Safe Haskell | None |
---|---|
Language | Haskell2010 |
Documentation
We try to simulate the sound of broken glass as a mixture of short percussive sounds with random pitch
densitySmooth :: C a => a -> a
densityHeavy :: C a => a -> a
timeDiffsAlt :: [Bool] -> [Int]
Safe Haskell | None |
---|---|
Language | Haskell2010 |
We try to simulate the sound of broken glass as a mixture of short percussive sounds with random pitch
densitySmooth :: C a => a -> a
densityHeavy :: C a => a -> a
timeDiffsAlt :: [Bool] -> [Int]