name: rsagl version: 0.4.0.1 license: BSD3 license-file: LICENSE author: Christopher Lane Hinson maintainer: Christopher Lane Hinson category: Graphics, FRP synopsis: The RogueStar Animation and Graphics Library description: RSAGL, the RogueStar Animation and Graphics Library, was specifically designed for a computer game called roguestar, but effort has been made to make it accessable to other projects that might benefit from it. It includes mathematical utilities, a 3D modeling language based on parametric surfaces, and an arrow-based FRP framework. . The git repository is available at . cabal-version: >= 1.2 homepage: http://roguestar.downstairspeople.org/ build-type: Simple tested-with: GHC==6.12.1 Library exposed-modules: RSAGL.Animation, RSAGL.Modeling, RSAGL.FRP, RSAGL.Scene, RSAGL.Math, RSAGL.Math.FMod, RSAGL.RayTrace.RayTrace, RSAGL.Math.Ray, RSAGL.Modeling.Material, RSAGL.Modeling.BoundingBox, RSAGL.Math.Vector, RSAGL.Animation.KinematicSensors, RSAGL.Modeling.RSAGLColors, RSAGL.Modeling.Extrusion, RSAGL.Modeling.Color, RSAGL.FRP.Time, RSAGL.Math.Matrix, RSAGL.Animation.Joint, RSAGL.Math.Affine, RSAGL.Math.WrappedAffine, RSAGL.Math.CurveExtras, RSAGL.Scene.Scene, RSAGL.Animation.InverseKinematics, RSAGL.FRP.FRP, RSAGL.Math.RK4, RSAGL.Animation.AnimationExtras, RSAGL.Math.Interpolation, RSAGL.Modeling.Model, RSAGL.Modeling.Deformation, RSAGL.Modeling.Noise, RSAGL.Modeling.Tesselation, RSAGL.Modeling.ModelingExtras, RSAGL.Animation.Animation, RSAGL.Math.Curve, RSAGL.Math.Angle, RSAGL.Modeling.Optimization, RSAGL.Scene.CoordinateSystems, RSAGL.Math.Orthagonal, RSAGL.Math.AbstractVector, RSAGL.Scene.LightSource, RSAGL.RayTrace.Scattering, RSAGL.Extras.Sky, RSAGL.Extras.ColorPhysics, RSAGL.Modeling.BakedModel, RSAGL.FRP.FactoryArrow, RSAGL.Auxiliary.RecombinantState, RSAGL.Types, RSAGL.FRP.Accumulation, RSAGL.FRP.FRPModel other-modules: RSAGL.Modeling.OpenGLPrimitives, RSAGL.Auxiliary.Auxiliary, RSAGL.Auxiliary.ApplicativeWrapper ghc-options: -fno-warn-type-defaults -fexcess-precision ghc-prof-options: -prof -auto-all build-depends: base>=4 && <5, old-time>= 1.0.0.3 && < 1.1, random>= 1.0.0.2 && < 1.1, array>= 0.3.0.0 && < 0.4, arrows>= 0.4.1.2 && < 0.5, containers>= 0.3.0.0 && < 0.4, parallel>= 2.2.0.1 && < 2.3, mtl>= 1.1.0.2 && < 1.2, OpenGL>= 2.2.3.0 && < 2.3, GLUT>= 2.1.2.1 && < 2.2, parsec>=3.1.0 && < 3.2, Vec>=0.9.8 && < 0.10, stm>= 2.1.1.2 && < 2.2, data-memocombinators>= 0.4.0 && < 0.5 Executable _rsagl_process_colors main-is: ProcessColors.hs ghc-options: -fno-warn-type-defaults -fexcess-precision