Resolving dependencies... Configuring ObjectName-1.0.0.0... Building ObjectName-1.0.0.0... Preprocessing library ObjectName-1.0.0.0... [1 of 1] Compiling Data.ObjectName ( src/Data/ObjectName.hs, dist/build/Data/ObjectName.o ) In-place registering ObjectName-1.0.0.0... Running Haddock for ObjectName-1.0.0.0... Running hscolour for ObjectName-1.0.0.0... Preprocessing library ObjectName-1.0.0.0... Preprocessing library ObjectName-1.0.0.0... Haddock coverage: 100% ( 2 / 2) in 'Data.ObjectName' Documentation created: dist/doc/html/ObjectName/index.html Installing library in /srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/ObjectName-1.0.0.0 Registering ObjectName-1.0.0.0... Installed ObjectName-1.0.0.0 Configuring OpenGLRaw-1.2.0.0... Building OpenGLRaw-1.2.0.0... Preprocessing library OpenGLRaw-1.2.0.0... [ 1 of 184] Compiling Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal ( src/Graphics/Rendering/OpenGL/Raw/Core31/TypesInternal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31/TypesInternal.o ) [ 2 of 184] Compiling Graphics.Rendering.OpenGL.Raw.Core31.Types ( src/Graphics/Rendering/OpenGL/Raw/Core31/Types.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31/Types.o ) [ 3 of 184] Compiling Graphics.Rendering.OpenGL.Raw.Core31.Tokens ( src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.o ) [ 4 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.CreateContextProfile ( src/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.o ) [ 5 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap ( src/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.o ) [ 6 of 184] Compiling 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src/Graphics/Rendering/OpenGL/Raw/EXT/ColorSubtable.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ColorSubtable.o ) [ 37 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.o ) [ 38 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.o ) [ 39 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FogCoord ( src/Graphics/Rendering/OpenGL/Raw/EXT/FogCoord.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FogCoord.o ) [ 40 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.o ) [ 41 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvAdd ( 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src/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.o ) [ 52 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.GpuProgramParameters ( src/Graphics/Rendering/OpenGL/Raw/EXT/GpuProgramParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/GpuProgramParameters.o ) [ 53 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform ( src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.o ) [ 54 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.o ) [ 55 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess ( src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.o ) [ 56 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.o ) [ 57 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners ( src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.o ) [ 58 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.Fence ( src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/Fence.o ) [ 59 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2 ( src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.o ) [ 60 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery ( src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.o ) [ 61 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart ( src/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.o ) [ 62 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage ( src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.o ) [ 63 of 184] Compiling Graphics.Rendering.OpenGL.Raw.Core32 ( src/Graphics/Rendering/OpenGL/Raw/Core32.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core32.o ) [ 64 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Multitexture ( src/Graphics/Rendering/OpenGL/Raw/ARB/Multitexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Multitexture.o ) [ 65 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Multisample ( src/Graphics/Rendering/OpenGL/Raw/ARB/Multisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Multisample.o ) [ 66 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMap.o ) [ 67 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompression.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompression.o ) [ 68 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.o ) [ 69 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PointParameters ( src/Graphics/Rendering/OpenGL/Raw/ARB/PointParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PointParameters.o ) [ 70 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.o ) [ 71 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.o ) [ 72 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette ( src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.o ) [ 73 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.o ) [ 74 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCrossbar ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCrossbar.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCrossbar.o ) [ 75 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.o ) [ 76 of 184] Compiling 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src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.o ) [ 97 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.o ) [ 98 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays ( src/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.o ) [ 99 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange ( src/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/MapBufferRange.o ) [100 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.o ) [101 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRG 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src/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.o ) [107 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Abgr ( src/Graphics/Rendering/OpenGL/Raw/EXT/Abgr.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Abgr.o ) [108 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendColor.o ) [109 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset ( src/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.o ) [110 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Texture ( src/Graphics/Rendering/OpenGL/Raw/EXT/Texture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Texture.o ) [111 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Texture3D ( src/Graphics/Rendering/OpenGL/Raw/EXT/Texture3D.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Texture3D.o ) [112 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Subtexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/Subtexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Subtexture.o ) [113 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/CopyTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CopyTexture.o ) [114 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Cmyka ( src/Graphics/Rendering/OpenGL/Raw/EXT/Cmyka.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Cmyka.o ) [115 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureObject ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.o ) [116 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.o ) [117 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexArray ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexArray.o ) [118 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendMinmax.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendMinmax.o ) [119 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.o ) [120 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PointParameters ( src/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.o ) [121 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.o ) [122 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint ( src/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.o ) [123 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.o ) [124 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.o ) [125 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray ( src/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.o ) [126 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CullVertex ( src/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.o ) [127 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FragmentLighting ( src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.o ) [128 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements ( src/Graphics/Rendering/OpenGL/Raw/EXT/DrawRangeElements.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DrawRangeElements.o ) [129 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.LightTexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.o ) [130 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Bgra ( src/Graphics/Rendering/OpenGL/Raw/EXT/Bgra.