// // server.hpp // ~~~~~~~~~~ // // Copyright (c) 2003-2020 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef HTTP_SERVER_HPP #define HTTP_SERVER_HPP #include #include #include "connection.hpp" #include "connection_manager.hpp" #include "request_handler.hpp" namespace http { namespace server { /// The top-level class of the HTTP server. class server { public: server(const server&) = delete; server& operator=(const server&) = delete; /// Construct the server to listen on the specified TCP address and port, and /// serve up files from the given directory. explicit server(const std::string& address, const std::string& port, const std::string& doc_root); /// Run the server's io_context loop. void run(); private: /// Perform an asynchronous accept operation. void do_accept(); /// Wait for a request to stop the server. void do_await_stop(); /// The io_context used to perform asynchronous operations. asio::io_context io_context_; /// The signal_set is used to register for process termination notifications. asio::signal_set signals_; /// Acceptor used to listen for incoming connections. asio::ip::tcp::acceptor acceptor_; /// The connection manager which owns all live connections. connection_manager connection_manager_; /// The handler for all incoming requests. request_handler request_handler_; }; } // namespace server } // namespace http #endif // HTTP_SERVER_HPP