/* Copyright 2016, Ableton AG, Berlin. All rights reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * If you would like to incorporate Link into a proprietary software application, * please contact . */ #pragma once #include #include #include #include #include namespace ableton { namespace link { struct NodeState { using Payload = decltype(discovery::makePayload(Timeline{}, SessionMembership{}, StartStopState{})); NodeId ident() const { return nodeId; } friend bool operator==(const NodeState& lhs, const NodeState& rhs) { return std::tie(lhs.nodeId, lhs.sessionId, lhs.timeline, lhs.startStopState) == std::tie(rhs.nodeId, rhs.sessionId, rhs.timeline, rhs.startStopState); } friend Payload toPayload(const NodeState& state) { return discovery::makePayload( state.timeline, SessionMembership{state.sessionId}, state.startStopState); } template static NodeState fromPayload(NodeId nodeId, It begin, It end) { using namespace std; auto nodeState = NodeState{std::move(nodeId), {}, {}, {}}; discovery::parsePayload(std::move(begin), std::move(end), [&nodeState](Timeline tl) { nodeState.timeline = std::move(tl); }, [&nodeState](SessionMembership membership) { nodeState.sessionId = std::move(membership.sessionId); }, [&nodeState]( StartStopState ststst) { nodeState.startStopState = std::move(ststst); }); return nodeState; } NodeId nodeId; SessionId sessionId; Timeline timeline; StartStopState startStopState; }; } // namespace link } // namespace ableton