roguestar-gl: Sci-fi roguelike (turn-based, chessboard-tiled, role playing) game
Roguestar is a science fiction themed roguelike (turn-based, chessboard-tiled, role playing) game written in Haskell. Roguestar uses OpenGL for graphics. This is still a very early release and several important things don't work.
This initial release allows you to play one of six alien races. You begin the game stranded on an alien planet, fighting off an endless hoard of hostile robots.
The git repository is available at http://www.downstairspeople.org/git/roguestar-gl.git.
|Versions [faq]||0.2.1, 0.2.2, 0.4.0.0, 0.4.0.1, 0.4.0.2, 0.4.0.3, 0.6.0.0, 0.6.0.1|
|Dependencies||arrows, base (>3), containers, filepath (>1.1), GLUT, MonadRandom, mtl, process, rsagl (>=0.2.2 && <0.3) [details]|
|Author||Christopher Lane Hinson <firstname.lastname@example.org>|
|Maintainer||Christopher Lane Hinson <email@example.com>|
|Uploaded||by ChristopherLaneHinson at Sun Aug 17 01:03:11 UTC 2008|
|Downloads||4615 total (300 in the last 30 days)|
|Rating||(no votes yet) [estimated by Bayesian average]|
Docs not available [build log]
All reported builds failed as of 2017-01-03 [all 7 reports]
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