Resolving dependencies... Configuring OpenGLRaw-1.5.0.1... Building OpenGLRaw-1.5.0.1... Preprocessing library OpenGLRaw-1.5.0.1... [ 1 of 223] Compiling Graphics.Rendering.OpenGL.Raw.GetProcAddress ( src/Graphics/Rendering/OpenGL/Raw/GetProcAddress.hs, dist/build/Graphics/Rendering/OpenGL/Raw/GetProcAddress.o ) [ 2 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Extensions ( src/Graphics/Rendering/OpenGL/Raw/Extensions.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Extensions.o ) [ 3 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SceneMarker ( src/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.o ) [ 4 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Types ( src/Graphics/Rendering/OpenGL/Raw/Types.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Types.o ) [ 5 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core31.Types ( src/Graphics/Rendering/OpenGL/Raw/Core31/Types.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31/Types.o ) [ 6 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.o ) [ 7 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.o ) [ 8 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.o ) [ 9 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.o ) [ 10 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer ( src/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.o ) [ 11 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.o ) [ 12 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.DepthClamp ( src/Graphics/Rendering/OpenGL/Raw/NV/DepthClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/DepthClamp.o ) [ 13 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.o ) [ 14 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.o ) [ 15 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex ( src/Graphics/Rendering/OpenGL/Raw/EXT/ProvokingVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ProvokingVertex.o ) [ 16 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap ( src/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.o ) [ 17 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.o ) [ 18 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.CreateContextProfile ( src/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.o ) [ 19 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.o ) [ 20 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.o ) [ 21 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2 ( src/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery2.o ) [ 22 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects ( src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.o ) [ 23 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRGB10A2UI.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRGB10A2UI.o ) [ 24 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.o ) [ 25 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSwizzle.o ) [ 26 of 223] Compiling 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dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.o ) [ 36 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.o ) [ 37 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.o ) [ 38 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderStorageBufferObject.o ) [ 39 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/QueryBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/QueryBufferObject.o ) [ 40 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core31.Functions ( src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31/Functions.o ) [ 41 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core31.Tokens ( src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.o ) [ 42 of 223] Compiling Graphics.Rendering.OpenGL.Raw.Core31 ( src/Graphics/Rendering/OpenGL/Raw/Core31.hs, dist/build/Graphics/Rendering/OpenGL/Raw/Core31.o ) [ 43 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Tokens ( src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.o ) [ 44 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended ( src/Graphics/Rendering/OpenGL/Raw/ARB/BlendFuncExtended.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/BlendFuncExtended.o ) [ 45 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Functions ( src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.o ) [ 46 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Compatibility ( src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility.o ) [ 47 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix ( src/Graphics/Rendering/OpenGL/Raw/ARB/TransposeMatrix.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TransposeMatrix.o ) [ 48 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvAdd ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvAdd.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvAdd.o ) [ 49 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3 ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvDot3.o ) [ 50 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.WindowPos ( src/Graphics/Rendering/OpenGL/Raw/ARB/WindowPos.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/WindowPos.o ) [ 51 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PointSprite ( src/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PointSprite.o ) [ 52 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Histogram ( src/Graphics/Rendering/OpenGL/Raw/EXT/Histogram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Histogram.o ) [ 53 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Convolution ( src/Graphics/Rendering/OpenGL/Raw/EXT/Convolution.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Convolution.o ) [ 54 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal ( src/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/RescaleNormal.o ) [ 55 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable ( src/Graphics/Rendering/OpenGL/Raw/EXT/ColorSubtable.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ColorSubtable.o ) [ 56 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SeparateSpecularColor.o ) [ 57 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SecondaryColor.o ) [ 58 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FogCoord ( src/Graphics/Rendering/OpenGL/Raw/EXT/FogCoord.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FogCoord.o ) [ 59 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvCombine.o ) [ 60 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvAdd ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvAdd.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvAdd.o ) [ 61 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3 ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvDot3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureEnvDot3.o ) [ 62 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection ( src/Graphics/Rendering/OpenGL/Raw/NV/TexgenReflection.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TexgenReflection.o ) [ 63 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObject.o ) [ 64 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4 ( src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.o ) [ 65 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary ( src/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.o ) [ 66 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4 ( src/Graphics/Rendering/OpenGL/Raw/EXT/GeometryShader4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/GeometryShader4.o ) [ 67 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010Rev ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.o ) [ 68 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.o ) [ 69 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.o ) [ 70 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedDepthStencil.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedDepthStencil.o ) [ 71 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSharedExponent.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSharedExponent.o ) [ 72 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.o ) [ 73 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal ( src/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.o ) [ 74 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame ( src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.o ) [ 75 of 223] Compiling 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Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.o ) [ 81 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.o ) [ 82 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners ( src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.o ) [ 83 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.Fence ( src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/Fence.o ) [ 84 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2 ( src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.o ) [ 85 of 223] Compiling 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src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureBorderClamp.o ) [101 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PointParameters ( src/Graphics/Rendering/OpenGL/Raw/ARB/PointParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PointParameters.o ) [102 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.o ) [103 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.o ) [104 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette ( src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.o ) [105 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCombine.o ) [106 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCrossbar ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCrossbar.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureEnvCrossbar.o ) [107 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureMirroredRepeat.o ) [108 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthTexture.o ) [109 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.Shadow ( src/Graphics/Rendering/OpenGL/Raw/ARB/Shadow.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/Shadow.o ) [110 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.o ) [111 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.o ) [112 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.o ) [113 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram ( src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.o ) [114 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram ( src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.o ) [115 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexBufferObject.o ) [116 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery ( src/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery.o ) [117 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.o ) [118 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.VertexShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.o ) [119 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram3.o ) [120 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader ( src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FragmentShader.o ) [121 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100 ( src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguage100.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguage100.o ) [122 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffers.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffers.o ) [123 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/ARB/ColorBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/ColorBufferFloat.o ) [124 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel ( src/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatPixel.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatPixel.o ) [125 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.o ) [126 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject ( src/Graphics/Rendering/OpenGL/Raw/ARB/PixelBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/PixelBufferObject.o ) [127 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/ARB/DepthBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DepthBufferFloat.o ) [128 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferSRGB.o ) [129 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex ( src/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/HalfFloatVertex.o ) [130 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays ( src/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.o ) [131 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionRGTC.o ) [132 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureRG ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRG.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureRG.o ) [133 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend ( src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.o ) [134 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.SampleShading ( src/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.o ) [135 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.o ) [136 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TextureGather ( src/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.o ) [137 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery ( src/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.o ) [138 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ABGR ( src/Graphics/Rendering/OpenGL/Raw/EXT/ABGR.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ABGR.o ) [139 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendColor ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendColor.o ) [140 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset ( src/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.o ) [141 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Texture ( src/Graphics/Rendering/OpenGL/Raw/EXT/Texture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Texture.o ) [142 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Texture3D ( src/Graphics/Rendering/OpenGL/Raw/EXT/Texture3D.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Texture3D.o ) [143 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Subtexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/Subtexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Subtexture.o ) [144 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/CopyTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CopyTexture.o ) [145 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CMYKA ( src/Graphics/Rendering/OpenGL/Raw/EXT/CMYKA.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CMYKA.o ) [146 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureObject ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.o ) [147 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedPixels.o ) [148 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexArray ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexArray.o ) [149 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendMinmax.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendMinmax.o ) [150 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendSubtract.o ) [151 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PointParameters ( src/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.o ) [152 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.o ) [153 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint ( src/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.o ) [154 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.o ) [155 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats ( src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.o ) [156 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray ( src/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.o ) [157 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.CullVertex ( src/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.o ) [158 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FragmentLighting ( src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.o ) [159 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements ( src/Graphics/Rendering/OpenGL/Raw/EXT/DrawRangeElements.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DrawRangeElements.o ) [160 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.LightTexture ( src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.o ) [161 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BGRA ( src/Graphics/Rendering/OpenGL/Raw/EXT/BGRA.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BGRA.o ) [162 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform ( src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.o ) [163 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette ( src/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.o ) [164 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays ( src/Graphics/Rendering/OpenGL/Raw/EXT/MultiDrawArrays.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/MultiDrawArrays.o ) [165 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendFuncSeparate.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendFuncSeparate.o ) [166 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap ( src/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/StencilWrap.o ) [167 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels ( src/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.o ) [168 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureLODBias ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureLODBias.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureLODBias.o ) [169 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.o ) [170 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.o ) [171 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionDXT1 ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionDXT1.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionDXT1.o ) [172 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureCompressionVTC ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureCompressionVTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureCompressionVTC.o ) [173 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.Multisample ( src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.o ) [174 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.VertexShader ( src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.o ) [175 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.o ) [176 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate ( src/Graphics/Rendering/OpenGL/Raw/EXT/BlendEquationSeparate.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/BlendEquationSeparate.o ) [177 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.o ) [178 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.o ) [179 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferBlit.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferBlit.o ) [180 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferMultisample.o ) [181 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4 ( src/Graphics/Rendering/OpenGL/Raw/EXT/GPUShader4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/GPUShader4.o ) [182 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat ( src/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.o ) [183 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureArray ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureArray.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureArray.o ) [184 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.o ) [185 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC ( src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionRGTC.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionRGTC.o ) [186 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB ( src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.o ) [187 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent ( src/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.o ) [188 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.FogDistance ( src/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.o ) [189 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss ( src/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.o ) [190 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.o ) [191 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil ( src/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PackedDepthStencil.o ) [192 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureRectangle.o ) [193 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.o ) [194 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader2 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.o ) [195 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.o ) [196 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor ( src/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.o ) [197 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint ( src/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.o ) [198 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PointSprite ( src/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.o ) [199 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureShader3 ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.o ) [200 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer ( src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.o ) [201 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.HalfFloat ( src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.o ) [202 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange ( src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.o ) [203 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal ( src/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.o ) [204 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2 ( src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.o ) [205 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram2Option.o ) [206 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.o ) [207 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.o ) [208 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4 ( src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram4.o ) [209 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat ( src/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.o ) [210 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender ( src/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ConditionalRender.o ) [211 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.PresentVideo ( src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.o ) [212 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments ( src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.o ) [213 of 223] Compiling Graphics.Rendering.OpenGL.Raw.ARB ( src/Graphics/Rendering/OpenGL/Raw/ARB.hs, dist/build/Graphics/Rendering/OpenGL/Raw/ARB.o ) [214 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess ( src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.o ) [215 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2 ( src/Graphics/Rendering/OpenGL/Raw/EXT/DrawBuffers2.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/DrawBuffers2.o ) [216 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject ( src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.o ) [217 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback ( src/Graphics/Rendering/OpenGL/Raw/EXT/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TransformFeedback.o ) [218 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback ( src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.o ) [219 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample ( src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.o ) [220 of 223] Compiling Graphics.Rendering.OpenGL.Raw.NV ( src/Graphics/Rendering/OpenGL/Raw/NV.hs, dist/build/Graphics/Rendering/OpenGL/Raw/NV.o ) [221 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery ( src/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.o ) [222 of 223] Compiling Graphics.Rendering.OpenGL.Raw.EXT ( src/Graphics/Rendering/OpenGL/Raw/EXT.hs, dist/build/Graphics/Rendering/OpenGL/Raw/EXT.o ) [223 of 223] Compiling Graphics.Rendering.OpenGL.Raw ( src/Graphics/Rendering/OpenGL/Raw.hs, dist/build/Graphics/Rendering/OpenGL/Raw.o ) In-place registering OpenGLRaw-1.5.0.1... Running Haddock for OpenGLRaw-1.5.0.1... Running hscolour for OpenGLRaw-1.5.0.1... Preprocessing library OpenGLRaw-1.5.0.1... Preprocessing library OpenGLRaw-1.5.0.1... Haddock coverage: 100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.Raw.GetProcAddress' 60% ( 3 / 5) in 'Graphics.Rendering.OpenGL.Raw.Extensions' Missing documentation for: Invoker (src/Graphics/Rendering/OpenGL/Raw/Extensions.hs:29) getExtensionEntry (src/Graphics/Rendering/OpenGL/Raw/Extensions.hs:31) 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.SceneMarker' Missing documentation for: glBeginScene (src/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.hs:30) glEndScene (src/Graphics/Rendering/OpenGL/Raw/EXT/SceneMarker.hs:31) 100% ( 23 / 23) in 'Graphics.Rendering.OpenGL.Raw.Types' 100% ( 19 / 19) in 'Graphics.Rendering.OpenGL.Raw.Core31.Types' 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle' Missing documentation for: gl_TEXTURE_RECTANGLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs:28) gl_TEXTURE_BINDING_RECTANGLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs:31) gl_PROXY_TEXTURE_RECTANGLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs:34) gl_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs:37) gl_SAMPLER_2D_RECT (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs:40) gl_SAMPLER_2D_RECT_SHADOW (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs:43) 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced' Missing documentation for: glDrawArraysInstanced (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.hs:33) glDrawElementsInstanced (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.hs:34) 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject' Missing documentation for: glTexBuffer (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hs:37) gl_TEXTURE_BUFFER (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hs:39) gl_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hs:42) gl_TEXTURE_BINDING_BUFFER (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hs:45) gl_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hs:48) gl_TEXTURE_BUFFER_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hs:51) 7% ( 3 / 46) in 'Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject' Missing documentation for: glGetUniformIndices (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:75) glGetActiveUniformsiv (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:76) glGetActiveUniformName (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:77) glGetUniformBlockIndex (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:78) glGetActiveUniformBlockiv (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:79) glGetActiveUniformBlockName (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:80) glBindBufferRange (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:81) glBindBufferBase (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:82) glGetIntegeri_v (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:83) glUniformBlockBinding (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:84) gl_UNIFORM_BUFFER (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:86) gl_UNIFORM_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:89) gl_UNIFORM_BUFFER_START (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:92) gl_UNIFORM_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:95) gl_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:98) gl_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:101) gl_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:104) gl_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:107) gl_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:110) gl_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:113) gl_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:116) gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:119) gl_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:122) gl_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:125) gl_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:128) gl_ACTIVE_UNIFORM_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:131) gl_UNIFORM_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:134) gl_UNIFORM_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:137) gl_UNIFORM_NAME_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:140) gl_UNIFORM_BLOCK_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:143) gl_UNIFORM_OFFSET (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:146) gl_UNIFORM_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:149) gl_UNIFORM_MATRIX_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:152) gl_UNIFORM_IS_ROW_MAJOR (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:155) gl_UNIFORM_BLOCK_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:158) gl_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:161) gl_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:164) gl_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:167) gl_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:170) gl_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:173) gl_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:176) gl_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:179) gl_INVALID_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:182) 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer' Missing documentation for: glCopyBufferSubData (src/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hs:35) gl_COPY_READ_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hs:37) gl_COPY_READ_BUFFER (src/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hs:40) gl_COPY_WRITE_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hs:43) gl_COPY_WRITE_BUFFER (src/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hs:46) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp' Missing documentation for: gl_DEPTH_CLAMP (src/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.hs:23) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.DepthClamp' Missing documentation for: gl_DEPTH_CLAMP (src/Graphics/Rendering/OpenGL/Raw/ARB/DepthClamp.hs:23) 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex' Missing documentation for: glDrawElementsBaseVertex (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hs:35) glDrawRangeElementsBaseVertex (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hs:36) glDrawElementsInstancedBaseVertex (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hs:37) glMultiDrawElementsBaseVertex (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hs:38) 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex' Missing documentation for: glProvokingVertex (src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs:36) gl_FIRST_VERTEX_CONVENTION (src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs:38) gl_LAST_VERTEX_CONVENTION (src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs:41) gl_PROVOKING_VERTEX (src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs:44) gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs:47) 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex' Missing documentation for: glProvokingVertex (src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs:36) gl_FIRST_VERTEX_CONVENTION (src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs:38) gl_LAST_VERTEX_CONVENTION (src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs:41) gl_PROVOKING_VERTEX (src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs:44) gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs:47) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap' Missing documentation for: gl_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/Rendering/OpenGL/Raw/ARB/SeamlessCubeMap.hs:23) 11% ( 3 / 28) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample' Missing documentation for: glTexImage2DMultisample (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:57) glTexImage3DMultisample (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:58) glGetMultisamplefv (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:59) glSampleMaski (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:60) gl_SAMPLE_POSITION (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:63) gl_SAMPLE_MASK (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:66) gl_SAMPLE_MASK_VALUE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:69) gl_TEXTURE_2D_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:72) gl_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:75) gl_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:78) gl_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:81) gl_MAX_SAMPLE_MASK_WORDS (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:84) gl_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:87) gl_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:90) gl_MAX_INTEGER_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:93) gl_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:96) gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:99) gl_TEXTURE_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:102) gl_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:105) gl_SAMPLER_2D_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:108) gl_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:111) gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:114) gl_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:117) gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:120) gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:123) 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.CreateContextProfile' Missing documentation for: gl_CONTEXT_CORE_PROFILE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.hs:25) gl_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.hs:28) gl_CONTEXT_PROFILE_MASK (src/Graphics/Rendering/OpenGL/Raw/ARB/CreateContextProfile.hs:31) 25% ( 3 / 12) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude' Missing documentation for: glNamedString (src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs:44) glDeleteNamedString (src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs:45) glCompileShaderInclude (src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs:46) glIsNamedString (src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs:47) glGetNamedString (src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs:48) glGetNamedStringiv (src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs:49) gl_SHADER_INCLUDE (src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs:51) gl_NAMED_STRING_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs:54) gl_NAMED_STRING_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/ShadingLanguageInclude.hs:57) 20% ( 1 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC' Missing documentation for: gl_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.hs:27) gl_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.hs:30) gl_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.hs:33) gl_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCompressionBPTC.hs:36) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2' Missing documentation for: gl_ANY_SAMPLES_PASSED (src/Graphics/Rendering/OpenGL/Raw/ARB/OcclusionQuery2.hs:23) 17% ( 3 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects' Missing documentation for: glGenSamplers (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:50) glDeleteSamplers (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:51) glIsSampler (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:52) glBindSampler (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:53) glSamplerParameteri (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:54) glSamplerParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:55) glSamplerParameterf (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:56) glSamplerParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:57) glSamplerParameterIiv (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:58) glSamplerParameterIuiv (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:59) glGetSamplerParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:60) glGetSamplerParameterIiv (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:61) glGetSamplerParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:62) glGetSamplerParameterIuiv (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:63) gl_SAMPLER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/SamplerObjects.hs:65) 50% ( 1 / 2) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI' Missing documentation for: gl_RGB10_A2UI (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRGB10A2UI.hs:24) 17% ( 1 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle' Missing documentation for: gl_TEXTURE_SWIZZLE_R (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs:28) gl_TEXTURE_SWIZZLE_G (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs:31) gl_TEXTURE_SWIZZLE_B (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs:34) gl_TEXTURE_SWIZZLE_A (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs:37) gl_TEXTURE_SWIZZLE_RGBA (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs:40) 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle' Missing documentation for: gl_TEXTURE_SWIZZLE_R (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs:28) gl_TEXTURE_SWIZZLE_G (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs:31) gl_TEXTURE_SWIZZLE_B (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs:34) gl_TEXTURE_SWIZZLE_A (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs:37) gl_TEXTURE_SWIZZLE_RGBA (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureSwizzle.hs:40) 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect' Missing documentation for: glDrawArraysIndirect (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawIndirect.hs:36) glDrawElementsIndirect (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawIndirect.hs:37) gl_DRAW_INDIRECT_BUFFER (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawIndirect.hs:39) gl_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawIndirect.hs:42) 14% ( 1 / 7) in 'Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5' Missing documentation for: gl_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.hs:29) gl_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.hs:32) gl_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.hs:35) gl_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.hs:38) gl_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.hs:41) gl_MAX_VERTEX_STREAMS (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.hs:44) 9% ( 3 / 33) in 'Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64' Missing documentation for: glUniform1d (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:65) glUniform2d (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:66) glUniform3d (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:67) glUniform4d (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:68) glUniform1dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:69) glUniform2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:70) glUniform3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:71) glUniform4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:72) glUniformMatrix2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:73) glUniformMatrix3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:74) glUniformMatrix4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:75) glUniformMatrix2x3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:76) glUniformMatrix2x4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:77) glUniformMatrix3x2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:78) glUniformMatrix3x4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:79) glUniformMatrix4x2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:80) glUniformMatrix4x3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:81) glGetUniformdv (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:82) gl_DOUBLE_VEC2 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:84) gl_DOUBLE_VEC3 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:87) gl_DOUBLE_VEC4 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:90) gl_DOUBLE_MAT2 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:93) gl_DOUBLE_MAT3 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:96) gl_DOUBLE_MAT4 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:99) gl_DOUBLE_MAT2x3 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:102) gl_DOUBLE_MAT2x4 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:105) gl_DOUBLE_MAT3x2 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:108) gl_DOUBLE_MAT3x4 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:111) gl_DOUBLE_MAT4x2 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:114) gl_DOUBLE_MAT4x3 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:117) 14% ( 3 / 22) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine' Missing documentation for: glGetSubroutineUniformLocation (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:55) glGetSubroutineIndex (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:56) glGetActiveSubroutineUniformiv (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:57) glGetActiveSubroutineUniformName (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:58) glGetActiveSubroutineName (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:59) glUniformSubroutinesuiv (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:60) glGetUniformSubroutineuiv (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:61) glGetProgramStageiv (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:62) gl_ACTIVE_SUBROUTINES (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:64) gl_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:67) gl_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:70) gl_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:73) gl_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:76) gl_MAX_SUBROUTINES (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:79) gl_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:82) gl_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:85) gl_COMPATIBLE_SUBROUTINES (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderSubroutine.hs:88) gl_UNIFORM_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:137) gl_UNIFORM_NAME_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:140) 31% ( 5 / 16) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2' Missing documentation for: glBindTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:48) glDeleteTransformFeedbacks (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:49) glGenTransformFeedbacks (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:50) glIsTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:51) glPauseTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:52) glResumeTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:53) glDrawTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:54) gl_TRANSFORM_FEEDBACK (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:56) gl_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:63) gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:70) gl_TRANSFORM_FEEDBACK_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:73) 21% ( 3 / 14) in 'Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2' Missing documentation for: glBindTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:48) glDeleteTransformFeedbacks (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:49) glGenTransformFeedbacks (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:50) glIsTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:51) glPauseTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:52) glResumeTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:53) glDrawTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:54) gl_TRANSFORM_FEEDBACK (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:56) gl_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:63) gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:70) gl_TRANSFORM_FEEDBACK_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback2.hs:73) 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3' Missing documentation for: glDrawTransformFeedbackStream (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback3.hs:43) glBeginQueryIndexed (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback3.hs:44) glEndQueryIndexed (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback3.hs:45) glGetQueryIndexediv (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback3.hs:46) gl_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/ARB/TransformFeedback3.hs:48) gl_MAX_VERTEX_STREAMS (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShader5.hs:44) 12% ( 3 / 24) in 'Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility' Missing documentation for: glReleaseShaderCompiler (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:54) glShaderBinary (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:55) glGetShaderPrecisionFormat (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:56) glDepthRangef (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:57) glClearDepthf (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:58) gl_FIXED (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:60) gl_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:63) gl_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:66) gl_LOW_FLOAT (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:69) gl_MEDIUM_FLOAT (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:72) gl_HIGH_FLOAT (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:75) gl_LOW_INT (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:78) gl_MEDIUM_INT (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:81) gl_HIGH_INT (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:84) gl_SHADER_COMPILER (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:87) gl_SHADER_BINARY_FORMATS (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:90) gl_NUM_SHADER_BINARY_FORMATS (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:93) gl_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:96) gl_MAX_VARYING_VECTORS (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:99) gl_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:102) gl_RGB565 (src/Graphics/Rendering/OpenGL/Raw/ARB/ES2Compatibility.hs:105) 4% ( 3 / 72) in 'Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects' Missing documentation for: glUseProgramStages (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:102) glActiveShaderProgram (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:103) glCreateShaderProgramv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:104) glBindProgramPipeline (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:105) glDeleteProgramPipelines (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:106) glGenProgramPipelines (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:107) glIsProgramPipeline (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:108) glGetProgramPipelineiv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:109) glProgramUniform1i (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:110) glProgramUniform1iv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:111) glProgramUniform1f (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:112) glProgramUniform1fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:113) glProgramUniform1d (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:114) glProgramUniform1dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:115) glProgramUniform1ui (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:116) glProgramUniform1uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:117) glProgramUniform2i (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:118) glProgramUniform2iv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:119) glProgramUniform2f (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:120) glProgramUniform2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:121) glProgramUniform2d (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:122) glProgramUniform2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:123) glProgramUniform2ui (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:124) glProgramUniform2uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:125) glProgramUniform3i (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:126) glProgramUniform3iv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:127) glProgramUniform3f (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:128) glProgramUniform3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:129) glProgramUniform3d (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:130) glProgramUniform3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:131) glProgramUniform3ui (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:132) glProgramUniform3uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:133) glProgramUniform4i (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:134) glProgramUniform4iv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:135) glProgramUniform4f (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:136) glProgramUniform4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:137) glProgramUniform4d (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:138) glProgramUniform4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:139) glProgramUniform4ui (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:140) glProgramUniform4uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:141) glProgramUniformMatrix2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:142) glProgramUniformMatrix3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:143) glProgramUniformMatrix4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:144) glProgramUniformMatrix2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:145) glProgramUniformMatrix3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:146) glProgramUniformMatrix4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:147) glProgramUniformMatrix2x3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:148) glProgramUniformMatrix3x2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:149) glProgramUniformMatrix2x4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:150) glProgramUniformMatrix4x2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:151) glProgramUniformMatrix3x4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:152) glProgramUniformMatrix4x3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:153) glProgramUniformMatrix2x3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:154) glProgramUniformMatrix3x2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:155) glProgramUniformMatrix2x4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:156) glProgramUniformMatrix4x2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:157) glProgramUniformMatrix3x4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:158) glProgramUniformMatrix4x3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:159) glValidateProgramPipeline (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:160) glGetProgramPipelineInfoLog (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:161) gl_VERTEX_SHADER_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:163) gl_FRAGMENT_SHADER_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:166) gl_GEOMETRY_SHADER_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:169) gl_TESS_CONTROL_SHADER_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:172) gl_TESS_EVALUATION_SHADER_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:175) gl_ALL_SHADER_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:178) gl_PROGRAM_SEPARABLE (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:181) gl_ACTIVE_PROGRAM (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:184) gl_PROGRAM_PIPELINE_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/SeparateShaderObjects.hs:187) 9% ( 3 / 33) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters' Missing documentation for: glGetActiveAtomicCounterBufferiv (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:62) gl_ATOMIC_COUNTER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:64) gl_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:67) gl_ATOMIC_COUNTER_BUFFER_START (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:70) gl_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:73) gl_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:76) gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:79) gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:82) gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:85) gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:88) gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:91) gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:94) gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:97) gl_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:100) gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:103) gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:106) gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:109) gl_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:112) gl_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:115) gl_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:118) gl_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:121) gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:124) gl_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:127) gl_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:130) gl_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:133) gl_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:136) gl_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:139) gl_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:142) gl_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:145) gl_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderAtomicCounters.hs:148) 13% ( 3 / 23) in 'Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader' Missing documentation for: glDispatchCompute (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:51) glDispatchComputeIndirect (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:52) gl_COMPUTE_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:54) gl_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:57) gl_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:60) gl_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:63) gl_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:66) gl_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:69) gl_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:72) gl_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:75) gl_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:78) gl_MAX_COMPUTE_LOCAL_INVOCATIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:81) gl_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:84) gl_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:87) gl_COMPUTE_LOCAL_WORK_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:90) gl_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:93) gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:96) gl_DISPATCH_INDIRECT_BUFFER (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:99) gl_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:102) gl_COMPUTE_SHADER_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/ComputeShader.hs:105) 13% ( 2 / 15) in 'Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility' Missing documentation for: gl_COMPRESSED_RGB8_ETC2 (src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs:35) gl_COMPRESSED_SRGB8_ETC2 (src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs:38) gl_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs:41) gl_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs:44) gl_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/Rendering/OpenGL/Raw/ARB/ES3Compatibility.hs:47) gl_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 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(src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:563) glVertexAttrib4Nusv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:564) glVertexAttrib4bv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:565) glVertexAttrib4d (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:566) glVertexAttrib4dv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:567) glVertexAttrib4f (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:568) glVertexAttrib4fv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:569) glVertexAttrib4iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:570) glVertexAttrib4s (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:571) glVertexAttrib4sv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:572) glVertexAttrib4ubv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:573) glVertexAttrib4uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:574) glVertexAttrib4usv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:575) glVertexAttribI1i (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:576) glVertexAttribI1iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:577) glVertexAttribI1ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:578) glVertexAttribI1uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:579) glVertexAttribI2i (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:580) glVertexAttribI2iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:581) glVertexAttribI2ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:582) glVertexAttribI2uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:583) glVertexAttribI3i (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:584) glVertexAttribI3iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:585) glVertexAttribI3ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:586) glVertexAttribI3uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:587) glVertexAttribI4bv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:588) glVertexAttribI4i (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:589) glVertexAttribI4iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:590) glVertexAttribI4sv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:591) glVertexAttribI4ubv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:592) glVertexAttribI4ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:593) glVertexAttribI4uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:594) glVertexAttribI4usv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:595) glVertexAttribIPointer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:596) glVertexAttribPointer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:597) glViewport (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:598) 0% ( 1 /683) in 'Graphics.Rendering.OpenGL.Raw.Core31.Tokens' Missing documentation for: gl_ACTIVE_ATTRIBUTES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:20) gl_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:23) gl_ACTIVE_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:26) gl_ACTIVE_UNIFORMS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:29) gl_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:32) gl_ALIASED_LINE_WIDTH_RANGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:35) gl_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:38) gl_ALWAYS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:41) gl_AND (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:44) gl_AND_INVERTED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:47) gl_AND_REVERSE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:50) gl_ARRAY_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:53) gl_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:56) gl_ATTACHED_SHADERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:59) gl_BACK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:62) gl_BACK_LEFT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:65) gl_BACK_RIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:68) gl_BGR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:71) gl_BGRA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:74) gl_BGRA_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:77) gl_BGR_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:80) gl_BLEND (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:83) gl_BLEND_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:86) gl_BLEND_DST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:89) gl_BLEND_DST_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:92) gl_BLEND_DST_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:95) gl_BLEND_EQUATION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:98) gl_BLEND_EQUATION_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:101) gl_BLEND_EQUATION_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:104) gl_BLEND_SRC (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:107) gl_BLEND_SRC_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:110) gl_BLEND_SRC_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:113) gl_BLUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:116) gl_BLUE_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:119) gl_BOOL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:122) gl_BOOL_VEC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:125) gl_BOOL_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:128) gl_BOOL_VEC4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:131) gl_BUFFER_ACCESS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:134) gl_BUFFER_ACCESS_FLAGS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:137) gl_BUFFER_MAPPED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:140) gl_BUFFER_MAP_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:143) gl_BUFFER_MAP_OFFSET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:146) gl_BUFFER_MAP_POINTER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:149) gl_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:152) gl_BUFFER_USAGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:155) gl_BYTE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:158) gl_CCW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:161) gl_CLAMP_READ_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:164) gl_CLAMP_TO_BORDER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:167) gl_CLAMP_TO_EDGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:170) gl_CLEAR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:173) gl_CLIP_DISTANCE0 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:176) gl_CLIP_DISTANCE1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:179) gl_CLIP_DISTANCE2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:182) gl_CLIP_DISTANCE3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:185) gl_CLIP_DISTANCE4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:188) gl_CLIP_DISTANCE5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:191) gl_CLIP_DISTANCE6 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:194) gl_CLIP_DISTANCE7 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:197) gl_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:200) gl_COLOR_ATTACHMENT0 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:203) gl_COLOR_ATTACHMENT1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:206) gl_COLOR_ATTACHMENT10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:209) gl_COLOR_ATTACHMENT11 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:212) gl_COLOR_ATTACHMENT12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:215) gl_COLOR_ATTACHMENT13 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:218) gl_COLOR_ATTACHMENT14 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:221) gl_COLOR_ATTACHMENT15 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:224) gl_COLOR_ATTACHMENT2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:227) gl_COLOR_ATTACHMENT3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:230) gl_COLOR_ATTACHMENT4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:233) gl_COLOR_ATTACHMENT5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:236) gl_COLOR_ATTACHMENT6 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:239) gl_COLOR_ATTACHMENT7 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:242) gl_COLOR_ATTACHMENT8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:245) gl_COLOR_ATTACHMENT9 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:248) gl_COLOR_BUFFER_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:251) gl_COLOR_CLEAR_VALUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:254) gl_COLOR_LOGIC_OP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:257) gl_COLOR_WRITEMASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:260) gl_COMPARE_REF_TO_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:263) gl_COMPILE_STATUS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:266) gl_COMPRESSED_RED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:269) gl_COMPRESSED_RED_RGTC1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:272) gl_COMPRESSED_RG (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:275) gl_COMPRESSED_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:278) gl_COMPRESSED_RGBA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:281) gl_COMPRESSED_RG_RGTC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:284) gl_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:287) gl_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:290) gl_COMPRESSED_SRGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:293) gl_COMPRESSED_SRGB_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:296) gl_COMPRESSED_TEXTURE_FORMATS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:299) gl_CONSTANT_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:302) gl_CONSTANT_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:305) gl_CONTEXT_FLAGS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:308) gl_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:311) gl_COPY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:314) gl_COPY_INVERTED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:317) gl_CULL_FACE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:320) gl_CULL_FACE_MODE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:323) gl_CURRENT_PROGRAM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:326) gl_CURRENT_QUERY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:329) gl_CURRENT_VERTEX_ATTRIB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:332) gl_CW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:335) gl_DECR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:338) gl_DECR_WRAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:341) gl_DELETE_STATUS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:344) gl_DEPTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:347) gl_DEPTH24_STENCIL8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:350) gl_DEPTH32F_STENCIL8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:353) gl_DEPTH_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:356) gl_DEPTH_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:359) gl_DEPTH_BUFFER_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:362) gl_DEPTH_CLEAR_VALUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:365) gl_DEPTH_COMPONENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:368) gl_DEPTH_COMPONENT16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:371) gl_DEPTH_COMPONENT24 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:374) gl_DEPTH_COMPONENT32 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:377) gl_DEPTH_COMPONENT32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:380) gl_DEPTH_FUNC (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:383) gl_DEPTH_RANGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:386) gl_DEPTH_STENCIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:389) gl_DEPTH_STENCIL_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:392) gl_DEPTH_TEST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:395) gl_DEPTH_WRITEMASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:398) gl_DITHER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:401) gl_DONT_CARE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:404) gl_DOUBLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:407) gl_DOUBLEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:410) gl_DRAW_BUFFER 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(src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:452) gl_DRAW_BUFFER7 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:455) gl_DRAW_BUFFER8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:458) gl_DRAW_BUFFER9 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:461) gl_DRAW_FRAMEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:464) gl_DRAW_FRAMEBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:467) gl_DST_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:470) gl_DST_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:473) gl_DYNAMIC_COPY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:476) gl_DYNAMIC_DRAW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:479) gl_DYNAMIC_READ (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:482) gl_ELEMENT_ARRAY_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:485) gl_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:488) gl_EQUAL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:491) gl_EQUIV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:494) gl_EXTENSIONS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:497) gl_FALSE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:500) gl_FASTEST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:503) gl_FILL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:506) gl_FIXED_ONLY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:509) gl_FLOAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:512) gl_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:515) gl_FLOAT_MAT2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:518) gl_FLOAT_MAT2x3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:521) gl_FLOAT_MAT2x4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:524) gl_FLOAT_MAT3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:527) gl_FLOAT_MAT3x2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:530) gl_FLOAT_MAT3x4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:533) gl_FLOAT_MAT4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:536) gl_FLOAT_MAT4x2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:539) gl_FLOAT_MAT4x3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:542) gl_FLOAT_VEC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:545) gl_FLOAT_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:548) gl_FLOAT_VEC4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:551) gl_FRAGMENT_SHADER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:554) gl_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:557) gl_FRAMEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:560) gl_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:563) gl_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:566) gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:569) gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:572) gl_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:575) gl_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:578) gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:581) gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:584) gl_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:587) gl_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:590) gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:593) gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:596) gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:599) gl_FRAMEBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:602) gl_FRAMEBUFFER_COMPLETE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:605) gl_FRAMEBUFFER_DEFAULT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:608) gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:611) gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:614) gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:617) gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:620) gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:623) gl_FRAMEBUFFER_SRGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:626) gl_FRAMEBUFFER_UNDEFINED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:629) gl_FRAMEBUFFER_UNSUPPORTED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:632) gl_FRONT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:635) gl_FRONT_AND_BACK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:638) gl_FRONT_FACE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:641) gl_FRONT_LEFT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:644) gl_FRONT_RIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:647) gl_FUNC_ADD (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:650) gl_FUNC_REVERSE_SUBTRACT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:653) gl_FUNC_SUBTRACT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:656) gl_GEQUAL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:659) gl_GREATER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:662) gl_GREEN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:665) gl_GREEN_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:668) gl_HALF_FLOAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:671) gl_INCR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:674) gl_INCR_WRAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:677) gl_INFO_LOG_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:680) gl_INT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:683) gl_INTERLEAVED_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:686) gl_INT_SAMPLER_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:689) gl_INT_SAMPLER_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:692) gl_INT_SAMPLER_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:695) gl_INT_SAMPLER_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:698) gl_INT_SAMPLER_2D_RECT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:701) gl_INT_SAMPLER_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:704) gl_INT_SAMPLER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:707) gl_INT_SAMPLER_CUBE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:710) gl_INT_VEC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:713) gl_INT_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:716) gl_INT_VEC4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:719) gl_INVALID_ENUM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:722) gl_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:725) gl_INVALID_OPERATION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:728) gl_INVALID_VALUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:731) gl_INVERT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:734) gl_KEEP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:737) gl_LEFT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:740) gl_LEQUAL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:743) gl_LESS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:746) gl_LINE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:749) gl_LINEAR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:752) gl_LINEAR_MIPMAP_LINEAR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:755) gl_LINEAR_MIPMAP_NEAREST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:758) gl_LINES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:761) gl_LINE_LOOP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:764) gl_LINE_SMOOTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:767) gl_LINE_SMOOTH_HINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:770) gl_LINE_STRIP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:773) gl_LINE_WIDTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:776) gl_LINE_WIDTH_GRANULARITY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:779) gl_LINE_WIDTH_RANGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:782) gl_LINK_STATUS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:785) gl_LOGIC_OP_MODE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:788) gl_LOWER_LEFT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:791) gl_MAJOR_VERSION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:794) gl_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:797) gl_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:800) gl_MAP_INVALIDATE_RANGE_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:803) gl_MAP_READ_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:806) gl_MAP_UNSYNCHRONIZED_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:809) gl_MAP_WRITE_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:812) gl_MAX (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:815) gl_MAX_3D_TEXTURE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:818) gl_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:821) gl_MAX_CLIP_DISTANCES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:824) gl_MAX_COLOR_ATTACHMENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:827) gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:830) gl_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:833) gl_MAX_DRAW_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:836) gl_MAX_ELEMENTS_INDICES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:839) gl_MAX_ELEMENTS_VERTICES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:842) gl_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:845) gl_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:848) gl_MAX_RENDERBUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:851) gl_MAX_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:854) gl_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:857) gl_MAX_TEXTURE_LOD_BIAS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:860) gl_MAX_TEXTURE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:863) gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:866) gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:869) gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:872) gl_MAX_VARYING_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:875) gl_MAX_VARYING_FLOATS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:878) gl_MAX_VERTEX_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:881) gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:884) gl_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:887) gl_MAX_VIEWPORT_DIMS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:890) gl_MIN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:893) gl_MINOR_VERSION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:896) gl_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:899) gl_MIRRORED_REPEAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:902) gl_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:905) gl_NAND (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:908) gl_NEAREST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:911) gl_NEAREST_MIPMAP_LINEAR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:914) gl_NEAREST_MIPMAP_NEAREST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:917) gl_NEVER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:920) gl_NICEST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:923) gl_NONE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:926) gl_NOOP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:929) gl_NOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:932) gl_NOTEQUAL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:935) gl_NO_ERROR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:938) gl_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:941) gl_NUM_EXTENSIONS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:944) gl_ONE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:947) gl_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:950) gl_ONE_MINUS_CONSTANT_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:953) gl_ONE_MINUS_DST_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:956) gl_ONE_MINUS_DST_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:959) gl_ONE_MINUS_SRC_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:962) gl_ONE_MINUS_SRC_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:965) gl_OR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:968) gl_OR_INVERTED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:971) gl_OR_REVERSE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:974) gl_OUT_OF_MEMORY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:977) gl_PACK_ALIGNMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:980) gl_PACK_IMAGE_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:983) gl_PACK_LSB_FIRST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:986) gl_PACK_ROW_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:989) gl_PACK_SKIP_IMAGES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:992) gl_PACK_SKIP_PIXELS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:995) gl_PACK_SKIP_ROWS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:998) gl_PACK_SWAP_BYTES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1001) gl_PIXEL_PACK_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1004) gl_PIXEL_PACK_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1007) gl_PIXEL_UNPACK_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1010) gl_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1013) gl_POINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1016) gl_POINTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1019) gl_POINT_FADE_THRESHOLD_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1022) gl_POINT_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1025) gl_POINT_SIZE_GRANULARITY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1028) gl_POINT_SIZE_RANGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1031) gl_POINT_SPRITE_COORD_ORIGIN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1034) gl_POLYGON_OFFSET_FACTOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1037) gl_POLYGON_OFFSET_FILL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1040) gl_POLYGON_OFFSET_LINE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1043) gl_POLYGON_OFFSET_POINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1046) gl_POLYGON_OFFSET_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1049) gl_POLYGON_SMOOTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1052) gl_POLYGON_SMOOTH_HINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1055) gl_PRIMITIVES_GENERATED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1058) gl_PRIMITIVE_RESTART (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1061) gl_PRIMITIVE_RESTART_INDEX (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1064) gl_PROXY_TEXTURE_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1067) gl_PROXY_TEXTURE_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1070) gl_PROXY_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1073) gl_PROXY_TEXTURE_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1076) gl_PROXY_TEXTURE_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1079) gl_PROXY_TEXTURE_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1082) gl_QUERY_BY_REGION_NO_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1085) gl_QUERY_BY_REGION_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1088) gl_QUERY_COUNTER_BITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1091) gl_QUERY_NO_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1094) gl_QUERY_RESULT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1097) gl_QUERY_RESULT_AVAILABLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1100) gl_QUERY_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1103) gl_R11F_G11F_B10F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1106) gl_R16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1109) gl_R16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1112) gl_R16I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1115) gl_R16UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1118) gl_R16_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1121) gl_R32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1124) gl_R32I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1127) gl_R32UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1130) gl_R3_G3_B2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1133) gl_R8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1136) gl_R8I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1139) gl_R8UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1142) gl_R8_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1145) gl_RASTERIZER_DISCARD (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1148) gl_READ_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1151) gl_READ_FRAMEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1154) gl_READ_FRAMEBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1157) gl_READ_ONLY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1160) gl_READ_WRITE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1163) gl_RED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1166) gl_RED_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1169) gl_RED_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1172) gl_RENDERBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1175) gl_RENDERBUFFER_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1178) gl_RENDERBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1181) gl_RENDERBUFFER_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1184) gl_RENDERBUFFER_DEPTH_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1187) gl_RENDERBUFFER_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1190) gl_RENDERBUFFER_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1193) gl_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1196) gl_RENDERBUFFER_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1199) gl_RENDERBUFFER_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1202) gl_RENDERBUFFER_STENCIL_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1205) gl_RENDERBUFFER_WIDTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1208) gl_RENDERER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1211) gl_REPEAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1214) gl_REPLACE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1217) gl_RG (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1220) gl_RG16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1223) gl_RG16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1226) gl_RG16I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1229) gl_RG16UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1232) gl_RG16_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1235) gl_RG32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1238) gl_RG32I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1241) gl_RG32UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1244) gl_RG8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1247) gl_RG8I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1250) gl_RG8UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1253) gl_RG8_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1256) gl_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1259) gl_RGB10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1262) gl_RGB10_A2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1265) gl_RGB12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1268) gl_RGB16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1271) gl_RGB16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1274) gl_RGB16I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1277) gl_RGB16UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1280) gl_RGB16_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1283) gl_RGB32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1286) gl_RGB32I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1289) gl_RGB32UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1292) gl_RGB4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1295) gl_RGB5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1298) gl_RGB5_A1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1301) gl_RGB8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1304) gl_RGB8I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1307) gl_RGB8UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1310) gl_RGB8_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1313) gl_RGB9_E5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1316) gl_RGBA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1319) gl_RGBA12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1322) gl_RGBA16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1325) gl_RGBA16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1328) gl_RGBA16I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1331) gl_RGBA16UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1334) gl_RGBA16_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1337) gl_RGBA2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1340) gl_RGBA32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1343) gl_RGBA32I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1346) gl_RGBA32UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1349) gl_RGBA4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1352) gl_RGBA8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1355) gl_RGBA8I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1358) gl_RGBA8UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1361) gl_RGBA8_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1364) gl_RGBA_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1367) gl_RGBA_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1370) gl_RGB_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1373) gl_RGB_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1376) gl_RG_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1379) gl_RG_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1382) gl_RIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1385) gl_SAMPLER_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1388) gl_SAMPLER_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1391) gl_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1394) gl_SAMPLER_1D_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1397) gl_SAMPLER_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1400) gl_SAMPLER_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1403) gl_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1406) gl_SAMPLER_2D_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1409) gl_SAMPLER_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1412) gl_SAMPLER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1415) gl_SAMPLER_CUBE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1418) gl_SAMPLER_CUBE_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1421) gl_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1424) gl_SAMPLES_PASSED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1427) gl_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1430) gl_SAMPLE_ALPHA_TO_ONE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1433) gl_SAMPLE_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1436) gl_SAMPLE_COVERAGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1439) gl_SAMPLE_COVERAGE_INVERT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1442) gl_SAMPLE_COVERAGE_VALUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1445) gl_SCISSOR_BOX (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1448) gl_SCISSOR_TEST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1451) gl_SEPARATE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1454) gl_SET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1457) gl_SHADER_SOURCE_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1460) gl_SHADER_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1463) gl_SHADING_LANGUAGE_VERSION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1466) gl_SHORT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1469) gl_SIGNED_NORMALIZED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1472) gl_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1475) gl_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1478) gl_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1481) gl_SMOOTH_POINT_SIZE_RANGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1484) gl_SRC_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1487) gl_SRC_ALPHA_SATURATE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1490) gl_SRC_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1493) gl_SRGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1496) gl_SRGB8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1499) gl_SRGB8_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1502) gl_SRGB_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1505) gl_STATIC_COPY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1508) gl_STATIC_DRAW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1511) gl_STATIC_READ (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1514) gl_STENCIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1517) gl_STENCIL_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1520) gl_STENCIL_BACK_FAIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1523) gl_STENCIL_BACK_FUNC (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1526) gl_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1529) gl_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1532) gl_STENCIL_BACK_REF (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1535) gl_STENCIL_BACK_VALUE_MASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1538) gl_STENCIL_BACK_WRITEMASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1541) gl_STENCIL_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1544) gl_STENCIL_BUFFER_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1547) gl_STENCIL_CLEAR_VALUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1550) gl_STENCIL_FAIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1553) gl_STENCIL_FUNC (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1556) gl_STENCIL_INDEX (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1559) gl_STENCIL_INDEX1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1562) gl_STENCIL_INDEX16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1565) gl_STENCIL_INDEX4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1568) gl_STENCIL_INDEX8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1571) gl_STENCIL_PASS_DEPTH_FAIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1574) gl_STENCIL_PASS_DEPTH_PASS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1577) gl_STENCIL_REF (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1580) gl_STENCIL_TEST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1583) gl_STENCIL_VALUE_MASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1586) gl_STENCIL_WRITEMASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1589) gl_STEREO (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1592) gl_STREAM_COPY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1595) gl_STREAM_DRAW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1598) gl_STREAM_READ (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1601) gl_SUBPIXEL_BITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1604) gl_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1607) gl_TEXTURE0 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1610) gl_TEXTURE1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1613) gl_TEXTURE10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1616) gl_TEXTURE11 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1619) gl_TEXTURE12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1622) gl_TEXTURE13 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1625) gl_TEXTURE14 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1628) gl_TEXTURE15 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1631) gl_TEXTURE16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1634) gl_TEXTURE17 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1637) gl_TEXTURE18 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1640) gl_TEXTURE19 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1643) gl_TEXTURE2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1646) gl_TEXTURE20 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1649) gl_TEXTURE21 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1652) gl_TEXTURE22 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1655) gl_TEXTURE23 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1658) gl_TEXTURE24 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1661) gl_TEXTURE25 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1664) gl_TEXTURE26 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1667) gl_TEXTURE27 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1670) gl_TEXTURE28 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1673) gl_TEXTURE29 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1676) gl_TEXTURE3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1679) gl_TEXTURE30 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1682) gl_TEXTURE31 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1685) gl_TEXTURE4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1688) gl_TEXTURE5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1691) gl_TEXTURE6 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1694) gl_TEXTURE7 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1697) gl_TEXTURE8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1700) gl_TEXTURE9 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1703) gl_TEXTURE_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1706) gl_TEXTURE_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1709) gl_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1712) gl_TEXTURE_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1715) gl_TEXTURE_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1718) gl_TEXTURE_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1721) gl_TEXTURE_ALPHA_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1724) gl_TEXTURE_BASE_LEVEL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1727) gl_TEXTURE_BINDING_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1730) gl_TEXTURE_BINDING_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1733) gl_TEXTURE_BINDING_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1736) gl_TEXTURE_BINDING_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1739) gl_TEXTURE_BINDING_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1742) gl_TEXTURE_BINDING_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1745) gl_TEXTURE_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1748) gl_TEXTURE_BLUE_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1751) gl_TEXTURE_BORDER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1754) gl_TEXTURE_BORDER_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1757) gl_TEXTURE_COMPARE_FUNC (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1760) gl_TEXTURE_COMPARE_MODE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1763) gl_TEXTURE_COMPRESSED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1766) gl_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1769) gl_TEXTURE_COMPRESSION_HINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1772) gl_TEXTURE_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1775) gl_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1778) gl_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1781) gl_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1784) gl_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1787) gl_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1790) gl_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1793) gl_TEXTURE_DEPTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1796) gl_TEXTURE_DEPTH_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1799) gl_TEXTURE_DEPTH_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1802) gl_TEXTURE_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1805) gl_TEXTURE_GREEN_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1808) gl_TEXTURE_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1811) gl_TEXTURE_INTERNAL_FORMAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1814) gl_TEXTURE_LOD_BIAS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1817) gl_TEXTURE_MAG_FILTER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1820) gl_TEXTURE_MAX_LEVEL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1823) gl_TEXTURE_MAX_LOD (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1826) gl_TEXTURE_MIN_FILTER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1829) gl_TEXTURE_MIN_LOD (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1832) gl_TEXTURE_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1835) gl_TEXTURE_RED_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1838) gl_TEXTURE_SHARED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1841) gl_TEXTURE_STENCIL_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1844) gl_TEXTURE_WIDTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1847) gl_TEXTURE_WRAP_R (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1850) gl_TEXTURE_WRAP_S (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1853) gl_TEXTURE_WRAP_T (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1856) gl_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1859) gl_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1862) gl_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1865) gl_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1868) gl_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1871) gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1874) gl_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1877) gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1880) gl_TRIANGLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1883) gl_TRIANGLE_FAN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1886) gl_TRIANGLE_STRIP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1889) gl_TRUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1892) gl_UNPACK_ALIGNMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1895) gl_UNPACK_IMAGE_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1898) gl_UNPACK_LSB_FIRST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1901) gl_UNPACK_ROW_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1904) gl_UNPACK_SKIP_IMAGES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1907) gl_UNPACK_SKIP_PIXELS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1910) gl_UNPACK_SKIP_ROWS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1913) gl_UNPACK_SWAP_BYTES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1916) gl_UNSIGNED_BYTE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1919) gl_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1922) gl_UNSIGNED_BYTE_3_3_2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1925) gl_UNSIGNED_INT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1928) gl_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1931) gl_UNSIGNED_INT_10_10_10_2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1934) gl_UNSIGNED_INT_24_8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1937) gl_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1940) gl_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1943) gl_UNSIGNED_INT_8_8_8_8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1946) gl_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1949) gl_UNSIGNED_INT_SAMPLER_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1952) gl_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1955) gl_UNSIGNED_INT_SAMPLER_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1958) gl_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1961) gl_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1964) gl_UNSIGNED_INT_SAMPLER_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1967) gl_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1970) gl_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1973) gl_UNSIGNED_INT_VEC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1976) gl_UNSIGNED_INT_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1979) gl_UNSIGNED_INT_VEC4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1982) gl_UNSIGNED_NORMALIZED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1985) gl_UNSIGNED_SHORT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1988) gl_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1991) gl_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1994) gl_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1997) gl_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2000) gl_UNSIGNED_SHORT_5_6_5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2003) gl_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2006) gl_UPPER_LEFT 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glUniformMatrix4x3fv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:536) glUnmapBuffer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:537) glUseProgram (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:538) glValidateProgram (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:539) glVertexAttrib1d (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:540) glVertexAttrib1dv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:541) glVertexAttrib1f (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:542) glVertexAttrib1fv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:543) glVertexAttrib1s (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:544) glVertexAttrib1sv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:545) glVertexAttrib2d (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:546) glVertexAttrib2dv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:547) glVertexAttrib2f 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glVertexAttrib4Nub (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:561) glVertexAttrib4Nubv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:562) glVertexAttrib4Nuiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:563) glVertexAttrib4Nusv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:564) glVertexAttrib4bv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:565) glVertexAttrib4d (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:566) glVertexAttrib4dv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:567) glVertexAttrib4f (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:568) glVertexAttrib4fv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:569) glVertexAttrib4iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:570) glVertexAttrib4s (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:571) glVertexAttrib4sv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:572) glVertexAttrib4ubv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:573) glVertexAttrib4uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:574) glVertexAttrib4usv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:575) glVertexAttribI1i (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:576) glVertexAttribI1iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:577) glVertexAttribI1ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:578) glVertexAttribI1uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:579) glVertexAttribI2i (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:580) glVertexAttribI2iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:581) glVertexAttribI2ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:582) glVertexAttribI2uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:583) glVertexAttribI3i (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:584) glVertexAttribI3iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:585) glVertexAttribI3ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:586) glVertexAttribI3uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:587) glVertexAttribI4bv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:588) glVertexAttribI4i (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:589) glVertexAttribI4iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:590) glVertexAttribI4sv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:591) glVertexAttribI4ubv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:592) glVertexAttribI4ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:593) glVertexAttribI4uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:594) glVertexAttribI4usv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:595) glVertexAttribIPointer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:596) glVertexAttribPointer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:597) glViewport (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:598) gl_ACTIVE_ATTRIBUTES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:20) gl_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:23) gl_ACTIVE_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:26) gl_ACTIVE_UNIFORMS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:29) gl_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:32) gl_ALIASED_LINE_WIDTH_RANGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:35) gl_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:38) gl_ALWAYS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:41) gl_AND (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:44) gl_AND_INVERTED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:47) gl_AND_REVERSE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:50) gl_ARRAY_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:53) gl_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:56) gl_ATTACHED_SHADERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:59) gl_BACK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:62) gl_BACK_LEFT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:65) gl_BACK_RIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:68) gl_BGR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:71) gl_BGRA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:74) gl_BGRA_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:77) gl_BGR_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:80) gl_BLEND (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:83) gl_BLEND_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:86) gl_BLEND_DST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:89) gl_BLEND_DST_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:92) gl_BLEND_DST_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:95) gl_BLEND_EQUATION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:98) gl_BLEND_EQUATION_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:101) gl_BLEND_EQUATION_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:104) gl_BLEND_SRC (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:107) gl_BLEND_SRC_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:110) gl_BLEND_SRC_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:113) gl_BLUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:116) gl_BLUE_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:119) gl_BOOL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:122) gl_BOOL_VEC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:125) gl_BOOL_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:128) gl_BOOL_VEC4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:131) gl_BUFFER_ACCESS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:134) gl_BUFFER_ACCESS_FLAGS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:137) gl_BUFFER_MAPPED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:140) gl_BUFFER_MAP_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:143) gl_BUFFER_MAP_OFFSET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:146) gl_BUFFER_MAP_POINTER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:149) gl_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:152) gl_BUFFER_USAGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:155) gl_BYTE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:158) gl_CCW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:161) gl_CLAMP_READ_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:164) gl_CLAMP_TO_BORDER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:167) gl_CLAMP_TO_EDGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:170) gl_CLEAR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:173) gl_CLIP_DISTANCE0 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:176) gl_CLIP_DISTANCE1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:179) gl_CLIP_DISTANCE2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:182) gl_CLIP_DISTANCE3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:185) gl_CLIP_DISTANCE4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:188) gl_CLIP_DISTANCE5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:191) gl_CLIP_DISTANCE6 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:194) gl_CLIP_DISTANCE7 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:197) gl_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:200) gl_COLOR_ATTACHMENT0 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:203) gl_COLOR_ATTACHMENT1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:206) gl_COLOR_ATTACHMENT10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:209) gl_COLOR_ATTACHMENT11 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:212) gl_COLOR_ATTACHMENT12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:215) gl_COLOR_ATTACHMENT13 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:218) gl_COLOR_ATTACHMENT14 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:221) gl_COLOR_ATTACHMENT15 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:224) gl_COLOR_ATTACHMENT2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:227) gl_COLOR_ATTACHMENT3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:230) gl_COLOR_ATTACHMENT4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:233) gl_COLOR_ATTACHMENT5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:236) gl_COLOR_ATTACHMENT6 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:239) gl_COLOR_ATTACHMENT7 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:242) gl_COLOR_ATTACHMENT8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:245) gl_COLOR_ATTACHMENT9 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:248) gl_COLOR_BUFFER_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:251) gl_COLOR_CLEAR_VALUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:254) gl_COLOR_LOGIC_OP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:257) gl_COLOR_WRITEMASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:260) gl_COMPARE_REF_TO_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:263) gl_COMPILE_STATUS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:266) gl_COMPRESSED_RED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:269) gl_COMPRESSED_RED_RGTC1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:272) gl_COMPRESSED_RG (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:275) gl_COMPRESSED_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:278) gl_COMPRESSED_RGBA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:281) gl_COMPRESSED_RG_RGTC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:284) gl_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:287) gl_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:290) gl_COMPRESSED_SRGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:293) gl_COMPRESSED_SRGB_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:296) gl_COMPRESSED_TEXTURE_FORMATS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:299) gl_CONSTANT_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:302) gl_CONSTANT_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:305) gl_CONTEXT_FLAGS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:308) gl_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:311) gl_COPY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:314) gl_COPY_INVERTED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:317) gl_CULL_FACE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:320) gl_CULL_FACE_MODE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:323) gl_CURRENT_PROGRAM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:326) gl_CURRENT_QUERY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:329) gl_CURRENT_VERTEX_ATTRIB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:332) gl_CW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:335) gl_DECR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:338) gl_DECR_WRAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:341) gl_DELETE_STATUS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:344) gl_DEPTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:347) gl_DEPTH24_STENCIL8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:350) gl_DEPTH32F_STENCIL8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:353) gl_DEPTH_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:356) gl_DEPTH_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:359) gl_DEPTH_BUFFER_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:362) gl_DEPTH_CLEAR_VALUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:365) gl_DEPTH_COMPONENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:368) gl_DEPTH_COMPONENT16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:371) gl_DEPTH_COMPONENT24 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:374) gl_DEPTH_COMPONENT32 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:377) gl_DEPTH_COMPONENT32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:380) gl_DEPTH_FUNC (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:383) gl_DEPTH_RANGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:386) gl_DEPTH_STENCIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:389) gl_DEPTH_STENCIL_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:392) gl_DEPTH_TEST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:395) gl_DEPTH_WRITEMASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:398) gl_DITHER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:401) gl_DONT_CARE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:404) gl_DOUBLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:407) gl_DOUBLEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:410) gl_DRAW_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:413) gl_DRAW_BUFFER0 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:416) gl_DRAW_BUFFER1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:419) gl_DRAW_BUFFER10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:422) gl_DRAW_BUFFER11 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:425) gl_DRAW_BUFFER12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:428) gl_DRAW_BUFFER13 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:431) gl_DRAW_BUFFER14 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:434) gl_DRAW_BUFFER15 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:437) gl_DRAW_BUFFER2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:440) gl_DRAW_BUFFER3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:443) gl_DRAW_BUFFER4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:446) gl_DRAW_BUFFER5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:449) gl_DRAW_BUFFER6 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:452) gl_DRAW_BUFFER7 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:455) gl_DRAW_BUFFER8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:458) gl_DRAW_BUFFER9 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:461) gl_DRAW_FRAMEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:464) gl_DRAW_FRAMEBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:467) gl_DST_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:470) gl_DST_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:473) gl_DYNAMIC_COPY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:476) gl_DYNAMIC_DRAW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:479) gl_DYNAMIC_READ (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:482) gl_ELEMENT_ARRAY_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:485) gl_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:488) gl_EQUAL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:491) gl_EQUIV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:494) gl_EXTENSIONS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:497) gl_FALSE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:500) gl_FASTEST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:503) gl_FILL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:506) gl_FIXED_ONLY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:509) gl_FLOAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:512) gl_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:515) gl_FLOAT_MAT2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:518) gl_FLOAT_MAT2x3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:521) gl_FLOAT_MAT2x4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:524) gl_FLOAT_MAT3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:527) gl_FLOAT_MAT3x2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:530) gl_FLOAT_MAT3x4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:533) gl_FLOAT_MAT4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:536) gl_FLOAT_MAT4x2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:539) gl_FLOAT_MAT4x3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:542) gl_FLOAT_VEC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:545) gl_FLOAT_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:548) gl_FLOAT_VEC4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:551) gl_FRAGMENT_SHADER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:554) gl_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:557) gl_FRAMEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:560) gl_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:563) gl_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:566) gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:569) gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:572) gl_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:575) gl_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:578) gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:581) gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:584) gl_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:587) gl_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:590) gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:593) gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:596) gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:599) gl_FRAMEBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:602) gl_FRAMEBUFFER_COMPLETE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:605) gl_FRAMEBUFFER_DEFAULT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:608) gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:611) gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:614) gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:617) gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:620) gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:623) gl_FRAMEBUFFER_SRGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:626) gl_FRAMEBUFFER_UNDEFINED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:629) gl_FRAMEBUFFER_UNSUPPORTED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:632) gl_FRONT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:635) gl_FRONT_AND_BACK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:638) gl_FRONT_FACE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:641) gl_FRONT_LEFT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:644) gl_FRONT_RIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:647) gl_FUNC_ADD (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:650) gl_FUNC_REVERSE_SUBTRACT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:653) gl_FUNC_SUBTRACT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:656) gl_GEQUAL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:659) gl_GREATER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:662) gl_GREEN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:665) gl_GREEN_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:668) gl_HALF_FLOAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:671) gl_INCR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:674) gl_INCR_WRAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:677) gl_INFO_LOG_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:680) gl_INT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:683) gl_INTERLEAVED_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:686) gl_INT_SAMPLER_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:689) gl_INT_SAMPLER_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:692) gl_INT_SAMPLER_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:695) gl_INT_SAMPLER_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:698) gl_INT_SAMPLER_2D_RECT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:701) gl_INT_SAMPLER_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:704) gl_INT_SAMPLER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:707) gl_INT_SAMPLER_CUBE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:710) gl_INT_VEC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:713) gl_INT_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:716) gl_INT_VEC4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:719) gl_INVALID_ENUM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:722) gl_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:725) gl_INVALID_OPERATION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:728) gl_INVALID_VALUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:731) gl_INVERT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:734) gl_KEEP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:737) gl_LEFT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:740) gl_LEQUAL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:743) gl_LESS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:746) gl_LINE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:749) gl_LINEAR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:752) gl_LINEAR_MIPMAP_LINEAR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:755) gl_LINEAR_MIPMAP_NEAREST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:758) gl_LINES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:761) gl_LINE_LOOP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:764) gl_LINE_SMOOTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:767) gl_LINE_SMOOTH_HINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:770) gl_LINE_STRIP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:773) gl_LINE_WIDTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:776) gl_LINE_WIDTH_GRANULARITY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:779) gl_LINE_WIDTH_RANGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:782) gl_LINK_STATUS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:785) gl_LOGIC_OP_MODE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:788) gl_LOWER_LEFT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:791) gl_MAJOR_VERSION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:794) gl_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:797) gl_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:800) gl_MAP_INVALIDATE_RANGE_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:803) gl_MAP_READ_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:806) gl_MAP_UNSYNCHRONIZED_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:809) gl_MAP_WRITE_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:812) gl_MAX (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:815) gl_MAX_3D_TEXTURE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:818) gl_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:821) gl_MAX_CLIP_DISTANCES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:824) gl_MAX_COLOR_ATTACHMENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:827) gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:830) gl_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:833) gl_MAX_DRAW_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:836) gl_MAX_ELEMENTS_INDICES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:839) gl_MAX_ELEMENTS_VERTICES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:842) gl_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:845) gl_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:848) gl_MAX_RENDERBUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:851) gl_MAX_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:854) gl_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:857) gl_MAX_TEXTURE_LOD_BIAS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:860) gl_MAX_TEXTURE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:863) gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:866) gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:869) gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:872) gl_MAX_VARYING_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:875) gl_MAX_VARYING_FLOATS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:878) gl_MAX_VERTEX_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:881) gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:884) gl_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:887) gl_MAX_VIEWPORT_DIMS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:890) gl_MIN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:893) gl_MINOR_VERSION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:896) gl_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:899) gl_MIRRORED_REPEAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:902) gl_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:905) gl_NAND (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:908) gl_NEAREST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:911) gl_NEAREST_MIPMAP_LINEAR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:914) gl_NEAREST_MIPMAP_NEAREST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:917) gl_NEVER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:920) gl_NICEST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:923) gl_NONE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:926) gl_NOOP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:929) gl_NOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:932) gl_NOTEQUAL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:935) gl_NO_ERROR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:938) gl_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:941) gl_NUM_EXTENSIONS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:944) gl_ONE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:947) gl_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:950) gl_ONE_MINUS_CONSTANT_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:953) gl_ONE_MINUS_DST_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:956) gl_ONE_MINUS_DST_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:959) gl_ONE_MINUS_SRC_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:962) gl_ONE_MINUS_SRC_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:965) gl_OR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:968) gl_OR_INVERTED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:971) gl_OR_REVERSE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:974) gl_OUT_OF_MEMORY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:977) gl_PACK_ALIGNMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:980) gl_PACK_IMAGE_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:983) gl_PACK_LSB_FIRST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:986) gl_PACK_ROW_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:989) gl_PACK_SKIP_IMAGES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:992) gl_PACK_SKIP_PIXELS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:995) gl_PACK_SKIP_ROWS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:998) gl_PACK_SWAP_BYTES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1001) gl_PIXEL_PACK_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1004) gl_PIXEL_PACK_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1007) gl_PIXEL_UNPACK_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1010) gl_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1013) gl_POINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1016) gl_POINTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1019) gl_POINT_FADE_THRESHOLD_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1022) gl_POINT_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1025) gl_POINT_SIZE_GRANULARITY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1028) gl_POINT_SIZE_RANGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1031) gl_POINT_SPRITE_COORD_ORIGIN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1034) gl_POLYGON_OFFSET_FACTOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1037) gl_POLYGON_OFFSET_FILL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1040) gl_POLYGON_OFFSET_LINE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1043) gl_POLYGON_OFFSET_POINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1046) gl_POLYGON_OFFSET_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1049) gl_POLYGON_SMOOTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1052) gl_POLYGON_SMOOTH_HINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1055) gl_PRIMITIVES_GENERATED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1058) gl_PRIMITIVE_RESTART (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1061) gl_PRIMITIVE_RESTART_INDEX (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1064) gl_PROXY_TEXTURE_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1067) gl_PROXY_TEXTURE_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1070) gl_PROXY_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1073) gl_PROXY_TEXTURE_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1076) gl_PROXY_TEXTURE_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1079) gl_PROXY_TEXTURE_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1082) gl_QUERY_BY_REGION_NO_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1085) gl_QUERY_BY_REGION_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1088) gl_QUERY_COUNTER_BITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1091) gl_QUERY_NO_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1094) gl_QUERY_RESULT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1097) gl_QUERY_RESULT_AVAILABLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1100) gl_QUERY_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1103) gl_R11F_G11F_B10F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1106) gl_R16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1109) gl_R16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1112) gl_R16I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1115) gl_R16UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1118) gl_R16_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1121) gl_R32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1124) gl_R32I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1127) gl_R32UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1130) gl_R3_G3_B2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1133) gl_R8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1136) gl_R8I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1139) gl_R8UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1142) gl_R8_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1145) gl_RASTERIZER_DISCARD (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1148) gl_READ_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1151) gl_READ_FRAMEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1154) gl_READ_FRAMEBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1157) gl_READ_ONLY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1160) gl_READ_WRITE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1163) gl_RED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1166) gl_RED_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1169) gl_RED_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1172) gl_RENDERBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1175) gl_RENDERBUFFER_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1178) gl_RENDERBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1181) gl_RENDERBUFFER_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1184) gl_RENDERBUFFER_DEPTH_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1187) gl_RENDERBUFFER_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1190) gl_RENDERBUFFER_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1193) gl_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1196) gl_RENDERBUFFER_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1199) gl_RENDERBUFFER_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1202) gl_RENDERBUFFER_STENCIL_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1205) gl_RENDERBUFFER_WIDTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1208) gl_RENDERER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1211) gl_REPEAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1214) gl_REPLACE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1217) gl_RG (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1220) gl_RG16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1223) gl_RG16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1226) gl_RG16I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1229) gl_RG16UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1232) gl_RG16_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1235) gl_RG32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1238) gl_RG32I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1241) gl_RG32UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1244) gl_RG8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1247) gl_RG8I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1250) gl_RG8UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1253) gl_RG8_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1256) gl_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1259) gl_RGB10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1262) gl_RGB10_A2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1265) gl_RGB12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1268) gl_RGB16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1271) gl_RGB16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1274) gl_RGB16I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1277) gl_RGB16UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1280) gl_RGB16_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1283) gl_RGB32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1286) gl_RGB32I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1289) gl_RGB32UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1292) gl_RGB4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1295) gl_RGB5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1298) gl_RGB5_A1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1301) gl_RGB8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1304) gl_RGB8I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1307) gl_RGB8UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1310) gl_RGB8_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1313) gl_RGB9_E5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1316) gl_RGBA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1319) gl_RGBA12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1322) gl_RGBA16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1325) gl_RGBA16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1328) gl_RGBA16I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1331) gl_RGBA16UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1334) gl_RGBA16_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1337) gl_RGBA2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1340) gl_RGBA32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1343) gl_RGBA32I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1346) gl_RGBA32UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1349) gl_RGBA4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1352) gl_RGBA8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1355) gl_RGBA8I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1358) gl_RGBA8UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1361) gl_RGBA8_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1364) gl_RGBA_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1367) gl_RGBA_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1370) gl_RGB_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1373) gl_RGB_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1376) gl_RG_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1379) gl_RG_SNORM (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1382) gl_RIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1385) gl_SAMPLER_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1388) gl_SAMPLER_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1391) gl_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1394) gl_SAMPLER_1D_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1397) gl_SAMPLER_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1400) gl_SAMPLER_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1403) gl_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1406) gl_SAMPLER_2D_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1409) gl_SAMPLER_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1412) gl_SAMPLER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1415) gl_SAMPLER_CUBE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1418) gl_SAMPLER_CUBE_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1421) gl_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1424) gl_SAMPLES_PASSED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1427) gl_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1430) gl_SAMPLE_ALPHA_TO_ONE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1433) gl_SAMPLE_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1436) gl_SAMPLE_COVERAGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1439) gl_SAMPLE_COVERAGE_INVERT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1442) gl_SAMPLE_COVERAGE_VALUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1445) gl_SCISSOR_BOX (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1448) gl_SCISSOR_TEST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1451) gl_SEPARATE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1454) gl_SET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1457) gl_SHADER_SOURCE_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1460) gl_SHADER_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1463) gl_SHADING_LANGUAGE_VERSION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1466) gl_SHORT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1469) gl_SIGNED_NORMALIZED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1472) gl_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1475) gl_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1478) gl_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1481) gl_SMOOTH_POINT_SIZE_RANGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1484) gl_SRC_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1487) gl_SRC_ALPHA_SATURATE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1490) gl_SRC_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1493) gl_SRGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1496) gl_SRGB8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1499) gl_SRGB8_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1502) gl_SRGB_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1505) gl_STATIC_COPY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1508) gl_STATIC_DRAW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1511) gl_STATIC_READ (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1514) gl_STENCIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1517) gl_STENCIL_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1520) gl_STENCIL_BACK_FAIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1523) gl_STENCIL_BACK_FUNC (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1526) gl_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1529) gl_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1532) gl_STENCIL_BACK_REF (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1535) gl_STENCIL_BACK_VALUE_MASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1538) gl_STENCIL_BACK_WRITEMASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1541) gl_STENCIL_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1544) gl_STENCIL_BUFFER_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1547) gl_STENCIL_CLEAR_VALUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1550) gl_STENCIL_FAIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1553) gl_STENCIL_FUNC (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1556) gl_STENCIL_INDEX (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1559) gl_STENCIL_INDEX1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1562) gl_STENCIL_INDEX16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1565) gl_STENCIL_INDEX4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1568) gl_STENCIL_INDEX8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1571) gl_STENCIL_PASS_DEPTH_FAIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1574) gl_STENCIL_PASS_DEPTH_PASS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1577) gl_STENCIL_REF (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1580) gl_STENCIL_TEST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1583) gl_STENCIL_VALUE_MASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1586) gl_STENCIL_WRITEMASK (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1589) gl_STEREO (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1592) gl_STREAM_COPY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1595) gl_STREAM_DRAW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1598) gl_STREAM_READ (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1601) gl_SUBPIXEL_BITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1604) gl_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1607) gl_TEXTURE0 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1610) gl_TEXTURE1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1613) gl_TEXTURE10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1616) gl_TEXTURE11 