.hs:184)
    remap2 (System/Console/CmdArgs/Explicit/Type.hs:189)
     (System/Console/CmdArgs/Explicit/Type.hs:192)
     (System/Console/CmdArgs/Explicit/Type.hs:201)
     (System/Console/CmdArgs/Explicit/Type.hs:204)
    remapUpdate (System/Console/CmdArgs/Explicit/Type.hs:207)
 100% (  8 /  8) in 'System.Console.CmdArgs.GetOpt'
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  Missing documentation for:
    Module header
    CtorName (Data/Generics/Any.hs:15)
    FieldName (Data/Generics/Any.hs:16)
    readTupleType (Data/Generics/Any.hs:19)
    try1 (Data/Generics/Any.hs:24)
    AnyT (Data/Generics/Any.hs:33)
     (Data/Generics/Any.hs:35)
    fromAny (Data/Generics/Any.hs:38)
    cast (Data/Generics/Any.hs:45)
    toConstr (Data/Generics/Any.hs:51)
    typeOf (Data/Generics/Any.hs:54)
    dataTypeOf (Data/Generics/Any.hs:57)
    isAlgType (Data/Generics/Any.hs:60)
    typeShell (Data/Generics/Any.hs:66)
    typeShellFull (Data/Generics/Any.hs:69)
    typeName (Data/Generics/Any.hs:72)
    ctor (Data/Generics/Any.hs:78)
    fields (Data/Generics/Any.hs:81)
    children (Data/Generics/Any.hs:84)
    compose0 (Data/Generics/Any.hs:88)
    recompose (Data/Generics/Any.hs:95)
    ctors (Data/Generics/Any.hs:111)
    decompose (Data/Generics/Any.hs:117)
    arity (Data/Generics/Any.hs:120)
    compose (Data/Generics/Any.hs:122)
    getField (Data/Generics/Any.hs:129)
    setField (Data/Generics/Any.hs:134)
   0% (  0 / 20) in 'Data.Generics.Any.Prelude'
  Missing documentation for:
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    head (Data/Generics/Any/Prelude.hs:10)
    tail (Data/Generics/Any/Prelude.hs:13)
    cons (Data/Generics/Any/Prelude.hs:16)
    uncons (Data/Generics/Any/Prelude.hs:19)
    null (Data/Generics/Any/Prelude.hs:24)
    just_ (Data/Generics/Any/Prelude.hs:27)
    nil_ (Data/Generics/Any/Prelude.hs:30)
    list_ (Data/Generics/Any/Prelude.hs:33)
    append (Data/Generics/Any/Prelude.hs:36)
    reverse (Data/Generics/Any/Prelude.hs:42)
    isString (Data/Generics/Any/Prelude.hs:49)
    isList (Data/Generics/Any/Prelude.hs:50)
    isMaybe (Data/Generics/Any/Prelude.hs:51)
    isTuple (Data/Generics/Any/Prelude.hs:52)
    fromList (Data/Generics/Any/Prelude.hs:54)
    fromMaybe (Data/Generics/Any/Prelude.hs:55)
    fromTuple (Data/Generics/Any/Prelude.hs:56)
    unit (Data/Generics/Any/Prelude.hs:58)
    tuple (Data/Generics/Any/Prelude.hs:63)
   0% (  0 /  3) in 'System.Console.CmdArgs.Implicit.Reader'
  Missing documentation for:
    Module header
    Reader (System/Console/CmdArgs/Implicit/Reader.hs:15)
    reader (System/Console/CmdArgs/Implicit/Reader.hs:28)
 100% ( 17 / 17) in 'System.Console.CmdArgs.Annotate'
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  Missing documentation for:
    local (System/Console/CmdArgs/Implicit/Local.hs:110)
    err (System/Console/CmdArgs/Implicit/Local.hs:106)
    Prog_ (System/Console/CmdArgs/Implicit/Local.hs:27)
    Builtin_ (System/Console/CmdArgs/Implicit/Local.hs:55)
    Mode_ (System/Console/CmdArgs/Implicit/Local.hs:65)
    Flag_ (System/Console/CmdArgs/Implicit/Local.hs:75)
    Fixup (System/Console/CmdArgs/Implicit/Local.hs:94)
    isFlag_ (System/Console/CmdArgs/Implicit/Local.hs:99)
    progHelpOutput (System/Console/CmdArgs/Implicit/Local.hs:43)
    progVersionOutput (System/Console/CmdArgs/Implicit/Local.hs:44)
    progNumericVersionOutput (System/Console/CmdArgs/Implicit/Local.hs:45)
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  Missing documentation for:
    Module header
    reform (System/Console/CmdArgs/Implicit/Reform.hs:14)
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    Module header
    global (System/Console/CmdArgs/Implicit/Global.hs:21)
 100% ( 50 / 50) in 'System.Console.CmdArgs.Implicit'
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 100% (  2 /  2) in 'System.Console.CmdArgs'
Warning: System.Console.CmdArgs.Implicit: could not find link destinations for:
    CmdArgsPrivate
Documentation created: dist/doc/html/cmdargs/index.html,
dist/doc/html/cmdargs/cmdargs.txt
Creating package registration file:
/tmp/pkgConf-cmdargs-0.101697496619709163925.13
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/cmdargs-0.10.13-3hFC8irhwwJFnXXtAnMpNG
Registering cmdargs-0.10.13...
Installed cmdargs-0.10.13
Configuring composition-1.0.2...
Building composition-1.0.2...
Preprocessing library composition-1.0.2...
[1 of 1] Compiling Data.Composition ( src/Data/Composition.hs, dist/build/Data/Composition.o )
In-place registering composition-1.0.2...
Running Haddock for composition-1.0.2...
Running hscolour for composition-1.0.2...
Preprocessing library composition-1.0.2...
Preprocessing library composition-1.0.2...
Haddock coverage:
  32% ( 10 / 31) in 'Data.Composition'
  Missing documentation for:
    .:: (src/Data/Composition.hs:136)
    .::. (src/Data/Composition.hs:137)
    .::: (src/Data/Composition.hs:138)
    .:::. (src/Data/Composition.hs:139)
    .:::: (src/Data/Composition.hs:140)
    .::::. (src/Data/Composition.hs:141)
    .** (src/Data/Composition.hs:92)
    .*** (src/Data/Composition.hs:95)
    .**** (src/Data/Composition.hs:96)
    .***** (src/Data/Composition.hs:97)
    .****** (src/Data/Composition.hs:98)
    .******* (src/Data/Composition.hs:99)
    .******** (src/Data/Composition.hs:100)
    compose2 (src/Data/Composition.hs:116)
    compose3 (src/Data/Composition.hs:119)
    compose4 (src/Data/Composition.hs:122)
    compose5 (src/Data/Composition.hs:123)
    compose6 (src/Data/Composition.hs:124)
    compose7 (src/Data/Composition.hs:125)
    compose8 (src/Data/Composition.hs:126)
    compose9 (src/Data/Composition.hs:127)
Documentation created: dist/doc/html/composition/index.html,
dist/doc/html/composition/composition.txt
Creating package registration file:
/tmp/pkgConf-composition-1.010325661242017461929.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/composition-1.0.2-CsR2jFdpYV8IP6RUpc68n0
Registering composition-1.0.2...
Installed composition-1.0.2
Configuring haskell-lexer-1.0...
Building haskell-lexer-1.0...
Preprocessing library haskell-lexer-1.0...
[1 of 6] Compiling Language.Haskell.Lexer.Tokens ( Language/Haskell/Lexer/Tokens.hs, dist/build/Language/Haskell/Lexer/Tokens.o )
[2 of 6] Compiling Language.Haskell.Lexer.Utils ( Language/Haskell/Lexer/Utils.hs, dist/build/Language/Haskell/Lexer/Utils.o )
[3 of 6] Compiling Language.Haskell.Lexer.Lex ( Language/Haskell/Lexer/Lex.hs, dist/build/Language/Haskell/Lexer/Lex.o )
[4 of 6] Compiling Language.Haskell.Lexer.Position ( Language/Haskell/Lexer/Position.hs, dist/build/Language/Haskell/Lexer/Position.o )

Language/Haskell/Lexer/Position.hs:25:5: Warning:
    Pattern match(es) are overlapped
    In a case alternative: '\n' -> ...
[5 of 6] Compiling Language.Haskell.Lexer.Layout ( Language/Haskell/Lexer/Layout.hs, dist/build/Language/Haskell/Lexer/Layout.o )

Language/Haskell/Lexer/Layout.hs:24:23: Warning: Tab character
[6 of 6] Compiling Language.Haskell.Lexer ( Language/Haskell/Lexer.hs, dist/build/Language/Haskell/Lexer.o )
In-place registering haskell-lexer-1.0...
Running Haddock for haskell-lexer-1.0...
Running hscolour for haskell-lexer-1.0...
Preprocessing library haskell-lexer-1.0...
Preprocessing library haskell-lexer-1.0...

Language/Haskell/Lexer/Layout.hs:24:23: Warning: Tab character
Haddock coverage:
  50% (  1 /  2) in 'Language.Haskell.Lexer.Tokens'
  Missing documentation for:
    Module header
  17% (  1 /  6) in 'Language.Haskell.Lexer.Utils'
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    Module header
    gotEOF (Language/Haskell/Lexer/Utils.hs:8)
    gotError (Language/Haskell/Lexer/Utils.hs:12)
    output (Language/Haskell/Lexer/Utils.hs:23)
    nestedComment (Language/Haskell/Lexer/Utils.hs:36)
   0% (  0 /  2) in 'Language.Haskell.Lexer.Lex'
  Missing documentation for:
    Module header
    haskellLex (Language/Haskell/Lexer/Lex.hs:14)
  62% (  5 /  8) in 'Language.Haskell.Lexer.Position'
  Missing documentation for:
    Module header
     (Language/Haskell/Lexer/Position.hs:11)
     (Language/Haskell/Lexer/Position.hs:12)
  33% (  1 /  3) in 'Language.Haskell.Lexer.Layout'
  Missing documentation for:
    Module header
    PosToken (Language/Haskell/Lexer/Layout.hs:6)
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    Module header
    PosToken (Language/Haskell/Lexer/Layout.hs:6)
     (Language/Haskell/Lexer/Position.hs:11)
     (Language/Haskell/Lexer/Position.hs:12)
Documentation created: dist/doc/html/haskell-lexer/index.html,
dist/doc/html/haskell-lexer/haskell-lexer.txt
Creating package registration file:
/tmp/pkgConf-haskell-lexer-11368293026615952861.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/haskell-lexer-1.0-5LUPE5xr4D53sDhVKS6f9j
Registering haskell-lexer-1.0...
Installed haskell-lexer-1.0
Configuring mtl-2.2.1...
Building mtl-2.2.1...
Preprocessing library mtl-2.2.1...
[ 1 of 22] Compiling Control.Monad.Writer.Class ( Control/Monad/Writer/Class.hs, dist/build/Control/Monad/Writer/Class.o )
[ 2 of 22] Compiling Control.Monad.State.Class ( Control/Monad/State/Class.hs, dist/build/Control/Monad/State/Class.o )
[ 3 of 22] Compiling Control.Monad.Reader.Class ( Control/Monad/Reader/Class.hs, dist/build/Control/Monad/Reader/Class.o )
[ 4 of 22] Compiling Control.Monad.RWS.Class ( Control/Monad/RWS/Class.hs, dist/build/Control/Monad/RWS/Class.o )
[ 5 of 22] Compiling Control.Monad.Identity ( Control/Monad/Identity.hs, dist/build/Control/Monad/Identity.o )
[ 6 of 22] Compiling Control.Monad.Error.Class ( Control/Monad/Error/Class.hs, dist/build/Control/Monad/Error/Class.o )
[ 7 of 22] Compiling Control.Monad.Cont.Class ( Control/Monad/Cont/Class.hs, dist/build/Control/Monad/Cont/Class.o )
[ 8 of 22] Compiling Control.Monad.Trans ( Control/Monad/Trans.hs, dist/build/Control/Monad/Trans.o )
[ 9 of 22] Compiling Control.Monad.Error ( Control/Monad/Error.hs, dist/build/Control/Monad/Error.o )
[10 of 22] Compiling Control.Monad.Except ( Control/Monad/Except.hs, dist/build/Control/Monad/Except.o )
[11 of 22] Compiling Control.Monad.List ( Control/Monad/List.hs, dist/build/Control/Monad/List.o )
[12 of 22] Compiling Control.Monad.RWS.Lazy ( Control/Monad/RWS/Lazy.hs, dist/build/Control/Monad/RWS/Lazy.o )
[13 of 22] Compiling Control.Monad.RWS ( Control/Monad/RWS.hs, dist/build/Control/Monad/RWS.o )
[14 of 22] Compiling Control.Monad.Reader ( Control/Monad/Reader.hs, dist/build/Control/Monad/Reader.o )
[15 of 22] Compiling Control.Monad.RWS.Strict ( Control/Monad/RWS/Strict.hs, dist/build/Control/Monad/RWS/Strict.o )
[16 of 22] Compiling Control.Monad.State.Lazy ( Control/Monad/State/Lazy.hs, dist/build/Control/Monad/State/Lazy.o )
[17 of 22] Compiling Control.Monad.State ( Control/Monad/State.hs, dist/build/Control/Monad/State.o )
[18 of 22] Compiling Control.Monad.State.Strict ( Control/Monad/State/Strict.hs, dist/build/Control/Monad/State/Strict.o )
[19 of 22] Compiling Control.Monad.Writer.Lazy ( Control/Monad/Writer/Lazy.hs, dist/build/Control/Monad/Writer/Lazy.o )
[20 of 22] Compiling Control.Monad.Writer ( Control/Monad/Writer.hs, dist/build/Control/Monad/Writer.o )
[21 of 22] Compiling Control.Monad.Writer.Strict ( Control/Monad/Writer/Strict.hs, dist/build/Control/Monad/Writer/Strict.o )
[22 of 22] Compiling Control.Monad.Cont ( Control/Monad/Cont.hs, dist/build/Control/Monad/Cont.o )
In-place registering mtl-2.2.1...
Running Haddock for mtl-2.2.1...
Running hscolour for mtl-2.2.1...
Preprocessing library mtl-2.2.1...
Preprocessing library mtl-2.2.1...
Haddock coverage:
  75% (  3 /  4) in 'Control.Monad.Writer.Class'
  Missing documentation for:
    MonadWriter (Control/Monad/Writer/Class.hs:62)
 100% (  5 /  5) in 'Control.Monad.State.Class'
 100% (  3 /  3) in 'Control.Monad.Reader.Class'
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    MonadRWS (Control/Monad/RWS/Class.hs:44)
 100% (  4 /  4) in 'Control.Monad.Identity'
 100% (  3 /  3) in 'Control.Monad.Error.Class'
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 100% (  3 /  3) in 'Control.Monad.Trans'
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    runReaderT
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    MonadWriter (Control/Monad/Writer/Class.hs:62)
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  Missing documentation for:
    MonadCont (Control/Monad/Cont/Class.hs:73)
    runContT
Documentation created: dist/doc/html/mtl/index.html, dist/doc/html/mtl/mtl.txt
Creating package registration file: /tmp/pkgConf-mtl-2.213697051071155505365.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/mtl-2.2.1-KMpng31YRYc5JfMWFZ3FCU
Registering mtl-2.2.1...
Installed mtl-2.2.1
Configuring old-locale-1.0.0.7...
Building old-locale-1.0.0.7...
Preprocessing library old-locale-1.0.0.7...
[1 of 1] Compiling System.Locale    ( System/Locale.hs, dist/build/System/Locale.o )
In-place registering old-locale-1.0.0.7...
Running Haddock for old-locale-1.0.0.7...
Running hscolour for old-locale-1.0.0.7...
Preprocessing library old-locale-1.0.0.7...
Preprocessing library old-locale-1.0.0.7...
Haddock coverage:
  60% (  3 /  5) in 'System.Locale'
  Missing documentation for:
    TimeLocale (System/Locale.hs:36)
    defaultTimeLocale (System/Locale.hs:49)
Documentation created: dist/doc/html/old-locale/index.html,
dist/doc/html/old-locale/old-locale.txt
Creating package registration file:
/tmp/pkgConf-old-locale-1.0.01354575023210576770.7
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/old-locale-1.0.0.7-D6X1KPq5Sui5XjrHMwvFwK
Registering old-locale-1.0.0.7...
Installed old-locale-1.0.0.7
Configuring primitive-0.6.1.0...
Building primitive-0.6.1.0...
Preprocessing library primitive-0.6.1.0...
[ 1 of 10] Compiling Data.Primitive.Internal.Compat ( Data/Primitive/Internal/Compat.hs, dist/build/Data/Primitive/Internal/Compat.o )
[ 2 of 10] Compiling Data.Primitive.MachDeps ( Data/Primitive/MachDeps.hs, dist/build/Data/Primitive/MachDeps.o )
[ 3 of 10] Compiling Data.Primitive.Internal.Operations ( Data/Primitive/Internal/Operations.hs, dist/build/Data/Primitive/Internal/Operations.o )
[ 4 of 10] Compiling Control.Monad.Primitive ( Control/Monad/Primitive.hs, dist/build/Control/Monad/Primitive.o )

Control/Monad/Primitive.hs:41:1: Warning:
    Module ‘Control.Monad.Trans.Error’ is deprecated:
      Use Control.Monad.Trans.Except instead

Control/Monad/Primitive.hs:100:11: Warning:
    In the use of type constructor or class ‘Error’
    (imported from Control.Monad.Trans.Error):
    Deprecated: "Use Control.Monad.Trans.Except instead"

Control/Monad/Primitive.hs:100:47: Warning:
    In the use of type constructor or class ‘ErrorT’
    (imported from Control.Monad.Trans.Error):
    Deprecated: "Use Control.Monad.Trans.Except instead"

Control/Monad/Primitive.hs:101:19: Warning:
    In the use of type constructor or class ‘ErrorT’
    (imported from Control.Monad.Trans.Error):
    Deprecated: "Use Control.Monad.Trans.Except instead"
[ 5 of 10] Compiling Data.Primitive.Types ( Data/Primitive/Types.hs, dist/build/Data/Primitive/Types.o )
[ 6 of 10] Compiling Data.Primitive.Array ( Data/Primitive/Array.hs, dist/build/Data/Primitive/Array.o )
[ 7 of 10] Compiling Data.Primitive.ByteArray ( Data/Primitive/ByteArray.hs, dist/build/Data/Primitive/ByteArray.o )
[ 8 of 10] Compiling Data.Primitive.Addr ( Data/Primitive/Addr.hs, dist/build/Data/Primitive/Addr.o )
[ 9 of 10] Compiling Data.Primitive   ( Data/Primitive.hs, dist/build/Data/Primitive.o )
[10 of 10] Compiling Data.Primitive.MutVar ( Data/Primitive/MutVar.hs, dist/build/Data/Primitive/MutVar.o )
In-place registering primitive-0.6.1.0...
Running Haddock for primitive-0.6.1.0...
Running hscolour for primitive-0.6.1.0...
Preprocessing library primitive-0.6.1.0...
Preprocessing library primitive-0.6.1.0...

Control/Monad/Primitive.hs:41:1: Warning:
    Module ‘Control.Monad.Trans.Error’ is deprecated:
      Use Control.Monad.Trans.Except instead

Control/Monad/Primitive.hs:100:11: Warning:
    In the use of type constructor or class ‘Error’
    (imported from Control.Monad.Trans.Error):
    Deprecated: "Use Control.Monad.Trans.Except instead"

Control/Monad/Primitive.hs:100:47: Warning:
    In the use of type constructor or class ‘ErrorT’
    (imported from Control.Monad.Trans.Error):
    Deprecated: "Use Control.Monad.Trans.Except instead"

Control/Monad/Primitive.hs:101:19: Warning:
    In the use of type constructor or class ‘ErrorT’
    (imported from Control.Monad.Trans.Error):
    Deprecated: "Use Control.Monad.Trans.Except instead"
Haddock coverage:
 100% (  3 /  3) in 'Data.Primitive.Internal.Compat'
   3% (  1 / 35) in 'Data.Primitive.MachDeps'
  Missing documentation for:
    sIZEOF_CHAR (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_CHAR (Data/Primitive/MachDeps.hs:19)
    sIZEOF_INT (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_INT (Data/Primitive/MachDeps.hs:19)
    sIZEOF_WORD (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_WORD (Data/Primitive/MachDeps.hs:19)
    sIZEOF_DOUBLE (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_DOUBLE (Data/Primitive/MachDeps.hs:19)
    sIZEOF_FLOAT (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_FLOAT (Data/Primitive/MachDeps.hs:19)
    sIZEOF_PTR (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_PTR (Data/Primitive/MachDeps.hs:19)
    sIZEOF_FUNPTR (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_FUNPTR (Data/Primitive/MachDeps.hs:19)
    sIZEOF_STABLEPTR (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_STABLEPTR (Data/Primitive/MachDeps.hs:19)
    sIZEOF_INT8 (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_INT8 (Data/Primitive/MachDeps.hs:19)
    sIZEOF_WORD8 (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_WORD8 (Data/Primitive/MachDeps.hs:19)
    sIZEOF_INT16 (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_INT16 (Data/Primitive/MachDeps.hs:19)
    sIZEOF_WORD16 (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_WORD16 (Data/Primitive/MachDeps.hs:19)
    sIZEOF_INT32 (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_INT32 (Data/Primitive/MachDeps.hs:19)
    sIZEOF_WORD32 (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_WORD32 (Data/Primitive/MachDeps.hs:19)
    sIZEOF_INT64 (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_INT64 (Data/Primitive/MachDeps.hs:19)
    sIZEOF_WORD64 (Data/Primitive/MachDeps.hs:19)
    aLIGNMENT_WORD64 (Data/Primitive/MachDeps.hs:19)
    Word64_# (Data/Primitive/MachDeps.hs:120)
    Int64_# (Data/Primitive/MachDeps.hs:121)
   3% (  1 / 29) in 'Data.Primitive.Internal.Operations'
  Missing documentation for:
    setWord8Array# (Data/Primitive/Internal/Operations.hs:33)
    setWord16Array# (Data/Primitive/Internal/Operations.hs:35)
    setWord32Array# (Data/Primitive/Internal/Operations.hs:37)
    setWord64Array# (Data/Primitive/Internal/Operations.hs:39)
    setWordArray# (Data/Primitive/Internal/Operations.hs:41)
    setInt8Array# (Data/Primitive/Internal/Operations.hs:43)
    setInt16Array# (Data/Primitive/Internal/Operations.hs:45)
    setInt32Array# (Data/Primitive/Internal/Operations.hs:47)
    setInt64Array# (Data/Primitive/Internal/Operations.hs:49)
    setIntArray# (Data/Primitive/Internal/Operations.hs:51)
    setAddrArray# (Data/Primitive/Internal/Operations.hs:53)
    setFloatArray# (Data/Primitive/Internal/Operations.hs:55)
    setDoubleArray# (Data/Primitive/Internal/Operations.hs:57)
    setWideCharArray# (Data/Primitive/Internal/Operations.hs:59)
    setWord8OffAddr# (Data/Primitive/Internal/Operations.hs:62)
    setWord16OffAddr# (Data/Primitive/Internal/Operations.hs:64)
    setWord32OffAddr# (Data/Primitive/Internal/Operations.hs:66)
    setWord64OffAddr# (Data/Primitive/Internal/Operations.hs:68)
    setWordOffAddr# (Data/Primitive/Internal/Operations.hs:70)
    setInt8OffAddr# (Data/Primitive/Internal/Operations.hs:72)
    setInt16OffAddr# (Data/Primitive/Internal/Operations.hs:74)
    setInt32OffAddr# (Data/Primitive/Internal/Operations.hs:76)
    setInt64OffAddr# (Data/Primitive/Internal/Operations.hs:78)
    setIntOffAddr# (Data/Primitive/Internal/Operations.hs:80)
    setAddrOffAddr# (Data/Primitive/Internal/Operations.hs:82)
    setFloatOffAddr# (Data/Primitive/Internal/Operations.hs:84)
    setDoubleOffAddr# (Data/Primitive/Internal/Operations.hs:86)
    setWideCharOffAddr# (Data/Primitive/Internal/Operations.hs:88)
  75% ( 12 / 16) in 'Control.Monad.Primitive'
  Missing documentation for:
    unsafeInlinePrim (Control/Monad/Primitive.hs:189)
    unsafeInlineIO (Control/Monad/Primitive.hs:193)
    unsafeInlineST (Control/Monad/Primitive.hs:197)
    touch (Control/Monad/Primitive.hs:201)
 100% (  3 /  3) in 'Data.Primitive.Types'
 100% ( 15 / 15) in 'Data.Primitive.Array'
  93% ( 27 / 29) in 'Data.Primitive.ByteArray'
  Missing documentation for:
    ByteArray#
    MutableByteArray#
 100% ( 16 / 16) in 'Data.Primitive.Addr'
 100% (  7 /  7) in 'Data.Primitive'
 100% (  9 /  9) in 'Data.Primitive.MutVar'
Documentation created: dist/doc/html/primitive/index.html,
dist/doc/html/primitive/primitive.txt
Creating package registration file:
/tmp/pkgConf-primitive-0.6.1211654577268801443.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/primitive-0.6.1.0-5Jnw7oEuYtM9dmKXelGXVb
Registering primitive-0.6.1.0...
Installed primitive-0.6.1.0
Configuring random-1.1...
Building random-1.1...
Preprocessing library random-1.1...
[1 of 1] Compiling System.Random    ( System/Random.hs, dist/build/System/Random.o )

System/Random.hs:43:1: Warning: Tab character

System/Random.hs:45:1: Warning: Tab character

System/Random.hs:47:1: Warning: Tab character

System/Random.hs:53:1: Warning: Tab character

System/Random.hs:55:1: Warning: Tab character

System/Random.hs:56:1: Warning: Tab character

System/Random.hs:57:1: Warning: Tab character

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System/Random.hs:102:15: Warning: Tab character

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System/Random.hs:384:11: Warning: Tab character

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System/Random.hs:396:20: Warning: Tab character

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System/Random.hs:504:1: Warning: Tab character

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System/Random.hs:519:1: Warning: Tab character

System/Random.hs:519:14: Warning: Tab character

System/Random.hs:520:1: Warning: Tab character

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System/Random.hs:523:1: Warning: Tab character

System/Random.hs:524:1: Warning: Tab character

System/Random.hs:526:1: Warning: Tab character

System/Random.hs:527:1: Warning: Tab character

System/Random.hs:528:1: Warning: Tab character
In-place registering random-1.1...
Running Haddock for random-1.1...
Running hscolour for random-1.1...
Preprocessing library random-1.1...
Preprocessing library random-1.1...

System/Random.hs:43:1: Warning: Tab character

System/Random.hs:45:1: Warning: Tab character

System/Random.hs:47:1: Warning: Tab character

System/Random.hs:53:1: Warning: Tab character

System/Random.hs:55:1: Warning: Tab character

System/Random.hs:56:1: Warning: Tab character

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System/Random.hs:64:1: Warning: Tab character

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System/Random.hs:68:1: Warning: Tab character

System/Random.hs:69:1: Warning: Tab character

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System/Random.hs:76:1: Warning: Tab character

System/Random.hs:90:22: Warning: Tab character

System/Random.hs:91:17: Warning: Tab character

System/Random.hs:94:17: Warning: Tab character

System/Random.hs:102:15: Warning: Tab character

System/Random.hs:240:1: Warning: Tab character

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System/Random.hs:249:1: Warning: Tab character

System/Random.hs:269:1: Warning: Tab character

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System/Random.hs:326:11: Warning: Tab character

System/Random.hs:343:11: Warning: Tab character

System/Random.hs:384:11: Warning: Tab character

System/Random.hs:395:1: Warning: Tab character

System/Random.hs:396:1: Warning: Tab character

System/Random.hs:396:20: Warning: Tab character

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System/Random.hs:399:11: Warning: Tab character

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System/Random.hs:415:1: Warning: Tab character

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System/Random.hs:430:1: Warning: Tab character

System/Random.hs:440:3: Warning: Tab character

System/Random.hs:502:1: Warning: Tab character

System/Random.hs:503:1: Warning: Tab character

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System/Random.hs:519:1: Warning: Tab character

System/Random.hs:519:14: Warning: Tab character

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System/Random.hs:523:1: Warning: Tab character

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System/Random.hs:527:1: Warning: Tab character

System/Random.hs:528:1: Warning: Tab character
Haddock coverage:
Cannot find documentation for: $intro
 100% ( 16 / 16) in 'System.Random'
Documentation created: dist/doc/html/random/index.html,
dist/doc/html/random/random.txt
Creating package registration file: /tmp/pkgConf-random-1853570961493649292.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/random-1.1-1z8Ujelqc6aKgvPnbRUKkP
Registering random-1.1...
Installed random-1.1
Configuring stm-2.4.4...
Building stm-2.4.4...
Preprocessing library stm-2.4.4...
[ 1 of 10] Compiling Control.Sequential.STM ( Control/Sequential/STM.hs, dist/build/Control/Sequential/STM.o )
[ 2 of 10] Compiling Control.Concurrent.STM.TBQueue ( Control/Concurrent/STM/TBQueue.hs, dist/build/Control/Concurrent/STM/TBQueue.o )
[ 3 of 10] Compiling Control.Concurrent.STM.TQueue ( Control/Concurrent/STM/TQueue.hs, dist/build/Control/Concurrent/STM/TQueue.o )
[ 4 of 10] Compiling Control.Concurrent.STM.TChan ( Control/Concurrent/STM/TChan.hs, dist/build/Control/Concurrent/STM/TChan.o )
[ 5 of 10] Compiling Control.Concurrent.STM.TMVar ( Control/Concurrent/STM/TMVar.hs, dist/build/Control/Concurrent/STM/TMVar.o )
[ 6 of 10] Compiling Control.Concurrent.STM.TVar ( Control/Concurrent/STM/TVar.hs, dist/build/Control/Concurrent/STM/TVar.o )
[ 7 of 10] Compiling Control.Concurrent.STM.TArray ( Control/Concurrent/STM/TArray.hs, dist/build/Control/Concurrent/STM/TArray.o )
[ 8 of 10] Compiling Control.Monad.STM ( Control/Monad/STM.hs, dist/build/Control/Monad/STM.o )
[ 9 of 10] Compiling Control.Concurrent.STM ( Control/Concurrent/STM.hs, dist/build/Control/Concurrent/STM.o )
[10 of 10] Compiling Control.Concurrent.STM.TSem ( Control/Concurrent/STM/TSem.hs, dist/build/Control/Concurrent/STM/TSem.o )
In-place registering stm-2.4.4...
Running Haddock for stm-2.4.4...
Running hscolour for stm-2.4.4...
Preprocessing library stm-2.4.4...
Preprocessing library stm-2.4.4...
Haddock coverage:
   0% (  0 / 11) in 'Control.Sequential.STM'
  Missing documentation for:
    Module header
    STM (Control/Sequential/STM.hs:29)
    atomically (Control/Sequential/STM.hs:47)
    throwSTM (Control/Sequential/STM.hs:54)
    catchSTM (Control/Sequential/STM.hs:57)
    TVar (Control/Sequential/STM.hs:72)
    newTVar (Control/Sequential/STM.hs:75)
    newTVarIO (Control/Sequential/STM.hs:78)
    readTVar (Control/Sequential/STM.hs:83)
    readTVarIO (Control/Sequential/STM.hs:86)
    writeTVar (Control/Sequential/STM.hs:89)
 100% ( 13 / 13) in 'Control.Concurrent.STM.TBQueue'
 100% ( 12 / 12) in 'Control.Concurrent.STM.TQueue'
 100% ( 18 / 18) in 'Control.Concurrent.STM.TChan'
 100% ( 16 / 16) in 'Control.Concurrent.STM.TMVar'
 100% ( 13 / 13) in 'Control.Concurrent.STM.TVar'
 100% (  2 /  2) in 'Control.Concurrent.STM.TArray'
  90% (  9 / 10) in 'Control.Monad.STM'
  Missing documentation for:
    check (Control/Monad/STM.hs:81)
 100% (  8 /  8) in 'Control.Concurrent.STM'
  40% (  2 /  5) in 'Control.Concurrent.STM.TSem'
  Missing documentation for:
    newTSem (Control/Concurrent/STM/TSem.hs:42)
    waitTSem (Control/Concurrent/STM/TSem.hs:45)
    signalTSem (Control/Concurrent/STM/TSem.hs:51)
Documentation created: dist/doc/html/stm/index.html, dist/doc/html/stm/stm.txt
Creating package registration file: /tmp/pkgConf-stm-2.419874899922130082424.4
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/stm-2.4.4-C1kFMnPqFjvDhFjgMZGUpr
Registering stm-2.4.4...
Installed stm-2.4.4
Configuring tagged-0.8.2...
Building tagged-0.8.2...
Preprocessing library tagged-0.8.2...
[1 of 2] Compiling Data.Proxy.TH    ( src/Data/Proxy/TH.hs, dist/build/Data/Proxy/TH.o )
[2 of 2] Compiling Data.Tagged      ( src/Data/Tagged.hs, dist/build/Data/Tagged.o )
In-place registering tagged-0.8.2...
Running Haddock for tagged-0.8.2...
Running hscolour for tagged-0.8.2...
Preprocessing library tagged-0.8.2...
Preprocessing library tagged-0.8.2...
Haddock coverage:
  67% (  2 /  3) in 'Data.Proxy.TH'
  Missing documentation for:
    Module header
  93% ( 14 / 15) in 'Data.Tagged'
  Missing documentation for:
    witness (src/Data/Tagged.hs:308)
Documentation created: dist/doc/html/tagged/index.html,
dist/doc/html/tagged/tagged.txt
Creating package registration file:
/tmp/pkgConf-tagged-0.8545042417349281413.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/tagged-0.8.2-4zanMqQLQHpBO0ZYm7KGkc
Registering tagged-0.8.2...
Installed tagged-0.8.2
Configuring text-1.2.1.3...
Building text-1.2.1.3...
Preprocessing library text-1.2.1.3...
[ 1 of 44] Compiling Data.Text.Internal.Read ( Data/Text/Internal/Read.hs, dist/build/Data/Text/Internal/Read.o )

