Name: midimory Version: 0.0.0.3 Maintainer: Henning Thielemann Author: Henning Thielemann Category: Sound, Music, Game, GUI License: BSD3 License-file: LICENSE Homepage: http://www.youtube.com/watch?v=cOlR73h2uII Stability: Experimental Build-Type: Simple Cabal-Version: >= 1.8 Synopsis: A Memory-like (Concentration, Pairs, ...) game for tones Description: This is a game like Memory but with tones instead of images. . There is a grid of buttons and each button plays a tone when pressed. Every tone is connected to two buttons. The players must find the pairs of buttons with equal tones. The two players alternatingly test pairs of buttons. If they select a pair of buttons with equal tones, there score is increased by one. . In order to play the tones you must connect it to a hardware or software synthesizer like Timidity or FluidSynth. . > timidity -A300 -iA -B4,4 . Then start the midimory game and connect the game to the synthesizer. . > aconnect Midimory TiMidity Source-Repository head type: darcs location: http://code.haskell.org/~thielema/midimory/ Source-Repository this type: darcs tag: 0.0.0.3 location: http://code.haskell.org/~thielema/midimory/ Executable midimory Main-Is: Main.hs Other-Modules: MIDI Hs-Source-Dirs: src GHC-Options: -Wall Build-Depends: wx >=0.12.1.6 && <0.93, wxcore >=0.12.1.6 && <0.93, alsa-seq >=0.6 && <0.7, alsa-core >=0.5 && <0.6, random >=1.0 && <1.2, transformers >=0.2 && <0.6, containers >=0.2 && <0.6, base >=3 && <5