name: spice version: 0.4.0.0 synopsis: An FRP-based game engine written in Haskell. description: An FRP-based game engine written in Haskell. - See the homepage for more information. homepage: http://github.com/crockeo/spice license: MIT license-file: LICENSE author: Cerek Hillen maintainer: Cerek Hillen copyright: (c) 2014, Cerek Hillen category: FRP build-type: Simple cabal-version: >=1.10 library ghc-options: -Wall -fno-warn-unused-do-bind exposed-modules: FRP.Spice FRP.Spice.Graphics FRP.Spice.Math other-modules: FRP.Spice.Assets FRP.Spice.Config FRP.Spice.Engine FRP.Spice.Engine.Driver FRP.Spice.Engine.Network FRP.Spice.Engine.RenderWrapper FRP.Spice.Engine.RunInput FRP.Spice.Game FRP.Spice.Graphics.Color FRP.Spice.Graphics.Geometry FRP.Spice.Graphics.Scene FRP.Spice.Graphics.Sprite FRP.Spice.Graphics.Utils FRP.Spice.Input FRP.Spice.Input.Backend FRP.Spice.Input.Keyboard FRP.Spice.Input.Mouse FRP.Spice.Input.MousePosition FRP.Spice.Math.Vector FRP.Spice.Utils.DoList hs-source-dirs: src/ build-depends: base == 4.7.* , elerea == 2.7.* , GLFW == 0.5.* , containers == 0.5.* , data-default == 0.5.* , bytestring == 0.10.* , JuicyPixels == 3.1.* , JuicyPixels-repa == 0.7.* , OpenGL default-language: Haskell2010