/////////////////////////////////////////////////////////////////////////////// // /// \file vli_encoder.c /// \brief Encodes variable-length integers // // Author: Lasse Collin // // This file has been put into the public domain. // You can do whatever you want with this file. // /////////////////////////////////////////////////////////////////////////////// #include "common.h" extern LZMA_API(lzma_ret) lzma_vli_encode(lzma_vli vli, size_t *vli_pos, uint8_t *restrict out, size_t *restrict out_pos, size_t out_size) { // If we haven't been given vli_pos, work in single-call mode. size_t vli_pos_internal = 0; if (vli_pos == NULL) { vli_pos = &vli_pos_internal; // In single-call mode, we expect that the caller has // reserved enough output space. if (*out_pos >= out_size) return LZMA_PROG_ERROR; } else { // This never happens when we are called by liblzma, but // may happen if called directly from an application. if (*out_pos >= out_size) return LZMA_BUF_ERROR; } // Validate the arguments. if (*vli_pos >= LZMA_VLI_BYTES_MAX || vli > LZMA_VLI_MAX) return LZMA_PROG_ERROR; // Shift vli so that the next bits to encode are the lowest. In // single-call mode this never changes vli since *vli_pos is zero. vli >>= *vli_pos * 7; // Write the non-last bytes in a loop. while (vli >= 0x80) { // We don't need *vli_pos during this function call anymore, // but update it here so that it is ready if we need to // return before the whole integer has been decoded. ++*vli_pos; assert(*vli_pos < LZMA_VLI_BYTES_MAX); // Write the next byte. out[*out_pos] = (uint8_t)(vli) | 0x80; vli >>= 7; if (++*out_pos == out_size) return vli_pos == &vli_pos_internal ? LZMA_PROG_ERROR : LZMA_OK; } // Write the last byte. out[*out_pos] = (uint8_t)(vli); ++*out_pos; ++*vli_pos; return vli_pos == &vli_pos_internal ? LZMA_OK : LZMA_STREAM_END; }