shapes-0.1.0.0: physics engine and other tools for 2D shapes

Safe HaskellNone
LanguageHaskell2010

Physics.Scenes.Balls

Documentation

circleStack Source #

Arguments

:: PhysicsEngine e 
=> Proxy e 
-> PENumber e

radius

-> (PENumber e, PENumber e)

bottom position

-> (PENumber e, PENumber e)

velocity

-> PENumber e

vertical spacing

-> Int

number of objects

-> PEExternalObj e

arbitrary user data

-> [PEWorldObj' e] 

stacks_ :: PhysicsEngine e => (Bool -> Bool) -> Proxy e -> PENumber e -> (PENumber e, PENumber e) -> (PENumber e, PENumber e) -> PENumber e -> (Int, Int) -> PEExternalObj e -> [PEWorldObj' e] Source #