{- | Reanimate configures a consistent, default canvas. The values of this default can be observed via the constants in this module. Keep in mind, these values describe the /default/ canvas and will not apply to custom viewports. -} module Reanimate.Constants ( screenWidth , screenHeight , screenTop , screenBottom , screenLeft , screenRight , defaultDPI , defaultStrokeWidth ) where import Graphics.SvgTree -- | Number of units from the left-most point to the right-most point on the screen. screenWidth :: Fractional a => a -- | Number of units from the bottom to the top of the screen. screenHeight :: Fractional a => a -- | Position of the top of the screen. screenTop :: Fractional a => a -- | Position of the bottom of the screen. screenBottom :: Fractional a => a -- | Position of the left side of the screen. screenLeft :: Fractional a => a -- | Position of the right side of the screen. screenRight :: Fractional a => a screenWidth = 16 screenHeight = 9 screenTop = screenHeight/2 screenBottom = -screenHeight/2 screenLeft = -screenWidth/2 screenRight = screenWidth/2 -- | SVG allows measurements in inches which have to be converted to local units. -- This value describes how many local units there are in an inch. defaultDPI :: Dpi defaultDPI = 96 -- | Default thickness of lines. defaultStrokeWidth :: Double defaultStrokeWidth = 0.05