name: rsagl version: 0.2.2 license: BSD3 license-file: LICENSE author: Christopher Lane Hinson maintainer: Christopher Lane Hinson category: Game, Graphics synopsis: The RogueStar Animation and Graphics Library description: RSAGL, the RogueStar Animation and Graphics Library, includes a domain-specific monad for 3D modelling of arbitrary parametric surfaces, as well as an animation monad and arrow, which is more or less like YAMPA as a stack of arrow transformers. RSAGL was specifically designed for roguestar, but every effort has been made (including the license) to make it accessable to other projects that might benefit from it. . The git repository is available at . homepage: http://roguestar.downstairspeople.org/ build-depends: base>3, old-time, random, array, arrows, containers, parallel, mtl, OpenGL, GLUT, QuickCheck<2 build-type: Simple tested-with: GHC==6.8.2 exposed-modules: RSAGL.FRPBase, RSAGL.RayTrace, RSAGL.StatefulArrow, RSAGL.Material, RSAGL.Auxiliary, RSAGL.BoundingBox, RSAGL.Vector, RSAGL.KinematicSensors, RSAGL.RSAGLColors, RSAGL.Extrusion, RSAGL.Color, RSAGL.SwitchedArrow, RSAGL.Time, RSAGL.Matrix, RSAGL.Joint, RSAGL.ArrowTransformerOptimizer, RSAGL.ProcessColors, RSAGL.Affine, RSAGL.WrappedAffine, RSAGL.CurveExtras, RSAGL.Scene, RSAGL.InverseKinematics, RSAGL.FRP, RSAGL.RK4, RSAGL.AnimationExtras, RSAGL.Interpolation, RSAGL.Model, RSAGL.Deformation, RSAGL.QualityControl, RSAGL.Noise, RSAGL.ApplicativeWrapper, RSAGL.Tesselation, RSAGL.Bottleneck, RSAGL.ModelingExtras, RSAGL.Animation, RSAGL.Curve, RSAGL.Angle, RSAGL.Optimization, RSAGL.Tests, RSAGL.CoordinateSystems, RSAGL.Orthagonal, RSAGL.AbstractVector, RSAGL.ThreadedArrow, RSAGL.Edge, RSAGL.Homogenous ghc-options: -Wall -threaded -fno-warn-type-defaults -fexcess-precision ghc-prof-options: -prof -auto-all