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Bgra.o ) [131 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform ( src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.o ) [132 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette ( src/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.o ) [133 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays ( src/Graphics/Rendering/OpenGL/Raw/EXT/MultiDrawArrays.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/MultiDrawArrays.o ) [134 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendFuncSeparate.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendFuncSeparate.o ) [135 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap ( src/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.o ) [136 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels ( src/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.o ) [137 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureLodBias ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureLodBias.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureLodBias.o ) [138 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.o ) [139 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3tc ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3tc.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3tc.o ) [140 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionDxt1 ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionDxt1.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionDxt1.o ) [141 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureCompressionVtc ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureCompressionVtc.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureCompressionVtc.o ) [142 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Multisample ( src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.o ) [143 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexShader ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.o ) [144 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.o ) [145 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendEquationSeparate.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendEquationSeparate.o ) [146 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.o ) [147 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.o ) [148 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.o ) [149 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLatc ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLatc.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLatc.o ) [150 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.o ) [151 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.o ) [152 of 184] Compiling Graphics.Rendering.OpenGL.Raw.EXT ( src/Graphics/Rendering/OpenGL/Raw/EXT.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT.o ) [153 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent ( src/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.o ) [154 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.FogDistance ( src/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.o ) [155 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss ( src/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.o ) [156 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.o ) [157 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil ( src/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.o ) [158 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.o ) [159 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.o ) [160 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader2 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.o ) [161 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.o ) [162 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor ( src/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.o ) [163 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint ( src/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.o ) [164 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.PointSprite ( src/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.o ) [165 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader3 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.o ) [166 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer ( src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.o ) [167 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.HalfFloat ( src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.o ) [168 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange ( src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.o ) [169 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.o ) [170 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2 ( src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.o ) [171 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.o ) [172 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.GpuProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/GpuProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GpuProgram4.o ) [173 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.o ) [174 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.o ) [175 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.o ) [176 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject ( src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.o ) [177 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback ( src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.o ) [178 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender ( src/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.o ) [179 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.PresentVideo ( src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.o ) [180 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample ( src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.o ) [181 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2 ( src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.o ) [182 of 184] Compiling Graphics.Rendering.OpenGL.Raw.NV ( src/Graphics/Rendering/OpenGL/Raw/NV.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV.o ) [183 of 184] Compiling Graphics.Rendering.OpenGL.Raw.ARB ( src/Graphics/Rendering/OpenGL/Raw/ARB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB.o ) [184 of 184] Compiling Graphics.Rendering.OpenGL.Raw ( src/Graphics/Rendering/OpenGL/Raw.hs, dist/build/Graphics/Rendering/OpenGL/Raw.o ) In-place registering OpenGLRaw-1.2.0.0... Running Haddock for OpenGLRaw-1.2.0.0... Running hscolour for OpenGLRaw-1.2.0.0... Preprocessing library OpenGLRaw-1.2.0.0... Preprocessing library OpenGLRaw-1.2.0.0... Haddock coverage: 4% ( 1 / 23) in 'Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal' 5% ( 1 / 19) in 'Graphics.Rendering.OpenGL.Raw.Core31.Types' 0% ( 1 /683) in 'Graphics.Rendering.OpenGL.Raw.Core31.Tokens' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.CreateContextProfile' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.DepthClamp' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle' 100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.Raw.GetProcAddress' 60% ( 3 / 5) in 'Graphics.Rendering.OpenGL.Raw.Extensions' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject' 7% ( 3 / 46) in 'Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex' 14% ( 4 / 29) in 'Graphics.Rendering.OpenGL.Raw.ARB.Sync' 11% ( 3 / 28) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample' 0% ( 1 /285) in 'Graphics.Rendering.OpenGL.Raw.Core31.Functions' 11% ( 3 / 27) in 'Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4' 12% ( 3 / 24) in 'Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4' 1% ( 11 /977) in 'Graphics.Rendering.OpenGL.Raw.Core31' 0% ( 1 /383) in 'Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Functions' 0% ( 1 /504) in 'Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Tokens' 0% ( 3 /888) in 'Graphics.Rendering.OpenGL.Raw.ARB.Compatibility' 27% ( 3 / 11) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvAdd' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3' 11% ( 2 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.WindowPos' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.PointSprite' 3% ( 3 / 97) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObject' 12% ( 3 / 26) in 'Graphics.Rendering.OpenGL.Raw.EXT.Histogram' 8% ( 3 / 36) in 'Graphics.Rendering.OpenGL.Raw.EXT.Convolution' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor' 11% ( 3 / 27) in 'Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor' 19% ( 3 / 16) in 'Graphics.Rendering.OpenGL.Raw.EXT.FogCoord' 9% ( 2 / 23) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvAdd' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection' 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.SceneMarker' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal' 8% ( 3 / 39) in 'Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilClearTag' 44% ( 4 / 9) in 'Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.GpuProgramParameters' 42% ( 