cacheImage | Reanimate.Raster |
cachePointCorrespondence | Reanimate.Morph.Cache |
calculateVectorAngle | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate |
cassiniP | Reanimate.GeoProjection |
CCoord | Reanimate.Builtin.TernaryPlot |
center | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate |
centerUsing | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate |
centerX | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate |
centerY | Reanimate.Svg.Constructors, Reanimate.Svg, Reanimate |
chainT | Reanimate.Transition |
circlePlot | Reanimate.Builtin.CirclePlot |
cividis | Reanimate.ColorMap, Reanimate |
closestLinearCorrespondence | Reanimate.Morph.Linear |
CmdM | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate |
cmdToControlPoint | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate |
coeffOfB | Reanimate.Morph.Rigid |
collignonP | Reanimate.GeoProjection |
ColorComponents | |
1 (Type/Class) | Reanimate.ColorComponents |
2 (Data Constructor) | Reanimate.ColorComponents |
colorPack | Reanimate.ColorComponents |
colorUnpack | Reanimate.ColorComponents |
compatiblyTriangulateP | Reanimate.Math.Compatible |
compatiblyTriangulateP' | Reanimate.Math.Compatible |
computeA | Reanimate.Morph.Rigid |
computeA_RSt | Reanimate.Morph.Rigid |
computeRS | Reanimate.Morph.Rigid |
concave | Reanimate.Math.Polygon |
coneSensitivity | Reanimate.ColorSpace |
constantS | Reanimate.Ease, Reanimate |
constE | Reanimate.Effect, Reanimate |
convertSvgArc | Reanimate.Svg.LineCommand, Reanimate.Svg, Reanimate |
cubicBezierS | Reanimate.Ease, Reanimate |
curveS | Reanimate.Ease, Reanimate |
cylindricalEqualAreaP | Reanimate.GeoProjection |