/////////////////////////////////////////////////////////////////////////////// // /// \file ia64.c /// \brief Filter for IA64 (Itanium) binaries /// // Authors: Igor Pavlov // Lasse Collin // // This file has been put into the public domain. // You can do whatever you want with this file. // /////////////////////////////////////////////////////////////////////////////// #include "simple_private.h" static size_t ia64_code(lzma_simple *simple lzma_attribute((__unused__)), uint32_t now_pos, bool is_encoder, uint8_t *buffer, size_t size) { static const uint32_t BRANCH_TABLE[32] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 6, 6, 0, 0, 7, 7, 4, 4, 0, 0, 4, 4, 0, 0 }; size_t i; for (i = 0; i + 16 <= size; i += 16) { const uint32_t instr_template = buffer[i] & 0x1F; const uint32_t mask = BRANCH_TABLE[instr_template]; uint32_t bit_pos = 5; for (size_t slot = 0; slot < 3; ++slot, bit_pos += 41) { if (((mask >> slot) & 1) == 0) continue; const size_t byte_pos = (bit_pos >> 3); const uint32_t bit_res = bit_pos & 0x7; uint64_t instruction = 0; for (size_t j = 0; j < 6; ++j) instruction += (uint64_t)( buffer[i + j + byte_pos]) << (8 * j); uint64_t inst_norm = instruction >> bit_res; if (((inst_norm >> 37) & 0xF) == 0x5 && ((inst_norm >> 9) & 0x7) == 0 /* && (inst_norm & 0x3F)== 0 */ ) { uint32_t src = (uint32_t)( (inst_norm >> 13) & 0xFFFFF); src |= ((inst_norm >> 36) & 1) << 20; src <<= 4; uint32_t dest; if (is_encoder) dest = now_pos + (uint32_t)(i) + src; else dest = src - (now_pos + (uint32_t)(i)); dest >>= 4; inst_norm &= ~((uint64_t)(0x8FFFFF) << 13); inst_norm |= (uint64_t)(dest & 0xFFFFF) << 13; inst_norm |= (uint64_t)(dest & 0x100000) << (36 - 20); instruction &= (1 << bit_res) - 1; instruction |= (inst_norm << bit_res); for (size_t j = 0; j < 6; j++) buffer[i + j + byte_pos] = (uint8_t)( instruction >> (8 * j)); } } } return i; } static lzma_ret ia64_coder_init(lzma_next_coder *next, const lzma_allocator *allocator, const lzma_filter_info *filters, bool is_encoder) { return lzma_simple_coder_init(next, allocator, filters, &ia64_code, 0, 16, 16, is_encoder); } extern lzma_ret lzma_simple_ia64_encoder_init(lzma_next_coder *next, const lzma_allocator *allocator, const lzma_filter_info *filters) { return ia64_coder_init(next, allocator, filters, true); } extern lzma_ret lzma_simple_ia64_decoder_init(lzma_next_coder *next, const lzma_allocator *allocator, const lzma_filter_info *filters) { return ia64_coder_init(next, allocator, filters, false); }