streaming-commons-0.1.18: Common lower-level functions needed by various streaming data libraries

Safe HaskellNone
LanguageHaskell98

Data.Streaming.Network

Contents

Synopsis

Types

data ServerSettings Source #

Settings for a TCP server. It takes a port to listen on, and an optional hostname to bind to.

data ClientSettings Source #

Settings for a TCP client, specifying how to connect to the server.

data HostPreference Source #

Which host to bind.

Note: The IsString instance recognizes the following special values:

  • * means HostAny - "any IPv4 or IPv6 hostname"
  • *4 means HostIPv4 - "any IPv4 or IPv6 hostname, IPv4 preferred"
  • !4 means HostIPv4Only - "any IPv4 hostname"
  • *6 means HostIPv6@ - "any IPv4 or IPv6 hostname, IPv6 preferred"
  • !6 means HostIPv6Only - "any IPv6 hostname"

Note that the permissive * values allow binding to an IPv4 or an IPv6 hostname, which means you might be able to successfully bind to a port more times than you expect (eg once on the IPv4 localhost 127.0.0.1 and again on the IPv6 localhost 0:0:0:0:0:0:0:1).

Any other value is treated as a hostname. As an example, to bind to the IPv4 local host only, use "127.0.0.1".

data Message Source #

Representation of a single UDP message

Constructors

Message 

data AppData Source #

The data passed to an Application.

Instances

data AppDataUnix Source #

The data passed to a Unix domain sockets Application.

Smart constructors

serverSettingsTCP Source #

Arguments

:: Int

port to bind to

-> HostPreference

host binding preferences

-> ServerSettings 

Smart constructor.

serverSettingsTCPSocket :: Socket -> ServerSettings Source #

Create a server settings that uses an already available listening socket. Any port and host modifications made to this value will be ignored.

Since 0.1.1

clientSettingsTCP Source #

Arguments

:: Int

port to connect to

-> ByteString

host to connect to

-> ClientSettings 

Smart constructor.

serverSettingsUDP Source #

Arguments

:: Int

port to bind to

-> HostPreference

host binding preferences

-> ServerSettings 

Smart constructor.

clientSettingsUDP Source #

Arguments

:: Int

port to connect to

-> ByteString

host to connect to

-> ClientSettings 

Smart constructor.

serverSettingsUnix Source #

Arguments

:: FilePath

path to bind to

-> ServerSettingsUnix 

Smart constructor.

clientSettingsUnix Source #

Arguments

:: FilePath

path to connect to

-> ClientSettingsUnix 

Smart constructor.

Classes

class HasPort a where Source #

Minimal complete definition

portLens

Methods

portLens :: Functor f => (Int -> f Int) -> a -> f a Source #

class HasAfterBind a where Source #

Minimal complete definition

afterBindLens

Methods

afterBindLens :: Functor f => ((Socket -> IO ()) -> f (Socket -> IO ())) -> a -> f a Source #

class HasReadWrite a where Source #

Minimal complete definition

readLens, writeLens

Methods

readLens :: Functor f => (IO ByteString -> f (IO ByteString)) -> a -> f a Source #

writeLens :: Functor f => ((ByteString -> IO ()) -> f (ByteString -> IO ())) -> a -> f a Source #

Setters

setPort :: HasPort a => Int -> a -> a Source #

setAddrFamily :: Family -> ClientSettings -> ClientSettings Source #

Set the address family for the given settings.

Since 0.1.3

setAfterBind :: HasAfterBind a => (Socket -> IO ()) -> a -> a Source #

setReadBufferSize :: HasReadBufferSize a => Int -> a -> a Source #

Set buffer size used when reading from socket.

Since 0.1.13

setPath :: HasPath a => FilePath -> a -> a Source #

Getters

getPort :: HasPort a => a -> Int Source #

getAddrFamily :: ClientSettings -> Family Source #

Get the address family for the given settings.

Since 0.1.3

getReadBufferSize :: HasReadBufferSize a => a -> Int Source #

Get buffer size used when reading from socket.

