{-# LANGUAGE BangPatterns #-} module Data.Hash.Murmur (murmur3) where import Control.Monad (replicateM ) import Data.Serialize.Get ( runGet , getWord32le ) import Data.Bits ( shiftR , rotateL , xor ) import qualified Data.ByteString as BS ( ByteString , length , drop , append , replicate ) import Data.List (foldl') import Data.Word (Word32) -- | MurmurHash3 (x86_32). For more details, see -- murmur3 :: Word32 -- ^ Seed value -> BS.ByteString -- ^ Strict bytestring data to hash -> Word32 -- ^ MurmurHash3 result murmur3 nHashSeed bs = h8 where -- Block and tail sizes !nBlocks = BS.length bs `quot` 4 !nTail = BS.length bs `rem` 4 -- Data objects Right blocks = runGet (replicateM nBlocks getWord32le) bs bsTail = BS.drop (nBlocks*4) bs `BS.append` BS.replicate (4-nTail) 0 -- Body !h1 = foldl' mix nHashSeed blocks -- Tail Right !t1 = runGet getWord32le bsTail !t2 = t1 * c1 !t3 = t2 `rotateL` 15 !t4 = t3 * c2 !h2 = h1 `xor` t4 -- Finalization !h3 = h2 `xor` fromIntegral (BS.length bs) !h4 = h3 `xor` (h3 `shiftR` 16) !h5 = h4 * 0x85ebca6b !h6 = h5 `xor` (h5 `shiftR` 13) !h7 = h6 * 0xc2b2ae35 !h8 = h7 `xor` (h7 `shiftR` 16) -- Mix function mix !r1 !k1 = r4 where !k2 = k1 * c1 !k3 = k2 `rotateL` 15 !k4 = k3 * c2 !r2 = r1 `xor` k4 !r3 = r2 `rotateL` 13 !r4 = r3*5 + 0xe6546b64 -- Constants c1 = 0xcc9e2d51 c2 = 0x1b873593