Name: proteaaudio Version: 0.7.0.1 Synopsis: Simple audio library for Windows, Linux, OSX. Description: Simple audio library for Windows, Linux, OSX. Supports Ogg and Wav playback and multichannel mixing. License: BSD3 License-file: LICENSE Author: Csaba Hruska Maintainer: csaba.hruska@gmail.com Stability: Experimental Category: Sound Tested-With: GHC == 8.0.2 Cabal-Version: >= 1.10 Build-Type: Simple Extra-Source-Files: cbits/include/asio.cpp cbits/include/asio.h cbits/include/asiodrivers.cpp cbits/include/asiodrivers.h cbits/include/asiodrvr.h cbits/include/asiolist.cpp cbits/include/asiolist.h cbits/include/asiosys.h cbits/include/dsound.h cbits/include/ginclude.h cbits/include/iasiodrv.h cbits/include/iasiothiscallresolver.cpp cbits/include/iasiothiscallresolver.h cbits/include/soundcard.h cbits/RtAudio.cpp cbits/RtAudio.h cbits/RtError.h cbits/proAudio.cpp cbits/proAudio.h cbits/proAudioRt.cpp cbits/proAudioRt.h cbits/proteaaudio_binding.cpp cbits/proteaaudio_binding.h cbits/stb_vorbis.c Sound/ProteaAudio.chs example/play.hs README.md CHANGELOG.md Flag example Description: Build with example Default: False source-repository head type: git location: https://github.com/csabahruska/proteaaudio Library Build-Depends: base >= 4 && < 5, bytestring == 0.10.* default-language: Haskell2010 Build-tools: c2hs Exposed-Modules: Sound.ProteaAudio Hs-Source-Dirs: . C-Sources: cbits/RtAudio.cpp cbits/proAudio.cpp cbits/proAudioRt.cpp cbits/proteaaudio_binding.cpp cbits/stb_vorbis.c Include-Dirs: cbits cbits/include if os(windows) CC-Options: "-D__WINDOWS_DS__" Extra-Libraries: stdc++ ole32 dsound winmm if os(linux) CC-Options: "-D__LINUX_PULSE__" Extra-Libraries: stdc++ pthread pulse-simple pulse if os(darwin) CC-Options: "-D__MACOSX_CORE__" Extra-Libraries: stdc++ pthread Frameworks: CoreFoundation CoreAudio executable proteaaudio-play if flag(example) Buildable: True else Buildable: False hs-source-dirs: example main-is: play.hs default-language: Haskell2010 build-depends: base >= 4 && < 5, filepath >=1.4 && <2, bytestring == 0.10.*, proteaaudio