Since 0.1.13

appCloseConnection :: AppData -> IO () Source #

Close the underlying connection. One possible use case is simulating connection failures in a test suite.

Since 0.1.6

appRawSocket :: AppData -> Maybe Socket Source #

Get the raw socket for this AppData, if available.

Since 0.1.12

Functions

General

bindPortGen :: SocketType -> Int -> HostPreference -> IO Socket Source #

Attempt to bind a listening Socket on the given host/port using given SocketType. If no host is given, will use the first address available.

bindPortGenEx :: [(SocketOption, Int)] -> SocketType -> Int -> HostPreference -> IO Socket Source #

Attempt to bind a listening Socket on the given host/port using given socket options and SocketType. If no host is given, will use the first address available.

Since 0.1.17

bindRandomPortGen :: SocketType -> HostPreference -> IO (Int, Socket) Source #

Bind to a random port number. Especially useful for writing network tests.

This will attempt 30 different port numbers before giving up and throwing an exception.

Since 0.1.1

getSocketGen :: SocketType -> String -> Int -> IO (Socket, AddrInfo) Source #

Attempt to connect to the given host/port using given SocketType.

getSocketFamilyGen :: SocketType -> String -> Int -> Family -> IO (Socket, AddrInfo) Source #

Attempt to connect to the given hostportaddress family using given SocketType.

Since 0.1.3

acceptSafe :: Socket -> IO (Socket, SockAddr) Source #

Try to accept a connection, recovering automatically from exceptions.

As reported by Kazu against Warp, "resource exhausted (Too many open files)" may be thrown by accept(). This function will catch that exception, wait a second, and then try again.

getUnassignedPort :: IO Int Source #

Get a port from the IANA list of unassigned ports.

Internally, this function uses an IORef to cycle through the list of ports

TCP

bindPortTCP :: Int -> HostPreference -> IO Socket Source #

Attempt to bind a listening Socket on the given host/port. If no host is given, will use the first address available. maxListenQueue is topically 128 which is too short for high performance servers. So, we specify 'max 2048 maxListenQueue' to the listen queue.

bindRandomPortTCP :: HostPreference -> IO (Int, Socket) Source #

Bind a random TCP port.

See bindRandomPortGen.

Since 0.1.1

getSocketTCP :: ByteString -> Int -> IO (Socket, SockAddr) Source #

Attempt to connect to the given host/port.

getSocketFamilyTCP :: ByteString -> Int -> Family -> IO (Socket, SockAddr) Source #

Attempt to connect to the given hostportaddress family.

Since 0.1.3

runTCPServer :: ServerSettings -> (AppData -> IO ()) -> IO a Source #

Run an Application with the given settings. This function will create a new listening socket, accept connections on it, and spawn a new thread for each connection.

runTCPClient :: ClientSettings -> (AppData -> IO a) -> IO a Source #

Run an Application by connecting to the specified server.

UDP

bindPortUDP :: Int -> HostPreference -> IO Socket Source #

Attempt to bind a listening Socket on the given host/port. If no host is given, will use the first address available.

bindRandomPortUDP :: HostPreference -> IO (Int, Socket) Source #

Bind a random UDP port.

See bindRandomPortGen

Since 0.1.1

getSocketUDP :: String -> Int -> IO (Socket, AddrInfo) Source #

Attempt to connect to the given host/port.

Unix

bindPath :: FilePath -> IO Socket Source #

Attempt to bind a listening Unix domain socket at the given path.

getSocketUnix :: FilePath -> IO Socket Source #

Attempt to connect to the given Unix domain socket path.

runUnixServer :: ServerSettingsUnix -> (AppDataUnix -> IO ()) -> IO a Source #

Run an Application with the given settings. This function will create a new listening socket, accept connections on it, and spawn a new thread for each connection.

runUnixClient :: ClientSettingsUnix -> (AppDataUnix -> IO a) -> IO a Source #

Run an Application by connecting to the specified server.