Data/Text/Internal/Read.hs:21:1: Warning:
    The import of ‘Control.Applicative’ is redundant
      except perhaps to import instances from ‘Control.Applicative’
    To import instances alone, use: import Control.Applicative()
[ 2 of 44] Compiling Data.Text.Internal.Encoding.Utf32 ( Data/Text/Internal/Encoding/Utf32.hs, dist/build/Data/Text/Internal/Encoding/Utf32.o )
[ 3 of 44] Compiling Data.Text.Internal.Builder.RealFloat.Functions ( Data/Text/Internal/Builder/RealFloat/Functions.hs, dist/build/Data/Text/Internal/Builder/RealFloat/Functions.o )
[ 4 of 44] Compiling Data.Text.Internal.Builder.Int.Digits ( Data/Text/Internal/Builder/Int/Digits.hs, dist/build/Data/Text/Internal/Builder/Int/Digits.o )
[ 5 of 44] Compiling Data.Text.Encoding.Error ( Data/Text/Encoding/Error.hs, dist/build/Data/Text/Encoding/Error.o )

Data/Text/Encoding/Error.hs:3:14: Warning:
    ‘Data.Text.Encoding.Error’ is marked as Trustworthy but has been inferred as safe!
[ 6 of 44] Compiling Data.Text.Internal.Unsafe.Shift ( Data/Text/Internal/Unsafe/Shift.hs, dist/build/Data/Text/Internal/Unsafe/Shift.o )
[ 7 of 44] Compiling Data.Text.Internal.Encoding.Utf16 ( Data/Text/Internal/Encoding/Utf16.hs, dist/build/Data/Text/Internal/Encoding/Utf16.o )
[ 8 of 44] Compiling Data.Text.Internal.Functions ( Data/Text/Internal/Functions.hs, dist/build/Data/Text/Internal/Functions.o )
[ 9 of 44] Compiling Data.Text.Internal.Unsafe ( Data/Text/Internal/Unsafe.hs, dist/build/Data/Text/Internal/Unsafe.o )
[10 of 44] Compiling Data.Text.Array  ( Data/Text/Array.hs, dist/build/Data/Text/Array.o )
[11 of 44] Compiling Data.Text.Internal.Unsafe.Char ( Data/Text/Internal/Unsafe/Char.hs, dist/build/Data/Text/Internal/Unsafe/Char.o )
[12 of 44] Compiling Data.Text.Internal ( Data/Text/Internal.hs, dist/build/Data/Text/Internal.o )
[13 of 44] Compiling Data.Text.Internal.Fusion.Size ( Data/Text/Internal/Fusion/Size.hs, dist/build/Data/Text/Internal/Fusion/Size.o )
[14 of 44] Compiling Data.Text.Internal.Fusion.Types ( Data/Text/Internal/Fusion/Types.hs, dist/build/Data/Text/Internal/Fusion/Types.o )
[15 of 44] Compiling Data.Text.Internal.Fusion.CaseMapping ( Data/Text/Internal/Fusion/CaseMapping.hs, dist/build/Data/Text/Internal/Fusion/CaseMapping.o )
[16 of 44] Compiling Data.Text.Internal.Fusion.Common ( Data/Text/Internal/Fusion/Common.hs, dist/build/Data/Text/Internal/Fusion/Common.o )
[17 of 44] Compiling Data.Text.Unsafe ( Data/Text/Unsafe.hs, dist/build/Data/Text/Unsafe.o )
[18 of 44] Compiling Data.Text.Internal.Private ( Data/Text/Internal/Private.hs, dist/build/Data/Text/Internal/Private.o )
[19 of 44] Compiling Data.Text.Internal.Fusion ( Data/Text/Internal/Fusion.hs, dist/build/Data/Text/Internal/Fusion.o )
[20 of 44] Compiling Data.Text.Show   ( Data/Text/Show.hs, dist/build/Data/Text/Show.o )
[21 of 44] Compiling Data.Text.Internal.Encoding.Fusion.Common ( Data/Text/Internal/Encoding/Fusion/Common.hs, dist/build/Data/Text/Internal/Encoding/Fusion/Common.o )
[22 of 44] Compiling Data.Text.Internal.Encoding.Utf8 ( Data/Text/Internal/Encoding/Utf8.hs, dist/build/Data/Text/Internal/Encoding/Utf8.o )
[23 of 44] Compiling Data.Text.Internal.Encoding.Fusion ( Data/Text/Internal/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Encoding/Fusion.o )
[24 of 44] Compiling Data.Text.Encoding ( Data/Text/Encoding.hs, dist/build/Data/Text/Encoding.o )
[25 of 44] Compiling Data.Text.Internal.Lazy.Encoding.Fusion ( Data/Text/Internal/Lazy/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Encoding/Fusion.o )
[26 of 44] Compiling Data.Text.Internal.Search ( Data/Text/Internal/Search.hs, dist/build/Data/Text/Internal/Search.o )
[27 of 44] Compiling Data.Text.Foreign ( Data/Text/Foreign.hs, dist/build/Data/Text/Foreign.o )
[28 of 44] Compiling Data.Text        ( Data/Text.hs, dist/build/Data/Text.o )
[29 of 44] Compiling Data.Text.Internal.IO ( Data/Text/Internal/IO.hs, dist/build/Data/Text/Internal/IO.o )
[30 of 44] Compiling Data.Text.IO     ( Data/Text/IO.hs, dist/build/Data/Text/IO.o )
[31 of 44] Compiling Data.Text.Internal.Lazy ( Data/Text/Internal/Lazy.hs, dist/build/Data/Text/Internal/Lazy.o )
[32 of 44] Compiling Data.Text.Internal.Lazy.Fusion ( Data/Text/Internal/Lazy/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Fusion.o )
[33 of 44] Compiling Data.Text.Internal.Lazy.Search ( Data/Text/Internal/Lazy/Search.hs, dist/build/Data/Text/Internal/Lazy/Search.o )
[34 of 44] Compiling Data.Text.Lazy.Internal ( Data/Text/Lazy/Internal.hs, dist/build/Data/Text/Lazy/Internal.o )
[35 of 44] Compiling Data.Text.Lazy.Encoding ( Data/Text/Lazy/Encoding.hs, dist/build/Data/Text/Lazy/Encoding.o )

Data/Text/Lazy/Encoding.hs:65:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()
[36 of 44] Compiling Data.Text.Lazy   ( Data/Text/Lazy.hs, dist/build/Data/Text/Lazy.o )
[37 of 44] Compiling Data.Text.Internal.Builder ( Data/Text/Internal/Builder.hs, dist/build/Data/Text/Internal/Builder.o )

Data/Text/Internal/Builder.hs:61:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()
[38 of 44] Compiling Data.Text.Lazy.Builder ( Data/Text/Lazy/Builder.hs, dist/build/Data/Text/Lazy/Builder.o )
[39 of 44] Compiling Data.Text.Internal.Builder.Functions ( Data/Text/Internal/Builder/Functions.hs, dist/build/Data/Text/Internal/Builder/Functions.o )

Data/Text/Internal/Builder/Functions.hs:24:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()
[40 of 44] Compiling Data.Text.Lazy.Builder.Int ( Data/Text/Lazy/Builder/Int.hs, dist/build/Data/Text/Lazy/Builder/Int.o )

Data/Text/Lazy/Builder/Int.hs:24:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()

Data/Text/Lazy/Builder/Int.hs:30:1: Warning:
    The import of ‘Word’ from module ‘Data.Word’ is redundant

Data/Text/Lazy/Builder/Int.hs:32:1: Warning:
    The import of ‘GHC.Num’ is redundant
      except perhaps to import instances from ‘GHC.Num’
    To import instances alone, use: import GHC.Num()
[41 of 44] Compiling Data.Text.Lazy.IO ( Data/Text/Lazy/IO.hs, dist/build/Data/Text/Lazy/IO.o )
[42 of 44] Compiling Data.Text.Lazy.Read ( Data/Text/Lazy/Read.hs, dist/build/Data/Text/Lazy/Read.o )

Data/Text/Lazy/Read.hs:3:14: Warning:
    ‘Data.Text.Lazy.Read’ is marked as Trustworthy but has been inferred as safe!

Data/Text/Lazy/Read.hs:32:1: Warning:
    The import of ‘Word’ from module ‘Data.Word’ is redundant
[43 of 44] Compiling Data.Text.Lazy.Builder.RealFloat ( Data/Text/Lazy/Builder/RealFloat.hs, dist/build/Data/Text/Lazy/Builder/RealFloat.o )
[44 of 44] Compiling Data.Text.Read   ( Data/Text/Read.hs, dist/build/Data/Text/Read.o )

Data/Text/Read.hs:33:1: Warning:
    The import of ‘Word’ from module ‘Data.Word’ is redundant
In-place registering text-1.2.1.3...
Running Haddock for text-1.2.1.3...
Running hscolour for text-1.2.1.3...
Preprocessing library text-1.2.1.3...
Preprocessing library text-1.2.1.3...

Data/Text/Internal/Read.hs:21:1: Warning:
    The import of ‘Control.Applicative’ is redundant
      except perhaps to import instances from ‘Control.Applicative’
    To import instances alone, use: import Control.Applicative()

Data/Text/Encoding/Error.hs:3:14: Warning:
    ‘Data.Text.Encoding.Error’ is marked as Trustworthy but has been inferred as safe!

Data/Text/Lazy/Encoding.hs:65:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()

Data/Text/Internal/Builder.hs:61:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()

Data/Text/Internal/Builder/Functions.hs:24:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()

Data/Text/Lazy/Builder/Int.hs:24:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()

Data/Text/Lazy/Builder/Int.hs:30:1: Warning:
    The import of ‘Word’ from module ‘Data.Word’ is redundant

Data/Text/Lazy/Builder/Int.hs:32:1: Warning:
    The import of ‘GHC.Num’ is redundant
      except perhaps to import instances from ‘GHC.Num’
    To import instances alone, use: import GHC.Num()

Data/Text/Lazy/Read.hs:3:14: Warning:
    ‘Data.Text.Lazy.Read’ is marked as Trustworthy but has been inferred as safe!

Data/Text/Lazy/Read.hs:32:1: Warning:
    The import of ‘Word’ from module ‘Data.Word’ is redundant

Data/Text/Read.hs:33:1: Warning:
    The import of ‘Word’ from module ‘Data.Word’ is redundant
Haddock coverage:
  14% (  1 /  7) in 'Data.Text.Internal.Read'
  Missing documentation for:
    IReader (Data/Text/Internal/Read.hs:26)
    IParser (Data/Text/Internal/Read.hs:28)
    T (Data/Text/Internal/Read.hs:48)
    digitToInt (Data/Text/Internal/Read.hs:61)
    hexDigitToInt (Data/Text/Internal/Read.hs:55)
    perhaps (Data/Text/Internal/Read.hs:50)
  50% (  1 /  2) in 'Data.Text.Internal.Encoding.Utf32'
  Missing documentation for:
    validate (Data/Text/Internal/Encoding/Utf32.hs:24)
  50% (  1 /  2) in 'Data.Text.Internal.Builder.RealFloat.Functions'
  Missing documentation for:
    roundTo (Data/Text/Internal/Builder/RealFloat/Functions.hs:17)
   0% (  0 /  2) in 'Data.Text.Internal.Builder.Int.Digits'
  Missing documentation for:
    Module header
    digits (Data/Text/Internal/Builder/Int/Digits.hs:21)
 100% ( 12 / 12) in 'Data.Text.Encoding.Error'
 100% (  2 /  2) in 'Data.Text.Internal.Unsafe.Shift'
  25% (  1 /  4) in 'Data.Text.Internal.Encoding.Utf16'
  Missing documentation for:
    chr2 (Data/Text/Internal/Encoding/Utf16.hs:29)
    validate1 (Data/Text/Internal/Encoding/Utf16.hs:38)
    validate2 (Data/Text/Internal/Encoding/Utf16.hs:42)
 100% (  2 /  2) in 'Data.Text.Internal.Functions'
 100% (  3 /  3) in 'Data.Text.Internal.Unsafe'
 100% ( 16 / 16) in 'Data.Text.Array'
  33% (  2 /  6) in 'Data.Text.Internal.Unsafe.Char'
  Missing documentation for:
    ord (Data/Text/Internal/Unsafe/Char.hs:39)
    unsafeChr (Data/Text/Internal/Unsafe/Char.hs:43)
    unsafeChr8 (Data/Text/Internal/Unsafe/Char.hs:47)
    unsafeChr32 (Data/Text/Internal/Unsafe/Char.hs:51)
  95% ( 19 / 20) in 'Data.Text.Internal'
  Missing documentation for:
    textP (Data/Text/Internal.hs:97)
  38% (  5 / 13) in 'Data.Text.Internal.Fusion.Size'
  Missing documentation for:
    Size (Data/Text/Internal/Fusion/Size.hs:40)
    exactly (Data/Text/Internal/Fusion/Size.hs:44)
    exactSize (Data/Text/Internal/Fusion/Size.hs:49)
    maxSize (Data/Text/Internal/Fusion/Size.hs:57)
    betweenSize (Data/Text/Internal/Fusion/Size.hs:65)
    unknownSize (Data/Text/Internal/Fusion/Size.hs:74)
    compareSize (Data/Text/Internal/Fusion/Size.hs:143)
    isEmpty (Data/Text/Internal/Fusion/Size.hs:151)
  88% (  7 /  8) in 'Data.Text.Internal.Fusion.Types'
  Missing documentation for:
    Stream (Data/Text/Internal/Fusion/Types.hs:83)
   0% (  0 /  5) in 'Data.Text.Internal.Fusion.CaseMapping'
  Missing documentation for:
    Module header
    upperMapping (Data/Text/Internal/Fusion/CaseMapping.hs:13)
    lowerMapping (Data/Text/Internal/Fusion/CaseMapping.hs:220)
    titleMapping (Data/Text/Internal/Fusion/CaseMapping.hs:225)
    foldMapping (Data/Text/Internal/Fusion/CaseMapping.hs:324)
  89% ( 63 / 71) in 'Data.Text.Internal.Fusion.Common'
  Missing documentation for:
    singleton (Data/Text/Internal/Fusion/Common.hs:119)
    streamList (Data/Text/Internal/Fusion/Common.hs:125)
    unstreamList (Data/Text/Internal/Fusion/Common.hs:131)
    intercalate (Data/Text/Internal/Fusion/Common.hs:577)
    justifyLeftI (Data/Text/Internal/Fusion/Common.hs:479)
    scanl (Data/Text/Internal/Fusion/Common.hs:656)
    replicateCharI (Data/Text/Internal/Fusion/Common.hs:671)
    replicateI (Data/Text/Internal/Fusion/Common.hs:682)
  93% ( 13 / 14) in 'Data.Text.Unsafe'
  Missing documentation for:
    Iter (Data/Text/Unsafe.hs:62)
  33% (  1 /  3) in 'Data.Text.Internal.Private'
  Missing documentation for:
    runText (Data/Text/Internal/Private.hs:33)
    span_ (Data/Text/Internal/Private.hs:23)
  91% ( 20 / 22) in 'Data.Text.Internal.Fusion'
  Missing documentation for:
    Stream (Data/Text/Internal/Fusion/Types.hs:83)
    length (Data/Text/Internal/Fusion.hs:127)
 100% (  4 /  4) in 'Data.Text.Show'
  33% (  2 /  6) in 'Data.Text.Internal.Encoding.Fusion.Common'
  Missing documentation for:
    restreamUtf16LE (Data/Text/Internal/Encoding/Fusion/Common.hs:63)
    restreamUtf16BE (Data/Text/Internal/Encoding/Fusion/Common.hs:39)
    restreamUtf32LE (Data/Text/Internal/Encoding/Fusion/Common.hs:106)
    restreamUtf32BE (Data/Text/Internal/Encoding/Fusion/Common.hs:87)
  17% (  2 / 12) in 'Data.Text.Internal.Encoding.Utf8'
  Missing documentation for:
    ord2 (Data/Text/Internal/Encoding/Utf8.hs:58)
    ord3 (Data/Text/Internal/Encoding/Utf8.hs:69)
    ord4 (Data/Text/Internal/Encoding/Utf8.hs:81)
    chr2 (Data/Text/Internal/Encoding/Utf8.hs:94)
    chr3 (Data/Text/Internal/Encoding/Utf8.hs:103)
    chr4 (Data/Text/Internal/Encoding/Utf8.hs:114)
    validate1 (Data/Text/Internal/Encoding/Utf8.hs:128)
    validate2 (Data/Text/Internal/Encoding/Utf8.hs:132)
    validate3 (Data/Text/Internal/Encoding/Utf8.hs:136)
    validate4 (Data/Text/Internal/Encoding/Utf8.hs:153)
  91% ( 10 / 11) in 'Data.Text.Internal.Encoding.Fusion'
  Missing documentation for:
    streamASCII (Data/Text/Internal/Encoding/Fusion.hs:57)
 100% ( 33 / 33) in 'Data.Text.Encoding'
 100% ( 10 / 10) in 'Data.Text.Internal.Lazy.Encoding.Fusion'
 100% (  2 /  2) in 'Data.Text.Internal.Search'
 100% ( 18 / 18) in 'Data.Text.Foreign'
 100% (126 /126) in 'Data.Text'
 100% (  3 /  3) in 'Data.Text.Internal.IO'
 100% ( 20 / 20) in 'Data.Text.IO'
  93% ( 14 / 15) in 'Data.Text.Internal.Lazy'
  Missing documentation for:
    Text (Data/Text/Internal/Lazy.hs:47)
 100% (  8 /  8) in 'Data.Text.Internal.Lazy.Fusion'
 100% (  2 /  2) in 'Data.Text.Internal.Lazy.Search'
 100% (  2 /  2) in 'Data.Text.Lazy.Internal'
  89% ( 24 / 27) in 'Data.Text.Lazy.Encoding'
  Missing documentation for:
    encodeUtf8 (Data/Text/Lazy/Encoding.hs:148)
    encodeUtf8Builder (Data/Text/Lazy/Encoding.hs:162)
    encodeUtf8BuilderEscaped (Data/Text/Lazy/Encoding.hs:167)
  99% (127 /128) in 'Data.Text.Lazy'
  Missing documentation for:
    Text (Data/Text/Internal/Lazy.hs:47)
  94% ( 16 / 17) in 'Data.Text.Internal.Builder'
  Missing documentation for:
    append' (Data/Text/Internal/Builder.hs:288)
 100% ( 12 / 12) in 'Data.Text.Lazy.Builder'
 100% (  3 /  3) in 'Data.Text.Internal.Builder.Functions'
   0% (  0 /  3) in 'Data.Text.Lazy.Builder.Int'
  Missing documentation for:
    Module header
    decimal (Data/Text/Lazy/Builder/Int.hs:52)
    hexadecimal (Data/Text/Lazy/Builder/Int.hs:162)
 100% ( 19 / 19) in 'Data.Text.Lazy.IO'
 100% (  7 /  7) in 'Data.Text.Lazy.Read'
  75% (  3 /  4) in 'Data.Text.Lazy.Builder.RealFloat'
  Missing documentation for:
    formatRealFloat (Data/Text/Lazy/Builder/RealFloat.hs:46)
 100% (  7 /  7) in 'Data.Text.Read'
Warning: Data.Text.Internal.Fusion.Common: could not find link destinations for:
    findIndicesI
Warning: Data.Text.Unsafe: could not find link destinations for:
    bracket
Warning: Data.Text: could not find link destinations for:
    replicateChar countChar
Warning: Data.Text.Internal.IO: could not find link destinations for:
    Handle__
Warning: Data.Text.Lazy: could not find link destinations for:
    replicateChar dropWords splitAtWord countChar
Warning: Data.Text.Internal.Builder: could not find link destinations for:
    empty append
Warning: Data.Text.Lazy.Builder.RealFloat: could not find link destinations for:
    floatToDigits
Documentation created: dist/doc/html/text/index.html,
dist/doc/html/text/text.txt
Creating package registration file:
/tmp/pkgConf-text-1.2.119810642601066908520.3
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/text-1.2.1.3-1l1AN4I48k37RaQ6fm6CEh
Registering text-1.2.1.3...
Installed text-1.2.1.3
Configuring transformers-compat-0.4.0.4...
Building transformers-compat-0.4.0.4...
Preprocessing library transformers-compat-0.4.0.4...
[1 of 1] Compiling Paths_transformers_compat ( dist/build/autogen/Paths_transformers_compat.hs, dist/build/Paths_transformers_compat.o )
In-place registering transformers-compat-0.4.0.4...
Running Haddock for transformers-compat-0.4.0.4...
Running hscolour for transformers-compat-0.4.0.4...
Preprocessing library transformers-compat-0.4.0.4...
Preprocessing library transformers-compat-0.4.0.4...
Haddock coverage:
   0% (  0 /  8) in 'Paths_transformers_compat'
  Missing documentation for:
    Module header
    version (dist/build/autogen/Paths_transformers_compat.hs:15)
    getBinDir (dist/build/autogen/Paths_transformers_compat.hs:25)
    getLibDir (dist/build/autogen/Paths_transformers_compat.hs:25)
    getDataDir (dist/build/autogen/Paths_transformers_compat.hs:25)
    getLibexecDir (dist/build/autogen/Paths_transformers_compat.hs:25)
    getDataFileName (dist/build/autogen/Paths_transformers_compat.hs:32)
    getSysconfDir (dist/build/autogen/Paths_transformers_compat.hs:25)
Documentation created: dist/doc/html/transformers-compat/index.html,
dist/doc/html/transformers-compat/transformers-compat.txt
Creating package registration file:
/tmp/pkgConf-transformers-compat-0.4.019002579911499893403.4
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/transformers-compat-0.4.0.4-DCQioW2d4vYEa3T0AmFBPv
Registering transformers-compat-0.4.0.4...
Installed transformers-compat-0.4.0.4
Configuring utility-ht-0.0.11...
Building utility-ht-0.0.11...
Preprocessing library utility-ht-0.0.11...
[ 1 of 27] Compiling Text.Show.HT     ( src/Text/Show/HT.hs, dist/build/Text/Show/HT.o )
[ 2 of 27] Compiling Text.Read.HT     ( src/Text/Read/HT.hs, dist/build/Text/Read/HT.o )
[ 3 of 27] Compiling Data.Strictness.HT ( src/Data/Strictness/HT.hs, dist/build/Data/Strictness/HT.o )
[ 4 of 27] Compiling Control.Monad.HT ( src/Control/Monad/HT.hs, dist/build/Control/Monad/HT.o )
[ 5 of 27] Compiling Data.Tuple.Strict ( src/Data/Tuple/Strict.hs, dist/build/Data/Tuple/Strict.o )
[ 6 of 27] Compiling Data.Tuple.Lazy  ( src/Data/Tuple/Lazy.hs, dist/build/Data/Tuple/Lazy.o )
[ 7 of 27] Compiling Data.Tuple.HT    ( src/Data/Tuple/HT.hs, dist/build/Data/Tuple/HT.o )
[ 8 of 27] Compiling Control.Functor.HT ( src/Control/Functor/HT.hs, dist/build/Control/Functor/HT.o )
[ 9 of 27] Compiling Data.Monoid.HT   ( src/Data/Monoid/HT.hs, dist/build/Data/Monoid/HT.o )
[10 of 27] Compiling Data.Maybe.HT    ( src/Data/Maybe/HT.hs, dist/build/Data/Maybe/HT.o )
[11 of 27] Compiling Data.Ix.Enum     ( src/Data/Ix/Enum.hs, dist/build/Data/Ix/Enum.o )
[12 of 27] Compiling Data.Function.HT.Private ( src/Data/Function/HT/Private.hs, dist/build/Data/Function/HT/Private.o )
[13 of 27] Compiling Data.Function.HT ( src/Data/Function/HT.hs, dist/build/Data/Function/HT.o )
[14 of 27] Compiling Data.List.Key.Private ( src/Data/List/Key/Private.hs, dist/build/Data/List/Key/Private.o )
[15 of 27] Compiling Data.List.Key    ( src/Data/List/Key.hs, dist/build/Data/List/Key.o )
[16 of 27] Compiling Data.Ord.HT      ( src/Data/Ord/HT.hs, dist/build/Data/Ord/HT.o )
[17 of 27] Compiling Data.Eq.HT       ( src/Data/Eq/HT.hs, dist/build/Data/Eq/HT.o )
[18 of 27] Compiling Data.Bool.HT.Private ( src/Data/Bool/HT/Private.hs, dist/build/Data/Bool/HT/Private.o )
[19 of 27] Compiling Data.Bool.HT     ( src/Data/Bool/HT.hs, dist/build/Data/Bool/HT.o )
[20 of 27] Compiling Data.List.Match.Private ( src/Data/List/Match/Private.hs, dist/build/Data/List/Match/Private.o )
[21 of 27] Compiling Data.List.HT.Private ( src/Data/List/HT/Private.hs, dist/build/Data/List/HT/Private.o )
[22 of 27] Compiling Data.List.HT     ( src/Data/List/HT.hs, dist/build/Data/List/HT.o )
[23 of 27] Compiling Data.Record.HT.Private ( src/Data/Record/HT/Private.hs, dist/build/Data/Record/HT/Private.o )

