{-# OPTIONS_GHC -Wall -O2 #-} module Graphics.UI.LUI.Widgets.Space(new, newWH, newW, newH) where import qualified Graphics.UI.LUI.Widget as Widget import Graphics.UI.LUI.Widget(Widget, WidgetFuncs(..)) import Graphics.UI.LUI.Draw(Size) import Graphics.UI.HaskGame.Vector2(Vector2(..)) new :: Size -> Widget model new size = const $ WidgetFuncs { widgetGetKeymap = Nothing , widgetDraw = \_ -> return size , widgetSize = \_ -> return size } newWH :: Int -> Int -> Widget model newWH w h = new $ Vector2 w h newW, newH :: Int -> Widget model newW w = newWH w 0 newH h = newWH 0 h