nyx-game-1.0.0.0: A bullet-hell game made with SDL2.
Play.Engine.Runner
runGame :: Settings -> Stack Scene -> IO () Source #
run :: Settings -> Stack Scene -> IO () Source #
update :: [Response] -> [EventPayload] -> (Scancode -> Bool) -> (Settings, Stack Scene) -> IO (Either [String] ([Request], (Settings, Stack Scene))) Source #
render :: (Window, Renderer) -> Stack Scene -> IO () Source #
setBGColorBlack :: MonadIO m => (Window, Renderer) -> m (Window, Renderer) Source #