//////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it freely, // subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; // you must not claim that you wrote the original software. // If you use this software in a product, an acknowledgment // in the product documentation would be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, // and must not be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // //////////////////////////////////////////////////////////// #ifndef SFML_MUTEX_HPP #define SFML_MUTEX_HPP //////////////////////////////////////////////////////////// // Headers //////////////////////////////////////////////////////////// #include #include namespace sf { namespace priv { class MutexImpl; } //////////////////////////////////////////////////////////// /// \brief Blocks concurrent access to shared resources /// from multiple threads /// //////////////////////////////////////////////////////////// class SFML_API Mutex : NonCopyable { public : //////////////////////////////////////////////////////////// /// \brief Default constructor /// //////////////////////////////////////////////////////////// Mutex(); //////////////////////////////////////////////////////////// /// \brief Destructor /// //////////////////////////////////////////////////////////// ~Mutex(); //////////////////////////////////////////////////////////// /// \brief Lock the mutex /// /// If the mutex is already locked in another thread, /// this call will block the execution until the mutex /// is released. /// /// \see Unlock /// //////////////////////////////////////////////////////////// void Lock(); //////////////////////////////////////////////////////////// /// \brief Unlock the mutex /// /// \see Lock /// //////////////////////////////////////////////////////////// void Unlock(); private : //////////////////////////////////////////////////////////// // Member data //////////////////////////////////////////////////////////// priv::MutexImpl* myMutexImpl; ///< OS-specific implementation }; } // namespace sf #endif // SFML_MUTEX_HPP //////////////////////////////////////////////////////////// /// \class sf::Mutex /// \ingroup system /// /// Mutex stands for "MUTual EXclusion". A mutex is a /// synchronization object, used when multiple threads are involved. /// /// When you want to protect a part of the code from being accessed /// simultaneously by multiple threads, you typically use a /// mutex. When a thread is locked by a mutex, any other thread /// trying to lock it will be blocked until the mutex is released /// by the thread that locked it. This way, you can allow only /// one thread at a time to access a critical region of your code. /// /// Usage example: /// \code /// Database db; // this is a critical resource that needs some protection /// sf::Mutex mutex; /// /// void thread1() /// { /// mutex.Lock(); // this call will block the thread if the mutex is already locked by thread2 /// db.write(...); /// mutex.Unlock(); // if thread2 was waiting, it will now be unblocked /// } /// /// void thread2() /// { /// mutex.Lock(); // this call will block the thread if the mutex is already locked by thread1 /// db.write(...); /// mutex.Unlock(); // if thread1 was waiting, it will now be unblocked /// } /// \endcode /// /// Be very careful with mutexes. A bad usage can lead to bad problems, /// like deadlocks (two threads are waiting for each other and the /// application is stuck). /// /// To make the usage of mutexes more robust, particularly in /// environments where exceptions can be thrown, you should /// use the helper class sf::Lock to lock/unlock mutexes. /// /// \see sf::Lock /// ////////////////////////////////////////////////////////////