{-# LANGUAGE CPP, ScopedTypeVariables #-} -- | Parallelism combinators with explicit thread-pool creation and -- passing. -- -- The most basic example of usage is: -- -- > main = withPool 2 $ \pool -> parallel_ pool [putStrLn "Echo", putStrLn " in parallel"] -- -- Make sure that you compile with @-threaded@ and supply @+RTS -N2 -RTS@ -- to the generated Haskell executable, or you won't get any parallelism. -- -- If you plan to allow your worker items to block, then you should read the documentation for 'extraWorkerWhileBlocked'. -- -- The "Control.Concurrent.ParallelIO.Global" module is implemented -- on top of this one by maintaining a shared global thread pool -- with one thread per capability. module Control.Concurrent.ParallelIO.Local ( -- * Executing actions parallel_, parallel, parallelInterleaved, -- * Pool management Pool, withPool, startPool, stopPool, extraWorkerWhileBlocked, -- * Advanced pool management spawnPoolWorkerFor, killPoolWorkerFor ) where import qualified Control.Concurrent.ParallelIO.ConcurrentSet as CS import Control.Concurrent import Control.Exception.Extensible as E import Control.Monad import System.IO #if MIN_VERSION_base(4,3,0) import Control.Exception ( mask ) #else import Control.Exception ( blocked, block, unblock ) mask :: ((IO a -> IO a) -> IO b) -> IO b mask io = blocked >>= \b -> if b then io id else block $ io unblock #endif -- TODO: I should deal nicely with exceptions raised by the actions on other threads. -- Probably I should provide variants of the functions that report exceptions in lieu -- of values. -- -- When I introduce this, I want to preserve the current behaviour that causes the -- application to die promptly if we are using the unsafe variants of the combinators, -- and one of the nested actions dies. -- | Type of work items that are put onto the queue internally. The 'Bool' -- returned from the 'IO' action specifies whether the invoking -- thread should terminate itself immediately. type WorkItem = IO Bool -- | A 'WorkQueue' is used to communicate 'WorkItem's to the workers. type WorkQueue = CS.ConcurrentSet WorkItem -- | A thread pool, containing a maximum number of threads. The best way to -- construct one of these is using 'withPool'. data Pool = Pool { pool_threadcount :: Int, pool_spawnedby :: ThreadId, pool_queue :: WorkQueue } -- | A slightly unsafe way to construct a pool. Make a pool from the maximum -- number of threads you wish it to execute (including the main thread -- in the count). -- -- If you use this variant then ensure that you insert a call to 'stopPool' -- somewhere in your program after all users of that pool have finished. -- -- A better alternative is to see if you can use the 'withPool' variant. startPool :: Int -> IO Pool startPool threadcount | threadcount < 1 = error $ "startPool: thread count must be strictly positive (was " ++ show threadcount ++ ")" | otherwise = do threadId <- myThreadId queue <- CS.new let pool = Pool { pool_threadcount = threadcount, pool_spawnedby = threadId, pool_queue = queue } replicateM_ (threadcount - 1) (spawnPoolWorkerFor pool) return pool -- | Clean up a thread pool. If you don't call this from the main thread then no one holds the queue, -- the queue gets GC'd, the threads find themselves blocked indefinitely, and you get exceptions. -- -- This cleanly shuts down the threads so the queue isn't important and you don't get -- exceptions. -- -- Only call this /after/ all users of the pool have completed, or your program may -- block indefinitely. stopPool :: Pool -> IO () stopPool pool = replicateM_ (pool_threadcount pool - 1) $ killPoolWorkerFor pool -- | A safe wrapper around 'startPool' and 'stopPool'. Executes an 'IO' action using a newly-created -- pool with the specified number of threads and cleans it up at the end. withPool :: Int -> (Pool -> IO a) -> IO a withPool threadcount = E.bracket (startPool threadcount) stopPool -- | Internal method for scheduling work on a pool. enqueueOnPool :: Pool -> WorkItem -> IO () enqueueOnPool pool = CS.insert (pool_queue pool) -- | You should wrap any IO action used from your worker threads that may block with this method. -- It temporarily spawns another worker thread to make up for the loss of the old blocked -- worker. -- -- This is particularly important if the unblocking is dependent on worker threads actually doing -- work. If you have this