// Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. // // The representation of a DBImpl consists of a set of Versions. The // newest version is called "current". Older versions may be kept // around to provide a consistent view to live iterators. // // Each Version keeps track of a set of Table files per level. The // entire set of versions is maintained in a VersionSet. // // Version,VersionSet are thread-compatible, but require external // synchronization on all accesses. #ifndef STORAGE_LEVELDB_DB_VERSION_SET_H_ #define STORAGE_LEVELDB_DB_VERSION_SET_H_ #include #include #include #include "db/dbformat.h" #include "db/version_edit.h" #include "port/port.h" namespace leveldb { namespace log { class Writer; } class Compaction; class Iterator; class MemTable; class TableBuilder; class TableCache; class Version; class VersionSet; class WritableFile; // Return the smallest index i such that files[i]->largest >= key. // Return files.size() if there is no such file. // REQUIRES: "files" contains a sorted list of non-overlapping files. extern int FindFile(const InternalKeyComparator& icmp, const std::vector& files, const Slice& key); // Returns true iff some file in "files" overlaps the user key range // [*smallest,*largest]. // smallest==NULL represents a key smaller than all keys in the DB. // largest==NULL represents a key largest than all keys in the DB. // REQUIRES: If disjoint_sorted_files, files[] contains disjoint ranges // in sorted order. extern bool SomeFileOverlapsRange( const InternalKeyComparator& icmp, bool disjoint_sorted_files, const std::vector& files, const Slice* smallest_user_key, const Slice* largest_user_key); class Version { public: // Append to *iters a sequence of iterators that will // yield the contents of this Version when merged together. // REQUIRES: This version has been saved (see VersionSet::SaveTo) void AddIterators(const ReadOptions&, std::vector* iters); // Lookup the value for key. If found, store it in *val and // return OK. Else return a non-OK status. Fills *stats. // REQUIRES: lock is not held struct GetStats { FileMetaData* seek_file; int seek_file_level; }; Status Get(const ReadOptions&, const LookupKey& key, std::string* val, GetStats* stats); // Adds "stats" into the current state. Returns true if a new // compaction may need to be triggered, false otherwise. // REQUIRES: lock is held bool UpdateStats(const GetStats& stats); // Reference count management (so Versions do not disappear out from // under live iterators) void Ref(); void Unref(); void GetOverlappingInputs( int level, const InternalKey* begin, // NULL means before all keys const InternalKey* end, // NULL means after all keys std::vector* inputs); // Returns true iff some file in the specified level overlaps // some part of [*smallest_user_key,*largest_user_key]. // smallest_user_key==NULL represents a key smaller than all keys in the DB. // largest_user_key==NULL represents a key largest than all keys in the DB. bool OverlapInLevel(int level, const Slice* smallest_user_key, const Slice* largest_user_key); // Return the level at which we should place a new memtable compaction // result that covers the range [smallest_user_key,largest_user_key]. int PickLevelForMemTableOutput(const Slice& smallest_user_key, const Slice& largest_user_key); int NumFiles(int level) const { return files_[level].size(); } // Return a human readable string that describes this version's contents. std::string DebugString() const; private: friend class Compaction; friend class VersionSet; class LevelFileNumIterator; Iterator* NewConcatenatingIterator(const ReadOptions&, int level) const; VersionSet* vset_; // VersionSet to which this Version belongs Version* next_; // Next version in linked list Version* prev_; // Previous version in linked list int refs_; // Number of live refs to this version // List of files per level std::vector files_[config::kNumLevels]; // Next file to compact based on seek stats. FileMetaData* file_to_compact_; int file_to_compact_level_; // Level that should be compacted next and its compaction score. // Score < 1 means compaction is not strictly needed. These fields // are initialized by Finalize(). double compaction_score_; int compaction_level_; explicit Version(VersionSet* vset) : vset_(vset), next_(this), prev_(this), refs_(0), file_to_compact_(NULL), file_to_compact_level_(-1), compaction_score_(-1), compaction_level_(-1) { } ~Version(); // No copying allowed Version(const Version&); void operator=(const Version&); }; class VersionSet { public: VersionSet(const std::string& dbname, const Options* options, TableCache* table_cache, const InternalKeyComparator*); ~VersionSet(); // Apply *edit to the current version to form a new descriptor that // is both saved to persistent state and installed as the new // current version. Will release *mu while actually writing to the file. // REQUIRES: *mu is held on entry. // REQUIRES: no other thread concurrently calls LogAndApply() Status LogAndApply(VersionEdit* edit, port::Mutex* mu); // Recover the last saved descriptor from persistent storage. Status Recover(); // Return the current version. Version* current() const { return current_; } // Return the current manifest file number uint64_t ManifestFileNumber() const { return manifest_file_number_; } // Allocate and return a new file number uint64_t NewFileNumber() { return next_file_number_++; } // Return the number of Table files at the specified level. int NumLevelFiles(int level) const; // Return the combined file size of all files at the specified level. int64_t NumLevelBytes(int level) const; // Return the last sequence number. uint64_t LastSequence() const { return last_sequence_; } // Set the last sequence number to s. void SetLastSequence(uint64_t s) { assert(s >= last_sequence_); last_sequence_ = s; } // Mark the specified file number as used. void MarkFileNumberUsed(uint64_t number); // Return the current log file number. uint64_t LogNumber() const { return log_number_; } // Return the log file number for the log file that is currently // being compacted, or zero if there is no such log file. uint64_t PrevLogNumber() const { return prev_log_number_; } // Pick level and inputs for a new compaction. // Returns NULL if there is no compaction to be done. // Otherwise returns a pointer to a heap-allocated object that // describes the compaction. Caller should delete the result. Compaction* PickCompaction(); // Return a compaction object for compacting the range [begin,end] in // the specified level. Returns NULL if there is nothing in that // level that overlaps the specified range. Caller should delete // the result. Compaction* CompactRange( int level, const InternalKey* begin, const InternalKey* end); // Return the maximum overlapping data (in bytes) at next level for any // file at a level >= 1. int64_t MaxNextLevelOverlappingBytes(); // Create an iterator that reads over the compaction inputs for "*c". // The caller should delete the iterator when no longer needed. Iterator* MakeInputIterator(Compaction* c); // Returns true iff some level needs a compaction. bool NeedsCompaction() const { Version* v = current_; return (v->compaction_score_ >= 1) || (v->file_to_compact_ != NULL); } // Add all files listed in any live version to *live. // May also mutate some internal state. void AddLiveFiles(std::set* live); // Return the approximate offset in the database of the data for // "key" as of version "v". uint64_t ApproximateOffsetOf(Version* v, const InternalKey& key); // Return a human-readable short (single-line) summary of the number // of files per level. Uses *scratch as backing store. struct LevelSummaryStorage { char buffer[100]; }; const char* LevelSummary(LevelSummaryStorage* scratch) const; private: class Builder; friend class Compaction; friend class Version; void Finalize(Version* v); void GetRange(const std::vector& inputs, InternalKey* smallest, InternalKey* largest); void GetRange2(const std::vector& inputs1, const std::vector& inputs2, InternalKey* smallest, InternalKey* largest); void SetupOtherInputs(Compaction* c); // Save current contents to *log Status WriteSnapshot(log::Writer* log); void AppendVersion(Version* v); Env* const env_; const std::string dbname_; const Options* const options_; TableCache* const table_cache_; const InternalKeyComparator icmp_; uint64_t next_file_number_; uint64_t manifest_file_number_; uint64_t last_sequence_; uint64_t log_number_; uint64_t prev_log_number_; // 0 or backing store for memtable being compacted // Opened lazily WritableFile* descriptor_file_; log::Writer* descriptor_log_; Version dummy_versions_; // Head of circular doubly-linked list of versions. Version* current_; // == dummy_versions_.prev_ // Per-level key at which the next compaction at that level should start. // Either an empty string, or a valid InternalKey. std::string compact_pointer_[config::kNumLevels]; // No copying allowed VersionSet(const VersionSet&); void operator=(const VersionSet&); }; // A Compaction encapsulates information about a compaction. class Compaction { public: ~Compaction(); // Return the level that is being compacted. Inputs from "level" // and "level+1" will be merged to produce a set of "level+1" files. int level() const { return level_; } // Return the object that holds the edits to the descriptor done // by this compaction. VersionEdit* edit() { return &edit_; } // "which" must be either 0 or 1 int num_input_files(int which) const { return inputs_[which].size(); } // Return the ith input file at "level()+which" ("which" must be 0 or 1). FileMetaData* input(int which, int i) const { return inputs_[which][i]; } // Maximum size of files to build during this compaction. uint64_t MaxOutputFileSize() const { return max_output_file_size_; } // Is this a trivial compaction that can be implemented by just // moving a single input file to the next level (no merging or splitting) bool IsTrivialMove() const; // Add all inputs to this compaction as delete operations to *edit. void AddInputDeletions(VersionEdit* edit); // Returns true if the information we have available guarantees that // the compaction is producing data in "level+1" for which no data exists // in levels greater than "level+1". bool IsBaseLevelForKey(const Slice& user_key); // Returns true iff we should stop building the current output // before processing "internal_key". bool ShouldStopBefore(const Slice& internal_key); // Release the input version for the compaction, once the compaction // is successful. void ReleaseInputs(); private: friend class Version; friend class VersionSet; explicit Compaction(int level); int level_; uint64_t max_output_file_size_; Version* input_version_; VersionEdit edit_; // Each compaction reads inputs from "level_" and "level_+1" std::vector inputs_[2]; // The two sets of inputs // State used to check for number of of overlapping grandparent files // (parent == level_ + 1, grandparent == level_ + 2) std::vector grandparents_; size_t grandparent_index_; // Index in grandparent_starts_ bool seen_key_; // Some output key has been seen int64_t overlapped_bytes_; // Bytes of overlap between current output // and grandparent files // State for implementing IsBaseLevelForKey // level_ptrs_ holds indices into input_version_->levels_: our state // is that we are positioned at one of the file ranges for each // higher level than the ones involved in this compaction (i.e. for // all L >= level_ + 2). size_t level_ptrs_[config::kNumLevels]; }; } // namespace leveldb #endif // STORAGE_LEVELDB_DB_VERSION_SET_H_