{-# LANGUAGE AllowAmbiguousTypes #-} {-# OPTIONS_HADDOCK not-home #-} module Polysemy.Internal.Combinators ( -- * First order interpret , intercept , reinterpret , reinterpret2 , reinterpret3 -- * Higher order , interpretH , interceptH , reinterpretH , reinterpret2H , reinterpret3H -- * Statefulness , stateful , lazilyStateful ) where import qualified Control.Monad.Trans.State.Lazy as LS import qualified Control.Monad.Trans.State.Strict as S import Polysemy.Internal import Polysemy.Internal.CustomErrors import Polysemy.Internal.Effect import Polysemy.Internal.Tactics import Polysemy.Internal.Union ------------------------------------------------------------------------------ -- | A lazier version of 'Data.Tuple.swap'. swap :: (a, b) -> (b, a) swap ~(a, b) = (b, a) ------------------------------------------------------------------------------ -- | The simplest way to produce an effect handler. Interprets an effect @e@ by -- transforming it into other effects inside of @r@. interpret :: FirstOrder m0 e "interpret" => (∀ x m. e m x -> Sem r x) -- ^ A natural transformation from the handled effect to other effects -- already in 'Sem'. -> Sem (e ': r) a -> Sem r a -- TODO(sandy): could probably give a `coerce` impl for `runTactics` here interpret f = interpretH $ \(e :: e m x) -> liftT @m $ f e ------------------------------------------------------------------------------ -- | Like 'interpret', but for higher-order effects (ie. those which make use of -- the @m@ parameter.) -- -- See the notes on 'Tactical' for how to use this function. interpretH :: (∀ x m . e m x -> Tactical e m r x) -- ^ A natural transformation from the handled effect to other effects -- already in 'Sem'. -> Sem (e ': r) a -> Sem r a interpretH f (Sem m) = m $ \u -> case decomp u of Left x -> liftSem $ hoist (interpretH_b f) x Right (Yo e s d y) -> do a <- runTactics s d (f e) pure $ y a {-# INLINE interpretH #-} ------------------------------------------------------------------------------ -- | A highly-performant combinator for interpreting an effect statefully. See -- 'stateful' for a more user-friendly variety of this function. interpretInStateT :: (∀ x m. e m x -> S.StateT s (Sem r) x) -> s -> Sem (e ': r) a -> Sem r (s, a) interpretInStateT f s (Sem m) = Sem $ \k -> fmap swap $ flip S.runStateT s $ m $ \u -> case decomp u of Left x -> S.StateT $ \s' -> k . fmap swap . weave (s', ()) (uncurry $ interpretInStateT_b f) $ x Right (Yo e z _ y) -> fmap (y . (<$ z)) $ S.mapStateT (usingSem k) $ f e {-# INLINE interpretInStateT #-} ------------------------------------------------------------------------------ -- | A highly-performant combinator for interpreting an effect statefully. See -- 'stateful' for a more user-friendly variety of this function. interpretInLazyStateT :: (∀ x m. e m x -> LS.StateT s (Sem r) x) -> s -> Sem (e ': r) a -> Sem r (s, a) interpretInLazyStateT f s (Sem m) = Sem $ \k -> fmap swap $ flip LS.runStateT s $ m $ \u -> case decomp u of Left x -> LS.StateT $ \s' -> k . fmap swap . weave (s', ()) (uncurry $ interpretInLazyStateT_b f) $ x Right (Yo e z _ y) -> fmap (y . (<$ z)) $ LS.mapStateT (usingSem k) $ f e {-# INLINE interpretInLazyStateT #-} ------------------------------------------------------------------------------ -- | Like 'interpret', but with access to an intermediate state @s@. stateful :: (∀ x m. e m x -> s -> Sem r (s, x)) -> s -> Sem (e ': r) a -> Sem r (s, a) stateful f = interpretInStateT $ \e -> S.StateT $ fmap swap . f e {-# INLINE[3] stateful #-} ------------------------------------------------------------------------------ -- | Like 'interpret', but with access to an intermediate state @s@. lazilyStateful :: (∀ x m. e m x -> s -> Sem r (s, x)) -> s -> Sem (e ': r) a -> Sem r (s, a) lazilyStateful f = interpretInLazyStateT $ \e -> LS.StateT $ fmap swap . f e {-# INLINE[3] lazilyStateful #-} ------------------------------------------------------------------------------ -- | Like 'reinterpret', but for higher-order effects. -- -- See the notes on 'Tactical' for how to use this function. reinterpretH :: (∀ m x. e1 m x -> Tactical e1 m (e2 ': r) x) -- ^ A natural transformation from the handled effect to the new effect. -> Sem (e1 ': r) a -> Sem (e2 ': r) a reinterpretH f (Sem m) = Sem $ \k -> m $ \u -> case decompCoerce u of Left x -> k $ hoist (reinterpretH_b f) $ x Right (Yo e s d y) -> do a <- usingSem k $ runTactics s (raiseUnder . d) $ f e pure $ y a {-# INLINE[3] reinterpretH #-} -- TODO(sandy): Make this fuse in with 'stateful' directly. ------------------------------------------------------------------------------ -- | Like 'interpret', but instead of removing the effect @e@, reencodes it in -- some new effect @f@. This function will fuse when followed by -- 'Polysemy.State.runState', meaning it's free to 'reinterpret' in terms of -- the 'Polysemy.State.State' effect and immediately run it. reinterpret :: FirstOrder m0 