situation, and you don't use this method to wrap blocking actions, then -- you may get a deadlock if all your worker threads get blocked on work that they assume will be -- done by other worker threads. -- -- An example where something goes wrong if you don't use this to wrap blocking actions is the following example: -- -- > newEmptyMVar >>= \mvar -> parallel_ pool [readMVar mvar, putMVar mvar ()] -- -- If we only have one thread, we will sometimes get a schedule where the 'readMVar' action is run -- before the 'putMVar'. Unless we wrap the read with 'extraWorkerWhileBlocked', if the pool has a -- single thread our program to deadlock, because the worker will become blocked and no other thread -- will be available to execute the 'putMVar'. -- -- The correct code is: -- -- > newEmptyMVar >>= \mvar -> parallel_ pool [extraWorkerWhileBlocked pool (readMVar mvar), putMVar mvar ()] extraWorkerWhileBlocked :: Pool -> IO a -> IO a extraWorkerWhileBlocked pool wait = E.bracket (spawnPoolWorkerFor pool) (\() -> killPoolWorkerFor pool) (\() -> wait) -- | Internal method for adding extra unblocked threads to a pool if one of the current -- worker threads is going to be temporarily blocked. Unrestricted use of this is unsafe, -- so we reccomend that you use the 'extraWorkerWhileBlocked' function instead if possible. spawnPoolWorkerFor :: Pool -> IO () spawnPoolWorkerFor pool = do _ <- mask $ \restore -> forkIO $ restore workerLoop `E.catch` \(e :: E.SomeException) -> do hPutStrLn stderr $ "Exception on thread: " ++ show e throwTo (pool_spawnedby pool) $ ErrorCall $ "Control.Concurrent.ParallelIO: parallel thread died.\n" ++ show e return () where workerLoop :: IO () workerLoop = do kill <- join $ CS.delete (pool_queue pool) unless kill workerLoop -- | Internal method for removing threads from a pool after one of the threads on the pool -- becomes newly unblocked. Unrestricted use of this is unsafe, so we reccomend that you use -- the 'extraWorkerWhileBlocked' function instead if possible. killPoolWorkerFor :: Pool -> IO () killPoolWorkerFor pool = enqueueOnPool pool $ return True -- | Run the list of computations in parallel. -- -- Has the following properties: -- -- 1. Never creates more or less unblocked threads than are specified to -- live in the pool. NB: this count includes the thread executing 'parallel_'. -- This should minimize contention and hence pre-emption, while also preventing -- starvation. -- -- 2. On return all actions have been performed. -- -- 3. The function returns in a timely manner as soon as all actions have -- been performed. -- -- 4. The above properties are true even if 'parallel_' is used by an -- action which is itself being executed by one of the parallel combinators. -- -- If any of the IO actions throws an exception, undefined behaviour will result. -- If you want safety, wrap your actions in 'Control.Exception.try'. parallel_ :: Pool -> [IO a] -> IO () parallel_ _ [] = return () -- It is very important that we *don't* include this special case! -- The reason is that even if there is only one worker thread in the pool, one of -- the items we process might depend on the ability to use extraWorkerWhileBlocked -- to allow processing to continue even before it has finished executing. --parallel_ pool xs | pool_threadcount pool <= 1 = sequence_ xs parallel_ _ [x] = x >> return () parallel_ pool (x1:xs) = mask $ \restore -> do count <- newMVar $ length xs pause <- newEmptyMVar forM_ xs $ \x -> enqueueOnPool pool $ do _ <- restore x modifyMVar count $ \i -> do let i' = i - 1 kill = i' == 0 when kill $ putMVar pause () return (i', kill) _ <- restore x1 -- NB: it is safe to spawn a worker because at least one will die - the -- length of xs must be strictly greater than 0. spawnPoolWorkerFor pool takeMVar pause -- | Run the list of computations in parallel, returning the results in the -- same order as the corresponding actions. -- -- Has the following properties: -- -- 1. Never creates more or less unblocked threads than are specified to -- live in the pool. NB: this count includes the thread executing 'parallel'. -- This should minimize contention and hence pre-emption, while also preventing -- starvation. -- -- 2. On return all actions have been performed. -- -- 3. The function returns in a timely manner as soon as all actions have -- been performed. -- -- 4. The above properties are true