{-# LANGUAGE NoImplicitPrelude #-} module Events.Actions.Modal.MoveTo ( event ) where import ClassyPrelude import Events.State import Events.State.Types (Stateful) import Graphics.Vty.Input.Events event :: Event -> Stateful event (EvKey KEsc _) = normalMode event (EvKey KEnter _) = normalMode event (EvKey (KChar c) _) = (normalMode =<<) . (write =<<) . (moveTo c =<<) . store event _ = pure