- perlinTurbulence :: RSdouble -> Point3D -> Point3D
- perlinNoise :: Point3D -> RSdouble
Documentation
perlinTurbulence :: RSdouble -> Point3D -> Point3DSource
Turbulence function. Accepts an amplitude, which determines how intense turbulence will be. 'perlinTurbulence 0 == id'
perlinNoise :: Point3D -> RSdoubleSource
Generates an arbitrary, smoothly varying value
between -1
and 1
.