/////////////////////////////////////////////////////////////////////////////// // /// \file common.h /// \brief Definitions common to the whole liblzma library // // Author: Lasse Collin // // This file has been put into the public domain. // You can do whatever you want with this file. // /////////////////////////////////////////////////////////////////////////////// #ifndef LZMA_COMMON_H #define LZMA_COMMON_H #include "sysdefs.h" #include "mythread.h" #include "tuklib_integer.h" #if defined(_WIN32) || defined(__CYGWIN__) # ifdef DLL_EXPORT # define LZMA_API_EXPORT __declspec(dllexport) # else # define LZMA_API_EXPORT # endif // Don't use ifdef or defined() below. #elif HAVE_VISIBILITY # define LZMA_API_EXPORT __attribute__((__visibility__("default"))) #else # define LZMA_API_EXPORT #endif #define LZMA_API(type) LZMA_API_EXPORT type LZMA_API_CALL #include "lzma.h" // These allow helping the compiler in some often-executed branches, whose // result is almost always the same. #ifdef __GNUC__ # define likely(expr) __builtin_expect(expr, true) # define unlikely(expr) __builtin_expect(expr, false) #else # define likely(expr) (expr) # define unlikely(expr) (expr) #endif /// Size of temporary buffers needed in some filters #define LZMA_BUFFER_SIZE 4096 /// Maximum number of worker threads within one multithreaded component. /// The limit exists solely to make it simpler to prevent integer overflows /// when allocating structures etc. This should be big enough for now... /// the code won't scale anywhere close to this number anyway. #define LZMA_THREADS_MAX 16384 /// Starting value for memory usage estimates. Instead of calculating size /// of _every_ structure and taking into account malloc() overhead etc., we /// add a base size to all memory usage estimates. It's not very accurate /// but should be easily good enough. #define LZMA_MEMUSAGE_BASE (UINT64_C(1) << 15) /// Start of internal Filter ID space. These IDs must never be used /// in Streams. #define LZMA_FILTER_RESERVED_START (LZMA_VLI_C(1) << 62) /// Supported flags that can be passed to lzma_stream_decoder() /// or lzma_auto_decoder(). #define LZMA_SUPPORTED_FLAGS \ ( LZMA_TELL_NO_CHECK \ | LZMA_TELL_UNSUPPORTED_CHECK \ | LZMA_TELL_ANY_CHECK \ | LZMA_IGNORE_CHECK \ | LZMA_CONCATENATED ) /// Largest valid lzma_action value as unsigned integer. #define LZMA_ACTION_MAX ((unsigned int)(LZMA_FULL_BARRIER)) /// Special return value (lzma_ret) to indicate that a timeout was reached /// and lzma_code() must not return LZMA_BUF_ERROR. This is converted to /// LZMA_OK in lzma_code(). This is not in the lzma_ret enumeration because /// there's no need to have it in the public API. #define LZMA_TIMED_OUT 32 /// Type of encoder/decoder specific data; the actual structure is defined /// differently in different coders. typedef struct lzma_coder_s lzma_coder; typedef struct lzma_next_coder_s lzma_next_coder; typedef struct lzma_filter_info_s lzma_filter_info; /// Type of a function used to initialize a filter encoder or decoder typedef lzma_ret (*lzma_init_function)( lzma_next_coder *next, const lzma_allocator *allocator, const lzma_filter_info *filters); /// Type of a function to do some kind of coding work (filters, Stream, /// Block encoders/decoders etc.). Some special coders use don't use both /// input and output buffers, but for simplicity they still use this same /// function prototype. typedef lzma_ret (*lzma_code_function)( lzma_coder *coder, const lzma_allocator *allocator, const uint8_t *restrict in, size_t *restrict in_pos, size_t in_size, uint8_t *restrict out, size_t *restrict out_pos, size_t out_size, lzma_action action); /// Type of a function to free the memory allocated for the coder typedef void (*lzma_end_function)( lzma_coder *coder, const lzma_allocator *allocator); /// Raw coder validates and converts an array of lzma_filter structures to /// an array of lzma_filter_info structures. This array is used with /// lzma_next_filter_init to initialize the filter chain. struct lzma_filter_info_s { /// Filter ID. This is used only by the encoder /// with lzma_filters_update(). lzma_vli id; /// Pointer to function used to initialize the filter. /// This is NULL to indicate end of array. lzma_init_function init; /// Pointer to filter's options structure void *options; }; /// Hold data and function pointers of the next filter in the chain. struct lzma_next_coder_s { /// Pointer to coder-specific data lzma_coder *coder; /// Filter ID. This is LZMA_VLI_UNKNOWN when this structure doesn't /// point to a filter coder. lzma_vli id; /// "Pointer" to init function. This is never called here. /// We need only to detect if we are initializing a coder /// that was allocated earlier. See lzma_next_coder_init and /// lzma_next_strm_init macros in this file. uintptr_t init; /// Pointer to function to do the actual coding lzma_code_function code; /// Pointer to function to free lzma_next_coder.coder. This can /// be NULL; in that case, lzma_free is called to free /// lzma_next_coder.coder. lzma_end_function end; /// Pointer to a function to get progress information. If this is NULL, /// lzma_stream.total_in and .total_out are used instead. void (*get_progress)(lzma_coder *coder, uint64_t *progress_in, uint64_t *progress_out); /// Pointer to function to return the type of the integrity check. /// Most coders won't support this. lzma_check (*get_check)(const lzma_coder *coder); /// Pointer to function to get and/or change the memory usage limit. /// If new_memlimit == 0, the limit is not changed. lzma_ret (*memconfig)(lzma_coder *coder, uint64_t *memusage, uint64_t *old_memlimit, uint64_t new_memlimit); /// Update the filter-specific options or the whole filter chain /// in the encoder. lzma_ret (*update)(lzma_coder *coder, const lzma_allocator *allocator, const lzma_filter *filters, const lzma_filter *reversed_filters); }; /// Macro to initialize lzma_next_coder structure #define LZMA_NEXT_CODER_INIT \ (lzma_next_coder){ \ .coder = NULL, \ .init = (uintptr_t)(NULL), \ .id = LZMA_VLI_UNKNOWN, \ .code = NULL, \ .end = NULL, \ .get_progress = NULL, \ .get_check = NULL, \ .memconfig = NULL, \ .update = NULL, \ } /// Internal data for lzma_strm_init, lzma_code, and lzma_end. A pointer to /// this is stored in lzma_stream. struct lzma_internal_s { /// The actual coder that should do something useful lzma_next_coder next; /// Track the state of the coder. This is used to validate arguments /// so that the actual coders can rely on e.g. that LZMA_SYNC_FLUSH /// is used on every call to lzma_code until next.code has returned /// LZMA_STREAM_END. enum { ISEQ_RUN, ISEQ_SYNC_FLUSH, ISEQ_FULL_FLUSH, ISEQ_FINISH, ISEQ_FULL_BARRIER, ISEQ_END, ISEQ_ERROR, } sequence; /// A copy of lzma_stream avail_in. This is used to verify that the /// amount of input doesn't change once e.g. LZMA_FINISH has been /// used. size_t avail_in; /// Indicates which lzma_action values are allowed by next.code. bool supported_actions[LZMA_ACTION_MAX + 1]; /// If true, lzma_code will return LZMA_BUF_ERROR if no progress was /// made (no input consumed and no output produced by next.code). bool allow_buf_error; }; /// Allocates memory extern void *lzma_alloc(size_t size, const lzma_allocator *allocator) lzma_attribute((__malloc__)) lzma_attr_alloc_size(1); /// Allocates memory and zeroes it (like calloc()). This can be faster /// than lzma_alloc() + memzero() while being backward compatible with /// custom allocators. extern void * lzma_attribute((__malloc__)) lzma_attr_alloc_size(1) lzma_alloc_zero(size_t size, const lzma_allocator *allocator); /// Frees memory extern void lzma_free(void *ptr, const lzma_allocator *allocator); /// Allocates strm->internal if it is NULL, and initializes *strm and /// strm->internal. This function is only called via lzma_next_strm_init macro. extern lzma_ret lzma_strm_init(lzma_stream *strm); /// Initializes the next filter in the chain, if any. This takes care of /// freeing the memory of previously initialized filter if it is different /// than the filter being initialized now. This way the actual filter /// initialization functions don't need to use lzma_next_coder_init macro. extern lzma_ret lzma_next_filter_init(lzma_next_coder *next, const lzma_allocator *allocator, const lzma_filter_info *filters); /// Update the next filter in the chain, if any. This checks that /// the application is not trying to change the Filter IDs. extern lzma_ret lzma_next_filter_update( lzma_next_coder *next, const lzma_allocator *allocator, const lzma_filter *reversed_filters); /// Frees the memory allocated for next->coder either using next->end or, /// if next->end is NULL, using lzma_free. extern void lzma_next_end(lzma_next_coder *next, const lzma_allocator *allocator); /// Copy as much data as possible from in[] to out[] and update *in_pos /// and *out_pos accordingly. Returns the number of bytes copied. extern size_t lzma_bufcpy(const uint8_t *restrict in, size_t *restrict in_pos, size_t in_size, uint8_t *restrict out, size_t *restrict out_pos, size_t out_size); /// \brief Return if expression doesn't evaluate to LZMA_OK /// /// There are several situations where we want to return immediately /// with the value of expr if it isn't LZMA_OK. This macro shortens /// the code a little. #define return_if_error(expr) \ do { \ const lzma_ret ret_ = (expr); \ if (ret_ != LZMA_OK) \ return ret_; \ } while (0) /// If next isn't already initialized, free the previous coder. Then mark /// that next is _possibly_ initialized for the coder using this macro. /// "Possibly" means that if e.g. allocation of next->coder fails, the /// structure isn't actually initialized for this coder, but leaving /// next->init to func is still OK. #define lzma_next_coder_init(func, next, allocator) \ do { \ if ((uintptr_t)(func) != (next)->init) \ lzma_next_end(next, allocator); \ (next)->init = (uintptr_t)(func); \ } while (0) /// Initializes lzma_strm and calls func() to initialize strm->internal->next. /// (The function being called will use lzma_next_coder_init()). If /// initialization fails, memory that wasn't freed by func() is freed /// along strm->internal. #define lzma_next_strm_init(func, strm, ...) \ do { \ return_if_error(lzma_strm_init(strm)); \ const lzma_ret ret_ = func(&(strm)->internal->next, \ (strm)->allocator, __VA_ARGS__); \ if (ret_ != LZMA_OK) { \ lzma_end(strm); \ return ret_; \ } \ } while (0) #endif