#ifndef _RENDERING_H #define _RENDERING_H #include "SDL2/SDL.h" #include "SDL2/SDL_ttf.h" extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderText_Solid1(TTF_Font *font, const char *text, SDL_Color *fg); extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderText_Shaded1(TTF_Font *font, const char *text, SDL_Color *fg, SDL_Color *bg); extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderText_Blended1(TTF_Font *font, const char *text, SDL_Color *fg); extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUTF8_Solid1(TTF_Font *font, const char *text, SDL_Color *fg); extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUTF8_Shaded1(TTF_Font *font, const char *text, SDL_Color *fg, SDL_Color *bg); extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUTF8_Blended1(TTF_Font *font, const char *text, SDL_Color *fg); #endif