5 / 12) in 'Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform' 9% ( 3 / 32) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger' 2% ( 3 /197) in 'Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess' 30% ( 3 / 10) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange' 6% ( 4 / 68) in 'Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.NV.Fence' 19% ( 3 / 16) in 'Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2' 19% ( 3 / 16) in 'Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery' 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage' 100% ( 14 / 14) in 'Graphics.Rendering.OpenGL.Raw.Core32' 4% ( 3 / 72) in 'Graphics.Rendering.OpenGL.Raw.ARB.Multitexture' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.ARB.Multisample' 14% ( 2 / 14) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap' 14% ( 3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.PointParameters' 5% ( 3 / 55) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend' 16% ( 3 / 19) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting' 17% ( 3 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette' 6% ( 2 / 35) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine' 6% ( 2 / 34) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCrossbar' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.Shadow' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient' 2% ( 3 /144) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram' 7% ( 11 /150) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram' 3% ( 3 /100) in 'Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram' 14% ( 3 / 21) in 'Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram' 7% ( 3 / 45) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject' 19% ( 3 / 16) in 'Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery' 6% ( 5 / 80) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects' 4% ( 3 / 75) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexShader' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100' 14% ( 3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel' 9% ( 2 / 22) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex' 60% ( 3 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays' 27% ( 3 / 11) in 'Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC' 6% ( 2 / 32) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRG' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.SampleShading' 22% ( 2 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureGather' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.Abgr' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendColor' 60% ( 3 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset' 4% ( 2 / 45) in 'Graphics.Rendering.OpenGL.Raw.EXT.Texture' 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.EXT.Texture3D' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.Subtexture' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.Cmyka' 21% ( 3 / 14) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureObject' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels' 7% ( 3 / 44) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexArray' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.EXT.PointParameters' 10% ( 3 / 31) in 'Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint' 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc' 20% ( 2 / 10) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats' 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.EXT.CullVertex' 7% ( 3 / 41) in 'Graphics.Rendering.OpenGL.Raw.EXT.FragmentLighting' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements' 19% ( 3 / 16) in 'Graphics.Rendering.OpenGL.Raw.EXT.LightTexture' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.Bgra' 17% ( 3 / 18) in 'Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureLodBias' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3tc' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionDxt1' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureCompressionVtc' 23% ( 5 / 22) in 'Graphics.Rendering.OpenGL.Raw.EXT.Multisample' 2% ( 3 /155) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexShader' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp' 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject' 17% ( 2 / 12) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLatc' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle' 100% ( 70 / 70) in 'Graphics.Rendering.OpenGL.Raw.EXT' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.NV.FogDistance' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil' 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle' 2% ( 2 / 81) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader' 7% ( 2 / 30) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader2' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint' 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.NV.PointSprite' 11% ( 2 / 19) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader3' 12% ( 2 / 17) in 'Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer' 8% ( 4 / 52) in 'Graphics.Rendering.OpenGL.Raw.NV.HalfFloat' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange' 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal' 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option' 11% ( 3 / 27) in 'Graphics.Rendering.OpenGL.Raw.NV.GpuProgram4' 15% ( 3 / 20) in 'Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4' 11% ( 3 / 27) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4' 30% ( 3 / 10) in 'Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat' 20% ( 3 / 15) in 'Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject' 6% ( 3 / 50) in 'Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender' 20% ( 3 / 15) in 'Graphics.Rendering.OpenGL.Raw.NV.PresentVideo' 17% ( 3 / 18) in 'Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample' 21% ( 3 / 14) in 'Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2' 100% ( 43 / 43) in 'Graphics.Rendering.OpenGL.Raw.NV' 100% ( 60 / 60) in 'Graphics.Rendering.OpenGL.Raw.ARB' 100% ( 6 / 6) in 'Graphics.Rendering.OpenGL.Raw' Documentation created: dist/doc/html/OpenGLRaw/index.html Installing library in /srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/OpenGLRaw-1.2.0.0 Registering OpenGLRaw-1.2.0.0... Installed OpenGLRaw-1.2.0.0 Configuring StateVar-1.0.0.0... Building StateVar-1.0.0.0... Preprocessing library StateVar-1.0.0.0... [1 of 1] Compiling Data.StateVar ( src/Data/StateVar.hs, dist/build/Data/StateVar.o ) In-place registering StateVar-1.0.0.0... Running Haddock for StateVar-1.0.0.0... Running hscolour for StateVar-1.0.0.0... Preprocessing library StateVar-1.0.0.0... Preprocessing library StateVar-1.0.0.0... Haddock coverage: 100% ( 16 / 16) in 'Data.StateVar' Documentation created: dist/doc/html/StateVar/index.html Installing library in /srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/StateVar-1.0.0.0 Registering StateVar-1.0.0.0... Installed StateVar-1.0.0.0 Configuring Tensor-1.0.0.1... Building Tensor-1.0.0.1... Preprocessing library Tensor-1.0.0.1... [1 of 1] Compiling Data.Tensor ( src/Data/Tensor.hs, dist/build/Data/Tensor.o ) src/Data/Tensor.hs:57:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" src/Data/Tensor.hs:94:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" src/Data/Tensor.hs:131:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" src/Data/Tensor.hs:168:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" src/Data/Tensor.hs:205:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" src/Data/Tensor.hs:242:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" src/Data/Tensor.hs:279:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" src/Data/Tensor.hs:316:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" In-place registering Tensor-1.0.0.1... Running Haddock for Tensor-1.0.0.1... Running hscolour for Tensor-1.0.0.1... Preprocessing library Tensor-1.0.0.1... Preprocessing library Tensor-1.0.0.1... dist/build/tmp-15057/src/Data/Tensor.hs:57:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" dist/build/tmp-15057/src/Data/Tensor.hs:94:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" dist/build/tmp-15057/src/Data/Tensor.hs:131:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" dist/build/tmp-15057/src/Data/Tensor.hs:168:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" dist/build/tmp-15057/src/Data/Tensor.hs:205:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" dist/build/tmp-15057/src/Data/Tensor.hs:242:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" dist/build/tmp-15057/src/Data/Tensor.hs:279:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" dist/build/tmp-15057/src/Data/Tensor.hs:316:28: Warning: In the use of `mkTyCon' (imported from Data.Typeable): Deprecated: "either derive Typeable, or use mkTyCon3 instead" Haddock coverage: 100% ( 9 / 9) in 'Data.Tensor' Documentation created: dist/doc/html/Tensor/index.html Installing library in /srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/Tensor-1.0.0.1 Registering