sample | Data.Random.Sample, Data.Random |
Sampleable | Data.Random.Sample, Data.Random |
sampleFrom | Data.Random.Sample, Data.Random |
sampleState | Data.Random.Sample, Data.Random |
sampleStateT | Data.Random.Sample, Data.Random |
shuffle | Data.Random.List, Data.Random |
shuffleN | Data.Random.List, Data.Random |
shuffleNofM | Data.Random.List, Data.Random |
StdNormal | Data.Random.Distribution.Normal, Data.Random |
stdNormal | Data.Random.Distribution.Normal, Data.Random |
stdNormalT | Data.Random.Distribution.Normal, Data.Random |
StdRandom | |
1 (Type/Class) | Data.Random.Source.Std, Data.Random |
2 (Data Constructor) | Data.Random.Source.Std, Data.Random |
StdUniform | |
1 (Type/Class) | Data.Random.Distribution.Uniform, Data.Random |
2 (Data Constructor) | Data.Random.Distribution.Uniform, Data.Random |
stdUniform | Data.Random.Distribution.Uniform, Data.Random |
stdUniformPos | Data.Random.Distribution.Uniform |
stdUniformPosT | Data.Random.Distribution.Uniform |
stdUniformT | Data.Random.Distribution.Uniform, Data.Random |