#define TCOD_SDL2 #include "libtcod/namegen.h" void inline_c_Game_TCOD_NameGen_0_ad08520e2096d53c0fb46ca22d356f4f299511d7(const char * fn_27_inline_c_0, void * r_inline_c_1) { TCOD_namegen_parse(fn_27_inline_c_0, r_inline_c_1); } void inline_c_Game_TCOD_NameGen_1_4605fe09ffab04511aa2b17aa39400c91c21b428() { TCOD_namegen_destroy(); } char * inline_c_Game_TCOD_NameGen_2_fe5e765166fd90bc5712cb046947a7ce7f0f4f2f(char * n_27_inline_c_0) { return ( TCOD_namegen_generate(n_27_inline_c_0, false) ); } char * inline_c_Game_TCOD_NameGen_3_08baa0b0cae3583377499bb2758005daf5335f26(char * n_27_inline_c_0, char * r_27_inline_c_1) { return ( TCOD_namegen_generate_custom(n_27_inline_c_0, r_27_inline_c_1, false) ); } void * inline_c_Game_TCOD_NameGen_4_830e7ecc1092a2fc285555362c4833f889edea59() { return ( TCOD_namegen_get_sets() ); }