octane-0.20.3: Parse Rocket League replays.
Octane.Type.Value.DamageStateValue
data DamageStateValue Source #
Constructors
Fields
Instances
Methods
(==) :: DamageStateValue -> DamageStateValue -> Bool #
(/=) :: DamageStateValue -> DamageStateValue -> Bool #
showsPrec :: Int -> DamageStateValue -> ShowS #
show :: DamageStateValue -> String #
showList :: [DamageStateValue] -> ShowS #
toJSON :: DamageStateValue -> Value #
toEncoding :: DamageStateValue -> Encoding #
toJSONList :: [DamageStateValue] -> Value #
toEncodingList :: [DamageStateValue] -> Encoding #
getField :: Proxy# Symbol "unknown1" -> DamageStateValue -> Word8 #
getField :: Proxy# Symbol "unknown2" -> DamageStateValue -> Boolean #
getField :: Proxy# Symbol "unknown3" -> DamageStateValue -> Int32 #
getField :: Proxy# Symbol "unknown5" -> DamageStateValue -> Boolean #
getField :: Proxy# Symbol "unknown6" -> DamageStateValue -> Boolean #
modifyField :: Proxy# Symbol "unknown1" -> (Word8 -> Word8) -> DamageStateValue -> DamageStateValue #
setField :: Proxy# Symbol "unknown1" -> DamageStateValue -> Word8 -> DamageStateValue #
fieldLens :: Functor f => Proxy# Symbol "unknown1" -> (Word8 -> f Word8) -> DamageStateValue -> f DamageStateValue #
modifyField :: Proxy# Symbol "unknown2" -> (Boolean -> Boolean) -> DamageStateValue -> DamageStateValue #
setField :: Proxy# Symbol "unknown2" -> DamageStateValue -> Boolean -> DamageStateValue #
fieldLens :: Functor f => Proxy# Symbol "unknown2" -> (Boolean -> f Boolean) -> DamageStateValue -> f DamageStateValue #
modifyField :: Proxy# Symbol "unknown3" -> (Int32 -> Int32) -> DamageStateValue -> DamageStateValue #
setField :: Proxy# Symbol "unknown3" -> DamageStateValue -> Int32 -> DamageStateValue #
fieldLens :: Functor f => Proxy# Symbol "unknown3" -> (Int32 -> f Int32) -> DamageStateValue -> f DamageStateValue #
modifyField :: Proxy# Symbol "unknown5" -> (Boolean -> Boolean) -> DamageStateValue -> DamageStateValue #
setField :: Proxy# Symbol "unknown5" -> DamageStateValue -> Boolean -> DamageStateValue #
fieldLens :: Functor f => Proxy# Symbol "unknown5" -> (Boolean -> f Boolean) -> DamageStateValue -> f DamageStateValue #
modifyField :: Proxy# Symbol "unknown6" -> (Boolean -> Boolean) -> DamageStateValue -> DamageStateValue #
setField :: Proxy# Symbol "unknown6" -> DamageStateValue -> Boolean -> DamageStateValue #
fieldLens :: Functor f => Proxy# Symbol "unknown6" -> (Boolean -> f Boolean) -> DamageStateValue -> f DamageStateValue #
modifyField :: Proxy# Symbol "unknown4" -> (Vector Int -> Vector Int) -> DamageStateValue -> DamageStateValue #
setField :: Proxy# Symbol "unknown4" -> DamageStateValue -> Vector Int -> DamageStateValue #
fieldLens :: Functor f => Proxy# Symbol "unknown4" -> (Vector Int -> f (Vector Int)) -> DamageStateValue -> f DamageStateValue #
getField :: Proxy# Symbol "unknown4" -> DamageStateValue -> Vector Int #
getField :: Proxy# Symbol "unknown1" -> Rec cs0 DamageStateValue -> Word8 #
getField :: Proxy# Symbol "unknown2" -> Rec cs0 DamageStateValue -> Boolean #
getField :: Proxy# Symbol "unknown3" -> Rec cs0 DamageStateValue -> Int32 #
getField :: Proxy# Symbol "unknown5" -> Rec cs0 DamageStateValue -> Boolean #
getField :: Proxy# Symbol "unknown6" -> Rec cs0 DamageStateValue -> Boolean #
getField :: Proxy# Symbol "unknown4" -> Rec cs0 DamageStateValue -> Vector Int #
modifyField :: Proxy# Symbol "unknown1" -> (Word8 -> Word8) -> Rec cs0 DamageStateValue -> Rec cs0 DamageStateValue #
setField :: Proxy# Symbol "unknown1" -> Rec cs0 DamageStateValue -> Word8 -> Rec cs0 DamageStateValue #
fieldLens :: Functor f => Proxy# Symbol "unknown1" -> (Word8 -> f Word8) -> Rec cs0 DamageStateValue -> f (Rec cs0 DamageStateValue) #
modifyField :: Proxy# Symbol "unknown2" -> (Boolean -> Boolean) -> Rec cs0 DamageStateValue -> Rec cs0 DamageStateValue #
setField :: Proxy# Symbol "unknown2" -> Rec cs0 DamageStateValue -> Boolean -> Rec cs0 DamageStateValue #
fieldLens :: Functor f => Proxy# Symbol "unknown2" -> (Boolean -> f Boolean) -> Rec cs0 DamageStateValue -> f (Rec cs0 DamageStateValue) #
modifyField :: Proxy# Symbol "unknown3" -> (Int32 -> Int32) -> Rec cs0 DamageStateValue -> Rec cs0 DamageStateValue #
setField :: Proxy# Symbol "unknown3" -> Rec cs0 DamageStateValue -> Int32 -> Rec cs0 DamageStateValue #
fieldLens :: Functor f => Proxy# Symbol "unknown3" -> (Int32 -> f Int32) -> Rec cs0 DamageStateValue -> f (Rec cs0 DamageStateValue) #
modifyField :: Proxy# Symbol "unknown5" -> (Boolean -> Boolean) -> Rec cs0 DamageStateValue -> Rec cs0 DamageStateValue #
setField :: Proxy# Symbol "unknown5" -> Rec cs0 DamageStateValue -> Boolean -> Rec cs0 DamageStateValue #
fieldLens :: Functor f => Proxy# Symbol "unknown5" -> (Boolean -> f Boolean) -> Rec cs0 DamageStateValue -> f (Rec cs0 DamageStateValue) #
modifyField :: Proxy# Symbol "unknown6" -> (Boolean -> Boolean) -> Rec cs0 DamageStateValue -> Rec cs0 DamageStateValue #
setField :: Proxy# Symbol "unknown6" -> Rec cs0 DamageStateValue -> Boolean -> Rec cs0 DamageStateValue #
fieldLens :: Functor f => Proxy# Symbol "unknown6" -> (Boolean -> f Boolean) -> Rec cs0 DamageStateValue -> f (Rec cs0 DamageStateValue) #
modifyField :: Proxy# Symbol "unknown4" -> (Vector Int -> Vector Int) -> Rec cs0 DamageStateValue -> Rec cs0 DamageStateValue #
setField :: Proxy# Symbol "unknown4" -> Rec cs0 DamageStateValue -> Vector Int -> Rec cs0 DamageStateValue #
fieldLens :: Functor f => Proxy# Symbol "unknown4" -> (Vector Int -> f (Vector Int)) -> Rec cs0 DamageStateValue -> f (Rec cs0 DamageStateValue) #