Tensor-1.0.0.1... Installed Tensor-1.0.0.1 Configuring containers-0.4.2.1... Building containers-0.4.2.1... Preprocessing library containers-0.4.2.1... [1 of 7] Compiling Data.Sequence ( Data/Sequence.hs, dist/build/Data/Sequence.o ) Data/Sequence.hs:311:1: Warning: SPECIALISE pragma on INLINE function probably won't fire: `deep' Data/Sequence.hs:312:1: Warning: SPECIALISE pragma on INLINE function probably won't fire: `deep' Data/Sequence.hs:437:1: Warning: SPECIALISE pragma on INLINE function probably won't fire: `node2' Data/Sequence.hs:438:1: Warning: SPECIALISE pragma on INLINE function probably won't fire: `node2' Data/Sequence.hs:443:1: Warning: SPECIALISE pragma on INLINE function probably won't fire: `node3' Data/Sequence.hs:444:1: Warning: SPECIALISE pragma on INLINE function probably won't fire: `node3' [2 of 7] Compiling Data.Tree ( Data/Tree.hs, dist/build/Data/Tree.o ) [3 of 7] Compiling Data.Graph ( Data/Graph.hs, dist/build/Data/Graph.o ) [4 of 7] Compiling Data.Set ( Data/Set.hs, dist/build/Data/Set.o ) [5 of 7] Compiling Data.Map ( Data/Map.hs, dist/build/Data/Map.o ) [6 of 7] Compiling Data.IntSet ( Data/IntSet.hs, dist/build/Data/IntSet.o ) [7 of 7] Compiling Data.IntMap ( Data/IntMap.hs, dist/build/Data/IntMap.o ) In-place registering containers-0.4.2.1... Running Haddock for containers-0.4.2.1... Running hscolour for containers-0.4.2.1... Preprocessing library containers-0.4.2.1... Preprocessing library containers-0.4.2.1... Haddock coverage: 100% ( 82 / 82) in 'Data.Sequence' 94% ( 15 / 16) in 'Data.Tree' 100% ( 33 / 33) in 'Data.Graph' 100% ( 60 / 60) in 'Data.Set' 100% ( 58 / 58) in 'Data.IntSet' 99% (116 /117) in 'Data.IntMap' 100% (128 /128) in 'Data.Map' Warning: Data.Sequence: could not find link destinations for: Data.Sequence.PQueue Data.Sequence.applicativeTree Data.Sequence.unrollPQ Data.Sequence.toPQ Data.Sequence.FingerTree Data.Sequence.mergePQ Warning: Data.IntMap: could not find link destinations for: Data.IntMap.mapAccumL Warning: Data.Map: could not find link destinations for: Data.Map.mapAccumL Documentation created: dist/doc/html/containers/index.html Installing library in /srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/containers-0.4.2.1 Registering containers-0.4.2.1... Installed containers-0.4.2.1 Configuring primitive-0.5.1.0... Building primitive-0.5.1.0... Preprocessing library primitive-0.5.1.0... [ 1 of 10] Compiling Data.Primitive.Internal.Compat ( Data/Primitive/Internal/Compat.hs, dist/build/Data/Primitive/Internal/Compat.o ) [ 2 of 10] Compiling Data.Primitive.MachDeps ( Data/Primitive/MachDeps.hs, dist/build/Data/Primitive/MachDeps.o ) [ 3 of 10] Compiling Data.Primitive.Internal.Operations ( Data/Primitive/Internal/Operations.hs, dist/build/Data/Primitive/Internal/Operations.o ) [ 4 of 10] Compiling Control.Monad.Primitive ( Control/Monad/Primitive.hs, dist/build/Control/Monad/Primitive.o ) [ 5 of 10] Compiling Data.Primitive.Types ( Data/Primitive/Types.hs, dist/build/Data/Primitive/Types.o ) [ 6 of 10] Compiling Data.Primitive.Array ( Data/Primitive/Array.hs, dist/build/Data/Primitive/Array.o ) [ 7 of 10] Compiling Data.Primitive.ByteArray ( Data/Primitive/ByteArray.hs, dist/build/Data/Primitive/ByteArray.o ) [ 8 of 10] Compiling Data.Primitive.Addr ( Data/Primitive/Addr.hs, dist/build/Data/Primitive/Addr.o ) [ 9 of 10] Compiling Data.Primitive ( Data/Primitive.hs, dist/build/Data/Primitive.o ) [10 of 10] Compiling Data.Primitive.MutVar ( Data/Primitive/MutVar.hs, dist/build/Data/Primitive/MutVar.o ) In-place registering primitive-0.5.1.0... Running Haddock for primitive-0.5.1.0... Running hscolour for primitive-0.5.1.0... Preprocessing library primitive-0.5.1.0... Preprocessing library primitive-0.5.1.0... Haddock coverage: 67% ( 2 / 3) in 'Data.Primitive.Internal.Compat' 3% ( 1 / 35) in 'Data.Primitive.MachDeps' 3% ( 1 / 29) in 'Data.Primitive.Internal.Operations' Warning: Control.Monad.Primitive: We do not support associated types in instances yet. These instances are affected: Control.Monad.Primitive.PrimMonad GHC.Types.IO, Control.Monad.Primitive.PrimMonad (GHC.ST.ST s) 71% ( 10 / 14) in 'Control.Monad.Primitive' 100% ( 3 / 3) in 'Data.Primitive.Types' 100% ( 13 / 13) in 'Data.Primitive.Array' 93% ( 27 / 29) in 'Data.Primitive.ByteArray' 100% ( 16 / 16) in 'Data.Primitive.Addr' 100% ( 7 / 7) in 'Data.Primitive' 100% ( 7 / 7) in 'Data.Primitive.MutVar' Documentation created: dist/doc/html/primitive/index.html Installing library in /srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/primitive-0.5.1.0 Registering primitive-0.5.1.0... Installed primitive-0.5.1.0 Configuring storable-complex-0.2.1... Building storable-complex-0.2.1... Preprocessing library storable-complex-0.2.1... [1 of 1] Compiling Foreign.Storable.Complex ( Foreign/Storable/Complex.hs, dist/build/Foreign/Storable/Complex.o ) In-place registering storable-complex-0.2.1... Running Haddock for storable-complex-0.2.1... Running hscolour for storable-complex-0.2.1... Preprocessing library storable-complex-0.2.1... Preprocessing library storable-complex-0.2.1... Haddock coverage: 100% ( 1 / 1) in 'Foreign.Storable.Complex' Documentation created: dist/doc/html/storable-complex/index.html Installing library in /srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/storable-complex-0.2.1 Registering storable-complex-0.2.1... Installed storable-complex-0.2.1 Configuring GLURaw-1.2.0.0... Building GLURaw-1.2.0.0... Preprocessing library GLURaw-1.2.0.0... [1 of 7] Compiling Graphics.Rendering.GLU.Raw.TypesInternal ( src/Graphics/Rendering/GLU/Raw/TypesInternal.hs, dist/build/Graphics/Rendering/GLU/Raw/TypesInternal.o ) [2 of 7] Compiling Graphics.Rendering.GLU.Raw.APIEntry ( src/Graphics/Rendering/GLU/Raw/APIEntry.hs, dist/build/Graphics/Rendering/GLU/Raw/APIEntry.o ) [3 of 7] Compiling Graphics.Rendering.GLU.Raw.Callbacks ( src/Graphics/Rendering/GLU/Raw/Callbacks.hs, dist/build/Graphics/Rendering/GLU/Raw/Callbacks.o ) [4 of 7] Compiling Graphics.Rendering.GLU.Raw.Types ( src/Graphics/Rendering/GLU/Raw/Types.hs, dist/build/Graphics/Rendering/GLU/Raw/Types.o ) [5 of 7] Compiling Graphics.Rendering.GLU.Raw.Tokens ( src/Graphics/Rendering/GLU/Raw/Tokens.hs, dist/build/Graphics/Rendering/GLU/Raw/Tokens.o ) [6 of 7] Compiling Graphics.Rendering.GLU.Raw.Functions ( src/Graphics/Rendering/GLU/Raw/Functions.hs, dist/build/Graphics/Rendering/GLU/Raw/Functions.o ) [7 of 7] Compiling Graphics.Rendering.GLU.Raw ( src/Graphics/Rendering/GLU/Raw.hs, dist/build/Graphics/Rendering/GLU/Raw.o ) In-place registering GLURaw-1.2.0.0... Running Haddock for GLURaw-1.2.0.0... Running hscolour for GLURaw-1.2.0.0... Preprocessing library GLURaw-1.2.0.0... Preprocessing library GLURaw-1.2.0.0... Haddock coverage: 25% ( 1 / 4) in 'Graphics.Rendering.GLU.Raw.TypesInternal' 80% ( 4 / 5) in 'Graphics.Rendering.GLU.Raw.APIEntry' 13% ( 8 / 60) in 'Graphics.Rendering.GLU.Raw.Callbacks' 25% ( 1 / 4) in 'Graphics.Rendering.GLU.Raw.Types' 1% ( 1 /150) in 'Graphics.Rendering.GLU.Raw.Tokens' 2% ( 1 / 60) in 'Graphics.Rendering.GLU.Raw.Functions' 100% ( 5 / 5) in 'Graphics.Rendering.GLU.Raw' Documentation created: dist/doc/html/GLURaw/index.html Installing library in /srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/GLURaw-1.2.0.0 Registering GLURaw-1.2.0.0... Installed GLURaw-1.2.0.0 Configuring binary-0.7.1.0... Building binary-0.7.1.0... Preprocessing library binary-0.7.1.0... [1 of 9] Compiling Data.Binary.Builder.Base ( src/Data/Binary/Builder/Base.hs, dist/build/Data/Binary/Builder/Base.o ) [2 of 9] Compiling Data.Binary.Builder.Internal ( src/Data/Binary/Builder/Internal.hs, dist/build/Data/Binary/Builder/Internal.o ) [3 of 9] Compiling Data.Binary.Get.Internal ( src/Data/Binary/Get/Internal.hs, dist/build/Data/Binary/Get/Internal.o ) [4 of 9] Compiling Data.Binary.Builder ( src/Data/Binary/Builder.hs, dist/build/Data/Binary/Builder.o ) [5 of 9] Compiling Data.Binary.Get ( src/Data/Binary/Get.hs, dist/build/Data/Binary/Get.o ) [6 of 9] Compiling Data.Binary.Put ( src/Data/Binary/Put.hs, dist/build/Data/Binary/Put.o ) [7 of 9] Compiling Data.Binary.Class ( src/Data/Binary/Class.hs, dist/build/Data/Binary/Class.o ) [8 of 9] Compiling Data.Binary.Generic ( src/Data/Binary/Generic.hs, dist/build/Data/Binary/Generic.o ) [9 of 9] Compiling Data.Binary ( src/Data/Binary.hs, dist/build/Data/Binary.o ) In-place registering binary-0.7.1.0... Running Haddock for binary-0.7.1.0... Running hscolour for binary-0.7.1.0... Preprocessing library binary-0.7.1.0... Preprocessing library binary-0.7.1.0... Haddock coverage: 100% ( 31 / 31) in 'Data.Binary.Builder.Base' 100% ( 4 / 4) in 'Data.Binary.Builder.Internal' 83% ( 20 / 24) in 'Data.Binary.Get.Internal' 100% ( 28 / 28) in 'Data.Binary.Builder' 98% ( 46 / 47) in 'Data.Binary.Get' 96% ( 26 / 27) in 'Data.Binary.Put' 80% ( 4 / 5) in 'Data.Binary.Class' 100% ( 1 / 1) in 'Data.Binary.Generic' 91% ( 21 / 23) in 'Data.Binary' Warning: Data.Binary.Get.Internal: could not find link destinations for: Data.Binary.Get.Internal.Success Warning: Data.Binary.Put: could not find link destinations for: Data.Binary.Put.PairS Warning: Data.Binary: could not find link destinations for: Data.Binary.Generic.GSum Data.Binary.Generic.SumSize Documentation created: dist/doc/html/binary/index.html Installing library in /srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/binary-0.7.1.0 Registering binary-0.7.1.0... Installed binary-0.7.1.0 Configuring vector-0.10.9.1... Building vector-0.10.9.1... Preprocessing library vector-0.10.9.1... [ 1 of 19] Compiling Data.Vector.Storable.Internal ( Data/Vector/Storable/Internal.hs, dist/build/Data/Vector/Storable/Internal.o ) [ 2 of 19] Compiling Data.Vector.Fusion.Util ( Data/Vector/Fusion/Util.hs, dist/build/Data/Vector/Fusion/Util.o ) [ 3 of 19] Compiling Data.Vector.Fusion.Stream.Size ( Data/Vector/Fusion/Stream/Size.hs, dist/build/Data/Vector/Fusion/Stream/Size.o ) Data/Vector/Fusion/Stream/Size.hs:25:10: Warning: No explicit method or default declaration for `*' In the instance declaration for `Num Size' Data/Vector/Fusion/Stream/Size.hs:25:10: Warning: No explicit method or default declaration for `abs' In the instance declaration for `Num Size' Data/Vector/Fusion/Stream/Size.hs:25:10: Warning: No explicit method or default declaration for `signum' In the instance declaration for `Num Size' [ 4 of 19] Compiling Data.Vector.Internal.Check ( Data/Vector/Internal/Check.hs, dist/build/Data/Vector/Internal/Check.o ) [ 5 of 19] Compiling Data.Vector.Fusion.Stream.Monadic ( Data/Vector/Fusion/Stream/Monadic.hs, dist/build/Data/Vector/Fusion/Stream/Monadic.o ) Loading package ghc-prim ... linking ... done. Loading package integer-gmp ... linking ... done. Loading package base ... linking ... done. Loading package primitive-0.5.1.0 ... linking ... done. Loading package array-0.4.0.1 ... linking ... done. Loading package deepseq-1.3.0.1 ... linking ... done. [ 6 of 19] Compiling Data.Vector.Fusion.Stream ( Data/Vector/Fusion/Stream.hs, dist/build/Data/Vector/Fusion/Stream.o ) [ 7 of 19] Compiling Data.Vector.Generic.Mutable ( Data/Vector/Generic/Mutable.hs, dist/build/Data/Vector/Generic/Mutable.o ) [ 8 of 19] Compiling Data.Vector.Generic.Base ( Data/Vector/Generic/Base.hs, dist/build/Data/Vector/Generic/Base.o ) [ 9 of 19] Compiling Data.Vector.Generic.New ( Data/Vector/Generic/New.hs, dist/build/Data/Vector/Generic/New.o ) [10 of 19] Compiling Data.Vector.Generic ( Data/Vector/Generic.hs, dist/build/Data/Vector/Generic.o ) [11 of 19] Compiling Data.Vector.Primitive.Mutable ( Data/Vector/Primitive/Mutable.hs, dist/build/Data/Vector/Primitive/Mutable.o ) [12 of 19] Compiling Data.Vector.Primitive ( Data/Vector/Primitive.hs, dist/build/Data/Vector/Primitive.o ) [13 of 19] Compiling Data.Vector.Storable.Mutable ( Data/Vector/Storable/Mutable.hs, dist/build/Data/Vector/Storable/Mutable.o ) [14 of 19] Compiling Data.Vector.Storable ( Data/Vector/Storable.hs, dist/build/Data/Vector/Storable.o ) [15 of 19] Compiling Data.Vector.Unboxed.Base ( Data/Vector/Unboxed/Base.hs, dist/build/Data/Vector/Unboxed/Base.o ) [16 of 19] Compiling Data.Vector.Unboxed ( Data/Vector/Unboxed.hs, dist/build/Data/Vector/Unboxed.o ) [17 of 19] Compiling Data.Vector.Unboxed.Mutable ( Data/Vector/Unboxed/Mutable.hs, dist/build/Data/Vector/Unboxed/Mutable.o ) [18 of 19] Compiling Data.Vector.Mutable ( Data/Vector/Mutable.hs, dist/build/Data/Vector/Mutable.o ) [19 of 19] Compiling Data.Vector ( Data/Vector.hs, dist/build/Data/Vector.o ) In-place registering vector-0.10.9.1... Running Haddock for vector-0.10.9.1... Running hscolour for vector-0.10.9.1... Preprocessing library vector-0.10.9.1... Preprocessing library vector-0.10.9.1... Data/Vector/Fusion/Stream/Size.hs:25:10: Warning: No explicit method or default declaration for `*' In the instance declaration for `Num Size' Data/Vector/Fusion/Stream/Size.hs:25:10: Warning: No explicit method or default declaration for `abs' In the instance declaration for `Num Size' Data/Vector/Fusion/Stream/Size.hs:25:10: Warning: No explicit method or default declaration for `signum' In the instance declaration for `Num Size' Haddock coverage: 25% ( 1 / 4) in 'Data.Vector.Storable.Internal' 100% ( 5 / 5) in 'Data.Vector.Fusion.Util' 100% ( 6 / 6) in 'Data.Vector.Fusion.Stream.Size' 11% ( 1 / 9) in 'Data.Vector.Internal.Check' 83% (104 /126) in 'Data.Vector.Fusion.Stream.Monadic' 85% ( 88 /104) in 'Data.Vector.Fusion.Stream' 64% ( 42 / 66) in 'Data.Vector.Generic.Mutable' 100% ( 3 / 3) in 'Data.Vector.Generic.Base' 5% ( 1 / 20) in 'Data.Vector.Generic.New' 93% (215 /232) in 'Data.Vector.Generic' 76% ( 38 / 50) in 'Data.Vector.Primitive.Mutable' Warning: Data.Vector.Primitive: Instances of type and data families are not yet supported. Instances of the following families will be filtered out: Mutable 97% (185 /191) in 'Data.Vector.Primitive' 79% ( 46 / 58) in 'Data.Vector.Storable.Mutable' Warning: Data.Vector.Storable: Instances of type and data families are not yet supported. Instances of the following families will be filtered out: Mutable 97% (194 /200) in 'Data.Vector.Storable' Warning: Data.Vector.Unboxed.Base: Instances of type and data families are not yet supported. Instances of the following families will be filtered out: Mutable, MVector, Vector 17% ( 1 / 6) in 'Data.Vector.Unboxed.Base' 96% (201 /210) in 'Data.Vector.Unboxed' 77% ( 47 / 61) in 'Data.Vector.Unboxed.Mutable' 76% ( 37 / 49) in 'Data.Vector.Mutable' Warning: Data.Vector: Instances of type and data families are not yet supported. Instances of the following families will be filtered out: Mutable 94% (199 /212) in 'Data.Vector' Documentation created: dist/doc/html/vector/index.html Installing library in /srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/vector-0.10.9.1 Registering vector-0.10.9.1... Installed vector-0.10.9.1 Configuring OpenGL-2.5.0.0... Building OpenGL-2.5.0.0... Preprocessing library OpenGL-2.5.0.0... [ 1 of 82] Compiling Graphics.Rendering.OpenGL.GL.VertexAttributes ( Graphics/Rendering/OpenGL/GL/VertexAttributes.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexAttributes.o ) [ 2 of 82] Compiling Graphics.Rendering.OpenGL.GL.PointParameter ( Graphics/Rendering/OpenGL/GL/PointParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/PointParameter.o ) [ 3 of 82] Compiling Graphics.Rendering.OpenGL.GL.PixelFormat ( Graphics/Rendering/OpenGL/GL/PixelFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelFormat.o ) [ 4 of 82] Compiling Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat ( Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.o ) [ 5 of 82] Compiling Graphics.Rendering.OpenGL.GL.ComparisonFunction ( Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs, dist/build/Graphics/Rendering/OpenGL/GL/ComparisonFunction.o ) [ 6 of 82] Compiling Graphics.Rendering.OpenGL.GL.BlendingFactor ( Graphics/Rendering/OpenGL/GL/BlendingFactor.hs, dist/build/Graphics/Rendering/OpenGL/GL/BlendingFactor.o ) [ 7 of 82] Compiling Graphics.Rendering.OpenGL.GL.Rectangles ( Graphics/Rendering/OpenGL/GL/Rectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/Rectangles.o ) [ 8 of 82] Compiling Graphics.Rendering.OpenGL.GL.BufferMode ( Graphics/Rendering/OpenGL/GL/BufferMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferMode.o ) [ 9 of 82] Compiling Graphics.Rendering.OpenGL.GL.FlushFinish ( Graphics/Rendering/OpenGL/GL/FlushFinish.hs, dist/build/Graphics/Rendering/OpenGL/GL/FlushFinish.o ) [10 of 82] Compiling Graphics.Rendering.OpenGL.GL.IOState ( Graphics/Rendering/OpenGL/GL/IOState.hs, dist/build/Graphics/Rendering/OpenGL/GL/IOState.o ) [11 of 82] Compiling Graphics.Rendering.OpenGL.GL.PolygonMode ( Graphics/Rendering/OpenGL/GL/PolygonMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PolygonMode.o ) [12 of 82] Compiling Graphics.Rendering.OpenGL.GL.DataType ( Graphics/Rendering/OpenGL/GL/DataType.hs, dist/build/Graphics/Rendering/OpenGL/GL/DataType.o ) [13 of 82] Compiling Graphics.Rendering.OpenGL.GL.PixelData ( Graphics/Rendering/OpenGL/GL/PixelData.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelData.o ) [14 of 82] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit ( Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.o ) [15 of 82] Compiling Graphics.Rendering.OpenGL.GL.Face ( Graphics/Rendering/OpenGL/GL/Face.hs, dist/build/Graphics/Rendering/OpenGL/GL/Face.o ) [16 of 82] Compiling Graphics.Rendering.OpenGL.GLU.ErrorsInternal ( Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs, dist/build/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.o ) [17 of 82] Compiling Graphics.Rendering.OpenGL.GLU.Errors ( Graphics/Rendering/OpenGL/GLU/Errors.