-- | -- Module : Network.TLS.Backend -- License : BSD-style -- Maintainer : Vincent Hanquez -- Stability : experimental -- Portability : unknown -- -- A Backend represents a unified way to do IO on different -- types without burdening our calling API with multiple -- ways to initialize a new context. -- -- Typically, a backend provides: -- * a way to read data -- * a way to write data -- * a way to close the stream -- * a way to flush the stream -- module Network.TLS.Backend ( HasBackend(..) , Backend(..) ) where import Control.Monad import Network.Socket (Socket, sClose) import qualified Network.Socket.ByteString as Socket import Data.ByteString (ByteString) import qualified Data.ByteString as B import System.IO (Handle, hSetBuffering, BufferMode(..), hFlush, hClose) -- | Connection IO backend data Backend = Backend { backendFlush :: IO () -- ^ Flush the connection sending buffer, if any. , backendClose :: IO () -- ^ Close the connection. , backendSend :: ByteString -> IO () -- ^ Send a bytestring through the connection. , backendRecv :: Int -> IO ByteString -- ^ Receive specified number of bytes from the connection. } class HasBackend a where initializeBackend :: a -> IO () getBackend :: a -> Backend instance HasBackend Backend where initializeBackend _ = return () getBackend = id instance HasBackend Socket where initializeBackend _ = return () getBackend sock = Backend (return ()) (sClose sock) (Socket.sendAll sock) recvAll where recvAll n = B.concat `fmap` loop n where loop 0 = return [] loop left = do r <- Socket.recv sock left if B.null r then return [] else liftM (r:) (loop (left - B.length r)) instance HasBackend Handle where initializeBackend handle = hSetBuffering handle NoBuffering getBackend handle = Backend (hFlush handle) (hClose handle) (B.hPut handle) (B.hGet handle)