src/Data/Record/HT/Private.hs:3:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()
[24 of 27] Compiling Data.Record.HT   ( src/Data/Record/HT.hs, dist/build/Data/Record/HT.o )
[25 of 27] Compiling Data.String.HT   ( src/Data/String/HT.hs, dist/build/Data/String/HT.o )
[26 of 27] Compiling Data.Tuple.Example ( src/Data/Tuple/Example.hs, dist/build/Data/Tuple/Example.o )
[27 of 27] Compiling Data.List.Match  ( src/Data/List/Match.hs, dist/build/Data/List/Match.o )
In-place registering utility-ht-0.0.11...
Running Haddock for utility-ht-0.0.11...
Running hscolour for utility-ht-0.0.11...
Preprocessing library utility-ht-0.0.11...
Preprocessing library utility-ht-0.0.11...
Haddock coverage:
  33% (  1 /  3) in 'Text.Show.HT'
  Missing documentation for:
    Module header
    concatS (src/Text/Show/HT.hs:15)
  40% (  2 /  5) in 'Text.Read.HT'
  Missing documentation for:
    Module header
    readMany (src/Text/Read/HT.hs:22)
    maybeRead (src/Text/Read/HT.hs:29)
   0% (  0 /  6) in 'Data.Strictness.HT'
  Missing documentation for:
    Module header
    arguments1 (src/Data/Strictness/HT.hs:4)
    arguments2 (src/Data/Strictness/HT.hs:8)
    arguments3 (src/Data/Strictness/HT.hs:12)
    arguments4 (src/Data/Strictness/HT.hs:16)
    arguments5 (src/Data/Strictness/HT.hs:20)
  32% (  8 / 25) in 'Control.Monad.HT'
  Missing documentation for:
    Module header
    void (src/Control/Monad/HT.hs:72)
    for (src/Control/Monad/HT.hs:75)
    map (src/Control/Monad/HT.hs:78)
    zipWith (src/Control/Monad/HT.hs:81)
    chain (src/Control/Monad/HT.hs:84)
    filter (src/Control/Monad/HT.hs:87)
    replicate (src/Control/Monad/HT.hs:90)
    lift (src/Control/Monad/HT.hs:93)
    lift2 (src/Control/Monad/HT.hs:96)
    lift3 (src/Control/Monad/HT.hs:100)
    lift4 (src/Control/Monad/HT.hs:104)
    lift5 (src/Control/Monad/HT.hs:109)
    liftJoin2 (src/Control/Monad/HT.hs:124)
    liftJoin3 (src/Control/Monad/HT.hs:128)
    liftJoin4 (src/Control/Monad/HT.hs:132)
    liftJoin5 (src/Control/Monad/HT.hs:139)
  17% (  2 / 12) in 'Data.Tuple.Strict'
  Missing documentation for:
    Module header
    mapPair (src/Data/Tuple/Strict.hs:6)
    mapFst (src/Data/Tuple/Strict.hs:10)
    mapSnd (src/Data/Tuple/Strict.hs:14)
    swap (src/Data/Tuple/Strict.hs:19)
    mapTriple (src/Data/Tuple/Strict.hs:26)
    mapFst3 (src/Data/Tuple/Strict.hs:30)
    mapSnd3 (src/Data/Tuple/Strict.hs:34)
    mapThd3 (src/Data/Tuple/Strict.hs:38)
    uncurry3 (src/Data/Tuple/Strict.hs:42)
  38% (  5 / 13) in 'Data.Tuple.Lazy'
  Missing documentation for:
    Module header
    swap (src/Data/Tuple/Lazy.hs:37)
    forcePair (src/Data/Tuple/Lazy.hs:41)
    mapTriple (src/Data/Tuple/Lazy.hs:48)
    mapFst3 (src/Data/Tuple/Lazy.hs:52)
    mapSnd3 (src/Data/Tuple/Lazy.hs:56)
    mapThd3 (src/Data/Tuple/Lazy.hs:60)
    uncurry3 (src/Data/Tuple/Lazy.hs:64)
  29% (  5 / 17) in 'Data.Tuple.HT'
  Missing documentation for:
    Module header
    swap (src/Data/Tuple/Lazy.hs:37)
    forcePair (src/Data/Tuple/Lazy.hs:41)
    fst3 (src/Data/Tuple/HT.hs:25)
    snd3 (src/Data/Tuple/HT.hs:29)
    thd3 (src/Data/Tuple/HT.hs:33)
    mapTriple (src/Data/Tuple/Lazy.hs:48)
    mapFst3 (src/Data/Tuple/Lazy.hs:52)
    mapSnd3 (src/Data/Tuple/Lazy.hs:56)
    mapThd3 (src/Data/Tuple/Lazy.hs:60)
    curry3 (src/Data/Tuple/HT.hs:37)
    uncurry3 (src/Data/Tuple/Lazy.hs:64)
  43% (  3 /  7) in 'Control.Functor.HT'
  Missing documentation for:
    Module header
    void (src/Control/Functor/HT.hs:6)
    map (src/Control/Functor/HT.hs:9)
    for (src/Control/Functor/HT.hs:12)
  50% (  2 /  4) in 'Data.Monoid.HT'
  Missing documentation for:
    Module header
    when (src/Data/Monoid/HT.hs:26)
  50% (  2 /  4) in 'Data.Maybe.HT'
  Missing documentation for:
    Module header
    alternatives (src/Data/Maybe/HT.hs:46)
  14% (  1 /  7) in 'Data.Ix.Enum'
  Missing documentation for:
    range (src/Data/Ix/Enum.hs:27)
    index (src/Data/Ix/Enum.hs:28)
    unsafeIndex (src/Data/Ix/Enum.hs:29)
    inRange (src/Data/Ix/Enum.hs:30)
    rangeSize (src/Data/Ix/Enum.hs:31)
    unsafeRangeSize (src/Data/Ix/Enum.hs:32)
  75% (  6 /  8) in 'Data.Function.HT.Private'
  Missing documentation for:
    Module header
    propNest (src/Data/Function/HT/Private.hs:19)
  75% (  3 /  4) in 'Data.Function.HT'
  Missing documentation for:
    Module header
  29% (  5 / 17) in 'Data.List.Key.Private'
  Missing documentation for:
    Module header
    attach (src/Data/List/Key/Private.hs:10)
    aux (src/Data/List/Key/Private.hs:14)
    aux' (src/Data/List/Key/Private.hs:21)
    propGroup (src/Data/List/Key/Private.hs:47)
    sort (src/Data/List/Key/Private.hs:59)
    merge (src/Data/List/Key/Private.hs:62)
    nub (src/Data/List/Key/Private.hs:69)
    groupBy (src/Data/List/Key/Private.hs:75)
    groupByNonEmpty (src/Data/List/Key/Private.hs:78)
    groupByEmpty (src/Data/List/Key/Private.hs:92)
    mergeBy (src/Data/List/Key/Private.hs:102)
  57% (  4 /  7) in 'Data.List.Key'
  Missing documentation for:
    nub (src/Data/List/Key/Private.hs:69)
    sort (src/Data/List/Key/Private.hs:59)
    merge (src/Data/List/Key/Private.hs:62)
  50% (  2 /  4) in 'Data.Ord.HT'
  Missing documentation for:
    Module header
    comparing (src/Data/Ord/HT.hs:6)
   0% (  0 /  2) in 'Data.Eq.HT'
  Missing documentation for:
    Module header
    equating (src/Data/Eq/HT.hs:6)
  78% (  7 /  9) in 'Data.Bool.HT.Private'
  Missing documentation for:
    Module header
    zipIf (src/Data/Bool/HT/Private.hs:47)
  83% (  5 /  6) in 'Data.Bool.HT'
  Missing documentation for:
    Module header
  55% ( 11 / 20) in 'Data.List.Match.Private'
  Missing documentation for:
    Module header
    dropRec (src/Data/List/Match/Private.hs:33)
    drop0 (src/Data/List/Match/Private.hs:37)
    drop1 (src/Data/List/Match/Private.hs:43)
    drop2 (src/Data/List/Match/Private.hs:47)
    laxTail0 (src/Data/List/Match/Private.hs:60)
    splitAt (src/Data/List/Match/Private.hs:63)
    takeRev (src/Data/List/Match/Private.hs:71)
    dropRev (src/Data/List/Match/Private.hs:74)
  48% ( 62 /128) in 'Data.List.HT.Private'
  Missing documentation for:
    Module header
    inits98' (src/Data/List/HT/Private.hs:48)
    tails' (src/Data/List/HT/Private.hs:65)
    tails98 (src/Data/List/HT/Private.hs:68)
    group (src/Data/List/HT/Private.hs:94)
    chop' (src/Data/List/HT/Private.hs:174)
    chopAtRun (src/Data/List/HT/Private.hs:183)
    segmentAfter' (src/Data/List/HT/Private.hs:222)
    propSegmentAfterConcat (src/Data/List/HT/Private.hs:226)
    propSegmentAfterNumSeps (src/Data/List/HT/Private.hs:230)
    propSegmentAfterLasts (src/Data/List/HT/Private.hs:234)
    propSegmentAfterInits (src/Data/List/HT/Private.hs:238)
    propSegmentAfterInfinite (src/Data/List/HT/Private.hs:245)
    segmentBefore' (src/Data/List/HT/Private.hs:266)
    segmentBefore'' (src/Data/List/HT/Private.hs:276)
    propSegmentBeforeConcat (src/Data/List/HT/Private.hs:286)
    propSegmentBeforeNumSeps (src/Data/List/HT/Private.hs:290)
    propSegmentBeforeHeads (src/Data/List/HT/Private.hs:294)
    propSegmentBeforeTails (src/Data/List/HT/Private.hs:298)
    propSegmentBeforeInfinite (src/Data/List/HT/Private.hs:302)
    propSegmentBeforeGroupBy0 (src/Data/List/HT/Private.hs:306)
    propSegmentBeforeGroupBy1 (src/Data/List/HT/Private.hs:310)
    splitEverywhere (src/Data/List/HT/Private.hs:361)
    propSplitLast (src/Data/List/HT/Private.hs:387)
    propViewR (src/Data/List/HT/Private.hs:407)
    switchL' (src/Data/List/HT/Private.hs:421)
    propSwitchR (src/Data/List/HT/Private.hs:433)
    dropWhileRev' (src/Data/List/HT/Private.hs:465)
    unzipEithers (src/Data/List/HT/Private.hs:532)
    propSieve (src/Data/List/HT/Private.hs:551)
    sliceHorizontal (src/Data/List/HT/Private.hs:560)
    sliceHorizontal' (src/Data/List/HT/Private.hs:560)
    sliceHorizontal'' (src/Data/List/HT/Private.hs:560)
    sliceHorizontal''' (src/Data/List/HT/Private.hs:560)
    propSliceHorizontal (src/Data/List/HT/Private.hs:574)
    sliceVertical (src/Data/List/HT/Private.hs:581)
    sliceVertical' (src/Data/List/HT/Private.hs:581)
    propSliceVertical (src/Data/List/HT/Private.hs:590)
    propSlice (src/Data/List/HT/Private.hs:594)
    search (src/Data/List/HT/Private.hs:604)
    replace (src/Data/List/HT/Private.hs:607)
    markSublists (src/Data/List/HT/Private.hs:617)
    replace' (src/Data/List/HT/Private.hs:627)
    propReplaceId (src/Data/List/HT/Private.hs:631)
    propReplaceCycle (src/Data/List/HT/Private.hs:635)
    multiReplace (src/Data/List/HT/Private.hs:650)
    multiReplace' (src/Data/List/HT/Private.hs:662)
    propMultiReplaceSingle (src/Data/List/HT/Private.hs:672)
    transposeFill (src/Data/List/HT/Private.hs:698)
    unzipCons (src/Data/List/HT/Private.hs:704)
    shear' (s
src/Data/Record/HT/Private.hs:3:1: Warning:
    The import of ‘Data.Monoid’ is redundant
      except perhaps to import instances from ‘Data.Monoid’
    To import instances alone, use: import Data.Monoid()
rc/Data/List/HT/Private.hs:729)
    zipConsSkew (src/Data/List/HT/Private.hs:756)
    takeWhileMulti' (src/Data/List/HT/Private.hs:807)
    propTakeWhileMulti (src/Data/List/HT/Private.hs:812)
    propFoldl'r (src/Data/List/HT/Private.hs:840)
    lengthAtLeast (src/Data/List/HT/Private.hs:862)
    iterateUntilCycle (src/Data/List/HT/Private.hs:874)
    iterateUntilCycleP (src/Data/List/HT/Private.hs:890)
    pairs (src/Data/List/HT/Private.hs:897)
    propRotate (src/Data/List/HT/Private.hs:916)
    allEqual (src/Data/List/HT/Private.hs:933)
    isAscending (src/Data/List/HT/Private.hs:936)
    isAscendingLazy (src/Data/List/HT/Private.hs:939)
    padLeft (src/Data/List/HT/Private.hs:968)
    padRight (src/Data/List/HT/Private.hs:973)
    padRight1 (src/Data/List/HT/Private.hs:973)
  75% ( 46 / 61) in 'Data.List.HT'
  Missing documentation for:
    Module header
    group (src/Data/List/HT/Private.hs:94)
    splitEverywhere (src/Data/List/HT/Private.hs:361)
    unzipEithers (src/Data/List/HT/Private.hs:532)
    sliceHorizontal (src/Data/List/HT/Private.hs:560)
    sliceVertical (src/Data/List/HT/Private.hs:581)
    search (src/Data/List/HT/Private.hs:604)
    replace (src/Data/List/HT/Private.hs:607)
    multiReplace (src/Data/List/HT/Private.hs:650)
    allEqual (src/Data/List/HT/Private.hs:933)
    isAscending (src/Data/List/HT/Private.hs:936)
    isAscendingLazy (src/Data/List/HT/Private.hs:939)
    padLeft (src/Data/List/HT/Private.hs:968)
    padRight (src/Data/List/HT/Private.hs:973)
    lengthAtLeast (src/Data/List/HT/Private.hs:862)
  40% (  2 /  5) in 'Data.Record.HT.Private'
  Missing documentation for:
    Module header
    compare1 (src/Data/Record/HT/Private.hs:19)
    compare2 (src/Data/Record/HT/Private.hs:24)
  67% (  2 /  3) in 'Data.Record.HT'
  Missing documentation for:
    Module header
  50% (  1 /  2) in 'Data.String.HT'
  Missing documentation for:
    Module header
   0% (  0 /  8) in 'Data.Tuple.Example'
  Missing documentation for:
    Module header
    partitionLazy (src/Data/Tuple/Example.hs:9)
    partitionStrict (src/Data/Tuple/Example.hs:15)
    mainPartitionRuns (src/Data/Tuple/Example.hs:22)
    mainPartitionBlocks (src/Data/Tuple/Example.hs:26)
    printSomeChars (src/Data/Tuple/Example.hs:32)
    mainMemoryOk (src/Data/Tuple/Example.hs:35)
    mainMemoryLeak (src/Data/Tuple/Example.hs:39)
  64% (  7 / 11) in 'Data.List.Match'
  Missing documentation for:
    Module header
    splitAt (src/Data/List/Match/Private.hs:63)
    takeRev (src/Data/List/Match/Private.hs:71)
    dropRev (src/Data/List/Match/Private.hs:74)
Documentation created: dist/doc/html/utility-ht/index.html,
dist/doc/html/utility-ht/utility-ht.txt
Creating package registration file:
/tmp/pkgConf-utility-ht-0.02030681019289404619.11
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/utility-ht-0.0.11-2TDzwuUXV1L537S7AEMkBP
Registering utility-ht-0.0.11...
Installed utility-ht-0.0.11
Configuring zlib-0.5.4.2...
Building zlib-0.5.4.2...
Preprocessing library zlib-0.5.4.2...
[1 of 5] Compiling Codec.Compression.Zlib.Stream ( dist/build/Codec/Compression/Zlib/Stream.hs, dist/build/Codec/Compression/Zlib/Stream.o )

Codec/Compression/Zlib/Stream.hsc:111:1: Warning:
    The import of ‘Control.Applicative’ is redundant
      except perhaps to import instances from ‘Control.Applicative’
    To import instances alone, use: import Control.Applicative()

Codec/Compression/Zlib/Stream.hsc:649:1: Warning: Tab character

Codec/Compression/Zlib/Stream.hsc:650:1: Warning: Tab character

Codec/Compression/Zlib/Stream.hsc:651:1: Warning: Tab character

Codec/Compression/Zlib/Stream.hsc:652:1: Warning: Tab character

Codec/Compression/Zlib/Stream.hsc:905:1: Warning: Tab character

Codec/Compression/Zlib/Stream.hsc:945:1: Warning: Tab character

Codec/Compression/Zlib/Stream.hsc:946:1: Warning: Tab character
[2 of 5] Compiling Codec.Compression.Zlib.Internal ( Codec/Compression/Zlib/Internal.hs, dist/build/Codec/Compression/Zlib/Internal.o )
[3 of 5] Compiling Codec.Compression.Zlib.Raw ( Codec/Compression/Zlib/Raw.hs, dist/build/Codec/Compression/Zlib/Raw.o )
[4 of 5] Compiling Codec.Compression.Zlib ( Codec/Compression/Zlib.hs, dist/build/Codec/Compression/Zlib.o )
[5 of 5] Compiling Codec.Compression.GZip ( Codec/Compression/GZip.hs, dist/build/Codec/Compression/GZip.o )
In-place registering zlib-0.5.4.2...
Running Haddock for zlib-0.5.4.2...
Running hscolour for zlib-0.5.4.2...
Preprocessing library zlib-0.5.4.2...
Preprocessing library zlib-0.5.4.2...

Codec/Compression/Zlib/Stream.hsc:649:1: Warning: Tab character

Codec/Compression/Zlib/Stream.hsc:650:1: Warning: Tab character

Codec/Compression/Zlib/Stream.hsc:651:1: Warning: Tab character

Codec/Compression/Zlib/Stream.hsc:652:1: Warning: Tab character

Codec/Compression/Zlib/Stream.hsc:905:1: Warning: Tab character

Codec/Compression/Zlib/Stream.hsc:945:1: Warning: Tab character

Codec/Compression/Zlib/Stream.hsc:946:1: Warning: Tab character

Codec/Compression/Zlib/Stream.hsc:111:1: Warning:
    The import of ‘Control.Applicative’ is redundant
      except perhaps to import instances from ‘Control.Applicative’
    To import instances alone, use: import Control.Applicative()
Haddock coverage:
  65% ( 39 / 60) in 'Codec.Compression.Zlib.Stream'
  Missing documentation for:
    Stream (Codec/Compression/Zlib/Stream.hsc:296)
    run (Codec/Compression/Zlib/Stream.hsc:345)
    unsafeInterleave (Codec/Compression/Zlib/Stream.hsc:370)
    unsafeLiftIO (Codec/Compression/Zlib/Stream.hsc:362)
    deflateInit (Codec/Compression/Zlib/Stream.hsc:852)
    inflateInit (Codec/Compression/Zlib/Stream.hsc:844)
    formatSupportsDictionary (Codec/Compression/Zlib/Stream.hsc:563)
    deflate (Codec/Compression/Zlib/Stream.hsc:212)
    inflate (Codec/Compression/Zlib/Stream.hsc:232)
    Status (Codec/Compression/Zlib/Stream.hsc:461)
    Flush (Codec/Compression/Zlib/Stream.hsc:507)
    ErrorCode (Codec/Compression/Zlib/Stream.hsc:466)
    pushInputBuffer (Codec/Compression/Zlib/Stream.hsc:123)
    inputBufferEmpty (Codec/Compression/Zlib/Stream.hsc:145)
    pushOutputBuffer (Codec/Compression/Zlib/Stream.hsc:149)
    popOutputBuffer (Codec/Compression/Zlib/Stream.hsc:175)
    outputBufferBytesAvailable (Codec/Compression/Zlib/Stream.hsc:192)
    outputBufferSpaceRemaining (Codec/Compression/Zlib/Stream.hsc:198)
    outputBufferFull (Codec/Compression/Zlib/Stream.hsc:204)
    deflateSetDictionary (Codec/Compression/Zlib/Stream.hsc:251)
    inflateSetDictionary (Codec/Compression/Zlib/Stream.hsc:258)
 100% ( 41 / 41) in 'Codec.Compression.Zlib.Internal'
  88% ( 28 / 32) in 'Codec.Compression.Zlib.Raw'
  Missing documentation for:
    compress (Codec/Compression/Zlib/Raw.hs:66)
    decompress (Codec/Compression/Zlib/Raw.hs:60)
    compressWith (Codec/Compression/Zlib/Raw.hs:69)
    decompressWith (Codec/Compression/Zlib/Raw.hs:63)
 100% ( 33 / 33) in 'Codec.Compression.Zlib'
 100% ( 33 / 33) in 'Codec.Compression.GZip'
Documentation created: dist/doc/html/zlib/index.html,
dist/doc/html/zlib/zlib.txt
Creating package registration file:
/tmp/pkgConf-zlib-0.5.41922824791108320526.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/zlib-0.5.4.2-7EfFFsXSCF6JCVS3xlYBS8
Registering zlib-0.5.4.2...
Installed zlib-0.5.4.2
Configuring bindings-GLFW-3.1.1.4...
Building bindings-GLFW-3.1.1.4...
Preprocessing library bindings-GLFW-3.1.1.4...
GLFW.hsc: In function ‘main’:
GLFW.hsc:294:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:294:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:294:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:301:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:301:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
GLFW.hsc:301:5: warning: format ‘%lu’ expects argument of type ‘long unsigned int’, but argument 2 has type ‘int’ [-Wformat=]
[1 of 1] Compiling Bindings.GLFW    ( dist/build/Bindings/GLFW.hs, dist/build/Bindings/GLFW.o )
In-place registering bindings-GLFW-3.1.1.4...
Running Haddock for bindings-GLFW-3.1.1.4...
Running hscolour for bindings-GLFW-3.1.1.4...
Preprocessing library bindings-GLFW-3.1.1.4...
Preprocessing library bindings-GLFW-3.1.1.4...
Haddock coverage:
   0% (  0 /425) in 'Bindings.GLFW'
  Missing documentation for:
    Module header
    c'GL_FALSE (Bindings/GLFW.hsc:27)
    c'GL_TRUE (Bindings/GLFW.hsc:28)
    c'GLFW_VERSION_MAJOR (Bindings/GLFW.hsc:30)
    c'GLFW_VERSION_MINOR (Bindings/GLFW.hsc:31)
    c'GLFW_VERSION_REVISION (Bindings/GLFW.hsc:32)
    c'GLFW_RELEASE (Bindings/GLFW.hsc:34)
    c'GLFW_PRESS (Bindings/GLFW.hsc:35)
    c'GLFW_REPEAT (Bindings/GLFW.hsc:36)
    c'GLFW_KEY_UNKNOWN (Bindings/GLFW.hsc:38)
    c'GLFW_KEY_SPACE (Bindings/GLFW.hsc:40)
    c'GLFW_KEY_APOSTROPHE (Bindings/GLFW.hsc:41)
    c'GLFW_KEY_COMMA (Bindings/GLFW.hsc:42)
    c'GLFW_KEY_MINUS (Bindings/GLFW.hsc:43)
    c'GLFW_KEY_PERIOD (Bindings/GLFW.hsc:44)
    c'GLFW_KEY_SLASH (Bindings/GLFW.hsc:45)
    c'GLFW_KEY_0 (Bindings/GLFW.hsc:46)
    c'GLFW_KEY_1 (Bindings/GLFW.hsc:47)
    c'GLFW_KEY_2 (Bindings/GLFW.hsc:48)
    c'GLFW_KEY_3 (Bindings/GLFW.hsc:49)
    c'GLFW_KEY_4 (Bindings/GLFW.hsc:50)
    c'GLFW_KEY_5 (Bindings/GLFW.hsc:51)
    c'GLFW_KEY_6 (Bindings/GLFW.hsc:52)
    c'GLFW_KEY_7 (Bindings/GLFW.hsc:53)
    c'GLFW_KEY_8 (Bindings/GLFW.hsc:54)
    c'GLFW_KEY_9 (Bindings/GLFW.hsc:55)
    c'GLFW_KEY_SEMICOLON (Bindings/GLFW.hsc:56)
    c'GLFW_KEY_EQUAL (Bindings/GLFW.hsc:57)
    c'GLFW_KEY_A (Bindings/GLFW.hsc:58)
    c'GLFW_KEY_B (Bindings/GLFW.hsc:59)
    c'GLFW_KEY_C (Bindings/GLFW.hsc:60)
    c'GLFW_KEY_D (Bindings/GLFW.hsc:61)
    c'GLFW_KEY_E (Bindings/GLFW.hsc:62)
    c'GLFW_KEY_F (Bindings/GLFW.hsc:63)
    c'GLFW_KEY_G (Bindings/GLFW.hsc:64)
    c'GLFW_KEY_H (Bindings/GLFW.hsc:65)
    c'GLFW_KEY_I (Bindings/GLFW.hsc:66)
    c'GLFW_KEY_J (Bindings/GLFW.hsc:67)
    c'GLFW_KEY_K (Bindings/GLFW.hsc:68)
    c'GLFW_KEY_L (Bindings/GLFW.hsc:69)
    c'GLFW_KEY_M (Bindings/GLFW.hsc:70)
    c'GLFW_KEY_N (Bindings/GLFW.hsc:71)
    c'GLFW_KEY_O (Bindings/GLFW.hsc:72)
    c'GLFW_KEY_P (Bindings/GLFW.hsc:73)
    c'GLFW_KEY_Q (Bindings/GLFW.hsc:74)
    c'GLFW_KEY_R (Bindings/GLFW.hsc:75)
    c'GLFW_KEY_S (Bindings/GLFW.hsc:76)
    c'GLFW_KEY_T (Bindings/GLFW.hsc:77)
    c'GLFW_KEY_U (Bindings/GLFW.hsc:78)
    c'GLFW_KEY_V (Bindings/GLFW.hsc:79)
    c'GLFW_KEY_W (Bindings/GLFW.hsc:80)
    c'GLFW_KEY_X (Bindings/GLFW.hsc:81)
    c'GLFW_KEY_Y (Bindings/GLFW.hsc:82)
    c'GLFW_KEY_Z (Bindings/GLFW.hsc:83)
    c'GLFW_KEY_LEFT_BRACKET (Bindings/GLFW.hsc:84)
    c'GLFW_KEY_BACKSLASH (Bindings/GLFW.hsc:85)
    c'GLFW_KEY_RIGHT_BRACKET (Bindings/GLFW.hsc:86)
    c'GLFW_KEY_GRAVE_ACCENT (Bindings/GLFW.hsc:87)
    c'GLFW_KEY_WORLD_1 (Bindings/GLFW.hsc:88)
    c'GLFW_KEY_WORLD_2 (Bindings/GLFW.hsc:89)
    c'GLFW_KEY_ESCAPE (Bindings/GLFW.hsc:91)
    c'GLFW_KEY_ENTER (Bindings/GLFW.hsc:92)
    c'GLFW_KEY_TAB (Bindings/GLFW.hsc:93)
    c'GLFW_KEY_BACKSPACE (Bindings/GLFW.hsc:94)
    c'GLFW_KEY_INSERT (Bindings/GLFW.hsc:95)
    c'GLFW_KEY_DELETE (Bindings/GLFW.hsc:96)
    c'GLFW_KEY_RIGHT (Bindings/GLFW.hsc:97)
    c'GLFW_KEY_LEFT (Bindings/GLFW.hsc:98)
    c'GLFW_KEY_DOWN (Bindings/GLFW.hsc:99)
    c'GLFW_KEY_UP (Bindings/GLFW.hsc:100)
    c'GLFW_KEY_PAGE_UP (Bindings/GLFW.hsc:101)
    c'GLFW_KEY_PAGE_DOWN (Bindings/GLFW.hsc:102)
    c'GLFW_KEY_HOME (Bindings/GLFW.hsc:103)
    c'GLFW_KEY_END (Bindings/GLFW.hsc:104)
    c'GLFW_KEY_CAPS_LOCK (Bindings/GLFW.hsc:105)
    c'GLFW_KEY_SCROLL_LOCK (Bindings/GLFW.hsc:106)
    c'GLFW_KEY_NUM_LOCK (Bindings/GLFW.hsc:107)
    c'GLFW_KEY_PRINT_SCREEN (Bindings/GLFW.hsc:108)
    c'GLFW_KEY_PAUSE (Bindings/GLFW.hsc:109)
    c'GLFW_KEY_F1 (Bindings/GLFW.hsc:110)
    c'GLFW_KEY_F2 (Bindings/GLFW.hsc:111)
    c'GLFW_KEY_F3 (Bindings/GLFW.hsc:112)
    c'GLFW_KEY_F4 (Bindings/GLFW.hsc:113)
    c'GLFW_KEY_F5 (Bindings/GLFW.hsc:114)
    c'GLFW_KEY_F6 (Bindings/GLFW.hsc:115)
    c'GLFW_KEY_F7 (Bindings/GLFW.hsc:116)
    c'GLFW_KEY_F8 (Bindings/GLFW.hsc:117)
    c'GLFW_KEY_F9 (Bindings/GLFW.hsc:118)
    c'GLFW_KEY_F10 (Bindings/GLFW.hsc:119)
    c'GLFW_KEY_F11 (Bindings/GLFW.hsc:120)
    c'GLFW_KEY_F12 (Bindings/GLFW.hsc:121)
    c'GLFW_KEY_F13 (Bindings/GLFW.hsc:122)
    c'GLFW_KEY_F14 (Bindings/GLFW.hsc:123)
    c'GLFW_KEY_F15 (Bindings/GLFW.hsc:124)
    c'GLFW_KEY_F16 (Bindings/GLFW.hsc:125)
    c'GLFW_KEY_F17 (Bindings/GLFW.hsc:126)
    c'GLFW_KEY_F18 (Bindings/GLFW.hsc:127)
    c'GLFW_KEY_F19 (Bindings/GLFW.hsc:128)
    c'GLFW_KEY_F20 (Bindings/GLFW.hsc:129)
    c'GLFW_KEY_F21 (Bindings/GLFW.hsc:130)
    c'GLFW_KEY_F22 (Bindings/GLFW.hsc:131)
    c'GLFW_KEY_F23 (Bindings/GLFW.hsc:132)
    c'GLFW_KEY_F24 (Bindings/GLFW.hsc:133)
    c'GLFW_KEY_F25 (Bindings/GLFW.hsc:134)
    c'GLFW_KEY_KP_0 (Bindings/GLFW.hsc:135)
    c'GLFW_KEY_KP_1 (Bindings/GLFW.hsc:136)
    c'GLFW_KEY_KP_2 (Bindings/GLFW.hsc:137)
    c'GLFW_KEY_KP_3 (Bindings/GLFW.hsc:138)
    c'GLFW_KEY_KP_4 (Bindings/GLFW.hsc:139)
    c'GLFW_KEY_KP_5 (Bindings/GLFW.hsc:140)
    c'GLFW_KEY_KP_6 (Bindings/GLFW.hsc:141)
    c'GLFW_KEY_KP_7 (Bindings/GLFW.hsc:142)
    c'GLFW_KEY_KP_8 (Bindings/GLFW.hsc:143)
    c'GLFW_KEY_KP_9 (Bindings/GLFW.hsc:144)
    c'GLFW_KEY_KP_DECIMAL (Bindings/GLFW.hsc:145)
    c'GLFW_KEY_KP_DIVIDE (Bindings/GLFW.hsc:146)
    c'GLFW_KEY_KP_MULTIPLY (Bindings/GLFW.hsc:147)
    c'GLFW_KEY_KP_SUBTRACT (Bindings/GLFW.hsc:148)
    c'GLFW_KEY_KP_ADD (Bindings/GLFW.hsc:149)
    c'GLFW_KEY_KP_ENTER (Bindings/GLFW.hsc:150)
    c'GLFW_KEY_KP_EQUAL (Bindings/GLFW.hsc:151)
    c'GLFW_KEY_LEFT_SHIFT (Bindings/GLFW.hsc:152)
    c'GLFW_KEY_LEFT_CONTROL (Bindings/GLFW.hsc:153)
    c'GLFW_KEY_LEFT_ALT (Bindings/GLFW.hsc:154)
    c'GLFW_KEY_LEFT_SUPER (Bindings/GLFW.hsc:155)
    c'GLFW_KEY_RIGHT_SHIFT (Bindings/GLFW.hsc:156)
    c'GLFW_KEY_RIGHT_CONTROL (Bindings/GLFW.hsc:157)
    c'GLFW_KEY_RIGHT_ALT (Bindings/GLFW.hsc:158)
    c'GLFW_KEY_RIGHT_SUPER (Bindings/GLFW.hsc:159)
    c'GLFW_KEY_MENU (Bindings/GLFW.hsc:160)
    c'GLFW_KEY_LAST (Bindings/GLFW.hsc:161)
    c'GLFW_MOD_SHIFT (Bindings/GLFW.hsc:163)
    c'GLFW_MOD_CONTROL (Bindings/GLFW.hsc:164)
    c'GLFW_MOD_ALT (Bindings/GLFW.hsc:165)
    c'GLFW_MOD_SUPER (Bindings/GLFW.hsc:166)
    c'GLFW_MOUSE_BUTTON_1 (Bindings/GLFW.hsc:168)
    c'GLFW_MOUSE_BUTTON_2 (Bindings/GLFW.hsc:169)
    c'GLFW_MOUSE_BUTTON_3 (Bindings/GLFW.hsc:170)
    c'GLFW_MOUSE_BUTTON_4 (Bindings/GLFW.hsc:171)
    c'GLFW_MOUSE_BUTTON_5 (Bindings/GLFW.hsc:172)
    c'GLFW_MOUSE_BUTTON_6 (Bindings/GLFW.hsc:173)
    c'GLFW_MOUSE_BUTTON_7 (Bindings/GLFW.hsc:174)
    c'GLFW_MOUSE_BUTTON_8 (Bindings/GLFW.hsc:175)
    c'GLFW_MOUSE_BUTTON_LAST (Bindings/GLFW.hsc:176)
    c'GLFW_MOUSE_BUTTON_LEFT (Bindings/GLFW.hsc:177)
    c'GLFW_MOUSE_BUTTON_RIGHT (Bindings/GLFW.hsc:178)
    c'GLFW_MOUSE_BUTTON_MIDDLE (Bindings/GLFW.hsc:179)
    c'GLFW_JOYSTICK_1 (Bindings/GLFW.hsc:181)
    c'GLFW_JOYSTICK_2 (Bindings/GLFW.hsc:182)
    c'GLFW_JOYSTICK_3 (Bindings/GLFW.hsc:183)
    c'GLFW_JOYSTICK_4 (Bindings/GLFW.hsc:184)
    c'GLFW_JOYSTICK_5 (Bindings/GLFW.hsc:185)
    c'GLFW_JOYSTICK_6 (Bindings/GLFW.hsc:186)
    c'GLFW_JOYSTICK_7 (Bindings/GLFW.hsc:187)
    c'GLFW_JOYSTICK_8 (Bindings/GLFW.hsc:188)
    c'GLFW_JOYSTICK_9 (Bindings/GLFW.hsc:189)
    c'GLFW_JOYSTICK_10 (Bindings/GLFW.hsc:190)
    c'GLFW_JOYSTICK_11 (Bindings/GLFW.hsc:191)
    c'GLFW_JOYSTICK_12 (Bindings/GLFW.hsc:192)
    c'GLFW_JOYSTICK_13 (Bindings/GLFW.hsc:193)
    c'GLFW_JOYSTICK_14 (Bindings/GLFW.hsc:194)
    c'GLFW_JOYSTICK_15 (Bindings/GLFW.hsc:195)
    c'GLFW_JOYSTICK_16 (Bindings/GLFW.hsc:196)
    c'GLFW_JOYSTICK_LAST (Bindings/GLFW.hsc:197)
    c'GLFW_NOT_INITIALIZED (Bindings/GLFW.hsc:199)
    c'GLFW_NO_CURRENT_CONTEXT (Bindings/GLFW.hsc:200)
    c'GLFW_INVALID_ENUM (Bindings/GLFW.hsc:201)
    c'GLFW_INVALID_VALUE (Bindings/GLFW.hsc:202)
    c'GLFW_OUT_OF_MEMORY (Bindings/GLFW.hsc:203)
    c'GLFW_API_UNAVAILABLE (Bindings/GLFW.hsc:204)
    c'GLFW_VERSION_UNAVAILABLE (Bindings/GLFW.hsc:205)
    c'GLFW_PLATFORM_ERROR (Bindings/GLFW.hsc:206)
    c'GLFW_FORMAT_UNAVAILABLE (Bindings/GLFW.hsc:207)
    c'GLFW_FOCUSED (Bindings/GLFW.hsc:209)
    c'GLFW_ICONIFIED (Bindings/GLFW.hsc:210)
    c'GLFW_RESIZABLE (Bindings/GLFW.hsc:211)
    c'GLFW_VISIBLE (Bindings/GLFW.hsc:212)
    c'GLFW_DECORATED (Bindings/GLFW.hsc:213)
    c'GLFW_RED_BITS (Bindings/GLFW.hsc:215)
    c'GLFW_GREEN_BITS (Bindings/GLFW.hsc:216)
    c'GLFW_BLUE_BITS (Bindings/GLFW.hsc:217)
    c'GLFW_ALPHA_BITS (Bindings/GLFW.hsc:218)
    c'GLFW_DEPTH_BITS (Bindings/GLFW.hsc:219)
    c'GLFW_STENCIL_BITS (Bindings/GLFW.hsc:220)
    c'GLFW_ACCUM_RED_BITS (Bindings/GLFW.hsc:221)
    c'GLFW_ACCUM_GREEN_BITS (Bindings/GLFW.hsc:222)
    c'GLFW_ACCUM_BLUE_BITS (Bindings/GLFW.hsc:223)
    c'GLFW_ACCUM_ALPHA_BITS (Bindings/GLFW.hsc:224)
    c'GLFW_AUX_BUFFERS (Bindings/GLFW.hsc:225)
    c'GLFW_STEREO (Bindings/GLFW.hsc:226)
    c'GLFW_SAMPLES (Bindings/GLFW.hsc:227)
    c'GLFW_SRGB_CAPABLE (Bindings/GLFW.hsc:228)
    c'GLFW_REFRESH_RATE (Bindings/GLFW.hsc:229)
    c'GLFW_CLIENT_API (Bindings/GLFW.hsc:231)
    c'GLFW_CONTEXT_VERSION_MAJOR (Bindings/GLFW.hsc:232)
    c'GLFW_CONTEXT_VERSION_MINOR (Bindings/GLFW.hsc:233)
    c'GLFW_CONTEXT_REVISION (Bindings/GLFW.hsc:234)
    c'GLFW_CONTEXT_ROBUSTNESS (Bindings/GLFW.hsc:235)
    c'GLFW_OPENGL_FORWARD_COMPAT (Bindings/GLFW.hsc:236)
    c'GLFW_OPENGL_DEBUG_CONTEXT (Bindings/GLFW.hsc:237)
    c'GLFW_OPENGL_PROFILE (Bindings/GLFW.hsc:238)
    c'GLFW_OPENGL_API (Bindings/GLFW.hsc:240)
    c'GLFW_OPENGL_ES_API (Bindings/GLFW.hsc:241)
    c'GLFW_NO_ROBUSTNESS (Bindings/GLFW.hsc:243)
    c'GLFW_NO_RESET_NOTIFICATION (Bindings/GLFW.hsc:244)
    c'GLFW_LOSE_CONTEXT_ON_RESET (Bindings/GLFW.hsc:245)
    c'GLFW_OPENGL_ANY_PROFILE (Bindings/GLFW.hsc:247)
    c'GLFW_OPENGL_CORE_PROFILE (Bindings/GLFW.hsc:248)
    c'GLFW_OPENGL_COMPAT_PROFILE (Bindings/GLFW.hsc:249)
    c'GLFW_CURSOR (Bindings/GLFW.hsc:251)
    c'GLFW_STICKY_KEYS (Bindings/GLFW.hsc:252)
    c'GLFW_STICKY_MOUSE_BUTTONS (Bindings/GLFW.hsc:253)
    c'GLFW_CURSOR_NORMAL (Bindings/GLFW.hsc:255)
    c'GLFW_CURSOR_HIDDEN (Bindings/GLFW.hsc:256)
    c'GLFW_CURSOR_DISABLED (Bindings/GLFW.hsc:257)
    c'GLFW_CONNECTED (Bindings/GLFW.hsc:259)
    c'GLFW_DISCONNECTED (Bindings/GLFW.hsc:260)
    C'GLFWglproc (Bindings/GLFW.hsc:261)
    mk'GLFWglproc (Bindings/GLFW.hsc:262)
    C'GLFWmonitor (Bindings/GLFW.hsc:263)
    mK'GLFWglproc (Bindings/GLFW.hsc:264)
    C'GLFWwindow (Bindings/GLFW.hsc:267)
    C'GLFWerrorfun (Bindings/GLFW.hsc:271)
    C'GLFWwindowposfun (Bindings/GLFW.hsc:272)
    mk'GLFWerrorfun (Bindings/GLFW.hsc:272)
    C'GLFWwindowsizefun (Bindings/GLFW.hsc:273)
    mk'GLFWwindowposfun (Bindings/GLFW.hsc:273)
    C'GLFWwindowclosefun (Bindings/GLFW.hsc:274)
    mK'GLFWerrorfun (Bindings/GLFW.hsc:274)
    mk'GLFWwindowsizefun (Bindings/GLFW.hsc:274)
    C'GLFWwindowrefreshfun (Bindings/GLFW.hsc:275)
    mk'GLFWwindowclosefun (Bindings/GLFW.hsc:275)
    mK'GLFWwindowposfun (Bindings/GLFW.hsc:275)
    C'GLFWwindowfocusfun (Bindings/GLFW.hsc:276)
    mk'GLFWwindowrefreshfun (Bindings/GLFW.hsc:276)
    mK'GLFWwindowsizefun (Bindings/GLFW.hsc:276)
    C'GLFWwindowiconifyfun (Bindings/GLFW.hsc:277)
    mK'GLFWwindowclosefun (Bindings/GLFW.hsc:277)
    mk'GLFWwindowfocusfun (Bindings/GLFW.hsc:277)
    C'GLFWframebuffersizefun (Bindings/GLFW.hsc:278)
    mK'GLFWwindowrefreshfun (Bindings/GLFW.hsc:278)
    mk'GLFWwindowiconifyfun (Bindings/GLFW.hsc:278)
    C'GLFWmousebuttonfun (Bindings/GLFW.hsc:279)
    mK'GLFWwindowfocusfun (Bindings/GLFW.hsc:279)
    mk'GLFWframebuffersizefun (Bindings/GLFW.hsc:279)
    C'GLFWcursorposfun (Bindings/GLFW.hsc:280)
    mK'GLFWwindowiconifyfun (Bindings/GLFW.hsc:280)
    mk'GLFWmousebuttonfun (Bindings/GLFW.hsc:280)
    C'GLFWcursorenterfun (Bindings/GLFW.hsc:281)
    mK'GLFWframebuffersizefun (Bindings/GLFW.hsc:281)
    mk'GLFWcursorposfun (Bindings/GLFW.hsc:281)
    C'GLFWscrollfun (Bindings/GLFW.hsc:282)
    mk'GLFWcursorenterfun (Bindings/GLFW.hsc:282)
    mK'GLFWmousebuttonfun (Bindings/GLFW.hsc:282)
    C'GLFWkeyfun (Bindings/GLFW.hsc:283)
    mk'GLFWscrollfun (Bindings/GLFW.hsc:283)
    mK'GLFWcursorposfun (Bindings/GLFW.hsc:283)
    C'GLFWcharfun (Bindings/GLFW.hsc:284)
    mK'GLFWcursorenterfun (Bindings/GLFW.hsc:284)
    mk'GLFWkeyfun (Bindings/GLFW.hsc:284)
    C'GLFWmonitorfun (Bindings/GLFW.hsc:285)
    mk'GLFWcharfun (Bindings/GLFW.hsc:285)
    mK'GLFWscrollfun (Bindings/GLFW.hsc:285)
    mk'GLFWmonitorfun (Bindings/GLFW.hsc:286)
    mK'GLFWkeyfun (Bindings/GLFW.hsc:286)
    mK'GLFWcharfun (Bindings/GLFW.hsc:287)
    mK'GLFWmonitorfun (Bindings/GLFW.hsc:288)
    C'GLFWvidmode (Bindings/GLFW.hsc:294)
    C'GLFWgammaramp (Bindings/GLFW.hsc:301)
    p'GLFWvidmode'width (Bindings/GLFW.hsc:303)
    c'glfwInit (Bindings/GLFW.hsc:303)
    c'glfwTerminate (Bindings/GLFW.hsc:304)
    p'GLFWvidmode'height (Bindings/GLFW.hsc:305)
    p'glfwInit (Bindings/GLFW.hsc:305)
    c'glfwGetVersion (Bindings/GLFW.hsc:305)
    c'glfwGetVersionString (Bindings/GLFW.hsc:306)
    p'glfwTerminate (Bindings/GLFW.hsc:306)
    p'GLFWvidmode'redBits (Bindings/GLFW.hsc:307)
    c'glfwSetErrorCallback (Bindings/GLFW.hsc:307)
    p'glfwGetVersion (Bindings/GLFW.hsc:307)
    p'GLFWgammaramp'red (Bindings/GLFW.hsc:308)
    p'glfwGetVersionString (Bindings/GLFW.hsc:308)
    c'glfwGetMonitors (Bindings/GLFW.hsc:308)
    p'GLFWvidmode'greenBits (Bindings/GLFW.hsc:309)
    c'glfwGetPrimaryMonitor (Bindings/GLFW.hsc:309)
    p'glfwSetErrorCallback (Bindings/GLFW.hsc:309)
    p'GLFWgammaramp'green (Bindings/GLFW.hsc:310)
    p'glfwGetMonitors (Bindings/GLFW.hsc:310)
    c'glfwGetMonitorPos (Bindings/GLFW.hsc:310)
    p'GLFWvidmode'blueBits (Bindings/GLFW.hsc:311)
    p'glfwGetPrimaryMonitor (Bindings/GLFW.hsc:311)
    c'glfwGetMonitorPhysicalSize (Bindings/GLFW.hsc:311)
    p'GLFWgammaramp'blue (Bindings/GLFW.hsc:312)
    c'glfwGetMonitorName (Bindings/GLFW.hsc:312)
    p'glfwGetMonitorPos (Bindings/GLFW.hsc:312)
    p'GLFWvidmode'refreshRate (Bindings/GLFW.hsc:313)
    c'glfwSetMonitorCallback (Bindings/GLFW.hsc:313)
    p'glfwGetMonitorPhysicalSize (Bindings/GLFW.hsc:313)
    p'GLFWgammaramp'size (Bindings/GLFW.hsc:314)
    p'glfwGetMonitorName (Bindings/GLFW.hsc:314)
    c'glfwGetVideoModes (Bindings/GLFW.hsc:314)
     (Bindings/GLFW.hsc:314)
    c'glfwGetVideoMode (Bindings/GLFW.hsc:315)
    p'glfwSetMonitorCallback (Bindings/GLFW.hsc:315)
     (Bindings/GLFW.hsc:315)
    c'glfwSetGamma (Bindings/GLFW.hsc:316)
    p'glfwGetVideoModes (Bindings/GLFW.hsc:316)
    c'glfwGetGammaRamp (Bindings/GLFW.hsc:317)
    p'glfwGetVideoMode (Bindings/GLFW.hsc:317)
    p'glfwSetGamma (Bindings/GLFW.hsc:318)
    c'glfwSetGammaRamp (Bindings/GLFW.hsc:318)
    c'glfwDefaultWindowHints (Bindings/GLFW.hsc:319)
    p'glfwGetGammaRamp (Bindings/GLFW.hsc:319)
    c'glfwWindowHint (Bindings/GLFW.hsc:320)
    p'glfwSetGammaRamp (Bindings/GLFW.hsc:320)
    p'glfwDefaultWindowHints (Bindings/GLFW.hsc:321)
    c'glfwCreateWindow (Bindings/GLFW.hsc:321)
    c'glfwDestroyWindow (Bindings/GLFW.hsc:322)
    p'glfwWindowHint (Bindings/GLFW.hsc:322)
    c'glfwWindowShouldClose (Bindings/GLFW.hsc:323)
    p'glfwCreateWindow (Bindings/GLFW.hsc:323)
    c'glfwSetWindowShouldClose (Bindings/GLFW.hsc:324)
    p'glfwDestroyWindow (Bindings/GLFW.hsc:324)
    p'glfwWindowShouldClose (Bindings/GLFW.hsc:325)
    c'glfwSetWindowTitle (Bindings/GLFW.hsc:325)
    p'glfwSetWindowShouldClose (Bindings/GLFW.hsc:326)
    c'glfwGetWindowPos (Bindings/GLFW.hsc:326)
    c'glfwSetWindowPos (Bindings/GLFW.hsc:327)
    p'glfwSetWindowTitle (Bindings/GLFW.hsc:327)
    c'glfwGetWindowSize (Bindings/GLFW.hsc:328)
    p'glfwGetWindowPos (Bindings/GLFW.hsc:328)
    c'glfwSetWindowSize (Bindings/GLFW.hsc:329)
    p'glfwSetWindowPos (Bindings/GLFW.hsc:329)
    c'glfwGetFramebufferSize (Bindings/GLFW.hsc:330)
    p'glfwGetWindowSize (Bindings/GLFW.hsc:330)
    c'glfwIconifyWindow (Bindings/GLFW.hsc:331)
    p'glfwSetWindowSize (Bindings/GLFW.hsc:331)
    c'glfwRestoreWindow (Bindings/GLFW.hsc:332)
    p'glfwGetFramebufferSize (Bindings/GLFW.hsc:332)
    c'glfwShowWindow (Bindings/GLFW.hsc:333)
    p'glfwIconifyWindow (Bindings/GLFW.hsc:333)
    c'glfwHideWindow (Bindings/GLFW.hsc:334)
    p'glfwRestoreWindow (Bindings/GLFW.hsc:334)
    p'glfwShowWindow (Bindings/GLFW.hsc:335)
    c'glfwGetWindowMonitor (Bindings/GLFW.hsc:335)
    p'glfwHideWindow (Bindings/GLFW.hsc:336)
    c'glfwGetWindowAttrib (Bindings/GLFW.hsc:336)
    c'glfwSetWindowUserPointer (Bindings/GLFW.hsc:337)
    p'glfwGetWindowMonitor (Bindings/GLFW.hsc:337)
    c'glfwGetWindowUserPointer (Bindings/GLFW.hsc:338)
    p'glfwGetWindowAttrib (Bindings/GLFW.hsc:338)
    p'glfwSetWindowUserPointer (Bindings/GLFW.hsc:339)
    c'glfwSetWindowPosCallback (Bindings/GLFW.hsc:339)
    p'glfwGetWindowUserPointer (Bindings/GLFW.hsc:340)
    c'glfwSetWindowSizeCallback (Bindings/GLFW.hsc:340)
    c'glfwSetWindowCloseCallback (Bindings/GLFW.hsc:341)
    p'glfwSetWindowPosCallback (Bindings/GLFW.hsc:341)
    c'glfwSetWindowRefreshCallback (Bindings/GLFW.hsc:342)
    p'glfwSetWindowSizeCallback (Bindings/GLFW.hsc:342)
    c'glfwSetWindowFocusCallback (Bindings/GLFW.hsc:343)
    p'glfwSetWindowCloseCallback (Bindings/GLFW.hsc:343)
    c'glfwSetWindowIconifyCallback (Bindings/GLFW.hsc:344)
    p'glfwSetWindowRefreshCallback (Bindings/GLFW.hsc:344)
    c'glfwSetFramebufferSizeCallback (Bindings/GLFW.hsc:345)
    p'glfwSetWindowFocusCallback (Bindings/GLFW.hsc:345)
    c'glfwPollEvents (Bindings/GLFW.hsc:346)
    p'glfwSetWindowIconifyCallback (Bindings/GLFW.hsc:346)
    c'glfwWaitEvents (Bindings/GLFW.hsc:347)
    p'glfwSetFramebufferSizeCallback (Bindings/GLFW.hsc:347)
    c'glfwPostEmptyEvent (Bindings/GLFW.hsc:348)
    p'glfwPollEvents (Bindings/GLFW.hsc:348)
    p'glfwWaitEvents (Bindings/GLFW.hsc:349)
    c'glfwGetInputMode (Bindings/GLFW.hsc:349)
    p'glfwPostEmptyEvent (Bindings/GLFW.hsc:350)
    c'glfwSetInputMode (Bindings/GLFW.hsc:350)
    c'glfwGetKey (Bindings/GLFW.hsc:351)
    p'glfwGetInputMode (Bindings/GLFW.hsc:351)
    c'glfwGetMouseButton (Bindings/GLFW.hsc:352)
    p'glfwSetInputMode (Bindings/GLFW.hsc:352)
    p'glfwGetKey (Bindings/GLFW.hsc:353)
    c'glfwGetCursorPos (Bindings/GLFW.hsc:353)
    p'glfwGetMouseButton (Bindings/GLFW.hsc:354)
    c'glfwSetCursorPos (Bindings/GLFW.hsc:354)
    c'glfwSetKeyCallback (Bindings/GLFW.hsc:355)
    p'glfwGetCursorPos (Bindings/GLFW.hsc:355)
    c'glfwSetCharCallback (Bindings/GLFW.hsc:356)
    p'glfwSetCursorPos (Bindings/GLFW.hsc:356)
    p'glfwSetKeyCallback (Bindings/GLFW.hsc:357)
    c'glfwSetMouseButtonCallback (Bindings/GLFW.hsc:357)
    p'glfwSetCharCallback (Bindings/GLFW.hsc:358)
    c'glfwSetCursorPosCallback (Bindings/GLFW.hsc:358)
    c'glfwSetCursorEnterCallback (Bindings/GLFW.hsc:359)
    p'glfwSetMouseButtonCallback (Bindings/GLFW.hsc:359)
    c'glfwSetScrollCallback (Bindings/GLFW.hsc:360)
    p'glfwSetCursorPosCallback (Bindings/GLFW.hsc:360)
    c'glfwJoystickPresent (Bindings/GLFW.hsc:361)
    p'glfwSetCursorEnterCallback (Bindings/GLFW.hsc:361)
    c'glfwGetJoystickAxes (Bindings/GLFW.hsc:362)
    p'glfwSetScrollCallback (Bindings/GLFW.hsc:362)
    p'glfwJoystickPresent (Bindings/GLFW.hsc:363)
    c'glfwGetJoystickButtons (Bindings/GLFW.hsc:363)
    c'glfwGetJoystickName (Bindings/GLFW.hsc:364)
    p'glfwGetJoystickAxes (Bindings/GLFW.hsc:364)
    c'glfwSetClipboardString (Bindings/GLFW.hsc:365)
    p'glfwGetJoystickButtons (Bindings/GLFW.hsc:365)
    p'glfwGetJoystickName (Bindings/GLFW.hsc:366)
    c'glfwGetClipboardString (Bindings/GLFW.hsc:366)
    c'glfwGetTime (Bindings/GLFW.hsc:367)
    p'glfwSetClipboardString (Bindings/GLFW.hsc:367)
    c'glfwSetTime (Bindings/GLFW.hsc:368)
    p'glfwGetClipboardString (Bindings/GLFW.hsc:368)
    p'glfwGetTime (Bindings/GLFW.hsc:369)
    c'glfwMakeContextCurrent (Bindings/GLFW.hsc:369)
    c'glfwGetCurrentContext (Bindings/GLFW.hsc:370)
    p'glfwSetTime (Bindings/GLFW.hsc:370)
    c'glfwSwapBuffers (Bindings/GLFW.hsc:371)
    p'glfwMakeContextCurrent (Bindings/GLFW.hsc:371)
    c'glfwSwapInterval (Bindings/GLFW.hsc:372)
    p'glfwGetCurrentContext (Bindings/GLFW.hsc:372)
    c'glfwExtensionSupported (Bindings/GLFW.hsc:373)
    p'glfwSwapBuffers (Bindings/GLFW.hsc:373)
    p'glfwSwapInterval (Bindings/GLFW.hsc:374)
    c'glfwGetProcAddress (Bindings/GLFW.hsc:374)
    p'glfwExtensionSupported (Bindings/GLFW.hsc:375)
    p'glfwGetProcAddress (Bindings/GLFW.hsc:376)
Documentation created: dist/doc/html/bindings-GLFW/index.html,
dist/doc/html/bindings-GLFW/bindings-GLFW.txt
Creating package registration file:
/tmp/pkgConf-bindings-GLFW-3.1.113234400741719609524.4
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/bindings-GLFW-3.1.1.4-9AhPcguGaCFDeBLb2CVBKw
Registering bindings-GLFW-3.1.1.4...
Installed bindings-GLFW-3.1.1.4
Configuring pretty-show-1.6.9...
Building pretty-show-1.6.9...
Preprocessing library pretty-show-1.6.9...
[1 of 6] Compiling Paths_pretty_show ( dist/build/autogen/Paths_pretty_show.hs, dist/build/Paths_pretty_show.o )
[2 of 6] Compiling Text.Show.Value  ( Text/Show/Value.hs, dist/build/Text/Show/Value.o )
[3 of 6] Compiling Text.Show.PrettyVal ( Text/Show/PrettyVal.hs, dist/build/Text/Show/PrettyVal.o )
[4 of 6] Compiling Text.Show.Html   ( Text/Show/Html.hs, dist/build/Text/Show/Html.o )

