{-# LANGUAGE NoImplicitPrelude #-} {-# LANGUAGE OverloadedStrings #-} {-# LANGUAGE OverloadedLists #-} module Events.Actions.Modal.Help ( event , events ) where import ClassyPrelude import Events.Actions.Types as A (ActionType (..)) import Events.State import Events.State.Types (Stateful) import Graphics.Vty.Input.Events import IO.Keyboard.Types (Actions) events :: Actions events = [(A.Quit, quit)] event :: Event -> Stateful event (EvKey _ _) = normalMode event _ = pure