even if 'parallel' is used by an -- action which is itself being executed by one of the parallel combinators. -- -- If any of the IO actions throws an exception, undefined behaviour will result. -- If you want safety, wrap your actions in 'Control.Exception.try'. parallel :: Pool -> [IO a] -> IO [a] parallel _ [] = return [] -- It is important that we do not include this special case (see parallel_ for why) --parallel pool xs | pool_threadcount pool <= 1 = sequence xs parallel _ [x] = fmap return x parallel pool (x1:xs) = mask $ \restore -> do count <- newMVar $ length xs resultvars <- forM xs $ \x -> do resultvar <- newEmptyMVar enqueueOnPool pool $ do restore x >>= putMVar resultvar modifyMVar count $ \i -> let i' = i - 1 in return (i', i' == 0) return resultvar result1 <- restore x1 -- NB: it is safe to spawn a worker because at least one will die - the -- length of xs must be strictly greater than 0. spawnPoolWorkerFor pool fmap (result1:) $ mapM takeMVar resultvars -- | Run the list of computations in parallel, returning the results in the -- approximate order of completion. -- -- Has the following properties: -- -- 1. Never creates more or less unblocked threads than are specified to -- live in the pool. NB: this count includes the thread executing 'parallelInterleaved'. -- This should minimize contention and hence pre-emption, while also preventing -- starvation. -- -- 2. On return all actions have been performed. -- -- 3. The result of running actions appear in the list in undefined order, but which -- is likely to be very similar to the order of completion. -- -- 3. The above properties are true even if 'parallelInterleaved' is used by an -- action which is itself being executed by one of the parallel combinators. -- -- If any of the IO actions throws an exception, undefined behaviour will result. -- If you want safety, wrap your actions in 'Control.Exception.try'. parallelInterleaved :: Pool -> [IO a] -> IO [a] parallelInterleaved _ [] = return [] -- It is important that we do not include this special case (see parallel_ for why) --parallelInterleaved pool xs | pool_threadcount pool <= 1 = sequence xs parallelInterleaved _ [x] = fmap return x parallelInterleaved pool (x1:xs) = mask $ \restore -> do let thecount = length xs count <- newMVar $ thecount resultschan <- newChan forM_ xs $ \x -> do enqueueOnPool pool $ do restore x >>= writeChan resultschan modifyMVar count $ \i -> let i' = i - 1 in return (i', i' == 0) result1 <- restore x1 -- NB: it is safe to spawn a worker because at least one will die - the -- length of xs must be strictly greater than 0. spawnPoolWorkerFor pool results <- fmap ((result1:) . take thecount) $ getChanContents resultschan return $ seqList results seqList :: [a] -> [a] seqList [] = [] seqList (x:xs) = x `seq` xs' `seq` (x:xs') where xs' = seqList xs -- An alternative implementation of parallel_ might: -- -- 1. Avoid spawning an additional thread -- -- 2. Remove the need for the pause mvar -- -- By having the thread invoking parallel_ also pull stuff from the -- work pool, and poll the count variable after every item to see -- if everything has been processed (which would cause it to stop -- processing work pool items). However: -- -- 1. This is less timely, because the main thread might get stuck -- processing a big work item not related to the current parallel_ -- invocation, and wouldn't poll (and return) until that was done. -- -- 2. It actually performs a bit less well too - or at least it did on -- my benchmark with lots of cheap actions, where polling would -- be relatively frequent. Went from 8.8s to 9.1s. -- -- For posterity, the implementation was: -- -- @ -- parallel_ :: [IO a] -> IO () -- parallel_ xs | numCapabilities <= 1 = sequence_ xs -- parallel_ [] = return () -- parallel_ [x] = x >> return () -- parallel_ (x1:xs) = do -- count <- newMVar $ length xs -- forM_ xs $ \x -> -- enqueueOnPool globalPool $ do -- x -- modifyMVar_ count $ \i -> return (i - 1) -- return False -- x1 -- done <- fmap (== 0) $ readMVar count -- unless done $ myWorkerLoop globalPool count -- -- myWorkerLoop :: Pool -> MVar Int -> IO () -- myWorkerLoop pool count = do -- kill <- join $ readChan (pool_queue pool) -- done <- fmap (== 0) $ readMVar count -- unless (kill || done) (myWorkerLoop pool count) -- @ -- -- NB: in this scheme, kill is only True when the program is exiting.