Index
addObject | Physics.Light |
addObjects | Physics.Light |
circle | Physics.Light |
detect | Physics.Light |
detectCollision | Physics.Light |
ellipse | Physics.Light |
localToWorld | Physics.Light |
moveConvex | Physics.Light |
newPhysicsWorld | Physics.Light |
Object2D | |
1 (Type/Class) | Physics.Light |
2 (Data Constructor) | Physics.Light |
PhysicsWorld | Physics.Light |
polygon | Physics.Light |
position | Physics.Light |
rotateConvex | Physics.Light |
rotateMatrix2D | Physics.Light |
scaleConvex | Physics.Light |
shape | Physics.Light |
shapeCollide | Physics.Light |
update | Physics.Light |
updateObject2D | Physics.Light |
velocity | Physics.Light |
worldToLocal | Physics.Light |
_position | Physics.Light |
_shape | Physics.Light |
_velocity | Physics.Light |