Text/Show/Html.hs:106:1: Warning: Defined but not used: ‘tallTuple’
[5 of 6] Compiling Text.Show.Parser ( dist/build/Text/Show/Parser.hs, dist/build/Text/Show/Parser.o )
[6 of 6] Compiling Text.Show.Pretty ( Text/Show/Pretty.hs, dist/build/Text/Show/Pretty.o )
In-place registering pretty-show-1.6.9...
Preprocessing executable 'ppsh' for pretty-show-1.6.9...
[1 of 1] Compiling Main             ( bin/ppsh.hs, dist/build/ppsh/ppsh-tmp/Main.o )
Linking dist/build/ppsh/ppsh ...
Running Haddock for pretty-show-1.6.9...
Running hscolour for pretty-show-1.6.9...
Preprocessing library pretty-show-1.6.9...
Preprocessing executable 'ppsh' for pretty-show-1.6.9...
Preprocessing library pretty-show-1.6.9...

Text/Show/Html.hs:106:1: Warning: Defined but not used: ‘tallTuple’
Haddock coverage:
   0% (  0 /  8) in 'Paths_pretty_show'
  Missing documentation for:
    Module header
    version (dist/build/autogen/Paths_pretty_show.hs:15)
    getBinDir (dist/build/autogen/Paths_pretty_show.hs:25)
    getLibDir (dist/build/autogen/Paths_pretty_show.hs:25)
    getDataDir (dist/build/autogen/Paths_pretty_show.hs:25)
    getLibexecDir (dist/build/autogen/Paths_pretty_show.hs:25)
    getDataFileName (dist/build/autogen/Paths_pretty_show.hs:32)
    getSysconfDir (dist/build/autogen/Paths_pretty_show.hs:25)
 100% (  3 /  3) in 'Text.Show.Value'
  50% (  1 /  2) in 'Text.Show.PrettyVal'
  Missing documentation for:
    Module header
  71% (  5 /  7) in 'Text.Show.Html'
  Missing documentation for:
    Module header
    Html (Text/Show/Html.hs:144)
   0% (  0 /  2) in 'Text.Show.Parser'
  Missing documentation for:
    Module header
    parseValue (dist/build/Text/Show/Parser.hs:768)
  81% ( 21 / 26) in 'Text.Show.Pretty'
  Missing documentation for:
    parseValue (Text/Show/Pretty.hs:53)
    reify (Text/Show/Pretty.hs:50)
    Html (Text/Show/Html.hs:144)
    getDataDir (dist/build/autogen/Paths_pretty_show.hs:25)
    ppValue (Text/Show/Pretty.hs:47)
Documentation created: dist/doc/html/pretty-show/index.html,
dist/doc/html/pretty-show/pretty-show.txt
Preprocessing executable 'ppsh' for pretty-show-1.6.9...
Creating package registration file:
/tmp/pkgConf-pretty-show-1.61500758826890117155.9
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/pretty-show-1.6.9-2lC99QDHOE3JiCMPieJv3x
Installing executable(s) in
/home/builder/hackage-server/build-cache/tmp-install/bin
Warning: The directory
/home/builder/hackage-server/build-cache/tmp-install/bin is not in the system
search path.
Registering pretty-show-1.6.9...
Installed pretty-show-1.6.9
Configuring old-time-1.1.0.3...
configure: WARNING: unrecognized options: --with-compiler, --with-gcc
checking for gcc... gcc
checking whether the C compiler works... yes
checking for C compiler default output file name... a.out
checking for suffix of executables... 
checking whether we are cross compiling... no
checking for suffix of object files... o
checking whether we are using the GNU C compiler... yes
checking whether gcc accepts -g... yes
checking for gcc option to accept ISO C89... none needed
checking how to run the C preprocessor... gcc -E
checking for grep that handles long lines and -e... /bin/grep
checking for egrep... /bin/grep -E
checking for ANSI C header files... yes
checking for sys/types.h... yes
checking for sys/stat.h... yes
checking for stdlib.h... yes
checking for string.h... yes
checking for memory.h... yes
checking for strings.h... yes
checking for inttypes.h... yes
checking for stdint.h... yes
checking for unistd.h... yes
checking sys/time.h usability... yes
checking sys/time.h presence... yes
checking for sys/time.h... yes
checking sys/timeb.h usability... yes
checking sys/timeb.h presence... yes
checking for sys/timeb.h... yes
checking time.h usability... yes
checking time.h presence... yes
checking for time.h... yes
checking for ftime... yes
checking for gmtime_r... yes
checking for localtime_r... yes
checking for gettimeofday... yes
checking whether struct tm is in sys/time.h or time.h... time.h
checking for struct tm.tm_zone... yes
checking whether time.h and sys/time.h may both be included... yes
checking for sys/time.h... (cached) yes
checking whether altzone is declared... no
configure: creating ./config.status
config.status: creating include/HsTimeConfig.h
configure: WARNING: unrecognized options: --with-compiler, --with-gcc
Building old-time-1.1.0.3...
Preprocessing library old-time-1.1.0.3...
[1 of 1] Compiling System.Time      ( dist/build/System/Time.hs, dist/build/System/Time.o )
In-place registering old-time-1.1.0.3...
Running Haddock for old-time-1.1.0.3...
Running hscolour for old-time-1.1.0.3...
Preprocessing library old-time-1.1.0.3...
Preprocessing library old-time-1.1.0.3...
Haddock coverage:
  95% ( 20 / 21) in 'System.Time'
  Missing documentation for:
    getClockTime (System/Time.hsc:232)
Documentation created: dist/doc/html/old-time/index.html,
dist/doc/html/old-time/old-time.txt
Creating package registration file:
/tmp/pkgConf-old-time-1.1.015381184502135410116.3
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/old-time-1.1.0.3-FBWJJDS5FKr7UKFScBcUW2
Registering old-time-1.1.0.3...
Installed old-time-1.1.0.3
Configuring tf-random-0.5...
Building tf-random-0.5...
Preprocessing library tf-random-0.5...
[1 of 4] Compiling System.Random.TF.Gen ( src/System/Random/TF/Gen.hs, dist/build/System/Random/TF/Gen.o )
[2 of 4] Compiling System.Random.TF.Init ( src/System/Random/TF/Init.hs, dist/build/System/Random/TF/Init.o )

src/System/Random/TF/Init.hs:94:5: Warning:
    In the use of ‘bitSize’ (imported from Data.Bits):
    Deprecated: "Use 'bitSizeMaybe' or 'finiteBitSize' instead"
[3 of 4] Compiling System.Random.TF.Instances ( src/System/Random/TF/Instances.hs, dist/build/System/Random/TF/Instances.o )
[4 of 4] Compiling System.Random.TF ( src/System/Random/TF.hs, dist/build/System/Random/TF.o )
In-place registering tf-random-0.5...
Running Haddock for tf-random-0.5...
Running hscolour for tf-random-0.5...
Preprocessing library tf-random-0.5...
Preprocessing library tf-random-0.5...

src/System/Random/TF/Init.hs:94:5: Warning:
    In the use of ‘bitSize’ (imported from Data.Bits):
    Deprecated: "Use 'bitSizeMaybe' or 'finiteBitSize' instead"
Haddock coverage:
 100% (  4 /  4) in 'System.Random.TF.Gen'
  83% (  5 /  6) in 'System.Random.TF.Init'
  Missing documentation for:
    Module header
  33% (  1 /  3) in 'System.Random.TF.Instances'
  Missing documentation for:
    Random (src/System/Random/TF/Instances.hs:37)
    randomEnum (src/System/Random/TF/Instances.hs:205)
 100% (  3 /  3) in 'System.Random.TF'
Documentation created: dist/doc/html/tf-random/index.html,
dist/doc/html/tf-random/tf-random.txt
Creating package registration file:
/tmp/pkgConf-tf-random-07558679701417383757.5
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/tf-random-0.5-28prfR75qTK8HkPsc02Mdm
Registering tf-random-0.5...
Installed tf-random-0.5
Configuring StateVar-1.1.0.1...
Building StateVar-1.1.0.1...
Preprocessing library StateVar-1.1.0.1...
[1 of 1] Compiling Data.StateVar    ( src/Data/StateVar.hs, dist/build/Data/StateVar.o )
In-place registering StateVar-1.1.0.1...
Running Haddock for StateVar-1.1.0.1...
Running hscolour for StateVar-1.1.0.1...
Preprocessing library StateVar-1.1.0.1...
Preprocessing library StateVar-1.1.0.1...
Haddock coverage:
 100% ( 15 / 15) in 'Data.StateVar'
Documentation created: dist/doc/html/StateVar/index.html,
dist/doc/html/StateVar/StateVar.txt
Creating package registration file:
/tmp/pkgConf-StateVar-1.1.0307147498587632498.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/StateVar-1.1.0.1-6K4a3UqSdqh6lGAm1wlr9s
Registering StateVar-1.1.0.1...
Installed StateVar-1.1.0.1
Configuring hashable-1.2.3.3...
Building hashable-1.2.3.3...
Preprocessing library hashable-1.2.3.3...
[1 of 3] Compiling Data.Hashable.Class ( Data/Hashable/Class.hs, dist/build/Data/Hashable/Class.o )

Data/Hashable/Class.hs:54:1: Warning:
    The import of ‘Word’ from module ‘Data.Word’ is redundant

Data/Hashable/Class.hs:218:11: Warning:
    In the use of ‘bitSize’ (imported from Data.Bits):
    Deprecated: "Use 'bitSizeMaybe' or 'finiteBitSize' instead"

Data/Hashable/Class.hs:241:11: Warning:
    In the use of ‘bitSize’ (imported from Data.Bits):
    Deprecated: "Use 'bitSizeMaybe' or 'finiteBitSize' instead"

Data/Hashable/Class.hs:420:28: Warning:
    In the use of ‘B.inlinePerformIO’
    (imported from Data.ByteString.Internal):
    Deprecated: "If you think you know what you are doing, use 'unsafePerformIO'. If you are sure you know what you are doing, use 'unsafeDupablePerformIO'. If you enjoy sharing an address space with a malevolent agent of chaos, try 'accursedUnutterablePerformIO'."
[2 of 3] Compiling Data.Hashable.Generic ( Data/Hashable/Generic.hs, dist/build/Data/Hashable/Generic.o )

Data/Hashable/Generic.hs:20:1: Warning:
    The import of ‘Bits’ from module ‘Data.Bits’ is redundant
[3 of 3] Compiling Data.Hashable    ( Data/Hashable.hs, dist/build/Data/Hashable.o )
In-place registering hashable-1.2.3.3...
Running Haddock for hashable-1.2.3.3...
Running hscolour for hashable-1.2.3.3...
Preprocessing library hashable-1.2.3.3...
Preprocessing library hashable-1.2.3.3...

Data/Hashable/Class.hs:54:1: Warning:
    The import of ‘Word’ from module ‘Data.Word’ is redundant

Data/Hashable/Class.hs:218:11: Warning:
    In the use of ‘bitSize’ (imported from Data.Bits):
    Deprecated: "Use 'bitSizeMaybe' or 'finiteBitSize' instead"

Data/Hashable/Class.hs:241:11: Warning:
    In the use of ‘bitSize’ (imported from Data.Bits):
    Deprecated: "Use 'bitSizeMaybe' or 'finiteBitSize' instead"

Data/Hashable/Class.hs:420:28: Warning:
    In the use of ‘B.inlinePerformIO’
    (imported from Data.ByteString.Internal):
    Deprecated: "If you think you know what you are doing, use 'unsafePerformIO'. If you are sure you know what you are doing, use 'unsafeDupablePerformIO'. If you enjoy sharing an address space with a malevolent agent of chaos, try 'accursedUnutterablePerformIO'."