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1619) gl_TEXTURE12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1622) gl_TEXTURE13 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1625) gl_TEXTURE14 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1628) gl_TEXTURE15 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1631) gl_TEXTURE16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1634) gl_TEXTURE17 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1637) gl_TEXTURE18 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1640) gl_TEXTURE19 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1643) gl_TEXTURE2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1646) gl_TEXTURE20 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1649) gl_TEXTURE21 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1652) gl_TEXTURE22 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1655) gl_TEXTURE23 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1658) gl_TEXTURE24 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1661) gl_TEXTURE25 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1664) gl_TEXTURE26 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1667) gl_TEXTURE27 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1670) gl_TEXTURE28 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1673) gl_TEXTURE29 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1676) gl_TEXTURE3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1679) gl_TEXTURE30 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1682) gl_TEXTURE31 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1685) gl_TEXTURE4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1688) gl_TEXTURE5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1691) gl_TEXTURE6 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1694) gl_TEXTURE7 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1697) gl_TEXTURE8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1700) gl_TEXTURE9 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1703) gl_TEXTURE_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1706) gl_TEXTURE_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1709) gl_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1712) gl_TEXTURE_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1715) gl_TEXTURE_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1718) gl_TEXTURE_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1721) gl_TEXTURE_ALPHA_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1724) gl_TEXTURE_BASE_LEVEL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1727) gl_TEXTURE_BINDING_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1730) gl_TEXTURE_BINDING_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1733) gl_TEXTURE_BINDING_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1736) gl_TEXTURE_BINDING_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1739) gl_TEXTURE_BINDING_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1742) gl_TEXTURE_BINDING_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1745) gl_TEXTURE_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1748) gl_TEXTURE_BLUE_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1751) gl_TEXTURE_BORDER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1754) gl_TEXTURE_BORDER_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1757) gl_TEXTURE_COMPARE_FUNC (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1760) gl_TEXTURE_COMPARE_MODE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1763) gl_TEXTURE_COMPRESSED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1766) gl_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1769) gl_TEXTURE_COMPRESSION_HINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1772) gl_TEXTURE_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1775) gl_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1778) gl_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1781) gl_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1784) gl_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1787) gl_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1790) gl_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1793) gl_TEXTURE_DEPTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1796) gl_TEXTURE_DEPTH_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1799) gl_TEXTURE_DEPTH_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1802) gl_TEXTURE_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1805) gl_TEXTURE_GREEN_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1808) gl_TEXTURE_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1811) gl_TEXTURE_INTERNAL_FORMAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1814) gl_TEXTURE_LOD_BIAS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1817) gl_TEXTURE_MAG_FILTER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1820) gl_TEXTURE_MAX_LEVEL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1823) gl_TEXTURE_MAX_LOD (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1826) gl_TEXTURE_MIN_FILTER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1829) gl_TEXTURE_MIN_LOD (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1832) gl_TEXTURE_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1835) gl_TEXTURE_RED_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1838) gl_TEXTURE_SHARED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1841) gl_TEXTURE_STENCIL_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1844) gl_TEXTURE_WIDTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1847) gl_TEXTURE_WRAP_R (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1850) gl_TEXTURE_WRAP_S (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1853) gl_TEXTURE_WRAP_T (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1856) gl_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1859) gl_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1862) gl_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1865) gl_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1868) gl_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1871) gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1874) gl_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1877) gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1880) gl_TRIANGLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1883) gl_TRIANGLE_FAN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1886) gl_TRIANGLE_STRIP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1889) gl_TRUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1892) gl_UNPACK_ALIGNMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1895) gl_UNPACK_IMAGE_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1898) gl_UNPACK_LSB_FIRST (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1901) gl_UNPACK_ROW_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1904) gl_UNPACK_SKIP_IMAGES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1907) gl_UNPACK_SKIP_PIXELS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1910) gl_UNPACK_SKIP_ROWS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1913) gl_UNPACK_SWAP_BYTES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1916) gl_UNSIGNED_BYTE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1919) gl_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1922) gl_UNSIGNED_BYTE_3_3_2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1925) gl_UNSIGNED_INT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1928) gl_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1931) gl_UNSIGNED_INT_10_10_10_2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1934) gl_UNSIGNED_INT_24_8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1937) gl_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1940) gl_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1943) gl_UNSIGNED_INT_8_8_8_8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1946) gl_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1949) gl_UNSIGNED_INT_SAMPLER_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1952) gl_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1955) gl_UNSIGNED_INT_SAMPLER_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1958) gl_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1961) gl_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1964) gl_UNSIGNED_INT_SAMPLER_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1967) gl_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1970) gl_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1973) gl_UNSIGNED_INT_VEC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1976) gl_UNSIGNED_INT_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1979) gl_UNSIGNED_INT_VEC4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1982) gl_UNSIGNED_NORMALIZED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1985) gl_UNSIGNED_SHORT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1988) gl_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1991) gl_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1994) gl_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1997) gl_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2000) gl_UNSIGNED_SHORT_5_6_5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2003) gl_UNSIGNED_SHORT_5_6_5_REV 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(src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2042) gl_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2045) gl_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2048) gl_VERTEX_SHADER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2051) gl_VIEWPORT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2054) gl_WRITE_ONLY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2057) gl_XOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2060) gl_ZERO (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2063) 0% ( 1 /504) in 'Graphics.Rendering.OpenGL.Raw.ARB.Compatibility.Tokens' Missing documentation for: gl_2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:21) gl_2_BYTES (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:24) gl_3D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:27) gl_3D_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:30) gl_3D_COLOR_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:33) gl_3_BYTES (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:36) gl_4D_COLOR_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:39) gl_4_BYTES (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:42) gl_ACCUM (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:45) gl_ACCUM_ALPHA_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:48) gl_ACCUM_BLUE_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:51) gl_ACCUM_BUFFER_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:54) gl_ACCUM_CLEAR_VALUE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:57) gl_ACCUM_GREEN_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:60) gl_ACCUM_RED_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:63) gl_ADD (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:66) gl_ADD_SIGNED (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:69) gl_ALIASED_POINT_SIZE_RANGE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:72) gl_ALL_ATTRIB_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:75) gl_ALPHA12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:78) gl_ALPHA16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:81) gl_ALPHA4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:84) gl_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:87) gl_ALPHA_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:90) gl_ALPHA_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:93) gl_ALPHA_INTEGER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:96) gl_ALPHA_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:99) gl_ALPHA_TEST (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:102) gl_ALPHA_TEST_FUNC 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(src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:141) gl_BLUE_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:144) gl_BLUE_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:147) gl_BLUE_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:150) gl_C3F_V3F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:153) gl_C4F_N3F_V3F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:156) gl_C4UB_V2F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:159) gl_C4UB_V3F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:162) gl_CLAMP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:165) gl_CLAMP_FRAGMENT_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:168) gl_CLAMP_VERTEX_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:171) gl_CLIENT_ACTIVE_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:174) gl_CLIENT_ALL_ATTRIB_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:177) gl_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:180) gl_CLIENT_PIXEL_STORE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:183) gl_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:186) gl_CLIP_PLANE0 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:189) gl_CLIP_PLANE1 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:192) gl_CLIP_PLANE2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:195) gl_CLIP_PLANE3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:198) gl_CLIP_PLANE4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:201) gl_CLIP_PLANE5 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:204) gl_COEFF (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:207) gl_COLOR_ARRAY 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(src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:276) gl_COLOR_TABLE_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:279) gl_COLOR_TABLE_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:282) gl_COLOR_TABLE_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:285) gl_COMBINE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:288) gl_COMBINE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:291) gl_COMBINE_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:294) gl_COMPARE_R_TO_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:297) gl_COMPILE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:300) gl_COMPILE_AND_EXECUTE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:303) gl_COMPRESSED_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:306) gl_COMPRESSED_INTENSITY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:309) gl_COMPRESSED_LUMINANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:312) gl_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:315) gl_COMPRESSED_SLUMINANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:318) gl_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:321) gl_CONSTANT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:324) gl_CONSTANT_ATTENUATION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:327) gl_CONSTANT_BORDER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:330) gl_CONVOLUTION_1D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:333) gl_CONVOLUTION_2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:336) gl_CONVOLUTION_BORDER_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:339) gl_CONVOLUTION_BORDER_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:342) gl_CONVOLUTION_FILTER_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:345) gl_CONVOLUTION_FILTER_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:348) gl_CONVOLUTION_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:351) gl_CONVOLUTION_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:354) gl_CONVOLUTION_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:357) gl_COORD_REPLACE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:360) gl_COPY_PIXEL_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:363) gl_CURRENT_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:366) gl_CURRENT_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:369) gl_CURRENT_FOG_COORD (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:372) gl_CURRENT_FOG_COORDINATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:375) gl_CURRENT_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:378) gl_CURRENT_NORMAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:381) gl_CURRENT_RASTER_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:384) gl_CURRENT_RASTER_DISTANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:387) gl_CURRENT_RASTER_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:390) gl_CURRENT_RASTER_POSITION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:393) gl_CURRENT_RASTER_POSITION_VALID (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:396) gl_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:399) gl_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:402) gl_CURRENT_SECONDARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:405) gl_CURRENT_TEXTURE_COORDS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:408) gl_DECAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:411) gl_DEPTH_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:414) gl_DEPTH_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:417) gl_DEPTH_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:420) gl_DEPTH_TEXTURE_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:423) gl_DIFFUSE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:426) gl_DOMAIN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:429) gl_DOT3_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:432) gl_DOT3_RGBA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:435) gl_DRAW_PIXEL_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:438) gl_EDGE_FLAG 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(src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:474) gl_EYE_PLANE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:477) gl_FEEDBACK (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:480) gl_FEEDBACK_BUFFER_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:483) gl_FEEDBACK_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:486) gl_FEEDBACK_BUFFER_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:489) gl_FLAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:492) gl_FOG (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:495) gl_FOG_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:498) gl_FOG_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:501) gl_FOG_COORD (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:504) gl_FOG_COORDINATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:507) gl_FOG_COORDINATE_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:510) gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:513) gl_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:516) gl_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:519) gl_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:522) gl_FOG_COORDINATE_SOURCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:525) gl_FOG_COORD_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:528) gl_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:531) gl_FOG_COORD_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:534) gl_FOG_COORD_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:537) gl_FOG_COORD_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:540) gl_FOG_COORD_SRC (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:543) gl_FOG_DENSITY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:546) gl_FOG_END (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:549) gl_FOG_HINT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:552) gl_FOG_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:555) gl_FOG_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:558) gl_FOG_START (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:561) gl_FRAGMENT_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:564) gl_GENERATE_MIPMAP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:567) gl_GENERATE_MIPMAP_HINT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:570) gl_GREEN_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:573) gl_GREEN_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:576) gl_GREEN_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:579) gl_HINT_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:582) gl_HISTOGRAM (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:585) gl_HISTOGRAM_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:588) gl_HISTOGRAM_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:591) gl_HISTOGRAM_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:594) gl_HISTOGRAM_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:597) gl_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:600) gl_HISTOGRAM_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:603) gl_HISTOGRAM_SINK (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:606) gl_HISTOGRAM_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:609) gl_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:612) gl_INDEX_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:615) gl_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:618) gl_INDEX_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:621) gl_INDEX_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:624) gl_INDEX_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:627) gl_INDEX_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:630) gl_INDEX_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:633) gl_INDEX_CLEAR_VALUE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:636) gl_INDEX_LOGIC_OP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:639) gl_INDEX_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:642) gl_INDEX_OFFSET (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:645) gl_INDEX_SHIFT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:648) gl_INDEX_WRITEMASK (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:651) gl_INTENSITY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:654) gl_INTENSITY12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:657) gl_INTENSITY16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:660) gl_INTENSITY4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:663) gl_INTENSITY8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:666) gl_INTERPOLATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:669) gl_LIGHT0 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:672) gl_LIGHT1 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:675) gl_LIGHT2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:678) gl_LIGHT3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:681) gl_LIGHT4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:684) gl_LIGHT5 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:687) gl_LIGHT6 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:690) gl_LIGHT7 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:693) gl_LIGHTING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:696) gl_LIGHTING_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:699) gl_LIGHT_MODEL_AMBIENT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:702) gl_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:705) gl_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:708) gl_LIGHT_MODEL_TWO_SIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:711) gl_LINEAR_ATTENUATION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:714) gl_LINE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:717) gl_LINE_RESET_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:720) gl_LINE_STIPPLE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:723) gl_LINE_STIPPLE_PATTERN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:726) gl_LINE_STIPPLE_REPEAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:729) gl_LINE_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:732) gl_LIST_BASE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:735) gl_LIST_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:738) gl_LIST_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:741) gl_LIST_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:744) gl_LOAD (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:747) gl_LOGIC_OP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:750) gl_LUMINANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:753) gl_LUMINANCE12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:756) gl_LUMINANCE12_ALPHA12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:759) gl_LUMINANCE12_ALPHA4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:762) gl_LUMINANCE16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:765) gl_LUMINANCE16_ALPHA16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:768) gl_LUMINANCE4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:771) gl_LUMINANCE4_ALPHA4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:774) gl_LUMINANCE6_ALPHA2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:777) gl_LUMINANCE8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:780) gl_LUMINANCE8_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:783) gl_LUMINANCE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:786) gl_MAP1_COLOR_4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:789) gl_MAP1_GRID_DOMAIN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:792) gl_MAP1_GRID_SEGMENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:795) gl_MAP1_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:798) gl_MAP1_NORMAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:801) gl_MAP1_TEXTURE_COORD_1 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:804) gl_MAP1_TEXTURE_COORD_2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:807) gl_MAP1_TEXTURE_COORD_3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:810) gl_MAP1_TEXTURE_COORD_4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:813) gl_MAP1_VERTEX_3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:816) gl_MAP1_VERTEX_4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:819) gl_MAP2_COLOR_4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:822) gl_MAP2_GRID_DOMAIN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:825) gl_MAP2_GRID_SEGMENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:828) gl_MAP2_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:831) gl_MAP2_NORMAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:834) gl_MAP2_TEXTURE_COORD_1 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:837) gl_MAP2_TEXTURE_COORD_2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:840) gl_MAP2_TEXTURE_COORD_3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:843) gl_MAP2_TEXTURE_COORD_4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:846) gl_MAP2_VERTEX_3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:849) gl_MAP2_VERTEX_4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:852) gl_MAP_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:855) gl_MAP_STENCIL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:858) gl_MATRIX_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:861) gl_MAX_ATTRIB_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:864) gl_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:867) gl_MAX_CLIP_PLANES (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:870) gl_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:873) gl_MAX_CONVOLUTION_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:876) gl_MAX_CONVOLUTION_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:879) gl_MAX_EVAL_ORDER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:882) gl_MAX_LIGHTS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:885) gl_MAX_LIST_NESTING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:888) gl_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:891) gl_MAX_NAME_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:894) gl_MAX_PIXEL_MAP_TABLE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:897) gl_MAX_PROJECTION_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:900) gl_MAX_TEXTURE_COORDS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:903) gl_MAX_TEXTURE_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:906) gl_MAX_TEXTURE_UNITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:909) gl_MINMAX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:912) gl_MINMAX_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:915) gl_MINMAX_SINK (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:918) gl_MODELVIEW (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:921) gl_MODELVIEW_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:924) gl_MODELVIEW_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:927) gl_MODULATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:930) gl_MULT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:933) gl_MULTISAMPLE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:936) gl_N3F_V3F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:939) gl_NAME_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:942) gl_NORMALIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:945) gl_NORMAL_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:948) gl_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:951) gl_NORMAL_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:954) gl_NORMAL_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:957) gl_NORMAL_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:960) gl_NORMAL_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:963) gl_NORMAL_MAP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:966) gl_OBJECT_LINEAR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:969) gl_OBJECT_PLANE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:972) gl_OPERAND0_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:975) gl_OPERAND0_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:978) gl_OPERAND1_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:981) gl_OPERAND1_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:984) gl_OPERAND2_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:987) gl_OPERAND2_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:990) gl_ORDER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:993) gl_PASS_THROUGH_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:996) gl_PERSPECTIVE_CORRECTION_HINT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:999) gl_PIXEL_MAP_A_TO_A (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1002) gl_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1005) gl_PIXEL_MAP_B_TO_B (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1008) gl_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1011) gl_PIXEL_MAP_G_TO_G (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1014) gl_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1017) gl_PIXEL_MAP_I_TO_A (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1020) gl_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1023) gl_PIXEL_MAP_I_TO_B (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1026) gl_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1029) gl_PIXEL_MAP_I_TO_G (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1032) gl_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1035) gl_PIXEL_MAP_I_TO_I (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1038) gl_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1041) gl_PIXEL_MAP_I_TO_R (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1044) gl_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1047) gl_PIXEL_MAP_R_TO_R (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1050) gl_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1053) gl_PIXEL_MAP_S_TO_S (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1056) gl_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1059) gl_PIXEL_MODE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1062) gl_POINT_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1065) gl_POINT_DISTANCE_ATTENUATION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1068) gl_POINT_SIZE_MAX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1071) gl_POINT_SIZE_MIN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1074) gl_POINT_SMOOTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1077) gl_POINT_SMOOTH_HINT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1080) gl_POINT_SPRITE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1083) gl_POINT_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1086) gl_POLYGON (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1089) gl_POLYGON_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1092) gl_POLYGON_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1095) gl_POLYGON_STIPPLE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1098) gl_POLYGON_STIPPLE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1101) gl_POLYGON_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1104) gl_POSITION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1107) gl_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1110) gl_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1113) gl_POST_COLOR_MATRIX_BLUE_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1116) gl_POST_COLOR_MATRIX_BLUE_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1119) gl_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1122) gl_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1125) gl_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1128) gl_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1131) gl_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1134) gl_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1137) gl_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1140) 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glDrawPixels (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:476) glEdgeFlag (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:477) glEdgeFlagPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:478) glEdgeFlagv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:479) glEnableClientState (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:480) glEnd (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:481) glEndList (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:482) glEvalCoord1d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:483) glEvalCoord1dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:484) glEvalCoord1f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:485) glEvalCoord1fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:486) glEvalCoord2d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:487) glEvalCoord2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:488) glEvalCoord2f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:489) glEvalCoord2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:490) glEvalMesh1 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:491) glEvalMesh2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:492) glEvalPoint1 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:493) glEvalPoint2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:494) glFeedbackBuffer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:495) glFogCoordPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:496) glFogCoordd (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:497) glFogCoorddv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:498) glFogCoordf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:499) glFogCoordfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:500) glFogf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:501) glFogfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:502) glFogi (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:503) glFogiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:504) glFrustum (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:505) glGenLists (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:506) glGetClipPlane (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:507) glGetColorTable (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:508) glGetColorTableParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:509) glGetColorTableParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:510) glGetConvolutionFilter (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:511) glGetConvolutionParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:512) glGetConvolutionParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:513) glGetHistogram (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:514) glGetHistogramParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:515) glGetHistogramParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:516) glGetLightfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:517) glGetLightiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:518) glGetMapdv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:519) glGetMapfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:520) glGetMapiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:521) glGetMaterialfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:522) glGetMaterialiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:523) glGetMinmax (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:524) glGetMinmaxParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:525) glGetMinmaxParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:526) glGetPixelMapfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:527) glGetPixelMapuiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:528) glGetPixelMapusv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:529) glGetPolygonStipple (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:530) glGetSeparableFilter (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:531) glGetTexEnvfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:532) glGetTexEnviv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:533) glGetTexGendv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:534) glGetTexGenfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:535) glGetTexGeniv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:536) glHistogram (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:537) glIndexMask (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:538) glIndexPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:539) glIndexd (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:540) glIndexdv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:541) glIndexf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:542) glIndexfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:543) glIndexi (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:544) glIndexiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:545) glIndexs (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:546) glIndexsv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:547) glIndexub (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:548) glIndexubv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:549) glInitNames (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:550) glInterleavedArrays (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:551) glIsList (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:552) glLightModelf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:553) glLightModelfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:554) glLightModeli (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:555) glLightModeliv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:556) glLightf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:557) glLightfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:558) glLighti (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:559) glLightiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:560) glLineStipple (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:561) glListBase (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:562) glLoadIdentity (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:563) glLoadMatrixd (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:564) glLoadMatrixf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:565) glLoadName (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:566) glLoadTransposeMatrixd (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:567) glLoadTransposeMatrixf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:568) glMap1d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:569) glMap1f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:570) glMap2d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:571) glMap2f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:572) glMapGrid1d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:573) glMapGrid1f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:574) glMapGrid2d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:575) glMapGrid2f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:576) glMaterialf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:577) glMaterialfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:578) glMateriali (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:579) glMaterialiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:580) glMatrixMode (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:581) glMinmax (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:582) glMultMatrixd (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:583) glMultMatrixf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:584) glMultTransposeMatrixd (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:585) glMultTransposeMatrixf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:586) glMultiTexCoord1d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:587) glMultiTexCoord1dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:588) glMultiTexCoord1f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:589) glMultiTexCoord1fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:590) glMultiTexCoord1i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:591) glMultiTexCoord1iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:592) glMultiTexCoord1s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:593) glMultiTexCoord1sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:594) glMultiTexCoord2d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:595) glMultiTexCoord2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:596) glMultiTexCoord2f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:597) glMultiTexCoord2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:598) glMultiTexCoord2i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:599) glMultiTexCoord2iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:600) glMultiTexCoord2s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:601) glMultiTexCoord2sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:602) glMultiTexCoord3d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:603) glMultiTexCoord3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:604) glMultiTexCoord3f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:605) glMultiTexCoord3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:606) glMultiTexCoord3i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:607) glMultiTexCoord3iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:608) glMultiTexCoord3s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:609) glMultiTexCoord3sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:610) glMultiTexCoord4d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:611) glMultiTexCoord4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:612) glMultiTexCoord4f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:613) glMultiTexCoord4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:614) glMultiTexCoord4i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:615) glMultiTexCoord4iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:616) glMultiTexCoord4s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:617) glMultiTexCoord4sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:618) glNewList (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:619) glNormal3b (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:620) glNormal3bv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:621) glNormal3d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:622) glNormal3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:623) glNormal3f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:624) glNormal3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:625) glNormal3i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:626) glNormal3iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:627) glNormal3s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:628) glNormal3sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:629) glNormalPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:630) glOrtho (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:631) glPassThrough (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:632) glPixelMapfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:633) glPixelMapuiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:634) glPixelMapusv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:635) glPixelTransferf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:636) glPixelTransferi (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:637) glPixelZoom (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:638) glPolygonStipple (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:639) glPopAttrib (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:640) glPopClientAttrib (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:641) glPopMatrix (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:642) glPopName (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:643) glPrioritizeTextures (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:644) glPushAttrib (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:645) glPushClientAttrib (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:646) glPushMatrix (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:647) glPushName (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:648) glRasterPos2d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:649) glRasterPos2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:650) glRasterPos2f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:651) glRasterPos2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:652) glRasterPos2i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:653) glRasterPos2iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:654) glRasterPos2s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:655) glRasterPos2sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:656) glRasterPos3d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:657) glRasterPos3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:658) glRasterPos3f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:659) glRasterPos3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:660) glRasterPos3i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:661) glRasterPos3iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:662) glRasterPos3s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:663) glRasterPos3sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:664) glRasterPos4d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:665) glRasterPos4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:666) glRasterPos4f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:667) glRasterPos4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:668) glRasterPos4i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:669) glRasterPos4iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:670) glRasterPos4s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:671) glRasterPos4sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:672) glRectd (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:673) glRectdv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:674) glRectf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:675) glRectfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:676) glRecti (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:677) glRectiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:678) glRects (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:679) glRectsv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:680) glRenderMode (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:681) glResetHistogram (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:682) glResetMinmax (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:683) glRotated (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:684) glRotatef (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:685) glSamplePass (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:686) glScaled (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:687) glScalef (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:688) glSecondaryColor3b (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:689) glSecondaryColor3bv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:690) glSecondaryColor3d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:691) glSecondaryColor3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:692) glSecondaryColor3f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:693) glSecondaryColor3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:694) glSecondaryColor3i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:695) glSecondaryColor3iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:696) glSecondaryColor3s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:697) glSecondaryColor3sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:698) glSecondaryColor3ub (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:699) glSecondaryColor3ubv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:700) glSecondaryColor3ui (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:701) glSecondaryColor3uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:702) glSecondaryColor3us (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:703) glSecondaryColor3usv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:704) glSecondaryColorPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:705) glSelectBuffer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:706) glSeparableFilter2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:707) glShadeModel (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:708) glTexCoord1d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:709) glTexCoord1dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:710) glTexCoord1f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:711) glTexCoord1fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:712) glTexCoord1i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:713) glTexCoord1iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:714) glTexCoord1s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:715) glTexCoord1sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:716) glTexCoord2d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:717) glTexCoord2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:718) glTexCoord2f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:719) glTexCoord2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:720) glTexCoord2i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:721) glTexCoord2iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:722) glTexCoord2s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:723) glTexCoord2sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:724) glTexCoord3d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:725) glTexCoord3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:726) glTexCoord3f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:727) glTexCoord3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:728) glTexCoord3i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:729) glTexCoord3iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:730) glTexCoord3s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:731) glTexCoord3sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:732) glTexCoord4d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:733) glTexCoord4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:734) glTexCoord4f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:735) glTexCoord4fv 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'Graphics.Rendering.OpenGL.Raw.ARB.Compatibility' Missing documentation for: glAccum (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:413) glAlphaFunc (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:414) glAreTexturesResident (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:415) glArrayElement (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:416) glBegin (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:417) glBitmap (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:418) glCallList (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:419) glCallLists (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:420) glClearAccum (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:421) glClearIndex (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:422) glClientActiveTexture 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glFogiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:504) glFrustum (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:505) glGenLists (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:506) glGetClipPlane (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:507) glGetColorTable (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:508) glGetColorTableParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:509) glGetColorTableParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:510) glGetConvolutionFilter (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:511) glGetConvolutionParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:512) glGetConvolutionParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:513) glGetHistogram (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:514) glGetHistogramParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:515) glGetHistogramParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:516) glGetLightfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:517) glGetLightiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:518) glGetMapdv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:519) glGetMapfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:520) glGetMapiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:521) glGetMaterialfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:522) glGetMaterialiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:523) glGetMinmax (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:524) glGetMinmaxParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:525) glGetMinmaxParameteriv 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glLineStipple (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:561) glListBase (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:562) glLoadIdentity (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:563) glLoadMatrixd (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:564) glLoadMatrixf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:565) glLoadName (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:566) glLoadTransposeMatrixd (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:567) glLoadTransposeMatrixf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:568) glMap1d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:569) glMap1f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:570) glMap2d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:571) glMap2f 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glSeparableFilter2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:707) glShadeModel (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:708) glTexCoord1d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:709) glTexCoord1dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:710) glTexCoord1f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:711) glTexCoord1fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:712) glTexCoord1i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:713) glTexCoord1iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:714) glTexCoord1s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:715) glTexCoord1sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:716) glTexCoord2d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:717) glTexCoord2dv 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glTexCoord3iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:730) glTexCoord3s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:731) glTexCoord3sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:732) glTexCoord4d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:733) glTexCoord4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:734) glTexCoord4f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:735) glTexCoord4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:736) glTexCoord4i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:737) glTexCoord4iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:738) glTexCoord4s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:739) glTexCoord4sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:740) glTexCoordPointer 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gl_ALIASED_POINT_SIZE_RANGE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:72) gl_ALL_ATTRIB_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:75) gl_ALPHA12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:78) gl_ALPHA16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:81) gl_ALPHA4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:84) gl_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:87) gl_ALPHA_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:90) gl_ALPHA_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:93) gl_ALPHA_INTEGER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:96) gl_ALPHA_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:99) gl_ALPHA_TEST (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:102) gl_ALPHA_TEST_FUNC (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:105) gl_ALPHA_TEST_REF (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:108) gl_AMBIENT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:111) gl_AMBIENT_AND_DIFFUSE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:114) gl_ATTRIB_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:117) gl_AUTO_NORMAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:120) gl_AUX0 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:123) gl_AUX1 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:126) gl_AUX2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:129) gl_AUX3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:132) gl_AUX_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:135) gl_BITMAP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:138) gl_BITMAP_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:141) gl_BLUE_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:144) gl_BLUE_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:147) gl_BLUE_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:150) gl_C3F_V3F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:153) gl_C4F_N3F_V3F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:156) gl_C4UB_V2F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:159) gl_C4UB_V3F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:162) gl_CLAMP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:165) gl_CLAMP_FRAGMENT_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:168) gl_CLAMP_VERTEX_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:171) gl_CLIENT_ACTIVE_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:174) gl_CLIENT_ALL_ATTRIB_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:177) gl_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:180) gl_CLIENT_PIXEL_STORE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:183) gl_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:186) gl_CLIP_PLANE0 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:189) gl_CLIP_PLANE1 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:192) gl_CLIP_PLANE2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:195) gl_CLIP_PLANE3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:198) gl_CLIP_PLANE4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:201) gl_CLIP_PLANE5 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:204) gl_COEFF (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:207) gl_COLOR_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:210) gl_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:213) gl_COLOR_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:216) gl_COLOR_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:219) gl_COLOR_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:222) gl_COLOR_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:225) gl_COLOR_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:228) gl_COLOR_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:231) gl_COLOR_INDEXES (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:234) gl_COLOR_MATERIAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:237) gl_COLOR_MATERIAL_FACE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:240) gl_COLOR_MATERIAL_PARAMETER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:243) gl_COLOR_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:246) gl_COLOR_MATRIX_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:249) gl_COLOR_SUM (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:252) gl_COLOR_TABLE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:255) gl_COLOR_TABLE_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:258) gl_COLOR_TABLE_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:261) gl_COLOR_TABLE_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:264) gl_COLOR_TABLE_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:267) gl_COLOR_TABLE_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:270) gl_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:273) gl_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:276) gl_COLOR_TABLE_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:279) gl_COLOR_TABLE_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:282) gl_COLOR_TABLE_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:285) gl_COMBINE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:288) gl_COMBINE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:291) gl_COMBINE_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:294) gl_COMPARE_R_TO_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:297) gl_COMPILE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:300) gl_COMPILE_AND_EXECUTE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:303) gl_COMPRESSED_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:306) gl_COMPRESSED_INTENSITY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:309) gl_COMPRESSED_LUMINANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:312) gl_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:315) gl_COMPRESSED_SLUMINANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:318) gl_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:321) gl_CONSTANT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:324) gl_CONSTANT_ATTENUATION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:327) gl_CONSTANT_BORDER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:330) gl_CONVOLUTION_1D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:333) gl_CONVOLUTION_2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:336) gl_CONVOLUTION_BORDER_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:339) gl_CONVOLUTION_BORDER_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:342) gl_CONVOLUTION_FILTER_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:345) gl_CONVOLUTION_FILTER_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:348) gl_CONVOLUTION_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:351) gl_CONVOLUTION_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:354) gl_CONVOLUTION_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:357) gl_COORD_REPLACE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:360) gl_COPY_PIXEL_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:363) gl_CURRENT_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:366) gl_CURRENT_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:369) gl_CURRENT_FOG_COORD (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:372) gl_CURRENT_FOG_COORDINATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:375) gl_CURRENT_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:378) gl_CURRENT_NORMAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:381) gl_CURRENT_RASTER_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:384) gl_CURRENT_RASTER_DISTANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:387) gl_CURRENT_RASTER_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:390) gl_CURRENT_RASTER_POSITION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:393) gl_CURRENT_RASTER_POSITION_VALID (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:396) gl_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:399) gl_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:402) gl_CURRENT_SECONDARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:405) gl_CURRENT_TEXTURE_COORDS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:408) gl_DECAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:411) gl_DEPTH_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:414) gl_DEPTH_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:417) gl_DEPTH_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:420) gl_DEPTH_TEXTURE_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:423) gl_DIFFUSE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:426) gl_DOMAIN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:429) gl_DOT3_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:432) gl_DOT3_RGBA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:435) gl_DRAW_PIXEL_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:438) gl_EDGE_FLAG (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:441) gl_EDGE_FLAG_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:444) gl_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:447) gl_EDGE_FLAG_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:450) gl_EDGE_FLAG_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:453) gl_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:456) gl_EMISSION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:459) gl_ENABLE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:462) gl_EVAL_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:465) gl_EXP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:468) gl_EXP2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:471) gl_EYE_LINEAR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:474) gl_EYE_PLANE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:477) gl_FEEDBACK (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:480) gl_FEEDBACK_BUFFER_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:483) gl_FEEDBACK_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:486) gl_FEEDBACK_BUFFER_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:489) gl_FLAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:492) gl_FOG (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:495) gl_FOG_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:498) gl_FOG_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:501) gl_FOG_COORD (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:504) gl_FOG_COORDINATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:507) gl_FOG_COORDINATE_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:510) gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:513) gl_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:516) gl_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:519) gl_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:522) gl_FOG_COORDINATE_SOURCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:525) gl_FOG_COORD_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:528) gl_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:531) gl_FOG_COORD_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:534) gl_FOG_COORD_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:537) gl_FOG_COORD_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:540) gl_FOG_COORD_SRC (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:543) gl_FOG_DENSITY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:546) gl_FOG_END (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:549) gl_FOG_HINT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:552) gl_FOG_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:555) gl_FOG_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:558) gl_FOG_START (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:561) gl_FRAGMENT_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:564) gl_GENERATE_MIPMAP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:567) gl_GENERATE_MIPMAP_HINT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:570) gl_GREEN_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:573) gl_GREEN_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:576) gl_GREEN_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:579) gl_HINT_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:582) gl_HISTOGRAM (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:585) gl_HISTOGRAM_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:588) gl_HISTOGRAM_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:591) gl_HISTOGRAM_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:594) gl_HISTOGRAM_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:597) gl_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:600) gl_HISTOGRAM_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:603) gl_HISTOGRAM_SINK (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:606) gl_HISTOGRAM_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:609) gl_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:612) gl_INDEX_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:615) gl_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:618) gl_INDEX_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:621) gl_INDEX_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:624) gl_INDEX_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:627) gl_INDEX_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:630) gl_INDEX_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:633) gl_INDEX_CLEAR_VALUE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:636) gl_INDEX_LOGIC_OP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:639) gl_INDEX_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:642) gl_INDEX_OFFSET (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:645) gl_INDEX_SHIFT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:648) gl_INDEX_WRITEMASK (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:651) gl_INTENSITY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:654) gl_INTENSITY12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:657) gl_INTENSITY16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:660) gl_INTENSITY4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:663) gl_INTENSITY8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:666) gl_INTERPOLATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:669) gl_LIGHT0 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:672) gl_LIGHT1 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:675) gl_LIGHT2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:678) gl_LIGHT3 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:681) gl_LIGHT4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:684) gl_LIGHT5 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:687) gl_LIGHT6 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:690) gl_LIGHT7 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:693) gl_LIGHTING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:696) gl_LIGHTING_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:699) gl_LIGHT_MODEL_AMBIENT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:702) gl_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:705) gl_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:708) gl_LIGHT_MODEL_TWO_SIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:711) gl_LINEAR_ATTENUATION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:714) gl_LINE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:717) gl_LINE_RESET_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:720) gl_LINE_STIPPLE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:723) gl_LINE_STIPPLE_PATTERN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:726) gl_LINE_STIPPLE_REPEAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:729) gl_LINE_TOKEN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:732) gl_LIST_BASE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:735) gl_LIST_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:738) gl_LIST_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:741) gl_LIST_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:744) gl_LOAD (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:747) gl_LOGIC_OP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:750) gl_LUMINANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:753) gl_LUMINANCE12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:756) gl_LUMINANCE12_ALPHA12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:759) gl_LUMINANCE12_ALPHA4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:762) gl_LUMINANCE16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:765) gl_LUMINANCE16_ALPHA16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:768) gl_LUMINANCE4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:771) gl_LUMINANCE4_ALPHA4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:774) gl_LUMINANCE6_ALPHA2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:777) gl_LUMINANCE8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:780) gl_LUMINANCE8_ALPHA8 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gl_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:951) gl_NORMAL_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:954) gl_NORMAL_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:957) gl_NORMAL_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:960) gl_NORMAL_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:963) gl_NORMAL_MAP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:966) gl_OBJECT_LINEAR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:969) gl_OBJECT_PLANE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:972) gl_OPERAND0_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:975) gl_OPERAND0_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:978) gl_OPERAND1_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:981) gl_OPERAND1_RGB 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gl_PIXEL_MAP_R_TO_R (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1050) gl_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1053) gl_PIXEL_MAP_S_TO_S (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1056) gl_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1059) gl_PIXEL_MODE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1062) gl_POINT_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1065) gl_POINT_DISTANCE_ATTENUATION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1068) gl_POINT_SIZE_MAX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1071) gl_POINT_SIZE_MIN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1074) gl_POINT_SMOOTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1077) gl_POINT_SMOOTH_HINT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1080) gl_POINT_SPRITE 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gl_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1146) gl_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1149) gl_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1152) gl_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1155) gl_POST_CONVOLUTION_RED_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1158) gl_POST_CONVOLUTION_RED_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1161) gl_PREVIOUS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1164) gl_PRIMARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1167) gl_PROJECTION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1170) gl_PROJECTION_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1173) gl_PROJECTION_STACK_DEPTH 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(src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1245) gl_SECONDARY_COLOR_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1248) gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1251) gl_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1254) gl_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1257) gl_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1260) gl_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1263) gl_SELECT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1266) gl_SELECTION_BUFFER_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1269) gl_SELECTION_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1272) gl_SEPARABLE_2D 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(src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1308) gl_SOURCE1_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1311) gl_SOURCE1_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1314) gl_SOURCE2_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1317) gl_SOURCE2_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1320) gl_SPECULAR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1323) gl_SPHERE_MAP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1326) gl_SPOT_CUTOFF (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1329) gl_SPOT_DIRECTION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1332) gl_SPOT_EXPONENT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1335) gl_SRC0_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1338) gl_SRC0_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1341) gl_SRC1_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1344) gl_SRC1_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1347) gl_SRC2_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1350) gl_SRC2_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1353) gl_STACK_OVERFLOW (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1356) gl_STACK_UNDERFLOW (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1359) gl_STENCIL_BITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1362) gl_SUBTRACT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1365) gl_T (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1368) gl_T2F_C3F_V3F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1371) gl_T2F_C4F_N3F_V3F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1374) gl_T2F_C4UB_V3F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1377) gl_T2F_N3F_V3F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1380) gl_T2F_V3F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1383) gl_T4F_C4F_N3F_V4F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1386) gl_T4F_V4F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1389) gl_TABLE_TOO_LARGE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1392) gl_TEXTURE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1395) gl_TEXTURE_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1398) gl_TEXTURE_COORD_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1401) gl_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1404) gl_TEXTURE_COORD_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1407) gl_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1410) gl_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1413) gl_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1416) gl_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1419) gl_TEXTURE_ENV (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1422) gl_TEXTURE_ENV_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1425) gl_TEXTURE_ENV_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1428) gl_TEXTURE_FILTER_CONTROL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1431) gl_TEXTURE_GEN_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1434) gl_TEXTURE_GEN_Q (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1437) gl_TEXTURE_GEN_R (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1440) gl_TEXTURE_GEN_S (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1443) gl_TEXTURE_GEN_T (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1446) gl_TEXTURE_INTENSITY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1449) gl_TEXTURE_INTENSITY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1452) gl_TEXTURE_LUMINANCE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1455) gl_TEXTURE_LUMINANCE_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1458) gl_TEXTURE_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1461) gl_TEXTURE_PRIORITY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1464) gl_TEXTURE_RESIDENT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1467) gl_TEXTURE_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1470) gl_TRANSFORM_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1473) gl_TRANSPOSE_COLOR_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1476) gl_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1479) gl_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1482) gl_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1485) gl_V2F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1488) gl_V3F (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1491) gl_VERTEX_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1494) gl_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1497) gl_VERTEX_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1500) gl_VERTEX_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1503) gl_VERTEX_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1506) gl_VERTEX_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1509) gl_VERTEX_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1512) gl_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1515) gl_VIEWPORT_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1518) gl_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1521) gl_ZOOM_X (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1524) gl_ZOOM_Y (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1527) 27% ( 3 / 11) in 'Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix' Missing documentation for: glLoadTransposeMatrixf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:568) glLoadTransposeMatrixd (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:567) glMultTransposeMatrixf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:586) glMultTransposeMatrixd (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:585) gl_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1479) gl_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1482) gl_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1485) gl_TRANSPOSE_COLOR_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1476) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvAdd' Missing documentation for: gl_ADD (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:66) 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3' Missing documentation for: gl_DOT3_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:432) gl_DOT3_RGBA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:435) 11% ( 2 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.WindowPos' Missing documentation for: glWindowPos2d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:779) glWindowPos2f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:781) glWindowPos2i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:783) glWindowPos2s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:785) glWindowPos2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:780) glWindowPos2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:782) glWindowPos2iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:784) glWindowPos2sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:786) glWindowPos3d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:787) glWindowPos3f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:789) glWindowPos3i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:791) glWindowPos3s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:793) glWindowPos3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:788) glWindowPos3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:790) glWindowPos3iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:792) glWindowPos3sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:794) 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.ARB.PointSprite' Missing documentation for: gl_POINT_SPRITE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1083) gl_COORD_REPLACE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:360) 12% ( 3 / 26) in 'Graphics.Rendering.OpenGL.Raw.EXT.Histogram' Missing documentation for: glHistogram (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:537) glResetHistogram (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:682) glGetHistogram (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:514) glGetHistogramParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:516) glGetHistogramParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:515) glMinmax (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:582) glResetMinmax (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:683) glGetMinmax (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:524) glGetMinmaxParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:526) glGetMinmaxParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:525) gl_HISTOGRAM (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:585) gl_PROXY_HISTOGRAM (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1182) gl_HISTOGRAM_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:609) gl_HISTOGRAM_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:594) gl_HISTOGRAM_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:603) gl_HISTOGRAM_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:597) gl_HISTOGRAM_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:591) gl_HISTOGRAM_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:588) gl_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:600) gl_HISTOGRAM_SINK (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:606) gl_MINMAX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:912) gl_MINMAX_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:915) gl_MINMAX_SINK (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:918) 8% ( 3 / 36) in 'Graphics.Rendering.OpenGL.Raw.EXT.Convolution' Missing documentation for: glConvolutionFilter1D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:463) glConvolutionFilter2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:464) glCopyConvolutionFilter1D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:471) glCopyConvolutionFilter2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:472) glGetConvolutionFilter (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:511) glSeparableFilter2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:707) glGetSeparableFilter (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:531) glConvolutionParameteri (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:467) glConvolutionParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:468) glConvolutionParameterf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:465) glConvolutionParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:466) glGetConvolutionParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:513) glGetConvolutionParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:512) gl_CONVOLUTION_1D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:333) gl_CONVOLUTION_2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:336) gl_SEPARABLE_2D (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1275) gl_CONVOLUTION_BORDER_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:342) gl_CONVOLUTION_FILTER_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:348) gl_CONVOLUTION_FILTER_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:345) gl_REDUCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1206) gl_CONVOLUTION_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:351) gl_CONVOLUTION_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:357) gl_CONVOLUTION_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:354) gl_MAX_CONVOLUTION_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:879) gl_MAX_CONVOLUTION_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:876) gl_POST_CONVOLUTION_RED_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1161) gl_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1155) gl_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1146) gl_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1140) gl_POST_CONVOLUTION_RED_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1158) gl_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1152) gl_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1143) gl_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1137) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal' Missing documentation for: gl_RESCALE_NORMAL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1230) 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable' Missing documentation for: glColorSubTable (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:459) glCopyColorSubTable (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:469) 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor' Missing documentation for: gl_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:705) gl_SINGLE_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1287) gl_SEPARATE_SPECULAR_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1278) 11% ( 3 / 27) in 'Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor' Missing documentation for: glSecondaryColor3b (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:689) glSecondaryColor3s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:697) glSecondaryColor3i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:695) glSecondaryColor3f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:693) glSecondaryColor3d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:691) glSecondaryColor3ub (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:699) glSecondaryColor3us (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:703) glSecondaryColor3ui (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:701) glSecondaryColor3bv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:690) glSecondaryColor3sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:698) glSecondaryColor3iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:696) glSecondaryColor3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:694) glSecondaryColor3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:692) glSecondaryColor3ubv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:700) glSecondaryColor3usv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:704) glSecondaryColor3uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:702) glSecondaryColorPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:705) gl_COLOR_SUM (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:252) gl_CURRENT_SECONDARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:405) gl_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1257) gl_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1263) gl_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1260) gl_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1254) gl_SECONDARY_COLOR_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1248) 19% ( 3 / 16) in 'Graphics.Rendering.OpenGL.Raw.EXT.FogCoord' Missing documentation for: glFogCoordf (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:499) glFogCoordd (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:497) glFogCoordfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:500) glFogCoorddv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:498) glFogCoordPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:496) gl_FOG_COORDINATE_SOURCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:525) gl_FOG_COORDINATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:507) gl_FRAGMENT_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:564) gl_CURRENT_FOG_COORDINATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:375) gl_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:522) gl_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:519) gl_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:516) gl_FOG_COORDINATE_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:510) 9% ( 2 / 23) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine' Missing documentation for: gl_COMBINE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:288) gl_COMBINE_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:294) gl_COMBINE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:291) gl_SOURCE0_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1308) gl_SOURCE1_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1314) gl_SOURCE2_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1320) gl_SOURCE0_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1305) gl_SOURCE1_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1311) gl_SOURCE2_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1317) gl_OPERAND0_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:978) gl_OPERAND1_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:984) gl_OPERAND2_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:990) gl_OPERAND0_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:975) gl_OPERAND1_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:981) gl_OPERAND2_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:987) gl_RGB_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1239) gl_ADD_SIGNED (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:69) gl_INTERPOLATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:669) gl_CONSTANT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:324) gl_PRIMARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1167) gl_PREVIOUS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1164) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvAdd' Missing documentation for: gl_ADD (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:66) 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3' Missing documentation for: gl_DOT3_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:432) gl_DOT3_RGBA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:435) 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection' Missing documentation for: gl_NORMAL_MAP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:966) gl_REFLECTION_MAP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1218) 3% ( 3 / 97) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObject' Missing documentation for: glIsRenderbuffer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:457) glBindRenderbuffer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:324) glDeleteRenderbuffers (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:366) glGenRenderbuffers (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:400) glRenderbufferStorage (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:480) glRenderbufferStorageMultisample (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:481) glGetRenderbufferParameteriv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:426) glIsFramebuffer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:454) glBindFramebuffer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:323) glDeleteFramebuffers (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:363) glGenFramebuffers (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:398) glCheckFramebufferStatus (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:335) glFramebufferTexture1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:392) glFramebufferTexture2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:393) glFramebufferTexture3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:394) glFramebufferTextureLayer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:395) glFramebufferRenderbuffer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:391) glGetFramebufferAttachmentParameteriv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:418) glBlitFramebuffer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:332) glGenerateMipmap (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:403) gl_FRAMEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:560) gl_READ_FRAMEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1154) gl_DRAW_FRAMEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:464) gl_RENDERBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1175) gl_STENCIL_INDEX1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1562) gl_STENCIL_INDEX4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1568) gl_STENCIL_INDEX8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1571) gl_STENCIL_INDEX16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1565) gl_RENDERBUFFER_WIDTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1208) gl_RENDERBUFFER_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1193) gl_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1196) gl_RENDERBUFFER_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1199) gl_RENDERBUFFER_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1190) gl_RENDERBUFFER_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1184) gl_RENDERBUFFER_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1178) gl_RENDERBUFFER_DEPTH_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1187) gl_RENDERBUFFER_STENCIL_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1205) gl_RENDERBUFFER_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1202) gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:584) gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:581) gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:599) gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:593) gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:596) gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:569) gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:572) gl_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:587) gl_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:578) gl_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:566) gl_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:563) gl_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:575) gl_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:590) gl_SRGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1496) gl_UNSIGNED_NORMALIZED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1985) gl_FRAMEBUFFER_DEFAULT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:608) gl_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:612) gl_COLOR_ATTACHMENT0 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:203) gl_COLOR_ATTACHMENT1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:206) gl_COLOR_ATTACHMENT2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:227) gl_COLOR_ATTACHMENT3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:230) gl_COLOR_ATTACHMENT4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:233) gl_COLOR_ATTACHMENT5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:236) gl_COLOR_ATTACHMENT6 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:239) gl_COLOR_ATTACHMENT7 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:242) gl_COLOR_ATTACHMENT8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:245) gl_COLOR_ATTACHMENT9 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:248) gl_COLOR_ATTACHMENT10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:209) gl_COLOR_ATTACHMENT11 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:212) gl_COLOR_ATTACHMENT12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:215) gl_COLOR_ATTACHMENT13 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:218) gl_COLOR_ATTACHMENT14 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:221) gl_COLOR_ATTACHMENT15 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:224) gl_DEPTH_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:356) gl_STENCIL_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1520) gl_DEPTH_STENCIL_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:392) gl_MAX_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:854) gl_FRAMEBUFFER_COMPLETE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:605) gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:611) gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:617) gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:614) gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:623) gl_FRAMEBUFFER_UNSUPPORTED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:632) gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:620) gl_FRAMEBUFFER_UNDEFINED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:629) gl_FRAMEBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:602) gl_DRAW_FRAMEBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:467) gl_READ_FRAMEBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1157) gl_RENDERBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1181) gl_MAX_COLOR_ATTACHMENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:827) gl_MAX_RENDERBUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:851) gl_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:725) gl_DEPTH_STENCIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:389) gl_UNSIGNED_INT_24_8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1937) gl_DEPTH24_STENCIL8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:350) gl_TEXTURE_STENCIL_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1844) 11% ( 3 / 27) in 'Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4' Missing documentation for: glProgramParameteri (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:60) glFramebufferTexture (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:61) glFramebufferTextureLayer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:395) glFramebufferTextureFace (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:62) gl_LINES_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:64) gl_LINE_STRIP_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:67) gl_TRIANGLES_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:70) gl_TRIANGLE_STRIP_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:73) gl_PROGRAM_POINT_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:76) gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:79) gl_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:82) gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:85) gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:88) gl_GEOMETRY_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:91) gl_GEOMETRY_VERTICES_OUT (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:94) gl_GEOMETRY_INPUT_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:97) gl_GEOMETRY_OUTPUT_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:100) gl_MAX_GEOMETRY_VARYING_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:103) gl_MAX_VERTEX_VARYING_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:106) gl_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:109) gl_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:112) gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:115) gl_MAX_VARYING_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:875) gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:596) 30% ( 3 / 10) in 'Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary' Missing documentation for: glGetProgramBinary (src/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.hs:40) glProgramBinary (src/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.hs:41) glProgramParameteri (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:60) gl_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.hs:43) gl_PROGRAM_BINARY_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.hs:46) gl_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.hs:49) gl_PROGRAM_BINARY_FORMATS (src/Graphics/Rendering/OpenGL/Raw/ARB/GetProgramBinary.hs:52) 12% ( 3 / 24) in 'Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4' Missing documentation for: glProgramParameteri (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:60) glFramebufferTexture (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:61) glFramebufferTextureFace (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:62) gl_GEOMETRY_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:91) gl_GEOMETRY_VERTICES_OUT (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:94) gl_GEOMETRY_INPUT_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:97) gl_GEOMETRY_OUTPUT_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:100) gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:79) gl_MAX_GEOMETRY_VARYING_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:103) gl_MAX_VERTEX_VARYING_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:106) gl_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:109) gl_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:112) gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:115) gl_LINES_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:64) gl_LINE_STRIP_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:67) gl_TRIANGLES_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:70) gl_TRIANGLE_STRIP_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:73) gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:85) gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:88) gl_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:82) gl_PROGRAM_POINT_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:76) 7% ( 3 / 43) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010Rev' Missing documentation for: glVertexAttribP1ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:77) glVertexAttribP1uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:78) glVertexAttribP2ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:79) glVertexAttribP2uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:80) glVertexAttribP3ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:81) glVertexAttribP3uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:82) glVertexAttribP4ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:83) glVertexAttribP4uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:84) glVertexP2ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:85) glVertexP2uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:86) glVertexP3ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:87) glVertexP3uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:88) glVertexP4ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:89) glVertexP4uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:90) glTexCoordP1ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:91) glTexCoordP1uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:92) glTexCoordP2ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:93) glTexCoordP2uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:94) glTexCoordP3ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:95) glTexCoordP3uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:96) glTexCoordP4ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:97) glTexCoordP4uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:98) glMultiTexCoordP1ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:99) glMultiTexCoordP1uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:100) glMultiTexCoordP2ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:101) glMultiTexCoordP2uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:102) glMultiTexCoordP3ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:103) glMultiTexCoordP3uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:104) glMultiTexCoordP4ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:105) glMultiTexCoordP4uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:106) glNormalP3ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:107) glNormalP3uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:108) glColorP3ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:109) glColorP3uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:110) glColorP4ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:111) glColorP4uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:112) glSecondaryColorP3ui (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:113) glSecondaryColorP3uiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:114) gl_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1940) gl_INT_2_10_10_10_REV (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010Rev.hs:116) 7% ( 3 / 42) in 'Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader' Missing documentation for: glPatchParameteri (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:74) glPatchParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:75) gl_PATCHES (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:77) gl_PATCH_VERTICES (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:80) gl_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:83) gl_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:86) gl_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:89) gl_TESS_GEN_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:92) gl_TESS_GEN_SPACING (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:95) gl_TESS_GEN_VERTEX_ORDER (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:98) gl_TESS_GEN_POINT_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:101) gl_TRIANGLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1883) gl_ISOLINES (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:104) gl_QUADS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1197) gl_EQUAL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:491) gl_FRACTIONAL_ODD (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:107) gl_FRACTIONAL_EVEN (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:110) gl_CCW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:161) gl_CW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:335) gl_MAX_PATCH_VERTICES (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:113) gl_MAX_TESS_GEN_LEVEL (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:116) gl_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:119) gl_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:122) gl_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:125) gl_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:128) gl_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:131) gl_MAX_TESS_PATCH_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:134) gl_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:137) gl_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:140) gl_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:143) gl_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:146) gl_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:149) gl_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:152) gl_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:155) gl_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:158) gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:161) gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:164) gl_TESS_EVALUATION_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:167) gl_TESS_CONTROL_SHADER (src/Graphics/Rendering/OpenGL/Raw/ARB/TessellationShader.hs:170) 12% ( 3 / 26) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit' Missing documentation for: glVertexAttribL1d (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs:60) glVertexAttribL2d (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs:61) glVertexAttribL3d (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs:62) glVertexAttribL4d (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs:63) glVertexAttribL1dv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs:64) glVertexAttribL2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs:65) glVertexAttribL3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs:66) glVertexAttribL4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs:67) glVertexAttribLPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs:68) glGetVertexAttribLdv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexAttrib64Bit.hs:69) gl_RGB32I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1289) gl_DOUBLE_VEC2 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:84) gl_DOUBLE_VEC3 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:87) gl_DOUBLE_VEC4 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:90) gl_DOUBLE_MAT2 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:93) gl_DOUBLE_MAT3 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:96) gl_DOUBLE_MAT4 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:99) gl_DOUBLE_MAT2x3 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:102) gl_DOUBLE_MAT2x4 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:105) gl_DOUBLE_MAT3x2 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:108) gl_DOUBLE_MAT3x4 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:111) gl_DOUBLE_MAT4x2 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:114) gl_DOUBLE_MAT4x3 (src/Graphics/Rendering/OpenGL/Raw/ARB/GPUShaderFP64.hs:117) 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil' Missing documentation for: gl_DEPTH_STENCIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:389) gl_UNSIGNED_INT_24_8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1937) gl_DEPTH24_STENCIL8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:350) gl_TEXTURE_STENCIL_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1844) 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent' Missing documentation for: gl_RGB9_E5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1316) gl_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1943) gl_TEXTURE_SHARED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1841) 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial' Missing documentation for: glIndexMaterial (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hs:35) gl_INDEX_MATERIAL (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hs:37) gl_INDEX_MATERIAL_PARAMETER (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hs:40) gl_INDEX_MATERIAL_FACE (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hs:43) 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal' Missing documentation for: glTextureNormal (src/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.hs:34) gl_PERTURB (src/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.hs:36) gl_TEXTURE_NORMAL (src/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.hs:39) 8% ( 3 / 39) in 'Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame' Missing documentation for: glTangent3b (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:68) glTangent3d (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:69) glTangent3f (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:70) glTangent3i (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:71) glTangent3s (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:72) glTangent3bv (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:73) glTangent3dv (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:74) glTangent3fv (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:75) glTangent3iv (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:76) glTangent3sv (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:77) glBinormal3b (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:78) glBinormal3d (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:79) glBinormal3f (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:80) glBinormal3i (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:81) glBinormal3s (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:82) glBinormal3bv (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:83) glBinormal3dv (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:84) glBinormal3fv (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:85) glBinormal3iv (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:86) glBinormal3sv (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:87) glTangentPointer (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:88) glBinormalPointer (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:89) gl_TANGENT_ARRAY (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:91) gl_BINORMAL_ARRAY (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:94) gl_CURRENT_TANGENT (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:97) gl_CURRENT_BINORMAL (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:100) gl_TANGENT_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:103) gl_TANGENT_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:106) gl_BINORMAL_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:109) gl_BINORMAL_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:112) gl_TANGENT_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:115) gl_BINORMAL_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:118) gl_MAP1_TANGENT (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:121) gl_MAP2_TANGENT (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:124) gl_MAP1_BINORMAL (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:127) gl_MAP2_BINORMAL (src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs:130) 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide' Missing documentation for: glActiveStencilFace (src/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.hs:34) gl_STENCIL_TEST_TWO_SIDE (src/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.hs:36) gl_ACTIVE_STENCIL_FACE (src/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.hs:39) 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest' Missing documentation for: glDepthBounds (src/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.hs:34) gl_DEPTH_BOUNDS_TEST (src/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.hs:36) gl_DEPTH_BOUNDS (src/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.hs:39) 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilClearTag' Missing documentation for: glStencilClearTag (src/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.hs:35) gl_STENCIL_TAG_BITS (src/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.hs:37) gl_STENCIL_CLEAR_TAG_VALUE (src/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.hs:40) 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.GPUProgramParameters' Missing documentation for: glProgramEnvParameters4fv (src/Graphics/Rendering/OpenGL/Raw/EXT/GPUProgramParameters.hs:34) glProgramLocalParameters4fv (src/Graphics/Rendering/OpenGL/Raw/EXT/GPUProgramParameters.hs:35) 42% ( 5 / 12) in 'Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform' Missing documentation for: glUniformBuffer (src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs:41) glGetUniformBufferSize (src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs:42) glGetUniformOffset (src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs:43) gl_MAX_VERTEX_BINDABLE_UNIFORMS (src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs:45) gl_MAX_FRAGMENT_BINDABLE_UNIFORMS (src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs:48) gl_MAX_GEOMETRY_BINDABLE_UNIFORMS (src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs:51) gl_MAX_BINDABLE_UNIFORM_SIZE (src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs:54) 9% ( 3 / 32) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger' Missing documentation for: glClearColorIi (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:62) glClearColorIui (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:63) gl_ALPHA32UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:65) gl_INTENSITY32UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:68) gl_LUMINANCE32UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:71) gl_LUMINANCE_ALPHA32UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:74) gl_ALPHA16UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:77) gl_INTENSITY16UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:80) gl_LUMINANCE16UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:83) gl_LUMINANCE_ALPHA16UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:86) gl_ALPHA8UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:89) gl_INTENSITY8UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:92) gl_LUMINANCE8UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:95) gl_LUMINANCE_ALPHA8UI (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:98) gl_ALPHA32I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:101) gl_INTENSITY32I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:104) gl_LUMINANCE32I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:107) gl_LUMINANCE_ALPHA32I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:110) gl_ALPHA16I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:113) gl_INTENSITY16I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:116) gl_LUMINANCE16I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:119) gl_LUMINANCE_ALPHA16I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:122) gl_ALPHA8I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:125) gl_INTENSITY8I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:128) gl_LUMINANCE8I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:131) gl_LUMINANCE_ALPHA8I (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:134) gl_ALPHA_INTEGER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:96) gl_LUMINANCE_INTEGER (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:137) gl_LUMINANCE_ALPHA_INTEGER (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs:140) 30% ( 3 / 10) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange' Missing documentation for: glVertexArrayRange (src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs:40) glFlushVertexArrayRange (src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs:41) gl_VERTEX_ARRAY_RANGE (src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs:43) gl_VERTEX_ARRAY_RANGE_LENGTH (src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs:46) gl_VERTEX_ARRAY_RANGE_VALID (src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs:49) gl_MAX_VERTEX_ARRAY_RANGE_ELEMENT (src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs:52) gl_VERTEX_ARRAY_RANGE_POINTER (src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs:55) 6% ( 4 / 68) in 'Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners' Missing documentation for: glCombinerParameterfv (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:99) glCombinerParameteriv (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:100) glCombinerParameterf (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:101) glCombinerParameteri (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:102) glCombinerInput (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:103) glCombinerOutput (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:104) glFinalCombinerInput (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:105) glGetCombinerInputParameterfv (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:106) glGetCombinerInputParameteriv (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:107) glGetCombinerOutputParameterfv (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:108) glGetCombinerOutputParameteriv (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:109) glGetFinalCombinerInputParameterfv (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:110) glGetFinalCombinerInputParameteriv (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:111) gl_REGISTER_COMBINERS (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:113) gl_COMBINER0 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:116) gl_COMBINER1 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:119) gl_COMBINER2 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:122) gl_COMBINER3 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:125) gl_COMBINER4 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:128) gl_COMBINER5 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:131) gl_COMBINER6 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:134) gl_COMBINER7 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:137) gl_VARIABLE_A (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:140) gl_VARIABLE_B (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:143) gl_VARIABLE_C (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:146) gl_VARIABLE_D (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:149) gl_VARIABLE_E (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:152) gl_VARIABLE_F (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:155) gl_VARIABLE_G (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:158) gl_CONSTANT_COLOR0 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:161) gl_CONSTANT_COLOR1 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:164) gl_FOG (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:495) gl_SECONDARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:172) gl_SPARE0 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:175) gl_SPARE1 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:178) gl_UNSIGNED_IDENTITY (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:181) gl_UNSIGNED_INVERT (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:184) gl_EXPAND_NORMAL (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:187) gl_EXPAND_NEGATE (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:190) gl_HALF_BIAS_NORMAL (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:193) gl_HALF_BIAS_NEGATE (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:196) gl_SIGNED_IDENTITY (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:199) gl_SIGNED_NEGATE (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:202) gl_E_TIMES_F (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:205) gl_SPARE0_PLUS_SECONDARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:208) gl_SCALE_BY_TWO (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:211) gl_SCALE_BY_FOUR (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:214) gl_SCALE_BY_ONE_HALF (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:217) gl_BIAS_BY_NEGATIVE_ONE_HALF (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:220) gl_DISCARD (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:223) gl_COMBINER_INPUT (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:226) gl_COMBINER_MAPPING (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:229) gl_COMBINER_COMPONENT_USAGE (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:232) gl_COMBINER_AB_DOT_PRODUCT (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:235) gl_COMBINER_CD_DOT_PRODUCT (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:238) gl_COMBINER_MUX_SUM (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:241) gl_COMBINER_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:244) gl_COMBINER_BIAS (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:247) gl_COMBINER_AB_OUTPUT (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:250) gl_COMBINER_CD_OUTPUT (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:253) gl_COMBINER_SUM_OUTPUT (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:256) gl_NUM_GENERAL_COMBINERS (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:259) gl_COLOR_SUM_CLAMP (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:262) gl_MAX_GENERAL_COMBINERS (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:265) 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.NV.Fence' Missing documentation for: glGenFences (src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs:42) glDeleteFences (src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs:43) glSetFence (src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs:44) glTestFence (src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs:45) glFinishFence (src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs:46) glIsFence (src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs:47) glGetFenceiv (src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs:48) gl_ALL_COMPLETED (src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs:50) gl_FENCE_STATUS (src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs:53) gl_FENCE_CONDITION (src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs:56) 19% ( 3 / 16) in 'Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2' Missing documentation for: glCombinerStageParameterfv (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hs:47) glGetCombinerStageParameterfv (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hs:48) gl_PER_STAGE_CONSTANTS (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hs:50) gl_CONSTANT_COLOR0 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:161) gl_CONSTANT_COLOR1 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:164) gl_COMBINER0 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:116) gl_COMBINER1 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:119) gl_COMBINER2 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:122) gl_COMBINER3 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:125) gl_COMBINER4 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:128) gl_COMBINER5 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:131) gl_COMBINER6 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:134) gl_COMBINER7 (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:137) 19% ( 3 / 16) in 'Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery' Missing documentation for: glGenOcclusionQueries (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:46) glDeleteOcclusionQueries (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:47) glIsOcclusionQuery (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:48) glBeginOcclusionQuery (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:49) glEndOcclusionQuery (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:50) glGetOcclusionQueryiv (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:51) glGetOcclusionQueryuiv (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:52) gl_OCCLUSION_TEST (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:54) gl_OCCLUSION_TEST_RESULT (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:57) gl_PIXEL_COUNTER_BITS (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:60) gl_CURRENT_OCCLUSION_QUERY_ID (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:63) gl_PIXEL_COUNT (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:66) gl_PIXEL_COUNT_AVAILABLE (src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs:69) 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart' Missing documentation for: glPrimitiveRestart (src/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hs:38) glPrimitiveRestartIndexNV (src/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hs:39) gl_PRIMITIVE_RESTART_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hs:41) gl_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hs:44) 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage' Missing documentation for: glRenderbufferStorageMultisampleCoverage (src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs:37) gl_RENDERBUFFER_COVERAGE_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs:39) gl_RENDERBUFFER_COLOR_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs:42) gl_MAX_MULTISAMPLE_COVERAGE_MODES (src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs:45) gl_MULTISAMPLE_COVERAGE_MODES (src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs:48) 2% ( 3 /179) in 'Graphics.Rendering.OpenGL.Raw.NV.PathRendering' Missing documentation for: glPathCommandsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:211) glPathCoordsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:212) glPathSubCommandsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:213) glPathSubCoordsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:214) glPathStringNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:215) glPathGlyphsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:216) glPathGlyphRangeNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:217) glWeightPathsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:218) glCopyPathNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:219) glInterpolatePathsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:220) glTransformPathNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:221) glPathParameterivNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:222) glPathParameteriNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:223) glPathParameterfvNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:224) glPathParameterfNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:225) glPathDashArrayNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:226) glGenPathsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:227) glDeletePathsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:228) glIsPathNV 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(src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:241) glCoverFillPathInstancedNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:242) glCoverStrokePathInstancedNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:243) glGetPathParameterivNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:244) glGetPathParameterfvNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:245) glGetPathCommandsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:246) glGetPathCoordsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:247) glGetPathDashArrayNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:248) glGetPathMetricsNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:249) glGetPathMetricRangeNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:250) glGetPathSpacingNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:251) glGetPathColorGenivNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:252) glGetPathColorGenfvNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:253) glGetPathTexGenivNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:254) glGetPathTexGenfvNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:255) glIsPointInFillPathNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:256) glIsPointInStrokePathNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:257) glGetPathLengthNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:258) glPointAlongPathNV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:259) gl_CLOSE_PATH_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:264) gl_MOVE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:267) gl_RELATIVE_MOVE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:270) gl_LINE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:273) gl_RELATIVE_LINE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:276) gl_HORIZONTAL_LINE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:279) gl_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:282) gl_VERTICAL_LINE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:285) gl_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:288) gl_QUADRATIC_CURVE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:291) gl_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:294) gl_CUBIC_CURVE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:297) gl_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:300) gl_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:303) gl_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:306) gl_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:309) gl_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 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(src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:592) gl_GLYPH_WIDTH_BIT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:597) gl_GLYPH_HEIGHT_BIT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:600) gl_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:603) gl_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:606) gl_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:609) gl_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:612) gl_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:615) gl_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:618) gl_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:621) gl_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:624) gl_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:627) gl_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:630) gl_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:633) gl_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:636) gl_FONT_ASCENDER_BIT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:639) gl_FONT_DESCENDER_BIT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:642) gl_FONT_HEIGHT_BIT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:645) gl_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:648) gl_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:651) gl_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:654) gl_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:657) gl_FONT_HAS_KERNING_BIT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:660) gl_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:664) gl_ADJACENT_PAIRS_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:667) gl_FIRST_TO_REST_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:670) gl_PATH_GEN_MODE_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:675) gl_PATH_GEN_COEFF_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:678) gl_PATH_GEN_COLOR_FORMAT_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:681) gl_PATH_GEN_COMPONENTS_NV (src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs:684) 24% ( 7 / 29) in 'Graphics.Rendering.OpenGL.Raw.ARB.Sync' Missing documentation for: glFenceSync (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:58) glIsSync (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:59) glDeleteSync (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:60) glClientWaitSync (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:61) glWaitSync (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:62) glGetInteger64v (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:63) glGetSynciv (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:64) gl_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:66) gl_OBJECT_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:69) gl_SYNC_CONDITION (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:72) gl_SYNC_STATUS (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:75) gl_SYNC_FLAGS (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:78) gl_SYNC_FENCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:81) gl_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:84) gl_UNSIGNALED (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:87) gl_SIGNALED (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:90) gl_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:93) gl_TIMEOUT_IGNORED (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:96) gl_ALREADY_SIGNALED (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:99) gl_TIMEOUT_EXPIRED (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:102) gl_CONDITION_SATISFIED (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:105) gl_WAIT_FAILED (src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs:108) 94% ( 15 / 16) in 'Graphics.Rendering.OpenGL.Raw.Core32' Missing documentation for: glGetInteger64i_v (src/Graphics/Rendering/OpenGL/Raw/Core32.hs:57) 27% ( 3 / 11) in 'Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange' Missing documentation for: glMapBufferRange (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:465) glFlushMappedBufferRange (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:390) gl_MAP_READ_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:806) gl_MAP_WRITE_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:812) gl_MAP_INVALIDATE_RANGE_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:803) gl_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:800) gl_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:797) gl_MAP_UNSYNCHRONIZED_BIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:809) 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.APPLE.FlushBufferRange' Missing documentation for: glBufferParameteri (src/Graphics/Rendering/OpenGL/Raw/APPLE/FlushBufferRange.hs:39) glFlushMappedBufferRange (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:390) gl__BUFFER_SERIALIZED_MODIFY (src/Graphics/Rendering/OpenGL/Raw/APPLE/FlushBufferRange.hs:41) gl_BUFFER_FLUSHING_UNMAP (src/Graphics/Rendering/OpenGL/Raw/APPLE/FlushBufferRange.hs:44) 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject' Missing documentation for: glBindVertexArray (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:326) glDeleteVertexArrays (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:369) glGenVertexArrays (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:402) glIsVertexArray (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:460) gl_VERTEX_ARRAY_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2021) 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject' Missing documentation for: glBindVertexArrayAPPLE (src/Graphics/Rendering/OpenGL/Raw/APPLE/VertexArrayObject.hs:40) glDeleteVertexArrays (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:369) glGenVertexArrays (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:402) glIsVertexArray (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:460) gl_VERTEX_ARRAY_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2021) 100% ( 3 / 3) in 'Graphics.Rendering.OpenGL.Raw.APPLE' 4% ( 3 / 72) in 'Graphics.Rendering.OpenGL.Raw.ARB.Multitexture' Missing documentation for: glActiveTexture (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:315) glClientActiveTexture (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:423) glMultiTexCoord1d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:587) glMultiTexCoord1dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:588) glMultiTexCoord1f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:589) glMultiTexCoord1fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:590) glMultiTexCoord1i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:591) glMultiTexCoord1iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:592) glMultiTexCoord1s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:593) glMultiTexCoord1sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:594) glMultiTexCoord2d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:595) glMultiTexCoord2dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:596) glMultiTexCoord2f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:597) glMultiTexCoord2fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:598) glMultiTexCoord2i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:599) glMultiTexCoord2iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:600) glMultiTexCoord2s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:601) glMultiTexCoord2sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:602) glMultiTexCoord3d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:603) glMultiTexCoord3dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:604) glMultiTexCoord3f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:605) glMultiTexCoord3fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:606) glMultiTexCoord3i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:607) glMultiTexCoord3iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:608) glMultiTexCoord3s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:609) glMultiTexCoord3sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:610) glMultiTexCoord4d (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:611) glMultiTexCoord4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:612) glMultiTexCoord4f (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:613) glMultiTexCoord4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:614) glMultiTexCoord4i (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:615) glMultiTexCoord4iv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:616) glMultiTexCoord4s (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:617) glMultiTexCoord4sv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:618) gl_ACTIVE_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:26) gl_CLIENT_ACTIVE_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:174) gl_MAX_TEXTURE_UNITS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:909) gl_TEXTURE0 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1610) gl_TEXTURE1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1613) gl_TEXTURE10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1616) gl_TEXTURE11 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1619) gl_TEXTURE12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1622) gl_TEXTURE13 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1625) gl_TEXTURE14 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1628) gl_TEXTURE15 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1631) gl_TEXTURE16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1634) gl_TEXTURE17 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1637) gl_TEXTURE18 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1640) gl_TEXTURE19 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1643) gl_TEXTURE2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1646) gl_TEXTURE20 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1649) gl_TEXTURE21 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1652) gl_TEXTURE22 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1655) gl_TEXTURE23 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1658) gl_TEXTURE24 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1661) gl_TEXTURE25 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1664) gl_TEXTURE26 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1667) gl_TEXTURE27 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1670) gl_TEXTURE28 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1673) gl_TEXTURE29 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1676) gl_TEXTURE3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1679) gl_TEXTURE30 