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Errors.o ) [18 of 82] Compiling Graphics.Rendering.OpenGL.GL.PeekPoke ( Graphics/Rendering/OpenGL/GL/PeekPoke.hs, dist/build/Graphics/Rendering/OpenGL/GL/PeekPoke.o ) [19 of 82] Compiling Graphics.Rendering.OpenGL.GL.GLboolean ( Graphics/Rendering/OpenGL/GL/GLboolean.hs, dist/build/Graphics/Rendering/OpenGL/GL/GLboolean.o ) [20 of 82] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.o ) [21 of 82] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.o ) [22 of 82] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveMode ( Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveMode.o ) [23 of 82] Compiling Graphics.Rendering.OpenGL.GL.Exception ( Graphics/Rendering/OpenGL/GL/Exception.hs, dist/build/Graphics/Rendering/OpenGL/GL/Exception.o ) [24 of 82] Compiling Graphics.Rendering.OpenGL.GL.SavingState ( Graphics/Rendering/OpenGL/GL/SavingState.hs, dist/build/Graphics/Rendering/OpenGL/GL/SavingState.o ) [25 of 82] Compiling Graphics.Rendering.OpenGL.GL.EdgeFlag ( Graphics/Rendering/OpenGL/GL/EdgeFlag.hs, dist/build/Graphics/Rendering/OpenGL/GL/EdgeFlag.o ) [26 of 82] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils ( Graphics/Rendering/OpenGL/GL/QueryUtils.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils.o ) [27 of 82] Compiling Graphics.Rendering.OpenGL.GL.BeginEnd ( Graphics/Rendering/OpenGL/GL/BeginEnd.hs, dist/build/Graphics/Rendering/OpenGL/GL/BeginEnd.o ) [28 of 82] Compiling Graphics.Rendering.OpenGL.GL.VertexSpec ( Graphics/Rendering/OpenGL/GL/VertexSpec.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexSpec.o ) [29 of 82] Compiling Graphics.Rendering.OpenGL.GL.DisplayLists ( Graphics/Rendering/OpenGL/GL/DisplayLists.hs, dist/build/Graphics/Rendering/OpenGL/GL/DisplayLists.o ) [30 of 82] Compiling Graphics.Rendering.OpenGL.GL.Domain ( Graphics/Rendering/OpenGL/GL/Domain.hs, dist/build/Graphics/Rendering/OpenGL/GL/Domain.o ) [31 of 82] Compiling Graphics.Rendering.OpenGL.GL.RenderMode ( Graphics/Rendering/OpenGL/GL/RenderMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/RenderMode.o ) [32 of 82] Compiling Graphics.Rendering.OpenGL.GL.Feedback ( Graphics/Rendering/OpenGL/GL/Feedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/Feedback.o ) [33 of 82] Compiling Graphics.Rendering.OpenGL.GL.Hints ( Graphics/Rendering/OpenGL/GL/Hints.hs, dist/build/Graphics/Rendering/OpenGL/GL/Hints.o ) [34 of 82] Compiling Graphics.Rendering.OpenGL.GL.Shaders ( Graphics/Rendering/OpenGL/GL/Shaders.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders.o ) [35 of 82] Compiling Graphics.Rendering.OpenGL.GL.Selection ( Graphics/Rendering/OpenGL/GL/Selection.hs, dist/build/Graphics/Rendering/OpenGL/GL/Selection.o ) [36 of 82] Compiling Graphics.Rendering.OpenGL.GL.StringQueries ( Graphics/Rendering/OpenGL/GL/StringQueries.hs, dist/build/Graphics/Rendering/OpenGL/GL/StringQueries.o ) [37 of 82] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage ( Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.o ) [38 of 82] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap ( Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.o ) [39 of 82] Compiling Graphics.Rendering.OpenGL.GLU.Initialization ( Graphics/Rendering/OpenGL/GLU/Initialization.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Initialization.o ) [40 of 82] Compiling Graphics.Rendering.OpenGL.GLU.Tessellation ( Graphics/Rendering/OpenGL/GLU/Tessellation.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Tessellation.o ) [41 of 82] Compiling Graphics.Rendering.OpenGL.GL.Capability ( Graphics/Rendering/OpenGL/GL/Capability.hs, dist/build/Graphics/Rendering/OpenGL/GL/Capability.o ) [42 of 82] Compiling Graphics.Rendering.OpenGL.GL.CoordTrans ( Graphics/Rendering/OpenGL/GL/CoordTrans.hs, dist/build/Graphics/Rendering/OpenGL/GL/CoordTrans.o ) [43 of 82] Compiling Graphics.Rendering.OpenGL.GL.Bitmaps ( Graphics/Rendering/OpenGL/GL/Bitmaps.hs, dist/build/Graphics/Rendering/OpenGL/GL/Bitmaps.o ) [44 of 82] Compiling Graphics.Rendering.OpenGL.GL.ReadCopyPixels ( Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs, dist/build/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.o ) [45 of 82] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.o ) [46 of 82] Compiling Graphics.Rendering.OpenGL.GLU.Matrix ( Graphics/Rendering/OpenGL/GLU/Matrix.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Matrix.o ) [47 of 82] Compiling Graphics.Rendering.OpenGL.GL.VertexArrays ( Graphics/Rendering/OpenGL/GL/VertexArrays.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrays.o ) [48 of 82] Compiling Graphics.Rendering.OpenGL.GL.BufferObjects ( Graphics/Rendering/OpenGL/GL/BufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferObjects.o ) [49 of 82] Compiling Graphics.Rendering.OpenGL.GL.Clipping ( Graphics/Rendering/OpenGL/GL/Clipping.hs, dist/build/Graphics/Rendering/OpenGL/GL/Clipping.o ) [50 of 82] Compiling Graphics.Rendering.OpenGL.GL.Colors ( Graphics/Rendering/OpenGL/GL/Colors.hs, dist/build/Graphics/Rendering/OpenGL/GL/Colors.o ) [51 of 82] Compiling Graphics.Rendering.OpenGL.GLU.Quadrics ( Graphics/Rendering/OpenGL/GLU/Quadrics.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Quadrics.o ) [52 of 82] Compiling Graphics.Rendering.OpenGL.GL.ColorSum ( Graphics/Rendering/OpenGL/GL/ColorSum.hs, dist/build/Graphics/Rendering/OpenGL/GL/ColorSum.o ) [53 of 82] Compiling Graphics.Rendering.OpenGL.GL.ControlPoint ( Graphics/Rendering/OpenGL/GL/ControlPoint.hs, dist/build/Graphics/Rendering/OpenGL/GL/ControlPoint.o ) [54 of 82] Compiling Graphics.Rendering.OpenGL.GL.Evaluators ( Graphics/Rendering/OpenGL/GL/Evaluators.hs, dist/build/Graphics/Rendering/OpenGL/GL/Evaluators.o ) [55 of 82] Compiling Graphics.Rendering.OpenGL.GL.Fog ( Graphics/Rendering/OpenGL/GL/Fog.hs, dist/build/Graphics/Rendering/OpenGL/GL/Fog.o ) [56 of 82] Compiling Graphics.Rendering.OpenGL.GL.Framebuffer ( Graphics/Rendering/OpenGL/GL/Framebuffer.hs, dist/build/Graphics/Rendering/OpenGL/GL/Framebuffer.o ) [57 of 82] Compiling Graphics.Rendering.OpenGL.GL.RasterPos ( Graphics/Rendering/OpenGL/GL/RasterPos.hs, dist/build/Graphics/Rendering/OpenGL/GL/RasterPos.o ) [58 of 82] Compiling Graphics.Rendering.OpenGL.GL.Points ( Graphics/Rendering/OpenGL/GL/Points.hs, dist/build/Graphics/Rendering/OpenGL/GL/Points.o ) [59 of 82] Compiling Graphics.Rendering.OpenGL.GL.LineSegments ( Graphics/Rendering/OpenGL/GL/LineSegments.hs, dist/build/Graphics/Rendering/OpenGL/GL/LineSegments.o ) [60 of 82] Compiling Graphics.Rendering.OpenGL.GL.PerFragment ( Graphics/Rendering/OpenGL/GL/PerFragment.hs, dist/build/Graphics/Rendering/OpenGL/GL/PerFragment.o ) [61 of 82] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable ( Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.o ) [62 of 82] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.o ) [63 of 82] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.o ) [64 of 82] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer ( Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.o ) [65 of 82] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax ( Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.o ) [66 of 82] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles ( Graphics/Rendering/OpenGL/GL/PixelRectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles.o ) [67 of 82] Compiling Graphics.Rendering.OpenGL.GL.Polygons ( Graphics/Rendering/OpenGL/GL/Polygons.hs, dist/build/Graphics/Rendering/OpenGL/GL/Polygons.o ) [68 of 82] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget ( Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.o ) [69 of 82] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Specification ( Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Specification.o ) [70 of 82] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Queries ( Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Queries.o ) [71 of 82] Compiling Graphics.Rendering.OpenGL.GLU.Mipmapping ( Graphics/Rendering/OpenGL/GLU/Mipmapping.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Mipmapping.o ) [72 of 82] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Application ( Graphics/Rendering/OpenGL/GL/Texturing/Application.