Data/Hashable/Generic.hs:20:1: Warning:
    The import of ‘Bits’ from module ‘Data.Bits’ is redundant
Haddock coverage:
 100% ( 11 / 11) in 'Data.Hashable.Class'
 100% (  1 /  1) in 'Data.Hashable.Generic'
 100% ( 22 / 22) in 'Data.Hashable'
Warning: Data.Hashable: could not find link destinations for:
    GHashable
Documentation created: dist/doc/html/hashable/index.html,
dist/doc/html/hashable/hashable.txt
Creating package registration file:
/tmp/pkgConf-hashable-1.2.36282815443482892.3
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/hashable-1.2.3.3-2GTZqecVp8NJZrNuKzGxfy
Registering hashable-1.2.3.3...
Installed hashable-1.2.3.3
Configuring parsec-3.1.9...
Building parsec-3.1.9...
Preprocessing library parsec-3.1.9...
[ 1 of 25] Compiling Text.Parsec.Pos  ( Text/Parsec/Pos.hs, dist/build/Text/Parsec/Pos.o )
[ 2 of 25] Compiling Text.Parsec.Error ( Text/Parsec/Error.hs, dist/build/Text/Parsec/Error.o )
[ 3 of 25] Compiling Text.ParserCombinators.Parsec.Error ( Text/ParserCombinators/Parsec/Error.hs, dist/build/Text/ParserCombinators/Parsec/Error.o )
[ 4 of 25] Compiling Text.Parsec.Prim ( Text/Parsec/Prim.hs, dist/build/Text/Parsec/Prim.o )
[ 5 of 25] Compiling Text.Parsec.Combinator ( Text/Parsec/Combinator.hs, dist/build/Text/Parsec/Combinator.o )
[ 6 of 25] Compiling Text.ParserCombinators.Parsec.Combinator ( Text/ParserCombinators/Parsec/Combinator.hs, dist/build/Text/ParserCombinators/Parsec/Combinator.o )
[ 7 of 25] Compiling Text.Parsec.String ( Text/Parsec/String.hs, dist/build/Text/Parsec/String.o )
[ 8 of 25] Compiling Text.Parsec.ByteString ( Text/Parsec/ByteString.hs, dist/build/Text/Parsec/ByteString.o )
[ 9 of 25] Compiling Text.Parsec.ByteString.Lazy ( Text/Parsec/ByteString/Lazy.hs, dist/build/Text/Parsec/ByteString/Lazy.o )
[10 of 25] Compiling Text.Parsec.Text ( Text/Parsec/Text.hs, dist/build/Text/Parsec/Text.o )
[11 of 25] Compiling Text.Parsec.Text.Lazy ( Text/Parsec/Text/Lazy.hs, dist/build/Text/Parsec/Text/Lazy.o )
[12 of 25] Compiling Text.Parsec.Expr ( Text/Parsec/Expr.hs, dist/build/Text/Parsec/Expr.o )
[13 of 25] Compiling Text.ParserCombinators.Parsec.Prim ( Text/ParserCombinators/Parsec/Prim.hs, dist/build/Text/ParserCombinators/Parsec/Prim.o )
[14 of 25] Compiling Text.ParserCombinators.Parsec.Pos ( Text/ParserCombinators/Parsec/Pos.hs, dist/build/Text/ParserCombinators/Parsec/Pos.o )
[15 of 25] Compiling Text.Parsec.Char ( Text/Parsec/Char.hs, dist/build/Text/Parsec/Char.o )
[16 of 25] Compiling Text.Parsec.Token ( Text/Parsec/Token.hs, dist/build/Text/Parsec/Token.o )
[17 of 25] Compiling Text.ParserCombinators.Parsec.Token ( Text/ParserCombinators/Parsec/Token.hs, dist/build/Text/ParserCombinators/Parsec/Token.o )
[18 of 25] Compiling Text.ParserCombinators.Parsec.Char ( Text/ParserCombinators/Parsec/Char.hs, dist/build/Text/ParserCombinators/Parsec/Char.o )
[19 of 25] Compiling Text.ParserCombinators.Parsec ( Text/ParserCombinators/Parsec.hs, dist/build/Text/ParserCombinators/Parsec.o )
[20 of 25] Compiling Text.ParserCombinators.Parsec.Expr ( Text/ParserCombinators/Parsec/Expr.hs, dist/build/Text/ParserCombinators/Parsec/Expr.o )
[21 of 25] Compiling Text.Parsec      ( Text/Parsec.hs, dist/build/Text/Parsec.o )
[22 of 25] Compiling Text.Parsec.Language ( Text/Parsec/Language.hs, dist/build/Text/Parsec/Language.o )

Text/Parsec/Language.hs:44:30: Warning: Tab character

Text/Parsec/Language.hs:45:26: Warning: Tab character

Text/Parsec/Language.hs:46:27: Warning: Tab character

Text/Parsec/Language.hs:58:1: Warning: Tab character

Text/Parsec/Language.hs:58:31: Warning: Tab character

Text/Parsec/Language.hs:59:1: Warning: Tab character

Text/Parsec/Language.hs:59:29: Warning: Tab character

Text/Parsec/Language.hs:60:1: Warning: Tab character

Text/Parsec/Language.hs:60:30: Warning: Tab character

Text/Parsec/Language.hs:61:1: Warning: Tab character

Text/Parsec/Language.hs:62:1: Warning: Tab character

Text/Parsec/Language.hs:62:29: Warning: Tab character

Text/Parsec/Language.hs:63:1: Warning: Tab character

Text/Parsec/Language.hs:63:30: Warning: Tab character

Text/Parsec/Language.hs:64:1: Warning: Tab character

Text/Parsec/Language.hs:65:1: Warning: Tab character

Text/Parsec/Language.hs:67:1: Warning: Tab character

Text/Parsec/Language.hs:109:1: Warning: Tab character

Text/Parsec/Language.hs:109:30: Warning: Tab character

Text/Parsec/Language.hs:110:1: Warning: Tab character

Text/Parsec/Language.hs:110:32: Warning: Tab character

Text/Parsec/Language.hs:111:5: Warning: Tab character

Text/Parsec/Language.hs:112:5: Warning: Tab character

Text/Parsec/Language.hs:113:5: Warning: Tab character

Text/Parsec/Language.hs:114:5: Warning: Tab character

Text/Parsec/Language.hs:146:1: Warning: Tab character

Text/Parsec/Language.hs:147:1: Warning: Tab character

Text/Parsec/Language.hs:148:1: Warning: Tab character

Text/Parsec/Language.hs:150:1: Warning: Tab character
[23 of 25] Compiling Text.ParserCombinators.Parsec.Language ( Text/ParserCombinators/Parsec/Language.hs, dist/build/Text/ParserCombinators/Parsec/Language.o )
[24 of 25] Compiling Text.Parsec.Perm ( Text/Parsec/Perm.hs, dist/build/Text/Parsec/Perm.o )
[25 of 25] Compiling Text.ParserCombinators.Parsec.Perm ( Text/ParserCombinators/Parsec/Perm.hs, dist/build/Text/ParserCombinators/Parsec/Perm.o )
In-place registering parsec-3.1.9...
Running Haddock for parsec-3.1.9...
Running hscolour for parsec-3.1.9...
Preprocessing library parsec-3.1.9...
Preprocessing library parsec-3.1.9...

Text/Parsec/Language.hs:44:30: Warning: Tab character

Text/Parsec/Language.hs:45:26: Warning: Tab character

Text/Parsec/Language.hs:46:27: Warning: Tab character

Text/Parsec/Language.hs:58:1: Warning: Tab character

Text/Parsec/Language.hs:58:31: Warning: Tab character

Text/Parsec/Language.hs:59:1: Warning: Tab character

Text/Parsec/Language.hs:59:29: Warning: Tab character

Text/Parsec/Language.hs:60:1: Warning: Tab character

Text/Parsec/Language.hs:60:30: Warning: Tab character

Text/Parsec/Language.hs:61:1: Warning: Tab character

Text/Parsec/Language.hs:62:1: Warning: Tab character

Text/Parsec/Language.hs:62:29: Warning: Tab character

Text/Parsec/Language.hs:63:1: Warning: Tab character

Text/Parsec/Language.hs:63:30: Warning: Tab character

Text/Parsec/Language.hs:64:1: Warning: Tab character

Text/Parsec/Language.hs:65:1: Warning: Tab character

Text/Parsec/Language.hs:67:1: Warning: Tab character

Text/Parsec/Language.hs:109:1: Warning: Tab character

Text/Parsec/Language.hs:109:30: Warning: Tab character

Text/Parsec/Language.hs:110:1: Warning: Tab character

Text/Parsec/Language.hs:110:32: Warning: Tab character

Text/Parsec/Language.hs:111:5: Warning: Tab character

Text/Parsec/Language.hs:112:5: Warning: Tab character

Text/Parsec/Language.hs:113:5: Warning: Tab character

Text/Parsec/Language.hs:114:5: Warning: Tab character

Text/Parsec/Language.hs:146:1: Warning: Tab character

Text/Parsec/Language.hs:147:1: Warning: Tab character

Text/Parsec/Language.hs:148:1: Warning: Tab character

Text/Parsec/Language.hs:150:1: Warning: Tab character
Haddock coverage:
  82% ( 14 / 17) in 'Text.Parsec.Pos'
  Missing documentation for:
    SourceName (Text/Parsec/Pos.hs:35)
    Line (Text/Parsec/Pos.hs:36)
    Column (Text/Parsec/Pos.hs:37)
  43% (  6 / 14) in 'Text.Parsec.Error'
  Missing documentation for:
    errorIsUnknown (Text/Parsec/Error.hs:110)
    showErrorMessages (Text/Parsec/Error.hs:173)
    newErrorMessage (Text/Parsec/Error.hs:120)
    newErrorUnknown (Text/Parsec/Error.hs:116)
    addErrorMessage (Text/Parsec/Error.hs:124)
    setErrorPos (Text/Parsec/Error.hs:128)
    setErrorMessage (Text/Parsec/Error.hs:132)
    mergeError (Text/Parsec/Error.hs:136)
  38% (  6 / 16) in 'Text.ParserCombinators.Parsec.Error'
  Missing documentation for:
    messageCompare (Text/ParserCombinators/Parsec/Error.hs:36)
    messageEq (Text/ParserCombinators/Parsec/Error.hs:39)
    errorIsUnknown (Text/Parsec/Error.hs:110)
    showErrorMessages (Text/Parsec/Error.hs:173)
    newErrorMessage (Text/Parsec/Error.hs:120)
    newErrorUnknown (Text/Parsec/Error.hs:116)
    addErrorMessage (Text/Parsec/Error.hs:124)
    setErrorPos (Text/Parsec/Error.hs:128)
    setErrorMessage (Text/Parsec/Error.hs:132)
    mergeError (Text/Parsec/Error.hs:136)
  64% ( 32 / 50) in 'Text.Parsec.Prim'
  Missing documentation for:
    unknownError (Text/Parsec/Prim.hs:91)
    sysUnExpectError (Text/Parsec/Prim.hs:94)
    Parsec (Text/Parsec/Prim.hs:152)
    Consumed (Text/Parsec/Prim.hs:154)
    Reply (Text/Parsec/Prim.hs:157)
    State (Text/Parsec/Prim.hs:160)
    parsecMap (Text/Parsec/Prim.hs:177)
    parserReturn (Text/Parsec/Prim.hs:221)
    parserBind (Text/Parsec/Prim.hs:226)
    mergeErrorReply (Text/Parsec/Prim.hs:266)
    parserFail (Text/Parsec/Prim.hs:272)
    parserPlus (Text/Parsec/Prim.hs:290)
    labels (Text/Parsec/Prim.hs:345)
    tokens (Text/Parsec/Prim.hs:396)
    tokenPrimEx (Text/Parsec/Prim.hs:533)
    manyAccum (Text/Parsec/Prim.hs:592)
    runPT (Text/Parsec/Prim.hs:610)
    runP (Text/Parsec/Prim.hs:624)
 100% ( 24 / 24) in 'Text.Parsec.Combinator'
 100% ( 24 / 24) in 'Text.ParserCombinators.Parsec.Combinator'
  50% (  2 /  4) in 'Text.Parsec.String'
  Missing documentation for:
    Parser (Text/Parsec/String.hs:22)
    GenParser (Text/Parsec/String.hs:23)
  50% (  2 /  4) in 'Text.Parsec.ByteString'
  Missing documentation for:
    Parser (Text/Parsec/ByteString.hs:24)
    GenParser (Text/Parsec/ByteString.hs:25)
  50% (  2 /  4) in 'Text.Parsec.ByteString.Lazy'
  Missing documentation for:
    Parser (Text/Parsec/ByteString/Lazy.hs:24)
    GenParser (Text/Parsec/ByteString/Lazy.hs:25)
  33% (  1 /  3) in 'Text.Parsec.Text'
  Missing documentation for:
    Parser (Text/Parsec/Text.hs:23)
    GenParser (Text/Parsec/Text.hs:24)
  33% (  1 /  3) in 'Text.Parsec.Text.Lazy'
  Missing documentation for:
    Parser (Text/Parsec/Text/Lazy.hs:23)
    GenParser (Text/Parsec/Text/Lazy.hs:24)
 100% (  5 /  5) in 'Text.Parsec.Expr'
  70% ( 21 / 30) in 'Text.ParserCombinators.Parsec.Prim'
  Missing documentation for:
    Parser (Text/Parsec/String.hs:22)
    GenParser (Text/Parsec/String.hs:23)
    runParser (Text/ParserCombinators/Parsec/Prim.hs:57)
    tokens (Text/Parsec/Prim.hs:396)
    tokenPrimEx (Text/Parsec/Prim.hs:533)
    try (Text/ParserCombinators/Parsec/Prim.hs:64)
    labels (Text/Parsec/Prim.hs:345)
    pzero (Text/ParserCombinators/Parsec/Prim.hs:54)
    State (Text/Parsec/Prim.hs:160)
  82% ( 14 / 17) in 'Text.ParserCombinators.Parsec.Pos'
  Missing documentation for:
    SourceName (Text/Parsec/Pos.hs:35)
    Line (Text/Parsec/Pos.hs:36)
    Column (Text/Parsec/Pos.hs:37)
 100% ( 20 / 20) in 'Text.Parsec.Char'
  67% (  4 /  6) in 'Text.Parsec.Token'
  Missing documentation for:
    LanguageDef (Text/Parsec/Token.hs:38)
    TokenParser (Text/Parsec/Token.hs:106)
  67% (  4 /  6) in 'Text.ParserCombinators.Parsec.Token'
  Missing documentation for:
    LanguageDef (Text/Parsec/Token.hs:38)
    TokenParser (Text/Parsec/Token.hs:106)
  95% ( 18 / 19) in 'Text.ParserCombinators.Parsec.Char'
  Missing documentation for:
    CharParser (Text/ParserCombinators/Parsec/Char.hs:40)
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    State (Text/Parsec/Prim.hs:160)
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Creating package registration file:
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Installing library in
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Registering parsec-3.1.9...
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Configuring polyparse-1.11...
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[ 1 of 18] Compiling Text.ParserCombinators.Poly.Result ( src/Text/ParserCombinators/Poly/Result.hs, dist/build/Text/ParserCombinators/Poly/Result.o )

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[ 2 of 18] Compiling Text.ParserCombinators.Poly.Base ( src/Text/ParserCombinators/Poly/Base.hs, dist/build/Text/ParserCombinators/Poly/Base.o )

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[ 3 of 18] Compiling Text.ParserCombinators.Poly.Parser ( src/Text/ParserCombinators/Poly/Parser.hs, dist/build/Text/ParserCombinators/Poly/Parser.o )

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[ 4 of 18] Compiling Text.ParserCombinators.Poly.Lazy ( src/Text/ParserCombinators/Poly/Lazy.hs, dist/build/Text/ParserCombinators/Poly/Lazy.o )

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[ 5 of 18] Compiling Text.ParserCombinators.Poly.StateParser ( src/Text/ParserCombinators/Poly/StateParser.hs, dist/build/Text/ParserCombinators/Poly/StateParser.o )

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[ 6 of 18] Compiling Text.ParserCombinators.Poly.State ( src/Text/ParserCombinators/Poly/State.hs, dist/build/Text/ParserCombinators/Poly/State.o )

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[ 7 of 18] Compiling Text.ParserCombinators.Poly.StateLazy ( src/Text/ParserCombinators/Poly/StateLazy.hs, dist/build/Text/ParserCombinators/Poly/StateLazy.o )

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[ 8 of 18] Compiling Text.ParserCombinators.Poly.Lex ( src/Text/ParserCombinators/Poly/Lex.hs, dist/build/Text/ParserCombinators/Poly/Lex.o )

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[ 9 of 18] Compiling Text.ParserCombinators.Poly.ByteString ( src/Text/ParserCombinators/Poly/ByteString.hs, dist/build/Text/ParserCombinators/Poly/ByteString.o )
[10 of 18] Compiling Text.ParserCombinators.Poly.ByteStringChar ( src/Text/ParserCombinators/Poly/ByteStringChar.hs, dist/build/Text/ParserCombinators/Poly/ByteStringChar.o )
[11 of 18] Compiling Text.Parse.ByteString ( src/Text/Parse/ByteString.hs, dist/build/Text/Parse/ByteString.o )

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[12 of 18] Compiling Text.ParserCombinators.Poly.Text ( src/Text/ParserCombinators/Poly/Text.hs, dist/build/Text/ParserCombinators/Poly/Text.o )
[13 of 18] Compiling Text.ParserCombinators.Poly.StateText ( src/Text/ParserCombinators/Poly/StateText.hs, dist/build/Text/ParserCombinators/Poly/StateText.o )
[14 of 18] Compiling Text.ParserCombinators.Poly.Plain ( src/Text/ParserCombinators/Poly/Plain.hs, dist/build/Text/ParserCombinators/Poly/Plain.o )

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[15 of 18] Compiling Text.ParserCombinators.Poly ( src/Text/ParserCombinators/Poly.hs, dist/build/Text/ParserCombinators/Poly.o )
[16 of 18] Compiling Text.Parse       ( src/Text/Parse.hs, dist/build/Text/Parse.o )

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[17 of 18] Compiling Text.ParserCombinators.HuttonMeijerWallace ( src/Text/ParserCombinators/HuttonMeijerWallace.hs, dist/build/Text/ParserCombinators/HuttonMeijerWallace.o )
[18 of 18] Compiling Text.ParserCombinators.HuttonMeijer ( src/Text/ParserCombinators/HuttonMeijer.hs, dist/build/Text/ParserCombinators/HuttonMeijer.o )
In-place registering polyparse-1.11...
Running Haddock for polyparse-1.11...
Running hscolour for polyparse-1.11...
Preprocessing library polyparse-1.11...
Preprocessing library polyparse-1.11...

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Haddock coverage:
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    parseHex (src/Text/Parse.hs:239)
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    chainr (src/Text/ParserCombinators/HuttonMeijerWallace.hs:230)
    chainr1 (src/Text/ParserCombinators/HuttonMeijerWallace.hs:234)
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    papply (src/Text/ParserCombinators/HuttonMeijer.hs:93)
    +++ (src/Text/ParserCombinators/HuttonMeijer.hs:100)
    sat (src/Text/ParserCombinators/HuttonMeijer.hs:103)
    many (src/Text/ParserCombinators/HuttonMeijer.hs:109)
    many1 (src/Text/ParserCombinators/HuttonMeijer.hs:113)
    sepby (src/Text/ParserCombinators/HuttonMeijer.hs:116)
    sepby1 (src/Text/ParserCombinators/HuttonMeijer.hs:119)
    chainl (src/Text/ParserCombinators/HuttonMeijer.hs:122)
    chainl1 (src/Text/ParserCombinators/HuttonMeijer.hs:125)
    chainr (src/Text/ParserCombinators/HuttonMeijer.hs:131)
    chainr1 (src/Text/ParserCombinators/HuttonMeijer.hs:134)
    ops (src/Text/ParserCombinators/HuttonMeijer.hs:140)
    bracket (src/Text/ParserCombinators/HuttonMeijer.hs:143)
    char (src/Text/ParserCombinators/HuttonMeijer.hs:150)
    digit (src/Text/ParserCombinators/HuttonMeijer.hs:153)
    lower (src/Text/ParserCombinators/HuttonMeijer.hs:156)
    upper (src/Text/ParserCombinators/HuttonMeijer.hs:159)
    letter (src/Text/ParserCombinators/HuttonMeijer.hs:162)
    alphanum (src/Text/ParserCombinators/HuttonMeijer.hs:165)
    string (src/Text/ParserCombinators/HuttonMeijer.hs:168)
    ident (src/Text/ParserCombinators/HuttonMeijer.hs:172)
    nat (src/Text/ParserCombinators/HuttonMeijer.hs:175)
    int (src/Text/ParserCombinators/HuttonMeijer.hs:180)
    spaces (src/Text/ParserCombinators/HuttonMeijer.hs:187)
    comment (src/Text/ParserCombinators/HuttonMeijer.hs:190)
    junk (src/Text/ParserCombinators/HuttonMeijer.hs:200)
    skip (src/Text/ParserCombinators/HuttonMeijer.hs:203)
    token (src/Text/ParserCombinators/HuttonMeijer.hs:206)
    natural (src/Text/ParserCombinators/HuttonMeijer.hs:213)
    integer (src/Text/ParserCombinators/HuttonMeijer.hs:216)
    symbol (src/Text/ParserCombinators/HuttonMeijer.hs:219)
    identifier (src/Text/ParserCombinators/HuttonMeijer.hs:222)
Warning: Text.ParserCombinators.HuttonMeijerWallace: could not find link destinations for:
    ParseResult
Warning: Text.ParserCombinators.HuttonMeijer: could not find link destinations for:
    Token
Documentation created: dist/doc/html/polyparse/index.html,
dist/doc/html/polyparse/polyparse.txt
Creating package registration file:
/tmp/pkgConf-polyparse-11798003979156275812.11
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/polyparse-1.11-5gbM4m6k3rhGIQyEboR1bR
Registering polyparse-1.11...
Installed polyparse-1.11
[1 of 1] Compiling Main             ( /tmp/cabal-tmp-9726/distributive-0.4.4/dist/setup/setup.hs, /tmp/cabal-tmp-9726/distributive-0.4.4/dist/setup/Main.o )
Linking /tmp/cabal-tmp-9726/distributive-0.4.4/dist/setup/setup ...
Configuring distributive-0.4.4...
Building distributive-0.4.4...
Preprocessing library distributive-0.4.4...
[1 of 2] Compiling Data.Distributive.Generic ( src/Data/Distributive/Generic.hs, dist/build/Data/Distributive/Generic.o )
[2 of 2] Compiling Data.Distributive ( src/Data/Distributive.hs, dist/build/Data/Distributive.o )
In-place registering distributive-0.4.4...
Running Haddock for distributive-0.4.4...
Running hscolour for distributive-0.4.4...
Preprocessing library distributive-0.4.4...
Preprocessing library distributive-0.4.4...
Haddock coverage:
  67% (  2 /  3) in 'Data.Distributive.Generic'
  Missing documentation for:
    GDistributive (src/Data/Distributive/Generic.hs:35)
 100% (  4 /  4) in 'Data.Distributive'
Documentation created: dist/doc/html/distributive/index.html,
dist/doc/html/distributive/distributive.txt
Creating package registration file:
/tmp/pkgConf-distributive-0.46520557931440727863.4
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/distributive-0.4.4-DtmCggRmFF9KhnqzzbElBb
Registering distributive-0.4.4...
Installed distributive-0.4.4
Configuring GLFW-b-1.4.7.3...
Building GLFW-b-1.4.7.3...
Preprocessing library GLFW-b-1.4.7.3...
[1 of 3] Compiling Graphics.UI.GLFW.Types ( Graphics/UI/GLFW/Types.hs, dist/build/Graphics/UI/GLFW/Types.o )
[2 of 3] Compiling Graphics.UI.GLFW.C ( Graphics/UI/GLFW/C.hs, dist/build/Graphics/UI/GLFW/C.o )
[3 of 3] Compiling Graphics.UI.GLFW ( Graphics/UI/GLFW.hs, dist/build/Graphics/UI/GLFW.o )
In-place registering GLFW-b-1.4.7.3...
Running Haddock for GLFW-b-1.4.7.3...
Running hscolour for GLFW-b-1.4.7.3...
Preprocessing library GLFW-b-1.4.7.3...
Preprocessing library GLFW-b-1.4.7.3...
Haddock coverage:
   0% (  0 / 27) in 'Graphics.UI.GLFW.Types'
  Missing documentation for:
    Module header
    Error (Graphics/UI/GLFW/Types.hs:19)
    Version (Graphics/UI/GLFW/Types.hs:34)
    Monitor (Graphics/UI/GLFW/Types.hs:43)
    MonitorState (Graphics/UI/GLFW/Types.hs:47)
    VideoMode (Graphics/UI/GLFW/Types.hs:52)
    GammaRamp (Graphics/UI/GLFW/Types.hs:63)
    makeGammaRamp (Graphics/UI/GLFW/Types.hs:70)
    WindowCallbacks (Graphics/UI/GLFW/Types.hs:84)
    Window (Graphics/UI/GLFW/Types.hs:100)
    WindowHint (Graphics/UI/GLFW/Types.hs:104)
    FocusState (Graphics/UI/GLFW/Types.hs:132)
    IconifyState (Graphics/UI/GLFW/Types.hs:137)
    ContextRobustness (Graphics/UI/GLFW/Types.hs:142)
    OpenGLProfile (Graphics/UI/GLFW/Types.hs:148)
    ClientAPI (Graphics/UI/GLFW/Types.hs:154)
    Key (Graphics/UI/GLFW/Types.hs:162)
    KeyState (Graphics/UI/GLFW/Types.hs:286)
    Joystick (Graphics/UI/GLFW/Types.hs:292)
    JoystickButtonState (Graphics/UI/GLFW/Types.hs:311)
    MouseButton (Graphics/UI/GLFW/Types.hs:316)
    MouseButtonState (Graphics/UI/GLFW/Types.hs:327)
    CursorState (Graphics/UI/GLFW/Types.hs:332)
    CursorInputMode (Graphics/UI/GLFW/Types.hs:337)
    StickyKeysInputMode (Graphics/UI/GLFW/Types.hs:343)
    StickyMouseButtonsInputMode (Graphics/UI/GLFW/Types.hs:348)
    ModifierKeys (Graphics/UI/GLFW/Types.hs:353)
   0% (  0 / 31) in 'Graphics.UI.GLFW.C'
  Missing documentation for:
    Module header
    C (Graphics/UI/GLFW/C.hs:23)
     (Graphics/UI/GLFW/C.hs:29)
     (Graphics/UI/GLFW/C.hs:33)
     (Graphics/UI/GLFW/C.hs:37)
     (Graphics/UI/GLFW/C.hs:41)
     (Graphics/UI/GLFW/C.hs:45)
     (Graphics/UI/GLFW/C.hs:49)
     (Graphics/UI/GLFW/C.hs:53)
     (Graphics/UI/GLFW/C.hs:57)
     (Graphics/UI/GLFW/C.hs:61)
     (Graphics/UI/GLFW/C.hs:65)
     (Graphics/UI/GLFW/C.hs:74)
     (Graphics/UI/GLFW/C.hs:87)
     (Graphics/UI/GLFW/C.hs:95)
     (Graphics/UI/GLFW/C.hs:117)
     (Graphics/UI/GLFW/C.hs:125)
     (Graphics/UI/GLFW/C.hs:133)
     (Graphics/UI/GLFW/C.hs:141)
     (Graphics/UI/GLFW/C.hs:151)
     (Graphics/UI/GLFW/C.hs:161)
     (Graphics/UI/GLFW/C.hs:169)
     (Graphics/UI/GLFW/C.hs:415)
     (Graphics/UI/GLFW/C.hs:425)
     (Graphics/UI/GLFW/C.hs:461)
     (Graphics/UI/GLFW/C.hs:469)
     (Graphics/UI/GLFW/C.hs:489)
     (Graphics/UI/GLFW/C.hs:497)
     (Graphics/UI/GLFW/C.hs:505)
     (Graphics/UI/GLFW/C.hs:515)
     (Graphics/UI/GLFW/C.hs:523)
  17% ( 26 /151) in 'Graphics.UI.GLFW'
  Missing documentation for:
    Module header
    Error (Graphics/UI/GLFW/Types.hs:19)
    setErrorCallback (Graphics/UI/GLFW.hs:284)
    ErrorCallback (Graphics/UI/GLFW.hs:211)
    Version (Graphics/UI/GLFW/Types.hs:34)
    init (Graphics/UI/GLFW.hs:296)
    terminate (Graphics/UI/GLFW.hs:300)
    getVersion (Graphics/UI/GLFW.hs:307)
    getVersionString (Graphics/UI/GLFW.hs:319)
    Monitor (Graphics/UI/GLFW/Types.hs:43)
    MonitorState (Graphics/UI/GLFW/Types.hs:47)
    VideoMode (Graphics/UI/GLFW/Types.hs:52)
    GammaRamp (Graphics/UI/GLFW/Types.hs:63)
    makeGammaRamp (Graphics/UI/GLFW/Types.hs:70)
    getMonitors (Graphics/UI/GLFW.hs:329)
    getPrimaryMonitor (Graphics/UI/GLFW.hs:338)
    getMonitorPos (Graphics/UI/GLFW.hs:346)
    getMonitorPhysicalSize (Graphics/UI/GLFW.hs:356)
    getMonitorName (Graphics/UI/GLFW.hs:366)
    setMonitorCallback (Graphics/UI/GLFW.hs:373)
    MonitorCallback (Graphics/UI/GLFW.hs:225)
    getVideoModes (Graphics/UI/GLFW.hs:380)
    getVideoMode (Graphics/UI/GLFW.hs:389)
    setGamma (Graphics/UI/GLFW.hs:396)
    getGammaRamp (Graphics/UI/GLFW.hs:400)
    setGammaRamp (Graphics/UI/GLFW.hs:424)
    Window (Graphics/UI/GLFW/Types.hs:100)
    WindowHint (Graphics/UI/GLFW/Types.hs:104)
    FocusState (Graphics/UI/GLFW/Types.hs:132)
    IconifyState (Graphics/UI/GLFW/Types.hs:137)
    ContextRobustness (Graphics/UI/GLFW/Types.hs:142)
    OpenGLProfile (Graphics/UI/GLFW/Types.hs:148)
    ClientAPI (Graphics/UI/GLFW/Types.hs:154)
    defaultWindowHints (Graphics/UI/GLFW.hs:448)
    windowHint (Graphics/UI/GLFW.hs:452)
    destroyWindow (Graphics/UI/GLFW.hs:530)
    windowShouldClose (Graphics/UI/GLFW.hs:554)
    setWindowShouldClose (Graphics/UI/GLFW.hs:558)
    setWindowTitle (Graphics/UI/GLFW.hs:562)
    getWindowPos (Graphics/UI/GLFW.hs:566)
    setWindowPos (Graphics/UI/GLFW.hs:576)
    getWindowSize (Graphics/UI/GLFW.hs:580)
    setWindowSize (Graphics/UI/GLFW.hs:590)
    getFramebufferSize (Graphics/UI/GLFW.hs:594)
    iconifyWindow (Graphics/UI/GLFW.hs:604)
    restoreWindow (Graphics/UI/GLFW.hs:608)
    showWindow (Graphics/UI/GLFW.hs:612)
    hideWindow (Graphics/UI/GLFW.hs:616)
    getWindowMonitor (Graphics/UI/GLFW.hs:620)
    setCursorPos (Graphics/UI/GLFW.hs:627)
    getWindowFocused (Graphics/UI/GLFW.hs:633)
    getWindowIconified (Graphics/UI/GLFW.hs:637)
    getWindowResizable (Graphics/UI/GLFW.hs:641)
    getWindowDecorated (Graphics/UI/GLFW.hs:645)
    getWindowVisible (Graphics/UI/GLFW.hs:649)
    getWindowClientAPI (Graphics/UI/GLFW.hs:653)
    getWindowContextVersionMajor (Graphics/UI/GLFW.hs:657)
    getWindowContextVersionMinor (Graphics/UI/GLFW.hs:661)
    getWindowContextVersionRevision (Graphics/UI/GLFW.hs:665)
    getWindowContextRobustness (Graphics/UI/GLFW.hs:669)
    getWindowOpenGLForwardCompat (Graphics/UI/GLFW.hs:673)
    getWindowOpenGLDebugContext (Graphics/UI/GLFW.hs:677)
    getWindowOpenGLProfile (Graphics/UI/GLFW.hs:681)
    setWindowPosCallback (Graphics/UI/GLFW.hs:687)
    WindowPosCallback (Graphics/UI/GLFW.hs:212)
    setWindowSizeCallback (Graphics/UI/GLFW.hs:696)
    WindowSizeCallback (Graphics/UI/GLFW.hs:213)
    setWindowCloseCallback (Graphics/UI/GLFW.hs:705)
    WindowCloseCallback (Graphics/UI/GLFW.hs:214)
    setWindowRefreshCallback (Graphics/UI/GLFW.hs:713)
    WindowRefreshCallback (Graphics/UI/GLFW.hs:215)
    setWindowFocusCallback (Graphics/UI/GLFW.hs:721)
    WindowFocusCallback (Graphics/UI/GLFW.hs:216)
    setWindowIconifyCallback (Graphics/UI/GLFW.hs:729)
    WindowIconifyCallback (Graphics/UI/GLFW.hs:217)
    setFramebufferSizeCallback (Graphics/UI/GLFW.hs:737)
    FramebufferSizeCallback (Graphics/UI/GLFW.hs:218)
    pollEvents (Graphics/UI/GLFW.hs:745)
    waitEvents (Graphics/UI/GLFW.hs:748)
    postEmptyEvent (Graphics/UI/GLFW.hs:751)
    Key (Graphics/UI/GLFW/Types.hs:162)
    KeyState (Graphics/UI/GLFW/Types.hs:286)
    Joystick (Graphics/UI/GLFW/Types.hs:292)
    JoystickButtonState (Graphics/UI/GLFW/Types.hs:311)
    MouseButton (Graphics/UI/GLFW/Types.hs:316)
    MouseButtonState (Graphics/UI/GLFW/Types.hs:327)
    CursorState (Graphics/UI/GLFW/Types.hs:332)
    CursorInputMode (Graphics/UI/GLFW/Types.hs:337)
    StickyKeysInputMode (Graphics/UI/GLFW/Types.hs:343)
    StickyMouseButtonsInputMode (Graphics/UI/GLFW/Types.hs:348)
    ModifierKeys (Graphics/UI/GLFW/Types.hs:353)
    getCursorInputMode (Graphics/UI/GLFW.hs:759)
    setCursorInputMode (Graphics/UI/GLFW.hs:763)
    getStickyKeysInputMode (Graphics/UI/GLFW.hs:767)
    setStickyKeysInputMode (Graphics/UI/GLFW.hs:771)
    getStickyMouseButtonsInputMode (Graphics/UI/GLFW.hs:775)
    setStickyMouseButtonsInputMode (Graphics/UI/GLFW.hs:779)
    getKey (Graphics/UI/GLFW.hs:785)
    getMouseButton (Graphics/UI/GLFW.hs:789)
    getCursorPos (Graphics/UI/GLFW.hs:793)
    setKeyCallback (Graphics/UI/GLFW.hs:803)
    KeyCallback (Graphics/UI/GLFW.hs:223)
    setCharCallback (Graphics/UI/GLFW.hs:812)
    CharCallback (Graphics/UI/GLFW.hs:224)
    setMouseButtonCallback (Graphics/UI/GLFW.hs:820)
    MouseButtonCallback (Graphics/UI/GLFW.hs:219)
    setCursorPosCallback (Graphics/UI/GLFW.hs:828)
    CursorPosCallback (Graphics/UI/GLFW.hs:220)
    setCursorEnterCallback (Graphics/UI/GLFW.hs:836)
    CursorEnterCallback (Graphics/UI/GLFW.hs:221)
    setScrollCallback (Graphics/UI/GLFW.hs:844)
    ScrollCallback (Graphics/UI/GLFW.hs:222)
    joystickPresent (Graphics/UI/GLFW.hs:852)
    getJoystickAxes (Graphics/UI/GLFW.hs:856)
    getJoystickButtons (Graphics/UI/GLFW.hs:865)
    getJoystickName (Graphics/UI/GLFW.hs:874)
    getTime (Graphics/UI/GLFW.hs:884)
    setTime (Graphics/UI/GLFW.hs:891)
    makeContextCurrent (Graphics/UI/GLFW.hs:898)
    getCurrentContext (Graphics/UI/GLFW.hs:902)
    swapBuffers (Graphics/UI/GLFW.hs:909)
    swapInterval (Graphics/UI/GLFW.hs:913)
    extensionSupported (Graphics/UI/GLFW.hs:917)
    getClipboardString (Graphics/UI/GLFW.hs:929)
    setClipboardString (Graphics/UI/GLFW.hs:925)
Documentation created: dist/doc/html/GLFW-b/index.html,
dist/doc/html/GLFW-b/GLFW-b.txt
Creating package registration file:
/tmp/pkgConf-GLFW-b-1.4.71456764098676184447.3
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/GLFW-b-1.4.7.3-2m35VL0BDrNCZEuOHcVt2q
Registering GLFW-b-1.4.7.3...
Installed GLFW-b-1.4.7.3
Configuring QuickCheck-2.8.1...
Building QuickCheck-2.8.1...
Preprocessing library QuickCheck-2.8.1...

