{-# LANGUAGE CPP #-} import Graphics.Shine import Graphics.Shine.Image import Graphics.Shine.Picture import GHCJS.DOM (currentDocumentUnchecked) #if defined(ghcjs_HOST_OS) run :: a -> a run = id #elif defined(MIN_VERSION_jsaddle_wkwebview) import Language.Javascript.JSaddle.WKWebView (run) #else import Language.Javascript.JSaddle.WebKitGTK (run) #endif animation :: ImageData -> Double -> Picture animation img x = Translate (75+x'/2) 15 (RectF (150+x') 30) <> Colored (Color 255 0 0 1.0) (Translate 15 (75+x'/2) $ Rect 30 (150+x')) <> Colored (Color 200 200 0 1.0) (Translate 660 30 $ RectF 120 60) <> Colored (Color 100 100 (floor x') 1.0) (Translate 600 340 $ RectF 120 240) <> Translate (150+x') 150 (circle 100) <> Translate 140 120 (circle (80+x')) <> Line 400 400 10 x' <> Colored (Color 255 0 0 1.0) (Translate 800 500 $ CircleF (x'/10)) <> foldMap (Translate 300 300 . circle) [1,5..x'] <> Translate 350 350 (Rotate (x'/200) $ RectF 150 30) <> Colored (Color 0 0 255 1) -- blue pentagon (Translate 200 500 (Polygon [ (-110,-80) , (50,-120) , (140,20) , (30,140) , (-120,80) ])) <> Translate 100 500 (Image Original img) <> Translate 600 500 (Text "20px Sans" CenterAlign (Just 300) "The quick brown fox jumps over the lazy dog") where x' = sin (x*3) *100 +100 main :: IO () main = run $ do doc <- currentDocumentUnchecked ctx <- fixedSizeCanvas doc 800 600 -- Handling assets is somewhat tricky. -- See the "handling assets" section in the shine README. img <- makeImage "./image.png" animate ctx 30 $ animation img