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Application.o ) [73 of 82] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TexParameter ( Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.o ) [74 of 82] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Parameters ( Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.o ) [75 of 82] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Environments ( Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Environments.o ) [76 of 82] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Objects ( Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Objects.o ) [77 of 82] Compiling Graphics.Rendering.OpenGL.GL.Texturing ( Graphics/Rendering/OpenGL/GL/Texturing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing.o ) [78 of 82] Compiling Graphics.Rendering.OpenGL.GLU.NURBS ( Graphics/Rendering/OpenGL/GLU/NURBS.hs, dist/build/Graphics/Rendering/OpenGL/GLU/NURBS.o ) [79 of 82] Compiling Graphics.Rendering.OpenGL.GLU ( Graphics/Rendering/OpenGL/GLU.hs, dist/build/Graphics/Rendering/OpenGL/GLU.o ) [80 of 82] Compiling Graphics.Rendering.OpenGL.GL.Antialiasing ( Graphics/Rendering/OpenGL/GL/Antialiasing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Antialiasing.o ) [81 of 82] Compiling Graphics.Rendering.OpenGL.GL ( Graphics/Rendering/OpenGL/GL.hs, dist/build/Graphics/Rendering/OpenGL/GL.o ) [82 of 82] Compiling Graphics.Rendering.OpenGL ( Graphics/Rendering/OpenGL.hs, dist/build/Graphics/Rendering/OpenGL.o ) In-place registering OpenGL-2.5.0.0... Running Haddock for OpenGL-2.5.0.0... Running hscolour for OpenGL-2.5.0.0... Preprocessing library OpenGL-2.5.0.0... Preprocessing library OpenGL-2.5.0.0... Haddock coverage: 80% ( 8 / 10) in 'Graphics.Rendering.OpenGL.GL.VertexAttributes' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PointParameter' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PixelFormat' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.ComparisonFunction' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.BlendingFactor' 100% ( 2 / 2) in 'Graphics.Rendering.OpenGL.GL.Rectangles' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.GL.BufferMode' 100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.GL.FlushFinish' 17% ( 1 / 6) in 'Graphics.Rendering.OpenGL.GL.IOState' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PolygonMode' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.DataType' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PixelData' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Face' 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.GLU.ErrorsInternal' 100% ( 4 / 4) in 'Graphics.Rendering.OpenGL.GLU.Errors' 8% ( 1 / 13) in 'Graphics.Rendering.OpenGL.GL.PeekPoke' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.GLboolean' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.GL.PrimitiveMode' 60% ( 3 / 5) in 'Graphics.Rendering.OpenGL.GL.Exception' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.SavingState' 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.GL.EdgeFlag' 3% ( 1 / 39) in 'Graphics.Rendering.OpenGL.GL.QueryUtils' 89% ( 8 / 9) in 'Graphics.Rendering.OpenGL.GL.BeginEnd' 77% ( 37 / 48) in 'Graphics.Rendering.OpenGL.GL.VertexSpec' 24% ( 4 / 17) in 'Graphics.Rendering.OpenGL.GL.DisplayLists' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Domain' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.RenderMode' 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.Feedback' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Hints' 36% ( 14 / 39) in 'Graphics.Rendering.OpenGL.GL.Shaders' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.Selection' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.GL.StringQueries' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage' 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap' 33% ( 1 / 3) in 'Graphics.Rendering.OpenGL.GLU.Initialization' 77% ( 20 / 26) in 'Graphics.Rendering.OpenGL.GLU.Tessellation' 14% ( 1 / 7) in 'Graphics.Rendering.OpenGL.GL.Capability' 47% ( 16 / 34) in 'Graphics.Rendering.OpenGL.GL.CoordTrans' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Bitmaps' 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.GL.ReadCopyPixels' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization' 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GLU.Matrix' 18% ( 6 / 33) in 'Graphics.Rendering.OpenGL.GL.VertexArrays' 35% ( 8 / 23) in 'Graphics.Rendering.OpenGL.GL.BufferObjects' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.Clipping' 13% ( 5 / 39) in 'Graphics.Rendering.OpenGL.GL.Colors' 7% ( 1 / 14) in 'Graphics.Rendering.OpenGL.GLU.Quadrics' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.ColorSum' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.ControlPoint' Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord1 is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity. Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord1v is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity. Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord2 is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity. Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord2v is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity. 40% ( 12 / 30) in 'Graphics.Rendering.OpenGL.GL.Evaluators' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.Fog' 81% ( 26 / 32) in 'Graphics.Rendering.OpenGL.GL.Framebuffer' 8% ( 1 / 13) in 'Graphics.Rendering.OpenGL.GL.RasterPos' 94% ( 16 / 17) in 'Graphics.Rendering.OpenGL.GL.Points' 100% ( 11 / 11) in 'Graphics.Rendering.OpenGL.GL.LineSegments' 26% ( 12 / 46) in 'Graphics.Rendering.OpenGL.GL.PerFragment' 6% ( 1 / 18) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable' 5% ( 1 / 19) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution' 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram' 10% ( 1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax' 100% ( 9 / 9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles' 8% ( 1 / 12) in 'Graphics.Rendering.OpenGL.GL.Polygons' 17% ( 1 / 6) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget' 15% ( 6 / 39) in 'Graphics.Rendering.OpenGL.GL.Texturing.Specification' 7% ( 1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Queries' 25% ( 1 / 4) in 'Graphics.Rendering.OpenGL.GLU.Mipmapping' 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.GL.Texturing.Application' 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.Texturing.TexParameter' 5% ( 1 / 22) in 'Graphics.Rendering.OpenGL.GL.Texturing.Parameters' 7% ( 1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Environments' 12% ( 1 / 8) in 'Graphics.Rendering.OpenGL.GL.Texturing.Objects' 100% ( 7 / 7) in 'Graphics.Rendering.OpenGL.GL.Texturing' 3% ( 1 / 30) in 'Graphics.Rendering.OpenGL.GLU.NURBS' 100% ( 8 / 8) in 'Graphics.Rendering.OpenGL.GLU' 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.GL.Antialiasing' 100% ( 39 / 39) in 'Graphics.Rendering.OpenGL.GL' 100% ( 7 / 7) in 'Graphics.Rendering.OpenGL' Warning: Graphics.Rendering.OpenGL.GL.StringQueries: could not find link destinations for: Graphics.Rendering.OpenGL.GL.StringQueries.ContextProfile' Documentation created: dist/doc/html/OpenGL/index.html Installing library in /srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/OpenGL-2.5.0.0 Registering OpenGL-2.5.0.0... Installed OpenGL-2.5.0.0 [1 of 2] Compiling Config ( /tmp/hmatrix-0.14.1.0-15057/hmatrix-0.14.1.0/Config.hs, /tmp/hmatrix-0.14.1.0-15057/hmatrix-0.14.1.0/dist/setup/Config.o ) [2 of 2] Compiling Main ( /tmp/hmatrix-0.14.1.0-15057/hmatrix-0.14.1.0/Setup.lhs, /tmp/hmatrix-0.14.1.0-15057/hmatrix-0.14.1.0/dist/setup/Main.o ) Linking /tmp/hmatrix-0.14.1.0-15057/hmatrix-0.14.1.0/dist/setup/setup ... Configuring hmatrix-0.14.1.0... Checking foreign libraries... OK gsl lapack blas Building hmatrix-0.14.1.0... Preprocessing library hmatrix-0.14.1.0... [ 1 of 35] Compiling Data.Packed.Internal.Signatures ( lib/Data/Packed/Internal/Signatures.hs, dist/build/Data/Packed/Internal/Signatures.o ) [ 2 of 35] Compiling Data.Packed.Internal.Common ( lib/Data/Packed/Internal/Common.hs, dist/build/Data/Packed/Internal/Common.o ) [ 3 of 35] Compiling Data.Packed.Internal.Vector ( lib/Data/Packed/Internal/Vector.hs, dist/build/Data/Packed/Internal/Vector.o ) [ 4 of 35] Compiling Numeric.GSL.Vector ( lib/Numeric/GSL/Vector.hs, dist/build/Numeric/GSL/Vector.o ) [ 5 of 35] Compiling Data.Packed.Internal.Matrix ( lib/Data/Packed/Internal/Matrix.hs, dist/build/Data/Packed/Internal/Matrix.o ) [ 6 of 35] Compiling Numeric.Conversion ( lib/Numeric/Conversion.hs, dist/build/Numeric/Conversion.o ) [ 7 of 35] Compiling Data.Packed.Internal ( lib/Data/Packed/Internal.hs, dist/build/Data/Packed/Internal.o ) [ 8 of 35] Compiling Data.Packed.ST ( lib/Data/Packed/ST.hs, dist/build/Data/Packed/ST.o ) [ 9 of 35] Compiling Numeric.GSL.Differentiation ( lib/Numeric/GSL/Differentiation.hs, dist/build/Numeric/GSL/Differentiation.o ) [10 of 35] Compiling Numeric.GSL.Integration ( lib/Numeric/GSL/Integration.hs, dist/build/Numeric/GSL/Integration.o ) [11 of 35] Compiling Numeric.GSL.Fourier ( lib/Numeric/GSL/Fourier.hs, dist/build/Numeric/GSL/Fourier.o ) [12 of 35] Compiling Numeric.GSL.Polynomials ( lib/Numeric/GSL/Polynomials.hs, dist/build/Numeric/GSL/Polynomials.o ) [13 of 35] Compiling Numeric.GSL.Internal ( lib/Numeric/GSL/Internal.hs, dist/build/Numeric/GSL/Internal.o ) [14 of 35] Compiling Numeric.GSL.ODE ( lib/Numeric/GSL/ODE.hs, dist/build/Numeric/GSL/ODE.o ) [15 of 35] Compiling Data.Packed.Development ( lib/Data/Packed/Development.hs, dist/build/Data/Packed/Development.o ) [16 of 35] Compiling Data.Packed.Matrix ( lib/Data/Packed/Matrix.hs, dist/build/Data/Packed/Matrix.o ) [17 of 35] Compiling Numeric.GSL.Minimization ( lib/Numeric/GSL/Minimization.hs, dist/build/Numeric/GSL/Minimization.o ) [18 of 35] Compiling Numeric.GSL.Root ( lib/Numeric/GSL/Root.hs, dist/build/Numeric/GSL/Root.o ) [19 of 35] Compiling Numeric.LinearAlgebra.LAPACK ( lib/Numeric/LinearAlgebra/LAPACK.hs, dist/build/Numeric/LinearAlgebra/LAPACK.o ) [20 of 35] Compiling Data.Packed.Vector ( lib/Data/Packed/Vector.hs, dist/build/Data/Packed/Vector.o ) [21 of 35] Compiling Data.Packed ( lib/Data/Packed.hs, dist/build/Data/Packed.o ) [22 of 35] Compiling Numeric.ContainerBoot ( lib/Numeric/ContainerBoot.hs, dist/build/Numeric/ContainerBoot.o ) [23 of 