Test/QuickCheck/Arbitrary.hs:6:37: Warning:
    -XOverlappingInstances is deprecated: instead use per-instance pragmas OVERLAPPING/OVERLAPPABLE/OVERLAPS
[ 1 of 15] Compiling Test.QuickCheck.Random ( Test/QuickCheck/Random.hs, dist/build/Test/QuickCheck/Random.o )
[ 2 of 15] Compiling Test.QuickCheck.Exception ( Test/QuickCheck/Exception.hs, dist/build/Test/QuickCheck/Exception.o )
[ 3 of 15] Compiling Test.QuickCheck.Text ( Test/QuickCheck/Text.hs, dist/build/Test/QuickCheck/Text.o )
[ 4 of 15] Compiling Test.QuickCheck.State ( Test/QuickCheck/State.hs, dist/build/Test/QuickCheck/State.o )
[ 5 of 15] Compiling Test.QuickCheck.Gen ( Test/QuickCheck/Gen.hs, dist/build/Test/QuickCheck/Gen.o )
[ 6 of 15] Compiling Test.QuickCheck.Gen.Unsafe ( Test/QuickCheck/Gen/Unsafe.hs, dist/build/Test/QuickCheck/Gen/Unsafe.o )
[ 7 of 15] Compiling Test.QuickCheck.Arbitrary ( Test/QuickCheck/Arbitrary.hs, dist/build/Test/QuickCheck/Arbitrary.o )
[ 8 of 15] Compiling Test.QuickCheck.Modifiers ( Test/QuickCheck/Modifiers.hs, dist/build/Test/QuickCheck/Modifiers.o )
[ 9 of 15] Compiling Test.QuickCheck.Poly ( Test/QuickCheck/Poly.hs, dist/build/Test/QuickCheck/Poly.o )
[10 of 15] Compiling Test.QuickCheck.Function ( Test/QuickCheck/Function.hs, dist/build/Test/QuickCheck/Function.o )
[11 of 15] Compiling Test.QuickCheck.Property ( Test/QuickCheck/Property.hs, dist/build/Test/QuickCheck/Property.o )
[12 of 15] Compiling Test.QuickCheck.Test ( Test/QuickCheck/Test.hs, dist/build/Test/QuickCheck/Test.o )
[13 of 15] Compiling Test.QuickCheck.All ( Test/QuickCheck/All.hs, dist/build/Test/QuickCheck/All.o )
[14 of 15] Compiling Test.QuickCheck.Monadic ( Test/QuickCheck/Monadic.hs, dist/build/Test/QuickCheck/Monadic.o )
[15 of 15] Compiling Test.QuickCheck  ( Test/QuickCheck.hs, dist/build/Test/QuickCheck.o )
In-place registering QuickCheck-2.8.1...
Running Haddock for QuickCheck-2.8.1...
Running hscolour for QuickCheck-2.8.1...
Preprocessing library QuickCheck-2.8.1...
Preprocessing library QuickCheck-2.8.1...

Test/QuickCheck/Arbitrary.hs:6:37: Warning:
    -XOverlappingInstances is deprecated: instead use per-instance pragmas OVERLAPPING/OVERLAPPABLE/OVERLAPS
Haddock coverage:
  10% (  2 / 20) in 'Test.QuickCheck.Random'
  Missing documentation for:
    newTheGen (Test/QuickCheck/Random.hs:17)
    bits (Test/QuickCheck/Random.hs:20)
    mask (Test/QuickCheck/Random.hs:20)
    doneBit (Test/QuickCheck/Random.hs:20)
    chip (Test/QuickCheck/Random.hs:25)
    chop (Test/QuickCheck/Random.hs:30)
    stop (Test/QuickCheck/Random.hs:33)
    mkTheGen (Test/QuickCheck/Random.hs:36)
     (Test/QuickCheck/Random.hs:65)
     (Test/QuickCheck/Random.hs:67)
     (Test/QuickCheck/Random.hs:70)
    newQCGen (Test/QuickCheck/Random.hs:79)
    mkQCGen (Test/QuickCheck/Random.hs:82)
    bigNatVariant (Test/QuickCheck/Random.hs:85)
    natVariant (Test/QuickCheck/Random.hs:91)
    variantTheGen (Test/QuickCheck/Random.hs:97)
    boolVariant (Test/QuickCheck/Random.hs:103)
    variantQCGen (Test/QuickCheck/Random.hs:107)
  33% (  3 /  9) in 'Test.QuickCheck.Exception'
  Missing documentation for:
    AnException (Test/QuickCheck/Exception.hs:47)
    tryEvaluate (Test/QuickCheck/Exception.hs:79)
    tryEvaluateIO (Test/QuickCheck/Exception.hs:82)
    evaluate (Test/QuickCheck/Exception.hs:86)
    isDiscard (Test/QuickCheck/Exception.hs:114)
    finally (Test/QuickCheck/Exception.hs:129)
   6% (  1 / 18) in 'Test.QuickCheck.Text'
  Missing documentation for:
    Str (Test/QuickCheck/Text.hs:46)
    ranges (Test/QuickCheck/Text.hs:51)
    number (Test/QuickCheck/Text.hs:59)
    short (Test/QuickCheck/Text.hs:62)
    showErr (Test/QuickCheck/Text.hs:70)
    oneLine (Test/QuickCheck/Text.hs:73)
    isOneLine (Test/QuickCheck/Text.hs:76)
    bold (Test/QuickCheck/Text.hs:79)
    newTerminal (Test/QuickCheck/Text.hs:90)
    withStdioTerminal (Test/QuickCheck/Text.hs:104)
    withNullTerminal (Test/QuickCheck/Text.hs:108)
    terminalOutput (Test/QuickCheck/Text.hs:112)
    handle (Test/QuickCheck/Text.hs:115)
    Terminal (Test/QuickCheck/Text.hs:87)
    putTemp (Test/QuickCheck/Text.hs:126)
    putPart (Test/QuickCheck/Text.hs:126)
    putLine (Test/QuickCheck/Text.hs:126)
 100% (  2 /  2) in 'Test.QuickCheck.State'
  89% ( 25 / 28) in 'Test.QuickCheck.Gen'
  Missing documentation for:
     (Test/QuickCheck/Gen.hs:46)
     (Test/QuickCheck/Gen.hs:50)
     (Test/QuickCheck/Gen.hs:54)
  80% (  4 /  5) in 'Test.QuickCheck.Gen.Unsafe'
  Missing documentation for:
    Capture (Test/QuickCheck/Gen/Unsafe.hs:50)
 100% ( 32 / 32) in 'Test.QuickCheck.Arbitrary'
  93% ( 14 / 15) in 'Test.QuickCheck.Modifiers'
  Missing documentation for:
    ShrinkState (Test/QuickCheck/Modifiers.hs:323)
  14% (  1 /  7) in 'Test.QuickCheck.Poly'
  Missing documentation for:
    A (Test/QuickCheck/Poly.hs:29)
    B (Test/QuickCheck/Poly.hs:44)
    C (Test/QuickCheck/Poly.hs:59)
    OrdA (Test/QuickCheck/Poly.hs:77)
    OrdB (Test/QuickCheck/Poly.hs:96)
    OrdC (Test/QuickCheck/Poly.hs:115)
  38% (  3 /  8) in 'Test.QuickCheck.Function'
  Missing documentation for:
    Fun (Test/QuickCheck/Function.hs:275)
    apply (Test/QuickCheck/Function.hs:289)
    Function (Test/QuickCheck/Function.hs:106)
    functionMap (Test/QuickCheck/Function.hs:142)
    functionShow (Test/QuickCheck/Function.hs:145)
  62% ( 44 / 71) in 'Test.QuickCheck.Property'
  Missing documentation for:
     (Test/QuickCheck/Property.hs:95)
     (Test/QuickCheck/Property.hs:99)
     (Test/QuickCheck/Property.hs:103)
     (Test/QuickCheck/Property.hs:107)
     (Test/QuickCheck/Property.hs:111)
     (Test/QuickCheck/Property.hs:114)
     (Test/QuickCheck/Property.hs:131)
    protect (Test/QuickCheck/Property.hs:135)
    Prop (Test/QuickCheck/Property.hs:141)
    Rose (Test/QuickCheck/Property.hs:145)
    ioRose (Test/QuickCheck/Property.hs:148)
    joinRose (Test/QuickCheck/Property.hs:151)
     (Test/QuickCheck/Property.hs:160)
     (Test/QuickCheck/Property.hs:165)
     (Test/QuickCheck/Property.hs:170)
    CallbackKind (Test/QuickCheck/Property.hs:204)
    exception (Test/QuickCheck/Property.hs:220)
    formatException (Test/QuickCheck/Property.hs:226)
    protectResult (Test/QuickCheck/Property.hs:231)
    succeeded (Test/QuickCheck/Property.hs:234)
    failed (Test/QuickCheck/Property.hs:234)
    rejected (Test/QuickCheck/Property.hs:234)
    liftBool (Test/QuickCheck/Property.hs:255)
    mapResult (Test/QuickCheck/Property.hs:259)
    mapTotalResult (Test/QuickCheck/Property.hs:262)
    mapRoseResult (Test/QuickCheck/Property.hs:266)
    mapProp (Test/QuickCheck/Property.hs:269)
  50% ( 14 / 28) in 'Test.QuickCheck.Test'
  Missing documentation for:
    test (Test/QuickCheck/Test.hs:179)
    doneTesting (Test/QuickCheck/Test.hs:185)
    giveUp (Test/QuickCheck/Test.hs:215)
    runATest (Test/QuickCheck/Test.hs:231)
    summary (Test/QuickCheck/Test.hs:297)
    success (Test/QuickCheck/Test.hs:308)
    labelPercentage (Test/QuickCheck/Test.hs:338)
    insufficientCoverage (Test/QuickCheck/Test.hs:346)
    foundFailure (Test/QuickCheck/Test.hs:353)
    localMin (Test/QuickCheck/Test.hs:357)
    localMin' (Test/QuickCheck/Test.hs:387)
    localMinFound (Test/QuickCheck/Test.hs:399)
    callbackPostTest (Test/QuickCheck/Test.hs:424)
    callbackPostFinalFailure (Test/QuickCheck/Test.hs:429)
 100% (  9 /  9) in 'Test.QuickCheck.All'
  78% ( 14 / 18) in 'Test.QuickCheck.Monadic'
  Missing documentation for:
    stop (Test/QuickCheck/Monadic.hs:118)
    monadic (Test/QuickCheck/Monadic.hs:204)
    monadic' (Test/QuickCheck/Monadic.hs:207)
    runSTGen (Test/QuickCheck/Monadic.hs:246)
  99% (127 /128) in 'Test.QuickCheck'
  Missing documentation for:
    ShrinkState (Test/QuickCheck/Modifiers.hs:323)
Warning: Test.QuickCheck.Arbitrary: could not find link destinations for:
    RecursivelyShrink GSubterms GCoArbitrary gSubterms gSubtermsIncl
Warning: Test.QuickCheck: could not find link destinations for:
    GCoArbitrary RecursivelyShrink GSubterms
Documentation created: dist/doc/html/QuickCheck/index.html,
dist/doc/html/QuickCheck/QuickCheck.txt
Creating package registration file:
/tmp/pkgConf-QuickCheck-2.82091220231365468160.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/QuickCheck-2.8.1-BnZKeqxVf7FCbnejbqAnPL
Registering QuickCheck-2.8.1...
Installed QuickCheck-2.8.1
Configuring unordered-containers-0.2.5.1...
Building unordered-containers-0.2.5.1...
Preprocessing library unordered-containers-0.2.5.1...
[1 of 8] Compiling Data.HashMap.UnsafeShift ( Data/HashMap/UnsafeShift.hs, dist/build/Data/HashMap/UnsafeShift.o )
[2 of 8] Compiling Data.HashMap.PopCount ( Data/HashMap/PopCount.hs, dist/build/Data/HashMap/PopCount.o )
[3 of 8] Compiling Data.HashMap.Unsafe ( Data/HashMap/Unsafe.hs, dist/build/Data/HashMap/Unsafe.o )
[4 of 8] Compiling Data.HashMap.Array ( Data/HashMap/Array.hs, dist/build/Data/HashMap/Array.o )
[5 of 8] Compiling Data.HashMap.Base ( Data/HashMap/Base.hs, dist/build/Data/HashMap/Base.o )

Data/HashMap/Base.hs:85:1: Warning:
    The import of ‘Data.Functor’ is redundant
      except perhaps to import instances from ‘Data.Functor’
    To import instances alone, use: import Data.Functor()
[6 of 8] Compiling Data.HashMap.Strict ( Data/HashMap/Strict.hs, dist/build/Data/HashMap/Strict.o )
[7 of 8] Compiling Data.HashMap.Lazy ( Data/HashMap/Lazy.hs, dist/build/Data/HashMap/Lazy.o )
[8 of 8] Compiling Data.HashSet     ( Data/HashSet.hs, dist/build/Data/HashSet.o )
In-place registering unordered-containers-0.2.5.1...
Running Haddock for unordered-containers-0.2.5.1...
Running hscolour for unordered-containers-0.2.5.1...
Preprocessing library unordered-containers-0.2.5.1...
Preprocessing library unordered-containers-0.2.5.1...

