name: polar-shader version: 0.3.0.0 synopsis: High-level shader compiler framework description: A compiler framework for a high-level shading language, built for the Polar game Engine. license: Apache-2.0 license-file: LICENSE author: David Farrell maintainer: David Farrell copyright: Copyright (C) 2015-2016 David Farrell category: Game Engine build-type: Simple cabal-version: >=1.9.2 source-repository head type: git location: https://github.com/polar-engine/polar-shader.git library exposed-modules: Polar.Shader, Polar.Shader.Types, Polar.Shader.Tokenizer, Polar.Shader.Parser, Polar.Shader.Processor build-depends: base >= 4.9 && < 4.10, mtl >= 2.2 && < 2.3, containers >= 0.5.5 && < 0.6, lens >= 4.14 && < 4.16 hs-source-dirs: src test-suite test-polar-shader type: exitcode-stdio-1.0 main-is: Spec.hs build-depends: base >= 4.9 && < 4.10, containers >= 0.5.5 && < 0.6, hspec >= 2.2 && < 2.4, polar-shader hs-source-dirs: test