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1682) gl_TEXTURE31 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1685) gl_TEXTURE4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1688) gl_TEXTURE5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1691) gl_TEXTURE6 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1694) gl_TEXTURE7 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1697) gl_TEXTURE8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1700) gl_TEXTURE9 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1703) 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.ARB.Multisample' Missing documentation for: glSampleCoverage (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:482) gl_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:905) gl_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1430) gl_SAMPLE_ALPHA_TO_ONE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1433) gl_SAMPLE_COVERAGE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1439) gl_MULTISAMPLE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:936) gl_SAMPLE_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1436) gl_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1424) gl_SAMPLE_COVERAGE_VALUE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1445) gl_SAMPLE_COVERAGE_INVERT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1442) 14% ( 2 / 14) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap' Missing documentation for: gl_NORMAL_MAP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:966) gl_REFLECTION_MAP (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1218) gl_TEXTURE_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1775) gl_TEXTURE_BINDING_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1745) gl_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1787) gl_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1778) gl_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1790) gl_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1781) gl_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1793) gl_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1784) gl_PROXY_TEXTURE_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1082) gl_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:833) 14% ( 3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression' Missing documentation for: glCompressedTexImage3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:350) glCompressedTexImage2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:349) glCompressedTexImage1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:348) glCompressedTexSubImage3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:353) glCompressedTexSubImage2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:352) glCompressedTexSubImage1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:351) glGetCompressedTexImage (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:413) gl_COMPRESSED_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:306) gl_COMPRESSED_LUMINANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:312) gl_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:315) gl_COMPRESSED_INTENSITY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:309) gl_COMPRESSED_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:278) gl_COMPRESSED_RGBA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:281) gl_TEXTURE_COMPRESSION_HINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1772) gl_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1769) gl_TEXTURE_COMPRESSED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1766) gl_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:941) gl_COMPRESSED_TEXTURE_FORMATS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:299) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp' Missing documentation for: gl_CLAMP_TO_BORDER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:167) 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.PointParameters' Missing documentation for: glPointParameterf (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:470) glPointParameterfv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:471) gl_POINT_SIZE_MIN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1074) gl_POINT_SIZE_MAX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1071) gl_POINT_FADE_THRESHOLD_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1022) gl_POINT_DISTANCE_ATTENUATION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1068) 5% ( 3 / 55) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend' Missing documentation for: glWeightbv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:84) glWeightsv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:85) glWeightiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:86) glWeightfv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:87) glWeightdv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:88) glWeightubv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:89) glWeightusv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:90) glWeightuiv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:91) glWeightPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:92) glVertexBlend (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:93) gl_MAX_VERTEX_UNITS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:95) gl_ACTIVE_VERTEX_UNITS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:98) gl_WEIGHT_SUM_UNITY (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:101) gl_VERTEX_BLEND (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:104) gl_MODELVIEW0 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:107) gl_MODELVIEW1 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:110) gl_MODELVIEW2 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:113) gl_MODELVIEW3 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:116) gl_MODELVIEW4 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:119) gl_MODELVIEW5 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:122) gl_MODELVIEW6 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:125) gl_MODELVIEW7 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:128) gl_MODELVIEW8 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:131) gl_MODELVIEW9 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:134) gl_MODELVIEW10 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:137) gl_MODELVIEW11 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:140) gl_MODELVIEW12 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:143) gl_MODELVIEW13 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:146) gl_MODELVIEW14 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:149) gl_MODELVIEW15 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:152) gl_MODELVIEW16 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:155) gl_MODELVIEW17 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:158) gl_MODELVIEW18 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:161) gl_MODELVIEW19 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:164) gl_MODELVIEW20 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:167) gl_MODELVIEW21 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:170) gl_MODELVIEW22 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:173) gl_MODELVIEW23 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:176) gl_MODELVIEW24 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:179) gl_MODELVIEW25 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:182) gl_MODELVIEW26 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:185) gl_MODELVIEW27 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:188) gl_MODELVIEW28 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:191) gl_MODELVIEW29 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:194) gl_MODELVIEW30 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:197) gl_MODELVIEW31 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:200) gl_CURRENT_WEIGHT (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:203) gl_WEIGHT_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:206) gl_WEIGHT_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:209) gl_WEIGHT_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:212) gl_WEIGHT_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:215) gl_WEIGHT_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:218) 16% ( 3 / 19) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting' Missing documentation for: glVertexWeightf (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:49) glVertexWeightfv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:50) glVertexWeightPointer (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:51) gl_VERTEX_WEIGHTING (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:53) gl_MODELVIEW0 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:107) gl_MODELVIEW1 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs:110) gl_MODELVIEW0_MATRIX (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:56) gl_MODELVIEW1_MATRIX (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:59) gl_CURRENT_VERTEX_WEIGHT (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:62) gl_VERTEX_WEIGHT_ARRAY (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:65) gl_VERTEX_WEIGHT_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:68) gl_VERTEX_WEIGHT_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:71) gl_VERTEX_WEIGHT_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:74) gl_MODELVIEW0_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:77) gl_MODELVIEW1_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:80) gl_VERTEX_WEIGHT_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs:83) 17% ( 3 / 18) in 'Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette' Missing documentation for: glCurrentPaletteMatrix (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:47) glMatrixIndexubv (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:48) glMatrixIndexusv (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:49) glMatrixIndexuiv (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:50) glMatrixIndexPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:51) gl_MATRIX_PALETTE (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:53) gl_MAX_MATRIX_PALETTE_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:56) gl_MAX_PALETTE_MATRICES (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:59) gl_CURRENT_PALETTE_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:62) gl_MATRIX_INDEX_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:65) gl_CURRENT_MATRIX_INDEX (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:68) gl_MATRIX_INDEX_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:71) gl_MATRIX_INDEX_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:74) gl_MATRIX_INDEX_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:77) gl_MATRIX_INDEX_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs:80) 6% ( 2 / 33) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine' Missing documentation for: gl_COMBINE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:288) gl_COMBINE_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:294) gl_COMBINE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:291) gl_SOURCE0_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1308) gl_SOURCE1_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1314) gl_SOURCE2_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1320) gl_SOURCE0_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1305) gl_SOURCE1_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1311) gl_SOURCE2_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1317) gl_OPERAND0_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:978) gl_OPERAND1_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:984) gl_OPERAND2_RGB (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:990) gl_OPERAND0_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:975) gl_OPERAND1_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:981) gl_OPERAND2_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:987) gl_RGB_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1239) gl_ALPHA_SCALE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:99) gl_REPLACE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1217) gl_MODULATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:930) gl_ADD (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:66) gl_ADD_SIGNED (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:69) gl_INTERPOLATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:669) gl_SUBTRACT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1365) gl_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1607) gl_CONSTANT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:324) gl_PRIMARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1167) gl_PREVIOUS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1164) gl_SRC_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1493) gl_ONE_MINUS_SRC_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:965) gl_SRC_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1487) gl_ONE_MINUS_SRC_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:962) 6% ( 2 / 34) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCrossbar' Missing documentation for: gl_TEXTURE0 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1610) gl_TEXTURE1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1613) gl_TEXTURE10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1616) gl_TEXTURE11 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1619) gl_TEXTURE12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1622) gl_TEXTURE13 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1625) gl_TEXTURE14 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1628) gl_TEXTURE15 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1631) gl_TEXTURE16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1634) gl_TEXTURE17 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1637) gl_TEXTURE18 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1640) gl_TEXTURE19 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1643) gl_TEXTURE2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1646) gl_TEXTURE20 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1649) gl_TEXTURE21 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1652) gl_TEXTURE22 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1655) gl_TEXTURE23 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1658) gl_TEXTURE24 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1661) gl_TEXTURE25 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1664) gl_TEXTURE26 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1667) gl_TEXTURE27 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1670) gl_TEXTURE28 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1673) gl_TEXTURE29 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1676) gl_TEXTURE3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1679) gl_TEXTURE30 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1682) gl_TEXTURE31 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1685) gl_TEXTURE4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1688) gl_TEXTURE5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1691) gl_TEXTURE6 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1694) gl_TEXTURE7 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1697) gl_TEXTURE8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1700) gl_TEXTURE9 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1703) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat' Missing documentation for: gl_MIRRORED_REPEAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:902) 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture' Missing documentation for: gl_DEPTH_COMPONENT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:368) gl_DEPTH_COMPONENT16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:371) gl_DEPTH_COMPONENT24 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:374) gl_DEPTH_COMPONENT32 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:377) gl_TEXTURE_DEPTH_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1799) gl_DEPTH_TEXTURE_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:423) 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.Shadow' Missing documentation for: gl_TEXTURE_COMPARE_MODE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1763) gl_TEXTURE_COMPARE_FUNC (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1760) gl_COMPARE_R_TO_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:297) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient' Missing documentation for: gl_TEXTURE_COMPARE_FAIL_VALUE (src/Graphics/Rendering/OpenGL/Raw/ARB/ShadowAmbient.hs:23) 2% ( 3 /144) in 'Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram' Missing documentation for: glVertexAttrib1s (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:544) glVertexAttrib1f (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:542) glVertexAttrib1d (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:540) glVertexAttrib2s (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:550) glVertexAttrib2f (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:548) glVertexAttrib2d (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:546) glVertexAttrib3s (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:556) glVertexAttrib3f (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:554) glVertexAttrib3d (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:552) glVertexAttrib4s (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:571) glVertexAttrib4f (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:568) glVertexAttrib4d (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:566) glVertexAttrib4Nub (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:561) glVertexAttrib1sv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:545) glVertexAttrib1fv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:543) glVertexAttrib1dv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:541) glVertexAttrib2sv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:551) glVertexAttrib2fv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:549) glVertexAttrib2dv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:547) glVertexAttrib3sv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:557) glVertexAttrib3fv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:555) glVertexAttrib3dv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:553) glVertexAttrib4bv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:565) glVertexAttrib4sv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:572) glVertexAttrib4iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:570) glVertexAttrib4ubv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:573) glVertexAttrib4usv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:575) glVertexAttrib4uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:574) glVertexAttrib4fv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:569) glVertexAttrib4dv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:567) glVertexAttrib4Nbv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:558) glVertexAttrib4Nsv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:560) glVertexAttrib4Niv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:559) glVertexAttrib4Nubv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:562) glVertexAttrib4Nusv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:564) glVertexAttrib4Nuiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:563) glVertexAttribPointer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:597) glEnableVertexAttribArray (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:383) glDisableVertexAttribArray (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:375) glProgramString (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:174) glBindProgram (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:175) glDeletePrograms (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:176) glGenPrograms (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:177) glProgramEnvParameter4d (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:178) glProgramEnvParameter4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:179) glProgramEnvParameter4f (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:180) glProgramEnvParameter4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:181) glProgramLocalParameter4d (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:182) glProgramLocalParameter4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:183) glProgramLocalParameter4f (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:184) glProgramLocalParameter4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:185) glGetProgramEnvParameterdv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:186) glGetProgramEnvParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:187) glGetProgramLocalParameterdv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:188) glGetProgramLocalParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:189) glGetProgramiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:422) glGetProgramString (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:190) glGetVertexAttribdv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:447) glGetVertexAttribfv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:448) glGetVertexAttribiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:449) glGetVertexAttribPointerv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:446) glIsProgram (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:455) gl_VERTEX_PROGRAM (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:192) gl_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2048) gl_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1515) gl_COLOR_SUM (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:252) gl_PROGRAM_FORMAT_ASCII (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:195) gl_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2027) gl_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2039) gl_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2042) gl_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2045) gl_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2033) gl_CURRENT_VERTEX_ATTRIB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:332) gl_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2036) gl_PROGRAM_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:198) gl_PROGRAM_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:201) gl_PROGRAM_BINDING (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:204) gl_PROGRAM_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:207) gl_MAX_PROGRAM_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:210) gl_PROGRAM_NATIVE_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:213) gl_MAX_PROGRAM_NATIVE_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:216) gl_PROGRAM_TEMPORARIES (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:219) gl_MAX_PROGRAM_TEMPORARIES (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:222) gl_PROGRAM_NATIVE_TEMPORARIES (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:225) gl_MAX_PROGRAM_NATIVE_TEMPORARIES (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:228) gl_PROGRAM_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:231) gl_MAX_PROGRAM_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:234) gl_PROGRAM_NATIVE_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:237) gl_MAX_PROGRAM_NATIVE_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:240) gl_PROGRAM_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:243) gl_MAX_PROGRAM_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:246) gl_PROGRAM_NATIVE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:249) gl_MAX_PROGRAM_NATIVE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:252) gl_PROGRAM_ADDRESS_REGISTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:255) gl_MAX_PROGRAM_ADDRESS_REGISTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:258) gl_PROGRAM_NATIVE_ADDRESS_REGISTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:261) gl_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:264) gl_MAX_PROGRAM_LOCAL_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:267) gl_MAX_PROGRAM_ENV_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:270) gl_PROGRAM_UNDER_NATIVE_LIMITS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:273) gl_PROGRAM_STRING (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:276) gl_PROGRAM_ERROR_POSITION (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:279) gl_CURRENT_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:282) gl_TRANSPOSE_CURRENT_MATRIX (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:285) gl_CURRENT_MATRIX_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:288) gl_MAX_VERTEX_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:881) gl_MAX_PROGRAM_MATRICES (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:291) gl_MAX_PROGRAM_MATRIX_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:294) gl_PROGRAM_ERROR_STRING (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:297) gl_MATRIX0 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gl_MATRIX14 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:342) gl_MATRIX15 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:345) gl_MATRIX16 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:348) gl_MATRIX17 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:351) gl_MATRIX18 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:354) gl_MATRIX19 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:357) gl_MATRIX20 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:360) gl_MATRIX21 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:363) gl_MATRIX22 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:366) gl_MATRIX23 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:369) gl_MATRIX24 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:372) gl_MATRIX25 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:375) gl_MATRIX26 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:378) gl_MATRIX27 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:381) gl_MATRIX28 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:384) gl_MATRIX29 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:387) gl_MATRIX30 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:390) gl_MATRIX31 (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:393) 7% ( 11 /150) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram' Missing documentation for: glBindProgramNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:180) glDeleteProgramsNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:181) glExecuteProgram (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:182) glGenProgramsNV (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:183) glAreProgramsResident (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:184) glRequestResidentPrograms (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:185) glGetProgramParameterfv 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(src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:234) glVertexAttribs2fv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:235) glVertexAttribs2dv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:236) glVertexAttribs3sv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:237) glVertexAttribs3fv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:238) glVertexAttribs3dv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:239) glVertexAttribs4sv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:240) glVertexAttribs4fv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:241) glVertexAttribs4dv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:242) glVertexAttribs4ubv (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:243) gl_VERTEX_PROGRAM (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:192) gl_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2048) gl_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1515) gl_VERTEX_STATE_PROGRAM (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:245) gl_ATTRIB_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:248) gl_ATTRIB_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:251) gl_ATTRIB_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:254) gl_CURRENT_ATTRIB (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:257) gl_PROGRAM_PARAMETER (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:260) gl_ATTRIB_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:263) gl_PROGRAM_TARGET (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:266) gl_PROGRAM_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:198) gl_PROGRAM_RESIDENT (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:269) gl_PROGRAM_STRING (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:276) gl_TRACK_MATRIX 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gl_VERTEX_ATTRIB_ARRAY11 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:367) gl_VERTEX_ATTRIB_ARRAY12 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:370) gl_VERTEX_ATTRIB_ARRAY13 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:373) gl_VERTEX_ATTRIB_ARRAY14 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:376) gl_VERTEX_ATTRIB_ARRAY15 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:379) gl_MAP1_VERTEX_ATTRIB0_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:382) gl_MAP1_VERTEX_ATTRIB1_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:385) gl_MAP1_VERTEX_ATTRIB2_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:388) gl_MAP1_VERTEX_ATTRIB3_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:391) gl_MAP1_VERTEX_ATTRIB4_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:394) gl_MAP1_VERTEX_ATTRIB5_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:397) gl_MAP1_VERTEX_ATTRIB6_4 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gl_MAP2_VERTEX_ATTRIB2_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:436) gl_MAP2_VERTEX_ATTRIB3_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:439) gl_MAP2_VERTEX_ATTRIB4_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:442) gl_MAP2_VERTEX_ATTRIB5_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:445) gl_MAP2_VERTEX_ATTRIB6_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:448) gl_MAP2_VERTEX_ATTRIB7_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:451) gl_MAP2_VERTEX_ATTRIB8_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:454) gl_MAP2_VERTEX_ATTRIB9_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:457) gl_MAP2_VERTEX_ATTRIB10_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:460) gl_MAP2_VERTEX_ATTRIB11_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:463) gl_MAP2_VERTEX_ATTRIB12_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:466) gl_MAP2_VERTEX_ATTRIB13_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:469) gl_MAP2_VERTEX_ATTRIB14_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:472) gl_MAP2_VERTEX_ATTRIB15_4 (src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs:475) 3% ( 3 /100) in 'Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram' Missing documentation for: glProgramString (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:174) glBindProgram (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:175) glDeletePrograms (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:176) glGenPrograms (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:177) glProgramEnvParameter4d (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:178) glProgramEnvParameter4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:179) glProgramEnvParameter4f (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:180) glProgramEnvParameter4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:181) glProgramLocalParameter4d (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:182) glProgramLocalParameter4dv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:183) glProgramLocalParameter4f (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:184) glProgramLocalParameter4fv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:185) glGetProgramEnvParameterdv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:186) glGetProgramEnvParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:187) glGetProgramLocalParameterdv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:188) glGetProgramLocalParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:189) glGetProgramiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:422) glGetProgramString (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:190) glIsProgram (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:455) gl_FRAGMENT_PROGRAM (src/Graphics/Rendering/OpenGL/Raw/ARB/FragmentProgram.hs:122) 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(src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:228) gl_PROGRAM_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:231) gl_MAX_PROGRAM_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:234) gl_PROGRAM_NATIVE_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:237) gl_MAX_PROGRAM_NATIVE_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:240) gl_PROGRAM_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:243) gl_MAX_PROGRAM_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:246) gl_PROGRAM_NATIVE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:249) gl_MAX_PROGRAM_NATIVE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:252) gl_MAX_PROGRAM_LOCAL_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:267) gl_MAX_PROGRAM_ENV_PARAMETERS (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs:270) gl_PROGRAM_UNDER_NATIVE_LIMITS 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'Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery' Missing documentation for: glGenQueries (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:399) glDeleteQueries (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:365) glIsQuery (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:456) glBeginQuery (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:318) glEndQuery (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:386) glGetQueryiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:425) glGetQueryObjectiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:423) glGetQueryObjectuiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:424) gl_SAMPLES_PASSED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1427) gl_QUERY_COUNTER_BITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1091) gl_CURRENT_QUERY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:329) gl_QUERY_RESULT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1097) 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(src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:563) glVertexAttribPointer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:597) glEnableVertexAttribArray (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:383) glDisableVertexAttribArray (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:375) glBindAttribLocation (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:320) glGetActiveAttrib (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:404) glGetAttribLocation (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:407) glGetVertexAttribdv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:447) glGetVertexAttribfv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:448) glGetVertexAttribiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:449) glGetVertexAttribPointerv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:446) gl_VERTEX_SHADER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2051) gl_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:887) gl_MAX_VARYING_FLOATS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:878) gl_MAX_VERTEX_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:881) gl_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:857) gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:884) gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:830) gl_MAX_TEXTURE_COORDS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:903) gl_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2048) gl_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1515) gl_OBJECT_ACTIVE_ATTRIBUTES (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.hs:96) gl_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/Rendering/OpenGL/Raw/ARB/VertexShader.hs:99) gl_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2027) gl_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2039) gl_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2042) gl_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2045) gl_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2033) gl_CURRENT_VERTEX_ATTRIB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:332) gl_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2036) gl_FLOAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:512) gl_FLOAT_VEC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:545) gl_FLOAT_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:548) gl_FLOAT_VEC4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:551) gl_FLOAT_MAT2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:518) gl_FLOAT_MAT3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:527) gl_FLOAT_MAT4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:536) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3' Missing documentation for: gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:884) 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader' Missing documentation for: gl_FRAGMENT_SHADER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:554) gl_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:845) gl_MAX_TEXTURE_COORDS (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:903) gl_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:857) gl_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:557) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100' Missing documentation for: gl_SHADING_LANGUAGE_VERSION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1466) 14% ( 3 / 21) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers' Missing documentation for: glDrawBuffers (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:379) gl_MAX_DRAW_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:836) gl_DRAW_BUFFER0 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:416) gl_DRAW_BUFFER1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:419) gl_DRAW_BUFFER2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:440) gl_DRAW_BUFFER3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:443) gl_DRAW_BUFFER4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:446) gl_DRAW_BUFFER5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:449) gl_DRAW_BUFFER6 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:452) gl_DRAW_BUFFER7 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:455) gl_DRAW_BUFFER8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:458) gl_DRAW_BUFFER9 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:461) gl_DRAW_BUFFER10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:422) gl_DRAW_BUFFER11 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:425) gl_DRAW_BUFFER12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:428) gl_DRAW_BUFFER13 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:431) gl_DRAW_BUFFER14 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:434) gl_DRAW_BUFFER15 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:437) 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat' Missing documentation for: gl_RGBA_FLOAT_MODE (src/Graphics/Rendering/OpenGL/Raw/ARB/ColorBufferFloat.hs:28) gl_CLAMP_VERTEX_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:171) gl_CLAMP_FRAGMENT_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:168) gl_CLAMP_READ_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:164) gl_FIXED_ONLY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:509) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel' Missing documentation for: gl_HALF_FLOAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:671) 9% ( 2 / 22) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat' Missing documentation for: gl_TEXTURE_RED_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1838) gl_TEXTURE_GREEN_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1808) gl_TEXTURE_BLUE_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1751) gl_TEXTURE_ALPHA_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1724) gl_TEXTURE_LUMINANCE_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1458) gl_TEXTURE_INTENSITY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1452) gl_TEXTURE_DEPTH_TYPE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1802) gl_UNSIGNED_NORMALIZED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1985) gl_RGBA32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1343) gl_RGB32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1286) gl_ALPHA32F (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs:43) gl_INTENSITY32F (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs:46) gl_LUMINANCE32F (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs:49) gl_LUMINANCE_ALPHA32F (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs:52) gl_RGBA16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1328) gl_RGB16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1274) gl_ALPHA16F (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs:55) gl_INTENSITY16F (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs:58) gl_LUMINANCE16F (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs:61) gl_LUMINANCE_ALPHA16F (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureFloat.hs:64) 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject' Missing documentation for: gl_PIXEL_PACK_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1004) gl_PIXEL_UNPACK_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1010) gl_PIXEL_PACK_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1007) gl_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1013) 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat' Missing documentation for: gl_DEPTH_COMPONENT32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:380) gl_DEPTH32F_STENCIL8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:353) gl_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:515) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB' Missing documentation for: gl_FRAMEBUFFER_SRGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:626) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex' Missing documentation for: gl_HALF_FLOAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:671) 60% ( 3 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays' Missing documentation for: glVertexAttribDivisor (src/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.hs:33) gl_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.hs:35) 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC' Missing documentation for: gl_COMPRESSED_RED_RGTC1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:272) gl_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:287) gl_COMPRESSED_RG_RGTC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:284) gl_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:290) 7% ( 2 / 27) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureRG' Missing documentation for: gl_R8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1136) gl_R16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1109) gl_RG8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1247) gl_RG16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1223) gl_R16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1112) gl_R32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1124) gl_RG16F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1226) gl_RG32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1238) gl_R8I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1139) gl_R8UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1142) gl_R16I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1115) gl_R16UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1118) gl_R32I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1127) gl_R32UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1130) gl_RG8I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1250) gl_RG8UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1253) gl_RG16I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1229) gl_RG16UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1232) gl_RG32I (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1241) gl_RG32UI (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1244) gl_RED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1166) gl_RG (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1220) gl_COMPRESSED_RED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:269) gl_COMPRESSED_RG (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:275) gl_RG_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1379) 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend' Missing documentation for: glBlendEquationi (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.hs:34) glBlendEquationSeparatei (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.hs:35) glBlendFunci (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.hs:36) glBlendFuncSeparatei (src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.hs:37) 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.ARB.SampleShading' Missing documentation for: glMinSampleShading (src/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.hs:34) gl_SAMPLE_SHADING (src/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.hs:36) gl_MIN_SAMPLE_SHADING_VALUE (src/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.hs:39) 22% ( 2 / 9) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray' Missing documentation for: gl_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs:29) gl_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs:32) gl_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs:35) gl_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs:38) gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs:41) gl_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs:44) gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureCubeMapArray.hs:47) 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.ARB.TextureGather' Missing documentation for: gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.hs:25) gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.hs:28) gl_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureGather.hs:31) 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery' Missing documentation for: glQueryCounter (src/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.hs:38) glGetQueryObjecti64v (src/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.hs:39) glGetQueryObjectui64v (src/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.hs:40) gl_TIME_ELAPSED (src/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.hs:42) gl_TIMESTAMP (src/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.hs:45) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.ABGR' Missing documentation for: gl_ABGR (src/Graphics/Rendering/OpenGL/Raw/EXT/ABGR.hs:23) 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendColor' Missing documentation for: glBlendColor (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:327) gl_CONSTANT_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:305) gl_ONE_MINUS_CONSTANT_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:953) gl_CONSTANT_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:302) gl_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:950) gl_BLEND_COLOR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:86) 60% ( 3 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset' Missing documentation for: glPolygonOffset (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:476) gl_POLYGON_OFFSET_BIAS (src/Graphics/Rendering/OpenGL/Raw/EXT/PolygonOffset.hs:25) 4% ( 2 / 45) in 'Graphics.Rendering.OpenGL.Raw.EXT.Texture' Missing documentation for: gl_ALPHA4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:84) gl_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:87) gl_ALPHA12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:78) gl_ALPHA16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:81) gl_LUMINANCE4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:771) gl_LUMINANCE8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:780) gl_LUMINANCE12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:756) gl_LUMINANCE16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:765) gl_LUMINANCE4_ALPHA4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:774) gl_LUMINANCE6_ALPHA2 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:777) gl_LUMINANCE8_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:783) gl_LUMINANCE12_ALPHA4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:762) gl_LUMINANCE12_ALPHA12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:759) gl_LUMINANCE16_ALPHA16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:768) gl_INTENSITY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:654) gl_INTENSITY4 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:663) gl_INTENSITY8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:666) gl_INTENSITY12 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:657) gl_INTENSITY16 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:660) gl_RGB2 (src/Graphics/Rendering/OpenGL/Raw/EXT/Texture.hs:66) gl_RGB4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1295) gl_RGB5 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1298) gl_RGB8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1304) gl_RGB10 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1262) gl_RGB12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1268) gl_RGB16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1271) gl_RGBA2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1340) gl_RGBA4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1352) gl_RGB5_A1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1301) gl_RGBA8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1355) gl_RGB10_A2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1265) gl_RGBA12 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1322) gl_RGBA16 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1325) gl_TEXTURE_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1835) gl_TEXTURE_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1805) gl_TEXTURE_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1748) gl_TEXTURE_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1721) gl_TEXTURE_LUMINANCE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1455) gl_TEXTURE_INTENSITY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1449) gl_REPLACE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1217) gl_PROXY_TEXTURE_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1067) gl_PROXY_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1073) gl_TEXTURE_TOO_LARGE (src/Graphics/Rendering/OpenGL/Raw/EXT/Texture.hs:69) 23% ( 3 / 13) in 'Graphics.Rendering.OpenGL.Raw.EXT.Texture3D' Missing documentation for: glTexImage3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:493) gl_PACK_SKIP_IMAGES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:992) gl_PACK_IMAGE_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:983) gl_UNPACK_SKIP_IMAGES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1907) gl_UNPACK_IMAGE_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1898) gl_TEXTURE_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1718) gl_PROXY_TEXTURE_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1079) gl_TEXTURE_DEPTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1796) gl_TEXTURE_WRAP_R (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1850) gl_MAX_3D_TEXTURE_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:818) 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.Subtexture' Missing documentation for: glTexSubImage1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:500) glTexSubImage2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:501) glTexSubImage3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:502) 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture' Missing documentation for: glCopyTexImage1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:354) glCopyTexImage2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:355) glCopyTexSubImage1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:356) glCopyTexSubImage2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:357) glCopyTexSubImage3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:358) 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.CMYKA' Missing documentation for: gl_CMYK (src/Graphics/Rendering/OpenGL/Raw/EXT/CMYKA.hs:26) gl_CMYKA (src/Graphics/Rendering/OpenGL/Raw/EXT/CMYKA.hs:29) gl_PACK_CMYK_HINT (src/Graphics/Rendering/OpenGL/Raw/EXT/CMYKA.hs:32) gl_UNPACK_CMYK_HINT (src/Graphics/Rendering/OpenGL/Raw/EXT/CMYKA.hs:35) 21% ( 3 / 14) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureObject' Missing documentation for: glGenTextures (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:401) glDeleteTextures (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:368) glBindTexture (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:325) glPrioritizeTextures (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:644) glAreTexturesResident (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:415) glIsTexture (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:459) gl_TEXTURE_PRIORITY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1464) gl_TEXTURE_RESIDENT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1467) gl_TEXTURE_1D_BINDING (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.hs:35) gl_TEXTURE_2D_BINDING (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.hs:38) gl_TEXTURE_3D_BINDING (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureObject.hs:41) 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels' Missing documentation for: gl_UNSIGNED_BYTE_3_3_2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1925) gl_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1994) gl_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2000) gl_UNSIGNED_INT_8_8_8_8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1946) gl_UNSIGNED_INT_10_10_10_2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1934) 7% ( 3 / 44) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexArray' Missing documentation for: glDrawArrays (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:377) glVertexPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:778) glNormalPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:630) glColorPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:458) glIndexPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:539) glTexCoordPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:741) glEdgeFlagPointer (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:478) glGetPointerv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:420) gl_VERTEX_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1494) gl_NORMAL_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:948) gl_COLOR_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:210) gl_INDEX_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:615) gl_TEXTURE_COORD_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1401) gl_EDGE_FLAG_ARRAY (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:444) gl_DOUBLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:407) gl_VERTEX_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1506) gl_VERTEX_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1512) gl_VERTEX_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1509) gl_VERTEX_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1500) gl_NORMAL_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:963) gl_NORMAL_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:960) gl_NORMAL_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:954) gl_COLOR_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:222) gl_COLOR_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:228) gl_COLOR_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:225) gl_COLOR_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:216) gl_INDEX_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:630) gl_INDEX_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:627) gl_INDEX_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:621) gl_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1413) gl_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1419) gl_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1416) gl_TEXTURE_COORD_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1407) gl_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:456) gl_EDGE_FLAG_ARRAY_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:450) gl_VERTEX_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1503) gl_NORMAL_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:957) gl_COLOR_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:219) gl_INDEX_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:624) gl_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1410) gl_EDGE_FLAG_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:453) 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax' Missing documentation for: glBlendEquation (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:328) gl_FUNC_ADD (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:650) gl_MIN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:893) gl_MAX (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:815) gl_BLEND_EQUATION (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:98) 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract' Missing documentation for: gl_FUNC_SUBTRACT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:656) gl_FUNC_REVERSE_SUBTRACT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:653) 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.EXT.PointParameters' Missing documentation for: glPointParameterf (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:470) glPointParameterfv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:471) gl_POINT_SIZE_MIN (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1074) gl_POINT_SIZE_MAX (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1071) gl_POINT_FADE_THRESHOLD_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1022) gl_DISTANCE_ATTENUATION (src/Graphics/Rendering/OpenGL/Raw/EXT/PointParameters.hs:30) 10% ( 3 / 31) in 'Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture' Missing documentation for: glColorTable (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:460) glColorSubTable (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:459) glGetColorTable (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:508) glGetColorTableParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:510) glGetColorTableParameterfv (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs:509) gl_COLOR_INDEX1 (src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs:52) gl_COLOR_INDEX2 (src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs:55) gl_COLOR_INDEX4 (src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs:58) gl_COLOR_INDEX8 (src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs:61) gl_COLOR_INDEX12 (src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs:64) gl_COLOR_INDEX16 (src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs:67) gl_COLOR_TABLE_FORMAT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:267) gl_COLOR_TABLE_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:285) gl_COLOR_TABLE_RED_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:279) gl_COLOR_TABLE_GREEN_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:270) gl_COLOR_TABLE_BLUE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:264) gl_COLOR_TABLE_ALPHA_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:258) gl_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:276) gl_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:273) gl_TEXTURE_INDEX_SIZE (src/Graphics/Rendering/OpenGL/Raw/EXT/PalettedTexture.hs:70) gl_TEXTURE_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1706) gl_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1712) gl_TEXTURE_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1718) gl_TEXTURE_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1775) gl_PROXY_TEXTURE_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1067) gl_PROXY_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1073) gl_PROXY_TEXTURE_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1079) gl_PROXY_TEXTURE_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1082) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint' Missing documentation for: gl_CLIP_VOLUME_CLIPPING_HINT (src/Graphics/Rendering/OpenGL/Raw/EXT/ClipVolumeHint.hs:23) 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc' Missing documentation for: glIndexFunc (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hs:35) gl_INDEX_TEST (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hs:37) gl_INDEX_TEST_FUNC (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hs:40) gl_INDEX_TEST_REF (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hs:43) 20% ( 2 / 10) in 'Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats' Missing documentation for: gl_IUI_V2F (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs:30) gl_IUI_V3F (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs:33) gl_IUI_N3F_V2F (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs:36) gl_IUI_N3F_V3F (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs:39) gl_T2F_IUI_V2F (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs:42) gl_T2F_IUI_V3F (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs:45) gl_T2F_IUI_N3F_V2F (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs:48) gl_T2F_IUI_N3F_V3F (src/Graphics/Rendering/OpenGL/Raw/EXT/IndexArrayFormats.hs:51) 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray' Missing documentation for: glLockArrays (src/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hs:36) glUnlockArrays (src/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hs:37) gl_ARRAY_ELEMENT_LOCK_FIRST (src/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hs:39) gl_ARRAY_ELEMENT_LOCK_COUNT (src/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hs:42) 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.EXT.CullVertex' Missing documentation for: glCullParameterfv (src/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hs:37) glCullParameterdv (src/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hs:38) gl_CULL_VERTEX (src/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hs:41) gl_CULL_VERTEX_EYE_POSITION (src/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hs:44) gl_CULL_VERTEX_OBJECT_POSITION (src/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hs:47) 7% ( 3 / 41) in 'Graphics.Rendering.OpenGL.Raw.EXT.FragmentLighting' Missing documentation for: glFragmentLightModeli (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:70) glFragmentLightModelf (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:71) glFragmentLightModeliv (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:72) glFragmentLightModelfv (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:73) glFragmentLighti (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:74) glFragmentLightf (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:75) glFragmentLightiv (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:76) glFragmentLightfv (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:77) glGetFragmentLightiv (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:78) glGetFragmentLightfv (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:79) glFragmentMaterialf (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:80) glFragmentMateriali (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:81) glFragmentMaterialfv (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:82) glFragmentMaterialiv (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:83) glFragmentColorMaterial (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:84) glGetFragmentMaterialfv (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:85) glGetFragmentMaterialiv (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:86) glLightEnvi (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:87) gl_FRAGMENT_LIGHTING (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:89) gl_FRAGMENT_COLOR_MATERIAL (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:92) gl_FRAGMENT_COLOR_MATERIAL_FACE (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:95) gl_FRAGMENT_COLOR_MATERIAL_PARAMETER (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:98) gl_MAX_FRAGMENT_LIGHTS (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:101) gl_MAX_ACTIVE_LIGHTS (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:104) gl_CURRENT_RASTER_NORMAL (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:107) gl_LIGHT_ENV_MODE (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:110) gl_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:113) gl_FRAGMENT_LIGHT_MODEL_TWO_SIDE (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:116) gl_FRAGMENT_LIGHT_MODEL_AMBIENT (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:119) gl_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:122) gl_FRAGMENT_LIGHT0 (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:125) gl_FRAGMENT_LIGHT1 (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:128) gl_FRAGMENT_LIGHT2 (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:131) gl_FRAGMENT_LIGHT3 (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:134) gl_FRAGMENT_LIGHT4 (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:137) gl_FRAGMENT_LIGHT5 (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:140) gl_FRAGMENT_LIGHT6 (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:143) gl_FRAGMENT_LIGHT7 (src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs:146) 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements' Missing documentation for: glDrawRangeElements (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:381) gl_MAX_ELEMENTS_VERTICES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:842) gl_MAX_ELEMENTS_INDICES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:839) 19% ( 3 / 16) in 'Graphics.Rendering.OpenGL.Raw.EXT.LightTexture' Missing documentation for: glApplyTexture (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:45) glTextureLight (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:46) glTextureMaterial (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:47) gl_FRAGMENT_MATERIAL (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:49) gl_FRAGMENT_NORMAL (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:52) gl_FRAGMENT_DEPTH (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:564) gl_FRAGMENT_COLOR (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:55) gl_ATTENUATION (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:58) gl_SHADOW_ATTENUATION (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:61) gl_TEXTURE_APPLICATION_MODE (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:64) gl_TEXTURE_LIGHT (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:67) gl_TEXTURE_MATERIAL_FACE (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:70) gl_TEXTURE_MATERIAL_PARAMETER (src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs:73) 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.BGRA' Missing documentation for: gl_BGR (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:71) gl_BGRA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:74) 17% ( 3 / 18) in 'Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform' Missing documentation for: glPixelTransformParameteri (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:47) glPixelTransformParameterf (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:48) glPixelTransformParameteriv (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:49) glPixelTransformParameterfv (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:50) glGetPixelTransformParameteriv (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:51) glGetPixelTransformParameterfv (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:52) gl_PIXEL_MAG_FILTER (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:54) gl_PIXEL_MIN_FILTER (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:57) gl_PIXEL_CUBIC_WEIGHT (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:60) gl_CUBIC (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:63) gl_AVERAGE (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:66) gl_PIXEL_TRANSFORM_2D (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:69) gl_PIXEL_TRANSFORM_2D_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:72) gl_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:75) gl_PIXEL_TRANSFORM_2D_MATRIX (src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs:78) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette' Missing documentation for: gl_SHARED_TEXTURE_PALETTE (src/Graphics/Rendering/OpenGL/Raw/EXT/SharedTexturePalette.hs:23) 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays' Missing documentation for: glMultiDrawArrays (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:466) glMultiDrawElements (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:467) 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate' Missing documentation for: glBlendFuncSeparate (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:331) gl_BLEND_DST_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:95) gl_BLEND_SRC_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:113) gl_BLEND_DST_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:92) gl_BLEND_SRC_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:110) 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap' Missing documentation for: gl_INCR_WRAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:677) gl_DECR_WRAP (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:341) 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels' Missing documentation for: gl_422 (src/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hs:26) gl_422_REV (src/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hs:29) gl_422_AVERAGE (src/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hs:32) gl_422_REV_AVERAGE (src/Graphics/Rendering/OpenGL/Raw/EXT/FourTwoTwoPixels.hs:35) 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureLODBias' Missing documentation for: gl_TEXTURE_FILTER_CONTROL (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1431) gl_TEXTURE_LOD_BIAS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1817) gl_MAX_TEXTURE_LOD_BIAS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:860) 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic' Missing documentation for: gl_TEXTURE_MAX_ANISOTROPY (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.hs:24) gl_MAX_TEXTURE_MAX_ANISOTROPY (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureFilterAnisotropic.hs:27) 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC' Missing documentation for: gl_COMPRESSED_RGB_S3TC_DXT1 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs:26) gl_COMPRESSED_RGBA_S3TC_DXT1 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs:29) gl_COMPRESSED_RGBA_S3TC_DXT3 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs:32) gl_COMPRESSED_RGBA_S3TC_DXT5 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs:35) 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionDXT1' Missing documentation for: gl_COMPRESSED_RGB_S3TC_DXT1 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs:26) gl_COMPRESSED_RGBA_S3TC_DXT1 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs:29) 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureCompressionVTC' Missing documentation for: gl_COMPRESSED_RGB_S3TC_DXT1 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs:26) gl_COMPRESSED_RGBA_S3TC_DXT1 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs:29) gl_COMPRESSED_RGBA_S3TC_DXT3 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs:32) gl_COMPRESSED_RGBA_S3TC_DXT5 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionS3TC.hs:35) 23% ( 5 / 22) in 'Graphics.Rendering.OpenGL.Raw.EXT.Multisample' Missing documentation for: glSampleMask (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:52) glSamplePattern (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:53) gl_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:905) gl_SAMPLE_ALPHA_TO_MASK (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:55) gl_SAMPLE_ALPHA_TO_ONE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1433) gl_MULTISAMPLE_BIT (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:936) gl_1PASS (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:62) gl_2PASS_0 (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:65) gl_2PASS_1 (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:68) gl_4PASS_0 (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:71) gl_4PASS_1 (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:74) gl_4PASS_2 (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:77) gl_4PASS_3 (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:80) gl_SAMPLE_BUFFERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1436) gl_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1424) gl_SAMPLE_MASK_INVERT (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:87) gl_SAMPLE_PATTERN (src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs:90) 2% ( 3 /155) in 'Graphics.Rendering.OpenGL.Raw.EXT.VertexShader' Missing documentation for: glBeginVertexShader (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:185) glEndVertexShader (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:186) glBindVertexShader (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:187) glGenVertexShaders (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:188) glDeleteVertexShader (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:189) glShaderOp1 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:190) glShaderOp2 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:191) glShaderOp3 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:192) glSwizzle (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:193) glWriteMask (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:194) glInsertComponent (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:195) glExtractComponent (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:196) glGenSymbols (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:197) glSetInvariant (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:198) glSetLocalConstant (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:199) glVariantbv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:200) glVariantsv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:201) glVariantiv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:202) glVariantfv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:203) glVariantdv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:204) glVariantubv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:205) glVariantusv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:206) glVariantuiv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:207) glVariantPointer (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:208) glEnableVariantClientState (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:209) glDisableVariantClientState (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:210) glBindLightParameter (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:211) glBindMaterialParameter (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:212) glBindTexGenParameter (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:213) glBindTextureUnitParameter (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:214) glBindParameter (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:215) glIsVariantEnabled (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:216) glGetVariantBooleanv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:217) glGetVariantIntegerv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:218) glGetVariantFloatv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:219) glGetVariantPointerv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:220) glGetInvariantBooleanv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:221) glGetInvariantIntegerv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:222) glGetInvariantFloatv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:223) glGetLocalConstantBooleanv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:224) glGetLocalConstantIntegerv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:225) glGetLocalConstantFloatv (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:226) gl_VERTEX_SHADER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2051) gl_VARIANT_VALUE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:228) gl_VARIANT_DATATYPE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:231) gl_VARIANT_ARRAY_STRIDE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:234) gl_VARIANT_ARRAY_TYPE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:237) gl_VARIANT_ARRAY (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:240) gl_VARIANT_ARRAY_POINTER (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:243) gl_INVARIANT_VALUE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:246) gl_INVARIANT_DATATYPE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:249) gl_LOCAL_CONSTANT_VALUE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:252) gl_LOCAL_CONSTANT_DATATYPE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:255) gl_OP_INDEX (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:258) gl_OP_NEGATE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:261) gl_OP_DOT3 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:264) gl_OP_DOT4 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:267) gl_OP_MUL (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:270) gl_OP_ADD (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:273) gl_OP_MADD (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:276) gl_OP_FRAC (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:279) gl_OP_MAX (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:282) gl_OP_MIN (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:285) gl_OP_SET_GE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:288) gl_OP_SET_LT (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:291) gl_OP_CLAMP (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:294) gl_OP_FLOOR (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:297) gl_OP_ROUND (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:300) gl_OP_EXP_BASE_2 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:303) gl_OP_LOG_BASE_2 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:306) gl_OP_POWER (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:309) gl_OP_RECIP (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:312) gl_OP_RECIP_SQRT (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:315) gl_OP_SUB (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:318) gl_OP_CROSS_PRODUCT (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:321) gl_OP_MULTIPLY_MATRIX (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:324) gl_OP_MOV (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:327) gl_OUTPUT_VERTEX (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:330) gl_OUTPUT_COLOR0 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:333) gl_OUTPUT_COLOR1 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:336) gl_OUTPUT_TEXTURE_COORD0 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:339) gl_OUTPUT_TEXTURE_COORD1 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:342) gl_OUTPUT_TEXTURE_COORD2 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:345) gl_OUTPUT_TEXTURE_COORD3 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:348) gl_OUTPUT_TEXTURE_COORD4 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:351) gl_OUTPUT_TEXTURE_COORD5 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:354) gl_OUTPUT_TEXTURE_COORD6 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:357) gl_OUTPUT_TEXTURE_COORD7 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:360) gl_OUTPUT_TEXTURE_COORD8 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:363) gl_OUTPUT_TEXTURE_COORD9 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:366) gl_OUTPUT_TEXTURE_COORD10 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:369) gl_OUTPUT_TEXTURE_COORD11 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:372) gl_OUTPUT_TEXTURE_COORD12 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:375) gl_OUTPUT_TEXTURE_COORD13 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:378) gl_OUTPUT_TEXTURE_COORD14 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:381) gl_OUTPUT_TEXTURE_COORD15 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:384) gl_OUTPUT_TEXTURE_COORD16 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:387) gl_OUTPUT_TEXTURE_COORD17 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:390) gl_OUTPUT_TEXTURE_COORD18 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:393) gl_OUTPUT_TEXTURE_COORD19 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:396) gl_OUTPUT_TEXTURE_COORD20 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:399) gl_OUTPUT_TEXTURE_COORD21 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:402) gl_OUTPUT_TEXTURE_COORD22 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:405) gl_OUTPUT_TEXTURE_COORD23 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:408) gl_OUTPUT_TEXTURE_COORD24 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:411) gl_OUTPUT_TEXTURE_COORD25 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:414) gl_OUTPUT_TEXTURE_COORD26 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:417) gl_OUTPUT_TEXTURE_COORD27 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:420) gl_OUTPUT_TEXTURE_COORD28 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:423) gl_OUTPUT_TEXTURE_COORD29 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:426) gl_OUTPUT_TEXTURE_COORD30 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:429) gl_OUTPUT_TEXTURE_COORD31 (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:432) gl_OUTPUT_FOG (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:435) gl_SCALAR (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:438) gl_VECTOR (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:441) gl_MATRIX (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:444) gl_VARIANT (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:447) gl_INVARIANT (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:450) gl_LOCAL_CONSTANT (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:453) gl_LOCAL (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:456) gl_MAX_VERTEX_SHADER_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:459) gl_MAX_VERTEX_SHADER_VARIANTS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:462) gl_MAX_VERTEX_SHADER_INVARIANTS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:465) gl_MAX_VERTEX_SHADER_LOCAL_CONSTANTS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:468) gl_MAX_VERTEX_SHADER_LOCALS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:471) gl_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:474) gl_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:477) gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:480) gl_MAX_OPTIMIZED_VERTEX_SHADER_INARIANTS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:483) gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:486) gl_VERTEX_SHADER_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:489) gl_VERTEX_SHADER_VARIANTS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:492) gl_VERTEX_SHADER_INVARIANTS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:495) gl_VERTEX_SHADER_LOCAL_CONSTANTS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:498) gl_VERTEX_SHADER_LOCALS (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:501) gl_VERTEX_SHADER_BINDING (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:504) gl_VERTEX_SHADER_OPTIMIZED (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:507) gl_X (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:510) gl_Y (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:513) gl_Z (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:516) gl_W (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:519) gl_NEGATIVE_X (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:522) gl_NEGATIVE_Y (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:525) gl_NEGATIVE_Z (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:528) gl_NEGATIVE_W (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:531) gl_ZERO (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2063) gl_ONE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:947) gl_NEGATIVE_ONE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:534) gl_NORMALIZED_RANGE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:537) gl_FULL_RANGE (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:540) gl_CURRENT_VERTEX (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:543) gl_MVP_MATRIX (src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs:546) 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp' Missing documentation for: gl_MIRROR_CLAMP (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.hs:25) gl_MIRROR_CLAMP_TO_EDGE (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.hs:28) gl_MIRROR_CLAMP_TO_BORDER (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureMirrorClamp.hs:31) 50% ( 3 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate' Missing documentation for: glBlendEquationSeparate (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:329) gl_BLEND_EQUATION_RGB (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:104) gl_BLEND_EQUATION_ALPHA (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:101) 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject' Missing documentation for: gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS (src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.hs:25) gl_FRAMEBUFFER_INCOMPLETE_FORMATS (src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferObject.hs:28) 17% ( 2 / 12) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB' Missing documentation for: gl_SLUMINANCE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1299) gl_SLUMINANCE8_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1296) gl_SLUMINANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1290) gl_SLUMINANCE8 (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1293) gl_COMPRESSED_SLUMINANCE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:318) gl_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:321) gl_COMPRESSED_SRGB_S3TC_DXT1 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hs:34) gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hs:37) gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hs:40) gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureSRGB.hs:43) 38% ( 3 / 8) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit' Missing documentation for: glBlitFramebuffer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:332) gl_READ_FRAMEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1154) gl_DRAW_FRAMEBUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:464) gl_DRAW_FRAMEBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:467) gl_READ_FRAMEBUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1157) 43% ( 3 / 7) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample' Missing documentation for: glRenderbufferStorageMultisample (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:481) gl_RENDERBUFFER_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1202) gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:620) gl_MAX_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:854) 7% ( 3 / 42) in 'Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4' Missing documentation for: glGetUniformuiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:443) glBindFragDataLocation (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:322) glGetFragDataLocation (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:417) glUniform1ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:508) glUniform2ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:514) glUniform3ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:520) glUniform4ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:526) glUniform1uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:509) glUniform2uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:515) glUniform3uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:521) glUniform4uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:527) gl_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2030) gl_SAMPLER_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1391) gl_SAMPLER_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1403) gl_SAMPLER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1415) gl_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1394) gl_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1406) gl_SAMPLER_CUBE_SHADOW (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1421) gl_UNSIGNED_INT_VEC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1976) gl_UNSIGNED_INT_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1979) gl_UNSIGNED_INT_VEC4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1982) gl_INT_SAMPLER_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:689) gl_INT_SAMPLER_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:695) gl_INT_SAMPLER_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:704) gl_INT_SAMPLER_CUBE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:710) gl_INT_SAMPLER_2D_RECT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:701) gl_INT_SAMPLER_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:692) gl_INT_SAMPLER_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:698) gl_INT_SAMPLER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:707) gl_UNSIGNED_INT_SAMPLER_1D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1952) gl_UNSIGNED_INT_SAMPLER_2D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1958) gl_UNSIGNED_INT_SAMPLER_3D (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1967) gl_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1973) gl_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1964) gl_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1955) gl_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1961) gl_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1970) gl_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:899) gl_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:848) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat' Missing documentation for: gl_RGBA_SIGNED_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/EXT/PackedFloat.hs:24) 18% ( 2 / 11) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureArray' Missing documentation for: gl_TEXTURE_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1709) gl_PROXY_TEXTURE_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1070) gl_TEXTURE_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1715) gl_PROXY_TEXTURE_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1076) gl_TEXTURE_BINDING_1D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1733) gl_TEXTURE_BINDING_2D_ARRAY (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1739) gl_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:821) gl_COMPARE_REF_DEPTH_TO_TEXTURE (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureArray.hs:32) gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:596) 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC' Missing documentation for: gl_COMPRESSED_LUMINANCE_LATC1 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.hs:27) gl_COMPRESSED_SIGNED_LUMINANCE_LATC1 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.hs:30) gl_COMPRESSED_LUMINANCE_ALPHA_LATC2 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.hs:33) gl_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionLATC.hs:36) 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC' Missing documentation for: gl_COMPRESSED_RED_RGTC1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:272) gl_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:287) gl_COMPRESSED_RED_GREEN_RGTC2 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionRGTC.hs:26) gl_COMPRESSED_SIGNED_RED_GREEN_RGTC2 (src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCompressionRGTC.hs:29) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB' Missing documentation for: gl_FRAMEBUFFER_SRGB_CAPABLE (src/Graphics/Rendering/OpenGL/Raw/EXT/FramebufferSRGB.hs:24) 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent' Missing documentation for: gl_MAX_SHININESS (src/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.hs:25) gl_MAX_SPOT_EXPONENT (src/Graphics/Rendering/OpenGL/Raw/NV/LightMaxExponent.hs:28) 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.NV.FogDistance' Missing documentation for: gl_FOG_DISTANCE_MODE (src/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.hs:28) gl_EYE_RADIAL (src/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.hs:31) gl_EYE_PLANE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:477) gl_EYE_PLANE_ABSOLUTE (src/Graphics/Rendering/OpenGL/Raw/NV/FogDistance.hs:34) 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss' Missing documentation for: gl_EMBOSS_MAP (src/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.hs:26) gl_EMBOSS_LIGHT (src/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.hs:29) gl_EMBOSS_CONSTANT (src/Graphics/Rendering/OpenGL/Raw/NV/TexgenEmboss.hs:32) 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4' Missing documentation for: gl_COMBINE4 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hs:28) gl_SOURCE3_RGB (src/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hs:31) gl_SOURCE3_ALPHA (src/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hs:34) gl_OPERAND3_RGB (src/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hs:37) gl_OPERAND3_ALPHA (src/Graphics/Rendering/OpenGL/Raw/NV/TextureEnvCombine4.hs:40) 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil' Missing documentation for: gl_DEPTH_STENCIL (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:389) gl_UNSIGNED_INT_24_8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1937) 33% ( 2 / 6) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle' Missing documentation for: gl_TEXTURE_RECTANGLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs:28) gl_TEXTURE_BINDING_RECTANGLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs:31) gl_PROXY_TEXTURE_RECTANGLE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs:34) gl_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureRectangle.hs:37) 3% ( 2 / 77) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader' Missing documentation for: gl_TEXTURE_SHADER (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:99) gl_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:102) gl_SHADER_OPERATION (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:105) gl_OFFSET_TEXTURE_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:108) gl_OFFSET_TEXTURE_BIAS (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:111) gl_OFFSET_TEXTURE_2D_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:114) gl_OFFSET_TEXTURE_2D_BIAS (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:117) gl_PREVIOUS_TEXTURE_INPUT (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:120) gl_CULL_MODES (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:123) gl_OFFSET_TEXTURE_MATRIX (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:126) gl_OFFSET_TEXTURE_2D_MATRIX (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:129) gl_CONST_EYE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:132) gl_SHADER_CONSISTENT (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:135) gl_PASS_THROUGH (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:138) gl_CULL_FRAGMENT (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:141) gl_OFFSET_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:144) gl_OFFSET_TEXTURE_RECTANGLE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:147) gl_OFFSET_TEXTURE_RECTANGLE_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:150) gl_DEPENDENT_AR_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:153) gl_DEPENDENT_GB_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:156) gl_DOT_PRODUCT (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:159) gl_DOT_PRODUCT_DEPTH_REPLACE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:162) gl_DOT_PRODUCT_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:165) gl_DOT_PRODUCT_TEXTURE_RECTANGLE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:168) gl_DOT_PRODUCT_TEXTURE_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:171) gl_DOT_PRODUCT_DIFFUSE_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:174) gl_DOT_PRODUCT_REFLECT_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:177) gl_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:180) gl_UNSIGNED_IDENTITY (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:181) gl_EXPAND_NORMAL (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:187) gl_HILO (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:183) gl_DSDT (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:186) gl_DSDT_MAG (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:189) gl_DSDT_MAG_VIB (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:192) gl_UNSIGNED_INT_S8_S8_8_8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:195) gl_UNSIGNED_INT_8_8_S8_S8_REV (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:198) gl_SIGNED_RGBA (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:201) gl_SIGNED_RGBA8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:204) gl_SIGNED_RGB (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:207) gl_SIGNED_RGB8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:210) gl_SIGNED_LUMINANCE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:213) gl_SIGNED_LUMINANCE8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:216) gl_SIGNED_LUMINANCE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:219) gl_SIGNED_LUMINANCE8_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:222) gl_SIGNED_ALPHA (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:225) gl_SIGNED_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:228) gl_SIGNED_INTENSITY (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:231) gl_SIGNED_INTENSITY8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:234) gl_SIGNED_RGB_UNSIGNED_ALPHA (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:237) gl_SIGNED_RGB8_UNSIGNED_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:240) gl_HILO16 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:243) gl_SIGNED_HILO (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:246) gl_SIGNED_HILO16 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:249) gl_DSDT8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:252) gl_DSDT8_MAG8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:255) gl_DSDT_MAG_INTENSITY (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:258) gl_DSDT8_MAG8_INTENSITY8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:261) gl_HI_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:264) gl_LO_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:267) gl_DS_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:270) gl_DT_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:273) gl_MAGNITUDE_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:276) gl_VIBRANCE_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:279) gl_HI_BIAS (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:282) gl_LO_BIAS (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:285) gl_DS_BIAS (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:288) gl_DT_BIAS (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:291) gl_MAGNITUDE_BIAS (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:294) gl_VIBRANCE_BIAS (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:297) gl_TEXTURE_BORDER_VALUES (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:300) gl_TEXTURE_HI_SIZE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:303) gl_TEXTURE_LO_SIZE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:306) gl_TEXTURE_DS_SIZE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:309) gl_TEXTURE_DT_SIZE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:312) gl_TEXTURE_MAG_SIZE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:315) 7% ( 2 / 30) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader2' Missing documentation for: gl_DOT_PRODUCT_TEXTURE_3D (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader2.hs:52) gl_HILO (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:183) gl_DSDT (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:186) gl_DSDT_MAG (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:189) gl_DSDT_MAG_VIB (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:192) gl_UNSIGNED_INT_S8_S8_8_8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:195) gl_UNSIGNED_INT_8_8_S8_S8_REV (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:198) gl_SIGNED_RGBA (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:201) gl_SIGNED_RGBA8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:204) gl_SIGNED_RGB (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:207) gl_SIGNED_RGB8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:210) gl_SIGNED_LUMINANCE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:213) gl_SIGNED_LUMINANCE8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:216) gl_SIGNED_LUMINANCE_ALPHA (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:219) gl_SIGNED_LUMINANCE8_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:222) gl_SIGNED_ALPHA (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:225) gl_SIGNED_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:228) gl_SIGNED_INTENSITY (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:231) gl_SIGNED_INTENSITY8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:234) gl_SIGNED_RGB_UNSIGNED_ALPHA (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:237) gl_SIGNED_RGB8_UNSIGNED_ALPHA8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:240) gl_HILO16 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:243) gl_SIGNED_HILO (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:246) gl_SIGNED_HILO16 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:249) gl_DSDT8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:252) gl_DSDT8_MAG8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:255) gl_DSDT_MAG_INTENSITY (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:258) gl_DSDT8_MAG8_INTENSITY8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader.hs:261) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2' Missing documentation for: gl_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH (src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange2.hs:24) 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor' Missing documentation for: gl_DEPTH_STENCIL_TO_RGBA (src/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.hs:25) gl_DEPTH_STENCIL_TO_BGRA (src/Graphics/Rendering/OpenGL/Raw/NV/CopyDepthToColor.hs:28) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint' Missing documentation for: gl_MULTISAMPLE_FILTER_HINT (src/Graphics/Rendering/OpenGL/Raw/NV/MultisampleFilterHint.hs:24) 40% ( 2 / 5) in 'Graphics.Rendering.OpenGL.Raw.NV.PointSprite' Missing documentation for: gl_POINT_SPRITE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1083) gl_COORD_REPLACE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:360) gl_POINT_SPRITE_R_MODE (src/Graphics/Rendering/OpenGL/Raw/NV/PointSprite.hs:27) 11% ( 2 / 19) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureShader3' Missing documentation for: gl_OFFSET_PROJECTIVE_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:39) gl_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:42) gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:45) gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:48) gl_OFFSET_HILO_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:51) gl_OFFSET_HILO_TEXTURE_RECTANGLE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:54) gl_OFFSET_HILO_PROJECTIVE_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:57) gl_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:60) gl_DEPENDENT_HILO_TEXTURE_2D (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:63) gl_DEPENDENT_RGB_TEXTURE_3D (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:66) gl_DEPENDENT_RGB_TEXTURE_CUBE_MAP (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:69) gl_DOT_PRODUCT_PASS_THROUGH (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:72) gl_DOT_PRODUCT_TEXTURE_1D (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:75) gl_DOT_PRODUCT_AFFINE_DEPTH_REPLACE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:78) gl_HILO8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:81) gl_SIGNED_HILO8 (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:84) gl_FORCE_BLUE_TO_ONE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureShader3.hs:87) 12% ( 2 / 17) in 'Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer' Missing documentation for: gl_FLOAT_R (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:37) gl_FLOAT_RG (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:40) gl_FLOAT_RGB (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:43) gl_FLOAT_RGBA (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:46) gl_FLOAT_R16 (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:49) gl_FLOAT_R32 (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:52) gl_FLOAT_RG16 (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:55) gl_FLOAT_RG32 (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:58) gl_FLOAT_RGB16 (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:61) gl_FLOAT_RGB32 (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:64) gl_FLOAT_RGBA16 (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:67) gl_FLOAT_RGBA32 (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:70) gl_TEXTURE_FLOAT_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:73) gl_FLOAT_CLEAR_COLOR_VALUE (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:76) gl_FLOAT_RGBA_MODE (src/Graphics/Rendering/OpenGL/Raw/NV/FloatBuffer.hs:79) 10% ( 5 / 52) in 'Graphics.Rendering.OpenGL.Raw.NV.HalfFloat' Missing documentation for: glVertex2h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:82) glVertex2hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:83) glVertex3h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:84) glVertex3hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:85) glVertex4h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:86) glVertex4hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:87) glNormal3h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:88) glNormal3hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:89) glColor3h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:90) glColor3hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:91) glColor4h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:92) glColor4hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:93) glTexCoord1h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:94) glTexCoord1hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:95) glTexCoord2h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:96) glTexCoord2hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:97) glTexCoord3h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:98) glTexCoord3hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:99) glTexCoord4h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:100) glTexCoord4hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:101) glMultiTexCoord1h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:102) glMultiTexCoord1hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:103) glMultiTexCoord2h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:104) glMultiTexCoord2hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:105) glMultiTexCoord3h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:106) glMultiTexCoord3hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:107) glMultiTexCoord4h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:108) glMultiTexCoord4hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:109) glFogCoordh (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:110) glFogCoordhv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:111) glSecondaryColor3h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:112) glSecondaryColor3hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:113) glVertexWeighth (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:114) glVertexWeighthv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:115) glVertexAttrib1h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:116) glVertexAttrib1hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:117) glVertexAttrib2h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:118) glVertexAttrib2hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:119) glVertexAttrib3h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:120) glVertexAttrib3hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:121) glVertexAttrib4h (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:122) glVertexAttrib4hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:123) glVertexAttribs1hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:124) glVertexAttribs2hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:125) glVertexAttribs3hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:126) glVertexAttribs4hv (src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs:127) gl_HALF_FLOAT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:671) 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange' Missing documentation for: gl_WRITE_PIXEL_DATA_RANGE (src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs:28) gl_READ_PIXEL_DATA_RANGE (src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs:31) gl_WRITE_PIXEL_DATA_RANGE_LENGTH (src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs:34) gl_READ_PIXEL_DATA_RANGE_LENGTH (src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs:37) gl_WRITE_PIXEL_DATA_RANGE_POINTER (src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs:40) gl_READ_PIXEL_DATA_RANGE_POINTER (src/Graphics/Rendering/OpenGL/Raw/NV/PixelDataRange.hs:43) 67% ( 2 / 3) in 'Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal' Missing documentation for: gl_TEXTURE_UNSIGNED_REMAP_MODE (src/Graphics/Rendering/OpenGL/Raw/NV/TextureExpandNormal.hs:23) 29% ( 2 / 7) in 'Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2' Missing documentation for: gl_MAX_PROGRAM_EXEC_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs:27) gl_MAX_PROGRAM_CALL_DEPTH (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs:30) gl_MAX_PROGRAM_IF_DEPTH (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs:33) gl_MAX_PROGRAM_LOOP_DEPTH (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs:36) gl_MAX_PROGRAM_LOOP_COUNT (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs:39) 50% ( 2 / 4) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option' Missing documentation for: gl_MAX_PROGRAM_EXEC_INSTRUCTIONS (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs:27) gl_MAX_PROGRAM_CALL_DEPTH (src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram2.hs:30) 11% ( 3 / 27) in 'Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4' Missing documentation for: glProgramLocalParameterI4i (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:57) glProgramLocalParameterI4iv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:58) glProgramLocalParametersI4iv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:59) glProgramLocalParameterI4ui (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:60) glProgramLocalParameterI4uiv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:61) glProgramLocalParametersI4uiv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:62) glProgramEnvParameterI4i (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:63) glProgramEnvParameterI4iv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:64) glProgramEnvParametersI4iv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:65) glProgramEnvParameterI4ui (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:66) glProgramEnvParameterI4uiv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:67) glProgramEnvParametersI4uiv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:68) glGetProgramLocalParameterIiv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:69) glGetProgramLocalParameterIuiv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:70) glGetProgramEnvParameterIiv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:71) glGetProgramEnvParameterIuiv (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:72) gl_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:899) gl_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:848) gl_PROGRAM_ATTRIB_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:74) gl_PROGRAM_RESULT_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:77) gl_MAX_PROGRAM_ATTRIB_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:80) gl_MAX_PROGRAM_RESULT_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:83) gl_MAX_PROGRAM_GENERIC_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:86) gl_MAX_PROGRAM_GENERIC_RESULTS (src/Graphics/Rendering/OpenGL/Raw/NV/GPUProgram4.hs:89) 15% ( 3 / 20) in 'Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4' Missing documentation for: glProgramVertexLimit (src/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hs:49) gl_GEOMETRY_PROGRAM (src/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hs:51) gl_MAX_PROGRAM_OUTPUT_VERTICES (src/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hs:54) gl_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hs:57) gl_GEOMETRY_VERTICES_OUT (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:94) gl_GEOMETRY_INPUT_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:97) gl_GEOMETRY_OUTPUT_TYPE (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:100) gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:79) gl_LINES_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:64) gl_LINE_STRIP_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:67) gl_TRIANGLES_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:70) gl_TRIANGLE_STRIP_ADJACENCY (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:73) gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:85) gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:88) gl_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:82) gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:596) gl_PROGRAM_POINT_SIZE (src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs:76) 11% ( 3 / 27) in 'Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4' Missing documentation for: glVertexAttribI1i (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:576) glVertexAttribI2i (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:580) glVertexAttribI3i (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:584) glVertexAttribI4i (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:589) glVertexAttribI1ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:578) glVertexAttribI2ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:582) glVertexAttribI3ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:586) glVertexAttribI4ui (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:593) glVertexAttribI1iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:577) glVertexAttribI2iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:581) glVertexAttribI3iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:585) glVertexAttribI4iv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:590) glVertexAttribI1uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:579) glVertexAttribI2uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:583) glVertexAttribI3uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:587) glVertexAttribI4uiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:594) glVertexAttribI4bv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:588) glVertexAttribI4sv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:591) glVertexAttribI4ubv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:592) glVertexAttribI4usv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:595) glVertexAttribIPointer (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:596) glGetVertexAttribIiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:444) glGetVertexAttribIuiv (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:445) gl_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:2030) 30% ( 3 / 10) in 'Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat' Missing documentation for: glDepthRanged (src/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hs:39) glClearDepthd (src/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hs:40) glDepthBoundsd (src/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hs:41) gl_DEPTH_COMPONENT32F (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:380) gl_DEPTH32F_STENCIL8 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:353) gl_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:515) gl_DEPTH_BUFFER_FLOAT_MODE (src/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hs:43) 33% ( 3 / 9) in 'Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender' Missing documentation for: glBeginConditionalRender (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:317) glEndConditionalRender (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:385) gl_QUERY_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1103) gl_QUERY_NO_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1094) gl_QUERY_BY_REGION_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1088) gl_QUERY_BY_REGION_NO_WAIT (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1085) 20% ( 3 / 15) in 'Graphics.Rendering.OpenGL.Raw.NV.PresentVideo' Missing documentation for: glPresentFrameKeyed (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:44) glPresentFrameDualFill (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:45) glGetVideoiv (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:46) glGetVideouiv (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:47) glGetVideoi64v (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:48) glGetVideoui64v (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:49) gl_FRAME (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:51) gl_FIELDS (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:54) gl_CURRENT_TIME (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:57) gl_NUM_FILL_STREAMS (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:60) gl_PRESENT_TIME (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:63) gl_PRESENT_DURATION (src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs:66) 21% ( 3 / 14) in 'Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments' Missing documentation for: glFramebufferParameteri (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:45) glGetFramebufferParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:46) gl_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:48) gl_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:51) gl_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:54) gl_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:57) gl_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:60) gl_MAX_FRAMEBUFFER_WIDTH (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:63) gl_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:66) gl_MAX_FRAMEBUFFER_LAYERS (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:69) gl_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:72) 100% ( 86 / 86) in 'Graphics.Rendering.OpenGL.Raw.ARB' 2% ( 3 /197) in 'Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess' Missing documentation for: glClientAttribDefault (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:229) glPushClientAttribDefault (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:230) glMatrixLoadf (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:231) glMatrixLoadd (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:232) glMatrixMultf (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:233) glMatrixMultd (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:234) glMatrixLoadIdentity (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:235) glMatrixRotatef (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:236) glMatrixRotated (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:237) glMatrixScalef (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:238) glMatrixScaled (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:239) glMatrixTranslatef (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:240) glMatrixTranslated (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:241) glMatrixOrtho (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:242) glMatrixFrustum (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:243) glMatrixPush (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:244) glMatrixPop (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:245) glTextureParameteri (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:246) glTextureParameteriv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:247) glTextureParameterf (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:248) glTextureParameterfv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:249) glTextureImage1D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:250) glTextureImage2D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:251) glTextureSubImage1D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:252) glTextureSubImage2D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:253) glCopyTextureImage1D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:254) glCopyTextureImage2D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:255) glCopyTextureSubImage1D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:256) glCopyTextureSubImage2D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:257) glGetTextureImage (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:258) glGetTextureParameterfv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:259) glGetTextureParameteriv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:260) glGetTextureLevelParameterfv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:261) glGetTextureLevelParameteriv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:262) glTextureImage3D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:263) glTextureSubImage3D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:264) glCopyTextureSubImage3D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:265) glBindMultiTexture (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:266) glMultiTexCoordPointer (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:267) glMultiTexEnvf (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:268) glMultiTexEnvfv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:269) glMultiTexEnvi (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:270) glMultiTexEnviv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:271) glMultiTexGend (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:272) glMultiTexGendv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:273) glMultiTexGenf (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:274) glMultiTexGenfv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:275) glMultiTexGeni (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:276) glMultiTexGeniv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:277) glGetMultiTexEnvfv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:278) glGetMultiTexEnviv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:279) glGetMultiTexGendv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:280) glGetMultiTexGenfv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:281) glGetMultiTexGeniv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:282) glMultiTexParameteri (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:283) glMultiTexParameteriv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:284) glMultiTexParameterf (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:285) glMultiTexParameterfv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:286) glMultiTexImage1D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:287) glMultiTexImage2D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:288) glMultiTexSubImage1D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:289) glMultiTexSubImage2D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:290) glCopyMultiTexImage1D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:291) glCopyMultiTexImage2D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:292) glCopyMultiTexSubImage1D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:293) glCopyMultiTexSubImage2D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:294) glGetMultiTexImage (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:295) glGetMultiTexParameterfv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:296) glGetMultiTexParameteriv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:297) glGetMultiTexLevelParameterfv 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(src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:361) glNamedProgramLocalParameterI4uiv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:362) glNamedProgramLocalParametersI4uiv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:363) glGetNamedProgramLocalParameterIiv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:364) glGetNamedProgramLocalParameterIuiv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:365) glNamedRenderbufferStorage (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:366) glGetNamedRenderbufferParameteriv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:367) glNamedRenderbufferStorageMultisample (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:368) glNamedRenderbufferStorageMultisampleCoverage (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:369) glCheckNamedFramebufferStatus (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:370) glNamedFramebufferTexture1D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:371) glNamedFramebufferTexture2D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:372) glNamedFramebufferTexture3D (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:373) glNamedFramebufferRenderbuffer (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:374) glGetNamedFramebufferAttachmentParameteriv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:375) glGenerateTextureMipmap (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:376) glGenerateMultiTexMipmap (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:377) glFramebufferDrawBuffer (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:378) glFramebufferDrawBuffers (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:379) glFramebufferReadBuffer (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:380) glGetFramebufferParameteriv (src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferNoAttachments.hs:46) glNamedFramebufferTexture (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:381) glNamedFramebufferTextureLayer (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:382) glNamedFramebufferTextureFace (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:383) glTextureRenderbuffer (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:384) glMultiTexRenderbuffer (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:385) gl_PROGRAM_MATRIX (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:387) gl_TRANSPOSE_PROGRAM_MATRIX (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:390) gl_PROGRAM_MATRIX_STACK_DEPTH (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:393) 25% ( 2 / 8) in 'Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2' Missing documentation for: glColorMaskIndexed (src/Graphics/Rendering/OpenGL/Raw/EXT/DrawBuffers2.hs:29) glGetBooleanIndexedv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:312) glGetIntegerIndexedv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:311) glEnableIndexed (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:308) glDisableIndexed (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:309) glIsEnabledIndexed (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:310) 20% ( 3 / 15) in 'Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject' Missing documentation for: glBindBufferRange (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:81) glBindBufferOffset (src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs:46) glBindBufferBase (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:82) glProgramBufferParametersfv (src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs:47) glProgramBufferParametersIiv (src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs:48) glProgramBufferParametersIuiv (src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs:49) glGetIntegerIndexedv 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(src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1874) gl_RASTERIZER_DISCARD (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1148) gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:866) gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:869) gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:872) gl_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1877) gl_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1865) gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1880) 6% ( 3 / 50) in 'Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback' Missing documentation for: glBindBufferRange (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:81) glBindBufferOffset (src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs:46) glBindBufferBase (src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs:82) glTransformFeedbackAttribs (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:83) glTransformFeedbackVaryingsNV (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:84) glBeginTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:319) glEndTransformFeedback (src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs:387) glGetVaryingLocation (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:85) glGetActiveVarying (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:86) glActiveVarying (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:87) glGetTransformFeedbackVaryingNV (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:88) glGetIntegerIndexedv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:311) glGetBooleanIndexedv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:312) gl_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1859) gl_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1871) gl_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1868) gl_TRANSFORM_FEEDBACK_RECORD (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:90) gl_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1862) gl_INTERLEAVED_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:686) gl_SEPARATE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1454) gl_PRIMITIVES_GENERATED (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1058) gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1874) gl_RASTERIZER_DISCARD (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1148) gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:866) gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:869) gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:872) gl_TRANSFORM_FEEDBACK_ATTRIBS (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:93) gl_ACTIVE_VARYINGS (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:96) gl_ACTIVE_VARYING_MAX_LENGTH (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:99) gl_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1877) gl_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1865) gl_BACK_PRIMARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:102) gl_BACK_SECONDARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:105) gl_TEXTURE_COORD (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:108) gl_CLIP_DISTANCE (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:111) gl_VERTEX_ID (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:114) gl_PRIMITIVE_ID (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:117) gl_GENERIC_ATTRIB (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:120) gl_POINT_SIZE (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1025) gl_FOG_COORDINATE (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:507) gl_SECONDARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs:172) gl_PRIMARY_COLOR (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1167) gl_POSITION (src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Tokens.hs:1107) gl_LAYER (src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs:123) gl_UNSIGNED_INT_VEC2 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1976) gl_UNSIGNED_INT_VEC3 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1979) gl_UNSIGNED_INT_VEC4 (src/Graphics/Rendering/OpenGL/Raw/Core31/Tokens.hs:1982) 17% ( 3 / 18) in 'Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample' Missing documentation for: glGetBooleanIndexedv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:312) glGetIntegerIndexedv (src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs:311) glGetMultisamplefv (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:59) glSampleMaskIndexed (src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs:47) glTexRenderbuffer (src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs:48) gl_SAMPLE_POSITION (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:63) gl_SAMPLE_MASK (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:66) gl_SAMPLE_MASK_VALUE (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:69) gl_TEXTURE_BINDING_RENDERBUFFER (src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs:50) gl_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING (src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs:53) gl_MAX_SAMPLE_MASK_WORDS (src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs:84) gl_TEXTURE_RENDERBUFFER (src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs:56) gl_SAMPLER_RENDERBUFFER (src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs:59) gl_INT_SAMPLER_RENDERBUFFER (src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs:62) gl_UNSIGNED_INT_SAMPLER_RENDERBUFFER (src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs:65) 100% ( 44 / 44) in 'Graphics.Rendering.OpenGL.Raw.NV' 67% ( 6 / 9) in 'Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery' Missing documentation for: glGetQueryObjecti64v (src/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.hs:39) glGetQueryObjectui64v (src/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.hs:40) gl_TIME_ELAPSED (src/Graphics/Rendering/OpenGL/Raw/ARB/TimerQuery.hs:42) 100% ( 79 / 79) in 'Graphics.Rendering.OpenGL.Raw.EXT' 100% ( 8 / 8) in 'Graphics.Rendering.OpenGL.Raw' Documentation created: dist/doc/html/OpenGLRaw/index.html, dist/doc/html/OpenGLRaw/OpenGLRaw.txt Creating package registration file: /tmp/pkgConf-OpenGLRaw-1.5.0278722862233665123.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/OpenGLRaw-1.5.0.1-37r9BovveiNEHZoJdfHpC6 Registering OpenGLRaw-1.5.0.1... Installed OpenGLRaw-1.5.0.1 Configuring base-orphans-0.4.4... Building base-orphans-0.4.4... Preprocessing library base-orphans-0.4.4... [1 of 2] Compiling Data.Orphans.Prelude ( src/Data/Orphans/Prelude.hs, dist/build/Data/Orphans/Prelude.o ) [2 of 2] Compiling Data.Orphans ( src/Data/Orphans.hs, dist/build/Data/Orphans.o ) In-place registering base-orphans-0.4.4... Running Haddock for base-orphans-0.4.4... Running hscolour for base-orphans-0.4.4... Preprocessing library base-orphans-0.4.4... Preprocessing library base-orphans-0.4.4... Haddock coverage: Warning: Data.Orphans.Prelude: Could not find documentation for exported module: OrphansPrelude 100% ( 1 / 1) in 'Data.Orphans.Prelude' 100% ( 1 / 1) in 'Data.Orphans' Documentation created: dist/doc/html/base-orphans/index.html, dist/doc/html/base-orphans/base-orphans.txt Creating package registration file: /tmp/pkgConf-base-orphans-0.410326843671478326644.4 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/base-orphans-0.4.4-E55c3OEBLyu45sND7mOuE9 Registering base-orphans-0.4.4... Installed base-orphans-0.4.4 Configuring bindings-DSL-1.0.23... Building bindings-DSL-1.0.23... Preprocessing library bindings-DSL-1.0.23... [1 of 1] Compiling Bindings.Utilities ( Bindings/Utilities.hs, dist/build/Bindings/Utilities.o ) Bindings/Utilities.hs:2:1: Warning: Tab character Bindings/Utilities.hs:3:1: Warning: Tab character Bindings/Utilities.hs:32:1: Warning: Tab character Bindings/Utilities.hs:33:1: Warning: Tab character Bindings/Utilities.hs:34:1: Warning: Tab character Bindings/Utilities.hs:35:1: Warning: Tab character Bindings/Utilities.hs:36:1: Warning: Tab character Bindings/Utilities.hs:37:1: Warning: Tab character Bindings/Utilities.hs:38:1: Warning: Tab character Bindings/Utilities.hs:39:1: Warning: Tab character In-place registering bindings-DSL-1.0.23... Running Haddock for bindings-DSL-1.0.23... Running hscolour for bindings-DSL-1.0.23... Preprocessing library bindings-DSL-1.0.23... Preprocessing library bindings-DSL-1.0.23... Bindings/Utilities.hs:2:1: Warning: Tab character Bindings/Utilities.hs:3:1: Warning: Tab character Bindings/Utilities.hs:32:1: Warning: Tab character Bindings/Utilities.hs:33:1: Warning: Tab character Bindings/Utilities.hs:34:1: Warning: Tab character Bindings/Utilities.hs:35:1: Warning: Tab character Bindings/Utilities.hs:36:1: Warning: Tab character Bindings/Utilities.hs:37:1: Warning: Tab character Bindings/Utilities.hs:38:1: Warning: Tab character Bindings/Utilities.hs:39:1: Warning: Tab character Haddock coverage: 67% ( 2 / 3) in 'Bindings.Utilities' Missing documentation for: Module header Documentation created: dist/doc/html/bindings-DSL/index.html, dist/doc/html/bindings-DSL/bindings-DSL.txt Creating package registration file: /tmp/pkgConf-bindings-DSL-1.01735551514755594861.23 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/bindings-DSL-1.0.23-F1hS6HHs19oGGFku17XxGY Registering bindings-DSL-1.0.23... Installed bindings-DSL-1.0.23 Configuring cereal-0.4.1.1... Building cereal-0.4.1.1... Preprocessing library cereal-0.4.1.1... [1 of 5] Compiling Data.Serialize.Builder ( src/Data/Serialize/Builder.hs, dist/build/Data/Serialize/Builder.o ) src/Data/Serialize/Builder.hs:59:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() src/Data/Serialize/Builder.hs:197:40: Warning: In the use of ‘S.inlinePerformIO’ (imported from Data.ByteString.Internal): Deprecated: "If you think you know what you are doing, use 'unsafePerformIO'. If you are sure you know what you are doing, use 'unsafeDupablePerformIO'. If you enjoy sharing an address space with a malevolent agent of chaos, try 'accursedUnutterablePerformIO'." [2 of 5] Compiling Data.Serialize.Put ( src/Data/Serialize/Put.hs, dist/build/Data/Serialize/Put.o ) src/Data/Serialize/Put.hs:70:1: Warning: The import of ‘Control.Applicative’ is redundant except perhaps to import instances from ‘Control.Applicative’ To import instances alone, use: import Control.Applicative() src/Data/Serialize/Put.hs:72:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() src/Data/Serialize/Put.hs:73:1: Warning: The import of ‘Data.Foldable’ is redundant except perhaps to import instances from ‘Data.Foldable’ To import instances alone, use: import Data.Foldable() [3 of 5] Compiling Data.Serialize.Get ( src/Data/Serialize/Get.hs, dist/build/Data/Serialize/Get.o ) src/Data/Serialize/Get.hs:89:1: Warning: The import of ‘Control.Applicative’ is redundant except perhaps to import instances from ‘Control.Applicative’ To import instances alone, use: import Control.Applicative() src/Data/Serialize/Get.hs:90:1: Warning: The import of ‘MonadPlus, when, liftM2, ap’ from module ‘Control.Monad’ is redundant src/Data/Serialize/Get.hs:456:13: Warning: In the use of ‘B.inlinePerformIO’ (imported from Data.ByteString.Internal): Deprecated: "If you think you know what you are doing, use 'unsafePerformIO'. If you are sure you know what you are doing, use 'unsafeDupablePerformIO'. If you enjoy sharing an address space with a malevolent agent of chaos, try 'accursedUnutterablePerformIO'." [4 of 5] Compiling Data.Serialize.IEEE754 ( src/Data/Serialize/IEEE754.hs, dist/build/Data/Serialize/IEEE754.o ) src/Data/Serialize/IEEE754.hs:24:1: Warning: The import of ‘Control.Applicative’ is redundant except perhaps to import instances from ‘Control.Applicative’ To import instances alone, use: import Control.Applicative() [5 of 5] Compiling Data.Serialize ( src/Data/Serialize.hs, dist/build/Data/Serialize.o ) src/Data/Serialize.hs:68:1: Warning: The import of ‘Control.Applicative’ is redundant except perhaps to import instances from ‘Control.Applicative’ To import instances alone, use: import Control.Applicative() In-place registering cereal-0.4.1.1... Running Haddock for cereal-0.4.1.1... Running hscolour for cereal-0.4.1.1... Preprocessing library cereal-0.4.1.1... Preprocessing library cereal-0.4.1.1... src/Data/Serialize/Builder.hs:59:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() src/Data/Serialize/Builder.hs:197:40: Warning: In the use of ‘S.inlinePerformIO’ (imported from Data.ByteString.Internal): Deprecated: "If you think you know what you are doing, use 'unsafePerformIO'. If you are sure you know what you are doing, use 'unsafeDupablePerformIO'. If you enjoy sharing an address space with a malevolent agent of chaos, try 'accursedUnutterablePerformIO'." src/Data/Serialize/Put.hs:70:1: Warning: The import of ‘Control.Applicative’ is redundant except perhaps to import instances from ‘Control.Applicative’ To import instances alone, use: import Control.Applicative() src/Data/Serialize/Put.hs:72:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() src/Data/Serialize/Put.hs:73:1: Warning: The import of ‘Data.Foldable’ is redundant except perhaps to import instances from ‘Data.Foldable’ To import instances alone, use: import Data.Foldable() src/Data/Serialize/Get.hs:89:1: Warning: The import of ‘Control.Applicative’ is redundant except perhaps to import instances from ‘Control.Applicative’ To import instances alone, use: import Control.Applicative() src/Data/Serialize/Get.hs:90:1: Warning: The import of ‘ap, liftM2, when, MonadPlus’ from module ‘Control.Monad’ is redundant src/Data/Serialize/Get.hs:456:13: Warning: In the use of ‘B.inlinePerformIO’ (imported from Data.ByteString.Internal): Deprecated: "If you think you know what you are doing, use 'unsafePerformIO'. If you are sure you know what you are doing, use 'unsafeDupablePerformIO'. If you enjoy sharing an address space with a malevolent agent of chaos, try 'accursedUnutterablePerformIO'." src/Data/Serialize/IEEE754.hs:24:1: Warning: The import of ‘Control.Applicative’ is redundant except perhaps to import instances from ‘Control.Applicative’ To import instances alone, use: import Control.Applicative() src/Data/Serialize.hs:68:1: Warning: The import of ‘Control.Applicative’ is redundant except perhaps to import instances from ‘Control.Applicative’ To import instances alone, use: import Control.Applicative() Haddock coverage: 96% ( 26 / 27) in 'Data.Serialize.Builder' Missing documentation for: toByteString (src/Data/Serialize/Builder.hs:161) 69% ( 29 / 42) in 'Data.Serialize.Put' Missing documentation for: Putter (src/Data/Serialize/Put.hs:99) putBuilder (src/Data/Serialize/Put.hs:137) putTwoOf (src/Data/Serialize/Put.hs:261) putListOf (src/Data/Serialize/Put.hs:265) putIArrayOf (src/Data/Serialize/Put.hs:269) putSeqOf (src/Data/Serialize/Put.hs:275) putTreeOf (src/Data/Serialize/Put.hs:281) putMapOf (src/Data/Serialize/Put.hs:288) putIntMapOf (src/Data/Serialize/Put.hs:292) putSetOf (src/Data/Serialize/Put.hs:296) putIntSetOf (src/Data/Serialize/Put.hs:300) putMaybeOf (src/Data/Serialize/Put.hs:304) putEitherOf (src/Data/Serialize/Put.hs:309) 94% ( 50 / 53) in 'Data.Serialize.Get' Missing documentation for: label (src/Data/Serialize/Get.hs:215) getLazyByteString (src/Data/Serialize/Get.hs:424) getTwoOf (src/Data/Serialize/Get.hs:577) 100% ( 11 / 11) in 'Data.Serialize.IEEE754' Cannot find documentation for: $example 100% ( 12 / 12) in 'Data.Serialize' Warning: Data.Serialize.Put: could not find link destinations for: PairS Warning: Data.Serialize.Get: could not find link destinations for: get Documentation created: dist/doc/html/cereal/index.html, dist/doc/html/cereal/cereal.txt Creating package registration file: /tmp/pkgConf-cereal-0.4.12182482632097951318.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/cereal-0.4.1.1-LMaR4P6lFvNJtmY00msKYH Registering cereal-0.4.1.1... Installed cereal-0.4.1.1 Configuring control-bool-0.2.1... Building control-bool-0.2.1... Preprocessing library control-bool-0.2.1... [1 of 1] Compiling Control.Bool ( Control/Bool.hs, dist/build/Control/Bool.o ) Control/Bool.hs:37:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() In-place registering control-bool-0.2.1... Running Haddock for control-bool-0.2.1... Running hscolour for control-bool-0.2.1... Preprocessing library control-bool-0.2.1... Preprocessing library control-bool-0.2.1... Control/Bool.hs:37:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() Haddock coverage: 95% ( 18 / 19) in 'Control.Bool' Missing documentation for: ifThenElseM (Control/Bool.hs:97) Documentation created: dist/doc/html/control-bool/index.html, dist/doc/html/control-bool/control-bool.txt Creating package registration file: /tmp/pkgConf-control-bool-0.2606765135161922596.