Data/HashMap/Base.hs:85:1: Warning:
    The import of ‘Data.Functor’ is redundant
      except perhaps to import instances from ‘Data.Functor’
    To import instances alone, use: import Data.Functor()
Haddock coverage:
   0% (  0 /  3) in 'Data.HashMap.UnsafeShift'
  Missing documentation for:
    Module header
    unsafeShiftL (Data/HashMap/UnsafeShift.hs:10)
    unsafeShiftR (Data/HashMap/UnsafeShift.hs:14)
  50% (  1 /  2) in 'Data.HashMap.PopCount'
  Missing documentation for:
    Module header
 100% (  2 /  2) in 'Data.HashMap.Unsafe'
  38% ( 14 / 37) in 'Data.HashMap.Array'
  Missing documentation for:
    Array (Data/HashMap/Array.hs:102)
    MArray (Data/HashMap/Array.hs:127)
    new_ (Data/HashMap/Array.hs:174)
    singleton (Data/HashMap/Array.hs:177)
    singletonM (Data/HashMap/Array.hs:181)
    pair (Data/HashMap/Array.hs:185)
    length (Data/HashMap/Array.hs:113)
    lengthM (Data/HashMap/Array.hs:135)
    read (Data/HashMap/Array.hs:192)
    write (Data/HashMap/Array.hs:198)
    index (Data/HashMap/Array.hs:205)
    indexM (Data/HashMap/Array.hs:211)
    unsafeFreeze (Data/HashMap/Array.hs:217)
    unsafeThaw (Data/HashMap/Array.hs:223)
    run (Data/HashMap/Array.hs:229)
    run2 (Data/HashMap/Array.hs:233)
    foldl' (Data/HashMap/Array.hs:335)
    foldr (Data/HashMap/Array.hs:343)
    thaw (Data/HashMap/Array.hs:355)
    map (Data/HashMap/Array.hs:388)
    traverse (Data/HashMap/Array.hs:431)
    filter (Data/HashMap/Array.hs:436)
    toList (Data/HashMap/Array.hs:428)
  87% ( 54 / 62) in 'Data.HashMap.Base'
  Missing documentation for:
    Module header
    Leaf (Data/HashMap/Base.hs:124)
    Hash (Data/HashMap/Base.hs:177)
    Bitmap (Data/HashMap/Base.hs:178)
    mask (Data/HashMap/Base.hs:1094)
    bitsPerSubkey (Data/HashMap/Base.hs:1082)
    sparseIndex (Data/HashMap/Base.hs:1091)
    updateOrConcatWith (Data/HashMap/Base.hs:1003)
 100% ( 46 / 46) in 'Data.HashMap.Strict'
 100% ( 46 / 46) in 'Data.HashMap.Lazy'
 100% ( 27 / 27) in 'Data.HashSet'
Documentation created: dist/doc/html/unordered-containers/index.html,
dist/doc/html/unordered-containers/unordered-containers.txt
Creating package registration file:
/tmp/pkgConf-unordered-containers-0.2.511754549181548623656.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/unordered-containers-0.2.5.1-7E41cj9RvqSJeZ4jSnbs1a
Registering unordered-containers-0.2.5.1...
Installed unordered-containers-0.2.5.1
Configuring cpphs-1.18.9...
Building cpphs-1.18.9...
Preprocessing library cpphs-1.18.9...
[ 1 of 11] Compiling Language.Preprocessor.Cpphs.HashDefine ( Language/Preprocessor/Cpphs/HashDefine.hs, dist/build/Language/Preprocessor/Cpphs/HashDefine.o )
[ 2 of 11] Compiling Language.Preprocessor.Cpphs.SymTab ( Language/Preprocessor/Cpphs/SymTab.hs, dist/build/Language/Preprocessor/Cpphs/SymTab.o )
[ 3 of 11] Compiling Language.Preprocessor.Unlit ( Language/Preprocessor/Unlit.hs, dist/build/Language/Preprocessor/Unlit.o )
[ 4 of 11] Compiling Language.Preprocessor.Cpphs.Options ( Language/Preprocessor/Cpphs/Options.hs, dist/build/Language/Preprocessor/Cpphs/Options.o )
[ 5 of 11] Compiling Language.Preprocessor.Cpphs.Position ( Language/Preprocessor/Cpphs/Position.hs, dist/build/Language/Preprocessor/Cpphs/Position.o )
[ 6 of 11] Compiling Language.Preprocessor.Cpphs.ReadFirst ( Language/Preprocessor/Cpphs/ReadFirst.hs, dist/build/Language/Preprocessor/Cpphs/ReadFirst.o )
[ 7 of 11] Compiling Language.Preprocessor.Cpphs.Tokenise ( Language/Preprocessor/Cpphs/Tokenise.hs, dist/build/Language/Preprocessor/Cpphs/Tokenise.o )
[ 8 of 11] Compiling Language.Preprocessor.Cpphs.MacroPass ( Language/Preprocessor/Cpphs/MacroPass.hs, dist/build/Language/Preprocessor/Cpphs/MacroPass.o )
[ 9 of 11] Compiling Language.Preprocessor.Cpphs.CppIfdef ( Language/Preprocessor/Cpphs/CppIfdef.hs, dist/build/Language/Preprocessor/Cpphs/CppIfdef.o )
[10 of 11] Compiling Language.Preprocessor.Cpphs.RunCpphs ( Language/Preprocessor/Cpphs/RunCpphs.hs, dist/build/Language/Preprocessor/Cpphs/RunCpphs.o )
[11 of 11] Compiling Language.Preprocessor.Cpphs ( Language/Preprocessor/Cpphs.hs, dist/build/Language/Preprocessor/Cpphs.o )
In-place registering cpphs-1.18.9...
Preprocessing executable 'cpphs' for cpphs-1.18.9...
[ 1 of 12] Compiling Language.Preprocessor.Cpphs.SymTab ( Language/Preprocessor/Cpphs/SymTab.hs, dist/build/cpphs/cpphs-tmp/Language/Preprocessor/Cpphs/SymTab.o )
[ 2 of 12] Compiling Language.Preprocessor.Cpphs.Position ( Language/Preprocessor/Cpphs/Position.hs, dist/build/cpphs/cpphs-tmp/Language/Preprocessor/Cpphs/Position.o )
[ 3 of 12] Compiling Language.Preprocessor.Cpphs.ReadFirst ( Language/Preprocessor/Cpphs/ReadFirst.hs, dist/build/cpphs/cpphs-tmp/Language/Preprocessor/Cpphs/ReadFirst.o )
[ 4 of 12] Compiling Language.Preprocessor.Cpphs.Options ( Language/Preprocessor/Cpphs/Options.hs, dist/build/cpphs/cpphs-tmp/Language/Preprocessor/Cpphs/Options.o )
[ 5 of 12] Compiling Language.Preprocessor.Cpphs.HashDefine ( Language/Preprocessor/Cpphs/HashDefine.hs, dist/build/cpphs/cpphs-tmp/Language/Preprocessor/Cpphs/HashDefine.o )
[ 6 of 12] Compiling Language.Preprocessor.Cpphs.Tokenise ( Language/Preprocessor/Cpphs/Tokenise.hs, dist/build/cpphs/cpphs-tmp/Language/Preprocessor/Cpphs/Tokenise.o )
[ 7 of 12] Compiling Language.Preprocessor.Cpphs.MacroPass ( Language/Preprocessor/Cpphs/MacroPass.hs, dist/build/cpphs/cpphs-tmp/Language/Preprocessor/Cpphs/MacroPass.o )
[ 8 of 12] Compiling Language.Preprocessor.Cpphs.CppIfdef ( Language/Preprocessor/Cpphs/CppIfdef.hs, dist/build/cpphs/cpphs-tmp/Language/Preprocessor/Cpphs/CppIfdef.o )
[ 9 of 12] Compiling Language.Preprocessor.Unlit ( Language/Preprocessor/Unlit.hs, dist/build/cpphs/cpphs-tmp/Language/Preprocessor/Unlit.o )
[10 of 12] Compiling Language.Preprocessor.Cpphs.RunCpphs ( Language/Preprocessor/Cpphs/RunCpphs.hs, dist/build/cpphs/cpphs-tmp/Language/Preprocessor/Cpphs/RunCpphs.o )
[11 of 12] Compiling Language.Preprocessor.Cpphs ( Language/Preprocessor/Cpphs.hs, dist/build/cpphs/cpphs-tmp/Language/Preprocessor/Cpphs.o )
[12 of 12] Compiling Main             ( cpphs.hs, dist/build/cpphs/cpphs-tmp/Main.o )
Linking dist/build/cpphs/cpphs ...
Running Haddock for cpphs-1.18.9...
Running hscolour for cpphs-1.18.9...
Preprocessing library cpphs-1.18.9...
Preprocessing executable 'cpphs' for cpphs-1.18.9...
Preprocessing library cpphs-1.18.9...
Haddock coverage:
  83% (  5 /  6) in 'Language.Preprocessor.Cpphs.HashDefine'
  Missing documentation for:
    HashDefine (Language/Preprocessor/Cpphs/HashDefine.hs:25)
  33% (  3 /  9) in 'Language.Preprocessor.Cpphs.SymTab'
  Missing documentation for:
    emptyST (Language/Preprocessor/Cpphs/SymTab.hs:30)
    insertST (Language/Preprocessor/Cpphs/SymTab.hs:31)
    deleteST (Language/Preprocessor/Cpphs/SymTab.hs:32)
    lookupST (Language/Preprocessor/Cpphs/SymTab.hs:33)
    definedST (Language/Preprocessor/Cpphs/SymTab.hs:34)
    flattenST (Language/Preprocessor/Cpphs/SymTab.hs:35)
 100% (  2 /  2) in 'Language.Preprocessor.Unlit'
 100% (  7 /  7) in 'Language.Preprocessor.Cpphs.Options'
 100% ( 15 / 15) in 'Language.Preprocessor.Cpphs.Position'
 100% (  2 /  2) in 'Language.Preprocessor.Cpphs.ReadFirst'
  86% (  6 /  7) in 'Language.Preprocessor.Cpphs.Tokenise'
  Missing documentation for:
    deWordStyle (Language/Preprocessor/Cpphs/Tokenise.hs:71)
 100% (  5 /  5) in 'Language.Preprocessor.Cpphs.MacroPass'
 100% (  2 /  2) in 'Language.Preprocessor.Cpphs.CppIfdef'
   0% (  0 /  3) in 'Language.Preprocessor.Cpphs.RunCpphs'
  Missing documentation for:
    Module header
    runCpphs (Language/Preprocessor/Cpphs/RunCpphs.hs:20)
    runCpphsReturningSymTab (Language/Preprocessor/Cpphs/RunCpphs.hs:43)
  92% ( 23 / 25) in 'Language.Preprocessor.Cpphs'
  Missing documentation for:
    runCpphs (Language/Preprocessor/Cpphs/RunCpphs.hs:20)
    runCpphsReturningSymTab (Language/Preprocessor/Cpphs/RunCpphs.hs:43)
Documentation created: dist/doc/html/cpphs/index.html,
dist/doc/html/cpphs/cpphs.txt
Preprocessing executable 'cpphs' for cpphs-1.18.9...
Creating package registration file:
/tmp/pkgConf-cpphs-1.181934628791602712476.9
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/cpphs-1.18.9-6iLvNczWn8gLwELotaanmG
Installing executable(s) in
/home/builder/hackage-server/build-cache/tmp-install/bin
Warning: The directory
/home/builder/hackage-server/build-cache/tmp-install/bin is not in the system
search path.
Registering cpphs-1.18.9...
Installed cpphs-1.18.9
Configuring ListZipper-1.2.0.2...
Building ListZipper-1.2.0.2...
Preprocessing library ListZipper-1.2.0.2...
[1 of 1] Compiling Data.List.Zipper ( Data/List/Zipper.hs, dist/build/Data/List/Zipper.o )
In-place registering ListZipper-1.2.0.2...
Running Haddock for ListZipper-1.2.0.2...
Running hscolour for ListZipper-1.2.0.2...
Preprocessing library ListZipper-1.2.0.2...
Preprocessing library ListZipper-1.2.0.2...
Haddock coverage:
  67% ( 20 / 30) in 'Data.List.Zipper'
  Missing documentation for:
    Module header
    Zipper (Data/List/Zipper.hs:8)
     (Data/List/Zipper.hs:10)
     (Data/List/Zipper.hs:15)
     (Data/List/Zipper.hs:18)
    toList (Data/List/Zipper.hs:35)
    start (Data/List/Zipper.hs:55)
    end (Data/List/Zipper.hs:55)
    duplicatez (Data/List/Zipper.hs:156)
    extendz (Data/List/Zipper.hs:163)
Documentation created: dist/doc/html/ListZipper/index.html,
dist/doc/html/ListZipper/ListZipper.txt
Creating package registration file:
/tmp/pkgConf-ListZipper-1.2.014228242591394230302.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/ListZipper-1.2.0.2-8c1f5uCFpgvFNwwXJj3B8i
Registering ListZipper-1.2.0.2...
Installed ListZipper-1.2.0.2
Configuring semigroups-0.18.0.1...
Building semigroups-0.18.0.1...
Preprocessing library semigroups-0.18.0.1...
[1 of 3] Compiling Data.List.NonEmpty ( src-ghc7/Data/List/NonEmpty.hs, dist/build/Data/List/NonEmpty.o )
[2 of 3] Compiling Data.Semigroup   ( src-ghc7/Data/Semigroup.hs, dist/build/Data/Semigroup.o )
[3 of 3] Compiling Data.Semigroup.Generic ( src/Data/Semigroup/Generic.hs, dist/build/Data/Semigroup/Generic.o )
In-place registering semigroups-0.18.0.1...
Running Haddock for semigroups-0.18.0.1...
Running hscolour for semigroups-0.18.0.1...
Preprocessing library semigroups-0.18.0.1...
Preprocessing library semigroups-0.18.0.1...
Haddock coverage:
  94% ( 64 / 68) in 'Data.List.NonEmpty'
  Missing documentation for:
    NonEmpty (src-ghc7/Data/List/NonEmpty.hs:172)
    length (src-ghc7/Data/List/NonEmpty.hs:217)
    unfoldr (src-ghc7/Data/List/NonEmpty.hs:248)
    xor (src-ghc7/Data/List/NonEmpty.hs:221)
  83% ( 25 / 30) in 'Data.Semigroup'
  Missing documentation for:
    Semigroup (src-ghc7/Data/Semigroup.hs:181)
    Min (src-ghc7/Data/Semigroup.hs:419)
    Max (src-ghc7/Data/Semigroup.hs:504)
    ArgMin (src-ghc7/Data/Semigroup.hs:605)
    ArgMax (src-ghc7/Data/Semigroup.hs:606)
  60% (  3 /  5) in 'Data.Semigroup.Generic'
  Missing documentation for:
    GSemigroup (src/Data/Semigroup/Generic.hs:39)
    GMonoid (src/Data/Semigroup/Generic.hs:69)
Warning: Data.Semigroup: could not find link destinations for:
    Max Min D1Dual C1_0Dual S1_0_0Dual D1Endo C1_0Endo S1_0_0Endo D1All C1_0All S1_0_0All D1Any C1_0Any S1_0_0Any D1Sum C1_0Sum S1_0_0Sum D1Product C1_0Product S1_0_0Product
Warning: Data.Semigroup.Generic: could not find link destinations for:
    gmappend' gmempty'
Documentation created: dist/doc/html/semigroups/index.html,
dist/doc/html/semigroups/semigroups.txt
Creating package registration file:
/tmp/pkgConf-semigroups-0.18.04150460171844031600.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/semigroups-0.18.0.1-JFY48pwG5NAKkalkWeHKCJ
Registering semigroups-0.18.0.1...
Installed semigroups-0.18.0.1
Configuring bifunctors-5.1...
Building bifunctors-5.1...
Preprocessing library bifunctors-5.1...
[ 1 of 15] Compiling Paths_bifunctors ( dist/build/autogen/Paths_bifunctors.hs, dist/build/Paths_bifunctors.o )
[ 2 of 15] Compiling Data.Bifunctor.TH.Internal ( src/Data/Bifunctor/TH/Internal.hs, dist/build/Data/Bifunctor/TH/Internal.o )
[ 3 of 15] Compiling Data.Bifunctor.TH ( src/Data/Bifunctor/TH.hs, dist/build/Data/Bifunctor/TH.o )
[ 4 of 15] Compiling Data.Bifoldable  ( src/Data/Bifoldable.hs, dist/build/Data/Bifoldable.o )
[ 5 of 15] Compiling Data.Bitraversable ( src/Data/Bitraversable.hs, dist/build/Data/Bitraversable.o )
[ 6 of 15] Compiling Data.Biapplicative ( src/Data/Biapplicative.hs, dist/build/Data/Biapplicative.o )
[ 7 of 15] Compiling Data.Bifunctor.Biff ( src/Data/Bifunctor/Biff.hs, dist/build/Data/Bifunctor/Biff.o )
[ 8 of 15] Compiling Data.Bifunctor.Clown ( src/Data/Bifunctor/Clown.hs, dist/build/Data/Bifunctor/Clown.o )
[ 9 of 15] Compiling Data.Bifunctor.Fix ( src/Data/Bifunctor/Fix.hs, dist/build/Data/Bifunctor/Fix.o )
[10 of 15] Compiling Data.Bifunctor.Flip ( src/Data/Bifunctor/Flip.hs, dist/build/Data/Bifunctor/Flip.o )
[11 of 15] Compiling Data.Bifunctor.Join ( src/Data/Bifunctor/Join.hs, dist/build/Data/Bifunctor/Join.o )
[12 of 15] Compiling Data.Bifunctor.Joker ( src/Data/Bifunctor/Joker.hs, dist/build/Data/Bifunctor/Joker.o )
[13 of 15] Compiling Data.Bifunctor.Product ( src/Data/Bifunctor/Product.hs, dist/build/Data/Bifunctor/Product.o )
[14 of 15] Compiling Data.Bifunctor.Tannen ( src/Data/Bifunctor/Tannen.hs, dist/build/Data/Bifunctor/Tannen.o )
[15 of 15] Compiling Data.Bifunctor.Wrapped ( src/Data/Bifunctor/Wrapped.hs, dist/build/Data/Bifunctor/Wrapped.o )
In-place registering bifunctors-5.1...
Running Haddock for bifunctors-5.1...
Running hscolour for bifunctors-5.1...
Preprocessing library bifunctors-5.1...
Preprocessing library bifunctors-5.1...
Haddock coverage:
   0% (  0 /  8) in 'Paths_bifunctors'
  Missing documentation for:
    Module header
    version (dist/build/autogen/Paths_bifunctors.hs:15)
    getBinDir (dist/build/autogen/Paths_bifunctors.hs:25)
    getLibDir (dist/build/autogen/Paths_bifunctors.hs:25)
    getDataDir (dist/build/autogen/Paths_bifunctors.hs:25)
    getLibexecDir (dist/build/autogen/Paths_bifunctors.hs:25)
    getDataFileName (dist/build/autogen/Paths_bifunctors.hs:32)
    getSysconfDir (dist/build/autogen/Paths_bifunctors.hs:25)
  34% ( 27 / 79) in 'Data.Bifunctor.TH.Internal'
  Missing documentation for:
    expandSynApp (src/Data/Bifunctor/TH/Internal.hs:43)
    Subst (src/Data/Bifunctor/TH/Internal.hs:61)
    mkSubst (src/Data/Bifunctor/TH/Internal.hs:63)
    subst (src/Data/Bifunctor/TH/Internal.hs:70)
    bimapConst (src/Data/Bifunctor/TH/Internal.hs:81)
    bifoldrConst (src/Data/Bifunctor/TH/Internal.hs:85)
    bifoldMapConst (src/Data/Bifunctor/TH/Internal.hs:89)
    bitraverseConst (src/Data/Bifunctor/TH/Internal.hs:93)
    getNameBase (src/Data/Bifunctor/TH/Internal.hs:112)
     (src/Data/Bifunctor/TH/Internal.hs:115)
     (src/Data/Bifunctor/TH/Internal.hs:118)
     (src/Data/Bifunctor/TH/Internal.hs:121)
    thd3 (src/Data/Bifunctor/TH/Internal.hs:132)
    wellKinded (src/Data/Bifunctor/TH/Internal.hs:320)
    canRealizeKindStar (src/Data/Bifunctor/TH/Internal.hs:327)
    distinctKindVars (src/Data/Bifunctor/TH/Internal.hs:339)
    tvbToType (src/Data/Bifunctor/TH/Internal.hs:347)
    bifunctorsPackageKey (src/Data/Bifunctor/TH/Internal.hs:359)
    mkBifunctorsName_tc (src/Data/Bifunctor/TH/Internal.hs:366)
    mkBifunctorsName_v (src/Data/Bifunctor/TH/Internal.hs:369)
    bifoldableTypeName (src/Data/Bifunctor/TH/Internal.hs:372)
    bitraversableTypeName (src/Data/Bifunctor/TH/Internal.hs:375)
    bifoldrValName (src/Data/Bifunctor/TH/Internal.hs:378)
    bifoldMapValName (src/Data/Bifunctor/TH/Internal.hs:381)
    bitraverseValName (src/Data/Bifunctor/TH/Internal.hs:384)
    bimapConstValName (src/Data/Bifunctor/TH/Internal.hs:387)
    bifoldrConstValName (src/Data/Bifunctor/TH/Internal.hs:390)
    bifoldMapConstValName (src/Data/Bifunctor/TH/Internal.hs:393)
    bitraverseConstValName (src/Data/Bifunctor/TH/Internal.hs:396)
    dualDataName (src/Data/Bifunctor/TH/Internal.hs:399)
    endoDataName (src/Data/Bifunctor/TH/Internal.hs:402)
    wrapMonadDataName (src/Data/Bifunctor/TH/Internal.hs:405)
    functorTypeName (src/Data/Bifunctor/TH/Internal.hs:408)
    foldableTypeName (src/Data/Bifunctor/TH/Internal.hs:411)
    traversableTypeName (src/Data/Bifunctor/TH/Internal.hs:414)
    appEndoValName (src/Data/Bifunctor/TH/Internal.hs:417)
    composeValName (src/Data/Bifunctor/TH/Internal.hs:420)
    idValName (src/Data/Bifunctor/TH/Internal.hs:423)
    errorValName (src/Data/Bifunctor/TH/Internal.hs:426)
    flipValName (src/Data/Bifunctor/TH/Internal.hs:429)
    fmapValName (src/Data/Bifunctor/TH/Internal.hs:432)
    foldrValName (src/Data/Bifunctor/TH/Internal.hs:435)
    foldMapValName (src/Data/Bifunctor/TH/Internal.hs:438)
    getDualValName (src/Data/Bifunctor/TH/Internal.hs:441)
    traverseValName (src/Data/Bifunctor/TH/Internal.hs:444)
    unwrapMonadValName (src/Data/Bifunctor/TH/Internal.hs:447)
    bifunctorTypeName (src/Data/Bifunctor/TH/Internal.hs:451)
    bimapValName (src/Data/Bifunctor/TH/Internal.hs:454)
    pureValName (src/Data/Bifunctor/TH/Internal.hs:457)
    apValName (src/Data/Bifunctor/TH/Internal.hs:460)
    mappendValName (src/Data/Bifunctor/TH/Internal.hs:463)
    memptyValName (src/Data/Bifunctor/TH/Internal.hs:466)
 100% ( 17 / 17) in 'Data.Bifunctor.TH'
 100% ( 17 / 17) in 'Data.Bifoldable'
 100% ( 11 / 11) in 'Data.Bitraversable'
  62% (  5 /  8) in 'Data.Biapplicative'
  Missing documentation for:
    Biapplicative (src/Data/Biapplicative.hs:44)
    <<$>> (src/Data/Biapplicative.hs:40)
    <<**>> (src/Data/Biapplicative.hs:65)
 100% (  2 /  2) in 'Data.Bifunctor.Biff'
 100% (  2 /  2) in 'Data.Bifunctor.Clown'
 100% (  2 /  2) in 'Data.Bifunctor.Fix'
 100% (  2 /  2) in 'Data.Bifunctor.Flip'
 100% (  2 /  2) in 'Data.Bifunctor.Join'
 100% (  2 /  2) in 'Data.Bifunctor.Joker'
 100% (  2 /  2) in 'Data.Bifunctor.Product'
 100% (  2 /  2) in 'Data.Bifunctor.Tannen'
 100% (  2 /  2) in 'Data.Bifunctor.Wrapped'
Warning: Data.Bifunctor.TH: could not find link destinations for:
    Bifunctor Bifoldable Bitraversable
Documentation created: dist/doc/html/bifunctors/index.html,
dist/doc/html/bifunctors/bifunctors.txt
Creating package registration file:
/tmp/pkgConf-bifunctors-5437765757357037062.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/bifunctors-5.1-5YALODvEtA24oFsRFahHMX
Registering bifunctors-5.1...
Installed bifunctors-5.1
Configuring void-0.7.1...
Building void-0.7.1...
Preprocessing library void-0.7.1...
[1 of 1] Compiling Data.Void.Unsafe ( src/Data/Void/Unsafe.hs, dist/build/Data/Void/Unsafe.o )
In-place registering void-0.7.1...
Running Haddock for void-0.7.1...
Running hscolour for void-0.7.1...
Preprocessing library void-0.7.1...
Preprocessing library void-0.7.1...
Haddock coverage:
 100% (  3 /  3) in 'Data.Void.Unsafe'
Documentation created: dist/doc/html/void/index.html,
dist/doc/html/void/void.txt
Creating package registration file: /tmp/pkgConf-void-0.76847042051795918602.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/void-0.7.1-8dYlR95g40F7JWPVTQK5NH
Registering void-0.7.1...
Installed void-0.7.1
Configuring contravariant-1.3.3...
Building contravariant-1.3.3...
Preprocessing library contravariant-1.3.3...
[1 of 4] Compiling Data.Functor.Contravariant ( src/Data/Functor/Contravariant.hs, dist/build/Data/Functor/Contravariant.o )
[2 of 4] Compiling Data.Functor.Contravariant.Divisible ( src/Data/Functor/Contravariant/Divisible.hs, dist/build/Data/Functor/Contravariant/Divisible.o )
[3 of 4] Compiling Data.Functor.Contravariant.Compose ( src/Data/Functor/Contravariant/Compose.hs, dist/build/Data/Functor/Contravariant/Compose.o )
[4 of 4] Compiling Data.Functor.Contravariant.Generic ( src/Data/Functor/Contravariant/Generic.hs, dist/build/Data/Functor/Contravariant/Generic.o )
In-place registering contravariant-1.3.3...
Running Haddock for contravariant-1.3.3...
Running hscolour for contravariant-1.3.3...
Preprocessing library contravariant-1.3.3...
Preprocessing library contravariant-1.3.3...
Haddock coverage:
  89% ( 17 / 19) in 'Data.Functor.Contravariant'
  Missing documentation for:
    Predicate (src/Data/Functor/Contravariant.hs:278)
    comparisonEquivalence (src/Data/Functor/Contravariant.hs:362)
 100% ( 10 / 10) in 'Data.Functor.Contravariant.Divisible'
 100% (  4 /  4) in 'Data.Functor.Contravariant.Compose'
 100% (  3 /  3) in 'Data.Functor.Contravariant.Generic'
Warning: Data.Functor.Contravariant.Generic: could not find link destinations for:
    GDeciding GDeciding1
Documentation created: dist/doc/html/contravariant/index.html,
dist/doc/html/contravariant/contravariant.txt
Creating package registration file:
/tmp/pkgConf-contravariant-1.3289530568286420894.3
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/contravariant-1.3.3-BqM9SfR6KCB7R1324imCke
Registering contravariant-1.3.3...
Installed contravariant-1.3.3
[1 of 1] Compiling Main             ( /tmp/cabal-tmp-9726/comonad-4.2.7.2/dist/setup/setup.hs, /tmp/cabal-tmp-9726/comonad-4.2.7.2/dist/setup/Main.o )
Linking /tmp/cabal-tmp-9726/comonad-4.2.7.2/dist/setup/setup ...
Configuring comonad-4.2.7.2...
Building comonad-4.2.7.2...
Preprocessing library comonad-4.2.7.2...
[ 1 of 16] Compiling Data.Functor.Composition ( src/Data/Functor/Composition.hs, dist/build/Data/Functor/Composition.o )
[ 2 of 16] Compiling Control.Comonad.Trans.Identity ( src/Control/Comonad/Trans/Identity.hs, dist/build/Control/Comonad/Trans/Identity.o )
[ 3 of 16] Compiling Control.Comonad  ( src/Control/Comonad.hs, dist/build/Control/Comonad.o )
[ 4 of 16] Compiling Control.Comonad.Trans.Class ( src/Control/Comonad/Trans/Class.hs, dist/build/Control/Comonad/Trans/Class.o )
[ 5 of 16] Compiling Control.Comonad.Hoist.Class ( src/Control/Comonad/Hoist/Class.hs, dist/build/Control/Comonad/Hoist/Class.o )
[ 6 of 16] Compiling Control.Comonad.Trans.Env ( src/Control/Comonad/Trans/Env.hs, dist/build/Control/Comonad/Trans/Env.o )
[ 7 of 16] Compiling Control.Comonad.Trans.Store ( src/Control/Comonad/Trans/Store.hs, dist/build/Control/Comonad/Trans/Store.o )
[ 8 of 16] Compiling Control.Comonad.Trans.Traced ( src/Control/Comonad/Trans/Traced.hs, dist/build/Control/Comonad/Trans/Traced.o )
[ 9 of 16] Compiling Control.Comonad.Env.Class ( src/Control/Comonad/Env/Class.hs, dist/build/Control/Comonad/Env/Class.o )
[10 of 16] Compiling Control.Comonad.Env ( src/Control/Comonad/Env.hs, dist/build/Control/Comonad/Env.o )
[11 of 16] Compiling Control.Comonad.Identity ( src/Control/Comonad/Identity.hs, dist/build/Control/Comonad/Identity.o )
[12 of 16] Compiling Control.Comonad.Store.Class ( src/Control/Comonad/Store/Class.hs, dist/build/Control/Comonad/Store/Class.o )
[13 of 16] Compiling Control.Comonad.Store ( src/Control/Comonad/Store.hs, dist/build/Control/Comonad/Store.o )
[14 of 16] Compiling Control.Comonad.Traced.Class ( src/Control/Comonad/Traced/Class.hs, dist/build/Control/Comonad/Traced/Class.o )
[15 of 16] Compiling Control.Comonad.Traced ( src/Control/Comonad/Traced.hs, dist/build/Control/Comonad/Traced.o )
[16 of 16] Compiling Data.Functor.Coproduct ( src/Data/Functor/Coproduct.hs, dist/build/Data/Functor/Coproduct.o )
In-place registering comonad-4.2.7.2...
Running Haddock for comonad-4.2.7.2...
Running hscolour for comonad-4.2.7.2...
Preprocessing library comonad-4.2.7.2...
Preprocessing library comonad-4.2.7.2...
Haddock coverage:
  50% (  1 /  2) in 'Data.Functor.Composition'
  Missing documentation for:
    Module header
 100% (  2 /  2) in 'Control.Comonad.Trans.Identity'
 100% ( 22 / 22) in 'Control.Comonad'
  50% (  1 /  2) in 'Control.Comonad.Trans.Class'
  Missing documentation for:
    ComonadTrans (src/Control/Comonad/Trans/Class.hs:23)
  50% (  1 /  2) in 'Control.Comonad.Hoist.Class'
  Missing documentation for:
    ComonadHoist (src/Control/Comonad/Hoist/Class.hs:19)
  69% (  9 / 13) in 'Control.Comonad.Trans.Env'
  Missing documentation for:
    Env (src/Control/Comonad/Trans/Env.hs:127)
    runEnv (src/Control/Comonad/Trans/Env.hs:134)
    EnvT (src/Control/Comonad/Trans/Env.hs:128)
    runEnvT (src/Control/Comonad/Trans/Env.hs:137)
  73% ( 11 / 15) in 'Control.Comonad.Trans.Store'
  Missing documentation for:
    Store (src/Control/Comonad/Trans/Store.hs:118)
    runStore (src/Control/Comonad/Trans/Store.hs:124)
    StoreT (src/Control/Comonad/Trans/Store.hs:127)
    runStoreT (src/Control/Comonad/Trans/Store.hs:129)
  33% (  4 / 12) in 'Control.Comonad.Trans.Traced'
  Missing documentation for:
    Traced (src/Control/Comonad/Trans/Traced.hs:65)
    traced (src/Control/Comonad/Trans/Traced.hs:67)
    runTraced (src/Control/Comonad/Trans/Traced.hs:70)
    TracedT (src/Control/Comonad/Trans/Traced.hs:73)
    trace (src/Control/Comonad/Trans/Traced.hs:100)
    listen (src/Control/Comonad/Trans/Traced.hs:103)
    listens (src/Control/Comonad/Trans/Traced.hs:106)
    censor (src/Control/Comonad/Trans/Traced.hs:109)
  33% (  1 /  3) in 'Control.Comonad.Env.Class'
  Missing documentation for:
    ComonadEnv (src/Control/Comonad/Env/Class.hs:34)
    asks (src/Control/Comonad/Env/Class.hs:37)
  60% (  9 / 15) in 'Control.Comonad.Env'
  Missing documentation for:
    ComonadEnv (src/Control/Comonad/Env/Class.hs:34)
    asks (src/Control/Comonad/Env/Class.hs:37)
    Env (src/Control/Comonad/Trans/Env.hs:127)
    runEnv (src/Control/Comonad/Trans/Env.hs:134)
    EnvT (src/Control/Comonad/Trans/Env.hs:128)
    runEnvT (src/Control/Comonad/Trans/Env.hs:137)
 100% (  4 /  4) in 'Control.Comonad.Identity'
  25% (  1 /  4) in 'Control.Comonad.Store.Class'
  Missing documentation for:
    ComonadStore (src/Control/Comonad/Store/Class.hs:35)
    lowerPos (src/Control/Comonad/Store/Class.hs:59)
    lowerPeek (src/Control/Comonad/Store/Class.hs:63)
  62% (  8 / 13) in 'Control.Comonad.Store'
  Missing documentation for:
    ComonadStore (src/Control/Comonad/Store/Class.hs:35)
    Store (src/Control/Comonad/Trans/Store.hs:118)
    runStore (src/Control/Comonad/Trans/Store.hs:124)
    StoreT (src/Control/Comonad/Trans/Store.hs:127)
    runStoreT (src/Control/Comonad/Trans/Store.hs:129)
  33% (  1 /  3) in 'Control.Comonad.Traced.Class'
  Missing documentation for:
    ComonadTraced (src/Control/Comonad/Traced/Class.hs:34)
    traces (src/Control/Comonad/Traced/Class.hs:37)
  57% (  8 / 14) in 'Control.Comonad.Traced'
  Missing documentation for:
    ComonadTraced (src/Control/Comonad/Traced/Class.hs:34)
    traces (src/Control/Comonad/Traced/Class.hs:37)
    Traced (src/Control/Comonad/Trans/Traced.hs:65)
    traced (src/Control/Comonad/Trans/Traced.hs:67)
    runTraced (src/Control/Comonad/Trans/Traced.hs:70)
    TracedT (src/Control/Comonad/Trans/Traced.hs:73)
  20% (  1 /  5) in 'Data.Functor.Coproduct'
  Missing documentation for:
    Coproduct (src/Data/Functor/Coproduct.hs:34)
    left (src/Data/Functor/Coproduct.hs:37)
    right (src/Data/Functor/Coproduct.hs:40)
    coproduct (src/Data/Functor/Coproduct.hs:43)
Warning: Control.Comonad: could not find link destinations for:
    Id P Digit Node Elem FingerTree StateL StateR State
Documentation created: dist/doc/html/comonad/index.html,
dist/doc/html/comonad/comonad.txt
Creating package registration file:
/tmp/pkgConf-comonad-4.2.71591481434714050499.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/comonad-4.2.7.2-7L9Rvqgaz9bBINu2VEPH7Q
Registering comonad-4.2.7.2...
Installed comonad-4.2.7.2
[1 of 1] Compiling Main             ( /tmp/cabal-tmp-9726/semigroupoids-5.0.0.4/dist/setup/setup.hs, /tmp/cabal-tmp-9726/semigroupoids-5.0.0.4/dist/setup/Main.o )
Linking /tmp/cabal-tmp-9726/semigroupoids-5.0.0.4/dist/setup/setup ...
Configuring semigroupoids-5.0.0.4...
Building semigroupoids-5.0.0.4...
Preprocessing library semigroupoids-5.0.0.4...
[ 1 of 21] Compiling Data.Traversable.Instances ( src/Data/Traversable/Instances.hs, dist/build/Data/Traversable/Instances.o )
[ 2 of 21] Compiling Data.Semigroup.Foldable.Class ( src/Data/Semigroup/Foldable/Class.hs, dist/build/Data/Semigroup/Foldable/Class.o )
[ 3 of 21] Compiling Data.Functor.Extend ( src/Data/Functor/Extend.hs, dist/build/Data/Functor/Extend.o )
[ 4 of 21] Compiling Data.Functor.Bind.Class ( src/Data/Functor/Bind/Class.hs, dist/build/Data/Functor/Bind/Class.o )
[ 5 of 21] Compiling Data.Functor.Apply ( src/Data/Functor/Apply.hs, dist/build/Data/Functor/Apply.o )
[ 6 of 21] Compiling Data.Semigroup.Bifoldable ( src/Data/Semigroup/Bifoldable.hs, dist/build/Data/Semigroup/Bifoldable.o )
[ 7 of 21] Compiling Data.Functor.Bind ( src/Data/Functor/Bind.hs, dist/build/Data/Functor/Bind.o )
[ 8 of 21] Compiling Data.Functor.Alt ( src/Data/Functor/Alt.hs, dist/build/Data/Functor/Alt.o )
[ 9 of 21] Compiling Data.Semigroup.Foldable ( src/Data/Semigroup/Foldable.hs, dist/build/Data/Semigroup/Foldable.o )
[10 of 21] Compiling Data.Semigroup.Traversable.Class ( src/Data/Semigroup/Traversable/Class.hs, dist/build/Data/Semigroup/Traversable/Class.o )
[11 of 21] Compiling Data.Semigroup.Bitraversable ( src/Data/Semigroup/Bitraversable.hs, dist/build/Data/Semigroup/Bitraversable.o )
[12 of 21] Compiling Data.Semigroup.Traversable ( src/Data/Semigroup/Traversable.hs, dist/build/Data/Semigroup/Traversable.o )
[13 of 21] Compiling Data.Functor.Bind.Trans ( src/Data/Functor/Bind/Trans.hs, dist/build/Data/Functor/Bind/Trans.o )
[14 of 21] Compiling Data.Functor.Plus ( src/Data/Functor/Plus.hs, dist/build/Data/Functor/Plus.o )
[15 of 21] Compiling Data.Semigroupoid ( src/Data/Semigroupoid.hs, dist/build/Data/Semigroupoid.o )
[16 of 21] Compiling Data.Semigroupoid.Dual ( src/Data/Semigroupoid/Dual.hs, dist/build/Data/Semigroupoid/Dual.o )
[17 of 21] Compiling Data.Groupoid    ( src/Data/Groupoid.hs, dist/build/Data/Groupoid.o )
[18 of 21] Compiling Data.Isomorphism ( src/Data/Isomorphism.hs, dist/build/Data/Isomorphism.o )
[19 of 21] Compiling Data.Semigroupoid.Static ( src/Data/Semigroupoid/Static.hs, dist/build/Data/Semigroupoid/Static.o )
[20 of 21] Compiling Data.Semigroupoid.Ob ( src/Data/Semigroupoid/Ob.hs, dist/build/Data/Semigroupoid/Ob.o )
[21 of 21] Compiling Data.Bifunctor.Apply ( src/Data/Bifunctor/Apply.hs, dist/build/Data/Bifunctor/Apply.o )
In-place registering semigroupoids-5.0.0.4...
Running Haddock for semigroupoids-5.0.0.4...
Running hscolour for semigroupoids-5.0.0.4...
Preprocessing library semigroupoids-5.0.0.4...
Preprocessing library semigroupoids-5.0.0.4...
Haddock coverage:
 100% (  1 /  1) in 'Data.Traversable.Instances'
  33% (  1 /  3) in 'Data.Semigroup.Foldable.Class'
  Missing documentation for:
    Foldable1 (src/Data/Semigroup/Foldable/Class.hs:57)
    Bifoldable1 (src/Data/Semigroup/Foldable/Class.hs:64)
  75% (  3 /  4) in 'Data.Functor.Extend'
  Missing documentation for:
    Extend (src/Data/Functor/Extend.hs:45)
  75% (  9 / 12) in 'Data.Functor.Bind.Class'
  Missing documentation for:
    apDefault (src/Data/Functor/Bind/Class.hs:399)
    returning (src/Data/Functor/Bind/Class.hs:396)
    Biapply (src/Data/Functor/Bind/Class.hs:524)
 100% ( 13 / 13) in 'Data.Functor.Apply'
  33% (  2 /  6) in 'Data.Semigroup.Bifoldable'
  Missing documentation for:
    Bifoldable1 (src/Data/Semigroup/Foldable/Class.hs:64)
    bitraverse1_ (src/Data/Semigroup/Bifoldable.hs:39)
    bifor1_ (src/Data/Semigroup/Bifoldable.hs:43)
    bisequenceA1_ (src/Data/Semigroup/Bifoldable.hs:51)
  75% ( 15 / 20) in 'Data.Functor.Bind'
  Missing documentation for:
    -<< (src/Data/Functor/Bind.hs:49)
    -<- (src/Data/Functor/Bind.hs:55)
    ->- (src/Data/Functor/Bind.hs:52)
    apDefault (src/Data/Functor/Bind/Class.hs:399)
    returning (src/Data/Functor/Bind/Class.hs:396)
 100% (  3 /  3) in 'Data.Functor.Alt'
  44% (  4 /  9) in 'Data.Semigroup.Foldable'
  Missing documentation for:
    Foldable1 (src/Data/Semigroup/Foldable/Class.hs:57)
    traverse1_ (src/Data/Semigroup/Foldable.hs:73)
    for1_ (src/Data/Semigroup/Foldable.hs:77)
    sequenceA1_ (src/Data/Semigroup/Foldable.hs:81)
    asum1 (src/Data/Semigroup/Foldable.hs:99)
  33% (  1 /  3) in 'Data.Semigroup.Traversable.Class'
  Missing documentation for:
    Bitraversable1 (src/Data/Semigroup/Traversable/Class.hs:56)
    Traversable1 (src/Data/Semigroup/Traversable/Class.hs:137)
  33% (  1 /  3) in 'Data.Semigroup.Bitraversable'
  Missing documentation for:
    Bitraversable1 (src/Data/Semigroup/Traversable/Class.hs:56)
    bifoldMap1Default (src/Data/Semigroup/Bitraversable.hs:21)
  33% (  1 /  3) in 'Data.Semigroup.Traversable'
  Missing documentation for:
    Traversable1 (src/Data/Semigroup/Traversable/Class.hs:137)
    foldMap1Default (src/Data/Semigroup/Traversable.hs:20)
 100% (  2 /  2) in 'Data.Functor.Bind.Trans'
 100% (  3 /  3) in 'Data.Functor.Plus'
  50% (  2 /  4) in 'Data.Semigroupoid'
  Missing documentation for:
    WrappedCategory (src/Data/Semigroupoid.hs:69)
    Semi (src/Data/Semigroupoid.hs:78)
  50% (  1 /  2) in 'Data.Semigroupoid.Dual'
  Missing documentation for:
    Dual (src/Data/Semigroupoid/Dual.hs:23)
 100% (  2 /  2) in 'Data.Groupoid'
  50% (  1 /  2) in 'Data.Isomorphism'
  Missing documentation for:
    Iso (src/Data/Isomorphism.hs:25)
  50% (  1 /  2) in 'Data.Semigroupoid.Static'
  Missing documentation for:
    Static (src/Data/Semigroupoid/Static.hs:44)
  20% (  1 /  5) in 'Data.Semigroupoid.Ob'
  Missing documentation for:
    Ob (src/Data/Semigroupoid/Ob.hs:30)
     (src/Data/Semigroupoid/Ob.hs:33)
     (src/Data/Semigroupoid/Ob.hs:37)
     (src/Data/Semigroupoid/Ob.hs:41)
  62% (  5 /  8) in 'Data.Bifunctor.Apply'
  Missing documentation for:
    Biapply (src/Data/Functor/Bind/Class.hs:524)
    <<$>>
    <<..>> (src/Data/Bifunctor/Apply.hs:27)
Warning: Data.Functor.Apply: could not find link destinations for:
    Id Id Put Digit Node Elem FingerTree StateL StateR StateL StateR State
Warning: Data.Functor.Bind: could not find link destinations for:
    Id Id Put Digit Node Elem FingerTree StateL StateR StateL StateR State
Documentation created: dist/doc/html/semigroupoids/index.html,
dist/doc/html/semigroupoids/semigroupoids.txt
Creating package registration file:
/tmp/pkgConf-semigroupoids-5.0.01607618164299266406.4
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/semigroupoids-5.0.0.4-2rwvuVbstUTBXC9hp2vPYO
Registering semigroupoids-5.0.0.4...
Installed semigroupoids-5.0.0.4
Configuring data-lens-2.10.7...
Building data-lens-2.10.7...
Preprocessing library data-lens-2.10.7...
[1 of 6] Compiling Control.Category.Product ( src/Control/Category/Product.hs, dist/build/Control/Category/Product.o )
[2 of 6] Compiling Data.Lens.Common ( src/Data/Lens/Common.hs, dist/build/Data/Lens/Common.o )
[3 of 6] Compiling Data.Lens.Lazy   ( src/Data/Lens/Lazy.hs, dist/build/Data/Lens/Lazy.o )
[4 of 6] Compiling Data.Lens.Strict ( src/Data/Lens/Strict.hs, dist/build/Data/Lens/Strict.o )
[5 of 6] Compiling Data.Lens.Partial.Common ( src/Data/Lens/Partial/Common.hs, dist/build/Data/Lens/Partial/Common.o )

src/Data/Lens/Partial/Common.hs:4:1: Warning:
    The import of ‘Control.Applicative’ is redundant
      except perhaps to import instances from ‘Control.Applicative’
    To import instances alone, use: import Control.Applicative()
[6 of 6] Compiling Data.Lens.Partial.Lazy ( src/Data/Lens/Partial/Lazy.hs, dist/build/Data/Lens/Partial/Lazy.o )
In-place registering data-lens-2.10.7...
Running Haddock for data-lens-2.10.7...
Running hscolour for data-lens-2.10.7...
Preprocessing library data-lens-2.10.7...
Preprocessing library data-lens-2.10.7...