e1 "reinterpret" => (∀ m x. e1 m x -> Sem (e2 ': r) x) -- ^ A natural transformation from the handled effect to the new effect. -> Sem (e1 ': r) a -> Sem (e2 ': r) a reinterpret f = reinterpretH $ \(e :: e m x) -> liftT @m $ f e {-# INLINE[3] reinterpret #-} -- TODO(sandy): Make this fuse in with 'stateful' directly. ------------------------------------------------------------------------------ -- | Like 'reinterpret2', but for higher-order effects. -- -- See the notes on 'Tactical' for how to use this function. reinterpret2H :: (∀ m x. e1 m x -> Tactical e1 m (e2 ': e3 ': r) x) -- ^ A natural transformation from the handled effect to the new effects. -> Sem (e1 ': r) a -> Sem (e2 ': e3 ': r) a reinterpret2H f (Sem m) = Sem $ \k -> m $ \u -> case decompCoerce u of Left x -> k $ weaken $ hoist (reinterpret2H_b f) $ x Right (Yo e s d y) -> do a <- usingSem k $ runTactics s (raiseUnder2 . d) $ f e pure $ y a {-# INLINE[3] reinterpret2H #-} ------------------------------------------------------------------------------ -- | Like 'reinterpret', but introduces /two/ intermediary effects. reinterpret2 :: FirstOrder m0 e1 "reinterpret2" => (∀ m x. e1 m x -> Sem (e2 ': e3 ': r) x) -- ^ A natural transformation from the handled effect to the new effects. -> Sem (e1 ': r) a -> Sem (e2 ': e3 ': r) a reinterpret2 f = reinterpret2H $ \(e :: e m x) -> liftT @m $ f e {-# INLINE[3] reinterpret2 #-} ------------------------------------------------------------------------------ -- | Like 'reinterpret3', but for higher-order effects. -- -- See the notes on 'Tactical' for how to use this function. reinterpret3H :: (∀ m x. e1 m x -> Tactical e1 m (e2 ': e3 ': e4 ': r) x) -- ^ A natural transformation from the handled effect to the new effects. -> Sem (e1 ': r) a -> Sem (e2 ': e3 ': e4 ': r) a reinterpret3H f (Sem m) = Sem $ \k -> m $ \u -> case decompCoerce u of Left x -> k . weaken . weaken . hoist (reinterpret3H_b f) $ x Right (Yo e s d y) -> do a <- usingSem k $ runTactics s (raiseUnder3 . d) $ f e pure $ y a {-# INLINE[3] reinterpret3H #-} ------------------------------------------------------------------------------ -- | Like 'reinterpret', but introduces /three/ intermediary effects. reinterpret3 :: FirstOrder m0 e1 "reinterpret3" => (∀ m x. e1 m x -> Sem (e2 ': e3 ': e4 ': r) x) -- ^ A natural transformation from the handled effect to the new effects. -> Sem (e1 ': r) a -> Sem (e2 ': e3 ': e4 ': r) a reinterpret3 f = reinterpret3H $ \(e :: e m x) -> liftT @m $ f e {-# INLINE[3] reinterpret3 #-} ------------------------------------------------------------------------------ -- | Like 'interpret', but instead of handling the effect, allows responding to -- the effect while leaving it unhandled. This allows you, for example, to -- intercept other effects and insert logic around them. intercept :: ( Member e r , FirstOrder m0 e "intercept" ) => (∀ x m. e m x -> Sem r x) -- ^ A natural transformation from the handled effect to other effects -- already in 'Sem'. -> Sem r a -- ^ Unlike 'interpret', 'intercept' does not consume any effects. -> Sem r a intercept f = interceptH $ \(e :: e m x) -> liftT @m $ f e {-# INLINE intercept #-} ------------------------------------------------------------------------------ -- | Like 'interceptH', but for higher-order effects. -- -- See the notes on 'Tactical' for how to use this function. interceptH :: Member e r => (∀ x m. e m x -> Tactical e m r x) -- ^ A natural transformation from the handled effect to other effects -- already in 'Sem'. -> Sem r a -- ^ Unlike 'interpretH', 'interceptH' does not consume any effects. -> Sem r a interceptH f (Sem m) = Sem $ \k -> m $ \u -> case prj u of Just (Yo e s d y) -> usingSem k $ fmap y $ runTactics s (raise . d) $ f e Nothing -> k u {-# INLINE interceptH #-} ------------------------------------------------------------------------------ -- Loop breakers interpretH_b :: (∀ x m . e m x -> Tactical e m r x) -> Sem (e ': r) a -> Sem r a interpretH_b = interpretH {-# NOINLINE interpretH_b #-} interpretInStateT_b :: (∀ x m. e m x -> S.StateT s (Sem r) x) -> s -> Sem (e ': r) a -> Sem r (s, a) interpretInStateT_b = interpretInStateT {-# NOINLINE interpretInStateT_b #-} interpretInLazyStateT_b :: (∀ x m. e m x -> LS.StateT s (Sem r) x) -> s -> Sem (e ': r) a -> Sem r (s, a) interpretInLazyStateT_b = interpretInLazyStateT {-# NOINLINE interpretInLazyStateT_b #-} reinterpretH_b :: (∀ m x. e1 m x -> Tactical e1 m (e2 ': r) x) -> Sem (e1 ': r) a -> Sem (e2 ': r) a reinterpretH_b = reinterpretH {-# NOINLINE reinterpretH_b #-} reinterpret2H_b :: (∀ m x. e1 m x -> Tactical e1 m (e2 ': e3 ': r) x) -> Sem (e1 ': r) a -> Sem (e2 ': e3 ': r) a reinterpret2H_b = reinterpret2H {-# NOINLINE reinterpret2H_b #-} reinterpret3H_b :: (∀ m x. e1 m x -> Tactical e1 m (e2 ': e3 ': e4 ': r) x) -> Sem (e1 ': r) a -> Sem (e2 ': e3 ': e4 ': r) a reinterpret3H_b = reinterpret3H {-# NOINLINE reinterpret3H_b #-}