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/control-bool-0.2.1-J1MMoHhN5mkLlmxhXkIdOL Registering control-bool-0.2.1... Installed control-bool-0.2.1 Configuring freetype2-0.1.1... Building freetype2-0.1.1... Preprocessing library freetype2-0.1.1... [ 1 of 31] Compiling Graphics.Rendering.FreeType.Internal.Renderer ( Graphics/Rendering/FreeType/Internal/Renderer.hs, dist/build/Graphics/Rendering/FreeType/Internal/Renderer.o ) [ 2 of 31] Compiling Graphics.Rendering.FreeType.Internal.Span ( dist/build/Graphics/Rendering/FreeType/Internal/Span.hs, dist/build/Graphics/Rendering/FreeType/Internal/Span.o ) [ 3 of 31] Compiling Graphics.Rendering.FreeType.Internal.Module ( Graphics/Rendering/FreeType/Internal/Module.hs, dist/build/Graphics/Rendering/FreeType/Internal/Module.o ) [ 4 of 31] Compiling Graphics.Rendering.FreeType.Internal.SubGlyph ( Graphics/Rendering/FreeType/Internal/SubGlyph.hs, dist/build/Graphics/Rendering/FreeType/Internal/SubGlyph.o ) [ 5 of 31] Compiling Graphics.Rendering.FreeType.Internal.Generic ( dist/build/Graphics/Rendering/FreeType/Internal/Generic.hs, dist/build/Graphics/Rendering/FreeType/Internal/Generic.o ) [ 6 of 31] Compiling Graphics.Rendering.FreeType.Internal.Driver ( Graphics/Rendering/FreeType/Internal/Driver.hs, dist/build/Graphics/Rendering/FreeType/Internal/Driver.o ) [ 7 of 31] Compiling Graphics.Rendering.FreeType.Internal.FaceType ( Graphics/Rendering/FreeType/Internal/FaceType.hs, dist/build/Graphics/Rendering/FreeType/Internal/FaceType.o ) [ 8 of 31] Compiling Graphics.Rendering.FreeType.Internal.Bitmap ( dist/build/Graphics/Rendering/FreeType/Internal/Bitmap.hs, dist/build/Graphics/Rendering/FreeType/Internal/Bitmap.o ) [ 9 of 31] Compiling Graphics.Rendering.FreeType.Internal.Memory ( dist/build/Graphics/Rendering/FreeType/Internal/Memory.hs, dist/build/Graphics/Rendering/FreeType/Internal/Memory.o ) [10 of 31] Compiling Graphics.Rendering.FreeType.Internal.Stream ( dist/build/Graphics/Rendering/FreeType/Internal/Stream.hs, dist/build/Graphics/Rendering/FreeType/Internal/Stream.o ) [11 of 31] Compiling Graphics.Rendering.FreeType.Internal.Library ( Graphics/Rendering/FreeType/Internal/Library.hs, dist/build/Graphics/Rendering/FreeType/Internal/Library.o ) [12 of 31] Compiling Graphics.Rendering.FreeType.Internal.PrimitiveTypes ( dist/build/Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hs, dist/build/Graphics/Rendering/FreeType/Internal/PrimitiveTypes.o ) [13 of 31] Compiling Graphics.Rendering.FreeType.Internal.Matrix ( dist/build/Graphics/Rendering/FreeType/Internal/Matrix.hs, dist/build/Graphics/Rendering/FreeType/Internal/Matrix.o ) [14 of 31] Compiling Graphics.Rendering.FreeType.Internal.Vector ( dist/build/Graphics/Rendering/FreeType/Internal/Vector.hs, dist/build/Graphics/Rendering/FreeType/Internal/Vector.o ) [15 of 31] Compiling Graphics.Rendering.FreeType.Internal.Glyph ( dist/build/Graphics/Rendering/FreeType/Internal/Glyph.hs, dist/build/Graphics/Rendering/FreeType/Internal/Glyph.o ) [16 of 31] Compiling Graphics.Rendering.FreeType.Internal.SizeRequest ( dist/build/Graphics/Rendering/FreeType/Internal/SizeRequest.hs, dist/build/Graphics/Rendering/FreeType/Internal/SizeRequest.o ) [17 of 31] Compiling Graphics.Rendering.FreeType.Internal.CharMap ( dist/build/Graphics/Rendering/FreeType/Internal/CharMap.hs, dist/build/Graphics/Rendering/FreeType/Internal/CharMap.o ) [18 of 31] Compiling Graphics.Rendering.FreeType.Internal.Outline ( dist/build/Graphics/Rendering/FreeType/Internal/Outline.hs, dist/build/Graphics/Rendering/FreeType/Internal/Outline.o ) [19 of 31] Compiling Graphics.Rendering.FreeType.Internal.OutlineGlyph ( dist/build/Graphics/Rendering/FreeType/Internal/OutlineGlyph.hs, dist/build/Graphics/Rendering/FreeType/Internal/OutlineGlyph.o ) [20 of 31] Compiling Graphics.Rendering.FreeType.Internal.BBox ( dist/build/Graphics/Rendering/FreeType/Internal/BBox.hs, dist/build/Graphics/Rendering/FreeType/Internal/BBox.o ) [21 of 31] Compiling Graphics.Rendering.FreeType.Internal.RasterParams ( dist/build/Graphics/Rendering/FreeType/Internal/RasterParams.hs, dist/build/Graphics/Rendering/FreeType/Internal/RasterParams.o ) [22 of 31] Compiling Graphics.Rendering.FreeType.Internal.BitmapGlyph ( dist/build/Graphics/Rendering/FreeType/Internal/BitmapGlyph.hs, dist/build/Graphics/Rendering/FreeType/Internal/BitmapGlyph.o ) [23 of 31] Compiling Graphics.Rendering.FreeType.Internal.BitmapSize ( dist/build/Graphics/Rendering/FreeType/Internal/BitmapSize.hs, dist/build/Graphics/Rendering/FreeType/Internal/BitmapSize.o ) Graphics/Rendering/FreeType/Internal/BitmapSize.hsc:25:10: Warning: No explicit implementation for either ‘poke’ or ‘pokeElemOff’ or ‘pokeByteOff’ In the instance declaration for ‘Storable FT_Bitmap_Size’ [24 of 31] Compiling Graphics.Rendering.FreeType.Internal.GlyphMetrics ( dist/build/Graphics/Rendering/FreeType/Internal/GlyphMetrics.hs, dist/build/Graphics/Rendering/FreeType/Internal/GlyphMetrics.o ) [25 of 31] Compiling Graphics.Rendering.FreeType.Internal.GlyphSlot ( dist/build/Graphics/Rendering/FreeType/Internal/GlyphSlot.hs, dist/build/Graphics/Rendering/FreeType/Internal/GlyphSlot.o ) [26 of 31] Compiling Graphics.Rendering.FreeType.Internal.Parameter ( dist/build/Graphics/Rendering/FreeType/Internal/Parameter.hs, dist/build/Graphics/Rendering/FreeType/Internal/Parameter.o ) [27 of 31] Compiling Graphics.Rendering.FreeType.Internal.OpenArgs ( dist/build/Graphics/Rendering/FreeType/Internal/OpenArgs.hs, dist/build/Graphics/Rendering/FreeType/Internal/OpenArgs.o ) Graphics/Rendering/FreeType/Internal/OpenArgs.hsc:31:10: Warning: No explicit implementation for either ‘poke’ or ‘pokeElemOff’ or ‘pokeByteOff’ In the instance declaration for ‘Storable FT_Open_Args’ [28 of 31] Compiling Graphics.Rendering.FreeType.Internal.SizeMetrics ( dist/build/Graphics/Rendering/FreeType/Internal/SizeMetrics.hs, dist/build/Graphics/Rendering/FreeType/Internal/SizeMetrics.o ) [29 of 31] Compiling Graphics.Rendering.FreeType.Internal.Size ( dist/build/Graphics/Rendering/FreeType/Internal/Size.hs, dist/build/Graphics/Rendering/FreeType/Internal/Size.o ) [30 of 31] Compiling Graphics.Rendering.FreeType.Internal.Face ( dist/build/Graphics/Rendering/FreeType/Internal/Face.hs, dist/build/Graphics/Rendering/FreeType/Internal/Face.o ) [31 of 31] Compiling Graphics.Rendering.FreeType.Internal ( dist/build/Graphics/Rendering/FreeType/Internal.hs, dist/build/Graphics/Rendering/FreeType/Internal.o ) In-place registering freetype2-0.1.1... Running Haddock for freetype2-0.1.1... Running hscolour for freetype2-0.1.1... Preprocessing library freetype2-0.1.1... Preprocessing library freetype2-0.1.1... Haddock coverage: 0% ( 0 / 3) in 'Graphics.Rendering.FreeType.Internal.Renderer' Missing documentation for: Module header FT_RendererRec_ (Graphics/Rendering/FreeType/Internal/Renderer.hs:9) FT_Renderer (Graphics/Rendering/FreeType/Internal/Renderer.hs:10) 0% ( 0 / 2) in 'Graphics.Rendering.FreeType.Internal.Span' Missing documentation for: Module header FT_Span (Graphics/Rendering/FreeType/Internal/Span.hsc:17) 0% ( 0 / 3) in 'Graphics.Rendering.FreeType.Internal.Module' Missing documentation for: Module header FT_ModuleRec_ (Graphics/Rendering/FreeType/Internal/Module.hs:9) FT_Module (Graphics/Rendering/FreeType/Internal/Module.hs:10) 0% ( 0 / 3) in 'Graphics.Rendering.FreeType.Internal.SubGlyph' Missing documentation for: Module header FT_SubGlyphRec_ (Graphics/Rendering/FreeType/Internal/SubGlyph.hs:9) FT_SubGlyph (Graphics/Rendering/FreeType/Internal/SubGlyph.hs:10) 0% ( 0 / 3) in 'Graphics.Rendering.FreeType.Internal.Generic' Missing documentation for: Module header FT_Generic (Graphics/Rendering/FreeType/Internal/Generic.hsc:17) FT_Generic_Finalizer (Graphics/Rendering/FreeType/Internal/Generic.hsc:15) 0% ( 0 / 3) in 'Graphics.Rendering.FreeType.Internal.Driver' Missing documentation for: Module header FT_DriverRec_ (Graphics/Rendering/FreeType/Internal/Driver.hs:9) FT_Driver (Graphics/Rendering/FreeType/Internal/Driver.hs:10) 0% ( 0 / 3) in 'Graphics.Rendering.FreeType.Internal.FaceType' Missing documentation for: Module header FT_FaceRec_ (Graphics/Rendering/FreeType/Internal/FaceType.hs:9) FT_Face (Graphics/Rendering/FreeType/Internal/FaceType.hs:10) 0% ( 0 / 2) in 'Graphics.Rendering.FreeType.Internal.Bitmap' Missing documentation for: Module header FT_Bitmap (Graphics/Rendering/FreeType/Internal/Bitmap.hsc:14) 0% ( 0 / 3) in 'Graphics.Rendering.FreeType.Internal.Memory' Missing documentation for: Module header FT_MemoryRec (Graphics/Rendering/FreeType/Internal/Memory.hsc:23) FT_Memory (Graphics/Rendering/FreeType/Internal/Memory.hsc:22) 0% ( 0 / 15) in 'Graphics.Rendering.FreeType.Internal.Stream' Missing documentation for: Module header FT_StreamRec_ (Graphics/Rendering/FreeType/Internal/Stream.hsc:43) FT_Stream (Graphics/Rendering/FreeType/Internal/Stream.hsc:44) FT_StreamDesc (Graphics/Rendering/FreeType/Internal/Stream.hsc:36) FT_Stream_IoFunc (Graphics/Rendering/FreeType/Internal/Stream.hsc:38) FT_Stream_CloseFunc (Graphics/Rendering/FreeType/Internal/Stream.hsc:41) base (Graphics/Rendering/FreeType/Internal/Stream.hsc:46) size (Graphics/Rendering/FreeType/Internal/Stream.hsc:49) pos (Graphics/Rendering/FreeType/Internal/Stream.hsc:52) descriptor (Graphics/Rendering/FreeType/Internal/Stream.hsc:55) read (Graphics/Rendering/FreeType/Internal/Stream.hsc:58) close (Graphics/Rendering/FreeType/Internal/Stream.hsc:61) memory (Graphics/Rendering/FreeType/Internal/Stream.hsc:64) cursor (Graphics/Rendering/FreeType/Internal/Stream.hsc:67) limit (Graphics/Rendering/FreeType/Internal/Stream.hsc:70) 0% ( 0 / 3) in 'Graphics.Rendering.FreeType.Internal.Library' Missing documentation for: Module header FT_LibraryRec_ (Graphics/Rendering/FreeType/Internal/Library.hs:9) FT_Library (Graphics/Rendering/FreeType/Internal/Library.hs:10) 0% ( 0 /137) in 'Graphics.Rendering.FreeType.Internal.PrimitiveTypes' Missing documentation for: Module header ft_LOAD_DEFAULT (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:15) ft_LOAD_NO_SCALE (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:17) ft_LOAD_NO_HINTING (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:19) ft_LOAD_RENDER (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:21) ft_LOAD_NO_BITMAP (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:23) ft_LOAD_VERTICAL_LAYOUT (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:25) ft_LOAD_FORCE_AUTOHINT (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:27) ft_LOAD_CROP_BITMAP (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:29) ft_LOAD_PEDANTIC (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:31) ft_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:33) ft_LOAD_NO_RECURSE (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:36) ft_LOAD_IGNORE_TRANSFORM (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:38) ft_LOAD_MONOCHROME (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:40) ft_LOAD_LINEAR_DESIGN (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:42) ft_LOAD_NO_AUTOHINT (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:44) FT_Byte (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:47) FT_Bytes (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:48) FT_Char (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:49) FT_Int (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:50) FT_UInt (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:51) FT_Int16 (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:52) FT_UInt16 (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:53) FT_Int32 (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:54) FT_UInt32 (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:55) FT_Short (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:56) FT_UShort (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:57) FT_Long (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:58) FT_ULong (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:59) FT_Bool (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:60) FT_Offset (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:61) FT_Error (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:62) FT_F26Dot6 (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:63) FT_Fixed (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:64) FT_Pos (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:65) FT_Pointer (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:66) FT_Render_Mode (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:68) ft_RENDER_MODE_NORMAL (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:71) ft_RENDER_MODE_LIGHT (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:73) ft_RENDER_MODE_MONO (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:75) ft_RENDER_MODE_LCD (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:77) fREETYPE_MAJOR (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:79) ft_RENDER_MODE_LCD_V (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:79) fREETYPE_MINOR (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:81) fREETYPE_PATCH (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:83) FT_Encoding (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:86) ft_ENCODING_NONE (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:89) ft_ENCODING_MS_SYMBOL (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:91) ft_ENCODING_UNICODE (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:93) ft_ENCODING_SJIS (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:95) ft_ENCODING_GB2312 (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:97) ft_ENCODING_BIG5 (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:99) ft_ENCODING_WANSUNG (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:101) ft_ENCODING_JOHAB (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:103) ft_ENCODING_MS_SJIS (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:105) ft_ENCODING_MS_GB2312 (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:107) ft_ENCODING_MS_BIG5 (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:109) ft_ENCODING_MS_WANSUNG (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:111) FT_FACE_FLAG (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:111) ft_ENCODING_MS_JOHAB (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:113) ft_FACE_FLAG_SCALABLE (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:114) ft_ENCODING_ADOBE_STANDARD (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:115) ft_FACE_FLAG_FIXED_SIZES (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:116) ft_ENCODING_ADOBE_EXPERT (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:117) ft_FACE_FLAG_FIXED_WIDTH (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:118) ft_ENCODING_ADOBE_CUSTOM (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:119) ft_FACE_FLAG_SFNT (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:120) ft_ENCODING_ADOBE_LATIN_1 (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:121) ft_FACE_FLAG_HORIZONTAL (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:122) ft_ENCODING_OLD_LATIN_2 (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:123) ft_FACE_FLAG_VERTICAL (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:124) ft_ENCODING_APPLE_ROMAN (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:125) ft_FACE_FLAG_KERNING (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:126) ft_FACE_FLAG_FAST_GLYPHS (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:128) ft_FACE_FLAG_MULTIPLE_MASTERS (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:130) FT_OPEN (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:131) ft_FACE_FLAG_GLYPH_NAMES (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:132) ft_OPEN_MEMORY (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:134) ft_FACE_FLAG_EXTERNAL_STREAM (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:134) ft_OPEN_STREAM (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:136) ft_FACE_FLAG_HINTER (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:136) ft_OPEN_PATHNAME (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:138) ft_FACE_FLAG_CID_KEYED (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:138) ft_OPEN_DRIVER (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:140) ft_FACE_FLAG_TRICKY (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:140) ft_OPEN_PARAMS (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:142) FT_Size_Request_Type (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:142) ft_SIZE_REQUEST_TYPE_NOMINAL (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:145) ft_SIZE_REQUEST_TYPE_REAL_DIM (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:147) ft_SIZE_REQUEST_TYPE_BBOX (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:149) ft_SIZE_REQUEST_TYPE_CELL (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:151) ft_LOAD_TARGET_NORMAL (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:153) ft_SIZE_REQUEST_TYPE_SCALES (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:153) ft_LOAD_TARGET_LIGHT (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:155) ft_LOAD_TARGET_MONO (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:157) ft_LOAD_TARGET_LCD (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:159) ft_LOAD_TARGET_LCD_V (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:161) FT_Kerning_Mode (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:164) ft_KERNING_DEFAULT (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:167) ft_KERNING_UNFITTED (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:169) ft_KERNING_UNSCALED (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:171) FT_SUBGLYPH_FLAG (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:173) ft_SUBGLYPH_FLAG_ARGS_ARE_WORDS (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:176) ft_SUBGLYPH_FLAG_ARGS_ARE_XY_VALUES (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:178) ft_SUBGLYPH_FLAG_ROUND_XY_TO_GRID (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:180) ft_SUBGLYPH_FLAG_SCALE (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:182) ft_SUBGLYPH_FLAG_XY_SCALE (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:184) ft_SUBGLYPH_FLAG_2X2 (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:186) ft_FSTYPE_INSTALLABLE_EMBEDDING (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:186) ft_SUBGLYPH_FLAG_USE_MY_METRICS (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:188) ft_FSTYPE_RESTRICTED_LICENSE_EMBEDDING (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:189) ft_FSTYPE_PREVIEW_AND_PRINT_EMBEDDING (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:192) ft_FSTYPE_EDITABLE_EMBEDDING (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:195) ft_FSTYPE_NO_SUBSETTING (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:198) ft_FSTYPE_BITMAP_EMBEDDING_ONLY (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:201) FT_Glyph_Format (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:205) ft_GLYPH_FORMAT_NONE (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:208) ft_GLYPH_FORMAT_COMPOSITE (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:210) ft_GLYPH_FORMAT_BITMAP (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:212) ft_GLYPH_FORMAT_OUTLINE (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:214) ft_GLYPH_FORMAT_PLOTTER (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:216) FT_OUTLINE_FLAGS (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:216) ft_OUTLINE_NONE (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:219) ft_OUTLINE_OWNER (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:221) ft_OUTLINE_EVEN_ODD_FILL (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:223) ft_OUTLINE_REVERSE_FILL (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:225) ft_OUTLINE_IGNORE_DROPOUTS (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:227) ft_OUTLINE_SMART_DROPOUTS (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:229) ft_OUTLINE_INCLUDE_STUBS (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:231) FT_Orientation (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:231) ft_OUTLINE_HIGH_PRECISION (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:233) ft_ORIENTATION_TRUETYPE (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:234) ft_OUTLINE_SINGLE_PASS (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:235) ft_ORIENTATION_POSTSCRIPT (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:236) ft_ORIENTATION_FILL_RIGHT (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:238) ft_ORIENTATION_FILL_LEFT (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:240) ft_ORIENTATION_NONE (Graphics/Rendering/FreeType/Internal/PrimitiveTypes.hsc:242) 0% ( 0 / 2) in 'Graphics.Rendering.FreeType.Internal.Matrix' Missing documentation for: Module header FT_Matrix (Graphics/Rendering/FreeType/Internal/Matrix.hsc:15) 0% ( 0 / 2) in 'Graphics.Rendering.FreeType.Internal.Vector' Missing documentation for: Module header FT_Vector (Graphics/Rendering/FreeType/Internal/Vector.hsc:13) 0% ( 0 / 6) in 'Graphics.Rendering.FreeType.Internal.Glyph' Missing documentation for: Module header FT_GlyphRec_ (Graphics/Rendering/FreeType/Internal/Glyph.hsc:24) FT_Glyph (Graphics/Rendering/FreeType/Internal/Glyph.hsc:25) library (Graphics/Rendering/FreeType/Internal/Glyph.hsc:27) format (Graphics/Rendering/FreeType/Internal/Glyph.hsc:30) advance (Graphics/Rendering/FreeType/Internal/Glyph.hsc:33) 0% ( 0 / 3) in 'Graphics.Rendering.FreeType.Internal.SizeRequest' Missing documentation for: Module header FT_Size_RequestRec (Graphics/Rendering/ Graphics/Rendering/FreeType/Internal/BitmapSize.hsc:25:10: Warning: No explicit implementation for either ‘poke’ or ‘pokeElemOff’ or ‘pokeByteOff’ In the instance declaration for ‘Storable FT_Bitmap_Size’ Graphics/Rendering/FreeType/Internal/OpenArgs.hsc:31:10: Warning: No explicit implementation for either ‘poke’ or ‘pokeElemOff’ or ‘pokeByteOff’ In the instance declaration for ‘Storable FT_Open_Args’ FreeType/Internal/SizeRequest.hsc:19) FT_Size_Request (Graphics/Rendering/FreeType/Internal/SizeRequest.hsc:17) 0% ( 0 / 7) in 'Graphics.Rendering.FreeType.Internal.CharMap' Missing documentation for: Module header FT_CharMapRec (Graphics/Rendering/FreeType/Internal/CharMap.hsc:22) FT_CharMap (Graphics/Rendering/FreeType/Internal/CharMap.hsc:23) face (Graphics/Rendering/FreeType/Internal/CharMap.hsc:25) encoding (Graphics/Rendering/FreeType/Internal/CharMap.hsc:28) platform_id (Graphics/Rendering/FreeType/Internal/CharMap.hsc:31) encoding_id (Graphics/Rendering/FreeType/Internal/CharMap.hsc:34) 0% ( 0 / 7) in 'Graphics.Rendering.FreeType.Internal.Outline' Missing documentation for: Module header FT_Outline (Graphics/Rendering/FreeType/Internal/Outline.hsc:26) FT_Outline_MoveToFunc (Graphics/Rendering/FreeType/Internal/Outline.hsc:61) FT_Outline_LineToFunc (Graphics/Rendering/FreeType/Internal/Outline.hsc:64) FT_Outline_ConicToFunc (Graphics/Rendering/FreeType/Internal/Outline.hsc:67) FT_Outline_CubicToFunc (Graphics/Rendering/FreeType/Internal/Outline.hsc:70) FT_Outline_Funcs (Graphics/Rendering/FreeType/Internal/Outline.hsc:73) 0% ( 0 / 5) in 'Graphics.Rendering.FreeType.Internal.OutlineGlyph' Missing documentation for: Module header FT_OutlineGlyph (Graphics/Rendering/FreeType/Internal/OutlineGlyph.hsc:19) root (Graphics/Rendering/FreeType/Internal/OutlineGlyph.hsc:21) outline (Graphics/Rendering/FreeType/Internal/OutlineGlyph.hsc:24) cast (Graphics/Rendering/FreeType/Internal/OutlineGlyph.hsc:27) 0% ( 0 / 2) in 'Graphics.Rendering.FreeType.Internal.BBox' Missing documentation for: Module header FT_BBox (Graphics/Rendering/FreeType/Internal/BBox.hsc:18) 0% ( 0 / 11) in 'Graphics.Rendering.FreeType.Internal.RasterParams' Missing documentation for: Module header FT_Raster_Params (Graphics/Rendering/FreeType/Internal/RasterParams.hsc:30) FT_SpanFunc (Graphics/Rendering/FreeType/Internal/RasterParams.hsc:77) FT_Raster_BitTest_Func (Graphics/Rendering/FreeType/Internal/RasterParams.hsc:80) FT_Raster_BitSet_Func (Graphics/Rendering/FreeType/Internal/RasterParams.hsc:83) target (Graphics/Rendering/FreeType/Internal/RasterParams.hsc:31) source (Graphics/Rendering/FreeType/Internal/RasterParams.hsc:32) flags (Graphics/Rendering/FreeType/Internal/RasterParams.hsc:33) gray_spans (Graphics/Rendering/FreeType/Internal/RasterParams.hsc:34) user (Graphics/Rendering/FreeType/Internal/RasterParams.hsc:38) clip_box (Graphics/Rendering/FreeType/Internal/RasterParams.hsc:39) 0% ( 0 / 7) in 'Graphics.Rendering.FreeType.Internal.BitmapGlyph' Missing documentation for: Module header FT_BitmapGlyph (Graphics/Rendering/FreeType/Internal/BitmapGlyph.hsc:21) root (Graphics/Rendering/FreeType/Internal/BitmapGlyph.hsc:23) left (Graphics/Rendering/FreeType/Internal/BitmapGlyph.hsc:26) top (Graphics/Rendering/FreeType/Internal/BitmapGlyph.hsc:29) bitmap (Graphics/Rendering/FreeType/Internal/BitmapGlyph.hsc:32) cast (Graphics/Rendering/FreeType/Internal/BitmapGlyph.hsc:35) 0% ( 0 / 2) in 'Graphics.Rendering.FreeType.Internal.BitmapSize' Missing documentation for: Module header FT_Bitmap_Size (Graphics/Rendering/FreeType/Internal/BitmapSize.hsc:16) 0% ( 0 / 2) in 'Graphics.Rendering.FreeType.Internal.GlyphMetrics' Missing documentation for: Module header FT_Glyph_Metrics (Graphics/Rendering/FreeType/Internal/GlyphMetrics.hsc:16) 0% ( 0 / 22) in 'Graphics.Rendering.FreeType.Internal.GlyphSlot' Missing documentation for: Module header FT_GlyphSlotRec_ (Graphics/Rendering/FreeType/Internal/GlyphSlot.hsc:42) FT_GlyphSlot (Graphics/Rendering/FreeType/Internal/GlyphSlot.hsc:43) library (Graphics/Rendering/FreeType/Internal/GlyphSlot.hsc:45) face (Graphics/Rendering/FreeType/Internal/GlyphSlot.hsc:48) next (Graphics/Rendering/FreeType/Internal/GlyphSlot.hsc:51) generic (Graphics/Rendering/FreeType/Internal/GlyphSlot.hsc:54) metrics (Graphics/Rendering/FreeType/Internal/GlyphSlot.hsc:57) linearHoriAdvance (Graphics/Rendering/FreeType/Internal/GlyphSlot.hsc:60) linearVertAdvance (Graphics/Rendering/FreeType/Internal/GlyphSlot.hsc:63) advance (Graphics/Rendering/FreeType/Internal/GlyphSlot.hsc:66) format (Graphics/Rendering/FreeType/Internal/GlyphSlot.hsc:69) bitmap (Graphics/Rendering/FreeType/Internal/GlyphSlot.hsc:72) bitmap_top (Graphics/Rendering/FreeType/Internal/GlyphSlot.hsc:78) bitmap_left (Graphics/Rendering/FreeType/Internal/GlyphSlot.hsc:75) outline (Graphics/Rendering/FreeType/Internal/GlyphSlot.hsc:81) num_subglyphs (Graphics/Rendering/FreeType/Internal/GlyphSlot.hsc:84) subglyphs (Graphics/Rendering/FreeType/Internal/GlyphSlot.hsc:87) control_data (Graphics/Rendering/FreeType/Internal/GlyphSlot.hsc:90) control_len (Graphics/Rendering/FreeType/Internal/GlyphSlot.hsc:93) lsb_delta (Graphics/Rendering/FreeType/Internal/GlyphSlot.hsc:96) rsb_delta (Graphics/Rendering/FreeType/Internal/GlyphSlot.hsc:99) 0% ( 0 / 2) in 'Graphics.Rendering.FreeType.Internal.Parameter' Missing documentation for: Module header FT_Parameter (Graphics/Rendering/FreeType/Internal/Parameter.hsc:16) 0% ( 0 / 2) in 'Graphics.Rendering.FreeType.Internal.OpenArgs' Missing documentation for: Module header FT_Open_Args (Graphics/Rendering/FreeType/Internal/OpenArgs.hsc:20) 0% ( 0 / 2) in 'Graphics.Rendering.FreeType.Internal.SizeMetrics' Missing documentation for: Module header FT_Size_Metrics (Graphics/Rendering/FreeType/Internal/SizeMetrics.hsc:16) 0% ( 0 / 6) in 'Graphics.Rendering.FreeType.Internal.Size' Missing documentation for: Module header FT_SizeRec_ (Graphics/Rendering/FreeType/Internal/Size.hsc:24) FT_Size (Graphics/Rendering/FreeType/Internal/Size.hsc:25) face (Graphics/Rendering/FreeType/Internal/Size.hsc:27) generic (Graphics/Rendering/FreeType/Internal/Size.hsc:30) metrics (Graphics/Rendering/FreeType/Internal/Size.hsc:33) 0% ( 0 / 41) in 'Graphics.Rendering.FreeType.Internal.Face' Missing documentation for: Module header FT_FaceRec_ (Graphics/Rendering/FreeType/Internal/FaceType.hs:9) FT_Face (Graphics/Rendering/FreeType/Internal/FaceType.hs:10) num_faces (Graphics/Rendering/FreeType/Internal/Face.hsc:60) face_index (Graphics/Rendering/FreeType/Internal/Face.hsc:63) face_flags (Graphics/Rendering/FreeType/Internal/Face.hsc:66) style_flags (Graphics/Rendering/FreeType/Internal/Face.hsc:69) num_glyphs (Graphics/Rendering/FreeType/Internal/Face.hsc:72) family_name (Graphics/Rendering/FreeType/Internal/Face.hsc:75) style_name (Graphics/Rendering/FreeType/Internal/Face.hsc:78) num_fixed_sizes (Graphics/Rendering/FreeType/Internal/Face.hsc:81) available_sizes (Graphics/Rendering/FreeType/Internal/Face.hsc:84) num_charmaps (Graphics/Rendering/FreeType/Internal/Face.hsc:87) charmaps (Graphics/Rendering/FreeType/Internal/Face.hsc:90) generic (Graphics/Rendering/FreeType/Internal/Face.hsc:93) bbox (Graphics/Rendering/FreeType/Internal/Face.hsc:96) units_per_EM (Graphics/Rendering/FreeType/Internal/Face.hsc:99) ascender (Graphics/Rendering/FreeType/Internal/Face.hsc:102) descender (Graphics/Rendering/FreeType/Internal/Face.hsc:105) height (Graphics/Rendering/FreeType/Internal/Face.hsc:108) max_advance_width (Graphics/Rendering/FreeType/Internal/Face.hsc:111) max_advance_height (Graphics/Rendering/FreeType/Internal/Face.hsc:114) underline_position (Graphics/Rendering/FreeType/Internal/Face.hsc:117) underline_thickness (Graphics/Rendering/FreeType/Internal/Face.hsc:120) glyph (Graphics/Rendering/FreeType/Internal/Face.hsc:123) size (Graphics/Rendering/FreeType/Internal/Face.hsc:126) charmap (Graphics/Rendering/FreeType/Internal/Face.hsc:129) ft_HAS_HORIZONTAL (Graphics/Rendering/FreeType/Internal/Face.hsc:137) ft_HAS_VERTICAL (Graphics/Rendering/FreeType/Internal/Face.hsc:140) ft_HAS_KERNING (Graphics/Rendering/FreeType/Internal/Face.hsc:143) ft_IS_SCALABLE (Graphics/Rendering/FreeType/Internal/Face.hsc:146) ft_IS_SFNT (Graphics/Rendering/FreeType/Internal/Face.hsc:149) ft_IS_FIXED_WIDTH (Graphics/Rendering/FreeType/Internal/Face.hsc:152) ft_HAS_FIXED_SIZES (Graphics/Rendering/FreeType/Internal/Face.hsc:155) ft_HAS_FAST_GLYPHS (Graphics/Rendering/FreeType/Internal/Face.hsc:158) ft_HAS_GLYPH_NAMES (Graphics/Rendering/FreeType/Internal/Face.hsc:161) ft_HAS_MULTIPLE_MASTERS (Graphics/Rendering/FreeType/Internal/Face.hsc:164) ft_IS_CID_KEYED (Graphics/Rendering/FreeType/Internal/Face.hsc:167) ft_IS_TRICKY (Graphics/Rendering/FreeType/Internal/Face.hsc:170) ft_STYLE_FLAG_ITALIC (Graphics/Rendering/FreeType/Internal/Face.hsc:173) ft_STYLE_FLAG_BOLD (Graphics/Rendering/FreeType/Internal/Face.hsc:176) 3% ( 2 / 61) in 'Graphics.Rendering.FreeType.Internal' Missing documentation for: Module header ft_Init_FreeType (Graphics/Rendering/FreeType/Internal.hsc:28) ft_New_Face (Graphics/Rendering/FreeType/Internal.hsc:31) ft_Set_Char_Size (Graphics/Rendering/FreeType/Internal.hsc:35) ft_Set_Pixel_Sizes (Graphics/Rendering/FreeType/Internal.hsc:39) ft_Get_Char_Index (Graphics/Rendering/FreeType/Internal.hsc:43) ft_Set_Transform (Graphics/Rendering/FreeType/Internal.hsc:46) ft_Load_Char (Graphics/Rendering/FreeType/Internal.hsc:50) ft_Done_Face (Graphics/Rendering/FreeType/Internal.hsc:53) ft_Done_FreeType (Graphics/Rendering/FreeType/Internal.hsc:56) ft_Load_Glyph (Graphics/Rendering/FreeType/Internal.hsc:59) ft_Get_Glyph (Graphics/Rendering/FreeType/Internal.hsc:62) ft_Done_Glyph (Graphics/Rendering/FreeType/Internal.hsc:65) ft_Glyph_To_Bitmap (Graphics/Rendering/FreeType/Internal.hsc:68) ft_Library_Version (Graphics/Rendering/FreeType/Internal.hsc:72) ft_New_Memory_Face (Graphics/Rendering/FreeType/Internal.hsc:86) ft_Open_Face (Graphics/Rendering/FreeType/Internal.hsc:90) ft_Attach_File (Graphics/Rendering/FreeType/Internal.hsc:94) ft_Attach_Stream (Graphics/Rendering/FreeType/Internal.hsc:97) ft_Reference_Face (Graphics/Rendering/FreeType/Internal.hsc:100) ft_Select_Size (Graphics/Rendering/FreeType/Internal.hsc:103) ft_Request_Size (Graphics/Rendering/FreeType/Internal.hsc:106) ft_Render_Glyph (Graphics/Rendering/FreeType/Internal.hsc:109) ft_Get_Kerning (Graphics/Rendering/FreeType/Internal.hsc:112) ft_Get_Track_Kerning (Graphics/Rendering/FreeType/Internal.hsc:116) ft_Get_Glyph_Name (Graphics/Rendering/FreeType/Internal.hsc:120) ft_Get_Postscript_Name (Graphics/Rendering/FreeType/Internal.hsc:124) ft_Select_Charmap (Graphics/Rendering/FreeType/Internal.hsc:127) ft_Set_Charmap (Graphics/Rendering/FreeType/Internal.hsc:130) ft_Get_Charmap_Index (Graphics/Rendering/FreeType/Internal.hsc:133) ft_Get_First_Char (Graphics/Rendering/FreeType/Internal.hsc:136) ft_Get_Next_Char (Graphics/Rendering/FreeType/Internal.hsc:139) ft_Get_Name_Index (Graphics/Rendering/FreeType/Internal.hsc:142) ft_Get_SubGlyph_Info (Graphics/Rendering/FreeType/Internal.hsc:145) ft_Get_FSType_Flags (Graphics/Rendering/FreeType/Internal.hsc:151) ft_Face_GetCharVariantIndex (Graphics/Rendering/FreeType/Internal.hsc:154) ft_Face_GetCharVariantIsDefault (Graphics/Rendering/FreeType/Internal.hsc:157) ft_Face_GetVariantSelectors (Graphics/Rendering/FreeType/Internal.hsc:161) ft_Face_GetVariantsOfChar (Graphics/Rendering/FreeType/Internal.hsc:164) ft_Face_GetCharsOfVariant (Graphics/Rendering/FreeType/Internal.hsc:167) ft_Outline_New (Graphics/Rendering/FreeType/Internal.hsc:170) ft_Outline_New_Internal (Graphics/Rendering/FreeType/Internal.hsc:174) ft_Outline_Done (Graphics/Rendering/FreeType/Internal.hsc:178) ft_Outline_Done_Internal (Graphics/Rendering/FreeType/Internal.hsc:181) ft_Outline_Copy (Graphics/Rendering/FreeType/Internal.hsc:184) ft_Outline_Translate (Graphics/Rendering/FreeType/Internal.hsc:187) ft_Outline_Transform (Graphics/Rendering/FreeType/Internal.hsc:190) ft_Outline_Embolden (Graphics/Rendering/FreeType/Internal.hsc:193) ft_Outline_Reverse (Graphics/Rendering/FreeType/Internal.hsc:196) ft_Outline_Check (Graphics/Rendering/FreeType/Internal.hsc:199) ft_Outline_Get_BBox (Graphics/Rendering/FreeType/Internal.hsc:202) ft_Outline_Decompose (Graphics/Rendering/FreeType/Internal.hsc:205) ft_Outline_Get_CBox (Graphics/Rendering/FreeType/Internal.hsc:209) ft_Outline_Get_Bitmap (Graphics/Rendering/FreeType/Internal.hsc:212) ft_Outline_Render (Graphics/Rendering/FreeType/Internal.hsc:216) ft_Outline_Get_Orientation (Graphics/Rendering/FreeType/Internal.hsc:220) ft_New_Size (Graphics/Rendering/FreeType/Internal.hsc:223) ft_Done_Size (Graphics/Rendering/FreeType/Internal.hsc:226) ft_Activate_Size (Graphics/Rendering/FreeType/Internal.hsc:229) Warning: Graphics.Rendering.FreeType.Internal.Memory: could not find link destinations for: FT_Alloc_Func FT_Free_Func FT_Realloc_Func Documentation created: dist/doc/html/freetype2/index.html, dist/doc/html/freetype2/freetype2.txt Creating package registration file: /tmp/pkgConf-freetype2-0.11127167744959171794.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/freetype2-0.1.1-1w0q5RIFbru3fGalMhZvN8 Registering freetype2-0.1.1... Installed freetype2-0.1.1 Configuring mmorph-1.0.4... Building mmorph-1.0.4... Preprocessing library mmorph-1.0.4... [1 of 2] Compiling Control.Monad.Morph ( src/Control/Monad/Morph.hs, dist/build/Control/Monad/Morph.o ) src/Control/Monad/Morph.hs:76:1: Warning: Module ‘Control.Monad.Trans.Error’ is deprecated: Use Control.Monad.Trans.Except instead src/Control/Monad/Morph.hs:116:20: Warning: In the use of type constructor or class ‘E.ErrorT’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" src/Control/Monad/Morph.hs:117:19: Warning: In the use of data constructor ‘E.ErrorT’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" src/Control/Monad/Morph.hs:117:34: Warning: In the use of ‘E.runErrorT’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" src/Control/Monad/Morph.hs:241:11: Warning: In the use of type constructor or class ‘E.Error’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" src/Control/Monad/Morph.hs:241:33: Warning: In the use of type constructor or class ‘E.ErrorT’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" src/Control/Monad/Morph.hs:242:17: Warning: In the use of data constructor ‘E.ErrorT’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" src/Control/Monad/Morph.hs:243:14: Warning: In the use of ‘E.runErrorT’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" src/Control/Monad/Morph.hs:243:30: Warning: In the use of ‘E.runErrorT’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" [2 of 2] Compiling Control.Monad.Trans.Compose ( src/Control/Monad/Trans/Compose.hs, dist/build/Control/Monad/Trans/Compose.o ) In-place registering mmorph-1.0.4... Running Haddock for mmorph-1.0.4... Running hscolour for mmorph-1.0.4... Preprocessing library mmorph-1.0.4... Preprocessing library mmorph-1.0.4... src/Control/Monad/Morph.hs:76:1: Warning: Module ‘Control.Monad.Trans.Error’ is deprecated: Use Control.Monad.Trans.Except instead src/Control/Monad/Morph.hs:116:20: Warning: In the use of type constructor or class ‘E.ErrorT’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" src/Control/Monad/Morph.hs:117:19: Warning: In the use of data constructor ‘E.ErrorT’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" src/Control/Monad/Morph.hs:117:34: Warning: In the use of ‘E.runErrorT’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" src/Control/Monad/Morph.hs:241:11: Warning: In the use of type constructor or class ‘E.Error’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" src/Control/Monad/Morph.hs:241:33: Warning: In the use of type constructor or class ‘E.ErrorT’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" src/Control/Monad/Morph.hs:242:17: Warning: In the use of data constructor ‘E.ErrorT’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" src/Control/Monad/Morph.hs:243:14: Warning: In the use of ‘E.runErrorT’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" src/Control/Monad/Morph.hs:243:30: Warning: In the use of ‘E.runErrorT’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" Haddock coverage: 100% ( 22 / 22) in 'Control.Monad.Morph' 100% ( 3 / 3) in 'Control.Monad.Trans.Compose' Documentation created: dist/doc/html/mmorph/index.html, dist/doc/html/mmorph/mmorph.txt Creating package registration file: /tmp/pkgConf-mmorph-1.019883085821392537953.4 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/mmorph-1.0.4-8dNpUU8QFPe77rrwKAb20b Registering mmorph-1.0.4... Installed mmorph-1.0.4 Configuring monad-skeleton-0.1.2.1... Building monad-skeleton-0.1.2.1... Preprocessing library monad-skeleton-0.1.2.1... [1 of 1] Compiling Control.Monad.Skeleton ( src/Control/Monad/Skeleton.hs, dist/build/Control/Monad/Skeleton.o ) In-place registering monad-skeleton-0.1.2.1... Running Haddock for monad-skeleton-0.1.2.1... Running hscolour for monad-skeleton-0.1.2.1... Preprocessing library monad-skeleton-0.1.2.1... Preprocessing library monad-skeleton-0.1.2.1... Haddock coverage: 60% ( 6 / 10) in 'Control.Monad.Skeleton' Missing documentation for: Module header MonadView (src/Control/Monad/Skeleton.hs:49) hoistMV (src/Control/Monad/Skeleton.hs:59) iterMV (src/Control/Monad/Skeleton.hs:64) Documentation created: dist/doc/html/monad-skeleton/index.html, dist/doc/html/monad-skeleton/monad-skeleton.txt Creating package registration file: /tmp/pkgConf-monad-skeleton-0.1.26593472231613393829.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/monad-skeleton-0.1.2.1-GWQ6tWaS3nl6inrsLH76sD Registering monad-skeleton-0.1.2.1... Installed monad-skeleton-0.1.2.1 Configuring mtl-2.2.1... Building mtl-2.2.1... Preprocessing library mtl-2.2.1... [ 1 of 22] Compiling Control.Monad.Writer.Class ( Control/Monad/Writer/Class.hs, dist/build/Control/Monad/Writer/Class.o ) [ 2 of 22] Compiling Control.Monad.State.Class ( Control/Monad/State/Class.hs, dist/build/Control/Monad/State/Class.o ) [ 3 of 22] Compiling Control.Monad.Reader.Class ( Control/Monad/Reader/Class.hs, dist/build/Control/Monad/Reader/Class.o ) [ 4 of 22] Compiling Control.Monad.RWS.Class ( Control/Monad/RWS/Class.hs, dist/build/Control/Monad/RWS/Class.o ) [ 5 of 22] Compiling Control.Monad.Identity ( Control/Monad/Identity.hs, dist/build/Control/Monad/Identity.o ) [ 6 of 22] Compiling Control.Monad.Error.Class ( Control/Monad/Error/Class.hs, dist/build/Control/Monad/Error/Class.o ) [ 7 of 22] Compiling Control.Monad.Cont.Class ( Control/Monad/Cont/Class.hs, dist/build/Control/Monad/Cont/Class.o ) [ 8 of 22] Compiling Control.Monad.Trans ( Control/Monad/Trans.hs, dist/build/Control/Monad/Trans.o ) [ 9 of 22] Compiling Control.Monad.Error ( Control/Monad/Error.hs, dist/build/Control/Monad/Error.o ) [10 of 22] Compiling Control.Monad.Except ( Control/Monad/Except.hs, dist/build/Control/Monad/Except.o ) [11 of 22] Compiling Control.Monad.List ( Control/Monad/List.hs, dist/build/Control/Monad/List.o ) [12 of 22] Compiling Control.Monad.RWS.Lazy ( Control/Monad/RWS/Lazy.hs, dist/build/Control/Monad/RWS/Lazy.o ) [13 of 22] Compiling Control.Monad.RWS ( Control/Monad/RWS.hs, dist/build/Control/Monad/RWS.o ) [14 of 22] Compiling Control.Monad.Reader ( Control/Monad/Reader.hs, dist/build/Control/Monad/Reader.o ) [15 of 22] Compiling Control.Monad.RWS.Strict ( Control/Monad/RWS/Strict.hs, dist/build/Control/Monad/RWS/Strict.o ) [16 of 22] Compiling Control.Monad.State.Lazy ( Control/Monad/State/Lazy.hs, dist/build/Control/Monad/State/Lazy.o ) [17 of 22] Compiling Control.Monad.State ( Control/Monad/State.hs, dist/build/Control/Monad/State.o ) [18 of 22] Compiling Control.Monad.State.Strict ( Control/Monad/State/Strict.hs, dist/build/Control/Monad/State/Strict.o ) [19 of 22] Compiling Control.Monad.Writer.Lazy ( Control/Monad/Writer/Lazy.hs, dist/build/Control/Monad/Writer/Lazy.o ) [20 of 22] Compiling Control.Monad.Writer ( Control/Monad/Writer.hs, dist/build/Control/Monad/Writer.o ) [21 of 22] Compiling Control.Monad.Writer.Strict ( Control/Monad/Writer/Strict.hs, dist/build/Control/Monad/Writer/Strict.o ) [22 of 22] Compiling Control.Monad.Cont ( Control/Monad/Cont.hs, dist/build/Control/Monad/Cont.o ) In-place registering mtl-2.2.1... Running Haddock for mtl-2.2.1... Running hscolour for mtl-2.2.1... Preprocessing library mtl-2.2.1... Preprocessing library mtl-2.2.1... Haddock coverage: 75% ( 3 / 4) in 'Control.Monad.Writer.Class' Missing documentation for: MonadWriter (Control/Monad/Writer/Class.hs:62) 100% ( 5 / 5) in 'Control.Monad.State.Class' 100% ( 3 / 3) in 'Control.Monad.Reader.Class' 80% ( 4 / 5) in 'Control.Monad.RWS.Class' Missing documentation for: MonadRWS (Control/Monad/RWS/Class.hs:44) 100% ( 4 / 4) in 'Control.Monad.Identity' 100% ( 3 / 3) in 'Control.Monad.Error.Class' 50% ( 1 / 2) in 'Control.Monad.Cont.Class' Missing documentation for: MonadCont (Control/Monad/Cont/Class.hs:73) 100% ( 3 / 3) in 'Control.Monad.Trans' 93% ( 14 / 15) in 'Control.Monad.Error' Missing documentation for: runErrorT 100% ( 19 / 19) in 'Control.Monad.Except' 100% ( 5 / 5) in 'Control.Monad.List' 95% ( 21 / 22) in 'Control.Monad.RWS.Lazy' Missing documentation for: runRWST 100% ( 2 / 2) in 'Control.Monad.RWS' 96% ( 22 / 23) in 'Control.Monad.Reader' Missing documentation for: runReaderT 95% ( 21 / 22) in 'Control.Monad.RWS.Strict' Missing documentation for: runRWST 96% ( 24 / 25) in 'Control.Monad.State.Lazy' Missing documentation for: runStateT 100% ( 2 / 2) in 'Control.Monad.State' 96% ( 24 / 25) in 'Control.Monad.State.Strict' Missing documentation for: runStateT 89% ( 17 / 19) in 'Control.Monad.Writer.Lazy' Missing documentation for: MonadWriter (Control/Monad/Writer/Class.hs:62) runWriterT 100% ( 2 / 2) in 'Control.Monad.Writer' 94% ( 17 / 18) in 'Control.Monad.Writer.Strict' Missing documentation for: MonadWriter (Control/Monad/Writer/Class.hs:62) 91% ( 20 / 22) in 'Control.Monad.Cont' Missing documentation for: MonadCont (Control/Monad/Cont/Class.hs:73) runContT Documentation created: dist/doc/html/mtl/index.html, dist/doc/html/mtl/mtl.txt Creating package registration file: /tmp/pkgConf-mtl-2.21096079422623678685.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/mtl-2.2.1-KMpng31YRYc5JfMWFZ3FCU Registering mtl-2.2.1... Installed mtl-2.2.1 Configuring parallel-3.2.0.6... Building parallel-3.2.0.6... Preprocessing library parallel-3.2.0.6... [1 of 3] Compiling Control.Parallel ( Control/Parallel.hs, dist/build/Control/Parallel.o ) [2 of 3] Compiling Control.Seq ( Control/Seq.hs, dist/build/Control/Seq.o ) [3 of 3] Compiling Control.Parallel.Strategies ( Control/Parallel/Strategies.hs, dist/build/Control/Parallel/Strategies.o ) In-place registering parallel-3.2.0.6... Running Haddock for parallel-3.2.0.6... Running hscolour for parallel-3.2.0.6... Preprocessing library parallel-3.2.0.6... Preprocessing library parallel-3.2.0.6... Haddock coverage: 72% ( 21 / 29) in 'Control.Seq' Missing documentation for: seqTuple2 (Control/Seq.hs:164) seqTuple3 (Control/Seq.hs:168) seqTuple4 (Control/Seq.hs:172) seqTuple5 (Control/Seq.hs:176) seqTuple6 (Control/Seq.hs:180) seqTuple7 (Control/Seq.hs:184) seqTuple8 (Control/Seq.hs:188) seqTuple9 (Control/Seq.hs:192) 100% ( 3 / 3) in 'Control.Parallel' 81% ( 68 / 84) in 'Control.Parallel.Strategies' Missing documentation for: evalTuple2 (Control/Parallel/Strategies.hs:589) evalTuple3 (Control/Parallel/Strategies.hs:593) evalTuple4 (Control/Parallel/Strategies.hs:597) evalTuple5 (Control/Parallel/Strategies.hs:601) evalTuple6 (Control/Parallel/Strategies.hs:605) evalTuple7 (Control/Parallel/Strategies.hs:609) evalTuple8 (Control/Parallel/Strategies.hs:613) evalTuple9 (Control/Parallel/Strategies.hs:617) parTuple2 (Control/Parallel/Strategies.hs:621) parTuple3 (Control/Parallel/Strategies.hs:625) parTuple4 (Control/Parallel/Strategies.hs:629) parTuple5 (Control/Parallel/Strategies.hs:633) parTuple6 (Control/Parallel/Strategies.hs:637) parTuple7 (Control/Parallel/Strategies.hs:641) parTuple8 (Control/Parallel/Strategies.hs:645) parTuple9 (Control/Parallel/Strategies.hs:649) Documentation created: dist/doc/html/parallel/index.html, dist/doc/html/parallel/parallel.txt Creating package registration file: /tmp/pkgConf-parallel-3.2.0837277950643520498.6 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/parallel-3.2.0.6-6L9FbzO2lwB9ZhSC6B30xj Registering parallel-3.2.0.6... Installed parallel-3.2.0.6 Configuring parseargs-0.1.5.2... Building parseargs-0.1.5.2... Preprocessing library parseargs-0.1.5.2... [1 of 1] Compiling System.Console.ParseArgs ( System/Console/ParseArgs.hs, dist/build/System/Console/ParseArgs.o ) In-place registering parseargs-0.1.5.2... Preprocessing executable 'parseargs-example' for parseargs-0.1.5.2... [1 of 2] Compiling System.Console.ParseArgs ( System/Console/ParseArgs.hs, dist/build/parseargs-example/parseargs-example-tmp/System/Console/ParseArgs.o ) [2 of 2] Compiling Main ( parseargs-example.hs, dist/build/parseargs-example/parseargs-example-tmp/Main.o ) Linking dist/build/parseargs-example/parseargs-example ... Running Haddock for parseargs-0.1.5.2... Running hscolour for parseargs-0.1.5.2... Preprocessing library parseargs-0.1.5.2... Preprocessing executable 'parseargs-example' for parseargs-0.1.5.2... Preprocessing library parseargs-0.1.5.2... Haddock coverage: 100% ( 40 / 40) in 'System.Console.ParseArgs' Documentation created: dist/doc/html/parseargs/index.html, dist/doc/html/parseargs/parseargs.txt Preprocessing executable 'parseargs-example' for parseargs-0.1.5.2... Creating package registration file: /tmp/pkgConf-parseargs-0.1.533919373640317565.2 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/parseargs-0.1.5.2-1ZaR1dyde4AIIqwYnf6YIq Installing executable(s) in /home/builder/hackage-server/build-cache/tmp-install/bin Warning: The directory /home/builder/hackage-server/build-cache/tmp-install/bin is not in the system search path. Registering parseargs-0.1.5.2... Installed parseargs-0.1.5.2 Configuring prelude-extras-0.4.0.2... Building prelude-extras-0.4.0.2... Preprocessing library prelude-extras-0.4.0.2... [1 of 1] Compiling Prelude.Extras ( src/Prelude/Extras.hs, dist/build/Prelude/Extras.o ) In-place registering prelude-extras-0.4.0.2... Running Haddock for prelude-extras-0.4.0.2... Running hscolour for prelude-extras-0.4.0.2... Preprocessing library prelude-extras-0.4.0.2... Preprocessing library prelude-extras-0.4.0.2... Haddock coverage: 5% ( 2 / 43) in 'Prelude.Extras' Missing documentation for: Module header Eq1 (src/Prelude/Extras.hs:80) /=# (src/Prelude/Extras.hs:87) Ord1 (src/Prelude/Extras.hs:146) <# (src/Prelude/Extras.hs:154) <=# (src/Prelude/Extras.hs:154) >=# (src/Prelude/Extras.hs:154) ># (src/Prelude/Extras.hs:154) max1 (src/Prelude/Extras.hs:155) min1 (src/Prelude/Extras.hs:155) Show1 (src/Prelude/Extras.hs:228) show1 (src/Prelude/Extras.hs:237) shows1 (src/Prelude/Extras.hs:241) Read1 (src/Prelude/Extras.hs:309) read1 (src/Prelude/Extras.hs:327) reads1 (src/Prelude/Extras.hs:330) readPrec1 (src/Prelude/Extras.hs:320) readListPrec1 (src/Prelude/Extras.hs:323) readList1Default (src/Prelude/Extras.hs:346) readListPrec1Default (src/Prelude/Extras.hs:349) Lift1 (src/Prelude/Extras.hs:516) Eq2 (src/Prelude/Extras.hs:133) /=## (src/Prelude/Extras.hs:140) Ord2 (src/Prelude/Extras.hs:199) <## (src/Prelude/Extras.hs:207) <=## (src/Prelude/Extras.hs:209) >=## (src/Prelude/Extras.hs:211) >## (src/Prelude/Extras.hs:213) max2 (src/Prelude/Extras.hs:216) min2 (src/Prelude/Extras.hs:221) Show2 (src/Prelude/Extras.hs:283) show2 (src/Prelude/Extras.hs:292) shows2 (src/Prelude/Extras.hs:296) Read2 (src/Prelude/Extras.hs:443) read2 (src/Prelude/Extras.hs:468) reads2 (src/Prelude/Extras.hs:471) readPrec2 (src/Prelude/Extras.hs:453) readListPrec2 (src/Prelude/Extras.hs:456) readList2Default (src/Prelude/Extras.hs:487) readListPrec2Default (src/Prelude/Extras.hs:490) Lift2 (src/Prelude/Extras.hs:531) Documentation created: dist/doc/html/prelude-extras/index.html, dist/doc/html/prelude-extras/prelude-extras.txt Creating package registration file: /tmp/pkgConf-prelude-extras-0.4.016492960721147198697.2 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/prelude-extras-0.4.0.2-57eavILAbKD5CaKv31zEDY Registering prelude-extras-0.4.0.2... Installed prelude-extras-0.4.0.2 Configuring primitive-0.6.1.0... Building primitive-0.6.1.0... Preprocessing library primitive-0.6.1.0... [ 1 of 10] Compiling Data.Primitive.Internal.Compat ( Data/Primitive/Internal/Compat.hs, dist/build/Data/Primitive/Internal/Compat.o ) [ 2 of 10] Compiling Data.Primitive.MachDeps ( Data/Primitive/MachDeps.hs, dist/build/Data/Primitive/MachDeps.o ) [ 3 of 10] Compiling Data.Primitive.Internal.Operations ( Data/Primitive/Internal/Operations.hs, dist/build/Data/Primitive/Internal/Operations.o ) [ 4 of 10] Compiling Control.Monad.Primitive ( Control/Monad/Primitive.hs, dist/build/Control/Monad/Primitive.o ) Control/Monad/Primitive.hs:41:1: Warning: Module ‘Control.Monad.Trans.Error’ is deprecated: Use Control.Monad.Trans.Except instead Control/Monad/Primitive.hs:100:11: Warning: In the use of type constructor or class ‘Error’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" Control/Monad/Primitive.hs:100:47: Warning: In the use of type constructor or class ‘ErrorT’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" Control/Monad/Primitive.hs:101:19: Warning: In the use of type constructor or class ‘ErrorT’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" [ 5 of 10] Compiling Data.Primitive.Types ( Data/Primitive/Types.hs, dist/build/Data/Primitive/Types.o ) [ 6 of 10] Compiling Data.Primitive.Array ( Data/Primitive/Array.hs, dist/build/Data/Primitive/Array.o ) [ 7 of 10] Compiling Data.Primitive.ByteArray ( Data/Primitive/ByteArray.hs, dist/build/Data/Primitive/ByteArray.o ) [ 8 of 10] Compiling Data.Primitive.Addr ( Data/Primitive/Addr.hs, dist/build/Data/Primitive/Addr.o ) [ 9 of 10] Compiling Data.Primitive ( Data/Primitive.hs, dist/build/Data/Primitive.o ) [10 of 10] Compiling Data.Primitive.MutVar ( Data/Primitive/MutVar.hs, dist/build/Data/Primitive/MutVar.o ) In-place registering primitive-0.6.1.0... Running Haddock for primitive-0.6.1.0... Running hscolour for primitive-0.6.1.0... Preprocessing library primitive-0.6.1.0... Preprocessing library primitive-0.6.1.0... Control/Monad/Primitive.hs:41:1: Warning: Module ‘Control.Monad.Trans.Error’ is deprecated: Use Control.Monad.Trans.Except instead Control/Monad/Primitive.hs:100:11: Warning: In the use of type constructor or class ‘Error’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" Control/Monad/Primitive.hs:100:47: Warning: In the use of type constructor or class ‘ErrorT’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" Control/Monad/Primitive.hs:101:19: Warning: In the use of type constructor or class ‘ErrorT’ (imported from Control.Monad.Trans.Error): Deprecated: "Use Control.Monad.Trans.Except instead" Haddock coverage: 100% ( 3 / 3) in 'Data.Primitive.Internal.Compat' 3% ( 1 / 35) in 'Data.Primitive.MachDeps' Missing documentation for: sIZEOF_CHAR (Data/Primitive/MachDeps.hs:19) aLIGNMENT_CHAR (Data/Primitive/MachDeps.hs:19) sIZEOF_INT (Data/Primitive/MachDeps.hs:19) aLIGNMENT_INT (Data/Primitive/MachDeps.hs:19) sIZEOF_WORD (Data/Primitive/MachDeps.hs:19) aLIGNMENT_WORD (Data/Primitive/MachDeps.hs:19) sIZEOF_DOUBLE (Data/Primitive/MachDeps.hs:19) aLIGNMENT_DOUBLE (Data/Primitive/MachDeps.hs:19) sIZEOF_FLOAT (Data/Primitive/MachDeps.hs:19) aLIGNMENT_FLOAT (Data/Primitive/MachDeps.hs:19) sIZEOF_PTR (Data/Primitive/MachDeps.hs:19) aLIGNMENT_PTR (Data/Primitive/MachDeps.hs:19) sIZEOF_FUNPTR (Data/Primitive/MachDeps.hs:19) aLIGNMENT_FUNPTR (Data/Primitive/MachDeps.hs:19) sIZEOF_STABLEPTR (Data/Primitive/MachDeps.hs:19) aLIGNMENT_STABLEPTR (Data/Primitive/MachDeps.hs:19) sIZEOF_INT8 (Data/Primitive/MachDeps.hs:19) aLIGNMENT_INT8 (Data/Primitive/MachDeps.hs:19) sIZEOF_WORD8 (Data/Primitive/MachDeps.hs:19) aLIGNMENT_WORD8 (Data/Primitive/MachDeps.hs:19) sIZEOF_INT16 (Data/Primitive/MachDeps.hs:19) aLIGNMENT_INT16 (Data/Primitive/MachDeps.hs:19) sIZEOF_WORD16 (Data/Primitive/MachDeps.hs:19) aLIGNMENT_WORD16 (Data/Primitive/MachDeps.hs:19) sIZEOF_INT32 (Data/Primitive/MachDeps.hs:19) aLIGNMENT_INT32 (Data/Primitive/MachDeps.hs:19) sIZEOF_WORD32 (Data/Primitive/MachDeps.hs:19) aLIGNMENT_WORD32 (Data/Primitive/MachDeps.hs:19) sIZEOF_INT64 (Data/Primitive/MachDeps.hs:19) aLIGNMENT_INT64 (Data/Primitive/MachDeps.hs:19) sIZEOF_WORD64 (Data/Primitive/MachDeps.hs:19) aLIGNMENT_WORD64 (Data/Primitive/MachDeps.hs:19) Word64_# (Data/Primitive/MachDeps.hs:120) Int64_# (Data/Primitive/MachDeps.hs:121) 3% ( 1 / 29) in 'Data.Primitive.Internal.Operations' Missing documentation for: setWord8Array# (Data/Primitive/Internal/Operations.hs:33) setWord16Array# (Data/Primitive/Internal/Operations.hs:35) setWord32Array# (Data/Primitive/Internal/Operations.hs:37) setWord64Array# (Data/Primitive/Internal/Operations.hs:39) setWordArray# (Data/Primitive/Internal/Operations.hs:41) setInt8Array# (Data/Primitive/Internal/Operations.hs:43) setInt16Array# (Data/Primitive/Internal/Operations.hs:45) setInt32Array# (Data/Primitive/Internal/Operations.hs:47) setInt64Array# (Data/Primitive/Internal/Operations.hs:49) setIntArray# (Data/Primitive/Internal/Operations.hs:51) setAddrArray# (Data/Primitive/Internal/Operations.hs:53) setFloatArray# (Data/Primitive/Internal/Operations.hs:55) setDoubleArray# (Data/Primitive/Internal/Operations.hs:57) setWideCharArray# (Data/Primitive/Internal/Operations.hs:59) setWord8OffAddr# (Data/Primitive/Internal/Operations.hs:62) setWord16OffAddr# (Data/Primitive/Internal/Operations.hs:64) setWord32OffAddr# (Data/Primitive/Internal/Operations.hs:66) setWord64OffAddr# (Data/Primitive/Internal/Operations.hs:68) setWordOffAddr# (Data/Primitive/Internal/Operations.hs:70) setInt8OffAddr# (Data/Primitive/Internal/Operations.hs:72) setInt16OffAddr# (Data/Primitive/Internal/Operations.hs:74) setInt32OffAddr# (Data/Primitive/Internal/Operations.hs:76) setInt64OffAddr# (Data/Primitive/Internal/Operations.hs:78) setIntOffAddr# (Data/Primitive/Internal/Operations.hs:80) setAddrOffAddr# (Data/Primitive/Internal/Operations.hs:82) setFloatOffAddr# (Data/Primitive/Internal/Operations.hs:84) setDoubleOffAddr# (Data/Primitive/Internal/Operations.hs:86) setWideCharOffAddr# (Data/Primitive/Internal/Operations.hs:88) 75% ( 12 / 16) in 'Control.Monad.Primitive' Missing documentation for: unsafeInlinePrim (Control/Monad/Primitive.hs:189) unsafeInlineIO (Control/Monad/Primitive.hs:193) unsafeInlineST (Control/Monad/Primitive.hs:197) touch (Control/Monad/Primitive.hs:201) 100% ( 3 / 3) in 'Data.Primitive.Types' 100% ( 15 / 15) in 'Data.Primitive.Array' 93% ( 27 / 29) in 'Data.Primitive.ByteArray' Missing documentation for: ByteArray# MutableByteArray# 100% ( 16 / 16) in 'Data.Primitive.Addr' 100% ( 7 / 7) in 'Data.Primitive' 100% ( 9 / 9) in 'Data.Primitive.MutVar' Documentation created: dist/doc/html/primitive/index.html, dist/doc/html/primitive/primitive.txt Creating package registration file: /tmp/pkgConf-primitive-0.6.116388235231202969762.0 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/primitive-0.6.1.0-5Jnw7oEuYtM9dmKXelGXVb Registering primitive-0.6.1.0... Installed primitive-0.6.1.0 Configuring random-1.1... Building random-1.1... Preprocessing library random-1.1... [1 of 1] Compiling System.Random ( System/Random.hs, dist/build/System/Random.o ) System/Random.hs:43:1: Warning: Tab character System/Random.hs:45:1: Warning: Tab character System/Random.hs:47:1: Warning: Tab character System/Random.hs:53:1: Warning: Tab character System/Random.hs:55:1: Warning: Tab character System/Random.hs:56:1: Warning: Tab character System/Random.hs:57:1: Warning: Tab character System/Random.hs:59:1: Warning: Tab character System/Random.hs:61:1: Warning: Tab character System/Random.hs:63:1: Warning: Tab character System/Random.hs:64:1: Warning: Tab character System/Random.hs:65:1: Warning: Tab character System/Random.hs:66:1: Warning: Tab character System/Random.hs:68:1: Warning: Tab character System/Random.hs:69:1: Warning: Tab character System/Random.hs:70:1: Warning: Tab character System/Random.hs:71:1: Warning: Tab character System/Random.hs:73:1: Warning: Tab character System/Random.hs:74:1: Warning: Tab character System/Random.hs:76:1: Warning: Tab character System/Random.hs:90:22: Warning: Tab character System/Random.hs:91:17: Warning: Tab character System/Random.hs:94:17: Warning: Tab character System/Random.hs:102:15: Warning: Tab character System/Random.hs:240:1: Warning: Tab character System/Random.hs:241:1: Warning: Tab character System/Random.hs:249:1: Warning: Tab character System/Random.hs:269:1: Warning: Tab character System/Random.hs:270:1: Warning: Tab character System/Random.hs:271:1: Warning: Tab character System/Random.hs:272:1: Warning: Tab character System/Random.hs:273:1: Warning: Tab character System/Random.hs:326:11: Warning: Tab character System/Random.hs:343:11: Warning: Tab character System/Random.hs:384:11: Warning: Tab character System/Random.hs:395:1: Warning: Tab character System/Random.hs:396:1: Warning: Tab character System/Random.hs:396:20: Warning: Tab character System/Random.hs:397:1: Warning: Tab character System/Random.hs:397:20: Warning: Tab character System/Random.hs:399:11: Warning: Tab character System/Random.hs:406:1: Warning: Tab character System/Random.hs:415:1: Warning: Tab character System/Random.hs:428:1: Warning: Tab character System/Random.hs:429:1: Warning: Tab character System/Random.hs:430:1: Warning: Tab character System/Random.hs:440:3: Warning: Tab character System/Random.hs:502:1: Warning: Tab character System/Random.hs:503:1: Warning: Tab character System/Random.hs:504:1: Warning: Tab character System/Random.hs:506:1: Warning: Tab character System/Random.hs:507:1: Warning: Tab character System/Random.hs:508:1: Warning: Tab character System/Random.hs:519:1: Warning: Tab character System/Random.hs:519:14: Warning: Tab character System/Random.hs:520:1: Warning: Tab character System/Random.hs:522:1: Warning: Tab character System/Random.hs:523:1: Warning: Tab character System/Random.hs:524:1: Warning: Tab character System/Random.hs:526:1: Warning: Tab character System/Random.hs:527:1: Warning: Tab character System/Random.hs:528:1: Warning: Tab character In-place registering random-1.1... Running Haddock for random-1.1... Running hscolour for random-1.1... Preprocessing library random-1.1... Preprocessing library random-1.1... System/Random.hs:43:1: Warning: Tab character System/Random.hs:45:1: Warning: Tab character System/Random.hs:47:1: Warning: Tab character System/Random.hs:53:1: Warning: Tab character System/Random.hs:55:1: Warning: Tab character System/Random.hs:56:1: Warning: Tab character System/Random.hs:57:1: Warning: Tab character System/Random.hs:59:1: Warning: Tab character System/Random.hs:61:1: Warning: Tab character System/Random.hs:63:1: Warning: Tab character System/Random.hs:64:1: Warning: Tab character System/Random.hs:65:1: Warning: Tab character System/Random.hs:66:1: Warning: Tab character System/Random.hs:68:1: Warning: Tab character System/Random.hs:69:1: Warning: Tab character System/Random.hs:70:1: Warning: Tab character System/Random.hs:71:1: Warning: Tab character System/Random.hs:73:1: Warning: Tab character System/Random.hs:74:1: Warning: Tab character System/Random.hs:76:1: Warning: Tab character System/Random.hs:90:22: Warning: Tab character System/Random.hs:91:17: Warning: Tab character System/Random.hs:94:17: Warning: Tab character System/Random.hs:102:15: Warning: Tab character System/Random.hs:240:1: Warning: Tab character System/Random.hs:241:1: Warning: Tab character System/Random.hs:249:1: Warning: Tab character System/Random.hs:269:1: Warning: Tab character System/Random.hs:270:1: Warning: Tab character System/Random.hs:271:1: Warning: Tab character System/Random.hs:272:1: Warning: Tab character System/Random.hs:273:1: Warning: Tab character System/Random.hs:326:11: Warning: Tab character System/Random.hs:343:11: Warning: Tab character System/Random.hs:384:11: Warning: Tab character System/Random.hs:395:1: Warning: Tab character System/Random.hs:396:1: Warning: Tab character System/Random.hs:396:20: Warning: Tab character System/Random.hs:397:1: Warning: Tab character System/Random.hs:397:20: Warning: Tab character System/Random.hs:399:11: Warning: Tab character System/Random.hs:406:1: Warning: Tab character System/Random.hs:415:1: Warning: Tab character System/Random.hs:428:1: Warning: Tab character System/Random.hs:429:1: Warning: Tab character System/Random.hs:430:1: Warning: Tab character System/Random.hs:440:3: Warning: Tab character System/Random.hs:502:1: Warning: Tab character System/Random.hs:503:1: Warning: Tab character System/Random.hs:504:1: Warning: Tab character System/Random.hs:506:1: Warning: Tab character System/Random.hs:507:1: Warning: Tab character System/Random.hs:508:1: Warning: Tab character System/Random.hs:519:1: Warning: Tab character System/Random.hs:519:14: Warning: Tab character System/Random.hs:520:1: Warning: Tab character System/Random.hs:522:1: Warning: Tab character System/Random.hs:523:1: Warning: Tab character System/Random.hs:524:1: Warning: Tab character System/Random.hs:526:1: Warning: Tab character System/Random.hs:527:1: Warning: Tab character System/Random.hs:528:1: Warning: Tab character Haddock coverage: Cannot find documentation for: $intro 100% ( 16 / 16) in 'System.Random' Documentation created: dist/doc/html/random/index.html, dist/doc/html/random/random.txt Creating package registration file: /tmp/pkgConf-random-11536359305340573924.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/random-1.1-1z8Ujelqc6aKgvPnbRUKkP Registering random-1.1... Installed random-1.1 Configuring reflection-2.1... Building reflection-2.1... Preprocessing library reflection-2.1... [1 of 1] Compiling Data.Reflection ( fast/Data/Reflection.hs, dist/build/Data/Reflection.o ) In-place registering reflection-2.1... Running Haddock for reflection-2.1... Running hscolour for reflection-2.1... Preprocessing library reflection-2.1... Preprocessing library reflection-2.1... Haddock coverage: 63% ( 19 / 30) in 'Data.Reflection' Missing documentation for: Reifies (fast/Data/Reflection.hs:156) Z (fast/Data/Reflection.hs:243) D (fast/Data/Reflection.hs:244) SD (fast/Data/Reflection.hs:245) PD (fast/Data/Reflection.hs:246) ReifiedMonoid (fast/Data/Reflection.hs:545) ReflectedMonoid (fast/Data/Reflection.hs:554) reifyMonoid (fast/Data/Reflection.hs:559) ReifiedApplicative (fast/Data/Reflection.hs:588) ReflectedApplicative (fast/Data/Reflection.hs:590) reifyApplicative (fast/Data/Reflection.hs:605) Documentation created: dist/doc/html/reflection/index.html, dist/doc/html/reflection/reflection.txt Creating package registration file: /tmp/pkgConf-reflection-215559851912079943989.