{-# OPTIONS_HADDOCK hide #-} {-# LANGUAGE OverloadedStrings, ScopedTypeVariables #-} -- | -- Module : Network.TLS.Core -- License : BSD-style -- Maintainer : Vincent Hanquez -- Stability : experimental -- Portability : unknown -- module Network.TLS.Core ( -- * Internal packet sending and receiving sendPacket , recvPacket -- * Initialisation and Termination of context , bye , handshake -- * Next Protocol Negotiation , getNegotiatedProtocol -- * High level API , sendData , recvData , recvData' ) where import Network.TLS.Context import Network.TLS.Struct import Network.TLS.State (getSession) import Network.TLS.Parameters import Network.TLS.IO import Network.TLS.Session import Network.TLS.Handshake import Network.TLS.Util (catchException) import qualified Network.TLS.State as S import qualified Data.ByteString as B import Data.ByteString.Char8 () import qualified Data.ByteString.Lazy as L import qualified Control.Exception as E import Control.Monad.State -- | notify the context that this side wants to close connection. -- this is important that it is called before closing the handle, otherwise -- the session might not be resumable (for version < TLS1.2). -- -- this doesn't actually close the handle bye :: MonadIO m => Context -> m () bye ctx = sendPacket ctx $ Alert [(AlertLevel_Warning, CloseNotify)] -- | If the Next Protocol Negotiation extension has been used, this will -- return get the protocol agreed upon. getNegotiatedProtocol :: MonadIO m => Context -> m (Maybe B.ByteString) getNegotiatedProtocol ctx = liftIO $ usingState_ ctx S.getNegotiatedProtocol -- | sendData sends a bunch of data. -- It will automatically chunk data to acceptable packet size sendData :: MonadIO m => Context -> L.ByteString -> m () sendData ctx dataToSend = liftIO (checkValid ctx) >> mapM_ sendDataChunk (L.toChunks dataToSend) where sendDataChunk d | B.length d > 16384 = do let (sending, remain) = B.splitAt 16384 d sendPacket ctx $ AppData sending sendDataChunk remain | otherwise = sendPacket ctx $ AppData d -- | recvData get data out of Data packet, and automatically renegotiate if -- a Handshake ClientHello is received recvData :: MonadIO m => Context -> m B.ByteString recvData ctx = liftIO $ do checkValid ctx E.catchJust safeHandleError_EOF doRecv (\() -> return B.empty) where doRecv = do pkt <- withReadLock ctx $ recvPacket ctx either onError process pkt safeHandleError_EOF Error_EOF = Just () safeHandleError_EOF _ = Nothing onError err@(Error_Protocol (reason,fatal,desc)) = terminate err (if fatal then AlertLevel_Fatal else AlertLevel_Warning) desc reason onError err = terminate err AlertLevel_Fatal InternalError (show err) process (Handshake [ch@(ClientHello {})]) = withRWLock ctx ((ctxDoHandshakeWith ctx) ctx ch) >> recvData ctx process (Handshake [hr@HelloRequest]) = withRWLock ctx ((ctxDoHandshakeWith ctx) ctx hr) >> recvData ctx process (Alert [(AlertLevel_Warning, CloseNotify)]) = tryBye >> setEOF ctx >> return B.empty process (Alert [(AlertLevel_Fatal, desc)]) = do setEOF ctx E.throwIO (Terminated True ("received fatal error: " ++ show desc) (Error_Protocol ("remote side fatal error", True, desc))) -- when receiving empty appdata, we just retry to get some data. process (AppData "") = recvData ctx process (AppData x) = return x process p = let reason = "unexpected message " ++ show p in terminate (Error_Misc reason) AlertLevel_Fatal UnexpectedMessage reason terminate :: TLSError -> AlertLevel -> AlertDescription -> String -> IO a terminate err level desc reason = do session <- usingState_ ctx getSession case session of Session Nothing -> return () Session (Just sid) -> sessionInvalidate (sharedSessionManager $ ctxShared ctx) sid catchException (sendPacket ctx $ Alert [(level, desc)]) (\_ -> return ()) setEOF ctx E.throwIO (Terminated False reason err) -- the other side could have close the connection already, so wrap -- this in a try and ignore all exceptions tryBye = catchException (bye ctx) (\_ -> return ()) {-# DEPRECATED recvData' "use recvData that returns strict bytestring" #-} -- | same as recvData but returns a lazy bytestring. recvData' :: MonadIO m => Context -> m L.ByteString recvData' ctx = recvData ctx >>= return . L.fromChunks . (:[])