src/Data/Lens/Partial/Common.hs:4:1: Warning:
    The import of ‘Control.Applicative’ is redundant
      except perhaps to import instances from ‘Control.Applicative’
    To import instances alone, use: import Control.Applicative()
Haddock coverage:
   0% (  0 /  3) in 'Control.Category.Product'
  Missing documentation for:
    Module header
    Tensor (src/Control/Category/Product.hs:8)
     (src/Control/Category/Product.hs:17)
  42% ( 15 / 36) in 'Data.Lens.Common'
  Missing documentation for:
    Module header
    Lens (src/Data/Lens/Common.hs:48)
    mergeL (src/Data/Lens/Common.hs:100)
    ^$ (src/Data/Lens/Common.hs:76)
    ^$! (src/Data/Lens/Common.hs:76)
    ^= (src/Data/Lens/Common.hs:91)
    ^!= (src/Data/Lens/Common.hs:91)
    ^+= (src/Data/Lens/Common.hs:118)
    ^!+= (src/Data/Lens/Common.hs:118)
    ^-= (src/Data/Lens/Common.hs:118)
    ^!-= (src/Data/Lens/Common.hs:118)
    ^*= (src/Data/Lens/Common.hs:118)
    ^!*= (src/Data/Lens/Common.hs:118)
    ^/= (src/Data/Lens/Common.hs:127)
    ^!/= (src/Data/Lens/Common.hs:127)
    fstLens (src/Data/Lens/Common.hs:133)
    sndLens (src/Data/Lens/Common.hs:136)
    mapLens (src/Data/Lens/Common.hs:139)
    intMapLens (src/Data/Lens/Common.hs:145)
    setLens (src/Data/Lens/Common.hs:151)
    intSetLens (src/Data/Lens/Common.hs:156)
  39% (  9 / 23) in 'Data.Lens.Lazy'
  Missing documentation for:
    Module header
    += (src/Data/Lens/Lazy.hs:70)
    !+= (src/Data/Lens/Lazy.hs:70)
    -= (src/Data/Lens/Lazy.hs:70)
    !-= (src/Data/Lens/Lazy.hs:70)
    *= (src/Data/Lens/Lazy.hs:70)
    !*= (src/Data/Lens/Lazy.hs:70)
    //= (src/Data/Lens/Lazy.hs:80)
    !/= (src/Data/Lens/Lazy.hs:80)
    &&= (src/Data/Lens/Lazy.hs:86)
    !&&= (src/Data/Lens/Lazy.hs:86)
    ||= (src/Data/Lens/Lazy.hs:86)
    !||= (src/Data/Lens/Lazy.hs:86)
    focus (src/Data/Lens/Lazy.hs:31)
  39% (  9 / 23) in 'Data.Lens.Strict'
  Missing documentation for:
    Module header
    += (src/Data/Lens/Strict.hs:70)
    !+= (src/Data/Lens/Strict.hs:70)
    -= (src/Data/Lens/Strict.hs:70)
    !-= (src/Data/Lens/Strict.hs:70)
    *= (src/Data/Lens/Strict.hs:70)
    !*= (src/Data/Lens/Strict.hs:70)
    //= (src/Data/Lens/Strict.hs:80)
    !/= (src/Data/Lens/Strict.hs:80)
    &&= (src/Data/Lens/Strict.hs:86)
    !&&= (src/Data/Lens/Strict.hs:86)
    ||= (src/Data/Lens/Strict.hs:86)
    !||= (src/Data/Lens/Strict.hs:86)
    focus (src/Data/Lens/Strict.hs:31)
  13% (  5 / 38) in 'Data.Lens.Partial.Common'
  Missing documentation for:
    Module header
    PartialLens (src/Data/Lens/Partial/Common.hs:15)
    runPLens (src/Data/Lens/Partial/Common.hs:18)
     (src/Data/Lens/Partial/Common.hs:21)
    null (src/Data/Lens/Partial/Common.hs:28)
    totalLens (src/Data/Lens/Partial/Common.hs:32)
    getPL (src/Data/Lens/Partial/Common.hs:37)
    getorPL (src/Data/Lens/Partial/Common.hs:41)
    getorAPL (src/Data/Lens/Partial/Common.hs:45)
    mergePL (src/Data/Lens/Partial/Common.hs:48)
    nullPL (src/Data/Lens/Partial/Common.hs:53)
    getorEmptyPL (src/Data/Lens/Partial/Common.hs:56)
    sumPL (src/Data/Lens/Partial/Common.hs:60)
    productPL (src/Data/Lens/Partial/Common.hs:64)
    anyPL (src/Data/Lens/Partial/Common.hs:67)
    allPL (src/Data/Lens/Partial/Common.hs:71)
    trySetPL (src/Data/Lens/Partial/Common.hs:75)
    setPL (src/Data/Lens/Partial/Common.hs:79)
    modPL (src/Data/Lens/Partial/Common.hs:83)
    ^$ (src/Data/Lens/Partial/Common.hs:89)
    ^. (src/Data/Lens/Partial/Common.hs:93)
    ^= (src/Data/Lens/Partial/Common.hs:97)
    ^%= (src/Data/Lens/Partial/Common.hs:101)
    ^+= (src/Data/Lens/Partial/Common.hs:114)
    ^-= (src/Data/Lens/Partial/Common.hs:114)
    ^*= (src/Data/Lens/Partial/Common.hs:114)
    ^/= (src/Data/Lens/Partial/Common.hs:120)
    justLens (src/Data/Lens/Partial/Common.hs:125)
    leftLens (src/Data/Lens/Partial/Common.hs:130)
    rightLens (src/Data/Lens/Partial/Common.hs:133)
    headLens (src/Data/Lens/Partial/Common.hs:136)
    tailLens (src/Data/Lens/Partial/Common.hs:142)
     (src/Data/Lens/Partial/Common.hs:164)
  40% (  6 / 15) in 'Data.Lens.Partial.Lazy'
  Missing documentation for:
    Module header
    maybeZero (src/Data/Lens/Partial/Lazy.hs:9)
    joinMaybe (src/Data/Lens/Partial/Lazy.hs:13)
    += (src/Data/Lens/Partial/Lazy.hs:52)
    -= (src/Data/Lens/Partial/Lazy.hs:52)
    *= (src/Data/Lens/Partial/Lazy.hs:52)
    //= (src/Data/Lens/Partial/Lazy.hs:59)
    &&= (src/Data/Lens/Partial/Lazy.hs:64)
    ||= (src/Data/Lens/Partial/Lazy.hs:64)
Documentation created: dist/doc/html/data-lens/index.html,
dist/doc/html/data-lens/data-lens.txt
Creating package registration file:
/tmp/pkgConf-data-lens-2.101905031020435478226.7
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/data-lens-2.10.7-IYYAjvAswW31wwZHePl6nN
Registering data-lens-2.10.7...
Installed data-lens-2.10.7
Configuring Gamgine-0.5...
Building Gamgine-0.5...
Preprocessing library Gamgine-0.5...
[ 1 of 28] Compiling Gamgine.Lens.State ( Gamgine/Lens/State.hs, dist/build/Gamgine/Lens/State.o )
[ 2 of 28] Compiling Gamgine.Lens.IORef ( Gamgine/Lens/IORef.hs, dist/build/Gamgine/Lens/IORef.o )
[ 3 of 28] Compiling Gamgine.Zipper   ( Gamgine/Zipper.hs, dist/build/Gamgine/Zipper.o )
[ 4 of 28] Compiling Gamgine.Image.PNG.Internal.LBS ( Gamgine/Image/PNG/Internal/LBS.hs, dist/build/Gamgine/Image/PNG/Internal/LBS.o )

Gamgine/Image/PNG/Internal/LBS.hs:43:1: Warning: Tab character
[ 5 of 28] Compiling Gamgine.Image.PNG.Internal.CRC ( Gamgine/Image/PNG/Internal/CRC.hs, dist/build/Gamgine/Image/PNG/Internal/CRC.o )
[ 6 of 28] Compiling Gamgine.Image.PNG.Internal.Parser ( Gamgine/Image/PNG/Internal/Parser.hs, dist/build/Gamgine/Image/PNG/Internal/Parser.o )
[ 7 of 28] Compiling Gamgine.Image.PNG.Internal.Filters ( Gamgine/Image/PNG/Internal/Filters.hs, dist/build/Gamgine/Image/PNG/Internal/Filters.o )
[ 8 of 28] Compiling Gamgine.Engine   ( Gamgine/Engine.hs, dist/build/Gamgine/Engine.o )

Gamgine/Engine.hs:13:1: Warning: Tab character

Gamgine/Engine.hs:14:1: Warning: Tab character

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Gamgine/Engine.hs:19:1: Warning: Tab character

Gamgine/Engine.hs:20:1: Warning: Tab character

Gamgine/Engine.hs:23:1: Warning: Tab character
[ 9 of 28] Compiling Gamgine.Image.PNG ( Gamgine/Image/PNG.hs, dist/build/Gamgine/Image/PNG.o )

Gamgine/Image/PNG.hs:44:1: Warning:
    Module ‘Control.Monad.Error’ is deprecated:
      Use Control.Monad.Except instead
[10 of 28] Compiling Gamgine.System   ( Gamgine/System.hs, dist/build/Gamgine/System.o )

Gamgine/System.hs:24:1: Warning: Tab character

Gamgine/System.hs:25:1: Warning: Tab character
[11 of 28] Compiling Gamgine.Control  ( Gamgine/Control.hs, dist/build/Gamgine/Control.o )
[12 of 28] Compiling Gamgine.Font.GLF ( Gamgine/Font/GLF.hs, dist/build/Gamgine/Font/GLF.o )
[13 of 28] Compiling Gamgine.State.RenderState ( Gamgine/State/RenderState.hs, dist/build/Gamgine/State/RenderState.o )
[14 of 28] Compiling Gamgine.Utils    ( Gamgine/Utils.hs, dist/build/Gamgine/Utils.o )

Gamgine/Utils.hs:32:1: Warning: Tab character
[15 of 28] Compiling Gamgine.Math.Utils ( Gamgine/Math/Utils.hs, dist/build/Gamgine/Math/Utils.o )
[16 of 28] Compiling Gamgine.Math.Vect ( Gamgine/Math/Vect.hs, dist/build/Gamgine/Math/Vect.o )
[17 of 28] Compiling Gamgine.Math.Box ( Gamgine/Math/Box.hs, dist/build/Gamgine/Math/Box.o )

Gamgine/Math/Box.hs:62:1: Warning: Tab character
[18 of 28] Compiling Gamgine.Math.BoxTree ( Gamgine/Math/BoxTree.hs, dist/build/Gamgine/Math/BoxTree.o )

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Gamgine/Math/BoxTree.hs:10:1: Warning: Tab character

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Gamgine/Math/BoxTree.hs:38:1: Warning: Tab character

Gamgine/Math/BoxTree.hs:39:1: Warning: Tab character
[19 of 28] Compiling Gamgine.State.InputInfo ( Gamgine/State/InputInfo.hs, dist/build/Gamgine/State/InputInfo.o )
[20 of 28] Compiling Gamgine.State.KeyInfo ( Gamgine/State/KeyInfo.hs, dist/build/Gamgine/State/KeyInfo.o )
[21 of 28] Compiling Gamgine.State.MouseInfo ( Gamgine/State/MouseInfo.hs, dist/build/Gamgine/State/MouseInfo.o )
[22 of 28] Compiling Gamgine.State.State ( Gamgine/State/State.hs, dist/build/Gamgine/State/State.o )
[23 of 28] Compiling Gamgine.State.StateTree ( Gamgine/State/StateTree.hs, dist/build/Gamgine/State/StateTree.o )
[24 of 28] Compiling Gamgine.State.StateTreeZipper ( Gamgine/State/StateTreeZipper.hs, dist/build/Gamgine/State/StateTreeZipper.o )
[25 of 28] Compiling Gamgine.Gfx      ( Gamgine/Gfx.hs, dist/build/Gamgine/Gfx.o )

Gamgine/Gfx.hs:192:1: Warning: Tab character

Gamgine/Gfx.hs:195:1: Warning: Tab character

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Gamgine/Gfx.hs:206:1: Warning: Tab character

Gamgine/Gfx.hs:207:1: Warning: Tab character
[26 of 28] Compiling Gamgine.Math.Matrix ( Gamgine/Math/Matrix.hs, dist/build/Gamgine/Math/Matrix.o )

Gamgine/Math/Matrix.hs:68:1: Warning: Tab character

Gamgine/Math/Matrix.hs:88:1: Warning: Tab character

Gamgine/Math/Matrix.hs:89:1: Warning: Tab character
[27 of 28] Compiling Gamgine.Bool     ( Gamgine/Bool.hs, dist/build/Gamgine/Bool.o )
[28 of 28] Compiling Gamgine.Coroutine ( Gamgine/Coroutine.hs, dist/build/Gamgine/Coroutine.o )
In-place registering Gamgine-0.5...
Running Haddock for Gamgine-0.5...
Running hscolour for Gamgine-0.5...
Preprocessing library Gamgine-0.5...
Preprocessing library Gamgine-0.5...

Gamgine/Image/PNG/Internal/LBS.hs:43:1: Warning: Tab character

Gamgine/Engine.hs:13:1: Warning: Tab character

Gamgine/Engine.hs:14:1: Warning: Tab character

Gamgine/Engine.hs:15:1: Warning: Tab character

Gamgine/Engine.hs:16:1: Warning: Tab character

Gamgine/Engine.hs:17:1: Warning: Tab character

Gamgine/Engine.hs:18:1: Warning: Tab character

Gamgine/Engine.hs:19:1: Warning: Tab character

Gamgine/Engine.hs:20:1: Warning: Tab character

Gamgine/Engine.hs:23:1: Warning: Tab character

Gamgine/Image/PNG.hs:44:1: Warning:
    Module ‘Control.Monad.Error’ is deprecated:
      Use Control.Monad.Except instead

Gamgine/System.hs:24:1: Warning: Tab character

Gamgine/System.hs:25:1: Warning: Tab character

Gamgine/Utils.hs:32:1: Warning: Tab character

Gamgine/Math/Box.hs:62:1: Warning: Tab character

Gamgine/Math/BoxTree.hs:9:1: Warning: Tab character

Gamgine/Math/BoxTree.hs:10:1: Warning: Tab character

Gamgine/Math/BoxTree.hs:25:1: Warning: Tab character

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Gamgine/Math/BoxTree.hs:29:1: Warning: Tab character

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Gamgine/Math/BoxTree.hs:33:1: Warning: Tab character

Gamgine/Math/BoxTree.hs:34:1: Warning: Tab character

Gamgine/Math/BoxTree.hs:38:1: Warning: Tab character

Gamgine/Math/BoxTree.hs:39:1: Warning: Tab character
Haddock coverage:
  75% (  3 /  4) in 'Gamgine.Lens.State'
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    Module header
  85% ( 11 / 13) in 'Gamgine.Lens.IORef'
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    StateIORef (Gamgine/Lens/IORef.hs:11)
  88% (  7 /  8) in 'Gamgine.Zipper'
  Missing documentation for:
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   0% (  0 / 11) in 'Gamgine.Image.PNG.Internal.LBS'
  Missing documentation for:
    Module header
    LBS (Gamgine/Image/PNG/Internal/LBS.hs:24)
    unpack (Gamgine/Image/PNG/Internal/LBS.hs:34)
    unpackToString (Gamgine/Image/PNG/Internal/LBS.hs:37)
    splitAt (Gamgine/Image/PNG/Internal/LBS.hs:40)
    readFile (Gamgine/Image/PNG/Internal/LBS.hs:45)
    concat (Gamgine/Image/PNG/Internal/LBS.hs:48)
    pack (Gamgine/Image/PNG/Internal/LBS.hs:51)
    null (Gamgine/Image/PNG/Internal/LBS.hs:54)
    head (Gamgine/Image/PNG/Internal/LBS.hs:57)
    tail (Gamgine/Image/PNG/Internal/LBS.hs:60)
   0% (  0 /  3) in 'Gamgine.Image.PNG.Internal.CRC'
  Missing documentation for:
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    update_crc (Gamgine/Image/PNG/Internal/CRC.hs:19)
    crc (Gamgine/Image/PNG/Internal/CRC.hs:27)
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  Missing documentation for:
    Module header
    Parser (Gamgine/Image/PNG/Internal/Parser.hs:16)
    word8 (Gamgine/Image/PNG/Internal/Parser.hs:18)
    word16 (Gamgine/Image/PNG/Internal/Parser.hs:21)
    word32 (Gamgine/Image/PNG/Internal/Parser.hs:27)
    satisfy (Gamgine/Image/PNG/Internal/Parser.hs:33)
    anyWord8 (Gamgine/Image/PNG/Internal/Parser.hs:38)
    anyWord16 (Gamgine/Image/PNG/Internal/Parser.hs:41)
    anyWord32 (Gamgine/Image/PNG/Internal/Parser.hs:47)
    string (Gamgine/Image/PNG/Internal/Parser.hs:53)
    block (Gamgine/Image/PNG/Internal/Parser.hs:56)
    allowedValues (Gamgine/Image/PNG/Internal/Parser.hs:63)
    parseFromFile (Gamgine/Image/PNG/Internal/Parser.hs:66)
  50% (  1 /  2) in 'Gamgine.Image.PNG.Internal.Filters'
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    Module header
    mkUpdateLoop (Gamgine/Engine.hs:9)
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  Missing documentation for:
    PNGImage (Gamgine/Image/PNG.hs:94)
    Width (Gamgine/Image/PNG.hs:62)
    Height (Gamgine/Image/PNG.hs:63)
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    Module header
    normalizedProgName (Gamgine/System.hs:12)
    getCurrentDate (Gamgine/System.hs:17)
    getEnvOrDefault (Gamgine/System.hs:20)
    appDirectory (Gamgine/System.hs:27)
    getAndCreateAppDir (Gamgine/System.hs:29)
    getDirContents (Gamgine/System.hs:35)
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    ? (Gamgine/Control.hs:27)
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    init (Gamgine/Font/GLF.hs:11)
    FontId (Gamgine/Font/GLF.hs:15)
    loadFont (Gamgine/Font/GLF.hs:17)
    setCurrentFont (Gamgine/Font/GLF.hs:24)
    X (Gamgine/Font/GLF.hs:30)
    Y (Gamgine/Font/GLF.hs:31)
    Bounds (Gamgine/Font/GLF.hs:33)
    getStringBounds (Gamgine/Font/GLF.hs:38)
    drawWiredString (Gamgine/Font/GLF.hs:55)
    drawSolidString (Gamgine/Font/GLF.hs:59)
    glfError (Gamgine/Font/GLF.hs:64)
    glfOk (Gamgine/Font/GLF.hs:67)
    glfYes (Gamgine/Font/GLF.hs:70)
    glfNo (Gamgine/Font/GLF.hs:73)
    c_glfInit (Gamgine/Font/GLF.hs:77)
    c_glfLoadFont (Gamgine/Font/GLF.hs:80)
    c_glfSetCurrentFont (Gamgine/Font/GLF.hs:83)
    c_glfGetStringBounds (Gamgine/Font/GLF.hs:86)
    c_glfDrawWiredString (Gamgine/Font/GLF.hs:89)
    c_glfDrawSolidString (Gamgine/Font/GLF.hs:92)
   0% (  0 / 15) in 'Gamgine.State.RenderState'
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    TextureName (Gamgine/State/RenderState.hs:10)
    FontName (Gamgine/State/RenderState.hs:11)
    TextureIds (Gamgine/State/RenderState.hs:13)
    FontIds (Gamgine/State/RenderState.hs:14)
    Ressources (Gamgine/State/RenderState.hs:16)
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    fontId (Gamgine/State/RenderState.hs:27)
    textureIdsL (Gamgine/State/RenderState.hs:30)
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   8% (  1 / 12) in 'Gamgine.Utils'
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    Module header
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    bytesFromStorableArray (Gamgine/Utils.hs:68)
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    Module header
    clamp (Gamgine/Math/Utils.hs:4)
    flipSign (Gamgine/Math/Utils.hs:10)
    maxFloat (Gamgine/Math/Utils.hs:13)
     (Gamgine/Math/Utils.hs:22)
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    minPositiveDouble (Gamgine/Math/Utils.hs:29)
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    Module header
    Vect (Gamgine/Math/Vect.hs:14)
    Vect4 (Gamgine/Math/Vect.hs:15)
    x (Gamgine/Math/Vect.hs:17)
    y (Gamgine/Math/Vect.hs:20)
    z (Gamgine/Math/Vect.hs:23)
    v3 (Gamgine/Math/Vect.hs:26)
    v4 (Gamgine/Math/Vect.hs:29)
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    fromVect4 (Gamgine/Math/Vect.hs:38)
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    maxVec (Gamgine/Math/Vect.hs:57)
    minVec (Gamgine/Math/Vect.hs:59)
    index (Gamgine/Math/Vect.hs:46)
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    nullVec (Gamgine/Math/Vect.hs:63)
    and (Gamgine/Math/Vect.hs:65)
    or (Gamgine/Math/Vect.hs:67)
    all (Gamgine/Math/Vect.hs:69)
    any (Gamgine/Math/Vect.hs:71)
   0% (  0 / 17) in 'Gamgine.Math.Box'
  Missing documentation for:
    Module header
    Box (Gamgine/Math/Box.hs:13)
    minPtL (Gamgine/Math/Box.hs:18)
    maxPtL (Gamgine/Math/Box.hs:19)
    center (Gamgine/Math/Box.hs:21)
    halfs (Gamgine/Math/Box.hs:24)
    intersects (Gamgine/Math/Box.hs:27)
    inside (Gamgine/Math/Box.hs:31)
    moveBy (Gamgine/Math/Box.hs:35)
    extendBy (Gamgine/Math/Box.hs:38)
    contains (Gamgine/Math/Box.hs:42)
    bound (Gamgine/Math/Box.hs:46)
    distance (Gamgine/Math/Box.hs:51)
    minOverlap (Gamgine/Math/Box.hs:58)
    Tuple3d (Gamgine/Math/Box.hs:85)
    fromTuples (Gamgine/Math/Box.hs:87)
    toTuples (Gamgine/Math/Box.hs:90)
   0% (  0 /  7) in 'Gamgine.Math.BoxTree'
  Missing documentation for:
    Module header
    BoxTree (Gamgine/Math/BoxTree.hs:8)
    Intersection (Gamgine/Math/BoxTree.hs:13)
    intersection (Gamgine/Math/BoxTree.hs:19)
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    asBox (Gamgine/Math/BoxTree.hs:47)
    asBoxTree (Gamgine/Math/BoxTree.hs:51)
  40% (  2 /  5) in 'Gamgine.State.InputInfo'
  Missing documentation for:
    Module header
    Modifier (Gamgine/State/InputInfo.hs:8)
    isModifierPressed (Gamgine/State/InputInfo.hs:16)
Warning: Gamgine.State.KeyInfo: Could not find documentation for exported module: II
  50% (  1 /  2) in 'Gamgine.State.KeyInfo'
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    Module header
Warning: Gamgine.State.MouseInfo: Could not find documentation for exported module: II
  50% (  1 /  2) in 'Gamgine.State.MouseInfo'
  Missing documentation for:
    Module header
  50% (  1 /  2) in 'Gamgine.State.State'
  Missing documentation for:
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  40% (  4 / 10) in 'Gamgine.State.StateTree'
  Missing documentation for:
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    root (Gamgine/State/StateTree.hs:32)
    enterState (Gamgine/State/StateTree.hs:36)
    leaveState (Gamgine/State/StateTree.hs:43)
    handleKeyEvent (Gamgine/State/StateTree.hs:48)
    handleMouseEvent (Gamgine/State/StateTre
Gamgine/Gfx.hs:192:1: Warning: Tab character

Gamgine/Gfx.hs:195:1: Warning: Tab character

Gamgine/Gfx.hs:197:1: Warning: Tab character

Gamgine/Gfx.hs:198:1: Warning: Tab character

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Gamgine/Gfx.hs:200:1: Warning: Tab character

Gamgine/Gfx.hs:201:1: Warning: Tab character

Gamgine/Gfx.hs:202:1: Warning: Tab character

Gamgine/Gfx.hs:203:1: Warning: Tab character

Gamgine/Gfx.hs:204:1: Warning: Tab character

Gamgine/Gfx.hs:205:1: Warning: Tab character

Gamgine/Gfx.hs:206:1: Warning: Tab character

Gamgine/Gfx.hs:207:1: Warning: Tab character

Gamgine/Math/Matrix.hs:68:1: Warning: Tab character

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Gamgine/Math/Matrix.hs:89:1: Warning: Tab character
e.hs:53)
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   0% (  0 / 39) in 'Gamgine.Gfx'
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    Module header
    XY (Gamgine/Gfx.hs:18)
    XYZ (Gamgine/Gfx.hs:19)
    XYZW (Gamgine/Gfx.hs:20)
    RGB (Gamgine/Gfx.hs:21)
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     (Gamgine/Gfx.hs:50)
     (Gamgine/Gfx.hs:56)
    Tuple3d (Gamgine/Gfx.hs:63)
     (Gamgine/Gfx.hs:68)
     (Gamgine/Gfx.hs:73)
    Tuple2d (Gamgine/Gfx.hs:79)
     (Gamgine/Gfx.hs:83)
     (Gamgine/Gfx.hs:87)
    << (Gamgine/Gfx.hs:92)
    <<< (Gamgine/Gfx.hs:98)
    <<<< (Gamgine/Gfx.hs:105)
    quad (Gamgine/Gfx.hs:113)
    quadTexCoords (Gamgine/Gfx.hs:117)
    draw (Gamgine/Gfx.hs:120)
    drawBox (Gamgine/Gfx.hs:123)
    drawQuad (Gamgine/Gfx.hs:127)
    drawBoxTree (Gamgine/Gfx.hs:138)
    drawPoint (Gamgine/Gfx.hs:145)
    withPrimitive (Gamgine/Gfx.hs:152)
    withPushedMatrix (Gamgine/Gfx.hs:158)
    withPolyMode (Gamgine/Gfx.hs:165)
    withEnabled (Gamgine/Gfx.hs:171)
    withBlend (Gamgine/Gfx.hs:177)
    withTexture2d (Gamgine/Gfx.hs:182)
    makeTexture2d (Gamgine/Gfx.hs:187)
    renderTexturedQuad (Gamgine/Gfx.hs:210)
   8% (  1 / 13) in 'Gamgine.Math.Matrix'
  Missing documentation for:
    Module header
    Matrix (Gamgine/Math/Matrix.hs:20)
    Window (Gamgine/Math/Matrix.hs:24)
    Frustum (Gamgine/Math/Matrix.hs:30)
    mkOrtho (Gamgine/Math/Matrix.hs:40)
    mkScale (Gamgine/Math/Matrix.hs:55)
    mkTranslate (Gamgine/Math/Matrix.hs:59)
    mkWindowMatrix (Gamgine/Math/Matrix.hs:63)
    mkWorldToWinMatrix (Gamgine/Math/Matrix.hs:77)
    mkWinToWorldMatrix (Gamgine/Math/Matrix.hs:81)
    winToWorld (Gamgine/Math/Matrix.hs:92)
    inverseOrIdentity (Gamgine/Math/Matrix.hs:85)
   0% (  0 /  3) in 'Gamgine.Bool'
  Missing documentation for:
    Module header
    <&&> (Gamgine/Bool.hs:4)
    <||> (Gamgine/Bool.hs:10)
   0% (  0 /  3) in 'Gamgine.Coroutine'
  Missing documentation for:
    Module header
    Coroutine (Gamgine/Coroutine.hs:4)
    CoroutineM (Gamgine/Coroutine.hs:8)
Warning: Gamgine.Image.PNG.Internal.Filters: could not find link destinations for:
    Width Height
Warning: Gamgine.Math.Matrix: could not find link destinations for:
    Width Height WinCoord
Documentation created: dist/doc/html/Gamgine/index.html,
dist/doc/html/Gamgine/Gamgine.txt
Creating package registration file:
/tmp/pkgConf-Gamgine-01642913884680928040.5
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/Gamgine-0.5-6m9VJdzqJez1oo9VcC8Xv6
Registering Gamgine-0.5...
Installed Gamgine-0.5
Configuring layers-game-0.5...
Building layers-game-0.5...
Preprocessing executable 'layers' for layers-game-0.5...
[ 1 of 45] Compiling Paths_layers_game ( dist/build/autogen/Paths_layers_game.hs, dist/build/layers/layers-tmp/Paths_layers_game.o )
[ 2 of 45] Compiling GameData.Animation ( src/GameData/Animation.hs, dist/build/layers/layers-tmp/GameData/Animation.o )
[ 3 of 45] Compiling FileData.Data2   ( src/FileData/Data2.hs, dist/build/layers/layers-tmp/FileData/Data2.o )
[ 4 of 45] Compiling GameData.Entity  ( src/GameData/Entity.hs, dist/build/layers/layers-tmp/GameData/Entity.o )
[ 5 of 45] Compiling Entity.Id        ( src/Entity/Id.hs, dist/build/layers/layers-tmp/Entity/Id.o )
[ 6 of 45] Compiling GameData.Star    ( src/GameData/Star.hs, dist/build/layers/layers-tmp/GameData/Star.o )
[ 7 of 45] Compiling Entity.Position  ( src/Entity/Position.hs, dist/build/layers/layers-tmp/Entity/Position.o )
[ 8 of 45] Compiling Entity.Bound     ( src/Entity/Bound.hs, dist/build/layers/layers-tmp/Entity/Bound.o )
[ 9 of 45] Compiling Entity.Velocity  ( src/Entity/Velocity.hs, dist/build/layers/layers-tmp/Entity/Velocity.o )
[10 of 45] Compiling Entity.Update    ( src/Entity/Update.hs, dist/build/layers/layers-tmp/Entity/Update.o )
[11 of 45] Compiling Entity.Intersect ( src/Entity/Intersect.hs, dist/build/layers/layers-tmp/Entity/Intersect.o )
[12 of 45] Compiling Defaults         ( src/Defaults.hs, dist/build/layers/layers-tmp/Defaults.o )
[13 of 45] Compiling GameData.Layer   ( src/GameData/Layer.hs, dist/build/layers/layers-tmp/GameData/Layer.o )
[14 of 45] Compiling GameData.Player  ( src/GameData/Player.hs, dist/build/layers/layers-tmp/GameData/Player.o )
[15 of 45] Compiling GameData.Boundary ( src/GameData/Boundary.hs, dist/build/layers/layers-tmp/GameData/Boundary.o )
[16 of 45] Compiling GameData.Enemy   ( src/GameData/Enemy.hs, dist/build/layers/layers-tmp/GameData/Enemy.o )
[17 of 45] Compiling GameData.Platform ( src/GameData/Platform.hs, dist/build/layers/layers-tmp/GameData/Platform.o )
[18 of 45] Compiling Ressources       ( src/Ressources.hs, dist/build/layers/layers-tmp/Ressources.o )
[19 of 45] Compiling Rendering.Ressources ( src/Rendering/Ressources.hs, dist/build/layers/layers-tmp/Rendering/Ressources.o )
[20 of 45] Compiling Rendering.Renderer ( src/Rendering/Renderer.hs, dist/build/layers/layers-tmp/Rendering/Renderer.o )
[21 of 45] Compiling GameData.Level   ( src/GameData/Level.hs, dist/build/layers/layers-tmp/GameData/Level.o )
[22 of 45] Compiling GameData.Data    ( src/GameData/Data.hs, dist/build/layers/layers-tmp/GameData/Data.o )
[23 of 45] Compiling Convert.ToGameData ( src/Convert/ToGameData.hs, dist/build/layers/layers-tmp/Convert/ToGameData.o )
[24 of 45] Compiling Event            ( src/Event.hs, dist/build/layers/layers-tmp/Event.o )
[25 of 45] Compiling Convert.ToFileData ( src/Convert/ToFileData.hs, dist/build/layers/layers-tmp/Convert/ToFileData.o )
[26 of 45] Compiling Level.Reload     ( src/Level/Reload.hs, dist/build/layers/layers-tmp/Level/Reload.o )
[27 of 45] Compiling Level.ResolveIntersection ( src/Level/ResolveIntersection.hs, dist/build/layers/layers-tmp/Level/ResolveIntersection.o )
[28 of 45] Compiling Level.Update     ( src/Level/Update.hs, dist/build/layers/layers-tmp/Level/Update.o )
[29 of 45] Compiling States.IntroRunning ( src/States/IntroRunning.hs, dist/build/layers/layers-tmp/States/IntroRunning.o )
[30 of 45] Compiling Entity.Render    ( src/Entity/Render.hs, dist/build/layers/layers-tmp/Entity/Render.o )
[31 of 45] Compiling LayersArgs       ( src/LayersArgs.hs, dist/build/layers/layers-tmp/LayersArgs.o )
[32 of 45] Compiling Level.Render     ( src/Level/Render.hs, dist/build/layers/layers-tmp/Level/Render.o )
[33 of 45] Compiling States.GameRunning ( src/States/GameRunning.hs, dist/build/layers/layers-tmp/States/GameRunning.o )
[34 of 45] Compiling States.EditModeRunning ( src/States/EditModeRunning.hs, dist/build/layers/layers-tmp/States/EditModeRunning.o )
[35 of 45] Compiling States.MovingEntity ( src/States/MovingEntity.hs, dist/build/layers/layers-tmp/States/MovingEntity.o )
[36 of 45] Compiling States.CreatingPlatform ( src/States/CreatingPlatform.hs, dist/build/layers/layers-tmp/States/CreatingPlatform.o )
[37 of 45] Compiling States.ResizingPlatform ( src/States/ResizingPlatform.hs, dist/build/layers/layers-tmp/States/ResizingPlatform.o )
[38 of 45] Compiling States.DefiningAnimation ( src/States/DefiningAnimation.hs, dist/build/layers/layers-tmp/States/DefiningAnimation.o )
[39 of 45] Compiling AppData          ( src/AppData.hs, dist/build/layers/layers-tmp/AppData.o )
[40 of 45] Compiling Utils            ( src/Utils.hs, dist/build/layers/layers-tmp/Utils.o )
[41 of 45] Compiling Callback.Common  ( src/Callback/Common.hs, dist/build/layers/layers-tmp/Callback/Common.o )
[42 of 45] Compiling Callback.Key     ( src/Callback/Key.hs, dist/build/layers/layers-tmp/Callback/Key.o )
[43 of 45] Compiling Callback.MouseButton ( src/Callback/MouseButton.hs, dist/build/layers/layers-tmp/Callback/MouseButton.o )
[44 of 45] Compiling Callback.MouseMove ( src/Callback/MouseMove.hs, dist/build/layers/layers-tmp/Callback/MouseMove.o )
[45 of 45] Compiling Main             ( src/Main.hs, dist/build/layers/layers-tmp/Main.o )

src/Main.hs:149:1: Warning: Tab character

src/Main.hs:150:1: Warning: Tab character

src/Main.hs:151:1: Warning: Tab character

src/Main.hs:152:1: Warning: Tab character
Linking dist/build/layers/layers ...
Warning: No documentation was generated as this package does not contain a
library. Perhaps you want to use the --executables, --tests or --benchmarks
flags.
Installing executable(s) in
/home/builder/hackage-server/build-cache/tmp-install/bin
Warning: The directory
/home/builder/hackage-server/build-cache/tmp-install/bin is not in the system
search path.
Installed layers-game-0.5

Test log

No test log was submitted for this report.