{-# LANGUAGE BangPatterns #-} {-| Various Vector based utility functions -} module SDR.VectorUtils ( mapAccumMV, stride, fill, copyInto, vUnfoldr, vUnfoldrM ) where import Control.Monad import Control.Monad.Primitive import Control.Monad.ST import qualified Data.Vector.Generic as VG import qualified Data.Vector.Generic.Mutable as VGM import qualified Data.Vector.Fusion.Bundle as VFB import Data.Vector.Fusion.Stream.Monadic as VFSM {-| Like mapAccumL but monadic and over vectors. Doesn't return the accumulator at the end because it doesn't seem to be possible to do this with the Stream datatype, making this function pretty useless. -} mapAccumMV :: (Monad m) => (acc -> x -> m (acc, y)) -- ^ The function -> acc -- ^ The initial accumulator -> VFSM.Stream m x -- ^ The input stream -> Stream m y -- ^ The output stream mapAccumMV func z (VFSM.Stream step s) = VFSM.Stream step' (s, z) where step' (s, acc) = do r <- step s case r of VFB.Yield y s' -> do (!acc', !res) <- func acc y return $ VFB.Yield res (s', acc') VFB.Skip s' -> return $ VFB.Skip (s', acc) VFB.Done -> return VFB.Done {-| Create a vector from another vector containing only the elements that occur every stride elements in the source vector. -} {-# INLINE stride #-} stride :: VG.Vector v a => Int -- ^ The stride -> v a -- ^ The input Vector -> v a -- ^ The output Vector stride str inv = VG.unstream $ VFB.unfoldr func 0 where len = VG.length inv func i | i >= len = Nothing | otherwise = Just (VG.unsafeIndex inv i, i + str) -- | Fill a mutable vector from a monadic stream. This appears to be missing from the Vector library. {-# INLINE fill #-} fill :: (PrimMonad m, Functor m, VGM.MVector vm a) => VFB.Bundle v a -- ^ The input Stream -> vm (PrimState m) a -- ^ The mutable Vector to stream into -> m () fill str outBuf = void $ VFB.foldM' put 0 str where put i x = do VGM.unsafeWrite outBuf i x return $ i + 1 -- | Copy a Vector into a mutable vector {-# INLINE copyInto #-} copyInto :: (PrimMonad m, VGM.MVector vm a, VG.Vector v a) => vm (PrimState m) a -- ^ The destination -> v a -- ^ The source -> m () copyInto dst src = fill (VG.stream src) dst -- | Similar to unfoldrN from the vector package but the generator function cannot terminate and it returns the final value of the seed in addition to the vector {-# INLINE vUnfoldr #-} vUnfoldr :: VG.Vector v x => Int -- ^ Generates a vector with this size -> (acc -> (x, acc)) -- ^ The generator function -> acc -- ^ The initial value of the seed -> (v x, acc) -- ^ The (vector, final value of seed) result vUnfoldr size func acc = runST $ do vect <- VGM.new size acc' <- go vect 0 acc vect' <- VG.unsafeFreeze vect return (vect', acc') where go vect offset acc = go' offset acc where go' offset acc | offset == size = return acc | otherwise = do let (res, acc') = func acc VGM.write vect offset res go' (offset + 1) acc' -- | The same as `vUnfoldr` but the generator function is monadic {-# INLINE vUnfoldrM #-} vUnfoldrM :: (PrimMonad m, VG.Vector v x) => Int -- ^ Generates a vector with this size -> (acc -> m (x, acc)) -- ^ The monadic generator function -> acc -- ^ The initial value of the seed -> m (v x, acc) -- ^ The (vector, final value of seed) result vUnfoldrM size func acc = do vect <- VGM.new size acc' <- go vect 0 acc vect' <- VG.unsafeFreeze vect return (vect', acc') where go vect offset acc = go' offset acc where go' offset acc | offset == size = return acc | otherwise = do (res, acc') <- func acc VGM.write vect offset res go' (offset + 1) acc'