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/reflection-2.1-2R8D1icnYri0V2GprJlDMF Registering reflection-2.1... Installed reflection-2.1 Configuring split-0.2.2... Building split-0.2.2... Preprocessing library split-0.2.2... [1 of 2] Compiling Data.List.Split.Internals ( src/Data/List/Split/Internals.hs, dist/build/Data/List/Split/Internals.o ) [2 of 2] Compiling Data.List.Split ( src/Data/List/Split.hs, dist/build/Data/List/Split.o ) In-place registering split-0.2.2... Running Haddock for split-0.2.2... Running hscolour for split-0.2.2... Preprocessing library split-0.2.2... Preprocessing library split-0.2.2... Haddock coverage: 91% ( 61 / 67) in 'Data.List.Split.Internals' 90% ( 44 / 49) in 'Data.List.Split' Documentation created: dist/doc/html/split/index.html, dist/doc/html/split/split.txt Creating package registration file: /tmp/pkgConf-split-0.2468431721635725327.2 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/split-0.2.2-E4yadeCDng9EtdbI5MZoDg Registering split-0.2.2... Installed split-0.2.2 Configuring stm-2.4.4... Building stm-2.4.4... Preprocessing library stm-2.4.4... [ 1 of 10] Compiling Control.Sequential.STM ( Control/Sequential/STM.hs, dist/build/Control/Sequential/STM.o ) [ 2 of 10] Compiling Control.Concurrent.STM.TBQueue ( Control/Concurrent/STM/TBQueue.hs, dist/build/Control/Concurrent/STM/TBQueue.o ) [ 3 of 10] Compiling Control.Concurrent.STM.TQueue ( Control/Concurrent/STM/TQueue.hs, dist/build/Control/Concurrent/STM/TQueue.o ) [ 4 of 10] Compiling Control.Concurrent.STM.TChan ( Control/Concurrent/STM/TChan.hs, dist/build/Control/Concurrent/STM/TChan.o ) [ 5 of 10] Compiling Control.Concurrent.STM.TMVar ( Control/Concurrent/STM/TMVar.hs, dist/build/Control/Concurrent/STM/TMVar.o ) [ 6 of 10] Compiling Control.Concurrent.STM.TVar ( Control/Concurrent/STM/TVar.hs, dist/build/Control/Concurrent/STM/TVar.o ) [ 7 of 10] Compiling Control.Concurrent.STM.TArray ( Control/Concurrent/STM/TArray.hs, dist/build/Control/Concurrent/STM/TArray.o ) [ 8 of 10] Compiling Control.Monad.STM ( Control/Monad/STM.hs, dist/build/Control/Monad/STM.o ) [ 9 of 10] Compiling Control.Concurrent.STM ( Control/Concurrent/STM.hs, dist/build/Control/Concurrent/STM.o ) [10 of 10] Compiling Control.Concurrent.STM.TSem ( Control/Concurrent/STM/TSem.hs, dist/build/Control/Concurrent/STM/TSem.o ) In-place registering stm-2.4.4... Running Haddock for stm-2.4.4... Running hscolour for stm-2.4.4... Preprocessing library stm-2.4.4... Preprocessing library stm-2.4.4... Haddock coverage: 0% ( 0 / 11) in 'Control.Sequential.STM' Missing documentation for: Module header STM (Control/Sequential/STM.hs:29) atomically (Control/Sequential/STM.hs:47) throwSTM (Control/Sequential/STM.hs:54) catchSTM (Control/Sequential/STM.hs:57) TVar (Control/Sequential/STM.hs:72) newTVar (Control/Sequential/STM.hs:75) newTVarIO (Control/Sequential/STM.hs:78) readTVar (Control/Sequential/STM.hs:83) readTVarIO (Control/Sequential/STM.hs:86) writeTVar (Control/Sequential/STM.hs:89) 100% ( 13 / 13) in 'Control.Concurrent.STM.TBQueue' 100% ( 12 / 12) in 'Control.Concurrent.STM.TQueue' 100% ( 18 / 18) in 'Control.Concurrent.STM.TChan' 100% ( 16 / 16) in 'Control.Concurrent.STM.TMVar' 100% ( 13 / 13) in 'Control.Concurrent.STM.TVar' 100% ( 2 / 2) in 'Control.Concurrent.STM.TArray' 90% ( 9 / 10) in 'Control.Monad.STM' Missing documentation for: check (Control/Monad/STM.hs:81) 100% ( 8 / 8) in 'Control.Concurrent.STM' 40% ( 2 / 5) in 'Control.Concurrent.STM.TSem' Missing documentation for: newTSem (Control/Concurrent/STM/TSem.hs:42) waitTSem (Control/Concurrent/STM/TSem.hs:45) signalTSem (Control/Concurrent/STM/TSem.hs:51) Documentation created: dist/doc/html/stm/index.html, dist/doc/html/stm/stm.txt Creating package registration file: /tmp/pkgConf-stm-2.415564629181819626409.4 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/stm-2.4.4-C1kFMnPqFjvDhFjgMZGUpr Registering stm-2.4.4... Installed stm-2.4.4 Configuring tagged-0.8.2... Building tagged-0.8.2... Preprocessing library tagged-0.8.2... [1 of 2] Compiling Data.Proxy.TH ( src/Data/Proxy/TH.hs, dist/build/Data/Proxy/TH.o ) [2 of 2] Compiling Data.Tagged ( src/Data/Tagged.hs, dist/build/Data/Tagged.o ) In-place registering tagged-0.8.2... Running Haddock for tagged-0.8.2... Running hscolour for tagged-0.8.2... Preprocessing library tagged-0.8.2... Preprocessing library tagged-0.8.2... Haddock coverage: 67% ( 2 / 3) in 'Data.Proxy.TH' Missing documentation for: Module header 93% ( 14 / 15) in 'Data.Tagged' Missing documentation for: witness (src/Data/Tagged.hs:308) Documentation created: dist/doc/html/tagged/index.html, dist/doc/html/tagged/tagged.txt Creating package registration file: /tmp/pkgConf-tagged-0.821019132951100418235.2 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/tagged-0.8.2-4zanMqQLQHpBO0ZYm7KGkc Registering tagged-0.8.2... Installed tagged-0.8.2 Configuring text-1.2.1.3... Building text-1.2.1.3... Preprocessing library text-1.2.1.3... [ 1 of 44] Compiling Data.Text.Internal.Read ( Data/Text/Internal/Read.hs, dist/build/Data/Text/Internal/Read.o ) Data/Text/Internal/Read.hs:21:1: Warning: The import of ‘Control.Applicative’ is redundant except perhaps to import instances from ‘Control.Applicative’ To import instances alone, use: import Control.Applicative() [ 2 of 44] Compiling Data.Text.Internal.Encoding.Utf32 ( Data/Text/Internal/Encoding/Utf32.hs, dist/build/Data/Text/Internal/Encoding/Utf32.o ) [ 3 of 44] Compiling Data.Text.Internal.Builder.RealFloat.Functions ( Data/Text/Internal/Builder/RealFloat/Functions.hs, dist/build/Data/Text/Internal/Builder/RealFloat/Functions.o ) [ 4 of 44] Compiling Data.Text.Internal.Builder.Int.Digits ( Data/Text/Internal/Builder/Int/Digits.hs, dist/build/Data/Text/Internal/Builder/Int/Digits.o ) [ 5 of 44] Compiling Data.Text.Encoding.Error ( Data/Text/Encoding/Error.hs, dist/build/Data/Text/Encoding/Error.o ) Data/Text/Encoding/Error.hs:3:14: Warning: ‘Data.Text.Encoding.Error’ is marked as Trustworthy but has been inferred as safe! [ 6 of 44] Compiling Data.Text.Internal.Unsafe.Shift ( Data/Text/Internal/Unsafe/Shift.hs, dist/build/Data/Text/Internal/Unsafe/Shift.o ) [ 7 of 44] Compiling Data.Text.Internal.Encoding.Utf16 ( Data/Text/Internal/Encoding/Utf16.hs, dist/build/Data/Text/Internal/Encoding/Utf16.o ) [ 8 of 44] Compiling Data.Text.Internal.Functions ( Data/Text/Internal/Functions.hs, dist/build/Data/Text/Internal/Functions.o ) [ 9 of 44] Compiling Data.Text.Internal.Unsafe ( Data/Text/Internal/Unsafe.hs, dist/build/Data/Text/Internal/Unsafe.o ) [10 of 44] Compiling Data.Text.Array ( Data/Text/Array.hs, dist/build/Data/Text/Array.o ) [11 of 44] Compiling Data.Text.Internal.Unsafe.Char ( Data/Text/Internal/Unsafe/Char.hs, dist/build/Data/Text/Internal/Unsafe/Char.o ) [12 of 44] Compiling Data.Text.Internal ( Data/Text/Internal.hs, dist/build/Data/Text/Internal.o ) [13 of 44] Compiling Data.Text.Internal.Fusion.Size ( Data/Text/Internal/Fusion/Size.hs, dist/build/Data/Text/Internal/Fusion/Size.o ) [14 of 44] Compiling Data.Text.Internal.Fusion.Types ( Data/Text/Internal/Fusion/Types.hs, dist/build/Data/Text/Internal/Fusion/Types.o ) [15 of 44] Compiling Data.Text.Internal.Fusion.CaseMapping ( Data/Text/Internal/Fusion/CaseMapping.hs, dist/build/Data/Text/Internal/Fusion/CaseMapping.o ) [16 of 44] Compiling Data.Text.Internal.Fusion.Common ( Data/Text/Internal/Fusion/Common.hs, dist/build/Data/Text/Internal/Fusion/Common.o ) [17 of 44] Compiling Data.Text.Unsafe ( Data/Text/Unsafe.hs, dist/build/Data/Text/Unsafe.o ) [18 of 44] Compiling Data.Text.Internal.Private ( Data/Text/Internal/Private.hs, dist/build/Data/Text/Internal/Private.o ) [19 of 44] Compiling Data.Text.Internal.Fusion ( Data/Text/Internal/Fusion.hs, dist/build/Data/Text/Internal/Fusion.o ) [20 of 44] Compiling Data.Text.Show ( Data/Text/Show.hs, dist/build/Data/Text/Show.o ) [21 of 44] Compiling Data.Text.Internal.Encoding.Fusion.Common ( Data/Text/Internal/Encoding/Fusion/Common.hs, dist/build/Data/Text/Internal/Encoding/Fusion/Common.o ) [22 of 44] Compiling Data.Text.Internal.Encoding.Utf8 ( Data/Text/Internal/Encoding/Utf8.hs, dist/build/Data/Text/Internal/Encoding/Utf8.o ) [23 of 44] Compiling Data.Text.Internal.Encoding.Fusion ( Data/Text/Internal/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Encoding/Fusion.o ) [24 of 44] Compiling Data.Text.Encoding ( Data/Text/Encoding.hs, dist/build/Data/Text/Encoding.o ) [25 of 44] Compiling Data.Text.Internal.Lazy.Encoding.Fusion ( Data/Text/Internal/Lazy/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Encoding/Fusion.o ) [26 of 44] Compiling Data.Text.Internal.Search ( Data/Text/Internal/Search.hs, dist/build/Data/Text/Internal/Search.o ) [27 of 44] Compiling Data.Text.Foreign ( Data/Text/Foreign.hs, dist/build/Data/Text/Foreign.o ) [28 of 44] Compiling Data.Text ( Data/Text.hs, dist/build/Data/Text.o ) [29 of 44] Compiling Data.Text.Internal.IO ( Data/Text/Internal/IO.hs, dist/build/Data/Text/Internal/IO.o ) [30 of 44] Compiling Data.Text.IO ( Data/Text/IO.hs, dist/build/Data/Text/IO.o ) [31 of 44] Compiling Data.Text.Internal.Lazy ( Data/Text/Internal/Lazy.hs, dist/build/Data/Text/Internal/Lazy.o ) [32 of 44] Compiling Data.Text.Internal.Lazy.Fusion ( Data/Text/Internal/Lazy/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Fusion.o ) [33 of 44] Compiling Data.Text.Internal.Lazy.Search ( Data/Text/Internal/Lazy/Search.hs, dist/build/Data/Text/Internal/Lazy/Search.o ) [34 of 44] Compiling Data.Text.Lazy.Internal ( Data/Text/Lazy/Internal.hs, dist/build/Data/Text/Lazy/Internal.o ) [35 of 44] Compiling Data.Text.Lazy.Encoding ( Data/Text/Lazy/Encoding.hs, dist/build/Data/Text/Lazy/Encoding.o ) Data/Text/Lazy/Encoding.hs:65:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() [36 of 44] Compiling Data.Text.Lazy ( Data/Text/Lazy.hs, dist/build/Data/Text/Lazy.o ) [37 of 44] Compiling Data.Text.Internal.Builder ( Data/Text/Internal/Builder.hs, dist/build/Data/Text/Internal/Builder.o ) Data/Text/Internal/Builder.hs:61:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() [38 of 44] Compiling Data.Text.Lazy.Builder ( Data/Text/Lazy/Builder.hs, dist/build/Data/Text/Lazy/Builder.o ) [39 of 44] Compiling Data.Text.Internal.Builder.Functions ( Data/Text/Internal/Builder/Functions.hs, dist/build/Data/Text/Internal/Builder/Functions.o ) Data/Text/Internal/Builder/Functions.hs:24:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() [40 of 44] Compiling Data.Text.Lazy.Builder.Int ( Data/Text/Lazy/Builder/Int.hs, dist/build/Data/Text/Lazy/Builder/Int.o ) Data/Text/Lazy/Builder/Int.hs:24:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() Data/Text/Lazy/Builder/Int.hs:30:1: Warning: The import of ‘Word’ from module ‘Data.Word’ is redundant Data/Text/Lazy/Builder/Int.hs:32:1: Warning: The import of ‘GHC.Num’ is redundant except perhaps to import instances from ‘GHC.Num’ To import instances alone, use: import GHC.Num() [41 of 44] Compiling Data.Text.Lazy.IO ( Data/Text/Lazy/IO.hs, dist/build/Data/Text/Lazy/IO.o ) [42 of 44] Compiling Data.Text.Lazy.Read ( Data/Text/Lazy/Read.hs, dist/build/Data/Text/Lazy/Read.o ) Data/Text/Lazy/Read.hs:3:14: Warning: ‘Data.Text.Lazy.Read’ is marked as Trustworthy but has been inferred as safe! Data/Text/Lazy/Read.hs:32:1: Warning: The import of ‘Word’ from module ‘Data.Word’ is redundant [43 of 44] Compiling Data.Text.Lazy.Builder.RealFloat ( Data/Text/Lazy/Builder/RealFloat.hs, dist/build/Data/Text/Lazy/Builder/RealFloat.o ) [44 of 44] Compiling Data.Text.Read ( Data/Text/Read.hs, dist/build/Data/Text/Read.o ) Data/Text/Read.hs:33:1: Warning: The import of ‘Word’ from module ‘Data.Word’ is redundant In-place registering text-1.2.1.3... Running Haddock for text-1.2.1.3... Running hscolour for text-1.2.1.3... Preprocessing library text-1.2.1.3... Preprocessing library text-1.2.1.3... Data/Text/Internal/Read.hs:21:1: Warning: The import of ‘Control.Applicative’ is redundant except perhaps to import instances from ‘Control.Applicative’ To import instances alone, use: import Control.Applicative() Data/Text/Encoding/Error.hs:3:14: Warning: ‘Data.Text.Encoding.Error’ is marked as Trustworthy but has been inferred as safe! Data/Text/Lazy/Encoding.hs:65:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() Data/Text/Internal/Builder.hs:61:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() Data/Text/Internal/Builder/Functions.hs:24:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() Data/Text/Lazy/Builder/Int.hs:24:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() Data/Text/Lazy/Builder/Int.hs:30:1: Warning: The import of ‘Word’ from module ‘Data.Word’ is redundant Data/Text/Lazy/Builder/Int.hs:32:1: Warning: The import of ‘GHC.Num’ is redundant except perhaps to import instances from ‘GHC.Num’ To import instances alone, use: import GHC.Num() Data/Text/Lazy/Read.hs:3:14: Warning: ‘Data.Text.Lazy.Read’ is marked as Trustworthy but has been inferred as safe! Data/Text/Lazy/Read.hs:32:1: Warning: The import of ‘Word’ from module ‘Data.Word’ is redundant Data/Text/Read.hs:33:1: Warning: The import of ‘Word’ from module ‘Data.Word’ is redundant Haddock coverage: 14% ( 1 / 7) in 'Data.Text.Internal.Read' Missing documentation for: IReader (Data/Text/Internal/Read.hs:26) IParser (Data/Text/Internal/Read.hs:28) T (Data/Text/Internal/Read.hs:48) digitToInt (Data/Text/Internal/Read.hs:61) hexDigitToInt (Data/Text/Internal/Read.hs:55) perhaps (Data/Text/Internal/Read.hs:50) 50% ( 1 / 2) in 'Data.Text.Internal.Encoding.Utf32' Missing documentation for: validate (Data/Text/Internal/Encoding/Utf32.hs:24) 50% ( 1 / 2) in 'Data.Text.Internal.Builder.RealFloat.Functions' Missing documentation for: roundTo (Data/Text/Internal/Builder/RealFloat/Functions.hs:17) 0% ( 0 / 2) in 'Data.Text.Internal.Builder.Int.Digits' Missing documentation for: Module header digits (Data/Text/Internal/Builder/Int/Digits.hs:21) 100% ( 12 / 12) in 'Data.Text.Encoding.Error' 100% ( 2 / 2) in 'Data.Text.Internal.Unsafe.Shift' 25% ( 1 / 4) in 'Data.Text.Internal.Encoding.Utf16' Missing documentation for: chr2 (Data/Text/Internal/Encoding/Utf16.hs:29) validate1 (Data/Text/Internal/Encoding/Utf16.hs:38) validate2 (Data/Text/Internal/Encoding/Utf16.hs:42) 100% ( 2 / 2) in 'Data.Text.Internal.Functions' 100% ( 3 / 3) in 'Data.Text.Internal.Unsafe' 100% ( 16 / 16) in 'Data.Text.Array' 33% ( 2 / 6) in 'Data.Text.Internal.Unsafe.Char' Missing documentation for: ord (Data/Text/Internal/Unsafe/Char.hs:39) unsafeChr (Data/Text/Internal/Unsafe/Char.hs:43) unsafeChr8 (Data/Text/Internal/Unsafe/Char.hs:47) unsafeChr32 (Data/Text/Internal/Unsafe/Char.hs:51) 95% ( 19 / 20) in 'Data.Text.Internal' Missing documentation for: textP (Data/Text/Internal.hs:97) 38% ( 5 / 13) in 'Data.Text.Internal.Fusion.Size' Missing documentation for: Size (Data/Text/Internal/Fusion/Size.hs:40) exactly (Data/Text/Internal/Fusion/Size.hs:44) exactSize (Data/Text/Internal/Fusion/Size.hs:49) maxSize (Data/Text/Internal/Fusion/Size.hs:57) betweenSize (Data/Text/Internal/Fusion/Size.hs:65) unknownSize (Data/Text/Internal/Fusion/Size.hs:74) compareSize (Data/Text/Internal/Fusion/Size.hs:143) isEmpty (Data/Text/Internal/Fusion/Size.hs:151) 88% ( 7 / 8) in 'Data.Text.Internal.Fusion.Types' Missing documentation for: Stream (Data/Text/Internal/Fusion/Types.hs:83) 0% ( 0 / 5) in 'Data.Text.Internal.Fusion.CaseMapping' Missing documentation for: Module header upperMapping (Data/Text/Internal/Fusion/CaseMapping.hs:13) lowerMapping (Data/Text/Internal/Fusion/CaseMapping.hs:220) titleMapping (Data/Text/Internal/Fusion/CaseMapping.hs:225) foldMapping (Data/Text/Internal/Fusion/CaseMapping.hs:324) 89% ( 63 / 71) in 'Data.Text.Internal.Fusion.Common' Missing documentation for: singleton (Data/Text/Internal/Fusion/Common.hs:119) streamList (Data/Text/Internal/Fusion/Common.hs:125) unstreamList (Data/Text/Internal/Fusion/Common.hs:131) intercalate (Data/Text/Internal/Fusion/Common.hs:577) justifyLeftI (Data/Text/Internal/Fusion/Common.hs:479) scanl (Data/Text/Internal/Fusion/Common.hs:656) replicateCharI (Data/Text/Internal/Fusion/Common.hs:671) replicateI (Data/Text/Internal/Fusion/Common.hs:682) 93% ( 13 / 14) in 'Data.Text.Unsafe' Missing documentation for: Iter (Data/Text/Unsafe.hs:62) 33% ( 1 / 3) in 'Data.Text.Internal.Private' Missing documentation for: runText (Data/Text/Internal/Private.hs:33) span_ (Data/Text/Internal/Private.hs:23) 91% ( 20 / 22) in 'Data.Text.Internal.Fusion' Missing documentation for: Stream (Data/Text/Internal/Fusion/Types.hs:83) length (Data/Text/Internal/Fusion.hs:127) 100% ( 4 / 4) in 'Data.Text.Show' 33% ( 2 / 6) in 'Data.Text.Internal.Encoding.Fusion.Common' Missing documentation for: restreamUtf16LE (Data/Text/Internal/Encoding/Fusion/Common.hs:63) restreamUtf16BE (Data/Text/Internal/Encoding/Fusion/Common.hs:39) restreamUtf32LE (Data/Text/Internal/Encoding/Fusion/Common.hs:106) restreamUtf32BE (Data/Text/Internal/Encoding/Fusion/Common.hs:87) 17% ( 2 / 12) in 'Data.Text.Internal.Encoding.Utf8' Missing documentation for: ord2 (Data/Text/Internal/Encoding/Utf8.hs:58) ord3 (Data/Text/Internal/Encoding/Utf8.hs:69) ord4 (Data/Text/Internal/Encoding/Utf8.hs:81) chr2 (Data/Text/Internal/Encoding/Utf8.hs:94) chr3 (Data/Text/Internal/Encoding/Utf8.hs:103) chr4 (Data/Text/Internal/Encoding/Utf8.hs:114) validate1 (Data/Text/Internal/Encoding/Utf8.hs:128) validate2 (Data/Text/Internal/Encoding/Utf8.hs:132) validate3 (Data/Text/Internal/Encoding/Utf8.hs:136) validate4 (Data/Text/Internal/Encoding/Utf8.hs:153) 91% ( 10 / 11) in 'Data.Text.Internal.Encoding.Fusion' Missing documentation for: streamASCII (Data/Text/Internal/Encoding/Fusion.hs:57) 100% ( 33 / 33) in 'Data.Text.Encoding' 100% ( 10 / 10) in 'Data.Text.Internal.Lazy.Encoding.Fusion' 100% ( 2 / 2) in 'Data.Text.Internal.Search' 100% ( 18 / 18) in 'Data.Text.Foreign' 100% (126 /126) in 'Data.Text' 100% ( 3 / 3) in 'Data.Text.Internal.IO' 100% ( 20 / 20) in 'Data.Text.IO' 93% ( 14 / 15) in 'Data.Text.Internal.Lazy' Missing documentation for: Text (Data/Text/Internal/Lazy.hs:47) 100% ( 8 / 8) in 'Data.Text.Internal.Lazy.Fusion' 100% ( 2 / 2) in 'Data.Text.Internal.Lazy.Search' 100% ( 2 / 2) in 'Data.Text.Lazy.Internal' 89% ( 24 / 27) in 'Data.Text.Lazy.Encoding' Missing documentation for: encodeUtf8 (Data/Text/Lazy/Encoding.hs:148) encodeUtf8Builder (Data/Text/Lazy/Encoding.hs:162) encodeUtf8BuilderEscaped (Data/Text/Lazy/Encoding.hs:167) 99% (127 /128) in 'Data.Text.Lazy' Missing documentation for: Text (Data/Text/Internal/Lazy.hs:47) 94% ( 16 / 17) in 'Data.Text.Internal.Builder' Missing documentation for: append' (Data/Text/Internal/Builder.hs:288) 100% ( 12 / 12) in 'Data.Text.Lazy.Builder' 100% ( 3 / 3) in 'Data.Text.Internal.Builder.Functions' 0% ( 0 / 3) in 'Data.Text.Lazy.Builder.Int' Missing documentation for: Module header decimal (Data/Text/Lazy/Builder/Int.hs:52) hexadecimal (Data/Text/Lazy/Builder/Int.hs:162) 100% ( 19 / 19) in 'Data.Text.Lazy.IO' 100% ( 7 / 7) in 'Data.Text.Lazy.Read' 75% ( 3 / 4) in 'Data.Text.Lazy.Builder.RealFloat' Missing documentation for: formatRealFloat (Data/Text/Lazy/Builder/RealFloat.hs:46) 100% ( 7 / 7) in 'Data.Text.Read' Warning: Data.Text.Internal.Fusion.Common: could not find link destinations for: findIndicesI Warning: Data.Text.Unsafe: could not find link destinations for: bracket Warning: Data.Text: could not find link destinations for: replicateChar countChar Warning: Data.Text.Internal.IO: could not find link destinations for: Handle__ Warning: Data.Text.Lazy: could not find link destinations for: replicateChar dropWords splitAtWord countChar Warning: Data.Text.Internal.Builder: could not find link destinations for: empty append Warning: Data.Text.Lazy.Builder.RealFloat: could not find link destinations for: floatToDigits Documentation created: dist/doc/html/text/index.html, dist/doc/html/text/text.txt Creating package registration file: /tmp/pkgConf-text-1.2.171319468425109644.3 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/text-1.2.1.3-1l1AN4I48k37RaQ6fm6CEh Registering text-1.2.1.3... Installed text-1.2.1.3 Configuring transformers-compat-0.4.0.4... Building transformers-compat-0.4.0.4... Preprocessing library transformers-compat-0.4.0.4... [1 of 1] Compiling Paths_transformers_compat ( dist/build/autogen/Paths_transformers_compat.hs, dist/build/Paths_transformers_compat.o ) In-place registering transformers-compat-0.4.0.4... Running Haddock for transformers-compat-0.4.0.4... Running hscolour for transformers-compat-0.4.0.4... Preprocessing library transformers-compat-0.4.0.4... Preprocessing library transformers-compat-0.4.0.4... Haddock coverage: 0% ( 0 / 8) in 'Paths_transformers_compat' Missing documentation for: Module header version (dist/build/autogen/Paths_transformers_compat.hs:15) getBinDir (dist/build/autogen/Paths_transformers_compat.hs:25) getLibDir (dist/build/autogen/Paths_transformers_compat.hs:25) getDataDir (dist/build/autogen/Paths_transformers_compat.hs:25) getLibexecDir (dist/build/autogen/Paths_transformers_compat.hs:25) getDataFileName (dist/build/autogen/Paths_transformers_compat.hs:32) getSysconfDir (dist/build/autogen/Paths_transformers_compat.hs:25) Documentation created: dist/doc/html/transformers-compat/index.html, dist/doc/html/transformers-compat/transformers-compat.txt Creating package registration file: /tmp/pkgConf-transformers-compat-0.4.0207697603748051103.4 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/transformers-compat-0.4.0.4-DCQioW2d4vYEa3T0AmFBPv Registering transformers-compat-0.4.0.4... Installed transformers-compat-0.4.0.4 Configuring zlib-0.6.1.1... Building zlib-0.6.1.1... Preprocessing library zlib-0.6.1.1... [1 of 5] Compiling Codec.Compression.Zlib.Stream ( dist/build/Codec/Compression/Zlib/Stream.hs, dist/build/Codec/Compression/Zlib/Stream.o ) [2 of 5] Compiling Codec.Compression.Zlib.Internal ( Codec/Compression/Zlib/Internal.hs, dist/build/Codec/Compression/Zlib/Internal.o ) [3 of 5] Compiling Codec.Compression.Zlib.Raw ( Codec/Compression/Zlib/Raw.hs, dist/build/Codec/Compression/Zlib/Raw.o ) [4 of 5] Compiling Codec.Compression.Zlib ( Codec/Compression/Zlib.hs, dist/build/Codec/Compression/Zlib.o ) [5 of 5] Compiling Codec.Compression.GZip ( Codec/Compression/GZip.hs, dist/build/Codec/Compression/GZip.o ) In-place registering zlib-0.6.1.1... Running Haddock for zlib-0.6.1.1... Running hscolour for zlib-0.6.1.1... Preprocessing library zlib-0.6.1.1... Preprocessing library zlib-0.6.1.1... Haddock coverage: 62% ( 40 / 64) in 'Codec.Compression.Zlib.Stream' Missing documentation for: Stream (Codec/Compression/Zlib/Stream.hsc:351) State (Codec/Compression/Zlib/Stream.hsc:399) mkState (Codec/Compression/Zlib/Stream.hsc:405) runStream (Codec/Compression/Zlib/Stream.hsc:419) unsafeLiftIO (Codec/Compression/Zlib/Stream.hsc:428) deflateInit (Codec/Compression/Zlib/Stream.hsc:936) inflateInit (Codec/Compression/Zlib/Stream.hsc:928) formatSupportsDictionary (Codec/Compression/Zlib/Stream.hsc:624) deflate (Codec/Compression/Zlib/Stream.hsc:250) inflate (Codec/Compression/Zlib/Stream.hsc:270) Status (Codec/Compression/Zlib/Stream.hsc:518) Flush (Codec/Compression/Zlib/Stream.hsc:564) ErrorCode (Codec/Compression/Zlib/Stream.hsc:523) inflateReset (Codec/Compression/Zlib/Stream.hsc:290) pushInputBuffer (Codec/Compression/Zlib/Stream.hsc:147) inputBufferEmpty (Codec/Compression/Zlib/Stream.hsc:169) popRemainingInputBuffer (Codec/Compression/Zlib/Stream.hsc:173) pushOutputBuffer (Codec/Compression/Zlib/Stream.hsc:187) popOutputBuffer (Codec/Compression/Zlib/Stream.hsc:213) outputBufferBytesAvailable (Codec/Compression/Zlib/Stream.hsc:230) outputBufferSpaceRemaining (Codec/Compression/Zlib/Stream.hsc:236) outputBufferFull (Codec/Compression/Zlib/Stream.hsc:242) deflateSetDictionary (Codec/Compression/Zlib/Stream.hsc:306) inflateSetDictionary (Codec/Compression/Zlib/Stream.hsc:313) 100% ( 51 / 51) in 'Codec.Compression.Zlib.Internal' 88% ( 28 / 32) in 'Codec.Compression.Zlib.Raw' Missing documentation for: compress (Codec/Compression/Zlib/Raw.hs:64) decompress (Codec/Compression/Zlib/Raw.hs:58) compressWith (Codec/Compression/Zlib/Raw.hs:67) decompressWith (Codec/Compression/Zlib/Raw.hs:61) 100% ( 33 / 33) in 'Codec.Compression.Zlib' 100% ( 33 / 33) in 'Codec.Compression.GZip' Documentation created: dist/doc/html/zlib/index.html, dist/doc/html/zlib/zlib.txt Creating package registration file: /tmp/pkgConf-zlib-0.6.115353214961655768735.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/zlib-0.6.1.1-IYDcUciccRK7uPRFSGbDhG Registering zlib-0.6.1.1... Installed zlib-0.6.1.1 Configuring GLURaw-1.4.0.2... cabal: The following package dependencies were requested --dependency='OpenGLRaw=OpenGLRaw-1.5.0.1-a8042b1048c0b6dc64a52663dfe74e9c' however the given installed package instance does not exist. Failed to install GLURaw-1.4.0.2 Configuring bindings-GLFW-3.1.1.4... cabal: The following package dependencies were requested --dependency='bindings-DSL=bindings-DSL-1.0.23-755daf09e8616a71fc3a3beaf1307421' however the given installed package instance does not exist. Failed to install bindings-GLFW-3.1.1.4 Configuring bindings-portaudio-0.1... cabal: The following package dependencies were requested --dependency='bindings-DSL=bindings-DSL-1.0.23-755daf09e8616a71fc3a3beaf1307421' however the given installed package instance does not exist. Failed to install bindings-portaudio-0.1 Configuring WAVE-0.1.3... cabal: The following package dependencies were requested --dependency='parseargs=parseargs-0.1.5.2-b6b5766dc2fffb46f7aa3f92fde9e59d' however the given installed package instance does not exist. Failed to install WAVE-0.1.3 Configuring vector-0.11.0.0... cabal: The following package dependencies were requested --dependency='primitive=primitive-0.6.1.0-f4f138cbd19dac63b233331b4afef43e' however the given installed package instance does not exist. Failed to install vector-0.11.0.0 Configuring StateVar-1.1.0.1... Building StateVar-1.1.0.1... Preprocessing library StateVar-1.1.0.1... [1 of 1] Compiling Data.StateVar ( src/Data/StateVar.hs, dist/build/Data/StateVar.o ) In-place registering StateVar-1.1.0.1... Running Haddock for StateVar-1.1.0.1... Running hscolour for StateVar-1.1.0.1... Preprocessing library StateVar-1.1.0.1... Preprocessing library StateVar-1.1.0.1... Haddock coverage: 100% ( 15 / 15) in 'Data.StateVar' Documentation created: dist/doc/html/StateVar/index.html, dist/doc/html/StateVar/StateVar.txt Creating package registration file: /tmp/pkgConf-StateVar-1.1.01205142902646252101.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/StateVar-1.1.0.1-6K4a3UqSdqh6lGAm1wlr9s Registering StateVar-1.1.0.1... Installed StateVar-1.1.0.1 Configuring monad-stm-0.1.0.2... Building monad-stm-0.1.0.2... Preprocessing library monad-stm-0.1.0.2... [1 of 1] Compiling Control.Monad.STM.Class ( Control/Monad/STM/Class.hs, dist/build/Control/Monad/STM/Class.o ) In-place registering monad-stm-0.1.0.2... Running Haddock for monad-stm-0.1.0.2... Running hscolour for monad-stm-0.1.0.2... Preprocessing library monad-stm-0.1.0.2... Preprocessing library monad-stm-0.1.0.2... Haddock coverage: 0% ( 0 / 5) in 'Control.Monad.STM.Class' Missing documentation for: Module header MonadSTM (Control/Monad/STM/Class.hs:5) (Control/Monad/STM/Class.hs:6) (Control/Monad/STM/Class.hs:7) (Control/Monad/STM/Class.hs:8) Documentation created: dist/doc/html/monad-stm/index.html, dist/doc/html/monad-stm/monad-stm.txt Creating package registration file: /tmp/pkgConf-monad-stm-0.1.011320368571060804329.2 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/monad-stm-0.1.0.2-D4lzYSK2yvI9asorsioyPY Registering monad-stm-0.1.0.2... Installed monad-stm-0.1.0.2 Configuring hashable-1.2.3.3... Building hashable-1.2.3.3... Preprocessing library hashable-1.2.3.3... [1 of 3] Compiling Data.Hashable.Class ( Data/Hashable/Class.hs, dist/build/Data/Hashable/Class.o ) Data/Hashable/Class.hs:54:1: Warning: The import of ‘Word’ from module ‘Data.Word’ is redundant Data/Hashable/Class.hs:218:11: Warning: In the use of ‘bitSize’ (imported from Data.Bits): Deprecated: "Use 'bitSizeMaybe' or 'finiteBitSize' instead" Data/Hashable/Class.hs:241:11: Warning: In the use of ‘bitSize’ (imported from Data.Bits): Deprecated: "Use 'bitSizeMaybe' or 'finiteBitSize' instead" Data/Hashable/Class.hs:420:28: Warning: In the use of ‘B.inlinePerformIO’ (imported from Data.ByteString.Internal): Deprecated: "If you think you know what you are doing, use 'unsafePerformIO'. If you are sure you know what you are doing, use 'unsafeDupablePerformIO'. If you enjoy sharing an address space with a malevolent agent of chaos, try 'accursedUnutterablePerformIO'." [2 of 3] Compiling Data.Hashable.Generic ( Data/Hashable/Generic.hs, dist/build/Data/Hashable/Generic.o ) Data/Hashable/Generic.hs:20:1: Warning: The import of ‘Bits’ from module ‘Data.Bits’ is redundant [3 of 3] Compiling Data.Hashable ( Data/Hashable.hs, dist/build/Data/Hashable.o ) In-place registering hashable-1.2.3.3... Running Haddock for hashable-1.2.3.3... Running hscolour for hashable-1.2.3.3... Preprocessing library hashable-1.2.3.3... Preprocessing library hashable-1.2.3.3... Data/Hashable/Class.hs:54:1: Warning: The import of ‘Word’ from module ‘Data.Word’ is redundant Data/Hashable/Class.hs:218:11: Warning: In the use of ‘bitSize’ (imported from Data.Bits): Deprecated: "Use 'bitSizeMaybe' or 'finiteBitSize' instead" Data/Hashable/Class.hs:241:11: Warning: In the use of ‘bitSize’ (imported from Data.Bits): Deprecated: "Use 'bitSizeMaybe' or 'finiteBitSize' instead" Data/Hashable/Class.hs:420:28: Warning: In the use of ‘B.inlinePerformIO’ (imported from Data.ByteString.Internal): Deprecated: "If you think you know what you are doing, use 'unsafePerformIO'. If you are sure you know what you are doing, use 'unsafeDupablePerformIO'. If you enjoy sharing an address space with a malevolent agent of chaos, try 'accursedUnutterablePerformIO'." Data/Hashable/Generic.hs:20:1: Warning: The import of ‘Bits’ from module ‘Data.Bits’ is redundant Haddock coverage: 100% ( 11 / 11) in 'Data.Hashable.Class' 100% ( 1 / 1) in 'Data.Hashable.Generic' 100% ( 22 / 22) in 'Data.Hashable' Warning: Data.Hashable: could not find link destinations for: GHashable Documentation created: dist/doc/html/hashable/index.html, dist/doc/html/hashable/hashable.txt Creating package registration file: /tmp/pkgConf-hashable-1.2.3116992481237306508.3 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/hashable-1.2.3.3-2GTZqecVp8NJZrNuKzGxfy Registering hashable-1.2.3.3... Installed hashable-1.2.3.3 Configuring MonadRandom-0.4... cabal: The following package dependencies were requested --dependency='random=random-1.1-b321acff6e39d1736faf38033c371054' however the given installed package instance does not exist. Failed to install MonadRandom-0.4 [1 of 1] Compiling Main ( /tmp/cabal-tmp-17351/distributive-0.4.4/dist/setup/setup.hs, /tmp/cabal-tmp-17351/distributive-0.4.4/dist/setup/Main.o ) Linking /tmp/cabal-tmp-17351/distributive-0.4.4/dist/setup/setup ... Configuring distributive-0.4.4... Building distributive-0.4.4... Preprocessing library distributive-0.4.4... [1 of 2] Compiling Data.Distributive.Generic ( src/Data/Distributive/Generic.hs, dist/build/Data/Distributive/Generic.o ) [2 of 2] Compiling Data.Distributive ( src/Data/Distributive.hs, dist/build/Data/Distributive.o ) In-place registering distributive-0.4.4... Running Haddock for distributive-0.4.4... Running hscolour for distributive-0.4.4... Preprocessing library distributive-0.4.4... Preprocessing library distributive-0.4.4... Haddock coverage: 67% ( 2 / 3) in 'Data.Distributive.Generic' Missing documentation for: GDistributive (src/Data/Distributive/Generic.hs:35) 100% ( 4 / 4) in 'Data.Distributive' Documentation created: dist/doc/html/distributive/index.html, dist/doc/html/distributive/distributive.txt Creating package registration file: /tmp/pkgConf-distributive-0.4713639137227369130.4 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/distributive-0.4.4-DtmCggRmFF9KhnqzzbElBb Registering distributive-0.4.4... Installed distributive-0.4.4 Configuring exceptions-0.8.0.2... Building exceptions-0.8.0.2... Preprocessing library exceptions-0.8.0.2... [1 of 2] Compiling Control.Monad.Catch ( src/Control/Monad/Catch.hs, dist/build/Control/Monad/Catch.o ) [2 of 2] Compiling Control.Monad.Catch.Pure ( src/Control/Monad/Catch/Pure.hs, dist/build/Control/Monad/Catch/Pure.o ) In-place registering exceptions-0.8.0.2... Running Haddock for exceptions-0.8.0.2... Running hscolour for exceptions-0.8.0.2... Preprocessing library exceptions-0.8.0.2... Preprocessing library exceptions-0.8.0.2... Haddock coverage: 100% ( 31 / 31) in 'Control.Monad.Catch' 80% ( 8 / 10) in 'Control.Monad.Catch.Pure' Missing documentation for: Catch (src/Control/Monad/Catch/Pure.hs:95) runCatch (src/Control/Monad/Catch/Pure.hs:97) Documentation created: dist/doc/html/exceptions/index.html, dist/doc/html/exceptions/exceptions.txt Creating package registration file: /tmp/pkgConf-exceptions-0.8.02023614417366464105.2 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/exceptions-0.8.0.2-8GsEeHgaIks3pVGk6GaELJ Registering exceptions-0.8.0.2... Installed exceptions-0.8.0.2 Configuring transformers-base-0.4.4... Building transformers-base-0.4.4... Preprocessing library transformers-base-0.4.4... [1 of 1] Compiling Control.Monad.Base ( src/Control/Monad/Base.hs, dist/build/Control/Monad/Base.o ) src/Control/Monad/Base.hs:22:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() src/Control/Monad/Base.hs:24:1: Warning: The import of ‘Control.Applicative’ is redundant except perhaps to import instances from ‘Control.Applicative’ To import instances alone, use: import Control.Applicative() In-place registering transformers-base-0.4.4... Running Haddock for transformers-base-0.4.4... Running hscolour for transformers-base-0.4.4... Preprocessing library transformers-base-0.4.4... Preprocessing library transformers-base-0.4.4... src/Control/Monad/Base.hs:22:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() src/Control/Monad/Base.hs:24:1: Warning: The import of ‘Control.Applicative’ is redundant except perhaps to import instances from ‘Control.Applicative’ To import instances alone, use: import Control.Applicative() Haddock coverage: 33% ( 1 / 3) in 'Control.Monad.Base' Missing documentation for: Module header MonadBase (src/Control/Monad/Base.hs:50) Documentation created: dist/doc/html/transformers-base/index.html, dist/doc/html/transformers-base/transformers-base.txt Creating package registration file: /tmp/pkgConf-transformers-base-0.49346959841774922909.4 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/transformers-base-0.4.4-88TAFm21vtn2NrYUppy50c Registering transformers-base-0.4.4... Installed transformers-base-0.4.4 Configuring unordered-containers-0.2.5.1... Building unordered-containers-0.2.5.1... Preprocessing library unordered-containers-0.2.5.1... [1 of 8] Compiling Data.HashMap.UnsafeShift ( Data/HashMap/UnsafeShift.hs, dist/build/Data/HashMap/UnsafeShift.o ) [2 of 8] Compiling Data.HashMap.PopCount ( Data/HashMap/PopCount.hs, dist/build/Data/HashMap/PopCount.o ) [3 of 8] Compiling Data.HashMap.Unsafe ( Data/HashMap/Unsafe.hs, dist/build/Data/HashMap/Unsafe.o ) [4 of 8] Compiling Data.HashMap.Array ( Data/HashMap/Array.hs, dist/build/Data/HashMap/Array.o ) [5 of 8] Compiling Data.HashMap.Base ( Data/HashMap/Base.hs, dist/build/Data/HashMap/Base.o ) Data/HashMap/Base.hs:85:1: Warning: The import of ‘Data.Functor’ is redundant except perhaps to import instances from ‘Data.Functor’ To import instances alone, use: import Data.Functor() [6 of 8] Compiling Data.HashMap.Strict ( Data/HashMap/Strict.hs, dist/build/Data/HashMap/Strict.o ) [7 of 8] Compiling Data.HashMap.Lazy ( Data/HashMap/Lazy.hs, dist/build/Data/HashMap/Lazy.o ) [8 of 8] Compiling Data.HashSet ( Data/HashSet.hs, dist/build/Data/HashSet.o ) In-place registering unordered-containers-0.2.5.1... Running Haddock for unordered-containers-0.2.5.1... Running hscolour for unordered-containers-0.2.5.1... Preprocessing library unordered-containers-0.2.5.1... Preprocessing library unordered-containers-0.2.5.1... Data/HashMap/Base.hs:85:1: Warning: The import of ‘Data.Functor’ is redundant except perhaps to import instances from ‘Data.Functor’ To import instances alone, use: import Data.Functor() Haddock coverage: 0% ( 0 / 3) in 'Data.HashMap.UnsafeShift' Missing documentation for: Module header unsafeShiftL (Data/HashMap/UnsafeShift.hs:10) unsafeShiftR (Data/HashMap/UnsafeShift.hs:14) 50% ( 1 / 2) in 'Data.HashMap.PopCount' Missing documentation for: Module header 100% ( 2 / 2) in 'Data.HashMap.Unsafe' 38% ( 14 / 37) in 'Data.HashMap.Array' Missing documentation for: Array (Data/HashMap/Array.hs:102) MArray (Data/HashMap/Array.hs:127) new_ (Data/HashMap/Array.hs:174) singleton (Data/HashMap/Array.hs:177) singletonM (Data/HashMap/Array.hs:181) pair (Data/HashMap/Array.hs:185) length (Data/HashMap/Array.hs:113) lengthM (Data/HashMap/Array.hs:135) read (Data/HashMap/Array.hs:192) write (Data/HashMap/Array.hs:198) index (Data/HashMap/Array.hs:205) indexM (Data/HashMap/Array.hs:211) unsafeFreeze (Data/HashMap/Array.hs:217) unsafeThaw (Data/HashMap/Array.hs:223) run (Data/HashMap/Array.hs:229) run2 (Data/HashMap/Array.hs:233) foldl' (Data/HashMap/Array.hs:335) foldr (Data/HashMap/Array.hs:343) thaw (Data/HashMap/Array.hs:355) map (Data/HashMap/Array.hs:388) traverse (Data/HashMap/Array.hs:431) filter (Data/HashMap/Array.hs:436) toList (Data/HashMap/Array.hs:428) 87% ( 54 / 62) in 'Data.HashMap.Base' Missing documentation for: Module header Leaf (Data/HashMap/Base.hs:124) Hash (Data/HashMap/Base.hs:177) Bitmap (Data/HashMap/Base.hs:178) mask (Data/HashMap/Base.hs:1094) bitsPerSubkey (Data/HashMap/Base.hs:1082) sparseIndex (Data/HashMap/Base.hs:1091) updateOrConcatWith (Data/HashMap/Base.hs:1003) 100% ( 46 / 46) in 'Data.HashMap.Strict' 100% ( 46 / 46) in 'Data.HashMap.Lazy' 100% ( 27 / 27) in 'Data.HashSet' Documentation created: dist/doc/html/unordered-containers/index.html, dist/doc/html/unordered-containers/unordered-containers.txt Creating package registration file: /tmp/pkgConf-unordered-containers-0.2.5156038879780602752.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/unordered-containers-0.2.5.1-7E41cj9RvqSJeZ4jSnbs1a Registering unordered-containers-0.2.5.1... Installed unordered-containers-0.2.5.1 Configuring monad-control-1.0.0.4... Building monad-control-1.0.0.4... Preprocessing library monad-control-1.0.0.4... [1 of 1] Compiling Control.Monad.Trans.Control ( Control/Monad/Trans/Control.hs, dist/build/Control/Monad/Trans/Control.o ) In-place registering monad-control-1.0.0.4... Running Haddock for monad-control-1.0.0.4... Running hscolour for monad-control-1.0.0.4... Preprocessing library monad-control-1.0.0.4... Preprocessing library monad-control-1.0.0.4... Haddock coverage: 92% ( 24 / 26) in 'Control.Monad.Trans.Control' Missing documentation for: MonadTransControl (Control/Monad/Trans/Control.hs:108) MonadBaseControl (Control/Monad/Trans/Control.hs:290) Documentation created: dist/doc/html/monad-control/index.html, dist/doc/html/monad-control/monad-control.txt Creating package registration file: /tmp/pkgConf-monad-control-1.0.02400941121481163338.4 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/monad-control-1.0.0.4-3XCDr1mqlERGZgaxuwJF6b Registering monad-control-1.0.0.4... Installed monad-control-1.0.0.4 Configuring semigroups-0.18.0.1... Building semigroups-0.18.0.1... Preprocessing library semigroups-0.18.0.1... [1 of 3] Compiling Data.List.NonEmpty ( src-ghc7/Data/List/NonEmpty.hs, dist/build/Data/List/NonEmpty.o ) [2 of 3] Compiling Data.Semigroup ( src-ghc7/Data/Semigroup.hs, dist/build/Data/Semigroup.o ) [3 of 3] Compiling Data.Semigroup.Generic ( src/Data/Semigroup/Generic.hs, dist/build/Data/Semigroup/Generic.o ) In-place registering semigroups-0.18.0.1... Running Haddock for semigroups-0.18.0.1... Running hscolour for semigroups-0.18.0.1... Preprocessing library semigroups-0.18.0.1... Preprocessing library semigroups-0.18.0.1... Haddock coverage: 94% ( 64 / 68) in 'Data.List.NonEmpty' Missing documentation for: NonEmpty (src-ghc7/Data/List/NonEmpty.hs:172) length (src-ghc7/Data/List/NonEmpty.hs:217) unfoldr (src-ghc7/Data/List/NonEmpty.hs:248) xor (src-ghc7/Data/List/NonEmpty.hs:221) 83% ( 25 / 30) in 'Data.Semigroup' Missing documentation for: Semigroup (src-ghc7/Data/Semigroup.hs:181) Min (src-ghc7/Data/Semigroup.hs:419) Max (src-ghc7/Data/Semigroup.hs:504) ArgMin (src-ghc7/Data/Semigroup.hs:605) ArgMax (src-ghc7/Data/Semigroup.hs:606) 60% ( 3 / 5) in 'Data.Semigroup.Generic' Missing documentation for: GSemigroup (src/Data/Semigroup/Generic.hs:39) GMonoid (src/Data/Semigroup/Generic.hs:69) Warning: Data.Semigroup: could not find link destinations for: Max Min D1Dual C1_0Dual S1_0_0Dual D1Endo C1_0Endo S1_0_0Endo D1All C1_0All S1_0_0All D1Any C1_0Any S1_0_0Any D1Sum C1_0Sum S1_0_0Sum D1Product C1_0Product S1_0_0Product Warning: Data.Semigroup.Generic: could not find link destinations for: gmappend' gmempty' Documentation created: dist/doc/html/semigroups/index.html, dist/doc/html/semigroups/semigroups.txt Creating package registration file: /tmp/pkgConf-semigroups-0.18.021151724671077829877.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/semigroups-0.18.0.1-JFY48pwG5NAKkalkWeHKCJ Registering semigroups-0.18.0.1... Installed semigroups-0.18.0.1 Configuring bifunctors-5.1... Building bifunctors-5.1... Preprocessing library bifunctors-5.1... [ 1 of 15] Compiling Paths_bifunctors ( dist/build/autogen/Paths_bifunctors.hs, dist/build/Paths_bifunctors.o ) [ 2 of 15] Compiling Data.Bifunctor.TH.Internal ( src/Data/Bifunctor/TH/Internal.hs, dist/build/Data/Bifunctor/TH/Internal.o ) [ 3 of 15] Compiling Data.Bifunctor.TH ( src/Data/Bifunctor/TH.hs, dist/build/Data/Bifunctor/TH.o ) [ 4 of 15] Compiling Data.Bifoldable ( src/Data/Bifoldable.hs, dist/build/Data/Bifoldable.o ) [ 5 of 15] Compiling Data.Bitraversable ( src/Data/Bitraversable.hs, dist/build/Data/Bitraversable.o ) [ 6 of 15] Compiling Data.Biapplicative ( src/Data/Biapplicative.hs, dist/build/Data/Biapplicative.o ) [ 7 of 15] Compiling Data.Bifunctor.Biff ( src/Data/Bifunctor/Biff.hs, dist/build/Data/Bifunctor/Biff.o ) [ 8 of 15] Compiling Data.Bifunctor.Clown ( src/Data/Bifunctor/Clown.hs, dist/build/Data/Bifunctor/Clown.o ) [ 9 of 15] Compiling Data.Bifunctor.Fix ( src/Data/Bifunctor/Fix.hs, dist/build/Data/Bifunctor/Fix.o ) [10 of 15] Compiling Data.Bifunctor.Flip ( src/Data/Bifunctor/Flip.hs, dist/build/Data/Bifunctor/Flip.o ) [11 of 15] Compiling Data.Bifunctor.Join ( src/Data/Bifunctor/Join.hs, dist/build/Data/Bifunctor/Join.o ) [12 of 15] Compiling Data.Bifunctor.Joker ( src/Data/Bifunctor/Joker.hs, dist/build/Data/Bifunctor/Joker.o ) [13 of 15] Compiling Data.Bifunctor.Product ( src/Data/Bifunctor/Product.hs, dist/build/Data/Bifunctor/Product.o ) [14 of 15] Compiling Data.Bifunctor.Tannen ( src/Data/Bifunctor/Tannen.hs, dist/build/Data/Bifunctor/Tannen.o ) [15 of 15] Compiling Data.Bifunctor.Wrapped ( src/Data/Bifunctor/Wrapped.hs, dist/build/Data/Bifunctor/Wrapped.o ) In-place registering bifunctors-5.1... Running Haddock for bifunctors-5.1... Running hscolour for bifunctors-5.1... Preprocessing library bifunctors-5.1... Preprocessing library bifunctors-5.1... Haddock coverage: 0% ( 0 / 8) in 'Paths_bifunctors' Missing documentation for: Module header version (dist/build/autogen/Paths_bifunctors.hs:15) getBinDir (dist/build/autogen/Paths_bifunctors.hs:25) getLibDir (dist/build/autogen/Paths_bifunctors.hs:25) getDataDir (dist/build/autogen/Paths_bifunctors.hs:25) getLibexecDir (dist/build/autogen/Paths_bifunctors.hs:25) getDataFileName (dist/build/autogen/Paths_bifunctors.hs:32) getSysconfDir (dist/build/autogen/Paths_bifunctors.hs:25) 34% ( 27 / 79) in 'Data.Bifunctor.TH.Internal' Missing documentation for: expandSynApp (src/Data/Bifunctor/TH/Internal.hs:43) Subst (src/Data/Bifunctor/TH/Internal.hs:61) mkSubst (src/Data/Bifunctor/TH/Internal.hs:63) subst (src/Data/Bifunctor/TH/Internal.hs:70) bimapConst (src/Data/Bifunctor/TH/Internal.hs:81) bifoldrConst (src/Data/Bifunctor/TH/Internal.hs:85) bifoldMapConst (src/Data/Bifunctor/TH/Internal.hs:89) bitraverseConst (src/Data/Bifunctor/TH/Internal.hs:93) getNameBase (src/Data/Bifunctor/TH/Internal.hs:112) (src/Data/Bifunctor/TH/Internal.hs:115) (src/Data/Bifunctor/TH/Internal.hs:118) (src/Data/Bifunctor/TH/Internal.hs:121) thd3 (src/Data/Bifunctor/TH/Internal.hs:132) wellKinded (src/Data/Bifunctor/TH/Internal.hs:320) canRealizeKindStar (src/Data/Bifunctor/TH/Internal.hs:327) distinctKindVars (src/Data/Bifunctor/TH/Internal.hs:339) tvbToType (src/Data/Bifunctor/TH/Internal.hs:347) bifunctorsPackageKey (src/Data/Bifunctor/TH/Internal.hs:359) mkBifunctorsName_tc (src/Data/Bifunctor/TH/Internal.hs:366) mkBifunctorsName_v (src/Data/Bifunctor/TH/Internal.hs:369) bifoldableTypeName (src/Data/Bifunctor/TH/Internal.hs:372) bitraversableTypeName (src/Data/Bifunctor/TH/Internal.hs:375) bifoldrValName (src/Data/Bifunctor/TH/Internal.hs:378) bifoldMapValName (src/Data/Bifunctor/TH/Internal.hs:381) bitraverseValName (src/Data/Bifunctor/TH/Internal.hs:384) bimapConstValName (src/Data/Bifunctor/TH/Internal.hs:387) bifoldrConstValName (src/Data/Bifunctor/TH/Internal.hs:390) bifoldMapConstValName (src/Data/Bifunctor/TH/Internal.hs:393) bitraverseConstValName (src/Data/Bifunctor/TH/Internal.hs:396) dualDataName (src/Data/Bifunctor/TH/Internal.hs:399) endoDataName (src/Data/Bifunctor/TH/Internal.hs:402) wrapMonadDataName (src/Data/Bifunctor/TH/Internal.hs:405) functorTypeName (src/Data/Bifunctor/TH/Internal.hs:408) foldableTypeName (src/Data/Bifunctor/TH/Internal.hs:411) traversableTypeName (src/Data/Bifunctor/TH/Internal.hs:414) appEndoValName (src/Data/Bifunctor/TH/Internal.hs:417) composeValName (src/Data/Bifunctor/TH/Internal.hs:420) idValName (src/Data/Bifunctor/TH/Internal.hs:423) errorValName (src/Data/Bifunctor/TH/Internal.hs:426) flipValName (src/Data/Bifunctor/TH/Internal.hs:429) fmapValName (src/Data/Bifunctor/TH/Internal.hs:432) foldrValName (src/Data/Bifunctor/TH/Internal.hs:435) foldMapValName (src/Data/Bifunctor/TH/Internal.hs:438) getDualValName (src/Data/Bifunctor/TH/Internal.hs:441) traverseValName (src/Data/Bifunctor/TH/Internal.hs:444) unwrapMonadValName (src/Data/Bifunctor/TH/Internal.hs:447) bifunctorTypeName (src/Data/Bifunctor/TH/Internal.hs:451) bimapValName (src/Data/Bifunctor/TH/Internal.hs:454) pureValName (src/Data/Bifunctor/TH/Internal.hs:457) apValName (src/Data/Bifunctor/TH/Internal.hs:460) mappendValName (src/Data/Bifunctor/TH/Internal.hs:463) memptyValName (src/Data/Bifunctor/TH/Internal.hs:466) 100% ( 17 / 17) in 'Data.Bifunctor.TH' 100% ( 17 / 17) in 'Data.Bifoldable' 100% ( 11 / 11) in 'Data.Bitraversable' 62% ( 5 / 8) in 'Data.Biapplicative' Missing documentation for: Biapplicative (src/Data/Biapplicative.hs:44) <<$>> (src/Data/Biapplicative.hs:40) <<**>> (src/Data/Biapplicative.hs:65) 100% ( 2 / 2) in 'Data.Bifunctor.Biff' 100% ( 2 / 2) in 'Data.Bifunctor.Clown' 100% ( 2 / 2) in 'Data.Bifunctor.Fix' 100% ( 2 / 2) in 'Data.Bifunctor.Flip' 100% ( 2 / 2) in 'Data.Bifunctor.Join' 100% ( 2 / 2) in 'Data.Bifunctor.Joker' 100% ( 2 / 2) in 'Data.Bifunctor.Product' 100% ( 2 / 2) in 'Data.Bifunctor.Tannen' 100% ( 2 / 2) in 'Data.Bifunctor.Wrapped' Warning: Data.Bifunctor.TH: could not find link destinations for: Bifunctor Bifoldable Bitraversable Documentation created: dist/doc/html/bifunctors/index.html, dist/doc/html/bifunctors/bifunctors.txt Creating package registration file: /tmp/pkgConf-bifunctors-5356314592506059129.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/bifunctors-5.1-5YALODvEtA24oFsRFahHMX Registering bifunctors-5.1... Installed bifunctors-5.1 Configuring void-0.7.1... Building void-0.7.1... Preprocessing library void-0.7.1... [1 of 1] Compiling Data.Void.Unsafe ( src/Data/Void/Unsafe.hs, dist/build/Data/Void/Unsafe.o ) In-place registering void-0.7.1... Running Haddock for void-0.7.1... Running hscolour for void-0.7.1... Preprocessing library void-0.7.1... Preprocessing library void-0.7.1... Haddock coverage: 100% ( 3 / 3) in 'Data.Void.Unsafe' Documentation created: dist/doc/html/void/index.html, dist/doc/html/void/void.txt Creating package registration file: /tmp/pkgConf-void-0.718870976541701169957.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/void-0.7.1-8dYlR95g40F7JWPVTQK5NH Registering void-0.7.1... Installed void-0.7.1 [1 of 1] Compiling Main ( /tmp/cabal-tmp-17351/bytes-0.15.0.1/dist/setup/setup.hs, /tmp/cabal-tmp-17351/bytes-0.15.0.1/dist/setup/Main.o ) Linking /tmp/cabal-tmp-17351/bytes-0.15.0.1/dist/setup/setup ... Configuring bytes-0.15.0.1... setup: The following package dependencies were requested --dependency='cereal=cereal-0.4.1.1-de33c2aa84de989b8963e3aee3bbba26' however the given installed package instance does not exist. Failed to install bytes-0.15.0.1 Configuring contravariant-1.3.3... Building contravariant-1.3.3... Preprocessing library contravariant-1.3.3... [1 of 4] Compiling Data.Functor.Contravariant ( src/Data/Functor/Contravariant.hs, dist/build/Data/Functor/Contravariant.o ) [2 of 4] Compiling Data.Functor.Contravariant.Divisible ( src/Data/Functor/Contravariant/Divisible.hs, dist/build/Data/Functor/Contravariant/Divisible.o ) [3 of 4] Compiling Data.Functor.Contravariant.Compose ( src/Data/Functor/Contravariant/Compose.hs, dist/build/Data/Functor/Contravariant/Compose.o ) [4 of 4] Compiling Data.Functor.Contravariant.Generic ( src/Data/Functor/Contravariant/Generic.hs, dist/build/Data/Functor/Contravariant/Generic.o ) In-place registering contravariant-1.3.3... Running Haddock for contravariant-1.3.3... Running hscolour for contravariant-1.3.3... Preprocessing library contravariant-1.3.3... Preprocessing library contravariant-1.3.3... Haddock coverage: 89% ( 17 / 19) in 'Data.Functor.Contravariant' Missing documentation for: Predicate (src/Data/Functor/Contravariant.hs:278) comparisonEquivalence (src/Data/Functor/Contravariant.hs:362) 100% ( 10 / 10) in 'Data.Functor.Contravariant.Divisible' 100% ( 4 / 4) in 'Data.Functor.Contravariant.Compose' 100% ( 3 / 3) in 'Data.Functor.Contravariant.Generic' Warning: Data.Functor.Contravariant.Generic: could not find link destinations for: GDeciding GDeciding1 Documentation created: dist/doc/html/contravariant/index.html, dist/doc/html/contravariant/contravariant.txt Creating package registration file: /tmp/pkgConf-contravariant-1.31953044687527271028.3 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/contravariant-1.3.3-BqM9SfR6KCB7R1324imCke Registering contravariant-1.3.3... Installed contravariant-1.3.3 [1 of 1] Compiling Main ( /tmp/cabal-tmp-17351/comonad-4.2.7.2/dist/setup/setup.hs, /tmp/cabal-tmp-17351/comonad-4.2.7.2/dist/setup/Main.o ) Linking /tmp/cabal-tmp-17351/comonad-4.2.7.2/dist/setup/setup ... Configuring comonad-4.2.7.2... Building comonad-4.2.7.2... Preprocessing library comonad-4.2.7.2... [ 1 of 16] Compiling Data.Functor.Composition ( src/Data/Functor/Composition.hs, dist/build/Data/Functor/Composition.o ) [ 2 of 16] Compiling Control.Comonad.Trans.Identity ( src/Control/Comonad/Trans/Identity.hs, dist/build/Control/Comonad/Trans/Identity.o ) [ 3 of 16] Compiling Control.Comonad ( src/Control/Comonad.hs, dist/build/Control/Comonad.o ) [ 4 of 16] Compiling Control.Comonad.Trans.Class ( src/Control/Comonad/Trans/Class.hs, dist/build/Control/Comonad/Trans/Class.o ) [ 5 of 16] Compiling Control.Comonad.Hoist.Class ( src/Control/Comonad/Hoist/Class.hs, dist/build/Control/Comonad/Hoist/Class.o ) [ 6 of 16] Compiling Control.Comonad.Trans.Env ( src/Control/Comonad/Trans/Env.hs, dist/build/Control/Comonad/Trans/Env.o ) [ 7 of 16] Compiling Control.Comonad.Trans.Store ( src/Control/Comonad/Trans/Store.hs, dist/build/Control/Comonad/Trans/Store.o ) [ 8 of 16] Compiling Control.Comonad.Trans.Traced ( src/Control/Comonad/Trans/Traced.hs, dist/build/Control/Comonad/Trans/Traced.o ) [ 9 of 16] Compiling Control.Comonad.Env.Class ( src/Control/Comonad/Env/Class.hs, dist/build/Control/Comonad/Env/Class.o ) [10 of 16] Compiling Control.Comonad.Env ( src/Control/Comonad/Env.hs, dist/build/Control/Comonad/Env.o ) [11 of 16] Compiling Control.Comonad.Identity ( src/Control/Comonad/Identity.hs, dist/build/Control/Comonad/Identity.o ) [12 of 16] Compiling Control.Comonad.Store.Class ( src/Control/Comonad/Store/Class.hs, dist/build/Control/Comonad/Store/Class.o ) [13 of 16] Compiling Control.Comonad.Store ( src/Control/Comonad/Store.hs, dist/build/Control/Comonad/Store.o ) [14 of 16] Compiling Control.Comonad.Traced.Class ( src/Control/Comonad/Traced/Class.hs, dist/build/Control/Comonad/Traced/Class.o ) [15 of 16] Compiling Control.Comonad.Traced ( src/Control/Comonad/Traced.hs, dist/build/Control/Comonad/Traced.o ) [16 of 16] Compiling Data.Functor.Coproduct ( src/Data/Functor/Coproduct.hs, dist/build/Data/Functor/Coproduct.o ) In-place registering comonad-4.2.7.2... Running Haddock for comonad-4.2.7.2... Running hscolour for comonad-4.2.7.2... Preprocessing library comonad-4.2.7.2... Preprocessing library comonad-4.2.7.2... Haddock coverage: 50% ( 1 / 2) in 'Data.Functor.Composition' Missing documentation for: Module header 100% ( 2 / 2) in 'Control.Comonad.Trans.Identity' 100% ( 22 / 22) in 'Control.Comonad' 50% ( 1 / 2) in 'Control.Comonad.Trans.Class' Missing documentation for: ComonadTrans (src/Control/Comonad/Trans/Class.hs:23) 50% ( 1 / 2) in 'Control.Comonad.Hoist.Class' Missing documentation for: ComonadHoist (src/Control/Comonad/Hoist/Class.hs:19) 69% ( 9 / 13) in 'Control.Comonad.Trans.Env' Missing documentation for: Env (src/Control/Comonad/Trans/Env.hs:127) runEnv (src/Control/Comonad/Trans/Env.hs:134) EnvT (src/Control/Comonad/Trans/Env.hs:128) runEnvT (src/Control/Comonad/Trans/Env.hs:137) 73% ( 11 / 15) in 'Control.Comonad.Trans.Store' Missing documentation for: Store (src/Control/Comonad/Trans/Store.hs:118) runStore (src/Control/Comonad/Trans/Store.hs:124) StoreT (src/Control/Comonad/Trans/Store.hs:127) runStoreT (src/Control/Comonad/Trans/Store.hs:129) 33% ( 4 / 12) in 'Control.Comonad.Trans.Traced' Missing documentation for: Traced (src/Control/Comonad/Trans/Traced.hs:65) traced (src/Control/Comonad/Trans/Traced.hs:67) runTraced (src/Control/Comonad/Trans/Traced.hs:70) TracedT (src/Control/Comonad/Trans/Traced.hs:73) trace (src/Control/Comonad/Trans/Traced.hs:100) listen (src/Control/Comonad/Trans/Traced.hs:103) listens (src/Control/Comonad/Trans/Traced.hs:106) censor (src/Control/Comonad/Trans/Traced.hs:109) 33% ( 1 / 3) in 'Control.Comonad.Env.Class' Missing documentation for: ComonadEnv (src/Control/Comonad/Env/Class.hs:34) asks (src/Control/Comonad/Env/Class.hs:37) 60% ( 9 / 15) in 'Control.Comonad.Env' Missing documentation for: ComonadEnv (src/Control/Comonad/Env/Class.hs:34) asks (src/Control/Comonad/Env/Class.hs:37) Env (src/Control/Comonad/Trans/Env.hs:127) runEnv (src/Control/Comonad/Trans/Env.hs:134) EnvT (src/Control/Comonad/Trans/Env.hs:128) runEnvT (src/Control/Comonad/Trans/Env.hs:137) 100% ( 4 / 4) in 'Control.Comonad.Identity' 25% ( 1 / 4) in 'Control.Comonad.Store.Class' Missing documentation for: ComonadStore (src/Control/Comonad/Store/Class.hs:35) lowerPos (src/Control/Comonad/Store/Class.hs:59) lowerPeek (src/Control/Comonad/Store/Class.hs:63) 62% ( 8 / 13) in 'Control.Comonad.Store' Missing documentation for: ComonadStore (src/Control/Comonad/Store/Class.hs:35) Store (src/Control/Comonad/Trans/Store.hs:118) runStore (src/Control/Comonad/Trans/Store.hs:124) StoreT (src/Control/Comonad/Trans/Store.hs:127) runStoreT (src/Control/Comonad/Trans/Store.hs:129) 33% ( 1 / 3) in 'Control.Comonad.Traced.Class' Missing documentation for: ComonadTraced (src/Control/Comonad/Traced/Class.hs:34) traces (src/Control/Comonad/Traced/Class.hs:37) 57% ( 8 / 14) in 'Control.Comonad.Traced' Missing documentation for: ComonadTraced (src/Control/Comonad/Traced/Class.hs:34) traces (src/Control/Comonad/Traced/Class.hs:37) Traced (src/Control/Comonad/Trans/Traced.hs:65) traced (src/Control/Comonad/Trans/Traced.hs:67) runTraced (src/Control/Comonad/Trans/Traced.hs:70) TracedT (src/Control/Comonad/Trans/Traced.hs:73) 20% ( 1 / 5) in 'Data.Functor.Coproduct' Missing documentation for: Coproduct (src/Data/Functor/Coproduct.hs:34) left (src/Data/Functor/Coproduct.hs:37) right (src/Data/Functor/Coproduct.hs:40) coproduct (src/Data/Functor/Coproduct.hs:43) Warning: Control.Comonad: could not find link destinations for: Id P Digit Node Elem FingerTree StateL StateR State Documentation created: dist/doc/html/comonad/index.html, dist/doc/html/comonad/comonad.txt Creating package registration file: /tmp/pkgConf-comonad-4.2.71430304607998256876.2 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/comonad-4.2.7.2-7L9Rvqgaz9bBINu2VEPH7Q Registering comonad-4.2.7.2... Installed comonad-4.2.7.2 Configuring profunctors-5.1.1... Building profunctors-5.1.1... Preprocessing library profunctors-5.1.1... [ 1 of 14] Compiling Data.Profunctor.Trace ( src/Data/Profunctor/Trace.hs, dist/build/Data/Profunctor/Trace.o ) [ 2 of 14] Compiling Data.Profunctor.Unsafe ( src/Data/Profunctor/Unsafe.hs, dist/build/Data/Profunctor/Unsafe.o ) [ 3 of 14] Compiling Data.Profunctor ( src/Data/Profunctor.hs, dist/build/Data/Profunctor.o ) [ 4 of 14] Compiling Data.Profunctor.Monad ( src/Data/Profunctor/Monad.hs, dist/build/Data/Profunctor/Monad.o ) [ 5 of 14] Compiling Data.Profunctor.Adjunction ( src/Data/Profunctor/Adjunction.hs, dist/build/Data/Profunctor/Adjunction.o ) [ 6 of 14] Compiling Data.Profunctor.Cayley ( src/Data/Profunctor/Cayley.hs, dist/build/Data/Profunctor/Cayley.o ) [ 7 of 14] Compiling Data.Profunctor.Closed ( src/Data/Profunctor/Closed.hs, dist/build/Data/Profunctor/Closed.o ) [ 8 of 14] Compiling Data.Profunctor.Sieve ( src/Data/Profunctor/Sieve.hs, dist/build/Data/Profunctor/Sieve.o ) [ 9 of 14] Compiling Data.Profunctor.Rep ( src/Data/Profunctor/Rep.hs, dist/build/Data/Profunctor/Rep.o ) [10 of 14] Compiling Data.Profunctor.Composition ( src/Data/Profunctor/Composition.hs, dist/build/Data/Profunctor/Composition.o ) [11 of 14] Compiling Data.Profunctor.Codensity ( src/Data/Profunctor/Codensity.hs, dist/build/Data/Profunctor/Codensity.o ) [12 of 14] Compiling Data.Profunctor.Monoid ( src/Data/Profunctor/Monoid.hs, dist/build/Data/Profunctor/Monoid.o ) [13 of 14] Compiling Data.Profunctor.Ran ( src/Data/Profunctor/Ran.hs, dist/build/Data/Profunctor/Ran.o ) [14 of 14] Compiling Data.Profunctor.Tambara ( src/Data/Profunctor/Tambara.hs, dist/build/Data/Profunctor/Tambara.o ) In-place registering profunctors-5.1.1... Running Haddock for profunctors-5.1.1... Running hscolour for profunctors-5.1.1... Preprocessing library profunctors-5.1.1... Preprocessing library profunctors-5.1.1... Haddock coverage: 100% ( 2 / 2) in 'Data.Profunctor.Trace' 100% ( 3 / 3) in 'Data.Profunctor.Unsafe' 80% ( 12 / 15) in 'Data.Profunctor' Missing documentation for: Cochoice (src/Data/Profunctor.hs:413) Forget (src/Data/Profunctor.hs:217) :-> (src/Data/Profunctor.hs:67) 0% ( 0 / 4) in 'Data.Profunctor.Monad' Missing documentation for: Module header ProfunctorFunctor (src/Data/Profunctor/Monad.hs:7) ProfunctorMonad (src/Data/Profunctor/Monad.hs:10) ProfunctorComonad (src/Data/Profunctor/Monad.hs:14) 0% ( 0 / 2) in 'Data.Profunctor.Adjunction' Missing documentation for: Module header ProfunctorAdjunction (src/Data/Profunctor/Adjunction.hs:10) 21% ( 3 / 14) in 'Data.Profunctor.Cayley' Missing documentation for: Cayley (src/Data/Profunctor/Cayley.hs:28) (src/Data/Profunctor/Cayley.hs:30) (src/Data/Profunctor/Cayley.hs:43) (src/Data/Profunctor/Cayley.hs:50) (src/Data/Profunctor/Cayley.hs:54) (src/Data/Profunctor/Cayley.hs:58) (src/Data/Profunctor/Cayley.hs:62) (src/Data/Profunctor/Cayley.hs:69) (src/Data/Profunctor/Cayley.hs:75) (src/Data/Profunctor/Cayley.hs:78) (src/Data/Profunctor/Cayley.hs:81) 67% ( 4 / 6) in 'Data.Profunctor.Closed' Missing documentation for: Module header Environment (src/Data/Profunctor/Closed.hs:150) 100% ( 3 / 3) in 'Data.Profunctor.Sieve' 100% ( 11 / 11) in 'Data.Profunctor.Rep' 94% ( 15 / 16) in 'Data.Profunctor.Composition' Missing documentation for: procomposed (src/Data/Profunctor/Composition.hs:74) 67% ( 2 / 3) in 'Data.Profunctor.Codensity' Missing documentation for: decomposeCodensity (src/Data/Profunctor/Codensity.hs:52) 33% ( 1 / 3) in 'Data.Profunctor.Monoid' Missing documentation for: Module header mu (src/Data/Profunctor/Monoid.hs:15) 50% ( 3 / 6) in 'Data.Profunctor.Ran' Missing documentation for: precomposeRan (src/Data/Profunctor/Ran.hs:73) curryRan (src/Data/Profunctor/Ran.hs:77) uncurryRan (src/Data/Profunctor/Ran.hs:81) 89% ( 8 / 9) in 'Data.Profunctor.Tambara' Missing documentation for: Tambara (src/Data/Profunctor/Tambara.hs:42) Warning: Data.Profunctor.Rep: could not find link destinations for: Iso Warning: Data.Profunctor.Composition: could not find link destinations for: Iso Documentation created: dist/doc/html/profunctors/index.html, dist/doc/html/profunctors/profunctors.txt Creating package registration file: /tmp/pkgConf-profunctors-5.12134627803527281209.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/profunctors-5.1.1-2UKNpdWENBh0ulSXykZaIM Registering profunctors-5.1.1... Installed profunctors-5.1.1 [1 of 1] Compiling Main ( /tmp/cabal-tmp-17351/semigroupoids-5.0.0.4/dist/setup/setup.hs, /tmp/cabal-tmp-17351/semigroupoids-5.0.0.4/dist/setup/Main.o ) Linking /tmp/cabal-tmp-17351/semigroupoids-5.0.0.4/dist/setup/setup ... Configuring semigroupoids-5.0.0.4... Building semigroupoids-5.0.0.4... Preprocessing library semigroupoids-5.0.0.4... [ 1 of 21] Compiling Data.Traversable.Instances ( src/Data/Traversable/Instances.hs, dist/build/Data/Traversable/Instances.o ) [ 2 of 21] Compiling Data.Semigroup.Foldable.Class ( src/Data/Semigroup/Foldable/Class.hs, dist/build/Data/Semigroup/Foldable/Class.o ) [ 3 of 21] Compiling Data.Functor.Extend ( src/Data/Functor/Extend.hs, dist/build/Data/Functor/Extend.o ) [ 4 of 21] Compiling Data.Functor.Bind.Class ( src/Data/Functor/Bind/Class.hs, dist/build/Data/Functor/Bind/Class.o ) [ 5 of 21] Compiling Data.Functor.Apply ( src/Data/Functor/Apply.hs, dist/build/Data/Functor/Apply.o ) [ 6 of 21] Compiling Data.Semigroup.Bifoldable ( src/Data/Semigroup/Bifoldable.hs, dist/build/Data/Semigroup/Bifoldable.o ) [ 7 of 21] Compiling Data.Functor.Bind ( src/Data/Functor/Bind.hs, dist/build/Data/Functor/Bind.o ) [ 8 of 21] Compiling Data.Functor.Alt ( src/Data/Functor/Alt.hs, dist/build/Data/Functor/Alt.o ) [ 9 of 21] Compiling Data.Semigroup.Foldable ( src/Data/Semigroup/Foldable.hs, dist/build/Data/Semigroup/Foldable.o ) [10 of 21] Compiling Data.Semigroup.Traversable.Class ( src/Data/Semigroup/Traversable/Class.hs, dist/build/Data/Semigroup/Traversable/Class.o ) [11 of 21] Compiling Data.Semigroup.Bitraversable ( src/Data/Semigroup/Bitraversable.hs, dist/build/Data/Semigroup/Bitraversable.o ) [12 of 21] Compiling Data.Semigroup.Traversable ( src/Data/Semigroup/Traversable.hs, dist/build/Data/Semigroup/Traversable.o ) [13 of 21] Compiling Data.Functor.Bind.Trans ( src/Data/Functor/Bind/Trans.hs, dist/build/Data/Functor/Bind/Trans.o ) [14 of 21] Compiling Data.Functor.Plus ( src/Data/Functor/Plus.hs, dist/build/Data/Functor/Plus.o ) [15 of 21] Compiling Data.Semigroupoid ( src/Data/Semigroupoid.hs, dist/build/Data/Semigroupoid.o ) [16 of 21] Compiling Data.Semigroupoid.Dual ( src/Data/Semigroupoid/Dual.hs, dist/build/Data/Semigroupoid/Dual.o ) [17 of 21] Compiling Data.Groupoid ( src/Data/Groupoid.hs, dist/build/Data/Groupoid.o ) [18 of 21] Compiling Data.Isomorphism ( src/Data/Isomorphism.hs, dist/build/Data/Isomorphism.o ) [19 of 21] Compiling Data.Semigroupoid.Static ( src/Data/Semigroupoid/Static.hs, dist/build/Data/Semigroupoid/Static.o ) [20 of 21] Compiling Data.Semigroupoid.Ob ( src/Data/Semigroupoid/Ob.hs, dist/build/Data/Semigroupoid/Ob.o ) [21 of 21] Compiling Data.Bifunctor.Apply ( src/Data/Bifunctor/Apply.hs, dist/build/Data/Bifunctor/Apply.o ) In-place registering semigroupoids-5.0.0.4... Running Haddock for semigroupoids-5.0.0.4... Running hscolour for semigroupoids-5.0.0.4... Preprocessing library semigroupoids-5.0.0.4... Preprocessing library semigroupoids-5.0.0.4... Haddock coverage: 100% ( 1 / 1) in 'Data.Traversable.Instances' 33% ( 1 / 3) in 'Data.Semigroup.Foldable.Class' Missing documentation for: Foldable1 (src/Data/Semigroup/Foldable/Class.hs:57) Bifoldable1 (src/Data/Semigroup/Foldable/Class.hs:64) 75% ( 3 / 4) in 'Data.Functor.Extend' Missing documentation for: Extend (src/Data/Functor/Extend.hs:45) 75% ( 9 / 12) in 'Data.Functor.Bind.Class' Missing documentation for: apDefault (src/Data/Functor/Bind/Class.hs:399) returning (src/Data/Functor/Bind/Class.hs:396) Biapply (src/Data/Functor/Bind/Class.hs:524) 100% ( 13 / 13) in 'Data.Functor.Apply' 33% ( 2 / 6) in 'Data.Semigroup.Bifoldable' Missing documentation for: Bifoldable1 (src/Data/Semigroup/Foldable/Class.hs:64) bitraverse1_ (src/Data/Semigroup/Bifoldable.hs:39) bifor1_ (src/Data/Semigroup/Bifoldable.hs:43) bisequenceA1_ (src/Data/Semigroup/Bifoldable.hs:51) 75% ( 15 / 20) in 'Data.Functor.Bind' Missing documentation for: -<< (src/Data/Functor/Bind.hs:49) -<- (src/Data/Functor/Bind.hs:55) ->- (src/Data/Functor/Bind.hs:52) apDefault (src/Data/Functor/Bind/Class.hs:399) returning (src/Data/Functor/Bind/Class.hs:396) 100% ( 3 / 3) in 'Data.Functor.Alt' 44% ( 4 / 9) in 'Data.Semigroup.Foldable' Missing documentation for: Foldable1 (src/Data/Semigroup/Foldable/Class.hs:57) traverse1_ (src/Data/Semigroup/Foldable.hs:73) for1_ (src/Data/Semigroup/Foldable.hs:77) sequenceA1_ (src/Data/Semigroup/Foldable.hs:81) asum1 (src/Data/Semigroup/Foldable.hs:99) 33% ( 1 / 3) in 'Data.Semigroup.Traversable.Class' Missing documentation for: Bitraversable1 (src/Data/Semigroup/Traversable/Class.hs:56) Traversable1 (src/Data/Semigroup/Traversable/Class.hs:137) 33% ( 1 / 3) in 'Data.Semigroup.Bitraversable' Missing documentation for: Bitraversable1 (src/Data/Semigroup/Traversable/Class.hs:56) bifoldMap1Default (src/Data/Semigroup/Bitraversable.hs:21) 33% ( 1 / 3) in 'Data.Semigroup.Traversable' Missing documentation for: Traversable1 (src/Data/Semigroup/Traversable/Class.hs:137) foldMap1Default (src/Data/Semigroup/Traversable.hs:20) 100% ( 2 / 2) in 'Data.Functor.Bind.Trans' 100% ( 3 / 3) in 'Data.Functor.Plus' 50% ( 2 / 4) in 'Data.Semigroupoid' Missing documentation for: WrappedCategory (src/Data/Semigroupoid.hs:69) Semi (src/Data/Semigroupoid.hs:78) 50% ( 1 / 2) in 'Data.Semigroupoid.Dual' Missing documentation for: Dual (src/Data/Semigroupoid/Dual.hs:23) 100% ( 2 / 2) in 'Data.Groupoid' 50% ( 1 / 2) in 'Data.Isomorphism' Missing documentation for: Iso (src/Data/Isomorphism.hs:25) 50% ( 1 / 2) in 'Data.Semigroupoid.Static' Missing documentation for: Static (src/Data/Semigroupoid/Static.hs:44) 20% ( 1 / 5) in 'Data.Semigroupoid.Ob' Missing documentation for: Ob (src/Data/Semigroupoid/Ob.hs:30) (src/Data/Semigroupoid/Ob.hs:33) (src/Data/Semigroupoid/Ob.hs:37) (src/Data/Semigroupoid/Ob.hs:41) 62% ( 5 / 8) in 'Data.Bifunctor.Apply' Missing documentation for: Biapply (src/Data/Functor/Bind/Class.hs:524) <<$>> <<..>> (src/Data/Bifunctor/Apply.hs:27) Warning: Data.Functor.Apply: could not find link destinations for: Id Id Put Digit Node Elem FingerTree StateL StateR StateL StateR State Warning: Data.Functor.Bind: could not find link destinations for: Id Id Put Digit Node Elem FingerTree StateL StateR StateL StateR State Documentation created: dist/doc/html/semigroupoids/index.html, dist/doc/html/semigroupoids/semigroupoids.txt Creating package registration file: /tmp/pkgConf-semigroupoids-5.0.012831548611515345020.4 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/semigroupoids-5.0.0.4-2rwvuVbstUTBXC9hp2vPYO Registering semigroupoids-5.0.0.4... Installed semigroupoids-5.0.0.4 Configuring free-4.12.1... Building free-4.12.1... Preprocessing library free-4.12.1... [ 1 of 16] Compiling Control.Monad.Free.TH ( src/Control/Monad/Free/TH.hs, dist/build/Control/Monad/Free/TH.o ) [ 2 of 16] Compiling Control.Monad.Free.Class ( src/Control/Monad/Free/Class.hs, dist/build/Control/Monad/Free/Class.o ) [ 3 of 16] Compiling Control.Monad.Trans.Iter ( src/Control/Monad/Trans/Iter.hs, dist/build/Control/Monad/Trans/Iter.o ) [ 4 of 16] Compiling Control.Monad.Trans.Free ( src/Control/Monad/Trans/Free.hs, dist/build/Control/Monad/Trans/Free.o ) [ 5 of 16] Compiling Control.Monad.Trans.Free.Church ( src/Control/Monad/Trans/Free/Church.hs, dist/build/Control/Monad/Trans/Free/Church.o ) [ 6 of 16] Compiling Control.Monad.Free ( src/Control/Monad/Free.hs, dist/build/Control/Monad/Free.o ) [ 7 of 16] Compiling Control.Monad.Free.Church ( src/Control/Monad/Free/Church.hs, dist/build/Control/Monad/Free/Church.o ) [ 8 of 16] Compiling Control.Comonad.Cofree.Class ( src/Control/Comonad/Cofree/Class.hs, dist/build/Control/Comonad/Cofree/Class.o ) [ 9 of 16] Compiling Control.Comonad.Trans.Cofree ( src/Control/Comonad/Trans/Cofree.hs, dist/build/Control/Comonad/Trans/Cofree.o ) [10 of 16] Compiling Control.Comonad.Trans.Coiter ( src/Control/Comonad/Trans/Coiter.hs, dist/build/Control/Comonad/Trans/Coiter.o ) [11 of 16] Compiling Control.Comonad.Cofree ( src/Control/Comonad/Cofree.hs, dist/build/Control/Comonad/Cofree.o ) [12 of 16] Compiling Control.Alternative.Free.Final ( src/Control/Alternative/Free/Final.hs, dist/build/Control/Alternative/Free/Final.o ) [13 of 16] Compiling Control.Alternative.Free ( src/Control/Alternative/Free.hs, dist/build/Control/Alternative/Free.o ) [14 of 16] Compiling Control.Applicative.Trans.Free ( src/Control/Applicative/Trans/Free.hs, dist/build/Control/Applicative/Trans/Free.o ) [15 of 16] Compiling Control.Applicative.Free.Final ( src/Control/Applicative/Free/Final.hs, dist/build/Control/Applicative/Free/Final.o ) [16 of 16] Compiling Control.Applicative.Free ( src/Control/Applicative/Free.hs, dist/build/Control/Applicative/Free.o ) In-place registering free-4.12.1... Running Haddock for free-4.12.1... Running hscolour for free-4.12.1... Preprocessing library free-4.12.1... Preprocessing library free-4.12.1... Haddock coverage: 100% ( 10 / 10) in 'Control.Monad.Free.TH' 100% ( 4 / 4) in 'Control.Monad.Free.Class' 100% ( 25 / 25) in 'Control.Monad.Trans.Iter' 100% ( 27 / 27) in 'Control.Monad.Trans.Free' 100% ( 28 / 28) in 'Control.Monad.Trans.Free.Church' 100% ( 15 / 15) in 'Control.Monad.Free' 100% ( 12 / 12) in 'Control.Monad.Free.Church' 100% ( 2 / 2) in 'Control.Comonad.Cofree.Class' 100% ( 10 / 10) in 'Control.Comonad.Trans.Cofree' 100% ( 14 / 14) in 'Control.Comonad.Trans.Coiter' 92% ( 11 / 12) in 'Control.Comonad.Cofree' Missing documentation for: hoistCofree (src/Control/Comonad/Cofree.hs:122) 100% ( 5 / 5) in 'Control.Alternative.Free.Final' 67% ( 4 / 6) in 'Control.Alternative.Free' Missing documentation for: Alt (src/Control/Alternative/Free.hs:46) AltF (src/Control/Alternative/Free.hs:39) 100% ( 22 / 22) in 'Control.Applicative.Trans.Free' 100% ( 10 / 10) in 'Control.Applicative.Free.Final' 100% ( 10 / 10) in 'Control.Applicative.Free' Documentation created: dist/doc/html/free/index.html, dist/doc/html/free/free.txt Creating package registration file: /tmp/pkgConf-free-4.123121972031761553239.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/free-4.12.1-DeBCXDwdA2o7XBwK8oE1oC Registering free-4.12.1... Installed free-4.12.1 Configuring adjunctions-4.2.2... Building adjunctions-4.2.2... Preprocessing library adjunctions-4.2.2... [ 1 of 11] Compiling Data.Functor.Contravariant.Rep ( src/Data/Functor/Contravariant/Rep.hs, dist/build/Data/Functor/Contravariant/Rep.o ) [ 2 of 11] Compiling Control.Monad.Trans.Conts ( src/Control/Monad/Trans/Conts.hs, dist/build/Control/Monad/Trans/Conts.o ) [ 3 of 11] Compiling Data.Functor.Contravariant.Adjunction ( src/Data/Functor/Contravariant/Adjunction.hs, dist/build/Data/Functor/Contravariant/Adjunction.o ) [ 4 of 11] Compiling Control.Monad.Trans.Contravariant.Adjoint ( src/Control/Monad/Trans/Contravariant/Adjoint.hs, dist/build/Control/Monad/Trans/Contravariant/Adjoint.o ) [ 5 of 11] Compiling Data.Functor.Rep ( src/Data/Functor/Rep.hs, dist/build/Data/Functor/Rep.o ) [ 6 of 11] Compiling Data.Functor.Adjunction ( src/Data/Functor/Adjunction.hs, dist/build/Data/Functor/Adjunction.o ) [ 7 of 11] Compiling Control.Comonad.Trans.Adjoint ( src/Control/Comonad/Trans/Adjoint.hs, dist/build/Control/Comonad/Trans/Adjoint.o ) [ 8 of 11] Compiling Control.Monad.Trans.Adjoint ( src/Control/Monad/Trans/Adjoint.hs, dist/build/Control/Monad/Trans/Adjoint.o ) [ 9 of 11] Compiling Control.Monad.Representable.Reader ( src/Control/Monad/Representable/Reader.hs, dist/build/Control/Monad/Representable/Reader.o ) [10 of 11] Compiling Control.Monad.Representable.State ( src/Control/Monad/Representable/State.hs, dist/build/Control/Monad/Representable/State.o ) [11 of 11] Compiling Control.Comonad.Representable.Store ( src/Control/Comonad/Representable/Store.hs, dist/build/Control/Comonad/Representable/Store.o ) In-place registering adjunctions-4.2.2... Running Haddock for adjunctions-4.2.2... Running hscolour for adjunctions-4.2.2... Preprocessing library adjunctions-4.2.2... Preprocessing library adjunctions-4.2.2... Haddock coverage: 83% ( 5 / 6) in 'Data.Functor.Contravariant.Rep' Missing documentation for: contramapRep (src/Data/Functor/Contravariant/Rep.hs:67) 33% ( 4 / 12) in 'Control.Monad.Trans.Conts' Missing documentation for: Cont (src/Control/Monad/Trans/Conts.hs:45) cont (src/Control/Monad/Trans/Conts.hs:47) runCont (src/Control/Monad/Trans/Conts.hs:50) Conts (src/Control/Monad/Trans/Conts.hs:53) runConts (src/Control/Monad/Trans/Conts.hs:58) conts (src/Control/Monad/Trans/Conts.hs:55) ContsT (src/Control/Monad/Trans/Conts.hs:61) callCC (src/Control/Monad/Trans/Conts.hs:77) 80% ( 4 / 5) in 'Data.Functor.Contravariant.Adjunction' Missing documentation for: coindexAdjunction (src/Data/Functor/Contravariant/Adjunction.hs:78) 20% ( 1 / 5) in 'Control.Monad.Trans.Contravariant.Adjoint' Missing documentation for: Adjoint (src/Control/Monad/Trans/Contravariant/Adjoint.hs:47) runAdjoint (src/Control/Monad/Trans/Contravariant/Adjoint.hs:54) adjoint (src/Control/Monad/Trans/Contravariant/Adjoint.hs:51) AdjointT (src/Control/Monad/Trans/Contravariant/Adjoint.hs:49) 43% ( 16 / 37) in 'Data.Functor.Rep' Missing documentation for: Co (src/Data/Functor/Rep.hs:230) fmapRep (src/Data/Functor/Rep.hs:121) distributeRep (src/Data/Functor/Rep.hs:148) apRep (src/Data/Functor/Rep.hs:145) pureRep (src/Data/Functor/Rep.hs:124) liftR2 (src/Data/Functor/Rep.hs:270) liftR3 (src/Data/Functor/Rep.hs:273) bindRep (src/Data/Functor/Rep.hs:127) mfixRep (src/Data/Functor/Rep.hs:130) mzipRep (src/Data/Functor/Rep.hs:136) mzipWithRep (src/Data/Functor/Rep.hs:133) askRep (src/Data/Functor/Rep.hs:139) localRep (src/Data/Functor/Rep.hs:142) duplicatedRep (src/Data/Functor/Rep.hs:160) extendedRep (src/Data/Functor/Rep.hs:163) duplicateRep (src/Data/Functor/Rep.hs:166) extendRep (src/Data/Functor/Rep.hs:169) extractRep (src/Data/Functor/Rep.hs:172) duplicateRepBy (src/Data/Functor/Rep.hs:151) extendRepBy (src/Data/Functor/Rep.hs:154) extractRepBy (src/Data/Functor/Rep.hs:157) 62% ( 10 / 16) in 'Data.Functor.Adjunction' Missing documentation for: zapWithAdjunction (src/Data/Functor/Adjunction.hs:112) absurdL (src/Data/Functor/Adjunction.hs:136) extractL (src/Data/Functor/Adjunction.hs:121) duplicateL (src/Data/Functor/Adjunction.hs:124) splitL (src/Data/Functor/Adjunction.hs:115) unsplitL (src/Data/Functor/Adjunction.hs:118) 20% ( 1 / 5) in 'Control.Comonad.Trans.Adjoint' Missing documentation for: Adjoint (src/Control/Comonad/Trans/Adjoint.hs:35) runAdjoint (src/Control/Comonad/Trans/Adjoint.hs:42) adjoint (src/Control/Comonad/Trans/Adjoint.hs:39) AdjointT (src/Control/Comonad/Trans/Adjoint.hs:37) 20% ( 1 / 5) in 'Control.Monad.Trans.Adjoint' Missing documentation for: Adjoint (src/Control/Monad/Trans/Adjoint.hs:34) runAdjoint (src/Control/Monad/Trans/Adjoint.hs:41) adjoint (src/Control/Monad/Trans/Adjoint.hs:38) AdjointT (src/Control/Monad/Trans/Adjoint.hs:36) 50% ( 5 / 10) in 'Control.Monad.Representable.Reader' Missing documentation for: Reader (src/Control/Monad/Representable/Reader.hs:46) runReader (src/Control/Monad/Representable/Reader.hs:48) ReaderT (src/Control/Monad/Representable/Reader.hs:53) readerT (src/Control/Monad/Representable/Reader.hs:55) runReaderT (src/Control/Monad/Representable/Reader.hs:58) 80% ( 12 / 15) in 'Control.Monad.Representable.State' Missing documentation for: stateT (src/Control/Monad/Representable/State.hs:109) runStateT (src/Control/Monad/Representable/State.hs:112) mapStateT (src/Control/Monad/Representable/State.hs:115) 62% ( 5 / 8) in 'Control.Comonad.Representable.Store' Missing documentation for: storeT (src/Control/Comonad/Representable/Store.hs:76) runStoreT (src/Control/Comonad/Representable/Store.hs:79) ComonadStore Documentation created: dist/doc/html/adjunctions/index.html, dist/doc/html/adjunctions/adjunctions.txt Creating package registration file: /tmp/pkgConf-adjunctions-4.2463807234441734570.2 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/adjunctions-4.2.2-AwJJIo6mkJX11Pv9eiLViK Registering adjunctions-4.2.2... Installed adjunctions-4.2.2 Configuring kan-extensions-4.2.3... Building kan-extensions-4.2.3... Preprocessing library kan-extensions-4.2.3... [ 1 of 13] Compiling Data.Functor.Kan.Rift ( src/Data/Functor/Kan/Rift.hs, dist/build/Data/Functor/Kan/Rift.o ) [ 2 of 13] Compiling Data.Functor.Kan.Lift ( src/Data/Functor/Kan/Lift.hs, dist/build/Data/Functor/Kan/Lift.o ) [ 3 of 13] Compiling Data.Functor.Day ( src/Data/Functor/Day.hs, dist/build/Data/Functor/Day.o ) [ 4 of 13] Compiling Data.Functor.Contravariant.Coyoneda ( src/Data/Functor/Contravariant/Coyoneda.hs, dist/build/Data/Functor/Contravariant/Coyoneda.o ) [ 5 of 13] Compiling Data.Functor.Contravariant.Yoneda ( src/Data/Functor/Contravariant/Yoneda.hs, dist/build/Data/Functor/Contravariant/Yoneda.o ) [ 6 of 13] Compiling Data.Functor.Contravariant.Day ( src/Data/Functor/Contravariant/Day.hs, dist/build/Data/Functor/Contravariant/Day.o ) [ 7 of 13] Compiling Data.Functor.Kan.Ran ( src/Data/Functor/Kan/Ran.hs, dist/build/Data/Functor/Kan/Ran.o ) [ 8 of 13] Compiling Data.Functor.Yoneda ( src/Data/Functor/Yoneda.hs, dist/build/Data/Functor/Yoneda.o ) [ 9 of 13] Compiling Control.Monad.Codensity ( src/Control/Monad/Codensity.hs, dist/build/Control/Monad/Codensity.o ) [10 of 13] Compiling Data.Functor.Kan.Lan ( src/Data/Functor/Kan/Lan.hs, dist/build/Data/Functor/Kan/Lan.o ) [11 of 13] Compiling Data.Functor.Coyoneda ( src/Data/Functor/Coyoneda.hs, dist/build/Data/Functor/Coyoneda.o ) [12 of 13] Compiling Control.Comonad.Density ( src/Control/Comonad/Density.hs, dist/build/Control/Comonad/Density.o ) [13 of 13] Compiling Control.Monad.Co ( src/Control/Monad/Co.hs, dist/build/Control/Monad/Co.o ) In-place registering kan-extensions-4.2.3... Running Haddock for kan-extensions-4.2.3... Running hscolour for kan-extensions-4.2.3... Preprocessing library kan-extensions-4.2.3... Preprocessing library kan-extensions-4.2.3... Haddock coverage: 87% ( 13 / 15) in 'Data.Functor.Kan.Rift' Missing documentation for: grift (src/Data/Functor/Kan/Rift.hs:145) decomposeRift (src/Data/Functor/Kan/Rift.hs:190) 81% ( 13 / 16) in 'Data.Functor.Kan.Lift' Missing documentation for: decomposeLift (src/Data/Functor/Kan/Lift.hs:84) liftToRep (src/Data/Functor/Kan/Lift.hs:114) composedRepToLift (src/Data/Functor/Kan/Lift.hs:143) 100% ( 13 / 13) in 'Data.Functor.Day' 100% ( 4 / 4) in 'Data.Functor.Contravariant.Coyoneda' 75% ( 3 / 4) in 'Data.Functor.Contravariant.Yoneda' Missing documentation for: lowerYoneda (src/Data/Functor/Contravariant/Yoneda.hs:43) 100% ( 14 / 14) in 'Data.Functor.Contravariant.Day' 53% ( 8 / 15) in 'Data.Functor.Kan.Ran' Missing documentation for: decomposeRan (src/Data/Functor/Kan/Ran.hs:117) ranToAdjoint (src/Data/Functor/Kan/Ran.hs:131) composedAdjointToRan (src/Data/Functor/Kan/Ran.hs:145) repToRan (src/Data/Functor/Kan/Ran.hs:154) ranToRep (src/Data/Functor/Kan/Ran.hs:158) composedRepToRan (src/Data/Functor/Kan/Ran.hs:166) ranToComposedRep (src/Data/Functor/Kan/Ran.hs:162) 50% ( 7 / 14) in 'Data.Functor.Yoneda' Missing documentation for: lowerYoneda (src/Data/Functor/Yoneda.hs:89) maxF (src/Data/Functor/Yoneda.hs:180) minF (src/Data/Functor/Yoneda.hs:185) maxM (src/Data/Functor/Yoneda.hs:190) minM (src/Data/Functor/Yoneda.hs:195) ranToYoneda (src/Data/Functor/Yoneda.hs:104) riftToYoneda (src/Data/Functor/Yoneda.hs:120) 80% ( 8 / 10) in 'Control.Monad.Codensity' Missing documentation for: adjunctionToCodensity (src/Control/Monad/Codensity.hs:154) ranToCodensity (src/Control/Monad/Codensity.hs:195) 75% ( 9 / 12) in 'Data.Functor.Kan.Lan' Missing documentation for: decomposeLan (src/Data/Functor/Kan/Lan.hs:108) lanToAdjoint (src/Data/Functor/Kan/Lan.hs:80) composedAdjointToLan (src/Data/Functor/Kan/Lan.hs:94) 82% ( 9 / 11) in 'Data.Functor.Coyoneda' Missing documentation for: lanToCoyoneda (src/Data/Functor/Coyoneda.hs:70) liftToCoyoneda (src/Data/Functor/Coyoneda.hs:85) 57% ( 4 / 7) in 'Control.Comonad.Density' Missing documentation for: Density (src/Control/Comonad/Density.hs:40) adjunctionToDensity (src/Control/Comonad/Density.hs:96) densityToLan (src/Control/Comonad/Density.hs:111) 21% ( 5 / 24) in 'Control.Monad.Co' Missing documentation for: Co (src/Control/Monad/Co.hs:76) co (src/Control/Monad/Co.hs:78) runCo (src/Control/Monad/Co.hs:81) liftCoT0 (src/Control/Monad/Co.hs:113) liftCoT0M (src/Control/Monad/Co.hs:149) lowerCoT0 (src/Control/Monad/Co.hs:116) lowerCo0 (src/Control/Monad/Co.hs:119) liftCoT1 (src/Control/Monad/Co.hs:122) liftCoT1M (src/Control/Monad/Co.hs:152) lowerCoT1 (src/Control/Monad/Co.hs:125) lowerCo1 (src/Control/Monad/Co.hs:128) diter (src/Control/Monad/Co.hs:155) dctrlM (src/Control/Monad/Co.hs:158) posW (src/Control/Monad/Co.hs:131) peekW (src/Control/Monad/Co.hs:134) peeksW (src/Control/Monad/Co.hs:137) askW (src/Control/Monad/Co.hs:140) asksW (src/Control/Monad/Co.hs:143) traceW (src/Control/Monad/Co.hs:146) Documentation created: dist/doc/html/kan-extensions/index.html, dist/doc/html/kan-extensions/kan-extensions.txt Creating package registration file: /tmp/pkgConf-kan-extensions-4.218351818622237012.3 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/kan-extensions-4.2.3-KG5xTaJ2MMN1HOAYZEtpK2 Registering kan-extensions-4.2.3... Installed kan-extensions-4.2.3 cabal: Error: some packages failed to install: GLFW-b-1.4.7.3 depends on bindings-GLFW-3.1.1.4 which failed to install. GLURaw-1.4.0.2 failed during the configure step. The exception was: ExitFailure 1 JuicyPixels-3.2.6.2 depends on vector-0.11.0.0 which failed to install. JuicyPixels-util-0.2 depends on vector-0.11.0.0 which failed to install. MonadRandom-0.4 failed during the configure step. The exception was: ExitFailure 1 OpenGL-2.10.0.1 depends on GLURaw-1.4.0.2 which failed to install. WAVE-0.1.3 failed during the configure step. The exception was: ExitFailure 1 bindings-GLFW-3.1.1.4 failed during the configure step. The exception was: ExitFailure 1 bindings-portaudio-0.1 failed during the configure step. The exception was: ExitFailure 1 boundingboxes-0.2.3 depends on vector-0.11.0.0 which failed to install. bytes-0.15.0.1 failed during the configure step. The exception was: ExitFailure 1 call-0.1.4.2 depends on bytes-0.15.0.1 which failed to install. colors-0.3.0.2 depends on bytes-0.15.0.1 which failed to install. either-4.4.1 depends on MonadRandom-0.4 which failed to install. lens-4.13 depends on vector-0.11.0.0 which failed to install. linear-1.20.2 depends on bytes-0.15.0.1 which failed to install. objective-1.0.5 depends on MonadRandom-0.4 which failed to install. rhythm-game-tutorial-0.1.1 depends on bytes-0.15.0.1 which failed to install. vector-0.11.0.0 failed during the configure step. The exception was: ExitFailure 1 witherable-0.1.3.2 depends on vector-0.11.0.0 which failed to install.