/////////////////////////////////////////////////////////////////////////////// // /// \file range_common.h /// \brief Common things for range encoder and decoder /// // Authors: Igor Pavlov // Lasse Collin // // This file has been put into the public domain. // You can do whatever you want with this file. // /////////////////////////////////////////////////////////////////////////////// #ifndef LZMA_RANGE_COMMON_H #define LZMA_RANGE_COMMON_H #ifdef HAVE_CONFIG_H # include "common.h" #endif /////////////// // Constants // /////////////// #define RC_SHIFT_BITS 8 #define RC_TOP_BITS 24 #define RC_TOP_VALUE (UINT32_C(1) << RC_TOP_BITS) #define RC_BIT_MODEL_TOTAL_BITS 11 #define RC_BIT_MODEL_TOTAL (UINT32_C(1) << RC_BIT_MODEL_TOTAL_BITS) #define RC_MOVE_BITS 5 //////////// // Macros // //////////// // Resets the probability so that both 0 and 1 have probability of 50 % #define bit_reset(prob) \ prob = RC_BIT_MODEL_TOTAL >> 1 // This does the same for a complete bit tree. // (A tree represented as an array.) #define bittree_reset(probs, bit_levels) \ for (uint32_t bt_i = 0; bt_i < (1 << (bit_levels)); ++bt_i) \ bit_reset((probs)[bt_i]) ////////////////////// // Type definitions // ////////////////////// /// \brief Type of probabilities used with range coder /// /// This needs to be at least 12-bit integer, so uint16_t is a logical choice. /// However, on some architecture and compiler combinations, a bigger type /// may give better speed, because the probability variables are accessed /// a lot. On the other hand, bigger probability type increases cache /// footprint, since there are 2 to 14 thousand probability variables in /// LZMA (assuming the limit of lc + lp <= 4; with lc + lp <= 12 there /// would be about 1.5 million variables). /// /// With malicious files, the initialization speed of the LZMA decoder can /// become important. In that case, smaller probability variables mean that /// there is less bytes to write to RAM, which makes initialization faster. /// With big probability type, the initialization can become so slow that it /// can be a problem e.g. for email servers doing virus scanning. /// /// I will be sticking to uint16_t unless some specific architectures /// are *much* faster (20-50 %) with uint32_t. typedef uint16_t probability; #endif