spatial-math-0.1.4: 3d math including quaternions/euler angles/dcms and utility functions

Safe HaskellSafe-Infered

SpatialMath

Synopsis

Documentation

module Xyz

module Quat

data Euler a Source

Constructors

Euler a a a 

Instances

Typeable1 Euler 
Eq a => Eq (Euler a) 
Data a => Data (Euler a) 
Show a => Show (Euler a) 

dcmOfQuat :: (Num a, Element a) => Quat a -> Matrix aSource

rotVecByDcm :: (Num a, Storable a) => Matrix a -> Xyz a -> Xyz aSource

vec_b = R_a2b * vec_a

rotVecByDcmB2A :: (Num a, Storable a) => Matrix a -> Xyz a -> Xyz aSource

vec_a = R_a2b^T * vec_b

rotVecByQuat :: (Num a, Element a) => Quat a -> Xyz a -> Xyz aSource

vec_b = q_a2b * vec_a * q_a2b^(-1) vec_b = R(q_a2b) * vec_a

rotVecByQuatB2A :: (Num a, Element a) => Quat a -> Xyz a -> Xyz aSource

rotVecByEuler :: (Floating a, Element a, Ord a) => Euler a -> Xyz a -> Xyz aSource

rotVecByEulerB2A :: (Floating a, Element a, Ord a) => Euler a -> Xyz a -> Xyz aSource