Name: obj Cabal-Version: >= 1.2 Version: 0.1 Synopsis: Reads and writes obj models. Description: Reads and writes obj models. License: BSD3 License-file: LICENSE Author: Thomas Davie Maintainer: Thomas Davie (tom.davie@gmail.com) extra-source-files: README examples/loadObject.cabal examples/Setup.lhs examples/LoadObject.hs examples/exampleModels/TieFighter.obj examples/exampleModels/TieFighter.mtl Category: Graphics Stability: experimental build-type: Simple Library Build-Depends: base >= 3.0, haskell98 >= 1.0, QuickCheck >= 1.1, graphicsFormats >= 0.1, OpenGL >= 2.2, checkers >= 0.1.1, array >= 0.1, containers >= 0.1, directory >= 1.0, filepath >= 1.1, OpenGLCheck >= 0.1, bytestring >= 0.9, binary >= 0.4.2, Codec-Image-DevIL >= 0.1 Hs-Source-Dirs: src Ghc-Options: -O2 Exposed-Modules: Graphics.Formats.Obj Other-Modules: Graphics.Formats.Obj.Parse Graphics.Formats.Obj.ParserBits Graphics.Formats.Obj.ObjModel Graphics.Formats.Obj.Contents Graphics.Formats.Mtl.Parse Graphics.Formats.Mtl.Contents Graphics.Formats.Obj.Tests