35] Compiling Numeric.Chain ( lib/Numeric/Chain.hs, dist/build/Numeric/Chain.o ) [24 of 35] Compiling Numeric.LinearAlgebra.Algorithms ( lib/Numeric/LinearAlgebra/Algorithms.hs, dist/build/Numeric/LinearAlgebra/Algorithms.o ) [25 of 35] Compiling Numeric.IO ( lib/Numeric/IO.hs, dist/build/Numeric/IO.o ) [26 of 35] Compiling Data.Packed.Random ( lib/Data/Packed/Random.hs, dist/build/Data/Packed/Random.o ) [27 of 35] Compiling Numeric.Container ( lib/Numeric/Container.hs, dist/build/Numeric/Container.o ) [28 of 35] Compiling Numeric.Matrix ( lib/Numeric/Matrix.hs, dist/build/Numeric/Matrix.o ) [29 of 35] Compiling Numeric.Vector ( lib/Numeric/Vector.hs, dist/build/Numeric/Vector.o ) [30 of 35] Compiling Numeric.LinearAlgebra ( lib/Numeric/LinearAlgebra.hs, dist/build/Numeric/LinearAlgebra.o ) [31 of 35] Compiling Numeric.GSL.Fitting ( lib/Numeric/GSL/Fitting.hs, dist/build/Numeric/GSL/Fitting.o ) [32 of 35] Compiling Numeric.GSL ( lib/Numeric/GSL.hs, dist/build/Numeric/GSL.o ) [33 of 35] Compiling Numeric.LinearAlgebra.Util.Convolution ( lib/Numeric/LinearAlgebra/Util/Convolution.hs, dist/build/Numeric/LinearAlgebra/Util/Convolution.o ) [34 of 35] Compiling Numeric.LinearAlgebra.Util ( lib/Numeric/LinearAlgebra/Util.hs, dist/build/Numeric/LinearAlgebra/Util.o ) [35 of 35] Compiling Graphics.Plot ( lib/Graphics/Plot.hs, dist/build/Graphics/Plot.o ) In-place registering hmatrix-0.14.1.0... Running Haddock for hmatrix-0.14.1.0... Running hscolour for hmatrix-0.14.1.0... Preprocessing library hmatrix-0.14.1.0... Preprocessing library hmatrix-0.14.1.0... Warning: The documentation for the following packages are not installed. No links will be generated to these packages: rts-1.0 Haddock coverage: 2% ( 1 / 53) in 'Data.Packed.Internal.Signatures' 45% ( 9 / 20) in 'Data.Packed.Internal.Common' 62% ( 28 / 45) in 'Data.Packed.Internal.Vector' 86% ( 30 / 35) in 'Numeric.GSL.Vector' 46% ( 16 / 35) in 'Data.Packed.Internal.Matrix' 100% ( 4 / 4) in 'Numeric.Conversion' 34% ( 51 /150) in 'Data.Packed.Internal' 12% ( 4 / 32) in 'Data.Packed.ST' 100% ( 4 / 4) in 'Numeric.GSL.Differentiation' 100% ( 6 / 6) in 'Numeric.GSL.Integration' 100% ( 3 / 3) in 'Numeric.GSL.Fourier' 100% ( 2 / 2) in 'Numeric.GSL.Polynomials' 9% ( 1 / 11) in 'Numeric.GSL.Internal' 80% ( 4 / 5) in 'Numeric.GSL.ODE' 24% ( 6 / 25) in 'Data.Packed.Development' 90% ( 37 / 41) in 'Data.Packed.Matrix' 50% ( 5 / 10) in 'Numeric.GSL.Minimization' 60% ( 3 / 5) in 'Numeric.GSL.Root' 100% ( 62 / 62) in 'Numeric.LinearAlgebra.LAPACK' 80% ( 20 / 25) in 'Data.Packed.Vector' 100% ( 3 / 3) in 'Data.Packed' Warning: Numeric.ContainerBoot: Instances of type and data families are not yet supported. Instances of the following families will be filtered out: IndexOf, ArgOf, RealOf, ComplexOf, SingleOf, DoubleOf, ElementOf, BoundsOf, ContainerOf, ContainerOf' 59% ( 16 / 27) in 'Numeric.ContainerBoot' 100% ( 2 / 2) in 'Numeric.Chain' 91% ( 63 / 69) in 'Numeric.LinearAlgebra.Algorithms' 94% ( 16 / 17) in 'Numeric.IO' 83% ( 5 / 6) in 'Data.Packed.Random' 75% ( 42 / 56) in 'Numeric.Container' 100% ( 1 / 1) in 'Numeric.Matrix' 100% ( 1 / 1) in 'Numeric.Vector' 100% ( 3 / 3) in 'Numeric.LinearAlgebra' 86% ( 6 / 7) in 'Numeric.GSL.Fitting' 100% ( 11 / 11) in 'Numeric.GSL' 100% ( 7 / 7) in 'Numeric.LinearAlgebra.Util.Convolution' 100% ( 31 / 31) in 'Numeric.LinearAlgebra.Util' 75% ( 9 / 12) in 'Graphics.Plot' Warning: Data.Packed.Development: could not find link destinations for: Data.Packed.Internal.Common.Adapt1 Data.Packed.Internal.Common.Adapt2 Data.Packed.Internal.Common.Adapt3 Data.Packed.Internal.Common.Adapt4 Data.Packed.Internal.Common.Adapt5 Data.Packed.Internal.Common.Adapt6 Data.Packed.Internal.Common.Adapt7 Data.Packed.Internal.Common.Adapt8 Data.Packed.Internal.Common.Adapt9 Data.Packed.Internal.Common.Adapt10 Warning: Numeric.Container: could not find link destinations for: Numeric.ContainerBoot.ArgOf Numeric.ContainerBoot.Build Numeric.ContainerBoot.BoundsOf Numeric.ContainerBoot.ContainerOf Numeric.ContainerBoot.Konst Numeric.ContainerBoot.ContainerOf' Warning: Numeric.GSL.Fitting: could not find link destinations for: Numeric.GSL.Fitting.resMs Numeric.GSL.Fitting.resM Documentation created: dist/doc/html/hmatrix/index.html Installing library in /srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/hmatrix-0.14.1.0 Registering hmatrix-0.14.1.0... Installed hmatrix-0.14.1.0 Configuring GLUT-2.3.0.0... Building GLUT-2.3.0.0... Preprocessing library GLUT-2.3.0.0... [ 1 of 25] Compiling Graphics.UI.GLUT.Raw.Tokens ( Graphics/UI/GLUT/Raw/Tokens.hs, dist/build/Graphics/UI/GLUT/Raw/Tokens.o ) [ 2 of 25] Compiling Graphics.UI.GLUT.Raw.Fonts ( Graphics/UI/GLUT/Raw/Fonts.hs, dist/build/Graphics/UI/GLUT/Raw/Fonts.o ) [ 3 of 25] Compiling Graphics.UI.GLUT.Raw.Callbacks ( Graphics/UI/GLUT/Raw/Callbacks.hs, dist/build/Graphics/UI/GLUT/Raw/Callbacks.o ) [ 4 of 25] Compiling Graphics.UI.GLUT.Raw.APIEntry ( Graphics/UI/GLUT/Raw/APIEntry.hs, dist/build/Graphics/UI/GLUT/Raw/APIEntry.o ) [ 5 of 25] Compiling Graphics.UI.GLUT.Raw.Functions ( Graphics/UI/GLUT/Raw/Functions.hs, dist/build/Graphics/UI/GLUT/Raw/Functions.o ) [ 6 of 25] Compiling Graphics.UI.GLUT.Raw ( Graphics/UI/GLUT/Raw.hs, dist/build/Graphics/UI/GLUT/Raw.o ) [ 7 of 25] Compiling Graphics.UI.GLUT.Types ( Graphics/UI/GLUT/Types.hs, dist/build/Graphics/UI/GLUT/Types.o ) [ 8 of 25] Compiling Graphics.UI.GLUT.QueryUtils ( Graphics/UI/GLUT/QueryUtils.hs, dist/build/Graphics/UI/GLUT/QueryUtils.o ) [ 9 of 25] Compiling Graphics.UI.GLUT.GameMode ( Graphics/UI/GLUT/GameMode.hs, dist/build/Graphics/UI/GLUT/GameMode.o ) [10 of 25] Compiling Graphics.UI.GLUT.DeviceControl ( Graphics/UI/GLUT/DeviceControl.hs, dist/build/Graphics/UI/GLUT/DeviceControl.o ) [11 of 25] Compiling Graphics.UI.GLUT.Debugging ( Graphics/UI/GLUT/Debugging.hs, dist/build/Graphics/UI/GLUT/Debugging.o ) [12 of 25] Compiling Graphics.UI.GLUT.Objects ( Graphics/UI/GLUT/Objects.hs, dist/build/Graphics/UI/GLUT/Objects.o ) [13 of 25] Compiling Graphics.UI.GLUT.Fonts ( Graphics/UI/GLUT/Fonts.hs, dist/build/Graphics/UI/GLUT/Fonts.o ) [14 of 25] Compiling Graphics.UI.GLUT.Colormap ( Graphics/UI/GLUT/Colormap.hs, dist/build/Graphics/UI/GLUT/Colormap.o ) [15 of 25] Compiling Graphics.UI.GLUT.Overlay ( Graphics/UI/GLUT/Overlay.hs, dist/build/Graphics/UI/GLUT/Overlay.o ) [16 of 25] Compiling Graphics.UI.GLUT.Window ( Graphics/UI/GLUT/Window.hs, dist/build/Graphics/UI/GLUT/Window.o ) [17 of 25] Compiling Graphics.UI.GLUT.State ( Graphics/UI/GLUT/State.hs, dist/build/Graphics/UI/GLUT/State.o ) [18 of 25] Compiling Graphics.UI.GLUT.Callbacks.Registration ( Graphics/UI/GLUT/Callbacks/Registration.hs, dist/build/Graphics/UI/GLUT/Callbacks/Registration.o ) [19 of 25] Compiling Graphics.UI.GLUT.Menu ( Graphics/UI/GLUT/Menu.hs, dist/build/Graphics/UI/GLUT/Menu.o ) [20 of 25] Compiling Graphics.UI.GLUT.Callbacks.Window ( Graphics/UI/GLUT/Callbacks/Window.hs, dist/build/Graphics/UI/GLUT/Callbacks/Window.o ) [21 of 25] Compiling Graphics.UI.GLUT.Callbacks.Global ( Graphics/UI/GLUT/Callbacks/Global.hs, dist/build/Graphics/UI/GLUT/Callbacks/Global.o ) [22 of 25] Compiling Graphics.UI.GLUT.Callbacks ( Graphics/UI/GLUT/Callbacks.hs, dist/build/Graphics/UI/GLUT/Callbacks.o ) [23 of 25] Compiling Graphics.UI.GLUT.Begin ( Graphics/UI/GLUT/Begin.hs, dist/build/Graphics/UI/GLUT/Begin.o ) [24 of 25] Compiling Graphics.UI.GLUT.Initialization ( Graphics/UI/GLUT/Initialization.hs, dist/build/Graphics/UI/GLUT/Initialization.o ) Graphics/UI/GLUT/Initialization.hs:335:34: Could not deduce (Num b) arising from the literal `0' from the context (Bits b) bound by the type signature for toBitfield :: Bits b => (a -> b) -> [a] -> b at Graphics/UI/GLUT/Initialization.hs:334:15-46 Possible fix: add (Num b) to the context of the type signature for toBitfield :: Bits b => (a -> b) -> [a] -> b In the second argument of `foldl', namely `0' In the first argument of `(.)', namely `foldl (.|.) 0' In the expression: foldl (.|.) 0 . map marshal Failed to install GLUT-2.3.0.0 Downloading spatial-math-0.1.7... Configuring spatial-math-0.1.7... Building spatial-math-0.1.7... Preprocessing library spatial-math-0.1.7... [1 of 3] Compiling Quat ( Quat.hs, dist/build/Quat.o ) [2 of 3] Compiling Xyz ( Xyz.hs, dist/build/Xyz.o ) [3 of 3] Compiling SpatialMath ( SpatialMath.hs, dist/build/SpatialMath.o ) In-place registering spatial-math-0.1.7... Running Haddock for spatial-math-0.1.7... Running hscolour for spatial-math-0.1.7... Preprocessing library spatial-math-0.1.7... Preprocessing library spatial-math-0.1.7... Haddock coverage: 62% ( 5 / 8) in 'Quat' 69% ( 9 / 13) in 'Xyz' 22% ( 5 / 23) in 'SpatialMath' Documentation created: dist/doc/html/spatial-math/index.html Installing library in /srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/spatial-math-0.1.7 Registering spatial-math-0.1.7... Installed spatial-math-0.1.7 cabal: Error: some packages failed to install: GLUT-2.3.0.0 failed during the building phase. The exception was: ExitFailure 1 not-gloss-0.5.0.2 depends on GLUT-2.3.0.0 which failed to install.