/////////////////////////////////////////////////////////////////////////////// // /// \file vli_decoder.c /// \brief Decodes variable-length integers // // Author: Lasse Collin // // This file has been put into the public domain. // You can do whatever you want with this file. // /////////////////////////////////////////////////////////////////////////////// #include "common.h" extern LZMA_API(lzma_ret) lzma_vli_decode(lzma_vli *restrict vli, size_t *vli_pos, const uint8_t *restrict in, size_t *restrict in_pos, size_t in_size) { // If we haven't been given vli_pos, work in single-call mode. size_t vli_pos_internal = 0; if (vli_pos == NULL) { vli_pos = &vli_pos_internal; *vli = 0; // If there's no input, use LZMA_DATA_ERROR. This way it is // easy to decode VLIs from buffers that have known size, // and get the correct error code in case the buffer is // too short. if (*in_pos >= in_size) return LZMA_DATA_ERROR; } else { // Initialize *vli when starting to decode a new integer. if (*vli_pos == 0) *vli = 0; // Validate the arguments. if (*vli_pos >= LZMA_VLI_BYTES_MAX || (*vli >> (*vli_pos * 7)) != 0) return LZMA_PROG_ERROR;; if (*in_pos >= in_size) return LZMA_BUF_ERROR; } do { // Read the next byte. Use a temporary variable so that we // can update *in_pos immediately. const uint8_t byte = in[*in_pos]; ++*in_pos; // Add the newly read byte to *vli. *vli += (lzma_vli)(byte & 0x7F) << (*vli_pos * 7); ++*vli_pos; // Check if this is the last byte of a multibyte integer. if ((byte & 0x80) == 0) { // We don't allow using variable-length integers as // padding i.e. the encoding must use the most the // compact form. if (byte == 0x00 && *vli_pos > 1) return LZMA_DATA_ERROR; return vli_pos == &vli_pos_internal ? LZMA_OK : LZMA_STREAM_END; } // There is at least one more byte coming. If we have already // read maximum number of bytes, the integer is considered // corrupt. // // If we need bigger integers in future, old versions liblzma // will confusingly indicate the file being corrupt istead of // unsupported. I suppose it's still better this way, because // in the foreseeable future (writing this in 2008) the only // reason why files would appear having over 63-bit integers // is that the files are simply corrupt. if (*vli_pos == LZMA_VLI_BYTES_MAX) return LZMA_DATA_ERROR; } while (*in_pos < in_size); return vli_pos == &vli_pos_internal ? LZMA_DATA_ERROR : LZMA_OK; }