{----------------------------------------------------------------------------- reactive-banana ------------------------------------------------------------------------------} module Reactive.Banana.Types ( -- | Primitive types. Event(..), Behavior(..), Moment(..), MomentIO(..), MonadMoment(..), Future(..), ) where import Control.Applicative import Control.Monad import Control.Monad.IO.Class import Control.Monad.Fix import qualified Reactive.Banana.Internal.Combinators as Prim {-| @Event a@ represents a stream of events as they occur in time. Semantically, you can think of @Event a@ as an infinite list of values that are tagged with their corresponding time of occurrence, > type Event a = [(Time,a)] Each pair is called an /event occurrence/. Note that within a single event stream, no two event occurrences may happen at the same time. <> -} newtype Event a = E { unE :: Prim.Event a } -- Invariant: The empty list `[]` never occurs as event value. {-| @Behavior a@ represents a value that varies in time. Semantically, you can think of it as a function > type Behavior a = Time -> a <> -} newtype Behavior a = B { unB :: Prim.Behavior a } -- | The 'Future' monad is just a helper type for the 'changes' function. -- -- A value of type @Future a@ is only available in the context -- of a 'reactimate' but not during event processing. newtype Future a = F { unF :: Prim.Future a } -- boilerplate class instances instance Functor Future where fmap f = F . fmap f . unF instance Monad Future where return = F . return m >>= g = F $ unF m >>= unF . g instance Applicative Future where pure = F . pure f <*> a = F $ unF f <*> unF a {-| The 'Moment' monad denotes a /pure/ computation that happens at one particular moment in time. Semantically, it as a reader monad > type Moment a = Time -> a When run, the argument tells the time at which this computation happens. Note that in this context, /time/ really means to /logical time/. Of course, every calculation on a computer takes some amount of wall-clock time to complete. Instead, what is meant here is the time as it relates to 'Event's and 'Behavior's. We use the fiction that every calculation within the 'Moment' monad takes zero /logical time/ to perform. -} newtype Moment a = M { unM :: Prim.Moment a } {-| The 'MomentIO' monad is used to add inputs and outputs to an event network. -} newtype MomentIO a = MIO { unMIO :: Prim.Moment a } instance MonadIO MomentIO where liftIO = MIO . liftIO {-| An instance of the 'MonadMoment' class denotes a computation that happens at one particular moment in time. Unlike the 'Moment' monad, it need not be pure anymore. -} class Monad m => MonadMoment m where liftMoment :: Moment a -> m a instance MonadMoment Moment where liftMoment = id instance MonadMoment MomentIO where liftMoment = MIO . unM -- boilerplate class instances instance Functor Moment where fmap f = M . fmap f . unM instance Monad Moment where return = M . return m >>= g = M $ unM m >>= unM . g instance Applicative Moment where pure = M . pure f <*> a = M $ unM f <*> unM a instance MonadFix Moment where mfix f = M $ mfix (unM . f) instance Functor MomentIO where fmap f = MIO . fmap f . unMIO instance Monad MomentIO where return = MIO . return m >>= g = MIO $ unMIO m >>= unMIO . g instance Applicative MomentIO where pure = MIO . pure f <*> a = MIO $ unMIO f <*> unMIO a instance MonadFix MomentIO where mfix f = MIO $ mfix (unMIO . f) {- instance Frameworks t => MonadIO Moment where liftIO = M . Prim.liftIONow -}